diff options
Diffstat (limited to 'src')
678 files changed, 9959 insertions, 140196 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 5d36c49b2c..d775b5e6a2 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -42,7 +42,6 @@ #include <X11/Xlib-xcb.h> #include <glapi/glapi.h> -#include "eglconfigutil.h" #include "eglconfig.h" #include "eglcontext.h" #include "egldisplay.h" @@ -50,6 +49,7 @@ #include "eglcurrent.h" #include "egllog.h" #include "eglsurface.h" +#include "eglimage.h" struct dri2_egl_driver { @@ -67,10 +67,12 @@ struct dri2_egl_display __DRIdri2Extension *dri2; __DRI2flushExtension *flush; __DRItexBufferExtension *tex_buffer; + __DRIimageExtension *image; int fd; __DRIdri2LoaderExtension loader_extension; - const __DRIextension *extensions[2]; + __DRIimageLookupExtension image_lookup_extension; + const __DRIextension *extensions[3]; }; struct dri2_egl_context @@ -93,12 +95,19 @@ struct dri2_egl_surface struct dri2_egl_config { - _EGLConfig base; + _EGLConfig base; const __DRIconfig *dri_config; }; +struct dri2_egl_image +{ + _EGLImage base; + __DRIimage *dri_image; +}; + /* standard typecasts */ _EGL_DRIVER_STANDARD_TYPECASTS(dri2_egl) +_EGL_DRIVER_TYPECAST(dri2_egl_image, _EGLImage, obj) EGLint dri2_to_egl_attribute_map[] = { 0, @@ -346,6 +355,25 @@ dri2_flush_front_buffer(__DRIdrawable * driDrawable, void *loaderPrivate) #endif } +static __DRIimage * +dri2_lookup_egl_image(__DRIcontext *context, void *image, void *data) +{ + struct dri2_egl_context *dri2_ctx = data; + _EGLDisplay *disp = dri2_ctx->base.Resource.Display; + struct dri2_egl_image *dri2_img; + _EGLImage *img; + + img = _eglLookupImage(image, disp); + if (img == NULL) { + _eglError(EGL_BAD_PARAMETER, "dri2_lookup_egl_image"); + return NULL; + } + + dri2_img = dri2_egl_image(image); + + return dri2_img->dri_image; +} + static __DRIbuffer * dri2_get_buffers_with_format(__DRIdrawable * driDrawable, int *width, int *height, @@ -405,6 +433,7 @@ static struct dri2_extension_match dri2_driver_extensions[] = { static struct dri2_extension_match dri2_core_extensions[] = { { __DRI2_FLUSH, 1, offsetof(struct dri2_egl_display, flush) }, { __DRI_TEX_BUFFER, 2, offsetof(struct dri2_egl_display, tex_buffer) }, + { __DRI_IMAGE, 1, offsetof(struct dri2_egl_display, image) }, { NULL } }; @@ -609,8 +638,13 @@ dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp, dri2_dpy->loader_extension.getBuffersWithFormat = NULL; } + dri2_dpy->image_lookup_extension.base.name = __DRI_IMAGE_LOOKUP; + dri2_dpy->image_lookup_extension.base.version = 1; + dri2_dpy->image_lookup_extension.lookupEGLImage = dri2_lookup_egl_image; + dri2_dpy->extensions[0] = &dri2_dpy->loader_extension.base; - dri2_dpy->extensions[1] = NULL; + dri2_dpy->extensions[1] = &dri2_dpy->image_lookup_extension.base; + dri2_dpy->extensions[2] = NULL; dri2_dpy->dri_screen = dri2_dpy->dri2->createNewScreen(0, dri2_dpy->fd, dri2_dpy->extensions, @@ -652,6 +686,9 @@ dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp, } disp->ClientAPIsMask = EGL_OPENGL_BIT; + disp->Extensions.KHR_image_base = EGL_TRUE; + disp->Extensions.KHR_image_pixmap = EGL_TRUE; + disp->Extensions.KHR_gl_renderbuffer_image = EGL_TRUE; /* we're supporting EGL 1.4 */ *major = 1; @@ -1064,6 +1101,152 @@ dri2_release_tex_image(_EGLDriver *drv, return EGL_TRUE; } +static _EGLImage * +dri2_create_image_khr_pixmap(_EGLDisplay *disp, _EGLContext *ctx, + EGLClientBuffer buffer, const EGLint *attr_list) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx); + struct dri2_egl_image *dri2_img; + unsigned int attachments[1]; + xcb_drawable_t drawable; + xcb_dri2_get_buffers_cookie_t buffers_cookie; + xcb_dri2_get_buffers_reply_t *buffers_reply; + xcb_dri2_dri2_buffer_t *buffers; + xcb_get_geometry_cookie_t geometry_cookie; + xcb_get_geometry_reply_t *geometry_reply; + xcb_generic_error_t *error; + int stride, format; + + drawable = (xcb_drawable_t) buffer; + xcb_dri2_create_drawable (dri2_dpy->conn, drawable); + attachments[0] = XCB_DRI2_ATTACHMENT_BUFFER_FRONT_LEFT; + buffers_cookie = + xcb_dri2_get_buffers_unchecked (dri2_dpy->conn, + drawable, 1, 1, attachments); + geometry_cookie = xcb_get_geometry (dri2_dpy->conn, drawable); + buffers_reply = xcb_dri2_get_buffers_reply (dri2_dpy->conn, + buffers_cookie, NULL); + buffers = xcb_dri2_get_buffers_buffers (buffers_reply); + if (buffers == NULL) { + return NULL; + } + + geometry_reply = xcb_get_geometry_reply (dri2_dpy->conn, + geometry_cookie, &error); + if (geometry_reply == NULL || error != NULL) { + _eglError(EGL_BAD_ALLOC, "xcb_get_geometry"); + free(error); + free(buffers_reply); + } + + switch (geometry_reply->depth) { + case 16: + format = __DRI_IMAGE_FORMAT_RGB565; + break; + case 24: + format = __DRI_IMAGE_FORMAT_XRGB8888; + break; + case 32: + format = __DRI_IMAGE_FORMAT_ARGB8888; + break; + default: + _eglError(EGL_BAD_PARAMETER, + "dri2_create_image_khr: unsupported pixmap depth"); + free(buffers_reply); + free(geometry_reply); + return NULL; + } + + dri2_img = malloc(sizeof *dri2_img); + if (!dri2_img) { + free(buffers_reply); + free(geometry_reply); + _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr"); + return EGL_NO_IMAGE_KHR; + } + + if (!_eglInitImage(&dri2_img->base, disp, attr_list)) { + free(buffers_reply); + free(geometry_reply); + return EGL_NO_IMAGE_KHR; + } + + stride = buffers[0].pitch / buffers[0].cpp; + dri2_img->dri_image = + dri2_dpy->image->createImageFromName(dri2_ctx->dri_context, + buffers_reply->width, + buffers_reply->height, + format, + buffers[0].name, + stride, + dri2_img); + + free(buffers_reply); + free(geometry_reply); + + return &dri2_img->base; +} + +static _EGLImage * +dri2_create_image_khr_renderbuffer(_EGLDisplay *disp, _EGLContext *ctx, + EGLClientBuffer buffer, + const EGLint *attr_list) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_context *dri2_ctx = dri2_egl_context(ctx); + struct dri2_egl_image *dri2_img; + GLuint renderbuffer = (GLuint) buffer; + + if (renderbuffer == 0) { + _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr"); + return EGL_NO_IMAGE_KHR; + } + + dri2_img = malloc(sizeof *dri2_img); + if (!dri2_img) { + _eglError(EGL_BAD_ALLOC, "dri2_create_image_khr"); + return EGL_NO_IMAGE_KHR; + } + + if (!_eglInitImage(&dri2_img->base, disp, attr_list)) + return EGL_NO_IMAGE_KHR; + + dri2_img->dri_image = + dri2_dpy->image->createImageFromRenderbuffer(dri2_ctx->dri_context, + renderbuffer, + dri2_img); + + return &dri2_img->base; +} + +static _EGLImage * +dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp, + _EGLContext *ctx, EGLenum target, + EGLClientBuffer buffer, const EGLint *attr_list) +{ + switch (target) { + case EGL_NATIVE_PIXMAP_KHR: + return dri2_create_image_khr_pixmap(disp, ctx, buffer, attr_list); + case EGL_GL_RENDERBUFFER_KHR: + return dri2_create_image_khr_renderbuffer(disp, ctx, buffer, attr_list); + default: + _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr"); + return EGL_NO_IMAGE_KHR; + } +} + +static EGLBoolean +dri2_destroy_image_khr(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *image) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_image *dri2_img = dri2_egl_image(image); + + dri2_dpy->image->destroyImage(dri2_img->dri_image); + free(dri2_img); + + return EGL_TRUE; +} /** * This is the main entrypoint into the driver, called by libEGL. @@ -1094,6 +1277,8 @@ _eglMain(const char *args) dri2_drv->base.API.CopyBuffers = dri2_copy_buffers; dri2_drv->base.API.BindTexImage = dri2_bind_tex_image; dri2_drv->base.API.ReleaseTexImage = dri2_release_tex_image; + dri2_drv->base.API.CreateImageKHR = dri2_create_image_khr; + dri2_drv->base.API.DestroyImageKHR = dri2_destroy_image_khr; dri2_drv->base.Name = "DRI2"; dri2_drv->base.Unload = dri2_unload; diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index 177cf3ed89..21d13cba90 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -76,9 +76,6 @@ _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf) } -#ifndef _EGL_SKIP_HANDLE_CHECK - - EGLBoolean _eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy) { @@ -96,9 +93,6 @@ _eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy) } -#endif /* _EGL_SKIP_HANDLE_CHECK */ - - enum { /* types */ ATTRIB_TYPE_INTEGER, diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 56ec95fe9a..ced060f779 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -92,27 +92,10 @@ PUBLIC EGLConfig _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf); -#ifndef _EGL_SKIP_HANDLE_CHECK - - extern EGLBoolean _eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy); -#else - - -static INLINE EGLBoolean -_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy) -{ - _EGLConfig *conf = (_EGLConfig *) config; - return (dpy && conf && conf->Display == dpy); -} - - -#endif /* _EGL_SKIP_HANDLE_CHECK */ - - /** * Lookup a handle to find the linked config. * Return NULL if the handle has no corresponding linked config. diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index f7dbe8ec22..5dc5fd9719 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -134,9 +134,6 @@ _eglCleanupDisplay(_EGLDisplay *disp) } -#ifndef _EGL_SKIP_HANDLE_CHECK - - /** * Return EGL_TRUE if the given handle is a valid handle to a display. */ @@ -181,9 +178,6 @@ _eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy) } -#endif /* !_EGL_SKIP_HANDLE_CHECK */ - - /** * Link a resource to a display. */ diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index 5d69b876ae..21bf22b5fe 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -101,9 +101,6 @@ PUBLIC void _eglCleanupDisplay(_EGLDisplay *disp); -#ifndef _EGL_SKIP_HANDLE_CHECK - - extern EGLBoolean _eglCheckDisplayHandle(EGLDisplay dpy); @@ -112,27 +109,6 @@ PUBLIC EGLBoolean _eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy); -#else /* !_EGL_SKIP_HANDLE_CHECK */ - -/* Only do a quick check. This is NOT standard compliant. */ - -static INLINE EGLBoolean -_eglCheckDisplayHandle(EGLDisplay dpy) -{ - return ((_EGLDisplay *) dpy != NULL); -} - - -static INLINE EGLBoolean -_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy); -{ - return (((_EGLResource *) res)->Display == dpy); -} - - -#endif /* _EGL_SKIP_HANDLE_CHECK */ - - /** * Lookup a handle to find the linked display. * Return NULL if the handle has no corresponding linked display. diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template index 5d9d2db786..91a9b54b36 100644 --- a/src/gallium/Makefile.template +++ b/src/gallium/Makefile.template @@ -21,9 +21,6 @@ INCLUDES = \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/auxiliary \ -I$(TOP)/src/gallium/drivers \ - -I$(GALLIUM)/src/gallium/include \ - -I$(GALLIUM)/src/gallium/auxiliary \ - -I$(GALLIUM)/src/gallium/drivers \ $(LIBRARY_INCLUDES) @@ -34,10 +31,10 @@ default: depend lib$(LIBNAME).a lib$(LIBNAME).a: $(OBJECTS) $(EXTRA_OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) $(EXTRA_OBJECTS) -depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) +depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) $(GENERATED_SOURCES) rm -f depend touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) 2> /dev/null + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(GENERATED_SOURCES) 2> /dev/null # Emacs tags tags: @@ -45,7 +42,7 @@ tags: # Remove .o and backup files clean: - rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak + rm -f $(OBJECTS) $(GENERATED_SOURCES) lib$(LIBNAME).a depend depend.bak # Dummy target install: @@ -54,16 +51,16 @@ install: ##### RULES ##### %.s: %.c - $(CC) -S $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -S $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ %.o: %.c - $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ %.o: %.cpp - $(CXX) -c $(INCLUDES) $(DEFINES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@ %.o: %.S - $(CC) -c $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@ sinclude depend diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 916f5f6c91..60f9c2ae3c 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -105,7 +105,6 @@ C_SOURCES = \ util/u_cpu_detect.c \ util/u_dl.c \ util/u_draw_quad.c \ - util/u_format.c \ util/u_format_access.c \ util/u_format_table.c \ util/u_gen_mipmap.c \ @@ -161,6 +160,13 @@ GALLIVM_SOURCES = \ GALLIVM_CPP_SOURCES = \ gallivm/lp_bld_misc.cpp +GENERATED_SOURCES = \ + indices/u_indices_gen.c \ + indices/u_unfilled_gen.c \ + util/u_format_access.c \ + util/u_format_pack.h \ + util/u_format_table.c + ifeq ($(MESA_LLVM),1) C_SOURCES += \ @@ -185,5 +191,9 @@ indices/u_unfilled_gen.c: indices/u_unfilled_gen.py util/u_format_table.c: util/u_format_table.py util/u_format_parse.py util/u_format.csv python util/u_format_table.py util/u_format.csv > $@ +util/u_format_pack.h: util/u_format_pack.py util/u_format_parse.py util/u_format.csv + python util/u_format_pack.py util/u_format.csv > $@ + util/u_format_access.c: util/u_format_access.py util/u_format_parse.py util/u_format.csv python util/u_format_access.py util/u_format.csv > $@ + diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript index b531ad2dbd..47de50bf3e 100644 --- a/src/gallium/auxiliary/SConscript +++ b/src/gallium/auxiliary/SConscript @@ -29,6 +29,13 @@ env.CodeGenerate( ) env.CodeGenerate( + target = File('util/u_format_pack.h').srcnode(), + script = 'util/u_format_pack.py', + source = ['util/u_format.csv'], + command = 'python $SCRIPT $SOURCE > $TARGET' +) + +env.CodeGenerate( target = 'util/u_format_access.c', script = 'util/u_format_access.py', source = ['util/u_format.csv'], @@ -140,7 +147,6 @@ source = [ 'util/u_dump_state.c', 'util/u_dl.c', 'util/u_draw_quad.c', - 'util/u_format.c', 'util/u_format_access.c', 'util/u_format_table.c', 'util/u_gen_mipmap.c', diff --git a/src/gallium/auxiliary/draw/draw_pipe_offset.c b/src/gallium/auxiliary/draw/draw_pipe_offset.c index e829492423..8e321946ce 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_offset.c +++ b/src/gallium/auxiliary/draw/draw_pipe_offset.c @@ -161,7 +161,7 @@ struct draw_stage *draw_offset_stage( struct draw_context *draw ) { struct offset_stage *offset = CALLOC_STRUCT(offset_stage); if (offset == NULL) - goto fail; + return NULL; draw_alloc_temp_verts( &offset->stage, 3 ); @@ -176,10 +176,4 @@ struct draw_stage *draw_offset_stage( struct draw_context *draw ) offset->stage.destroy = offset_destroy; return &offset->stage; - - fail: - if (offset) - offset->stage.destroy( &offset->stage ); - - return NULL; } diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c index 54b31befe6..bbce31f9eb 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c @@ -614,6 +614,22 @@ lp_build_max(struct lp_build_context *bld, /** + * Generate clamp(a, min, max) + * Do checks for special cases. + */ +LLVMValueRef +lp_build_clamp(struct lp_build_context *bld, + LLVMValueRef a, + LLVMValueRef min, + LLVMValueRef max) +{ + a = lp_build_min(bld, a, max); + a = lp_build_max(bld, a, min); + return a; +} + + +/** * Generate abs(a) */ LLVMValueRef @@ -693,6 +709,29 @@ lp_build_sgn(struct lp_build_context *bld, } +/** + * Convert vector of int to vector of float. + */ +LLVMValueRef +lp_build_int_to_float(struct lp_build_context *bld, + LLVMValueRef a) +{ + const struct lp_type type = bld->type; + + assert(type.floating); + /*assert(lp_check_value(type, a));*/ + + { + LLVMTypeRef vec_type = lp_build_vec_type(type); + /*LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);*/ + LLVMValueRef res; + res = LLVMBuildSIToFP(bld->builder, a, vec_type, ""); + return res; + } +} + + + enum lp_build_round_sse41_mode { LP_BUILD_ROUND_SSE41_NEAREST = 0, @@ -819,7 +858,7 @@ lp_build_ceil(struct lp_build_context *bld, /** * Convert to integer, through whichever rounding method that's fastest, - * typically truncating to zero. + * typically truncating toward zero. */ LLVMValueRef lp_build_itrunc(struct lp_build_context *bld, diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.h b/src/gallium/auxiliary/gallivm/lp_bld_arit.h index 62be4b9aee..da84b7ca02 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_arit.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.h @@ -107,6 +107,12 @@ lp_build_max(struct lp_build_context *bld, LLVMValueRef b); LLVMValueRef +lp_build_clamp(struct lp_build_context *bld, + LLVMValueRef a, + LLVMValueRef min, + LLVMValueRef max); + +LLVMValueRef lp_build_abs(struct lp_build_context *bld, LLVMValueRef a); @@ -115,6 +121,10 @@ lp_build_sgn(struct lp_build_context *bld, LLVMValueRef a); LLVMValueRef +lp_build_int_to_float(struct lp_build_context *bld, + LLVMValueRef a); + +LLVMValueRef lp_build_round(struct lp_build_context *bld, LLVMValueRef a); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_depth.c b/src/gallium/auxiliary/gallivm/lp_bld_depth.c index d438c0e63d..f08f8eb6d8 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_depth.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_depth.c @@ -171,7 +171,7 @@ lp_build_depth_test(LLVMBuilderRef builder, unsigned padding_right; unsigned chan; - assert(format_desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(format_desc->layout == UTIL_FORMAT_LAYOUT_PLAIN); assert(format_desc->channel[z_swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED); assert(format_desc->channel[z_swizzle].size <= format_desc->block.bits); assert(format_desc->channel[z_swizzle].normalized); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c index dfa080b853..a07f7418f2 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c @@ -70,7 +70,7 @@ lp_build_unpack_rgba_aos(LLVMBuilderRef builder, unsigned i; /* FIXME: Support more formats */ - assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(desc->layout == UTIL_FORMAT_LAYOUT_PLAIN); assert(desc->block.width == 1); assert(desc->block.height == 1); assert(desc->block.bits <= 32); @@ -189,7 +189,7 @@ lp_build_unpack_rgba8_aos(LLVMBuilderRef builder, lp_build_context_init(&bld, builder, type); /* FIXME: Support more formats */ - assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(desc->layout == UTIL_FORMAT_LAYOUT_PLAIN); assert(desc->block.width == 1); assert(desc->block.height == 1); assert(desc->block.bits <= 32); @@ -303,7 +303,7 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder, unsigned shift; unsigned i, j; - assert(desc->layout == UTIL_FORMAT_LAYOUT_ARITH); + assert(desc->layout == UTIL_FORMAT_LAYOUT_PLAIN); assert(desc->block.width == 1); assert(desc->block.height == 1); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c index 64151d169d..abb27e4c32 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c @@ -92,9 +92,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder, unsigned chan; /* FIXME: Support more formats */ - assert(format_desc->layout == UTIL_FORMAT_LAYOUT_ARITH || - (format_desc->layout == UTIL_FORMAT_LAYOUT_ARRAY && - format_desc->block.bits == format_desc->channel[0].size)); + assert(format_desc->layout == UTIL_FORMAT_LAYOUT_PLAIN); assert(format_desc->block.width == 1); assert(format_desc->block.height == 1); assert(format_desc->block.bits <= 32); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c index 4cf28a9f93..81b0ab760e 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c @@ -52,6 +52,7 @@ #include "lp_bld_swizzle.h" #include "lp_bld_flow.h" #include "lp_bld_tgsi.h" +#include "lp_bld_debug.h" #define LP_MAX_TEMPS 256 @@ -81,6 +82,23 @@ #define QUAD_BOTTOM_LEFT 2 #define QUAD_BOTTOM_RIGHT 3 +#define LP_TGSI_MAX_NESTING 16 + +struct lp_exec_mask { + struct lp_build_context *bld; + + boolean has_mask; + + LLVMTypeRef int_vec_type; + + LLVMValueRef cond_stack[LP_TGSI_MAX_NESTING]; + int cond_stack_size; + LLVMValueRef cond_mask; + + LLVMValueRef exec_mask; + + LLVMValueRef inv_mask; +}; struct lp_build_tgsi_soa_context { @@ -97,9 +115,9 @@ struct lp_build_tgsi_soa_context LLVMValueRef temps[LP_MAX_TEMPS][NUM_CHANNELS]; struct lp_build_mask_context *mask; + struct lp_exec_mask exec_mask; }; - static const unsigned char swizzle_left[4] = { QUAD_TOP_LEFT, QUAD_TOP_LEFT, @@ -124,6 +142,70 @@ swizzle_bottom[4] = { QUAD_BOTTOM_LEFT, QUAD_BOTTOM_RIGHT }; +static void lp_exec_mask_init(struct lp_exec_mask *mask, struct lp_build_context *bld) +{ + mask->bld = bld; + mask->has_mask = FALSE; + mask->cond_stack_size = 0; + + mask->int_vec_type = lp_build_int_vec_type(mask->bld->type); + mask->inv_mask = + LLVMConstSub(LLVMConstNull(mask->int_vec_type), + LLVMConstAllOnes(mask->int_vec_type)); +} + +static void lp_exec_mask_update(struct lp_exec_mask *mask) +{ + mask->exec_mask = mask->cond_mask; + if (mask->cond_stack_size > 0) + mask->has_mask = TRUE; +} + +static void lp_exec_mask_cond_push(struct lp_exec_mask *mask, + LLVMValueRef val) +{ + mask->cond_stack[mask->cond_stack_size++] = mask->cond_mask; + mask->cond_mask = LLVMBuildBitCast(mask->bld->builder, val, + mask->int_vec_type, ""); + + lp_exec_mask_update(mask); +} + +static void lp_exec_mask_cond_invert(struct lp_exec_mask *mask) +{ + LLVMValueRef prev_mask = mask->cond_stack[mask->cond_stack_size - 1]; + LLVMValueRef inv_mask = LLVMBuildXor(mask->bld->builder, + mask->cond_mask, + mask->inv_mask, ""); + mask->cond_mask = LLVMBuildAnd(mask->bld->builder, + inv_mask, + prev_mask, ""); + lp_exec_mask_update(mask); +} + +static void lp_exec_mask_cond_pop(struct lp_exec_mask *mask) +{ + mask->cond_mask = mask->cond_stack[--mask->cond_stack_size]; + lp_exec_mask_update(mask); +} + +static void lp_exec_mask_store(struct lp_exec_mask *mask, + LLVMValueRef val, + LLVMValueRef dst) +{ + if (mask->has_mask) { + LLVMValueRef real_val, dst_val; + + dst_val = LLVMBuildLoad(mask->bld->builder, dst, ""); + real_val = lp_build_select(mask->bld, + mask->exec_mask, + val, dst_val); + + LLVMBuildStore(mask->bld->builder, real_val, dst); + } else + LLVMBuildStore(mask->bld->builder, val, dst); +} + static LLVMValueRef emit_ddx(struct lp_build_tgsi_soa_context *bld, @@ -287,13 +369,13 @@ emit_store( switch( reg->Register.File ) { case TGSI_FILE_OUTPUT: - LLVMBuildStore(bld->base.builder, value, - bld->outputs[reg->Register.Index][chan_index]); + lp_exec_mask_store(&bld->exec_mask, value, + bld->outputs[reg->Register.Index][chan_index]); break; case TGSI_FILE_TEMPORARY: - LLVMBuildStore(bld->base.builder, value, - bld->temps[reg->Register.Index][chan_index]); + lp_exec_mask_store(&bld->exec_mask, value, + bld->temps[reg->Register.Index][chan_index]); break; case TGSI_FILE_ADDRESS: @@ -1272,8 +1354,8 @@ emit_instruction( break; case TGSI_OPCODE_IF: - /* FIXME */ - return 0; + tmp0 = emit_fetch(bld, inst, 0, CHAN_X); + lp_exec_mask_cond_push(&bld->exec_mask, tmp0); break; case TGSI_OPCODE_BGNFOR: @@ -1289,13 +1371,11 @@ emit_instruction( break; case TGSI_OPCODE_ELSE: - /* FIXME */ - return 0; + lp_exec_mask_cond_invert(&bld->exec_mask); break; case TGSI_OPCODE_ENDIF: - /* FIXME */ - return 0; + lp_exec_mask_cond_pop(&bld->exec_mask); break; case TGSI_OPCODE_ENDFOR: @@ -1458,6 +1538,8 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, bld.consts_ptr = consts_ptr; bld.sampler = sampler; + lp_exec_mask_init(&bld.exec_mask, &bld.base); + tgsi_parse_init( &parse, tokens ); while( !tgsi_parse_end_of_tokens( &parse ) ) { diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 95eb5f6563..d97f749b6e 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -696,7 +696,7 @@ fenced_buffer_map(struct pb_buffer *buf, * Don't wait for the GPU to finish accessing it, if blocking is forbidden. */ if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) && - ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { + ops->fence_signalled(ops, fenced_buf->fence, 0) != 0) { goto done; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index 53bc019a20..86f9266c95 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -294,7 +294,7 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, LIST_DEL(&buf->head); pipe_mutex_unlock(mgr->mutex); /* Increase refcount */ - pipe_reference(NULL, &buf->base.base.reference); + pipe_reference_init(&buf->base.base.reference, 1); return &buf->base; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c index c2593cf165..a5dbded2bc 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c @@ -179,7 +179,9 @@ pb_debug_buffer_check(struct pb_debug_buffer *buf) { uint8_t *map; - map = pb_map(buf->buffer, PIPE_BUFFER_USAGE_CPU_READ); + map = pb_map(buf->buffer, + PIPE_BUFFER_USAGE_CPU_READ | + PIPE_BUFFER_USAGE_UNSYNCHRONIZED); assert(map); if(map) { boolean underflow, overflow; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c index c445cb578b..24e2820f88 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c @@ -483,11 +483,15 @@ pb_slab_range_manager_create_buffer(struct pb_manager *_mgr, { struct pb_slab_range_manager *mgr = pb_slab_range_manager(_mgr); pb_size bufSize; + pb_size reqSize = size; unsigned i; + if(desc->alignment > reqSize) + reqSize = desc->alignment; + bufSize = mgr->minBufSize; for (i = 0; i < mgr->numBuckets; ++i) { - if(bufSize >= size) + if(bufSize >= reqSize) return mgr->buckets[i]->create_buffer(mgr->buckets[i], size, desc); bufSize *= 2; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index 593c3cbfb3..f853ea2820 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -110,6 +110,42 @@ micro_ceil(union tgsi_exec_channel *dst, } static void +micro_clamp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src0, + const union tgsi_exec_channel *src1, + const union tgsi_exec_channel *src2) +{ + dst->f[0] = src0->f[0] < src1->f[0] ? src1->f[0] : src0->f[0] > src2->f[0] ? src2->f[0] : src0->f[0]; + dst->f[1] = src0->f[1] < src1->f[1] ? src1->f[1] : src0->f[1] > src2->f[1] ? src2->f[1] : src0->f[1]; + dst->f[2] = src0->f[2] < src1->f[2] ? src1->f[2] : src0->f[2] > src2->f[2] ? src2->f[2] : src0->f[2]; + dst->f[3] = src0->f[3] < src1->f[3] ? src1->f[3] : src0->f[3] > src2->f[3] ? src2->f[3] : src0->f[3]; +} + +static void +micro_cmp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src0, + const union tgsi_exec_channel *src1, + const union tgsi_exec_channel *src2) +{ + dst->f[0] = src0->f[0] < 0.0f ? src1->f[0] : src2->f[0]; + dst->f[1] = src0->f[1] < 0.0f ? src1->f[1] : src2->f[1]; + dst->f[2] = src0->f[2] < 0.0f ? src1->f[2] : src2->f[2]; + dst->f[3] = src0->f[3] < 0.0f ? src1->f[3] : src2->f[3]; +} + +static void +micro_cnd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src0, + const union tgsi_exec_channel *src1, + const union tgsi_exec_channel *src2) +{ + dst->f[0] = src2->f[0] > 0.5f ? src0->f[0] : src1->f[0]; + dst->f[1] = src2->f[1] > 0.5f ? src0->f[1] : src1->f[1]; + dst->f[2] = src2->f[2] > 0.5f ? src0->f[2] : src1->f[2]; + dst->f[3] = src2->f[3] > 0.5f ? src0->f[3] : src1->f[3]; +} + +static void micro_cos(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) { @@ -960,18 +996,6 @@ micro_pow( #endif } -#if 0 -static void -micro_sqrt( union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = sqrtf( src->f[0] ); - dst->f[1] = sqrtf( src->f[1] ); - dst->f[2] = sqrtf( src->f[2] ); - dst->f[3] = sqrtf( src->f[3] ); -} -#endif - static void micro_sub(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src0, @@ -2665,15 +2689,7 @@ exec_instruction( break; case TGSI_OPCODE_CND: - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - FETCH(&r[0], 0, chan_index); - FETCH(&r[1], 1, chan_index); - FETCH(&r[2], 2, chan_index); - micro_lt(&d[chan_index], &mach->Temps[TEMP_HALF_I].xyzw[TEMP_HALF_C], &r[2], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_cnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DP2A: @@ -2685,16 +2701,7 @@ exec_instruction( break; case TGSI_OPCODE_CLAMP: - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - FETCH(&r[0], 0, chan_index); - FETCH(&r[1], 1, chan_index); - micro_max(&r[0], &r[0], &r[1]); - FETCH(&r[1], 2, chan_index); - micro_min(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_clamp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_FLR: @@ -3088,15 +3095,7 @@ exec_instruction( break; case TGSI_OPCODE_CMP: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - FETCH(&r[1], 1, chan_index); - FETCH(&r[2], 2, chan_index); - micro_lt(&d[chan_index], &r[0], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &r[1], &r[2]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_cmp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SCS: diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 91e1b27da1..371f690b29 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -321,6 +321,9 @@ iter_instruction( reg, "destination", FALSE ); + if (!inst->Dst[i].Register.WriteMask) { + report_error(ctx, "Destination register has empty writemask"); + } } for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { scan_register *reg = create_scan_register_src(&inst->Src[i]); diff --git a/src/gallium/auxiliary/util/.gitignore b/src/gallium/auxiliary/util/.gitignore index 29c586c9b5..448d2f304f 100644 --- a/src/gallium/auxiliary/util/.gitignore +++ b/src/gallium/auxiliary/util/.gitignore @@ -1,2 +1,3 @@ u_format_access.c u_format_table.c +u_format_pack.h diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 01f7931aed..a7bd6abf81 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -1,109 +1,199 @@ -PIPE_FORMAT_A8R8G8B8_UNORM , arith , 1, 1, un8 , un8 , un8 , un8 , zyxw, rgb -PIPE_FORMAT_X8R8G8B8_UNORM , arith , 1, 1, un8 , un8 , un8 , un8 , zyx1, rgb -PIPE_FORMAT_B8G8R8A8_UNORM , arith , 1, 1, un8 , un8 , un8 , un8 , yzwx, rgb -PIPE_FORMAT_B8G8R8X8_UNORM , arith , 1, 1, un8 , un8 , un8 , un8 , yzw1, rgb -PIPE_FORMAT_A1R5G5B5_UNORM , arith , 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb -PIPE_FORMAT_A4R4G4B4_UNORM , arith , 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb -PIPE_FORMAT_R5G6B5_UNORM , arith , 1, 1, un5 , un6 , un5 , , zyx1, rgb -PIPE_FORMAT_A2B10G10R10_UNORM , arith , 1, 1, un10, un10, un10, un2 , xyzw, rgb -PIPE_FORMAT_L8_UNORM , arith , 1, 1, un8 , , , , xxx1, rgb -PIPE_FORMAT_A8_UNORM , arith , 1, 1, un8 , , , , 000x, rgb -PIPE_FORMAT_I8_UNORM , arith , 1, 1, un8 , , , , xxxx, rgb -PIPE_FORMAT_A8L8_UNORM , arith , 1, 1, un8 , un8 , , , xxxy, rgb -PIPE_FORMAT_L16_UNORM , arith , 1, 1, un16, , , , xxx1, rgb -PIPE_FORMAT_YCBCR , yuv , 2, 1, x32 , , , , xyz1, yuv -PIPE_FORMAT_YCBCR_REV , yuv , 2, 1, x32 , , , , xyz1, yuv -PIPE_FORMAT_Z16_UNORM , array , 1, 1, un16, , , , x___, zs -PIPE_FORMAT_Z32_UNORM , array , 1, 1, un32, , , , x___, zs -PIPE_FORMAT_Z32_FLOAT , array , 1, 1, f32 , , , , x___, zs -PIPE_FORMAT_S8Z24_UNORM , arith , 1, 1, un24, un8 , , , xy__, zs -PIPE_FORMAT_Z24S8_UNORM , arith , 1, 1, un8 , un24, , , yx__, zs -PIPE_FORMAT_X8Z24_UNORM , arith , 1, 1, un24, un8 , , , x___, zs -PIPE_FORMAT_Z24X8_UNORM , arith , 1, 1, un8 , un24, , , y___, zs -PIPE_FORMAT_S8_UNORM , array , 1, 1, un8 , , , , _x__, zs -PIPE_FORMAT_R64_FLOAT , array , 1, 1, f64 , , , , x001, rgb -PIPE_FORMAT_R64G64_FLOAT , array , 1, 1, f64 , f64 , , , xy01, rgb -PIPE_FORMAT_R64G64B64_FLOAT , array , 1, 1, f64 , f64 , f64 , , xyz1, rgb -PIPE_FORMAT_R64G64B64A64_FLOAT , array , 1, 1, f64 , f64 , f64 , f64 , xyzw, rgb -PIPE_FORMAT_R32_FLOAT , array , 1, 1, f32 , , , , x001, rgb -PIPE_FORMAT_R32G32_FLOAT , array , 1, 1, f32 , f32 , , , xy01, rgb -PIPE_FORMAT_R32G32B32_FLOAT , array , 1, 1, f32 , f32 , f32 , , xyz1, rgb -PIPE_FORMAT_R32G32B32A32_FLOAT , array , 1, 1, f32 , f32 , f32 , f32 , xyzw, rgb -PIPE_FORMAT_R32_UNORM , array , 1, 1, un32, , , , x001, rgb -PIPE_FORMAT_R32G32_UNORM , array , 1, 1, un32, un32, , , xy01, rgb -PIPE_FORMAT_R32G32B32_UNORM , array , 1, 1, un32, un32, un32, , xyz1, rgb -PIPE_FORMAT_R32G32B32A32_UNORM , array , 1, 1, un32, un32, un32, un32, xyzw, rgb -PIPE_FORMAT_R32_USCALED , array , 1, 1, u32 , , , , x001, rgb -PIPE_FORMAT_R32G32_USCALED , array , 1, 1, u32 , u32 , , , xy01, rgb -PIPE_FORMAT_R32G32B32_USCALED , array , 1, 1, u32 , u32 , u32 , , xyz1, rgb -PIPE_FORMAT_R32G32B32A32_USCALED , array , 1, 1, u32 , u32 , u32 , u32 , xyzw, rgb -PIPE_FORMAT_R32_SNORM , array , 1, 1, sn32, , , , x001, rgb -PIPE_FORMAT_R32G32_SNORM , array , 1, 1, sn32, sn32, , , xy01, rgb -PIPE_FORMAT_R32G32B32_SNORM , array , 1, 1, sn32, sn32, sn32, , xyz1, rgb -PIPE_FORMAT_R32G32B32A32_SNORM , array , 1, 1, sn32, sn32, sn32, sn32, xyzw, rgb -PIPE_FORMAT_R32_SSCALED , array , 1, 1, s32 , , , , x001, rgb -PIPE_FORMAT_R32G32_SSCALED , array , 1, 1, s32 , s32 , , , xy01, rgb -PIPE_FORMAT_R32G32B32_SSCALED , array , 1, 1, s32 , s32 , s32 , , xyz1, rgb -PIPE_FORMAT_R32G32B32A32_SSCALED , array , 1, 1, s32 , s32 , s32 , s32 , xyzw, rgb -PIPE_FORMAT_R16_UNORM , array , 1, 1, un16, , , , x001, rgb -PIPE_FORMAT_R16G16_UNORM , array , 1, 1, un16, un16, , , xy01, rgb -PIPE_FORMAT_R16G16B16_UNORM , array , 1, 1, un16, un16, un16, , xyz1, rgb -PIPE_FORMAT_R16G16B16A16_UNORM , array , 1, 1, un16, un16, un16, un16, xyzw, rgb -PIPE_FORMAT_R16_USCALED , array , 1, 1, u16 , , , , x001, rgb -PIPE_FORMAT_R16G16_USCALED , array , 1, 1, u16 , u16 , , , xy01, rgb -PIPE_FORMAT_R16G16B16_USCALED , array , 1, 1, u16 , u16 , u16 , , xyz1, rgb -PIPE_FORMAT_R16G16B16A16_USCALED , array , 1, 1, u16 , u16 , u16 , u16 , xyzw, rgb -PIPE_FORMAT_R16_SNORM , array , 1, 1, sn16, , , , x001, rgb -PIPE_FORMAT_R16G16_SNORM , array , 1, 1, sn16, sn16, , , xy01, rgb -PIPE_FORMAT_R16G16B16_SNORM , array , 1, 1, sn16, sn16, sn16, , xyz1, rgb -PIPE_FORMAT_R16G16B16A16_SNORM , array , 1, 1, sn16, sn16, sn16, sn16, xyzw, rgb -PIPE_FORMAT_R16_SSCALED , array , 1, 1, s16 , , , , x001, rgb -PIPE_FORMAT_R16G16_SSCALED , array , 1, 1, s16 , s16 , , , xy01, rgb -PIPE_FORMAT_R16G16B16_SSCALED , array , 1, 1, s16 , s16 , s16 , , xyz1, rgb -PIPE_FORMAT_R16G16B16A16_SSCALED , array , 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb -PIPE_FORMAT_R8_UNORM , array , 1, 1, un8 , , , , x001, rgb -PIPE_FORMAT_R8G8_UNORM , array , 1, 1, un8 , un8 , , , yx01, rgb -PIPE_FORMAT_R8G8B8_UNORM , array , 1, 1, un8 , un8 , un8 , , zyx1, rgb -PIPE_FORMAT_R8G8B8A8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb -PIPE_FORMAT_R8G8B8X8_UNORM , array , 1, 1, un8 , un8 , un8 , un8 , wzy1, rgb -PIPE_FORMAT_R8_USCALED , array , 1, 1, u8 , , , , x001, rgb -PIPE_FORMAT_R8G8_USCALED , array , 1, 1, u8 , u8 , , , xy01, rgb -PIPE_FORMAT_R8G8B8_USCALED , array , 1, 1, u8 , u8 , u8 , , xyz1, rgb -PIPE_FORMAT_R8G8B8A8_USCALED , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, rgb -PIPE_FORMAT_R8G8B8X8_USCALED , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, rgb -PIPE_FORMAT_R8_SNORM , array , 1, 1, sn8 , , , , x001, rgb -PIPE_FORMAT_R8G8_SNORM , array , 1, 1, sn8 , sn8 , , , xy01, rgb -PIPE_FORMAT_R8G8B8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb -PIPE_FORMAT_R8G8B8A8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb -PIPE_FORMAT_R8G8B8X8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb -PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb -PIPE_FORMAT_A8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb -PIPE_FORMAT_X8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb -PIPE_FORMAT_R8_SSCALED , array , 1, 1, s8 , , , , x001, rgb -PIPE_FORMAT_R8G8_SSCALED , array , 1, 1, s8 , s8 , , , xy01, rgb -PIPE_FORMAT_R8G8B8_SSCALED , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb -PIPE_FORMAT_R8G8B8A8_SSCALED , array , 1, 1, s8 , s8 , s8 , s8 , xyzw, rgb -PIPE_FORMAT_R8G8B8X8_SSCALED , array , 1, 1, s8 , s8 , s8 , s8 , xyz1, rgb -PIPE_FORMAT_R32_FIXED , array , 1, 1, h32 , , , , x001, rgb -PIPE_FORMAT_R32G32_FIXED , array , 1, 1, h32 , h32 , , , xy01, rgb -PIPE_FORMAT_R32G32B32_FIXED , array , 1, 1, h32 , h32 , h32 , , xyz1, rgb -PIPE_FORMAT_R32G32B32A32_FIXED , array , 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb -PIPE_FORMAT_L8_SRGB , arith , 1, 1, u8 , , , , xxx1, srgb -PIPE_FORMAT_A8L8_SRGB , arith , 1, 1, u8 , u8 , , , xxxy, srgb -PIPE_FORMAT_R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , , xyz1, srgb -PIPE_FORMAT_R8G8B8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb -PIPE_FORMAT_R8G8B8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb -PIPE_FORMAT_A8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzwx, srgb -PIPE_FORMAT_X8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzw1, srgb -PIPE_FORMAT_B8G8R8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb -PIPE_FORMAT_B8G8R8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb -PIPE_FORMAT_X8UB8UG8SR8S_NORM , array , 1, 1, sn8 , sn8 , un8 , x8 , wzy1, rgb -PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb -PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb -PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb -PIPE_FORMAT_DXT3_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb -PIPE_FORMAT_DXT5_RGBA , dxt , 4, 4, x128, , , , xyzw, rgb -PIPE_FORMAT_DXT1_SRGB , dxt , 4, 4, x64 , , , , xyz1, srgb -PIPE_FORMAT_DXT1_SRGBA , dxt , 4, 4, x64 , , , , xyzw, srgb -PIPE_FORMAT_DXT3_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb -PIPE_FORMAT_DXT5_SRGBA , dxt , 4, 4, x128, , , , xyzw, srgb +########################################################################### +# +# Copyright 2009-2010 VMware, Inc. +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the +# "Software"), to deal in the Software without restriction, including +# without limitation the rights to use, copy, modify, merge, publish, +# distribute, sub license, and/or sell copies of the Software, and to +# permit persons to whom the Software is furnished to do so, subject to +# the following conditions: +# +# The above copyright notice and this permission notice (including the +# next paragraph) shall be included in all copies or substantial portions +# of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. +# IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR +# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +# +########################################################################### + +# This CSV file has the input data for u_format.h's struct +# util_format_description. +# +# Each format entry contains: +# - name, per enum pipe_format +# - layout, per enum util_format_layout, in shortened lower caps +# - pixel block's width +# - pixel block's height +# - channel encoding (only meaningful for plain layout), containing for each +# channel the following information: +# - type, one of +# - 'x': void +# - 'u': unsigned +# - 's': signed +# - 'h': fixed +# - 'f': FLOAT +# - optionally followed by 'n' if it is normalized +# - number of bits +# - channel swizzle +# - color space: rgb, yub, sz +# +# See also: +# - http://msdn.microsoft.com/en-us/library/ee416489.aspx +# - http://msdn.microsoft.com/en-us/library/ee415668.aspx +# +# Note that GL doesn't really specify the layout of internal formats. See +# OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized +# internal formats to base in- ternal formats, and desired component +# resolutions for each sized internal format." + +# Typical rendertarget formats +PIPE_FORMAT_A8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, rgb +PIPE_FORMAT_X8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , zyx1, rgb +PIPE_FORMAT_B8G8R8A8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, rgb +PIPE_FORMAT_B8G8R8X8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzw1, rgb +PIPE_FORMAT_R8G8B8X8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzy1, rgb +# XXX: insert PIPE_FORMAT_R8G8B8A8_UNORM here later +# XXX: insert PIPE_FORMAT_R8G8B8_UNORM here later +PIPE_FORMAT_A1R5G5B5_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb +PIPE_FORMAT_A4R4G4B4_UNORM , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb +PIPE_FORMAT_R5G6B5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb +PIPE_FORMAT_A2B10G10R10_UNORM , plain, 1, 1, un10, un10, un10, un2 , xyzw, rgb + +# Luminance/Intensity/Alpha formats +PIPE_FORMAT_L8_UNORM , plain, 1, 1, un8 , , , , xxx1, rgb +PIPE_FORMAT_A8_UNORM , plain, 1, 1, un8 , , , , 000x, rgb +PIPE_FORMAT_I8_UNORM , plain, 1, 1, un8 , , , , xxxx, rgb +PIPE_FORMAT_A8L8_UNORM , plain, 1, 1, un8 , un8 , , , xxxy, rgb +PIPE_FORMAT_L16_UNORM , plain, 1, 1, un16, , , , xxx1, rgb + +# SRGB formats +PIPE_FORMAT_L8_SRGB , plain, 1, 1, un8 , , , , xxx1, srgb +PIPE_FORMAT_A8L8_SRGB , plain, 1, 1, un8 , un8 , , , xxxy, srgb +PIPE_FORMAT_R8G8B8_SRGB , plain, 1, 1, un8 , un8 , un8 , , zyx1, srgb +PIPE_FORMAT_R8G8B8A8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, srgb +PIPE_FORMAT_R8G8B8X8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , wzy1, srgb +PIPE_FORMAT_A8R8G8B8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , zyxw, srgb +PIPE_FORMAT_X8R8G8B8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , zyx1, srgb +PIPE_FORMAT_B8G8R8A8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, srgb +PIPE_FORMAT_B8G8R8X8_SRGB , plain, 1, 1, un8 , un8 , un8 , un8 , yzw1, srgb + +# Signed formats (typically used for bump map textures) +PIPE_FORMAT_A8B8G8R8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb +PIPE_FORMAT_X8B8G8R8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb +PIPE_FORMAT_X8UB8UG8SR8S_NORM , plain, 1, 1, sn8 , sn8 , un8 , x8 , xyz1, rgb +PIPE_FORMAT_B6UG5SR5S_NORM , plain, 1, 1, sn5 , sn5 , un6 , , xyz1, rgb + +# Depth-stencil formats +PIPE_FORMAT_S8_UNORM , plain, 1, 1, un8 , , , , _x__, zs +PIPE_FORMAT_Z16_UNORM , plain, 1, 1, un16, , , , x___, zs +PIPE_FORMAT_Z32_UNORM , plain, 1, 1, un32, , , , x___, zs +PIPE_FORMAT_Z32_FLOAT , plain, 1, 1, f32 , , , , x___, zs +PIPE_FORMAT_S8Z24_UNORM , plain, 1, 1, un24, un8 , , , xy__, zs +PIPE_FORMAT_Z24S8_UNORM , plain, 1, 1, un8 , un24, , , yx__, zs +PIPE_FORMAT_X8Z24_UNORM , plain, 1, 1, un24, un8 , , , x___, zs +PIPE_FORMAT_Z24X8_UNORM , plain, 1, 1, un8 , un24, , , y___, zs + +# YUV formats +# http://www.fourcc.org/yuv.php#UYVY +PIPE_FORMAT_YCBCR , subsampled, 2, 1, x32 , , , , xyz1, yuv +# http://www.fourcc.org/yuv.php#YUYV (a.k.a http://www.fourcc.org/yuv.php#YUY2) +# XXX: u_tile.c's ycbcr_get_tile_rgba actually interprets it as VYUY but the +# intent should be to match D3DFMT_YUY2 +PIPE_FORMAT_YCBCR_REV , subsampled, 2, 1, x32 , , , , xyz1, yuv + +# Compressed formats +PIPE_FORMAT_DXT1_RGB , compressed, 4, 4, x64 , , , , xyz1, rgb +PIPE_FORMAT_DXT1_RGBA , compressed, 4, 4, x64 , , , , xyzw, rgb +PIPE_FORMAT_DXT3_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT5_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT1_SRGB , compressed, 4, 4, x64 , , , , xyz1, srgb +PIPE_FORMAT_DXT1_SRGBA , compressed, 4, 4, x64 , , , , xyzw, srgb +PIPE_FORMAT_DXT3_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb +PIPE_FORMAT_DXT5_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb + +# Old vector formats +# XXX: Swizzle notation is reversed for these! +# See also: +# - src/gallium/auxiliary/translate/translate_generic.c +# - src/mesa/state_tracker/st_draw.c +PIPE_FORMAT_R64_FLOAT , plain, 1, 1, f64 , , , , x001, rgb +PIPE_FORMAT_R64G64_FLOAT , plain, 1, 1, f64 , f64 , , , xy01, rgb +PIPE_FORMAT_R64G64B64_FLOAT , plain, 1, 1, f64 , f64 , f64 , , xyz1, rgb +PIPE_FORMAT_R64G64B64A64_FLOAT , plain, 1, 1, f64 , f64 , f64 , f64 , xyzw, rgb +PIPE_FORMAT_R32_FLOAT , plain, 1, 1, f32 , , , , x001, rgb +PIPE_FORMAT_R32G32_FLOAT , plain, 1, 1, f32 , f32 , , , xy01, rgb +PIPE_FORMAT_R32G32B32_FLOAT , plain, 1, 1, f32 , f32 , f32 , , xyz1, rgb +PIPE_FORMAT_R32G32B32A32_FLOAT , plain, 1, 1, f32 , f32 , f32 , f32 , xyzw, rgb +PIPE_FORMAT_R32_UNORM , plain, 1, 1, un32, , , , x001, rgb +PIPE_FORMAT_R32G32_UNORM , plain, 1, 1, un32, un32, , , xy01, rgb +PIPE_FORMAT_R32G32B32_UNORM , plain, 1, 1, un32, un32, un32, , xyz1, rgb +PIPE_FORMAT_R32G32B32A32_UNORM , plain, 1, 1, un32, un32, un32, un32, xyzw, rgb +PIPE_FORMAT_R32_USCALED , plain, 1, 1, u32 , , , , x001, rgb +PIPE_FORMAT_R32G32_USCALED , plain, 1, 1, u32 , u32 , , , xy01, rgb +PIPE_FORMAT_R32G32B32_USCALED , plain, 1, 1, u32 , u32 , u32 , , xyz1, rgb +PIPE_FORMAT_R32G32B32A32_USCALED , plain, 1, 1, u32 , u32 , u32 , u32 , xyzw, rgb +PIPE_FORMAT_R32_SNORM , plain, 1, 1, sn32, , , , x001, rgb +PIPE_FORMAT_R32G32_SNORM , plain, 1, 1, sn32, sn32, , , xy01, rgb +PIPE_FORMAT_R32G32B32_SNORM , plain, 1, 1, sn32, sn32, sn32, , xyz1, rgb +PIPE_FORMAT_R32G32B32A32_SNORM , plain, 1, 1, sn32, sn32, sn32, sn32, xyzw, rgb +PIPE_FORMAT_R32_SSCALED , plain, 1, 1, s32 , , , , x001, rgb +PIPE_FORMAT_R32G32_SSCALED , plain, 1, 1, s32 , s32 , , , xy01, rgb +PIPE_FORMAT_R32G32B32_SSCALED , plain, 1, 1, s32 , s32 , s32 , , xyz1, rgb +PIPE_FORMAT_R32G32B32A32_SSCALED , plain, 1, 1, s32 , s32 , s32 , s32 , xyzw, rgb +PIPE_FORMAT_R32_FIXED , plain, 1, 1, h32 , , , , x001, rgb +PIPE_FORMAT_R32G32_FIXED , plain, 1, 1, h32 , h32 , , , xy01, rgb +PIPE_FORMAT_R32G32B32_FIXED , plain, 1, 1, h32 , h32 , h32 , , xyz1, rgb +PIPE_FORMAT_R32G32B32A32_FIXED , plain, 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb +PIPE_FORMAT_R16_UNORM , plain, 1, 1, un16, , , , x001, rgb +PIPE_FORMAT_R16G16_UNORM , plain, 1, 1, un16, un16, , , xy01, rgb +PIPE_FORMAT_R16G16B16_UNORM , plain, 1, 1, un16, un16, un16, , xyz1, rgb +PIPE_FORMAT_R16G16B16A16_UNORM , plain, 1, 1, un16, un16, un16, un16, xyzw, rgb +PIPE_FORMAT_R16_USCALED , plain, 1, 1, u16 , , , , x001, rgb +PIPE_FORMAT_R16G16_USCALED , plain, 1, 1, u16 , u16 , , , xy01, rgb +PIPE_FORMAT_R16G16B16_USCALED , plain, 1, 1, u16 , u16 , u16 , , xyz1, rgb +PIPE_FORMAT_R16G16B16A16_USCALED , plain, 1, 1, u16 , u16 , u16 , u16 , xyzw, rgb +PIPE_FORMAT_R16_SNORM , plain, 1, 1, sn16, , , , x001, rgb +PIPE_FORMAT_R16G16_SNORM , plain, 1, 1, sn16, sn16, , , xy01, rgb +PIPE_FORMAT_R16G16B16_SNORM , plain, 1, 1, sn16, sn16, sn16, , xyz1, rgb +PIPE_FORMAT_R16G16B16A16_SNORM , plain, 1, 1, sn16, sn16, sn16, sn16, xyzw, rgb +PIPE_FORMAT_R16_SSCALED , plain, 1, 1, s16 , , , , x001, rgb +PIPE_FORMAT_R16G16_SSCALED , plain, 1, 1, s16 , s16 , , , xy01, rgb +PIPE_FORMAT_R16G16B16_SSCALED , plain, 1, 1, s16 , s16 , s16 , , xyz1, rgb +PIPE_FORMAT_R16G16B16A16_SSCALED , plain, 1, 1, s16 , s16 , s16 , s16 , xyzw, rgb +PIPE_FORMAT_R8_UNORM , plain, 1, 1, un8 , , , , x001, rgb +PIPE_FORMAT_R8G8_UNORM , plain, 1, 1, un8 , un8 , , , xy01, rgb +# XXX: insert PIPE_FORMAT_R8G8B8_UNORM here later +# XXX: insert PIPE_FORMAT_R8G8B8A8_UNORM here later +PIPE_FORMAT_R8_USCALED , plain, 1, 1, u8 , , , , x001, rgb +PIPE_FORMAT_R8G8_USCALED , plain, 1, 1, u8 , u8 , , , xy01, rgb +PIPE_FORMAT_R8G8B8_USCALED , plain, 1, 1, u8 , u8 , u8 , , xyz1, rgb +PIPE_FORMAT_R8G8B8A8_USCALED , plain, 1, 1, u8 , u8 , u8 , u8 , xyzw, rgb +PIPE_FORMAT_R8_SNORM , plain, 1, 1, sn8 , , , , x001, rgb +PIPE_FORMAT_R8G8_SNORM , plain, 1, 1, sn8 , sn8 , , , xy01, rgb +PIPE_FORMAT_R8G8B8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb +PIPE_FORMAT_R8G8B8A8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb +PIPE_FORMAT_R8_SSCALED , plain, 1, 1, s8 , , , , x001, rgb +PIPE_FORMAT_R8G8_SSCALED , plain, 1, 1, s8 , s8 , , , xy01, rgb +PIPE_FORMAT_R8G8B8_SSCALED , plain, 1, 1, s8 , s8 , s8 , , xyz1, rgb +PIPE_FORMAT_R8G8B8A8_SSCALED , plain, 1, 1, s8 , s8 , s8 , s8 , xyzw, rgb + +# Ambiguous formats +# FIXME: They are used with different meanings in different places!!! +PIPE_FORMAT_R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , , zyx1, rgb +PIPE_FORMAT_R8G8B8A8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb + +# Unused formats +# XXX: Couldn't find any state tracker using them!! +PIPE_FORMAT_B6G5R5_SNORM , plain, 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb +PIPE_FORMAT_R8G8B8X8_SNORM , plain, 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb +PIPE_FORMAT_R8G8B8X8_USCALED , plain, 1, 1, u8 , u8 , u8 , u8 , wzy1, rgb +PIPE_FORMAT_R8G8B8X8_SSCALED , plain, 1, 1, s8 , s8 , s8 , s8 , wzy1, rgb diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index 2fbbb83d4b..e8fa0022b5 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2009 Vmware, Inc. + * Copyright 2009-2010 Vmware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -39,47 +39,32 @@ extern "C" { /** - * Describe how to best pack/unpack pixels into/from the prescribed format. + * Describe how to pack/unpack pixels into/from the prescribed format. * - * These are used for automatic code generation of pixel packing and unpacking - * routines (in compile time, e.g., u_format_access.py, or in runtime, like - * llvmpipe does). - * - * Thumb rule is: if you're not code generating pixel packing/unpacking then - * these are irrelevant for you. - * - * Note that this can be deduced from other values in util_format_description - * structure. This is by design, to make code generation of pixel - * packing/unpacking/sampling routines simple and efficient. - * - * XXX: This should be renamed to something like util_format_pack. + * XXX: This could be renamed to something like util_format_pack, or broke down + * in flags inside util_format_block that said exactly what we want. */ enum util_format_layout { /** - * Single scalar component. + * Formats with util_format_block::width == util_format_block::height == 1 + * that can be described as an ordinary data structure. */ - UTIL_FORMAT_LAYOUT_SCALAR = 0, + UTIL_FORMAT_LAYOUT_PLAIN = 0, /** - * One or more components of mixed integer formats, arithmetically encoded - * in a word up to 32bits. + * Formats with sub-sampled channels. + * + * This is for formats like YV12 where there is less than one sample per + * pixel. + * + * XXX: This could actually b */ - UTIL_FORMAT_LAYOUT_ARITH = 1, + UTIL_FORMAT_LAYOUT_SUBSAMPLED = 3, /** - * One or more components, no mixed formats, each with equal power of two - * number of bytes. + * An unspecified compression algorithm. */ - UTIL_FORMAT_LAYOUT_ARRAY = 2, - - /** - * XXX: Not used yet. These might go away and be replaced by a single entry, - * for formats where multiple pixels have to be - * read in order to determine a single pixel value (i.e., block.width > 1 - * || block.height > 1) - */ - UTIL_FORMAT_LAYOUT_YUV = 3, - UTIL_FORMAT_LAYOUT_DXT = 4 + UTIL_FORMAT_LAYOUT_COMPRESSED = 4 }; @@ -136,10 +121,50 @@ struct util_format_description { enum pipe_format format; const char *name; + + /** + * Pixel block dimensions. + */ struct util_format_block block; + enum util_format_layout layout; + + /** + * The number of channels. + */ + unsigned nr_channels:3; + + /** + * Whether all channels have the same number of (whole) bytes. + */ + unsigned is_array:1; + + /** + * Whether channels have mixed types (ignoring UTIL_FORMAT_TYPE_VOID). + */ + unsigned is_mixed:1; + + /** + * Input channel description. + * + * Only valid for UTIL_FORMAT_LAYOUT_PLAIN formats. + */ struct util_format_channel_description channel[4]; + + /** + * Output channel swizzle. + * + * The order is either: + * - RGBA + * - YUV(A) + * - ZS + * depending on the colorspace. + */ unsigned char swizzle[4]; + + /** + * Colorspace transformation. + */ enum util_format_colorspace colorspace; }; @@ -179,7 +204,7 @@ util_format_is_compressed(enum pipe_format format) return FALSE; } - return desc->layout == UTIL_FORMAT_LAYOUT_DXT ? TRUE : FALSE; + return desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED ? TRUE : FALSE; } static INLINE boolean @@ -253,14 +278,7 @@ util_format_get_blockwidth(enum pipe_format format) return 1; } - switch (desc->layout) { - case UTIL_FORMAT_LAYOUT_YUV: - return 2; - case UTIL_FORMAT_LAYOUT_DXT: - return 4; - default: - return 1; - } + return desc->block.width; } static INLINE uint @@ -273,12 +291,7 @@ util_format_get_blockheight(enum pipe_format format) return 1; } - switch (desc->layout) { - case UTIL_FORMAT_LAYOUT_DXT: - return 4; - default: - return 1; - } + return desc->block.height; } static INLINE unsigned @@ -373,31 +386,14 @@ util_format_has_alpha(enum pipe_format format) return FALSE; } - switch (desc->layout) { - case UTIL_FORMAT_LAYOUT_SCALAR: - case UTIL_FORMAT_LAYOUT_ARITH: - case UTIL_FORMAT_LAYOUT_ARRAY: - /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */ - if (format == PIPE_FORMAT_A8_UNORM || - format == PIPE_FORMAT_A8L8_UNORM || - format == PIPE_FORMAT_A8L8_SRGB) { - return TRUE; - } - return util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) != 0; - case UTIL_FORMAT_LAYOUT_YUV: + switch (desc->colorspace) { + case UTIL_FORMAT_COLORSPACE_RGB: + case UTIL_FORMAT_COLORSPACE_SRGB: + return desc->swizzle[3] != UTIL_FORMAT_SWIZZLE_1; + case UTIL_FORMAT_COLORSPACE_YUV: + return FALSE; + case UTIL_FORMAT_COLORSPACE_ZS: return FALSE; - case UTIL_FORMAT_LAYOUT_DXT: - switch (format) { - case PIPE_FORMAT_DXT1_RGBA: - case PIPE_FORMAT_DXT3_RGBA: - case PIPE_FORMAT_DXT5_RGBA: - case PIPE_FORMAT_DXT1_SRGBA: - case PIPE_FORMAT_DXT3_SRGBA: - case PIPE_FORMAT_DXT5_SRGBA: - return TRUE; - default: - return FALSE; - } default: assert(0); return FALSE; diff --git a/src/gallium/auxiliary/util/u_format_access.py b/src/gallium/auxiliary/util/u_format_access.py index 0b05ddb931..1c9be1b538 100644 --- a/src/gallium/auxiliary/util/u_format_access.py +++ b/src/gallium/auxiliary/util/u_format_access.py @@ -39,18 +39,7 @@ import sys -from u_format_parse import * - - -def short_name(format): - '''Make up a short norm for a format, suitable to be used as suffix in - function names.''' - - name = format.name - if name.startswith('PIPE_FORMAT_'): - name = name[len('PIPE_FORMAT_'):] - name = name.lower() - return name +from u_format_pack import * def is_format_supported(format): @@ -63,16 +52,16 @@ def is_format_supported(format): if format.colorspace not in ('rgb', 'zs'): return False - if format.layout not in (ARITH, ARRAY): + if format.layout != PLAIN: return False for i in range(4): - type = format.in_types[i] - if type.kind not in (VOID, UNSIGNED, FLOAT): + channel = format.channels[i] + if channel.type not in (VOID, UNSIGNED, FLOAT): return False # We can only read a color from a depth/stencil format if the depth channel is present - if format.colorspace == 'zs' and format.out_swizzle[0] == SWIZZLE_NONE: + if format.colorspace == 'zs' and format.swizzles[0] == SWIZZLE_NONE: return False return True @@ -81,187 +70,34 @@ def is_format_supported(format): def native_type(format): '''Get the native appropriate for a format.''' - if format.layout == ARITH: - # For arithmetic pixel formats return the integer type that matches the whole pixel - return 'uint%u_t' % format.block_size() - elif format.layout == ARRAY: - # For array pixel formats return the integer type that matches the color channel - type = format.in_types[0] - if type.kind == UNSIGNED: - return 'uint%u_t' % type.size - elif type.kind == SIGNED: - return 'int%u_t' % type.size - elif type.kind == FLOAT: - if type.size == 32: - return 'float' - elif type.size == 64: - return 'double' + if format.layout == PLAIN: + if not format.is_array(): + # For arithmetic pixel formats return the integer type that matches the whole pixel + return 'uint%u_t' % format.block_size() + else: + # For array pixel formats return the integer type that matches the color channel + channel = format.channels[0] + if channel.type == UNSIGNED: + return 'uint%u_t' % channel.size + elif channel.type == SIGNED: + return 'int%u_t' % channel.size + elif channel.type == FLOAT: + if channel.size == 32: + return 'float' + elif channel.size == 64: + return 'double' + else: + assert False else: assert False - else: - assert False - else: - assert False - - -def intermediate_native_type(bits, sign): - '''Find a native type adequate to hold intermediate results of the request bit size.''' - - bytes = 4 # don't use anything smaller than 32bits - while bytes * 8 < bits: - bytes *= 2 - bits = bytes*8 - - if sign: - return 'int%u_t' % bits - else: - return 'uint%u_t' % bits - - -def get_one_shift(type): - '''Get the number of the bit that matches unity for this type.''' - if type.kind == 'FLOAT': - assert False - if not type.norm: - return 0 - if type.kind == UNSIGNED: - return type.size - if type.kind == SIGNED: - return type.size - 1 - if type.kind == FIXED: - return type.size / 2 - assert False - - -def get_one(type): - '''Get the value of unity for this type.''' - if type.kind == 'FLOAT' or not type.norm: - return 1 - else: - return (1 << get_one_shift(type)) - 1 - - -def generate_clamp(): - '''Code generate the clamping functions for each type. - - We don't use a macro so that arguments with side effects, - like *src_pixel++ are correctly handled. - ''' - - for suffix, native_type in [ - ('', 'double'), - ('f', 'float'), - ('ui', 'unsigned int'), - ('si', 'int'), - ]: - print 'static INLINE %s' % native_type - print 'clamp%s(%s value, %s lbound, %s ubound)' % (suffix, native_type, native_type, native_type) - print '{' - print ' if(value < lbound)' - print ' return lbound;' - print ' if(value > ubound)' - print ' return ubound;' - print ' return value;' - print '}' - print - - -def clamp_expr(src_type, dst_type, dst_native_type, value): - '''Generate the expression to clamp the value in the source type to the - destination type range.''' - - if src_type == dst_type: - return value - - # Pick the approriate clamp function - if src_type.kind == FLOAT: - if src_type.size == 32: - func = 'clampf' - elif src_type.size == 64: - func = 'clamp' - else: - assert False - elif src_type.kind == UNSIGNED: - func = 'clampui' - elif src_type.kind == SIGNED: - func = 'clampsi' else: assert False - # Clamp floats to [-1, 1] or [0, 1] range - if src_type.kind == FLOAT and dst_type.norm: - max = 1 - if src_type.sign and dst_type.sign: - min = -1 - else: - min = 0 - return '%s(%s, %s, %s)' % (func, value, min, max) - - # FIXME: Also clamp scaled values - - return value - - -def conversion_expr(src_type, dst_type, dst_native_type, value): - '''Generate the expression to convert a value between two types.''' - - if src_type == dst_type: - return value - if src_type.kind == FLOAT and dst_type.kind == FLOAT: - return '(%s)%s' % (dst_native_type, value) - - if not src_type.norm and not dst_type.norm: - return '(%s)%s' % (dst_native_type, value) - - value = clamp_expr(src_type, dst_type, dst_native_type, value) - - if dst_type.kind == FLOAT: - if src_type.norm: - one = get_one(src_type) - if src_type.size <= 23: - scale = '(1.0f/0x%x)' % one - else: - # bigger than single precision mantissa, use double - scale = '(1.0/0x%x)' % one - value = '(%s * %s)' % (value, scale) - return '(%s)%s' % (dst_native_type, value) - - if src_type.kind == FLOAT: - if dst_type.norm: - dst_one = get_one(dst_type) - if dst_type.size <= 23: - scale = '0x%x' % dst_one - else: - # bigger than single precision mantissa, use double - scale = '(double)0x%x' % dst_one - value = '(%s * %s)' % (value, scale) - return '(%s)%s' % (dst_native_type, value) - - if src_type.kind == dst_type.kind: - src_one = get_one(src_type) - dst_one = get_one(dst_type) - - if src_one > dst_one and src_type.norm and dst_type.norm: - # We can just bitshift - src_shift = get_one_shift(src_type) - dst_shift = get_one_shift(dst_type) - value = '(%s >> %s)' % (value, src_shift - dst_shift) - else: - # We need to rescale using an intermediate type big enough to hold the multiplication of both - tmp_native_type = intermediate_native_type(src_type.size + dst_type.size, src_type.sign and dst_type.sign) - value = '(%s)%s' % (tmp_native_type, value) - value = '%s * 0x%x / 0x%x' % (value, dst_one, src_one) - value = '(%s)%s' % (dst_native_type, value) - return value - - assert False - - -def generate_format_read(format, dst_type, dst_native_type, dst_suffix): +def generate_format_read(format, dst_channel, dst_native_type, dst_suffix): '''Generate the function to read pixels from a particular format''' - name = short_name(format) + name = format.short_name() src_native_type = native_type(format) @@ -279,11 +115,11 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix): names = ['']*4 if format.colorspace == 'rgb': for i in range(4): - swizzle = format.out_swizzle[i] + swizzle = format.swizzles[i] if swizzle < 4: names[swizzle] += 'rgba'[i] elif format.colorspace == 'zs': - swizzle = format.out_swizzle[0] + swizzle = format.swizzles[0] if swizzle < 4: names[swizzle] = 'z' else: @@ -291,64 +127,66 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix): else: assert False - if format.layout == ARITH: - print ' %s pixel = *src_pixel++;' % src_native_type - shift = 0; - for i in range(4): - src_type = format.in_types[i] - width = src_type.size - if names[i]: - value = 'pixel' - mask = (1 << width) - 1 - if shift: - value = '(%s >> %u)' % (value, shift) - if shift + width < format.block_size(): - value = '(%s & 0x%x)' % (value, mask) - value = conversion_expr(src_type, dst_type, dst_native_type, value) - print ' %s %s = %s;' % (dst_native_type, names[i], value) - shift += width - elif format.layout == ARRAY: - for i in range(4): - src_type = format.in_types[i] - if names[i]: - value = '(*src_pixel++)' - value = conversion_expr(src_type, dst_type, dst_native_type, value) - print ' %s %s = %s;' % (dst_native_type, names[i], value) + if format.layout == PLAIN: + if not format.is_array(): + print ' %s pixel = *src_pixel++;' % src_native_type + shift = 0; + for i in range(4): + src_channel = format.channels[i] + width = src_channel.size + if names[i]: + value = 'pixel' + mask = (1 << width) - 1 + if shift: + value = '(%s >> %u)' % (value, shift) + if shift + width < format.block_size(): + value = '(%s & 0x%x)' % (value, mask) + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + print ' %s %s = %s;' % (dst_native_type, names[i], value) + shift += width + else: + for i in range(4): + src_channel = format.channels[i] + if names[i]: + value = 'src_pixel[%u]' % i + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + print ' %s %s = %s;' % (dst_native_type, names[i], value) + print ' src_pixel += %u;' % (format.nr_channels()) else: assert False for i in range(4): if format.colorspace == 'rgb': - swizzle = format.out_swizzle[i] + swizzle = format.swizzles[i] if swizzle < 4: value = names[swizzle] elif swizzle == SWIZZLE_0: value = '0' elif swizzle == SWIZZLE_1: - value = get_one(dst_type) + value = get_one(dst_channel) else: assert False elif format.colorspace == 'zs': if i < 3: value = 'z' else: - value = get_one(dst_type) + value = get_one(dst_channel) else: assert False print ' *dst_pixel++ = %s; /* %s */' % (value, 'rgba'[i]) print ' }' print ' src_row += src_stride;' - print ' dst_row += dst_stride/sizeof(%s);' % dst_native_type + print ' dst_row += dst_stride/sizeof(*dst_row);' print ' }' print '}' print -def generate_format_write(format, src_type, src_native_type, src_suffix): +def generate_format_write(format, src_channel, src_native_type, src_suffix): '''Generate the function to write pixels to a particular format''' - name = short_name(format) + name = format.short_name() dst_native_type = native_type(format) @@ -363,58 +201,48 @@ def generate_format_write(format, src_type, src_native_type, src_suffix): print ' const %s *src_pixel = src_row;' %src_native_type print ' for (x = 0; x < w; ++x) {' - inv_swizzle = [None]*4 - if format.colorspace == 'rgb': - for i in range(4): - swizzle = format.out_swizzle[i] - if swizzle < 4: - inv_swizzle[swizzle] = i - elif format.colorspace == 'zs': - swizzle = format.out_swizzle[0] - if swizzle < 4: - inv_swizzle[swizzle] = 0 - else: - assert False - - if format.layout == ARITH: - print ' %s pixel = 0;' % dst_native_type - shift = 0; - for i in range(4): - dst_type = format.in_types[i] - width = dst_type.size - if inv_swizzle[i] is not None: - value = 'src_pixel[%u]' % inv_swizzle[i] - value = conversion_expr(src_type, dst_type, dst_native_type, value) - if shift: - value = '(%s << %u)' % (value, shift) - print ' pixel |= %s;' % value - shift += width - print ' *dst_pixel++ = pixel;' - elif format.layout == ARRAY: - for i in range(4): - dst_type = format.in_types[i] - if inv_swizzle[i] is not None: - value = 'src_pixel[%u]' % inv_swizzle[i] - value = conversion_expr(src_type, dst_type, dst_native_type, value) - print ' *dst_pixel++ = %s;' % value + inv_swizzle = format.inv_swizzles() + + if format.layout == PLAIN: + if not format.is_array(): + print ' %s pixel = 0;' % dst_native_type + shift = 0; + for i in range(4): + dst_channel = format.channels[i] + width = dst_channel.size + if inv_swizzle[i] is not None: + value = 'src_pixel[%u]' % inv_swizzle[i] + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + if shift: + value = '(%s << %u)' % (value, shift) + print ' pixel |= %s;' % value + shift += width + print ' *dst_pixel++ = pixel;' + else: + for i in range(4): + dst_channel = format.channels[i] + if inv_swizzle[i] is not None: + value = 'src_pixel[%u]' % inv_swizzle[i] + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + print ' *dst_pixel++ = %s;' % value else: assert False print ' src_pixel += 4;' print ' }' print ' dst_row += dst_stride;' - print ' src_row += src_stride/sizeof(%s);' % src_native_type + print ' src_row += src_stride/sizeof(*src_row);' print ' }' print '}' print -def generate_read(formats, dst_type, dst_native_type, dst_suffix): +def generate_read(formats, dst_channel, dst_native_type, dst_suffix): '''Generate the dispatch function to read pixels from any format''' for format in formats: if is_format_supported(format): - generate_format_read(format, dst_type, dst_native_type, dst_suffix) + generate_format_read(format, dst_channel, dst_native_type, dst_suffix) print 'void' print 'util_format_read_%s(enum pipe_format format, %s *dst, unsigned dst_stride, const void *src, unsigned src_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (dst_suffix, dst_native_type) @@ -424,7 +252,7 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix): for format in formats: if is_format_supported(format): print ' case %s:' % format.name - print ' func = &util_format_%s_read_%s;' % (short_name(format), dst_suffix) + print ' func = &util_format_%s_read_%s;' % (format.short_name(), dst_suffix) print ' break;' print ' default:' print ' debug_printf("unsupported format\\n");' @@ -435,12 +263,12 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix): print -def generate_write(formats, src_type, src_native_type, src_suffix): +def generate_write(formats, src_channel, src_native_type, src_suffix): '''Generate the dispatch function to write pixels to any format''' for format in formats: if is_format_supported(format): - generate_format_write(format, src_type, src_native_type, src_suffix) + generate_format_write(format, src_channel, src_native_type, src_suffix) print 'void' print 'util_format_write_%s(enum pipe_format format, const %s *src, unsigned src_stride, void *dst, unsigned dst_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (src_suffix, src_native_type) @@ -451,7 +279,7 @@ def generate_write(formats, src_type, src_native_type, src_suffix): for format in formats: if is_format_supported(format): print ' case %s:' % format.name - print ' func = &util_format_%s_write_%s;' % (short_name(format), src_suffix) + print ' func = &util_format_%s_write_%s;' % (format.short_name(), src_suffix) print ' break;' print ' default:' print ' debug_printf("unsupported format\\n");' @@ -473,20 +301,18 @@ def main(): print __doc__.strip() print print '#include "pipe/p_compiler.h"' - print '#include "u_format.h"' print '#include "u_math.h"' + print '#include "u_format_pack.h"' print - generate_clamp() - - type = Type(FLOAT, False, 32) + type = Channel(FLOAT, False, 32) native_type = 'float' suffix = '4f' generate_read(formats, type, native_type, suffix) generate_write(formats, type, native_type, suffix) - type = Type(UNSIGNED, True, 8) + type = Channel(UNSIGNED, True, 8) native_type = 'uint8_t' suffix = '4ub' diff --git a/src/gallium/auxiliary/util/u_format_pack.py b/src/gallium/auxiliary/util/u_format_pack.py new file mode 100644 index 0000000000..3f33f7cc02 --- /dev/null +++ b/src/gallium/auxiliary/util/u_format_pack.py @@ -0,0 +1,484 @@ +#!/usr/bin/env python + +''' +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Pixel format packing and unpacking functions. + * + * @author Jose Fonseca <jfonseca@vmware.com> + */ +''' + + +import sys + +from u_format_parse import * + + +def generate_format_type(format): + '''Generate a structure that describes the format.''' + + print 'union util_format_%s {' % format.short_name() + if format.is_bitmask(): + print ' uint%u_t value;' % (format.block_size(),) + print ' struct {' + for channel in format.channels: + if format.is_bitmask() and not format.is_array(): + if channel.type == VOID: + if channel.size: + print ' unsigned %s:%u;' % (channel.name, channel.size) + elif channel.type == UNSIGNED: + print ' unsigned %s:%u;' % (channel.name, channel.size) + elif channel.type == SIGNED: + print ' int %s:%u;' % (channel.name, channel.size) + else: + assert 0 + else: + assert channel.size % 8 == 0 and is_pot(channel.size) + if channel.type == VOID: + if channel.size: + print ' uint%u_t %s;' % (channel.size, channel.name) + elif channel.type == UNSIGNED: + print ' uint%u_t %s;' % (channel.size, channel.name) + elif channel.type in (SIGNED, FIXED): + print ' int%u_t %s;' % (channel.size, channel.name) + elif channel.type == FLOAT: + if channel.size == 64: + print ' double %s;' % (channel.name) + elif channel.size == 32: + print ' float %s;' % (channel.name) + elif channel.size == 16: + print ' uint16_t %s;' % (channel.name) + else: + assert 0 + else: + assert 0 + print ' } chan;' + print '};' + print + + +def bswap_format(format): + '''Generate a structure that describes the format.''' + + if format.is_bitmask() and not format.is_array(): + print '#ifdef PIPE_ARCH_BIG_ENDIAN' + print ' pixel.value = util_bswap%u(pixel.value);' % format.block_size() + print '#endif' + + +def is_format_supported(format): + '''Determines whether we actually have the plumbing necessary to generate the + to read/write to/from this format.''' + + # FIXME: Ideally we would support any format combination here. + + if format.layout != PLAIN: + return False + + for i in range(4): + channel = format.channels[i] + if channel.type not in (VOID, UNSIGNED, SIGNED, FLOAT): + return False + + # We can only read a color from a depth/stencil format if the depth channel is present + if format.colorspace == 'zs' and format.swizzles[0] == SWIZZLE_NONE: + return False + + return True + + +def native_type(format): + '''Get the native appropriate for a format.''' + + if format.layout == PLAIN: + if not format.is_array(): + # For arithmetic pixel formats return the integer type that matches the whole pixel + return 'uint%u_t' % format.block_size() + else: + # For array pixel formats return the integer type that matches the color channel + type = format.channels[0] + if type.type == UNSIGNED: + return 'uint%u_t' % type.size + elif type.type == SIGNED: + return 'int%u_t' % type.size + elif type.type == FLOAT: + if type.size == 32: + return 'float' + elif type.size == 64: + return 'double' + else: + assert False + else: + assert False + else: + assert False + + +def intermediate_native_type(bits, sign): + '''Find a native type adequate to hold intermediate results of the request bit size.''' + + bytes = 4 # don't use anything smaller than 32bits + while bytes * 8 < bits: + bytes *= 2 + bits = bytes*8 + + if sign: + return 'int%u_t' % bits + else: + return 'uint%u_t' % bits + + +def get_one_shift(type): + '''Get the number of the bit that matches unity for this type.''' + if type.type == 'FLOAT': + assert False + if not type.norm: + return 0 + if type.type == UNSIGNED: + return type.size + if type.type == SIGNED: + return type.size - 1 + if type.type == FIXED: + return type.size / 2 + assert False + + +def get_one(type): + '''Get the value of unity for this type.''' + if type.type == 'FLOAT' or not type.norm: + return 1 + else: + return (1 << get_one_shift(type)) - 1 + + +def generate_clamp(): + '''Code generate the clamping functions for each type. + + We don't use a macro so that arguments with side effects, + like *src_pixel++ are correctly handled. + ''' + + for suffix, native_type in [ + ('', 'double'), + ('f', 'float'), + ('ui', 'unsigned int'), + ('si', 'int'), + ]: + print 'static INLINE %s' % native_type + print 'clamp%s(%s value, %s lbound, %s ubound)' % (suffix, native_type, native_type, native_type) + print '{' + print ' if(value < lbound)' + print ' return lbound;' + print ' if(value > ubound)' + print ' return ubound;' + print ' return value;' + print '}' + print + + +def clamp_expr(src_channel, dst_channel, dst_native_type, value): + '''Generate the expression to clamp the value in the source type to the + destination type range.''' + + if src_channel == dst_channel: + return value + + # Pick the approriate clamp function + if src_channel.type == FLOAT: + if src_channel.size == 32: + func = 'clampf' + elif src_channel.size == 64: + func = 'clamp' + else: + assert False + elif src_channel.type == UNSIGNED: + func = 'clampui' + elif src_channel.type == SIGNED: + func = 'clampsi' + else: + assert False + + src_min = src_channel.min() + src_max = src_channel.max() + dst_min = dst_channel.min() + dst_max = dst_channel.max() + + if src_min < dst_min and src_max > dst_max: + return 'CLAMP(%s, %s, %s)' % (value, dst_min, dst_max) + + if src_max > dst_max: + return 'MIN2(%s, %s)' % (value, dst_max) + + if src_min < dst_min: + return 'MAX2(%s, %s)' % (value, dst_min) + + return value + + +def conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=True): + '''Generate the expression to convert a value between two types.''' + + if src_channel == dst_channel: + return value + + if src_channel.type == FLOAT and dst_channel.type == FLOAT: + return '(%s)%s' % (dst_native_type, value) + + if not src_channel.norm and not dst_channel.norm: + return '(%s)%s' % (dst_native_type, value) + + if clamp: + value = clamp_expr(src_channel, dst_channel, dst_native_type, value) + + if dst_channel.type == FLOAT: + if src_channel.norm: + one = get_one(src_channel) + if src_channel.size <= 23: + scale = '(1.0f/0x%x)' % one + else: + # bigger than single precision mantissa, use double + scale = '(1.0/0x%x)' % one + value = '(%s * %s)' % (value, scale) + return '(%s)%s' % (dst_native_type, value) + + if src_channel.type == FLOAT: + if dst_channel.norm: + dst_one = get_one(dst_channel) + if dst_channel.size <= 23: + scale = '0x%x' % dst_one + else: + # bigger than single precision mantissa, use double + scale = '(double)0x%x' % dst_one + value = '(%s * %s)' % (value, scale) + return '(%s)%s' % (dst_native_type, value) + + if not src_channel.norm and not dst_channel.norm: + # neither is normalized -- just cast + return '(%s)%s' % (dst_native_type, value) + + if src_channel.type in (SIGNED, UNSIGNED) and dst_channel.type in (SIGNED, UNSIGNED): + src_one = get_one(src_channel) + dst_one = get_one(dst_channel) + + if src_one > dst_one and src_channel.norm: + # We can just bitshift + src_shift = get_one_shift(src_channel) + dst_shift = get_one_shift(dst_channel) + value = '(%s >> %s)' % (value, src_shift - dst_shift) + else: + # We need to rescale using an intermediate type big enough to hold the multiplication of both + tmp_native_type = intermediate_native_type(src_channel.size + dst_channel.size, src_channel.sign and dst_channel.sign) + value = '(%s)%s' % (tmp_native_type, value) + value = '(%s * 0x%x / 0x%x)' % (value, dst_one, src_one) + value = '(%s)%s' % (dst_native_type, value) + return value + + assert False + + +def generate_format_unpack(format, dst_channel, dst_native_type, dst_suffix): + '''Generate the function to unpack pixels from a particular format''' + + name = format.short_name() + + src_native_type = native_type(format) + + print 'static INLINE void' + print 'util_format_%s_unpack_%s(%s *dst, const void *src)' % (name, dst_suffix, dst_native_type) + print '{' + print ' union util_format_%s pixel;' % format.short_name() + print ' memcpy(&pixel, src, sizeof pixel);' + bswap_format(format) + + assert format.layout == PLAIN + + for i in range(4): + swizzle = format.swizzles[i] + if swizzle < 4: + src_channel = format.channels[swizzle] + value = 'pixel.chan.%s' % src_channel.name + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + elif swizzle == SWIZZLE_0: + value = '0' + elif swizzle == SWIZZLE_1: + value = get_one(dst_channel) + elif swizzle == SWIZZLE_NONE: + value = '0' + else: + assert False + if format.colorspace == ZS: + if i == 3: + value = get_one(dst_channel) + elif i >= 1: + value = 'dst[0]' + print ' dst[%u] = %s; /* %s */' % (i, value, 'rgba'[i]) + + print '}' + print + + +def generate_format_pack(format, src_channel, src_native_type, src_suffix): + '''Generate the function to pack pixels to a particular format''' + + name = format.short_name() + + dst_native_type = native_type(format) + + print 'static INLINE void' + print 'util_format_%s_pack_%s(void *dst, %s r, %s g, %s b, %s a)' % (name, src_suffix, src_native_type, src_native_type, src_native_type, src_native_type) + print '{' + print ' union util_format_%s pixel;' % format.short_name() + + assert format.layout == PLAIN + + inv_swizzle = format.inv_swizzles() + + for i in range(4): + dst_channel = format.channels[i] + width = dst_channel.size + if inv_swizzle[i] is None: + continue + value = 'rgba'[inv_swizzle[i]] + value = conversion_expr(src_channel, dst_channel, dst_native_type, value) + if format.colorspace == ZS: + if i == 3: + value = get_one(dst_channel) + elif i >= 1: + value = '0' + print ' pixel.chan.%s = %s;' % (dst_channel.name, value) + + bswap_format(format) + print ' memcpy(dst, &pixel, sizeof pixel);' + print '}' + print + + +def generate_unpack(formats, dst_channel, dst_native_type, dst_suffix): + '''Generate the dispatch function to unpack pixels from any format''' + + for format in formats: + if is_format_supported(format): + generate_format_unpack(format, dst_channel, dst_native_type, dst_suffix) + + print 'static INLINE void' + print 'util_format_unpack_%s(enum pipe_format format, %s *dst, const void *src)' % (dst_suffix, dst_native_type) + print '{' + print ' void (*func)(%s *dst, const void *src);' % dst_native_type + print ' switch(format) {' + for format in formats: + if is_format_supported(format): + print ' case %s:' % format.name + print ' func = &util_format_%s_unpack_%s;' % (format.short_name(), dst_suffix) + print ' break;' + print ' default:' + print ' debug_printf("unsupported format\\n");' + print ' return;' + print ' }' + print ' func(dst, src);' + print '}' + print + + +def generate_pack(formats, src_channel, src_native_type, src_suffix): + '''Generate the dispatch function to pack pixels to any format''' + + for format in formats: + if is_format_supported(format): + generate_format_pack(format, src_channel, src_native_type, src_suffix) + + print 'static INLINE void' + print 'util_format_pack_%s(enum pipe_format format, void *dst, %s r, %s g, %s b, %s a)' % (src_suffix, src_native_type, src_native_type, src_native_type, src_native_type) + print '{' + print ' void (*func)(void *dst, %s r, %s g, %s b, %s a);' % (src_native_type, src_native_type, src_native_type, src_native_type) + print ' switch(format) {' + for format in formats: + if is_format_supported(format): + print ' case %s:' % format.name + print ' func = &util_format_%s_pack_%s;' % (format.short_name(), src_suffix) + print ' break;' + print ' default:' + print ' debug_printf("%s: unsupported format\\n", __FUNCTION__);' + print ' return;' + print ' }' + print ' func(dst, r, g, b, a);' + print '}' + print + + +def main(): + formats = [] + for arg in sys.argv[1:]: + formats.extend(parse(arg)) + + print '/* This file is autogenerated by u_format_pack.py from u_format.csv. Do not edit directly. */' + print + # This will print the copyright message on the top of this file + print __doc__.strip() + + print + print '#ifndef U_FORMAT_PACK_H' + print '#define U_FORMAT_PACK_H' + print + print '#include "pipe/p_compiler.h"' + print '#include "u_math.h"' + print '#include "u_format.h"' + print + + generate_clamp() + + for format in formats: + if format.layout == PLAIN: + generate_format_type(format) + + channel = Channel(FLOAT, False, 32) + native_type = 'float' + suffix = '4f' + + generate_unpack(formats, channel, native_type, suffix) + generate_pack(formats, channel, native_type, suffix) + + channel = Channel(UNSIGNED, True, 8) + native_type = 'uint8_t' + suffix = '4ub' + + generate_unpack(formats, channel, native_type, suffix) + generate_pack(formats, channel, native_type, suffix) + + print + print '#ifdef __cplusplus' + print '}' + print '#endif' + print + print '#endif /* ! U_FORMAT_PACK_H */' + + +if __name__ == '__main__': + main() diff --git a/src/gallium/auxiliary/util/u_format_parse.py b/src/gallium/auxiliary/util/u_format_parse.py index 493aff7112..250926418e 100755 --- a/src/gallium/auxiliary/util/u_format_parse.py +++ b/src/gallium/auxiliary/util/u_format_parse.py @@ -30,64 +30,169 @@ ''' -import sys - - VOID, UNSIGNED, SIGNED, FIXED, FLOAT = range(5) SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_0, SWIZZLE_1, SWIZZLE_NONE, = range(7) -ARITH = 'arith' -ARRAY = 'array' +PLAIN = 'plain' + +RGB = 'rgb' +SRGB = 'srgb' +YUV = 'yuv' +ZS = 'zs' + +def is_pot(x): + return (x & (x - 1)) == 0; -class Type: - '''Describe the type of a color channel.''' + +VERY_LARGE = 99999999999999999999999 + + +class Channel: + '''Describe the channel of a color channel.''' - def __init__(self, kind, norm, size): - self.kind = kind + def __init__(self, type, norm, size, name = ''): + self.type = type self.norm = norm self.size = size - self.sign = kind in (SIGNED, FIXED, FLOAT) + self.sign = type in (SIGNED, FIXED, FLOAT) + self.name = name def __str__(self): - s = str(self.kind) + s = str(self.type) if self.norm: s += 'n' s += str(self.size) return s def __eq__(self, other): - return self.kind == other.kind and self.norm == other.norm and self.size == other.size + return self.type == other.type and self.norm == other.norm and self.size == other.size + + def max(self): + '''Maximum representable number.''' + if self.type == FLOAT: + return VERY_LARGE + if self.norm: + return 1 + if self.type == UNSIGNED: + return (1 << self.size) - 1 + if self.type == SIGNED: + return self.size - 1 + assert False + + def min(self): + '''Minimum representable number.''' + if self.type == FLOAT: + return -VERY_LARGE + if self.type == UNSIGNED: + return 0 + if self.norm: + return -1 + if self.type == SIGNED: + return -(1 << (self.size - 1)) + assert False class Format: '''Describe a pixel format.''' - def __init__(self, name, layout, block_width, block_height, in_types, out_swizzle, colorspace): + def __init__(self, name, layout, block_width, block_height, channels, swizzles, colorspace): self.name = name self.layout = layout self.block_width = block_width self.block_height = block_height - self.in_types = in_types - self.out_swizzle = out_swizzle + self.channels = channels + self.swizzles = swizzles self.name = name self.colorspace = colorspace def __str__(self): return self.name + def short_name(self): + '''Make up a short norm for a format, suitable to be used as suffix in + function names.''' + + name = self.name + if name.startswith('PIPE_FORMAT_'): + name = name[len('PIPE_FORMAT_'):] + name = name.lower() + return name + def block_size(self): size = 0 - for type in self.in_types: - size += type.size + for channel in self.channels: + size += channel.size return size + def nr_channels(self): + nr_channels = 0 + for channel in self.channels: + if channel.size: + nr_channels += 1 + return nr_channels + + def is_array(self): + ref_channel = self.channels[0] + for channel in self.channels[1:]: + if channel.size and (channel.size != ref_channel.size or channel.size % 8): + return False + return True + + def is_mixed(self): + ref_channel = self.channels[0] + for channel in self.channels[1:]: + if channel.type != VOID: + if channel.type != ref_channel.type: + return True + if channel.norm != ref_channel.norm: + return True + return False + + def is_pot(self): + return is_pot(self.block_size()) + + def is_int(self): + for channel in self.channels: + if channel.type not in (VOID, UNSIGNED, SIGNED): + return False + return True + + def is_float(self): + for channel in self.channels: + if channel.type not in (VOID, FLOAT): + return False + return True + + def is_bitmask(self): + if self.block_size() > 32: + return False + if not self.is_pot(): + return False + for channel in self.channels: + if not is_pot(channel.size): + return True + if channel.type not in (VOID, UNSIGNED, SIGNED): + return False + if channel.size >= 32: + return False + return True + + def inv_swizzles(self): + '''Return an array[4] of inverse swizzle terms''' + inv_swizzle = [None]*4 + for i in range(4): + swizzle = self.swizzles[i] + if swizzle < 4: + inv_swizzle[swizzle] = i + return inv_swizzle + def stride(self): return self.block_size()/8 -_kind_parse_map = { +_type_parse_map = { '': VOID, 'x': VOID, 'u': UNSIGNED, @@ -108,20 +213,55 @@ _swizzle_parse_map = { def parse(filename): '''Parse the format descrition in CSV format in terms of the - Type and Format classes above.''' + Channel and Format classes above.''' stream = open(filename) formats = [] for line in stream: - line = line.rstrip() + try: + comment = line.index('#') + except ValueError: + pass + else: + line = line[:comment] + line = line.strip() + if not line: + continue + fields = [field.strip() for field in line.split(',')] + name = fields[0] layout = fields[1] block_width, block_height = map(int, fields[2:4]) - in_types = [] - for field in fields[4:8]: + + swizzles = [_swizzle_parse_map[swizzle] for swizzle in fields[8]] + colorspace = fields[9] + + if layout == PLAIN: + names = ['']*4 + if colorspace in (RGB, SRGB): + for i in range(4): + swizzle = swizzles[i] + if swizzle < 4: + names[swizzle] += 'rgba'[i] + elif colorspace == ZS: + for i in range(4): + swizzle = swizzles[i] + if swizzle < 4: + names[swizzle] += 'zs'[i] + else: + assert False + for i in range(4): + if names[i] == '': + names[i] = 'x' + else: + names = ['x', 'y', 'z', 'w'] + + channels = [] + for i in range(0, 4): + field = fields[4 + i] if field: - kind = _kind_parse_map[field[0]] + type = _type_parse_map[field[0]] if field[1] == 'n': norm = True size = int(field[2:]) @@ -129,13 +269,13 @@ def parse(filename): norm = False size = int(field[1:]) else: - kind = VOID + type = VOID norm = False size = 0 - in_type = Type(kind, norm, size) - in_types.append(in_type) - out_swizzle = [_swizzle_parse_map[swizzle] for swizzle in fields[8]] - colorspace = fields[9] - formats.append(Format(name, layout, block_width, block_height, in_types, out_swizzle, colorspace)) + channel = Channel(type, norm, size, names[i]) + channels.append(channel) + + format = Format(name, layout, block_width, block_height, channels, swizzles, colorspace) + formats.append(format) return formats diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py index 571cab55dc..4e29d15f3b 100755 --- a/src/gallium/auxiliary/util/u_format_table.py +++ b/src/gallium/auxiliary/util/u_format_table.py @@ -51,7 +51,7 @@ colorspace_channels_map = { } -kind_map = { +type_map = { VOID: "UTIL_FORMAT_TYPE_VOID", UNSIGNED: "UTIL_FORMAT_TYPE_UNSIGNED", SIGNED: "UTIL_FORMAT_TYPE_SIGNED", @@ -87,35 +87,44 @@ def write_format_table(formats): print '#include "u_format.h"' print print 'const struct util_format_description' - print 'util_format_description_table[] = ' - print "{" - print " {" - print " PIPE_FORMAT_NONE," - print " \"PIPE_FORMAT_NONE\"," - print " {0, 0, 0}," - print " 0," - print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}}," - print " {0, 0, 0, 0}," - print " 0" - print " }," + print 'util_format_none_description = {' + print " PIPE_FORMAT_NONE," + print " \"PIPE_FORMAT_NONE\"," + print " {0, 0, 0}," + print " 0," + print " 0," + print " 0," + print " 0," + print " {{0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}}," + print " {0, 0, 0, 0}," + print " 0" + print "};" + print for format in formats: + print 'const struct util_format_description' + print 'util_format_%s_description = {' % (format.short_name(),) + print " %s," % (format.name,) + print " \"%s\"," % (format.name,) + print " {%u, %u, %u},\t/* block */" % (format.block_width, format.block_height, format.block_size()) + print " %s," % (layout_map(format.layout),) + print " %u,\t/* nr_channels */" % (format.nr_channels(),) + print " %s,\t/* is_array */" % (bool_map(format.is_array()),) + print " %s,\t/* is_mixed */" % (bool_map(format.is_mixed()),) print " {" - print " %s," % (format.name,) - print " \"%s\"," % (format.name,) - print " {%u, %u, %u},\t/* block */" % (format.block_width, format.block_height, format.block_size()) - print " %s," % (layout_map(format.layout),) - print " {" for i in range(4): - type = format.in_types[i] + channel = format.channels[i] if i < 3: sep = "," else: sep = "" - print " {%s, %s, %u}%s\t/* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i]) - print " }," - print " {" + if channel.size: + print " {%s, %s, %u}%s\t/* %s = %s */" % (type_map[channel.type], bool_map(channel.norm), channel.size, sep, "xyzw"[i], channel.name) + else: + print " {0, 0, 0}%s" % (sep,) + print " }," + print " {" for i in range(4): - swizzle = format.out_swizzle[i] + swizzle = format.swizzles[i] if i < 3: sep = "," else: @@ -124,11 +133,30 @@ def write_format_table(formats): comment = colorspace_channels_map[format.colorspace][i] except (KeyError, IndexError): comment = 'ignored' - print " %s%s\t/* %s */" % (swizzle_map[swizzle], sep, comment) - print " }," - print " %s," % (colorspace_map(format.colorspace),) + print " %s%s\t/* %s */" % (swizzle_map[swizzle], sep, comment) print " }," - print "};" + print " %s," % (colorspace_map(format.colorspace),) + print "};" + print + print "const struct util_format_description *" + print "util_format_description(enum pipe_format format)" + print "{" + print " if (format >= PIPE_FORMAT_COUNT) {" + print " return NULL;" + print " }" + print + print " switch (format) {" + print " case PIPE_FORMAT_NONE:" + print " return &util_format_none_description;" + for format in formats: + print " case %s:" % format.name + print " return &util_format_%s_description;" % (format.short_name(),) + print " default:" + print " assert(0);" + print " return NULL;" + print " }" + print "}" + print def main(): diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h index e95d58ea86..0cb3432c6e 100644 --- a/src/gallium/auxiliary/util/u_inlines.h +++ b/src/gallium/auxiliary/util/u_inlines.h @@ -90,7 +90,10 @@ pipe_reference(struct pipe_reference *ptr, struct pipe_reference *reference) static INLINE void pipe_buffer_reference(struct pipe_buffer **ptr, struct pipe_buffer *buf) { - struct pipe_buffer *old_buf = *ptr; + struct pipe_buffer *old_buf; + + assert(ptr); + old_buf = *ptr; if (pipe_reference(&(*ptr)->reference, &buf->reference)) old_buf->screen->buffer_destroy(old_buf); diff --git a/src/gallium/auxiliary/util/u_math.h b/src/gallium/auxiliary/util/u_math.h index b2969a210a..d1ec13def3 100644 --- a/src/gallium/auxiliary/util/u_math.h +++ b/src/gallium/auxiliary/util/u_math.h @@ -532,6 +532,17 @@ util_bswap32(uint32_t n) /** + * Reverse byte order of a 16 bit word. + */ +static INLINE uint16_t +util_bswap16(uint16_t n) +{ + return (n >> 8) | + (n << 8); +} + + +/** * Clamp X to [MIN, MAX]. * This is a macro to allow float, int, uint, etc. types. */ diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst index 27f65522b6..e78634e59e 100644 --- a/src/gallium/docs/source/screen.rst +++ b/src/gallium/docs/source/screen.rst @@ -147,16 +147,30 @@ These flags determine the possible roles a texture may be used for during its lifetime. Texture usage flags are cumulative and may be combined to create a texture that can be used as multiple things. -* ``RENDER_TARGET``: A colorbuffer or pixelbuffer. +* ``RENDER_TARGET``: A color buffer or pixel buffer which will be rendered to. * ``DISPLAY_TARGET``: A sharable buffer that can be given to another process. -* ``PRIMARY``: A frontbuffer or scanout buffer. -* ``DEPTH_STENCIL``: A depthbuffer, stencilbuffer, or Z buffer. Gallium does - not explicitly provide for stencil-only buffers, so any stencilbuffer - validated here is implicitly also a depthbuffer. +* ``PRIMARY``: A front color buffer or scanout buffer. +* ``DEPTH_STENCIL``: A depth (Z) buffer or stencil buffer. Gallium does + not explicitly provide for stencil-only buffers, so any stencil buffer + validated here is implicitly also a depth buffer. * ``SAMPLER``: A texture that may be sampled from in a fragment or vertex shader. * ``DYNAMIC``: A texture that will be mapped frequently. + +PIPE_TEXTURE_GEOM +^^^^^^^^^^^^^^^^^ + +These flags are used when querying whether a particular pipe_format is +supported by the driver (with the `is_format_supported` function). +Some formats may only be supported for certain kinds of textures. +For example, a compressed format might only be used for POT textures. + +* ``PIPE_TEXTURE_GEOM_NON_SQUARE``: The texture may not be square +* ``PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO``: The texture dimensions may not be + powers of two. + + Methods ------- diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index a3d4e3b04e..ecbcabb440 100644 --- a/src/gallium/drivers/i915/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c @@ -244,6 +244,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) OUT_BATCH(_3DSTATE_BUF_INFO_CMD); + assert(tex); OUT_BATCH(BUF_3D_ID_DEPTH | BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ ztile); diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index e101c8683e..7ba222c78b 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -223,7 +223,7 @@ i915_miptree_layout_2d(struct i915_texture *tex) if (i915_scanout_layout(tex)) return; - /* for shared buffers we use some very like scanout */ + /* for shared buffers we use something very like scanout */ if (pt->tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) if (i915_display_target_layout(tex)) return; diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c index d59261557b..9f136eec71 100644 --- a/src/gallium/drivers/i965/brw_draw_upload.c +++ b/src/gallium/drivers/i965/brw_draw_upload.c @@ -359,9 +359,9 @@ static int brw_emit_vertex_elements(struct brw_context *brw) uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC; switch (input->nr_components) { - case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; - case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; - case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; + case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */ + case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */ + case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; /* fallthrough */ case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT; break; } diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c index 8bdd43cf14..38e9961398 100644 --- a/src/gallium/drivers/i965/brw_screen_texture.c +++ b/src/gallium/drivers/i965/brw_screen_texture.c @@ -250,7 +250,7 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen, tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; tex->ss.ss0.surface_type = translate_tex_target(tex->base.target); - format = translate_tex_target(tex->base.format); + format = translate_tex_format(tex->base.format); assert(format != BRW_SURFACEFORMAT_INVALID); tex->ss.ss0.surface_format = format; diff --git a/src/gallium/drivers/identity/id_drm.c b/src/gallium/drivers/identity/id_drm.c index b89724e4f3..f258c38cd7 100644 --- a/src/gallium/drivers/identity/id_drm.c +++ b/src/gallium/drivers/identity/id_drm.c @@ -28,11 +28,11 @@ #include "state_tracker/drm_api.h" #include "util/u_memory.h" -#include "identity/id_drm.h" -#include "identity/id_screen.h" -#include "identity/id_public.h" -#include "identity/id_screen.h" -#include "identity/id_objects.h" +#include "id_drm.h" +#include "id_screen.h" +#include "id_public.h" +#include "id_screen.h" +#include "id_objects.h" struct identity_drm_api { diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 3173251437..41ac1cee72 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -37,6 +37,7 @@ C_SOURCES = \ lp_surface.c \ lp_tex_sample_llvm.c \ lp_texture.c \ + lp_tile_image.c \ lp_tile_soa.c CPP_SOURCES = \ diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index 72d9f39658..ae2c1ba943 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -86,7 +86,7 @@ Building To build everything on Linux invoke scons as: - scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false + scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false Alternatively, you can build it with GNU make, if you prefer, by invoking it as @@ -96,7 +96,7 @@ but the rest of these instructions assume that scons is used. For windows is everything the except except the winsys: - scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false + scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=gdi dri=false Using ===== diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index a39283e5e8..13c1a13e87 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -18,6 +18,13 @@ env.CodeGenerate( command = 'python $SCRIPT $SOURCE > $TARGET' ) +# XXX: Our dependency scanner only finds depended modules in relative dirs. +env.Depends('lp_tile_soa.c', [ + '#src/gallium/auxiliary/util/u_format_parse.py', + '#src/gallium/auxiliary/util/u_format_pack.py', + '#src/gallium/auxiliary/util/u_format_access.py', +]) + llvmpipe = env.ConvenienceLibrary( target = 'llvmpipe', source = [ @@ -52,6 +59,7 @@ llvmpipe = env.ConvenienceLibrary( 'lp_surface.c', 'lp_tex_sample_llvm.c', 'lp_texture.c', + 'lp_tile_image.c', 'lp_tile_soa.c', ]) diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index 6dbcb3c9b3..82c006d78b 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -156,14 +156,13 @@ lp_rast_end( struct lp_rasterizer *rast ) * \param y window Y position of the tile, in pixels */ static void -lp_rast_start_tile( struct lp_rasterizer *rast, - unsigned thread_index, - unsigned x, unsigned y ) +lp_rast_start_tile(struct lp_rasterizer_task *task, + unsigned x, unsigned y) { LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, x, y); - rast->tasks[thread_index].x = x; - rast->tasks[thread_index].y = y; + task->x = x; + task->y = y; } @@ -171,12 +170,13 @@ lp_rast_start_tile( struct lp_rasterizer *rast, * Clear the rasterizer's current color tile. * This is a bin command called during bin processing. */ -void lp_rast_clear_color( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg ) +void +lp_rast_clear_color(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) { + struct lp_rasterizer *rast = task->rast; const uint8_t *clear_color = arg.clear_color; - uint8_t **color_tile = rast->tasks[thread_index].tile.color; + uint8_t **color_tile = task->tile.color; unsigned i; LP_DBG(DEBUG_RAST, "%s 0x%x,0x%x,0x%x,0x%x\n", __FUNCTION__, @@ -225,11 +225,11 @@ void lp_rast_clear_color( struct lp_rasterizer *rast, * Clear the rasterizer's current z/stencil tile. * This is a bin command called during bin processing. */ -void lp_rast_clear_zstencil( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg) +void +lp_rast_clear_zstencil(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) { - struct lp_rasterizer_task *task = &rast->tasks[thread_index]; + struct lp_rasterizer *rast = task->rast; const unsigned tile_x = task->x; const unsigned tile_y = task->y; const unsigned height = TILE_SIZE/TILE_VECTOR_HEIGHT; @@ -288,13 +288,12 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast, * Load tile color from the framebuffer surface. * This is a bin command called during bin processing. */ -void lp_rast_load_color( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg) +void +lp_rast_load_color(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) { - struct lp_rasterizer_task *task = &rast->tasks[thread_index]; - const unsigned x = task->x; - const unsigned y = task->y; + struct lp_rasterizer *rast = task->rast; + const unsigned x = task->x, y = task->y; unsigned i; LP_DBG(DEBUG_RAST, "%s at %u, %u\n", __FUNCTION__, x, y); @@ -304,10 +303,7 @@ void lp_rast_load_color( struct lp_rasterizer *rast, int w = TILE_SIZE; int h = TILE_SIZE; - if (x >= transfer->width) - continue; - - if (y >= transfer->height) + if (x >= transfer->width || y >= transfer->height) continue; assert(w >= 0); @@ -327,16 +323,16 @@ void lp_rast_load_color( struct lp_rasterizer *rast, } -void lp_rast_set_state( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg ) +void +lp_rast_set_state(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) { const struct lp_rast_state *state = arg.set_state; LP_DBG(DEBUG_RAST, "%s %p\n", __FUNCTION__, (void *) state); /* just set the current state pointer for this rasterizer */ - rast->tasks[thread_index].current_state = state; + task->current_state = state; } @@ -346,16 +342,15 @@ void lp_rast_set_state( struct lp_rasterizer *rast, * completely contained inside a triangle. * This is a bin command called during bin processing. */ -void lp_rast_shade_tile( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg ) +void +lp_rast_shade_tile(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) { - struct lp_rasterizer_task *task = &rast->tasks[thread_index]; + struct lp_rasterizer *rast = task->rast; const struct lp_rast_state *state = task->current_state; struct lp_rast_tile *tile = &task->tile; const struct lp_rast_shader_inputs *inputs = arg.shade_tile; - const unsigned tile_x = task->x; - const unsigned tile_y = task->y; + const unsigned tile_x = task->x, tile_y = task->y; unsigned x, y; LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__); @@ -396,14 +391,13 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast, * Compute shading for a 4x4 block of pixels. * This is a bin command called during bin processing. */ -void lp_rast_shade_quads( struct lp_rasterizer *rast, - unsigned thread_index, +void lp_rast_shade_quads( struct lp_rasterizer_task *task, const struct lp_rast_shader_inputs *inputs, unsigned x, unsigned y, int32_t c1, int32_t c2, int32_t c3) { - struct lp_rasterizer_task *task = &rast->tasks[thread_index]; const struct lp_rast_state *state = task->current_state; + struct lp_rasterizer *rast = task->rast; struct lp_rast_tile *tile = &task->tile; uint8_t *color[PIPE_MAX_COLOR_BUFS]; void *depth; @@ -515,12 +509,11 @@ outline_subtiles(uint8_t *tile) /** * Write the rasterizer's color tile to the framebuffer. */ -static void lp_rast_store_color( struct lp_rasterizer *rast, - unsigned thread_index) +static void +lp_rast_store_color(struct lp_rasterizer_task *task) { - struct lp_rasterizer_task *task = &rast->tasks[thread_index]; - const unsigned x = task->x; - const unsigned y = task->y; + struct lp_rasterizer *rast = task->rast; + const unsigned x = task->x, y = task->y; unsigned i; for (i = 0; i < rast->state.fb.nr_cbufs; i++) { @@ -535,7 +528,7 @@ static void lp_rast_store_color( struct lp_rasterizer *rast, continue; LP_DBG(DEBUG_RAST, "%s [%u] %d,%d %dx%d\n", __FUNCTION__, - thread_index, x, y, w, h); + task->thread_index, x, y, w, h); if (LP_DEBUG & DEBUG_SHOW_SUBTILES) outline_subtiles(task->tile.color[i]); @@ -558,13 +551,14 @@ static void lp_rast_store_color( struct lp_rasterizer *rast, * Write the rasterizer's tiles to the framebuffer. */ static void -lp_rast_end_tile( struct lp_rasterizer *rast, - unsigned thread_index ) +lp_rast_end_tile(struct lp_rasterizer_task *task) { + struct lp_rasterizer *rast = task->rast; + LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__); if (rast->state.write_color) - lp_rast_store_color(rast, thread_index); + lp_rast_store_color(task); } @@ -572,9 +566,9 @@ lp_rast_end_tile( struct lp_rasterizer *rast, * Signal on a fence. This is called during bin execution/rasterization. * Called per thread. */ -void lp_rast_fence( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg ) +void +lp_rast_fence(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) { struct lp_fence *fence = arg.fence; @@ -603,6 +597,9 @@ release_scene( struct lp_rasterizer *rast, util_unreference_framebuffer_state( &scene->fb ); lp_scene_reset( scene ); + + assert(lp_scene_is_empty(scene)); + lp_scene_enqueue( rast->empty_scenes, scene ); rast->curr_scene = NULL; } @@ -615,25 +612,24 @@ release_scene( struct lp_rasterizer *rast, * Called per thread. */ static void -rasterize_bin( struct lp_rasterizer *rast, - unsigned thread_index, - const struct cmd_bin *bin, - int x, int y) +rasterize_bin(struct lp_rasterizer_task *task, + const struct cmd_bin *bin, + int x, int y) { const struct cmd_block_list *commands = &bin->commands; struct cmd_block *block; unsigned k; - lp_rast_start_tile( rast, thread_index, x, y ); + lp_rast_start_tile( task, x, y ); /* simply execute each of the commands in the block list */ for (block = commands->head; block; block = block->next) { for (k = 0; k < block->count; k++) { - block->cmd[k]( rast, thread_index, block->arg[k] ); + block->cmd[k]( task, block->arg[k] ); } } - lp_rast_end_tile( rast, thread_index ); + lp_rast_end_tile( task ); } @@ -717,10 +713,9 @@ is_empty_bin( const struct cmd_bin *bin ) * Called per thread. */ static void -rasterize_scene( struct lp_rasterizer *rast, - unsigned thread_index, +rasterize_scene(struct lp_rasterizer_task *task, struct lp_scene *scene, - bool write_depth ) + bool write_depth) { /* loop over scene bins, rasterize each */ #if 0 @@ -728,9 +723,8 @@ rasterize_scene( struct lp_rasterizer *rast, unsigned i, j; for (i = 0; i < scene->tiles_x; i++) { for (j = 0; j < scene->tiles_y; j++) { - struct cmd_bin *bin = lp_get_bin(scene, i, j); - rasterize_bin( rast, thread_index, - bin, i * TILE_SIZE, j * TILE_SIZE ); + struct cmd_bin *bin = lp_scene_get_bin(scene, i, j); + rasterize_bin(task, bin, i * TILE_SIZE, j * TILE_SIZE); } } } @@ -742,7 +736,7 @@ rasterize_scene( struct lp_rasterizer *rast, assert(scene); while ((bin = lp_scene_bin_iter_next(scene, &x, &y))) { if (!is_empty_bin( bin )) - rasterize_bin( rast, thread_index, bin, x * TILE_SIZE, y * TILE_SIZE); + rasterize_bin(task, bin, x * TILE_SIZE, y * TILE_SIZE); } } #endif @@ -786,7 +780,7 @@ lp_rasterize_scene( struct lp_rasterizer *rast, fb->zsbuf != NULL && write_depth ); lp_scene_bin_iter_begin( scene ); - rasterize_scene( rast, 0, scene, write_depth ); + rasterize_scene( &rast->tasks[0], scene, write_depth ); release_scene( rast, scene ); @@ -832,6 +826,9 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data ) debug_printf("thread %d waiting for work\n", task->thread_index); pipe_semaphore_wait(&task->work_ready); + if (rast->exit_flag) + break; + if (task->thread_index == 0) { /* thread[0]: * - get next scene to rasterize @@ -860,10 +857,9 @@ static PIPE_THREAD_ROUTINE( thread_func, init_data ) /* do work */ if (debug) debug_printf("thread %d doing work\n", task->thread_index); - rasterize_scene(rast, - task->thread_index, - rast->curr_scene, - rast->curr_scene->write_depth); + rasterize_scene(task, + rast->curr_scene, + rast->curr_scene->write_depth); /* wait for all threads to finish with this scene */ pipe_barrier_wait( &rast->barrier ); @@ -968,6 +964,20 @@ void lp_rast_destroy( struct lp_rasterizer *rast ) align_free(rast->tasks[i].tile.color[cbuf]); } + /* Set exit_flag and signal each thread's work_ready semaphore. + * Each thread will be woken up, notice that the exit_flag is set and + * break out of its main loop. The thread will then exit. + */ + rast->exit_flag = TRUE; + for (i = 0; i < rast->num_threads; i++) { + pipe_semaphore_signal(&rast->tasks[i].work_ready); + } + + for (i = 0; i < rast->num_threads; i++) { + pipe_semaphore_destroy(&rast->tasks[i].work_ready); + pipe_semaphore_destroy(&rast->tasks[i].work_done); + } + /* for synchronizing rasterization threads */ pipe_barrier_destroy( &rast->barrier ); diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index 875f18e0c0..1ed2700191 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -53,6 +53,9 @@ struct pipe_screen; #define FIXED_ONE (1<<FIXED_ORDER) +struct lp_rasterizer_task; + + /** * Rasterization state. * Objects of this type are put into the shared data bin and pointed @@ -201,32 +204,25 @@ lp_rast_arg_null( void ) * the bins are executed. */ -void lp_rast_clear_color( struct lp_rasterizer *, - unsigned thread_index, +void lp_rast_clear_color( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); -void lp_rast_clear_zstencil( struct lp_rasterizer *, - unsigned thread_index, +void lp_rast_clear_zstencil( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); -void lp_rast_load_color( struct lp_rasterizer *, - unsigned thread_index, +void lp_rast_load_color( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); -void lp_rast_set_state( struct lp_rasterizer *, - unsigned thread_index, +void lp_rast_set_state( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); -void lp_rast_triangle( struct lp_rasterizer *, - unsigned thread_index, +void lp_rast_triangle( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); -void lp_rast_shade_tile( struct lp_rasterizer *, - unsigned thread_index, +void lp_rast_shade_tile( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); -void lp_rast_fence( struct lp_rasterizer *, - unsigned thread_index, +void lp_rast_fence( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index 5c5497e092..abc5a9ad89 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -84,6 +84,7 @@ struct lp_rasterizer { boolean clipped_tile; boolean check_for_clipped_tiles; + boolean exit_flag; /* Framebuffer stuff */ @@ -121,8 +122,7 @@ struct lp_rasterizer }; -void lp_rast_shade_quads( struct lp_rasterizer *rast, - unsigned thread_index, +void lp_rast_shade_quads( struct lp_rasterizer_task *task, const struct lp_rast_shader_inputs *inputs, unsigned x, unsigned y, int32_t c1, int32_t c2, int32_t c3); @@ -159,13 +159,13 @@ lp_rast_depth_pointer( struct lp_rasterizer *rast, * \param x, y location of 4x4 block in window coords */ static INLINE void -lp_rast_shade_quads_all( struct lp_rasterizer *rast, - unsigned thread_index, +lp_rast_shade_quads_all( struct lp_rasterizer_task *task, const struct lp_rast_shader_inputs *inputs, unsigned x, unsigned y ) { - const struct lp_rast_state *state = rast->tasks[thread_index].current_state; - struct lp_rast_tile *tile = &rast->tasks[thread_index].tile; + struct lp_rasterizer *rast = task->rast; + const struct lp_rast_state *state = task->current_state; + struct lp_rast_tile *tile = &task->tile; const unsigned ix = x % TILE_SIZE, iy = y % TILE_SIZE; uint8_t *color[PIPE_MAX_COLOR_BUFS]; void *depth; diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c index 0334705ef7..a5f0d14c95 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c @@ -89,14 +89,11 @@ static const int pos_table16[16][2] = { * Shade all pixels in a 4x4 block. */ static void -block_full_4( struct lp_rasterizer_task *rast_task, - const struct lp_rast_triangle *tri, - int x, int y ) +block_full_4(struct lp_rasterizer_task *task, + const struct lp_rast_triangle *tri, + int x, int y) { - lp_rast_shade_quads_all(rast_task->rast, - rast_task->thread_index, - &tri->inputs, - x, y); + lp_rast_shade_quads_all(task, &tri->inputs, x, y); } @@ -104,16 +101,16 @@ block_full_4( struct lp_rasterizer_task *rast_task, * Shade all pixels in a 16x16 block. */ static void -block_full_16( struct lp_rasterizer_task *rast_task, - const struct lp_rast_triangle *tri, - int x, int y ) +block_full_16(struct lp_rasterizer_task *task, + const struct lp_rast_triangle *tri, + int x, int y) { unsigned ix, iy; assert(x % 16 == 0); assert(y % 16 == 0); for (iy = 0; iy < 16; iy += 4) for (ix = 0; ix < 16; ix += 4) - block_full_4(rast_task, tri, x + ix, y + iy); + block_full_4(task, tri, x + ix, y + iy); } @@ -123,18 +120,15 @@ block_full_16( struct lp_rasterizer_task *rast_task, * will be done as part of the fragment shader. */ static void -do_block_4( struct lp_rasterizer_task *rast_task, - const struct lp_rast_triangle *tri, - int x, int y, - int c1, - int c2, - int c3 ) +do_block_4(struct lp_rasterizer_task *task, + const struct lp_rast_triangle *tri, + int x, int y, + int c1, int c2, int c3) { - lp_rast_shade_quads(rast_task->rast, - rast_task->thread_index, - &tri->inputs, - x, y, - -c1, -c2, -c3); + assert(x >= 0); + assert(y >= 0); + + lp_rast_shade_quads(task, &tri->inputs, x, y, -c1, -c2, -c3); } @@ -143,18 +137,18 @@ do_block_4( struct lp_rasterizer_task *rast_task, * of the triangle's bounds. */ static void -do_block_16( struct lp_rasterizer_task *rast_task, - const struct lp_rast_triangle *tri, - int x, int y, - int c0, - int c1, - int c2 ) +do_block_16(struct lp_rasterizer_task *task, + const struct lp_rast_triangle *tri, + int x, int y, + int c0, int c1, int c2) { unsigned mask = 0; int eo[3]; int c[3]; int i, j; + assert(x >= 0); + assert(y >= 0); assert(x % 16 == 0); assert(y % 16 == 0); @@ -193,7 +187,7 @@ do_block_16( struct lp_rasterizer_task *rast_task, * the triangle. It's a little faster to do it in the jit code. */ LP_COUNT(nr_non_empty_4); - do_block_4(rast_task, tri, px, py, cx1, cx2, cx3); + do_block_4(task, tri, px, py, cx1, cx2, cx3); } } @@ -203,15 +197,11 @@ do_block_16( struct lp_rasterizer_task *rast_task, * for this triangle. */ void -lp_rast_triangle( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg ) +lp_rast_triangle(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) { - struct lp_rasterizer_task *rast_task = &rast->tasks[thread_index]; const struct lp_rast_triangle *tri = arg.triangle; - - int x = rast_task->x; - int y = rast_task->y; + const int x = task->x, y = task->y; int ei[3], eo[3], c[3]; unsigned outmask, inmask, partial_mask; unsigned i, j; @@ -272,7 +262,7 @@ lp_rast_triangle( struct lp_rasterizer *rast, partial_mask &= ~(1 << i); LP_COUNT(nr_partially_covered_16); - do_block_16(rast_task, tri, px, py, cx1, cx2, cx3); + do_block_16(task, tri, px, py, cx1, cx2, cx3); } /* Iterate over fulls: @@ -285,6 +275,6 @@ lp_rast_triangle( struct lp_rasterizer *rast, inmask &= ~(1 << i); LP_COUNT(nr_fully_covered_16); - block_full_16(rast_task, tri, px, py); + block_full_16(task, tri, px, py); } } diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index b7116297ec..cba0e21298 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -100,6 +100,9 @@ lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y) struct cmd_block *block; struct cmd_block *tmp; + assert(x < TILES_X); + assert(y < TILES_Y); + for (block = list->head; block != list->tail; block = tmp) { tmp = block->next; FREE(block); diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h index fb478cc2eb..8d725cd437 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.h +++ b/src/gallium/drivers/llvmpipe/lp_scene.h @@ -56,8 +56,7 @@ /* switch to a non-pointer value for this: */ -typedef void (*lp_rast_cmd)( struct lp_rasterizer *, - unsigned thread_index, +typedef void (*lp_rast_cmd)( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); struct cmd_block { diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 1cd3ea9a84..f84ede675b 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -83,7 +83,7 @@ llvmpipe_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return PIPE_MAX_SAMPLERS; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: - return PIPE_MAX_VERTEX_SAMPLERS; + return 0; case PIPE_CAP_MAX_COMBINED_SAMPLERS: return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; case PIPE_CAP_NPOT_TEXTURES: @@ -194,9 +194,7 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, format_desc->block.height != 1) return FALSE; - if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && - format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && - format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + if(format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) return FALSE; if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && @@ -224,15 +222,16 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, format_desc->block.height != 1) return FALSE; - if(format_desc->layout != UTIL_FORMAT_LAYOUT_SCALAR && - format_desc->layout != UTIL_FORMAT_LAYOUT_ARITH && - format_desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) + if(format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) return FALSE; if(format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB && - format_desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) return FALSE; + + /* not supported yet */ + if (format == PIPE_FORMAT_Z16_UNORM) + return FALSE; } return TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index cb873667a2..3aec9de373 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -64,6 +64,8 @@ lp_setup_get_current_scene(struct setup_context *setup) */ setup->scene = lp_scene_dequeue(setup->empty_scenes, TRUE); + assert(lp_scene_is_empty(setup->scene)); + if(0)lp_scene_reset( setup->scene ); /* XXX temporary? */ lp_scene_set_framebuffer_size(setup->scene, diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 022bf92cb4..7f45635542 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -124,12 +124,6 @@ llvmpipe_texture_create(struct pipe_screen *_screen, pipe_reference_init(&lpt->base.reference, 1); lpt->base.screen = &screen->base; - /* XXX: The xlib state tracker is brain-dead and will request - * PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it. - */ - if (lpt->base.format == PIPE_FORMAT_Z16_UNORM) - lpt->base.format = PIPE_FORMAT_Z32_UNORM; - if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY)) { if (!llvmpipe_displaytarget_layout(screen, lpt)) diff --git a/src/gallium/drivers/llvmpipe/lp_tile_image.c b/src/gallium/drivers/llvmpipe/lp_tile_image.c new file mode 100644 index 0000000000..c1980b316d --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_tile_image.c @@ -0,0 +1,126 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "lp_tile_soa.h" +#include "lp_tile_image.h" + + +#define BYTES_PER_TILE (TILE_SIZE * TILE_SIZE * 4) + + +/** + * Convert a tiled image into a linear image. + * \param src_stride source row stride in bytes (bytes per row of tiles) + * \param dst_stride dest row stride in bytes + */ +void +lp_tiled_to_linear(const uint8_t *src, + uint8_t *dst, + unsigned width, unsigned height, + enum pipe_format format, + unsigned src_stride, + unsigned dst_stride) +{ + const unsigned tiles_per_row = src_stride / BYTES_PER_TILE; + unsigned i, j; + + for (j = 0; j < height; j += TILE_SIZE) { + for (i = 0; i < width; i += TILE_SIZE) { + unsigned tile_offset = + ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE); + unsigned byte_offset = tile_offset * BYTES_PER_TILE; + const uint8_t *src_tile = src + byte_offset; + + lp_tile_write_4ub(format, + src_tile, + dst, + dst_stride, + i, j, TILE_SIZE, TILE_SIZE); + } + } +} + + +/** + * Convert a linear image into a tiled image. + * \param src_stride source row stride in bytes + * \param dst_stride dest row stride in bytes (bytes per row of tiles) + */ +void +lp_linear_to_tiled(const uint8_t *src, + uint8_t *dst, + unsigned width, unsigned height, + enum pipe_format format, + unsigned src_stride, + unsigned dst_stride) +{ + const unsigned tiles_per_row = dst_stride / BYTES_PER_TILE; + unsigned i, j; + + for (j = 0; j < height; j += TILE_SIZE) { + for (i = 0; i < width; i += TILE_SIZE) { + unsigned tile_offset = + ((j / TILE_SIZE) * tiles_per_row + i / TILE_SIZE); + unsigned byte_offset = tile_offset * BYTES_PER_TILE; + uint8_t *dst_tile = dst + byte_offset; + + lp_tile_read_4ub(format, + dst_tile, + src, + src_stride, + i, j, TILE_SIZE, TILE_SIZE); + } + } +} + + +/** + * For testing only. + */ +void +test_tiled_linear_conversion(uint8_t *data, + enum pipe_format format, + unsigned width, unsigned height, + unsigned stride) +{ + /* size in tiles */ + unsigned wt = (width + TILE_SIZE - 1) / TILE_SIZE; + unsigned ht = (height + TILE_SIZE - 1) / TILE_SIZE; + + uint8_t *tiled = malloc(wt * ht * TILE_SIZE * TILE_SIZE * 4); + + unsigned tiled_stride = wt * TILE_SIZE * TILE_SIZE * 4; + + lp_linear_to_tiled(data, tiled, width, height, format, + stride, tiled_stride); + + lp_tiled_to_linear(tiled, data, width, height, format, + tiled_stride, stride); + + free(tiled); +} + diff --git a/src/gallium/auxiliary/util/u_format.c b/src/gallium/drivers/llvmpipe/lp_tile_image.h index e0724a1a8b..60d472e8c5 100644 --- a/src/gallium/auxiliary/util/u_format.c +++ b/src/gallium/drivers/llvmpipe/lp_tile_image.h @@ -1,8 +1,7 @@ /************************************************************************** - * - * Copyright 2009 Vmware, Inc. - * All Rights Reserved. - * + * + * Copyright 2010 VMware, Inc. All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,36 +9,49 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#include "u_format.h" +#ifndef LP_TILE_IMAGE_H +#define LP_TILE_IMAGE_H -const struct util_format_description * -util_format_description(enum pipe_format format) -{ - const struct util_format_description *desc; +void +lp_tiled_to_linear(const uint8_t *src, + uint8_t *dst, + unsigned width, unsigned height, + enum pipe_format format, + unsigned src_stride, + unsigned dst_stride); - if (format >= PIPE_FORMAT_COUNT) { - return NULL; - } - desc = &util_format_description_table[format]; - assert(desc->format == format); +void +lp_linear_to_tiled(const uint8_t *src, + uint8_t *dst, + unsigned width, unsigned height, + enum pipe_format format, + unsigned src_stride, + unsigned dst_stride); - return desc; -} + +void +test_tiled_linear_conversion(uint8_t *data, + enum pipe_format format, + unsigned width, unsigned height, + unsigned stride); + + +#endif /* LP_TILE_IMAGE_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py index 5d53689a3d..00b8d4fc38 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_soa.py +++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py @@ -45,10 +45,10 @@ sys.path.insert(0, os.path.join(os.path.dirname(sys.argv[0]), '../../auxiliary/u from u_format_access import * -def generate_format_read(format, dst_type, dst_native_type, dst_suffix): +def generate_format_read(format, dst_channel, dst_native_type, dst_suffix): '''Generate the function to read pixels from a particular format''' - name = short_name(format) + name = format.short_name() src_native_type = native_type(format) @@ -64,11 +64,11 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix): names = ['']*4 if format.colorspace == 'rgb': for i in range(4): - swizzle = format.out_swizzle[i] + swizzle = format.swizzles[i] if swizzle < 4: names[swizzle] += 'rgba'[i] elif format.colorspace == 'zs': - swizzle = format.out_swizzle[0] + swizzle = format.swizzles[0] if swizzle < 4: names[swizzle] = 'z' else: @@ -76,48 +76,49 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix): else: assert False - if format.layout == ARITH: - print ' %s pixel = *src_pixel++;' % src_native_type - shift = 0; - for i in range(4): - src_type = format.in_types[i] - width = src_type.size - if names[i]: - value = 'pixel' - mask = (1 << width) - 1 - if shift: - value = '(%s >> %u)' % (value, shift) - if shift + width < format.block_size(): - value = '(%s & 0x%x)' % (value, mask) - value = conversion_expr(src_type, dst_type, dst_native_type, value) - print ' %s %s = %s;' % (dst_native_type, names[i], value) - shift += width - elif format.layout == ARRAY: - for i in range(4): - src_type = format.in_types[i] - if names[i]: - value = '(*src_pixel++)' - value = conversion_expr(src_type, dst_type, dst_native_type, value) - print ' %s %s = %s;' % (dst_native_type, names[i], value) + if format.layout == PLAIN: + if not format.is_array(): + print ' %s pixel = *src_pixel++;' % src_native_type + shift = 0; + for i in range(4): + src_channel = format.channels[i] + width = src_channel.size + if names[i]: + value = 'pixel' + mask = (1 << width) - 1 + if shift: + value = '(%s >> %u)' % (value, shift) + if shift + width < format.block_size(): + value = '(%s & 0x%x)' % (value, mask) + value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False) + print ' %s %s = %s;' % (dst_native_type, names[i], value) + shift += width + else: + for i in range(4): + src_channel = format.channels[i] + if names[i]: + value = '(*src_pixel++)' + value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False) + print ' %s %s = %s;' % (dst_native_type, names[i], value) else: assert False for i in range(4): if format.colorspace == 'rgb': - swizzle = format.out_swizzle[i] + swizzle = format.swizzles[i] if swizzle < 4: value = names[swizzle] elif swizzle == SWIZZLE_0: value = '0' elif swizzle == SWIZZLE_1: - value = '1' + value = get_one(dst_channel) else: assert False elif format.colorspace == 'zs': if i < 3: value = 'z' else: - value = '1' + value = get_one(dst_channel) else: assert False print ' TILE_PIXEL(dst, x, y, %u) = %s; /* %s */' % (i, value, 'rgba'[i]) @@ -129,31 +130,16 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix): print -def compute_inverse_swizzle(format): - '''Return an array[4] of inverse swizzle terms''' - inv_swizzle = [None]*4 - if format.colorspace == 'rgb': - for i in range(4): - swizzle = format.out_swizzle[i] - if swizzle < 4: - inv_swizzle[swizzle] = i - elif format.colorspace == 'zs': - swizzle = format.out_swizzle[0] - if swizzle < 4: - inv_swizzle[swizzle] = 0 - return inv_swizzle - - -def pack_rgba(format, src_type, r, g, b, a): +def pack_rgba(format, src_channel, r, g, b, a): """Return an expression for packing r, g, b, a into a pixel of the given format. Ex: '(b << 24) | (g << 16) | (r << 8) | (a << 0)' """ assert format.colorspace == 'rgb' - inv_swizzle = compute_inverse_swizzle(format) + inv_swizzle = format.inv_swizzles() shift = 0 expr = None for i in range(4): - # choose r, g, b, or a depending on the inverse swizzle term + # choose r, g, b, or a depending on the inverse swizzle term if inv_swizzle[i] == 0: value = r elif inv_swizzle[i] == 1: @@ -166,25 +152,25 @@ def pack_rgba(format, src_type, r, g, b, a): value = None if value: - dst_type = format.in_types[i] + dst_channel = format.channels[i] dst_native_type = native_type(format) - value = conversion_expr(src_type, dst_type, dst_native_type, value) + value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False) term = "((%s) << %d)" % (value, shift) if expr: expr = expr + " | " + term else: expr = term - width = format.in_types[i].size + width = format.channels[i].size shift = shift + width return expr -def emit_unrolled_write_code(format, src_type): +def emit_unrolled_write_code(format, src_channel): '''Emit code for writing a block based on unrolled loops. This is considerably faster than the TILE_PIXEL-based code below. ''' - dst_native_type = native_type(format) + dst_native_type = 'uint%u_t' % format.block_size() print ' const unsigned dstpix_stride = dst_stride / %d;' % format.stride() print ' %s *dstpix = (%s *) dst;' % (dst_native_type, dst_native_type) print ' unsigned int qx, qy, i;' @@ -199,8 +185,8 @@ def emit_unrolled_write_code(format, src_type): print ' const uint8_t *a = src + 3 * TILE_C_STRIDE;' print ' (void) r; (void) g; (void) b; (void) a; /* silence warnings */' print ' for (i = 0; i < TILE_C_STRIDE; i += 2) {' - print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_type, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]") - print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_type, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]") + print ' const uint32_t pixel0 = %s;' % pack_rgba(format, src_channel, "r[i+0]", "g[i+0]", "b[i+0]", "a[i+0]") + print ' const uint32_t pixel1 = %s;' % pack_rgba(format, src_channel, "r[i+1]", "g[i+1]", "b[i+1]", "a[i+1]") print ' const unsigned offset = (py + tile_y_offset[i]) * dstpix_stride + (px + tile_x_offset[i]);' print ' dstpix[offset + 0] = pixel0;' print ' dstpix[offset + 1] = pixel1;' @@ -210,11 +196,11 @@ def emit_unrolled_write_code(format, src_type): print ' }' -def emit_tile_pixel_write_code(format, src_type): +def emit_tile_pixel_write_code(format, src_channel): '''Emit code for writing a block based on the TILE_PIXEL macro.''' dst_native_type = native_type(format) - inv_swizzle = compute_inverse_swizzle(format) + inv_swizzle = format.inv_swizzles() print ' unsigned x, y;' print ' uint8_t *dst_row = dst + y0*dst_stride;' @@ -222,27 +208,28 @@ def emit_tile_pixel_write_code(format, src_type): print ' %s *dst_pixel = (%s *)(dst_row + x0*%u);' % (dst_native_type, dst_native_type, format.stride()) print ' for (x = 0; x < w; ++x) {' - if format.layout == ARITH: - print ' %s pixel = 0;' % dst_native_type - shift = 0; - for i in range(4): - dst_type = format.in_types[i] - width = dst_type.size - if inv_swizzle[i] is not None: - value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i] - value = conversion_expr(src_type, dst_type, dst_native_type, value) - if shift: - value = '(%s << %u)' % (value, shift) - print ' pixel |= %s;' % value - shift += width - print ' *dst_pixel++ = pixel;' - elif format.layout == ARRAY: - for i in range(4): - dst_type = format.in_types[i] - if inv_swizzle[i] is not None: - value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i] - value = conversion_expr(src_type, dst_type, dst_native_type, value) - print ' *dst_pixel++ = %s;' % value + if format.layout == PLAIN: + if not format.is_array(): + print ' %s pixel = 0;' % dst_native_type + shift = 0; + for i in range(4): + dst_channel = format.channels[i] + width = dst_channel.size + if inv_swizzle[i] is not None: + value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i] + value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False) + if shift: + value = '(%s << %u)' % (value, shift) + print ' pixel |= %s;' % value + shift += width + print ' *dst_pixel++ = pixel;' + else: + for i in range(4): + dst_channel = format.channels[i] + if inv_swizzle[i] is not None: + value = 'TILE_PIXEL(src, x, y, %u)' % inv_swizzle[i] + value = conversion_expr(src_channel, dst_channel, dst_native_type, value, clamp=False) + print ' *dst_pixel++ = %s;' % value else: assert False @@ -251,28 +238,33 @@ def emit_tile_pixel_write_code(format, src_type): print ' }' -def generate_format_write(format, src_type, src_native_type, src_suffix): +def generate_format_write(format, src_channel, src_native_type, src_suffix): '''Generate the function to write pixels to a particular format''' - name = short_name(format) + name = format.short_name() print 'static void' print 'lp_tile_%s_write_%s(const %s *src, uint8_t *dst, unsigned dst_stride, unsigned x0, unsigned y0, unsigned w, unsigned h)' % (name, src_suffix, src_native_type) print '{' - if format.layout == ARITH and format.colorspace == 'rgb': - emit_unrolled_write_code(format, src_type) + if format.layout == PLAIN \ + and format.colorspace == 'rgb' \ + and format.block_size() <= 32 \ + and format.is_pot() \ + and not format.is_mixed() \ + and format.channels[0].type == UNSIGNED: + emit_unrolled_write_code(format, src_channel) else: - emit_tile_pixel_write_code(format, src_type) + emit_tile_pixel_write_code(format, src_channel) print '}' print -def generate_read(formats, dst_type, dst_native_type, dst_suffix): +def generate_read(formats, dst_channel, dst_native_type, dst_suffix): '''Generate the dispatch function to read pixels from any format''' for format in formats: if is_format_supported(format): - generate_format_read(format, dst_type, dst_native_type, dst_suffix) + generate_format_read(format, dst_channel, dst_native_type, dst_suffix) print 'void' print 'lp_tile_read_%s(enum pipe_format format, %s *dst, const void *src, unsigned src_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (dst_suffix, dst_native_type) @@ -282,7 +274,7 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix): for format in formats: if is_format_supported(format): print ' case %s:' % format.name - print ' func = &lp_tile_%s_read_%s;' % (short_name(format), dst_suffix) + print ' func = &lp_tile_%s_read_%s;' % (format.short_name(), dst_suffix) print ' break;' print ' default:' print ' debug_printf("unsupported format\\n");' @@ -293,12 +285,12 @@ def generate_read(formats, dst_type, dst_native_type, dst_suffix): print -def generate_write(formats, src_type, src_native_type, src_suffix): +def generate_write(formats, src_channel, src_native_type, src_suffix): '''Generate the dispatch function to write pixels to any format''' for format in formats: if is_format_supported(format): - generate_format_write(format, src_type, src_native_type, src_suffix) + generate_format_write(format, src_channel, src_native_type, src_suffix) print 'void' print 'lp_tile_write_%s(enum pipe_format format, const %s *src, void *dst, unsigned dst_stride, unsigned x, unsigned y, unsigned w, unsigned h)' % (src_suffix, src_native_type) @@ -309,7 +301,7 @@ def generate_write(formats, src_type, src_native_type, src_suffix): for format in formats: if is_format_supported(format): print ' case %s:' % format.name - print ' func = &lp_tile_%s_write_%s;' % (short_name(format), src_suffix) + print ' func = &lp_tile_%s_write_%s;' % (format.short_name(), src_suffix) print ' break;' print ' default:' print ' debug_printf("unsupported format\\n");' @@ -359,12 +351,12 @@ def main(): generate_clamp() - type = Type(UNSIGNED, True, 8) + channel = Channel(UNSIGNED, True, 8) native_type = 'uint8_t' suffix = '4ub' - generate_read(formats, type, native_type, suffix) - generate_write(formats, type, native_type, suffix) + generate_read(formats, channel, native_type, suffix) + generate_write(formats, channel, native_type, suffix) if __name__ == '__main__': diff --git a/src/gallium/drivers/nouveau/nouveau_context.c b/src/gallium/drivers/nouveau/nouveau_context.c index 23443869e6..15174983e7 100644 --- a/src/gallium/drivers/nouveau/nouveau_context.c +++ b/src/gallium/drivers/nouveau/nouveau_context.c @@ -1,5 +1,5 @@ -#include <pipe/p_defines.h> -#include <pipe/p_context.h> +#include "pipe/p_defines.h" +#include "pipe/p_context.h" #include "nouveau/nouveau_screen.h" #include "nouveau/nouveau_context.h" diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index 81bc296ab4..3c2f771b51 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -1,9 +1,9 @@ -#include <pipe/p_defines.h> -#include <pipe/p_screen.h> -#include <pipe/p_state.h> +#include "pipe/p_defines.h" +#include "pipe/p_screen.h" +#include "pipe/p_state.h" -#include <util/u_memory.h> -#include <util/u_inlines.h> +#include "util/u_memory.h" +#include "util/u_inlines.h" #include <stdio.h> #include <errno.h> diff --git a/src/gallium/drivers/nv30/nv30_transfer.c b/src/gallium/drivers/nv30/nv30_transfer.c index 554bcbbdd0..3aeda51ea1 100644 --- a/src/gallium/drivers/nv30/nv30_transfer.c +++ b/src/gallium/drivers/nv30/nv30_transfer.c @@ -1,10 +1,10 @@ -#include <pipe/p_state.h> -#include <pipe/p_defines.h> -#include <util/u_inlines.h> -#include <util/u_format.h> -#include <util/u_memory.h> -#include <util/u_math.h> -#include <nouveau/nouveau_winsys.h> +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "nouveau/nouveau_winsys.h" #include "nv30_context.h" #include "nv30_screen.h" #include "nv30_state.h" diff --git a/src/gallium/drivers/nv40/nv40_transfer.c b/src/gallium/drivers/nv40/nv40_transfer.c index ee266c6cfb..0462a042c3 100644 --- a/src/gallium/drivers/nv40/nv40_transfer.c +++ b/src/gallium/drivers/nv40/nv40_transfer.c @@ -1,10 +1,10 @@ -#include <pipe/p_state.h> -#include <pipe/p_defines.h> -#include <util/u_inlines.h> -#include <util/u_format.h> -#include <util/u_memory.h> -#include <util/u_math.h> -#include <nouveau/nouveau_winsys.h> +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_math.h" +#include "nouveau/nouveau_winsys.h" #include "nv40_context.h" #include "nv40_screen.h" #include "nv40_state.h" diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index afddcb161f..1f69daec81 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -32,7 +32,5 @@ EXTRA_OBJECTS = \ include ../../Makefile.template -.PHONY : $(COMPILER_ARCHIVE) - $(COMPILER_ARCHIVE): $(MAKE) -C $(TOP)/src/mesa/drivers/dri/r300/compiler diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index ec7414dc36..8acb1098b9 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -33,7 +33,7 @@ static void r300_blitter_save_states(struct r300_context* r300) util_blitter_save_stencil_ref(r300->blitter, &(r300->stencil_ref)); util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state); util_blitter_save_fragment_shader(r300->blitter, r300->fs); - util_blitter_save_vertex_shader(r300->blitter, r300->vs); + util_blitter_save_vertex_shader(r300->blitter, r300->vs_state.state); util_blitter_save_viewport(r300->blitter, &r300->viewport); util_blitter_save_clip(r300->blitter, &r300->clip); } @@ -100,6 +100,8 @@ static void r300_hw_copy(struct pipe_context* pipe, unsigned width, unsigned height) { struct r300_context* r300 = r300_context(pipe); + struct r300_textures_state* state = + (struct r300_textures_state*)r300->textures_state.state; /* Yeah we have to save all those states to ensure this blitter operation * is really transparent. The states will be restored by the blitter once @@ -108,11 +110,11 @@ static void r300_hw_copy(struct pipe_context* pipe, util_blitter_save_framebuffer(r300->blitter, r300->fb_state.state); util_blitter_save_fragment_sampler_states( - r300->blitter, r300->sampler_count, (void**)r300->sampler_states); + r300->blitter, state->sampler_count, (void**)state->sampler_states); util_blitter_save_fragment_sampler_textures( - r300->blitter, r300->texture_count, - (struct pipe_texture**)r300->textures); + r300->blitter, state->texture_count, + (struct pipe_texture**)state->textures); /* Do a copy */ util_blitter_copy(r300->blitter, diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index f631b4ed27..86b98a4ba5 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -59,7 +59,9 @@ static void r300_destroy_context(struct pipe_context* context) FREE(r300->fb_state.state); FREE(r300->rs_block_state.state); FREE(r300->scissor_state.state); - FREE(r300->vertex_format_state.state); + FREE(r300->textures_state.state); + FREE(r300->vertex_stream_state.state); + FREE(r300->vap_output_state.state); FREE(r300->viewport_state.state); FREE(r300->ztop_state.state); FREE(r300); @@ -96,39 +98,55 @@ static void r300_flush_cb(void *data) } #define R300_INIT_ATOM(atomname, atomsize) \ - r300->atomname##_state.name = #atomname; \ - r300->atomname##_state.state = NULL; \ - r300->atomname##_state.size = atomsize; \ - r300->atomname##_state.emit = r300_emit_##atomname##_state; \ - r300->atomname##_state.dirty = FALSE; \ - insert_at_tail(&r300->atom_list, &r300->atomname##_state); + r300->atomname.name = #atomname; \ + r300->atomname.state = NULL; \ + r300->atomname.size = atomsize; \ + r300->atomname.emit = r300_emit_##atomname; \ + r300->atomname.dirty = FALSE; \ + insert_at_tail(&r300->atom_list, &r300->atomname); static void r300_setup_atoms(struct r300_context* r300) { + boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500; + boolean has_tcl = r300_screen(r300->context.screen)->caps->has_tcl; + /* Create the actual atom list. * * Each atom is examined and emitted in the order it appears here, which * can affect performance and conformance if not handled with care. * - * Some atoms never change size, others change every emit. This is just - * an upper bound on each atom, to keep the emission machinery from - * underallocating space. */ + * Some atoms never change size, others change every emit - those have + * the size of 0 here. */ make_empty_list(&r300->atom_list); - R300_INIT_ATOM(invariant, 71); - R300_INIT_ATOM(ztop, 2); - R300_INIT_ATOM(blend, 8); - R300_INIT_ATOM(blend_color, 3); - R300_INIT_ATOM(clip, 29); - R300_INIT_ATOM(dsa, 8); - R300_INIT_ATOM(fb, 56); - R300_INIT_ATOM(rs, 25); - R300_INIT_ATOM(scissor, 3); - R300_INIT_ATOM(viewport, 9); - R300_INIT_ATOM(rs_block, 21); - R300_INIT_ATOM(vertex_format, 26); + R300_INIT_ATOM(invariant_state, 71); + R300_INIT_ATOM(ztop_state, 2); + R300_INIT_ATOM(blend_state, 8); + R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2); + R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2); + R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6); + R300_INIT_ATOM(fb_state, 0); + R300_INIT_ATOM(rs_state, 0); + R300_INIT_ATOM(scissor_state, 3); + R300_INIT_ATOM(viewport_state, 9); + R300_INIT_ATOM(rs_block_state, 0); + R300_INIT_ATOM(vertex_stream_state, 0); + R300_INIT_ATOM(vap_output_state, 6); + R300_INIT_ATOM(pvs_flush, 2); + R300_INIT_ATOM(vs_state, 0); + R300_INIT_ATOM(texture_cache_inval, 2); + R300_INIT_ATOM(textures_state, 0); /* Some non-CSO atoms need explicit space to store the state locally. */ + r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); + r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state); + r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); + r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); + r300->textures_state.state = CALLOC_STRUCT(r300_textures_state); + r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state); + r300->vap_output_state.state = CALLOC_STRUCT(r300_vap_output_state); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); + r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); } struct pipe_context* r300_create_context(struct pipe_screen* screen, @@ -178,14 +196,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300_setup_atoms(r300); - r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); - r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); - r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state); - r300->vertex_format_state.state = CALLOC_STRUCT(r300_vertex_info); - r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); - r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); - /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, PIPE_BUFFER_USAGE_VERTEX, 4096); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 97100c08cc..0d1518a05b 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -45,7 +45,7 @@ struct r300_atom { /* Opaque state. */ void* state; /* Emit the state to the context. */ - void (*emit)(struct r300_context*, void*); + void (*emit)(struct r300_context*, unsigned, void*); /* Upper bound on number of dwords to emit. */ unsigned size; /* Whether this atom should be emitted. */ @@ -86,7 +86,6 @@ struct r300_rs_state { uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t antialiasing_config; /* R300_GB_AA_CONFIG: 0x4020 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ - uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ uint32_t line_control; /* R300_GA_LINE_CNTL: 0x4234 */ float depth_scale; /* R300_SU_POLY_OFFSET_FRONT_SCALE: 0x42a4 */ /* R300_SU_POLY_OFFSET_BACK_SCALE: 0x42ac */ @@ -119,7 +118,7 @@ struct r300_sampler_state { unsigned min_lod, max_lod; }; -struct r300_texture_state { +struct r300_texture_format_state { uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */ uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */ uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */ @@ -135,6 +134,40 @@ struct r300_texture_fb_state { uint32_t zb_format; /* R300_ZB_FORMAT */ }; +struct r300_textures_state { + /* Textures. */ + struct r300_texture *textures[8]; + int texture_count; + /* Sampler states. */ + struct r300_sampler_state *sampler_states[8]; + int sampler_count; + + /* These is the merge of the texture and sampler states. */ + unsigned count; + uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */ + struct r300_texture_sampler_state { + uint32_t format[3]; /* R300_TX_FORMAT[0-2] */ + uint32_t filter[2]; /* R300_TX_FILTER[0-1] */ + uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ + uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */ + } regs[8]; +}; + +struct r300_vertex_stream_state { + /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ + uint32_t vap_prog_stream_cntl[8]; + /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ + uint32_t vap_prog_stream_cntl_ext[8]; + + unsigned count; +}; + +struct r300_vap_output_state { + uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */ + uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */ + uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */ +}; + struct r300_viewport_state { float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */ float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */ @@ -151,11 +184,6 @@ struct r300_ztop_state { #define R300_NEW_FRAGMENT_SHADER 0x00000020 #define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 -#define R300_NEW_SAMPLER 0x00000200 -#define R300_ANY_NEW_SAMPLERS 0x0001fe00 -#define R300_NEW_TEXTURE 0x00040000 -#define R300_ANY_NEW_TEXTURES 0x03fc0000 -#define R300_NEW_VERTEX_SHADER 0x08000000 #define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 #define R300_NEW_QUERY 0x40000000 #define R300_NEW_KITCHEN_SINK 0x7fffffff @@ -241,23 +269,13 @@ struct r300_texture { struct pipe_buffer* buffer; /* Registers carrying texture format data. */ - struct r300_texture_state state; + struct r300_texture_format_state state; struct r300_texture_fb_state fb_state; /* Buffer tiling */ enum r300_buffer_tiling microtile, macrotile; }; -struct r300_vertex_info { - /* Parent class */ - struct vertex_info vinfo; - - /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ - uint32_t vap_prog_stream_cntl[8]; - /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */ - uint32_t vap_prog_stream_cntl_ext[8]; -}; - extern struct pipe_viewport_state r300_viewport_identity; struct r300_context { @@ -282,9 +300,6 @@ struct r300_context { struct r300_query *query_current; struct r300_query query_list; - /* Vertex formatting information. */ - struct r300_atom vertex_format_state; - /* Various CSO state objects. */ /* Beginning of atom list. */ struct r300_atom atom_list; @@ -306,20 +321,24 @@ struct r300_context { struct r300_atom rs_state; /* RS block state. */ struct r300_atom rs_block_state; - /* Sampler states. */ - struct r300_sampler_state* sampler_states[8]; - int sampler_count; /* Scissor state. */ struct r300_atom scissor_state; - /* Texture states. */ - struct r300_texture* textures[8]; - int texture_count; + /* Textures state. */ + struct r300_atom textures_state; + /* Vertex stream formatting state. */ + struct r300_atom vertex_stream_state; + /* VAP (vertex shader) output mapping state. */ + struct r300_atom vap_output_state; /* Vertex shader. */ - struct r300_vertex_shader* vs; + struct r300_atom vs_state; /* Viewport state. */ struct r300_atom viewport_state; /* ZTOP state. */ struct r300_atom ztop_state; + /* PVS flush. */ + struct r300_atom pvs_flush; + /* Texture cache invalidate. */ + struct r300_atom texture_cache_inval; /* Invariant state. This must be emitted to get the engine started. */ struct r300_atom invariant_state; @@ -327,10 +346,14 @@ struct r300_context { /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; int vertex_buffer_count; + int vertex_buffer_max_index; /* Vertex elements for Gallium. */ struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; int vertex_element_count; + /* Vertex info for Draw. */ + struct vertex_info vertex_info; + struct pipe_stencil_ref stencil_ref; struct pipe_clip_state clip; diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 37ebe6c49d..addb28bded 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -34,14 +34,15 @@ #include "r300_screen.h" #include "r300_vs.h" -void r300_emit_blend_state(struct r300_context* r300, void* state) +void r300_emit_blend_state(struct r300_context* r300, + unsigned size, void* state) { struct r300_blend_state* blend = (struct r300_blend_state*)state; struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)r300->fb_state.state; CS_LOCALS(r300); - BEGIN_CS(8); + BEGIN_CS(size); OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); if (fb->nr_cbufs) { @@ -58,26 +59,28 @@ void r300_emit_blend_state(struct r300_context* r300, void* state) END_CS; } -void r300_emit_blend_color_state(struct r300_context* r300, void* state) +void r300_emit_blend_color_state(struct r300_context* r300, + unsigned size, void* state) { struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); if (r300screen->caps->is_r500) { - BEGIN_CS(3); + BEGIN_CS(size); OUT_CS_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2); OUT_CS(bc->blend_color_red_alpha); OUT_CS(bc->blend_color_green_blue); END_CS; } else { - BEGIN_CS(2); + BEGIN_CS(size); OUT_CS_REG(R300_RB3D_BLEND_COLOR, bc->blend_color); END_CS; } } -void r300_emit_clip_state(struct r300_context* r300, void* state) +void r300_emit_clip_state(struct r300_context* r300, + unsigned size, void* state) { struct pipe_clip_state* clip = (struct pipe_clip_state*)state; int i; @@ -85,7 +88,7 @@ void r300_emit_clip_state(struct r300_context* r300, void* state) CS_LOCALS(r300); if (r300screen->caps->has_tcl) { - BEGIN_CS(5 + (6 * 4)); + BEGIN_CS(size); OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, (r300screen->caps->is_r500 ? R500_PVS_UCP_START : R300_PVS_UCP_START)); @@ -100,14 +103,14 @@ void r300_emit_clip_state(struct r300_context* r300, void* state) R300_PS_UCP_MODE_CLIP_AS_TRIFAN); END_CS; } else { - BEGIN_CS(2); + BEGIN_CS(size); OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); END_CS; } } -void r300_emit_dsa_state(struct r300_context* r300, void* state) +void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state) { struct r300_dsa_state* dsa = (struct r300_dsa_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); @@ -116,7 +119,7 @@ void r300_emit_dsa_state(struct r300_context* r300, void* state) struct pipe_stencil_ref stencil_ref = r300->stencil_ref; CS_LOCALS(r300); - BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6); + BEGIN_CS(size); OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); @@ -143,6 +146,8 @@ static const float * get_shader_constant( { struct r300_viewport_state* viewport = (struct r300_viewport_state*)r300->viewport_state.state; + struct r300_textures_state* texstate = + (struct r300_textures_state*)r300->textures_state.state; static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; struct pipe_texture *tex; @@ -158,7 +163,7 @@ static const float * get_shader_constant( /* Factor for converting rectangle coords to * normalized coords. Should only show up on non-r500. */ case RC_STATE_R300_TEXRECT_FACTOR: - tex = &r300->textures[constant->u.State[1]]->tex; + tex = &texstate->textures[constant->u.State[1]]->tex; vec[0] = 1.0 / tex->width0; vec[1] = 1.0 / tex->height0; break; @@ -370,7 +375,7 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_fb_state(struct r300_context* r300, void* state) +void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) { struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); @@ -379,7 +384,7 @@ void r300_emit_fb_state(struct r300_context* r300, void* state) int i; CS_LOCALS(r300); - BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 6); + BEGIN_CS(size); /* Flush and free renderbuffer caches. */ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, @@ -418,6 +423,9 @@ void r300_emit_fb_state(struct r300_context* r300, void* state) OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), tex->fb_state.us_out_fmt); } + for (; i < 4; i++) { + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED); + } /* Set up a zbuffer. */ if (fb->zsbuf) { @@ -435,6 +443,8 @@ void r300_emit_fb_state(struct r300_context* r300, void* state) 0, RADEON_GEM_DOMAIN_VRAM, 0); } + OUT_CS_REG(R300_GA_POINT_MINMAX, + (MAX2(fb->width, fb->height) * 6) << R300_GA_POINT_MINMAX_MAX_SHIFT); END_CS; } @@ -564,21 +574,19 @@ void r300_emit_query_end(struct r300_context* r300) r300_emit_query_finish(r300, query); } -void r300_emit_rs_state(struct r300_context* r300, void* state) +void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state) { struct r300_rs_state* rs = (struct r300_rs_state*)state; float scale, offset; CS_LOCALS(r300); - BEGIN_CS(18 + (rs->polygon_offset_enable ? 5 : 0)); + BEGIN_CS(size); OUT_CS_REG(R300_VAP_CNTL_STATUS, rs->vap_control_status); OUT_CS_REG(R300_GB_AA_CONFIG, rs->antialiasing_config); OUT_CS_REG(R300_GA_POINT_SIZE, rs->point_size); - OUT_CS_REG_SEQ(R300_GA_POINT_MINMAX, 2); - OUT_CS(rs->point_minmax); - OUT_CS(rs->line_control); + OUT_CS_REG(R300_GA_LINE_CNTL, rs->line_control); if (rs->polygon_offset_enable) { scale = rs->depth_scale * 12; @@ -609,7 +617,8 @@ void r300_emit_rs_state(struct r300_context* r300, void* state) END_CS; } -void r300_emit_rs_block_state(struct r300_context* r300, void* state) +void r300_emit_rs_block_state(struct r300_context* r300, + unsigned size, void* state) { struct r300_rs_block* rs = (struct r300_rs_block*)state; unsigned i; @@ -620,7 +629,7 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state) DBG(r300, DBG_DRAW, "r300: RS emit:\n"); - BEGIN_CS(5 + count*2); + BEGIN_CS(size); if (r300screen->caps->is_r500) { OUT_CS_REG_SEQ(R500_RS_IP_0, count); } else { @@ -651,7 +660,8 @@ void r300_emit_rs_block_state(struct r300_context* r300, void* state) END_CS; } -void r300_emit_scissor_state(struct r300_context* r300, void* state) +void r300_emit_scissor_state(struct r300_context* r300, + unsigned size, void* state) { unsigned minx, miny, maxx, maxy; uint32_t top_left, bottom_right; @@ -705,56 +715,42 @@ void r300_emit_scissor_state(struct r300_context* r300, void* state) (((maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); } - BEGIN_CS(3); + BEGIN_CS(size); OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); OUT_CS(top_left); OUT_CS(bottom_right); END_CS; } -void r300_emit_texture(struct r300_context* r300, - struct r300_sampler_state* sampler, - struct r300_texture* tex, - unsigned offset) +void r300_emit_textures_state(struct r300_context *r300, + unsigned size, void *state) { - uint32_t filter0 = sampler->filter0; - uint32_t format0 = tex->state.format0; - unsigned min_level, max_level; + struct r300_textures_state *allstate = (struct r300_textures_state*)state; + struct r300_texture_sampler_state *texstate; + unsigned i; CS_LOCALS(r300); - /* to emulate 1D textures through 2D ones correctly */ - if (tex->tex.target == PIPE_TEXTURE_1D) { - filter0 &= ~R300_TX_WRAP_T_MASK; - filter0 |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE); - } + BEGIN_CS(size); + OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable); - if (tex->is_npot) { - /* NPOT textures don't support mip filter, unfortunately. - * This prevents incorrect rendering. */ - filter0 &= ~R300_TX_MIN_FILTER_MIP_MASK; - } else { - /* determine min/max levels */ - /* the MAX_MIP level is the largest (finest) one */ - max_level = MIN2(sampler->max_lod, tex->tex.last_level); - min_level = MIN2(sampler->min_lod, max_level); - format0 |= R300_TX_NUM_LEVELS(max_level); - filter0 |= R300_TX_MAX_MIP_LEVEL(min_level); - } + for (i = 0; i < allstate->count; i++) { + if ((1 << i) & allstate->tx_enable) { + texstate = &allstate->regs[i]; - BEGIN_CS(16); - OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), filter0 | - (offset << 28)); - OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1); - OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color); - - OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), format0); - OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1); - OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2); - OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (offset * 4), 1); - OUT_CS_RELOC(tex->buffer, - R300_TXO_MACRO_TILE(tex->macrotile) | - R300_TXO_MICRO_TILE(tex->microtile), - RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter[0]); + OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter[1]); + OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4), + texstate->border_color); + + OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format[0]); + OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format[1]); + OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format[2]); + + OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1); + OUT_CS_RELOC(allstate->textures[i]->buffer, texstate->tile_config, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + } + } END_CS; } @@ -798,58 +794,76 @@ void r300_emit_aos(struct r300_context* r300, unsigned offset) END_CS; } -void r300_emit_vertex_format_state(struct r300_context* r300, void* state) +void r300_emit_vertex_stream_state(struct r300_context* r300, + unsigned size, void* state) { - struct r300_vertex_info* vertex_info = (struct r300_vertex_info*)state; + struct r300_vertex_stream_state *streams = + (struct r300_vertex_stream_state*)state; unsigned i; CS_LOCALS(r300); - DBG(r300, DBG_DRAW, "r300: VAP/PSC emit:\n"); - - BEGIN_CS(26); - OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_info->vinfo.size); + DBG(r300, DBG_DRAW, "r300: PSC emit:\n"); - OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2); - OUT_CS(vertex_info->vinfo.hwfmt[0]); - OUT_CS(vertex_info->vinfo.hwfmt[1]); - OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); - OUT_CS(vertex_info->vinfo.hwfmt[2]); - OUT_CS(vertex_info->vinfo.hwfmt[3]); - for (i = 0; i < 4; i++) { - DBG(r300, DBG_DRAW, " : hwfmt%d: 0x%08x\n", i, - vertex_info->vinfo.hwfmt[i]); - } - - OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, 8); - for (i = 0; i < 8; i++) { - OUT_CS(vertex_info->vap_prog_stream_cntl[i]); + BEGIN_CS(size); + OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_0, streams->count); + for (i = 0; i < streams->count; i++) { + OUT_CS(streams->vap_prog_stream_cntl[i]); DBG(r300, DBG_DRAW, " : prog_stream_cntl%d: 0x%08x\n", i, - vertex_info->vap_prog_stream_cntl[i]); + streams->vap_prog_stream_cntl[i]); } - OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, 8); - for (i = 0; i < 8; i++) { - OUT_CS(vertex_info->vap_prog_stream_cntl_ext[i]); + OUT_CS_REG_SEQ(R300_VAP_PROG_STREAM_CNTL_EXT_0, streams->count); + for (i = 0; i < streams->count; i++) { + OUT_CS(streams->vap_prog_stream_cntl_ext[i]); DBG(r300, DBG_DRAW, " : prog_stream_cntl_ext%d: 0x%08x\n", i, - vertex_info->vap_prog_stream_cntl_ext[i]); + streams->vap_prog_stream_cntl_ext[i]); } END_CS; } +void r300_emit_vap_output_state(struct r300_context* r300, + unsigned size, void* state) +{ + struct r300_vap_output_state *vap_out_state = + (struct r300_vap_output_state*)state; + CS_LOCALS(r300); + + DBG(r300, DBG_DRAW, "r300: VAP emit:\n"); + + BEGIN_CS(size); + OUT_CS_REG_SEQ(R300_VAP_VTX_STATE_CNTL, 2); + OUT_CS(vap_out_state->vap_vtx_state_cntl); + OUT_CS(vap_out_state->vap_vsm_vtx_assm); + OUT_CS_REG_SEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2); + OUT_CS(vap_out_state->vap_out_vtx_fmt[0]); + OUT_CS(vap_out_state->vap_out_vtx_fmt[1]); + END_CS; +} -void r300_emit_vertex_program_code(struct r300_context* r300, - struct r300_vertex_program_code* code) +void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state) { - int i; + CS_LOCALS(r300); + + BEGIN_CS(size); + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); + END_CS; +} + +void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state) +{ + struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state; + struct r300_vertex_program_code* code = &vs->code; struct r300_screen* r300screen = r300_screen(r300->context.screen); unsigned instruction_count = code->length / 4; + unsigned i; - int vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72; - int input_count = MAX2(util_bitcount(code->InputsRead), 1); - int output_count = MAX2(util_bitcount(code->OutputsWritten), 1); - int temp_count = MAX2(code->num_temporaries, 1); - int pvs_num_slots = MIN3(vtx_mem_size / input_count, - vtx_mem_size / output_count, 10); - int pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6); + unsigned vtx_mem_size = r300screen->caps->is_r500 ? 128 : 72; + unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1); + unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1); + unsigned temp_count = MAX2(code->num_temporaries, 1); + + unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count, + vtx_mem_size / output_count, 10); + unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 6); CS_LOCALS(r300); @@ -859,7 +873,7 @@ void r300_emit_vertex_program_code(struct r300_context* r300, return; } - BEGIN_CS(9 + code->length); + BEGIN_CS(size); /* R300_VAP_PVS_CODE_CNTL_0 * R300_VAP_PVS_CONST_CNTL * R300_VAP_PVS_CODE_CNTL_1 @@ -873,8 +887,9 @@ void r300_emit_vertex_program_code(struct r300_context* r300, OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0); OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length); - for (i = 0; i < code->length; i++) + for (i = 0; i < code->length; i++) { OUT_CS(code->body.d[i]); + } OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) | R300_PVS_NUM_CNTLRS(pvs_num_controllers) | @@ -884,12 +899,6 @@ void r300_emit_vertex_program_code(struct r300_context* r300, END_CS; } -void r300_emit_vertex_shader(struct r300_context* r300, - struct r300_vertex_shader* vs) -{ - r300_emit_vertex_program_code(r300, &vs->code); -} - void r300_emit_vs_constant_buffer(struct r300_context* r300, struct rc_constant_list* constants) { @@ -923,77 +932,56 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_viewport_state(struct r300_context* r300, void* state) +void r300_emit_viewport_state(struct r300_context* r300, + unsigned size, void* state) { struct r300_viewport_state* viewport = (struct r300_viewport_state*)state; CS_LOCALS(r300); - BEGIN_CS(9); - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F(viewport->xscale); - OUT_CS_32F(viewport->xoffset); - OUT_CS_32F(viewport->yscale); - OUT_CS_32F(viewport->yoffset); - OUT_CS_32F(viewport->zscale); - OUT_CS_32F(viewport->zoffset); - OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); - END_CS; -} - -void r300_emit_texture_count(struct r300_context* r300) -{ - uint32_t tx_enable = 0; - int i; - CS_LOCALS(r300); - - /* Notice that texture_count and sampler_count are just sizes - * of the respective arrays. We still have to check for the individual - * elements. */ - for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) { - if (r300->textures[i]) { - tx_enable |= 1 << i; - } - } - - BEGIN_CS(2); - OUT_CS_REG(R300_TX_ENABLE, tx_enable); - END_CS; - + BEGIN_CS(size); + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(viewport->xscale); + OUT_CS_32F(viewport->xoffset); + OUT_CS_32F(viewport->yscale); + OUT_CS_32F(viewport->yoffset); + OUT_CS_32F(viewport->zscale); + OUT_CS_32F(viewport->zoffset); + OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); + END_CS; } -void r300_emit_ztop_state(struct r300_context* r300, void* state) +void r300_emit_ztop_state(struct r300_context* r300, + unsigned size, void* state) { struct r300_ztop_state* ztop = (struct r300_ztop_state*)state; CS_LOCALS(r300); - BEGIN_CS(2); + BEGIN_CS(size); OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top); END_CS; } -void r300_flush_textures(struct r300_context* r300) +void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state) { CS_LOCALS(r300); - BEGIN_CS(2); + BEGIN_CS(size); OUT_CS_REG(R300_TX_INVALTAGS, 0); END_CS; } -static void r300_flush_pvs(struct r300_context* r300) -{ - CS_LOCALS(r300); - - BEGIN_CS(2); - OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); - END_CS; -} - -void r300_emit_buffer_validate(struct r300_context *r300) +void r300_emit_buffer_validate(struct r300_context *r300, + boolean do_validate_vertex_buffers, + struct pipe_buffer *index_buffer) { struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)r300->fb_state.state; + struct r300_textures_state *texstate = + (struct r300_textures_state*)r300->textures_state.state; struct r300_texture* tex; + struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; + struct pipe_vertex_element *velem = r300->vertex_element; + struct pipe_buffer *pbuf; unsigned i; boolean invalid = FALSE; @@ -1022,9 +1010,9 @@ validate: } } /* ...textures... */ - for (i = 0; i < r300->texture_count; i++) { - tex = r300->textures[i]; - if (!tex) + for (i = 0; i < texstate->count; i++) { + tex = texstate->textures[i]; + if (!tex || !texstate->sampler_states[i]) continue; if (!r300->winsys->add_buffer(r300->winsys, tex->buffer, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) { @@ -1040,16 +1028,35 @@ validate: goto validate; } } - /* ...and vertex buffer. */ + /* ...vertex buffer for SWTCL path... */ if (r300->vbo) { if (!r300->winsys->add_buffer(r300->winsys, r300->vbo, RADEON_GEM_DOMAIN_GTT, 0)) { r300->context.flush(&r300->context, 0, NULL); goto validate; } - } else { - /* debug_printf("No VBO while emitting dirty state!\n"); */ } + /* ...vertex buffers for HWTCL path... */ + if (do_validate_vertex_buffers) { + for (i = 0; i < r300->vertex_element_count; i++) { + pbuf = vbuf[velem[i].vertex_buffer_index].buffer; + + if (!r300->winsys->add_buffer(r300->winsys, pbuf, + RADEON_GEM_DOMAIN_GTT, 0)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + } + } + /* ...and index buffer for HWTCL path. */ + if (index_buffer) { + if (!r300->winsys->add_buffer(r300->winsys, index_buffer, + RADEON_GEM_DOMAIN_GTT, 0)) { + r300->context.flush(&r300->context, 0, NULL); + goto validate; + } + } + if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); if (invalid) { @@ -1062,16 +1069,10 @@ validate: } } -/* Emit all dirty state. */ -void r300_emit_dirty_state(struct r300_context* r300) +unsigned r300_get_num_dirty_dwords(struct r300_context *r300) { - struct r300_screen* r300screen = r300_screen(r300->context.screen); struct r300_atom* atom; - unsigned i, dwords = 1024; - int dirty_tex = 0; - - /* Check the required number of dwords against the space remaining in the - * current CS object. If we need more, then flush. */ + unsigned dwords = 0; foreach(atom, &r300->atom_list) { if (atom->dirty || atom->always_dirty) { @@ -1079,12 +1080,17 @@ void r300_emit_dirty_state(struct r300_context* r300) } } - /* Make sure we have at least 2*1024 spare dwords. */ - /* XXX It would be nice to know the number of dwords we really need to - * XXX emit. */ - while (!r300->winsys->check_cs(r300->winsys, dwords)) { - r300->context.flush(&r300->context, 0, NULL); - } + /* XXX This is the compensation for the non-atomized states. */ + dwords += 1024; + + return dwords; +} + +/* Emit all dirty state. */ +void r300_emit_dirty_state(struct r300_context* r300) +{ + struct r300_screen* r300screen = r300_screen(r300->context.screen); + struct r300_atom* atom; if (r300->dirty_state & R300_NEW_QUERY) { r300_emit_query_start(r300); @@ -1093,7 +1099,7 @@ void r300_emit_dirty_state(struct r300_context* r300) foreach(atom, &r300->atom_list) { if (atom->dirty || atom->always_dirty) { - atom->emit(r300, atom->state); + atom->emit(r300, atom->size, atom->state); atom->dirty = FALSE; } } @@ -1119,43 +1125,9 @@ void r300_emit_dirty_state(struct r300_context* r300) r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS; } - /* Samplers and textures are tracked separately but emitted together. */ - if (r300->dirty_state & - (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) { - r300_emit_texture_count(r300); - - for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) { - if (r300->dirty_state & - ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) { - if (r300->textures[i]) { - r300_emit_texture(r300, - r300->sampler_states[i], - r300->textures[i], - i); - dirty_tex |= r300->dirty_state & (R300_NEW_TEXTURE << i); - } - r300->dirty_state &= - ~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i)); - } - } - r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES); - } - - if (dirty_tex) { - r300_flush_textures(r300); - } - - if (r300->dirty_state & (R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS)) { - r300_flush_pvs(r300); - } - - if (r300->dirty_state & R300_NEW_VERTEX_SHADER) { - r300_emit_vertex_shader(r300, r300->vs); - r300->dirty_state &= ~R300_NEW_VERTEX_SHADER; - } - if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) { - r300_emit_vs_constant_buffer(r300, &r300->vs->code.constants); + struct r300_vertex_shader* vs = r300->vs_state.state; + r300_emit_vs_constant_buffer(r300, &vs->code.constants); r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 6b96d9b57c..449e640a88 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -31,13 +31,17 @@ struct r300_vertex_program_code; void r300_emit_aos(struct r300_context* r300, unsigned offset); -void r300_emit_blend_state(struct r300_context* r300, void* state); +void r300_emit_blend_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_blend_color_state(struct r300_context* r300, void* state); +void r300_emit_blend_color_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_clip_state(struct r300_context* r300, void* state); +void r300_emit_clip_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_dsa_state(struct r300_context* r300, void* state); +void r300_emit_dsa_state(struct r300_context* r300, + unsigned size, void* state); void r300_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code); @@ -51,48 +55,54 @@ void r500_emit_fragment_program_code(struct r300_context* r300, void r500_emit_fs_constant_buffer(struct r300_context* r300, struct rc_constant_list* constants); -void r300_emit_fb_state(struct r300_context* r300, void* state); +void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state); void r300_emit_query_begin(struct r300_context* r300, struct r300_query* query); void r300_emit_query_end(struct r300_context* r300); -void r300_emit_rs_state(struct r300_context* r300, void* state); +void r300_emit_rs_state(struct r300_context* r300, unsigned size, void* state); -void r300_emit_rs_block_state(struct r300_context* r300, void* state); +void r300_emit_rs_block_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_scissor_state(struct r300_context* r300, void* state); +void r300_emit_scissor_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_texture(struct r300_context* r300, - struct r300_sampler_state* sampler, - struct r300_texture* tex, - unsigned offset); +void r300_emit_textures_state(struct r300_context *r300, + unsigned size, void *state); void r300_emit_vertex_buffer(struct r300_context* r300); -void r300_emit_vertex_format_state(struct r300_context* r300, void* state); +void r300_emit_vertex_stream_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_vertex_program_code(struct r300_context* r300, - struct r300_vertex_program_code* code); +void r300_emit_vap_output_state(struct r300_context* r300, + unsigned size, void* state); void r300_emit_vs_constant_buffer(struct r300_context* r300, struct rc_constant_list* constants); -void r300_emit_vertex_shader(struct r300_context* r300, - struct r300_vertex_shader* vs); +void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state); -void r300_emit_viewport_state(struct r300_context* r300, void* state); +void r300_emit_viewport_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_texture_count(struct r300_context* r300); +void r300_emit_ztop_state(struct r300_context* r300, + unsigned size, void* state); -void r300_emit_ztop_state(struct r300_context* r300, void* state); +void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state); -void r300_flush_textures(struct r300_context* r300); +void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state); + +unsigned r300_get_num_dirty_dwords(struct r300_context *r300); /* Emit all dirty state. */ void r300_emit_dirty_state(struct r300_context* r300); -void r300_emit_buffer_validate(struct r300_context *r300); +void r300_emit_buffer_validate(struct r300_context *r300, + boolean do_validate_vertex_buffers, + struct pipe_buffer *index_buffer); #endif /* R300_EMIT_H */ diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index ae4c62b2f1..3c2625269b 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -133,10 +133,13 @@ static void get_compare_state( struct r300_fragment_program_external_state* state, unsigned shadow_samplers) { + struct r300_textures_state *texstate = + (struct r300_textures_state*)r300->textures_state.state; + memset(state, 0, sizeof(*state)); - for (int i = 0; i < r300->sampler_count; i++) { - struct r300_sampler_state* s = r300->sampler_states[i]; + for (int i = 0; i < texstate->sampler_count; i++) { + struct r300_sampler_state* s = texstate->sampler_states[i]; if (s && s->state.compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { /* XXX Gallium doesn't provide us with any information regarding diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 754eb4dc76..770a92be74 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -118,6 +118,18 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, return color_control; } +/* Check if the requested number of dwords is available in the CS and + * if not, flush. Return TRUE if the flush occured. */ +static boolean r300_reserve_cs_space(struct r300_context *r300, + unsigned dwords) +{ + if (!r300->winsys->check_cs(r300->winsys, dwords)) { + r300->context.flush(&r300->context, 0, NULL); + return TRUE; + } + return FALSE; +} + static boolean immd_is_good_idea(struct r300_context *r300, unsigned count) { @@ -132,7 +144,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300, struct pipe_vertex_element* velem; struct pipe_vertex_buffer* vbuf; unsigned vertex_element_count = r300->vertex_element_count; - unsigned i, v, vbi, dw, elem_offset; + unsigned i, v, vbi, dw, elem_offset, dwords; /* Size of the vertex, in dwords. */ unsigned vertex_size = 0; @@ -171,9 +183,13 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300, } } + dwords = 10 + count * vertex_size; + + r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + dwords); + r300_emit_buffer_validate(r300, FALSE, 0); r300_emit_dirty_state(r300); - BEGIN_CS(10 + count * vertex_size); + BEGIN_CS(dwords); OUT_CS_REG(R300_GA_COLOR_CONTROL, r300_provoking_vertex_fixes(r300, mode)); OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); @@ -258,11 +274,6 @@ static void r300_emit_draw_elements(struct r300_context *r300, assert((start * indexSize) % 4 == 0); - /* XXX Non-zero offset locks up. */ - if (offset_dwords != 0) { - return; - } - if (alt_num_verts) { assert(count < (1 << 24)); BEGIN_CS(16); @@ -276,13 +287,13 @@ static void r300_emit_draw_elements(struct r300_context *r300, OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0); if (indexSize == 4) { - count_dwords = count + start; + count_dwords = count; OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | R300_VAP_VF_CNTL__INDEX_SIZE_32bit | r300_translate_primitive(mode) | (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0)); } else { - count_dwords = (count + start + 1) / 2; + count_dwords = (count + 1) / 2; OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | r300_translate_primitive(mode) | (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0)); @@ -303,31 +314,6 @@ static void r300_emit_draw_elements(struct r300_context *r300, END_CS; } -static boolean r300_setup_vertex_buffers(struct r300_context *r300) -{ - struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; - struct pipe_vertex_element *velem = r300->vertex_element; - struct pipe_buffer *pbuf; - -validate: - for (int i = 0; i < r300->vertex_element_count; i++) { - pbuf = vbuf[velem[i].vertex_buffer_index].buffer; - - if (!r300->winsys->add_buffer(r300->winsys, pbuf, - RADEON_GEM_DOMAIN_GTT, 0)) { - r300->context.flush(&r300->context, 0, NULL); - goto validate; - } - } - - if (!r300->winsys->validate(r300->winsys)) { - r300->context.flush(&r300->context, 0, NULL); - return r300->winsys->validate(r300->winsys); - } - - return TRUE; -} - static void r300_shorten_ubyte_elts(struct r300_context* r300, struct pipe_buffer** elts, unsigned count) @@ -383,30 +369,17 @@ void r300_draw_range_elements(struct pipe_context* pipe, return; } - r300_update_derived_state(r300); - - r300_emit_buffer_validate(r300); - - if (!r300_setup_vertex_buffers(r300)) { - return; - } - if (indexSize == 1) { r300_shorten_ubyte_elts(r300, &indexBuffer, count); indexSize = 2; } - if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, - RADEON_GEM_DOMAIN_GTT, 0)) { - goto cleanup; - } - - if (!r300->winsys->validate(r300->winsys)) { - goto cleanup; - } + r300_update_derived_state(r300); + /* 128 dwords for emit_aos and emit_draw_elements */ + r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 128); + r300_emit_buffer_validate(r300, TRUE, indexBuffer); r300_emit_dirty_state(r300); - r300_emit_aos(r300, 0); if (alt_num_verts || count <= 65535) { @@ -420,10 +393,16 @@ void r300_draw_range_elements(struct pipe_context* pipe, start += short_count; count -= short_count; + + /* 16 spare dwords are enough for emit_draw_elements. */ + if (count && r300_reserve_cs_space(r300, 16)) { + r300_emit_buffer_validate(r300, TRUE, indexBuffer); + r300_emit_dirty_state(r300); + r300_emit_aos(r300, 0); + } } while (count); } -cleanup: if (indexBuffer != orgIndexBuffer) { pipe->screen->buffer_destroy(indexBuffer); } @@ -435,8 +414,11 @@ void r300_draw_elements(struct pipe_context* pipe, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, - mode, start, count); + struct r300_context *r300 = r300_context(pipe); + + pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, + r300->vertex_buffer_max_index, + mode, start, count); } void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, @@ -457,15 +439,13 @@ void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, r300_update_derived_state(r300); - r300_emit_buffer_validate(r300); - if (immd_is_good_idea(r300, count)) { r300_emit_draw_arrays_immediate(r300, mode, start, count); } else { - if (!r300_setup_vertex_buffers(r300)) { - return; - } - + /* Make sure there are at least 128 spare dwords in the command buffer. + * (most of it being consumed by emit_aos) */ + r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 128); + r300_emit_buffer_validate(r300, TRUE, 0); r300_emit_dirty_state(r300); if (alt_num_verts || count <= 65535) { @@ -479,6 +459,13 @@ void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, start += short_count; count -= short_count; + + /* Again, we emit both AOS and draw_arrays so there should be + * at least 128 spare dwords. */ + if (count && r300_reserve_cs_space(r300, 128)) { + r300_emit_buffer_validate(r300, TRUE, 0); + r300_emit_dirty_state(r300); + } } while (count); } } @@ -610,7 +597,7 @@ r300_render_get_vertex_info(struct vbuf_render* render) r300_update_derived_state(r300); - return (struct vertex_info*)r300->vertex_format_state.state; + return &r300->vertex_info; } static boolean r300_render_allocate_vertices(struct vbuf_render* render, @@ -695,6 +682,7 @@ static void r300_render_draw_arrays(struct vbuf_render* render, CS_LOCALS(r300); + r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + 2); r300_emit_dirty_state(r300); DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count); @@ -713,12 +701,14 @@ static void r300_render_draw(struct vbuf_render* render, struct r300_render* r300render = r300_render(render); struct r300_context* r300 = r300render->r300; int i; + unsigned dwords = 2 + (count+1)/2; CS_LOCALS(r300); + r300_reserve_cs_space(r300, r300_get_num_dirty_dwords(r300) + dwords); r300_emit_dirty_state(r300); - BEGIN_CS(2 + (count+1)/2); + BEGIN_CS(dwords); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2); OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) | r300render->hwprim); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index ebb859138f..b732380a14 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -600,7 +600,8 @@ static void memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state)); - r300->fb_state.size = (10 * state->nr_cbufs) + (state->zsbuf ? 10 : 0) + 6; + r300->fb_state.size = (10 * state->nr_cbufs) + (2 * (4 - state->nr_cbufs)) + + (state->zsbuf ? 10 : 0) + 8; r300_fb_update_tiling_flags(r300, r300->fb_state.state, state); @@ -660,8 +661,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300->fs = fs; r300_pick_fragment_shader(r300); - if (r300->vs && r300_vertex_shader_setup_wpos(r300)) { - r300->vertex_format_state.dirty = TRUE; + r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */ + + if (r300->vs_state.state && r300_vertex_shader_setup_wpos(r300)) { + r300->vap_output_state.dirty = TRUE; } r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; @@ -720,22 +723,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->point_size = pack_float_16_6x(state->point_size) | (pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT); - /* Point minimum and maximum sizes. This register has to be emitted, - * and it'd be a step backwards to put it in invariant state. */ - if (r300screen->caps->is_r500) { - rs->point_minmax = - ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) | - ((int)(4096.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT); - } else if (r300screen->caps->is_r400) { - rs->point_minmax = - ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) | - ((int)(4021.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT); - } else { - rs->point_minmax = - ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) | - ((int)(2560.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT); - } - rs->line_control = pack_float_16_6x(state->line_width) | R300_GA_LINE_CNTL_END_TYPE_COMP; @@ -826,12 +813,13 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) if (rs) { r300->polygon_offset_enabled = rs->rs.offset_cw || rs->rs.offset_ccw; + r300->rs_state.dirty = TRUE; } else { r300->polygon_offset_enabled = FALSE; } r300->rs_state.state = rs; - r300->rs_state.dirty = TRUE; + r300->rs_state.size = 17 + (r300->polygon_offset_enabled ? 5 : 0); /* XXX Why is this still needed, dammit!? */ r300->scissor_state.dirty = TRUE; r300->viewport_state.dirty = TRUE; @@ -870,7 +858,7 @@ static void* state->max_anisotropy > 0); /* Unfortunately, r300-r500 don't support floating-point mipmap lods. */ - /* We must pass these to the emit function to clamp them properly. */ + /* We must pass these to the merge function to clamp them properly. */ sampler->min_lod = MAX2((unsigned)state->min_lod, 0); sampler->max_lod = MAX2((unsigned)ceilf(state->max_lod), 0); @@ -896,23 +884,20 @@ static void r300_bind_sampler_states(struct pipe_context* pipe, void** states) { struct r300_context* r300 = r300_context(pipe); - int i; + struct r300_textures_state* state = + (struct r300_textures_state*)r300->textures_state.state; if (count > 8) { return; } - for (i = 0; i < count; i++) { - if (r300->sampler_states[i] != states[i]) { - r300->sampler_states[i] = (struct r300_sampler_state*)states[i]; - r300->dirty_state |= (R300_NEW_SAMPLER << i); - } - } + memcpy(state->sampler_states, states, sizeof(void*) * count); + state->sampler_count = count; - r300->sampler_count = count; + r300->textures_state.dirty = TRUE; /* Pick a fragment shader based on the texture compare state. */ - if (r300->fs && (r300->dirty_state & R300_ANY_NEW_SAMPLERS)) { + if (r300->fs && count) { if (r300_pick_fragment_shader(r300)) { r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; @@ -936,22 +921,25 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, struct pipe_texture** texture) { struct r300_context* r300 = r300_context(pipe); + struct r300_textures_state* state = + (struct r300_textures_state*)r300->textures_state.state; + unsigned i; boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500; - int i; + boolean dirty_tex = FALSE; /* XXX magic num */ if (count > 8) { return; } - + for (i = 0; i < count; i++) { - if (r300->textures[i] != (struct r300_texture*)texture[i]) { - pipe_texture_reference((struct pipe_texture**)&r300->textures[i], - texture[i]); - r300->dirty_state |= (R300_NEW_TEXTURE << i); + if (state->textures[i] != (struct r300_texture*)texture[i]) { + pipe_texture_reference((struct pipe_texture**)&state->textures[i], + texture[i]); + dirty_tex = TRUE; - /* R300-specific - set the texrect factor in a fragment shader */ - if (!is_r500 && r300->textures[i]->is_npot) { + /* R300-specific - set the texrect factor in the fragment shader */ + if (!is_r500 && state->textures[i]->is_npot) { /* XXX It would be nice to re-emit just 1 constant, * XXX not all of them */ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; @@ -960,14 +948,19 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, } for (i = count; i < 8; i++) { - if (r300->textures[i]) { - pipe_texture_reference((struct pipe_texture**)&r300->textures[i], + if (state->textures[i]) { + pipe_texture_reference((struct pipe_texture**)&state->textures[i], NULL); - r300->dirty_state |= (R300_NEW_TEXTURE << i); } } - r300->texture_count = count; + state->texture_count = count; + + r300->textures_state.dirty = TRUE; + + if (dirty_tex) { + r300->texture_cache_inval.dirty = TRUE; + } } static void r300_set_scissor_state(struct pipe_context* pipe, @@ -1029,17 +1022,24 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, const struct pipe_vertex_buffer* buffers) { struct r300_context* r300 = r300_context(pipe); + unsigned i, max_index = ~0; memcpy(r300->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count); + + for (i = 0; i < count; i++) { + max_index = MIN2(buffers[i].max_index, max_index); + } + r300->vertex_buffer_count = count; + r300->vertex_buffer_max_index = max_index; if (r300->draw) { draw_flush(r300->draw); draw_set_vertex_buffers(r300->draw, count, buffers); + } else { + r300->vertex_stream_state.dirty = TRUE; } - - r300->vertex_format_state.dirty = TRUE; } static boolean r300_validate_aos(struct r300_context *r300) @@ -1108,21 +1108,26 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; if (vs == NULL) { - r300->vs = NULL; + r300->vs_state.state = NULL; return; } else if (!vs->translated) { r300_translate_vertex_shader(r300, vs); } - r300->vs = vs; + r300->vs_state.state = vs; + r300->vs_state.size = vs->code.length + 9; + r300->vs_state.dirty = TRUE; + + r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */ + r300->vap_output_state.dirty = TRUE; + r300->vertex_stream_state.dirty = TRUE; /* XXX needed for TCL bypass */ + r300->pvs_flush.dirty = TRUE; + if (r300->fs) { r300_vertex_shader_setup_wpos(r300); } - r300->vertex_format_state.dirty = TRUE; - - r300->dirty_state |= - R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS; + r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; } else { draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, @@ -1194,8 +1199,10 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, r300->shader_constants[shader].count = buf->size / (4 * sizeof(float)); pipe_buffer_unmap(pipe->screen, buf); - if (shader == PIPE_SHADER_VERTEX) + if (shader == PIPE_SHADER_VERTEX) { r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; + r300->pvs_flush.dirty = TRUE; + } else if (shader == PIPE_SHADER_FRAGMENT) r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; } diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 778eaaacd9..9c8e907fdf 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -42,20 +42,20 @@ static void r300_draw_emit_attrib(struct r300_context* r300, enum interp_mode interp, int index) { - struct tgsi_shader_info* info = &r300->vs->info; + struct r300_vertex_shader* vs = r300->vs_state.state; + struct tgsi_shader_info* info = &vs->info; int output; output = draw_find_shader_output(r300->draw, info->output_semantic_name[index], info->output_semantic_index[index]); - draw_emit_vertex_attr( - (struct vertex_info*)r300->vertex_format_state.state, - emit, interp, output); + draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output); } static void r300_draw_emit_all_attribs(struct r300_context* r300) { - struct r300_shader_semantics* vs_outputs = &r300->vs->outputs; + struct r300_vertex_shader* vs = r300->vs_state.state; + struct r300_shader_semantics* vs_outputs = &vs->outputs; int i, gen_count; /* Position. */ @@ -104,16 +104,21 @@ static void r300_draw_emit_all_attribs(struct r300_context* r300) } /* Update the PSC tables. */ +/* XXX move this function into r300_state.c after TCL-bypass gets removed + * XXX because this one is dependent only on vertex elements. */ static void r300_vertex_psc(struct r300_context* r300) { - struct r300_vertex_info *vformat = - (struct r300_vertex_info*)r300->vertex_format_state.state; + struct r300_vertex_shader* vs = r300->vs_state.state; + struct r300_vertex_stream_state *vformat = + (struct r300_vertex_stream_state*)r300->vertex_stream_state.state; uint16_t type, swizzle; enum pipe_format format; unsigned i; int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; int* stream_tab; + memset(vformat, 0, sizeof(struct r300_vertex_stream_state)); + stream_tab = identity; /* Vertex shaders have no semantics on their inputs, @@ -121,7 +126,7 @@ static void r300_vertex_psc(struct r300_context* r300) * and not on attrib information. */ DBG(r300, DBG_DRAW, "r300: vs expects %d attribs, routing %d elements" " in psc\n", - r300->vs->info.num_inputs, + vs->info.num_inputs, r300->vertex_element_count); for (i = 0; i < r300->vertex_element_count; i++) { @@ -148,18 +153,24 @@ static void r300_vertex_psc(struct r300_context* r300) } vformat->vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << (i & 1 ? 16 : 0)); + + vformat->count = (i >> 1) + 1; + r300->vertex_stream_state.size = (1 + vformat->count) * 2; } /* Update the PSC tables for SW TCL, using Draw. */ static void r300_swtcl_vertex_psc(struct r300_context* r300) { - struct r300_vertex_info *vformat = - (struct r300_vertex_info*)r300->vertex_format_state.state; - struct vertex_info* vinfo = &vformat->vinfo; + struct r300_vertex_shader* vs = r300->vs_state.state; + struct r300_vertex_stream_state *vformat = + (struct r300_vertex_stream_state*)r300->vertex_stream_state.state; + struct vertex_info* vinfo = &r300->vertex_info; uint16_t type, swizzle; enum pipe_format format; unsigned i, attrib_count; - int* vs_output_tab = r300->vs->stream_loc_notcl; + int* vs_output_tab = vs->stream_loc_notcl; + + memset(vformat, 0, sizeof(struct r300_vertex_stream_state)); /* For each Draw attribute, route it to the fragment shader according * to the vs_output_tab. */ @@ -202,6 +213,9 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300) } vformat->vap_prog_stream_cntl[i >> 1] |= (R300_LAST_VEC << (i & 1 ? 16 : 0)); + + vformat->count = (i >> 1) + 1; + r300->vertex_stream_state.size = (1 + vformat->count) * 2; } static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr, @@ -410,31 +424,29 @@ static void r300_update_rs_block(struct r300_context* r300, /* Now, after all that, see if we actually need to update the state. */ if (memcmp(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block))) { memcpy(r300->rs_block_state.state, &rs, sizeof(struct r300_rs_block)); - r300->rs_block_state.size = 5 + count; - r300->rs_block_state.dirty = TRUE; + r300->rs_block_state.size = 5 + count*2; } } /* Update the shader-dependant states. */ static void r300_update_derived_shader_state(struct r300_context* r300) { + struct r300_vertex_shader* vs = r300->vs_state.state; struct r300_screen* r300screen = r300_screen(r300->context.screen); - struct r300_vertex_info *vformat = - (struct r300_vertex_info*)r300->vertex_format_state.state; - struct vertex_info* vinfo = &vformat->vinfo; + struct r300_vap_output_state *vap_out = + (struct r300_vap_output_state*)r300->vap_output_state.state; - /* Mmm, delicious hax */ - memset(r300->vertex_format_state.state, 0, sizeof(struct r300_vertex_info)); - memcpy(vinfo->hwfmt, r300->vs->hwfmt, sizeof(uint)*4); + /* XXX Mmm, delicious hax */ + memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); + memcpy(vap_out, vs->hwfmt, sizeof(uint)*4); - r300_update_rs_block(r300, &r300->vs->outputs, &r300->fs->inputs); + r300_update_rs_block(r300, &vs->outputs, &r300->fs->inputs); if (r300screen->caps->has_tcl) { r300_vertex_psc(r300); } else { r300_draw_emit_all_attribs(r300); - draw_compute_vertex_size( - (struct vertex_info*)r300->vertex_format_state.state); + draw_compute_vertex_size(&r300->vertex_info); r300_swtcl_vertex_psc(r300); } } @@ -510,14 +522,74 @@ static void r300_update_ztop(struct r300_context* r300) r300->ztop_state.dirty = TRUE; } +static void r300_merge_textures_and_samplers(struct r300_context* r300) +{ + struct r300_textures_state *state = + (struct r300_textures_state*)r300->textures_state.state; + struct r300_texture_sampler_state *texstate; + struct r300_sampler_state *sampler; + struct r300_texture *tex; + unsigned min_level, max_level, i, size; + unsigned count = MIN2(state->texture_count, state->sampler_count); + + state->tx_enable = 0; + size = 2; + + for (i = 0; i < count; i++) { + if (state->textures[i] && state->sampler_states[i]) { + state->tx_enable |= 1 << i; + + tex = state->textures[i]; + sampler = state->sampler_states[i]; + + texstate = &state->regs[i]; + memcpy(texstate->format, &tex->state, sizeof(uint32_t)*3); + texstate->filter[0] = sampler->filter0; + texstate->filter[1] = sampler->filter1; + texstate->border_color = sampler->border_color; + texstate->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) | + R300_TXO_MICRO_TILE(tex->microtile); + + /* to emulate 1D textures through 2D ones correctly */ + if (tex->tex.target == PIPE_TEXTURE_1D) { + texstate->filter[0] &= ~R300_TX_WRAP_T_MASK; + texstate->filter[0] |= R300_TX_WRAP_T(R300_TX_CLAMP_TO_EDGE); + } + + if (tex->is_npot) { + /* NPOT textures don't support mip filter, unfortunately. + * This prevents incorrect rendering. */ + texstate->filter[0] &= ~R300_TX_MIN_FILTER_MIP_MASK; + } else { + /* determine min/max levels */ + /* the MAX_MIP level is the largest (finest) one */ + max_level = MIN2(sampler->max_lod, tex->tex.last_level); + min_level = MIN2(sampler->min_lod, max_level); + texstate->format[0] |= R300_TX_NUM_LEVELS(max_level); + texstate->filter[0] |= R300_TX_MAX_MIP_LEVEL(min_level); + } + + texstate->filter[0] |= i << 28; + + size += 16; + state->count = i+1; + } + } + + r300->textures_state.size = size; +} + void r300_update_derived_state(struct r300_context* r300) { - /* XXX */ - if (r300->dirty_state & - (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER) || - r300->vertex_format_state.dirty || r300->rs_state.dirty) { + if (r300->rs_block_state.dirty || + r300->vertex_stream_state.dirty || /* XXX put updating this state out of this file */ + r300->rs_state.dirty) { /* XXX and remove this one (tcl_bypass dependency) */ r300_update_derived_shader_state(r300); } + if (r300->textures_state.dirty) { + r300_merge_textures_and_samplers(r300); + } + r300_update_ztop(r300); } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index 0e1cb328d1..2f3a56e1fb 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -384,8 +384,7 @@ r300_translate_vertex_data_type(enum pipe_format format) { desc = util_format_description(format); - if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH && - desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) { + if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) { debug_printf("r300: Bad format %s in %s:%d\n", util_format_name(format), __FUNCTION__, __LINE__); assert(0); @@ -458,8 +457,7 @@ r300_translate_vertex_data_swizzle(enum pipe_format format) { assert(format); - if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH && - desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) { + if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) { debug_printf("r300: Bad format %s in %s:%d\n", util_format_name(format), __FUNCTION__, __LINE__); return 0; diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index 97927acf1b..4a2c68269b 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -38,7 +38,8 @@ struct pipe_viewport_state r300_viewport_identity = { * * Note that eventually this should be empty, but it's useful for development * and general unduplication of code. */ -void r300_emit_invariant_state(struct r300_context* r300, void* state) +void r300_emit_invariant_state(struct r300_context* r300, + unsigned size, void* state) { struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); diff --git a/src/gallium/drivers/r300/r300_state_invariant.h b/src/gallium/drivers/r300/r300_state_invariant.h index 5d1a963654..83d031c7fe 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.h +++ b/src/gallium/drivers/r300/r300_state_invariant.h @@ -25,6 +25,7 @@ struct r300_context; -void r300_emit_invariant_state(struct r300_context* r300, void* state); +void r300_emit_invariant_state(struct r300_context* r300, + unsigned size, void* state); #endif /* R300_STATE_INVARIANT_H */ diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index ed2be06254..2246c75056 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -70,6 +70,12 @@ static uint32_t r300_translate_texformat(enum pipe_format format) R300_TX_FORMAT_B_SHIFT, R300_TX_FORMAT_A_SHIFT }; + const uint32_t swizzle[4] = { + R300_TX_FORMAT_X, + R300_TX_FORMAT_Y, + R300_TX_FORMAT_Z, + R300_TX_FORMAT_W + }; const uint32_t sign_bit[4] = { R300_TX_FORMAT_SIGNED_X, R300_TX_FORMAT_SIGNED_Y, @@ -119,16 +125,16 @@ static uint32_t r300_translate_texformat(enum pipe_format format) switch (desc->swizzle[i]) { case UTIL_FORMAT_SWIZZLE_X: case UTIL_FORMAT_SWIZZLE_NONE: - result |= R300_TX_FORMAT_X << swizzle_shift[i]; + result |= swizzle[0] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_Y: - result |= R300_TX_FORMAT_Y << swizzle_shift[i]; + result |= swizzle[1] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_Z: - result |= R300_TX_FORMAT_Z << swizzle_shift[i]; + result |= swizzle[2] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_W: - result |= R300_TX_FORMAT_W << swizzle_shift[i]; + result |= swizzle[3] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_0: result |= R300_TX_FORMAT_ZERO << swizzle_shift[i]; @@ -142,7 +148,7 @@ static uint32_t r300_translate_texformat(enum pipe_format format) } /* Compressed formats. */ - if (desc->layout == UTIL_FORMAT_LAYOUT_DXT) { + if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) { switch (format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: @@ -499,7 +505,7 @@ boolean r300_is_sampler_format_supported(enum pipe_format format) static void r300_setup_texture_state(struct r300_screen* screen, struct r300_texture* tex) { - struct r300_texture_state* state = &tex->state; + struct r300_texture_format_state* state = &tex->state; struct pipe_texture *pt = &tex->tex; unsigned i; boolean is_r500 = screen->caps->is_r500; diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index a6786c321c..60a04bbfed 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -368,8 +368,8 @@ void r300_translate_vertex_shader(struct r300_context* r300, boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) { - struct r300_vertex_shader* vs = r300->vs; - int tex_output = r300->vs->wpos_tex_output; + struct r300_vertex_shader* vs = r300->vs_state.state; + int tex_output = vs->wpos_tex_output; uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output; uint32_t* hwfmt = vs->hwfmt; diff --git a/src/gallium/drivers/softpipe/sp_video_context.c b/src/gallium/drivers/softpipe/sp_video_context.c index 8e4867a904..242aaac466 100644 --- a/src/gallium/drivers/softpipe/sp_video_context.c +++ b/src/gallium/drivers/softpipe/sp_video_context.c @@ -25,10 +25,12 @@ * **************************************************************************/ +#include "util/u_inlines.h" +#include "util/u_memory.h" + #include "sp_video_context.h" -#include <util/u_inlines.h> -#include <util/u_memory.h> -#include "softpipe/sp_texture.h" +#include "sp_texture.h" + static void sp_mpeg12_destroy(struct pipe_video_context *vpipe) diff --git a/src/gallium/drivers/softpipe/sp_winsys.c b/src/gallium/drivers/softpipe/sp_winsys.c index f6598927d3..0a6245ed2c 100644 --- a/src/gallium/drivers/softpipe/sp_winsys.c +++ b/src/gallium/drivers/softpipe/sp_winsys.c @@ -37,13 +37,13 @@ #include "util/u_simple_screen.h"/* port to just p_screen */ -#include "pipe/p_format.h" -#include "pipe/p_context.h" #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_inlines.h" -#include "softpipe/sp_winsys.h" +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "sp_winsys.h" struct st_softpipe_buffer diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c index a0da7d7e5d..04307d17fe 100644 --- a/src/gallium/drivers/svga/svga_cmd.c +++ b/src/gallium/drivers/svga/svga_cmd.c @@ -478,7 +478,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc, struct svga_winsys_surface *host, SVGA3dTransferType transfer, // IN uint32 size, // IN - uint32 offset, // IN + uint32 guest_offset, // IN + uint32 host_offset, // IN SVGA3dSurfaceDMAFlags flags) // IN { SVGA3dCmdSurfaceDMA *cmd; @@ -517,19 +518,19 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc, cmd->transfer = transfer; box = (SVGA3dCopyBox *)&cmd[1]; - box->x = offset; + box->x = host_offset; box->y = 0; box->z = 0; box->w = size; box->h = 1; box->d = 1; - box->srcx = offset; + box->srcx = guest_offset; box->srcy = 0; box->srcz = 0; pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + sizeof *box); pSuffix->suffixSize = sizeof *pSuffix; - pSuffix->maximumOffset = offset + size; + pSuffix->maximumOffset = guest_offset + size; pSuffix->flags = flags; swc->commit(swc); diff --git a/src/gallium/drivers/svga/svga_cmd.h b/src/gallium/drivers/svga/svga_cmd.h index 8041054769..da9fc4355f 100644 --- a/src/gallium/drivers/svga/svga_cmd.h +++ b/src/gallium/drivers/svga/svga_cmd.h @@ -111,7 +111,8 @@ SVGA3D_BufferDMA(struct svga_winsys_context *swc, struct svga_winsys_surface *host, SVGA3dTransferType transfer, uint32 size, - uint32 offset, + uint32 guest_offset, + uint32 host_offset, SVGA3dSurfaceDMAFlags flags); /* diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c index b60117f090..594eec7166 100644 --- a/src/gallium/drivers/svga/svga_pipe_blend.c +++ b/src/gallium/drivers/svga/svga_pipe_blend.c @@ -92,6 +92,7 @@ svga_create_blend_state(struct pipe_context *pipe, if (templ->logicop_enable) { switch (templ->logicop_func) { case PIPE_LOGICOP_XOR: + case PIPE_LOGICOP_INVERT: blend->need_white_fragments = TRUE; blend->rt[i].blend_enable = TRUE; blend->rt[i].srcblend = SVGA3D_BLENDOP_ONE; @@ -125,12 +126,6 @@ svga_create_blend_state(struct pipe_context *pipe, blend->rt[i].dstblend = SVGA3D_BLENDOP_ONE; blend->rt[i].blendeq = SVGA3D_BLENDEQ_MAXIMUM; break; - case PIPE_LOGICOP_INVERT: - blend->rt[i].blend_enable = TRUE; - blend->rt[i].srcblend = SVGA3D_BLENDOP_INVSRCCOLOR; - blend->rt[i].dstblend = SVGA3D_BLENDOP_ZERO; - blend->rt[i].blendeq = SVGA3D_BLENDEQ_ADD; - break; case PIPE_LOGICOP_AND: /* Approximate with minimum - works for the 0 & anything case: */ blend->rt[i].blend_enable = TRUE; diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c index ffc0f99565..836b8441da 100644 --- a/src/gallium/drivers/svga/svga_pipe_vertex.c +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -49,7 +49,7 @@ static void svga_set_vertex_buffers(struct pipe_context *pipe, /* Adjust refcounts */ for (i = 0; i < count; i++) { pipe_buffer_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); - if (svga_buffer(buffers[i].buffer)->user) + if (svga_buffer_is_user_buffer(buffers[i].buffer)) any_user_buffer = TRUE; } diff --git a/src/gallium/drivers/svga/svga_screen_buffer.c b/src/gallium/drivers/svga/svga_screen_buffer.c index c9e9bef540..1ff6a3a5b3 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.c +++ b/src/gallium/drivers/svga/svga_screen_buffer.c @@ -83,7 +83,7 @@ svga_buffer_create_host_surface(struct svga_screen *ss, * as svga_screen_surface_create might have passed a recycled host * buffer. */ - sbuf->hw.flags.discard = TRUE; + sbuf->dma.flags.discard = TRUE; SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->base.size); } @@ -109,10 +109,10 @@ svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) struct svga_winsys_screen *sws = ss->sws; assert(!sbuf->map.count); - assert(sbuf->hw.buf); - if(sbuf->hw.buf) { - sws->buffer_destroy(sws, sbuf->hw.buf); - sbuf->hw.buf = NULL; + assert(sbuf->hwbuf); + if(sbuf->hwbuf) { + sws->buffer_destroy(sws, sbuf->hwbuf); + sbuf->hwbuf = NULL; } } @@ -151,16 +151,18 @@ static INLINE enum pipe_error svga_buffer_create_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) { - if(!sbuf->hw.buf) { + assert(!sbuf->user); + + if(!sbuf->hwbuf) { unsigned alignment = sbuf->base.alignment; unsigned usage = 0; unsigned size = sbuf->base.size; - sbuf->hw.buf = svga_winsys_buffer_create(ss, alignment, usage, size); - if(!sbuf->hw.buf) + sbuf->hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size); + if(!sbuf->hwbuf) return PIPE_ERROR_OUT_OF_MEMORY; - assert(!sbuf->needs_flush); + assert(!sbuf->dma.pending); } return PIPE_OK; @@ -175,12 +177,11 @@ svga_buffer_upload_command(struct svga_context *svga, struct svga_buffer *sbuf) { struct svga_winsys_context *swc = svga->swc; - struct svga_winsys_buffer *guest = sbuf->hw.buf; + struct svga_winsys_buffer *guest = sbuf->hwbuf; struct svga_winsys_surface *host = sbuf->handle; SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM; - SVGA3dSurfaceDMAFlags flags = sbuf->hw.flags; SVGA3dCmdSurfaceDMA *cmd; - uint32 numBoxes = sbuf->hw.num_ranges; + uint32 numBoxes = sbuf->map.num_ranges; SVGA3dCopyBox *boxes; SVGA3dCmdSurfaceDMASuffix *pSuffix; unsigned region_flags; @@ -218,8 +219,8 @@ svga_buffer_upload_command(struct svga_context *svga, cmd->transfer = transfer; - sbuf->hw.boxes = (SVGA3dCopyBox *)&cmd[1]; - sbuf->hw.svga = svga; + sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1]; + sbuf->dma.svga = svga; /* Increment reference count */ dummy = NULL; @@ -228,9 +229,11 @@ svga_buffer_upload_command(struct svga_context *svga, pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes); pSuffix->suffixSize = sizeof *pSuffix; pSuffix->maximumOffset = sbuf->base.size; - pSuffix->flags = flags; + pSuffix->flags = sbuf->dma.flags; + + SVGA_FIFOCommitAll(swc); - swc->commit(swc); + sbuf->dma.flags.discard = FALSE; return PIPE_OK; } @@ -248,10 +251,10 @@ svga_buffer_upload_flush(struct svga_context *svga, unsigned i; assert(sbuf->handle); - assert(sbuf->hw.buf); - assert(sbuf->hw.num_ranges); - assert(sbuf->hw.svga == svga); - assert(sbuf->hw.boxes); + assert(sbuf->hwbuf); + assert(sbuf->map.num_ranges); + assert(sbuf->dma.svga == svga); + assert(sbuf->dma.boxes); /* * Patch the DMA command with the final copy box. @@ -259,36 +262,33 @@ svga_buffer_upload_flush(struct svga_context *svga, SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); - boxes = sbuf->hw.boxes; - for(i = 0; i < sbuf->hw.num_ranges; ++i) { + boxes = sbuf->dma.boxes; + for(i = 0; i < sbuf->map.num_ranges; ++i) { SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", - sbuf->hw.ranges[i].start, sbuf->hw.ranges[i].end); + sbuf->map.ranges[i].start, sbuf->map.ranges[i].end); - boxes[i].x = sbuf->hw.ranges[i].start; + boxes[i].x = sbuf->map.ranges[i].start; boxes[i].y = 0; boxes[i].z = 0; - boxes[i].w = sbuf->hw.ranges[i].end - sbuf->hw.ranges[i].start; + boxes[i].w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start; boxes[i].h = 1; boxes[i].d = 1; - boxes[i].srcx = sbuf->hw.ranges[i].start; + boxes[i].srcx = sbuf->map.ranges[i].start; boxes[i].srcy = 0; boxes[i].srcz = 0; } - sbuf->hw.num_ranges = 0; - memset(&sbuf->hw.flags, 0, sizeof sbuf->hw.flags); + sbuf->map.num_ranges = 0; assert(sbuf->head.prev && sbuf->head.next); LIST_DEL(&sbuf->head); #ifdef DEBUG sbuf->head.next = sbuf->head.prev = NULL; #endif - sbuf->needs_flush = FALSE; - - sbuf->hw.svga = NULL; - sbuf->hw.boxes = NULL; + sbuf->dma.pending = FALSE; - sbuf->host_written = TRUE; + sbuf->dma.svga = NULL; + sbuf->dma.boxes = NULL; /* Decrement reference count */ pipe_reference(&(sbuf->base.reference), NULL); @@ -297,7 +297,7 @@ svga_buffer_upload_flush(struct svga_context *svga, /** - * Queue a DMA upload of a range of this buffer to the host. + * Note a dirty range. * * This function only notes the range down. It doesn't actually emit a DMA * upload command. That only happens when a context tries to refer to this @@ -306,15 +306,24 @@ svga_buffer_upload_flush(struct svga_context *svga, * We try to lump as many contiguous DMA transfers together as possible. */ static void -svga_buffer_upload_queue(struct svga_buffer *sbuf, - unsigned start, - unsigned end) +svga_buffer_add_range(struct svga_buffer *sbuf, + unsigned start, + unsigned end) { unsigned i; + unsigned nearest_range; + unsigned nearest_dist; - assert(sbuf->hw.buf); assert(end > start); + if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) { + nearest_range = sbuf->map.num_ranges; + nearest_dist = ~0; + } else { + nearest_range = SVGA_BUFFER_MAX_RANGES - 1; + nearest_dist = 0; + } + /* * Try to grow one of the ranges. * @@ -325,12 +334,34 @@ svga_buffer_upload_queue(struct svga_buffer *sbuf, * buffer should be flushed. */ - for(i = 0; i < sbuf->hw.num_ranges; ++i) { - if(start <= sbuf->hw.ranges[i].end && sbuf->hw.ranges[i].start <= end) { - sbuf->hw.ranges[i].start = MIN2(sbuf->hw.ranges[i].start, start); - sbuf->hw.ranges[i].end = MAX2(sbuf->hw.ranges[i].end, end); + for(i = 0; i < sbuf->map.num_ranges; ++i) { + int left_dist; + int right_dist; + int dist; + + left_dist = start - sbuf->map.ranges[i].end; + right_dist = sbuf->map.ranges[i].start - end; + dist = MAX2(left_dist, right_dist); + + if (dist <= 0) { + /* + * Ranges are contiguous or overlapping -- extend this one and return. + */ + + sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start); + sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end); return; } + else { + /* + * Discontiguous ranges -- keep track of the nearest range. + */ + + if (dist < nearest_dist) { + nearest_range = i; + nearest_dist = dist; + } + } } /* @@ -338,20 +369,34 @@ svga_buffer_upload_queue(struct svga_buffer *sbuf, * pending DMA upload and start clean. */ - if(sbuf->needs_flush) - svga_buffer_upload_flush(sbuf->hw.svga, sbuf); + if(sbuf->dma.pending) + svga_buffer_upload_flush(sbuf->dma.svga, sbuf); - assert(!sbuf->needs_flush); - assert(!sbuf->hw.svga); - assert(!sbuf->hw.boxes); + assert(!sbuf->dma.pending); + assert(!sbuf->dma.svga); + assert(!sbuf->dma.boxes); - /* - * Add a new range. - */ + if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) { + /* + * Add a new range. + */ + + sbuf->map.ranges[sbuf->map.num_ranges].start = start; + sbuf->map.ranges[sbuf->map.num_ranges].end = end; + ++sbuf->map.num_ranges; + } else { + /* + * Everything else failed, so just extend the nearest range. + * + * It is OK to do this because we always keep a local copy of the + * host buffer data, for SW TNL, and the host never modifies the buffer. + */ - sbuf->hw.ranges[sbuf->hw.num_ranges].start = start; - sbuf->hw.ranges[sbuf->hw.num_ranges].end = end; - ++sbuf->hw.num_ranges; + assert(nearest_range < SVGA_BUFFER_MAX_RANGES); + assert(nearest_range < sbuf->map.num_ranges); + sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start); + sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end); + } } @@ -366,55 +411,30 @@ svga_buffer_map_range( struct pipe_screen *screen, struct svga_buffer *sbuf = svga_buffer( buf ); void *map; - if(sbuf->swbuf) { + if (!sbuf->swbuf && !sbuf->hwbuf) { + if (svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) { + /* + * We can't create a hardware buffer big enough, so create a malloc + * buffer instead. + */ + + debug_printf("%s: failed to allocate %u KB of DMA, splitting DMA transfers\n", + __FUNCTION__, + (sbuf->base.size + 1023)/1024); + + sbuf->swbuf = align_malloc(sbuf->base.size, sbuf->base.alignment); + } + } + + if (sbuf->swbuf) { /* User/malloc buffer */ map = sbuf->swbuf; } + else if (sbuf->hwbuf) { + map = sws->buffer_map(sws, sbuf->hwbuf, usage); + } else { - if(!sbuf->hw.buf) { - if(svga_buffer_create_hw_storage(ss, sbuf) != PIPE_OK) - return NULL; - - /* Populate the hardware storage if the host surface pre-existed */ - if(sbuf->host_written) { - SVGA3dSurfaceDMAFlags flags; - enum pipe_error ret; - struct pipe_fence_handle *fence = NULL; - - assert(sbuf->handle); - - SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "dma from sid %p (buffer), bytes %u - %u\n", - sbuf->handle, 0, sbuf->base.size); - - memset(&flags, 0, sizeof flags); - - ret = SVGA3D_BufferDMA(ss->swc, - sbuf->hw.buf, - sbuf->handle, - SVGA3D_READ_HOST_VRAM, - sbuf->base.size, - 0, - flags); - if(ret != PIPE_OK) { - ss->swc->flush(ss->swc, NULL); - - ret = SVGA3D_BufferDMA(ss->swc, - sbuf->hw.buf, - sbuf->handle, - SVGA3D_READ_HOST_VRAM, - sbuf->base.size, - 0, - flags); - assert(ret == PIPE_OK); - } - - ss->swc->flush(ss->swc, &fence); - sws->fence_finish(sws, fence, 0); - sws->fence_reference(sws, &fence, NULL); - } - } - - map = sws->buffer_map(sws, sbuf->hw.buf, usage); + map = NULL; } if(map) { @@ -447,8 +467,7 @@ svga_buffer_flush_mapped_range( struct pipe_screen *screen, assert(sbuf->map.writing); if(sbuf->map.writing) { assert(sbuf->map.flush_explicit); - if(sbuf->hw.buf) - svga_buffer_upload_queue(sbuf, offset, offset + length); + svga_buffer_add_range(sbuf, offset, offset + length); } pipe_mutex_unlock(ss->swc_mutex); } @@ -467,16 +486,15 @@ svga_buffer_unmap( struct pipe_screen *screen, if(sbuf->map.count) --sbuf->map.count; - if(sbuf->hw.buf) - sws->buffer_unmap(sws, sbuf->hw.buf); + if(sbuf->hwbuf) + sws->buffer_unmap(sws, sbuf->hwbuf); if(sbuf->map.writing) { if(!sbuf->map.flush_explicit) { /* No mapped range was flushed -- flush the whole buffer */ SVGA_DBG(DEBUG_DMA, "flushing the whole buffer\n"); - if(sbuf->hw.buf) - svga_buffer_upload_queue(sbuf, 0, sbuf->base.size); + svga_buffer_add_range(sbuf, 0, sbuf->base.size); } sbuf->map.writing = FALSE; @@ -494,12 +512,15 @@ svga_buffer_destroy( struct pipe_buffer *buf ) assert(!p_atomic_read(&buf->reference.count)); - assert(!sbuf->needs_flush); + assert(!sbuf->dma.pending); if(sbuf->handle) svga_buffer_destroy_host_surface(ss, sbuf); - if(sbuf->hw.buf) + if(sbuf->uploaded.buffer) + pipe_buffer_reference(&sbuf->uploaded.buffer, NULL); + + if(sbuf->hwbuf) svga_buffer_destroy_hw_storage(ss, sbuf); if(sbuf->swbuf && !sbuf->user) @@ -596,13 +617,14 @@ svga_screen_init_buffer_functions(struct pipe_screen *screen) } -/** - * Copy the contents of the user buffer / malloc buffer to a hardware buffer. +/** + * Copy the contents of the malloc buffer to a hardware buffer. */ static INLINE enum pipe_error svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) { - if(!sbuf->hw.buf) { + assert(!sbuf->user); + if(!sbuf->hwbuf) { enum pipe_error ret; void *map; @@ -611,20 +633,20 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) return PIPE_ERROR; ret = svga_buffer_create_hw_storage(ss, sbuf); - assert(ret == PIPE_OK); if(ret != PIPE_OK) return ret; pipe_mutex_lock(ss->swc_mutex); - map = ss->sws->buffer_map(ss->sws, sbuf->hw.buf, PIPE_BUFFER_USAGE_CPU_WRITE); + map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_BUFFER_USAGE_CPU_WRITE); assert(map); if(!map) { pipe_mutex_unlock(ss->swc_mutex); - return PIPE_ERROR_OUT_OF_MEMORY; + svga_buffer_destroy_hw_storage(ss, sbuf); + return PIPE_ERROR; } memcpy(map, sbuf->swbuf, sbuf->base.size); - ss->sws->buffer_unmap(ss->sws, sbuf->hw.buf); + ss->sws->buffer_unmap(ss->sws, sbuf->hwbuf); /* This user/malloc buffer is now indistinguishable from a gpu buffer */ assert(!sbuf->map.count); @@ -636,10 +658,89 @@ svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) sbuf->swbuf = NULL; } - svga_buffer_upload_queue(sbuf, 0, sbuf->base.size); + pipe_mutex_unlock(ss->swc_mutex); } - pipe_mutex_unlock(ss->swc_mutex); + return PIPE_OK; +} + + +/** + * Upload the buffer to the host in a piecewise fashion. + * + * Used when the buffer is too big to fit in the GMR aperture. + */ +static INLINE enum pipe_error +svga_buffer_upload_piecewise(struct svga_screen *ss, + struct svga_context *svga, + struct svga_buffer *sbuf) +{ + struct svga_winsys_screen *sws = ss->sws; + const unsigned alignment = sizeof(void *); + const unsigned usage = 0; + unsigned i; + + assert(sbuf->map.num_ranges); + assert(!sbuf->dma.pending); + + SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); + + for (i = 0; i < sbuf->map.num_ranges; ++i) { + struct svga_buffer_range *range = &sbuf->map.ranges[i]; + unsigned offset = range->start; + unsigned size = range->end - range->start; + + while (offset < range->end) { + struct svga_winsys_buffer *hwbuf; + uint8_t *map; + enum pipe_error ret; + + if (offset + size > range->end) + size = range->end - offset; + + hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size); + while (!hwbuf) { + size /= 2; + if (!size) + return PIPE_ERROR_OUT_OF_MEMORY; + hwbuf = svga_winsys_buffer_create(ss, alignment, usage, size); + } + + SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", + offset, offset + size); + + map = sws->buffer_map(sws, hwbuf, + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_DISCARD); + assert(map); + if (map) { + memcpy(map, sbuf->swbuf, size); + sws->buffer_unmap(sws, hwbuf); + } + + ret = SVGA3D_BufferDMA(svga->swc, + hwbuf, sbuf->handle, + SVGA3D_WRITE_HOST_VRAM, + size, 0, offset, sbuf->dma.flags); + if(ret != PIPE_OK) { + svga_context_flush(svga, NULL); + ret = SVGA3D_BufferDMA(svga->swc, + hwbuf, sbuf->handle, + SVGA3D_WRITE_HOST_VRAM, + size, 0, offset, sbuf->dma.flags); + assert(ret == PIPE_OK); + } + + sbuf->dma.flags.discard = FALSE; + + sws->buffer_destroy(sws, hwbuf); + + offset += size; + } + } + + sbuf->map.num_ranges = 0; + return PIPE_OK; } @@ -659,34 +760,74 @@ svga_buffer_handle(struct svga_context *svga, sbuf = svga_buffer(buf); assert(!sbuf->map.count); + assert(!sbuf->user); if(!sbuf->handle) { ret = svga_buffer_create_host_surface(ss, sbuf); if(ret != PIPE_OK) return NULL; - - ret = svga_buffer_update_hw(ss, sbuf); - if(ret != PIPE_OK) - return NULL; } - if(!sbuf->needs_flush && sbuf->hw.num_ranges) { - /* Queue the buffer for flushing */ - ret = svga_buffer_upload_command(svga, sbuf); - if(ret != PIPE_OK) - /* XXX: Should probably have a richer return value */ - return NULL; - - assert(sbuf->hw.svga == svga); + assert(sbuf->handle); + + if (sbuf->map.num_ranges) { + if (!sbuf->dma.pending) { + /* + * No pending DMA upload yet, so insert a DMA upload command now. + */ + + /* + * Migrate the data from swbuf -> hwbuf if necessary. + */ + ret = svga_buffer_update_hw(ss, sbuf); + if (ret == PIPE_OK) { + /* + * Queue a dma command. + */ + + ret = svga_buffer_upload_command(svga, sbuf); + if (ret == PIPE_ERROR_OUT_OF_MEMORY) { + svga_context_flush(svga, NULL); + ret = svga_buffer_upload_command(svga, sbuf); + assert(ret == PIPE_OK); + } + if (ret == PIPE_OK) { + sbuf->dma.pending = TRUE; + assert(!sbuf->head.prev && !sbuf->head.next); + LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers); + } + } + else if (ret == PIPE_ERROR_OUT_OF_MEMORY) { + /* + * The buffer is too big to fit in the GMR aperture, so break it in + * smaller pieces. + */ + ret = svga_buffer_upload_piecewise(ss, svga, sbuf); + } - sbuf->needs_flush = TRUE; - assert(!sbuf->head.prev && !sbuf->head.next); - LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers); + if (ret != PIPE_OK) { + /* + * Something unexpected happened above. There is very little that + * we can do other than proceeding while ignoring the dirty ranges. + */ + assert(0); + sbuf->map.num_ranges = 0; + } + } + else { + /* + * There a pending dma already. Make sure it is from this context. + */ + assert(sbuf->dma.svga == svga); + } } + assert(!sbuf->map.num_ranges || sbuf->dma.pending); + return sbuf->handle; } + struct pipe_buffer * svga_screen_buffer_wrap_surface(struct pipe_screen *screen, enum SVGA3dSurfaceFormat format, @@ -739,7 +880,7 @@ svga_context_flush_buffers(struct svga_context *svga) sbuf = LIST_ENTRY(struct svga_buffer, curr, head); assert(p_atomic_read(&sbuf->base.reference.count) != 0); - assert(sbuf->needs_flush); + assert(sbuf->dma.pending); svga_buffer_upload_flush(svga, sbuf); diff --git a/src/gallium/drivers/svga/svga_screen_buffer.h b/src/gallium/drivers/svga/svga_screen_buffer.h index 448ac107c7..8c862fa62d 100644 --- a/src/gallium/drivers/svga/svga_screen_buffer.h +++ b/src/gallium/drivers/svga/svga_screen_buffer.h @@ -57,35 +57,6 @@ struct svga_buffer_range /** - * Describe a - * - * This holds the information to emit a SVGA3dCmdSurfaceDMA. - */ -struct svga_buffer_upload -{ - /** - * Guest memory region. - */ - struct svga_winsys_buffer *buf; - - struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES]; - unsigned num_ranges; - - SVGA3dSurfaceDMAFlags flags; - - /** - * Pointer to the DMA copy box *inside* the command buffer. - */ - SVGA3dCopyBox *boxes; - - /** - * Context that has the pending DMA to this buffer. - */ - struct svga_context *svga; -}; - - -/** * SVGA pipe buffer. */ struct svga_buffer @@ -111,14 +82,6 @@ struct svga_buffer boolean user; /** - * DMA'ble memory. - * - * A piece of GMR memory. It is created when mapping the buffer, and will be - * used to upload/download vertex data from the host. - */ - struct svga_buffer_upload hw; - - /** * Creation key for the host surface handle. * * This structure describes all the host surface characteristics so that it @@ -134,19 +97,94 @@ struct svga_buffer * trying to bind */ struct svga_winsys_surface *handle; - + /** - * Whether the host has been ever written. + * Information about ongoing and past map operations. */ - boolean host_written; - struct { + /** + * Number of concurrent mappings. + * + * XXX: It is impossible to guarantee concurrent maps work in all + * circumstances -- pipe_buffers really need transfer objects too. + */ unsigned count; + + /** + * Whether this buffer is currently mapped for writing. + */ boolean writing; + + /** + * Whether the application will tell us explicity which ranges it touched + * or not. + */ boolean flush_explicit; + + /** + * Dirty ranges. + * + * Ranges that were touched by the application and need to be uploaded to + * the host. + * + * This information will be copied into dma.boxes, when emiting the + * SVGA3dCmdSurfaceDMA command. + */ + struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES]; + unsigned num_ranges; } map; - - boolean needs_flush; + + /** + * Information about uploaded version of user buffers. + */ + struct { + struct pipe_buffer *buffer; + + /** + * We combine multiple user buffers into the same hardware buffer. This + * is the relative offset within that buffer. + */ + unsigned offset; + } uploaded; + + /** + * DMA'ble memory. + * + * A piece of GMR memory, with the same size of the buffer. It is created + * when mapping the buffer, and will be used to upload vertex data to the + * host. + */ + struct svga_winsys_buffer *hwbuf; + + /** + * Information about pending DMA uploads. + * + */ + struct { + /** + * Whether this buffer has an unfinished DMA upload command. + * + * If not set then the rest of the information is null. + */ + boolean pending; + + SVGA3dSurfaceDMAFlags flags; + + /** + * Pointer to the DMA copy box *inside* the command buffer. + */ + SVGA3dCopyBox *boxes; + + /** + * Context that has the pending DMA to this buffer. + */ + struct svga_context *svga; + } dma; + + /** + * Linked list head, used to gather all buffers with pending dma uploads on + * a context. It is only valid if the dma.pending is set above. + */ struct list_head head; }; @@ -176,6 +214,16 @@ svga_buffer_is_user_buffer( struct pipe_buffer *buffer ) void svga_screen_init_buffer_functions(struct pipe_screen *screen); + +/** + * Get the host surface handle for this buffer. + * + * This will ensure the host surface is updated, issuing DMAs as needed. + * + * NOTE: This may insert new commands in the context, so it *must* be called + * before reserving command buffer space. And, in order to insert commands + * it may need to call svga_context_flush(). + */ struct svga_winsys_surface * svga_buffer_handle(struct svga_context *svga, struct pipe_buffer *buf); diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c index d1066ce13b..ded903170b 100644 --- a/src/gallium/drivers/svga/svga_state_vdecl.c +++ b/src/gallium/drivers/svga/svga_state_vdecl.c @@ -54,33 +54,30 @@ upload_user_buffers( struct svga_context *svga ) { if (svga_buffer_is_user_buffer(svga->curr.vb[i].buffer)) { - struct pipe_buffer *upload_buffer = NULL; - unsigned offset = /*svga->curr.vb[i].buffer_offset*/ 0; - unsigned size = svga->curr.vb[i].buffer->size /*- offset*/; - unsigned upload_offset; - - ret = u_upload_buffer( svga->upload_vb, - offset, - size, - svga->curr.vb[i].buffer, - &upload_offset, - &upload_buffer ); - if (ret) - return ret; - - if (0) - debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n", - __FUNCTION__, - i, - svga->curr.vb[i].buffer, - upload_buffer, upload_offset, size); - - /* Make sure we release the old buffer and end up with the - * correct refcount on the uploaded buffer. - */ - pipe_buffer_reference( &svga->curr.vb[i].buffer, NULL ); - svga->curr.vb[i].buffer = upload_buffer; - svga->curr.vb[i].buffer_offset = upload_offset; + struct svga_buffer *buffer = svga_buffer(svga->curr.vb[i].buffer); + + if (!buffer->uploaded.buffer) { + ret = u_upload_buffer( svga->upload_vb, + 0, + buffer->base.size, + &buffer->base, + &buffer->uploaded.offset, + &buffer->uploaded.buffer ); + if (ret) + return ret; + + if (0) + debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sz %d\n", + __FUNCTION__, + i, + buffer, + buffer->uploaded.buffer, + buffer->uploaded.offset, + buffer->base.size); + } + + pipe_buffer_reference( &svga->curr.vb[i].buffer, buffer->uploaded.buffer ); + svga->curr.vb[i].buffer_offset = buffer->uploaded.offset; } } diff --git a/src/gallium/drivers/svga/svga_tgsi_emit.h b/src/gallium/drivers/svga/svga_tgsi_emit.h index e8f75485d5..48eced2ece 100644 --- a/src/gallium/drivers/svga/svga_tgsi_emit.h +++ b/src/gallium/drivers/svga/svga_tgsi_emit.h @@ -138,6 +138,7 @@ static INLINE boolean emit_dst( struct svga_shader_emitter *emit, SVGA3dShaderDestToken dest ) { assert(dest.reserved0); + assert(dest.mask); return svga_shader_emit_dword( emit, dest.value ); } @@ -267,6 +268,7 @@ static INLINE SVGA3dShaderDestToken writemask( SVGA3dShaderDestToken dest, unsigned mask ) { + assert(dest.mask & mask); dest.mask &= mask; return dest; } diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index 87aed39f78..3d4f56a67b 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -112,6 +112,7 @@ translate_dst_register( struct svga_shader_emitter *emit, } dest.mask = reg->Register.WriteMask; + assert(dest.mask); if (insn->Instruction.Saturate) dest.dstMod = SVGA3DDSTMOD_SATURATE; @@ -1410,34 +1411,42 @@ static boolean emit_tex(struct svga_shader_emitter *emit, if (compare) { - SVGA3dShaderDestToken src0_zdivw = get_temp( emit ); - struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y); - struct src_register one = - scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W ); - - /* Divide texcoord R by Q */ - if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ), - src0_zdivw, - scalar(src0, TGSI_SWIZZLE_W) )) - return FALSE; + if (dst.mask & TGSI_WRITEMASK_XYZ) { + SVGA3dShaderDestToken src0_zdivw = get_temp( emit ); + struct src_register tex_src_x = scalar(src(tex_result), TGSI_SWIZZLE_Y); + + /* Divide texcoord R by Q */ + if (!submit_op1( emit, inst_token( SVGA3DOP_RCP ), + writemask(src0_zdivw, TGSI_WRITEMASK_X), + scalar(src0, TGSI_SWIZZLE_W) )) + return FALSE; - if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), - src0_zdivw, - scalar(src0, TGSI_SWIZZLE_Z), - src(src0_zdivw) )) - return FALSE; + if (!submit_op2( emit, inst_token( SVGA3DOP_MUL ), + writemask(src0_zdivw, TGSI_WRITEMASK_X), + scalar(src0, TGSI_SWIZZLE_Z), + scalar(src(src0_zdivw), TGSI_SWIZZLE_X) )) + return FALSE; - if (!emit_select( - emit, - emit->key.fkey.tex[src1.base.num].compare_func, - dst, - src(src0_zdivw), - tex_src_x)) - return FALSE; + if (!emit_select( + emit, + emit->key.fkey.tex[src1.base.num].compare_func, + writemask( dst, TGSI_WRITEMASK_XYZ ), + scalar(src(src0_zdivw), TGSI_SWIZZLE_X), + tex_src_x)) + return FALSE; + } - return submit_op1( emit, inst_token( SVGA3DOP_MOV ), - writemask( dst, TGSI_WRITEMASK_W), - one ); + if (dst.mask & TGSI_WRITEMASK_W) { + struct src_register one = + scalar( get_zero_immediate( emit ), TGSI_SWIZZLE_W ); + + if (!submit_op1( emit, inst_token( SVGA3DOP_MOV ), + writemask( dst, TGSI_WRITEMASK_W ), + one )) + return FALSE; + } + + return TRUE; } else if (!emit->use_sm30 && dst.mask != TGSI_WRITEMASK_XYZW) { @@ -1827,13 +1836,13 @@ static boolean emit_exp(struct svga_shader_emitter *emit, */ if (dst.mask & TGSI_WRITEMASK_X) { if (!submit_op2( emit, inst_token( SVGA3DOP_ADD ), - writemask( dst, dst.mask & TGSI_WRITEMASK_X ), + writemask( dst, TGSI_WRITEMASK_X ), src0, scalar( negate( src( fraction ) ), TGSI_SWIZZLE_Y ) ) ) return FALSE; if (!submit_op1( emit, inst_token( SVGA3DOP_EXP ), - writemask( dst, dst.mask & TGSI_WRITEMASK_X ), + writemask( dst, TGSI_WRITEMASK_X ), scalar( src( dst ), TGSI_SWIZZLE_X ) ) ) return FALSE; @@ -1845,7 +1854,7 @@ static boolean emit_exp(struct svga_shader_emitter *emit, */ if (dst.mask & TGSI_WRITEMASK_Z) { if (!submit_op1( emit, inst_token( SVGA3DOP_EXPP ), - writemask( dst, dst.mask & TGSI_WRITEMASK_Z ), + writemask( dst, TGSI_WRITEMASK_Z ), src0 ) ) return FALSE; } diff --git a/src/gallium/drivers/trace/tr_drm.c b/src/gallium/drivers/trace/tr_drm.c index b8adde77f1..2b4915003e 100644 --- a/src/gallium/drivers/trace/tr_drm.c +++ b/src/gallium/drivers/trace/tr_drm.c @@ -28,11 +28,11 @@ #include "state_tracker/drm_api.h" #include "util/u_memory.h" -#include "trace/tr_drm.h" -#include "trace/tr_screen.h" -#include "trace/tr_context.h" -#include "trace/tr_buffer.h" -#include "trace/tr_texture.h" +#include "tr_drm.h" +#include "tr_screen.h" +#include "tr_context.h" +#include "tr_buffer.h" +#include "tr_texture.h" struct trace_drm_api { diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index 48625bf312..e4a9222809 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -121,7 +121,9 @@ struct pipe_screen { void (*texture_destroy)(struct pipe_texture *pt); - /** Get a surface which is a "view" into a texture */ + /** Get a 2D surface which is a "view" into a texture + * \param usage bitmaks of PIPE_BUFFER_USAGE_* read/write flags + */ struct pipe_surface *(*get_tex_surface)(struct pipe_screen *, struct pipe_texture *texture, unsigned face, unsigned level, diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 8843e087a8..4809b9090d 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -134,12 +134,13 @@ dri_get_buffers(__DRIdrawable * dPriv) if ((dri_screen->dri2.loader && (dri_screen->dri2.loader->base.version > 2) - && (dri_screen->dri2.loader->getBuffersWithFormat != NULL))) + && (dri_screen->dri2.loader->getBuffersWithFormat != NULL))) { buffers = (*dri_screen->dri2.loader->getBuffersWithFormat) (dri_drawable, &dri_drawable->w, &dri_drawable->h, drawable->attachments, drawable->num_attachments, &count, dri_drawable->loaderPrivate); - else + } else { + assert(dri_screen->dri2.loader); buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable, &dri_drawable->w, &dri_drawable->h, @@ -148,6 +149,7 @@ dri_get_buffers(__DRIdrawable * dPriv) num_attachments, &count, dri_drawable-> loaderPrivate); + } if (buffers == NULL) { return; diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index d769d253ac..086e644e21 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -687,131 +687,143 @@ egl_g3d_destroy_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) return EGL_TRUE; } -static EGLBoolean -init_surface_geometry(_EGLSurface *surf) -{ - struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); - - return gsurf->native->validate(gsurf->native, 0x0, - &gsurf->sequence_number, NULL, - &gsurf->base.Width, &gsurf->base.Height); -} +struct egl_g3d_create_surface_arg { + EGLint type; + union { + EGLNativeWindowType win; + EGLNativePixmapType pix; + } u; +}; static _EGLSurface * -egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, - _EGLConfig *conf, EGLNativeWindowType win, - const EGLint *attribs) +egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, + struct egl_g3d_create_surface_arg *arg, + const EGLint *attribs) { struct egl_g3d_display *gdpy = egl_g3d_display(dpy); struct egl_g3d_config *gconf = egl_g3d_config(conf); struct egl_g3d_surface *gsurf; + struct native_surface *nsurf; + const char *err; + + switch (arg->type) { + case EGL_WINDOW_BIT: + err = "eglCreateWindowSurface"; + break; + case EGL_PIXMAP_BIT: + err = "eglCreatePixmapSurface"; + break; + case EGL_PBUFFER_BIT: + err = "eglCreatePBufferSurface"; + break; +#ifdef EGL_MESA_screen_surface + case EGL_SCREEN_BIT_MESA: + err = "eglCreateScreenSurface"; + break; +#endif + default: + err = "eglCreateUnknownSurface"; + break; + } gsurf = CALLOC_STRUCT(egl_g3d_surface); if (!gsurf) { - _eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface"); + _eglError(EGL_BAD_ALLOC, err); return NULL; } - if (!_eglInitSurface(&gsurf->base, dpy, EGL_WINDOW_BIT, conf, attribs)) { + if (!_eglInitSurface(&gsurf->base, dpy, arg->type, conf, attribs)) { free(gsurf); return NULL; } - gsurf->native = - gdpy->native->create_window_surface(gdpy->native, win, gconf->native); - if (!gsurf->native) { + /* create the native surface */ + switch (arg->type) { + case EGL_WINDOW_BIT: + nsurf = gdpy->native->create_window_surface(gdpy->native, + arg->u.win, gconf->native); + break; + case EGL_PIXMAP_BIT: + nsurf = gdpy->native->create_pixmap_surface(gdpy->native, + arg->u.pix, gconf->native); + break; + case EGL_PBUFFER_BIT: + nsurf = gdpy->native->create_pbuffer_surface(gdpy->native, + gconf->native, gsurf->base.Width, gsurf->base.Height); + break; +#ifdef EGL_MESA_screen_surface + case EGL_SCREEN_BIT_MESA: + /* prefer back buffer (move to _eglInitSurface?) */ + gsurf->base.RenderBuffer = EGL_BACK_BUFFER; + nsurf = gdpy->native->modeset->create_scanout_surface(gdpy->native, + gconf->native, gsurf->base.Width, gsurf->base.Height); + break; +#endif + default: + nsurf = NULL; + break; + } + + if (!nsurf) { free(gsurf); return NULL; } - - if (!init_surface_geometry(&gsurf->base)) { - gsurf->native->destroy(gsurf->native); + /* initialize the geometry */ + if (!nsurf->validate(nsurf, 0x0, &gsurf->sequence_number, NULL, + &gsurf->base.Width, &gsurf->base.Height)) { + nsurf->destroy(nsurf); free(gsurf); return NULL; } - gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER || - !gconf->native->mode.doubleBufferMode) ? + gsurf->native = nsurf; + + gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER) ? NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + if (!gconf->native->mode.doubleBufferMode) + gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT; return &gsurf->base; } static _EGLSurface * -egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, - _EGLConfig *conf, EGLNativePixmapType pix, +egl_g3d_create_window_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativeWindowType win, const EGLint *attribs) { - struct egl_g3d_display *gdpy = egl_g3d_display(dpy); - struct egl_g3d_config *gconf = egl_g3d_config(conf); - struct egl_g3d_surface *gsurf; - - gsurf = CALLOC_STRUCT(egl_g3d_surface); - if (!gsurf) { - _eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface"); - return NULL; - } + struct egl_g3d_create_surface_arg arg; - if (!_eglInitSurface(&gsurf->base, dpy, EGL_PIXMAP_BIT, conf, attribs)) { - free(gsurf); - return NULL; - } + memset(&arg, 0, sizeof(arg)); + arg.type = EGL_WINDOW_BIT; + arg.u.win = win; - gsurf->native = - gdpy->native->create_pixmap_surface(gdpy->native, pix, gconf->native); - if (!gsurf->native) { - free(gsurf); - return NULL; - } + return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs); +} - if (!init_surface_geometry(&gsurf->base)) { - gsurf->native->destroy(gsurf->native); - free(gsurf); - return NULL; - } +static _EGLSurface * +egl_g3d_create_pixmap_surface(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, EGLNativePixmapType pix, + const EGLint *attribs) +{ + struct egl_g3d_create_surface_arg arg; - gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT; + memset(&arg, 0, sizeof(arg)); + arg.type = EGL_PIXMAP_BIT; + arg.u.pix = pix; - return &gsurf->base; + return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs); } static _EGLSurface * egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attribs) { - struct egl_g3d_display *gdpy = egl_g3d_display(dpy); - struct egl_g3d_config *gconf = egl_g3d_config(conf); - struct egl_g3d_surface *gsurf; - - gsurf = CALLOC_STRUCT(egl_g3d_surface); - if (!gsurf) { - _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); - return NULL; - } + struct egl_g3d_create_surface_arg arg; - if (!_eglInitSurface(&gsurf->base, dpy, EGL_PBUFFER_BIT, conf, attribs)) { - free(gsurf); - return NULL; - } - - gsurf->native = - gdpy->native->create_pbuffer_surface(gdpy->native, gconf->native, - gsurf->base.Width, gsurf->base.Height); - if (!gsurf->native) { - free(gsurf); - return NULL; - } - - if (!init_surface_geometry(&gsurf->base)) { - gsurf->native->destroy(gsurf->native); - free(gsurf); - return NULL; - } - - gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? - NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; + memset(&arg, 0, sizeof(arg)); + arg.type = EGL_PBUFFER_BIT; - return &gsurf->base; + return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs); } /** @@ -919,25 +931,7 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) if (gctx) gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb); - /* - * We drew on the back buffer, unless there was no back buffer. - * In that case, we drew on the front buffer. Either case, we call - * swap_buffers. - */ - if (!gsurf->native->swap_buffers(gsurf->native)) - return EGL_FALSE; - - if (gctx) { - struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); - - /* force validation if the swap method is not copy */ - if (gconf->native->mode.swapMethod != GLX_SWAP_COPY_OML) { - gctx->force_validate = EGL_TRUE; - egl_g3d_validate_context(dpy, &gctx->base); - } - } - - return EGL_TRUE; + return gsurf->native->swap_buffers(gsurf->native); } /** @@ -1171,34 +1165,12 @@ static _EGLSurface * egl_g3d_create_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, const EGLint *attribs) { - struct egl_g3d_display *gdpy = egl_g3d_display(dpy); - struct egl_g3d_config *gconf = egl_g3d_config(conf); - struct egl_g3d_surface *gsurf; - - gsurf = CALLOC_STRUCT(egl_g3d_surface); - if (!gsurf) { - _eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface"); - return NULL; - } - - if (!_eglInitSurface(&gsurf->base, dpy, - EGL_SCREEN_BIT_MESA, conf, attribs)) { - free(gsurf); - return NULL; - } + struct egl_g3d_create_surface_arg arg; - gsurf->native = - gdpy->native->modeset->create_scanout_surface(gdpy->native, - gconf->native, gsurf->base.Width, gsurf->base.Height); - if (!gsurf->native) { - free(gsurf); - return NULL; - } + memset(&arg, 0, sizeof(arg)); + arg.type = EGL_SCREEN_BIT_MESA; - gsurf->render_att = (!gconf->native->mode.doubleBufferMode) ? - NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; - - return &gsurf->base; + return egl_g3d_create_surface(drv, dpy, conf, &arg, attribs); } static EGLBoolean diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c index dbd1a64992..8df58891a0 100644 --- a/src/gallium/state_trackers/egl/x11/native_dri2.c +++ b/src/gallium/state_trackers/egl/x11/native_dri2.c @@ -26,6 +26,7 @@ #include "util/u_math.h" #include "util/u_format.h" #include "util/u_inlines.h" +#include "util/u_hash_table.h" #include "pipe/p_compiler.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" @@ -50,9 +51,13 @@ struct dri2_display { struct drm_api *api; struct x11_screen *xscr; int xscr_number; + const char *dri_driver; + int dri_major, dri_minor; struct dri2_config *configs; int num_configs; + + struct util_hash_table *surfaces; }; struct dri2_surface { @@ -62,7 +67,8 @@ struct dri2_surface { enum pipe_format color_format; struct dri2_display *dri2dpy; - unsigned int sequence_number; + unsigned int server_stamp; + unsigned int client_stamp; int width, height; struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; uint valid_mask; @@ -96,65 +102,23 @@ dri2_config(const struct native_config *nconf) } /** - * Get the buffers from the server. + * Process the buffers returned by the server. */ static void -dri2_surface_get_buffers(struct native_surface *nsurf, uint buffer_mask) +dri2_surface_process_drawable_buffers(struct native_surface *nsurf, + struct x11_drawable_buffer *xbufs, + int num_xbufs) { struct dri2_surface *dri2surf = dri2_surface(nsurf); struct dri2_display *dri2dpy = dri2surf->dri2dpy; - unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS]; - int num_ins, num_outs, att, i; - struct x11_drawable_buffer *xbufs; struct pipe_texture templ; uint valid_mask; + int i; - /* prepare the attachments */ - num_ins = 0; - for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { - if (native_attachment_mask_test(buffer_mask, att)) { - unsigned int dri2att; - - switch (att) { - case NATIVE_ATTACHMENT_FRONT_LEFT: - dri2att = DRI2BufferFrontLeft; - break; - case NATIVE_ATTACHMENT_BACK_LEFT: - dri2att = DRI2BufferBackLeft; - break; - case NATIVE_ATTACHMENT_FRONT_RIGHT: - dri2att = DRI2BufferFrontRight; - break; - case NATIVE_ATTACHMENT_BACK_RIGHT: - dri2att = DRI2BufferBackRight; - break; - default: - assert(0); - dri2att = 0; - break; - } - - dri2atts[num_ins] = dri2att; - num_ins++; - } - } - - xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable, - &dri2surf->width, &dri2surf->height, - dri2atts, FALSE, num_ins, &num_outs); - - /* we should be able to do better... */ - if (xbufs && dri2surf->last_num_xbufs == num_outs && - memcmp(dri2surf->last_xbufs, xbufs, sizeof(*xbufs) * num_outs) == 0) { - free(xbufs); - return; - } - - /* free the old buffers */ + /* free the old textures */ for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) pipe_texture_reference(&dri2surf->textures[i], NULL); dri2surf->valid_mask = 0x0; - dri2surf->sequence_number++; dri2surf->have_back = FALSE; dri2surf->have_fake = FALSE; @@ -172,7 +136,7 @@ dri2_surface_get_buffers(struct native_surface *nsurf, uint buffer_mask) templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; valid_mask = 0x0; - for (i = 0; i < num_outs; i++) { + for (i = 0; i < num_xbufs; i++) { struct x11_drawable_buffer *xbuf = &xbufs[i]; const char *desc; enum native_attachment natt; @@ -212,12 +176,72 @@ dri2_surface_get_buffers(struct native_surface *nsurf, uint buffer_mask) valid_mask |= 1 << natt; } + dri2surf->valid_mask = valid_mask; +} + +/** + * Get the buffers from the server. + */ +static void +dri2_surface_get_buffers(struct native_surface *nsurf, uint buffer_mask) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + struct dri2_display *dri2dpy = dri2surf->dri2dpy; + unsigned int dri2atts[NUM_NATIVE_ATTACHMENTS]; + int num_ins, num_outs, att; + struct x11_drawable_buffer *xbufs; + + /* prepare the attachments */ + num_ins = 0; + for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { + if (native_attachment_mask_test(buffer_mask, att)) { + unsigned int dri2att; + + switch (att) { + case NATIVE_ATTACHMENT_FRONT_LEFT: + dri2att = DRI2BufferFrontLeft; + break; + case NATIVE_ATTACHMENT_BACK_LEFT: + dri2att = DRI2BufferBackLeft; + break; + case NATIVE_ATTACHMENT_FRONT_RIGHT: + dri2att = DRI2BufferFrontRight; + break; + case NATIVE_ATTACHMENT_BACK_RIGHT: + dri2att = DRI2BufferBackRight; + break; + default: + assert(0); + dri2att = 0; + break; + } + + dri2atts[num_ins] = dri2att; + num_ins++; + } + } + + xbufs = x11_drawable_get_buffers(dri2dpy->xscr, dri2surf->drawable, + &dri2surf->width, &dri2surf->height, + dri2atts, FALSE, num_ins, &num_outs); + + /* we should be able to do better... */ + if (xbufs && dri2surf->last_num_xbufs == num_outs && + memcmp(dri2surf->last_xbufs, xbufs, sizeof(*xbufs) * num_outs) == 0) { + free(xbufs); + dri2surf->client_stamp = dri2surf->server_stamp; + return; + } + + dri2_surface_process_drawable_buffers(&dri2surf->base, xbufs, num_outs); + + dri2surf->server_stamp++; + dri2surf->client_stamp = dri2surf->server_stamp; + if (dri2surf->last_xbufs) free(dri2surf->last_xbufs); dri2surf->last_xbufs = xbufs; dri2surf->last_num_xbufs = num_outs; - - dri2surf->valid_mask = valid_mask; } /** @@ -264,7 +288,7 @@ dri2_surface_update_buffers(struct native_surface *nsurf, uint buffer_mask) } } dri2surf->valid_mask |= new_valid; - /* no need to update sequence number */ + /* no need to update the stamps */ } else { dri2_surface_get_buffers(&dri2surf->base, buffer_mask); @@ -273,6 +297,16 @@ dri2_surface_update_buffers(struct native_surface *nsurf, uint buffer_mask) return ((dri2surf->valid_mask & buffer_mask) == buffer_mask); } +/** + * Return TRUE if the surface receives DRI2_InvalidateBuffers events. + */ +static INLINE boolean +dri2_surface_receive_events(struct native_surface *nsurf) +{ + struct dri2_surface *dri2surf = dri2_surface(nsurf); + return (dri2surf->dri2dpy->dri_minor >= 3); +} + static boolean dri2_surface_flush_frontbuffer(struct native_surface *nsurf) { @@ -289,6 +323,10 @@ dri2_surface_flush_frontbuffer(struct native_surface *nsurf) 0, 0, dri2surf->width, dri2surf->height, DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + /* force buffers to be updated in next validation call */ + if (!dri2_surface_receive_events(&dri2surf->base)) + dri2surf->server_stamp++; + return TRUE; } @@ -314,6 +352,10 @@ dri2_surface_swap_buffers(struct native_surface *nsurf) 0, 0, dri2surf->width, dri2surf->height, DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + /* force buffers to be updated in next validation call */ + if (!dri2_surface_receive_events(&dri2surf->base)) + dri2surf->server_stamp++; + return TRUE; } @@ -324,11 +366,14 @@ dri2_surface_validate(struct native_surface *nsurf, uint attachment_mask, { struct dri2_surface *dri2surf = dri2_surface(nsurf); - if (!dri2_surface_update_buffers(&dri2surf->base, attachment_mask)) - return FALSE; + if (dri2surf->server_stamp != dri2surf->client_stamp || + (dri2surf->valid_mask & attachment_mask) != attachment_mask) { + if (!dri2_surface_update_buffers(&dri2surf->base, attachment_mask)) + return FALSE; + } if (seq_num) - *seq_num = dri2surf->sequence_number; + *seq_num = dri2surf->client_stamp; if (textures) { int att; @@ -377,9 +422,13 @@ dri2_surface_destroy(struct native_surface *nsurf) pipe_texture_reference(&ptex, NULL); } - if (dri2surf->drawable) + if (dri2surf->drawable) { x11_drawable_enable_dri2(dri2surf->dri2dpy->xscr, dri2surf->drawable, FALSE); + + util_hash_table_remove(dri2surf->dri2dpy->surfaces, + (void *) dri2surf->drawable); + } free(dri2surf); } @@ -408,8 +457,14 @@ dri2_display_create_surface(struct native_display *ndpy, dri2surf->base.validate = dri2_surface_validate; dri2surf->base.wait = dri2_surface_wait; - if (drawable) + if (drawable) { x11_drawable_enable_dri2(dri2dpy->xscr, drawable, TRUE); + /* initialize the geometry */ + dri2_surface_update_buffers(&dri2surf->base, 0x0); + + util_hash_table_set(dri2surf->dri2dpy->surfaces, + (void *) dri2surf->drawable, (void *) &dri2surf->base); + } return dri2surf; } @@ -655,6 +710,9 @@ dri2_display_destroy(struct native_display *ndpy) if (dri2dpy->base.screen) dri2dpy->base.screen->destroy(dri2dpy->base.screen); + if (dri2dpy->surfaces) + util_hash_table_destroy(dri2dpy->surfaces); + if (dri2dpy->xscr) x11_screen_destroy(dri2dpy->xscr); if (dri2dpy->own_dpy) @@ -664,6 +722,24 @@ dri2_display_destroy(struct native_display *ndpy) free(dri2dpy); } +static void +dri2_display_invalidate_buffers(struct x11_screen *xscr, Drawable drawable, + void *user_data) +{ + struct native_display *ndpy = (struct native_display* ) user_data; + struct dri2_display *dri2dpy = dri2_display(ndpy); + struct native_surface *nsurf; + struct dri2_surface *dri2surf; + + nsurf = (struct native_surface *) + util_hash_table_get(dri2dpy->surfaces, (void *) drawable); + if (!nsurf) + return; + + dri2surf = dri2_surface(nsurf); + dri2surf->server_stamp++; +} + /** * Initialize DRI2 and pipe screen. */ @@ -681,7 +757,17 @@ dri2_display_init_screen(struct native_display *ndpy) return FALSE; } - fd = x11_screen_enable_dri2(dri2dpy->xscr, driver); + dri2dpy->dri_driver = x11_screen_probe_dri2(dri2dpy->xscr, + &dri2dpy->dri_major, &dri2dpy->dri_minor); + if (!dri2dpy->dri_driver || !driver || + strcmp(dri2dpy->dri_driver, driver) != 0) { + _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s", + dri2dpy->dri_driver, dri2dpy->api->name); + return FALSE; + } + + fd = x11_screen_enable_dri2(dri2dpy->xscr, + dri2_display_invalidate_buffers, &dri2dpy->base); if (fd < 0) return FALSE; @@ -696,6 +782,19 @@ dri2_display_init_screen(struct native_display *ndpy) return TRUE; } +static unsigned +dri2_display_hash_table_hash(void *key) +{ + XID drawable = pointer_to_uintptr(key); + return (unsigned) drawable; +} + +static int +dri2_display_hash_table_compare(void *key1, void *key2) +{ + return (key1 - key2); +} + struct native_display * x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api) { @@ -706,11 +805,6 @@ x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api) return NULL; dri2dpy->api = api; - if (!dri2dpy->api) { - _eglLog(_EGL_WARNING, "failed to create DRM API"); - free(dri2dpy); - return NULL; - } dri2dpy->dpy = dpy; if (!dri2dpy->dpy) { @@ -734,6 +828,13 @@ x11_create_dri2_display(EGLNativeDisplayType dpy, struct drm_api *api) return NULL; } + dri2dpy->surfaces = util_hash_table_create(dri2_display_hash_table_hash, + dri2_display_hash_table_compare); + if (!dri2dpy->surfaces) { + dri2_display_destroy(&dri2dpy->base); + return NULL; + } + dri2dpy->base.destroy = dri2_display_destroy; dri2dpy->base.get_configs = dri2_display_get_configs; dri2dpy->base.is_pixmap_supported = dri2_display_is_pixmap_supported; diff --git a/src/gallium/state_trackers/egl/x11/native_x11.c b/src/gallium/state_trackers/egl/x11/native_x11.c index 55f0d4d308..3add95d0ac 100644 --- a/src/gallium/state_trackers/egl/x11/native_x11.c +++ b/src/gallium/state_trackers/egl/x11/native_x11.c @@ -70,7 +70,7 @@ native_create_probe(EGLNativeDisplayType dpy) xscr = x11_screen_create(xdpy, scr); if (xscr) { if (x11_screen_support(xscr, X11_SCREEN_EXTENSION_DRI2)) { - driver_name = x11_screen_probe_dri2(xscr); + driver_name = x11_screen_probe_dri2(xscr, NULL, NULL); if (driver_name) nprobe->data = strdup(driver_name); } diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c index 78675a1998..8ba73f289d 100644 --- a/src/gallium/state_trackers/egl/x11/native_ximage.c +++ b/src/gallium/state_trackers/egl/x11/native_ximage.c @@ -81,7 +81,8 @@ struct ximage_surface { GC gc; - unsigned int sequence_number; + unsigned int server_stamp; + unsigned int client_stamp; int width, height; struct ximage_buffer buffers[NUM_NATIVE_ATTACHMENTS]; uint valid_mask; @@ -216,18 +217,11 @@ ximage_surface_update_geometry(struct native_surface *nsurf) ok = XGetGeometry(xsurf->xdpy->dpy, xsurf->drawable, &root, &x, &y, &w, &h, &border, &depth); - if (!ok) { - w = xsurf->width; - h = xsurf->height; - } - - /* all buffers become invalid */ - if (xsurf->width != w || xsurf->height != h) { + if (ok && (xsurf->width != w || xsurf->height != h)) { xsurf->width = w; xsurf->height = h; - xsurf->valid_mask = 0x0; - xsurf->sequence_number++; + xsurf->server_stamp++; updated = TRUE; } @@ -247,10 +241,18 @@ ximage_surface_update_buffers(struct native_surface *nsurf, uint buffer_mask) int att; updated = ximage_surface_update_geometry(&xsurf->base); - buffer_mask &= ~xsurf->valid_mask; - /* all requested buffers are valid */ - if (!buffer_mask) - return TRUE; + if (updated) { + /* all buffers become invalid */ + xsurf->valid_mask = 0x0; + } + else { + buffer_mask &= ~xsurf->valid_mask; + /* all requested buffers are valid */ + if (!buffer_mask) { + xsurf->client_stamp = xsurf->server_stamp; + return TRUE; + } + } new_valid = 0x0; for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { @@ -273,11 +275,8 @@ ximage_surface_update_buffers(struct native_surface *nsurf, uint buffer_mask) } } - if (new_valid) { - xsurf->valid_mask |= new_valid; - if (updated) - xsurf->sequence_number++; - } + xsurf->valid_mask |= new_valid; + xsurf->client_stamp = xsurf->server_stamp; return (new_valid == buffer_mask); } @@ -333,7 +332,15 @@ ximage_surface_draw_buffer(struct native_surface *nsurf, static boolean ximage_surface_flush_frontbuffer(struct native_surface *nsurf) { - return ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); + struct ximage_surface *xsurf = ximage_surface(nsurf); + boolean ret; + + ret = ximage_surface_draw_buffer(&xsurf->base, + NATIVE_ATTACHMENT_FRONT_LEFT); + /* force buffers to be updated in next validation call */ + xsurf->server_stamp++; + + return ret; } static boolean @@ -345,6 +352,8 @@ ximage_surface_swap_buffers(struct native_surface *nsurf) /* display the back buffer first */ ret = ximage_surface_draw_buffer(nsurf, NATIVE_ATTACHMENT_BACK_LEFT); + /* force buffers to be updated in next validation call */ + xsurf->server_stamp++; xfront = &xsurf->buffers[NATIVE_ATTACHMENT_FRONT_LEFT]; xback = &xsurf->buffers[NATIVE_ATTACHMENT_BACK_LEFT]; @@ -356,7 +365,6 @@ ximage_surface_swap_buffers(struct native_surface *nsurf) xtmp = *xfront; *xfront = *xback; *xback = xtmp; - xsurf->sequence_number++; return ret; } @@ -368,11 +376,14 @@ ximage_surface_validate(struct native_surface *nsurf, uint attachment_mask, { struct ximage_surface *xsurf = ximage_surface(nsurf); - if (!ximage_surface_update_buffers(&xsurf->base, attachment_mask)) - return FALSE; + if (xsurf->client_stamp != xsurf->server_stamp || + (xsurf->valid_mask & attachment_mask) != attachment_mask) { + if (!ximage_surface_update_buffers(&xsurf->base, attachment_mask)) + return FALSE; + } if (seq_num) - *seq_num = xsurf->sequence_number; + *seq_num = xsurf->client_stamp; if (textures) { int att; @@ -453,6 +464,9 @@ ximage_display_create_surface(struct native_display *ndpy, return NULL; } + /* initialize the geometry */ + ximage_surface_update_buffers(&xsurf->base, 0x0); + for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) { struct ximage_buffer *xbuf = &xsurf->buffers[i]; diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.c b/src/gallium/state_trackers/egl/x11/x11_screen.c index d72bfc99d3..f409611484 100644 --- a/src/gallium/state_trackers/egl/x11/x11_screen.c +++ b/src/gallium/state_trackers/egl/x11/x11_screen.c @@ -39,6 +39,9 @@ #include "glxinit.h" struct x11_screen { + /* dummy base class */ + struct __GLXDRIdisplayRec base; + Display *dpy; int number; @@ -53,6 +56,9 @@ struct x11_screen { char *dri_device; int dri_fd; + x11_drawable_invalidate_buffers dri_invalidate_buffers; + void *dri_user_data; + XVisualInfo *visuals; int num_visuals; @@ -98,6 +104,8 @@ x11_screen_destroy(struct x11_screen *xscr) Xfree(xscr->dri_device); /* xscr->glx_dpy will be destroyed with the X display */ + if (xscr->glx_dpy) + xscr->glx_dpy->dri2Display = NULL; if (xscr->visuals) XFree(xscr->visuals); @@ -247,24 +255,25 @@ x11_screen_get_glx_visuals(struct x11_screen *xscr) : NULL; } -static boolean -x11_screen_is_driver_equal(struct x11_screen *xscr, const char *driver) -{ - return (strcmp(xscr->dri_driver, driver) == 0); -} - /** * Probe the screen for the DRI2 driver name. */ const char * -x11_screen_probe_dri2(struct x11_screen *xscr) +x11_screen_probe_dri2(struct x11_screen *xscr, int *major, int *minor) { + if (!x11_screen_init_dri2(xscr)) + return NULL; + /* get the driver name and the device name */ if (!xscr->dri_driver) { if (!DRI2Connect(xscr->dpy, RootWindow(xscr->dpy, xscr->number), &xscr->dri_driver, &xscr->dri_device)) xscr->dri_driver = xscr->dri_device = NULL; } + if (major) + *major = xscr->dri_major; + if (minor) + *minor = xscr->dri_minor; return xscr->dri_driver; } @@ -274,21 +283,17 @@ x11_screen_probe_dri2(struct x11_screen *xscr) * descriptor will be closed automatically when the screen is destoryed. */ int -x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver) +x11_screen_enable_dri2(struct x11_screen *xscr, + x11_drawable_invalidate_buffers invalidate_buffers, + void *user_data) { if (xscr->dri_fd < 0) { int fd; drm_magic_t magic; /* get the driver name and the device name first */ - if (!x11_screen_probe_dri2(xscr)) - return -1; - - if (!x11_screen_is_driver_equal(xscr, driver)) { - _eglLog(_EGL_WARNING, "Driver mismatch: %s != %s", - xscr->dri_driver, driver); + if (!x11_screen_probe_dri2(xscr, NULL, NULL)) return -1; - } fd = open(xscr->dri_device, O_RDWR); if (fd < 0) { @@ -310,6 +315,22 @@ x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver) return -1; } + if (!x11_screen_init_glx(xscr)) { + _eglLog(_EGL_WARNING, "failed to initialize GLX"); + close(fd); + return -1; + } + if (xscr->glx_dpy->dri2Display) { + _eglLog(_EGL_WARNING, + "display is already managed by another x11 screen"); + close(fd); + return -1; + } + + xscr->glx_dpy->dri2Display = (__GLXDRIdisplay *) xscr; + xscr->dri_invalidate_buffers = invalidate_buffers; + xscr->dri_user_data = user_data; + xscr->dri_fd = fd; } @@ -451,3 +472,20 @@ x11_context_modes_count(const __GLcontextModes *modes) count++; return count; } + +/** + * This is called from src/glx/dri2.c. + */ +void +dri2InvalidateBuffers(Display *dpy, XID drawable) +{ + __GLXdisplayPrivate *priv = __glXInitialize(dpy); + struct x11_screen *xscr = NULL; + + if (priv && priv->dri2Display) + xscr = (struct x11_screen *) priv->dri2Display; + if (!xscr || !xscr->dri_invalidate_buffers) + return; + + xscr->dri_invalidate_buffers(xscr, drawable, xscr->dri_user_data); +} diff --git a/src/gallium/state_trackers/egl/x11/x11_screen.h b/src/gallium/state_trackers/egl/x11/x11_screen.h index 5432858ac3..37e8d5a40e 100644 --- a/src/gallium/state_trackers/egl/x11/x11_screen.h +++ b/src/gallium/state_trackers/egl/x11/x11_screen.h @@ -48,6 +48,10 @@ struct x11_drawable_buffer { struct x11_screen; +typedef void (*x11_drawable_invalidate_buffers)(struct x11_screen *xscr, + Drawable drawable, + void *user_data); + struct x11_screen * x11_screen_create(Display *dpy, int screen); @@ -71,10 +75,12 @@ const __GLcontextModes * x11_screen_get_glx_visuals(struct x11_screen *xscr); const char * -x11_screen_probe_dri2(struct x11_screen *xscr); +x11_screen_probe_dri2(struct x11_screen *xscr, int *major, int *minor); int -x11_screen_enable_dri2(struct x11_screen *xscr, const char *driver); +x11_screen_enable_dri2(struct x11_screen *xscr, + x11_drawable_invalidate_buffers invalidate_buffers, + void *user_data); __GLcontextModes * x11_context_modes_create(unsigned count); diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index 656a69131e..08bf624b5c 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -689,6 +689,8 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) int desiredVisualID = -1; int numAux = 0; + xmesa_init(); + parselist = list; while (*parselist) { @@ -941,9 +943,6 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) /* give the visual some useful GLX attributes */ double_flag = GL_TRUE; rgb_flag = GL_TRUE; - depth_size = default_depth_bits(); - stencil_size = STENCIL_BITS; - /* XXX accum??? */ } } else if (level==0) { diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index 4aac08a108..188b885f68 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -319,6 +319,51 @@ choose_pixel_format(XMesaVisual v) +/** + * Query the default gallium screen for a Z/Stencil format that + * at least matches the given depthBits and stencilBits. + */ +static void +xmesa_choose_z_stencil_format(int depthBits, int stencilBits, + enum pipe_format *depthFormat, + enum pipe_format *stencilFormat) +{ + const enum pipe_texture_target target = PIPE_TEXTURE_2D; + const unsigned tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE | + PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO); + static enum pipe_format formats[] = { + PIPE_FORMAT_Z24S8_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_Z32_UNORM + }; + int i; + + assert(screen); + + *depthFormat = *stencilFormat = PIPE_FORMAT_NONE; + + /* search for supported format */ + for (i = 0; i < Elements(formats); i++) { + if (screen->is_format_supported(screen, formats[i], + target, tex_usage, geom_flags)) { + *depthFormat = formats[i]; + break; + } + } + + if (stencilBits) { + *stencilFormat = *depthFormat; + } + + /* XXX we should check that he chosen format has at least as many bits + * as what was requested. + */ +} + + + /**********************************************************************/ /***** Linked list of XMesaBuffers *****/ /**********************************************************************/ @@ -361,34 +406,9 @@ create_xmesa_buffer(Drawable d, BufferType type, /* determine PIPE_FORMATs for buffers */ colorFormat = choose_pixel_format(vis); - if (vis->mesa_visual.depthBits == 0) - depthFormat = PIPE_FORMAT_NONE; -#ifdef GALLIUM_CELL /* XXX temporary for Cell! */ - else - depthFormat = PIPE_FORMAT_S8Z24_UNORM; -#else - else if (vis->mesa_visual.depthBits <= 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; - else if (vis->mesa_visual.depthBits <= 24) - depthFormat = PIPE_FORMAT_S8Z24_UNORM; - else - depthFormat = PIPE_FORMAT_Z32_UNORM; -#endif - - if (vis->mesa_visual.stencilBits == 8) { - if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) - stencilFormat = depthFormat; - else - stencilFormat = PIPE_FORMAT_S8_UNORM; - } - else { - /* no stencil */ - stencilFormat = PIPE_FORMAT_NONE; - if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) { - /* use 24-bit Z, undefined stencil channel */ - depthFormat = PIPE_FORMAT_X8Z24_UNORM; - } - } + xmesa_choose_z_stencil_format(vis->mesa_visual.depthBits, + vis->mesa_visual.stencilBits, + &depthFormat, &stencilFormat); get_drawable_size(vis->display, d, &width, &height); @@ -653,6 +673,8 @@ XMesaVisual XMesaCreateVisual( Display *display, XMesaVisual v; GLint red_bits, green_bits, blue_bits, alpha_bits; + xmesa_init(); + /* For debugging only */ if (_mesa_getenv("MESA_XSYNC")) { /* This makes debugging X easier. @@ -748,6 +770,21 @@ void XMesaDestroyVisual( XMesaVisual v ) } +/** + * Do one-time initializations. + */ +void +xmesa_init(void) +{ + static GLboolean firstTime = GL_TRUE; + if (firstTime) { + pipe_mutex_init(_xmesa_lock); + _screen = driver.create_pipe_screen(); + screen = trace_screen_create( _screen ); + firstTime = GL_FALSE; + } +} + /** * Create a new XMesaContext. @@ -759,18 +796,12 @@ void XMesaDestroyVisual( XMesaVisual v ) PUBLIC XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) { - static GLboolean firstTime = GL_TRUE; struct pipe_context *pipe = NULL; XMesaContext c; GLcontext *mesaCtx; uint pf; - if (firstTime) { - pipe_mutex_init(_xmesa_lock); - _screen = driver.create_pipe_screen(); - screen = trace_screen_create( _screen ); - firstTime = GL_FALSE; - } + xmesa_init(); /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ c = (XMesaContext) CALLOC_STRUCT(xmesa_context); diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index 63a329cbe0..004cb260dc 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -367,6 +367,9 @@ xmesa_buffer(GLframebuffer *fb) extern void +xmesa_init(void); + +extern void xmesa_delete_framebuffer(struct gl_framebuffer *fb); extern XMesaBuffer diff --git a/src/gallium/state_trackers/python/README b/src/gallium/state_trackers/python/README index 4a06073024..e24a262aba 100644 --- a/src/gallium/state_trackers/python/README +++ b/src/gallium/state_trackers/python/README @@ -18,7 +18,7 @@ On a Windows machine ensure the swig command is in your PATH. Invoke scons on the top dir as - scons debug=yes statetrackers=python drivers=softpipe,trace winsys=none + scons debug=yes statetrackers=python drivers=softpipe winsys=none To use it set PYTHONPATH appropriately, e.g, in Linux do: diff --git a/src/gallium/state_trackers/python/p_state.i b/src/gallium/state_trackers/python/p_state.i index 5afe4d4908..eda77b56f8 100644 --- a/src/gallium/state_trackers/python/p_state.i +++ b/src/gallium/state_trackers/python/p_state.i @@ -69,7 +69,7 @@ pipe_blend_state(const char *STRING, unsigned LENGTH) { struct pipe_blend_state *state; - state = CALLOC_STRUCT(pipe_framebuffer_state); + state = CALLOC_STRUCT(pipe_blend_state); if (state) { LENGTH = MIN2(sizeof *state, LENGTH); memcpy(state, STRING, LENGTH); diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.png b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.png Binary files differnew file mode 100644 index 0000000000..c947a7b881 --- /dev/null +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/frag-abs.png diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c index e5fa6ac8eb..472a2a5379 100644 --- a/src/gallium/state_trackers/wgl/stw_device.c +++ b/src/gallium/state_trackers/wgl/stw_device.c @@ -47,7 +47,6 @@ #ifdef WIN32_THREADS extern _glthread_Mutex OneTimeLock; -extern void FreeAllTSD(void); #endif @@ -183,7 +182,8 @@ stw_cleanup(void) #ifdef WIN32_THREADS _glthread_DESTROY_MUTEX(OneTimeLock); - FreeAllTSD(); + + _glapi_destroy_multithread(); #endif #ifdef DEBUG diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index f53a879a14..8fb6e5a96d 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -155,7 +155,7 @@ drv_get_rec(ScrnInfoPtr pScrn) if (pScrn->driverPrivate) return TRUE; - pScrn->driverPrivate = xnfcalloc(sizeof(modesettingRec), 1); + pScrn->driverPrivate = xnfcalloc(1, sizeof(modesettingRec)); return TRUE; } @@ -183,31 +183,66 @@ drv_probe_ddc(ScrnInfoPtr pScrn, int index) static Bool drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height) { + xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn); modesettingPtr ms = modesettingPTR(pScrn); - PixmapPtr rootPixmap; ScreenPtr pScreen = pScrn->pScreen; + int old_width, old_height; + PixmapPtr rootPixmap; + int i; if (width == pScrn->virtualX && height == pScrn->virtualY) return TRUE; + old_width = pScrn->virtualX; + old_height = pScrn->virtualY; pScrn->virtualX = width; pScrn->virtualY = height; - /* - * Remove the old framebuffer & texture. - */ - drmModeRmFB(ms->fd, ms->fb_id); - if (!ms->destroy_front_buffer(pScrn)) - FatalError("failed to destroy front buffer\n"); + /* ms->create_front_buffer will remove the old front buffer */ rootPixmap = pScreen->GetScreenPixmap(pScreen); if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL)) - return FALSE; + goto error_modify; + + pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8); + + if (!ms->create_front_buffer(pScrn) || !ms->bind_front_buffer(pScrn)) + goto error_create; + + /* + * create && bind will turn off all crtc(s) in the kernel so we need to + * re-enable all the crtcs again. For real HW we might want to do this + * before destroying the old framebuffer. + */ + for (i = 0; i < xf86_config->num_crtc; i++) { + xf86CrtcPtr crtc = xf86_config->crtc[i]; + + if (!crtc->enabled) + continue; + + crtc->funcs->set_mode_major(crtc, &crtc->mode, crtc->rotation, crtc->x, crtc->y); + } + + return TRUE; + + /* + * This is the error recovery path. + */ +error_create: + if (!pScreen->ModifyPixmapHeader(rootPixmap, old_width, old_height, -1, -1, -1, NULL)) + FatalError("failed to resize rootPixmap error path\n"); pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8); - /* now create new frontbuffer */ - return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn); +error_modify: + pScrn->virtualX = old_width; + pScrn->virtualY = old_height; + + if (ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn)) + return FALSE; + + FatalError("failed to setup old framebuffer\n"); + return FALSE; } static const xf86CrtcConfigFuncsRec crtc_config_funcs = { @@ -333,6 +368,7 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags) EntityInfoPtr pEnt; EntPtr msEnt = NULL; int max_width, max_height; + CustomizerPtr cust; if (pScrn->numEntities != 1) return FALSE; @@ -344,6 +380,9 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags) return TRUE; } + cust = (CustomizerPtr) pScrn->driverPrivate; + pScrn->driverPrivate = NULL; + /* Allocate driverPrivate */ if (!drv_get_rec(pScrn)) return FALSE; @@ -351,6 +390,7 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags) ms = modesettingPTR(pScrn); ms->SaveGeneration = -1; ms->pEnt = pEnt; + ms->cust = cust; pScrn->displayWidth = 640; /* default it */ @@ -423,8 +463,8 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags) xf86CrtcConfigInit(pScrn, &crtc_config_funcs); xf86_config = XF86_CRTC_CONFIG_PTR(pScrn); - max_width = 8192; - max_height = 8192; + max_width = 2048; /* A very low default */ + max_height = 2048; /* see screen_init */ xf86CrtcSetSizeRange(pScrn, 320, 200, max_width, max_height); if (xf86ReturnOptValBool(ms->Options, OPTION_SW_CURSOR, FALSE)) { @@ -607,7 +647,9 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; modesettingPtr ms = modesettingPTR(pScrn); + unsigned max_width, max_height; VisualPtr visual; + CustomizerPtr cust = ms->cust; if (!drv_init_drm(pScrn)) { FatalError("Could not init DRM"); @@ -624,6 +666,26 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) return FALSE; } + /* get max width and height */ + { + drmModeResPtr res; + res = drmModeGetResources(ms->fd); + max_width = res->max_width; + max_height = res->max_height; + drmModeFreeResources(res); + } + + if (ms->screen) { + float maxf; + int max; + maxf = ms->screen->get_paramf(ms->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + max = (1 << (int)(maxf - 1.0f)); + max_width = max < max_width ? max : max_width; + max_height = max < max_height ? max : max_height; + } + + xf86CrtcSetSizeRange(pScrn, 1, 1, max_width, max_height); + pScrn->pScreen = pScreen; /* HW dependent - FIXME */ @@ -673,7 +735,7 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) xf86SetBlackWhitePixels(pScreen); ms->accelerate_2d = xf86ReturnOptValBool(ms->Options, OPTION_2D_ACCEL, FALSE); - ms->debug_fallback = xf86ReturnOptValBool(ms->Options, OPTION_DEBUG_FALLBACK, TRUE); + ms->debug_fallback = xf86ReturnOptValBool(ms->Options, OPTION_DEBUG_FALLBACK, ms->accelerate_2d); if (ms->screen) { ms->exa = xorg_exa_init(pScrn, ms->accelerate_2d); @@ -684,6 +746,11 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) #endif } + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "##################################\n"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "# Usefull debugging info follows #\n"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "##################################\n"); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Using %s backend\n", + ms->screen ? "Gallium3D" : "libkms"); xf86DrvMsg(pScrn->scrnIndex, X_INFO, "2D Acceleration is %s\n", ms->screen && ms->accelerate_2d ? "enabled" : "disabled"); xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Fallback debugging is %s\n", @@ -694,6 +761,7 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) #else xf86DrvMsg(pScrn->scrnIndex, X_INFO, "3D Acceleration is disabled\n"); #endif + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "##################################\n"); miInitializeBackingStore(pScreen); xf86SetBackingStore(pScreen); @@ -725,8 +793,8 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) if (serverGeneration == 1) xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options); - if (ms->winsys_screen_init) - ms->winsys_screen_init(pScrn); + if (cust && cust->winsys_screen_init) + cust->winsys_screen_init(cust, ms->fd); return drv_enter_vt(scrnIndex, 1); } @@ -759,10 +827,11 @@ drv_leave_vt(int scrnIndex, int flags) ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; modesettingPtr ms = modesettingPTR(pScrn); xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + CustomizerPtr cust = ms->cust; int o; - if (ms->winsys_leave_vt) - ms->winsys_leave_vt(pScrn); + if (cust && cust->winsys_leave_vt) + cust->winsys_leave_vt(cust); for (o = 0; o < config->num_crtc; o++) { xf86CrtcPtr crtc = config->crtc[o]; @@ -778,6 +847,7 @@ drv_leave_vt(int scrnIndex, int flags) } drmModeRmFB(ms->fd, ms->fb_id); + ms->fb_id = -1; drv_restore_hw_state(pScrn); @@ -796,6 +866,7 @@ drv_enter_vt(int scrnIndex, int flags) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; modesettingPtr ms = modesettingPTR(pScrn); + CustomizerPtr cust = ms->cust; if (drmSetMaster(ms->fd)) { if (errno == EINVAL) { @@ -826,8 +897,8 @@ drv_enter_vt(int scrnIndex, int flags) if (!xf86SetDesiredModes(pScrn)) return FALSE; - if (ms->winsys_enter_vt) - ms->winsys_enter_vt(pScrn); + if (cust && cust->winsys_enter_vt) + cust->winsys_enter_vt(cust); return TRUE; } @@ -845,13 +916,14 @@ drv_close_screen(int scrnIndex, ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; modesettingPtr ms = modesettingPTR(pScrn); + CustomizerPtr cust = ms->cust; if (pScrn->vtSema) { drv_leave_vt(scrnIndex, 0); } - if (ms->winsys_screen_close) - ms->winsys_screen_close(pScrn); + if (cust && cust->winsys_screen_close) + cust->winsys_screen_close(cust); #ifdef DRI2 if (ms->screen) @@ -900,6 +972,15 @@ static Bool drv_destroy_front_buffer_ga3d(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); + + if (!ms->root_texture) + return TRUE; + + if (ms->fb_id != -1) { + drmModeRmFB(ms->fd, ms->fb_id); + ms->fb_id = -1; + } + pipe_texture_reference(&ms->root_texture, NULL); return TRUE; } @@ -908,7 +989,7 @@ static Bool drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn) { modesettingPtr ms = modesettingPTR(pScrn); - unsigned handle, stride; + unsigned handle, stride, fb_id; struct pipe_texture *tex; int ret; @@ -933,19 +1014,23 @@ drv_create_front_buffer_ga3d(ScrnInfoPtr pScrn) pScrn->bitsPerPixel, stride, handle, - &ms->fb_id); + &fb_id); if (ret) { - debug_printf("%s: failed to create framebuffer (%i, %s)", + debug_printf("%s: failed to create framebuffer (%i, %s)\n", __func__, ret, strerror(-ret)); goto err_destroy; } + if (!drv_destroy_front_buffer_ga3d(pScrn)) + FatalError("%s: failed to take down old framebuffer\n", __func__); + pScrn->frameX0 = 0; pScrn->frameY0 = 0; drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); pipe_texture_reference(&ms->root_texture, tex); pipe_texture_reference(&tex, NULL); + ms->fb_id = fb_id; return TRUE; @@ -993,6 +1078,11 @@ drv_destroy_front_buffer_kms(ScrnInfoPtr pScrn) if (!ms->root_bo) return TRUE; + if (ms->fb_id != -1) { + drmModeRmFB(ms->fd, ms->fb_id); + ms->fb_id = -1; + } + kms_bo_unmap(ms->root_bo); kms_bo_destroy(&ms->root_bo); return TRUE; @@ -1005,6 +1095,7 @@ drv_create_front_buffer_kms(ScrnInfoPtr pScrn) unsigned handle, stride; struct kms_bo *bo; unsigned attr[8]; + unsigned fb_id; int ret; attr[0] = KMS_BO_TYPE; @@ -1035,17 +1126,21 @@ drv_create_front_buffer_kms(ScrnInfoPtr pScrn) pScrn->bitsPerPixel, stride, handle, - &ms->fb_id); + &fb_id); if (ret) { debug_printf("%s: failed to create framebuffer (%i, %s)", __func__, ret, strerror(-ret)); goto err_destroy; } + if (!drv_destroy_front_buffer_kms(pScrn)) + FatalError("%s: could not takedown old bo", __func__); + pScrn->frameX0 = 0; pScrn->frameY0 = 0; drv_adjust_frame(pScrn->scrnIndex, pScrn->frameX0, pScrn->frameY0, 0); ms->root_bo = bo; + ms->fb_id = fb_id; return TRUE; @@ -1113,4 +1208,14 @@ static Bool drv_init_front_buffer_functions(ScrnInfoPtr pScrn) return TRUE; } +CustomizerPtr xorg_customizer(ScrnInfoPtr pScrn) +{ + return modesettingPTR(pScrn)->cust; +} + +Bool xorg_has_gallium(ScrnInfoPtr pScrn) +{ + return modesettingPTR(pScrn)->screen != NULL; +} + /* vim: set sw=4 ts=8 sts=4: */ diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index 58bb60a721..2f5cc64d9c 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -67,6 +67,14 @@ typedef struct #define XORG_NR_FENCES 3 +typedef struct _CustomizerRec +{ + Bool (*winsys_screen_init)(struct _CustomizerRec *cust, int fd); + Bool (*winsys_screen_close)(struct _CustomizerRec *cust); + Bool (*winsys_enter_vt)(struct _CustomizerRec *cust); + Bool (*winsys_leave_vt)(struct _CustomizerRec *cust); +} CustomizerRec, *CustomizerPtr; + typedef struct _modesettingRec { /* drm */ @@ -117,12 +125,7 @@ typedef struct _modesettingRec Bool accelerate_2d; Bool debug_fallback; - /* winsys hocks */ - Bool (*winsys_screen_init)(ScrnInfoPtr pScr); - Bool (*winsys_screen_close)(ScrnInfoPtr pScr); - Bool (*winsys_enter_vt)(ScrnInfoPtr pScr); - Bool (*winsys_leave_vt)(ScrnInfoPtr pScr); - void *winsys_priv; + CustomizerPtr cust; #ifdef DRM_MODE_FEATURE_DIRTYFB DamagePtr damage; @@ -131,6 +134,9 @@ typedef struct _modesettingRec #define modesettingPTR(p) ((modesettingPtr)((p)->driverPrivate)) +CustomizerPtr xorg_customizer(ScrnInfoPtr pScrn); + +Bool xorg_has_gallium(ScrnInfoPtr pScrn); /*********************************************************************** * xorg_exa.c diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/winsys/drm/Makefile.template index 960353a73d..f4cc0def47 100644 --- a/src/gallium/winsys/drm/Makefile.template +++ b/src/gallium/winsys/drm/Makefile.template @@ -19,30 +19,12 @@ COMMON_BM_SOURCES = \ $(TOP)/src/mesa/drivers/dri/common/dri_bufmgr.c \ $(TOP)/src/mesa/drivers/dri/common/dri_drmpool.c - -ifeq ($(WINDOW_SYSTEM),dri) -WINOBJ= -WINLIB= INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) OBJECTS = \ $(C_SOURCES:.c=.o) \ $(ASM_SOURCES:.S=.o) -else -# miniglx -WINOBJ= -WINLIB=-L$(MESA)/src/glx/mini -MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini -INCLUDES = $(MINIGLX_INCLUDES) \ - $(SHARED_INCLUDES) \ - $(PCIACCESS_CFLAGS) - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(MINIGLX_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) -endif - ### Include directories SHARED_INCLUDES = \ @@ -74,18 +56,19 @@ SHARED_INCLUDES = \ $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ ##### TARGETS ##### default: depend symlinks $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) Makefile \ + $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ $(OBJECTS) $(PIPE_DRIVERS) \ -Wl,--start-group $(MESA_MODULES) -Wl,--end-group \ - $(WINOBJ) $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) + $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) $(TOP)/$(LIB_DIR)/gallium: mkdir -p $@ diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index 5cbf0dd2c5..e5c6919933 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -31,11 +31,13 @@ */ #include "radeon_buffer.h" +#include "radeon_drm.h" -#include "radeon_bo_gem.h" -#include "r300_context.h" #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_memory.h" + +#include "radeon_bo_gem.h" #include <X11/Xutil.h> struct radeon_vl_context diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h index f1c8fc2a3b..f776e2d900 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.h @@ -30,21 +30,11 @@ #ifndef RADEON_BUFFER_H #define RADEON_BUFFER_H -#include <stdio.h> - -#include "util/u_simple_screen.h" -#include "pipe/p_defines.h" -#include "util/u_inlines.h" - #include "pipebuffer/pb_buffer.h" -#include "util/u_memory.h" - #include "radeon_bo.h" #include "radeon_cs.h" -#include "radeon_drm.h" - #include "radeon_winsys.h" struct radeon_pipe_buffer { diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/drm/radeon/core/radeon_drm.c index 0c0e118ba3..e817a26da6 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.c @@ -30,6 +30,16 @@ */ #include "radeon_drm.h" +#include "radeon_r300.h" +#include "radeon_buffer.h" + +#include "r300_winsys.h" +#include "trace/tr_drm.h" + +#include "util/u_memory.h" + +#include "xf86drm.h" +#include <sys/ioctl.h> /* Helper function to do the ioctls needed for setup and init. */ static void do_ioctls(int fd, struct radeon_winsys* winsys) diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/drm/radeon/core/radeon_drm.h index 8d74cbafc2..f62a9b8048 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_drm.h @@ -30,23 +30,8 @@ #ifndef RADEON_DRM_H #define RADEON_DRM_H -#include <sys/ioctl.h> - -#include "xf86drm.h" - -#include "pipe/p_screen.h" - -#include "trace/tr_drm.h" -#include "util/u_debug.h" -#include "util/u_memory.h" - #include "state_tracker/drm_api.h" -#include "radeon_buffer.h" -#include "radeon_r300.h" - -/* XXX */ -#include "r300_screen.h" struct pipe_screen* radeon_create_screen(struct drm_api* api, int drmFB, diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/drm/radeon/core/radeon_r300.c index d759beaba1..122bd21354 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.c @@ -21,6 +21,9 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "radeon_r300.h" +#include "radeon_buffer.h" + +#include "radeon_cs_gem.h" static void radeon_set_flush_cb(struct radeon_winsys *winsys, void (*flush_cb)(void *), diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/drm/radeon/core/radeon_r300.h index cfbdb30266..e655dc32c8 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h +++ b/src/gallium/winsys/drm/radeon/core/radeon_r300.h @@ -23,16 +23,7 @@ #ifndef RADEON_R300_H #define RADEON_R300_H -/* XXX WTF is this! I shouldn't have to include those first three! FUCK! */ -#include <stdint.h> -#include <stdlib.h> -#include "drm.h" -#include "radeon_drm.h" -#include "radeon_cs_gem.h" - -#include "r300_winsys.h" - -#include "radeon_buffer.h" +#include "radeon_winsys.h" void radeon_setup_winsys(int fd, struct radeon_winsys* winsys); diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/winsys/drm/radeon/dri/Makefile index eaa3418032..d75f7dd6da 100644 --- a/src/gallium/winsys/drm/radeon/dri/Makefile +++ b/src/gallium/winsys/drm/radeon/dri/Makefile @@ -4,8 +4,6 @@ include $(TOP)/configs/current LIBNAME = radeong_dri.so -MINIGLX_SOURCES = - PIPE_DRIVERS = \ $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c index 1dcbc419db..a7c6e88b9e 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c +++ b/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c @@ -49,7 +49,7 @@ static struct dri1_api_version ddx_required = { 0, 1, 0 }; static struct dri1_api_version ddx_compat = { 0, 0, 0 }; static struct dri1_api_version dri_required = { 4, 0, 0 }; static struct dri1_api_version dri_compat = { 4, 0, 0 }; -static struct dri1_api_version drm_required = { 0, 1, 0 }; +static struct dri1_api_version drm_required = { 1, 0, 0 }; static struct dri1_api_version drm_compat = { 1, 0, 0 }; static struct dri1_api_version drm_scanout = { 0, 9, 0 }; diff --git a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h index 1457966db8..47914bdb71 100644 --- a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h +++ b/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h @@ -260,15 +260,23 @@ union drm_vmw_surface_reference_arg { * to the nearest kernel tick. * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an * uint64_t. + * @version: Allows expanding the execbuf ioctl parameters without breaking + * backwards compatibility, since user-space will always tell the kernel + * which version it uses. + * @flags: Execbuf flags. None currently. * * Argument to the DRM_VMW_EXECBUF Ioctl. */ +#define DRM_VMW_EXECBUF_VERSION 0 + struct drm_vmw_execbuf_arg { uint64_t commands; uint32_t command_size; uint32_t throttle_us; uint64_t fence_rep; + uint32_t version; + uint32_t flags; }; /** diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h index 3efe851a4b..ba754b51e4 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h @@ -40,8 +40,11 @@ struct vmw_dma_buffer; -struct vmw_driver +struct vmw_customizer { + CustomizerRec base; + ScrnInfoPtr pScrn; + int fd; void *cursor_priv; @@ -50,11 +53,10 @@ struct vmw_driver void *video_priv; }; -static INLINE struct vmw_driver * -vmw_driver(ScrnInfoPtr pScrn) +static INLINE struct vmw_customizer * +vmw_customizer(CustomizerPtr cust) { - modesettingPtr ms = modesettingPTR(pScrn); - return ms ? (struct vmw_driver *)ms->winsys_priv : NULL; + return cust ? (struct vmw_customizer *) cust : NULL; } @@ -62,40 +64,40 @@ vmw_driver(ScrnInfoPtr pScrn) * vmw_video.c */ -Bool vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw); +Bool vmw_video_init(struct vmw_customizer *vmw); -Bool vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw); +Bool vmw_video_close(struct vmw_customizer *vmw); -void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw); +void vmw_video_stop_all(struct vmw_customizer *vmw); /*********************************************************************** * vmw_ioctl.c */ -int vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot); +int vmw_ioctl_cursor_bypass(struct vmw_customizer *vmw, int xhot, int yhot); -struct vmw_dma_buffer * vmw_ioctl_buffer_create(struct vmw_driver *vmw, +struct vmw_dma_buffer * vmw_ioctl_buffer_create(struct vmw_customizer *vmw, uint32_t size, unsigned *handle); -void * vmw_ioctl_buffer_map(struct vmw_driver *vmw, +void * vmw_ioctl_buffer_map(struct vmw_customizer *vmw, struct vmw_dma_buffer *buf); -void vmw_ioctl_buffer_unmap(struct vmw_driver *vmw, +void vmw_ioctl_buffer_unmap(struct vmw_customizer *vmw, struct vmw_dma_buffer *buf); -void vmw_ioctl_buffer_destroy(struct vmw_driver *vmw, +void vmw_ioctl_buffer_destroy(struct vmw_customizer *vmw, struct vmw_dma_buffer *buf); -int vmw_ioctl_supports_streams(struct vmw_driver *vmw); +int vmw_ioctl_supports_streams(struct vmw_customizer *vmw); -int vmw_ioctl_num_streams(struct vmw_driver *vmw, +int vmw_ioctl_num_streams(struct vmw_customizer *vmw, uint32_t *ntot, uint32_t *nfree); -int vmw_ioctl_unref_stream(struct vmw_driver *vmw, uint32_t stream_id); +int vmw_ioctl_unref_stream(struct vmw_customizer *vmw, uint32_t stream_id); -int vmw_ioctl_claim_stream(struct vmw_driver *vmw, uint32_t *out); +int vmw_ioctl_claim_stream(struct vmw_customizer *vmw, uint32_t *out); #endif diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c index ab2b5fadc4..521578ab35 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c @@ -57,7 +57,7 @@ struct vmw_dma_buffer }; static int -vmw_ioctl_get_param(struct vmw_driver *vmw, uint32_t param, uint64_t *out) +vmw_ioctl_get_param(struct vmw_customizer *vmw, uint32_t param, uint64_t *out) { struct drm_vmw_getparam_arg gp_arg; int ret; @@ -75,7 +75,7 @@ vmw_ioctl_get_param(struct vmw_driver *vmw, uint32_t param, uint64_t *out) } int -vmw_ioctl_supports_streams(struct vmw_driver *vmw) +vmw_ioctl_supports_streams(struct vmw_customizer *vmw) { uint64_t value; int ret; @@ -88,7 +88,7 @@ vmw_ioctl_supports_streams(struct vmw_driver *vmw) } int -vmw_ioctl_num_streams(struct vmw_driver *vmw, +vmw_ioctl_num_streams(struct vmw_customizer *vmw, uint32_t *ntot, uint32_t *nfree) { uint64_t v1, v2; @@ -109,7 +109,7 @@ vmw_ioctl_num_streams(struct vmw_driver *vmw, } int -vmw_ioctl_claim_stream(struct vmw_driver *vmw, uint32_t *out) +vmw_ioctl_claim_stream(struct vmw_customizer *vmw, uint32_t *out) { struct drm_vmw_stream_arg s_arg; int ret; @@ -125,7 +125,7 @@ vmw_ioctl_claim_stream(struct vmw_driver *vmw, uint32_t *out) } int -vmw_ioctl_unref_stream(struct vmw_driver *vmw, uint32_t stream_id) +vmw_ioctl_unref_stream(struct vmw_customizer *vmw, uint32_t stream_id) { struct drm_vmw_stream_arg s_arg; int ret; @@ -140,7 +140,7 @@ vmw_ioctl_unref_stream(struct vmw_driver *vmw, uint32_t stream_id) } int -vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot) +vmw_ioctl_cursor_bypass(struct vmw_customizer *vmw, int xhot, int yhot) { struct drm_vmw_cursor_bypass_arg arg; int ret; @@ -157,7 +157,7 @@ vmw_ioctl_cursor_bypass(struct vmw_driver *vmw, int xhot, int yhot) } struct vmw_dma_buffer * -vmw_ioctl_buffer_create(struct vmw_driver *vmw, uint32_t size, unsigned *handle) +vmw_ioctl_buffer_create(struct vmw_customizer *vmw, uint32_t size, unsigned *handle) { struct vmw_dma_buffer *buf; union drm_vmw_alloc_dmabuf_arg arg; @@ -198,7 +198,7 @@ err: } void -vmw_ioctl_buffer_destroy(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) +vmw_ioctl_buffer_destroy(struct vmw_customizer *vmw, struct vmw_dma_buffer *buf) { struct drm_vmw_unref_dmabuf_arg arg; @@ -215,7 +215,7 @@ vmw_ioctl_buffer_destroy(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) } void * -vmw_ioctl_buffer_map(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) +vmw_ioctl_buffer_map(struct vmw_customizer *vmw, struct vmw_dma_buffer *buf) { void *map; @@ -236,7 +236,7 @@ vmw_ioctl_buffer_map(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) } void -vmw_ioctl_buffer_unmap(struct vmw_driver *vmw, struct vmw_dma_buffer *buf) +vmw_ioctl_buffer_unmap(struct vmw_customizer *vmw, struct vmw_dma_buffer *buf) { --buf->map_count; } diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c b/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c index 7c9757cce9..f43f91e5c0 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c @@ -41,7 +41,8 @@ xf86CrtcFuncsRec vmw_screen_crtc_funcs; static void vmw_screen_cursor_load_argb(xf86CrtcPtr crtc, CARD32 *image) { - struct vmw_driver *vmw = modesettingPTR(crtc->scrn)->winsys_priv; + struct vmw_customizer *vmw = + vmw_customizer(xorg_customizer(crtc->scrn)); xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(crtc->scrn); xf86CrtcFuncsPtr funcs = vmw->cursor_priv; CursorPtr c = config->cursor; @@ -53,8 +54,9 @@ vmw_screen_cursor_load_argb(xf86CrtcPtr crtc, CARD32 *image) } static void -vmw_screen_cursor_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +vmw_screen_cursor_init(struct vmw_customizer *vmw) { + ScrnInfoPtr pScrn = vmw->pScrn; xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); int i; @@ -70,9 +72,9 @@ vmw_screen_cursor_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw) } static void -vmw_screen_cursor_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +vmw_screen_cursor_close(struct vmw_customizer *vmw) { - xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(pScrn); + xf86CrtcConfigPtr config = XF86_CRTC_CONFIG_PTR(vmw->pScrn); int i; vmw_ioctl_cursor_bypass(vmw, 0, 0); @@ -82,50 +84,39 @@ vmw_screen_cursor_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw) } static Bool -vmw_screen_init(ScrnInfoPtr pScrn) +vmw_screen_init(CustomizerPtr cust, int fd) { - modesettingPtr ms = modesettingPTR(pScrn); - struct vmw_driver *vmw; - - vmw = xnfcalloc(sizeof(*vmw), 1); - if (!vmw) - return FALSE; + struct vmw_customizer *vmw = vmw_customizer(cust); - vmw->fd = ms->fd; - ms->winsys_priv = vmw; - - vmw_screen_cursor_init(pScrn, vmw); + vmw->fd = fd; + vmw_screen_cursor_init(vmw); /* if gallium is used then we don't need to do anything more. */ - if (ms->screen) + if (xorg_has_gallium(vmw->pScrn)) return TRUE; - vmw_video_init(pScrn, vmw); + vmw_video_init(vmw); return TRUE; } static Bool -vmw_screen_close(ScrnInfoPtr pScrn) +vmw_screen_close(CustomizerPtr cust) { - modesettingPtr ms = modesettingPTR(pScrn); - struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_customizer *vmw = vmw_customizer(cust); if (!vmw) return TRUE; - vmw_screen_cursor_close(pScrn, vmw); - - vmw_video_close(pScrn, vmw); + vmw_screen_cursor_close(vmw); - ms->winsys_priv = NULL; - xfree(vmw); + vmw_video_close(vmw); return TRUE; } static Bool -vmw_screen_enter_vt(ScrnInfoPtr pScrn) +vmw_screen_enter_vt(CustomizerPtr cust) { debug_printf("%s: enter\n", __func__); @@ -133,13 +124,13 @@ vmw_screen_enter_vt(ScrnInfoPtr pScrn) } static Bool -vmw_screen_leave_vt(ScrnInfoPtr pScrn) +vmw_screen_leave_vt(CustomizerPtr cust) { - struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_customizer *vmw = vmw_customizer(cust); debug_printf("%s: enter\n", __func__); - vmw_video_stop_all(pScrn, vmw); + vmw_video_stop_all(vmw); return TRUE; } @@ -153,18 +144,27 @@ static Bool (*vmw_screen_pre_init_saved)(ScrnInfoPtr pScrn, int flags) = NULL; static Bool vmw_screen_pre_init(ScrnInfoPtr pScrn, int flags) { - modesettingPtr ms; + struct vmw_customizer *vmw; + CustomizerPtr cust; + + vmw = xnfcalloc(1, sizeof(*vmw)); + if (!vmw) + return FALSE; + + cust = &vmw->base; + + cust->winsys_screen_init = vmw_screen_init; + cust->winsys_screen_close = vmw_screen_close; + cust->winsys_enter_vt = vmw_screen_enter_vt; + cust->winsys_leave_vt = vmw_screen_leave_vt; + vmw->pScrn = pScrn; + + pScrn->driverPrivate = cust; pScrn->PreInit = vmw_screen_pre_init_saved; if (!pScrn->PreInit(pScrn, flags)) return FALSE; - ms = modesettingPTR(pScrn); - ms->winsys_screen_init = vmw_screen_init; - ms->winsys_screen_close = vmw_screen_close; - ms->winsys_enter_vt = vmw_screen_enter_vt; - ms->winsys_leave_vt = vmw_screen_leave_vt; - return TRUE; } diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c index ff3b992d07..de28f06a47 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_video.c @@ -226,7 +226,7 @@ static void vmw_xv_query_best_size(ScrnInfoPtr pScrn, Bool motion, /* * Local functions. */ -static XF86VideoAdaptorPtr vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_driver *vmw); +static XF86VideoAdaptorPtr vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_customizer *vmw); static int vmw_video_port_init(ScrnInfoPtr pScrn, struct vmw_video_port *port, @@ -243,9 +243,9 @@ static int vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port, short height, RegionPtr clipBoxes); static void vmw_video_port_cleanup(ScrnInfoPtr pScrn, struct vmw_video_port *port); -static int vmw_video_buffer_alloc(struct vmw_driver *vmw, int size, +static int vmw_video_buffer_alloc(struct vmw_customizer *vmw, int size, struct vmw_video_buffer *out); -static int vmw_video_buffer_free(struct vmw_driver *vmw, +static int vmw_video_buffer_free(struct vmw_customizer *vmw, struct vmw_video_buffer *out); @@ -267,8 +267,9 @@ static int vmw_video_buffer_free(struct vmw_driver *vmw, */ Bool -vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +vmw_video_init(struct vmw_customizer *vmw) { + ScrnInfoPtr pScrn = vmw->pScrn; ScreenPtr pScreen = pScrn->pScreen; XF86VideoAdaptorPtr *overlayAdaptors, *newAdaptors = NULL; XF86VideoAdaptorPtr newAdaptor = NULL; @@ -345,8 +346,9 @@ vmw_video_init(ScrnInfoPtr pScrn, struct vmw_driver *vmw) */ Bool -vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +vmw_video_close(struct vmw_customizer *vmw) { + ScrnInfoPtr pScrn = vmw->pScrn; struct vmw_video_private *video; int i; @@ -387,8 +389,9 @@ vmw_video_close(ScrnInfoPtr pScrn, struct vmw_driver *vmw) *----------------------------------------------------------------------------- */ -void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +void vmw_video_stop_all(struct vmw_customizer *vmw) { + ScrnInfoPtr pScrn = vmw->pScrn; struct vmw_video_private *video = vmw->video_priv; int i; @@ -421,7 +424,7 @@ void vmw_video_stop_all(ScrnInfoPtr pScrn, struct vmw_driver *vmw) */ static XF86VideoAdaptorPtr -vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_driver *vmw) +vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_customizer *vmw) { XF86VideoAdaptorPtr adaptor; struct vmw_video_private *video; @@ -515,7 +518,7 @@ vmw_video_port_init(ScrnInfoPtr pScrn, struct vmw_video_port *port, unsigned char *buf, short width, short height, RegionPtr clipBoxes) { - struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_customizer *vmw = vmw_customizer(xorg_customizer(pScrn)); unsigned short w, h; int i, ret; @@ -583,7 +586,7 @@ vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port, unsigned char *buf, short width, short height, RegionPtr clipBoxes) { - struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_customizer *vmw = vmw_customizer(xorg_customizer(pScrn)); struct drm_vmw_control_stream_arg arg; unsigned short w, h; int size; @@ -675,7 +678,7 @@ vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port, static void vmw_video_port_cleanup(ScrnInfoPtr pScrn, struct vmw_video_port *port) { - struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_customizer *vmw = vmw_customizer(xorg_customizer(pScrn)); uint32 id, colorKey, flags; Bool isAutoPaintColorkey; int i; @@ -721,7 +724,7 @@ vmw_video_port_cleanup(ScrnInfoPtr pScrn, struct vmw_video_port *port) */ static int -vmw_video_buffer_alloc(struct vmw_driver *vmw, int size, +vmw_video_buffer_alloc(struct vmw_customizer *vmw, int size, struct vmw_video_buffer *out) { out->buf = vmw_ioctl_buffer_create(vmw, size, &out->handle); @@ -764,7 +767,7 @@ vmw_video_buffer_alloc(struct vmw_driver *vmw, int size, */ static int -vmw_video_buffer_free(struct vmw_driver *vmw, +vmw_video_buffer_free(struct vmw_customizer *vmw, struct vmw_video_buffer *out) { if (out->size == 0) @@ -814,7 +817,7 @@ vmw_xv_put_image(ScrnInfoPtr pScrn, short src_x, short src_y, Bool sync, RegionPtr clipBoxes, pointer data, DrawablePtr dst) { - struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_customizer *vmw = vmw_customizer(xorg_customizer(pScrn)); struct vmw_video_port *port = data; debug_printf("%s: enter (%u, %u) (%ux%u) (%u, %u) (%ux%u) (%ux%u)\n", __func__, @@ -852,7 +855,7 @@ vmw_xv_put_image(ScrnInfoPtr pScrn, short src_x, short src_y, static void vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool cleanup) { - struct vmw_driver *vmw = vmw_driver(pScrn); + struct vmw_customizer *vmw = vmw_customizer(xorg_customizer(pScrn)); struct vmw_video_port *port = data; struct drm_vmw_control_stream_arg arg; int ret; diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c index cd273d091f..87aad25b24 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c +++ b/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c @@ -33,12 +33,50 @@ #include "vmw_hook.h" + +/* + * Defines and modinfo + */ + +#define VMWGFX_DRIVER_NAME "vmwgfx" + +#define VMW_STRING_INNER(s) #s +#define VMW_STRING(str) VMW_STRING_INNER(str) + +#define VMWGFX_VERSION_MAJOR 11 +#define VMWGFX_VERSION_MINOR 0 +#define VMWGFX_VERSION_PATCH 0 +#define VMWGFX_VERSION_STRING_MAJOR VMW_STRING(VMWGFX_VERSION_MAJOR) +#define VMWGFX_VERSION_STRING_MINOR VMW_STRING(VMWGFX_VERSION_MINOR) +#define VMWGFX_VERSION_STRING_PATCH VMW_STRING(VMWGFX_VERSION_PATCH) + +#define VMWGFX_DRIVER_VERSION \ + (VMWGFX_VERSION_MAJOR * 65536 + VMWGFX_VERSION_MINOR * 256 + VMWGFX_VERSION_PATCH) +#define VMWGFX_DRIVER_VERSION_STRING \ + VMWGFX_VERSION_STRING_MAJOR "." VMWGFX_VERSION_STRING_MINOR \ + "." VMWGFX_VERSION_STRING_PATCH + +/* + * Standard four digit version string expected by VMware Tools installer. + * As the driver's version is only {major, minor, patchlevel}, simply append an + * extra zero for the fourth digit. + */ +#ifdef __GNUC__ +_X_EXPORT const char vmwgfx_drv_modinfo[] __attribute__((section(".modinfo"),unused)) = + "version=" VMWGFX_DRIVER_VERSION_STRING ".0"; +#endif + static void vmw_xorg_identify(int flags); _X_EXPORT Bool vmw_xorg_pci_probe(DriverPtr driver, int entity_num, struct pci_device *device, intptr_t match_data); + +/* + * Tables + */ + static const struct pci_id_match vmw_xorg_device_match[] = { {0x15ad, PCI_MATCH_ANY, PCI_MATCH_ANY, PCI_MATCH_ANY, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0}, @@ -55,12 +93,12 @@ static PciChipsets vmw_xorg_pci_devices[] = { }; static XF86ModuleVersionInfo vmw_xorg_version = { - "vmwgfx", + VMWGFX_DRIVER_NAME, MODULEVENDORSTRING, MODINFOSTRING1, MODINFOSTRING2, XORG_VERSION_CURRENT, - 0, 1, 0, /* major, minor, patch */ + VMWGFX_VERSION_MAJOR, VMWGFX_VERSION_MINOR, VMWGFX_VERSION_PATCH, ABI_CLASS_VIDEODRV, ABI_VIDEODRV_VERSION, MOD_CLASS_VIDEODRV, @@ -73,7 +111,7 @@ static XF86ModuleVersionInfo vmw_xorg_version = { _X_EXPORT DriverRec vmwgfx = { 1, - "vmwgfx", + VMWGFX_DRIVER_NAME, vmw_xorg_identify, NULL, xorg_tracker_available_options, @@ -92,6 +130,7 @@ _X_EXPORT XF86ModuleData vmwgfxModuleData = { NULL }; + /* * Xorg driver functions */ diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index 9482e8f9b1..824c666ae3 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -50,10 +50,10 @@ LIBS = \ .SUFFIXES : .cpp .c.o: - $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@ + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ .cpp.o: - $(CXX) -c $(INCLUDE_DIRS) $(DEFINES) $(CXXFLAGS) $< -o $@ + $(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@ diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index a4dabb7804..8c9d318af2 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -14,11 +14,7 @@ if env['dri']: print 'warning: DRI enabled: skipping build of xlib libGL.so' Return() -if 'trace' not in env['drivers']: - print 'warning: trace pipe driver disabled: skipping build of xlib libGL.so' - Return() - -if not set(('softpipe', 'llvmpipe', 'trace')).intersection(env['drivers']): +if not set(('softpipe', 'llvmpipe', 'cell')).intersection(env['drivers']): print 'warning: no supported pipe driver: skipping build of xlib libGL.so' Return() diff --git a/src/glsl/apps/compile.c b/src/glsl/apps/compile.c index 3b3c083c2e..21c2b7617e 100644 --- a/src/glsl/apps/compile.c +++ b/src/glsl/apps/compile.c @@ -79,6 +79,7 @@ main(int argc, fseek(in, 0, SEEK_END); size = ftell(in); + assert(size != -1); fseek(in, 0, SEEK_SET); out = fopen(argv[3], "w"); diff --git a/src/glsl/apps/process.c b/src/glsl/apps/process.c index e65f35cc00..c8a1a1868c 100644 --- a/src/glsl/apps/process.c +++ b/src/glsl/apps/process.c @@ -58,6 +58,7 @@ main(int argc, fseek(in, 0, SEEK_END); size = ftell(in); + assert(size != -1); fseek(in, 0, SEEK_SET); out = fopen(argv[2], "wb"); diff --git a/src/glsl/apps/purify.c b/src/glsl/apps/purify.c index 3019e8b220..5ab6bae96d 100644 --- a/src/glsl/apps/purify.c +++ b/src/glsl/apps/purify.c @@ -25,6 +25,7 @@ * **************************************************************************/ +#include <assert.h> #include <stdio.h> #include <stdlib.h> #include <string.h> @@ -56,6 +57,7 @@ main(int argc, fseek(in, 0, SEEK_END); size = ftell(in); + assert(size != -1); fseek(in, 0, SEEK_SET); out = fopen(argv[2], "wb"); diff --git a/src/glsl/apps/tokenise.c b/src/glsl/apps/tokenise.c index c70c3ccbb1..b4c6d60930 100644 --- a/src/glsl/apps/tokenise.c +++ b/src/glsl/apps/tokenise.c @@ -57,6 +57,7 @@ main(int argc, fseek(in, 0, SEEK_END); size = ftell(in); + assert(size != -1); fseek(in, 0, SEEK_SET); out = fopen(argv[2], "wb"); diff --git a/src/glsl/apps/version.c b/src/glsl/apps/version.c index 0420f97294..9820ad94dc 100644 --- a/src/glsl/apps/version.c +++ b/src/glsl/apps/version.c @@ -56,6 +56,7 @@ main(int argc, fseek(in, 0, SEEK_END); size = ftell(in); + assert(size != -1); fseek(in, 0, SEEK_SET); out = fopen(argv[2], "wb"); diff --git a/src/glsl/cl/sl_cl_parse.c b/src/glsl/cl/sl_cl_parse.c index 9a20509fc6..771bdfd082 100644 --- a/src/glsl/cl/sl_cl_parse.c +++ b/src/glsl/cl/sl_cl_parse.c @@ -161,6 +161,12 @@ #define TYPE_SPECIFIER_MAT34 30 #define TYPE_SPECIFIER_MAT43 31 +/* GL_EXT_texture_array */ +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY 32 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY 33 +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW 34 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW 35 + /* type specifier array */ #define TYPE_SPECIFIER_NONARRAY 0 #define TYPE_SPECIFIER_ARRAY 1 @@ -281,6 +287,10 @@ struct parse_dict { int sampler2DShadow; int sampler2DRect; int sampler2DRectShadow; + int sampler1DArray; + int sampler2DArray; + int sampler1DArrayShadow; + int sampler2DArrayShadow; int invariant; @@ -1028,6 +1038,15 @@ _parse_type_specifier_nonarray(struct parse_context *ctx, _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DRECT); } else if (id == ctx->dict.sampler2DRectShadow) { _update(ctx, e, TYPE_SPECIFIER_SAMPLER2DRECTSHADOW); + } else if (id == ctx->dict.sampler1DArray) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER_1D_ARRAY); + } else if (id == ctx->dict.sampler2DArray) { + /* XXX check for GL_EXT_texture_array */ + _update(ctx, e, TYPE_SPECIFIER_SAMPLER_2D_ARRAY); + } else if (id == ctx->dict.sampler1DArrayShadow) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW); + } else if (id == ctx->dict.sampler2DArrayShadow) { + _update(ctx, e, TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW); } else if (_parse_identifier(ctx, &p) == 0) { _update(ctx, e, TYPE_SPECIFIER_TYPENAME); *ps = p; @@ -1944,6 +1963,14 @@ _parse_prectype(struct parse_context *ctx, type = TYPE_SPECIFIER_SAMPLER2DRECT; } else if (id == ctx->dict.sampler2DRectShadow) { type = TYPE_SPECIFIER_SAMPLER2DRECTSHADOW; + } else if (id == ctx->dict.sampler1DArray) { + type = TYPE_SPECIFIER_SAMPLER_1D_ARRAY; + } else if (id == ctx->dict.sampler2DArray) { + type = TYPE_SPECIFIER_SAMPLER_2D_ARRAY; + } else if (id == ctx->dict.sampler1DArrayShadow) { + type = TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW; + } else if (id == ctx->dict.sampler2DArrayShadow) { + type = TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW; } else { return -1; } @@ -2886,6 +2913,10 @@ sl_cl_compile(struct sl_pp_context *context, ADD_NAME(ctx, sampler2DShadow); ADD_NAME(ctx, sampler2DRect); ADD_NAME(ctx, sampler2DRectShadow); + ADD_NAME(ctx, sampler1DArray); + ADD_NAME(ctx, sampler2DArray); + ADD_NAME(ctx, sampler1DArrayShadow); + ADD_NAME(ctx, sampler2DArrayShadow); ADD_NAME(ctx, invariant); diff --git a/src/glu/mesa/Makefile b/src/glu/mesa/Makefile deleted file mode 100644 index c468ce6210..0000000000 --- a/src/glu/mesa/Makefile +++ /dev/null @@ -1,56 +0,0 @@ -# src/glu/mesa/Makefile - -TOP = ../../.. - -include $(TOP)/configs/current - -GLU_MAJOR = 1 -GLU_MINOR = 1 -GLU_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) - -C_SOURCES = \ - glu.c \ - mipmap.c \ - nurbs.c \ - nurbscrv.c \ - nurbssrf.c \ - nurbsutl.c \ - polytest.c \ - project.c \ - quadric.c \ - tess.c \ - tesselat.c - -OBJECTS = $(C_SOURCES:.c=.o) - -INCLUDES = -I. -I$(TOP)/include - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $< -o $@ - -##### TARGETS ##### - -default: - @if [ "${CONFIG_NAME}" = "beos" ] ; then \ - echo "$(GLU_LIB_NAME) not build under BeOS, but integrated into ${GL_LIB_NAME}." ; \ - exit 0 ; \ - else \ - $(MAKE) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) || exit 1 ; \ - fi - -$(TOP)/$(LIB_DIR): - -mkdir $(TOP)/$(LIB_DIR) - -# Make the library: -$(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME): $(OBJECTS) - @ $(MKLIB) -o $(GLU_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(GLU_MAJOR) -minor $(GLU_MINOR) -patch $(GLU_TINY) \ - $(MKLIB_OPTIONS) -install $(TOP)/$(LIB_DIR) \ - $(GLU_LIB_DEPS) $(OBJECTS) - -clean: - -rm -f *.o */*.o */*/*.o - -rm -f *.lo */*.lo */*/*.lo - -rm -f *.la */*.la */*/*.la diff --git a/src/glu/mesa/Makefile.m32 b/src/glu/mesa/Makefile.m32 deleted file mode 100644 index e2cf9dd527..0000000000 --- a/src/glu/mesa/Makefile.m32 +++ /dev/null @@ -1,63 +0,0 @@ -# Makefile for GLU for GCC-2.95.2/Mingw32 contributed by -# Paul Garceau <pgarceau@teleport.com> - -# Mesa 3-D graphics library -# Version: 3.3 -# Copyright (C) 1995-1999 Brian Paul -# -# This library is free software; you can redistribute it and/or -# modify it under the terms of the GNU Library General Public -# License as published by the Free Software Foundation; either -# version 2 of the License, or (at your option) any later version. -# -# This library is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -# Library General Public License for more details. -# -# You should have received a copy of the GNU Library General Public -# License along with this library; if not, write to the Free -# Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - -MESA_MAJOR=3 -MESA_MINOR=3 -MESA_TINY=0 -VERSION=$(MESA_MAJOR).$(MESA_MINOR) - -CFLAGS = -I. -DWIN32 -D__WIN32__ -D_WINDOWS \ - -O2 -funroll-loops \ - -fexpensive-optimizations -fomit-frame-pointer -ffast-math \ - -malign-loops=2 -malign-jumps=2 -malign-functions=2 \ - -mwindows -CC = gcc -MAKELIB = ar ru -GLU_LIB = libGLU.a - - -##### MACROS ##### - -VPATH = RCS - -INCDIR = ../include -LIBDIR = ../lib - -SOURCES = glu.c mipmap.c nurbs.c nurbscrv.c nurbssrf.c nurbsutl.c \ - polytest.c project.c quadric.c tess.c tesselat.c - -OBJECTS = $(SOURCES:.c=.o) - - - -##### RULES ##### - -.c.o: - $(CC) -c -I$(INCDIR) $(CFLAGS) $< - - - -##### TARGETS ##### - -# Make the library: -$(LIBDIR)/$(GLU_LIB): $(OBJECTS) - $(MAKELIB) $(GLU_LIB) $(MAJOR) $(MINOR) $(TINY) $(OBJECTS)
\ No newline at end of file diff --git a/src/glu/mesa/Makefile.ugl b/src/glu/mesa/Makefile.ugl deleted file mode 100644 index fc189bd804..0000000000 --- a/src/glu/mesa/Makefile.ugl +++ /dev/null @@ -1,96 +0,0 @@ -# Mesa 3-D graphics library -# Version: 3.5 -# -# Copyright (C) 2001 Wind River Systems, Inc - -# The MIT License -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -# DEALINGS IN THE SOFTWARE. - -# Makefile for GLU library - -##### MACROS ##### -GLU_MAJOR = 1 -GLU_MINOR = 3 -GLU_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) - -##### RULES ##### - -include ../rules.windml - -GLU_SOURCES = \ - glu.c \ - mipmap.c \ - nurbs.c \ - nurbscrv.c \ - nurbssrf.c \ - nurbsutl.c \ - polytest.c \ - project.c \ - quadric.c \ - tess.c \ - tesselat.c \ - ../src/windml/tornado/torMesaGLUInit.c - -GLU_OBJECTS = $(GLU_SOURCES:.c=.o) -GLU_OBJNAME = $(MESA_LIBDIR)/objMesaGLU.o - -SOURCES = $(GLU_SOURCES) - -##### TARGETS ##### - -all: depend.$(CPU)$(TOOL) $(GLU_OBJNAME) - -# Make the GLU library -$(GLU_OBJNAME): $(GLU_OBJECTS) -# $(LD) -r $(GLU_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(GLU_OBJECTS) -o $(GLU_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(GLU_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(GLU_OBJNAME) - -depend.$(CPU)$(TOOL): -ifeq ($(WIND_HOST_TYPE),x86-win32) - @ $(RM) $@ - @ $(ECHO) Creating depend.$(CPU)$(TOOL) -ifneq ($(SOURCES),) - @ for %f in ($(SOURCES)) do \ - $(CC) -MM $(CFLAGS) %f >>$@ -endif -else -Makefile - @ $(RM) $@ - @ $(ECHO) "Creating depend.$(CPU)$(TOOL)" -ifneq ($(SOURCES),) - @ for FILE in $(filter-out $(NODEPENDOBJS), $(SOURCES)); \ - do \ - $(CC) -MM $(CFLAGS) $$FILE \ - | $(TCL) $(BIN_DIR)/depend.tcl $(TGT_DIR) >>$@; \ - done -endif -endif - -.PHONY = clean - -clean: -# $(AR) d $(MESA_LIBNAME) $(GLU_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(GLU_OBJNAME) - $(RM) $(GLU_OBJNAME) - $(RM) $(GLU_OBJECTS) - $(RM) depend.$(CPU)$(TOOL) - -include depend.$(CPU)$(TOOL) diff --git a/src/glu/mesa/MesaGLU.def b/src/glu/mesa/MesaGLU.def deleted file mode 100644 index 0cdd7bb787..0000000000 --- a/src/glu/mesa/MesaGLU.def +++ /dev/null @@ -1,62 +0,0 @@ -LIBRARY GLU32 -DESCRIPTION 'GLU for Windows Mesa' -EXETYPE WINDOWS -CODE MOVEABLE DISCARDABLE -DATA MOVEABLE SINGLE -HEAPSIZE 256000 - -STACKSIZE 4096 - -EXPORTS - gluLookAt - gluOrtho2D - gluPerspective - gluPickMatrix - gluProject - gluUnProject - gluErrorString - gluScaleImage - gluBuild1DMipmaps - gluBuild2DMipmaps - gluNewQuadric - gluDeleteQuadric - gluQuadricDrawStyle - gluQuadricOrientation - gluQuadricNormals - gluQuadricTexture - gluQuadricCallback - gluCylinder - gluSphere - gluDisk - gluPartialDisk - gluNewNurbsRenderer - gluDeleteNurbsRenderer - gluLoadSamplingMatrices - gluNurbsProperty - gluGetNurbsProperty - gluBeginCurve - gluEndCurve - gluNurbsCurve - gluBeginSurface - gluEndSurface - gluNurbsSurface - gluBeginTrim - gluEndTrim - gluPwlCurve - gluNurbsCallback - gluNewTess - gluDeleteTess -; gluTessBeginPolygon -; gluTessBeginContour - gluTessVertex -; gluTessEndContour -; gluTessEndPolygon -; gluTessProperty -; gluTessNormal - gluTessCallback -; gluGetTessProperty - gluBeginPolygon - gluNextContour - gluEndPolygon - gluGetString - diff --git a/src/glu/mesa/README1 b/src/glu/mesa/README1 deleted file mode 100644 index 75968572ff..0000000000 --- a/src/glu/mesa/README1 +++ /dev/null @@ -1,195 +0,0 @@ - -Notes on the GLU polygon tesselation facility implemented by Bogdan Sikorski... - - - -The tesselation module is provided under the same terms as the Mesa -package. - -This is the first release of polygon tesselation code for Mesa. -It was written during my very little free time, so lets name it: -"its not perfect". If someone hates pointers, don't look at the code. -I preffer dynamic allocation versus static. But _all_ ideas, suggestions, -bug reports and fixes are welcome (if You want, also flames). I am aware -that many things could have been written using better techniques, but time -that I could devote to this library was very limited. It is not well commented, -excuse me. Also I am thinking of continuing working on this code to improve, -fix and polish it. And make it as compliant as possible to the OpenGL, so -software ports from OpenGL to Mesa will work correctly. If You know of any -differences in behaviour, expected input/output between Mesa tesselation library -and OpenGL, please send me a note. I explain later on why I am not -confident with this code. - -I tried to be fully compliant with the OpenGL routines. By "tried" I mean that -up to my knowledge it behaves as OpenGL tesselation routines. Just recently -I began to experiment with OpenGL (actually only Mesa), and also have -no access to any machine providing official implementation of OpenGL, -nor access to books (particulary Addison-Wesley publications). Thus my -knowledge on how the original tesselation code works, what kind of data -it expects etc. is based _only_ on the publicly available documentation -provided by SGI. Namely: - -* "The OpenGL Graphics System Utility Library" by K.P.Smith - (Silicon Graphics, 1992) -* "The OpenGL Graphics Interface" by M.Segal and K.Akeley - (Silicon Graphics, 19??) -* "OpenGL and X, Part 1: Introduction" by M.J.Kilgard - (Silicon Graphics, 1994) -* "OpenGL and X, Part 2: Using OpenGL with Xlib" by M.J.Kilgard - (Silicon Graphics, 1994) -* "OpenGL Graphics with the X Window System" by P.Karlton - (Silicon Graphics, 1993) -* Online Docs - Appendix C of OpenGL Programming Guide, Polygon Tesselation - (partial text cut and sent by e-mail) - - -The tesselation routines use slightly different prototypes than the ones -specified in the mentioned above publications. The _only_ differences are -the enumeration types which are not GLenum, but are GLUenum. So the -implemented routines have following prototypes: - -GLUtringulatorObj *gluNewTess(void); - -void gluTessCallback(GLUtriangulatorObj *,GLUenum,void (*)()); - ^^^^^^^ -void gluBeginPolygon(GLUtriangulatorObj *); - -void gluTessVertex(GLUtriangulatorObj *,GLdouble [3],void *); - -void gluNextContour(GLUtriangulatorObj *,GLUenum); - ^^^^^^^ -void gluEndPolygon(GLUtriangulatorObj *); - -const GLubyte *gluErrorString(GLUenum); - ^^^^^^^ - prototypes for callback functions: - -void <begin>(GLUenum); - ^^^^^^^ -void <edgeFlag>(GLboolean); -void <vertex>(void *); -void <end>(void); -void <error>(GLUenum); - ^^^^^^^ - -The begin callback will be called only with GLU_TRIANGLES. No support -for traingle fans or strips yet. - -In case of errors an internal error variable is set to the appropiate -error enum values (GLU_TESS_ERROR?). Initially it is set to GLU_NO_ERROR. -The OpenGL library provides 8 error conditions, the tesselation code -of Mesa provides 9. They are: - -GLU_TESS_ERROR1: missing gluEndPolygon /* same as OpenGL */ -GLU_TESS_ERROR2: missing gluBeginPolygon /* same as OpenGL */ -GLU_TESS_ERROR3: misoriented contour /* not used in Mesa - in OpenGL is bad orientation or intersecting edges */ -GLU_TESS_ERROR4: vertex/edge intersection /* same as OpenGL */ -GLU_TESS_ERROR5: misoriented or self-intersecting loops /* same as OpenGL */ -GLU_TESS_ERROR6: coincident vertices /* same as OpenGL */ -GLU_TESS_ERROR7: colinear vertices /* OpenGL's illegal data */ -GLU_TESS_ERROR8: intersecting edges /* same as OpenGL */ -GLU_TESS_ERROR9: not coplanar contours /* new for Mesa */ - -The Mesa tesselation code ignores all data and calls after detecting an error -codition. This means that a _new_ tesselation object must be used for further -triangulations. Maybe this is too restrictive, and will be lifted in -future versions. - -The tesselation code completely ignores the type parameter passed in -gluNextContour. It also doesn't check if the passed parameter is a legal -enum value - ignores silently (maybe at least this should be checked). -The reason I chose this behaviour is based on what I read in the -beforementioned documents. I cite: - -".... -void gluNextContour(GLUtriangulatorObj *tessobj, GLenum type); - -Marks the beginning of the next contour when multiple contours make up the -boundary of the polygon to be tessellated. type can be GLU_EXTERIOR, -GLU_INTERIOR, GLU_CCW, GLU_CW, or GLU_UNKNOWN. These serve only as -to the tessellation. If you get them right, the tessellation might -go faster. If you get them wrong, they're ignored, and the tesselation still -works. -....." - -I hope You agree with me that my decision was correct. Mesa tesselation -_always_ checks by itself the interrelations between contours. Just as if -all contours were specified with the type GLU_UNKNOWN. - -One of OpenGL's policy is not to check all error conditions - rely sometimes -that the user "got things right". This is justified, since exhausting -error checking is timeconsuming, and would significantly slow down -a correct application. The Mesa tesselation code assumes only _one_ condition -when triangulating - all vertices in a contour are planar. This is _not_ -checked for correctness. Trying to tesselate such objects will lead to -unpredictable output. - -And now we arrive to the moment where I would like to list the required -(but checked for) conditions for triangulation, as well as summarize the -library: - -* all contours in a single tesselation cycle _must_ be coplanar - if not - an error is raised (and if provided a call to the error callback - is made) -* the contours can be passed in _any_ order, exteriors and holes can be - intermixed within a tesselation cycle and the correct hierarchy - will be determined by the library; thus specifying first holes then - exteriors, then holes within holes form a valid input. -* a hole within a hole is consider to be a yet another exterior contour -* multiple exterior contours (polygons) can be tesselated in one cycle; - _but_ this significantly degrades performance since many tests will be - performed for every contour pair; if You want triangulation to be fast - tesselate a single polygon (with possible holes) one at a time. -* orientation of exterior contours is arbitray, but if it has holes, - all interior holes of this particular exterior contour _must_ have an - opposite orientation. -* the output triangles have the same orientation as the exterior contour - that forms them -* each triangle is "enclosed" within the begin and end callbacks; - this is not efficent, but was made on purpose; so if triangulation - results in 2 triangles the following callbacks will be made in such - order: - <begin>(GLU_TRAINGLES) - <vertex>(...) /* 3 vertices of first triangle */ - <vertex>(...) - <vertex>(...) - <end>() - <begin>(GLU_TRAINGLES) - <vertex>(...) /* 3 vertices of second triangle */ - <vertex>(...) - <vertex>(...) - <end>() - Of course only when begin, vertex, and end callback were provided, - otherwise no output is done (actually tesselation does not take place). -* You will notice that some output traingles are very "thin"; there - exist possible several ways to traingulate a polygon, but "smart" code - avoiding such cases would require time to write, and will impact on - execution speed. -* like OpenGL, no new vertices are introduced during triangulation -* if the edgeflag callback is provided it will be called whenever - the just-about-to be output vertex begins a different type of edge - than the previous vertices; always before the first output a call - is made with GL_TRUE, to allow synchronization. -* all intermediate computations are done using GLdouble type, and comparisons - are biased with a precision value (EPSILON defined in tess.h) -* the point_in_poly function is my adaptation of code from the - comp.graphics.alg newsgroup FAQ (originally written by Mr. Wm. Randolph - Franklin, modified by Scott Anguish). -* the edge_edge_intersect test is also an adopted code from comp.graphics.alg - newsgroup FAQ -* the general idea for traingulation used in this library is described in - the book "Computational Geometry in C" by Joseph O'Rourke. - - -Excuse my English, its not my mother tongue. I should be available for some -time uner the following e-mail address. But For how long I am not certain. -Once I am settled in my new place, I'll post on the Mesa mailing list -my new address. - -(PS: today is my last day of work here, I'm changing my job). - -Bogdan. ( bogdan@dia.unisa.it ) - -Apr 28, 1995. - diff --git a/src/glu/mesa/README2 b/src/glu/mesa/README2 deleted file mode 100644 index 3c9959179b..0000000000 --- a/src/glu/mesa/README2 +++ /dev/null @@ -1,43 +0,0 @@ -The current NURBS implementation has no trimming facilities yet. - -The code is not well commented. - -1) Normal calculus fails for special cases of NURBS (independent - of the NURBS modules) - Those cases arise when for u or v, some control points - for a fixed value of that parameter form the same point. - Imagine a Bezier patch degenerated into a "triangle". - - v ^ 0,1,2 order=3 - | * - | - | 3* 4* 5* - | - | 6* 7* 8* - | - | - +------------------------> u - - The calculus of du derivative at triple point (0,1 and 2) will fail. - As a result, the normal vector will be 0. - The eval2.c code has to be changed to handle the above situation. - -2) Adjacent NURBS surfaces ("sharing" the same control points along - the "joining" edge) will be sampled with the same factor. - This prevents the formation of "cracks". - When the control polygon of the "shared" edge is not the same, - cracks might appear. - -The sampling tolerance is sometimes not respected! -A NURBS object is broken into Bezier curves/surfaces. If one of such -Bezier objects has a local high curvature with other portions of it -relatively flat then the high curvature part will be sampled more dense that -its flatter regions. -The flat regions might be tesselated into quads having sides of length -greater than the current sampling tolernace setting. -I believe such behaviour is acceptable, though not along the concept of -sampling tolerance. - -February 20, 1996. - -Bogdan. diff --git a/src/glu/mesa/all.h b/src/glu/mesa/all.h deleted file mode 100644 index 874c935925..0000000000 --- a/src/glu/mesa/all.h +++ /dev/null @@ -1,54 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file includes all .h files needed for the GLU source code for - * the purpose of precompiled headers. - * - * If the preprocessor symbol PCH is defined at compile time then each - * of the .c files will #include "all.h" only, instead of a bunch of - * individual .h files. - */ - - -#ifndef GLU_ALL_H -#define GLU_ALL_H - - -#ifndef PC_HEADER -This is an error. all.h should be included only if PCH is defined. -#endif - - -#include <assert.h> -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "GL/gl.h" -#include "GL/glu.h" -#include "gluP.h" -#include "nurbs.h" -#include "tess.h" - - -#endif /*GLU_ALL_H */ diff --git a/src/glu/mesa/glu.c b/src/glu/mesa/glu.c deleted file mode 100644 index f9e33980a4..0000000000 --- a/src/glu/mesa/glu.c +++ /dev/null @@ -1,416 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.5 - * Copyright (C) 1995-2001 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <assert.h> -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "gluP.h" -#endif - - -/* - * Miscellaneous utility functions - */ - - -#ifndef M_PI -#define M_PI 3.1415926536 -#endif -#define EPS 0.00001 - -#ifndef GLU_INCOMPATIBLE_GL_VERSION -#define GLU_INCOMPATIBLE_GL_VERSION 100903 -#endif - - -void GLAPIENTRY -gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, - GLdouble centerx, GLdouble centery, GLdouble centerz, - GLdouble upx, GLdouble upy, GLdouble upz) -{ - GLdouble m[16]; - GLdouble x[3], y[3], z[3]; - GLdouble mag; - - /* Make rotation matrix */ - - /* Z vector */ - z[0] = eyex - centerx; - z[1] = eyey - centery; - z[2] = eyez - centerz; - mag = sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]); - if (mag) { /* mpichler, 19950515 */ - z[0] /= mag; - z[1] /= mag; - z[2] /= mag; - } - - /* Y vector */ - y[0] = upx; - y[1] = upy; - y[2] = upz; - - /* X vector = Y cross Z */ - x[0] = y[1] * z[2] - y[2] * z[1]; - x[1] = -y[0] * z[2] + y[2] * z[0]; - x[2] = y[0] * z[1] - y[1] * z[0]; - - /* Recompute Y = Z cross X */ - y[0] = z[1] * x[2] - z[2] * x[1]; - y[1] = -z[0] * x[2] + z[2] * x[0]; - y[2] = z[0] * x[1] - z[1] * x[0]; - - /* mpichler, 19950515 */ - /* cross product gives area of parallelogram, which is < 1.0 for - * non-perpendicular unit-length vectors; so normalize x, y here - */ - - mag = sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]); - if (mag) { - x[0] /= mag; - x[1] /= mag; - x[2] /= mag; - } - - mag = sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]); - if (mag) { - y[0] /= mag; - y[1] /= mag; - y[2] /= mag; - } - -#define M(row,col) m[col*4+row] - M(0, 0) = x[0]; - M(0, 1) = x[1]; - M(0, 2) = x[2]; - M(0, 3) = 0.0; - M(1, 0) = y[0]; - M(1, 1) = y[1]; - M(1, 2) = y[2]; - M(1, 3) = 0.0; - M(2, 0) = z[0]; - M(2, 1) = z[1]; - M(2, 2) = z[2]; - M(2, 3) = 0.0; - M(3, 0) = 0.0; - M(3, 1) = 0.0; - M(3, 2) = 0.0; - M(3, 3) = 1.0; -#undef M - glMultMatrixd(m); - - /* Translate Eye to Origin */ - glTranslated(-eyex, -eyey, -eyez); - -} - - - -void GLAPIENTRY -gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top) -{ - glOrtho(left, right, bottom, top, -1.0, 1.0); -} - - - -static void -frustum(GLdouble left, GLdouble right, - GLdouble bottom, GLdouble top, - GLdouble nearval, GLdouble farval) -{ - GLdouble x, y, a, b, c, d; - GLdouble m[16]; - - x = (2.0 * nearval) / (right - left); - y = (2.0 * nearval) / (top - bottom); - a = (right + left) / (right - left); - b = (top + bottom) / (top - bottom); - c = -(farval + nearval) / ( farval - nearval); - d = -(2.0 * farval * nearval) / (farval - nearval); - -#define M(row,col) m[col*4+row] - M(0,0) = x; M(0,1) = 0.0F; M(0,2) = a; M(0,3) = 0.0F; - M(1,0) = 0.0F; M(1,1) = y; M(1,2) = b; M(1,3) = 0.0F; - M(2,0) = 0.0F; M(2,1) = 0.0F; M(2,2) = c; M(2,3) = d; - M(3,0) = 0.0F; M(3,1) = 0.0F; M(3,2) = -1.0F; M(3,3) = 0.0F; -#undef M - - glMultMatrixd(m); -} - - -void GLAPIENTRY -gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) -{ - GLdouble xmin, xmax, ymin, ymax; - - ymax = zNear * tan(fovy * M_PI / 360.0); - ymin = -ymax; - xmin = ymin * aspect; - xmax = ymax * aspect; - - /* don't call glFrustum() because of error semantics (covglu) */ - frustum(xmin, xmax, ymin, ymax, zNear, zFar); -} - - - -void GLAPIENTRY -gluPickMatrix(GLdouble x, GLdouble y, - GLdouble width, GLdouble height, GLint viewport[4]) -{ - GLfloat m[16]; - GLfloat sx, sy; - GLfloat tx, ty; - - sx = viewport[2] / width; - sy = viewport[3] / height; - tx = (viewport[2] + 2.0 * (viewport[0] - x)) / width; - ty = (viewport[3] + 2.0 * (viewport[1] - y)) / height; - -#define M(row,col) m[col*4+row] - M(0, 0) = sx; - M(0, 1) = 0.0; - M(0, 2) = 0.0; - M(0, 3) = tx; - M(1, 0) = 0.0; - M(1, 1) = sy; - M(1, 2) = 0.0; - M(1, 3) = ty; - M(2, 0) = 0.0; - M(2, 1) = 0.0; - M(2, 2) = 1.0; - M(2, 3) = 0.0; - M(3, 0) = 0.0; - M(3, 1) = 0.0; - M(3, 2) = 0.0; - M(3, 3) = 1.0; -#undef M - - glMultMatrixf(m); -} - - - -const GLubyte *GLAPIENTRY -gluErrorString(GLenum errorCode) -{ - static char *tess_error[] = { - "missing gluBeginPolygon", - "missing gluBeginContour", - "missing gluEndPolygon", - "missing gluEndContour", - "misoriented or self-intersecting loops", - "coincident vertices", - "colinear vertices", - "FIST recovery process fatal error" - }; - static char *nurbs_error[] = { - "spline order un-supported", - "too few knots", - "valid knot range is empty", - "decreasing knot sequence knot", - "knot multiplicity greater than order of spline", - "endcurve() must follow bgncurve()", - "bgncurve() must precede endcurve()", - "missing or extra geometric data", - "can't draw pwlcurves", - "missing bgncurve()", - "missing bgnsurface()", - "endtrim() must precede endsurface()", - "bgnsurface() must precede endsurface()", - "curve of improper type passed as trim curve", - "bgnsurface() must precede bgntrim()", - "endtrim() must follow bgntrim()", - "bgntrim() must precede endtrim()", - "invalid or missing trim curve", - "bgntrim() must precede pwlcurve()", - "pwlcurve referenced twice", - "pwlcurve and nurbscurve mixed", - "improper usage of trim data type", - "nurbscurve referenced twice", - "nurbscurve and pwlcurve mixed", - "nurbssurface referenced twice", - "invalid property", - "endsurface() must follow bgnsurface()", - "misoriented trim curves", - "intersecting trim curves", - "UNUSED", - "unconnected trim curves", - "unknown knot error", - "negative vertex count encountered", - "negative byte-stride encountered", - "unknown type descriptor", - "null control array or knot vector", - "duplicate point on pwlcurve" - }; - - /* GL Errors */ - if (errorCode == GL_NO_ERROR) { - return (GLubyte *) "no error"; - } - else if (errorCode == GL_INVALID_VALUE) { - return (GLubyte *) "invalid value"; - } - else if (errorCode == GL_INVALID_ENUM) { - return (GLubyte *) "invalid enum"; - } - else if (errorCode == GL_INVALID_OPERATION) { - return (GLubyte *) "invalid operation"; - } - else if (errorCode == GL_STACK_OVERFLOW) { - return (GLubyte *) "stack overflow"; - } - else if (errorCode == GL_STACK_UNDERFLOW) { - return (GLubyte *) "stack underflow"; - } - else if (errorCode == GL_OUT_OF_MEMORY) { - return (GLubyte *) "out of memory"; - } - /* GLU Errors */ - else if (errorCode == GLU_NO_ERROR) { - return (GLubyte *) "no error"; - } - else if (errorCode == GLU_INVALID_ENUM) { - return (GLubyte *) "invalid enum"; - } - else if (errorCode == GLU_INVALID_VALUE) { - return (GLubyte *) "invalid value"; - } - else if (errorCode == GLU_OUT_OF_MEMORY) { - return (GLubyte *) "out of memory"; - } - else if (errorCode == GLU_INCOMPATIBLE_GL_VERSION) { - return (GLubyte *) "incompatible GL version"; - } - else if (errorCode >= GLU_TESS_ERROR1 && errorCode <= GLU_TESS_ERROR8) { - return (GLubyte *) tess_error[errorCode - GLU_TESS_ERROR1]; - } - else if (errorCode >= GLU_NURBS_ERROR1 && errorCode <= GLU_NURBS_ERROR37) { - return (GLubyte *) nurbs_error[errorCode - GLU_NURBS_ERROR1]; - } - else { - return NULL; - } -} - - - -/* - * New in GLU 1.1 - */ - -const GLubyte *GLAPIENTRY -gluGetString(GLenum name) -{ - static char *extensions = "GL_EXT_abgr"; - static char *version = "1.1 Mesa 3.5"; - - switch (name) { - case GLU_EXTENSIONS: - return (GLubyte *) extensions; - case GLU_VERSION: - return (GLubyte *) version; - default: - return NULL; - } -} - - - -#if 0 /* gluGetProcAddressEXT not finalized yet! */ - -#ifdef __cplusplus - /* for BeOS R4.5 */ -void GLAPIENTRY(*gluGetProcAddressEXT(const GLubyte * procName)) (...) -#else -void (GLAPIENTRY * gluGetProcAddressEXT(const GLubyte * procName)) () -#endif -{ - struct proc - { - const char *name; - void *address; - }; - static struct proc procTable[] = { - {"gluGetProcAddressEXT", (void *) gluGetProcAddressEXT}, /* me! */ - - /* new 1.1 functions */ - {"gluGetString", (void *) gluGetString}, - - /* new 1.2 functions */ - {"gluTessBeginPolygon", (void *) gluTessBeginPolygon}, - {"gluTessBeginContour", (void *) gluTessBeginContour}, - {"gluTessEndContour", (void *) gluTessEndContour}, - {"gluTessEndPolygon", (void *) gluTessEndPolygon}, - {"gluGetTessProperty", (void *) gluGetTessProperty}, - - /* new 1.3 functions */ - - {NULL, NULL} - }; - GLuint i; - - for (i = 0; procTable[i].address; i++) { - if (strcmp((const char *) procName, procTable[i].name) == 0) - return (void (GLAPIENTRY *) ()) procTable[i].address; - } - - return NULL; -} - -#endif - - - -/* - * New in GLU 1.3 - */ -#ifdef GLU_VERSION_1_3 -GLboolean GLAPIENTRY -gluCheckExtension(const GLubyte *extName, const GLubyte * extString) -{ - assert(extName); - assert(extString); - { - const int len = strlen((const char *) extName); - const char *start = (const char *) extString; - - while (1) { - const char *c = strstr(start, (const char *) extName); - if (!c) - return GL_FALSE; - - if ((c == start || c[-1] == ' ') && (c[len] == ' ' || c[len] == 0)) - return GL_TRUE; - - start = c + len; - } - } -} -#endif diff --git a/src/glu/mesa/gluP.h b/src/glu/mesa/gluP.h deleted file mode 100644 index dc1b05b6a1..0000000000 --- a/src/glu/mesa/gluP.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * Copyright (C) 1995-2004 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file allows the GLU code to be compiled either with the Mesa - * headers or with the real OpenGL headers. - */ - - -#ifndef GLUP_H -#define GLUP_H - - -#include <GL/gl.h> -#include <GL/glu.h> -#include <string.h> - - -#if defined(_WIN32) && !defined(__WIN32__) -# define __WIN32__ -#endif - -#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__)) -# pragma warning( disable : 4068 ) /* unknown pragma */ -# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ -# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ -# pragma warning( disable : 4127 ) /* conditional expression is constant */ -# if defined(MESA_MINWARN) -# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ -# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ -# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ -# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ -# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ -# endif -# define GLCALLBACK __stdcall -# if defined(__CYGWIN__) -# define GLCALLBACKPCAST * -# else -# define GLCALLBACKPCAST __stdcall * -# endif -#else -/* non-Windows compilation */ -# define GLCALLBACK -# define GLCALLBACKPCAST * -#endif /* WIN32 / CYGWIN bracket */ - -/* compatability guard so we don't need to change client code */ - -#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) -# define CALLBACK GLCALLBACK -#endif - - - -#ifndef GLU_TESS_ERROR9 - /* If we're using the real OpenGL header files... */ -# define GLU_TESS_ERROR9 100159 -#endif - - -#define GLU_NO_ERROR GL_NO_ERROR - - -/* for Sun: */ -#ifdef SUNOS4 -#define MEMCPY( DST, SRC, BYTES) \ - memcpy( (char *) (DST), (char *) (SRC), (int) (BYTES) ) -#else -#define MEMCPY( DST, SRC, BYTES) \ - memcpy( (void *) (DST), (void *) (SRC), (size_t) (BYTES) ) -#endif - - -#ifndef NULL -# define NULL 0 -#endif - - -#endif diff --git a/src/glu/mesa/mipmap.c b/src/glu/mesa/mipmap.c deleted file mode 100644 index ad6b6e63a6..0000000000 --- a/src/glu/mesa/mipmap.c +++ /dev/null @@ -1,829 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <assert.h> -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include "gluP.h" -#endif - - -/* - * Compute ceiling of integer quotient of A divided by B: - */ -#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 ) - - - -#ifdef EPSILON -#undef EPSILON -#endif -#define EPSILON 0.001 - - -/* To work around optimizer bug in MSVC4.1 */ -#if defined(__WIN32__) && !defined(OPENSTEP) -void -dummy(GLuint j, GLuint k) -{ -} -#else -#define dummy(J, K) -#endif - - -GLint GLAPIENTRY -gluScaleImage(GLenum format, - GLsizei widthin, GLsizei heightin, - GLenum typein, const void *datain, - GLsizei widthout, GLsizei heightout, - GLenum typeout, void *dataout) -{ - GLint components, i, j, k; - GLfloat *tempin, *tempout; - GLfloat sx, sy; - GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels; - GLint packrowlength, packalignment, packskiprows, packskippixels; - GLint sizein, sizeout; - GLint rowstride, rowlen; - - - /* Determine number of components per pixel */ - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - components = 1; - break; - case GL_LUMINANCE_ALPHA: - components = 2; - break; - case GL_RGB: - case GL_BGR: - components = 3; - break; - case GL_RGBA: - case GL_BGRA: -#ifdef GL_EXT_abgr - case GL_ABGR_EXT: -#endif - components = 4; - break; - default: - return GLU_INVALID_ENUM; - } - - /* Determine bytes per input datum */ - switch (typein) { - case GL_UNSIGNED_BYTE: - sizein = sizeof(GLubyte); - break; - case GL_BYTE: - sizein = sizeof(GLbyte); - break; - case GL_UNSIGNED_SHORT: - sizein = sizeof(GLushort); - break; - case GL_SHORT: - sizein = sizeof(GLshort); - break; - case GL_UNSIGNED_INT: - sizein = sizeof(GLuint); - break; - case GL_INT: - sizein = sizeof(GLint); - break; - case GL_FLOAT: - sizein = sizeof(GLfloat); - break; - case GL_BITMAP: - /* not implemented yet */ - default: - return GL_INVALID_ENUM; - } - - /* Determine bytes per output datum */ - switch (typeout) { - case GL_UNSIGNED_BYTE: - sizeout = sizeof(GLubyte); - break; - case GL_BYTE: - sizeout = sizeof(GLbyte); - break; - case GL_UNSIGNED_SHORT: - sizeout = sizeof(GLushort); - break; - case GL_SHORT: - sizeout = sizeof(GLshort); - break; - case GL_UNSIGNED_INT: - sizeout = sizeof(GLuint); - break; - case GL_INT: - sizeout = sizeof(GLint); - break; - case GL_FLOAT: - sizeout = sizeof(GLfloat); - break; - case GL_BITMAP: - /* not implemented yet */ - default: - return GL_INVALID_ENUM; - } - - /* Get glPixelStore state */ - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &unpackrowlength); - glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpackalignment); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &unpackskiprows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &unpackskippixels); - glGetIntegerv(GL_PACK_ROW_LENGTH, &packrowlength); - glGetIntegerv(GL_PACK_ALIGNMENT, &packalignment); - glGetIntegerv(GL_PACK_SKIP_ROWS, &packskiprows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &packskippixels); - - /* Allocate storage for intermediate images */ - tempin = (GLfloat *) malloc(widthin * heightin - * components * sizeof(GLfloat)); - if (!tempin) { - return GLU_OUT_OF_MEMORY; - } - tempout = (GLfloat *) malloc(widthout * heightout - * components * sizeof(GLfloat)); - if (!tempout) { - free(tempin); - return GLU_OUT_OF_MEMORY; - } - - - /* - * Unpack the pixel data and convert to floating point - */ - - if (unpackrowlength > 0) { - rowlen = unpackrowlength; - } - else { - rowlen = widthin; - } - if (sizein >= unpackalignment) { - rowstride = components * rowlen; - } - else { - rowstride = unpackalignment / sizein - * CEILING(components * rowlen * sizein, unpackalignment); - } - - switch (typein) { - case GL_UNSIGNED_BYTE: - k = 0; - for (i = 0; i < heightin; i++) { - GLubyte *ubptr = (GLubyte *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * ubptr++; - } - } - break; - case GL_BYTE: - k = 0; - for (i = 0; i < heightin; i++) { - GLbyte *bptr = (GLbyte *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * bptr++; - } - } - break; - case GL_UNSIGNED_SHORT: - k = 0; - for (i = 0; i < heightin; i++) { - GLushort *usptr = (GLushort *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * usptr++; - } - } - break; - case GL_SHORT: - k = 0; - for (i = 0; i < heightin; i++) { - GLshort *sptr = (GLshort *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * sptr++; - } - } - break; - case GL_UNSIGNED_INT: - k = 0; - for (i = 0; i < heightin; i++) { - GLuint *uiptr = (GLuint *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * uiptr++; - } - } - break; - case GL_INT: - k = 0; - for (i = 0; i < heightin; i++) { - GLint *iptr = (GLint *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * iptr++; - } - } - break; - case GL_FLOAT: - k = 0; - for (i = 0; i < heightin; i++) { - GLfloat *fptr = (GLfloat *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = *fptr++; - } - } - break; - default: - { - free(tempin); - free(tempout); - return GLU_INVALID_ENUM; - } - } - - - /* - * Scale the image! - */ - - if (widthout > 1) - sx = (GLfloat) (widthin - 1) / (GLfloat) (widthout - 1); - else - sx = (GLfloat) (widthin - 1); - if (heightout > 1) - sy = (GLfloat) (heightin - 1) / (GLfloat) (heightout - 1); - else - sy = (GLfloat) (heightin - 1); - -/*#define POINT_SAMPLE*/ -#ifdef POINT_SAMPLE - for (i = 0; i < heightout; i++) { - GLint ii = i * sy; - for (j = 0; j < widthout; j++) { - GLint jj = j * sx; - - GLfloat *src = tempin + (ii * widthin + jj) * components; - GLfloat *dst = tempout + (i * widthout + j) * components; - - for (k = 0; k < components; k++) { - *dst++ = *src++; - } - } - } -#else - if (sx < 1.0 && sy < 1.0) { - /* magnify both width and height: use weighted sample of 4 pixels */ - GLint i0, i1, j0, j1; - GLfloat alpha, beta; - GLfloat *src00, *src01, *src10, *src11; - GLfloat s1, s2; - GLfloat *dst; - - for (i = 0; i < heightout; i++) { - i0 = i * sy; - i1 = i0 + 1; - if (i1 >= heightin) - i1 = heightin - 1; -/* i1 = (i+1) * sy - EPSILON;*/ - alpha = i * sy - i0; - for (j = 0; j < widthout; j++) { - j0 = j * sx; - j1 = j0 + 1; - if (j1 >= widthin) - j1 = widthin - 1; -/* j1 = (j+1) * sx - EPSILON; */ - beta = j * sx - j0; - - /* compute weighted average of pixels in rect (i0,j0)-(i1,j1) */ - src00 = tempin + (i0 * widthin + j0) * components; - src01 = tempin + (i0 * widthin + j1) * components; - src10 = tempin + (i1 * widthin + j0) * components; - src11 = tempin + (i1 * widthin + j1) * components; - - dst = tempout + (i * widthout + j) * components; - - for (k = 0; k < components; k++) { - s1 = *src00++ * (1.0 - beta) + *src01++ * beta; - s2 = *src10++ * (1.0 - beta) + *src11++ * beta; - *dst++ = s1 * (1.0 - alpha) + s2 * alpha; - } - } - } - } - else { - /* shrink width and/or height: use an unweighted box filter */ - GLint i0, i1; - GLint j0, j1; - GLint ii, jj; - GLfloat sum, *dst; - - for (i = 0; i < heightout; i++) { - i0 = i * sy; - i1 = i0 + 1; - if (i1 >= heightin) - i1 = heightin - 1; -/* i1 = (i+1) * sy - EPSILON; */ - for (j = 0; j < widthout; j++) { - j0 = j * sx; - j1 = j0 + 1; - if (j1 >= widthin) - j1 = widthin - 1; -/* j1 = (j+1) * sx - EPSILON; */ - - dst = tempout + (i * widthout + j) * components; - - /* compute average of pixels in the rectangle (i0,j0)-(i1,j1) */ - for (k = 0; k < components; k++) { - sum = 0.0; - for (ii = i0; ii <= i1; ii++) { - for (jj = j0; jj <= j1; jj++) { - sum += *(tempin + (ii * widthin + jj) * components + k); - } - } - sum /= (j1 - j0 + 1) * (i1 - i0 + 1); - *dst++ = sum; - } - } - } - } -#endif - - - /* - * Return output image - */ - - if (packrowlength > 0) { - rowlen = packrowlength; - } - else { - rowlen = widthout; - } - if (sizeout >= packalignment) { - rowstride = components * rowlen; - } - else { - rowstride = packalignment / sizeout - * CEILING(components * rowlen * sizeout, packalignment); - } - - switch (typeout) { - case GL_UNSIGNED_BYTE: - k = 0; - for (i = 0; i < heightout; i++) { - GLubyte *ubptr = (GLubyte *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *ubptr++ = (GLubyte) tempout[k++]; - } - } - break; - case GL_BYTE: - k = 0; - for (i = 0; i < heightout; i++) { - GLbyte *bptr = (GLbyte *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *bptr++ = (GLbyte) tempout[k++]; - } - } - break; - case GL_UNSIGNED_SHORT: - k = 0; - for (i = 0; i < heightout; i++) { - GLushort *usptr = (GLushort *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *usptr++ = (GLushort) tempout[k++]; - } - } - break; - case GL_SHORT: - k = 0; - for (i = 0; i < heightout; i++) { - GLshort *sptr = (GLshort *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *sptr++ = (GLshort) tempout[k++]; - } - } - break; - case GL_UNSIGNED_INT: - k = 0; - for (i = 0; i < heightout; i++) { - GLuint *uiptr = (GLuint *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *uiptr++ = (GLuint) tempout[k++]; - } - } - break; - case GL_INT: - k = 0; - for (i = 0; i < heightout; i++) { - GLint *iptr = (GLint *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *iptr++ = (GLint) tempout[k++]; - } - } - break; - case GL_FLOAT: - k = 0; - for (i = 0; i < heightout; i++) { - GLfloat *fptr = (GLfloat *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *fptr++ = tempout[k++]; - } - } - break; - default: - return GLU_INVALID_ENUM; - } - - - /* free temporary image storage */ - free(tempin); - free(tempout); - - return 0; -} - - - -/* - * Return the largest k such that 2^k <= n. - */ -static GLint -ilog2(GLint n) -{ - GLint k; - - if (n <= 0) - return 0; - for (k = 0; n >>= 1; k++); - return k; -} - - - -/* - * Find the value nearest to n which is also a power of two. - */ -static GLint -round2(GLint n) -{ - GLint m; - - for (m = 1; m < n; m *= 2); - - /* m>=n */ - if (m - n <= n - m / 2) { - return m; - } - else { - return m / 2; - } -} - - -/* - * Given an pixel format and datatype, return the number of bytes to - * store one pixel. - */ -static GLint -bytes_per_pixel(GLenum format, GLenum type) -{ - GLint n, m; - - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - n = 1; - break; - case GL_LUMINANCE_ALPHA: - n = 2; - break; - case GL_RGB: - case GL_BGR: - n = 3; - break; - case GL_RGBA: - case GL_BGRA: -#ifdef GL_EXT_abgr - case GL_ABGR_EXT: -#endif - n = 4; - break; - default: - n = 0; - } - - switch (type) { - case GL_UNSIGNED_BYTE: - m = sizeof(GLubyte); - break; - case GL_BYTE: - m = sizeof(GLbyte); - break; - case GL_BITMAP: - m = 1; - break; - case GL_UNSIGNED_SHORT: - m = sizeof(GLushort); - break; - case GL_SHORT: - m = sizeof(GLshort); - break; - case GL_UNSIGNED_INT: - m = sizeof(GLuint); - break; - case GL_INT: - m = sizeof(GLint); - break; - case GL_FLOAT: - m = sizeof(GLfloat); - break; - default: - m = 0; - } - - return n * m; -} - - - -/* - * WARNING: This function isn't finished and has never been tested!!!! - */ -GLint GLAPIENTRY -gluBuild1DMipmaps(GLenum target, GLint components, - GLsizei width, GLenum format, GLenum type, const void *data) -{ - GLubyte *texture; - GLint levels, max_levels; - GLint new_width, max_width; - GLint i, j, k, l; - - if (width < 1) - return GLU_INVALID_VALUE; - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_width); - max_levels = ilog2(max_width) + 1; - - /* Compute how many mipmap images to make */ - levels = ilog2(width) + 1; - if (levels > max_levels) { - levels = max_levels; - } - - new_width = 1 << (levels - 1); - - texture = (GLubyte *) malloc(new_width * components); - if (!texture) { - return GLU_OUT_OF_MEMORY; - } - - if (width != new_width) { - /* initial rescaling */ - switch (type) { - case GL_UNSIGNED_BYTE: - { - GLubyte *ub_data = (GLubyte *) data; - for (i = 0; i < new_width; i++) { - j = i * width / new_width; - for (k = 0; k < components; k++) { - texture[i * components + k] = ub_data[j * components + k]; - } - } - } - break; - default: - /* Not implemented */ - free(texture); - return GLU_ERROR; - } - } - - /* generate and load mipmap images */ - for (l = 0; l < levels; l++) { - glTexImage1D(GL_TEXTURE_1D, l, components, new_width, 0, - format, GL_UNSIGNED_BYTE, texture); - - /* Scale image down to 1/2 size */ - new_width = new_width / 2; - for (i = 0; i < new_width; i++) { - for (k = 0; k < components; k++) { - GLint sample1, sample2; - sample1 = (GLint) texture[i * 2 * components + k]; - sample2 = (GLint) texture[(i * 2 + 1) * components + k]; - texture[i * components + k] = (GLubyte) ((sample1 + sample2) / 2); - } - } - } - - free(texture); - - return 0; -} - - - -GLint GLAPIENTRY -gluBuild2DMipmaps(GLenum target, GLint components, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const void *data) -{ - GLint w, h, maxsize; - void *image, *newimage; - GLint neww, newh, level, bpp; - int error; - GLboolean done; - GLint retval = 0; - GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels; - GLint packrowlength, packalignment, packskiprows, packskippixels; - - if (width < 1 || height < 1) - return GLU_INVALID_VALUE; - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - - w = round2(width); - if (w > maxsize) { - w = maxsize; - } - h = round2(height); - if (h > maxsize) { - h = maxsize; - } - - bpp = bytes_per_pixel(format, type); - if (bpp == 0) { - /* probably a bad format or type enum */ - return GLU_INVALID_ENUM; - } - - /* Get current glPixelStore values */ - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &unpackrowlength); - glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpackalignment); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &unpackskiprows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &unpackskippixels); - glGetIntegerv(GL_PACK_ROW_LENGTH, &packrowlength); - glGetIntegerv(GL_PACK_ALIGNMENT, &packalignment); - glGetIntegerv(GL_PACK_SKIP_ROWS, &packskiprows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &packskippixels); - - /* set pixel packing */ - glPixelStorei(GL_PACK_ROW_LENGTH, 0); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_SKIP_ROWS, 0); - glPixelStorei(GL_PACK_SKIP_PIXELS, 0); - - done = GL_FALSE; - - if (w != width || h != height) { - /* must rescale image to get "top" mipmap texture image */ - image = malloc((w + 4) * h * bpp); - if (!image) { - return GLU_OUT_OF_MEMORY; - } - error = gluScaleImage(format, width, height, type, data, - w, h, type, image); - if (error) { - retval = error; - done = GL_TRUE; - } - } - else { - image = (void *) data; - } - - level = 0; - while (!done) { - if (image != data) { - /* set pixel unpacking */ - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - } - - glTexImage2D(target, level, components, w, h, 0, format, type, image); - - if (w == 1 && h == 1) - break; - - neww = (w < 2) ? 1 : w / 2; - newh = (h < 2) ? 1 : h / 2; - newimage = malloc((neww + 4) * newh * bpp); - if (!newimage) { - return GLU_OUT_OF_MEMORY; - } - - error = gluScaleImage(format, w, h, type, image, - neww, newh, type, newimage); - if (error) { - retval = error; - done = GL_TRUE; - } - - if (image != data) { - free(image); - } - image = newimage; - - w = neww; - h = newh; - level++; - } - - if (image != data) { - free(image); - } - - /* Restore original glPixelStore state */ - glPixelStorei(GL_UNPACK_ROW_LENGTH, unpackrowlength); - glPixelStorei(GL_UNPACK_ALIGNMENT, unpackalignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, unpackskiprows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, unpackskippixels); - glPixelStorei(GL_PACK_ROW_LENGTH, packrowlength); - glPixelStorei(GL_PACK_ALIGNMENT, packalignment); - glPixelStorei(GL_PACK_SKIP_ROWS, packskiprows); - glPixelStorei(GL_PACK_SKIP_PIXELS, packskippixels); - - return retval; -} diff --git a/src/glu/mesa/nurbs.c b/src/glu/mesa/nurbs.c deleted file mode 100644 index 3f102b4e45..0000000000 --- a/src/glu/mesa/nurbs.c +++ /dev/null @@ -1,628 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <stdio.h> -#include <stdlib.h> -#include "gluP.h" -#include "nurbs.h" -#endif - - -void -call_user_error(GLUnurbsObj * nobj, GLenum error) -{ - nobj->error = error; - if (nobj->error_callback != NULL) { - (*(nobj->error_callback)) (error); - } - else { - printf("NURBS error %d %s\n", error, (char *) gluErrorString(error)); - } -} - - - -GLUnurbsObj *GLAPIENTRY -gluNewNurbsRenderer(void) -{ - GLUnurbsObj *n; - GLfloat tmp_viewport[4]; - GLint i, j; - - n = (GLUnurbsObj *) malloc(sizeof(GLUnurbsObj)); - if (n) { - /* init */ - n->culling = GL_FALSE; - n->nurbs_type = GLU_NURBS_NONE; - n->error = GLU_NO_ERROR; - n->error_callback = NULL; - n->auto_load_matrix = GL_TRUE; - n->sampling_tolerance = 50.0; - n->parametric_tolerance = 0.5; - n->u_step = n->v_step = 100; - n->sampling_method = GLU_PATH_LENGTH; - n->display_mode = GLU_FILL; - /* in case the user doesn't supply the sampling matrices */ - /* set projection and modelview to identity */ - for (i = 0; i < 4; i++) - for (j = 0; j < 4; j++) - if (i == j) { - n->sampling_matrices.model[i * 4 + j] = 1.0; - n->sampling_matrices.proj[i * 4 + j] = 1.0; - } - else { - n->sampling_matrices.model[i * 4 + j] = 0.0; - n->sampling_matrices.proj[i * 4 + j] = 0.0; - } - /* and set the viewport sampling matrix to current ciewport */ - glGetFloatv(GL_VIEWPORT, tmp_viewport); - for (i = 0; i < 4; i++) - n->sampling_matrices.viewport[i] = tmp_viewport[i]; - n->trim = NULL; - } - return n; -} - - - -void GLAPIENTRY -gluDeleteNurbsRenderer(GLUnurbsObj * nobj) -{ - if (nobj) { - free(nobj); - } -} - - - -void GLAPIENTRY -gluLoadSamplingMatrices(GLUnurbsObj * nobj, - const GLfloat modelMatrix[16], - const GLfloat projMatrix[16], const GLint viewport[4]) -{ - GLint i; - - for (i = 0; i < 16; i++) { - nobj->sampling_matrices.model[i] = modelMatrix[i]; - nobj->sampling_matrices.proj[i] = projMatrix[i]; - } - for (i = 0; i < 4; i++) - nobj->sampling_matrices.viewport[i] = viewport[i]; -} - - -void GLAPIENTRY -gluNurbsProperty(GLUnurbsObj * nobj, GLenum property, GLfloat value) -{ - GLenum val; - - switch (property) { - case GLU_SAMPLING_TOLERANCE: - if (value <= 0.0) { - call_user_error(nobj, GLU_INVALID_VALUE); - return; - } - nobj->sampling_tolerance = value; - break; - case GLU_PARAMETRIC_TOLERANCE: - if (value <= 0.0) { - call_user_error(nobj, GLU_INVALID_VALUE); - return; - } - nobj->parametric_tolerance = value; - break; - case GLU_U_STEP: - if (value <= 0.0) { - call_user_error(nobj, GLU_INVALID_VALUE); - return; - } - nobj->u_step = (GLint) value; - break; - case GLU_V_STEP: - if (value <= 0.0) { - call_user_error(nobj, GLU_INVALID_VALUE); - return; - } - nobj->v_step = (GLint) value; - break; - case GLU_SAMPLING_METHOD: - val = (GLenum) value; - if (val != GLU_PATH_LENGTH && val != GLU_PARAMETRIC_ERROR - && val != GLU_DOMAIN_DISTANCE) { - call_user_error(nobj, GLU_INVALID_ENUM); - return; - } - nobj->sampling_method = val; - break; - case GLU_DISPLAY_MODE: - val = (GLenum) value; - if (val != GLU_FILL && val != GLU_OUTLINE_POLYGON - && val != GLU_OUTLINE_PATCH) { - call_user_error(nobj, GLU_INVALID_ENUM); - return; - } - if (nobj->nurbs_type == GLU_NURBS_CURVE) { - call_user_error(nobj, GLU_NURBS_ERROR26); - return; - } - nobj->display_mode = val; - if (val == GLU_OUTLINE_PATCH) - fprintf(stderr, - "NURBS, for the moment, can display only in POLYGON mode\n"); - break; - case GLU_CULLING: - val = (GLenum) value; - if (val != GL_TRUE && val != GL_FALSE) { - call_user_error(nobj, GLU_INVALID_ENUM); - return; - } - nobj->culling = (GLboolean) value; - break; - case GLU_AUTO_LOAD_MATRIX: - val = (GLenum) value; - if (val != GL_TRUE && val != GL_FALSE) { - call_user_error(nobj, GLU_INVALID_ENUM); - return; - } - nobj->auto_load_matrix = (GLboolean) value; - break; - default: - call_user_error(nobj, GLU_NURBS_ERROR26); - } -} - - -void GLAPIENTRY -gluGetNurbsProperty(GLUnurbsObj * nobj, GLenum property, GLfloat * value) -{ - switch (property) { - case GLU_SAMPLING_TOLERANCE: - *value = nobj->sampling_tolerance; - break; - case GLU_DISPLAY_MODE: - *value = (GLfloat) (GLint) nobj->display_mode; - break; - case GLU_CULLING: - *value = nobj->culling ? 1.0 : 0.0; - break; - case GLU_AUTO_LOAD_MATRIX: - *value = nobj->auto_load_matrix ? 1.0 : 0.0; - break; - default: - call_user_error(nobj, GLU_INVALID_ENUM); - } -} - - - -void GLAPIENTRY -gluBeginCurve(GLUnurbsObj * nobj) -{ - if (nobj->nurbs_type == GLU_NURBS_CURVE) { - call_user_error(nobj, GLU_NURBS_ERROR6); - return; - } - nobj->nurbs_type = GLU_NURBS_CURVE; - nobj->curve.geom.type = GLU_INVALID_ENUM; - nobj->curve.color.type = GLU_INVALID_ENUM; - nobj->curve.texture.type = GLU_INVALID_ENUM; - nobj->curve.normal.type = GLU_INVALID_ENUM; -} - - -void GLAPIENTRY -gluEndCurve(GLUnurbsObj * nobj) -{ - if (nobj->nurbs_type == GLU_NURBS_NONE) { - call_user_error(nobj, GLU_NURBS_ERROR7); - return; - } - if (nobj->curve.geom.type == GLU_INVALID_ENUM) { - call_user_error(nobj, GLU_NURBS_ERROR8); - nobj->nurbs_type = GLU_NURBS_NONE; - return; - } - glPushAttrib((GLbitfield) (GL_EVAL_BIT | GL_ENABLE_BIT)); - glDisable(GL_MAP1_VERTEX_3); - glDisable(GL_MAP1_VERTEX_4); - glDisable(GL_MAP1_INDEX); - glDisable(GL_MAP1_COLOR_4); - glDisable(GL_MAP1_NORMAL); - glDisable(GL_MAP1_TEXTURE_COORD_1); - glDisable(GL_MAP1_TEXTURE_COORD_2); - glDisable(GL_MAP1_TEXTURE_COORD_3); - glDisable(GL_MAP1_TEXTURE_COORD_4); - glDisable(GL_MAP2_VERTEX_3); - glDisable(GL_MAP2_VERTEX_4); - glDisable(GL_MAP2_INDEX); - glDisable(GL_MAP2_COLOR_4); - glDisable(GL_MAP2_NORMAL); - glDisable(GL_MAP2_TEXTURE_COORD_1); - glDisable(GL_MAP2_TEXTURE_COORD_2); - glDisable(GL_MAP2_TEXTURE_COORD_3); - glDisable(GL_MAP2_TEXTURE_COORD_4); - do_nurbs_curve(nobj); - glPopAttrib(); - nobj->nurbs_type = GLU_NURBS_NONE; -} - - -void GLAPIENTRY -gluNurbsCurve(GLUnurbsObj * nobj, GLint nknots, GLfloat * knot, - GLint stride, GLfloat * ctlarray, GLint order, GLenum type) -{ - if (nobj->nurbs_type == GLU_NURBS_TRIM) { -#if 0 -/* TODO: NOT IMPLEMENTED YET */ - nurbs_trim *ptr1; - trim_list *ptr2; - - if (type != GLU_MAP1_TRIM_2 && type != GLU_MAP1_TRIM_3) { - call_user_error(nobj, GLU_NURBS_ERROR14); - return; - } - for (ptr1 = nobj->trim; ptr1->next; ptr1 = ptr1->next); - if (ptr1->trim_loop) { - for (ptr2 = ptr1->trim_loop; ptr2->next; ptr2 = ptr2->next); - if ((ptr2->next = (trim_list *) malloc(sizeof(trim_list))) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return; - } - ptr2 = ptr2->next; - } - else { - if ((ptr2 = (trim_list *) malloc(sizeof(trim_list))) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return; - } - ptr1->trim_loop = ptr2; - } - ptr2->trim_type = GLU_TRIM_NURBS; - ptr2->curve.nurbs_curve.knot_count = nknots; - ptr2->curve.nurbs_curve.knot = knot; - ptr2->curve.nurbs_curve.stride = stride; - ptr2->curve.nurbs_curve.ctrlarray = ctlarray; - ptr2->curve.nurbs_curve.order = order; - ptr2->curve.nurbs_curve.dim = (type == GLU_MAP1_TRIM_2 ? 2 : 3); - ptr2->curve.nurbs_curve.type = type; - ptr2->next = NULL; -#endif - } - else { - if (type == GLU_MAP1_TRIM_2 || type == GLU_MAP1_TRIM_3) { - call_user_error(nobj, GLU_NURBS_ERROR22); - return; - } - if (nobj->nurbs_type != GLU_NURBS_CURVE) { - call_user_error(nobj, GLU_NURBS_ERROR10); - return; - } - switch (type) { - case GL_MAP1_VERTEX_3: - case GL_MAP1_VERTEX_4: - if (nobj->curve.geom.type != GLU_INVALID_ENUM) { - call_user_error(nobj, GLU_NURBS_ERROR8); - return; - } - nobj->curve.geom.type = type; - nobj->curve.geom.knot_count = nknots; - nobj->curve.geom.knot = knot; - nobj->curve.geom.stride = stride; - nobj->curve.geom.ctrlarray = ctlarray; - nobj->curve.geom.order = order; - break; - case GL_MAP1_INDEX: - case GL_MAP1_COLOR_4: - nobj->curve.color.type = type; - nobj->curve.color.knot_count = nknots; - nobj->curve.color.knot = knot; - nobj->curve.color.stride = stride; - nobj->curve.color.ctrlarray = ctlarray; - nobj->curve.color.order = order; - break; - case GL_MAP1_NORMAL: - nobj->curve.normal.type = type; - nobj->curve.normal.knot_count = nknots; - nobj->curve.normal.knot = knot; - nobj->curve.normal.stride = stride; - nobj->curve.normal.ctrlarray = ctlarray; - nobj->curve.normal.order = order; - break; - case GL_MAP1_TEXTURE_COORD_1: - case GL_MAP1_TEXTURE_COORD_2: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_TEXTURE_COORD_4: - nobj->curve.texture.type = type; - nobj->curve.texture.knot_count = nknots; - nobj->curve.texture.knot = knot; - nobj->curve.texture.stride = stride; - nobj->curve.texture.ctrlarray = ctlarray; - nobj->curve.texture.order = order; - break; - default: - call_user_error(nobj, GLU_INVALID_ENUM); - } - } -} - - -void GLAPIENTRY -gluBeginSurface(GLUnurbsObj * nobj) -{ - switch (nobj->nurbs_type) { - case GLU_NURBS_NONE: - nobj->nurbs_type = GLU_NURBS_SURFACE; - nobj->surface.geom.type = GLU_INVALID_ENUM; - nobj->surface.color.type = GLU_INVALID_ENUM; - nobj->surface.texture.type = GLU_INVALID_ENUM; - nobj->surface.normal.type = GLU_INVALID_ENUM; - break; - case GLU_NURBS_TRIM: - call_user_error(nobj, GLU_NURBS_ERROR16); - break; - case GLU_NURBS_SURFACE: - case GLU_NURBS_NO_TRIM: - case GLU_NURBS_TRIM_DONE: - call_user_error(nobj, GLU_NURBS_ERROR27); - break; - case GLU_NURBS_CURVE: - call_user_error(nobj, GLU_NURBS_ERROR6); - break; - } -} - - -void GLAPIENTRY -gluEndSurface(GLUnurbsObj * nobj) -{ - switch (nobj->nurbs_type) { - case GLU_NURBS_NONE: - call_user_error(nobj, GLU_NURBS_ERROR13); - break; - case GLU_NURBS_TRIM: - call_user_error(nobj, GLU_NURBS_ERROR12); - break; - case GLU_NURBS_TRIM_DONE: -/* if(nobj->trim->trim_loop==NULL) - { - call_user_error(nobj,GLU_NURBS_ERROR18); - return; - }*/ - /* no break - fallthrough */ - case GLU_NURBS_NO_TRIM: - glPushAttrib((GLbitfield) - (GL_EVAL_BIT | GL_ENABLE_BIT | GL_POLYGON_BIT)); - glDisable(GL_MAP2_VERTEX_3); - glDisable(GL_MAP2_VERTEX_4); - glDisable(GL_MAP2_INDEX); - glDisable(GL_MAP2_COLOR_4); - glDisable(GL_MAP2_NORMAL); - glDisable(GL_MAP2_TEXTURE_COORD_1); - glDisable(GL_MAP2_TEXTURE_COORD_2); - glDisable(GL_MAP2_TEXTURE_COORD_3); - glDisable(GL_MAP2_TEXTURE_COORD_4); -/* glDisable(GL_MAP1_VERTEX_3); - glDisable(GL_MAP1_VERTEX_4); - glDisable(GL_MAP1_INDEX); - glDisable(GL_MAP1_COLOR_4); - glDisable(GL_MAP1_NORMAL); - glDisable(GL_MAP1_TEXTURE_COORD_1); - glDisable(GL_MAP1_TEXTURE_COORD_2); - glDisable(GL_MAP1_TEXTURE_COORD_3); - glDisable(GL_MAP1_TEXTURE_COORD_4);*/ - do_nurbs_surface(nobj); - glPopAttrib(); - break; - default: - call_user_error(nobj, GLU_NURBS_ERROR8); - } - nobj->nurbs_type = GLU_NURBS_NONE; -} - - -void GLAPIENTRY -gluNurbsSurface(GLUnurbsObj * nobj, - GLint sknot_count, GLfloat * sknot, - GLint tknot_count, GLfloat * tknot, - GLint s_stride, GLint t_stride, - GLfloat * ctrlarray, GLint sorder, GLint torder, GLenum type) -{ - if (nobj->nurbs_type == GLU_NURBS_NO_TRIM - || nobj->nurbs_type == GLU_NURBS_TRIM - || nobj->nurbs_type == GLU_NURBS_TRIM_DONE) { - if (type == GL_MAP2_VERTEX_3 || type == GL_MAP2_VERTEX_4) { - call_user_error(nobj, GLU_NURBS_ERROR8); - return; - } - } - else if (nobj->nurbs_type != GLU_NURBS_SURFACE) { - call_user_error(nobj, GLU_NURBS_ERROR11); - return; - } - switch (type) { - case GL_MAP2_VERTEX_3: - case GL_MAP2_VERTEX_4: - nobj->surface.geom.sknot_count = sknot_count; - nobj->surface.geom.sknot = sknot; - nobj->surface.geom.tknot_count = tknot_count; - nobj->surface.geom.tknot = tknot; - nobj->surface.geom.s_stride = s_stride; - nobj->surface.geom.t_stride = t_stride; - nobj->surface.geom.ctrlarray = ctrlarray; - nobj->surface.geom.sorder = sorder; - nobj->surface.geom.torder = torder; - nobj->surface.geom.type = type; - nobj->nurbs_type = GLU_NURBS_NO_TRIM; - break; - case GL_MAP2_INDEX: - case GL_MAP2_COLOR_4: - nobj->surface.color.sknot_count = sknot_count; - nobj->surface.color.sknot = sknot; - nobj->surface.color.tknot_count = tknot_count; - nobj->surface.color.tknot = tknot; - nobj->surface.color.s_stride = s_stride; - nobj->surface.color.t_stride = t_stride; - nobj->surface.color.ctrlarray = ctrlarray; - nobj->surface.color.sorder = sorder; - nobj->surface.color.torder = torder; - nobj->surface.color.type = type; - break; - case GL_MAP2_NORMAL: - nobj->surface.normal.sknot_count = sknot_count; - nobj->surface.normal.sknot = sknot; - nobj->surface.normal.tknot_count = tknot_count; - nobj->surface.normal.tknot = tknot; - nobj->surface.normal.s_stride = s_stride; - nobj->surface.normal.t_stride = t_stride; - nobj->surface.normal.ctrlarray = ctrlarray; - nobj->surface.normal.sorder = sorder; - nobj->surface.normal.torder = torder; - nobj->surface.normal.type = type; - break; - case GL_MAP2_TEXTURE_COORD_1: - case GL_MAP2_TEXTURE_COORD_2: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_TEXTURE_COORD_4: - nobj->surface.texture.sknot_count = sknot_count; - nobj->surface.texture.sknot = sknot; - nobj->surface.texture.tknot_count = tknot_count; - nobj->surface.texture.tknot = tknot; - nobj->surface.texture.s_stride = s_stride; - nobj->surface.texture.t_stride = t_stride; - nobj->surface.texture.ctrlarray = ctrlarray; - nobj->surface.texture.sorder = sorder; - nobj->surface.texture.torder = torder; - nobj->surface.texture.type = type; - break; - default: - call_user_error(nobj, GLU_INVALID_ENUM); - } -} - - -void GLAPIENTRY -gluNurbsCallback(GLUnurbsObj * nobj, GLenum which, void (GLCALLBACK * fn) ()) -{ - nobj->error_callback = (void (GLCALLBACKPCAST) (GLenum)) fn; - - if (which != GLU_ERROR) - call_user_error(nobj, GLU_INVALID_ENUM); -} - -void GLAPIENTRY -gluBeginTrim(GLUnurbsObj * nobj) -{ -#if 0 - nurbs_trim *ptr; -#endif - - if (nobj->nurbs_type != GLU_NURBS_TRIM_DONE) - if (nobj->nurbs_type != GLU_NURBS_NO_TRIM) { - call_user_error(nobj, GLU_NURBS_ERROR15); - return; - } - nobj->nurbs_type = GLU_NURBS_TRIM; - fprintf(stderr, "NURBS - trimming not supported yet\n"); -#if 0 - if ((ptr = (nurbs_trim *) malloc(sizeof(nurbs_trim))) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return; - } - if (nobj->trim) { - nurbs_trim *tmp_ptr; - - for (tmp_ptr = nobj->trim; tmp_ptr->next; tmp_ptr = tmp_ptr->next); - tmp_ptr->next = ptr; - } - else - nobj->trim = ptr; - ptr->trim_loop = NULL; - ptr->segments = NULL; - ptr->next = NULL; -#endif -} - -void GLAPIENTRY -gluPwlCurve(GLUnurbsObj * nobj, GLint count, GLfloat * array, GLint stride, - GLenum type) -{ -#if 0 - nurbs_trim *ptr1; - trim_list *ptr2; -#endif - if (nobj->nurbs_type == GLU_NURBS_CURVE) { - call_user_error(nobj, GLU_NURBS_ERROR9); - return; - } - if (nobj->nurbs_type == GLU_NURBS_NONE) { - call_user_error(nobj, GLU_NURBS_ERROR19); - return; - } - if (type != GLU_MAP1_TRIM_2 && type != GLU_MAP1_TRIM_3) { - call_user_error(nobj, GLU_NURBS_ERROR14); - return; - } -#if 0 - for (ptr1 = nobj->trim; ptr1->next; ptr1 = ptr1->next); - if (ptr1->trim_loop) { - for (ptr2 = ptr1->trim_loop; ptr2->next; ptr2 = ptr2->next); - if ((ptr2->next = (trim_list *) malloc(sizeof(trim_list))) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return; - } - ptr2 = ptr2->next; - } - else { - if ((ptr2 = (trim_list *) malloc(sizeof(trim_list))) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return; - } - ptr1->trim_loop = ptr2; - } - ptr2->trim_type = GLU_TRIM_PWL; - ptr2->curve.pwl_curve.pt_count = count; - ptr2->curve.pwl_curve.ctrlarray = array; - ptr2->curve.pwl_curve.stride = stride; - ptr2->curve.pwl_curve.dim = (type == GLU_MAP1_TRIM_2 ? 2 : 3); - ptr2->curve.pwl_curve.type = type; - ptr2->next = NULL; -#endif -} - -void GLAPIENTRY -gluEndTrim(GLUnurbsObj * nobj) -{ - if (nobj->nurbs_type != GLU_NURBS_TRIM) { - call_user_error(nobj, GLU_NURBS_ERROR17); - return; - } - nobj->nurbs_type = GLU_NURBS_TRIM_DONE; -} diff --git a/src/glu/mesa/nurbs.h b/src/glu/mesa/nurbs.h deleted file mode 100644 index 3642e213a8..0000000000 --- a/src/glu/mesa/nurbs.h +++ /dev/null @@ -1,252 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifndef NURBS_H -#define NURBS_H - - -#define EPSILON 1e-06 /* epsilon for double precision compares */ - -typedef enum -{ - GLU_NURBS_CURVE, GLU_NURBS_SURFACE, GLU_NURBS_TRIM, GLU_NURBS_NO_TRIM, - GLU_NURBS_TRIM_DONE, GLU_NURBS_NONE -} -GLU_nurbs_enum; - -typedef enum -{ - GLU_TRIM_NURBS, GLU_TRIM_PWL -} -GLU_trim_enum; - -typedef struct -{ - GLint sknot_count; - GLfloat *sknot; - GLint tknot_count; - GLfloat *tknot; - GLint s_stride; - GLint t_stride; - GLfloat *ctrlarray; - GLint sorder; - GLint torder; - GLint dim; - GLenum type; -} -surface_attribs; - -typedef struct -{ - surface_attribs geom; - surface_attribs color; - surface_attribs texture; - surface_attribs normal; -} -nurbs_surface; - -typedef struct -{ - GLint knot_count; - GLfloat *knot; - GLint stride; - GLfloat *ctrlarray; - GLint order; - GLint dim; - GLenum type; -} -curve_attribs; - -typedef struct -{ - GLint pt_count; - GLfloat *ctrlarray; - GLint stride; - GLint dim; - GLenum type; -} -pwl_curve_attribs; - -typedef struct -{ - curve_attribs geom; - curve_attribs color; - curve_attribs texture; - curve_attribs normal; -} -nurbs_curve; - -typedef struct trim_list_str -{ - GLU_trim_enum trim_type; - union - { - pwl_curve_attribs pwl_curve; - curve_attribs nurbs_curve; - } - curve; - struct trim_list_str *next; -} -trim_list; - -typedef struct seg_trim_str -{ - GLfloat *points; - GLint pt_cnt, seg_array_len; - struct seg_trim_str *next; -} -trim_segments; - -typedef struct nurbs_trim_str -{ - trim_list *trim_loop; - trim_segments *segments; - struct nurbs_trim_str *next; -} -nurbs_trim; - -typedef struct -{ - GLfloat model[16], proj[16], viewport[4]; -} -culling_and_sampling_str; - -struct GLUnurbs -{ - GLboolean culling; - GLenum error; - void (GLCALLBACK * error_callback) (GLenum err); - GLenum display_mode; - GLU_nurbs_enum nurbs_type; - GLboolean auto_load_matrix; - culling_and_sampling_str sampling_matrices; - GLenum sampling_method; - GLfloat sampling_tolerance; - GLfloat parametric_tolerance; - GLint u_step, v_step; - nurbs_surface surface; - nurbs_curve curve; - nurbs_trim *trim; -}; - -typedef struct -{ - GLfloat *knot; - GLint nknots; - GLfloat *unified_knot; - GLint unified_nknots; - GLint order; - GLint t_min, t_max; - GLint delta_nknots; - GLboolean open_at_begin, open_at_end; - GLfloat *new_knot; - GLfloat *alpha; -} -knot_str_type; - -typedef struct -{ - GLfloat *geom_ctrl; - GLint geom_s_stride, geom_t_stride; - GLfloat **geom_offsets; - GLint geom_s_pt_cnt, geom_t_pt_cnt; - GLfloat *color_ctrl; - GLint color_s_stride, color_t_stride; - GLfloat **color_offsets; - GLint color_s_pt_cnt, color_t_pt_cnt; - GLfloat *normal_ctrl; - GLint normal_s_stride, normal_t_stride; - GLfloat **normal_offsets; - GLint normal_s_pt_cnt, normal_t_pt_cnt; - GLfloat *texture_ctrl; - GLint texture_s_stride, texture_t_stride; - GLfloat **texture_offsets; - GLint texture_s_pt_cnt, texture_t_pt_cnt; - GLint s_bezier_cnt, t_bezier_cnt; -} -new_ctrl_type; - -extern void call_user_error(GLUnurbsObj * nobj, GLenum error); - -extern GLenum test_knot(GLint nknots, GLfloat * knot, GLint order); - -extern GLenum explode_knot(knot_str_type * the_knot); - -extern GLenum calc_alphas(knot_str_type * the_knot); - -extern GLenum calc_new_ctrl_pts(GLfloat * ctrl, GLint stride, - knot_str_type * the_knot, GLint dim, - GLfloat ** new_ctrl, GLint * ncontrol); - -extern GLenum glu_do_sampling_crv(GLUnurbsObj * nobj, GLfloat * new_ctrl, - GLint n_ctrl, GLint order, GLint dim, - GLint ** factors); - -extern GLenum glu_do_sampling_3D(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - int **sfactors, GLint ** tfactors); - -extern GLenum glu_do_sampling_uv(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - int **sfactors, GLint ** tfactors); - -extern GLenum glu_do_sampling_param_3D(GLUnurbsObj * nobj, - new_ctrl_type * new_ctrl, - int **sfactors, GLint ** tfactors); - -extern GLboolean fine_culling_test_2D(GLUnurbsObj * nobj, GLfloat * ctrl, - GLint n_ctrl, GLint stride, GLint dim); - -extern GLboolean fine_culling_test_3D(GLUnurbsObj * nobj, GLfloat * ctrl, - GLint s_n_ctrl, GLint t_n_ctrl, - GLint s_stride, GLint t_stride, - GLint dim); - -extern void do_nurbs_curve(GLUnurbsObj * nobj); - -extern void do_nurbs_surface(GLUnurbsObj * nobj); - -extern GLenum patch_trimming(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - GLint * sfactors, GLint * tfactors); - -extern void collect_unified_knot(knot_str_type * dest, knot_str_type * src, - GLfloat maximal_min_knot, - GLfloat minimal_max_knot); - -extern GLenum select_knot_working_range(GLUnurbsObj * nobj, - knot_str_type * geom_knot, - knot_str_type * color_knot, - knot_str_type * normal_knot, - knot_str_type * texture_knot); - -extern void free_unified_knots(knot_str_type * geom_knot, - knot_str_type * color_knot, - knot_str_type * normal_knot, - knot_str_type * texture_knot); - - - -#endif diff --git a/src/glu/mesa/nurbscrv.c b/src/glu/mesa/nurbscrv.c deleted file mode 100644 index 4483e1f776..0000000000 --- a/src/glu/mesa/nurbscrv.c +++ /dev/null @@ -1,444 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include "gluP.h" -#include "nurbs.h" -#endif - - -static int -get_curve_dim(GLenum type) -{ - switch (type) { - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_VERTEX_4: - return 4; - case GL_MAP1_INDEX: - return 1; - case GL_MAP1_COLOR_4: - return 4; - case GL_MAP1_NORMAL: - return 3; - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_TEXTURE_COORD_3: - return 3; - case GL_MAP1_TEXTURE_COORD_4: - return 4; - default: - abort(); /* TODO: is this OK? */ - } - return 0; /*never get here */ -} - -static GLenum -test_nurbs_curve(GLUnurbsObj * nobj, curve_attribs * attribs) -{ - GLenum err; - GLint tmp_int; - - if (attribs->order < 0) { - call_user_error(nobj, GLU_INVALID_VALUE); - return GLU_ERROR; - } - glGetIntegerv(GL_MAX_EVAL_ORDER, &tmp_int); - if (attribs->order > tmp_int || attribs->order < 2) { - call_user_error(nobj, GLU_NURBS_ERROR1); - return GLU_ERROR; - } - if (attribs->knot_count < attribs->order + 2) { - call_user_error(nobj, GLU_NURBS_ERROR2); - return GLU_ERROR; - } - if (attribs->stride < 0) { - call_user_error(nobj, GLU_NURBS_ERROR34); - return GLU_ERROR; - } - if (attribs->knot == NULL || attribs->ctrlarray == NULL) { - call_user_error(nobj, GLU_NURBS_ERROR36); - return GLU_ERROR; - } - if ((err = test_knot(attribs->knot_count, attribs->knot, attribs->order)) - != GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - return GLU_NO_ERROR; -} - -static GLenum -test_nurbs_curves(GLUnurbsObj * nobj) -{ - /* test the geometric data */ - if (test_nurbs_curve(nobj, &(nobj->curve.geom)) != GLU_NO_ERROR) - return GLU_ERROR; - /* now test the attributive data */ - /* color */ - if (nobj->curve.color.type != GLU_INVALID_ENUM) - if (test_nurbs_curve(nobj, &(nobj->curve.color)) != GLU_NO_ERROR) - return GLU_ERROR; - /* normal */ - if (nobj->curve.normal.type != GLU_INVALID_ENUM) - if (test_nurbs_curve(nobj, &(nobj->curve.normal)) != GLU_NO_ERROR) - return GLU_ERROR; - /* texture */ - if (nobj->curve.texture.type != GLU_INVALID_ENUM) - if (test_nurbs_curve(nobj, &(nobj->curve.texture)) != GLU_NO_ERROR) - return GLU_ERROR; - return GLU_NO_ERROR; -} - -/* prepare the knot information structures */ -static GLenum -fill_knot_structures(GLUnurbsObj * nobj, knot_str_type * geom_knot, - knot_str_type * color_knot, knot_str_type * normal_knot, - knot_str_type * texture_knot) -{ - GLint order; - GLfloat *knot; - GLint nknots; - GLint t_min, t_max; - - geom_knot->unified_knot = NULL; - knot = geom_knot->knot = nobj->curve.geom.knot; - nknots = geom_knot->nknots = nobj->curve.geom.knot_count; - order = geom_knot->order = nobj->curve.geom.order; - geom_knot->delta_nknots = 0; - t_min = geom_knot->t_min = order - 1; - t_max = geom_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - geom_knot->open_at_begin = GL_TRUE; - } - else - geom_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - geom_knot->open_at_end = GL_TRUE; - } - else - geom_knot->open_at_end = GL_FALSE; - if (nobj->curve.color.type != GLU_INVALID_ENUM) { - color_knot->unified_knot = (GLfloat *) 1; - knot = color_knot->knot = nobj->curve.color.knot; - nknots = color_knot->nknots = nobj->curve.color.knot_count; - order = color_knot->order = nobj->curve.color.order; - color_knot->delta_nknots = 0; - t_min = color_knot->t_min = order - 1; - t_max = color_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - color_knot->open_at_begin = GL_TRUE; - } - else - color_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - color_knot->open_at_end = GL_TRUE; - } - else - color_knot->open_at_end = GL_FALSE; - } - else - color_knot->unified_knot = NULL; - if (nobj->curve.normal.type != GLU_INVALID_ENUM) { - normal_knot->unified_knot = (GLfloat *) 1; - knot = normal_knot->knot = nobj->curve.normal.knot; - nknots = normal_knot->nknots = nobj->curve.normal.knot_count; - order = normal_knot->order = nobj->curve.normal.order; - normal_knot->delta_nknots = 0; - t_min = normal_knot->t_min = order - 1; - t_max = normal_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - normal_knot->open_at_begin = GL_TRUE; - } - else - normal_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - normal_knot->open_at_end = GL_TRUE; - } - else - normal_knot->open_at_end = GL_FALSE; - } - else - normal_knot->unified_knot = NULL; - if (nobj->curve.texture.type != GLU_INVALID_ENUM) { - texture_knot->unified_knot = (GLfloat *) 1; - knot = texture_knot->knot = nobj->curve.texture.knot; - nknots = texture_knot->nknots = nobj->curve.texture.knot_count; - order = texture_knot->order = nobj->curve.texture.order; - texture_knot->delta_nknots = 0; - t_min = texture_knot->t_min = order - 1; - t_max = texture_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - texture_knot->open_at_begin = GL_TRUE; - } - else - texture_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - texture_knot->open_at_end = GL_TRUE; - } - else - texture_knot->open_at_end = GL_FALSE; - } - else - texture_knot->unified_knot = NULL; - return GLU_NO_ERROR; -} - -/* covert the NURBS curve into a series of adjacent Bezier curves */ -static GLenum -convert_curve(knot_str_type * the_knot, curve_attribs * attrib, - GLfloat ** new_ctrl, GLint * ncontrol) -{ - GLenum err; - - if ((err = explode_knot(the_knot)) != GLU_NO_ERROR) { - if (the_knot->unified_knot) { - free(the_knot->unified_knot); - the_knot->unified_knot = NULL; - } - return err; - } - if (the_knot->unified_knot) { - free(the_knot->unified_knot); - the_knot->unified_knot = NULL; - } - if ((err = calc_alphas(the_knot)) != GLU_NO_ERROR) { - free(the_knot->new_knot); - return err; - } - free(the_knot->new_knot); - if ((err = calc_new_ctrl_pts(attrib->ctrlarray, attrib->stride, the_knot, - attrib->dim, new_ctrl, ncontrol)) - != GLU_NO_ERROR) { - free(the_knot->alpha); - return err; - } - free(the_knot->alpha); - return GLU_NO_ERROR; -} - -/* covert curves - geometry and possible attribute ones into equivalent */ -/* sequence of adjacent Bezier curves */ -static GLenum -convert_curves(GLUnurbsObj * nobj, GLfloat ** new_geom_ctrl, - GLint * ncontrol, GLfloat ** new_color_ctrl, - GLfloat ** new_normal_ctrl, GLfloat ** new_texture_ctrl) -{ - knot_str_type geom_knot, color_knot, normal_knot, texture_knot; - GLint junk; - GLenum err; - - *new_color_ctrl = *new_normal_ctrl = *new_texture_ctrl = NULL; - - if (fill_knot_structures(nobj, &geom_knot, &color_knot, &normal_knot, - &texture_knot) != GLU_NO_ERROR) - return GLU_ERROR; - - /* unify knots - all knots should have the same number of working */ - /* ranges */ - if ( - (err = - select_knot_working_range(nobj, &geom_knot, &color_knot, &normal_knot, - &texture_knot)) != GLU_NO_ERROR) { - return err; - } - /* convert the geometry curve */ - nobj->curve.geom.dim = get_curve_dim(nobj->curve.geom.type); - if ((err = convert_curve(&geom_knot, &(nobj->curve.geom), new_geom_ctrl, - ncontrol)) != GLU_NO_ERROR) { - free_unified_knots(&geom_knot, &color_knot, &normal_knot, - &texture_knot); - call_user_error(nobj, err); - return err; - } - /* if additional attributive curves are given convert them as well */ - if (color_knot.unified_knot) { - nobj->curve.color.dim = get_curve_dim(nobj->curve.color.type); - if ((err = convert_curve(&color_knot, &(nobj->curve.color), - new_color_ctrl, &junk)) != GLU_NO_ERROR) { - free_unified_knots(&geom_knot, &color_knot, &normal_knot, - &texture_knot); - free(*new_geom_ctrl); - call_user_error(nobj, err); - return err; - } - } - if (normal_knot.unified_knot) { - nobj->curve.normal.dim = get_curve_dim(nobj->curve.normal.type); - if ((err = convert_curve(&normal_knot, &(nobj->curve.normal), - new_normal_ctrl, &junk)) != GLU_NO_ERROR) { - free_unified_knots(&geom_knot, &color_knot, &normal_knot, - &texture_knot); - free(*new_geom_ctrl); - if (*new_color_ctrl) - free(*new_color_ctrl); - call_user_error(nobj, err); - return err; - } - } - if (texture_knot.unified_knot) { - nobj->curve.texture.dim = get_curve_dim(nobj->curve.texture.type); - if ((err = convert_curve(&texture_knot, &(nobj->curve.texture), - new_texture_ctrl, &junk)) != GLU_NO_ERROR) { - free_unified_knots(&geom_knot, &color_knot, &normal_knot, - &texture_knot); - free(*new_geom_ctrl); - if (*new_color_ctrl) - free(*new_color_ctrl); - if (*new_normal_ctrl) - free(*new_normal_ctrl); - call_user_error(nobj, err); - return err; - } - } - return GLU_NO_ERROR; -} - -/* main NURBS curve procedure */ -void -do_nurbs_curve(GLUnurbsObj * nobj) -{ - GLint geom_order, color_order = 0, normal_order = 0, texture_order = 0; - GLenum geom_type; - GLint n_ctrl; - GLfloat *new_geom_ctrl, *new_color_ctrl, *new_normal_ctrl, - *new_texture_ctrl; - GLfloat *geom_ctrl = 0, *color_ctrl = 0, *normal_ctrl = 0, *texture_ctrl = 0; - GLint *factors; - GLint i, j; - GLint geom_dim, color_dim = 0, normal_dim = 0, texture_dim = 0; - - /* test the user supplied data */ - if (test_nurbs_curves(nobj) != GLU_NO_ERROR) - return; - - if (convert_curves(nobj, &new_geom_ctrl, &n_ctrl, &new_color_ctrl, - &new_normal_ctrl, &new_texture_ctrl) != GLU_NO_ERROR) - return; - - geom_order = nobj->curve.geom.order; - geom_type = nobj->curve.geom.type; - geom_dim = nobj->curve.geom.dim; - - if (glu_do_sampling_crv(nobj, new_geom_ctrl, n_ctrl, geom_order, geom_dim, - &factors) != GLU_NO_ERROR) { - free(new_geom_ctrl); - if (new_color_ctrl) - free(new_color_ctrl); - if (new_normal_ctrl) - free(new_normal_ctrl); - if (new_texture_ctrl) - free(new_texture_ctrl); - return; - } - glEnable(geom_type); - if (new_color_ctrl) { - glEnable(nobj->curve.color.type); - color_dim = nobj->curve.color.dim; - color_ctrl = new_color_ctrl; - color_order = nobj->curve.color.order; - } - if (new_normal_ctrl) { - glEnable(nobj->curve.normal.type); - normal_dim = nobj->curve.normal.dim; - normal_ctrl = new_normal_ctrl; - normal_order = nobj->curve.normal.order; - } - if (new_texture_ctrl) { - glEnable(nobj->curve.texture.type); - texture_dim = nobj->curve.texture.dim; - texture_ctrl = new_texture_ctrl; - texture_order = nobj->curve.texture.order; - } - for (i = 0, j = 0, geom_ctrl = new_geom_ctrl; - i < n_ctrl; i += geom_order, j++, geom_ctrl += geom_order * geom_dim) { - if (fine_culling_test_2D - (nobj, geom_ctrl, geom_order, geom_dim, geom_dim)) { - color_ctrl += color_order * color_dim; - normal_ctrl += normal_order * normal_dim; - texture_ctrl += texture_order * texture_dim; - continue; - } - glMap1f(geom_type, 0.0, 1.0, geom_dim, geom_order, geom_ctrl); - if (new_color_ctrl) { - glMap1f(nobj->curve.color.type, 0.0, 1.0, color_dim, - color_order, color_ctrl); - color_ctrl += color_order * color_dim; - } - if (new_normal_ctrl) { - glMap1f(nobj->curve.normal.type, 0.0, 1.0, normal_dim, - normal_order, normal_ctrl); - normal_ctrl += normal_order * normal_dim; - } - if (new_texture_ctrl) { - glMap1f(nobj->curve.texture.type, 0.0, 1.0, texture_dim, - texture_order, texture_ctrl); - texture_ctrl += texture_order * texture_dim; - } - glMapGrid1f(factors[j], 0.0, 1.0); - glEvalMesh1(GL_LINE, 0, factors[j]); - } - free(new_geom_ctrl); - free(factors); - if (new_color_ctrl) - free(new_color_ctrl); - if (new_normal_ctrl) - free(new_normal_ctrl); - if (new_texture_ctrl) - free(new_texture_ctrl); -} diff --git a/src/glu/mesa/nurbssrf.c b/src/glu/mesa/nurbssrf.c deleted file mode 100644 index d39fa47d18..0000000000 --- a/src/glu/mesa/nurbssrf.c +++ /dev/null @@ -1,1317 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include <string.h> -#include "gluP.h" -#include "nurbs.h" -#endif - - -static int -get_surface_dim(GLenum type) -{ - switch (type) { - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_VERTEX_4: - return 4; - case GL_MAP2_INDEX: - return 1; - case GL_MAP2_COLOR_4: - return 4; - case GL_MAP2_NORMAL: - return 3; - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_TEXTURE_COORD_3: - return 3; - case GL_MAP2_TEXTURE_COORD_4: - return 4; - default: - abort(); /* TODO: is this OK? */ - } - return 0; /*never get here */ -} - -static GLenum -test_nurbs_surface(GLUnurbsObj * nobj, surface_attribs * attrib) -{ - GLenum err; - GLint tmp_int; - - if (attrib->sorder < 0 || attrib->torder < 0) { - call_user_error(nobj, GLU_INVALID_VALUE); - return GLU_ERROR; - } - glGetIntegerv(GL_MAX_EVAL_ORDER, &tmp_int); - if (attrib->sorder > tmp_int || attrib->sorder < 2) { - call_user_error(nobj, GLU_NURBS_ERROR1); - return GLU_ERROR; - } - if (attrib->torder > tmp_int || attrib->torder < 2) { - call_user_error(nobj, GLU_NURBS_ERROR1); - return GLU_ERROR; - } - if (attrib->sknot_count < attrib->sorder + 2) { - call_user_error(nobj, GLU_NURBS_ERROR2); - return GLU_ERROR; - } - if (attrib->tknot_count < attrib->torder + 2) { - call_user_error(nobj, GLU_NURBS_ERROR2); - return GLU_ERROR; - } - if (attrib->s_stride < 0 || attrib->t_stride < 0) { - call_user_error(nobj, GLU_NURBS_ERROR34); - return GLU_ERROR; - } - if (attrib->sknot == NULL || attrib->tknot == NULL - || attrib->ctrlarray == NULL) { - call_user_error(nobj, GLU_NURBS_ERROR36); - return GLU_ERROR; - } - if ((err = test_knot(attrib->tknot_count, attrib->tknot, attrib->torder)) - != GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - if ((err = test_knot(attrib->sknot_count, attrib->sknot, attrib->sorder)) - != GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - return GLU_NO_ERROR; -} - -static GLenum -test_nurbs_surfaces(GLUnurbsObj * nobj) -{ - /* test the geometric data */ - if (test_nurbs_surface(nobj, &(nobj->surface.geom)) != GLU_NO_ERROR) - return GLU_ERROR; - /* now test the attributive data */ - /* color */ - if (nobj->surface.color.type != GLU_INVALID_ENUM) - if (test_nurbs_surface(nobj, &(nobj->surface.color)) != GLU_NO_ERROR) - return GLU_ERROR; - /* normal */ - if (nobj->surface.normal.type != GLU_INVALID_ENUM) - if (test_nurbs_surface(nobj, &(nobj->surface.normal)) != GLU_NO_ERROR) - return GLU_ERROR; - /* texture */ - if (nobj->surface.texture.type != GLU_INVALID_ENUM) - if (test_nurbs_surface(nobj, &(nobj->surface.texture)) != GLU_NO_ERROR) - return GLU_ERROR; - return GLU_NO_ERROR; -} - -static GLenum -convert_surf(knot_str_type * s_knot, knot_str_type * t_knot, - surface_attribs * attrib, GLfloat ** new_ctrl, - GLint * s_n_ctrl, GLint * t_n_ctrl) -{ - GLfloat **tmp_ctrl; - GLfloat *ctrl_offset; - GLint tmp_n_control; - GLint i, j, t_cnt, s_cnt; - GLint tmp_stride; - GLint dim; - GLenum err; - - /* valid range is empty? */ - if ((s_knot->unified_knot != NULL && s_knot->unified_nknots == 0) || - (t_knot->unified_knot != NULL && t_knot->unified_nknots == 0)) { - if (s_knot->unified_knot) { - free(s_knot->unified_knot); - s_knot->unified_knot = NULL; - } - if (t_knot->unified_knot) { - free(t_knot->unified_knot); - t_knot->unified_knot = NULL; - } - *s_n_ctrl = 0; - *t_n_ctrl = 0; - return GLU_NO_ERROR; - } - t_cnt = attrib->tknot_count - attrib->torder; - s_cnt = attrib->sknot_count - attrib->sorder; - if ((tmp_ctrl = (GLfloat **) malloc(sizeof(GLfloat *) * t_cnt)) == NULL) - return GLU_OUT_OF_MEMORY; - if ((err = explode_knot(s_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - if (s_knot->unified_knot) { - free(s_knot->unified_knot); - s_knot->unified_knot = NULL; - } - return err; - } - if (s_knot->unified_knot) { - free(s_knot->unified_knot); - s_knot->unified_knot = NULL; - } - if ((err = calc_alphas(s_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - free(s_knot->new_knot); - return err; - } - free(s_knot->new_knot); - ctrl_offset = attrib->ctrlarray; - dim = attrib->dim; - for (i = 0; i < t_cnt; i++) { - if ((err = calc_new_ctrl_pts(ctrl_offset, attrib->s_stride, s_knot, - dim, &(tmp_ctrl[i]), - &tmp_n_control)) != GLU_NO_ERROR) { - for (--i; i <= 0; i--) - free(tmp_ctrl[i]); - free(tmp_ctrl); - free(s_knot->alpha); - return err; - } - ctrl_offset += attrib->t_stride; - } - free(s_knot->alpha); - tmp_stride = dim * tmp_n_control; - if ((*new_ctrl = (GLfloat *) malloc(sizeof(GLfloat) * tmp_stride * t_cnt)) - == NULL) { - for (i = 0; i < t_cnt; i++) - free(tmp_ctrl[i]); - free(tmp_ctrl); - return GLU_OUT_OF_MEMORY; - } - for (i = 0; i < tmp_n_control; i++) - for (j = 0; j < t_cnt; j++) - MEMCPY(*new_ctrl + j * dim + i * dim * t_cnt, tmp_ctrl[j] + dim * i, - sizeof(GLfloat) * dim); - for (i = 0; i < t_cnt; i++) - free(tmp_ctrl[i]); - free(tmp_ctrl); - *s_n_ctrl = tmp_n_control; - - if ((tmp_ctrl = (GLfloat **) malloc(sizeof(GLfloat *) * (*s_n_ctrl))) == - NULL) { - return GLU_OUT_OF_MEMORY; - } - if ((err = explode_knot(t_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - if (t_knot->unified_knot) { - free(t_knot->unified_knot); - t_knot->unified_knot = NULL; - } - return err; - } - if (t_knot->unified_knot) { - free(t_knot->unified_knot); - t_knot->unified_knot = NULL; - } - if ((err = calc_alphas(t_knot)) != GLU_NO_ERROR) { - free(tmp_ctrl); - free(t_knot->new_knot); - return err; - } - free(t_knot->new_knot); - ctrl_offset = *new_ctrl; - for (i = 0; i < (*s_n_ctrl); i++) { - if ((err = calc_new_ctrl_pts(ctrl_offset, dim, t_knot, - dim, &(tmp_ctrl[i]), - &tmp_n_control)) != GLU_NO_ERROR) { - for (--i; i <= 0; i--) - free(tmp_ctrl[i]); - free(tmp_ctrl); - free(t_knot->alpha); - return err; - } - ctrl_offset += dim * t_cnt; - } - free(t_knot->alpha); - free(*new_ctrl); - tmp_stride = dim * tmp_n_control; - if ( - (*new_ctrl = - (GLfloat *) malloc(sizeof(GLfloat) * tmp_stride * (*s_n_ctrl))) == - NULL) { - for (i = 0; i < (*s_n_ctrl); i++) - free(tmp_ctrl[i]); - free(tmp_ctrl); - return GLU_OUT_OF_MEMORY; - } - for (i = 0; i < (*s_n_ctrl); i++) { - MEMCPY(*new_ctrl + i * tmp_stride, tmp_ctrl[i], - sizeof(GLfloat) * tmp_stride); - free(tmp_ctrl[i]); - } - free(tmp_ctrl); - *t_n_ctrl = tmp_n_control; - return GLU_NO_ERROR; -} - -/* prepare the knot information structures */ -static GLenum -fill_knot_structures(GLUnurbsObj * nobj, - knot_str_type * geom_s_knot, knot_str_type * geom_t_knot, - knot_str_type * color_s_knot, - knot_str_type * color_t_knot, - knot_str_type * normal_s_knot, - knot_str_type * normal_t_knot, - knot_str_type * texture_s_knot, - knot_str_type * texture_t_knot) -{ - GLint order; - GLfloat *knot; - GLint nknots; - GLint t_min, t_max; - - geom_s_knot->unified_knot = NULL; - knot = geom_s_knot->knot = nobj->surface.geom.sknot; - nknots = geom_s_knot->nknots = nobj->surface.geom.sknot_count; - order = geom_s_knot->order = nobj->surface.geom.sorder; - geom_s_knot->delta_nknots = 0; - t_min = geom_s_knot->t_min = order - 1; - t_max = geom_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - geom_s_knot->open_at_begin = GL_TRUE; - } - else - geom_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - geom_s_knot->open_at_end = GL_TRUE; - } - else - geom_s_knot->open_at_end = GL_FALSE; - geom_t_knot->unified_knot = NULL; - knot = geom_t_knot->knot = nobj->surface.geom.tknot; - nknots = geom_t_knot->nknots = nobj->surface.geom.tknot_count; - order = geom_t_knot->order = nobj->surface.geom.torder; - geom_t_knot->delta_nknots = 0; - t_min = geom_t_knot->t_min = order - 1; - t_max = geom_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - geom_t_knot->open_at_begin = GL_TRUE; - } - else - geom_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - geom_t_knot->open_at_end = GL_TRUE; - } - else - geom_t_knot->open_at_end = GL_FALSE; - - if (nobj->surface.color.type != GLU_INVALID_ENUM) { - color_s_knot->unified_knot = (GLfloat *) 1; - knot = color_s_knot->knot = nobj->surface.color.sknot; - nknots = color_s_knot->nknots = nobj->surface.color.sknot_count; - order = color_s_knot->order = nobj->surface.color.sorder; - color_s_knot->delta_nknots = 0; - t_min = color_s_knot->t_min = order - 1; - t_max = color_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - color_s_knot->open_at_begin = GL_TRUE; - } - else - color_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - color_s_knot->open_at_end = GL_TRUE; - } - else - color_s_knot->open_at_end = GL_FALSE; - color_t_knot->unified_knot = (GLfloat *) 1; - knot = color_t_knot->knot = nobj->surface.color.tknot; - nknots = color_t_knot->nknots = nobj->surface.color.tknot_count; - order = color_t_knot->order = nobj->surface.color.torder; - color_t_knot->delta_nknots = 0; - t_min = color_t_knot->t_min = order - 1; - t_max = color_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - color_t_knot->open_at_begin = GL_TRUE; - } - else - color_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - color_t_knot->open_at_end = GL_TRUE; - } - else - color_t_knot->open_at_end = GL_FALSE; - } - else { - color_s_knot->unified_knot = NULL; - color_t_knot->unified_knot = NULL; - } - - if (nobj->surface.normal.type != GLU_INVALID_ENUM) { - normal_s_knot->unified_knot = (GLfloat *) 1; - knot = normal_s_knot->knot = nobj->surface.normal.sknot; - nknots = normal_s_knot->nknots = nobj->surface.normal.sknot_count; - order = normal_s_knot->order = nobj->surface.normal.sorder; - normal_s_knot->delta_nknots = 0; - t_min = normal_s_knot->t_min = order - 1; - t_max = normal_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - normal_s_knot->open_at_begin = GL_TRUE; - } - else - normal_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - normal_s_knot->open_at_end = GL_TRUE; - } - else - normal_s_knot->open_at_end = GL_FALSE; - normal_t_knot->unified_knot = (GLfloat *) 1; - knot = normal_t_knot->knot = nobj->surface.normal.tknot; - nknots = normal_t_knot->nknots = nobj->surface.normal.tknot_count; - order = normal_t_knot->order = nobj->surface.normal.torder; - normal_t_knot->delta_nknots = 0; - t_min = normal_t_knot->t_min = order - 1; - t_max = normal_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - normal_t_knot->open_at_begin = GL_TRUE; - } - else - normal_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - normal_t_knot->open_at_end = GL_TRUE; - } - else - normal_t_knot->open_at_end = GL_FALSE; - } - else { - normal_s_knot->unified_knot = NULL; - normal_t_knot->unified_knot = NULL; - } - - if (nobj->surface.texture.type != GLU_INVALID_ENUM) { - texture_s_knot->unified_knot = (GLfloat *) 1; - knot = texture_s_knot->knot = nobj->surface.texture.sknot; - nknots = texture_s_knot->nknots = nobj->surface.texture.sknot_count; - order = texture_s_knot->order = nobj->surface.texture.sorder; - texture_s_knot->delta_nknots = 0; - t_min = texture_s_knot->t_min = order - 1; - t_max = texture_s_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - texture_s_knot->open_at_begin = GL_TRUE; - } - else - texture_s_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - texture_s_knot->open_at_end = GL_TRUE; - } - else - texture_s_knot->open_at_end = GL_FALSE; - texture_t_knot->unified_knot = (GLfloat *) 1; - knot = texture_t_knot->knot = nobj->surface.texture.tknot; - nknots = texture_t_knot->nknots = nobj->surface.texture.tknot_count; - order = texture_t_knot->order = nobj->surface.texture.torder; - texture_t_knot->delta_nknots = 0; - t_min = texture_t_knot->t_min = order - 1; - t_max = texture_t_knot->t_max = nknots - order; - if (fabs(knot[t_min] - knot[t_max]) < EPSILON) { - call_user_error(nobj, GLU_NURBS_ERROR3); - return GLU_ERROR; - } - if (fabs(knot[0] - knot[t_min]) < EPSILON) { - /* knot open at beggining */ - texture_t_knot->open_at_begin = GL_TRUE; - } - else - texture_t_knot->open_at_begin = GL_FALSE; - if (fabs(knot[t_max] - knot[nknots - 1]) < EPSILON) { - /* knot open at end */ - texture_t_knot->open_at_end = GL_TRUE; - } - else - texture_t_knot->open_at_end = GL_FALSE; - } - else { - texture_s_knot->unified_knot = NULL; - texture_t_knot->unified_knot = NULL; - } - return GLU_NO_ERROR; -} - - -static void -free_new_ctrl(new_ctrl_type * p) -{ - if (p->geom_ctrl) - free(p->geom_ctrl); - if (p->geom_offsets) - free(p->geom_offsets); - if (p->color_ctrl) { - free(p->color_ctrl); - if (p->color_offsets) - free(p->color_offsets); - } - if (p->normal_ctrl) { - free(p->normal_ctrl); - if (p->normal_offsets) - free(p->normal_offsets); - } - if (p->texture_ctrl) { - free(p->texture_ctrl); - if (p->texture_offsets) - free(p->texture_offsets); - } -} - -/* convert surfaces - geometry and possible attribute ones into equivalent */ -/* sequence of adjacent Bezier patches */ -static GLenum -convert_surfs(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl) -{ - knot_str_type geom_s_knot, color_s_knot, normal_s_knot, texture_s_knot; - knot_str_type geom_t_knot, color_t_knot, normal_t_knot, texture_t_knot; - GLenum err; - - if ((err = fill_knot_structures(nobj, &geom_s_knot, &geom_t_knot, - &color_s_knot, &color_t_knot, - &normal_s_knot, &normal_t_knot, - &texture_s_knot, - &texture_t_knot)) != GLU_NO_ERROR) { - return err; - } - /* unify knots - all knots should have the same working range */ - if ((err = select_knot_working_range(nobj, &geom_s_knot, &color_s_knot, - &normal_s_knot, - &texture_s_knot)) != GLU_NO_ERROR) { - call_user_error(nobj, err); - return err; - } - if ((err = select_knot_working_range(nobj, &geom_t_knot, &color_t_knot, - &normal_t_knot, - &texture_t_knot)) != GLU_NO_ERROR) { - free_unified_knots(&geom_s_knot, &color_s_knot, &normal_s_knot, - &texture_s_knot); - call_user_error(nobj, err); - return err; - } - - /* convert the geometry surface */ - nobj->surface.geom.dim = get_surface_dim(nobj->surface.geom.type); - if ((err = convert_surf(&geom_s_knot, &geom_t_knot, &(nobj->surface.geom), - &(new_ctrl->geom_ctrl), &(new_ctrl->geom_s_pt_cnt), - &(new_ctrl->geom_t_pt_cnt))) != GLU_NO_ERROR) { - free_unified_knots(&geom_s_knot, &color_s_knot, &normal_s_knot, - &texture_s_knot); - free_unified_knots(&geom_t_knot, &color_t_knot, &normal_t_knot, - &texture_t_knot); - call_user_error(nobj, err); - return err; - } - /* if additional attributive surfaces are given convert them as well */ - if (color_s_knot.unified_knot) { - nobj->surface.color.dim = get_surface_dim(nobj->surface.color.type); - if ( - (err = - convert_surf(&color_s_knot, &color_t_knot, &(nobj->surface.color), - &(new_ctrl->color_ctrl), &(new_ctrl->color_s_pt_cnt), - &(new_ctrl->color_t_pt_cnt))) != GLU_NO_ERROR) { - free_unified_knots(&color_s_knot, &color_s_knot, &normal_s_knot, - &texture_s_knot); - free_unified_knots(&color_t_knot, &color_t_knot, &normal_t_knot, - &texture_t_knot); - free_new_ctrl(new_ctrl); - call_user_error(nobj, err); - return err; - } - } - if (normal_s_knot.unified_knot) { - nobj->surface.normal.dim = get_surface_dim(nobj->surface.normal.type); - if ((err = convert_surf(&normal_s_knot, &normal_t_knot, - &(nobj->surface.normal), - &(new_ctrl->normal_ctrl), - &(new_ctrl->normal_s_pt_cnt), - &(new_ctrl->normal_t_pt_cnt))) != - GLU_NO_ERROR) { - free_unified_knots(&normal_s_knot, &normal_s_knot, &normal_s_knot, - &texture_s_knot); - free_unified_knots(&normal_t_knot, &normal_t_knot, &normal_t_knot, - &texture_t_knot); - free_new_ctrl(new_ctrl); - call_user_error(nobj, err); - return err; - } - } - if (texture_s_knot.unified_knot) { - nobj->surface.texture.dim = get_surface_dim(nobj->surface.texture.type); - if ((err = convert_surf(&texture_s_knot, &texture_t_knot, - &(nobj->surface.texture), - &(new_ctrl->texture_ctrl), - &(new_ctrl->texture_s_pt_cnt), - &(new_ctrl->texture_t_pt_cnt))) != - GLU_NO_ERROR) { - free_unified_knots(&texture_s_knot, &texture_s_knot, &texture_s_knot, - &texture_s_knot); - free_unified_knots(&texture_t_knot, &texture_t_knot, &texture_t_knot, - &texture_t_knot); - free_new_ctrl(new_ctrl); - call_user_error(nobj, err); - return err; - } - } - return GLU_NO_ERROR; -} - -/* tesselate the "boundary" Bezier edge strips */ -static void -tesselate_strip_t_line(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLint bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - glBegin(GL_LINES); - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - for (k = 0; k <= tri_cnt; k++, top_start += direction) { - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - glEvalPoint2(top_z, top_start); - } - if (bottom_cnt) { - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - glEvalPoint2(top_z, top_start); - } - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } - glEnd(); -} - - -static void -tesselate_strip_t_fill(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLint bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - glBegin(GL_TRIANGLE_FAN); - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - for (k = 0; k <= tri_cnt; k++, top_start += direction) - glEvalPoint2(top_z, top_start); - if (bottom_cnt) { - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_z / bottom_domain, - (GLfloat) bottom_start / bottom_domain); - } - glEnd(); - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } -} - - -static void -tesselate_strip_t(GLenum display_mode, GLint top_start, GLint top_end, - GLint top_z, GLint bottom_start, GLint bottom_end, - GLint bottom_z, GLint bottom_domain) -{ - if (display_mode == GL_FILL) - tesselate_strip_t_fill(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); - else - tesselate_strip_t_line(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); -} - - -static void -tesselate_strip_s_fill(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLfloat bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - glBegin(GL_TRIANGLE_FAN); - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - for (k = 0; k <= tri_cnt; k++, top_start += direction) - glEvalPoint2(top_start, top_z); - if (bottom_cnt) { - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - } - glEnd(); - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } -} - - -static void -tesselate_strip_s_line(GLint top_start, GLint top_end, GLint top_z, - GLint bottom_start, GLint bottom_end, GLint bottom_z, - GLfloat bottom_domain) -{ - GLint top_cnt, bottom_cnt, tri_cnt, k; - GLint direction; - - top_cnt = top_end - top_start; - direction = (top_cnt >= 0 ? 1 : -1); - bottom_cnt = bottom_end - bottom_start; - glBegin(GL_LINES); - while (top_cnt) { - if (bottom_cnt) - tri_cnt = top_cnt / bottom_cnt; - else - tri_cnt = abs(top_cnt); - for (k = 0; k <= tri_cnt; k++, top_start += direction) { - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - glEvalPoint2(top_start, top_z); - } - if (bottom_cnt) { - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - bottom_start += direction; - top_start -= direction; - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - glEvalPoint2(top_start, top_z); - glEvalCoord2f((GLfloat) bottom_start / bottom_domain, - (GLfloat) bottom_z / bottom_domain); - } - top_cnt -= direction * tri_cnt; - bottom_cnt -= direction; - } - glEnd(); -} - - -static void -tesselate_strip_s(GLenum display_mode, GLint top_start, GLint top_end, - GLint top_z, GLint bottom_start, GLint bottom_end, - GLint bottom_z, GLfloat bottom_domain) -{ - if (display_mode == GL_FILL) - tesselate_strip_s_fill(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); - else - tesselate_strip_s_line(top_start, top_end, top_z, bottom_start, - bottom_end, bottom_z, bottom_domain); -} - -static void -tesselate_bottom_left_corner(GLenum display_mode, GLfloat s_1, GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(1, 1); - glEvalCoord2f(s_1, 0.0); - glEvalCoord2f(0.0, 0.0); - glEvalCoord2f(0.0, t_1); - } - else { - glBegin(GL_LINES); - glEvalCoord2f(0.0, 0.0); - glEvalCoord2f(0.0, t_1); - glEvalCoord2f(0.0, 0.0); - glEvalPoint2(1, 1); - glEvalCoord2f(0.0, 0.0); - glEvalCoord2f(s_1, 0.0); - } - glEnd(); -} - -static void -tesselate_bottom_right_corner(GLenum display_mode, GLint v_top, - GLint v_bottom, GLfloat s_1, GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(1, v_top); - glEvalCoord2f(0.0, v_bottom * t_1); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalCoord2f(s_1, (v_bottom + 1) * t_1); - } - else { - glBegin(GL_LINES); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalPoint2(1, v_top); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalCoord2f(0.0, v_bottom * t_1); - glEvalCoord2f(0.0, (v_bottom + 1) * t_1); - glEvalCoord2f(s_1, (v_bottom + 1) * t_1); - } - glEnd(); -} - -static void -tesselate_top_left_corner(GLenum display_mode, GLint u_right, GLint u_left, - GLfloat s_1, GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(u_right, 1); - glEvalCoord2f((u_left + 1) * s_1, t_1); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalCoord2f(u_left * s_1, 0.0); - } - else { - glBegin(GL_LINES); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalPoint2(u_right, 1); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalCoord2f(u_left * s_1, 0.0); - glEvalCoord2f((u_left + 1) * s_1, 0.0); - glEvalCoord2f((u_left + 1) * s_1, t_1); - } - glEnd(); -} - -static void -tesselate_top_right_corner(GLenum display_mode, GLint u_left, GLint v_bottom, - GLint u_right, GLint v_top, GLfloat s_1, - GLfloat t_1) -{ - if (display_mode == GL_FILL) { - glBegin(GL_TRIANGLE_FAN); - glEvalPoint2(u_left, v_bottom); - glEvalCoord2f((u_right - 1) * s_1, v_top * t_1); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalCoord2f(u_right * s_1, (v_top - 1) * t_1); - } - else { - glBegin(GL_LINES); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalPoint2(u_left, v_bottom); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalCoord2f(u_right * s_1, (v_top - 1) * t_1); - glEvalCoord2f(u_right * s_1, v_top * t_1); - glEvalCoord2f((u_right - 1) * s_1, v_top * t_1); - } - glEnd(); -} - -/* do mesh mapping of Bezier */ -static void -nurbs_map_bezier(GLenum display_mode, GLint * sfactors, GLint * tfactors, - GLint s_bezier_cnt, GLint t_bezier_cnt, GLint s, GLint t) -{ - GLint top, bottom, right, left; - - - if (s == 0) { - top = *(tfactors + t * 3); - bottom = *(tfactors + t * 3 + 1); - } - else if (s == s_bezier_cnt - 1) { - top = *(tfactors + t * 3 + 2); - bottom = *(tfactors + t * 3); - } - else { - top = bottom = *(tfactors + t * 3); - } - if (t == 0) { - left = *(sfactors + s * 3 + 1); - right = *(sfactors + s * 3); - } - else if (t == t_bezier_cnt - 1) { - left = *(sfactors + s * 3); - right = *(sfactors + s * 3 + 2); - } - else { - left = right = *(sfactors + s * 3); - } - - if (top > bottom) { - if (left < right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 1, right, 1, top); - tesselate_strip_s(display_mode, 1, right, 1, 1, left, 0, - (GLfloat) left); - tesselate_bottom_left_corner(display_mode, (GLfloat) (1.0 / left), - (GLfloat) (1.0 / bottom)); -/* tesselate_strip_t(display_mode,1,top,1,1,bottom,0,(GLfloat)bottom);*/ - tesselate_strip_t(display_mode, top, 1, 1, bottom, 1, 0, - (GLfloat) bottom); - } - else if (left == right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 1, right, 0, top); -/* tesselate_strip_t(display_mode,0,top,1,0,bottom,0,(GLfloat)bottom);*/ - tesselate_strip_t(display_mode, top, 0, 1, bottom, 0, 0, - (GLfloat) bottom); - } - else { - glMapGrid2f(left, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 1, left, 0, top - 1); -/* tesselate_strip_t(display_mode,0,top-1,1,0,bottom-1,0, - (GLfloat)bottom);*/ - tesselate_strip_t(display_mode, top - 1, 0, 1, bottom - 1, 0, 0, - (GLfloat) bottom); - tesselate_bottom_right_corner(display_mode, top - 1, bottom - 1, - (GLfloat) (1.0 / right), - (GLfloat) (1.0 / bottom)); -/* tesselate_strip_s(display_mode,1,left,top-1,1,right,right, - (GLfloat)right);*/ - tesselate_strip_s(display_mode, left, 1, top - 1, right, 1, right, - (GLfloat) right); - } - } - else if (top == bottom) { - if (left < right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right, 1, top); - tesselate_strip_s(display_mode, 0, right, 1, 0, left, 0, - (GLfloat) left); - } - else if (left == right) { - glMapGrid2f(right, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right, 0, top); - } - else { - glMapGrid2f(left, 0.0, 1.0, top, 0.0, 1.0); - glEvalMesh2(display_mode, 0, left, 0, top - 1); -/* tesselate_strip_s(display_mode,0,left,top-1,0,right,right, - (GLfloat)right);*/ - tesselate_strip_s(display_mode, left, 0, top - 1, right, 0, right, - (GLfloat) right); - } - } - else { - if (left < right) { - glMapGrid2f(right, 0.0, 1.0, bottom, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right - 1, 1, bottom); - tesselate_strip_s(display_mode, 0, right - 1, 1, 0, left - 1, 0, - (GLfloat) left); - tesselate_top_left_corner(display_mode, right - 1, left - 1, - (GLfloat) (1.0 / left), - (GLfloat) (1.0 / top)); - tesselate_strip_t(display_mode, 1, bottom, right - 1, 1, top, top, - (GLfloat) top); - } - else if (left == right) { - glMapGrid2f(right, 0.0, 1.0, bottom, 0.0, 1.0); - glEvalMesh2(display_mode, 0, right - 1, 0, bottom); - tesselate_strip_t(display_mode, 0, bottom, right - 1, 0, top, top, - (GLfloat) top); - } - else { - glMapGrid2f(left, 0.0, 1.0, bottom, 0.0, 1.0); - glEvalMesh2(display_mode, 0, left - 1, 0, bottom - 1); - tesselate_strip_t(display_mode, 0, bottom - 1, left - 1, 0, top - 1, - top, (GLfloat) top); - tesselate_top_right_corner(display_mode, left - 1, bottom - 1, right, - top, (GLfloat) (1.0 / right), - (GLfloat) (1.0 / top)); -/* tesselate_strip_s(display_mode,0,left-1,bottom-1,0,right-1,right, - (GLfloat)right);*/ - tesselate_strip_s(display_mode, left - 1, 0, bottom - 1, right - 1, - 0, right, (GLfloat) right); - } - } -} - -/* draw NURBS surface in OUTLINE POLYGON mode */ -static void -draw_polygon_mode(GLenum display_mode, GLUnurbsObj * nobj, - new_ctrl_type * new_ctrl, GLint * sfactors, - GLint * tfactors) -{ - GLsizei offset; - GLint t_bezier_cnt, s_bezier_cnt; - GLboolean do_color, do_normal, do_texture; - GLint i, j; - - t_bezier_cnt = new_ctrl->t_bezier_cnt; - s_bezier_cnt = new_ctrl->s_bezier_cnt; - glEnable(nobj->surface.geom.type); - if (new_ctrl->color_ctrl) { - glEnable(nobj->surface.color.type); - do_color = GL_TRUE; - } - else - do_color = GL_FALSE; - if (new_ctrl->normal_ctrl) { - glEnable(nobj->surface.normal.type); - do_normal = GL_TRUE; - } - else - do_normal = GL_FALSE; - if (new_ctrl->texture_ctrl) { - glEnable(nobj->surface.texture.type); - do_texture = GL_TRUE; - } - else - do_texture = GL_FALSE; - for (j = 0; j < s_bezier_cnt; j++) { - for (i = 0; i < t_bezier_cnt; i++) { - offset = j * t_bezier_cnt + i; - if (fine_culling_test_3D(nobj, *(new_ctrl->geom_offsets + offset), - nobj->surface.geom.sorder, - nobj->surface.geom.torder, - new_ctrl->geom_s_stride, - new_ctrl->geom_t_stride, - nobj->surface.geom.dim)) continue; - glMap2f(nobj->surface.geom.type, 0.0, 1.0, new_ctrl->geom_s_stride, - nobj->surface.geom.sorder, 0.0, 1.0, new_ctrl->geom_t_stride, - nobj->surface.geom.torder, - *(new_ctrl->geom_offsets + offset)); - if (do_color) { - glMap2f(nobj->surface.color.type, 0.0, 1.0, - new_ctrl->color_s_stride, nobj->surface.color.sorder, - 0.0, 1.0, new_ctrl->color_t_stride, - nobj->surface.color.torder, - *(new_ctrl->color_offsets + offset)); - } - if (do_normal) { - glMap2f(nobj->surface.normal.type, 0.0, 1.0, - new_ctrl->normal_s_stride, nobj->surface.normal.sorder, - 0.0, 1.0, new_ctrl->normal_t_stride, - nobj->surface.normal.torder, - *(new_ctrl->normal_offsets + offset)); - } - if (do_texture) { - glMap2f(nobj->surface.texture.type, 0.0, 1.0, - new_ctrl->texture_s_stride, nobj->surface.texture.sorder, - 0.0, 1.0, new_ctrl->texture_t_stride, - nobj->surface.texture.torder, - *(new_ctrl->texture_offsets + offset)); - } -/* glMapGrid2f(sfactors[j*3+0],0.0,1.0,tfactors[i*3+0],0.0,1.0); - glEvalMesh2(display_mode,0,sfactors[j*3+0],0,tfactors[i*3+0]);*/ - nurbs_map_bezier(display_mode, sfactors, tfactors, s_bezier_cnt, - t_bezier_cnt, j, i); - } - } -} - - - -/* draw NURBS surface in OUTLINE POLYGON mode */ -#if 0 -static void -draw_patch_mode(GLenum display_mode, GLUnurbsObj * nobj, - new_ctrl_type * new_ctrl, GLint * sfactors, GLint * tfactors) -{ - GLsizei offset; - GLint t_bezier_cnt, s_bezier_cnt; - GLboolean do_color, do_normal, do_texture; - GLint i, j; - - t_bezier_cnt = new_ctrl->t_bezier_cnt; - s_bezier_cnt = new_ctrl->s_bezier_cnt; - glEnable(nobj->surface.geom.type); - if (new_ctrl->color_ctrl) { - glEnable(nobj->surface.color.type); - do_color = GL_TRUE; - } - else - do_color = GL_FALSE; - if (new_ctrl->normal_ctrl) { - glEnable(nobj->surface.normal.type); - do_normal = GL_TRUE; - } - else - do_normal = GL_FALSE; - if (new_ctrl->texture_ctrl) { - glEnable(nobj->surface.texture.type); - do_texture = GL_TRUE; - } - else - do_texture = GL_FALSE; - for (j = 0; j < s_bezier_cnt; j++) { - for (i = 0; i < t_bezier_cnt; i++) { - offset = j * t_bezier_cnt + i; - if (fine_culling_test_3D(nobj, *(new_ctrl->geom_offsets + offset), - nobj->surface.geom.sorder, - nobj->surface.geom.torder, - new_ctrl->geom_s_stride, - new_ctrl->geom_t_stride, - nobj->surface.geom.dim)) continue; - glMap2f(nobj->surface.geom.type, 0.0, 1.0, new_ctrl->geom_s_stride, - nobj->surface.geom.sorder, 0.0, 1.0, new_ctrl->geom_t_stride, - nobj->surface.geom.torder, - *(new_ctrl->geom_offsets + offset)); - if (do_color) { - glMap2f(nobj->surface.color.type, 0.0, 1.0, - new_ctrl->color_s_stride, nobj->surface.color.sorder, - 0.0, 1.0, new_ctrl->color_t_stride, - nobj->surface.color.torder, - *(new_ctrl->color_offsets + offset)); - } - if (do_normal) { - glMap2f(nobj->surface.normal.type, 0.0, 1.0, - new_ctrl->normal_s_stride, nobj->surface.normal.sorder, - 0.0, 1.0, new_ctrl->normal_t_stride, - nobj->surface.normal.torder, - *(new_ctrl->normal_offsets + offset)); - } - if (do_texture) { - glMap2f(nobj->surface.texture.type, 0.0, 1.0, - new_ctrl->texture_s_stride, nobj->surface.texture.sorder, - 0.0, 1.0, new_ctrl->texture_t_stride, - nobj->surface.texture.torder, - *(new_ctrl->texture_offsets + offset)); - } - nurbs_map_bezier(display_mode, sfactors, tfactors, s_bezier_cnt, - t_bezier_cnt, i, j); -/* glMapGrid2f(sfactors[j],0.0,1.0,tfactors[i],0.0,1.0); - glEvalMesh2(display_mode,0,sfactors[j],0,tfactors[i]);*/ - } - } -} -#endif - - - -static void -init_new_ctrl(new_ctrl_type * p) -{ - p->geom_ctrl = p->color_ctrl = p->normal_ctrl = p->texture_ctrl = NULL; - p->geom_offsets = p->color_offsets = p->normal_offsets = - p->texture_offsets = NULL; - p->s_bezier_cnt = p->t_bezier_cnt = 0; -} - - -static GLenum -augment_new_ctrl(GLUnurbsObj * nobj, new_ctrl_type * p) -{ - GLsizei offset_size; - GLint i, j; - - p->s_bezier_cnt = (p->geom_s_pt_cnt) / (nobj->surface.geom.sorder); - p->t_bezier_cnt = (p->geom_t_pt_cnt) / (nobj->surface.geom.torder); - offset_size = (p->s_bezier_cnt) * (p->t_bezier_cnt); - p->geom_t_stride = nobj->surface.geom.dim; - p->geom_s_stride = (p->geom_t_pt_cnt) * (nobj->surface.geom.dim); - p->color_t_stride = nobj->surface.color.dim; - p->color_s_stride = (p->color_t_pt_cnt) * (nobj->surface.color.dim); - p->normal_t_stride = nobj->surface.normal.dim; - p->normal_s_stride = (p->normal_t_pt_cnt) * (nobj->surface.normal.dim); - p->texture_t_stride = nobj->surface.texture.dim; - p->texture_s_stride = (p->texture_t_pt_cnt) * (nobj->surface.texture.dim); - if ( - (p->geom_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if (p->color_ctrl) - if ( - (p->color_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - free_new_ctrl(p); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if (p->normal_ctrl) - if ( - (p->normal_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - free_new_ctrl(p); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if (p->texture_ctrl) - if ( - (p->texture_offsets = - (GLfloat **) malloc(sizeof(GLfloat *) * offset_size)) == NULL) { - free_new_ctrl(p); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->geom_offsets + i * (p->t_bezier_cnt) + j) = - p->geom_ctrl + i * (nobj->surface.geom.sorder) * - (nobj->surface.geom.dim) * (p->geom_t_pt_cnt) + - j * (nobj->surface.geom.dim) * (nobj->surface.geom.torder); - if (p->color_ctrl) - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->color_offsets + i * (p->t_bezier_cnt) + j) = - p->color_ctrl + i * (nobj->surface.color.sorder) * - (nobj->surface.color.dim) * (p->color_t_pt_cnt) + - j * (nobj->surface.color.dim) * (nobj->surface.color.torder); - if (p->normal_ctrl) - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->normal_offsets + i * (p->t_bezier_cnt) + j) = - p->normal_ctrl + i * (nobj->surface.normal.sorder) * - (nobj->surface.normal.dim) * (p->normal_t_pt_cnt) + - j * (nobj->surface.normal.dim) * (nobj->surface.normal.torder); - if (p->texture_ctrl) - for (i = 0; i < p->s_bezier_cnt; i++) - for (j = 0; j < p->t_bezier_cnt; j++) - *(p->texture_offsets + i * (p->t_bezier_cnt) + j) = - p->texture_ctrl + i * (nobj->surface.texture.sorder) * - (nobj->surface.texture.dim) * (p->texture_t_pt_cnt) + - j * (nobj->surface.texture.dim) * - (nobj->surface.texture.torder); - return GLU_NO_ERROR; -} - -/* main NURBS surface procedure */ -void -do_nurbs_surface(GLUnurbsObj * nobj) -{ - GLint *sfactors, *tfactors; - new_ctrl_type new_ctrl; - - /* test user supplied data */ - if (test_nurbs_surfaces(nobj) != GLU_NO_ERROR) - return; - - init_new_ctrl(&new_ctrl); - - if (convert_surfs(nobj, &new_ctrl) != GLU_NO_ERROR) - return; - if (augment_new_ctrl(nobj, &new_ctrl) != GLU_NO_ERROR) - return; - switch (nobj->sampling_method) { - case GLU_PATH_LENGTH: - if (glu_do_sampling_3D(nobj, &new_ctrl, &sfactors, &tfactors) != - GLU_NO_ERROR) { - free_new_ctrl(&new_ctrl); - return; - } - break; - case GLU_DOMAIN_DISTANCE: - if (glu_do_sampling_uv(nobj, &new_ctrl, &sfactors, &tfactors) != - GLU_NO_ERROR) { - free_new_ctrl(&new_ctrl); - return; - } - break; - case GLU_PARAMETRIC_ERROR: - if (glu_do_sampling_param_3D(nobj, &new_ctrl, &sfactors, &tfactors) != - GLU_NO_ERROR) { - free_new_ctrl(&new_ctrl); - return; - } - break; - default: - abort(); - } - glFrontFace(GL_CW); - switch (nobj->display_mode) { - case GLU_FILL: -/* if(polygon_trimming(nobj,&new_ctrl,sfactors,tfactors)==GLU_NO_ERROR)*/ - draw_polygon_mode(GL_FILL, nobj, &new_ctrl, sfactors, tfactors); - break; - case GLU_OUTLINE_POLYGON: - /* TODO - missing trimming handeling */ -/* just for now - no OUTLINE_PATCH mode - draw_patch_mode(GL_LINE,nobj,&new_ctrl,sfactors,tfactors); - break; */ - case GLU_OUTLINE_PATCH: -/* if(polygon_trimming(nobj,&new_ctrl,sfactors,tfactors)==GLU_NO_ERROR)*/ - draw_polygon_mode(GL_LINE, nobj, &new_ctrl, sfactors, tfactors); - break; - default: - abort(); /* TODO: is this OK? */ - } - free(sfactors); - free(tfactors); - free_new_ctrl(&new_ctrl); -} diff --git a/src/glu/mesa/nurbsutl.c b/src/glu/mesa/nurbsutl.c deleted file mode 100644 index b46348a50b..0000000000 --- a/src/glu/mesa/nurbsutl.c +++ /dev/null @@ -1,1309 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include "gluP.h" -#include "nurbs.h" -#endif - - -GLenum test_knot(GLint nknots, GLfloat * knot, GLint order) -{ - GLsizei i; - GLint knot_mult; - GLfloat tmp_knot; - - tmp_knot = knot[0]; - knot_mult = 1; - for (i = 1; i < nknots; i++) { - if (knot[i] < tmp_knot) - return GLU_NURBS_ERROR4; - if (fabs(tmp_knot - knot[i]) > EPSILON) { - if (knot_mult > order) - return GLU_NURBS_ERROR5; - knot_mult = 1; - tmp_knot = knot[i]; - } - else - ++knot_mult; - } - return GLU_NO_ERROR; -} - -static int -/* qsort function */ -#if defined(WIN32) && !defined(OPENSTEP) - __cdecl -#endif -knot_sort(const void *a, const void *b) -{ - GLfloat x, y; - - x = *((GLfloat *) a); - y = *((GLfloat *) b); - if (fabs(x - y) < EPSILON) - return 0; - if (x > y) - return 1; - return -1; -} - -/* insert into dest knot all values within the valid range from src knot */ -/* that do not appear in dest */ -void -collect_unified_knot(knot_str_type * dest, knot_str_type * src, - GLfloat maximal_min_knot, GLfloat minimal_max_knot) -{ - GLfloat *src_knot, *dest_knot; - GLint src_t_min, src_t_max, dest_t_min, dest_t_max; - GLint src_nknots, dest_nknots; - GLint i, j, k, new_cnt; - GLboolean not_found_flag; - - src_knot = src->unified_knot; - dest_knot = dest->unified_knot; - src_t_min = src->t_min; - src_t_max = src->t_max; - dest_t_min = dest->t_min; - dest_t_max = dest->t_max; - src_nknots = src->unified_nknots; - dest_nknots = dest->unified_nknots; - - k = new_cnt = dest_nknots; - for (i = src_t_min; i <= src_t_max; i++) - if (src_knot[i] - maximal_min_knot > -EPSILON && - src_knot[i] - minimal_max_knot < EPSILON) { - not_found_flag = GL_TRUE; - for (j = dest_t_min; j <= dest_t_max; j++) - if (fabs(dest_knot[j] - src_knot[i]) < EPSILON) { - not_found_flag = GL_FALSE; - break; - } - if (not_found_flag) { - /* knot from src is not in dest - add this knot to dest */ - dest_knot[k++] = src_knot[i]; - ++new_cnt; - ++(dest->t_max); /* the valid range widens */ - ++(dest->delta_nknots); /* increment the extra knot value counter */ - } - } - dest->unified_nknots = new_cnt; - qsort((void *) dest_knot, (size_t) new_cnt, (size_t) sizeof(GLfloat), - &knot_sort); -} - -/* basing on the new common knot range for all attributes set */ -/* t_min and t_max values for each knot - they will be used later on */ -/* by explode_knot() and calc_new_ctrl_pts */ -static void -set_new_t_min_t_max(knot_str_type * geom_knot, knot_str_type * color_knot, - knot_str_type * normal_knot, knot_str_type * texture_knot, - GLfloat maximal_min_knot, GLfloat minimal_max_knot) -{ - GLuint t_min = 0, t_max = 0, cnt = 0; - - if (minimal_max_knot - maximal_min_knot < EPSILON) { - /* knot common range empty */ - geom_knot->t_min = geom_knot->t_max = 0; - color_knot->t_min = color_knot->t_max = 0; - normal_knot->t_min = normal_knot->t_max = 0; - texture_knot->t_min = texture_knot->t_max = 0; - } - else { - if (geom_knot->unified_knot != NULL) { - cnt = geom_knot->unified_nknots; - for (t_min = 0; t_min < cnt; t_min++) - if (fabs((geom_knot->unified_knot)[t_min] - maximal_min_knot) < - EPSILON) break; - for (t_max = cnt - 1; t_max; t_max--) - if (fabs((geom_knot->unified_knot)[t_max] - minimal_max_knot) < - EPSILON) break; - } - else if (geom_knot->nknots) { - cnt = geom_knot->nknots; - for (t_min = 0; t_min < cnt; t_min++) - if (fabs((geom_knot->knot)[t_min] - maximal_min_knot) < EPSILON) - break; - for (t_max = cnt - 1; t_max; t_max--) - if (fabs((geom_knot->knot)[t_max] - minimal_max_knot) < EPSILON) - break; - } - geom_knot->t_min = t_min; - geom_knot->t_max = t_max; - if (color_knot->unified_knot != NULL) { - cnt = color_knot->unified_nknots; - for (t_min = 0; t_min < cnt; t_min++) - if (fabs((color_knot->unified_knot)[t_min] - maximal_min_knot) < - EPSILON) break; - for (t_max = cnt - 1; t_max; t_max--) - if (fabs((color_knot->unified_knot)[t_max] - minimal_max_knot) < - EPSILON) break; - color_knot->t_min = t_min; - color_knot->t_max = t_max; - } - if (normal_knot->unified_knot != NULL) { - cnt = normal_knot->unified_nknots; - for (t_min = 0; t_min < cnt; t_min++) - if (fabs((normal_knot->unified_knot)[t_min] - maximal_min_knot) < - EPSILON) break; - for (t_max = cnt - 1; t_max; t_max--) - if (fabs((normal_knot->unified_knot)[t_max] - minimal_max_knot) < - EPSILON) break; - normal_knot->t_min = t_min; - normal_knot->t_max = t_max; - } - if (texture_knot->unified_knot != NULL) { - cnt = texture_knot->unified_nknots; - for (t_min = 0; t_min < cnt; t_min++) - if (fabs((texture_knot->unified_knot)[t_min] - maximal_min_knot) - < EPSILON) - break; - for (t_max = cnt - 1; t_max; t_max--) - if (fabs((texture_knot->unified_knot)[t_max] - minimal_max_knot) - < EPSILON) - break; - texture_knot->t_min = t_min; - texture_knot->t_max = t_max; - } - } -} - -/* modify all knot valid ranges in such a way that all have the same */ -/* range, common to all knots */ -/* do this by knot insertion */ -GLenum -select_knot_working_range(GLUnurbsObj * nobj, knot_str_type * geom_knot, - knot_str_type * color_knot, - knot_str_type * normal_knot, - knot_str_type * texture_knot) -{ - GLint max_nknots; - GLfloat maximal_min_knot, minimal_max_knot; - GLint i; - - /* find the maximum modified knot length */ - max_nknots = geom_knot->nknots; - if (color_knot->unified_knot) - max_nknots += color_knot->nknots; - if (normal_knot->unified_knot) - max_nknots += normal_knot->nknots; - if (texture_knot->unified_knot) - max_nknots += texture_knot->nknots; - maximal_min_knot = (geom_knot->knot)[geom_knot->t_min]; - minimal_max_knot = (geom_knot->knot)[geom_knot->t_max]; - /* any attirb data ? */ - if (max_nknots != geom_knot->nknots) { - /* allocate space for the unified knots */ - if ((geom_knot->unified_knot = - (GLfloat *) malloc(sizeof(GLfloat) * max_nknots)) == NULL) { - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - /* copy the original knot to the unified one */ - geom_knot->unified_nknots = geom_knot->nknots; - for (i = 0; i < geom_knot->nknots; i++) - (geom_knot->unified_knot)[i] = (geom_knot->knot)[i]; - if (color_knot->unified_knot) { - if ((color_knot->knot)[color_knot->t_min] - maximal_min_knot > - EPSILON) - maximal_min_knot = (color_knot->knot)[color_knot->t_min]; - if (minimal_max_knot - (color_knot->knot)[color_knot->t_max] > - EPSILON) - minimal_max_knot = (color_knot->knot)[color_knot->t_max]; - if ((color_knot->unified_knot = - (GLfloat *) malloc(sizeof(GLfloat) * max_nknots)) == NULL) { - free(geom_knot->unified_knot); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - /* copy the original knot to the unified one */ - color_knot->unified_nknots = color_knot->nknots; - for (i = 0; i < color_knot->nknots; i++) - (color_knot->unified_knot)[i] = (color_knot->knot)[i]; - } - if (normal_knot->unified_knot) { - if ((normal_knot->knot)[normal_knot->t_min] - maximal_min_knot > - EPSILON) - maximal_min_knot = (normal_knot->knot)[normal_knot->t_min]; - if (minimal_max_knot - (normal_knot->knot)[normal_knot->t_max] > - EPSILON) - minimal_max_knot = (normal_knot->knot)[normal_knot->t_max]; - if ((normal_knot->unified_knot = - (GLfloat *) malloc(sizeof(GLfloat) * max_nknots)) == NULL) { - free(geom_knot->unified_knot); - free(color_knot->unified_knot); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - /* copy the original knot to the unified one */ - normal_knot->unified_nknots = normal_knot->nknots; - for (i = 0; i < normal_knot->nknots; i++) - (normal_knot->unified_knot)[i] = (normal_knot->knot)[i]; - } - if (texture_knot->unified_knot) { - if ((texture_knot->knot)[texture_knot->t_min] - maximal_min_knot > - EPSILON) - maximal_min_knot = (texture_knot->knot)[texture_knot->t_min]; - if (minimal_max_knot - (texture_knot->knot)[texture_knot->t_max] > - EPSILON) - minimal_max_knot = (texture_knot->knot)[texture_knot->t_max]; - if ((texture_knot->unified_knot = - (GLfloat *) malloc(sizeof(GLfloat) * max_nknots)) == NULL) { - free(geom_knot->unified_knot); - free(color_knot->unified_knot); - free(normal_knot->unified_knot); - call_user_error(nobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - /* copy the original knot to the unified one */ - texture_knot->unified_nknots = texture_knot->nknots; - for (i = 0; i < texture_knot->nknots; i++) - (texture_knot->unified_knot)[i] = (texture_knot->knot)[i]; - } - /* work on the geometry knot with all additional knot values */ - /* appearing in attirbutive knots */ - if (minimal_max_knot - maximal_min_knot < EPSILON) { - /* empty working range */ - geom_knot->unified_nknots = 0; - color_knot->unified_nknots = 0; - normal_knot->unified_nknots = 0; - texture_knot->unified_nknots = 0; - } - else { - if (color_knot->unified_knot) - collect_unified_knot(geom_knot, color_knot, maximal_min_knot, - minimal_max_knot); - if (normal_knot->unified_knot) - collect_unified_knot(geom_knot, normal_knot, maximal_min_knot, - minimal_max_knot); - if (texture_knot->unified_knot) - collect_unified_knot(geom_knot, texture_knot, maximal_min_knot, - minimal_max_knot); - /* since we have now built the "unified" geometry knot */ - /* add same knot values to all attributive knots */ - if (color_knot->unified_knot) - collect_unified_knot(color_knot, geom_knot, maximal_min_knot, - minimal_max_knot); - if (normal_knot->unified_knot) - collect_unified_knot(normal_knot, geom_knot, maximal_min_knot, - minimal_max_knot); - if (texture_knot->unified_knot) - collect_unified_knot(texture_knot, geom_knot, maximal_min_knot, - minimal_max_knot); - } - } - set_new_t_min_t_max(geom_knot, color_knot, normal_knot, texture_knot, - maximal_min_knot, minimal_max_knot); - return GLU_NO_ERROR; -} - -void -free_unified_knots(knot_str_type * geom_knot, knot_str_type * color_knot, - knot_str_type * normal_knot, knot_str_type * texture_knot) -{ - if (geom_knot->unified_knot) - free(geom_knot->unified_knot); - if (color_knot->unified_knot) - free(color_knot->unified_knot); - if (normal_knot->unified_knot) - free(normal_knot->unified_knot); - if (texture_knot->unified_knot) - free(texture_knot->unified_knot); -} - -GLenum explode_knot(knot_str_type * the_knot) -{ - GLfloat *knot, *new_knot; - GLint nknots, n_new_knots = 0; - GLint t_min, t_max; - GLint ord; - GLsizei i, j, k; - GLfloat tmp_float; - - if (the_knot->unified_knot) { - knot = the_knot->unified_knot; - nknots = the_knot->unified_nknots; - } - else { - knot = the_knot->knot; - nknots = the_knot->nknots; - } - ord = the_knot->order; - t_min = the_knot->t_min; - t_max = the_knot->t_max; - - for (i = t_min; i <= t_max;) { - tmp_float = knot[i]; - for (j = 0; j < ord && (i + j) <= t_max; j++) - if (fabs(tmp_float - knot[i + j]) > EPSILON) - break; - n_new_knots += ord - j; - i += j; - } - /* alloc space for new_knot */ - if ( - (new_knot = - (GLfloat *) malloc(sizeof(GLfloat) * (nknots + n_new_knots + 1))) == NULL) { - return GLU_OUT_OF_MEMORY; - } - /* fill in new knot */ - for (j = 0; j < t_min; j++) - new_knot[j] = knot[j]; - for (i = j; i <= t_max; i++) { - tmp_float = knot[i]; - for (k = 0; k < ord; k++) { - new_knot[j++] = knot[i]; - if (tmp_float == knot[i + 1]) - i++; - } - } - for (i = t_max + 1; i < (int) nknots; i++) - new_knot[j++] = knot[i]; - /* fill in the knot structure */ - the_knot->new_knot = new_knot; - the_knot->delta_nknots += n_new_knots; - the_knot->t_max += n_new_knots; - return GLU_NO_ERROR; -} - -GLenum calc_alphas(knot_str_type * the_knot) -{ - GLfloat tmp_float; - int i, j, k, m, n; - int order; - GLfloat *alpha, *alpha_new, *tmp_alpha; - GLfloat denom; - GLfloat *knot, *new_knot; - - - knot = the_knot->knot; - order = the_knot->order; - new_knot = the_knot->new_knot; - n = the_knot->nknots - the_knot->order; - m = n + the_knot->delta_nknots; - if ((alpha = (GLfloat *) malloc(sizeof(GLfloat) * n * m)) == NULL) { - return GLU_OUT_OF_MEMORY; - } - if ((alpha_new = (GLfloat *) malloc(sizeof(GLfloat) * n * m)) == NULL) { - free(alpha); - return GLU_OUT_OF_MEMORY; - } - for (j = 0; j < m; j++) { - for (i = 0; i < n; i++) { - if ((knot[i] <= new_knot[j]) && (new_knot[j] < knot[i + 1])) - tmp_float = 1.0; - else - tmp_float = 0.0; - alpha[i + j * n] = tmp_float; - } - } - for (k = 1; k < order; k++) { - for (j = 0; j < m; j++) - for (i = 0; i < n; i++) { - denom = knot[i + k] - knot[i]; - if (fabs(denom) < EPSILON) - tmp_float = 0.0; - else - tmp_float = (new_knot[j + k] - knot[i]) / denom * - alpha[i + j * n]; - denom = knot[i + k + 1] - knot[i + 1]; - if (fabs(denom) > EPSILON) - tmp_float += (knot[i + k + 1] - new_knot[j + k]) / denom * - alpha[(i + 1) + j * n]; - alpha_new[i + j * n] = tmp_float; - } - tmp_alpha = alpha_new; - alpha_new = alpha; - alpha = tmp_alpha; - } - the_knot->alpha = alpha; - free(alpha_new); - return GLU_NO_ERROR; -} - -GLenum -calc_new_ctrl_pts(GLfloat * ctrl, GLint stride, knot_str_type * the_knot, - GLint dim, GLfloat ** new_ctrl, GLint * ncontrol) -{ - GLsizei i, j, k, l, m, n; - GLsizei index1, index2; - GLfloat *alpha; - GLfloat *new_knot; - - new_knot = the_knot->new_knot; - n = the_knot->nknots - the_knot->order; - alpha = the_knot->alpha; - - m = the_knot->t_max + 1 - the_knot->t_min - the_knot->order; - k = the_knot->t_min; - /* allocate space for new control points */ - if ((*new_ctrl = (GLfloat *) malloc(sizeof(GLfloat) * dim * m)) == NULL) { - return GLU_OUT_OF_MEMORY; - } - for (j = 0; j < m; j++) { - for (l = 0; l < dim; l++) - (*new_ctrl)[j * dim + l] = 0.0; - for (i = 0; i < n; i++) { - index1 = i + (j + k) * n; - index2 = i * stride; - for (l = 0; l < dim; l++) - (*new_ctrl)[j * dim + l] += alpha[index1] * ctrl[index2 + l]; - } - } - *ncontrol = (GLint) m; - return GLU_NO_ERROR; -} - -static GLint -calc_factor(GLfloat * pts, GLint order, GLint indx, GLint stride, - GLfloat tolerance, GLint dim) -{ - GLdouble model[16], proj[16]; - GLint viewport[4]; - GLdouble x, y, z, w, winx1, winy1, winz, winx2, winy2; - GLint i; - GLdouble len, dx, dy; - - glGetDoublev(GL_MODELVIEW_MATRIX, model); - glGetDoublev(GL_PROJECTION_MATRIX, proj); - glGetIntegerv(GL_VIEWPORT, viewport); - if (dim == 4) { - w = (GLdouble) pts[indx + 3]; - x = (GLdouble) pts[indx] / w; - y = (GLdouble) pts[indx + 1] / w; - z = (GLdouble) pts[indx + 2] / w; - gluProject(x, y, z, model, proj, viewport, &winx1, &winy1, &winz); - len = 0.0; - for (i = 1; i < order; i++) { - w = (GLdouble) pts[indx + i * stride + 3]; - x = (GLdouble) pts[indx + i * stride] / w; - y = (GLdouble) pts[indx + i * stride + 1] / w; - z = (GLdouble) pts[indx + i * stride + 2] / w; - if (gluProject - (x, y, z, model, proj, viewport, &winx2, &winy2, &winz)) { - dx = winx2 - winx1; - dy = winy2 - winy1; - len += sqrt(dx * dx + dy * dy); - } - winx1 = winx2; - winy1 = winy2; - } - } - else { - x = (GLdouble) pts[indx]; - y = (GLdouble) pts[indx + 1]; - if (dim == 2) - z = 0.0; - else - z = (GLdouble) pts[indx + 2]; - gluProject(x, y, z, model, proj, viewport, &winx1, &winy1, &winz); - len = 0.0; - for (i = 1; i < order; i++) { - x = (GLdouble) pts[indx + i * stride]; - y = (GLdouble) pts[indx + i * stride + 1]; - if (dim == 2) - z = 0.0; - else - z = (GLdouble) pts[indx + i * stride + 2]; - if (gluProject - (x, y, z, model, proj, viewport, &winx2, &winy2, &winz)) { - dx = winx2 - winx1; - dy = winy2 - winy1; - len += sqrt(dx * dx + dy * dy); - } - winx1 = winx2; - winy1 = winy2; - } - } - len /= tolerance; - return ((GLint) len + 1); -} - -/* we can't use the Mesa evaluators - no way to get the point coords */ -/* so we use our own Bezier point calculus routines */ -/* because I'm lazy, I reuse the ones from eval.c */ - -static void -bezier_curve(GLfloat * cp, GLfloat * out, GLfloat t, - GLuint dim, GLuint order, GLint offset) -{ - GLfloat s, powert; - GLuint i, k, bincoeff; - - if (order >= 2) { - bincoeff = order - 1; - s = 1.0 - t; - - for (k = 0; k < dim; k++) - out[k] = s * cp[k] + bincoeff * t * cp[offset + k]; - - for (i = 2, cp += 2 * offset, powert = t * t; i < order; - i++, powert *= t, cp += offset) { - bincoeff *= order - i; - bincoeff /= i; - - for (k = 0; k < dim; k++) - out[k] = s * out[k] + bincoeff * powert * cp[k]; - } - } - else { /* order=1 -> constant curve */ - - for (k = 0; k < dim; k++) - out[k] = cp[k]; - } -} - -static GLint -calc_parametric_factor(GLfloat * pts, GLint order, GLint indx, GLint stride, - GLfloat tolerance, GLint dim) -{ - GLdouble model[16], proj[16]; - GLint viewport[4]; - GLdouble x, y, z, w, x1, y1, z1, x2, y2, z2, x3, y3, z3; - GLint i; - GLint P; - GLfloat bez_pt[4]; - GLdouble len = 0.0, tmp, z_med; - - P = 2 * (order + 2); - glGetDoublev(GL_MODELVIEW_MATRIX, model); - glGetDoublev(GL_PROJECTION_MATRIX, proj); - glGetIntegerv(GL_VIEWPORT, viewport); - z_med = (viewport[2] + viewport[3]) * 0.5; - switch (dim) { - case 4: - for (i = 1; i < P; i++) { - bezier_curve(pts + indx, bez_pt, (GLfloat) i / (GLfloat) P, 4, - order, stride); - w = (GLdouble) bez_pt[3]; - x = (GLdouble) bez_pt[0] / w; - y = (GLdouble) bez_pt[1] / w; - z = (GLdouble) bez_pt[2] / w; - gluProject(x, y, z, model, proj, viewport, &x3, &y3, &z3); - z3 *= z_med; - bezier_curve(pts + indx, bez_pt, (GLfloat) (i - 1) / (GLfloat) P, 4, - order, stride); - w = (GLdouble) bez_pt[3]; - x = (GLdouble) bez_pt[0] / w; - y = (GLdouble) bez_pt[1] / w; - z = (GLdouble) bez_pt[2] / w; - gluProject(x, y, z, model, proj, viewport, &x1, &y1, &z1); - z1 *= z_med; - bezier_curve(pts + indx, bez_pt, (GLfloat) (i + 1) / (GLfloat) P, 4, - order, stride); - w = (GLdouble) bez_pt[3]; - x = (GLdouble) bez_pt[0] / w; - y = (GLdouble) bez_pt[1] / w; - z = (GLdouble) bez_pt[2] / w; - gluProject(x, y, z, model, proj, viewport, &x2, &y2, &z2); - z2 *= z_med; - /* calc distance between point (x3,y3,z3) and line segment */ - /* <x1,y1,z1><x2,y2,z2> */ - x = x2 - x1; - y = y2 - y1; - z = z2 - z1; - tmp = sqrt(x * x + y * y + z * z); - x /= tmp; - y /= tmp; - z /= tmp; - tmp = x3 * x + y3 * y + z3 * z - x1 * x - y1 * y - z1 * z; - x = x1 + x * tmp - x3; - y = y1 + y * tmp - y3; - z = z1 + z * tmp - z3; - tmp = sqrt(x * x + y * y + z * z); - if (tmp > len) - len = tmp; - } - break; - case 3: - for (i = 1; i < P; i++) { - bezier_curve(pts + indx, bez_pt, (GLfloat) i / (GLfloat) P, 3, - order, stride); - x = (GLdouble) bez_pt[0]; - y = (GLdouble) bez_pt[1]; - z = (GLdouble) bez_pt[2]; - gluProject(x, y, z, model, proj, viewport, &x3, &y3, &z3); - z3 *= z_med; - bezier_curve(pts + indx, bez_pt, (GLfloat) (i - 1) / (GLfloat) P, 3, - order, stride); - x = (GLdouble) bez_pt[0]; - y = (GLdouble) bez_pt[1]; - z = (GLdouble) bez_pt[2]; - gluProject(x, y, z, model, proj, viewport, &x1, &y1, &z1); - z1 *= z_med; - bezier_curve(pts + indx, bez_pt, (GLfloat) (i + 1) / (GLfloat) P, 3, - order, stride); - x = (GLdouble) bez_pt[0]; - y = (GLdouble) bez_pt[1]; - z = (GLdouble) bez_pt[2]; - gluProject(x, y, z, model, proj, viewport, &x2, &y2, &z2); - z2 *= z_med; - /* calc distance between point (x3,y3,z3) and line segment */ - /* <x1,y1,z1><x2,y2,z2> */ - x = x2 - x1; - y = y2 - y1; - z = z2 - z1; - tmp = sqrt(x * x + y * y + z * z); - x /= tmp; - y /= tmp; - z /= tmp; - tmp = x3 * x + y3 * y + z3 * z - x1 * x - y1 * y - z1 * z; - x = x1 + x * tmp - x3; - y = y1 + y * tmp - y3; - z = z1 + z * tmp - z3; - tmp = sqrt(x * x + y * y + z * z); - if (tmp > len) - len = tmp; - } - break; - case 2: - for (i = 1; i < P; i++) { - bezier_curve(pts + indx, bez_pt, (GLfloat) i / (GLfloat) P, 2, - order, stride); - x = (GLdouble) bez_pt[0]; - y = (GLdouble) bez_pt[1]; - z = 0.0; - gluProject(x, y, z, model, proj, viewport, &x3, &y3, &z3); - z3 *= z_med; - bezier_curve(pts + indx, bez_pt, (GLfloat) (i - 1) / (GLfloat) P, 2, - order, stride); - x = (GLdouble) bez_pt[0]; - y = (GLdouble) bez_pt[1]; - z = 0.0; - gluProject(x, y, z, model, proj, viewport, &x1, &y1, &z1); - z1 *= z_med; - bezier_curve(pts + indx, bez_pt, (GLfloat) (i + 1) / (GLfloat) P, 2, - order, stride); - x = (GLdouble) bez_pt[0]; - y = (GLdouble) bez_pt[1]; - z = 0.0; - gluProject(x, y, z, model, proj, viewport, &x2, &y2, &z2); - z2 *= z_med; - /* calc distance between point (x3,y3,z3) and line segment */ - /* <x1,y1,z1><x2,y2,z2> */ - x = x2 - x1; - y = y2 - y1; - z = z2 - z1; - tmp = sqrt(x * x + y * y + z * z); - x /= tmp; - y /= tmp; - z /= tmp; - tmp = x3 * x + y3 * y + z3 * z - x1 * x - y1 * y - z1 * z; - x = x1 + x * tmp - x3; - y = y1 + y * tmp - y3; - z = z1 + z * tmp - z3; - tmp = sqrt(x * x + y * y + z * z); - if (tmp > len) - len = tmp; - } - break; - - } - if (len < tolerance) - return (order); - else - return (GLint) (sqrt(len / tolerance) * (order + 2) + 1); -} - -static GLenum -calc_sampling_3D(new_ctrl_type * new_ctrl, GLfloat tolerance, GLint dim, - GLint uorder, GLint vorder, GLint ** ufactors, - GLint ** vfactors) -{ - GLfloat *ctrl; - GLint tmp_factor1, tmp_factor2; - GLint ufactor_cnt, vfactor_cnt; - GLint offset1, offset2, offset3; - GLint i, j; - - ufactor_cnt = new_ctrl->s_bezier_cnt; - vfactor_cnt = new_ctrl->t_bezier_cnt; - if ((*ufactors = (GLint *) malloc(sizeof(GLint) * ufactor_cnt * 3)) - == NULL) { - return GLU_OUT_OF_MEMORY; - } - if ((*vfactors = (GLint *) malloc(sizeof(GLint) * vfactor_cnt * 3)) - == NULL) { - free(*ufactors); - return GLU_OUT_OF_MEMORY; - } - ctrl = new_ctrl->geom_ctrl; - offset1 = new_ctrl->geom_t_stride * vorder; - offset2 = new_ctrl->geom_s_stride * uorder; - for (j = 0; j < vfactor_cnt; j++) { - *(*vfactors + j * 3 + 1) = tmp_factor1 = calc_factor(ctrl, vorder, - j * offset1, dim, - tolerance, dim); - /* loop ufactor_cnt-1 times */ - for (i = 1; i < ufactor_cnt; i++) { - tmp_factor2 = calc_factor(ctrl, vorder, - j * offset1 + i * offset2, dim, tolerance, - dim); - if (tmp_factor2 > tmp_factor1) - tmp_factor1 = tmp_factor2; - } - /* last time for the opposite edge */ - *(*vfactors + j * 3 + 2) = tmp_factor2 = calc_factor(ctrl, vorder, - j * offset1 + - i * offset2 - - new_ctrl-> - geom_s_stride, dim, - tolerance, dim); - if (tmp_factor2 > tmp_factor1) - *(*vfactors + j * 3) = tmp_factor2; - else - *(*vfactors + j * 3) = tmp_factor1; - } - offset3 = new_ctrl->geom_s_stride; - offset2 = new_ctrl->geom_s_stride * uorder; - for (j = 0; j < ufactor_cnt; j++) { - *(*ufactors + j * 3 + 1) = tmp_factor1 = calc_factor(ctrl, uorder, - j * offset2, - offset3, tolerance, - dim); - /* loop vfactor_cnt-1 times */ - for (i = 1; i < vfactor_cnt; i++) { - tmp_factor2 = calc_factor(ctrl, uorder, - j * offset2 + i * offset1, offset3, - tolerance, dim); - if (tmp_factor2 > tmp_factor1) - tmp_factor1 = tmp_factor2; - } - /* last time for the opposite edge */ - *(*ufactors + j * 3 + 2) = tmp_factor2 = calc_factor(ctrl, uorder, - j * offset2 + - i * offset1 - - new_ctrl-> - geom_t_stride, - offset3, tolerance, - dim); - if (tmp_factor2 > tmp_factor1) - *(*ufactors + j * 3) = tmp_factor2; - else - *(*ufactors + j * 3) = tmp_factor1; - } - return GL_NO_ERROR; -} - -static GLenum -calc_sampling_param_3D(new_ctrl_type * new_ctrl, GLfloat tolerance, GLint dim, - GLint uorder, GLint vorder, GLint ** ufactors, - GLint ** vfactors) -{ - GLfloat *ctrl; - GLint tmp_factor1, tmp_factor2; - GLint ufactor_cnt, vfactor_cnt; - GLint offset1, offset2, offset3; - GLint i, j; - - ufactor_cnt = new_ctrl->s_bezier_cnt; - vfactor_cnt = new_ctrl->t_bezier_cnt; - if ((*ufactors = (GLint *) malloc(sizeof(GLint) * ufactor_cnt * 3)) - == NULL) { - return GLU_OUT_OF_MEMORY; - } - if ((*vfactors = (GLint *) malloc(sizeof(GLint) * vfactor_cnt * 3)) - == NULL) { - free(*ufactors); - return GLU_OUT_OF_MEMORY; - } - ctrl = new_ctrl->geom_ctrl; - offset1 = new_ctrl->geom_t_stride * vorder; - offset2 = new_ctrl->geom_s_stride * uorder; - for (j = 0; j < vfactor_cnt; j++) { - *(*vfactors + j * 3 + 1) = tmp_factor1 = - calc_parametric_factor(ctrl, vorder, j * offset1, dim, tolerance, - dim); - /* loop ufactor_cnt-1 times */ - for (i = 1; i < ufactor_cnt; i++) { - tmp_factor2 = calc_parametric_factor(ctrl, vorder, - j * offset1 + i * offset2, dim, - tolerance, dim); - if (tmp_factor2 > tmp_factor1) - tmp_factor1 = tmp_factor2; - } - /* last time for the opposite edge */ - *(*vfactors + j * 3 + 2) = tmp_factor2 = - calc_parametric_factor(ctrl, vorder, - j * offset1 + i * offset2 - - new_ctrl->geom_s_stride, dim, tolerance, dim); - if (tmp_factor2 > tmp_factor1) - *(*vfactors + j * 3) = tmp_factor2; - else - *(*vfactors + j * 3) = tmp_factor1; - } - offset3 = new_ctrl->geom_s_stride; - offset2 = new_ctrl->geom_s_stride * uorder; - for (j = 0; j < ufactor_cnt; j++) { - *(*ufactors + j * 3 + 1) = tmp_factor1 = - calc_parametric_factor(ctrl, uorder, j * offset2, offset3, tolerance, - dim); - /* loop vfactor_cnt-1 times */ - for (i = 1; i < vfactor_cnt; i++) { - tmp_factor2 = calc_parametric_factor(ctrl, uorder, - j * offset2 + i * offset1, - offset3, tolerance, dim); - if (tmp_factor2 > tmp_factor1) - tmp_factor1 = tmp_factor2; - } - /* last time for the opposite edge */ - *(*ufactors + j * 3 + 2) = tmp_factor2 = - calc_parametric_factor(ctrl, uorder, - j * offset2 + i * offset1 - - new_ctrl->geom_t_stride, offset3, tolerance, - dim); - if (tmp_factor2 > tmp_factor1) - *(*ufactors + j * 3) = tmp_factor2; - else - *(*ufactors + j * 3) = tmp_factor1; - } - return GL_NO_ERROR; -} - -static GLenum -calc_sampling_2D(GLfloat * ctrl, GLint cnt, GLint order, - GLfloat tolerance, GLint dim, GLint ** factors) -{ - GLint factor_cnt; - GLint tmp_factor; - GLint offset; - GLint i; - - factor_cnt = cnt / order; - if ((*factors = (GLint *) malloc(sizeof(GLint) * factor_cnt)) == NULL) { - return GLU_OUT_OF_MEMORY; - } - offset = order * dim; - for (i = 0; i < factor_cnt; i++) { - tmp_factor = calc_factor(ctrl, order, i * offset, dim, tolerance, dim); - if (tmp_factor == 0) - (*factors)[i] = 1; - else - (*factors)[i] = tmp_factor; - } - return GL_NO_ERROR; -} - -static void -set_sampling_and_culling(GLUnurbsObj * nobj) -{ - if (nobj->auto_load_matrix == GL_FALSE) { - GLint i; - GLfloat m[4]; - - glPushAttrib((GLbitfield) (GL_VIEWPORT_BIT | GL_TRANSFORM_BIT)); - for (i = 0; i < 4; i++) - m[i] = nobj->sampling_matrices.viewport[i]; - glViewport(m[0], m[1], m[2], m[3]); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadMatrixf(nobj->sampling_matrices.proj); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadMatrixf(nobj->sampling_matrices.model); - } -} - -static void -revert_sampling_and_culling(GLUnurbsObj * nobj) -{ - if (nobj->auto_load_matrix == GL_FALSE) { - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glPopAttrib(); - } -} - -GLenum -glu_do_sampling_3D(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - GLint ** sfactors, GLint ** tfactors) -{ - GLint dim; - GLenum err; - - *sfactors = NULL; - *tfactors = NULL; - dim = nobj->surface.geom.dim; - set_sampling_and_culling(nobj); - if ((err = calc_sampling_3D(new_ctrl, nobj->sampling_tolerance, dim, - nobj->surface.geom.sorder, - nobj->surface.geom.torder, sfactors, - tfactors)) == GLU_ERROR) { - revert_sampling_and_culling(nobj); - call_user_error(nobj, err); - return GLU_ERROR; - } - revert_sampling_and_culling(nobj); - return GLU_NO_ERROR; -} - -GLenum -glu_do_sampling_uv(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - GLint ** sfactors, GLint ** tfactors) -{ - GLint s_cnt, t_cnt, i; - GLint u_steps, v_steps; - - s_cnt = new_ctrl->s_bezier_cnt; - t_cnt = new_ctrl->t_bezier_cnt; - *sfactors = NULL; - *tfactors = NULL; - if ((*sfactors = (GLint *) malloc(sizeof(GLint) * s_cnt * 3)) - == NULL) { - return GLU_OUT_OF_MEMORY; - } - if ((*tfactors = (GLint *) malloc(sizeof(GLint) * t_cnt * 3)) - == NULL) { - free(*sfactors); - return GLU_OUT_OF_MEMORY; - } - u_steps = nobj->u_step; - v_steps = nobj->v_step; - for (i = 0; i < s_cnt; i++) { - *(*sfactors + i * 3) = u_steps; - *(*sfactors + i * 3 + 1) = u_steps; - *(*sfactors + i * 3 + 2) = u_steps; - } - for (i = 0; i < t_cnt; i++) { - *(*tfactors + i * 3) = v_steps; - *(*tfactors + i * 3 + 1) = v_steps; - *(*tfactors + i * 3 + 2) = v_steps; - } - return GLU_NO_ERROR; -} - - -GLenum -glu_do_sampling_param_3D(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - GLint ** sfactors, GLint ** tfactors) -{ - GLint dim; - GLenum err; - - *sfactors = NULL; - *tfactors = NULL; - dim = nobj->surface.geom.dim; - set_sampling_and_culling(nobj); - if ( - (err = - calc_sampling_param_3D(new_ctrl, nobj->parametric_tolerance, dim, - nobj->surface.geom.sorder, - nobj->surface.geom.torder, sfactors, - tfactors)) == GLU_ERROR) { - revert_sampling_and_culling(nobj); - call_user_error(nobj, err); - return GLU_ERROR; - } - revert_sampling_and_culling(nobj); - return GLU_NO_ERROR; -} - - -static GLenum -glu_do_sampling_2D(GLUnurbsObj * nobj, GLfloat * ctrl, GLint cnt, GLint order, - GLint dim, GLint ** factors) -{ - GLenum err; - - set_sampling_and_culling(nobj); - err = calc_sampling_2D(ctrl, cnt, order, nobj->sampling_tolerance, dim, - factors); - revert_sampling_and_culling(nobj); - return err; -} - - -static GLenum -glu_do_sampling_u(GLUnurbsObj * nobj, GLfloat * ctrl, GLint cnt, GLint order, - GLint dim, GLint ** factors) -{ - GLint i; - GLint u_steps; - - cnt /= order; - if ((*factors = (GLint *) malloc(sizeof(GLint) * cnt)) - == NULL) { - return GLU_OUT_OF_MEMORY; - } - u_steps = nobj->u_step; - for (i = 0; i < cnt; i++) - (*factors)[i] = u_steps; - return GLU_NO_ERROR; -} - - -static GLenum -glu_do_sampling_param_2D(GLUnurbsObj * nobj, GLfloat * ctrl, GLint cnt, - GLint order, GLint dim, GLint ** factors) -{ - GLint i; - GLint u_steps; - GLfloat tolerance; - - set_sampling_and_culling(nobj); - tolerance = nobj->parametric_tolerance; - cnt /= order; - if ((*factors = (GLint *) malloc(sizeof(GLint) * cnt)) - == NULL) { - revert_sampling_and_culling(nobj); - return GLU_OUT_OF_MEMORY; - } - u_steps = nobj->u_step; - for (i = 0; i < cnt; i++) { - (*factors)[i] = calc_parametric_factor(ctrl, order, 0, - dim, tolerance, dim); - - } - revert_sampling_and_culling(nobj); - return GLU_NO_ERROR; -} - -GLenum -glu_do_sampling_crv(GLUnurbsObj * nobj, GLfloat * ctrl, GLint cnt, - GLint order, GLint dim, GLint ** factors) -{ - GLenum err; - - *factors = NULL; - switch (nobj->sampling_method) { - case GLU_PATH_LENGTH: - if ((err = glu_do_sampling_2D(nobj, ctrl, cnt, order, dim, factors)) != - GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - break; - case GLU_DOMAIN_DISTANCE: - if ((err = glu_do_sampling_u(nobj, ctrl, cnt, order, dim, factors)) != - GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - break; - case GLU_PARAMETRIC_ERROR: - if ( - (err = - glu_do_sampling_param_2D(nobj, ctrl, cnt, order, dim, - factors)) != GLU_NO_ERROR) { - call_user_error(nobj, err); - return GLU_ERROR; - } - break; - default: - abort(); - } - - return GLU_NO_ERROR; -} - -/* TODO - i don't like this culling - this one just tests if at least one */ -/* ctrl point lies within the viewport . Also the point_in_viewport() */ -/* should be included in the fnctions for efficiency reasons */ - -static GLboolean -point_in_viewport(GLfloat * pt, GLint dim) -{ - GLdouble model[16], proj[16]; - GLint viewport[4]; - GLdouble x, y, z, w, winx, winy, winz; - - glGetDoublev(GL_MODELVIEW_MATRIX, model); - glGetDoublev(GL_PROJECTION_MATRIX, proj); - glGetIntegerv(GL_VIEWPORT, viewport); - if (dim == 3) { - x = (GLdouble) pt[0]; - y = (GLdouble) pt[1]; - z = (GLdouble) pt[2]; - gluProject(x, y, z, model, proj, viewport, &winx, &winy, &winz); - } - else { - w = (GLdouble) pt[3]; - x = (GLdouble) pt[0] / w; - y = (GLdouble) pt[1] / w; - z = (GLdouble) pt[2] / w; - gluProject(x, y, z, model, proj, viewport, &winx, &winy, &winz); - } - if ((GLint) winx >= viewport[0] && (GLint) winx < viewport[2] && - (GLint) winy >= viewport[1] && (GLint) winy < viewport[3]) - return GL_TRUE; - return GL_FALSE; -} - -GLboolean -fine_culling_test_3D(GLUnurbsObj * nobj, GLfloat * pts, GLint s_cnt, - GLint t_cnt, GLint s_stride, GLint t_stride, GLint dim) -{ - GLint i, j; - - if (nobj->culling == GL_FALSE) - return GL_FALSE; - set_sampling_and_culling(nobj); - - if (dim == 3) { - for (i = 0; i < s_cnt; i++) - for (j = 0; j < t_cnt; j++) - if (point_in_viewport(pts + i * s_stride + j * t_stride, dim)) { - revert_sampling_and_culling(nobj); - return GL_FALSE; - } - } - else { - for (i = 0; i < s_cnt; i++) - for (j = 0; j < t_cnt; j++) - if (point_in_viewport(pts + i * s_stride + j * t_stride, dim)) { - revert_sampling_and_culling(nobj); - return GL_FALSE; - } - } - revert_sampling_and_culling(nobj); - return GL_TRUE; -} - -/*GLboolean -fine_culling_test_3D(GLUnurbsObj *nobj,GLfloat *pts,GLint s_cnt,GLint t_cnt, - GLint s_stride,GLint t_stride, GLint dim) -{ - GLint visible_cnt; - GLfloat feedback_buffer[5]; - GLsizei buffer_size; - GLint i,j; - - if(nobj->culling==GL_FALSE) - return GL_FALSE; - buffer_size=5; - set_sampling_and_culling(nobj); - - glFeedbackBuffer(buffer_size,GL_2D,feedback_buffer); - glRenderMode(GL_FEEDBACK); - if(dim==3) - { - for(i=0;i<s_cnt;i++) - { - glBegin(GL_LINE_LOOP); - for(j=0;j<t_cnt;j++) - glVertex3fv(pts+i*s_stride+j*t_stride); - glEnd(); - } - for(j=0;j<t_cnt;j++) - { - glBegin(GL_LINE_LOOP); - for(i=0;i<s_cnt;i++) - glVertex3fv(pts+i*s_stride+j*t_stride); - glEnd(); - } - } - else - { - for(i=0;i<s_cnt;i++) - { - glBegin(GL_LINE_LOOP); - for(j=0;j<t_cnt;j++) - glVertex4fv(pts+i*s_stride+j*t_stride); - glEnd(); - } - for(j=0;j<t_cnt;j++) - { - glBegin(GL_LINE_LOOP); - for(i=0;i<s_cnt;i++) - glVertex4fv(pts+i*s_stride+j*t_stride); - glEnd(); - } - } - visible_cnt=glRenderMode(GL_RENDER); - - revert_sampling_and_culling(nobj); - return (GLboolean)(visible_cnt==0); -}*/ - -GLboolean -fine_culling_test_2D(GLUnurbsObj * nobj, GLfloat * pts, GLint cnt, - GLint stride, GLint dim) -{ - GLint i; - - if (nobj->culling == GL_FALSE) - return GL_FALSE; - set_sampling_and_culling(nobj); - - if (dim == 3) { - for (i = 0; i < cnt; i++) - if (point_in_viewport(pts + i * stride, dim)) { - revert_sampling_and_culling(nobj); - return GL_FALSE; - } - } - else { - for (i = 0; i < cnt; i++) - if (point_in_viewport(pts + i * stride, dim)) { - revert_sampling_and_culling(nobj); - return GL_FALSE; - } - } - revert_sampling_and_culling(nobj); - return GL_TRUE; -} - -/*GLboolean -fine_culling_test_2D(GLUnurbsObj *nobj,GLfloat *pts,GLint cnt, - GLint stride, GLint dim) -{ - GLint visible_cnt; - GLfloat feedback_buffer[5]; - GLsizei buffer_size; - GLint i; - - if(nobj->culling==GL_FALSE) - return GL_FALSE; - buffer_size=5; - set_sampling_and_culling(nobj); - - glFeedbackBuffer(buffer_size,GL_2D,feedback_buffer); - glRenderMode(GL_FEEDBACK); - glBegin(GL_LINE_LOOP); - if(dim==3) - { - for(i=0;i<cnt;i++) - glVertex3fv(pts+i*stride); - } - else - { - for(i=0;i<cnt;i++) - glVertex4fv(pts+i*stride); - } - glEnd(); - visible_cnt=glRenderMode(GL_RENDER); - - revert_sampling_and_culling(nobj); - return (GLboolean)(visible_cnt==0); -}*/ diff --git a/src/glu/mesa/polytest.c b/src/glu/mesa/polytest.c deleted file mode 100644 index 1ff966f61c..0000000000 --- a/src/glu/mesa/polytest.c +++ /dev/null @@ -1,937 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include "gluP.h" -#include "tess.h" -#endif - - - -static GLenum store_polygon_as_contour(GLUtriangulatorObj *); -static void free_current_polygon(tess_polygon *); -static void prepare_projection_info(GLUtriangulatorObj *); -static GLdouble twice_the_polygon_area(tess_vertex *, tess_vertex *); -static GLenum verify_edge_vertex_intersections(GLUtriangulatorObj *); -void tess_find_contour_hierarchies(GLUtriangulatorObj *); -static GLenum test_for_overlapping_contours(GLUtriangulatorObj *); -static GLenum contours_overlap(tess_contour *, tess_polygon *); -static GLenum is_contour_contained_in(tess_contour *, tess_contour *); -static void add_new_exterior(GLUtriangulatorObj *, tess_contour *); -static void add_new_interior(GLUtriangulatorObj *, tess_contour *, - tess_contour *); -static void add_interior_with_hierarchy_check(GLUtriangulatorObj *, - tess_contour *, tess_contour *); -static void reverse_hierarchy_and_add_exterior(GLUtriangulatorObj *, - tess_contour *, - tess_contour *); -static GLboolean point_in_polygon(tess_contour *, GLdouble, GLdouble); -static void shift_interior_to_exterior(GLUtriangulatorObj *, tess_contour *); -static void add_exterior_with_check(GLUtriangulatorObj *, tess_contour *, - tess_contour *); -static GLenum cut_out_hole(GLUtriangulatorObj *, tess_contour *, - tess_contour *); -static GLenum merge_hole_with_contour(GLUtriangulatorObj *, - tess_contour *, tess_contour *, - tess_vertex *, tess_vertex *); - -static GLenum -find_normal(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *va, *vb, *vc; - GLdouble A, B, C; - GLdouble A0, A1, A2, B0, B1, B2; - - va = polygon->vertices; - vb = va->next; - A0 = vb->location[0] - va->location[0]; - A1 = vb->location[1] - va->location[1]; - A2 = vb->location[2] - va->location[2]; - for (vc = vb->next; vc != va; vc = vc->next) { - B0 = vc->location[0] - va->location[0]; - B1 = vc->location[1] - va->location[1]; - B2 = vc->location[2] - va->location[2]; - A = A1 * B2 - A2 * B1; - B = A2 * B0 - A0 * B2; - C = A0 * B1 - A1 * B0; - if (fabs(A) > EPSILON || fabs(B) > EPSILON || fabs(C) > EPSILON) { - polygon->A = A; - polygon->B = B; - polygon->C = C; - polygon->D = - -A * va->location[0] - B * va->location[1] - C * va->location[2]; - return GLU_NO_ERROR; - } - } - tess_call_user_error(tobj, GLU_TESS_ERROR7); - return GLU_ERROR; -} - -void -tess_test_polygon(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - - /* any vertices defined? */ - if (polygon->vertex_cnt < 3) { - free_current_polygon(polygon); - return; - } - /* wrap pointers */ - polygon->last_vertex->next = polygon->vertices; - polygon->vertices->previous = polygon->last_vertex; - /* determine the normal */ - if (find_normal(tobj) == GLU_ERROR) - return; - /* compare the normals of previously defined contours and this one */ - /* first contour define ? */ - if (tobj->contours == NULL) { - tobj->A = polygon->A; - tobj->B = polygon->B; - tobj->C = polygon->C; - tobj->D = polygon->D; - /* determine the best projection to use */ - if (fabs(polygon->A) > fabs(polygon->B)) - if (fabs(polygon->A) > fabs(polygon->C)) - tobj->projection = OYZ; - else - tobj->projection = OXY; - else if (fabs(polygon->B) > fabs(polygon->C)) - tobj->projection = OXZ; - else - tobj->projection = OXY; - } - else { - GLdouble a[3], b[3]; - tess_vertex *vertex = polygon->vertices; - - a[0] = tobj->A; - a[1] = tobj->B; - a[2] = tobj->C; - b[0] = polygon->A; - b[1] = polygon->B; - b[2] = polygon->C; - - /* compare the normals */ - if (fabs(a[1] * b[2] - a[2] * b[1]) > EPSILON || - fabs(a[2] * b[0] - a[0] * b[2]) > EPSILON || - fabs(a[0] * b[1] - a[1] * b[0]) > EPSILON) { - /* not coplanar */ - tess_call_user_error(tobj, GLU_TESS_ERROR9); - return; - } - /* the normals are parallel - test for plane equation */ - if (fabs(a[0] * vertex->location[0] + a[1] * vertex->location[1] + - a[2] * vertex->location[2] + tobj->D) > EPSILON) { - /* not the same plane */ - tess_call_user_error(tobj, GLU_TESS_ERROR9); - return; - } - } - prepare_projection_info(tobj); - if (verify_edge_vertex_intersections(tobj) == GLU_ERROR) - return; - if (test_for_overlapping_contours(tobj) == GLU_ERROR) - return; - if (store_polygon_as_contour(tobj) == GLU_ERROR) - return; -} - -static GLenum -test_for_overlapping_contours(GLUtriangulatorObj * tobj) -{ - tess_contour *contour; - tess_polygon *polygon; - - polygon = tobj->current_polygon; - for (contour = tobj->contours; contour != NULL; contour = contour->next) - if (contours_overlap(contour, polygon) != GLU_NO_ERROR) { - tess_call_user_error(tobj, GLU_TESS_ERROR5); - return GLU_ERROR; - } - return GLU_NO_ERROR; -} - -static GLenum -store_polygon_as_contour(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_contour *contour = tobj->contours; - - /* the first contour defined */ - if (contour == NULL) { - if ((contour = (tess_contour *) malloc(sizeof(tess_contour))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - free_current_polygon(polygon); - return GLU_ERROR; - } - tobj->contours = tobj->last_contour = contour; - contour->next = contour->previous = NULL; - } - else { - if ((contour = (tess_contour *) malloc(sizeof(tess_contour))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - free_current_polygon(polygon); - return GLU_ERROR; - } - contour->previous = tobj->last_contour; - tobj->last_contour->next = contour; - tobj->last_contour = contour; - contour->next = NULL; - } - /* mark all vertices in new contour as not special */ - /* and all are boundary edges */ - { - tess_vertex *vertex; - GLuint vertex_cnt, i; - - for (vertex = polygon->vertices, i = 0, vertex_cnt = - polygon->vertex_cnt; i < vertex_cnt; vertex = vertex->next, i++) { - vertex->shadow_vertex = NULL; - vertex->edge_flag = GL_TRUE; - } - } - contour->vertex_cnt = polygon->vertex_cnt; - contour->area = polygon->area; - contour->orientation = polygon->orientation; - contour->type = GLU_UNKNOWN; - contour->vertices = polygon->vertices; - contour->last_vertex = polygon->last_vertex; - polygon->vertices = polygon->last_vertex = NULL; - polygon->vertex_cnt = 0; - ++(tobj->contour_cnt); - return GLU_NO_ERROR; -} - -static void -free_current_polygon(tess_polygon * polygon) -{ - tess_vertex *vertex, *vertex_tmp; - GLuint i; - - /* free current_polygon structures */ - for (vertex = polygon->vertices, i = 0; i < polygon->vertex_cnt; i++) { - vertex_tmp = vertex->next; - free(vertex); - vertex = vertex_tmp; - } - polygon->vertices = polygon->last_vertex = NULL; - polygon->vertex_cnt = 0; -} - -static void -prepare_projection_info(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *vertex, *last_vertex_ptr; - GLdouble area; - - last_vertex_ptr = polygon->last_vertex; - switch (tobj->projection) { - case OXY: - for (vertex = polygon->vertices; vertex != last_vertex_ptr; - vertex = vertex->next) { - vertex->x = vertex->location[0]; - vertex->y = vertex->location[1]; - } - last_vertex_ptr->x = last_vertex_ptr->location[0]; - last_vertex_ptr->y = last_vertex_ptr->location[1]; - break; - case OXZ: - for (vertex = polygon->vertices; vertex != last_vertex_ptr; - vertex = vertex->next) { - vertex->x = vertex->location[0]; - vertex->y = vertex->location[2]; - } - last_vertex_ptr->x = last_vertex_ptr->location[0]; - last_vertex_ptr->y = last_vertex_ptr->location[2]; - break; - case OYZ: - for (vertex = polygon->vertices; vertex != last_vertex_ptr; - vertex = vertex->next) { - vertex->x = vertex->location[1]; - vertex->y = vertex->location[2]; - } - last_vertex_ptr->x = last_vertex_ptr->location[1]; - last_vertex_ptr->y = last_vertex_ptr->location[2]; - break; - } - area = twice_the_polygon_area(polygon->vertices, polygon->last_vertex); - if (area >= 0.0) { - polygon->orientation = GLU_CCW; - polygon->area = area; - } - else { - polygon->orientation = GLU_CW; - polygon->area = -area; - } -} - -static GLdouble -twice_the_polygon_area(tess_vertex * vertex, tess_vertex * last_vertex) -{ - tess_vertex *next; - GLdouble area, x, y; - - area = 0.0; - x = vertex->x; - y = vertex->y; - vertex = vertex->next; - for (; vertex != last_vertex; vertex = vertex->next) { - next = vertex->next; - area += - (vertex->x - x) * (next->y - y) - (vertex->y - y) * (next->x - x); - } - return area; -} - -/* test if edges ab and cd intersect */ -/* if not return GLU_NO_ERROR, else if cross return GLU_TESS_ERROR8, */ -/* else if adjacent return GLU_TESS_ERROR4 */ -static GLenum -edge_edge_intersect(tess_vertex * a, - tess_vertex * b, tess_vertex * c, tess_vertex * d) -{ - GLdouble denom, r, s; - GLdouble xba, ydc, yba, xdc, yac, xac; - - xba = b->x - a->x; - yba = b->y - a->y; - xdc = d->x - c->x; - ydc = d->y - c->y; - xac = a->x - c->x; - yac = a->y - c->y; - denom = xba * ydc - yba * xdc; - r = yac * xdc - xac * ydc; - /* parallel? */ - if (fabs(denom) < EPSILON) { - if (fabs(r) < EPSILON) { - /* colinear */ - if (fabs(xba) < EPSILON) { - /* compare the Y coordinate */ - if (yba > 0.0) { - if ( - (fabs(a->y - c->y) < EPSILON - && fabs(c->y - b->y) < EPSILON) - || (fabs(a->y - d->y) < EPSILON - && fabs(d->y - b->y) < - EPSILON)) return GLU_TESS_ERROR4; - - } - else { - if ( - (fabs(b->y - c->y) < EPSILON - && fabs(c->y - a->y) < EPSILON) - || (fabs(b->y - d->y) < EPSILON - && fabs(d->y - a->y) < - EPSILON)) return GLU_TESS_ERROR4; - } - } - else { - /* compare the X coordinate */ - if (xba > 0.0) { - if ( - (fabs(a->x - c->x) < EPSILON - && fabs(c->x - b->x) < EPSILON) - || (fabs(a->x - d->x) < EPSILON - && fabs(d->x - b->x) < - EPSILON)) return GLU_TESS_ERROR4; - } - else { - if ( - (fabs(b->x - c->x) < EPSILON - && fabs(c->x - a->x) < EPSILON) - || (fabs(b->x - d->x) < EPSILON - && fabs(d->x - a->x) < - EPSILON)) return GLU_TESS_ERROR4; - } - } - } - return GLU_NO_ERROR; - } - r /= denom; - s = (yac * xba - xac * yba) / denom; - /* test if one vertex lies on other edge */ - if (((fabs(r) < EPSILON || (r < 1.0 + EPSILON && r > 1.0 - EPSILON)) && - s > -EPSILON && s < 1.0 + EPSILON) || - ((fabs(s) < EPSILON || (s < 1.0 + EPSILON && s > 1.0 - EPSILON)) && - r > -EPSILON && r < 1.0 + EPSILON)) { - return GLU_TESS_ERROR4; - } - /* test for crossing */ - if (r > -EPSILON && r < 1.0 + EPSILON && s > -EPSILON && s < 1.0 + EPSILON) { - return GLU_TESS_ERROR8; - } - return GLU_NO_ERROR; -} - -static GLenum -verify_edge_vertex_intersections(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *vertex1, *last_vertex, *vertex2; - GLenum test; - - last_vertex = polygon->last_vertex; - vertex1 = last_vertex; - for (vertex2 = vertex1->next->next; - vertex2->next != last_vertex; vertex2 = vertex2->next) { - test = edge_edge_intersect(vertex1, vertex1->next, vertex2, - vertex2->next); - if (test != GLU_NO_ERROR) { - tess_call_user_error(tobj, test); - return GLU_ERROR; - } - } - for (vertex1 = polygon->vertices; - vertex1->next->next != last_vertex; vertex1 = vertex1->next) { - for (vertex2 = vertex1->next->next; - vertex2 != last_vertex; vertex2 = vertex2->next) { - test = edge_edge_intersect(vertex1, vertex1->next, vertex2, - vertex2->next); - if (test != GLU_NO_ERROR) { - tess_call_user_error(tobj, test); - return GLU_ERROR; - } - } - } - return GLU_NO_ERROR; -} - -static int -#ifdef WIN32 - __cdecl -#endif -area_compare(const void *a, const void *b) -{ - GLdouble area1, area2; - - area1 = (*((tess_contour **) a))->area; - area2 = (*((tess_contour **) b))->area; - if (area1 < area2) - return 1; - if (area1 > area2) - return -1; - return 0; -} - -void -tess_find_contour_hierarchies(GLUtriangulatorObj * tobj) -{ - tess_contour **contours; /* dinamic array of pointers */ - tess_contour *tmp_contour_ptr = tobj->contours; - GLuint cnt, i; - GLenum result; - GLboolean hierarchy_changed; - - /* any contours? */ - if (tobj->contour_cnt < 2) { - tobj->contours->type = GLU_EXTERIOR; - return; - } - if ((contours = (tess_contour **) - malloc(sizeof(tess_contour *) * (tobj->contour_cnt))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - for (tmp_contour_ptr = tobj->contours, cnt = 0; - tmp_contour_ptr != NULL; tmp_contour_ptr = tmp_contour_ptr->next) - contours[cnt++] = tmp_contour_ptr; - /* now sort the contours in decreasing area size order */ - qsort((void *) contours, (size_t) cnt, (size_t) sizeof(tess_contour *), - area_compare); - /* we leave just the first contour - remove others from list */ - tobj->contours = contours[0]; - tobj->contours->next = tobj->contours->previous = NULL; - tobj->last_contour = tobj->contours; - tobj->contour_cnt = 1; - /* first contour is the one with greatest area */ - /* must be EXTERIOR */ - tobj->contours->type = GLU_EXTERIOR; - tmp_contour_ptr = tobj->contours; - /* now we play! */ - for (i = 1; i < cnt; i++) { - hierarchy_changed = GL_FALSE; - for (tmp_contour_ptr = tobj->contours; - tmp_contour_ptr != NULL; tmp_contour_ptr = tmp_contour_ptr->next) { - if (tmp_contour_ptr->type == GLU_EXTERIOR) { - /* check if contour completely contained in EXTERIOR */ - result = is_contour_contained_in(tmp_contour_ptr, contours[i]); - switch (result) { - case GLU_INTERIOR: - /* now we have to check if contour is inside interiors */ - /* or not */ - /* any interiors? */ - if (tmp_contour_ptr->next != NULL && - tmp_contour_ptr->next->type == GLU_INTERIOR) { - /* for all interior, check if inside any of them */ - /* if not inside any of interiors, its another */ - /* interior */ - /* or it may contain some interiors, then change */ - /* the contained interiors to exterior ones */ - add_interior_with_hierarchy_check(tobj, - tmp_contour_ptr, - contours[i]); - } - else { - /* not in interior, add as new interior contour */ - add_new_interior(tobj, tmp_contour_ptr, contours[i]); - } - hierarchy_changed = GL_TRUE; - break; - case GLU_EXTERIOR: - /* ooops, the marked as EXTERIOR (contours[i]) is */ - /* actually an interior of tmp_contour_ptr */ - /* reverse the local hierarchy */ - reverse_hierarchy_and_add_exterior(tobj, tmp_contour_ptr, - contours[i]); - hierarchy_changed = GL_TRUE; - break; - case GLU_NO_ERROR: - break; - default: - abort(); - } - } - if (hierarchy_changed) - break; /* break from for loop */ - } - if (hierarchy_changed == GL_FALSE) { - /* disjoint with all contours, add to contour list */ - add_new_exterior(tobj, contours[i]); - } - } - free(contours); -} - -/* returns GLU_INTERIOR if inner is completey enclosed within outer */ -/* returns GLU_EXTERIOR if outer is completely enclosed within inner */ -/* returns GLU_NO_ERROR if contours are disjoint */ -static GLenum -is_contour_contained_in(tess_contour * outer, tess_contour * inner) -{ - GLenum relation_flag; - - /* set relation_flag to relation of containment of first inner vertex */ - /* regarding outer contour */ - if (point_in_polygon(outer, inner->vertices->x, inner->vertices->y)) - relation_flag = GLU_INTERIOR; - else - relation_flag = GLU_EXTERIOR; - if (relation_flag == GLU_INTERIOR) - return GLU_INTERIOR; - if (point_in_polygon(inner, outer->vertices->x, outer->vertices->y)) - return GLU_EXTERIOR; - return GLU_NO_ERROR; -} - -static GLboolean -point_in_polygon(tess_contour * contour, GLdouble x, GLdouble y) -{ - tess_vertex *v1, *v2; - GLuint i, vertex_cnt; - GLdouble xp1, yp1, xp2, yp2; - GLboolean tst; - - tst = GL_FALSE; - v1 = contour->vertices; - v2 = contour->vertices->previous; - for (i = 0, vertex_cnt = contour->vertex_cnt; i < vertex_cnt; i++) { - xp1 = v1->x; - yp1 = v1->y; - xp2 = v2->x; - yp2 = v2->y; - if ((((yp1 <= y) && (y < yp2)) || ((yp2 <= y) && (y < yp1))) && - (x < (xp2 - xp1) * (y - yp1) / (yp2 - yp1) + xp1)) - tst = (tst == GL_FALSE ? GL_TRUE : GL_FALSE); - v2 = v1; - v1 = v1->next; - } - return tst; -} - -static GLenum -contours_overlap(tess_contour * contour, tess_polygon * polygon) -{ - tess_vertex *vertex1, *vertex2; - GLuint vertex1_cnt, vertex2_cnt, i, j; - GLenum test; - - vertex1 = contour->vertices; - vertex2 = polygon->vertices; - vertex1_cnt = contour->vertex_cnt; - vertex2_cnt = polygon->vertex_cnt; - for (i = 0; i < vertex1_cnt; vertex1 = vertex1->next, i++) { - for (j = 0; j < vertex2_cnt; vertex2 = vertex2->next, j++) - if ((test = edge_edge_intersect(vertex1, vertex1->next, vertex2, - vertex2->next)) != GLU_NO_ERROR) - return test; - } - return GLU_NO_ERROR; -} - -static void -add_new_exterior(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - contour->type = GLU_EXTERIOR; - contour->next = NULL; - contour->previous = tobj->last_contour; - tobj->last_contour->next = contour; - tobj->last_contour = contour; -} - -static void -add_new_interior(GLUtriangulatorObj * tobj, - tess_contour * outer, tess_contour * contour) -{ - contour->type = GLU_INTERIOR; - contour->next = outer->next; - contour->previous = outer; - if (outer->next != NULL) - outer->next->previous = contour; - outer->next = contour; - if (tobj->last_contour == outer) - tobj->last_contour = contour; -} - -static void -add_interior_with_hierarchy_check(GLUtriangulatorObj * tobj, - tess_contour * outer, - tess_contour * contour) -{ - tess_contour *ptr; - - /* for all interiors of outer check if they are interior of contour */ - /* if so, change that interior to exterior and move it of of the */ - /* interior sequence */ - if (outer->next != NULL && outer->next->type == GLU_INTERIOR) { - GLenum test; - - for (ptr = outer->next; ptr != NULL && ptr->type == GLU_INTERIOR; - ptr = ptr->next) { - test = is_contour_contained_in(ptr, contour); - switch (test) { - case GLU_INTERIOR: - /* contour is contained in one of the interiors */ - /* check if possibly contained in other exteriors */ - /* move ptr to first EXTERIOR */ - for (; ptr != NULL && ptr->type == GLU_INTERIOR; ptr = ptr->next); - if (ptr == NULL) - /* another exterior */ - add_new_exterior(tobj, contour); - else - add_exterior_with_check(tobj, ptr, contour); - return; - case GLU_EXTERIOR: - /* one of the interiors is contained in the contour */ - /* change it to EXTERIOR, and shift it away from the */ - /* interior sequence */ - shift_interior_to_exterior(tobj, ptr); - break; - case GLU_NO_ERROR: - /* disjoint */ - break; - default: - abort(); - } - } - } - /* add contour to the interior sequence */ - add_new_interior(tobj, outer, contour); -} - -static void -reverse_hierarchy_and_add_exterior(GLUtriangulatorObj * tobj, - tess_contour * outer, - tess_contour * contour) -{ - tess_contour *ptr; - - /* reverse INTERIORS to EXTERIORS */ - /* any INTERIORS? */ - if (outer->next != NULL && outer->next->type == GLU_INTERIOR) - for (ptr = outer->next; ptr != NULL && ptr->type == GLU_INTERIOR; - ptr = ptr->next) ptr->type = GLU_EXTERIOR; - /* the outer now becomes inner */ - outer->type = GLU_INTERIOR; - /* contour is the EXTERIOR */ - contour->next = outer; - if (tobj->contours == outer) { - /* first contour beeing reversed */ - contour->previous = NULL; - tobj->contours = contour; - } - else { - outer->previous->next = contour; - contour->previous = outer->previous; - } - outer->previous = contour; -} - -static void -shift_interior_to_exterior(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - contour->previous->next = contour->next; - if (contour->next != NULL) - contour->next->previous = contour->previous; - else - tobj->last_contour = contour->previous; -} - -static void -add_exterior_with_check(GLUtriangulatorObj * tobj, - tess_contour * outer, tess_contour * contour) -{ - GLenum test; - - /* this contour might be interior to further exteriors - check */ - /* if not, just add as a new exterior */ - for (; outer != NULL && outer->type == GLU_EXTERIOR; outer = outer->next) { - test = is_contour_contained_in(outer, contour); - switch (test) { - case GLU_INTERIOR: - /* now we have to check if contour is inside interiors */ - /* or not */ - /* any interiors? */ - if (outer->next != NULL && outer->next->type == GLU_INTERIOR) { - /* for all interior, check if inside any of them */ - /* if not inside any of interiors, its another */ - /* interior */ - /* or it may contain some interiors, then change */ - /* the contained interiors to exterior ones */ - add_interior_with_hierarchy_check(tobj, outer, contour); - } - else { - /* not in interior, add as new interior contour */ - add_new_interior(tobj, outer, contour); - } - return; - case GLU_NO_ERROR: - /* disjoint */ - break; - default: - abort(); - } - } - /* add contour to the exterior sequence */ - add_new_exterior(tobj, contour); -} - -void -tess_handle_holes(GLUtriangulatorObj * tobj) -{ - tess_contour *contour, *hole; - GLenum exterior_orientation; - - /* verify hole orientation */ - for (contour = tobj->contours; contour != NULL;) { - exterior_orientation = contour->orientation; - for (contour = contour->next; - contour != NULL && contour->type == GLU_INTERIOR; - contour = contour->next) { - if (contour->orientation == exterior_orientation) { - tess_call_user_error(tobj, GLU_TESS_ERROR5); - return; - } - } - } - /* now cut-out holes */ - for (contour = tobj->contours; contour != NULL;) { - hole = contour->next; - while (hole != NULL && hole->type == GLU_INTERIOR) { - if (cut_out_hole(tobj, contour, hole) == GLU_ERROR) - return; - hole = contour->next; - } - contour = contour->next; - } -} - -static GLenum -cut_out_hole(GLUtriangulatorObj * tobj, - tess_contour * contour, tess_contour * hole) -{ - tess_contour *tmp_hole; - tess_vertex *v1, *v2, *tmp_vertex; - GLuint vertex1_cnt, vertex2_cnt, tmp_vertex_cnt; - GLuint i, j, k; - GLenum test = 0; - - /* find an edge connecting contour and hole not intersecting any other */ - /* edge belonging to either the contour or any of the other holes */ - for (v1 = contour->vertices, vertex1_cnt = contour->vertex_cnt, i = 0; - i < vertex1_cnt; i++, v1 = v1->next) { - for (v2 = hole->vertices, vertex2_cnt = hole->vertex_cnt, j = 0; - j < vertex2_cnt; j++, v2 = v2->next) { - /* does edge (v1,v2) intersect any edge of contour */ - for (tmp_vertex = contour->vertices, tmp_vertex_cnt = - contour->vertex_cnt, k = 0; k < tmp_vertex_cnt; - tmp_vertex = tmp_vertex->next, k++) { - /* skip edge tests for edges directly connected */ - if (v1 == tmp_vertex || v1 == tmp_vertex->next) - continue; - test = edge_edge_intersect(v1, v2, tmp_vertex, tmp_vertex->next); - if (test != GLU_NO_ERROR) - break; - } - if (test == GLU_NO_ERROR) { - /* does edge (v1,v2) intersect any edge of hole */ - for (tmp_vertex = hole->vertices, - tmp_vertex_cnt = hole->vertex_cnt, k = 0; - k < tmp_vertex_cnt; tmp_vertex = tmp_vertex->next, k++) { - /* skip edge tests for edges directly connected */ - if (v2 == tmp_vertex || v2 == tmp_vertex->next) - continue; - test = - edge_edge_intersect(v1, v2, tmp_vertex, tmp_vertex->next); - if (test != GLU_NO_ERROR) - break; - } - if (test == GLU_NO_ERROR) { - /* does edge (v1,v2) intersect any other hole? */ - for (tmp_hole = hole->next; - tmp_hole != NULL && tmp_hole->type == GLU_INTERIOR; - tmp_hole = tmp_hole->next) { - /* does edge (v1,v2) intersect any edge of hole */ - for (tmp_vertex = tmp_hole->vertices, - tmp_vertex_cnt = tmp_hole->vertex_cnt, k = 0; - k < tmp_vertex_cnt; tmp_vertex = tmp_vertex->next, k++) { - test = edge_edge_intersect(v1, v2, tmp_vertex, - tmp_vertex->next); - if (test != GLU_NO_ERROR) - break; - } - if (test != GLU_NO_ERROR) - break; - } - } - } - if (test == GLU_NO_ERROR) { - /* edge (v1,v2) is good for eliminating the hole */ - if (merge_hole_with_contour(tobj, contour, hole, v1, v2) - == GLU_NO_ERROR) - return GLU_NO_ERROR; - else - return GLU_ERROR; - } - } - } - /* other holes are blocking all possible connections of hole */ - /* with contour, we shift this hole as the last hole and retry */ - for (tmp_hole = hole; - tmp_hole != NULL && tmp_hole->type == GLU_INTERIOR; - tmp_hole = tmp_hole->next); - contour->next = hole->next; - hole->next->previous = contour; - if (tmp_hole == NULL) { - /* last EXTERIOR contour, shift hole as last contour */ - hole->next = NULL; - hole->previous = tobj->last_contour; - tobj->last_contour->next = hole; - tobj->last_contour = hole; - } - else { - tmp_hole->previous->next = hole; - hole->previous = tmp_hole->previous; - tmp_hole->previous = hole; - hole->next = tmp_hole; - } - hole = contour->next; - /* try once again - recurse */ - return cut_out_hole(tobj, contour, hole); -} - -static GLenum -merge_hole_with_contour(GLUtriangulatorObj * tobj, - tess_contour * contour, - tess_contour * hole, - tess_vertex * v1, tess_vertex * v2) -{ - tess_vertex *v1_new, *v2_new; - - /* make copies of v1 and v2, place them respectively after their originals */ - if ((v1_new = (tess_vertex *) malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if ((v2_new = (tess_vertex *) malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - v1_new->edge_flag = GL_TRUE; - v1_new->data = v1->data; - v1_new->location[0] = v1->location[0]; - v1_new->location[1] = v1->location[1]; - v1_new->location[2] = v1->location[2]; - v1_new->x = v1->x; - v1_new->y = v1->y; - v1_new->shadow_vertex = v1; - v1->shadow_vertex = v1_new; - v1_new->next = v1->next; - v1_new->previous = v1; - v1->next->previous = v1_new; - v1->next = v1_new; - v2_new->edge_flag = GL_TRUE; - v2_new->data = v2->data; - v2_new->location[0] = v2->location[0]; - v2_new->location[1] = v2->location[1]; - v2_new->location[2] = v2->location[2]; - v2_new->x = v2->x; - v2_new->y = v2->y; - v2_new->shadow_vertex = v2; - v2->shadow_vertex = v2_new; - v2_new->next = v2->next; - v2_new->previous = v2; - v2->next->previous = v2_new; - v2->next = v2_new; - /* link together the two lists */ - v1->next = v2_new; - v2_new->previous = v1; - v2->next = v1_new; - v1_new->previous = v2; - /* update the vertex count of the contour */ - contour->vertex_cnt += hole->vertex_cnt + 2; - /* remove the INTERIOR contour */ - contour->next = hole->next; - if (hole->next != NULL) - hole->next->previous = contour; - free(hole); - /* update tobj structure */ - --(tobj->contour_cnt); - if (contour->last_vertex == v1) - contour->last_vertex = v1_new; - /* mark two vertices with edge_flag */ - v2->edge_flag = GL_FALSE; - v1->edge_flag = GL_FALSE; - return GLU_NO_ERROR; -} diff --git a/src/glu/mesa/project.c b/src/glu/mesa/project.c deleted file mode 100644 index 2e79cdf084..0000000000 --- a/src/glu/mesa/project.c +++ /dev/null @@ -1,403 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <stdio.h> -#include <string.h> -#include <math.h> -#include "gluP.h" -#endif - - -/* - * This code was contributed by Marc Buffat (buffat@mecaflu.ec-lyon.fr). - * Thanks Marc!!! - */ - - - -/* implementation de gluProject et gluUnproject */ -/* M. Buffat 17/2/95 */ - - - -/* - * Transform a point (column vector) by a 4x4 matrix. I.e. out = m * in - * Input: m - the 4x4 matrix - * in - the 4x1 vector - * Output: out - the resulting 4x1 vector. - */ -static void -transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4]) -{ -#define M(row,col) m[col*4+row] - out[0] = - M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3]; - out[1] = - M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3]; - out[2] = - M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3]; - out[3] = - M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3]; -#undef M -} - - - - -/* - * Perform a 4x4 matrix multiplication (product = a x b). - * Input: a, b - matrices to multiply - * Output: product - product of a and b - */ -static void -matmul(GLdouble * product, const GLdouble * a, const GLdouble * b) -{ - /* This matmul was contributed by Thomas Malik */ - GLdouble temp[16]; - GLint i; - -#define A(row,col) a[(col<<2)+row] -#define B(row,col) b[(col<<2)+row] -#define T(row,col) temp[(col<<2)+row] - - /* i-te Zeile */ - for (i = 0; i < 4; i++) { - T(i, 0) = - A(i, 0) * B(0, 0) + A(i, 1) * B(1, 0) + A(i, 2) * B(2, 0) + A(i, - 3) * - B(3, 0); - T(i, 1) = - A(i, 0) * B(0, 1) + A(i, 1) * B(1, 1) + A(i, 2) * B(2, 1) + A(i, - 3) * - B(3, 1); - T(i, 2) = - A(i, 0) * B(0, 2) + A(i, 1) * B(1, 2) + A(i, 2) * B(2, 2) + A(i, - 3) * - B(3, 2); - T(i, 3) = - A(i, 0) * B(0, 3) + A(i, 1) * B(1, 3) + A(i, 2) * B(2, 3) + A(i, - 3) * - B(3, 3); - } - -#undef A -#undef B -#undef T - MEMCPY(product, temp, 16 * sizeof(GLdouble)); -} - - - -/* - * Compute inverse of 4x4 transformation matrix. - * Code contributed by Jacques Leroy jle@star.be - * Return GL_TRUE for success, GL_FALSE for failure (singular matrix) - */ -static GLboolean -invert_matrix(const GLdouble * m, GLdouble * out) -{ -/* NB. OpenGL Matrices are COLUMN major. */ -#define SWAP_ROWS(a, b) { GLdouble *_tmp = a; (a)=(b); (b)=_tmp; } -#define MAT(m,r,c) (m)[(c)*4+(r)] - - GLdouble wtmp[4][8]; - GLdouble m0, m1, m2, m3, s; - GLdouble *r0, *r1, *r2, *r3; - - r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3]; - - r0[0] = MAT(m, 0, 0), r0[1] = MAT(m, 0, 1), - r0[2] = MAT(m, 0, 2), r0[3] = MAT(m, 0, 3), - r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0, - r1[0] = MAT(m, 1, 0), r1[1] = MAT(m, 1, 1), - r1[2] = MAT(m, 1, 2), r1[3] = MAT(m, 1, 3), - r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0, - r2[0] = MAT(m, 2, 0), r2[1] = MAT(m, 2, 1), - r2[2] = MAT(m, 2, 2), r2[3] = MAT(m, 2, 3), - r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0, - r3[0] = MAT(m, 3, 0), r3[1] = MAT(m, 3, 1), - r3[2] = MAT(m, 3, 2), r3[3] = MAT(m, 3, 3), - r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0; - - /* choose pivot - or die */ - if (fabs(r3[0]) > fabs(r2[0])) - SWAP_ROWS(r3, r2); - if (fabs(r2[0]) > fabs(r1[0])) - SWAP_ROWS(r2, r1); - if (fabs(r1[0]) > fabs(r0[0])) - SWAP_ROWS(r1, r0); - if (0.0 == r0[0]) - return GL_FALSE; - - /* eliminate first variable */ - m1 = r1[0] / r0[0]; - m2 = r2[0] / r0[0]; - m3 = r3[0] / r0[0]; - s = r0[1]; - r1[1] -= m1 * s; - r2[1] -= m2 * s; - r3[1] -= m3 * s; - s = r0[2]; - r1[2] -= m1 * s; - r2[2] -= m2 * s; - r3[2] -= m3 * s; - s = r0[3]; - r1[3] -= m1 * s; - r2[3] -= m2 * s; - r3[3] -= m3 * s; - s = r0[4]; - if (s != 0.0) { - r1[4] -= m1 * s; - r2[4] -= m2 * s; - r3[4] -= m3 * s; - } - s = r0[5]; - if (s != 0.0) { - r1[5] -= m1 * s; - r2[5] -= m2 * s; - r3[5] -= m3 * s; - } - s = r0[6]; - if (s != 0.0) { - r1[6] -= m1 * s; - r2[6] -= m2 * s; - r3[6] -= m3 * s; - } - s = r0[7]; - if (s != 0.0) { - r1[7] -= m1 * s; - r2[7] -= m2 * s; - r3[7] -= m3 * s; - } - - /* choose pivot - or die */ - if (fabs(r3[1]) > fabs(r2[1])) - SWAP_ROWS(r3, r2); - if (fabs(r2[1]) > fabs(r1[1])) - SWAP_ROWS(r2, r1); - if (0.0 == r1[1]) - return GL_FALSE; - - /* eliminate second variable */ - m2 = r2[1] / r1[1]; - m3 = r3[1] / r1[1]; - r2[2] -= m2 * r1[2]; - r3[2] -= m3 * r1[2]; - r2[3] -= m2 * r1[3]; - r3[3] -= m3 * r1[3]; - s = r1[4]; - if (0.0 != s) { - r2[4] -= m2 * s; - r3[4] -= m3 * s; - } - s = r1[5]; - if (0.0 != s) { - r2[5] -= m2 * s; - r3[5] -= m3 * s; - } - s = r1[6]; - if (0.0 != s) { - r2[6] -= m2 * s; - r3[6] -= m3 * s; - } - s = r1[7]; - if (0.0 != s) { - r2[7] -= m2 * s; - r3[7] -= m3 * s; - } - - /* choose pivot - or die */ - if (fabs(r3[2]) > fabs(r2[2])) - SWAP_ROWS(r3, r2); - if (0.0 == r2[2]) - return GL_FALSE; - - /* eliminate third variable */ - m3 = r3[2] / r2[2]; - r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4], - r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6], r3[7] -= m3 * r2[7]; - - /* last check */ - if (0.0 == r3[3]) - return GL_FALSE; - - s = 1.0 / r3[3]; /* now back substitute row 3 */ - r3[4] *= s; - r3[5] *= s; - r3[6] *= s; - r3[7] *= s; - - m2 = r2[3]; /* now back substitute row 2 */ - s = 1.0 / r2[2]; - r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2), - r2[6] = s * (r2[6] - r3[6] * m2), r2[7] = s * (r2[7] - r3[7] * m2); - m1 = r1[3]; - r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1, - r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1; - m0 = r0[3]; - r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0, - r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0; - - m1 = r1[2]; /* now back substitute row 1 */ - s = 1.0 / r1[1]; - r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1), - r1[6] = s * (r1[6] - r2[6] * m1), r1[7] = s * (r1[7] - r2[7] * m1); - m0 = r0[2]; - r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0, - r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0; - - m0 = r0[1]; /* now back substitute row 0 */ - s = 1.0 / r0[0]; - r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0), - r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0); - - MAT(out, 0, 0) = r0[4]; - MAT(out, 0, 1) = r0[5], MAT(out, 0, 2) = r0[6]; - MAT(out, 0, 3) = r0[7], MAT(out, 1, 0) = r1[4]; - MAT(out, 1, 1) = r1[5], MAT(out, 1, 2) = r1[6]; - MAT(out, 1, 3) = r1[7], MAT(out, 2, 0) = r2[4]; - MAT(out, 2, 1) = r2[5], MAT(out, 2, 2) = r2[6]; - MAT(out, 2, 3) = r2[7], MAT(out, 3, 0) = r3[4]; - MAT(out, 3, 1) = r3[5], MAT(out, 3, 2) = r3[6]; - MAT(out, 3, 3) = r3[7]; - - return GL_TRUE; - -#undef MAT -#undef SWAP_ROWS -} - - - -/* projection du point (objx,objy,obz) sur l'ecran (winx,winy,winz) */ -GLint GLAPIENTRY -gluProject(GLdouble objx, GLdouble objy, GLdouble objz, - const GLdouble model[16], const GLdouble proj[16], - const GLint viewport[4], - GLdouble * winx, GLdouble * winy, GLdouble * winz) -{ - /* matrice de transformation */ - GLdouble in[4], out[4]; - - /* initilise la matrice et le vecteur a transformer */ - in[0] = objx; - in[1] = objy; - in[2] = objz; - in[3] = 1.0; - transform_point(out, model, in); - transform_point(in, proj, out); - - /* d'ou le resultat normalise entre -1 et 1 */ - if (in[3] == 0.0) - return GL_FALSE; - - in[0] /= in[3]; - in[1] /= in[3]; - in[2] /= in[3]; - - /* en coordonnees ecran */ - *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2; - *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2; - /* entre 0 et 1 suivant z */ - *winz = (1 + in[2]) / 2; - return GL_TRUE; -} - - - -/* transformation du point ecran (winx,winy,winz) en point objet */ -GLint GLAPIENTRY -gluUnProject(GLdouble winx, GLdouble winy, GLdouble winz, - const GLdouble model[16], const GLdouble proj[16], - const GLint viewport[4], - GLdouble * objx, GLdouble * objy, GLdouble * objz) -{ - /* matrice de transformation */ - GLdouble m[16], A[16]; - GLdouble in[4], out[4]; - - /* transformation coordonnees normalisees entre -1 et 1 */ - in[0] = (winx - viewport[0]) * 2 / viewport[2] - 1.0; - in[1] = (winy - viewport[1]) * 2 / viewport[3] - 1.0; - in[2] = 2 * winz - 1.0; - in[3] = 1.0; - - /* calcul transformation inverse */ - matmul(A, proj, model); - if (!invert_matrix(A, m)) - return GL_FALSE; - - /* d'ou les coordonnees objets */ - transform_point(out, m, in); - if (out[3] == 0.0) - return GL_FALSE; - *objx = out[0] / out[3]; - *objy = out[1] / out[3]; - *objz = out[2] / out[3]; - return GL_TRUE; -} - - -/* - * New in GLU 1.3 - * This is like gluUnProject but also takes near and far DepthRange values. - */ -#ifdef GLU_VERSION_1_3 -GLint GLAPIENTRY -gluUnProject4(GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLclampd nearZ, GLclampd farZ, - GLdouble * objx, GLdouble * objy, GLdouble * objz, - GLdouble * objw) -{ - /* matrice de transformation */ - GLdouble m[16], A[16]; - GLdouble in[4], out[4]; - GLdouble z = nearZ + winz * (farZ - nearZ); - - /* transformation coordonnees normalisees entre -1 et 1 */ - in[0] = (winx - viewport[0]) * 2 / viewport[2] - 1.0; - in[1] = (winy - viewport[1]) * 2 / viewport[3] - 1.0; - in[2] = 2.0 * z - 1.0; - in[3] = clipw; - - /* calcul transformation inverse */ - matmul(A, projMatrix, modelMatrix); - if (!invert_matrix(A, m)) - return GL_FALSE; - - /* d'ou les coordonnees objets */ - transform_point(out, m, in); - if (out[3] == 0.0) - return GL_FALSE; - *objx = out[0] / out[3]; - *objy = out[1] / out[3]; - *objz = out[2] / out[3]; - *objw = out[3]; - return GL_TRUE; -} -#endif diff --git a/src/glu/mesa/quadric.c b/src/glu/mesa/quadric.c deleted file mode 100644 index 0f6889b284..0000000000 --- a/src/glu/mesa/quadric.c +++ /dev/null @@ -1,819 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1999-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* TODO: - * texture coordinate support - * flip normals according to orientation - * there's still some inside/outside orientation bugs in possibly all - * but the sphere function - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include "gluP.h" -#endif - - - -#ifndef M_PI -# define M_PI (3.1415926) -#endif - - -/* - * Convert degrees to radians: - */ -#define DEG_TO_RAD(A) ((A)*(M_PI/180.0)) - - -/* - * Sin and Cos for degree angles: - */ -#define SIND( A ) sin( (A)*(M_PI/180.0) ) -#define COSD( A) cos( (A)*(M_PI/180.0) ) - - -/* - * Texture coordinates if texture flag is set - */ -#define TXTR_COORD(x,y) if (qobj->TextureFlag) glTexCoord2f(x,y); - - - -struct GLUquadric -{ - GLenum DrawStyle; /* GLU_FILL, LINE, SILHOUETTE, or POINT */ - GLenum Orientation; /* GLU_INSIDE or GLU_OUTSIDE */ - GLboolean TextureFlag; /* Generate texture coords? */ - GLenum Normals; /* GLU_NONE, GLU_FLAT, or GLU_SMOOTH */ - void (GLCALLBACK * ErrorFunc) (GLenum err); /* Error handler callback function */ -}; - - - -/* - * Process a GLU error. - */ -static void -quadric_error(GLUquadricObj * qobj, GLenum error, const char *msg) -{ - /* Call the error call back function if any */ - if (qobj->ErrorFunc) { - (*qobj->ErrorFunc) (error); - } - /* Print a message to stdout if MESA_DEBUG variable is defined */ - if (getenv("MESA_DEBUG")) { - fprintf(stderr, "GLUError: %s: %s\n", (char *) gluErrorString(error), - msg); - } -} - - - - -GLUquadricObj *GLAPIENTRY -gluNewQuadric(void) -{ - GLUquadricObj *q; - - q = (GLUquadricObj *) malloc(sizeof(struct GLUquadric)); - if (q) { - q->DrawStyle = GLU_FILL; - q->Orientation = GLU_OUTSIDE; - q->TextureFlag = GL_FALSE; - q->Normals = GLU_SMOOTH; - q->ErrorFunc = NULL; - } - return q; -} - - - -void GLAPIENTRY -gluDeleteQuadric(GLUquadricObj * state) -{ - if (state) { - free((void *) state); - } -} - - - -/* - * Set the drawing style to be GLU_FILL, GLU_LINE, GLU_SILHOUETTE, - * or GLU_POINT. - */ -void GLAPIENTRY -gluQuadricDrawStyle(GLUquadricObj * quadObject, GLenum drawStyle) -{ - if (quadObject && (drawStyle == GLU_FILL || drawStyle == GLU_LINE - || drawStyle == GLU_SILHOUETTE - || drawStyle == GLU_POINT)) { - quadObject->DrawStyle = drawStyle; - } - else { - quadric_error(quadObject, GLU_INVALID_ENUM, "qluQuadricDrawStyle"); - } -} - - - -/* - * Set the orientation to GLU_INSIDE or GLU_OUTSIDE. - */ -void GLAPIENTRY -gluQuadricOrientation(GLUquadricObj * quadObject, GLenum orientation) -{ - if (quadObject - && (orientation == GLU_INSIDE || orientation == GLU_OUTSIDE)) { - quadObject->Orientation = orientation; - } - else { - quadric_error(quadObject, GLU_INVALID_ENUM, "qluQuadricOrientation"); - } -} - - - -/* - * Set the error handler callback function. - */ -void GLAPIENTRY -gluQuadricCallback(GLUquadricObj * qobj, - GLenum which, void (GLCALLBACK * fn) ()) -{ - /* - * UGH, this is a mess! I thought ANSI was a standard. - */ - if (qobj && which == GLU_ERROR) { -#ifdef __CYGWIN32__ - qobj->ErrorFunc = (void (GLCALLBACKPCAST) (GLenum)) fn; -#elif defined(OPENSTEP) - qobj->ErrorFunc = (void (*)(GLenum)) fn; -#elif defined(_WIN32) - qobj->ErrorFunc = (void (GLCALLBACK *) (int)) fn; -#elif defined(__STORM__) - qobj->ErrorFunc = (void (GLCALLBACK *) (GLenum)) fn; -#elif defined(__BEOS__) - qobj->ErrorFunc = (void (*)(GLenum)) fn; -#else - qobj->ErrorFunc = (void (GLCALLBACK *) ()) fn; -#endif - } -} - - -void GLAPIENTRY -gluQuadricNormals(GLUquadricObj * quadObject, GLenum normals) -{ - if (quadObject - && (normals == GLU_NONE || normals == GLU_FLAT - || normals == GLU_SMOOTH)) { - quadObject->Normals = normals; - } -} - - -void GLAPIENTRY -gluQuadricTexture(GLUquadricObj * quadObject, GLboolean textureCoords) -{ - if (quadObject) { - quadObject->TextureFlag = textureCoords; - } -} - - - - -/* - * Call glNormal3f after scaling normal to unit length. - */ -static void -normal3f(GLfloat x, GLfloat y, GLfloat z) -{ - GLdouble mag; - - mag = sqrt(x * x + y * y + z * z); - if (mag > 0.00001F) { - x /= mag; - y /= mag; - z /= mag; - } - glNormal3f(x, y, z); -} - - - -void GLAPIENTRY -gluCylinder(GLUquadricObj * qobj, - GLdouble baseRadius, GLdouble topRadius, - GLdouble height, GLint slices, GLint stacks) -{ - GLdouble da, r, dr, dz; - GLfloat x, y, z, nz, nsign; - GLint i, j; - - if (qobj->Orientation == GLU_INSIDE) { - nsign = -1.0; - } - else { - nsign = 1.0; - } - - da = 2.0 * M_PI / slices; - dr = (topRadius - baseRadius) / stacks; - dz = height / stacks; - nz = (baseRadius - topRadius) / height; /* Z component of normal vectors */ - - if (qobj->DrawStyle == GLU_POINT) { - glBegin(GL_POINTS); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - - z = 0.0; - r = baseRadius; - for (j = 0; j <= stacks; j++) { - glVertex3f(x * r, y * r, z); - z += dz; - r += dr; - } - } - glEnd(); - } - else if (qobj->DrawStyle == GLU_LINE || qobj->DrawStyle == GLU_SILHOUETTE) { - /* Draw rings */ - if (qobj->DrawStyle == GLU_LINE) { - z = 0.0; - r = baseRadius; - for (j = 0; j <= stacks; j++) { - glBegin(GL_LINE_LOOP); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * r, y * r, z); - } - glEnd(); - z += dz; - r += dr; - } - } - else { - /* draw one ring at each end */ - if (baseRadius != 0.0) { - glBegin(GL_LINE_LOOP); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * baseRadius, y * baseRadius, 0.0); - } - glEnd(); - glBegin(GL_LINE_LOOP); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * topRadius, y * topRadius, height); - } - glEnd(); - } - } - /* draw length lines */ - glBegin(GL_LINES); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * baseRadius, y * baseRadius, 0.0); - glVertex3f(x * topRadius, y * topRadius, height); - } - glEnd(); - } - else if (qobj->DrawStyle == GLU_FILL) { - GLfloat ds = 1.0 / slices; - GLfloat dt = 1.0 / stacks; - GLfloat t = 0.0; - z = 0.0; - r = baseRadius; - for (j = 0; j < stacks; j++) { - GLfloat s = 0.0; - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - GLfloat x, y; - if (i == slices) { - x = sin(0.0); - y = cos(0.0); - } - else { - x = sin(i * da); - y = cos(i * da); - } - if (nsign == 1.0) { - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t); - glVertex3f(x * r, y * r, z); - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t + dt); - glVertex3f(x * (r + dr), y * (r + dr), z + dz); - } - else { - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t); - glVertex3f(x * r, y * r, z); - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t + dt); - glVertex3f(x * (r + dr), y * (r + dr), z + dz); - } - s += ds; - } /* for slices */ - glEnd(); - r += dr; - t += dt; - z += dz; - } /* for stacks */ - } -} - - - - - -void GLAPIENTRY -gluSphere(GLUquadricObj * qobj, GLdouble radius, GLint slices, GLint stacks) -{ - GLfloat rho, drho, theta, dtheta; - GLfloat x, y, z; - GLfloat s, t, ds, dt; - GLint i, j, imin, imax; - GLboolean normals; - GLfloat nsign; - - if (qobj->Normals == GLU_NONE) { - normals = GL_FALSE; - } - else { - normals = GL_TRUE; - } - if (qobj->Orientation == GLU_INSIDE) { - nsign = -1.0; - } - else { - nsign = 1.0; - } - - drho = M_PI / (GLfloat) stacks; - dtheta = 2.0 * M_PI / (GLfloat) slices; - - /* texturing: s goes from 0.0/0.25/0.5/0.75/1.0 at +y/+x/-y/-x/+y axis */ - /* t goes from -1.0/+1.0 at z = -radius/+radius (linear along longitudes) */ - /* cannot use triangle fan on texturing (s coord. at top/bottom tip varies) */ - - if (qobj->DrawStyle == GLU_FILL) { - if (!qobj->TextureFlag) { - /* draw +Z end as a triangle fan */ - glBegin(GL_TRIANGLE_FAN); - glNormal3f(0.0, 0.0, 1.0); - glVertex3f(0.0, 0.0, nsign * radius); - for (j = 0; j <= slices; j++) { - theta = (j == slices) ? 0.0 : j * dtheta; - x = -sin(theta) * sin(drho); - y = cos(theta) * sin(drho); - z = nsign * cos(drho); - if (normals) - glNormal3f(x * nsign, y * nsign, z * nsign); - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - - ds = 1.0 / slices; - dt = 1.0 / stacks; - t = 1.0; /* because loop now runs from 0 */ - if (qobj->TextureFlag) { - imin = 0; - imax = stacks; - } - else { - imin = 1; - imax = stacks - 1; - } - - /* draw intermediate stacks as quad strips */ - for (i = imin; i < imax; i++) { - rho = i * drho; - glBegin(GL_QUAD_STRIP); - s = 0.0; - for (j = 0; j <= slices; j++) { - theta = (j == slices) ? 0.0 : j * dtheta; - x = -sin(theta) * sin(rho); - y = cos(theta) * sin(rho); - z = nsign * cos(rho); - if (normals) - glNormal3f(x * nsign, y * nsign, z * nsign); - TXTR_COORD(s, t); - glVertex3f(x * radius, y * radius, z * radius); - x = -sin(theta) * sin(rho + drho); - y = cos(theta) * sin(rho + drho); - z = nsign * cos(rho + drho); - if (normals) - glNormal3f(x * nsign, y * nsign, z * nsign); - TXTR_COORD(s, t - dt); - s += ds; - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - t -= dt; - } - - if (!qobj->TextureFlag) { - /* draw -Z end as a triangle fan */ - glBegin(GL_TRIANGLE_FAN); - glNormal3f(0.0, 0.0, -1.0); - glVertex3f(0.0, 0.0, -radius * nsign); - rho = M_PI - drho; - s = 1.0; - t = dt; - for (j = slices; j >= 0; j--) { - theta = (j == slices) ? 0.0 : j * dtheta; - x = -sin(theta) * sin(rho); - y = cos(theta) * sin(rho); - z = nsign * cos(rho); - if (normals) - glNormal3f(x * nsign, y * nsign, z * nsign); - s -= ds; - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - } - else if (qobj->DrawStyle == GLU_LINE || qobj->DrawStyle == GLU_SILHOUETTE) { - /* draw stack lines */ - for (i = 1; i < stacks; i++) { /* stack line at i==stacks-1 was missing here */ - rho = i * drho; - glBegin(GL_LINE_LOOP); - for (j = 0; j < slices; j++) { - theta = j * dtheta; - x = cos(theta) * sin(rho); - y = sin(theta) * sin(rho); - z = cos(rho); - if (normals) - glNormal3f(x * nsign, y * nsign, z * nsign); - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - /* draw slice lines */ - for (j = 0; j < slices; j++) { - theta = j * dtheta; - glBegin(GL_LINE_STRIP); - for (i = 0; i <= stacks; i++) { - rho = i * drho; - x = cos(theta) * sin(rho); - y = sin(theta) * sin(rho); - z = cos(rho); - if (normals) - glNormal3f(x * nsign, y * nsign, z * nsign); - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - } - else if (qobj->DrawStyle == GLU_POINT) { - /* top and bottom-most points */ - glBegin(GL_POINTS); - if (normals) - glNormal3f(0.0, 0.0, nsign); - glVertex3d(0.0, 0.0, radius); - if (normals) - glNormal3f(0.0, 0.0, -nsign); - glVertex3d(0.0, 0.0, -radius); - - /* loop over stacks */ - for (i = 1; i < stacks - 1; i++) { - rho = i * drho; - for (j = 0; j < slices; j++) { - theta = j * dtheta; - x = cos(theta) * sin(rho); - y = sin(theta) * sin(rho); - z = cos(rho); - if (normals) - glNormal3f(x * nsign, y * nsign, z * nsign); - glVertex3f(x * radius, y * radius, z * radius); - } - } - glEnd(); - } - -} - - - -void GLAPIENTRY -gluDisk(GLUquadricObj * qobj, - GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops) -{ - GLfloat da, dr; -#if 0 - GLdouble a, da; - GLfloat r, dr; - GLfloat x, y; - GLfloat r1, r2, dtc; - GLint s, l; -#endif - - /* Normal vectors */ - if (qobj->Normals != GLU_NONE) { - if (qobj->Orientation == GLU_OUTSIDE) { - glNormal3f(0.0, 0.0, +1.0); - } - else { - glNormal3f(0.0, 0.0, -1.0); - } - } - - da = 2.0 * M_PI / slices; - dr = (outerRadius - innerRadius) / (GLfloat) loops; - - switch (qobj->DrawStyle) { - case GLU_FILL: - { - /* texture of a gluDisk is a cut out of the texture unit square - * x, y in [-outerRadius, +outerRadius]; s, t in [0, 1] - * (linear mapping) - */ - GLfloat dtc = 2.0f * outerRadius; - GLfloat sa, ca; - GLfloat r1 = innerRadius; - GLint l; - for (l = 0; l < loops; l++) { - GLfloat r2 = r1 + dr; - if (qobj->Orientation == GLU_OUTSIDE) { - GLint s; - glBegin(GL_QUAD_STRIP); - for (s = 0; s <= slices; s++) { - GLfloat a; - if (s == slices) - a = 0.0; - else - a = s * da; - sa = sin(a); - ca = cos(a); - TXTR_COORD(0.5 + sa * r2 / dtc, 0.5 + ca * r2 / dtc); - glVertex2f(r2 * sa, r2 * ca); - TXTR_COORD(0.5 + sa * r1 / dtc, 0.5 + ca * r1 / dtc); - glVertex2f(r1 * sa, r1 * ca); - } - glEnd(); - } - else { - GLint s; - glBegin(GL_QUAD_STRIP); - for (s = slices; s >= 0; s--) { - GLfloat a; - if (s == slices) - a = 0.0; - else - a = s * da; - sa = sin(a); - ca = cos(a); - TXTR_COORD(0.5 - sa * r2 / dtc, 0.5 + ca * r2 / dtc); - glVertex2f(r2 * sa, r2 * ca); - TXTR_COORD(0.5 - sa * r1 / dtc, 0.5 + ca * r1 / dtc); - glVertex2f(r1 * sa, r1 * ca); - } - glEnd(); - } - r1 = r2; - } - break; - } - case GLU_LINE: - { - GLint l, s; - /* draw loops */ - for (l = 0; l <= loops; l++) { - GLfloat r = innerRadius + l * dr; - glBegin(GL_LINE_LOOP); - for (s = 0; s < slices; s++) { - GLfloat a = s * da; - glVertex2f(r * sin(a), r * cos(a)); - } - glEnd(); - } - /* draw spokes */ - for (s = 0; s < slices; s++) { - GLfloat a = s * da; - GLfloat x = sin(a); - GLfloat y = cos(a); - glBegin(GL_LINE_STRIP); - for (l = 0; l <= loops; l++) { - GLfloat r = innerRadius + l * dr; - glVertex2f(r * x, r * y); - } - glEnd(); - } - break; - } - case GLU_POINT: - { - GLint s; - glBegin(GL_POINTS); - for (s = 0; s < slices; s++) { - GLfloat a = s * da; - GLfloat x = sin(a); - GLfloat y = cos(a); - GLint l; - for (l = 0; l <= loops; l++) { - GLfloat r = innerRadius * l * dr; - glVertex2f(r * x, r * y); - } - } - glEnd(); - break; - } - case GLU_SILHOUETTE: - { - if (innerRadius != 0.0) { - GLfloat a; - glBegin(GL_LINE_LOOP); - for (a = 0.0; a < 2.0 * M_PI; a += da) { - GLfloat x = innerRadius * sin(a); - GLfloat y = innerRadius * cos(a); - glVertex2f(x, y); - } - glEnd(); - } - { - GLfloat a; - glBegin(GL_LINE_LOOP); - for (a = 0; a < 2.0 * M_PI; a += da) { - GLfloat x = outerRadius * sin(a); - GLfloat y = outerRadius * cos(a); - glVertex2f(x, y); - } - glEnd(); - } - break; - } - default: - abort(); - } -} - - - -void GLAPIENTRY -gluPartialDisk(GLUquadricObj * qobj, GLdouble innerRadius, - GLdouble outerRadius, GLint slices, GLint loops, - GLdouble startAngle, GLdouble sweepAngle) -{ - if (qobj->Normals != GLU_NONE) { - if (qobj->Orientation == GLU_OUTSIDE) { - glNormal3f(0.0, 0.0, +1.0); - } - else { - glNormal3f(0.0, 0.0, -1.0); - } - } - - if (qobj->DrawStyle == GLU_POINT) { - GLint loop, slice; - GLdouble radius, delta_radius; - GLdouble angle, delta_angle; - delta_radius = (outerRadius - innerRadius) / (loops - 1); - delta_angle = DEG_TO_RAD((sweepAngle) / (slices - 1)); - glBegin(GL_POINTS); - radius = innerRadius; - for (loop = 0; loop < loops; loop++) { - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice < slices; slice++) { - glVertex2d(radius * sin(angle), radius * cos(angle)); - angle += delta_angle; - } - radius += delta_radius; - } - glEnd(); - } - else if (qobj->DrawStyle == GLU_LINE) { - GLint loop, slice; - GLdouble radius, delta_radius; - GLdouble angle, delta_angle; - delta_radius = (outerRadius - innerRadius) / loops; - delta_angle = DEG_TO_RAD(sweepAngle / slices); - /* draw rings */ - radius = innerRadius; - for (loop = 0; loop < loops; loop++) { - angle = DEG_TO_RAD(startAngle); - glBegin(GL_LINE_STRIP); - for (slice = 0; slice <= slices; slice++) { - glVertex2d(radius * sin(angle), radius * cos(angle)); - angle += delta_angle; - } - glEnd(); - radius += delta_radius; - } - /* draw spokes */ - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice <= slices; slice++) { - radius = innerRadius; - glBegin(GL_LINE_STRIP); - for (loop = 0; loop < loops; loop++) { - glVertex2d(radius * sin(angle), radius * cos(angle)); - radius += delta_radius; - } - glEnd(); - angle += delta_angle; - } - } - else if (qobj->DrawStyle == GLU_SILHOUETTE) { - GLint slice; - GLdouble angle, delta_angle; - delta_angle = DEG_TO_RAD(sweepAngle / slices); - /* draw outer ring */ - glBegin(GL_LINE_STRIP); - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice <= slices; slice++) { - glVertex2d(outerRadius * sin(angle), outerRadius * cos(angle)); - angle += delta_angle; - } - glEnd(); - /* draw inner ring */ - if (innerRadius > 0.0) { - glBegin(GL_LINE_STRIP); - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice < slices; slice++) { - glVertex2d(innerRadius * sin(angle), innerRadius * cos(angle)); - angle += delta_angle; - } - glEnd(); - } - /* draw spokes */ - if (sweepAngle < 360.0) { - GLdouble stopAngle = startAngle + sweepAngle; - glBegin(GL_LINES); - glVertex2d(innerRadius * SIND(startAngle), - innerRadius * COSD(startAngle)); - glVertex2d(outerRadius * SIND(startAngle), - outerRadius * COSD(startAngle)); - glVertex2d(innerRadius * SIND(stopAngle), - innerRadius * COSD(stopAngle)); - glVertex2d(outerRadius * SIND(stopAngle), - outerRadius * COSD(stopAngle)); - glEnd(); - } - } - else if (qobj->DrawStyle == GLU_FILL) { - GLint loop, slice; - GLdouble radius, delta_radius; - GLdouble angle, delta_angle; - delta_radius = (outerRadius - innerRadius) / loops; - delta_angle = DEG_TO_RAD(sweepAngle / slices); - radius = innerRadius; - for (loop = 0; loop < loops; loop++) { - glBegin(GL_QUAD_STRIP); - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice <= slices; slice++) { - if (qobj->Orientation == GLU_OUTSIDE) { - glVertex2d((radius + delta_radius) * sin(angle), - (radius + delta_radius) * cos(angle)); - glVertex2d(radius * sin(angle), radius * cos(angle)); - } - else { - glVertex2d(radius * sin(angle), radius * cos(angle)); - glVertex2d((radius + delta_radius) * sin(angle), - (radius + delta_radius) * cos(angle)); - } - angle += delta_angle; - } - glEnd(); - radius += delta_radius; - } - } -} diff --git a/src/glu/mesa/tess.c b/src/glu/mesa/tess.c deleted file mode 100644 index 341d29bae3..0000000000 --- a/src/glu/mesa/tess.c +++ /dev/null @@ -1,327 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include "tess.h" -#endif - - -/* - * This is ugly, but seems the easiest way to do things to make the - * code work under YellowBox for Windows - */ -#if defined(OPENSTEP) && defined(CALLBACK) -#undef CALLBACK -#define CALLBACK -#endif - - -static void delete_contours(GLUtriangulatorObj *); - -#ifdef __CYGWIN32__ -#define _CALLBACK -#else -#define _CALLBACK GLCALLBACK -#endif - - -static void -init_callbacks(tess_callbacks * callbacks) -{ - callbacks->begin = (void (_CALLBACK *) (GLenum)) 0; - callbacks->edgeFlag = (void (_CALLBACK *) (GLboolean)) 0; - callbacks->vertex = (void (_CALLBACK *) (void *)) 0; - callbacks->end = (void (_CALLBACK *) (void)) 0; - callbacks->error = (void (_CALLBACK *) (GLenum)) 0; -} - -void -tess_call_user_error(GLUtriangulatorObj * tobj, GLenum gluerr) -{ - if (tobj->error == GLU_NO_ERROR) - tobj->error = gluerr; - if (tobj->callbacks.error != NULL) - (tobj->callbacks.error) (gluerr); -} - -GLUtriangulatorObj *GLAPIENTRY -gluNewTess(void) -{ - GLUtriangulatorObj *tobj; - - if ((tobj = (GLUtriangulatorObj *) - malloc(sizeof(struct GLUtesselator))) == NULL) - return NULL; - tobj->contours = tobj->last_contour = NULL; - init_callbacks(&tobj->callbacks); - tobj->error = GLU_NO_ERROR; - tobj->current_polygon = NULL; - tobj->contour_cnt = 0; - return tobj; -} - - -void GLAPIENTRY -gluTessCallback(GLUtriangulatorObj * tobj, GLenum which, - void (GLCALLBACK * fn) ()) -{ - switch (which) { - case GLU_BEGIN: - tobj->callbacks.begin = (void (_CALLBACK *) (GLenum)) fn; - break; - case GLU_EDGE_FLAG: - tobj->callbacks.edgeFlag = (void (_CALLBACK *) (GLboolean)) fn; - break; - case GLU_VERTEX: - tobj->callbacks.vertex = (void (_CALLBACK *) (void *)) fn; - break; - case GLU_END: - tobj->callbacks.end = (void (_CALLBACK *) (void)) fn; - break; - case GLU_ERROR: - tobj->callbacks.error = (void (_CALLBACK *) (GLenum)) fn; - break; - default: - tobj->error = GLU_INVALID_ENUM; - break; - } -} - - - -void GLAPIENTRY -gluDeleteTess(GLUtriangulatorObj * tobj) -{ - if (tobj->error == GLU_NO_ERROR && tobj->contour_cnt) - /* was gluEndPolygon called? */ - tess_call_user_error(tobj, GLU_TESS_ERROR1); - /* delete all internal structures */ - delete_contours(tobj); - free(tobj); -} - - -void GLAPIENTRY -gluBeginPolygon(GLUtriangulatorObj * tobj) -{ -/* - if(tobj->error!=GLU_NO_ERROR) - return; -*/ - tobj->error = GLU_NO_ERROR; - if (tobj->current_polygon != NULL) { - /* gluEndPolygon was not called */ - tess_call_user_error(tobj, GLU_TESS_ERROR1); - /* delete all internal structures */ - delete_contours(tobj); - } - else { - if ((tobj->current_polygon = - (tess_polygon *) malloc(sizeof(tess_polygon))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - tobj->current_polygon->vertex_cnt = 0; - tobj->current_polygon->vertices = - tobj->current_polygon->last_vertex = NULL; - } -} - - -void GLAPIENTRY -gluEndPolygon(GLUtriangulatorObj * tobj) -{ - /*tess_contour *contour_ptr; */ - - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - /* check if gluBeginPolygon was called */ - if (tobj->current_polygon == NULL) { - tess_call_user_error(tobj, GLU_TESS_ERROR2); - return; - } - tess_test_polygon(tobj); - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - /* any real contours? */ - if (tobj->contour_cnt == 0) { - /* delete all internal structures */ - delete_contours(tobj); - return; - } - tess_find_contour_hierarchies(tobj); - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - tess_handle_holes(tobj); - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - /* if no callbacks, nothing to do */ - if (tobj->callbacks.begin != NULL && tobj->callbacks.vertex != NULL && - tobj->callbacks.end != NULL) { - if (tobj->callbacks.edgeFlag == NULL) - tess_tesselate(tobj); - else - tess_tesselate_with_edge_flag(tobj); - } - - end: - /* delete all internal structures */ - delete_contours(tobj); -} - - -void GLAPIENTRY -gluNextContour(GLUtriangulatorObj * tobj, GLenum type) -{ - if (tobj->error != GLU_NO_ERROR) - return; - if (tobj->current_polygon == NULL) { - tess_call_user_error(tobj, GLU_TESS_ERROR2); - return; - } - /* first contour? */ - if (tobj->current_polygon->vertex_cnt) - tess_test_polygon(tobj); -} - - -void GLAPIENTRY -gluTessVertex(GLUtriangulatorObj * tobj, GLdouble v[3], void *data) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *last_vertex_ptr; - - if (tobj->error != GLU_NO_ERROR) - return; - if (polygon == NULL) { - tess_call_user_error(tobj, GLU_TESS_ERROR2); - return; - } - last_vertex_ptr = polygon->last_vertex; - if (last_vertex_ptr == NULL) { - if ((last_vertex_ptr = (tess_vertex *) - malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - polygon->vertices = last_vertex_ptr; - polygon->last_vertex = last_vertex_ptr; - last_vertex_ptr->data = data; - last_vertex_ptr->location[0] = v[0]; - last_vertex_ptr->location[1] = v[1]; - last_vertex_ptr->location[2] = v[2]; - last_vertex_ptr->next = NULL; - last_vertex_ptr->previous = NULL; - ++(polygon->vertex_cnt); - } - else { - tess_vertex *vertex_ptr; - - /* same point twice? */ - if (fabs(last_vertex_ptr->location[0] - v[0]) < EPSILON && - fabs(last_vertex_ptr->location[1] - v[1]) < EPSILON && - fabs(last_vertex_ptr->location[2] - v[2]) < EPSILON) { - tess_call_user_error(tobj, GLU_TESS_ERROR6); - return; - } - if ((vertex_ptr = (tess_vertex *) - malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - vertex_ptr->data = data; - vertex_ptr->location[0] = v[0]; - vertex_ptr->location[1] = v[1]; - vertex_ptr->location[2] = v[2]; - vertex_ptr->next = NULL; - vertex_ptr->previous = last_vertex_ptr; - ++(polygon->vertex_cnt); - last_vertex_ptr->next = vertex_ptr; - polygon->last_vertex = vertex_ptr; - } -} - - -static void -delete_contours(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_contour *contour, *contour_tmp; - tess_vertex *vertex, *vertex_tmp; - - /* remove current_polygon list - if exists due to detected error */ - if (polygon != NULL) { - if (polygon->vertices) { - for (vertex = polygon->vertices; vertex != polygon->last_vertex;) { - vertex_tmp = vertex->next; - free(vertex); - vertex = vertex_tmp; - } - free(vertex); - } - free(polygon); - tobj->current_polygon = NULL; - } - /* remove all contour data */ - for (contour = tobj->contours; contour != NULL;) { - for (vertex = contour->vertices; vertex != contour->last_vertex;) { - vertex_tmp = vertex->next; - free(vertex); - vertex = vertex_tmp; - } - free(vertex); - contour_tmp = contour->next; - free(contour); - contour = contour_tmp; - } - tobj->contours = tobj->last_contour = NULL; - tobj->contour_cnt = 0; -} - - -void GLAPIENTRY -gluTessNormal(GLUtesselator *tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ) -{ - /* dummy function */ - (void) tess; - (void) valueX; - (void) valueY; - (void) valueZ; -} diff --git a/src/glu/mesa/tess.h b/src/glu/mesa/tess.h deleted file mode 100644 index 4e51dddd37..0000000000 --- a/src/glu/mesa/tess.h +++ /dev/null @@ -1,107 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifndef TESS_H -#define TESS_H - - -#include "gluP.h" - -#define EPSILON 1e-06 /* epsilon for double precision compares */ - -typedef enum -{ - OXY, - OYZ, - OXZ -} -projection_type; - -typedef struct callbacks_str -{ - void (GLCALLBACK * begin) (GLenum mode); - void (GLCALLBACK * edgeFlag) (GLboolean flag); - void (GLCALLBACK * vertex) (GLvoid * v); - void (GLCALLBACK * end) (void); - void (GLCALLBACK * error) (GLenum err); -} -tess_callbacks; - -typedef struct vertex_str -{ - void *data; - GLdouble location[3]; - GLdouble x, y; - GLboolean edge_flag; - struct vertex_str *shadow_vertex; - struct vertex_str *next, *previous; -} -tess_vertex; - -typedef struct contour_str -{ - GLenum type; - GLuint vertex_cnt; - GLdouble area; - GLenum orientation; - struct vertex_str *vertices, *last_vertex; - struct contour_str *next, *previous; -} -tess_contour; - -typedef struct polygon_str -{ - GLuint vertex_cnt; - GLdouble A, B, C, D; - GLdouble area; - GLenum orientation; - struct vertex_str *vertices, *last_vertex; -} -tess_polygon; - -struct GLUtesselator -{ - tess_contour *contours, *last_contour; - GLuint contour_cnt; - tess_callbacks callbacks; - tess_polygon *current_polygon; - GLenum error; - GLdouble A, B, C, D; - projection_type projection; -}; - - -extern void tess_call_user_error(GLUtriangulatorObj *, GLenum); -extern void tess_test_polygon(GLUtriangulatorObj *); -extern void tess_find_contour_hierarchies(GLUtriangulatorObj *); -extern void tess_handle_holes(GLUtriangulatorObj *); -extern void tess_tesselate(GLUtriangulatorObj *); -extern void tess_tesselate_with_edge_flag(GLUtriangulatorObj *); - - -#endif diff --git a/src/glu/mesa/tesselat.c b/src/glu/mesa/tesselat.c deleted file mode 100644 index 47d230073f..0000000000 --- a/src/glu/mesa/tesselat.c +++ /dev/null @@ -1,406 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <stdlib.h> -#include <math.h> -#include "tess.h" -#endif - - - -static GLboolean edge_flag; - -static void emit_triangle(GLUtriangulatorObj *, tess_vertex *, - tess_vertex *, tess_vertex *); - -static void emit_triangle_with_edge_flag(GLUtriangulatorObj *, - tess_vertex *, GLboolean, - tess_vertex *, GLboolean, - tess_vertex *, GLboolean); - -static GLdouble -twice_the_triangle_area(tess_vertex * va, tess_vertex * vb, tess_vertex * vc) -{ - return (vb->x - va->x) * (vc->y - va->y) - (vb->y - va->y) * (vc->x - - va->x); -} - -static GLboolean -left(GLdouble A, GLdouble B, GLdouble C, GLdouble x, GLdouble y) -{ - if (A * x + B * y + C > -EPSILON) - return GL_TRUE; - else - return GL_FALSE; -} - -static GLboolean -right(GLdouble A, GLdouble B, GLdouble C, GLdouble x, GLdouble y) -{ - if (A * x + B * y + C < EPSILON) - return GL_TRUE; - else - return GL_FALSE; -} - -static GLint -convex_ccw(tess_vertex * va, - tess_vertex * vb, tess_vertex * vc, GLUtriangulatorObj * tobj) -{ - GLdouble d; - - d = twice_the_triangle_area(va, vb, vc); - - if (d > EPSILON) { - return 1; - } - else if (d < -EPSILON) { - return 0; - } - else { - return -1; - } -} - -static GLint -convex_cw(tess_vertex * va, - tess_vertex * vb, tess_vertex * vc, GLUtriangulatorObj * tobj) -{ - GLdouble d; - - d = twice_the_triangle_area(va, vb, vc); - - if (d < -EPSILON) { - return 1; - } - else if (d > EPSILON) { - return 0; - } - else { - return -1; - } -} - -static GLboolean -diagonal_ccw(tess_vertex * va, - tess_vertex * vb, - GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vc = va->next, *vertex, *shadow_vertex; - struct - { - GLdouble A, B, C; - } - ac, cb, ba; - GLdouble x, y; - - GLint res = convex_ccw(va, vc, vb, tobj); - if (res == 0) - return GL_FALSE; - if (res == -1) - return GL_TRUE; - - ba.A = vb->y - va->y; - ba.B = va->x - vb->x; - ba.C = -ba.A * va->x - ba.B * va->y; - ac.A = va->y - vc->y; - ac.B = vc->x - va->x; - ac.C = -ac.A * vc->x - ac.B * vc->y; - cb.A = vc->y - vb->y; - cb.B = vb->x - vc->x; - cb.C = -cb.A * vb->x - cb.B * vb->y; - for (vertex = vb->next; vertex != va; vertex = vertex->next) { - shadow_vertex = vertex->shadow_vertex; - if (shadow_vertex != NULL && - (shadow_vertex == va || shadow_vertex == vb || shadow_vertex == vc)) - continue; - x = vertex->x; - y = vertex->y; - if (left(ba.A, ba.B, ba.C, x, y) && - left(ac.A, ac.B, ac.C, x, y) && left(cb.A, cb.B, cb.C, x, y)) - return GL_FALSE; - } - return GL_TRUE; -} - -static GLboolean -diagonal_cw(tess_vertex * va, - tess_vertex * vb, - GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vc = va->next, *vertex, *shadow_vertex; - struct - { - GLdouble A, B, C; - } - ac, cb, ba; - GLdouble x, y; - - GLint res = convex_cw(va, vc, vb, tobj); - if (res == 0) - return GL_FALSE; - if (res == -1) - return GL_TRUE; - - ba.A = vb->y - va->y; - ba.B = va->x - vb->x; - ba.C = -ba.A * va->x - ba.B * va->y; - ac.A = va->y - vc->y; - ac.B = vc->x - va->x; - ac.C = -ac.A * vc->x - ac.B * vc->y; - cb.A = vc->y - vb->y; - cb.B = vb->x - vc->x; - cb.C = -cb.A * vb->x - cb.B * vb->y; - for (vertex = vb->next; vertex != va; vertex = vertex->next) { - shadow_vertex = vertex->shadow_vertex; - if (shadow_vertex != NULL && - (shadow_vertex == va || shadow_vertex == vb || shadow_vertex == vc)) - continue; - x = vertex->x; - y = vertex->y; - if (right(ba.A, ba.B, ba.C, x, y) && - right(ac.A, ac.B, ac.C, x, y) && right(cb.A, cb.B, cb.C, x, y)) - return GL_FALSE; - } - return GL_TRUE; -} - -static void -clip_ear(GLUtriangulatorObj * tobj, tess_vertex * v, tess_contour * contour) -{ - emit_triangle(tobj, v->previous, v, v->next); - /* the first in the list */ - if (contour->vertices == v) { - contour->vertices = v->next; - contour->last_vertex->next = v->next; - v->next->previous = contour->last_vertex; - } - else - /* the last ? */ - if (contour->last_vertex == v) { - contour->vertices->previous = v->previous; - v->previous->next = v->next; - contour->last_vertex = v->previous; - } - else { - v->next->previous = v->previous; - v->previous->next = v->next; - } - free(v); - --(contour->vertex_cnt); -} - -static void -clip_ear_with_edge_flag(GLUtriangulatorObj * tobj, - tess_vertex * v, tess_contour * contour) -{ - emit_triangle_with_edge_flag(tobj, v->previous, v->previous->edge_flag, - v, v->edge_flag, v->next, GL_FALSE); - v->previous->edge_flag = GL_FALSE; - /* the first in the list */ - if (contour->vertices == v) { - contour->vertices = v->next; - contour->last_vertex->next = v->next; - v->next->previous = contour->last_vertex; - } - else - /* the last ? */ - if (contour->last_vertex == v) { - contour->vertices->previous = v->previous; - v->previous->next = v->next; - contour->last_vertex = v->previous; - } - else { - v->next->previous = v->previous; - v->previous->next = v->next; - } - free(v); - --(contour->vertex_cnt); -} - -static void -triangulate_ccw(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_ccw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -static void -triangulate_cw(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_cw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -static void -triangulate_ccw_with_edge_flag(GLUtriangulatorObj * tobj, - tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_ccw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear_with_edge_flag(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -static void -triangulate_cw_with_edge_flag(GLUtriangulatorObj * tobj, - tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_cw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear_with_edge_flag(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -void -tess_tesselate(GLUtriangulatorObj * tobj) -{ - tess_contour *contour; - - for (contour = tobj->contours; contour != NULL; contour = contour->next) { - if (contour->orientation == GLU_CCW) { - triangulate_ccw(tobj, contour); - } - else { - triangulate_cw(tobj, contour); - } - if (tobj->error != GLU_NO_ERROR) - return; - - /* emit the last triangle */ - emit_triangle(tobj, contour->vertices, contour->vertices->next, - contour->vertices->next->next); - } -} - -void -tess_tesselate_with_edge_flag(GLUtriangulatorObj * tobj) -{ - tess_contour *contour; - - edge_flag = GL_TRUE; - /* first callback with edgeFlag set to GL_TRUE */ - (tobj->callbacks.edgeFlag) (GL_TRUE); - - for (contour = tobj->contours; contour != NULL; contour = contour->next) { - if (contour->orientation == GLU_CCW) - triangulate_ccw_with_edge_flag(tobj, contour); - else - triangulate_cw_with_edge_flag(tobj, contour); - if (tobj->error != GLU_NO_ERROR) - return; - /* emit the last triangle */ - emit_triangle_with_edge_flag(tobj, contour->vertices, - contour->vertices->edge_flag, - contour->vertices->next, - contour->vertices->next->edge_flag, - contour->vertices->next->next, - contour->vertices->next->next->edge_flag); - } -} - -static void -emit_triangle(GLUtriangulatorObj * tobj, - tess_vertex * v1, tess_vertex * v2, tess_vertex * v3) -{ - (tobj->callbacks.begin) (GL_TRIANGLES); - (tobj->callbacks.vertex) (v1->data); - (tobj->callbacks.vertex) (v2->data); - (tobj->callbacks.vertex) (v3->data); - (tobj->callbacks.end) (); -} - -static void -emit_triangle_with_edge_flag(GLUtriangulatorObj * tobj, - tess_vertex * v1, - GLboolean edge_flag1, - tess_vertex * v2, - GLboolean edge_flag2, - tess_vertex * v3, GLboolean edge_flag3) -{ - (tobj->callbacks.begin) (GL_TRIANGLES); - if (edge_flag1 != edge_flag) { - edge_flag = (edge_flag == GL_TRUE ? GL_FALSE : GL_TRUE); - (tobj->callbacks.edgeFlag) (edge_flag); - } - (tobj->callbacks.vertex) (v1->data); - if (edge_flag2 != edge_flag) { - edge_flag = (edge_flag == GL_TRUE ? GL_FALSE : GL_TRUE); - (tobj->callbacks.edgeFlag) (edge_flag); - } - (tobj->callbacks.vertex) (v2->data); - if (edge_flag3 != edge_flag) { - edge_flag = (edge_flag == GL_TRUE ? GL_FALSE : GL_TRUE); - (tobj->callbacks.edgeFlag) (edge_flag); - } - (tobj->callbacks.vertex) (v3->data); - (tobj->callbacks.end) (); -} diff --git a/src/glu/mini/all.h b/src/glu/mini/all.h deleted file mode 100644 index 874c935925..0000000000 --- a/src/glu/mini/all.h +++ /dev/null @@ -1,54 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file includes all .h files needed for the GLU source code for - * the purpose of precompiled headers. - * - * If the preprocessor symbol PCH is defined at compile time then each - * of the .c files will #include "all.h" only, instead of a bunch of - * individual .h files. - */ - - -#ifndef GLU_ALL_H -#define GLU_ALL_H - - -#ifndef PC_HEADER -This is an error. all.h should be included only if PCH is defined. -#endif - - -#include <assert.h> -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "GL/gl.h" -#include "GL/glu.h" -#include "gluP.h" -#include "nurbs.h" -#include "tess.h" - - -#endif /*GLU_ALL_H */ diff --git a/src/glu/mini/glu.c b/src/glu/mini/glu.c deleted file mode 100644 index 31429e3343..0000000000 --- a/src/glu/mini/glu.c +++ /dev/null @@ -1,416 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.5 - * Copyright (C) 1995-2001 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <assert.h> -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include "gluP.h" -#endif - - -/* - * Miscellaneous utility functions - */ - - -#ifndef M_PI -#define M_PI 3.1415926536 -#endif -#define EPS 0.00001 - -#ifndef GLU_INCOMPATIBLE_GL_VERSION -#define GLU_INCOMPATIBLE_GL_VERSION 100903 -#endif - - -void GLAPIENTRY -gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, - GLdouble centerx, GLdouble centery, GLdouble centerz, - GLdouble upx, GLdouble upy, GLdouble upz) -{ - GLfloat m[16]; - GLfloat x[3], y[3], z[3]; - GLfloat mag; - - /* Make rotation matrix */ - - /* Z vector */ - z[0] = eyex - centerx; - z[1] = eyey - centery; - z[2] = eyez - centerz; - mag = sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]); - if (mag) { /* mpichler, 19950515 */ - z[0] /= mag; - z[1] /= mag; - z[2] /= mag; - } - - /* Y vector */ - y[0] = upx; - y[1] = upy; - y[2] = upz; - - /* X vector = Y cross Z */ - x[0] = y[1] * z[2] - y[2] * z[1]; - x[1] = -y[0] * z[2] + y[2] * z[0]; - x[2] = y[0] * z[1] - y[1] * z[0]; - - /* Recompute Y = Z cross X */ - y[0] = z[1] * x[2] - z[2] * x[1]; - y[1] = -z[0] * x[2] + z[2] * x[0]; - y[2] = z[0] * x[1] - z[1] * x[0]; - - /* mpichler, 19950515 */ - /* cross product gives area of parallelogram, which is < 1.0 for - * non-perpendicular unit-length vectors; so normalize x, y here - */ - - mag = sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]); - if (mag) { - x[0] /= mag; - x[1] /= mag; - x[2] /= mag; - } - - mag = sqrt(y[0] * y[0] + y[1] * y[1] + y[2] * y[2]); - if (mag) { - y[0] /= mag; - y[1] /= mag; - y[2] /= mag; - } - -#define M(row,col) m[col*4+row] - M(0, 0) = x[0]; - M(0, 1) = x[1]; - M(0, 2) = x[2]; - M(0, 3) = 0.0; - M(1, 0) = y[0]; - M(1, 1) = y[1]; - M(1, 2) = y[2]; - M(1, 3) = 0.0; - M(2, 0) = z[0]; - M(2, 1) = z[1]; - M(2, 2) = z[2]; - M(2, 3) = 0.0; - M(3, 0) = 0.0; - M(3, 1) = 0.0; - M(3, 2) = 0.0; - M(3, 3) = 1.0; -#undef M - glMultMatrixf(m); - - /* Translate Eye to Origin */ - glTranslatef(-eyex, -eyey, -eyez); - -} - - - -void GLAPIENTRY -gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top) -{ - glOrtho(left, right, bottom, top, -1.0, 1.0); -} - - - -static void -frustum(GLfloat left, GLfloat right, - GLfloat bottom, GLfloat top, - GLfloat nearval, GLfloat farval) -{ - GLfloat x, y, a, b, c, d; - GLfloat m[16]; - - x = (2.0 * nearval) / (right - left); - y = (2.0 * nearval) / (top - bottom); - a = (right + left) / (right - left); - b = (top + bottom) / (top - bottom); - c = -(farval + nearval) / ( farval - nearval); - d = -(2.0 * farval * nearval) / (farval - nearval); - -#define M(row,col) m[col*4+row] - M(0,0) = x; M(0,1) = 0.0F; M(0,2) = a; M(0,3) = 0.0F; - M(1,0) = 0.0F; M(1,1) = y; M(1,2) = b; M(1,3) = 0.0F; - M(2,0) = 0.0F; M(2,1) = 0.0F; M(2,2) = c; M(2,3) = d; - M(3,0) = 0.0F; M(3,1) = 0.0F; M(3,2) = -1.0F; M(3,3) = 0.0F; -#undef M - - glMultMatrixf(m); -} - - -void GLAPIENTRY -gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) -{ - GLfloat xmin, xmax, ymin, ymax; - - ymax = zNear * tan(fovy * M_PI / 360.0); - ymin = -ymax; - xmin = ymin * aspect; - xmax = ymax * aspect; - - /* don't call glFrustum() because of error semantics (covglu) */ - frustum(xmin, xmax, ymin, ymax, zNear, zFar); -} - - - -void GLAPIENTRY -gluPickMatrix(GLdouble x, GLdouble y, - GLdouble width, GLdouble height, GLint viewport[4]) -{ - GLfloat m[16]; - GLfloat sx, sy; - GLfloat tx, ty; - - sx = viewport[2] / width; - sy = viewport[3] / height; - tx = (viewport[2] + 2.0 * (viewport[0] - x)) / width; - ty = (viewport[3] + 2.0 * (viewport[1] - y)) / height; - -#define M(row,col) m[col*4+row] - M(0, 0) = sx; - M(0, 1) = 0.0; - M(0, 2) = 0.0; - M(0, 3) = tx; - M(1, 0) = 0.0; - M(1, 1) = sy; - M(1, 2) = 0.0; - M(1, 3) = ty; - M(2, 0) = 0.0; - M(2, 1) = 0.0; - M(2, 2) = 1.0; - M(2, 3) = 0.0; - M(3, 0) = 0.0; - M(3, 1) = 0.0; - M(3, 2) = 0.0; - M(3, 3) = 1.0; -#undef M - - glMultMatrixf(m); -} - - - -const GLubyte *GLAPIENTRY -gluErrorString(GLenum errorCode) -{ - static char *tess_error[] = { - "missing gluBeginPolygon", - "missing gluBeginContour", - "missing gluEndPolygon", - "missing gluEndContour", - "misoriented or self-intersecting loops", - "coincident vertices", - "colinear vertices", - "FIST recovery process fatal error" - }; - static char *nurbs_error[] = { - "spline order un-supported", - "too few knots", - "valid knot range is empty", - "decreasing knot sequence knot", - "knot multiplicity greater than order of spline", - "endcurve() must follow bgncurve()", - "bgncurve() must precede endcurve()", - "missing or extra geometric data", - "can't draw pwlcurves", - "missing bgncurve()", - "missing bgnsurface()", - "endtrim() must precede endsurface()", - "bgnsurface() must precede endsurface()", - "curve of improper type passed as trim curve", - "bgnsurface() must precede bgntrim()", - "endtrim() must follow bgntrim()", - "bgntrim() must precede endtrim()", - "invalid or missing trim curve", - "bgntrim() must precede pwlcurve()", - "pwlcurve referenced twice", - "pwlcurve and nurbscurve mixed", - "improper usage of trim data type", - "nurbscurve referenced twice", - "nurbscurve and pwlcurve mixed", - "nurbssurface referenced twice", - "invalid property", - "endsurface() must follow bgnsurface()", - "misoriented trim curves", - "intersecting trim curves", - "UNUSED", - "unconnected trim curves", - "unknown knot error", - "negative vertex count encountered", - "negative byte-stride encountered", - "unknown type descriptor", - "null control array or knot vector", - "duplicate point on pwlcurve" - }; - - /* GL Errors */ - if (errorCode == GL_NO_ERROR) { - return (GLubyte *) "no error"; - } - else if (errorCode == GL_INVALID_VALUE) { - return (GLubyte *) "invalid value"; - } - else if (errorCode == GL_INVALID_ENUM) { - return (GLubyte *) "invalid enum"; - } - else if (errorCode == GL_INVALID_OPERATION) { - return (GLubyte *) "invalid operation"; - } - else if (errorCode == GL_STACK_OVERFLOW) { - return (GLubyte *) "stack overflow"; - } - else if (errorCode == GL_STACK_UNDERFLOW) { - return (GLubyte *) "stack underflow"; - } - else if (errorCode == GL_OUT_OF_MEMORY) { - return (GLubyte *) "out of memory"; - } - /* GLU Errors */ - else if (errorCode == GLU_NO_ERROR) { - return (GLubyte *) "no error"; - } - else if (errorCode == GLU_INVALID_ENUM) { - return (GLubyte *) "invalid enum"; - } - else if (errorCode == GLU_INVALID_VALUE) { - return (GLubyte *) "invalid value"; - } - else if (errorCode == GLU_OUT_OF_MEMORY) { - return (GLubyte *) "out of memory"; - } - else if (errorCode == GLU_INCOMPATIBLE_GL_VERSION) { - return (GLubyte *) "incompatible GL version"; - } - else if (errorCode >= GLU_TESS_ERROR1 && errorCode <= GLU_TESS_ERROR8) { - return (GLubyte *) tess_error[errorCode - GLU_TESS_ERROR1]; - } - else if (errorCode >= GLU_NURBS_ERROR1 && errorCode <= GLU_NURBS_ERROR37) { - return (GLubyte *) nurbs_error[errorCode - GLU_NURBS_ERROR1]; - } - else { - return NULL; - } -} - - - -/* - * New in GLU 1.1 - */ - -const GLubyte *GLAPIENTRY -gluGetString(GLenum name) -{ - static char *extensions = "GL_EXT_abgr"; - static char *version = "1.1 Mesa 3.5"; - - switch (name) { - case GLU_EXTENSIONS: - return (GLubyte *) extensions; - case GLU_VERSION: - return (GLubyte *) version; - default: - return NULL; - } -} - - - -#if 0 /* gluGetProcAddressEXT not finalized yet! */ - -#ifdef __cplusplus - /* for BeOS R4.5 */ -void GLAPIENTRY(*gluGetProcAddressEXT(const GLubyte * procName)) (...) -#else -void (GLAPIENTRY * gluGetProcAddressEXT(const GLubyte * procName)) () -#endif -{ - struct proc - { - const char *name; - void *address; - }; - static struct proc procTable[] = { - {"gluGetProcAddressEXT", (void *) gluGetProcAddressEXT}, /* me! */ - - /* new 1.1 functions */ - {"gluGetString", (void *) gluGetString}, - - /* new 1.2 functions */ - {"gluTessBeginPolygon", (void *) gluTessBeginPolygon}, - {"gluTessBeginContour", (void *) gluTessBeginContour}, - {"gluTessEndContour", (void *) gluTessEndContour}, - {"gluTessEndPolygon", (void *) gluTessEndPolygon}, - {"gluGetTessProperty", (void *) gluGetTessProperty}, - - /* new 1.3 functions */ - - {NULL, NULL} - }; - GLuint i; - - for (i = 0; procTable[i].address; i++) { - if (strcmp((const char *) procName, procTable[i].name) == 0) - return (void (GLAPIENTRY *) ()) procTable[i].address; - } - - return NULL; -} - -#endif - - - -/* - * New in GLU 1.3 - */ -#ifdef GLU_VERSION_1_3 -GLboolean GLAPIENTRY -gluCheckExtension(const GLubyte *extName, const GLubyte * extString) -{ - assert(extName); - assert(extString); - { - const int len = strlen((const char *) extName); - const char *start = (const char *) extString; - - while (1) { - const char *c = strstr(start, (const char *) extName); - if (!c) - return GL_FALSE; - - if ((c == start || c[-1] == ' ') && (c[len] == ' ' || c[len] == 0)) - return GL_TRUE; - - start = c + len; - } - } -} -#endif diff --git a/src/glu/mini/gluP.h b/src/glu/mini/gluP.h deleted file mode 100644 index a39edce41f..0000000000 --- a/src/glu/mini/gluP.h +++ /dev/null @@ -1,141 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file allows the GLU code to be compiled either with the Mesa - * headers or with the real OpenGL headers. - */ - - -#ifndef GLUP_H -#define GLUP_H - - -#include <GL/gl.h> -#include <GL/glu.h> -#include <string.h> - - -#if defined(_WIN32) && !defined(__WIN32__) -# define __WIN32__ -#endif - -#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__)) -# pragma warning( disable : 4068 ) /* unknown pragma */ -# pragma warning( disable : 4710 ) /* function 'foo' not inlined */ -# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */ -# pragma warning( disable : 4127 ) /* conditional expression is constant */ -# if defined(MESA_MINWARN) -# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */ -# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */ -# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */ -# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */ -# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */ -# endif -# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ -# define GLAPI __declspec(dllexport) -# define WGLAPI __declspec(dllexport) -# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ -# define GLAPI __declspec(dllimport) -# define WGLAPI __declspec(dllimport) -# else /* for use with static link lib build of Win32 edition only */ -# define GLAPI extern -# define WGLAPI __declspec(dllimport) -# endif /* _STATIC_MESA support */ -# define GLAPIENTRY __stdcall -# define GLAPIENTRYP __stdcall * -# define GLCALLBACK __stdcall -# define GLCALLBACKP __stdcall * -# if defined(__CYGWIN__) -# define GLCALLBACKPCAST * -# else -# define GLCALLBACKPCAST __stdcall * -# endif -# define GLWINAPI __stdcall -# define GLWINAPIV __cdecl -#else -/* non-Windows compilation */ -# define GLAPI extern -# define GLAPIENTRY -# define GLAPIENTRYP * -# define GLCALLBACK -# define GLCALLBACKP * -# define GLCALLBACKPCAST * -# define GLWINAPI -# define GLWINAPIV -#endif /* WIN32 / CYGWIN bracket */ - -/* compatibility guard so we don't need to change client code */ - -#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) -# define CALLBACK GLCALLBACK -typedef int (GLAPIENTRY *PROC)(); -typedef void *HGLRC; -typedef void *HDC; -typedef unsigned long COLORREF; -#endif - -#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) -# define WGL_FONT_LINES 0 -# define WGL_FONT_POLYGONS 1 -#ifndef _GNU_H_WINDOWS32_FUNCTIONS -# ifdef UNICODE -# define wglUseFontBitmaps wglUseFontBitmapsW -# define wglUseFontOutlines wglUseFontOutlinesW -# else -# define wglUseFontBitmaps wglUseFontBitmapsA -# define wglUseFontOutlines wglUseFontOutlinesA -# endif /* !UNICODE */ -#endif /* _GNU_H_WINDOWS32_FUNCTIONS */ -typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR; -typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT; -typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR; -#include <gl/mesa_wgl.h> -#endif - - - -#ifndef GLU_TESS_ERROR9 - /* If we're using the real OpenGL header files... */ -# define GLU_TESS_ERROR9 100159 -#endif - - -#define GLU_NO_ERROR GL_NO_ERROR - - -/* for Sun: */ -#ifdef SUNOS4 -#define MEMCPY( DST, SRC, BYTES) \ - memcpy( (char *) (DST), (char *) (SRC), (int) (BYTES) ) -#else -#define MEMCPY( DST, SRC, BYTES) \ - memcpy( (void *) (DST), (void *) (SRC), (size_t) (BYTES) ) -#endif - - -#ifndef NULL -# define NULL 0 -#endif - - -#endif diff --git a/src/glu/mini/mipmap.c b/src/glu/mini/mipmap.c deleted file mode 100644 index 1cf739a13e..0000000000 --- a/src/glu/mini/mipmap.c +++ /dev/null @@ -1,767 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <assert.h> -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include "gluP.h" -#endif - - -/* - * Compute ceiling of integer quotient of A divided by B: - */ -#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 ) - - - -#ifdef EPSILON -#undef EPSILON -#endif -#define EPSILON 0.001 - - -/* To work around optimizer bug in MSVC4.1 */ -#if defined(__WIN32__) && !defined(OPENSTEP) -void -dummy(GLuint j, GLuint k) -{ -} -#else -#define dummy(J, K) -#endif - - -GLint GLAPIENTRY -gluScaleImage(GLenum format, - GLsizei widthin, GLsizei heightin, - GLenum typein, const void *datain, - GLsizei widthout, GLsizei heightout, - GLenum typeout, void *dataout) -{ - GLint components, i, j, k; - GLfloat *tempin, *tempout, f; - GLfloat sx, sy; - GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels; - GLint packrowlength, packalignment, packskiprows, packskippixels; - GLint sizein, sizeout; - GLint rowstride, rowlen; - - - /* Determine number of components per pixel */ - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - components = 1; - break; - case GL_LUMINANCE_ALPHA: - components = 2; - break; - case GL_RGB: - case GL_BGR: - components = 3; - break; - case GL_RGBA: - case GL_BGRA: -#ifdef GL_EXT_abgr - case GL_ABGR_EXT: -#endif - components = 4; - break; - default: - return GLU_INVALID_ENUM; - } - - /* Determine bytes per input datum */ - switch (typein) { - case GL_UNSIGNED_BYTE: - sizein = sizeof(GLubyte); - break; - case GL_BYTE: - sizein = sizeof(GLbyte); - break; - case GL_UNSIGNED_SHORT: - sizein = sizeof(GLushort); - break; - case GL_SHORT: - sizein = sizeof(GLshort); - break; - case GL_UNSIGNED_INT: - sizein = sizeof(GLuint); - break; - case GL_INT: - sizein = sizeof(GLint); - break; - case GL_FLOAT: - sizein = sizeof(GLfloat); - break; - case GL_BITMAP: - /* not implemented yet */ - default: - return GL_INVALID_ENUM; - } - - /* Determine bytes per output datum */ - switch (typeout) { - case GL_UNSIGNED_BYTE: - sizeout = sizeof(GLubyte); - break; - case GL_BYTE: - sizeout = sizeof(GLbyte); - break; - case GL_UNSIGNED_SHORT: - sizeout = sizeof(GLushort); - break; - case GL_SHORT: - sizeout = sizeof(GLshort); - break; - case GL_UNSIGNED_INT: - sizeout = sizeof(GLuint); - break; - case GL_INT: - sizeout = sizeof(GLint); - break; - case GL_FLOAT: - sizeout = sizeof(GLfloat); - break; - case GL_BITMAP: - /* not implemented yet */ - default: - return GL_INVALID_ENUM; - } - - /* Get glPixelStore state */ - glGetFloatv(GL_UNPACK_ROW_LENGTH, &f); unpackrowlength = (int)f; - glGetFloatv(GL_UNPACK_ALIGNMENT, &f); unpackalignment = (int)f; - glGetFloatv(GL_UNPACK_SKIP_ROWS, &f); unpackskiprows = (int)f; - glGetFloatv(GL_UNPACK_SKIP_PIXELS, &f); unpackskippixels = (int)f; - glGetFloatv(GL_PACK_ROW_LENGTH, &f); packrowlength = (int)f; - glGetFloatv(GL_PACK_ALIGNMENT, &f); packalignment = (int)f; - glGetFloatv(GL_PACK_SKIP_ROWS, &f); packskiprows = (int)f; - glGetFloatv(GL_PACK_SKIP_PIXELS, &f); packskippixels = (int)f; - - /* Allocate storage for intermediate images */ - tempin = (GLfloat *) malloc(widthin * heightin - * components * sizeof(GLfloat)); - if (!tempin) { - return GLU_OUT_OF_MEMORY; - } - tempout = (GLfloat *) malloc(widthout * heightout - * components * sizeof(GLfloat)); - if (!tempout) { - free(tempin); - return GLU_OUT_OF_MEMORY; - } - - - /* - * Unpack the pixel data and convert to floating point - */ - - if (unpackrowlength > 0) { - rowlen = unpackrowlength; - } - else { - rowlen = widthin; - } - if (sizein >= unpackalignment) { - rowstride = components * rowlen; - } - else { - rowstride = unpackalignment / sizein - * CEILING(components * rowlen * sizein, unpackalignment); - } - - switch (typein) { - case GL_UNSIGNED_BYTE: - k = 0; - for (i = 0; i < heightin; i++) { - GLubyte *ubptr = (GLubyte *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * ubptr++; - } - } - break; - case GL_BYTE: - k = 0; - for (i = 0; i < heightin; i++) { - GLbyte *bptr = (GLbyte *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * bptr++; - } - } - break; - case GL_UNSIGNED_SHORT: - k = 0; - for (i = 0; i < heightin; i++) { - GLushort *usptr = (GLushort *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * usptr++; - } - } - break; - case GL_SHORT: - k = 0; - for (i = 0; i < heightin; i++) { - GLshort *sptr = (GLshort *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * sptr++; - } - } - break; - case GL_UNSIGNED_INT: - k = 0; - for (i = 0; i < heightin; i++) { - GLuint *uiptr = (GLuint *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * uiptr++; - } - } - break; - case GL_INT: - k = 0; - for (i = 0; i < heightin; i++) { - GLint *iptr = (GLint *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = (GLfloat) * iptr++; - } - } - break; - case GL_FLOAT: - k = 0; - for (i = 0; i < heightin; i++) { - GLfloat *fptr = (GLfloat *) datain - + i * rowstride - + unpackskiprows * rowstride + unpackskippixels * components; - for (j = 0; j < widthin * components; j++) { - dummy(j, k); - tempin[k++] = *fptr++; - } - } - break; - default: - { - free(tempin); - free(tempout); - return GLU_INVALID_ENUM; - } - } - - - /* - * Scale the image! - */ - - if (widthout > 1) - sx = (GLfloat) (widthin - 1) / (GLfloat) (widthout - 1); - else - sx = (GLfloat) (widthin - 1); - if (heightout > 1) - sy = (GLfloat) (heightin - 1) / (GLfloat) (heightout - 1); - else - sy = (GLfloat) (heightin - 1); - -/*#define POINT_SAMPLE*/ -#ifdef POINT_SAMPLE - for (i = 0; i < heightout; i++) { - GLint ii = i * sy; - for (j = 0; j < widthout; j++) { - GLint jj = j * sx; - - GLfloat *src = tempin + (ii * widthin + jj) * components; - GLfloat *dst = tempout + (i * widthout + j) * components; - - for (k = 0; k < components; k++) { - *dst++ = *src++; - } - } - } -#else - if (sx < 1.0 && sy < 1.0) { - /* magnify both width and height: use weighted sample of 4 pixels */ - GLint i0, i1, j0, j1; - GLfloat alpha, beta; - GLfloat *src00, *src01, *src10, *src11; - GLfloat s1, s2; - GLfloat *dst; - - for (i = 0; i < heightout; i++) { - i0 = i * sy; - i1 = i0 + 1; - if (i1 >= heightin) - i1 = heightin - 1; -/* i1 = (i+1) * sy - EPSILON;*/ - alpha = i * sy - i0; - for (j = 0; j < widthout; j++) { - j0 = j * sx; - j1 = j0 + 1; - if (j1 >= widthin) - j1 = widthin - 1; -/* j1 = (j+1) * sx - EPSILON; */ - beta = j * sx - j0; - - /* compute weighted average of pixels in rect (i0,j0)-(i1,j1) */ - src00 = tempin + (i0 * widthin + j0) * components; - src01 = tempin + (i0 * widthin + j1) * components; - src10 = tempin + (i1 * widthin + j0) * components; - src11 = tempin + (i1 * widthin + j1) * components; - - dst = tempout + (i * widthout + j) * components; - - for (k = 0; k < components; k++) { - s1 = *src00++ * (1.0 - beta) + *src01++ * beta; - s2 = *src10++ * (1.0 - beta) + *src11++ * beta; - *dst++ = s1 * (1.0 - alpha) + s2 * alpha; - } - } - } - } - else { - /* shrink width and/or height: use an unweighted box filter */ - GLint i0, i1; - GLint j0, j1; - GLint ii, jj; - GLfloat sum, *dst; - - for (i = 0; i < heightout; i++) { - i0 = i * sy; - i1 = i0 + 1; - if (i1 >= heightin) - i1 = heightin - 1; -/* i1 = (i+1) * sy - EPSILON; */ - for (j = 0; j < widthout; j++) { - j0 = j * sx; - j1 = j0 + 1; - if (j1 >= widthin) - j1 = widthin - 1; -/* j1 = (j+1) * sx - EPSILON; */ - - dst = tempout + (i * widthout + j) * components; - - /* compute average of pixels in the rectangle (i0,j0)-(i1,j1) */ - for (k = 0; k < components; k++) { - sum = 0.0; - for (ii = i0; ii <= i1; ii++) { - for (jj = j0; jj <= j1; jj++) { - sum += *(tempin + (ii * widthin + jj) * components + k); - } - } - sum /= (j1 - j0 + 1) * (i1 - i0 + 1); - *dst++ = sum; - } - } - } - } -#endif - - - /* - * Return output image - */ - - if (packrowlength > 0) { - rowlen = packrowlength; - } - else { - rowlen = widthout; - } - if (sizeout >= packalignment) { - rowstride = components * rowlen; - } - else { - rowstride = packalignment / sizeout - * CEILING(components * rowlen * sizeout, packalignment); - } - - switch (typeout) { - case GL_UNSIGNED_BYTE: - k = 0; - for (i = 0; i < heightout; i++) { - GLubyte *ubptr = (GLubyte *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *ubptr++ = (GLubyte) tempout[k++]; - } - } - break; - case GL_BYTE: - k = 0; - for (i = 0; i < heightout; i++) { - GLbyte *bptr = (GLbyte *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *bptr++ = (GLbyte) tempout[k++]; - } - } - break; - case GL_UNSIGNED_SHORT: - k = 0; - for (i = 0; i < heightout; i++) { - GLushort *usptr = (GLushort *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *usptr++ = (GLushort) tempout[k++]; - } - } - break; - case GL_SHORT: - k = 0; - for (i = 0; i < heightout; i++) { - GLshort *sptr = (GLshort *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *sptr++ = (GLshort) tempout[k++]; - } - } - break; - case GL_UNSIGNED_INT: - k = 0; - for (i = 0; i < heightout; i++) { - GLuint *uiptr = (GLuint *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *uiptr++ = (GLuint) tempout[k++]; - } - } - break; - case GL_INT: - k = 0; - for (i = 0; i < heightout; i++) { - GLint *iptr = (GLint *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *iptr++ = (GLint) tempout[k++]; - } - } - break; - case GL_FLOAT: - k = 0; - for (i = 0; i < heightout; i++) { - GLfloat *fptr = (GLfloat *) dataout - + i * rowstride - + packskiprows * rowstride + packskippixels * components; - for (j = 0; j < widthout * components; j++) { - dummy(j, k + i); - *fptr++ = tempout[k++]; - } - } - break; - default: - return GLU_INVALID_ENUM; - } - - - /* free temporary image storage */ - free(tempin); - free(tempout); - - return 0; -} - - - -/* - * Return the largest k such that 2^k <= n. - */ -static GLint -ilog2(GLint n) -{ - GLint k; - - if (n <= 0) - return 0; - for (k = 0; n >>= 1; k++); - return k; -} - - - -/* - * Find the value nearest to n which is also a power of two. - */ -static GLint -round2(GLint n) -{ - GLint m; - - for (m = 1; m < n; m *= 2); - - /* m>=n */ - if (m - n <= n - m / 2) { - return m; - } - else { - return m / 2; - } -} - - -/* - * Given an pixel format and data type, return the number of bytes to - * store one pixel. - */ -static GLint -bytes_per_pixel(GLenum format, GLenum type) -{ - GLint n, m; - - switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - n = 1; - break; - case GL_LUMINANCE_ALPHA: - n = 2; - break; - case GL_RGB: - case GL_BGR: - n = 3; - break; - case GL_RGBA: - case GL_BGRA: -#ifdef GL_EXT_abgr - case GL_ABGR_EXT: -#endif - n = 4; - break; - default: - n = 0; - } - - switch (type) { - case GL_UNSIGNED_BYTE: - m = sizeof(GLubyte); - break; - case GL_BYTE: - m = sizeof(GLbyte); - break; - case GL_BITMAP: - m = 1; - break; - case GL_UNSIGNED_SHORT: - m = sizeof(GLushort); - break; - case GL_SHORT: - m = sizeof(GLshort); - break; - case GL_UNSIGNED_INT: - m = sizeof(GLuint); - break; - case GL_INT: - m = sizeof(GLint); - break; - case GL_FLOAT: - m = sizeof(GLfloat); - break; - default: - m = 0; - } - - return n * m; -} - - - -/* - * WARNING: This function isn't finished and has never been tested!!!! - */ -GLint GLAPIENTRY -gluBuild1DMipmaps(GLenum target, GLint components, - GLsizei width, GLenum format, GLenum type, const void *data) -{ - return 0; -} - - - -GLint GLAPIENTRY -gluBuild2DMipmaps(GLenum target, GLint components, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const void *data) -{ - GLint w, h; - GLint maxsize; - void *image, *newimage; - GLint neww, newh, level, bpp; - int error; - GLboolean done; - GLint retval = 0; - GLint unpackrowlength, unpackalignment, unpackskiprows, unpackskippixels; - GLint packrowlength, packalignment, packskiprows, packskippixels; - GLfloat f; - - if (width < 1 || height < 1) - return GLU_INVALID_VALUE; - - glGetFloatv(GL_MAX_TEXTURE_SIZE, &f); maxsize = (int)f; - - w = round2(width); - if (w > maxsize) { - w = maxsize; - } - h = round2(height); - if (h > maxsize) { - h = maxsize; - } - - bpp = bytes_per_pixel(format, type); - if (bpp == 0) { - /* probably a bad format or type enum */ - return GLU_INVALID_ENUM; - } - - /* Get current glPixelStore values */ - glGetFloatv(GL_UNPACK_ROW_LENGTH, &f); unpackrowlength = (int)f; - glGetFloatv(GL_UNPACK_ALIGNMENT, &f); unpackalignment = (int)f; - glGetFloatv(GL_UNPACK_SKIP_ROWS, &f); unpackskiprows = (int)f; - glGetFloatv(GL_UNPACK_SKIP_PIXELS, &f); unpackskippixels = (int)f; - glGetFloatv(GL_PACK_ROW_LENGTH, &f); packrowlength = (int)f; - glGetFloatv(GL_PACK_ALIGNMENT, &f); packalignment = (int)f; - glGetFloatv(GL_PACK_SKIP_ROWS, &f); packskiprows = (int)f; - glGetFloatv(GL_PACK_SKIP_PIXELS, &f); packskippixels = (int)f; - - /* set pixel packing */ - glPixelStorei(GL_PACK_ROW_LENGTH, 0); - glPixelStorei(GL_PACK_ALIGNMENT, 1); - glPixelStorei(GL_PACK_SKIP_ROWS, 0); - glPixelStorei(GL_PACK_SKIP_PIXELS, 0); - - done = GL_FALSE; - - if (w != width || h != height) { - /* must rescale image to get "top" mipmap texture image */ - image = malloc((w + 4) * h * bpp); - if (!image) { - return GLU_OUT_OF_MEMORY; - } - error = gluScaleImage(format, width, height, type, data, - w, h, type, image); - if (error) { - retval = error; - done = GL_TRUE; - } - } - else { - image = (void *) data; - } - - level = 0; - while (!done) { - if (image != data) { - /* set pixel unpacking */ - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - } - - glTexImage2D(target, level, components, w, h, 0, format, type, image); - - if (w == 1 && h == 1) - break; - - neww = (w < 2) ? 1 : w / 2; - newh = (h < 2) ? 1 : h / 2; - newimage = malloc((neww + 4) * newh * bpp); - if (!newimage) { - return GLU_OUT_OF_MEMORY; - } - - error = gluScaleImage(format, w, h, type, image, - neww, newh, type, newimage); - if (error) { - retval = error; - done = GL_TRUE; - } - - if (image != data) { - free(image); - } - image = newimage; - - w = neww; - h = newh; - level++; - } - - if (image != data) { - free(image); - } - - /* Restore original glPixelStore state */ - glPixelStorei(GL_UNPACK_ROW_LENGTH, unpackrowlength); - glPixelStorei(GL_UNPACK_ALIGNMENT, unpackalignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, unpackskiprows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, unpackskippixels); - glPixelStorei(GL_PACK_ROW_LENGTH, packrowlength); - glPixelStorei(GL_PACK_ALIGNMENT, packalignment); - glPixelStorei(GL_PACK_SKIP_ROWS, packskiprows); - glPixelStorei(GL_PACK_SKIP_PIXELS, packskippixels); - - return retval; -} diff --git a/src/glu/mini/nurbs.c b/src/glu/mini/nurbs.c deleted file mode 100644 index 9f39cacb41..0000000000 --- a/src/glu/mini/nurbs.c +++ /dev/null @@ -1,157 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <stdio.h> -#include <stdlib.h> -#include "gluP.h" -#include "nurbs.h" -#endif - - -void -call_user_error(GLUnurbsObj * nobj, GLenum error) -{ - nobj->error = error; - if (nobj->error_callback != NULL) { - (*(nobj->error_callback)) (error); - } - else { - printf("NURBS error %d %s\n", error, (char *) gluErrorString(error)); - } -} - - - -GLUnurbsObj *GLAPIENTRY -gluNewNurbsRenderer(void) -{ - GLUnurbsObj *n; - GLfloat tmp_viewport[4]; - GLint i, j; - - n = (GLUnurbsObj *) malloc(sizeof(GLUnurbsObj)); - return n; -} - - - -void GLAPIENTRY -gluDeleteNurbsRenderer(GLUnurbsObj * nobj) -{ - if (nobj) { - free(nobj); - } -} - - - -void GLAPIENTRY -gluLoadSamplingMatrices(GLUnurbsObj * nobj, - const GLfloat modelMatrix[16], - const GLfloat projMatrix[16], const GLint viewport[4]) -{ -} - - -void GLAPIENTRY -gluNurbsProperty(GLUnurbsObj * nobj, GLenum property, GLfloat value) -{ -} - - -void GLAPIENTRY -gluGetNurbsProperty(GLUnurbsObj * nobj, GLenum property, GLfloat * value) -{ -} - - - -void GLAPIENTRY -gluBeginCurve(GLUnurbsObj * nobj) -{ -} - - -void GLAPIENTRY -gluEndCurve(GLUnurbsObj * nobj) -{ -} - - -void GLAPIENTRY -gluNurbsCurve(GLUnurbsObj * nobj, GLint nknots, GLfloat * knot, - GLint stride, GLfloat * ctlarray, GLint order, GLenum type) -{ -} - - -void GLAPIENTRY -gluBeginSurface(GLUnurbsObj * nobj) -{ -} - - -void GLAPIENTRY -gluEndSurface(GLUnurbsObj * nobj) -{ -} - - -void GLAPIENTRY -gluNurbsSurface(GLUnurbsObj * nobj, - GLint sknot_count, GLfloat * sknot, - GLint tknot_count, GLfloat * tknot, - GLint s_stride, GLint t_stride, - GLfloat * ctrlarray, GLint sorder, GLint torder, GLenum type) -{ -} - - -void GLAPIENTRY -gluNurbsCallback(GLUnurbsObj * nobj, GLenum which, void (GLCALLBACK * fn) ()) -{ -} - -void GLAPIENTRY -gluBeginTrim(GLUnurbsObj * nobj) -{ -} - -void GLAPIENTRY -gluPwlCurve(GLUnurbsObj * nobj, GLint count, GLfloat * array, GLint stride, - GLenum type) -{ -} - -void GLAPIENTRY -gluEndTrim(GLUnurbsObj * nobj) -{ -} diff --git a/src/glu/mini/nurbs.h b/src/glu/mini/nurbs.h deleted file mode 100644 index 3642e213a8..0000000000 --- a/src/glu/mini/nurbs.h +++ /dev/null @@ -1,252 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifndef NURBS_H -#define NURBS_H - - -#define EPSILON 1e-06 /* epsilon for double precision compares */ - -typedef enum -{ - GLU_NURBS_CURVE, GLU_NURBS_SURFACE, GLU_NURBS_TRIM, GLU_NURBS_NO_TRIM, - GLU_NURBS_TRIM_DONE, GLU_NURBS_NONE -} -GLU_nurbs_enum; - -typedef enum -{ - GLU_TRIM_NURBS, GLU_TRIM_PWL -} -GLU_trim_enum; - -typedef struct -{ - GLint sknot_count; - GLfloat *sknot; - GLint tknot_count; - GLfloat *tknot; - GLint s_stride; - GLint t_stride; - GLfloat *ctrlarray; - GLint sorder; - GLint torder; - GLint dim; - GLenum type; -} -surface_attribs; - -typedef struct -{ - surface_attribs geom; - surface_attribs color; - surface_attribs texture; - surface_attribs normal; -} -nurbs_surface; - -typedef struct -{ - GLint knot_count; - GLfloat *knot; - GLint stride; - GLfloat *ctrlarray; - GLint order; - GLint dim; - GLenum type; -} -curve_attribs; - -typedef struct -{ - GLint pt_count; - GLfloat *ctrlarray; - GLint stride; - GLint dim; - GLenum type; -} -pwl_curve_attribs; - -typedef struct -{ - curve_attribs geom; - curve_attribs color; - curve_attribs texture; - curve_attribs normal; -} -nurbs_curve; - -typedef struct trim_list_str -{ - GLU_trim_enum trim_type; - union - { - pwl_curve_attribs pwl_curve; - curve_attribs nurbs_curve; - } - curve; - struct trim_list_str *next; -} -trim_list; - -typedef struct seg_trim_str -{ - GLfloat *points; - GLint pt_cnt, seg_array_len; - struct seg_trim_str *next; -} -trim_segments; - -typedef struct nurbs_trim_str -{ - trim_list *trim_loop; - trim_segments *segments; - struct nurbs_trim_str *next; -} -nurbs_trim; - -typedef struct -{ - GLfloat model[16], proj[16], viewport[4]; -} -culling_and_sampling_str; - -struct GLUnurbs -{ - GLboolean culling; - GLenum error; - void (GLCALLBACK * error_callback) (GLenum err); - GLenum display_mode; - GLU_nurbs_enum nurbs_type; - GLboolean auto_load_matrix; - culling_and_sampling_str sampling_matrices; - GLenum sampling_method; - GLfloat sampling_tolerance; - GLfloat parametric_tolerance; - GLint u_step, v_step; - nurbs_surface surface; - nurbs_curve curve; - nurbs_trim *trim; -}; - -typedef struct -{ - GLfloat *knot; - GLint nknots; - GLfloat *unified_knot; - GLint unified_nknots; - GLint order; - GLint t_min, t_max; - GLint delta_nknots; - GLboolean open_at_begin, open_at_end; - GLfloat *new_knot; - GLfloat *alpha; -} -knot_str_type; - -typedef struct -{ - GLfloat *geom_ctrl; - GLint geom_s_stride, geom_t_stride; - GLfloat **geom_offsets; - GLint geom_s_pt_cnt, geom_t_pt_cnt; - GLfloat *color_ctrl; - GLint color_s_stride, color_t_stride; - GLfloat **color_offsets; - GLint color_s_pt_cnt, color_t_pt_cnt; - GLfloat *normal_ctrl; - GLint normal_s_stride, normal_t_stride; - GLfloat **normal_offsets; - GLint normal_s_pt_cnt, normal_t_pt_cnt; - GLfloat *texture_ctrl; - GLint texture_s_stride, texture_t_stride; - GLfloat **texture_offsets; - GLint texture_s_pt_cnt, texture_t_pt_cnt; - GLint s_bezier_cnt, t_bezier_cnt; -} -new_ctrl_type; - -extern void call_user_error(GLUnurbsObj * nobj, GLenum error); - -extern GLenum test_knot(GLint nknots, GLfloat * knot, GLint order); - -extern GLenum explode_knot(knot_str_type * the_knot); - -extern GLenum calc_alphas(knot_str_type * the_knot); - -extern GLenum calc_new_ctrl_pts(GLfloat * ctrl, GLint stride, - knot_str_type * the_knot, GLint dim, - GLfloat ** new_ctrl, GLint * ncontrol); - -extern GLenum glu_do_sampling_crv(GLUnurbsObj * nobj, GLfloat * new_ctrl, - GLint n_ctrl, GLint order, GLint dim, - GLint ** factors); - -extern GLenum glu_do_sampling_3D(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - int **sfactors, GLint ** tfactors); - -extern GLenum glu_do_sampling_uv(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - int **sfactors, GLint ** tfactors); - -extern GLenum glu_do_sampling_param_3D(GLUnurbsObj * nobj, - new_ctrl_type * new_ctrl, - int **sfactors, GLint ** tfactors); - -extern GLboolean fine_culling_test_2D(GLUnurbsObj * nobj, GLfloat * ctrl, - GLint n_ctrl, GLint stride, GLint dim); - -extern GLboolean fine_culling_test_3D(GLUnurbsObj * nobj, GLfloat * ctrl, - GLint s_n_ctrl, GLint t_n_ctrl, - GLint s_stride, GLint t_stride, - GLint dim); - -extern void do_nurbs_curve(GLUnurbsObj * nobj); - -extern void do_nurbs_surface(GLUnurbsObj * nobj); - -extern GLenum patch_trimming(GLUnurbsObj * nobj, new_ctrl_type * new_ctrl, - GLint * sfactors, GLint * tfactors); - -extern void collect_unified_knot(knot_str_type * dest, knot_str_type * src, - GLfloat maximal_min_knot, - GLfloat minimal_max_knot); - -extern GLenum select_knot_working_range(GLUnurbsObj * nobj, - knot_str_type * geom_knot, - knot_str_type * color_knot, - knot_str_type * normal_knot, - knot_str_type * texture_knot); - -extern void free_unified_knots(knot_str_type * geom_knot, - knot_str_type * color_knot, - knot_str_type * normal_knot, - knot_str_type * texture_knot); - - - -#endif diff --git a/src/glu/mini/nurbscrv.c b/src/glu/mini/nurbscrv.c deleted file mode 100644 index e80468fdb0..0000000000 --- a/src/glu/mini/nurbscrv.c +++ /dev/null @@ -1,132 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * NURBS implementation written by Bogdan Sikorski (bogdan@cira.it) - * See README2 for more info. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include "gluP.h" -#include "nurbs.h" -#endif - - - -/* main NURBS curve procedure */ -void -do_nurbs_curve(GLUnurbsObj * nobj) -{ - GLint geom_order, color_order = 0, normal_order = 0, texture_order = 0; - GLenum geom_type; - GLint n_ctrl; - GLfloat *new_geom_ctrl, *new_color_ctrl, *new_normal_ctrl, - *new_texture_ctrl; - GLfloat *geom_ctrl = 0, *color_ctrl = 0, *normal_ctrl = 0, *texture_ctrl = 0; - GLint *factors; - GLint i, j; - GLint geom_dim, color_dim = 0, normal_dim = 0, texture_dim = 0; - - /* test the user supplied data */ - if (test_nurbs_curves(nobj) != GLU_NO_ERROR) - return; - - if (convert_curves(nobj, &new_geom_ctrl, &n_ctrl, &new_color_ctrl, - &new_normal_ctrl, &new_texture_ctrl) != GLU_NO_ERROR) - return; - - geom_order = nobj->curve.geom.order; - geom_type = nobj->curve.geom.type; - geom_dim = nobj->curve.geom.dim; - - if (glu_do_sampling_crv(nobj, new_geom_ctrl, n_ctrl, geom_order, geom_dim, - &factors) != GLU_NO_ERROR) { - free(new_geom_ctrl); - if (new_color_ctrl) - free(new_color_ctrl); - if (new_normal_ctrl) - free(new_normal_ctrl); - if (new_texture_ctrl) - free(new_texture_ctrl); - return; - } - glEnable(geom_type); - if (new_color_ctrl) { - glEnable(nobj->curve.color.type); - color_dim = nobj->curve.color.dim; - color_ctrl = new_color_ctrl; - color_order = nobj->curve.color.order; - } - if (new_normal_ctrl) { - glEnable(nobj->curve.normal.type); - normal_dim = nobj->curve.normal.dim; - normal_ctrl = new_normal_ctrl; - normal_order = nobj->curve.normal.order; - } - if (new_texture_ctrl) { - glEnable(nobj->curve.texture.type); - texture_dim = nobj->curve.texture.dim; - texture_ctrl = new_texture_ctrl; - texture_order = nobj->curve.texture.order; - } - for (i = 0, j = 0, geom_ctrl = new_geom_ctrl; - i < n_ctrl; i += geom_order, j++, geom_ctrl += geom_order * geom_dim) { - if (fine_culling_test_2D - (nobj, geom_ctrl, geom_order, geom_dim, geom_dim)) { - color_ctrl += color_order * color_dim; - normal_ctrl += normal_order * normal_dim; - texture_ctrl += texture_order * texture_dim; - continue; - } - glMap1f(geom_type, 0.0, 1.0, geom_dim, geom_order, geom_ctrl); - if (new_color_ctrl) { - glMap1f(nobj->curve.color.type, 0.0, 1.0, color_dim, - color_order, color_ctrl); - color_ctrl += color_order * color_dim; - } - if (new_normal_ctrl) { - glMap1f(nobj->curve.normal.type, 0.0, 1.0, normal_dim, - normal_order, normal_ctrl); - normal_ctrl += normal_order * normal_dim; - } - if (new_texture_ctrl) { - glMap1f(nobj->curve.texture.type, 0.0, 1.0, texture_dim, - texture_order, texture_ctrl); - texture_ctrl += texture_order * texture_dim; - } - glMapGrid1f(factors[j], 0.0, 1.0); - glEvalMesh1(GL_LINE, 0, factors[j]); - } - free(new_geom_ctrl); - free(factors); - if (new_color_ctrl) - free(new_color_ctrl); - if (new_normal_ctrl) - free(new_normal_ctrl); - if (new_texture_ctrl) - free(new_texture_ctrl); -} diff --git a/src/glu/mini/polytest.c b/src/glu/mini/polytest.c deleted file mode 100644 index 1ff966f61c..0000000000 --- a/src/glu/mini/polytest.c +++ /dev/null @@ -1,937 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include "gluP.h" -#include "tess.h" -#endif - - - -static GLenum store_polygon_as_contour(GLUtriangulatorObj *); -static void free_current_polygon(tess_polygon *); -static void prepare_projection_info(GLUtriangulatorObj *); -static GLdouble twice_the_polygon_area(tess_vertex *, tess_vertex *); -static GLenum verify_edge_vertex_intersections(GLUtriangulatorObj *); -void tess_find_contour_hierarchies(GLUtriangulatorObj *); -static GLenum test_for_overlapping_contours(GLUtriangulatorObj *); -static GLenum contours_overlap(tess_contour *, tess_polygon *); -static GLenum is_contour_contained_in(tess_contour *, tess_contour *); -static void add_new_exterior(GLUtriangulatorObj *, tess_contour *); -static void add_new_interior(GLUtriangulatorObj *, tess_contour *, - tess_contour *); -static void add_interior_with_hierarchy_check(GLUtriangulatorObj *, - tess_contour *, tess_contour *); -static void reverse_hierarchy_and_add_exterior(GLUtriangulatorObj *, - tess_contour *, - tess_contour *); -static GLboolean point_in_polygon(tess_contour *, GLdouble, GLdouble); -static void shift_interior_to_exterior(GLUtriangulatorObj *, tess_contour *); -static void add_exterior_with_check(GLUtriangulatorObj *, tess_contour *, - tess_contour *); -static GLenum cut_out_hole(GLUtriangulatorObj *, tess_contour *, - tess_contour *); -static GLenum merge_hole_with_contour(GLUtriangulatorObj *, - tess_contour *, tess_contour *, - tess_vertex *, tess_vertex *); - -static GLenum -find_normal(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *va, *vb, *vc; - GLdouble A, B, C; - GLdouble A0, A1, A2, B0, B1, B2; - - va = polygon->vertices; - vb = va->next; - A0 = vb->location[0] - va->location[0]; - A1 = vb->location[1] - va->location[1]; - A2 = vb->location[2] - va->location[2]; - for (vc = vb->next; vc != va; vc = vc->next) { - B0 = vc->location[0] - va->location[0]; - B1 = vc->location[1] - va->location[1]; - B2 = vc->location[2] - va->location[2]; - A = A1 * B2 - A2 * B1; - B = A2 * B0 - A0 * B2; - C = A0 * B1 - A1 * B0; - if (fabs(A) > EPSILON || fabs(B) > EPSILON || fabs(C) > EPSILON) { - polygon->A = A; - polygon->B = B; - polygon->C = C; - polygon->D = - -A * va->location[0] - B * va->location[1] - C * va->location[2]; - return GLU_NO_ERROR; - } - } - tess_call_user_error(tobj, GLU_TESS_ERROR7); - return GLU_ERROR; -} - -void -tess_test_polygon(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - - /* any vertices defined? */ - if (polygon->vertex_cnt < 3) { - free_current_polygon(polygon); - return; - } - /* wrap pointers */ - polygon->last_vertex->next = polygon->vertices; - polygon->vertices->previous = polygon->last_vertex; - /* determine the normal */ - if (find_normal(tobj) == GLU_ERROR) - return; - /* compare the normals of previously defined contours and this one */ - /* first contour define ? */ - if (tobj->contours == NULL) { - tobj->A = polygon->A; - tobj->B = polygon->B; - tobj->C = polygon->C; - tobj->D = polygon->D; - /* determine the best projection to use */ - if (fabs(polygon->A) > fabs(polygon->B)) - if (fabs(polygon->A) > fabs(polygon->C)) - tobj->projection = OYZ; - else - tobj->projection = OXY; - else if (fabs(polygon->B) > fabs(polygon->C)) - tobj->projection = OXZ; - else - tobj->projection = OXY; - } - else { - GLdouble a[3], b[3]; - tess_vertex *vertex = polygon->vertices; - - a[0] = tobj->A; - a[1] = tobj->B; - a[2] = tobj->C; - b[0] = polygon->A; - b[1] = polygon->B; - b[2] = polygon->C; - - /* compare the normals */ - if (fabs(a[1] * b[2] - a[2] * b[1]) > EPSILON || - fabs(a[2] * b[0] - a[0] * b[2]) > EPSILON || - fabs(a[0] * b[1] - a[1] * b[0]) > EPSILON) { - /* not coplanar */ - tess_call_user_error(tobj, GLU_TESS_ERROR9); - return; - } - /* the normals are parallel - test for plane equation */ - if (fabs(a[0] * vertex->location[0] + a[1] * vertex->location[1] + - a[2] * vertex->location[2] + tobj->D) > EPSILON) { - /* not the same plane */ - tess_call_user_error(tobj, GLU_TESS_ERROR9); - return; - } - } - prepare_projection_info(tobj); - if (verify_edge_vertex_intersections(tobj) == GLU_ERROR) - return; - if (test_for_overlapping_contours(tobj) == GLU_ERROR) - return; - if (store_polygon_as_contour(tobj) == GLU_ERROR) - return; -} - -static GLenum -test_for_overlapping_contours(GLUtriangulatorObj * tobj) -{ - tess_contour *contour; - tess_polygon *polygon; - - polygon = tobj->current_polygon; - for (contour = tobj->contours; contour != NULL; contour = contour->next) - if (contours_overlap(contour, polygon) != GLU_NO_ERROR) { - tess_call_user_error(tobj, GLU_TESS_ERROR5); - return GLU_ERROR; - } - return GLU_NO_ERROR; -} - -static GLenum -store_polygon_as_contour(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_contour *contour = tobj->contours; - - /* the first contour defined */ - if (contour == NULL) { - if ((contour = (tess_contour *) malloc(sizeof(tess_contour))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - free_current_polygon(polygon); - return GLU_ERROR; - } - tobj->contours = tobj->last_contour = contour; - contour->next = contour->previous = NULL; - } - else { - if ((contour = (tess_contour *) malloc(sizeof(tess_contour))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - free_current_polygon(polygon); - return GLU_ERROR; - } - contour->previous = tobj->last_contour; - tobj->last_contour->next = contour; - tobj->last_contour = contour; - contour->next = NULL; - } - /* mark all vertices in new contour as not special */ - /* and all are boundary edges */ - { - tess_vertex *vertex; - GLuint vertex_cnt, i; - - for (vertex = polygon->vertices, i = 0, vertex_cnt = - polygon->vertex_cnt; i < vertex_cnt; vertex = vertex->next, i++) { - vertex->shadow_vertex = NULL; - vertex->edge_flag = GL_TRUE; - } - } - contour->vertex_cnt = polygon->vertex_cnt; - contour->area = polygon->area; - contour->orientation = polygon->orientation; - contour->type = GLU_UNKNOWN; - contour->vertices = polygon->vertices; - contour->last_vertex = polygon->last_vertex; - polygon->vertices = polygon->last_vertex = NULL; - polygon->vertex_cnt = 0; - ++(tobj->contour_cnt); - return GLU_NO_ERROR; -} - -static void -free_current_polygon(tess_polygon * polygon) -{ - tess_vertex *vertex, *vertex_tmp; - GLuint i; - - /* free current_polygon structures */ - for (vertex = polygon->vertices, i = 0; i < polygon->vertex_cnt; i++) { - vertex_tmp = vertex->next; - free(vertex); - vertex = vertex_tmp; - } - polygon->vertices = polygon->last_vertex = NULL; - polygon->vertex_cnt = 0; -} - -static void -prepare_projection_info(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *vertex, *last_vertex_ptr; - GLdouble area; - - last_vertex_ptr = polygon->last_vertex; - switch (tobj->projection) { - case OXY: - for (vertex = polygon->vertices; vertex != last_vertex_ptr; - vertex = vertex->next) { - vertex->x = vertex->location[0]; - vertex->y = vertex->location[1]; - } - last_vertex_ptr->x = last_vertex_ptr->location[0]; - last_vertex_ptr->y = last_vertex_ptr->location[1]; - break; - case OXZ: - for (vertex = polygon->vertices; vertex != last_vertex_ptr; - vertex = vertex->next) { - vertex->x = vertex->location[0]; - vertex->y = vertex->location[2]; - } - last_vertex_ptr->x = last_vertex_ptr->location[0]; - last_vertex_ptr->y = last_vertex_ptr->location[2]; - break; - case OYZ: - for (vertex = polygon->vertices; vertex != last_vertex_ptr; - vertex = vertex->next) { - vertex->x = vertex->location[1]; - vertex->y = vertex->location[2]; - } - last_vertex_ptr->x = last_vertex_ptr->location[1]; - last_vertex_ptr->y = last_vertex_ptr->location[2]; - break; - } - area = twice_the_polygon_area(polygon->vertices, polygon->last_vertex); - if (area >= 0.0) { - polygon->orientation = GLU_CCW; - polygon->area = area; - } - else { - polygon->orientation = GLU_CW; - polygon->area = -area; - } -} - -static GLdouble -twice_the_polygon_area(tess_vertex * vertex, tess_vertex * last_vertex) -{ - tess_vertex *next; - GLdouble area, x, y; - - area = 0.0; - x = vertex->x; - y = vertex->y; - vertex = vertex->next; - for (; vertex != last_vertex; vertex = vertex->next) { - next = vertex->next; - area += - (vertex->x - x) * (next->y - y) - (vertex->y - y) * (next->x - x); - } - return area; -} - -/* test if edges ab and cd intersect */ -/* if not return GLU_NO_ERROR, else if cross return GLU_TESS_ERROR8, */ -/* else if adjacent return GLU_TESS_ERROR4 */ -static GLenum -edge_edge_intersect(tess_vertex * a, - tess_vertex * b, tess_vertex * c, tess_vertex * d) -{ - GLdouble denom, r, s; - GLdouble xba, ydc, yba, xdc, yac, xac; - - xba = b->x - a->x; - yba = b->y - a->y; - xdc = d->x - c->x; - ydc = d->y - c->y; - xac = a->x - c->x; - yac = a->y - c->y; - denom = xba * ydc - yba * xdc; - r = yac * xdc - xac * ydc; - /* parallel? */ - if (fabs(denom) < EPSILON) { - if (fabs(r) < EPSILON) { - /* colinear */ - if (fabs(xba) < EPSILON) { - /* compare the Y coordinate */ - if (yba > 0.0) { - if ( - (fabs(a->y - c->y) < EPSILON - && fabs(c->y - b->y) < EPSILON) - || (fabs(a->y - d->y) < EPSILON - && fabs(d->y - b->y) < - EPSILON)) return GLU_TESS_ERROR4; - - } - else { - if ( - (fabs(b->y - c->y) < EPSILON - && fabs(c->y - a->y) < EPSILON) - || (fabs(b->y - d->y) < EPSILON - && fabs(d->y - a->y) < - EPSILON)) return GLU_TESS_ERROR4; - } - } - else { - /* compare the X coordinate */ - if (xba > 0.0) { - if ( - (fabs(a->x - c->x) < EPSILON - && fabs(c->x - b->x) < EPSILON) - || (fabs(a->x - d->x) < EPSILON - && fabs(d->x - b->x) < - EPSILON)) return GLU_TESS_ERROR4; - } - else { - if ( - (fabs(b->x - c->x) < EPSILON - && fabs(c->x - a->x) < EPSILON) - || (fabs(b->x - d->x) < EPSILON - && fabs(d->x - a->x) < - EPSILON)) return GLU_TESS_ERROR4; - } - } - } - return GLU_NO_ERROR; - } - r /= denom; - s = (yac * xba - xac * yba) / denom; - /* test if one vertex lies on other edge */ - if (((fabs(r) < EPSILON || (r < 1.0 + EPSILON && r > 1.0 - EPSILON)) && - s > -EPSILON && s < 1.0 + EPSILON) || - ((fabs(s) < EPSILON || (s < 1.0 + EPSILON && s > 1.0 - EPSILON)) && - r > -EPSILON && r < 1.0 + EPSILON)) { - return GLU_TESS_ERROR4; - } - /* test for crossing */ - if (r > -EPSILON && r < 1.0 + EPSILON && s > -EPSILON && s < 1.0 + EPSILON) { - return GLU_TESS_ERROR8; - } - return GLU_NO_ERROR; -} - -static GLenum -verify_edge_vertex_intersections(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *vertex1, *last_vertex, *vertex2; - GLenum test; - - last_vertex = polygon->last_vertex; - vertex1 = last_vertex; - for (vertex2 = vertex1->next->next; - vertex2->next != last_vertex; vertex2 = vertex2->next) { - test = edge_edge_intersect(vertex1, vertex1->next, vertex2, - vertex2->next); - if (test != GLU_NO_ERROR) { - tess_call_user_error(tobj, test); - return GLU_ERROR; - } - } - for (vertex1 = polygon->vertices; - vertex1->next->next != last_vertex; vertex1 = vertex1->next) { - for (vertex2 = vertex1->next->next; - vertex2 != last_vertex; vertex2 = vertex2->next) { - test = edge_edge_intersect(vertex1, vertex1->next, vertex2, - vertex2->next); - if (test != GLU_NO_ERROR) { - tess_call_user_error(tobj, test); - return GLU_ERROR; - } - } - } - return GLU_NO_ERROR; -} - -static int -#ifdef WIN32 - __cdecl -#endif -area_compare(const void *a, const void *b) -{ - GLdouble area1, area2; - - area1 = (*((tess_contour **) a))->area; - area2 = (*((tess_contour **) b))->area; - if (area1 < area2) - return 1; - if (area1 > area2) - return -1; - return 0; -} - -void -tess_find_contour_hierarchies(GLUtriangulatorObj * tobj) -{ - tess_contour **contours; /* dinamic array of pointers */ - tess_contour *tmp_contour_ptr = tobj->contours; - GLuint cnt, i; - GLenum result; - GLboolean hierarchy_changed; - - /* any contours? */ - if (tobj->contour_cnt < 2) { - tobj->contours->type = GLU_EXTERIOR; - return; - } - if ((contours = (tess_contour **) - malloc(sizeof(tess_contour *) * (tobj->contour_cnt))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - for (tmp_contour_ptr = tobj->contours, cnt = 0; - tmp_contour_ptr != NULL; tmp_contour_ptr = tmp_contour_ptr->next) - contours[cnt++] = tmp_contour_ptr; - /* now sort the contours in decreasing area size order */ - qsort((void *) contours, (size_t) cnt, (size_t) sizeof(tess_contour *), - area_compare); - /* we leave just the first contour - remove others from list */ - tobj->contours = contours[0]; - tobj->contours->next = tobj->contours->previous = NULL; - tobj->last_contour = tobj->contours; - tobj->contour_cnt = 1; - /* first contour is the one with greatest area */ - /* must be EXTERIOR */ - tobj->contours->type = GLU_EXTERIOR; - tmp_contour_ptr = tobj->contours; - /* now we play! */ - for (i = 1; i < cnt; i++) { - hierarchy_changed = GL_FALSE; - for (tmp_contour_ptr = tobj->contours; - tmp_contour_ptr != NULL; tmp_contour_ptr = tmp_contour_ptr->next) { - if (tmp_contour_ptr->type == GLU_EXTERIOR) { - /* check if contour completely contained in EXTERIOR */ - result = is_contour_contained_in(tmp_contour_ptr, contours[i]); - switch (result) { - case GLU_INTERIOR: - /* now we have to check if contour is inside interiors */ - /* or not */ - /* any interiors? */ - if (tmp_contour_ptr->next != NULL && - tmp_contour_ptr->next->type == GLU_INTERIOR) { - /* for all interior, check if inside any of them */ - /* if not inside any of interiors, its another */ - /* interior */ - /* or it may contain some interiors, then change */ - /* the contained interiors to exterior ones */ - add_interior_with_hierarchy_check(tobj, - tmp_contour_ptr, - contours[i]); - } - else { - /* not in interior, add as new interior contour */ - add_new_interior(tobj, tmp_contour_ptr, contours[i]); - } - hierarchy_changed = GL_TRUE; - break; - case GLU_EXTERIOR: - /* ooops, the marked as EXTERIOR (contours[i]) is */ - /* actually an interior of tmp_contour_ptr */ - /* reverse the local hierarchy */ - reverse_hierarchy_and_add_exterior(tobj, tmp_contour_ptr, - contours[i]); - hierarchy_changed = GL_TRUE; - break; - case GLU_NO_ERROR: - break; - default: - abort(); - } - } - if (hierarchy_changed) - break; /* break from for loop */ - } - if (hierarchy_changed == GL_FALSE) { - /* disjoint with all contours, add to contour list */ - add_new_exterior(tobj, contours[i]); - } - } - free(contours); -} - -/* returns GLU_INTERIOR if inner is completey enclosed within outer */ -/* returns GLU_EXTERIOR if outer is completely enclosed within inner */ -/* returns GLU_NO_ERROR if contours are disjoint */ -static GLenum -is_contour_contained_in(tess_contour * outer, tess_contour * inner) -{ - GLenum relation_flag; - - /* set relation_flag to relation of containment of first inner vertex */ - /* regarding outer contour */ - if (point_in_polygon(outer, inner->vertices->x, inner->vertices->y)) - relation_flag = GLU_INTERIOR; - else - relation_flag = GLU_EXTERIOR; - if (relation_flag == GLU_INTERIOR) - return GLU_INTERIOR; - if (point_in_polygon(inner, outer->vertices->x, outer->vertices->y)) - return GLU_EXTERIOR; - return GLU_NO_ERROR; -} - -static GLboolean -point_in_polygon(tess_contour * contour, GLdouble x, GLdouble y) -{ - tess_vertex *v1, *v2; - GLuint i, vertex_cnt; - GLdouble xp1, yp1, xp2, yp2; - GLboolean tst; - - tst = GL_FALSE; - v1 = contour->vertices; - v2 = contour->vertices->previous; - for (i = 0, vertex_cnt = contour->vertex_cnt; i < vertex_cnt; i++) { - xp1 = v1->x; - yp1 = v1->y; - xp2 = v2->x; - yp2 = v2->y; - if ((((yp1 <= y) && (y < yp2)) || ((yp2 <= y) && (y < yp1))) && - (x < (xp2 - xp1) * (y - yp1) / (yp2 - yp1) + xp1)) - tst = (tst == GL_FALSE ? GL_TRUE : GL_FALSE); - v2 = v1; - v1 = v1->next; - } - return tst; -} - -static GLenum -contours_overlap(tess_contour * contour, tess_polygon * polygon) -{ - tess_vertex *vertex1, *vertex2; - GLuint vertex1_cnt, vertex2_cnt, i, j; - GLenum test; - - vertex1 = contour->vertices; - vertex2 = polygon->vertices; - vertex1_cnt = contour->vertex_cnt; - vertex2_cnt = polygon->vertex_cnt; - for (i = 0; i < vertex1_cnt; vertex1 = vertex1->next, i++) { - for (j = 0; j < vertex2_cnt; vertex2 = vertex2->next, j++) - if ((test = edge_edge_intersect(vertex1, vertex1->next, vertex2, - vertex2->next)) != GLU_NO_ERROR) - return test; - } - return GLU_NO_ERROR; -} - -static void -add_new_exterior(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - contour->type = GLU_EXTERIOR; - contour->next = NULL; - contour->previous = tobj->last_contour; - tobj->last_contour->next = contour; - tobj->last_contour = contour; -} - -static void -add_new_interior(GLUtriangulatorObj * tobj, - tess_contour * outer, tess_contour * contour) -{ - contour->type = GLU_INTERIOR; - contour->next = outer->next; - contour->previous = outer; - if (outer->next != NULL) - outer->next->previous = contour; - outer->next = contour; - if (tobj->last_contour == outer) - tobj->last_contour = contour; -} - -static void -add_interior_with_hierarchy_check(GLUtriangulatorObj * tobj, - tess_contour * outer, - tess_contour * contour) -{ - tess_contour *ptr; - - /* for all interiors of outer check if they are interior of contour */ - /* if so, change that interior to exterior and move it of of the */ - /* interior sequence */ - if (outer->next != NULL && outer->next->type == GLU_INTERIOR) { - GLenum test; - - for (ptr = outer->next; ptr != NULL && ptr->type == GLU_INTERIOR; - ptr = ptr->next) { - test = is_contour_contained_in(ptr, contour); - switch (test) { - case GLU_INTERIOR: - /* contour is contained in one of the interiors */ - /* check if possibly contained in other exteriors */ - /* move ptr to first EXTERIOR */ - for (; ptr != NULL && ptr->type == GLU_INTERIOR; ptr = ptr->next); - if (ptr == NULL) - /* another exterior */ - add_new_exterior(tobj, contour); - else - add_exterior_with_check(tobj, ptr, contour); - return; - case GLU_EXTERIOR: - /* one of the interiors is contained in the contour */ - /* change it to EXTERIOR, and shift it away from the */ - /* interior sequence */ - shift_interior_to_exterior(tobj, ptr); - break; - case GLU_NO_ERROR: - /* disjoint */ - break; - default: - abort(); - } - } - } - /* add contour to the interior sequence */ - add_new_interior(tobj, outer, contour); -} - -static void -reverse_hierarchy_and_add_exterior(GLUtriangulatorObj * tobj, - tess_contour * outer, - tess_contour * contour) -{ - tess_contour *ptr; - - /* reverse INTERIORS to EXTERIORS */ - /* any INTERIORS? */ - if (outer->next != NULL && outer->next->type == GLU_INTERIOR) - for (ptr = outer->next; ptr != NULL && ptr->type == GLU_INTERIOR; - ptr = ptr->next) ptr->type = GLU_EXTERIOR; - /* the outer now becomes inner */ - outer->type = GLU_INTERIOR; - /* contour is the EXTERIOR */ - contour->next = outer; - if (tobj->contours == outer) { - /* first contour beeing reversed */ - contour->previous = NULL; - tobj->contours = contour; - } - else { - outer->previous->next = contour; - contour->previous = outer->previous; - } - outer->previous = contour; -} - -static void -shift_interior_to_exterior(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - contour->previous->next = contour->next; - if (contour->next != NULL) - contour->next->previous = contour->previous; - else - tobj->last_contour = contour->previous; -} - -static void -add_exterior_with_check(GLUtriangulatorObj * tobj, - tess_contour * outer, tess_contour * contour) -{ - GLenum test; - - /* this contour might be interior to further exteriors - check */ - /* if not, just add as a new exterior */ - for (; outer != NULL && outer->type == GLU_EXTERIOR; outer = outer->next) { - test = is_contour_contained_in(outer, contour); - switch (test) { - case GLU_INTERIOR: - /* now we have to check if contour is inside interiors */ - /* or not */ - /* any interiors? */ - if (outer->next != NULL && outer->next->type == GLU_INTERIOR) { - /* for all interior, check if inside any of them */ - /* if not inside any of interiors, its another */ - /* interior */ - /* or it may contain some interiors, then change */ - /* the contained interiors to exterior ones */ - add_interior_with_hierarchy_check(tobj, outer, contour); - } - else { - /* not in interior, add as new interior contour */ - add_new_interior(tobj, outer, contour); - } - return; - case GLU_NO_ERROR: - /* disjoint */ - break; - default: - abort(); - } - } - /* add contour to the exterior sequence */ - add_new_exterior(tobj, contour); -} - -void -tess_handle_holes(GLUtriangulatorObj * tobj) -{ - tess_contour *contour, *hole; - GLenum exterior_orientation; - - /* verify hole orientation */ - for (contour = tobj->contours; contour != NULL;) { - exterior_orientation = contour->orientation; - for (contour = contour->next; - contour != NULL && contour->type == GLU_INTERIOR; - contour = contour->next) { - if (contour->orientation == exterior_orientation) { - tess_call_user_error(tobj, GLU_TESS_ERROR5); - return; - } - } - } - /* now cut-out holes */ - for (contour = tobj->contours; contour != NULL;) { - hole = contour->next; - while (hole != NULL && hole->type == GLU_INTERIOR) { - if (cut_out_hole(tobj, contour, hole) == GLU_ERROR) - return; - hole = contour->next; - } - contour = contour->next; - } -} - -static GLenum -cut_out_hole(GLUtriangulatorObj * tobj, - tess_contour * contour, tess_contour * hole) -{ - tess_contour *tmp_hole; - tess_vertex *v1, *v2, *tmp_vertex; - GLuint vertex1_cnt, vertex2_cnt, tmp_vertex_cnt; - GLuint i, j, k; - GLenum test = 0; - - /* find an edge connecting contour and hole not intersecting any other */ - /* edge belonging to either the contour or any of the other holes */ - for (v1 = contour->vertices, vertex1_cnt = contour->vertex_cnt, i = 0; - i < vertex1_cnt; i++, v1 = v1->next) { - for (v2 = hole->vertices, vertex2_cnt = hole->vertex_cnt, j = 0; - j < vertex2_cnt; j++, v2 = v2->next) { - /* does edge (v1,v2) intersect any edge of contour */ - for (tmp_vertex = contour->vertices, tmp_vertex_cnt = - contour->vertex_cnt, k = 0; k < tmp_vertex_cnt; - tmp_vertex = tmp_vertex->next, k++) { - /* skip edge tests for edges directly connected */ - if (v1 == tmp_vertex || v1 == tmp_vertex->next) - continue; - test = edge_edge_intersect(v1, v2, tmp_vertex, tmp_vertex->next); - if (test != GLU_NO_ERROR) - break; - } - if (test == GLU_NO_ERROR) { - /* does edge (v1,v2) intersect any edge of hole */ - for (tmp_vertex = hole->vertices, - tmp_vertex_cnt = hole->vertex_cnt, k = 0; - k < tmp_vertex_cnt; tmp_vertex = tmp_vertex->next, k++) { - /* skip edge tests for edges directly connected */ - if (v2 == tmp_vertex || v2 == tmp_vertex->next) - continue; - test = - edge_edge_intersect(v1, v2, tmp_vertex, tmp_vertex->next); - if (test != GLU_NO_ERROR) - break; - } - if (test == GLU_NO_ERROR) { - /* does edge (v1,v2) intersect any other hole? */ - for (tmp_hole = hole->next; - tmp_hole != NULL && tmp_hole->type == GLU_INTERIOR; - tmp_hole = tmp_hole->next) { - /* does edge (v1,v2) intersect any edge of hole */ - for (tmp_vertex = tmp_hole->vertices, - tmp_vertex_cnt = tmp_hole->vertex_cnt, k = 0; - k < tmp_vertex_cnt; tmp_vertex = tmp_vertex->next, k++) { - test = edge_edge_intersect(v1, v2, tmp_vertex, - tmp_vertex->next); - if (test != GLU_NO_ERROR) - break; - } - if (test != GLU_NO_ERROR) - break; - } - } - } - if (test == GLU_NO_ERROR) { - /* edge (v1,v2) is good for eliminating the hole */ - if (merge_hole_with_contour(tobj, contour, hole, v1, v2) - == GLU_NO_ERROR) - return GLU_NO_ERROR; - else - return GLU_ERROR; - } - } - } - /* other holes are blocking all possible connections of hole */ - /* with contour, we shift this hole as the last hole and retry */ - for (tmp_hole = hole; - tmp_hole != NULL && tmp_hole->type == GLU_INTERIOR; - tmp_hole = tmp_hole->next); - contour->next = hole->next; - hole->next->previous = contour; - if (tmp_hole == NULL) { - /* last EXTERIOR contour, shift hole as last contour */ - hole->next = NULL; - hole->previous = tobj->last_contour; - tobj->last_contour->next = hole; - tobj->last_contour = hole; - } - else { - tmp_hole->previous->next = hole; - hole->previous = tmp_hole->previous; - tmp_hole->previous = hole; - hole->next = tmp_hole; - } - hole = contour->next; - /* try once again - recurse */ - return cut_out_hole(tobj, contour, hole); -} - -static GLenum -merge_hole_with_contour(GLUtriangulatorObj * tobj, - tess_contour * contour, - tess_contour * hole, - tess_vertex * v1, tess_vertex * v2) -{ - tess_vertex *v1_new, *v2_new; - - /* make copies of v1 and v2, place them respectively after their originals */ - if ((v1_new = (tess_vertex *) malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - if ((v2_new = (tess_vertex *) malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return GLU_ERROR; - } - v1_new->edge_flag = GL_TRUE; - v1_new->data = v1->data; - v1_new->location[0] = v1->location[0]; - v1_new->location[1] = v1->location[1]; - v1_new->location[2] = v1->location[2]; - v1_new->x = v1->x; - v1_new->y = v1->y; - v1_new->shadow_vertex = v1; - v1->shadow_vertex = v1_new; - v1_new->next = v1->next; - v1_new->previous = v1; - v1->next->previous = v1_new; - v1->next = v1_new; - v2_new->edge_flag = GL_TRUE; - v2_new->data = v2->data; - v2_new->location[0] = v2->location[0]; - v2_new->location[1] = v2->location[1]; - v2_new->location[2] = v2->location[2]; - v2_new->x = v2->x; - v2_new->y = v2->y; - v2_new->shadow_vertex = v2; - v2->shadow_vertex = v2_new; - v2_new->next = v2->next; - v2_new->previous = v2; - v2->next->previous = v2_new; - v2->next = v2_new; - /* link together the two lists */ - v1->next = v2_new; - v2_new->previous = v1; - v2->next = v1_new; - v1_new->previous = v2; - /* update the vertex count of the contour */ - contour->vertex_cnt += hole->vertex_cnt + 2; - /* remove the INTERIOR contour */ - contour->next = hole->next; - if (hole->next != NULL) - hole->next->previous = contour; - free(hole); - /* update tobj structure */ - --(tobj->contour_cnt); - if (contour->last_vertex == v1) - contour->last_vertex = v1_new; - /* mark two vertices with edge_flag */ - v2->edge_flag = GL_FALSE; - v1->edge_flag = GL_FALSE; - return GLU_NO_ERROR; -} diff --git a/src/glu/mini/project.c b/src/glu/mini/project.c deleted file mode 100644 index 2e79cdf084..0000000000 --- a/src/glu/mini/project.c +++ /dev/null @@ -1,403 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <stdio.h> -#include <string.h> -#include <math.h> -#include "gluP.h" -#endif - - -/* - * This code was contributed by Marc Buffat (buffat@mecaflu.ec-lyon.fr). - * Thanks Marc!!! - */ - - - -/* implementation de gluProject et gluUnproject */ -/* M. Buffat 17/2/95 */ - - - -/* - * Transform a point (column vector) by a 4x4 matrix. I.e. out = m * in - * Input: m - the 4x4 matrix - * in - the 4x1 vector - * Output: out - the resulting 4x1 vector. - */ -static void -transform_point(GLdouble out[4], const GLdouble m[16], const GLdouble in[4]) -{ -#define M(row,col) m[col*4+row] - out[0] = - M(0, 0) * in[0] + M(0, 1) * in[1] + M(0, 2) * in[2] + M(0, 3) * in[3]; - out[1] = - M(1, 0) * in[0] + M(1, 1) * in[1] + M(1, 2) * in[2] + M(1, 3) * in[3]; - out[2] = - M(2, 0) * in[0] + M(2, 1) * in[1] + M(2, 2) * in[2] + M(2, 3) * in[3]; - out[3] = - M(3, 0) * in[0] + M(3, 1) * in[1] + M(3, 2) * in[2] + M(3, 3) * in[3]; -#undef M -} - - - - -/* - * Perform a 4x4 matrix multiplication (product = a x b). - * Input: a, b - matrices to multiply - * Output: product - product of a and b - */ -static void -matmul(GLdouble * product, const GLdouble * a, const GLdouble * b) -{ - /* This matmul was contributed by Thomas Malik */ - GLdouble temp[16]; - GLint i; - -#define A(row,col) a[(col<<2)+row] -#define B(row,col) b[(col<<2)+row] -#define T(row,col) temp[(col<<2)+row] - - /* i-te Zeile */ - for (i = 0; i < 4; i++) { - T(i, 0) = - A(i, 0) * B(0, 0) + A(i, 1) * B(1, 0) + A(i, 2) * B(2, 0) + A(i, - 3) * - B(3, 0); - T(i, 1) = - A(i, 0) * B(0, 1) + A(i, 1) * B(1, 1) + A(i, 2) * B(2, 1) + A(i, - 3) * - B(3, 1); - T(i, 2) = - A(i, 0) * B(0, 2) + A(i, 1) * B(1, 2) + A(i, 2) * B(2, 2) + A(i, - 3) * - B(3, 2); - T(i, 3) = - A(i, 0) * B(0, 3) + A(i, 1) * B(1, 3) + A(i, 2) * B(2, 3) + A(i, - 3) * - B(3, 3); - } - -#undef A -#undef B -#undef T - MEMCPY(product, temp, 16 * sizeof(GLdouble)); -} - - - -/* - * Compute inverse of 4x4 transformation matrix. - * Code contributed by Jacques Leroy jle@star.be - * Return GL_TRUE for success, GL_FALSE for failure (singular matrix) - */ -static GLboolean -invert_matrix(const GLdouble * m, GLdouble * out) -{ -/* NB. OpenGL Matrices are COLUMN major. */ -#define SWAP_ROWS(a, b) { GLdouble *_tmp = a; (a)=(b); (b)=_tmp; } -#define MAT(m,r,c) (m)[(c)*4+(r)] - - GLdouble wtmp[4][8]; - GLdouble m0, m1, m2, m3, s; - GLdouble *r0, *r1, *r2, *r3; - - r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3]; - - r0[0] = MAT(m, 0, 0), r0[1] = MAT(m, 0, 1), - r0[2] = MAT(m, 0, 2), r0[3] = MAT(m, 0, 3), - r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0, - r1[0] = MAT(m, 1, 0), r1[1] = MAT(m, 1, 1), - r1[2] = MAT(m, 1, 2), r1[3] = MAT(m, 1, 3), - r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0, - r2[0] = MAT(m, 2, 0), r2[1] = MAT(m, 2, 1), - r2[2] = MAT(m, 2, 2), r2[3] = MAT(m, 2, 3), - r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0, - r3[0] = MAT(m, 3, 0), r3[1] = MAT(m, 3, 1), - r3[2] = MAT(m, 3, 2), r3[3] = MAT(m, 3, 3), - r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0; - - /* choose pivot - or die */ - if (fabs(r3[0]) > fabs(r2[0])) - SWAP_ROWS(r3, r2); - if (fabs(r2[0]) > fabs(r1[0])) - SWAP_ROWS(r2, r1); - if (fabs(r1[0]) > fabs(r0[0])) - SWAP_ROWS(r1, r0); - if (0.0 == r0[0]) - return GL_FALSE; - - /* eliminate first variable */ - m1 = r1[0] / r0[0]; - m2 = r2[0] / r0[0]; - m3 = r3[0] / r0[0]; - s = r0[1]; - r1[1] -= m1 * s; - r2[1] -= m2 * s; - r3[1] -= m3 * s; - s = r0[2]; - r1[2] -= m1 * s; - r2[2] -= m2 * s; - r3[2] -= m3 * s; - s = r0[3]; - r1[3] -= m1 * s; - r2[3] -= m2 * s; - r3[3] -= m3 * s; - s = r0[4]; - if (s != 0.0) { - r1[4] -= m1 * s; - r2[4] -= m2 * s; - r3[4] -= m3 * s; - } - s = r0[5]; - if (s != 0.0) { - r1[5] -= m1 * s; - r2[5] -= m2 * s; - r3[5] -= m3 * s; - } - s = r0[6]; - if (s != 0.0) { - r1[6] -= m1 * s; - r2[6] -= m2 * s; - r3[6] -= m3 * s; - } - s = r0[7]; - if (s != 0.0) { - r1[7] -= m1 * s; - r2[7] -= m2 * s; - r3[7] -= m3 * s; - } - - /* choose pivot - or die */ - if (fabs(r3[1]) > fabs(r2[1])) - SWAP_ROWS(r3, r2); - if (fabs(r2[1]) > fabs(r1[1])) - SWAP_ROWS(r2, r1); - if (0.0 == r1[1]) - return GL_FALSE; - - /* eliminate second variable */ - m2 = r2[1] / r1[1]; - m3 = r3[1] / r1[1]; - r2[2] -= m2 * r1[2]; - r3[2] -= m3 * r1[2]; - r2[3] -= m2 * r1[3]; - r3[3] -= m3 * r1[3]; - s = r1[4]; - if (0.0 != s) { - r2[4] -= m2 * s; - r3[4] -= m3 * s; - } - s = r1[5]; - if (0.0 != s) { - r2[5] -= m2 * s; - r3[5] -= m3 * s; - } - s = r1[6]; - if (0.0 != s) { - r2[6] -= m2 * s; - r3[6] -= m3 * s; - } - s = r1[7]; - if (0.0 != s) { - r2[7] -= m2 * s; - r3[7] -= m3 * s; - } - - /* choose pivot - or die */ - if (fabs(r3[2]) > fabs(r2[2])) - SWAP_ROWS(r3, r2); - if (0.0 == r2[2]) - return GL_FALSE; - - /* eliminate third variable */ - m3 = r3[2] / r2[2]; - r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4], - r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6], r3[7] -= m3 * r2[7]; - - /* last check */ - if (0.0 == r3[3]) - return GL_FALSE; - - s = 1.0 / r3[3]; /* now back substitute row 3 */ - r3[4] *= s; - r3[5] *= s; - r3[6] *= s; - r3[7] *= s; - - m2 = r2[3]; /* now back substitute row 2 */ - s = 1.0 / r2[2]; - r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2), - r2[6] = s * (r2[6] - r3[6] * m2), r2[7] = s * (r2[7] - r3[7] * m2); - m1 = r1[3]; - r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1, - r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1; - m0 = r0[3]; - r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0, - r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0; - - m1 = r1[2]; /* now back substitute row 1 */ - s = 1.0 / r1[1]; - r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1), - r1[6] = s * (r1[6] - r2[6] * m1), r1[7] = s * (r1[7] - r2[7] * m1); - m0 = r0[2]; - r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0, - r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0; - - m0 = r0[1]; /* now back substitute row 0 */ - s = 1.0 / r0[0]; - r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0), - r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0); - - MAT(out, 0, 0) = r0[4]; - MAT(out, 0, 1) = r0[5], MAT(out, 0, 2) = r0[6]; - MAT(out, 0, 3) = r0[7], MAT(out, 1, 0) = r1[4]; - MAT(out, 1, 1) = r1[5], MAT(out, 1, 2) = r1[6]; - MAT(out, 1, 3) = r1[7], MAT(out, 2, 0) = r2[4]; - MAT(out, 2, 1) = r2[5], MAT(out, 2, 2) = r2[6]; - MAT(out, 2, 3) = r2[7], MAT(out, 3, 0) = r3[4]; - MAT(out, 3, 1) = r3[5], MAT(out, 3, 2) = r3[6]; - MAT(out, 3, 3) = r3[7]; - - return GL_TRUE; - -#undef MAT -#undef SWAP_ROWS -} - - - -/* projection du point (objx,objy,obz) sur l'ecran (winx,winy,winz) */ -GLint GLAPIENTRY -gluProject(GLdouble objx, GLdouble objy, GLdouble objz, - const GLdouble model[16], const GLdouble proj[16], - const GLint viewport[4], - GLdouble * winx, GLdouble * winy, GLdouble * winz) -{ - /* matrice de transformation */ - GLdouble in[4], out[4]; - - /* initilise la matrice et le vecteur a transformer */ - in[0] = objx; - in[1] = objy; - in[2] = objz; - in[3] = 1.0; - transform_point(out, model, in); - transform_point(in, proj, out); - - /* d'ou le resultat normalise entre -1 et 1 */ - if (in[3] == 0.0) - return GL_FALSE; - - in[0] /= in[3]; - in[1] /= in[3]; - in[2] /= in[3]; - - /* en coordonnees ecran */ - *winx = viewport[0] + (1 + in[0]) * viewport[2] / 2; - *winy = viewport[1] + (1 + in[1]) * viewport[3] / 2; - /* entre 0 et 1 suivant z */ - *winz = (1 + in[2]) / 2; - return GL_TRUE; -} - - - -/* transformation du point ecran (winx,winy,winz) en point objet */ -GLint GLAPIENTRY -gluUnProject(GLdouble winx, GLdouble winy, GLdouble winz, - const GLdouble model[16], const GLdouble proj[16], - const GLint viewport[4], - GLdouble * objx, GLdouble * objy, GLdouble * objz) -{ - /* matrice de transformation */ - GLdouble m[16], A[16]; - GLdouble in[4], out[4]; - - /* transformation coordonnees normalisees entre -1 et 1 */ - in[0] = (winx - viewport[0]) * 2 / viewport[2] - 1.0; - in[1] = (winy - viewport[1]) * 2 / viewport[3] - 1.0; - in[2] = 2 * winz - 1.0; - in[3] = 1.0; - - /* calcul transformation inverse */ - matmul(A, proj, model); - if (!invert_matrix(A, m)) - return GL_FALSE; - - /* d'ou les coordonnees objets */ - transform_point(out, m, in); - if (out[3] == 0.0) - return GL_FALSE; - *objx = out[0] / out[3]; - *objy = out[1] / out[3]; - *objz = out[2] / out[3]; - return GL_TRUE; -} - - -/* - * New in GLU 1.3 - * This is like gluUnProject but also takes near and far DepthRange values. - */ -#ifdef GLU_VERSION_1_3 -GLint GLAPIENTRY -gluUnProject4(GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLclampd nearZ, GLclampd farZ, - GLdouble * objx, GLdouble * objy, GLdouble * objz, - GLdouble * objw) -{ - /* matrice de transformation */ - GLdouble m[16], A[16]; - GLdouble in[4], out[4]; - GLdouble z = nearZ + winz * (farZ - nearZ); - - /* transformation coordonnees normalisees entre -1 et 1 */ - in[0] = (winx - viewport[0]) * 2 / viewport[2] - 1.0; - in[1] = (winy - viewport[1]) * 2 / viewport[3] - 1.0; - in[2] = 2.0 * z - 1.0; - in[3] = clipw; - - /* calcul transformation inverse */ - matmul(A, projMatrix, modelMatrix); - if (!invert_matrix(A, m)) - return GL_FALSE; - - /* d'ou les coordonnees objets */ - transform_point(out, m, in); - if (out[3] == 0.0) - return GL_FALSE; - *objx = out[0] / out[3]; - *objy = out[1] / out[3]; - *objz = out[2] / out[3]; - *objw = out[3]; - return GL_TRUE; -} -#endif diff --git a/src/glu/mini/quadric.c b/src/glu/mini/quadric.c deleted file mode 100644 index 0484890ef6..0000000000 --- a/src/glu/mini/quadric.c +++ /dev/null @@ -1,773 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1999-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* TODO: - * texture coordinate support - * flip normals according to orientation - * there's still some inside/outside orientation bugs in possibly all - * but the sphere function - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdio.h> -#include <stdlib.h> -#include "gluP.h" -#endif - - - -#ifndef M_PI -# define M_PI (3.1415926) -#endif - - -/* - * Convert degrees to radians: - */ -#define DEG_TO_RAD(A) ((A)*(M_PI/180.0)) - - -/* - * Sin and Cos for degree angles: - */ -#define SIND( A ) sin( (A)*(M_PI/180.0) ) -#define COSD( A) cos( (A)*(M_PI/180.0) ) - - -/* - * Texture coordinates if texture flag is set - */ -#define TXTR_COORD(x,y) if (qobj->TextureFlag) glTexCoord2f(x,y); - - - -struct GLUquadric -{ - GLenum DrawStyle; /* GLU_FILL, LINE, SILHOUETTE, or POINT */ - GLenum Orientation; /* GLU_INSIDE or GLU_OUTSIDE */ - GLboolean TextureFlag; /* Generate texture coords? */ - GLenum Normals; /* GLU_NONE, GLU_FLAT, or GLU_SMOOTH */ - void (GLCALLBACK * ErrorFunc) (GLenum err); /* Error handler callback function */ -}; - - - -/* - * Process a GLU error. - */ -static void -quadric_error(GLUquadricObj * qobj, GLenum error, const char *msg) -{ - /* Call the error call back function if any */ - if (qobj->ErrorFunc) { - (*qobj->ErrorFunc) (error); - } - /* Print a message to stdout if MESA_DEBUG variable is defined */ - if (getenv("MESA_DEBUG")) { - fprintf(stderr, "GLUError: %s: %s\n", (char *) gluErrorString(error), - msg); - } -} - - - - -GLUquadricObj *GLAPIENTRY -gluNewQuadric(void) -{ - GLUquadricObj *q; - - q = (GLUquadricObj *) malloc(sizeof(struct GLUquadric)); - if (q) { - q->DrawStyle = GLU_FILL; - q->Orientation = GLU_OUTSIDE; - q->TextureFlag = GL_FALSE; - q->Normals = GLU_SMOOTH; - q->ErrorFunc = NULL; - } - return q; -} - - - -void GLAPIENTRY -gluDeleteQuadric(GLUquadricObj * state) -{ - if (state) { - free((void *) state); - } -} - - - -/* - * Set the drawing style to be GLU_FILL, GLU_LINE, GLU_SILHOUETTE, - * or GLU_POINT. - */ -void GLAPIENTRY -gluQuadricDrawStyle(GLUquadricObj * quadObject, GLenum drawStyle) -{ - if (quadObject && (drawStyle == GLU_FILL || drawStyle == GLU_LINE - || drawStyle == GLU_SILHOUETTE - || drawStyle == GLU_POINT)) { - quadObject->DrawStyle = drawStyle; - } - else { - quadric_error(quadObject, GLU_INVALID_ENUM, "qluQuadricDrawStyle"); - } -} - - - -/* - * Set the orientation to GLU_INSIDE or GLU_OUTSIDE. - */ -void GLAPIENTRY -gluQuadricOrientation(GLUquadricObj * quadObject, GLenum orientation) -{ - if (quadObject - && (orientation == GLU_INSIDE || orientation == GLU_OUTSIDE)) { - quadObject->Orientation = orientation; - } - else { - quadric_error(quadObject, GLU_INVALID_ENUM, "qluQuadricOrientation"); - } -} - - - -/* - * Set the error handler callback function. - */ -void GLAPIENTRY -gluQuadricCallback(GLUquadricObj * qobj, - GLenum which, void (GLCALLBACK * fn) ()) -{ - /* - * UGH, this is a mess! I thought ANSI was a standard. - */ - if (qobj && which == GLU_ERROR) { -#ifdef __CYGWIN32__ - qobj->ErrorFunc = (void (GLCALLBACKPCAST) (GLenum)) fn; -#elif defined(OPENSTEP) - qobj->ErrorFunc = (void (*)(GLenum)) fn; -#elif defined(_WIN32) - qobj->ErrorFunc = (void (GLCALLBACK *) (int)) fn; -#elif defined(__STORM__) - qobj->ErrorFunc = (void (GLCALLBACK *) (GLenum)) fn; -#elif defined(__BEOS__) - qobj->ErrorFunc = (void (*)(GLenum)) fn; -#else - qobj->ErrorFunc = (void (GLCALLBACK *) ()) fn; -#endif - } -} - - -void GLAPIENTRY -gluQuadricNormals(GLUquadricObj * quadObject, GLenum normals) -{ - if (quadObject - && (normals == GLU_NONE || normals == GLU_FLAT - || normals == GLU_SMOOTH)) { - quadObject->Normals = normals; - } -} - - -void GLAPIENTRY -gluQuadricTexture(GLUquadricObj * quadObject, GLboolean textureCoords) -{ - if (quadObject) { - quadObject->TextureFlag = textureCoords; - } -} - - - - -/* - * Call glNormal3f after scaling normal to unit length. - */ -static void -normal3f(GLfloat x, GLfloat y, GLfloat z) -{ -} - - - -void GLAPIENTRY -gluCylinder(GLUquadricObj * qobj, - GLdouble baseRadius, GLdouble topRadius, - GLdouble height, GLint slices, GLint stacks) -{ - GLdouble da, r, dr, dz; - GLfloat x, y, z, nz, nsign; - GLint i, j; - - if (qobj->Orientation == GLU_INSIDE) { - nsign = -1.0; - } - else { - nsign = 1.0; - } - - da = 2.0 * M_PI / slices; - dr = (topRadius - baseRadius) / stacks; - dz = height / stacks; - nz = (baseRadius - topRadius) / height; /* Z component of normal vectors */ - - if (qobj->DrawStyle == GLU_POINT) { - glBegin(GL_POINTS); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - - z = 0.0; - r = baseRadius; - for (j = 0; j <= stacks; j++) { - glVertex3f(x * r, y * r, z); - z += dz; - r += dr; - } - } - glEnd(); - } - else if (qobj->DrawStyle == GLU_LINE || qobj->DrawStyle == GLU_SILHOUETTE) { - /* Draw rings */ - if (qobj->DrawStyle == GLU_LINE) { - z = 0.0; - r = baseRadius; - for (j = 0; j <= stacks; j++) { - glBegin(GL_LINE_LOOP); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * r, y * r, z); - } - glEnd(); - z += dz; - r += dr; - } - } - else { - /* draw one ring at each end */ - if (baseRadius != 0.0) { - glBegin(GL_LINE_LOOP); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * baseRadius, y * baseRadius, 0.0); - } - glEnd(); - glBegin(GL_LINE_LOOP); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * topRadius, y * topRadius, height); - } - glEnd(); - } - } - /* draw length lines */ - glBegin(GL_LINES); - for (i = 0; i < slices; i++) { - x = cos(i * da); - y = sin(i * da); - normal3f(x * nsign, y * nsign, nz * nsign); - glVertex3f(x * baseRadius, y * baseRadius, 0.0); - glVertex3f(x * topRadius, y * topRadius, height); - } - glEnd(); - } - else if (qobj->DrawStyle == GLU_FILL) { - GLfloat ds = 1.0 / slices; - GLfloat dt = 1.0 / stacks; - GLfloat t = 0.0; - z = 0.0; - r = baseRadius; - for (j = 0; j < stacks; j++) { - GLfloat s = 0.0; - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - GLfloat x, y; - if (i == slices) { - x = sin(0.0); - y = cos(0.0); - } - else { - x = sin(i * da); - y = cos(i * da); - } - if (nsign == 1.0) { - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t); - glVertex3f(x * r, y * r, z); - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t + dt); - glVertex3f(x * (r + dr), y * (r + dr), z + dz); - } - else { - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t); - glVertex3f(x * r, y * r, z); - normal3f(x * nsign, y * nsign, nz * nsign); - TXTR_COORD(s, t + dt); - glVertex3f(x * (r + dr), y * (r + dr), z + dz); - } - s += ds; - } /* for slices */ - glEnd(); - r += dr; - t += dt; - z += dz; - } /* for stacks */ - } -} - - - - - -void GLAPIENTRY -gluSphere(GLUquadricObj * qobj, GLdouble radius, GLint slices, GLint stacks) -{ - GLfloat rho, drho, theta, dtheta; - GLfloat x, y, z; - GLfloat s, t, ds, dt; - GLint i, j, imin, imax; - GLboolean normals; - GLfloat nsign; - - if (qobj->Normals == GLU_NONE) { - normals = GL_FALSE; - } - else { - normals = GL_TRUE; - } - if (qobj->Orientation == GLU_INSIDE) { - nsign = -1.0; - } - else { - nsign = 1.0; - } - - drho = M_PI / (GLfloat) stacks; - dtheta = 2.0 * M_PI / (GLfloat) slices; - - /* texturing: s goes from 0.0/0.25/0.5/0.75/1.0 at +y/+x/-y/-x/+y axis */ - /* t goes from -1.0/+1.0 at z = -radius/+radius (linear along longitudes) */ - /* cannot use triangle fan on texturing (s coord. at top/bottom tip varies) */ - - if (qobj->DrawStyle == GLU_FILL) { - if (!qobj->TextureFlag) { - /* draw +Z end as a triangle fan */ - glBegin(GL_TRIANGLE_FAN); -/* glNormal3f(0.0, 0.0, 1.0); */ - glVertex3f(0.0, 0.0, nsign * radius); - for (j = 0; j <= slices; j++) { - theta = (j == slices) ? 0.0 : j * dtheta; - x = -sin(theta) * sin(drho); - y = cos(theta) * sin(drho); - z = nsign * cos(drho); - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - - ds = 1.0 / slices; - dt = 1.0 / stacks; - t = 1.0; /* because loop now runs from 0 */ - if (qobj->TextureFlag) { - imin = 0; - imax = stacks; - } - else { - imin = 1; - imax = stacks - 1; - } - - /* draw intermediate stacks as quad strips */ - for (i = imin; i < imax; i++) { - rho = i * drho; - glBegin(GL_QUAD_STRIP); - s = 0.0; - for (j = 0; j <= slices; j++) { - theta = (j == slices) ? 0.0 : j * dtheta; - x = -sin(theta) * sin(rho); - y = cos(theta) * sin(rho); - z = nsign * cos(rho); - TXTR_COORD(s, t); - glVertex3f(x * radius, y * radius, z * radius); - x = -sin(theta) * sin(rho + drho); - y = cos(theta) * sin(rho + drho); - z = nsign * cos(rho + drho); - TXTR_COORD(s, t - dt); - s += ds; - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - t -= dt; - } - - if (!qobj->TextureFlag) { - /* draw -Z end as a triangle fan */ - glBegin(GL_TRIANGLE_FAN); - glVertex3f(0.0, 0.0, -radius * nsign); - rho = M_PI - drho; - s = 1.0; - t = dt; - for (j = slices; j >= 0; j--) { - theta = (j == slices) ? 0.0 : j * dtheta; - x = -sin(theta) * sin(rho); - y = cos(theta) * sin(rho); - z = nsign * cos(rho); - s -= ds; - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - } - else if (qobj->DrawStyle == GLU_LINE || qobj->DrawStyle == GLU_SILHOUETTE) { - /* draw stack lines */ - for (i = 1; i < stacks; i++) { /* stack line at i==stacks-1 was missing here */ - rho = i * drho; - glBegin(GL_LINE_LOOP); - for (j = 0; j < slices; j++) { - theta = j * dtheta; - x = cos(theta) * sin(rho); - y = sin(theta) * sin(rho); - z = cos(rho); - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - /* draw slice lines */ - for (j = 0; j < slices; j++) { - theta = j * dtheta; - glBegin(GL_LINE_STRIP); - for (i = 0; i <= stacks; i++) { - rho = i * drho; - x = cos(theta) * sin(rho); - y = sin(theta) * sin(rho); - z = cos(rho); - glVertex3f(x * radius, y * radius, z * radius); - } - glEnd(); - } - } - else if (qobj->DrawStyle == GLU_POINT) { - /* top and bottom-most points */ - glBegin(GL_POINTS); - glVertex3f(0.0, 0.0, radius); - glVertex3f(0.0, 0.0, -radius); - - /* loop over stacks */ - for (i = 1; i < stacks - 1; i++) { - rho = i * drho; - for (j = 0; j < slices; j++) { - theta = j * dtheta; - x = cos(theta) * sin(rho); - y = sin(theta) * sin(rho); - z = cos(rho); - glVertex3f(x * radius, y * radius, z * radius); - } - } - glEnd(); - } - -} - - - -void GLAPIENTRY -gluDisk(GLUquadricObj * qobj, - GLdouble innerRadius, GLdouble outerRadius, GLint slices, GLint loops) -{ - GLfloat da, dr; -#if 0 - GLdouble a, da; - GLfloat r, dr; - GLfloat x, y; - GLfloat r1, r2, dtc; - GLint s, l; -#endif - - - da = 2.0 * M_PI / slices; - dr = (outerRadius - innerRadius) / (GLfloat) loops; - - switch (qobj->DrawStyle) { - case GLU_FILL: - { - /* texture of a gluDisk is a cut out of the texture unit square - * x, y in [-outerRadius, +outerRadius]; s, t in [0, 1] - * (linear mapping) - */ - GLfloat dtc = 2.0f * outerRadius; - GLfloat sa, ca; - GLfloat r1 = innerRadius; - GLint l; - for (l = 0; l < loops; l++) { - GLfloat r2 = r1 + dr; - if (qobj->Orientation == GLU_OUTSIDE) { - GLint s; - glBegin(GL_QUAD_STRIP); - for (s = 0; s <= slices; s++) { - GLfloat a; - if (s == slices) - a = 0.0; - else - a = s * da; - sa = sin(a); - ca = cos(a); - TXTR_COORD(0.5 + sa * r2 / dtc, 0.5 + ca * r2 / dtc); - glVertex2f(r2 * sa, r2 * ca); - TXTR_COORD(0.5 + sa * r1 / dtc, 0.5 + ca * r1 / dtc); - glVertex2f(r1 * sa, r1 * ca); - } - glEnd(); - } - else { - GLint s; - glBegin(GL_QUAD_STRIP); - for (s = slices; s >= 0; s--) { - GLfloat a; - if (s == slices) - a = 0.0; - else - a = s * da; - sa = sin(a); - ca = cos(a); - TXTR_COORD(0.5 - sa * r2 / dtc, 0.5 + ca * r2 / dtc); - glVertex2f(r2 * sa, r2 * ca); - TXTR_COORD(0.5 - sa * r1 / dtc, 0.5 + ca * r1 / dtc); - glVertex2f(r1 * sa, r1 * ca); - } - glEnd(); - } - r1 = r2; - } - break; - } - case GLU_LINE: - { - GLint l, s; - /* draw loops */ - for (l = 0; l <= loops; l++) { - GLfloat r = innerRadius + l * dr; - glBegin(GL_LINE_LOOP); - for (s = 0; s < slices; s++) { - GLfloat a = s * da; - glVertex2f(r * sin(a), r * cos(a)); - } - glEnd(); - } - /* draw spokes */ - for (s = 0; s < slices; s++) { - GLfloat a = s * da; - GLfloat x = sin(a); - GLfloat y = cos(a); - glBegin(GL_LINE_STRIP); - for (l = 0; l <= loops; l++) { - GLfloat r = innerRadius + l * dr; - glVertex2f(r * x, r * y); - } - glEnd(); - } - break; - } - case GLU_POINT: - { - GLint s; - glBegin(GL_POINTS); - for (s = 0; s < slices; s++) { - GLfloat a = s * da; - GLfloat x = sin(a); - GLfloat y = cos(a); - GLint l; - for (l = 0; l <= loops; l++) { - GLfloat r = innerRadius * l * dr; - glVertex2f(r * x, r * y); - } - } - glEnd(); - break; - } - case GLU_SILHOUETTE: - { - if (innerRadius != 0.0) { - GLfloat a; - glBegin(GL_LINE_LOOP); - for (a = 0.0; a < 2.0 * M_PI; a += da) { - GLfloat x = innerRadius * sin(a); - GLfloat y = innerRadius * cos(a); - glVertex2f(x, y); - } - glEnd(); - } - { - GLfloat a; - glBegin(GL_LINE_LOOP); - for (a = 0; a < 2.0 * M_PI; a += da) { - GLfloat x = outerRadius * sin(a); - GLfloat y = outerRadius * cos(a); - glVertex2f(x, y); - } - glEnd(); - } - break; - } - default: - abort(); - } -} - - - -void GLAPIENTRY -gluPartialDisk(GLUquadricObj * qobj, GLdouble innerRadius, - GLdouble outerRadius, GLint slices, GLint loops, - GLdouble startAngle, GLdouble sweepAngle) -{ - if (qobj->DrawStyle == GLU_POINT) { - GLint loop, slice; - GLdouble radius, delta_radius; - GLdouble angle, delta_angle; - delta_radius = (outerRadius - innerRadius) / (loops - 1); - delta_angle = DEG_TO_RAD((sweepAngle) / (slices - 1)); - glBegin(GL_POINTS); - radius = innerRadius; - for (loop = 0; loop < loops; loop++) { - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice < slices; slice++) { - glVertex2f(radius * sin(angle), radius * cos(angle)); - angle += delta_angle; - } - radius += delta_radius; - } - glEnd(); - } - else if (qobj->DrawStyle == GLU_LINE) { - GLint loop, slice; - GLdouble radius, delta_radius; - GLdouble angle, delta_angle; - delta_radius = (outerRadius - innerRadius) / loops; - delta_angle = DEG_TO_RAD(sweepAngle / slices); - /* draw rings */ - radius = innerRadius; - for (loop = 0; loop < loops; loop++) { - angle = DEG_TO_RAD(startAngle); - glBegin(GL_LINE_STRIP); - for (slice = 0; slice <= slices; slice++) { - glVertex2f(radius * sin(angle), radius * cos(angle)); - angle += delta_angle; - } - glEnd(); - radius += delta_radius; - } - /* draw spokes */ - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice <= slices; slice++) { - radius = innerRadius; - glBegin(GL_LINE_STRIP); - for (loop = 0; loop < loops; loop++) { - glVertex2f(radius * sin(angle), radius * cos(angle)); - radius += delta_radius; - } - glEnd(); - angle += delta_angle; - } - } - else if (qobj->DrawStyle == GLU_SILHOUETTE) { - GLint slice; - GLdouble angle, delta_angle; - delta_angle = DEG_TO_RAD(sweepAngle / slices); - /* draw outer ring */ - glBegin(GL_LINE_STRIP); - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice <= slices; slice++) { - glVertex2f(outerRadius * sin(angle), outerRadius * cos(angle)); - angle += delta_angle; - } - glEnd(); - /* draw inner ring */ - if (innerRadius > 0.0) { - glBegin(GL_LINE_STRIP); - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice < slices; slice++) { - glVertex2f(innerRadius * sin(angle), innerRadius * cos(angle)); - angle += delta_angle; - } - glEnd(); - } - /* draw spokes */ - if (sweepAngle < 360.0) { - GLdouble stopAngle = startAngle + sweepAngle; - glBegin(GL_LINES); - glVertex2f(innerRadius * SIND(startAngle), - innerRadius * COSD(startAngle)); - glVertex2f(outerRadius * SIND(startAngle), - outerRadius * COSD(startAngle)); - glVertex2f(innerRadius * SIND(stopAngle), - innerRadius * COSD(stopAngle)); - glVertex2f(outerRadius * SIND(stopAngle), - outerRadius * COSD(stopAngle)); - glEnd(); - } - } - else if (qobj->DrawStyle == GLU_FILL) { - GLint loop, slice; - GLdouble radius, delta_radius; - GLdouble angle, delta_angle; - delta_radius = (outerRadius - innerRadius) / loops; - delta_angle = DEG_TO_RAD(sweepAngle / slices); - radius = innerRadius; - for (loop = 0; loop < loops; loop++) { - glBegin(GL_QUAD_STRIP); - angle = DEG_TO_RAD(startAngle); - for (slice = 0; slice <= slices; slice++) { - if (qobj->Orientation == GLU_OUTSIDE) { - glVertex2f((radius + delta_radius) * sin(angle), - (radius + delta_radius) * cos(angle)); - glVertex2f(radius * sin(angle), radius * cos(angle)); - } - else { - glVertex2f(radius * sin(angle), radius * cos(angle)); - glVertex2f((radius + delta_radius) * sin(angle), - (radius + delta_radius) * cos(angle)); - } - angle += delta_angle; - } - glEnd(); - radius += delta_radius; - } - } -} diff --git a/src/glu/mini/tess.c b/src/glu/mini/tess.c deleted file mode 100644 index 341d29bae3..0000000000 --- a/src/glu/mini/tess.c +++ /dev/null @@ -1,327 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <math.h> -#include <stdlib.h> -#include "tess.h" -#endif - - -/* - * This is ugly, but seems the easiest way to do things to make the - * code work under YellowBox for Windows - */ -#if defined(OPENSTEP) && defined(CALLBACK) -#undef CALLBACK -#define CALLBACK -#endif - - -static void delete_contours(GLUtriangulatorObj *); - -#ifdef __CYGWIN32__ -#define _CALLBACK -#else -#define _CALLBACK GLCALLBACK -#endif - - -static void -init_callbacks(tess_callbacks * callbacks) -{ - callbacks->begin = (void (_CALLBACK *) (GLenum)) 0; - callbacks->edgeFlag = (void (_CALLBACK *) (GLboolean)) 0; - callbacks->vertex = (void (_CALLBACK *) (void *)) 0; - callbacks->end = (void (_CALLBACK *) (void)) 0; - callbacks->error = (void (_CALLBACK *) (GLenum)) 0; -} - -void -tess_call_user_error(GLUtriangulatorObj * tobj, GLenum gluerr) -{ - if (tobj->error == GLU_NO_ERROR) - tobj->error = gluerr; - if (tobj->callbacks.error != NULL) - (tobj->callbacks.error) (gluerr); -} - -GLUtriangulatorObj *GLAPIENTRY -gluNewTess(void) -{ - GLUtriangulatorObj *tobj; - - if ((tobj = (GLUtriangulatorObj *) - malloc(sizeof(struct GLUtesselator))) == NULL) - return NULL; - tobj->contours = tobj->last_contour = NULL; - init_callbacks(&tobj->callbacks); - tobj->error = GLU_NO_ERROR; - tobj->current_polygon = NULL; - tobj->contour_cnt = 0; - return tobj; -} - - -void GLAPIENTRY -gluTessCallback(GLUtriangulatorObj * tobj, GLenum which, - void (GLCALLBACK * fn) ()) -{ - switch (which) { - case GLU_BEGIN: - tobj->callbacks.begin = (void (_CALLBACK *) (GLenum)) fn; - break; - case GLU_EDGE_FLAG: - tobj->callbacks.edgeFlag = (void (_CALLBACK *) (GLboolean)) fn; - break; - case GLU_VERTEX: - tobj->callbacks.vertex = (void (_CALLBACK *) (void *)) fn; - break; - case GLU_END: - tobj->callbacks.end = (void (_CALLBACK *) (void)) fn; - break; - case GLU_ERROR: - tobj->callbacks.error = (void (_CALLBACK *) (GLenum)) fn; - break; - default: - tobj->error = GLU_INVALID_ENUM; - break; - } -} - - - -void GLAPIENTRY -gluDeleteTess(GLUtriangulatorObj * tobj) -{ - if (tobj->error == GLU_NO_ERROR && tobj->contour_cnt) - /* was gluEndPolygon called? */ - tess_call_user_error(tobj, GLU_TESS_ERROR1); - /* delete all internal structures */ - delete_contours(tobj); - free(tobj); -} - - -void GLAPIENTRY -gluBeginPolygon(GLUtriangulatorObj * tobj) -{ -/* - if(tobj->error!=GLU_NO_ERROR) - return; -*/ - tobj->error = GLU_NO_ERROR; - if (tobj->current_polygon != NULL) { - /* gluEndPolygon was not called */ - tess_call_user_error(tobj, GLU_TESS_ERROR1); - /* delete all internal structures */ - delete_contours(tobj); - } - else { - if ((tobj->current_polygon = - (tess_polygon *) malloc(sizeof(tess_polygon))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - tobj->current_polygon->vertex_cnt = 0; - tobj->current_polygon->vertices = - tobj->current_polygon->last_vertex = NULL; - } -} - - -void GLAPIENTRY -gluEndPolygon(GLUtriangulatorObj * tobj) -{ - /*tess_contour *contour_ptr; */ - - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - /* check if gluBeginPolygon was called */ - if (tobj->current_polygon == NULL) { - tess_call_user_error(tobj, GLU_TESS_ERROR2); - return; - } - tess_test_polygon(tobj); - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - /* any real contours? */ - if (tobj->contour_cnt == 0) { - /* delete all internal structures */ - delete_contours(tobj); - return; - } - tess_find_contour_hierarchies(tobj); - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - tess_handle_holes(tobj); - /* there was an error */ - if (tobj->error != GLU_NO_ERROR) - goto end; - - /* if no callbacks, nothing to do */ - if (tobj->callbacks.begin != NULL && tobj->callbacks.vertex != NULL && - tobj->callbacks.end != NULL) { - if (tobj->callbacks.edgeFlag == NULL) - tess_tesselate(tobj); - else - tess_tesselate_with_edge_flag(tobj); - } - - end: - /* delete all internal structures */ - delete_contours(tobj); -} - - -void GLAPIENTRY -gluNextContour(GLUtriangulatorObj * tobj, GLenum type) -{ - if (tobj->error != GLU_NO_ERROR) - return; - if (tobj->current_polygon == NULL) { - tess_call_user_error(tobj, GLU_TESS_ERROR2); - return; - } - /* first contour? */ - if (tobj->current_polygon->vertex_cnt) - tess_test_polygon(tobj); -} - - -void GLAPIENTRY -gluTessVertex(GLUtriangulatorObj * tobj, GLdouble v[3], void *data) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_vertex *last_vertex_ptr; - - if (tobj->error != GLU_NO_ERROR) - return; - if (polygon == NULL) { - tess_call_user_error(tobj, GLU_TESS_ERROR2); - return; - } - last_vertex_ptr = polygon->last_vertex; - if (last_vertex_ptr == NULL) { - if ((last_vertex_ptr = (tess_vertex *) - malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - polygon->vertices = last_vertex_ptr; - polygon->last_vertex = last_vertex_ptr; - last_vertex_ptr->data = data; - last_vertex_ptr->location[0] = v[0]; - last_vertex_ptr->location[1] = v[1]; - last_vertex_ptr->location[2] = v[2]; - last_vertex_ptr->next = NULL; - last_vertex_ptr->previous = NULL; - ++(polygon->vertex_cnt); - } - else { - tess_vertex *vertex_ptr; - - /* same point twice? */ - if (fabs(last_vertex_ptr->location[0] - v[0]) < EPSILON && - fabs(last_vertex_ptr->location[1] - v[1]) < EPSILON && - fabs(last_vertex_ptr->location[2] - v[2]) < EPSILON) { - tess_call_user_error(tobj, GLU_TESS_ERROR6); - return; - } - if ((vertex_ptr = (tess_vertex *) - malloc(sizeof(tess_vertex))) == NULL) { - tess_call_user_error(tobj, GLU_OUT_OF_MEMORY); - return; - } - vertex_ptr->data = data; - vertex_ptr->location[0] = v[0]; - vertex_ptr->location[1] = v[1]; - vertex_ptr->location[2] = v[2]; - vertex_ptr->next = NULL; - vertex_ptr->previous = last_vertex_ptr; - ++(polygon->vertex_cnt); - last_vertex_ptr->next = vertex_ptr; - polygon->last_vertex = vertex_ptr; - } -} - - -static void -delete_contours(GLUtriangulatorObj * tobj) -{ - tess_polygon *polygon = tobj->current_polygon; - tess_contour *contour, *contour_tmp; - tess_vertex *vertex, *vertex_tmp; - - /* remove current_polygon list - if exists due to detected error */ - if (polygon != NULL) { - if (polygon->vertices) { - for (vertex = polygon->vertices; vertex != polygon->last_vertex;) { - vertex_tmp = vertex->next; - free(vertex); - vertex = vertex_tmp; - } - free(vertex); - } - free(polygon); - tobj->current_polygon = NULL; - } - /* remove all contour data */ - for (contour = tobj->contours; contour != NULL;) { - for (vertex = contour->vertices; vertex != contour->last_vertex;) { - vertex_tmp = vertex->next; - free(vertex); - vertex = vertex_tmp; - } - free(vertex); - contour_tmp = contour->next; - free(contour); - contour = contour_tmp; - } - tobj->contours = tobj->last_contour = NULL; - tobj->contour_cnt = 0; -} - - -void GLAPIENTRY -gluTessNormal(GLUtesselator *tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ) -{ - /* dummy function */ - (void) tess; - (void) valueX; - (void) valueY; - (void) valueZ; -} diff --git a/src/glu/mini/tess.h b/src/glu/mini/tess.h deleted file mode 100644 index 4e51dddd37..0000000000 --- a/src/glu/mini/tess.h +++ /dev/null @@ -1,107 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifndef TESS_H -#define TESS_H - - -#include "gluP.h" - -#define EPSILON 1e-06 /* epsilon for double precision compares */ - -typedef enum -{ - OXY, - OYZ, - OXZ -} -projection_type; - -typedef struct callbacks_str -{ - void (GLCALLBACK * begin) (GLenum mode); - void (GLCALLBACK * edgeFlag) (GLboolean flag); - void (GLCALLBACK * vertex) (GLvoid * v); - void (GLCALLBACK * end) (void); - void (GLCALLBACK * error) (GLenum err); -} -tess_callbacks; - -typedef struct vertex_str -{ - void *data; - GLdouble location[3]; - GLdouble x, y; - GLboolean edge_flag; - struct vertex_str *shadow_vertex; - struct vertex_str *next, *previous; -} -tess_vertex; - -typedef struct contour_str -{ - GLenum type; - GLuint vertex_cnt; - GLdouble area; - GLenum orientation; - struct vertex_str *vertices, *last_vertex; - struct contour_str *next, *previous; -} -tess_contour; - -typedef struct polygon_str -{ - GLuint vertex_cnt; - GLdouble A, B, C, D; - GLdouble area; - GLenum orientation; - struct vertex_str *vertices, *last_vertex; -} -tess_polygon; - -struct GLUtesselator -{ - tess_contour *contours, *last_contour; - GLuint contour_cnt; - tess_callbacks callbacks; - tess_polygon *current_polygon; - GLenum error; - GLdouble A, B, C, D; - projection_type projection; -}; - - -extern void tess_call_user_error(GLUtriangulatorObj *, GLenum); -extern void tess_test_polygon(GLUtriangulatorObj *); -extern void tess_find_contour_hierarchies(GLUtriangulatorObj *); -extern void tess_handle_holes(GLUtriangulatorObj *); -extern void tess_tesselate(GLUtriangulatorObj *); -extern void tess_tesselate_with_edge_flag(GLUtriangulatorObj *); - - -#endif diff --git a/src/glu/mini/tesselat.c b/src/glu/mini/tesselat.c deleted file mode 100644 index 47d230073f..0000000000 --- a/src/glu/mini/tesselat.c +++ /dev/null @@ -1,406 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * This file is part of the polygon tesselation code contributed by - * Bogdan Sikorski - */ - - -#ifdef PC_HEADER -#include "all.h" -#else -#include <stdlib.h> -#include <math.h> -#include "tess.h" -#endif - - - -static GLboolean edge_flag; - -static void emit_triangle(GLUtriangulatorObj *, tess_vertex *, - tess_vertex *, tess_vertex *); - -static void emit_triangle_with_edge_flag(GLUtriangulatorObj *, - tess_vertex *, GLboolean, - tess_vertex *, GLboolean, - tess_vertex *, GLboolean); - -static GLdouble -twice_the_triangle_area(tess_vertex * va, tess_vertex * vb, tess_vertex * vc) -{ - return (vb->x - va->x) * (vc->y - va->y) - (vb->y - va->y) * (vc->x - - va->x); -} - -static GLboolean -left(GLdouble A, GLdouble B, GLdouble C, GLdouble x, GLdouble y) -{ - if (A * x + B * y + C > -EPSILON) - return GL_TRUE; - else - return GL_FALSE; -} - -static GLboolean -right(GLdouble A, GLdouble B, GLdouble C, GLdouble x, GLdouble y) -{ - if (A * x + B * y + C < EPSILON) - return GL_TRUE; - else - return GL_FALSE; -} - -static GLint -convex_ccw(tess_vertex * va, - tess_vertex * vb, tess_vertex * vc, GLUtriangulatorObj * tobj) -{ - GLdouble d; - - d = twice_the_triangle_area(va, vb, vc); - - if (d > EPSILON) { - return 1; - } - else if (d < -EPSILON) { - return 0; - } - else { - return -1; - } -} - -static GLint -convex_cw(tess_vertex * va, - tess_vertex * vb, tess_vertex * vc, GLUtriangulatorObj * tobj) -{ - GLdouble d; - - d = twice_the_triangle_area(va, vb, vc); - - if (d < -EPSILON) { - return 1; - } - else if (d > EPSILON) { - return 0; - } - else { - return -1; - } -} - -static GLboolean -diagonal_ccw(tess_vertex * va, - tess_vertex * vb, - GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vc = va->next, *vertex, *shadow_vertex; - struct - { - GLdouble A, B, C; - } - ac, cb, ba; - GLdouble x, y; - - GLint res = convex_ccw(va, vc, vb, tobj); - if (res == 0) - return GL_FALSE; - if (res == -1) - return GL_TRUE; - - ba.A = vb->y - va->y; - ba.B = va->x - vb->x; - ba.C = -ba.A * va->x - ba.B * va->y; - ac.A = va->y - vc->y; - ac.B = vc->x - va->x; - ac.C = -ac.A * vc->x - ac.B * vc->y; - cb.A = vc->y - vb->y; - cb.B = vb->x - vc->x; - cb.C = -cb.A * vb->x - cb.B * vb->y; - for (vertex = vb->next; vertex != va; vertex = vertex->next) { - shadow_vertex = vertex->shadow_vertex; - if (shadow_vertex != NULL && - (shadow_vertex == va || shadow_vertex == vb || shadow_vertex == vc)) - continue; - x = vertex->x; - y = vertex->y; - if (left(ba.A, ba.B, ba.C, x, y) && - left(ac.A, ac.B, ac.C, x, y) && left(cb.A, cb.B, cb.C, x, y)) - return GL_FALSE; - } - return GL_TRUE; -} - -static GLboolean -diagonal_cw(tess_vertex * va, - tess_vertex * vb, - GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vc = va->next, *vertex, *shadow_vertex; - struct - { - GLdouble A, B, C; - } - ac, cb, ba; - GLdouble x, y; - - GLint res = convex_cw(va, vc, vb, tobj); - if (res == 0) - return GL_FALSE; - if (res == -1) - return GL_TRUE; - - ba.A = vb->y - va->y; - ba.B = va->x - vb->x; - ba.C = -ba.A * va->x - ba.B * va->y; - ac.A = va->y - vc->y; - ac.B = vc->x - va->x; - ac.C = -ac.A * vc->x - ac.B * vc->y; - cb.A = vc->y - vb->y; - cb.B = vb->x - vc->x; - cb.C = -cb.A * vb->x - cb.B * vb->y; - for (vertex = vb->next; vertex != va; vertex = vertex->next) { - shadow_vertex = vertex->shadow_vertex; - if (shadow_vertex != NULL && - (shadow_vertex == va || shadow_vertex == vb || shadow_vertex == vc)) - continue; - x = vertex->x; - y = vertex->y; - if (right(ba.A, ba.B, ba.C, x, y) && - right(ac.A, ac.B, ac.C, x, y) && right(cb.A, cb.B, cb.C, x, y)) - return GL_FALSE; - } - return GL_TRUE; -} - -static void -clip_ear(GLUtriangulatorObj * tobj, tess_vertex * v, tess_contour * contour) -{ - emit_triangle(tobj, v->previous, v, v->next); - /* the first in the list */ - if (contour->vertices == v) { - contour->vertices = v->next; - contour->last_vertex->next = v->next; - v->next->previous = contour->last_vertex; - } - else - /* the last ? */ - if (contour->last_vertex == v) { - contour->vertices->previous = v->previous; - v->previous->next = v->next; - contour->last_vertex = v->previous; - } - else { - v->next->previous = v->previous; - v->previous->next = v->next; - } - free(v); - --(contour->vertex_cnt); -} - -static void -clip_ear_with_edge_flag(GLUtriangulatorObj * tobj, - tess_vertex * v, tess_contour * contour) -{ - emit_triangle_with_edge_flag(tobj, v->previous, v->previous->edge_flag, - v, v->edge_flag, v->next, GL_FALSE); - v->previous->edge_flag = GL_FALSE; - /* the first in the list */ - if (contour->vertices == v) { - contour->vertices = v->next; - contour->last_vertex->next = v->next; - v->next->previous = contour->last_vertex; - } - else - /* the last ? */ - if (contour->last_vertex == v) { - contour->vertices->previous = v->previous; - v->previous->next = v->next; - contour->last_vertex = v->previous; - } - else { - v->next->previous = v->previous; - v->previous->next = v->next; - } - free(v); - --(contour->vertex_cnt); -} - -static void -triangulate_ccw(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_ccw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -static void -triangulate_cw(GLUtriangulatorObj * tobj, tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_cw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -static void -triangulate_ccw_with_edge_flag(GLUtriangulatorObj * tobj, - tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_ccw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear_with_edge_flag(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -static void -triangulate_cw_with_edge_flag(GLUtriangulatorObj * tobj, - tess_contour * contour) -{ - tess_vertex *vertex; - GLuint vertex_cnt = contour->vertex_cnt; - - while (vertex_cnt > 3) { - vertex = contour->vertices; - while (diagonal_cw(vertex, vertex->next->next, tobj, contour) == - GL_FALSE && tobj->error == GLU_NO_ERROR) - vertex = vertex->next; - if (tobj->error != GLU_NO_ERROR) - return; - clip_ear_with_edge_flag(tobj, vertex->next, contour); - --vertex_cnt; - } -} - -void -tess_tesselate(GLUtriangulatorObj * tobj) -{ - tess_contour *contour; - - for (contour = tobj->contours; contour != NULL; contour = contour->next) { - if (contour->orientation == GLU_CCW) { - triangulate_ccw(tobj, contour); - } - else { - triangulate_cw(tobj, contour); - } - if (tobj->error != GLU_NO_ERROR) - return; - - /* emit the last triangle */ - emit_triangle(tobj, contour->vertices, contour->vertices->next, - contour->vertices->next->next); - } -} - -void -tess_tesselate_with_edge_flag(GLUtriangulatorObj * tobj) -{ - tess_contour *contour; - - edge_flag = GL_TRUE; - /* first callback with edgeFlag set to GL_TRUE */ - (tobj->callbacks.edgeFlag) (GL_TRUE); - - for (contour = tobj->contours; contour != NULL; contour = contour->next) { - if (contour->orientation == GLU_CCW) - triangulate_ccw_with_edge_flag(tobj, contour); - else - triangulate_cw_with_edge_flag(tobj, contour); - if (tobj->error != GLU_NO_ERROR) - return; - /* emit the last triangle */ - emit_triangle_with_edge_flag(tobj, contour->vertices, - contour->vertices->edge_flag, - contour->vertices->next, - contour->vertices->next->edge_flag, - contour->vertices->next->next, - contour->vertices->next->next->edge_flag); - } -} - -static void -emit_triangle(GLUtriangulatorObj * tobj, - tess_vertex * v1, tess_vertex * v2, tess_vertex * v3) -{ - (tobj->callbacks.begin) (GL_TRIANGLES); - (tobj->callbacks.vertex) (v1->data); - (tobj->callbacks.vertex) (v2->data); - (tobj->callbacks.vertex) (v3->data); - (tobj->callbacks.end) (); -} - -static void -emit_triangle_with_edge_flag(GLUtriangulatorObj * tobj, - tess_vertex * v1, - GLboolean edge_flag1, - tess_vertex * v2, - GLboolean edge_flag2, - tess_vertex * v3, GLboolean edge_flag3) -{ - (tobj->callbacks.begin) (GL_TRIANGLES); - if (edge_flag1 != edge_flag) { - edge_flag = (edge_flag == GL_TRUE ? GL_FALSE : GL_TRUE); - (tobj->callbacks.edgeFlag) (edge_flag); - } - (tobj->callbacks.vertex) (v1->data); - if (edge_flag2 != edge_flag) { - edge_flag = (edge_flag == GL_TRUE ? GL_FALSE : GL_TRUE); - (tobj->callbacks.edgeFlag) (edge_flag); - } - (tobj->callbacks.vertex) (v2->data); - if (edge_flag3 != edge_flag) { - edge_flag = (edge_flag == GL_TRUE ? GL_FALSE : GL_TRUE); - (tobj->callbacks.edgeFlag) (edge_flag); - } - (tobj->callbacks.vertex) (v3->data); - (tobj->callbacks.end) (); -} diff --git a/src/glut/directfb/Makefile b/src/glut/directfb/Makefile deleted file mode 100644 index bf93d63e30..0000000000 --- a/src/glut/directfb/Makefile +++ /dev/null @@ -1,87 +0,0 @@ -# subset glut - -TOP = ../../.. -include $(TOP)/configs/current - -MARK = $(TOP)/src/glut/glx - -GLUT_MAJOR = 3 -GLUT_MINOR = 7 -GLUT_TINY = 1 - -INCLUDES = -I$(TOP)/include -I$(MARK) $(shell pkg-config --cflags directfb) - -GLUT_LIB_DEPS += $(shell pkg-config --libs directfb) - -CORE_SOURCES = \ - callback.c \ - color.c \ - cursor.c \ - ext.c \ - events.c \ - font.c \ - game.c \ - globals.c \ - init.c \ - menu.c \ - models.c \ - overlay.c \ - state.c \ - teapot.c \ - window.c \ - - -MARK_SOURCES = \ - $(MARK)/glut_8x13.c \ - $(MARK)/glut_9x15.c \ - $(MARK)/glut_hel10.c \ - $(MARK)/glut_hel12.c \ - $(MARK)/glut_hel18.c \ - $(MARK)/glut_tr10.c \ - $(MARK)/glut_tr24.c - -SOURCES = $(CORE_SOURCES) $(MARK_SOURCES) - -OBJECTS = $(SOURCES:.c=.o) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) - - -# Make the library -$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS) - $(MKLIB) -o $(GLUT_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \ - $(GLUT_LIB_DEPS) -install $(TOP)/$(LIB_DIR) \ - $(MKLIB_OPTIONS) $(OBJECTS) - - -# Run 'make -f Makefile.solo dep' to update the dependencies if you change -# what's included by any source file. -depend: $(SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean: depend - -rm -f depend depend.bak - -rm -f *.o *~ *.o *~ *.so libglut.so.3.7 - -include depend diff --git a/src/glut/directfb/NOTES b/src/glut/directfb/NOTES deleted file mode 100644 index af917c6667..0000000000 --- a/src/glut/directfb/NOTES +++ /dev/null @@ -1,9 +0,0 @@ -DirectFB GLUT Implementation NOTES ----------------------------------- - -* To have high performance rendering, it's really important to - use glutEnterGameMode() instead of glutCreateWindow()/glutFullScreen(). - You can also force a windowed application to game mode by setting - the environment variable "__GLUT_GAME_MODE". - - diff --git a/src/glut/directfb/callback.c b/src/glut/directfb/callback.c deleted file mode 100644 index 7c9768aac0..0000000000 --- a/src/glut/directfb/callback.c +++ /dev/null @@ -1,300 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <sys/time.h> - -#include "internal.h" - - -typedef void (GLUTCALLBACK *__GlutTimerCallback) ( int value ); - -typedef struct __GlutTimer_s { - struct timeval interval; - struct timeval expire; - - __GlutTimerCallback func; - int value; - - struct __GlutTimer_s *next; -} __GlutTimer; - -/*****************************************************************************/ - -static __GlutTimer *g_timers = NULL; - -/*****************************************************************************/ - - -void GLUTAPIENTRY -glutDisplayFunc( void (GLUTCALLBACK *func) (void) ) -{ - display_func = func; -} - - -void GLUTAPIENTRY -glutReshapeFunc( void (GLUTCALLBACK *func) (int width, int height) ) -{ - reshape_func = func; -} - - -void GLUTAPIENTRY -glutKeyboardFunc( void (GLUTCALLBACK *func) (unsigned char key, int x, int y) ) -{ - keyboard_func = func; -} - - -void GLUTAPIENTRY -glutMouseFunc( void (GLUTCALLBACK *func) (int button, int state, int x, int y) ) -{ - mouse_func = func; -} - - -void GLUTAPIENTRY -glutMotionFunc( void (GLUTCALLBACK *func) (int x, int y) ) -{ - motion_func = func; -} - - -void GLUTAPIENTRY -glutPassiveMotionFunc( void (GLUTCALLBACK *func) (int x, int y) ) -{ - passive_motion_func = func; -} - - -void GLUTAPIENTRY -glutEntryFunc( void (GLUTCALLBACK *func) (int state) ) -{ - entry_func = func; -} - - -void GLUTAPIENTRY -glutVisibilityFunc( void (GLUTCALLBACK *func) (int state) ) -{ - visibility_func = func; -} - - -void GLUTAPIENTRY -glutMenuStateFunc( void (GLUTCALLBACK *func) (int state) ) -{ - menu_state_func = func; -} - - -void GLUTAPIENTRY -glutSpecialFunc( void (GLUTCALLBACK *func) (int key, int x, int y) ) -{ - special_func = func; -} - - -void GLUTAPIENTRY -glutSpaceballMotionFunc( void (GLUTCALLBACK *func) (int x, int y, int z) ) -{ -} - - -void GLUTAPIENTRY -glutSpaceballRotateFunc( void (GLUTCALLBACK *func) (int x, int y, int z) ) -{ -} - - -void GLUTAPIENTRY -glutSpaceballButtonFunc( void (GLUTCALLBACK *func) (int button, int state) ) -{ -} - - -void GLUTAPIENTRY -glutButtonBoxFunc( void (GLUTCALLBACK *func) (int button, int state) ) -{ -} - - -void GLUTAPIENTRY -glutDialsFunc( void (GLUTCALLBACK *func) (int dial, int value) ) -{ -} - - -void GLUTAPIENTRY -glutTabletMotionFunc( void (GLUTCALLBACK *func) (int x, int y) ) -{ -} - - -void GLUTAPIENTRY -glutTabletButtonFunc( void (GLUTCALLBACK *func) (int button, int state, int x, int y) ) -{ -} - - -void GLUTAPIENTRY -glutMenuStatusFunc( void (GLUTCALLBACK *func) (int status, int x, int y) ) -{ -} - - -void GLUTAPIENTRY -glutOverlayDisplayFunc( void (GLUTCALLBACK *func) (void) ) -{ -} - - -void GLUTAPIENTRY -glutWindowStatusFunc( void (GLUTCALLBACK *func) (int state) ) -{ -} - - -void GLUTAPIENTRY -glutKeyboardUpFunc( void (GLUTCALLBACK *func) (unsigned char key, int x, int y) ) -{ - keyboard_up_func = func; -} - - -void GLUTAPIENTRY -glutSpecialUpFunc( void (GLUTCALLBACK *func) (int key, int x, int y) ) -{ - special_up_func = func; -} - - -void GLUTAPIENTRY -glutJoystickFunc( void (GLUTCALLBACK *func)(unsigned int buttons, int x, int y, int z), int pollInterval ) -{ - joystick_func = func; - /* FIXME: take care of pollInterval */ -} - - -void GLUTAPIENTRY -glutIdleFunc( void (GLUTCALLBACK *func) (void) ) -{ - idle_func = func; -} - - -void GLUTAPIENTRY -glutTimerFunc( unsigned int msec, void (GLUTCALLBACK *func) (int value), int value ) -{ - __GlutTimer *timer; - - if (!func) - return; - - timer = calloc( 1, sizeof(__GlutTimer) ); - if (!timer) - __glutFatalError( "out of memory" ); - - timer->interval.tv_sec = msec / 1000; - timer->interval.tv_usec = (msec % 1000) * 1000; - - gettimeofday( &timer->expire, NULL ); - timer->expire.tv_usec += timer->interval.tv_usec; - timer->expire.tv_sec += timer->interval.tv_sec + timer->expire.tv_usec/1000000; - timer->expire.tv_usec %= 1000000; - - timer->func = func; - timer->value = value; - - timer->next = g_timers; - g_timers = timer; -} - - -void -__glutHandleTimers( void ) -{ - __GlutTimer *cur; - struct timeval now; - - for (cur = g_timers; cur; cur = cur->next ) { - gettimeofday( &now, NULL ); - - if (cur->expire.tv_sec > now.tv_sec || - (cur->expire.tv_sec == now.tv_sec && - cur->expire.tv_usec >= now.tv_usec)) - { - g_idle = GL_FALSE; - - cur->func( cur->value ); - - cur->expire.tv_usec += cur->interval.tv_usec; - cur->expire.tv_sec += cur->interval.tv_sec + cur->expire.tv_usec/1000000; - cur->expire.tv_usec %= 1000000; - } - } -} - - -GLboolean -__glutGetTimeout( int *ret_msec ) -{ - __GlutTimer *cur; - struct timeval *time = NULL; - struct timeval now; - - for (cur = g_timers; cur; cur = cur->next) { - if (time == NULL || - time->tv_sec > cur->expire.tv_sec || - (time->tv_sec == cur->expire.tv_sec && - time->tv_usec > cur->expire.tv_usec)) { - time = &cur->expire; - } - } - - if (time == NULL) - return GL_FALSE; - - gettimeofday( &now, NULL ); - - *ret_msec = (time->tv_sec - now.tv_sec) * 1000 + - (time->tv_usec - now.tv_usec + 999) / 1000; - - return GL_TRUE; -} - - -void -__glutFreeTimers( void ) -{ - __GlutTimer *cur = g_timers; - - while (cur) { - __GlutTimer *next = cur->next; - free( cur ); - cur = next; - } - - g_timers = NULL; -} - diff --git a/src/glut/directfb/color.c b/src/glut/directfb/color.c deleted file mode 100644 index 26c514c6d5..0000000000 --- a/src/glut/directfb/color.c +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include "internal.h" - - -void GLUTAPIENTRY -glutSetColor( int index, GLfloat red, GLfloat green, GLfloat blue ) -{ -} - - -GLfloat GLUTAPIENTRY -glutGetColor( int index, int component ) -{ - return 0.0; -} - - -void GLUTAPIENTRY -glutCopyColormap( int win ) -{ -} diff --git a/src/glut/directfb/cursor.c b/src/glut/directfb/cursor.c deleted file mode 100644 index aca3fcc921..0000000000 --- a/src/glut/directfb/cursor.c +++ /dev/null @@ -1,175 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "internal.h" - -#include "cursors.h" - - -void GLUTAPIENTRY -glutSetCursor( int type ) -{ - const unsigned char *cursor; - DFBSurfaceDescription dsc; - IDirectFBSurface *shape; - - if (!g_current || !g_current->window) - return; - - if (g_current->cursor == type) - return; - - switch (type) { - case GLUT_CURSOR_RIGHT_ARROW: - cursor = &cur_right_arrow[0]; - break; - case GLUT_CURSOR_LEFT_ARROW: - cursor = &cur_left_arrow[0]; - break; - case GLUT_CURSOR_INFO: - cursor = &cur_info[0]; - break; - case GLUT_CURSOR_DESTROY: - cursor = &cur_destroy[0]; - break; - case GLUT_CURSOR_HELP: - cursor = &cur_help[0]; - break; - case GLUT_CURSOR_CYCLE: - cursor = &cur_cycle[0]; - break; - case GLUT_CURSOR_SPRAY: - cursor = &cur_spray[0]; - break; - case GLUT_CURSOR_WAIT: - cursor = &cur_wait[0]; - break; - case GLUT_CURSOR_TEXT: - cursor = &cur_text[0]; - break; - case GLUT_CURSOR_CROSSHAIR: - cursor = &cur_crosshair[0]; - break; - case GLUT_CURSOR_UP_DOWN: - cursor = &cur_up_down[0]; - break; - case GLUT_CURSOR_LEFT_RIGHT: - cursor = &cur_left_right[0]; - break; - case GLUT_CURSOR_TOP_SIDE: - cursor = &cur_top_side[0]; - break; - case GLUT_CURSOR_BOTTOM_SIDE: - cursor = &cur_bottom_side[0]; - break; - case GLUT_CURSOR_LEFT_SIDE: - cursor = &cur_left_side[0]; - break; - case GLUT_CURSOR_RIGHT_SIDE: - cursor = &cur_right_side[0]; - break; - case GLUT_CURSOR_TOP_LEFT_CORNER: - cursor = &cur_top_left[0]; - break; - case GLUT_CURSOR_TOP_RIGHT_CORNER: - cursor = &cur_top_right[0]; - break; - case GLUT_CURSOR_BOTTOM_RIGHT_CORNER: - cursor = &cur_bottom_right[0]; - break; - case GLUT_CURSOR_BOTTOM_LEFT_CORNER: - cursor = &cur_bottom_left[0]; - break; - case GLUT_CURSOR_NONE: - cursor = NULL; - break; - default: - cursor = &cur_right_arrow[0]; - break; - } - - dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT; - dsc.width = - dsc.height = cursor ? cursor[0] : 8; - dsc.pixelformat = DSPF_ARGB; - - if (dfb->CreateSurface( dfb, &dsc, &shape )) - return; - - if (cursor) { - __u8 *src = (__u8*) &cursor[3]; - __u8 *msk = src + cursor[0]*cursor[0]/8; - void *dst; - int pitch; - int x, y; - - if (shape->Lock( shape, DSLF_WRITE, &dst, &pitch )) { - shape->Release( shape ); - return; - } - - for (y = 0; y < cursor[0]; y++) { - for (x = 0; x < cursor[0]; x++) { - ((__u32*)dst)[x] = - ((src[x>>3] & (0x80 >> (x&7))) ? 0 : 0x00ffffff) | - ((msk[x>>3] & (0x80 >> (x&7))) ? 0xff000000 : 0); - } - - dst += pitch; - src += cursor[0]/8; - msk += cursor[0]/8; - } - - shape->Unlock( shape ); - } - else { - /* Invisible cursor */ - shape->Clear( shape, 0, 0, 0, 0 ); - } - - g_current->window->SetCursorShape( g_current->window, shape, - cursor ? cursor[1] : 0, - cursor ? cursor[2] : 0 ); - g_current->cursor = type; - - shape->Release( shape ); -} - - -void GLUTAPIENTRY -glutWarpPointer( int x, int y ) -{ - if (g_current) { - if (!g_game) { - int wx, wy; - g_current->window->GetPosition( g_current->window, &wx, &wy ); - primary->WarpCursor( primary, wx+x, wy+y ); - } - else { - g_current->cx = x; - g_current->cy = y; - } - } -} - - diff --git a/src/glut/directfb/cursors.h b/src/glut/directfb/cursors.h deleted file mode 100644 index 30ab7c348e..0000000000 --- a/src/glut/directfb/cursors.h +++ /dev/null @@ -1,306 +0,0 @@ -#ifndef __GLUT_CURSORS_H__ -#define __GLUT_CURSORS_H__ - - -static const unsigned char cur_right_arrow[] = { - 16, /* size */ - 1, 2, /* hotspot */ - /* data */ - 0x00, 0x00, 0x60, 0x00, 0x78, 0x00, 0x3e, 0x00, - 0x3f, 0x80, 0x1f, 0xe0, 0x1f, 0xf8, 0x0f, 0x80, - 0x0f, 0xc0, 0x06, 0xe0, 0x06, 0x70, 0x02, 0x38, - 0x02, 0x1c, 0x00, 0x0e, 0x00, 0x04, 0x00, 0x00, - /* mask */ - 0xe0, 0x00, 0xf8, 0x00, 0xfe, 0x00, 0x7f, 0x80, - 0x7f, 0xe0, 0x3f, 0xf8, 0x3f, 0xfc, 0x1f, 0xfc, - 0x1f, 0xe0, 0x0f, 0xf0, 0x0f, 0xf8, 0x07, 0x7c, - 0x07, 0x3e, 0x02, 0x1f, 0x00, 0x0e, 0x00, 0x04, -}; - -static const unsigned char cur_left_arrow[] = { - 16, /* size */ - 1, 15, /* hotspot */ - /* data */ - 0x00, 0x00, 0x80, 0x06, 0x00, 0x1e, 0x00, 0x7c, - 0x01, 0xfc, 0x07, 0xf8, 0x1f, 0xf8, 0x01, 0xf0, - 0x01, 0xf0, 0x02, 0x60, 0x04, 0x60, 0x08, 0x40, - 0x10, 0x40, 0x20, 0x00, 0x40, 0x00, 0x00, 0x00, - /* mask */ - 0x00, 0x07, 0x00, 0x1f, 0x00, 0x7f, 0x01, 0xfe, - 0x07, 0xfe, 0x3f, 0xfc, 0x3f, 0xfc, 0x3f, 0xf8, - 0x03, 0xf8, 0x07, 0xf0, 0x0e, 0xf0, 0x1c, 0xe0, - 0x38, 0xe0, 0x70, 0xe0, 0xe0, 0x00, 0xc0, 0x00, -}; - -static const unsigned char cur_info[] = { - 16, /* size */ - 0, 2, /* hotspot */ - /* data */ - 0x30, 0x00, 0x3c, 0x00, 0x0f, 0x00, 0x07, 0x80, - 0x03, 0xc0, 0x07, 0xe0, 0x0f, 0xf0, 0x07, 0xf4, - 0x0f, 0xfe, 0x0f, 0xfa, 0x07, 0xe0, 0x03, 0xe0, - 0x00, 0x52, 0x00, 0x46, 0x00, 0x2c, 0x00, 0x18, - /* mask */ - 0xb8, 0x00, 0x3e, 0x00, 0x1f, 0x80, 0x0f, 0xc0, - 0x07, 0xe0, 0x0f, 0xf0, 0x1f, 0xfc, 0x1f, 0xfe, - 0x1f, 0xfe, 0x1f, 0xfe, 0x0f, 0xfe, 0x07, 0xfe, - 0x03, 0xfe, 0x00, 0xfe, 0x00, 0x7e, 0x00, 0x3c, -}; - -static const unsigned char cur_destroy[] = { - 16, /* size */ - 12, 8, /* hotspot */ - /* data */ - 0x01, 0xe0, 0x03, 0xf0, 0x07, 0xf8, 0x0c, 0xcc, - 0x0c, 0xcc, 0x07, 0xf8, 0x03, 0xf0, 0x01, 0xe0, - 0x21, 0xe1, 0x61, 0xe1, 0x10, 0xc2, 0x0e, 0x1c, - 0x01, 0xe0, 0x47, 0xf8, 0x7c, 0x0f, 0x20, 0x01, - /* mask */ - 0x03, 0xf0, 0x07, 0xf8, 0x0f, 0xfc, 0x1f, 0xfe, - 0x1f, 0xfe, 0x0f, 0xfc, 0x07, 0xf8, 0x83, 0xf1, - 0xe3, 0xf1, 0xf3, 0xf3, 0x39, 0xef, 0x1e, 0x1e, - 0x01, 0xe0, 0xc7, 0xfe, 0xff, 0xff, 0x7c, 0x0f, -}; - -static const unsigned char cur_help[] = { - 16, /* size */ - 7, 8, /* hotspot */ - /* data */ - 0x83, 0xe0, 0x07, 0xf0, 0x0e, 0x38, 0x0c, 0x18, - 0x0c, 0x38, 0x0e, 0x30, 0x07, 0x00, 0x03, 0xc0, - 0x01, 0xc0, 0x01, 0x40, 0x01, 0x40, 0x07, 0x70, - 0x03, 0x60, 0x01, 0xc0, 0x00, 0x80, 0x00, 0x00, - /* mask */ - 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf8, 0x1f, 0xfc, - 0x1e, 0x3c, 0x1e, 0x7c, 0x1f, 0x78, 0x0f, 0xf0, - 0x07, 0xe0, 0x03, 0xe0, 0x03, 0xe0, 0x07, 0xf0, - 0x0f, 0xf8, 0x07, 0xf0, 0x03, 0xe0, 0x01, 0xc0, -}; - -static const unsigned char cur_cycle[] = { - 16, /* size */ - 7, 9, /* hotspot */ - /* data */ - 0x00, 0x00, 0x07, 0xe2, 0x0f, 0xf6, 0x18, 0x3e, - 0x10, 0x12, 0x00, 0x32, 0x00, 0x7e, 0x00, 0x00, - 0x00, 0x00, 0x7e, 0x00, 0x4c, 0x00, 0x48, 0x08, - 0x7c, 0x18, 0x6f, 0xf0, 0x47, 0xe0, 0x00, 0x00, - /* mask */ - 0x07, 0xe3, 0x0f, 0xf7, 0x1f, 0xff, 0x3f, 0xff, - 0x38, 0x3f, 0x30, 0xff, 0x00, 0xff, 0x00, 0xff, - 0xff, 0x00, 0xff, 0x00, 0xfe, 0x0c, 0xfc, 0x1c, - 0xff, 0xfc, 0xff, 0xf8, 0xef, 0xf0, 0xc7, 0xe0, -}; - -static const unsigned char cur_spray[] = { - 16, /* size */ - 2, 4, /* hotspot */ - /* data */ - 0x98, 0x00, 0x02, 0x00, 0x18, 0xb0, 0x02, 0x78, - 0x18, 0x58, 0x00, 0xfc, 0x00, 0x84, 0x00, 0x9c, - 0x00, 0x94, 0x00, 0x9c, 0x00, 0x94, 0x00, 0x9c, - 0x00, 0x9c, 0x00, 0x84, 0x00, 0x84, 0x00, 0xfc, - /* mask */ - 0x30, 0x00, 0x34, 0x60, 0x35, 0xf0, 0x35, 0xf0, - 0x35, 0xf8, 0x03, 0xfc, 0x03, 0xfc, 0x03, 0xfc, - 0x03, 0xfc, 0x03, 0xfc, 0x03, 0xfc, 0x03, 0xfc, - 0x03, 0xfc, 0x03, 0xfc, 0x03, 0xfc, 0x03, 0xfc, -}; - -static const unsigned char cur_wait[] = { - 16, /* size */ - 9, 1, /* hotspot */ - /* data */ - 0x07, 0xf8, 0x07, 0xf8, 0x07, 0xf8, 0x0f, 0xfc, - 0x18, 0x86, 0x30, 0x83, 0xe0, 0x81, 0xe1, 0xc1, - 0xe1, 0xc1, 0xe0, 0x21, 0x30, 0x13, 0x18, 0x06, - 0x0f, 0xfc, 0x07, 0xf8, 0x07, 0xf8, 0x07, 0xf8, - /* mask */ - 0x0f, 0xfc, 0x0f, 0xfc, 0x0f, 0xfc, 0x1f, 0xfe, - 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xff, - 0x1f, 0xfe, 0x0f, 0xfc, 0x0f, 0xfc, 0x0f, 0xfc, -}; - -static const unsigned char cur_text[] = { - 16, /* size */ - 8, 8, /* hotspot */ - /* data */ - 0x00, 0x00, 0x0f, 0x70, 0x09, 0xc0, 0x00, 0x80, - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, - 0x00, 0x80, 0x01, 0xc0, 0x07, 0x70, 0x00, 0x00, - /* mask */ - 0x0f, 0x78, 0x0f, 0xf8, 0x0f, 0xf8, 0x03, 0xe0, - 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, - 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, - 0x03, 0xe0, 0x0f, 0xf8, 0x0f, 0xf8, 0x0f, 0x78, -}; - -static const unsigned char cur_crosshair[] = { - 16, /* size */ - 7, 9, /* hotspot */ - /* data */ - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0xff, 0x7f, - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, - /* mask */ - 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, - 0x01, 0xc0, 0x01, 0xc0, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, - 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, -}; - -static const unsigned char cur_up_down[] = { - 16, /* size */ - 7, 8, /* hotspot */ - /* data */ - 0x00, 0x80, 0x09, 0xc0, 0x03, 0xe0, 0x07, 0xf0, - 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, - 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x07, 0xf0, - 0x03, 0xe0, 0x01, 0xc0, 0x00, 0x80, 0x00, 0x00, - /* mask */ - 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf8, - 0x0f, 0xf8, 0x03, 0xe0, 0x03, 0xe0, 0x03, 0xe0, - 0x03, 0xe0, 0x03, 0xe0, 0x0f, 0xf8, 0x0f, 0xf8, - 0x07, 0xf0, 0x03, 0xe0, 0x01, 0xc0, 0x00, 0x00, -}; - -static const unsigned char cur_left_right[] = { - 16, /* size */ - 7, 8, /* hotspot */ - /* data */ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x08, 0x08, 0x18, 0x0c, 0x3f, 0xfe, 0x78, 0x0f, - 0x3f, 0xfe, 0x18, 0x0c, 0x08, 0x08, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - /* mask */ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x8c, 0x18, - 0x1c, 0x1c, 0x3f, 0xfe, 0x7f, 0xff, 0x7f, 0xff, - 0x7f, 0xff, 0x3f, 0xfe, 0x1c, 0x1c, 0x0c, 0x18, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -static const unsigned char cur_top_side[] = { - 16, /* size */ - 1, 8, /* hotspot */ - /* data */ - 0x00, 0x00, 0xff, 0xfe, 0x3f, 0xfe, 0x00, 0x00, - 0x00, 0x80, 0x01, 0xc0, 0x02, 0xa0, 0x04, 0x90, - 0x08, 0x88, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x00, - /* mask */ - 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xff, - 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf8, - 0x1d, 0xdc, 0x19, 0xcc, 0x01, 0xc0, 0x01, 0xc0, - 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, -}; - -static const unsigned char cur_bottom_side[] = { - 16, /* size */ - 14, 8, /* hotspot */ - /* data */ - 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, - 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x08, 0x88, - 0x04, 0x90, 0x02, 0xa0, 0x01, 0xc0, 0x00, 0x80, - 0x00, 0x00, 0x3f, 0xfe, 0x3f, 0xfe, 0x00, 0x00, - /* mask */ - 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, - 0x01, 0xc0, 0x01, 0xc0, 0x19, 0xcc, 0x1d, 0xdc, - 0x0f, 0xf8, 0x07, 0xf0, 0x03, 0xe0, 0x01, 0xc0, - 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xff, -}; - -static const unsigned char cur_left_side[] = { - 16, /* size */ - 7, 15, /* hotspot */ - /* data */ - 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x01, 0x06, - 0x00, 0x86, 0x00, 0x46, 0x00, 0x26, 0x7f, 0xf6, - 0x00, 0x26, 0x00, 0x46, 0x00, 0x86, 0x01, 0x06, - 0x00, 0x06, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, - /* mask */ - 0x00, 0x0f, 0x00, 0x0f, 0x03, 0x0f, 0x03, 0x8f, - 0x01, 0xcf, 0x00, 0xef, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0x00, 0xef, 0x01, 0xcf, 0x03, 0x8f, - 0x03, 0x0f, 0x00, 0x0f, 0x00, 0x0f, 0x00, 0x00, -}; - -static const unsigned char cur_right_side[] = { - 16, /* size */ - 7, 2, /* hotspot */ - /* data */ - 0x00, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x80, - 0x61, 0x00, 0x62, 0x00, 0x64, 0x00, 0x6f, 0xfe, - 0x64, 0x00, 0x62, 0x00, 0x61, 0x00, 0x60, 0x80, - 0x60, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, - /* mask */ - 0xf0, 0x00, 0xf0, 0x00, 0xf0, 0xc0, 0xf1, 0xc0, - 0xf3, 0x80, 0xf7, 0x00, 0xff, 0xff, 0xff, 0xff, - 0xff, 0xff, 0xf7, 0x00, 0xf3, 0x80, 0xf1, 0xc0, - 0xf0, 0xc0, 0xf0, 0x00, 0xf0, 0x00, 0x00, 0x00, -}; - -static const unsigned char cur_top_left[] = { - 16, /* size */ - 1, 15, /* hotspot */ - /* data */ - 0x00, 0x00, 0xff, 0xfe, 0x7f, 0xfe, 0x00, 0x06, - 0x00, 0x06, 0x00, 0x06, 0x1f, 0xc6, 0x00, 0xc6, - 0x01, 0x46, 0x02, 0x46, 0x04, 0x46, 0x08, 0x46, - 0x10, 0x46, 0x00, 0x06, 0x00, 0x06, 0x00, 0x00, - /* mask */ - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0x00, 0x0f, 0x3f, 0xef, 0x3f, 0xef, 0x3f, 0xef, - 0x03, 0xef, 0x07, 0xef, 0x0e, 0xef, 0x1c, 0xef, - 0x38, 0xef, 0x30, 0xef, 0x00, 0x0f, 0x00, 0x0f, -}; - -static const unsigned char cur_top_right[] = { - 16, /* size */ - 1, 2, /* hotspot */ - /* data */ - 0x00, 0x00, 0xff, 0xfe, 0x7f, 0xfe, 0x60, 0x00, - 0x60, 0x00, 0x60, 0x00, 0x63, 0xf8, 0x63, 0x00, - 0x62, 0x80, 0x62, 0x40, 0x62, 0x20, 0x62, 0x10, - 0x62, 0x08, 0x60, 0x00, 0x60, 0x00, 0x00, 0x00, - /* mask */ - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, - 0xf0, 0x00, 0xf7, 0xfc, 0xf7, 0xfc, 0xf7, 0xfc, - 0xf7, 0xc0, 0xf7, 0xe0, 0xf7, 0x70, 0xf7, 0x38, - 0xf7, 0x1c, 0xf7, 0x0c, 0xf0, 0x00, 0xf0, 0x00, -}; - -static const unsigned char cur_bottom_right[] = { - 16, /* size */ - 14, 2, /* hotspot */ - /* data */ - 0x00, 0x00, 0x60, 0x00, 0x60, 0x00, 0x62, 0x08, - 0x62, 0x10, 0x62, 0x20, 0x62, 0x40, 0x62, 0x80, - 0x63, 0x00, 0x63, 0xf8, 0x60, 0x00, 0x60, 0x00, - 0x60, 0x00, 0x7f, 0xfe, 0x7f, 0xfe, 0x00, 0x00, - /* mask */ - 0xf0, 0x00, 0xf0, 0x00, 0xf7, 0x0c, 0xf7, 0x1c, - 0xf7, 0x38, 0xf7, 0x70, 0xf7, 0xe0, 0xf7, 0xc0, - 0xf7, 0xfc, 0xf7, 0xfc, 0xf7, 0xfc, 0xf0, 0x00, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, -}; - -static const unsigned char cur_bottom_left[] = { - 16, /* size */ - 14, 15, /* hotspot */ - /* data */ - 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x10, 0x46, - 0x08, 0x46, 0x04, 0x46, 0x02, 0x46, 0x01, 0x46, - 0x00, 0xc6, 0x1f, 0xc6, 0x00, 0x06, 0x00, 0x06, - 0x00, 0x06, 0x7f, 0xfe, 0x7f, 0xfe, 0x00, 0x00, - /* mask */ - 0x00, 0x0f, 0x00, 0x0f, 0x30, 0xef, 0x38, 0xef, - 0x1c, 0xef, 0x0e, 0xef, 0x07, 0xef, 0x03, 0xef, - 0x3f, 0xef, 0x3f, 0xef, 0x3f, 0xef, 0x00, 0x0f, - 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, -}; - - -#endif /* __GLUT_CURSORS_H__ */ diff --git a/src/glut/directfb/events.c b/src/glut/directfb/events.c deleted file mode 100644 index 6ebdd166ac..0000000000 --- a/src/glut/directfb/events.c +++ /dev/null @@ -1,492 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> - -#include "internal.h" - - -/*****************************************************************************/ - -static int g_ignore_key_repeat = 0; - -/*****************************************************************************/ - - -int GLUTAPIENTRY -glutDeviceGet( GLenum type ) -{ - switch (type) { - case GLUT_HAS_KEYBOARD: - return (keyboard != NULL); - case GLUT_HAS_MOUSE: - return (mouse != NULL); - case GLUT_NUM_MOUSE_BUTTONS: - if (mouse) { - DFBInputDeviceDescription dsc; - mouse->GetDescription( mouse, &dsc ); - return dsc.max_button+1; - } - break; - case GLUT_DEVICE_IGNORE_KEY_REPEAT: - return g_ignore_key_repeat; - case GLUT_DEVICE_KEY_REPEAT: - return (g_ignore_key_repeat) ? GLUT_KEY_REPEAT_OFF - : GLUT_KEY_REPEAT_ON; - case GLUT_HAS_JOYSTICK: - case GLUT_OWNS_JOYSTICK: - return (g_game && joystick); /* only available in game mode */ - case GLUT_JOYSTICK_BUTTONS: - if (joystick) { - DFBInputDeviceDescription dsc; - joystick->GetDescription( joystick, &dsc ); - return dsc.max_button+1; - } - break; - case GLUT_JOYSTICK_AXES: - if (joystick) { - DFBInputDeviceDescription dsc; - joystick->GetDescription( joystick, &dsc ); - return dsc.max_axis+1; - } - break; - case GLUT_JOYSTICK_POLL_RATE: - if (joystick) - return 1; /* hack */ - break; - default: - break; - } - - return 0; -} - - -int GLUTAPIENTRY -glutGetModifiers( void ) -{ - if (g_current) - return g_current->modifiers; - return 0; -} - - -void GLUTAPIENTRY -glutIgnoreKeyRepeat( int ignore ) -{ - g_ignore_key_repeat = ignore; -} - - -void GLUTAPIENTRY -glutSetKeyRepeat( int mode ) -{ - g_ignore_key_repeat = (mode == GLUT_KEY_REPEAT_OFF); -} - - -void GLUTAPIENTRY -glutForceJoystickFunc( void ) -{ - if (g_game && joystick && joystick_func) { - joystick_func( g_game->buttons, - g_game->jx, g_game->jy, g_game->jz ); - } -} - - -static int -__glutSpecialKey( DFBInputDeviceKeySymbol key ) -{ - switch (key) { - case DIKS_F1: - return GLUT_KEY_F1; - case DIKS_F2: - return GLUT_KEY_F2; - case DIKS_F3: - return GLUT_KEY_F3; - case DIKS_F4: - return GLUT_KEY_F4; - case DIKS_F5: - return GLUT_KEY_F5; - case DIKS_F6: - return GLUT_KEY_F6; - case DIKS_F7: - return GLUT_KEY_F7; - case DIKS_F8: - return GLUT_KEY_F8; - case DIKS_F9: - return GLUT_KEY_F9; - case DIKS_F10: - return GLUT_KEY_F10; - case DIKS_F11: - return GLUT_KEY_F11; - case DIKS_F12: - return GLUT_KEY_F12; - case DIKS_CURSOR_LEFT: - return GLUT_KEY_LEFT; - case DIKS_CURSOR_UP: - return GLUT_KEY_UP; - case DIKS_CURSOR_RIGHT: - return GLUT_KEY_RIGHT; - case DIKS_CURSOR_DOWN: - return GLUT_KEY_DOWN; - case DIKS_PAGE_UP: - return GLUT_KEY_PAGE_UP; - case DIKS_PAGE_DOWN: - return GLUT_KEY_PAGE_DOWN; - case DIKS_HOME: - return GLUT_KEY_HOME; - case DIKS_END: - return GLUT_KEY_END; - case DIKS_INSERT: - return GLUT_KEY_INSERT; - default: - break; - } - - return 0; -} - - -static int -__glutButton( DFBInputDeviceButtonIdentifier button ) -{ - switch (button) { - case DIBI_LEFT: - return GLUT_LEFT_BUTTON; - case DIBI_MIDDLE: - return GLUT_MIDDLE_BUTTON; - case DIBI_RIGHT: - return GLUT_RIGHT_BUTTON; - default: - break; - } - - return 0; -} - - -static int -__glutModifiers( DFBInputDeviceModifierMask mask ) -{ - return ((mask & DIMM_SHIFT) ? GLUT_ACTIVE_SHIFT : 0) | - ((mask & DIMM_CONTROL) ? GLUT_ACTIVE_CTRL : 0) | - ((mask & DIMM_ALT) ? GLUT_ACTIVE_ALT : 0); -} - - -static void -__glutWindowEvent( DFBWindowEvent *e, DFBWindowEvent *p ) -{ - __GlutWindow *window; - - window = __glutFindWindow( e->window_id ); - if (!window) /* window was destroyed */ - return; - - switch (e->type) { - case DWET_KEYDOWN: - window->modifiers = __glutModifiers( e->modifiers ); - if (g_ignore_key_repeat && p) { - if (p->type == DWET_KEYDOWN && - p->window_id == e->window_id && - p->key_symbol == e->key_symbol) - break; - } - if (DFB_KEY_IS_ASCII( e->key_symbol )) { - if (keyboard_func) { - __glutSetWindow( window ); - keyboard_func( e->key_symbol, e->x, e->y ); - } - } - else { - int key = __glutSpecialKey( e->key_symbol ); - if (key && special_func) { - __glutSetWindow( window ); - special_func( key, e->x, e->y ); - } - } - break; - case DWET_KEYUP: - window->modifiers = __glutModifiers( e->modifiers ); - if (DFB_KEY_IS_ASCII( e->key_symbol )) { - if (keyboard_up_func) { - __glutSetWindow( window ); - keyboard_up_func( e->key_symbol, e->x, e->y ); - } - } - else { - int key = __glutSpecialKey( e->key_symbol ); - if (key && special_up_func) { - __glutSetWindow( window ); - special_up_func( key, e->x, e->y ); - } - } - break; - case DWET_BUTTONDOWN: - if (mouse_func) { - __glutSetWindow( window ); - mouse_func( __glutButton( e->button ), GLUT_DOWN, e->x, e->y ); - } - break; - case DWET_BUTTONUP: - if (mouse_func) { - __glutSetWindow( window ); - mouse_func( __glutButton( e->button ), GLUT_UP, e->x, e->y ); - } - break; - case DWET_MOTION: - if (e->buttons) { - if (motion_func) { - __glutSetWindow( window ); - motion_func( e->cx, e->cy ); - } - } - else { - if (passive_motion_func) { - __glutSetWindow( window ); - passive_motion_func( e->cx, e->cy ); - } - } - break; - case DWET_ENTER: - if (entry_func) { - __glutSetWindow( window ); - entry_func( GLUT_ENTERED ); - } - break; - case DWET_LEAVE: - if (entry_func) { - __glutSetWindow( window ); - entry_func( GLUT_LEFT ); - } - break; - case DWET_SIZE: - window->reshape = GL_TRUE; - window->redisplay = GL_TRUE; - break; - default: - break; - } -} - - -static void -__glutInputEvent( DFBInputEvent *e, DFBInputEvent *p ) -{ - __glutAssert( g_game != NULL ); - - switch (e->type) { - case DIET_KEYPRESS: - g_game->modifiers = __glutModifiers( e->modifiers ); - if (g_ignore_key_repeat && p) { - if (p->type == DIET_KEYPRESS && - p->key_symbol == e->key_symbol) - break; - } - if (DFB_KEY_IS_ASCII( e->key_symbol )) { - if (keyboard_func) { - __glutSetWindow( g_game ); - keyboard_func( e->key_symbol, g_game->cx, g_game->cy ); - } - } - else { - int key = __glutSpecialKey( e->key_symbol ); - if (key && special_func) { - __glutSetWindow( g_game ); - special_func( key, g_game->cx, g_game->cy ); - } - } - break; - case DIET_KEYRELEASE: - g_game->modifiers = __glutModifiers( e->modifiers ); - if (DFB_KEY_IS_ASCII( e->key_symbol )) { - if (keyboard_up_func) { - __glutSetWindow( g_game ); - keyboard_up_func( e->key_symbol, g_game->cx, g_game->cy ); - } - } - else { - int key = __glutSpecialKey( e->key_symbol ); - if (key && special_up_func) { - __glutSetWindow( g_game ); - special_up_func( key, g_game->cx, g_game->cy ); - } - } - break; - case DIET_BUTTONPRESS: - if (e->device_id == DIDID_JOYSTICK) { - g_game->buttons = e->buttons; - if (joystick_func) { - __glutSetWindow( g_game ); - joystick_func( g_game->buttons, - g_game->jx, g_game->jy, g_game->jz ); - } - } - else { - if (mouse_func) { - __glutSetWindow( g_game ); - mouse_func( __glutButton( e->button ), - GLUT_DOWN, g_game->cx, g_game->cy ); - } - } - break; - case DIET_BUTTONRELEASE: - if (e->device_id == DIDID_JOYSTICK) { - g_game->buttons = e->buttons; - if (joystick_func) { - __glutSetWindow( g_game ); - joystick_func( g_game->buttons, - g_game->jx, g_game->jy, g_game->jz ); - } - } - else { - if (mouse_func) { - __glutSetWindow( g_game ); - mouse_func( __glutButton( e->button ), - GLUT_UP, g_game->cx, g_game->cy ); - } - } - break; - case DIET_AXISMOTION: - if (e->device_id == DIDID_JOYSTICK) { - switch (e->axis) { - case DIAI_X: - if (e->flags & DIEF_AXISABS) - g_game->jx = e->axisabs; - else if (e->flags & DIEF_AXISREL) - g_game->jx += e->axisrel; - break; - case DIAI_Y: - if (e->flags & DIEF_AXISABS) - g_game->jy = e->axisabs; - else if (e->flags & DIEF_AXISREL) - g_game->jy += e->axisrel; - break; - case DIAI_Z: - if (e->flags & DIEF_AXISABS) - g_game->jz = e->axisabs; - else if (e->flags & DIEF_AXISREL) - g_game->jz += e->axisrel; - break; - default: - break; - } - if (joystick_func) { - __glutSetWindow( g_game ); - joystick_func( g_game->buttons, - g_game->jx, g_game->jy, g_game->jz ); - } - } - else { - switch (e->axis) { - case DIAI_X: - if (e->flags & DIEF_AXISABS) - g_game->cx = e->axisabs; - else if (e->flags & DIEF_AXISREL) - g_game->cx += e->axisrel; - break; - case DIAI_Y: - if (e->flags & DIEF_AXISABS) - g_game->cy = e->axisabs; - else if (e->flags & DIEF_AXISREL) - g_game->cy += e->axisrel; - break; - default: - return; - } - if (e->buttons && motion_func) { - __glutSetWindow( g_game ); - motion_func( g_game->cx, g_game->cy ); - } - else if (!e->buttons && passive_motion_func) { - __glutSetWindow( g_game ); - passive_motion_func( g_game->cx, g_game->cy ); - } - } - break; - default: - break; - } -} - - -void GLUTAPIENTRY -glutMainLoop( void ) -{ - __glutAssert( events != NULL ); - - __glutHandleWindows(); - - while (GL_TRUE) { - DFBEvent evt, prev; - - g_idle = GL_TRUE; - - __glutHandleTimers(); - - prev.clazz = DFEC_NONE; - - while (events->GetEvent( events, &evt ) == DFB_OK) { - g_idle = GL_FALSE; - - switch (evt.clazz) { - case DFEC_WINDOW: - if (prev.clazz == DFEC_WINDOW) - __glutWindowEvent( &evt.window, &prev.window ); - else - __glutWindowEvent( &evt.window, NULL ); - break; - case DFEC_INPUT: - if (prev.clazz == DFEC_INPUT) - __glutInputEvent( &evt.input, &prev.input ); - else - __glutInputEvent( &evt.input, NULL ); - break; - default: - __glutWarning( "unexpected event class %d!\n", evt.clazz ); - break; - } - - prev = evt; - - __glutHandleTimers(); - } - - __glutHandleWindows(); - - if (g_idle) { - if (idle_func) { - idle_func(); - } - else { - int msec; - __glutSetWindow( NULL ); - if (__glutGetTimeout( &msec )) - events->WaitForEventWithTimeout( events, msec/1000, msec%1000 ); - else - events->WaitForEvent( events ); - } - } - } -} - diff --git a/src/glut/directfb/ext.c b/src/glut/directfb/ext.c deleted file mode 100644 index e37ecf5afa..0000000000 --- a/src/glut/directfb/ext.c +++ /dev/null @@ -1,202 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "internal.h" - - -static const struct { - const char *name; - const GLUTproc address; -} glut_functions[] = { - { "glutInit", (const GLUTproc) glutInit }, - { "glutInitDisplayMode", (const GLUTproc) glutInitDisplayMode }, - { "glutInitDisplayString", (const GLUTproc) glutInitDisplayString }, - { "glutInitWindowPosition", (const GLUTproc) glutInitWindowPosition }, - { "glutInitWindowSize", (const GLUTproc) glutInitWindowSize }, - { "glutMainLoop", (const GLUTproc) glutMainLoop }, - { "glutCreateWindow", (const GLUTproc) glutCreateWindow }, - { "glutCreateSubWindow", (const GLUTproc) glutCreateSubWindow }, - { "glutDestroyWindow", (const GLUTproc) glutDestroyWindow }, - { "glutPostRedisplay", (const GLUTproc) glutPostRedisplay }, - { "glutPostWindowRedisplay", (const GLUTproc) glutPostWindowRedisplay }, - { "glutSwapBuffers", (const GLUTproc) glutSwapBuffers }, - { "glutGetWindow", (const GLUTproc) glutGetWindow }, - { "glutSetWindow", (const GLUTproc) glutSetWindow }, - { "glutSetWindowTitle", (const GLUTproc) glutSetWindowTitle }, - { "glutSetIconTitle", (const GLUTproc) glutSetIconTitle }, - { "glutPositionWindow", (const GLUTproc) glutPositionWindow }, - { "glutReshapeWindow", (const GLUTproc) glutReshapeWindow }, - { "glutPopWindow", (const GLUTproc) glutPopWindow }, - { "glutPushWindow", (const GLUTproc) glutPushWindow }, - { "glutIconifyWindow", (const GLUTproc) glutIconifyWindow }, - { "glutShowWindow", (const GLUTproc) glutShowWindow }, - { "glutHideWindow", (const GLUTproc) glutHideWindow }, - { "glutFullScreen", (const GLUTproc) glutFullScreen }, - { "glutSetCursor", (const GLUTproc) glutSetCursor }, - { "glutWarpPointer", (const GLUTproc) glutWarpPointer }, - { "glutEstablishOverlay", (const GLUTproc) glutEstablishOverlay }, - { "glutRemoveOverlay", (const GLUTproc) glutRemoveOverlay }, - { "glutUseLayer", (const GLUTproc) glutUseLayer }, - { "glutPostOverlayRedisplay", (const GLUTproc) glutPostOverlayRedisplay }, - { "glutPostWindowOverlayRedisplay", (const GLUTproc) glutPostWindowOverlayRedisplay }, - { "glutShowOverlay", (const GLUTproc) glutShowOverlay }, - { "glutHideOverlay", (const GLUTproc) glutHideOverlay }, - { "glutCreateMenu", (const GLUTproc) glutCreateMenu }, - { "glutDestroyMenu", (const GLUTproc) glutDestroyMenu }, - { "glutGetMenu", (const GLUTproc) glutGetMenu }, - { "glutSetMenu", (const GLUTproc) glutSetMenu }, - { "glutAddMenuEntry", (const GLUTproc) glutAddMenuEntry }, - { "glutAddSubMenu", (const GLUTproc) glutAddSubMenu }, - { "glutChangeToMenuEntry", (const GLUTproc) glutChangeToMenuEntry }, - { "glutChangeToSubMenu", (const GLUTproc) glutChangeToSubMenu }, - { "glutRemoveMenuItem", (const GLUTproc) glutRemoveMenuItem }, - { "glutAttachMenu", (const GLUTproc) glutAttachMenu }, - { "glutDetachMenu", (const GLUTproc) glutDetachMenu }, - { "glutDisplayFunc", (const GLUTproc) glutDisplayFunc }, - { "glutReshapeFunc", (const GLUTproc) glutReshapeFunc }, - { "glutKeyboardFunc", (const GLUTproc) glutKeyboardFunc }, - { "glutMouseFunc", (const GLUTproc) glutMouseFunc }, - { "glutMotionFunc", (const GLUTproc) glutMotionFunc }, - { "glutPassiveMotionFunc", (const GLUTproc) glutPassiveMotionFunc }, - { "glutEntryFunc", (const GLUTproc) glutEntryFunc }, - { "glutVisibilityFunc", (const GLUTproc) glutVisibilityFunc }, - { "glutIdleFunc", (const GLUTproc) glutIdleFunc }, - { "glutTimerFunc", (const GLUTproc) glutTimerFunc }, - { "glutMenuStateFunc", (const GLUTproc) glutMenuStateFunc }, - { "glutSpecialFunc", (const GLUTproc) glutSpecialFunc }, - { "glutSpaceballMotionFunc", (const GLUTproc) glutSpaceballMotionFunc }, - { "glutSpaceballRotateFunc", (const GLUTproc) glutSpaceballRotateFunc }, - { "glutSpaceballButtonFunc", (const GLUTproc) glutSpaceballButtonFunc }, - { "glutButtonBoxFunc", (const GLUTproc) glutButtonBoxFunc }, - { "glutDialsFunc", (const GLUTproc) glutDialsFunc }, - { "glutTabletMotionFunc", (const GLUTproc) glutTabletMotionFunc }, - { "glutTabletButtonFunc", (const GLUTproc) glutTabletButtonFunc }, - { "glutMenuStatusFunc", (const GLUTproc) glutMenuStatusFunc }, - { "glutOverlayDisplayFunc", (const GLUTproc) glutOverlayDisplayFunc }, - { "glutWindowStatusFunc", (const GLUTproc) glutWindowStatusFunc }, - { "glutKeyboardUpFunc", (const GLUTproc) glutKeyboardUpFunc }, - { "glutSpecialUpFunc", (const GLUTproc) glutSpecialUpFunc }, - { "glutJoystickFunc", (const GLUTproc) glutJoystickFunc }, - { "glutSetColor", (const GLUTproc) glutSetColor }, - { "glutGetColor", (const GLUTproc) glutGetColor }, - { "glutCopyColormap", (const GLUTproc) glutCopyColormap }, - { "glutGet", (const GLUTproc) glutGet }, - { "glutDeviceGet", (const GLUTproc) glutDeviceGet }, - { "glutExtensionSupported", (const GLUTproc) glutExtensionSupported }, - { "glutGetModifiers", (const GLUTproc) glutGetModifiers }, - { "glutLayerGet", (const GLUTproc) glutLayerGet }, - { "glutGetProcAddress", (const GLUTproc) glutGetProcAddress }, - { "glutBitmapCharacter", (const GLUTproc) glutBitmapCharacter }, - { "glutBitmapWidth", (const GLUTproc) glutBitmapWidth }, - { "glutStrokeCharacter", (const GLUTproc) glutStrokeCharacter }, - { "glutStrokeWidth", (const GLUTproc) glutStrokeWidth }, - { "glutBitmapLength", (const GLUTproc) glutBitmapLength }, - { "glutStrokeLength", (const GLUTproc) glutStrokeLength }, - { "glutWireSphere", (const GLUTproc) glutWireSphere }, - { "glutSolidSphere", (const GLUTproc) glutSolidSphere }, - { "glutWireCone", (const GLUTproc) glutWireCone }, - { "glutSolidCone", (const GLUTproc) glutSolidCone }, - { "glutWireCube", (const GLUTproc) glutWireCube }, - { "glutSolidCube", (const GLUTproc) glutSolidCube }, - { "glutWireTorus", (const GLUTproc) glutWireTorus }, - { "glutSolidTorus", (const GLUTproc) glutSolidTorus }, - { "glutWireDodecahedron", (const GLUTproc) glutWireDodecahedron }, - { "glutSolidDodecahedron", (const GLUTproc) glutSolidDodecahedron }, - { "glutWireTeapot", (const GLUTproc) glutWireTeapot }, - { "glutSolidTeapot", (const GLUTproc) glutSolidTeapot }, - { "glutWireOctahedron", (const GLUTproc) glutWireOctahedron }, - { "glutSolidOctahedron", (const GLUTproc) glutSolidOctahedron }, - { "glutWireTetrahedron", (const GLUTproc) glutWireTetrahedron }, - { "glutSolidTetrahedron", (const GLUTproc) glutSolidTetrahedron }, - { "glutWireIcosahedron", (const GLUTproc) glutWireIcosahedron }, - { "glutSolidIcosahedron", (const GLUTproc) glutSolidIcosahedron }, -// { "glutVideoResizeGet", (const GLUTproc) glutVideoResizeGet }, -// { "glutSetupVideoResizing", (const GLUTproc) glutSetupVideoResizing }, -// { "glutStopVideoResizing", (const GLUTproc) glutStopVideoResizing }, -// { "glutVideoResize", (const GLUTproc) glutVideoResize }, -// { "glutVideoPan", (const GLUTproc) glutVideoPan }, - { "glutReportErrors", (const GLUTproc) glutReportErrors }, - { "glutIgnoreKeyRepeat", (const GLUTproc) glutIgnoreKeyRepeat }, - { "glutSetKeyRepeat", (const GLUTproc) glutSetKeyRepeat }, - { "glutForceJoystickFunc", (const GLUTproc) glutForceJoystickFunc }, - { "glutGameModeString", (const GLUTproc) glutGameModeString }, - { "glutEnterGameMode", (const GLUTproc) glutEnterGameMode }, - { "glutLeaveGameMode", (const GLUTproc) glutLeaveGameMode }, - { "glutGameModeGet", (const GLUTproc) glutGameModeGet }, -}; - - -GLUTproc GLUTAPIENTRY -glutGetProcAddress( const char *name ) -{ - int i; - - for (i = 0; i < sizeof(glut_functions)/sizeof(glut_functions[0]); i++) { - if (!strcmp( name, glut_functions[i].name )) - return glut_functions[i].address; - } - -#if DIRECTFBGL_INTERFACE_VERSION >= 1 - if (g_current) { - void *address = NULL; - g_current->gl->GetProcAddress( g_current->gl, name, &address ); - return address; - } -#endif - return NULL; -} - - -int GLUTAPIENTRY -glutExtensionSupported( const char *name ) -{ - GLubyte *extensions; - int length; - - if (!name || !*name) - return 0; - - length = strlen( name ); - extensions = (GLubyte*) glGetString( GL_EXTENSIONS ); - - while (extensions && *extensions) { - GLubyte *next; - - next = strchr( extensions, ' ' ); - if (next) { - if (length == (int)(next - extensions)) { - if (!strncmp( extensions, name, length )) - return 1; - } - extensions = next+1; - } - else { - if (!strcmp( extensions, name )) - return 1; - break; - } - } - - return 0; -} - diff --git a/src/glut/directfb/font.c b/src/glut/directfb/font.c deleted file mode 100644 index 0139cddbec..0000000000 --- a/src/glut/directfb/font.c +++ /dev/null @@ -1,213 +0,0 @@ -/* Copyright (c) Mark J. Kilgard, 1994, 1998. - - This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include "internal.h" -#include "font.h" - - -#if defined(_WIN32) || defined (GLUT_IMPORT_LIB) - -static inline void* -__glutFont( void *font ) -{ - switch((long)font) { - case (long)GLUT_STROKE_ROMAN: - return &glutStrokeRoman; - case (long)GLUT_STROKE_MONO_ROMAN: - return &glutStrokeMonoRoman; - case (long)GLUT_BITMAP_9_BY_15: - return &glutBitmap9By15; - case (long)GLUT_BITMAP_8_BY_13: - return &glutBitmap8By13; - case (long)GLUT_BITMAP_TIMES_ROMAN_10: - return &glutBitmapTimesRoman10; - case (long)GLUT_BITMAP_TIMES_ROMAN_24: - return &glutBitmapTimesRoman24; - case (long)GLUT_BITMAP_HELVETICA_10: - return &glutBitmapHelvetica10; - case (long)GLUT_BITMAP_HELVETICA_12: - return &glutBitmapHelvetica12; - case (long)GLUT_BITMAP_HELVETICA_18: - return &glutBitmapHelvetica18; - } - - return NULL; -} - -#else - -static inline void* -__glutFont( void *font ) -{ - return font; -} - -#endif - - -void GLUTAPIENTRY -glutBitmapCharacter( GLUTbitmapFont font, int c ) -{ - const BitmapCharRec *ch; - BitmapFontPtr fontinfo; - GLint swapbytes, lsbfirst, rowlength; - GLint skiprows, skippixels, alignment; - - fontinfo = (BitmapFontPtr) __glutFont( font ); - - if (!fontinfo || c < fontinfo->first || - c >= fontinfo->first + fontinfo->num_chars) - return; - - ch = fontinfo->ch[c - fontinfo->first]; - if (ch) { - /* Save current modes. */ - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); - glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); - /* Little endian machines (DEC Alpha for example) could - benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE - instead of GL_FALSE, but this would require changing the - generated bitmaps too. */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, - ch->advance, 0, ch->bitmap); - /* Restore saved modes. */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); - glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); - glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); - glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); - glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); - } -} - - -int GLUTAPIENTRY -glutBitmapWidth( GLUTbitmapFont font, int c ) -{ - BitmapFontPtr fontinfo; - const BitmapCharRec *ch; - - fontinfo = (BitmapFontPtr) __glutFont( font ); - - if (!fontinfo || c < fontinfo->first || - c >= fontinfo->first + fontinfo->num_chars) - return 0; - - ch = fontinfo->ch[c - fontinfo->first]; - if (ch) - return ch->advance; - - return 0; -} - - -int GLUTAPIENTRY -glutBitmapLength( GLUTbitmapFont font, const unsigned char *string ) -{ - int c, length; - BitmapFontPtr fontinfo; - const BitmapCharRec *ch; - - fontinfo = (BitmapFontPtr) __glutFont( font ); - if (!fontinfo) - return 0; - - for (length = 0; *string != '\0'; string++) { - c = *string; - if (c >= fontinfo->first && - c < fontinfo->first + fontinfo->num_chars) { - ch = fontinfo->ch[c - fontinfo->first]; - if (ch) - length += ch->advance; - } - } - - return length; -} - - -void GLUTAPIENTRY -glutStrokeCharacter( GLUTstrokeFont font, int c ) -{ - const StrokeCharRec *ch; - const StrokeRec *stroke; - const CoordRec *coord; - StrokeFontPtr fontinfo; - int i, j; - - fontinfo = (StrokeFontPtr) __glutFont( font ); - - if (!fontinfo || c < 0 || c >= fontinfo->num_chars) - return; - - ch = &(fontinfo->ch[c]); - if (ch) { - for (i = ch->num_strokes, stroke = ch->stroke; - i > 0; i--, stroke++) { - glBegin(GL_LINE_STRIP); - for (j = stroke->num_coords, coord = stroke->coord; - j > 0; j--, coord++) { - glVertex2f(coord->x, coord->y); - } - glEnd(); - } - glTranslatef(ch->right, 0.0, 0.0); - } -} - - -int GLUTAPIENTRY -glutStrokeWidth( GLUTstrokeFont font, int c ) -{ - StrokeFontPtr fontinfo; - const StrokeCharRec *ch; - - fontinfo = (StrokeFontPtr) __glutFont( font ); - - if (!fontinfo || c < 0 || c >= fontinfo->num_chars) - return 0; - - ch = &(fontinfo->ch[c]); - if (ch) - return ch->right; - - return 0; -} - - -int GLUTAPIENTRY -glutStrokeLength( GLUTstrokeFont font, const unsigned char *string ) -{ - int c, length; - StrokeFontPtr fontinfo; - const StrokeCharRec *ch; - - fontinfo = (StrokeFontPtr) __glutFont( font ); - if (!fontinfo) - return 0; - - for (length = 0; *string != '\0'; string++) { - c = *string; - if (c >= 0 && c < fontinfo->num_chars) { - ch = &(fontinfo->ch[c]); - if (ch) - length += ch->right; - } - } - - return length; -} - diff --git a/src/glut/directfb/font.h b/src/glut/directfb/font.h deleted file mode 100644 index b1e76838a0..0000000000 --- a/src/glut/directfb/font.h +++ /dev/null @@ -1,58 +0,0 @@ -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#ifndef __GLUT_FONT_H__ -#define __GLUT_FONT_H__ - - -typedef struct { - const GLsizei width; - const GLsizei height; - const GLfloat xorig; - const GLfloat yorig; - const GLfloat advance; - const GLubyte *bitmap; -} BitmapCharRec, *BitmapCharPtr; - -typedef struct { - const char *name; - const int num_chars; - const int first; - const BitmapCharRec * const *ch; -} BitmapFontRec, *BitmapFontPtr; - -typedef void *GLUTbitmapFont; - - -typedef struct { - float x; - float y; -} CoordRec, *CoordPtr; - -typedef struct { - int num_coords; - const CoordRec *coord; -} StrokeRec, *StrokePtr; - -typedef struct { - int num_strokes; - const StrokeRec *stroke; - float center; - float right; -} StrokeCharRec, *StrokeCharPtr; - -typedef struct { - const char *name; - int num_chars; - const StrokeCharRec *ch; - float top; - float bottom; -} StrokeFontRec, *StrokeFontPtr; - -typedef void *GLUTstrokeFont; - - -#endif /* __GLUT_FONT_H__ */ diff --git a/src/glut/directfb/game.c b/src/glut/directfb/game.c deleted file mode 100644 index 4c027a68f6..0000000000 --- a/src/glut/directfb/game.c +++ /dev/null @@ -1,153 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "internal.h" - - -/*****************************************************************************/ - -static int g_display_changed = 0; - -/*****************************************************************************/ - - -void GLUTAPIENTRY -glutGameModeString( const char *string ) -{ - int x, y, bpp; - char *tmp; - - if (!string) - return; - - tmp = strchr( string, 'x' ); - if (tmp) { - x = strtol( string, NULL, 10 ); - y = strtol( tmp+1, NULL, 10 ); - - if (x > 0 && y > 0) { - g_width = x; - g_height = y; - } - } - - tmp = strchr( string, ':' ); - if (tmp) { - bpp = strtol( tmp+1, NULL, 10 ); - - if (bpp > 0) - g_bpp = bpp; - } -} - - -int GLUTAPIENTRY -glutEnterGameMode( void ) -{ - DFBDisplayLayerConfig prev, cur; - - glutInit( NULL, NULL ); - - primary->GetConfiguration( primary, &prev ); - primary->SetCooperativeLevel( primary, DLSCL_EXCLUSIVE ); - - if (g_game) - __glutDestroyWindow( g_game ); - - g_game = __glutCreateWindow( GL_TRUE ); - if (!g_game) - return 0; - - __glutSetWindow( g_game ); - g_game->cursor = GLUT_CURSOR_NONE; - - primary->GetConfiguration( primary, &cur ); - g_display_changed = (cur.width != prev.width || - cur.height != prev.height || - cur.pixelformat != prev.pixelformat); - - return g_game->id; -} - - -void GLUTAPIENTRY -glutLeaveGameMode( void ) -{ - if (g_game) - __glutDestroyWindow( g_game ); - - primary->SetCooperativeLevel( primary, DLSCL_ADMINISTRATIVE ); -} - - -int GLUTAPIENTRY -glutGameModeGet( GLenum type ) -{ - switch (type) { - case GLUT_GAME_MODE_ACTIVE: - return (g_game != NULL); - case GLUT_GAME_MODE_POSSIBLE: - if (primary) { - DFBDisplayLayerConfig c; - c.flags = DLCONF_WIDTH | DLCONF_HEIGHT; - c.width = g_width; - c.height = g_height; - /* XXX: bpp */ - if (primary->TestConfiguration( primary, &c, 0 ) == DFB_OK) - return 1; - } - break; - case GLUT_GAME_MODE_WIDTH: - if (g_game) { - int w; - g_game->surface->GetSize( g_game->surface, &w, 0 ); - return w; - } - break; - case GLUT_GAME_MODE_HEIGHT: - if (g_game) { - int h; - g_game->surface->GetSize( g_game->surface, 0, &h ); - return h; - } - break; - case GLUT_GAME_MODE_PIXEL_DEPTH: - if (g_game) { - DFBSurfacePixelFormat f; - g_game->surface->GetPixelFormat( g_game->surface, &f ); - return DFB_COLOR_BITS_PER_PIXEL( f ); - } - break; - case GLUT_GAME_MODE_REFRESH_RATE: - return 60; /* assume 60hz */ - case GLUT_GAME_MODE_DISPLAY_CHANGED: - return g_display_changed; - default: - break; - } - - return 0; -} - - - diff --git a/src/glut/directfb/globals.c b/src/glut/directfb/globals.c deleted file mode 100644 index 2a5291137e..0000000000 --- a/src/glut/directfb/globals.c +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include "internal.h" - -IDirectFB *dfb = NULL; -IDirectFBDisplayLayer *primary = NULL; -IDirectFBEventBuffer *events = NULL; -IDirectFBInputDevice *keyboard = NULL; -IDirectFBInputDevice *mouse = NULL; -IDirectFBInputDevice *joystick = NULL; - -GLenum g_display_mode = 0; -GLuint g_width = DEFAULT_WIDTH; -GLuint g_height = DEFAULT_HEIGHT; -GLint g_xpos = 0; -GLint g_ypos = 0; -GLint g_bpp = 0; -GLboolean g_idle = GL_TRUE; -__GlutWindow *g_current = NULL; -__GlutWindow *g_game = NULL; - - -void (GLUTCALLBACK *display_func) (void) = 0; -void (GLUTCALLBACK *reshape_func) (int width, int height) = 0; -void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0; -void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0; -void (GLUTCALLBACK *motion_func) (int x, int y) = 0; -void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0; -void (GLUTCALLBACK *entry_func) (int state) = 0; -void (GLUTCALLBACK *visibility_func) (int state) = 0; -void (GLUTCALLBACK *idle_func) (void) = 0; -void (GLUTCALLBACK *menu_state_func) (int state) = 0; -void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0; -void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0; -void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0; -void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0; -void (GLUTCALLBACK *button_box_func) (int button, int state) = 0; -void (GLUTCALLBACK *dials_func) (int dial, int value) = 0; -void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0; -void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0; -void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0; -void (GLUTCALLBACK *overlay_display_func) (void) = 0; -void (GLUTCALLBACK *window_status_func) (int state) = 0; -void (GLUTCALLBACK *keyboard_up_func) (unsigned char key, int x, int y) = 0; -void (GLUTCALLBACK *special_up_func) (int key, int x, int y) = 0; -void (GLUTCALLBACK *joystick_func) (unsigned int buttons, int x, int y, int z) = 0; diff --git a/src/glut/directfb/init.c b/src/glut/directfb/init.c deleted file mode 100644 index ba1a49adf2..0000000000 --- a/src/glut/directfb/init.c +++ /dev/null @@ -1,128 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "internal.h" - - -static void -__glutExit( void ) -{ - __glutFreeTimers(); - __glutDestroyWindows(); - - if (events) { - events->Release( events ); - events = NULL; - } - - if (joystick) { - joystick->Release( joystick ); - joystick = NULL; - } - - if (mouse) { - mouse->Release( mouse ); - mouse = NULL; - } - - if (keyboard) { - keyboard->Release( keyboard ); - keyboard = NULL; - } - - if (primary) { - primary->Release( primary ); - primary = NULL; - } - - if (dfb) { - dfb->Release( dfb ); - dfb = NULL; - } -} - - -void GLUTAPIENTRY -glutInit( int *argcp, char **argv ) -{ - DFBResult ret; - - if (dfb) - return; - - glutGet( GLUT_ELAPSED_TIME ); - - ret = DirectFBInit( argcp, argv ? &argv : NULL ); - if (ret) - DirectFBErrorFatal( "DirectFBInit()", ret ); - - ret = DirectFBCreate( &dfb ); - if (ret) - DirectFBErrorFatal( "DirectFBCreate()", ret ); - - ret = dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &primary ); - if (ret) - DirectFBErrorFatal( "IDirectFB::GetDisplayLayer()", ret ); - - ret = dfb->CreateEventBuffer( dfb, &events ); - if (ret) - DirectFBErrorFatal( "IDirectFB::CreateEventBuffer()", ret ); - - dfb->GetInputDevice( dfb, DIDID_KEYBOARD, &keyboard ); - dfb->GetInputDevice( dfb, DIDID_MOUSE, &mouse ); - dfb->GetInputDevice( dfb, DIDID_JOYSTICK, &joystick ); - - primary->SetCooperativeLevel( primary, DLSCL_ADMINISTRATIVE ); - - atexit( __glutExit ); -} - - -void GLUTAPIENTRY -glutInitDisplayMode( unsigned int mode ) -{ - g_display_mode = mode; -} - - -void GLUTAPIENTRY -glutInitWindowPosition( int x, int y ) -{ - g_xpos = x; - g_ypos = y; -} - - -void GLUTAPIENTRY -glutInitWindowSize( int width, int height ) -{ - g_width = width; - g_height = height; -} - - -void GLUTAPIENTRY -glutInitDisplayString( const char *string ) -{ -} - diff --git a/src/glut/directfb/internal.h b/src/glut/directfb/internal.h deleted file mode 100644 index 55c4b5ce28..0000000000 --- a/src/glut/directfb/internal.h +++ /dev/null @@ -1,188 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#ifndef __GLUT_INTERNAL_H__ -#define __GLUT_INTERNAL_H__ - -#include <stdio.h> -#include <stdlib.h> - -#include <directfb.h> -#include <directfb_version.h> - -#include <directfbgl.h> - -#include "GL/glut.h" - - -#define VERSION_CODE( M, m, r ) (((M) << 16) | ((m) << 8) | ((r))) - -#define DIRECTFB_VERSION_CODE VERSION_CODE( DIRECTFB_MAJOR_VERSION, \ - DIRECTFB_MINOR_VERSION, \ - DIRECTFB_MICRO_VERSION ) - - -#define DEFAULT_WIDTH 640 -#define DEFAULT_HEIGHT 480 - -/* - * Window request flags - */ -#define WINDOW_REQUEST_POSITION 0x00000001 -#define WINDOW_REQUEST_RESIZE 0x00000002 -#define WINDOW_REQUEST_RESTACK 0x00000004 -#define WINDOW_REQUEST_SHOW 0x00000008 -#define WINDOW_REQUEST_HIDE 0x00000010 -#define WINDOW_REQUEST_DESTROY 0x00000020 - -/* - * GLUT Window implementation - */ -typedef struct __GlutWindow_s { - int id; - DFBWindowID wid; - - IDirectFBWindow *window; /* NULL = fullscreen (game mode) */ - IDirectFBSurface *surface; - IDirectFBGL *gl; - - /* display mode */ - GLenum mode; - - /* cursor position in fullscreen mode */ - int cx; - int cy; - /* joystick position */ - int jx; - int jy; - int jz; - /* pressed modifiers */ - int modifiers; - /* pressed buttons */ - int buttons; - /* current cursor shape */ - int cursor; - - struct { - int flags; - int x; - int y; - int w; - int h; - int z; - } req; - - GLboolean visible; - GLboolean redisplay; - GLboolean reshape; - GLboolean visibility; - - struct __GlutWindow_s *next; - struct __GlutWindow_s *prev; -} __GlutWindow; - - -/* Global Vars */ -extern IDirectFB *dfb; -extern IDirectFBDisplayLayer *primary; -extern IDirectFBEventBuffer *events; -extern IDirectFBInputDevice *keyboard; -extern IDirectFBInputDevice *mouse; -extern IDirectFBInputDevice *joystick; - -extern GLenum g_display_mode; -extern GLuint g_width; -extern GLuint g_height; -extern GLint g_xpos; -extern GLint g_ypos; -extern GLint g_bpp; -extern GLboolean g_idle; -extern __GlutWindow *g_current; -extern __GlutWindow *g_game; - - -/* Global Funcs */ -/* window.c */ -extern __GlutWindow* __glutCreateWindow( GLboolean fullscreen ); -extern __GlutWindow* __glutFindWindow( DFBWindowID id ); -extern void __glutSetWindow( __GlutWindow *window ); -extern void __glutHandleWindows( void ); -extern void __glutDestroyWindow( __GlutWindow *window ); -extern void __glutDestroyWindows( void ); -/* callback.c */ -extern void __glutHandleTimers( void ); -extern GLboolean __glutGetTimeout( int *ret_msec ); -extern void __glutFreeTimers( void ); - - -/* Global Callbacks */ -extern void (GLUTCALLBACK *display_func) (void); -extern void (GLUTCALLBACK *reshape_func) (int width, int height); -extern void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y); -extern void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y); -extern void (GLUTCALLBACK *motion_func) (int x, int y); -extern void (GLUTCALLBACK *passive_motion_func) (int x, int y); -extern void (GLUTCALLBACK *entry_func) (int state); -extern void (GLUTCALLBACK *visibility_func) (int state); -extern void (GLUTCALLBACK *idle_func) (void); -extern void (GLUTCALLBACK *menu_state_func) (int state); -extern void (GLUTCALLBACK *special_func) (int key, int x, int y); -extern void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z); -extern void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z); -extern void (GLUTCALLBACK *spaceball_button_func) (int button, int state); -extern void (GLUTCALLBACK *button_box_func) (int button, int state); -extern void (GLUTCALLBACK *dials_func) (int dial, int value); -extern void (GLUTCALLBACK *tablet_motion_func) (int x, int y); -extern void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y); -extern void (GLUTCALLBACK *menu_status_func) (int status, int x, int y); -extern void (GLUTCALLBACK *overlay_display_func) (void); -extern void (GLUTCALLBACK *window_status_func) (int state); -extern void (GLUTCALLBACK *keyboard_up_func) (unsigned char key, int x, int y); -extern void (GLUTCALLBACK *special_up_func) (int key, int x, int y); -extern void (GLUTCALLBACK *joystick_func) (unsigned int buttons, int x, int y, int z); - - -#ifdef DEBUG -# define __glutAssert( exp ) {\ - if (!(exp)) {\ - fprintf( stderr, "(!!) *** Assertion [%s] failed in %s() ***\n",\ - #exp, __FUNCTION__ ); - fflush( stderr );\ - exit( -1 );\ - }\ - } -#else -# define __glutAssert( exp ) -#endif - -#define __glutWarning( format, ... ) {\ - fprintf( stderr, "(!) GLUT: " format "!\n", ## __VA_ARGS__ );\ - fflush( stderr );\ -} - -#define __glutFatalError( format, ... ) {\ - fprintf( stderr, "(!) GLUT: " format "!\n", ## __VA_ARGS__ );\ - fprintf( stderr, "\t-> from %s() at line %d\n", __FUNCTION__, __LINE__ );\ - fflush( stderr );\ - exit( -1 );\ -} - - -#endif /* __GLUT_INTERNAL_H__ */ - diff --git a/src/glut/directfb/menu.c b/src/glut/directfb/menu.c deleted file mode 100644 index 400e966bbb..0000000000 --- a/src/glut/directfb/menu.c +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include "internal.h" - - -int GLUTAPIENTRY -glutCreateMenu( void (GLUTCALLBACK *func) (int) ) -{ - return 0; -} - -void GLUTAPIENTRY -glutDestroyMenu( int menu ) -{ -} - - -int GLUTAPIENTRY -glutGetMenu( void ) -{ - return 0; -} - - -void GLUTAPIENTRY -glutSetMenu( int menu ) -{ -} - - -void GLUTAPIENTRY -glutAddMenuEntry( const char *label, int value ) -{ -} - - -void GLUTAPIENTRY -glutAddSubMenu( const char *label, int submenu ) -{ -} - - -void GLUTAPIENTRY -glutChangeToMenuEntry( int item, const char *label, int value ) -{ -} - - -void GLUTAPIENTRY -glutChangeToSubMenu( int item, const char *label, int submenu ) -{ -} - - -void GLUTAPIENTRY -glutRemoveMenuItem( int item ) -{ -} - - -void GLUTAPIENTRY -glutAttachMenu( int button ) -{ -} - - -void GLUTAPIENTRY -glutDetachMenu( int button ) -{ -} diff --git a/src/glut/directfb/models.c b/src/glut/directfb/models.c deleted file mode 100644 index d96a8f5077..0000000000 --- a/src/glut/directfb/models.c +++ /dev/null @@ -1,599 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ - -/** -(c) Copyright 1993, Silicon Graphics, Inc. - -ALL RIGHTS RESERVED - -Permission to use, copy, modify, and distribute this software -for any purpose and without fee is hereby granted, provided -that the above copyright notice appear in all copies and that -both the copyright notice and this permission notice appear in -supporting documentation, and that the name of Silicon -Graphics, Inc. not be used in advertising or publicity -pertaining to distribution of the software without specific, -written prior permission. - -THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU -"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR -OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF -MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO -EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE -ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR -CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, -INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, -SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR -NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY -OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR -PERFORMANCE OF THIS SOFTWARE. - -US Government Users Restricted Rights - -Use, duplication, or disclosure by the Government is subject to -restrictions set forth in FAR 52.227.19(c)(2) or subparagraph -(c)(1)(ii) of the Rights in Technical Data and Computer -Software clause at DFARS 252.227-7013 and/or in similar or -successor clauses in the FAR or the DOD or NASA FAR -Supplement. Unpublished-- rights reserved under the copyright -laws of the United States. Contractor/manufacturer is Silicon -Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA -94039-7311. - -OpenGL(TM) is a trademark of Silicon Graphics, Inc. -*/ - -#include <math.h> -#include <GL/gl.h> -#include <GL/glu.h> - -#include "internal.h" - -/* Some <math.h> files do not define M_PI... */ -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -static GLUquadricObj *quadObj; - -#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); } - -static void -initQuadObj(void) -{ - quadObj = gluNewQuadric(); - if (!quadObj) - __glutFatalError("out of memory"); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireSphere(GLdouble radius, GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_LINE); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluSphere(quadObj, radius, slices, stacks); -} - -void GLUTAPIENTRY -glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_FILL); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluSphere(quadObj, radius, slices, stacks); -} - -void GLUTAPIENTRY -glutWireCone(GLdouble base, GLdouble height, - GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_LINE); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluCylinder(quadObj, base, 0.0, height, slices, stacks); -} - -void GLUTAPIENTRY -glutSolidCone(GLdouble base, GLdouble height, - GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_FILL); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluCylinder(quadObj, base, 0.0, height, slices, stacks); -} - -/* ENDCENTRY */ - -static void -drawBox(GLfloat size, GLenum type) -{ - static GLfloat n[6][3] = - { - {-1.0, 0.0, 0.0}, - {0.0, 1.0, 0.0}, - {1.0, 0.0, 0.0}, - {0.0, -1.0, 0.0}, - {0.0, 0.0, 1.0}, - {0.0, 0.0, -1.0} - }; - static GLint faces[6][4] = - { - {0, 1, 2, 3}, - {3, 2, 6, 7}, - {7, 6, 5, 4}, - {4, 5, 1, 0}, - {5, 6, 2, 1}, - {7, 4, 0, 3} - }; - GLfloat v[8][3]; - GLint i; - - v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; - v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; - v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; - v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; - v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; - v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; - - for (i = 5; i >= 0; i--) { - glBegin(type); -/* glNormal3fv(&n[i][0]); */ - glVertex3fv(&v[faces[i][0]][0]); - glVertex3fv(&v[faces[i][1]][0]); - glVertex3fv(&v[faces[i][2]][0]); - glVertex3fv(&v[faces[i][3]][0]); - glEnd(); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireCube(GLdouble size) -{ - drawBox(size, GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidCube(GLdouble size) -{ - drawBox(size, GL_QUADS); -} - -/* ENDCENTRY */ - -static void -doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings) -{ - int i, j; - GLfloat theta, phi, theta1; - GLfloat cosTheta, sinTheta; - GLfloat cosTheta1, sinTheta1; - GLfloat ringDelta, sideDelta; - - ringDelta = 2.0 * M_PI / rings; - sideDelta = 2.0 * M_PI / nsides; - - theta = 0.0; - cosTheta = 1.0; - sinTheta = 0.0; - for (i = rings - 1; i >= 0; i--) { - theta1 = theta + ringDelta; - cosTheta1 = cos(theta1); - sinTheta1 = sin(theta1); - glBegin(GL_QUAD_STRIP); - phi = 0.0; - for (j = nsides; j >= 0; j--) { - GLfloat cosPhi, sinPhi, dist; - - phi += sideDelta; - cosPhi = cos(phi); - sinPhi = sin(phi); - dist = R + r * cosPhi; - -/* glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); */ - glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); -/* glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); */ - glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi); - } - glEnd(); - theta = theta1; - cosTheta = cosTheta1; - sinTheta = sinTheta1; - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, - GLint nsides, GLint rings) -{ -/* glPushAttrib(GL_POLYGON_BIT); */ -/* glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); */ - doughnut(innerRadius, outerRadius, nsides, rings); -/* glPopAttrib(); */ -} - -void GLUTAPIENTRY -glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, - GLint nsides, GLint rings) -{ - doughnut(innerRadius, outerRadius, nsides, rings); -} - -/* ENDCENTRY */ - -static GLfloat dodec[20][3]; - -static void -initDodecahedron(void) -{ - GLfloat alpha, beta; - - alpha = sqrt(2.0 / (3.0 + sqrt(5.0))); - beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) - - 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0)))); - /* *INDENT-OFF* */ - dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; - dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; - dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; - dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; - dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; - dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; - dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; - dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; - dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; - dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; - dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; - dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; - dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; - dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; - dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; - dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; - dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; - dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; - dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; - dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; - /* *INDENT-ON* */ - -} - -#define DIFF3(_a,_b,_c) { \ - (_c)[0] = (_a)[0] - (_b)[0]; \ - (_c)[1] = (_a)[1] - (_b)[1]; \ - (_c)[2] = (_a)[2] - (_b)[2]; \ -} - -static void -crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3]) -{ - GLfloat p[3]; /* in case prod == v1 or v2 */ - - p[0] = v1[1] * v2[2] - v2[1] * v1[2]; - p[1] = v1[2] * v2[0] - v2[2] * v1[0]; - p[2] = v1[0] * v2[1] - v2[0] * v1[1]; - prod[0] = p[0]; - prod[1] = p[1]; - prod[2] = p[2]; -} - -static void -normalize(GLfloat v[3]) -{ - GLfloat d; - - d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - if (d == 0.0) { -/* __glutWarning("normalize: zero length vector"); */ - v[0] = d = 1.0; - } - d = 1 / d; - v[0] *= d; - v[1] *= d; - v[2] *= d; -} - -static void -pentagon(int a, int b, int c, int d, int e, GLenum shadeType) -{ - GLfloat n0[3], d1[3], d2[3]; - - DIFF3(dodec[a], dodec[b], d1); - DIFF3(dodec[b], dodec[c], d2); - crossprod(d1, d2, n0); - normalize(n0); - - glBegin(shadeType); -/* glNormal3fv(n0); */ - glVertex3fv(&dodec[a][0]); - glVertex3fv(&dodec[b][0]); - glVertex3fv(&dodec[c][0]); - glVertex3fv(&dodec[d][0]); - glVertex3fv(&dodec[e][0]); - glEnd(); -} - -static void -dodecahedron(GLenum type) -{ - static int inited = 0; - - if (inited == 0) { - inited = 1; - initDodecahedron(); - } - pentagon(0, 1, 9, 16, 5, type); - pentagon(1, 0, 3, 18, 7, type); - pentagon(1, 7, 11, 10, 9, type); - pentagon(11, 7, 18, 19, 6, type); - pentagon(8, 17, 16, 9, 10, type); - pentagon(2, 14, 15, 6, 19, type); - pentagon(2, 13, 12, 4, 14, type); - pentagon(2, 19, 18, 3, 13, type); - pentagon(3, 0, 5, 12, 13, type); - pentagon(6, 15, 8, 10, 11, type); - pentagon(4, 17, 8, 15, 14, type); - pentagon(4, 12, 5, 16, 17, type); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireDodecahedron(void) -{ - dodecahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidDodecahedron(void) -{ - dodecahedron(GL_TRIANGLE_FAN); -} - -/* ENDCENTRY */ - -static void -recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3, - GLenum shadeType) -{ - GLfloat q0[3], q1[3]; - - DIFF3(n1, n2, q0); - DIFF3(n2, n3, q1); - crossprod(q0, q1, q1); - normalize(q1); - - glBegin(shadeType); -/* glNormal3fv(q1); */ - glVertex3fv(n1); - glVertex3fv(n2); - glVertex3fv(n3); - glEnd(); -} - -static void -subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2, - GLenum shadeType) -{ - int depth; - GLfloat w0[3], w1[3], w2[3]; - GLfloat l; - int i, j, k, n; - - depth = 1; - for (i = 0; i < depth; i++) { - for (j = 0; i + j < depth; j++) { - k = depth - i - j; - for (n = 0; n < 3; n++) { - w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; - w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) - / depth; - w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) - / depth; - } - l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); - w0[0] /= l; - w0[1] /= l; - w0[2] /= l; - l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); - w1[0] /= l; - w1[1] /= l; - w1[2] /= l; - l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); - w2[0] /= l; - w2[1] /= l; - w2[2] /= l; - recorditem(w1, w0, w2, shadeType); - } - } -} - -static void -drawtriangle(int i, GLfloat data[][3], int ndx[][3], - GLenum shadeType) -{ - GLfloat *x0, *x1, *x2; - - x0 = data[ndx[i][0]]; - x1 = data[ndx[i][1]]; - x2 = data[ndx[i][2]]; - subdivide(x0, x1, x2, shadeType); -} - -/* octahedron data: The octahedron produced is centered at the - origin and has radius 1.0 */ -static GLfloat odata[6][3] = -{ - {1.0, 0.0, 0.0}, - {-1.0, 0.0, 0.0}, - {0.0, 1.0, 0.0}, - {0.0, -1.0, 0.0}, - {0.0, 0.0, 1.0}, - {0.0, 0.0, -1.0} -}; - -static int ondex[8][3] = -{ - {0, 4, 2}, - {1, 2, 4}, - {0, 3, 4}, - {1, 4, 3}, - {0, 2, 5}, - {1, 5, 2}, - {0, 5, 3}, - {1, 3, 5} -}; - -static void -octahedron(GLenum shadeType) -{ - int i; - - for (i = 7; i >= 0; i--) { - drawtriangle(i, odata, ondex, shadeType); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireOctahedron(void) -{ - octahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidOctahedron(void) -{ - octahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ - -/* icosahedron data: These numbers are rigged to make an - icosahedron of radius 1.0 */ - -#define X .525731112119133606 -#define Z .850650808352039932 - -static GLfloat idata[12][3] = -{ - {-X, 0, Z}, - {X, 0, Z}, - {-X, 0, -Z}, - {X, 0, -Z}, - {0, Z, X}, - {0, Z, -X}, - {0, -Z, X}, - {0, -Z, -X}, - {Z, X, 0}, - {-Z, X, 0}, - {Z, -X, 0}, - {-Z, -X, 0} -}; - -static int index[20][3] = -{ - {0, 4, 1}, - {0, 9, 4}, - {9, 5, 4}, - {4, 5, 8}, - {4, 8, 1}, - {8, 10, 1}, - {8, 3, 10}, - {5, 3, 8}, - {5, 2, 3}, - {2, 7, 3}, - {7, 10, 3}, - {7, 6, 10}, - {7, 11, 6}, - {11, 0, 6}, - {0, 1, 6}, - {6, 1, 10}, - {9, 0, 11}, - {9, 11, 2}, - {9, 2, 5}, - {7, 2, 11}, -}; - -static void -icosahedron(GLenum shadeType) -{ - int i; - - for (i = 19; i >= 0; i--) { - drawtriangle(i, idata, index, shadeType); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireIcosahedron(void) -{ - icosahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidIcosahedron(void) -{ - icosahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ - -/* tetrahedron data: */ - -#define T 1.73205080756887729 - -static GLfloat tdata[4][3] = -{ - {T, T, T}, - {T, -T, -T}, - {-T, T, -T}, - {-T, -T, T} -}; - -static int tndex[4][3] = -{ - {0, 1, 3}, - {2, 1, 0}, - {3, 2, 0}, - {1, 2, 3} -}; - -static void -tetrahedron(GLenum shadeType) -{ - int i; - - for (i = 3; i >= 0; i--) - drawtriangle(i, tdata, tndex, shadeType); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireTetrahedron(void) -{ - tetrahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidTetrahedron(void) -{ - tetrahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ diff --git a/src/glut/directfb/overlay.c b/src/glut/directfb/overlay.c deleted file mode 100644 index 714be5f1a2..0000000000 --- a/src/glut/directfb/overlay.c +++ /dev/null @@ -1,62 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include "internal.h" - - -void GLUTAPIENTRY -glutEstablishOverlay( void ) -{ -} - - -void GLUTAPIENTRY -glutRemoveOverlay( void ) -{ -} - - -void GLUTAPIENTRY -glutUseLayer( GLenum layer ) -{ -} - - -void GLUTAPIENTRY -glutPostOverlayRedisplay( void ) -{ -} - - -void GLUTAPIENTRY -glutPostWindowOverlayRedisplay( int win ) -{ -} - - -void GLUTAPIENTRY -glutShowOverlay( void ) -{ -} - - -void GLUTAPIENTRY -glutHideOverlay( void ) -{ -} diff --git a/src/glut/directfb/state.c b/src/glut/directfb/state.c deleted file mode 100644 index 194d5bbb62..0000000000 --- a/src/glut/directfb/state.c +++ /dev/null @@ -1,219 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <sys/time.h> - -#include "GL/glu.h" - -#include "internal.h" - - -int GLUTAPIENTRY -glutGet( GLenum type ) -{ - switch (type) { - case GLUT_WINDOW_X: - if (g_current && g_current->window) { - int x; - g_current->window->GetPosition( g_current->window, &x, 0 ); - return x; - } - break; - case GLUT_WINDOW_Y: - if (g_current && g_current->window) { - int y; - g_current->window->GetPosition( g_current->window, 0, &y ); - return y; - } - break; - - case GLUT_WINDOW_WIDTH: - if (g_current) { - int w; - g_current->surface->GetSize( g_current->surface, &w, 0 ); - return w; - } - break; - case GLUT_WINDOW_HEIGHT: - if (g_current) { - int h; - g_current->surface->GetSize( g_current->surface, 0, &h ); - return h; - } - break; - - case GLUT_WINDOW_BUFFER_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.buffer_size; - } - break; - case GLUT_WINDOW_STENCIL_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.stencil_size; - } - break; - case GLUT_WINDOW_DEPTH_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.depth_size; - } - break; - case GLUT_WINDOW_RED_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.red_size; - } - break; - case GLUT_WINDOW_GREEN_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.green_size; - } - break; - case GLUT_WINDOW_BLUE_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.blue_size; - } - break; - case GLUT_WINDOW_ALPHA_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.alpha_size; - } - break; - case GLUT_WINDOW_ACCUM_RED_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.accum_red_size; - } - break; - case GLUT_WINDOW_ACCUM_GREEN_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.accum_green_size; - } - break; - case GLUT_WINDOW_ACCUM_BLUE_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.accum_blue_size; - } - break; - case GLUT_WINDOW_ACCUM_ALPHA_SIZE: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.accum_alpha_size; - } - break; - case GLUT_WINDOW_DOUBLEBUFFER: - if (g_current) { - DFBGLAttributes a; - g_current->gl->GetAttributes( g_current->gl, &a ); - return a.double_buffer; - } - break; - - case GLUT_WINDOW_RGBA: - return 1; - - case GLUT_WINDOW_CURSOR: - if (g_current) - return g_current->cursor; - break; - - case GLUT_SCREEN_WIDTH: - if (primary) { - DFBDisplayLayerConfig c; - primary->GetConfiguration( primary, &c ); - return c.width; - } - break; - case GLUT_SCREEN_HEIGHT: - if (primary) { - DFBDisplayLayerConfig c; - primary->GetConfiguration( primary, &c ); - return c.height; - } - break; - - case GLUT_INIT_DISPLAY_MODE: - return g_display_mode; - case GLUT_INIT_WINDOW_X: - return g_xpos; - case GLUT_INIT_WINDOW_Y: - return g_ypos; - case GLUT_INIT_WINDOW_WIDTH: - return g_width; - case GLUT_INIT_WINDOW_HEIGHT: - return g_height; - - case GLUT_ELAPSED_TIME: - { - static long long start = -1; - struct timeval t; - - gettimeofday( &t, NULL ); - if (start == -1) { - start = t.tv_sec * 1000ll + t.tv_usec / 1000ll; - return 0; - } - return (t.tv_sec * 1000ll + t.tv_usec / 1000ll - start); - } - break; - - default: - break; - } - - return 0; -} - - -int GLUTAPIENTRY -glutLayerGet( GLenum type ) -{ - return 0; -} - -void GLUTAPIENTRY -glutReportErrors( void ) -{ - GLenum error; - - while ((error = glGetError()) != GL_NO_ERROR) - __glutWarning( "**OpenGL Error** %s", gluErrorString( error ) ); -} - - diff --git a/src/glut/directfb/teapot.c b/src/glut/directfb/teapot.c deleted file mode 100644 index e7f1ee812f..0000000000 --- a/src/glut/directfb/teapot.c +++ /dev/null @@ -1,212 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/** -(c) Copyright 1993, Silicon Graphics, Inc. - -ALL RIGHTS RESERVED - -Permission to use, copy, modify, and distribute this software -for any purpose and without fee is hereby granted, provided -that the above copyright notice appear in all copies and that -both the copyright notice and this permission notice appear in -supporting documentation, and that the name of Silicon -Graphics, Inc. not be used in advertising or publicity -pertaining to distribution of the software without specific, -written prior permission. - -THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU -"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR -OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF -MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO -EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE -ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR -CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, -INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, -SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR -NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY -OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR -PERFORMANCE OF THIS SOFTWARE. - -US Government Users Restricted Rights - -Use, duplication, or disclosure by the Government is subject to -restrictions set forth in FAR 52.227.19(c)(2) or subparagraph -(c)(1)(ii) of the Rights in Technical Data and Computer -Software clause at DFARS 252.227-7013 and/or in similar or -successor clauses in the FAR or the DOD or NASA FAR -Supplement. Unpublished-- rights reserved under the copyright -laws of the United States. Contractor/manufacturer is Silicon -Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA -94039-7311. - -OpenGL(TM) is a trademark of Silicon Graphics, Inc. -*/ - -#include <GL/gl.h> -#include <GL/glu.h> -#include "GL/glut.h" - -/* Rim, body, lid, and bottom data must be reflected in x and - y; handle and spout data across the y axis only. */ - -static int patchdata[][16] = -{ - /* rim */ - {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, - 12, 13, 14, 15}, - /* body */ - {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27}, - {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, - 37, 38, 39, 40}, - /* lid */ - {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, - 101, 0, 1, 2, 3,}, - {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, - 113, 114, 115, 116, 117}, - /* bottom */ - {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, - 125, 120, 40, 39, 38, 37}, - /* handle */ - {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 55, 56}, - {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 28, 65, 66, 67}, - /* spout */ - {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, - 80, 81, 82, 83}, - {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, - 92, 93, 94, 95} -}; -/* *INDENT-OFF* */ - -static float cpdata[][3] = -{ - {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0, - -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125}, - {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375, - 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375, - 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84, - 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875}, - {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75, - 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35}, - {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2, - 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12, - 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225}, - {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225}, - {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0, - -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5, - -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3, - 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0, - 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0, - 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, - {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, - -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, - 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, - -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, - 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, - 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, - 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1}, - {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7, - -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0, - 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375}, - {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475}, - {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4}, - {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0, - 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8, - 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4, - -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0, - 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4, - 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3, - 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4}, - {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425, - -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425, - 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075}, - {0.84, -1.5, 0.075} -}; - -static float tex[2][2][2] = -{ - { {0, 0}, - {1, 0}}, - { {0, 1}, - {1, 1}} -}; - -/* *INDENT-ON* */ - -static void -teapot(GLint grid, GLdouble scale, GLenum type) -{ - float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; - long i, j, k, l; - - glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT); - glEnable(GL_AUTO_NORMAL); - glEnable(GL_NORMALIZE); - glEnable(GL_MAP2_VERTEX_3); - glEnable(GL_MAP2_TEXTURE_COORD_2); - glPushMatrix(); - glRotatef(270.0, 1.0, 0.0, 0.0); - glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale); - glTranslatef(0.0, 0.0, -1.5); - for (i = 0; i < 10; i++) { - for (j = 0; j < 4; j++) { - for (k = 0; k < 4; k++) { - for (l = 0; l < 3; l++) { - p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 1) - q[j][k][l] *= -1.0; - if (i < 6) { - r[j][k][l] = - cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 0) - r[j][k][l] *= -1.0; - s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - if (l == 0) - s[j][k][l] *= -1.0; - if (l == 1) - s[j][k][l] *= -1.0; - } - } - } - } - glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, - &tex[0][0][0]); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &p[0][0][0]); - glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &q[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - if (i < 6) { - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &r[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &s[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - } - } - glPopMatrix(); - glPopAttrib(); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutSolidTeapot(GLdouble scale) -{ - teapot(7, scale, GL_FILL); -} - -void GLUTAPIENTRY -glutWireTeapot(GLdouble scale) -{ - teapot(10, scale, GL_LINE); -} - -/* ENDCENTRY */ diff --git a/src/glut/directfb/window.c b/src/glut/directfb/window.c deleted file mode 100644 index 62cf8bb33e..0000000000 --- a/src/glut/directfb/window.c +++ /dev/null @@ -1,597 +0,0 @@ -/* - * Copyright (C) 2006 Claudio Ciccani <klan@users.sf.net> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <unistd.h> - -#include "internal.h" - - -/*****************************************************************************/ - -static __GlutWindow *g_stack = NULL; - -/*****************************************************************************/ - - -__GlutWindow* -__glutCreateWindow( GLboolean fullscreen ) -{ - __GlutWindow *new; - DFBResult ret; - static int curid = 1; - - new = calloc( 1, sizeof(__GlutWindow) ); - if (!new) - __glutFatalError( "out of memory" ); - - new->id = curid++; - - if (fullscreen) { - DFBDisplayLayerConfig config; - DFBDisplayLayerConfigFlags fail = 0; - - config.flags = DLCONF_WIDTH | DLCONF_HEIGHT | - DLCONF_BUFFERMODE; - config.width = g_width; - config.height = g_height; - - if (g_display_mode & GLUT_DOUBLE) - config.buffermode = DLBM_BACKVIDEO; - else - config.buffermode = DLBM_FRONTONLY; - - if (g_bpp) { - config.flags |= DLCONF_PIXELFORMAT; - - switch (g_bpp) { - case 8: - config.pixelformat = DSPF_RGB332; - break; - case 12: - config.pixelformat = DSPF_ARGB4444; - break; - case 15: - config.pixelformat = DSPF_ARGB1555; - break; - case 16: - config.pixelformat = DSPF_RGB16; - break; - case 24: - case 32: - config.pixelformat = DSPF_RGB32; - break; - default: - config.flags &= ~DLCONF_PIXELFORMAT; - break; - } - } - - primary->TestConfiguration( primary, &config, &fail ); - config.flags &= ~fail; - primary->SetConfiguration( primary, &config ); - - ret = primary->GetSurface( primary, &new->surface ); - if (ret) { - DirectFBError( "IDirectFBDisplayLayer::GetSurface()", ret ); - free( new ); - return NULL; - } - - ret = new->surface->GetGL( new->surface, &new->gl ); - if (ret) { - DirectFBError( "IDirectFBSurface::GetGL()", ret ); - new->surface->Release( new->surface ); - free( new ); - return NULL; - } - - events->Reset( events ); - if (keyboard) - keyboard->AttachEventBuffer( keyboard, events ); - if (mouse) - mouse->AttachEventBuffer( mouse, events ); - if (joystick) - joystick->AttachEventBuffer( joystick, events ); - - new->visible = GL_TRUE; - } - else { - DFBWindowDescription dsc; - - dsc.flags = DWDESC_CAPS | DWDESC_POSX | DWDESC_POSY | - DWDESC_WIDTH | DWDESC_HEIGHT; - dsc.caps = DWCAPS_NONE; - dsc.posx = g_xpos; - dsc.posy = g_ypos; - dsc.width = g_width; - dsc.height = g_height; - - if (g_display_mode & GLUT_DOUBLE) - dsc.caps |= DWCAPS_DOUBLEBUFFER; - if (g_display_mode & GLUT_ALPHA) - dsc.caps |= DWCAPS_ALPHACHANNEL; - - ret = primary->CreateWindow( primary, &dsc, &new->window ); - if (ret) { - DirectFBError( "IDirectFBDisplayLayer::CreateWindow()", ret ); - free( new ); - return NULL; - } - - new->window->GetID( new->window, &new->wid ); - - ret = new->window->GetSurface( new->window, &new->surface ); - if (ret) { - DirectFBError( "IDirectFBWindow::GetSurface()", ret ); - new->window->Release( new->window ); - free( new ); - return NULL; - } - - ret = new->surface->GetGL( new->surface, &new->gl ); - if (ret) { - DirectFBError( "IDirectFBSurface::GetGl()", ret ); - new->surface->Release( new->surface ); - new->window->Release( new->window ); - free( new ); - return NULL; - } - - new->window->AttachEventBuffer( new->window, events ); - /* enable only handled events */ - new->window->DisableEvents( new->window, DWET_ALL ); - new->window->EnableEvents( new->window, DWET_KEYDOWN | DWET_KEYUP | - DWET_BUTTONDOWN | DWET_BUTTONUP | - DWET_ENTER | DWET_LEAVE | - DWET_MOTION | DWET_SIZE ); - - new->req.flags |= WINDOW_REQUEST_SHOW; - } - - new->mode = g_display_mode; - - new->reshape = GL_TRUE; - new->visibility = GL_TRUE; - new->redisplay = GL_TRUE; - - if (g_stack) { - new->prev = g_stack->prev; - g_stack->prev->next = new; - g_stack->prev = new; - } - else { - new->prev = new; - g_stack = new; - } - - return new; -} - - -__GlutWindow* -__glutFindWindow( DFBWindowID id ) -{ - __GlutWindow *cur; - - for (cur = g_stack; cur; cur = cur->next) { - if (cur->wid == id) - return cur; - } - - __glutFatalError( "Window %d not found", id ); - - return NULL; -} - - -void -__glutSetWindow( __GlutWindow *window ) -{ - if (g_current) { - if (g_current == window) - return; - g_current->gl->Unlock( g_current->gl ); - } - - if (window) - window->gl->Lock( window->gl ); - g_current = window; -} - - -void -__glutHandleWindows( void ) -{ - __GlutWindow *cur = g_stack; - - while (cur) { - __GlutWindow *next = cur->next; - GLboolean displayed = GL_FALSE; - - if (cur->window && cur->req.flags) { - if (cur == g_current) - cur->gl->Unlock( cur->gl ); - - if (cur->req.flags & WINDOW_REQUEST_DESTROY) { - __glutDestroyWindow( cur ); - cur = next; - continue; - } - - if (cur->req.flags & WINDOW_REQUEST_POSITION) { - cur->window->MoveTo( cur->window, - cur->req.x, cur->req.y ); - } - - if (cur->req.flags & WINDOW_REQUEST_RESIZE) { - cur->window->Resize( cur->window, - cur->req.w, cur->req.h ); - cur->reshape = GL_TRUE; - cur->redisplay = GL_TRUE; - } - - if (cur->req.flags & WINDOW_REQUEST_RESTACK) { - while (cur->req.z > 0) { - if (cur->req.z >= +1000) { - cur->window->RaiseToTop( cur->window ); - cur->req.z = 0; - break; - } - - cur->window->Raise( cur->window ); - cur->req.z--; - } - - while (cur->req.z < 0) { - if (cur->req.z <= -1000) { - cur->window->LowerToBottom( cur->window ); - cur->req.z = 0; - break; - } - - cur->window->Lower( cur->window ); - cur->req.z++; - } - } - - if (cur->req.flags & WINDOW_REQUEST_SHOW) { - cur->window->SetOpacity( cur->window, 0xff ); - cur->visible = GL_TRUE; - cur->visibility = GL_TRUE; - } - else if (cur->req.flags & WINDOW_REQUEST_HIDE) { - cur->window->SetOpacity( cur->window, 0x00 ); - cur->visible = GL_FALSE; - cur->visibility = GL_TRUE; - } - - cur->req.flags = 0; - - if (cur == g_current) - cur->gl->Lock( cur->gl ); - } - - if (cur->reshape && reshape_func) { - int w, h; - g_idle = GL_FALSE; - cur->surface->GetSize( cur->surface, &w, &h ); - __glutSetWindow( cur ); - reshape_func( w, h ); - displayed = GL_TRUE; - } - - if (cur->visibility && visibility_func) { - g_idle = GL_FALSE; - __glutSetWindow( cur ); - visibility_func( cur->visible ? GLUT_VISIBLE : GLUT_NOT_VISIBLE ); - displayed = GL_TRUE; - } - - if (cur->redisplay && display_func) { - g_idle = GL_FALSE; - __glutSetWindow( cur ); - display_func(); - displayed = GL_TRUE; - } - - if (displayed && cur->window && cur->visible) { - if (!(cur->mode & GLUT_DOUBLE)) { - cur->gl->Unlock( cur->gl ); - cur->surface->Flip( cur->surface, NULL, 0 ); - cur->gl->Lock( cur->gl ); - } - } - - cur->reshape = GL_FALSE; - cur->visibility = GL_FALSE; - cur->redisplay = GL_FALSE; - - cur = next; - } -} - - -void -__glutDestroyWindow( __GlutWindow *window ) -{ - __GlutWindow *next = window->next; - __GlutWindow *prev = window->prev; - - __glutAssert( window != NULL ); - - if (window == g_current) - g_current = NULL; - if (window == g_game) - g_game = NULL; - - window->gl->Unlock( window->gl ); - window->gl->Release( window->gl ); - window->surface->Release( window->surface ); - - if (window->window) { -#if DIRECTFB_VERSION_CODE >= VERSION_CODE(0,9,26) - window->window->DetachEventBuffer( window->window, events ); -#else - window->window->Destroy( window->window ); -#endif - window->window->Release( window->window ); - } - else { -#if DIRECTFB_VERSION_CODE >= VERSION_CODE(0,9,26) - if (joystick) - joystick->DetachEventBuffer( joystick, events ); - if (mouse) - mouse->DetachEventBuffer( mouse, events ); - if (keyboard) - keyboard->DetachEventBuffer( keyboard, events ); -#endif - events->Reset( events ); - } - - free( window ); - - if (next) - next->prev = prev; - else - g_stack->prev = prev; - - if (window == g_stack) - g_stack = next; - else - prev->next = next; -} - - -void -__glutDestroyWindows( void ) -{ - __GlutWindow *cur = g_stack; - - while (cur) { - __GlutWindow *next = cur->next; - __glutDestroyWindow( cur ); - cur = next; - } -} - - -int GLUTAPIENTRY -glutCreateWindow( const char *title ) -{ - __GlutWindow *window; - - if (getenv( "__GLUT_GAME_MODE" )) - return glutEnterGameMode(); - - glutInit( NULL, NULL ); - - window = __glutCreateWindow( GL_FALSE ); - if (!window) - return 0; - - __glutSetWindow( window ); - glutSetCursor( GLUT_CURSOR_INHERIT ); - - return window->id; -} - - -int GLUTAPIENTRY -glutCreateSubWindow( int win, int x, int y, int width, int height ) -{ - return GL_FALSE; -} - - -void GLUTAPIENTRY -glutDestroyWindow( int win ) -{ - __GlutWindow *cur; - - for (cur = g_stack; cur; cur = cur->next) { - if (cur->id == win) { - if (cur->window) - cur->window->Destroy( cur->window ); - - cur->req.flags |= WINDOW_REQUEST_DESTROY; - break; - } - } -} - - -void GLUTAPIENTRY -glutPostRedisplay( void ) -{ - if (g_current) - g_current->redisplay = GL_TRUE; -} - - -void GLUTAPIENTRY -glutPostWindowRedisplay( int win ) -{ - __GlutWindow *cur; - - for (cur = g_stack; cur; cur = cur->next) { - if (cur->id == win) { - cur->redisplay = GL_TRUE; - break; - } - } -} - - -void GLUTAPIENTRY -glutSwapBuffers( void ) -{ - if (g_current) { - g_current->gl->Unlock( g_current->gl ); - g_current->surface->Flip( g_current->surface, NULL, 0 ); - g_current->gl->Lock( g_current->gl ); - } -} - - -int GLUTAPIENTRY -glutGetWindow( void ) -{ - return (g_current) ? g_current->id : 0; -} - - -void GLUTAPIENTRY -glutSetWindow( int win ) -{ - __GlutWindow *cur; - - if (g_current && g_current->id == win) - return; - - for (cur = g_stack; cur; cur = cur->next) { - if (cur->id == win) { - __glutSetWindow( cur ); - break; - } - } -} - - -void GLUTAPIENTRY -glutSetWindowTitle( const char *title ) -{ -} - - -void GLUTAPIENTRY -glutSetIconTitle( const char *title ) -{ -} - - -void GLUTAPIENTRY -glutFullScreen( void ) -{ - if (g_current && !g_game) { - DFBDisplayLayerConfig config; - - primary->GetConfiguration( primary, &config ); - - g_current->req.flags |= WINDOW_REQUEST_POSITION | - WINDOW_REQUEST_RESIZE | - WINDOW_REQUEST_RESTACK; - g_current->req.x = 0; - g_current->req.y = 0; - g_current->req.w = config.width; - g_current->req.h = config.height; - g_current->req.z = 1000; - } -} - - -void GLUTAPIENTRY -glutPositionWindow( int x, int y ) -{ - if (g_current && !g_game) { - g_current->req.flags |= WINDOW_REQUEST_POSITION; - g_current->req.x = x; - g_current->req.y = y; - } -} - - -void GLUTAPIENTRY -glutReshapeWindow( int width, int height ) -{ - if (g_current && !g_game) { - g_current->req.flags |= WINDOW_REQUEST_RESIZE; - g_current->req.w = width; - g_current->req.h = height; - } -} - - -void GLUTAPIENTRY -glutPopWindow( void ) -{ - if (g_current && !g_game) { - g_current->req.flags |= WINDOW_REQUEST_RESTACK; - g_current->req.z--; - } -} - - -void GLUTAPIENTRY -glutPushWindow( void ) -{ - if (g_current && !g_game) { - g_current->req.flags |= WINDOW_REQUEST_RESTACK; - g_current->req.z++; - } -} - - -void GLUTAPIENTRY -glutIconifyWindow( void ) -{ -} - - -void GLUTAPIENTRY -glutShowWindow( void ) -{ - if (g_current && !g_game) { - g_current->req.flags |= WINDOW_REQUEST_SHOW; - g_current->req.flags &= ~WINDOW_REQUEST_HIDE; - } -} - - -void GLUTAPIENTRY -glutHideWindow( void ) -{ - if (g_current && !g_game) { - g_current->req.flags |= WINDOW_REQUEST_HIDE; - g_current->req.flags &= ~WINDOW_REQUEST_SHOW; - } -} - diff --git a/src/glut/dos/PC_HW/pc_hw.c b/src/glut/dos/PC_HW/pc_hw.c deleted file mode 100644 index 100b372165..0000000000 --- a/src/glut/dos/PC_HW/pc_hw.c +++ /dev/null @@ -1,163 +0,0 @@ -/* - * PC/HW routine collection v1.3 for DOS/DJGPP - * - * Copyright (C) 2002 - Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include <dpmi.h> -#include <fcntl.h> -#include <sys/stat.h> /* for mode definitions */ -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> - -#include "pc_hw.h" - - -/* - * atexit - */ -#define MAX_ATEXIT 32 - -static volatile int atexitcnt; -static VFUNC atexittbl[MAX_ATEXIT]; - - -static void __attribute__((destructor)) -doexit (void) -{ - while (atexitcnt) atexittbl[--atexitcnt](); -} - - -int -pc_clexit (VFUNC f) -{ - int i; - - for (i = 0; i < atexitcnt; i++) { - if (atexittbl[i] == f) { - for (atexitcnt--; i < atexitcnt; i++) atexittbl[i] = atexittbl[i+1]; - atexittbl[i] = 0; - return 0; - } - } - return -1; -} - - -int -pc_atexit (VFUNC f) -{ - pc_clexit(f); - if (atexitcnt < MAX_ATEXIT) { - atexittbl[atexitcnt++] = f; - return 0; - } - return -1; -} - - -/* - * locked memory allocation - */ -void * -pc_malloc (size_t size) -{ - void *p = malloc(size); - - if (p) { - if (_go32_dpmi_lock_data(p, size)) { - free(p); - return NULL; - } - } - - return p; -} - - -/* - * standard redirection - */ -static char outname[L_tmpnam]; -static int h_out, h_outbak; -static char errname[L_tmpnam]; -static int h_err, h_errbak; - - -int -pc_open_stdout (void) -{ - tmpnam(outname); - - if ((h_out=open(outname, O_WRONLY | O_CREAT | O_TEXT | O_TRUNC, S_IREAD | S_IWRITE)) > 0) { - h_outbak = dup(STDOUT_FILENO); - fflush(stdout); - dup2(h_out, STDOUT_FILENO); - } - - return h_out; -} - - -void -pc_close_stdout (void) -{ - FILE *f; - char *line = alloca(512); - - if (h_out > 0) { - dup2(h_outbak, STDOUT_FILENO); - close(h_out); - close(h_outbak); - - f = fopen(outname, "rt"); - while (fgets(line, 512, f)) { - fputs(line, stdout); - } - fclose(f); - - remove(outname); - } -} - - -int -pc_open_stderr (void) -{ - tmpnam(errname); - - if ((h_err=open(errname, O_WRONLY | O_CREAT | O_TEXT | O_TRUNC, S_IREAD | S_IWRITE)) > 0) { - h_errbak = dup(STDERR_FILENO); - fflush(stderr); - dup2(h_err, STDERR_FILENO); - } - - return h_err; -} - - -void -pc_close_stderr (void) -{ - FILE *f; - char *line = alloca(512); - - if (h_err > 0) { - dup2(h_errbak, STDERR_FILENO); - close(h_err); - close(h_errbak); - - f = fopen(errname, "rt"); - while (fgets(line, 512, f)) { - fputs(line, stderr); - } - fclose(f); - - remove(errname); - } -} diff --git a/src/glut/dos/PC_HW/pc_hw.h b/src/glut/dos/PC_HW/pc_hw.h deleted file mode 100644 index 41948ec991..0000000000 --- a/src/glut/dos/PC_HW/pc_hw.h +++ /dev/null @@ -1,229 +0,0 @@ -/* - * PC/HW routine collection v1.4 for DOS/DJGPP - * - * Copyright (C) 2002 - Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef PC_HW_H_included -#define PC_HW_H_included - -#include <dpmi.h> -#include <stdlib.h> - -/* - * misc C definitions - */ -#define FALSE 0 -#define TRUE !FALSE - -#define SQR(x) ((x) * (x)) - -#define MIN(x,y) (((x) < (y)) ? (x) : (y)) -#define MAX(x,y) (((x) > (y)) ? (x) : (y)) -#define MID(x,y,z) MAX((x), MIN((y), (z))) - -typedef void (*VFUNC) (void); -typedef void (*PFUNC) (void *); -typedef void (*MFUNC) (int x, int y, int z, int b); - -/* - * atexit - */ -int pc_atexit (VFUNC f); -int pc_clexit (VFUNC f); - -/* - * locked memory - */ -#define ENDOFUNC(x) static void x##_end() { } -#define LOCKFUNC(x) _go32_dpmi_lock_code((void *)x, (long)x##_end - (long)x) -#define LOCKDATA(x) _go32_dpmi_lock_data((void *)&x, sizeof(x)) -#define LOCKBUFF(x, l) _go32_dpmi_lock_data((void *)x, l) - -void *pc_malloc (size_t size); - -/* - * IRQ - */ -#define ENABLE() __asm __volatile ("sti") -#define DISABLE() __asm __volatile ("cli") - -extern int pc_install_irq (int i, int (*handler) ()); -extern int pc_remove_irq (int i); - -/* - * keyboard - */ -#define KB_SHIFT_FLAG 0x0001 -#define KB_CTRL_FLAG 0x0002 -#define KB_ALT_FLAG 0x0004 -#define KB_LWIN_FLAG 0x0008 -#define KB_RWIN_FLAG 0x0010 -#define KB_MENU_FLAG 0x0020 -#define KB_SCROLOCK_FLAG 0x0100 -#define KB_NUMLOCK_FLAG 0x0200 -#define KB_CAPSLOCK_FLAG 0x0400 -#define KB_INALTSEQ_FLAG 0x0800 -#define KB_ACCENT1_FLAG 0x1000 -#define KB_ACCENT2_FLAG 0x2000 -#define KB_ACCENT3_FLAG 0x4000 -#define KB_ACCENT4_FLAG 0x8000 - -#define KEY_A 1 -#define KEY_B 2 -#define KEY_C 3 -#define KEY_D 4 -#define KEY_E 5 -#define KEY_F 6 -#define KEY_G 7 -#define KEY_H 8 -#define KEY_I 9 -#define KEY_J 10 -#define KEY_K 11 -#define KEY_L 12 -#define KEY_M 13 -#define KEY_N 14 -#define KEY_O 15 -#define KEY_P 16 -#define KEY_Q 17 -#define KEY_R 18 -#define KEY_S 19 -#define KEY_T 20 -#define KEY_U 21 -#define KEY_V 22 -#define KEY_W 23 -#define KEY_X 24 -#define KEY_Y 25 -#define KEY_Z 26 -#define KEY_0 27 -#define KEY_1 28 -#define KEY_2 29 -#define KEY_3 30 -#define KEY_4 31 -#define KEY_5 32 -#define KEY_6 33 -#define KEY_7 34 -#define KEY_8 35 -#define KEY_9 36 -#define KEY_0_PAD 37 -#define KEY_1_PAD 38 -#define KEY_2_PAD 39 -#define KEY_3_PAD 40 -#define KEY_4_PAD 41 -#define KEY_5_PAD 42 -#define KEY_6_PAD 43 -#define KEY_7_PAD 44 -#define KEY_8_PAD 45 -#define KEY_9_PAD 46 -#define KEY_F1 47 -#define KEY_F2 48 -#define KEY_F3 49 -#define KEY_F4 50 -#define KEY_F5 51 -#define KEY_F6 52 -#define KEY_F7 53 -#define KEY_F8 54 -#define KEY_F9 55 -#define KEY_F10 56 -#define KEY_F11 57 -#define KEY_F12 58 -#define KEY_ESC 59 -#define KEY_TILDE 60 -#define KEY_MINUS 61 -#define KEY_EQUALS 62 -#define KEY_BACKSPACE 63 -#define KEY_TAB 64 -#define KEY_OPENBRACE 65 -#define KEY_CLOSEBRACE 66 -#define KEY_ENTER 67 -#define KEY_COLON 68 -#define KEY_QUOTE 69 -#define KEY_BACKSLASH 70 -#define KEY_BACKSLASH2 71 -#define KEY_COMMA 72 -#define KEY_STOP 73 -#define KEY_SLASH 74 -#define KEY_SPACE 75 -#define KEY_INSERT 76 -#define KEY_DEL 77 -#define KEY_HOME 78 -#define KEY_END 79 -#define KEY_PGUP 80 -#define KEY_PGDN 81 -#define KEY_LEFT 82 -#define KEY_RIGHT 83 -#define KEY_UP 84 -#define KEY_DOWN 85 -#define KEY_SLASH_PAD 86 -#define KEY_ASTERISK 87 -#define KEY_MINUS_PAD 88 -#define KEY_PLUS_PAD 89 -#define KEY_DEL_PAD 90 -#define KEY_ENTER_PAD 91 -#define KEY_PRTSCR 92 -#define KEY_PAUSE 93 -#define KEY_ABNT_C1 94 -#define KEY_YEN 95 -#define KEY_KANA 96 -#define KEY_CONVERT 97 -#define KEY_NOCONVERT 98 -#define KEY_AT 99 -#define KEY_CIRCUMFLEX 100 -#define KEY_COLON2 101 -#define KEY_KANJI 102 - -#define KEY_MODIFIERS 103 - -#define KEY_LSHIFT 103 -#define KEY_RSHIFT 104 -#define KEY_LCONTROL 105 -#define KEY_RCONTROL 106 -#define KEY_ALT 107 -#define KEY_ALTGR 108 -#define KEY_LWIN 109 -#define KEY_RWIN 110 -#define KEY_MENU 111 -#define KEY_SCRLOCK 112 -#define KEY_NUMLOCK 113 -#define KEY_CAPSLOCK 114 - -#define KEY_MAX 115 - -int pc_install_keyb (void); -void pc_remove_keyb (void); -int pc_keypressed (void); -int pc_readkey (void); -int pc_keydown (int code); -int pc_keyshifts (void); - -/* - * timer - */ -int pc_install_int (PFUNC func, void *parm, unsigned int freq); -int pc_remove_int (int fid); -int pc_adjust_int (int fid, unsigned int freq); -void pc_remove_timer (void); - -/* - * mouse - */ -int pc_install_mouse (void); -void pc_remove_mouse (void); -MFUNC pc_install_mouse_handler (MFUNC handler); -void pc_mouse_area (int x1, int y1, int x2, int y2); -void pc_mouse_speed (int xspeed, int yspeed); -int pc_query_mouse (int *x, int *y, int *z); -void pc_warp_mouse (int x, int y); - -/* - * standard redirection - */ -int pc_open_stdout (void); -int pc_open_stderr (void); -void pc_close_stdout (void); -void pc_close_stderr (void); - -#endif diff --git a/src/glut/dos/PC_HW/pc_irq.S b/src/glut/dos/PC_HW/pc_irq.S deleted file mode 100644 index 7d62ac74ce..0000000000 --- a/src/glut/dos/PC_HW/pc_irq.S +++ /dev/null @@ -1,182 +0,0 @@ -/* - * PC/HW routine collection v1.3 for DOS/DJGPP - * - * Copyright (C) 2002 - Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - - .file "pc_irq.S" - - .text - -#define IRQ_STACK_SIZE 16384 - -#define IRQ_WRAPPER_LEN (__irq_wrapper_1-__irq_wrapper_0) -#define IRQ_OLD (__irq_old_0-__irq_wrapper_0) -#define IRQ_HOOK (__irq_hook_0-__irq_wrapper_0) -#define IRQ_STACK (__irq_stack_0-__irq_wrapper_0) - - .balign 4 -common: - movw $0x0400, %ax - int $0x31 - - movl %ss:8(%ebp), %ebx - cmpl $15, %ebx - jbe 0f - fail: - orl $-1, %eax - popl %edi - popl %ebx - leave - ret - - 0: - movl %ebx, %edi - imull $IRQ_WRAPPER_LEN, %edi - addl $__irq_wrapper_0, %edi - - cmpb $7, %bl - jbe 1f - movb %dl, %dh - subb $8, %dh - 1: - addb %dh, %bl - ret - - .balign 4 - .global _pc_install_irq -_pc_install_irq: - pushl %ebp - movl %esp, %ebp - pushl %ebx - pushl %edi - - call common - - cmpl $0, IRQ_HOOK(%edi) - jne fail - - pushl $IRQ_WRAPPER_LEN - pushl %edi - call __go32_dpmi_lock_code - addl $8, %esp - testl %eax, %eax - jnz fail - - pushl $IRQ_STACK_SIZE - call _pc_malloc - popl %edx - testl %eax, %eax - jz fail - addl %edx, %eax - movl %eax, IRQ_STACK(%edi) - - movl ___djgpp_ds_alias, %eax - movl %eax, IRQ_STACK+4(%edi) - - movl %ss:12(%ebp), %eax - movl %eax, IRQ_HOOK(%edi) - - movw $0x0204, %ax - int $0x31 - movl %edx, IRQ_OLD(%edi) - movw %cx, IRQ_OLD+4(%edi) - movw $0x0205, %ax - movl %edi, %edx - movl %cs, %ecx - int $0x31 - - done: - xorl %eax, %eax - popl %edi - popl %ebx - leave - ret - - .balign 4 - .global _pc_remove_irq -_pc_remove_irq: - pushl %ebp - movl %esp, %ebp - pushl %ebx - pushl %edi - - call common - - cmpl $0, IRQ_HOOK(%edi) - je fail - - movl $0, IRQ_HOOK(%edi) - - movw $0x0205, %ax - movl IRQ_OLD(%edi), %edx - movl IRQ_OLD+4(%edi), %ecx - int $0x31 - - movl IRQ_STACK(%edi), %eax - subl $IRQ_STACK_SIZE, %eax - pushl %eax - call _free - popl %eax - - jmp done - -#define WRAPPER(x) ; \ - .balign 4 ; \ -__irq_wrapper_##x: ; \ - pushal ; \ - pushl %ds ; \ - pushl %es ; \ - pushl %fs ; \ - pushl %gs ; \ - movl %ss, %ebx ; \ - movl %esp, %esi ; \ - lss %cs:__irq_stack_##x, %esp ; \ - pushl %ss ; \ - pushl %ss ; \ - popl %es ; \ - popl %ds ; \ - movl ___djgpp_dos_sel, %fs ; \ - pushl %fs ; \ - popl %gs ; \ - call *__irq_hook_##x ; \ - movl %ebx, %ss ; \ - movl %esi, %esp ; \ - testl %eax, %eax ; \ - popl %gs ; \ - popl %fs ; \ - popl %es ; \ - popl %ds ; \ - popal ; \ - jz __irq_ignore_##x ; \ -__irq_bypass_##x: ; \ - ljmp *%cs:__irq_old_##x ; \ -__irq_ignore_##x: ; \ - iret ; \ - .balign 4 ; \ -__irq_old_##x: ; \ - .long 0, 0 ; \ -__irq_hook_##x: ; \ - .long 0 ; \ -__irq_stack_##x: ; \ - .long 0, 0 - - WRAPPER(0); - WRAPPER(1); - WRAPPER(2); - WRAPPER(3); - WRAPPER(4); - WRAPPER(5); - WRAPPER(6); - WRAPPER(7); - WRAPPER(8); - WRAPPER(9); - WRAPPER(10); - WRAPPER(11); - WRAPPER(12); - WRAPPER(13); - WRAPPER(14); - WRAPPER(15); diff --git a/src/glut/dos/PC_HW/pc_keyb.c b/src/glut/dos/PC_HW/pc_keyb.c deleted file mode 100644 index d7e3257b9d..0000000000 --- a/src/glut/dos/PC_HW/pc_keyb.c +++ /dev/null @@ -1,540 +0,0 @@ -/* - * PC/HW routine collection v1.3 for DOS/DJGPP - * - * Copyright (C) 2002 - Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include <pc.h> -#include <sys/exceptn.h> -#include <sys/farptr.h> - -#include "pc_hw.h" - - -#define KEYB_IRQ 1 - -#define KEY_BUFFER_SIZE 64 - -#define KB_MODIFIERS (KB_SHIFT_FLAG | KB_CTRL_FLAG | KB_ALT_FLAG | KB_LWIN_FLAG | KB_RWIN_FLAG | KB_MENU_FLAG) -#define KB_LED_FLAGS (KB_SCROLOCK_FLAG | KB_NUMLOCK_FLAG | KB_CAPSLOCK_FLAG) - -static int keyboard_installed; - -static volatile struct { - volatile int start, end; - volatile int key[KEY_BUFFER_SIZE]; -} key_buffer; - -static volatile int key_enhanced, key_pause_loop, key_shifts; -static int leds_ok = TRUE; -static int in_a_terrupt = FALSE; -static volatile char pc_key[KEY_MAX]; - - -/* convert Allegro format scancodes into key_shifts flag bits */ -static unsigned short modifier_table[KEY_MAX - KEY_MODIFIERS] = { - KB_SHIFT_FLAG, KB_SHIFT_FLAG, KB_CTRL_FLAG, - KB_CTRL_FLAG, KB_ALT_FLAG, KB_ALT_FLAG, - KB_LWIN_FLAG, KB_RWIN_FLAG, KB_MENU_FLAG, - KB_SCROLOCK_FLAG, KB_NUMLOCK_FLAG, KB_CAPSLOCK_FLAG -}; - - -/* lookup table for converting hardware scancodes into Allegro format */ -static unsigned char hw_to_mycode[128] = { - /* 0x00 */ 0, KEY_ESC, KEY_1, KEY_2, - /* 0x04 */ KEY_3, KEY_4, KEY_5, KEY_6, - /* 0x08 */ KEY_7, KEY_8, KEY_9, KEY_0, - /* 0x0C */ KEY_MINUS, KEY_EQUALS, KEY_BACKSPACE, KEY_TAB, - /* 0x10 */ KEY_Q, KEY_W, KEY_E, KEY_R, - /* 0x14 */ KEY_T, KEY_Y, KEY_U, KEY_I, - /* 0x18 */ KEY_O, KEY_P, KEY_OPENBRACE, KEY_CLOSEBRACE, - /* 0x1C */ KEY_ENTER, KEY_LCONTROL, KEY_A, KEY_S, - /* 0x20 */ KEY_D, KEY_F, KEY_G, KEY_H, - /* 0x24 */ KEY_J, KEY_K, KEY_L, KEY_COLON, - /* 0x28 */ KEY_QUOTE, KEY_TILDE, KEY_LSHIFT, KEY_BACKSLASH, - /* 0x2C */ KEY_Z, KEY_X, KEY_C, KEY_V, - /* 0x30 */ KEY_B, KEY_N, KEY_M, KEY_COMMA, - /* 0x34 */ KEY_STOP, KEY_SLASH, KEY_RSHIFT, KEY_ASTERISK, - /* 0x38 */ KEY_ALT, KEY_SPACE, KEY_CAPSLOCK, KEY_F1, - /* 0x3C */ KEY_F2, KEY_F3, KEY_F4, KEY_F5, - /* 0x40 */ KEY_F6, KEY_F7, KEY_F8, KEY_F9, - /* 0x44 */ KEY_F10, KEY_NUMLOCK, KEY_SCRLOCK, KEY_7_PAD, - /* 0x48 */ KEY_8_PAD, KEY_9_PAD, KEY_MINUS_PAD, KEY_4_PAD, - /* 0x4C */ KEY_5_PAD, KEY_6_PAD, KEY_PLUS_PAD, KEY_1_PAD, - /* 0x50 */ KEY_2_PAD, KEY_3_PAD, KEY_0_PAD, KEY_DEL_PAD, - /* 0x54 */ KEY_PRTSCR, 0, KEY_BACKSLASH2, KEY_F11, - /* 0x58 */ KEY_F12, 0, 0, KEY_LWIN, - /* 0x5C */ KEY_RWIN, KEY_MENU, 0, 0, - /* 0x60 */ 0, 0, 0, 0, - /* 0x64 */ 0, 0, 0, 0, - /* 0x68 */ 0, 0, 0, 0, - /* 0x6C */ 0, 0, 0, 0, - /* 0x70 */ KEY_KANA, 0, 0, KEY_ABNT_C1, - /* 0x74 */ 0, 0, 0, 0, - /* 0x78 */ 0, KEY_CONVERT, 0, KEY_NOCONVERT, - /* 0x7C */ 0, KEY_YEN, 0, 0 -}; - - -/* lookup table for converting extended hardware codes into Allegro format */ -static unsigned char hw_to_mycode_ex[128] = { - /* 0x00 */ 0, KEY_ESC, KEY_1, KEY_2, - /* 0x04 */ KEY_3, KEY_4, KEY_5, KEY_6, - /* 0x08 */ KEY_7, KEY_8, KEY_9, KEY_0, - /* 0x0C */ KEY_MINUS, KEY_EQUALS, KEY_BACKSPACE, KEY_TAB, - /* 0x10 */ KEY_CIRCUMFLEX, KEY_AT, KEY_COLON2, KEY_R, - /* 0x14 */ KEY_KANJI, KEY_Y, KEY_U, KEY_I, - /* 0x18 */ KEY_O, KEY_P, KEY_OPENBRACE, KEY_CLOSEBRACE, - /* 0x1C */ KEY_ENTER_PAD, KEY_RCONTROL, KEY_A, KEY_S, - /* 0x20 */ KEY_D, KEY_F, KEY_G, KEY_H, - /* 0x24 */ KEY_J, KEY_K, KEY_L, KEY_COLON, - /* 0x28 */ KEY_QUOTE, KEY_TILDE, 0, KEY_BACKSLASH, - /* 0x2C */ KEY_Z, KEY_X, KEY_C, KEY_V, - /* 0x30 */ KEY_B, KEY_N, KEY_M, KEY_COMMA, - /* 0x34 */ KEY_STOP, KEY_SLASH_PAD, 0, KEY_PRTSCR, - /* 0x38 */ KEY_ALTGR, KEY_SPACE, KEY_CAPSLOCK, KEY_F1, - /* 0x3C */ KEY_F2, KEY_F3, KEY_F4, KEY_F5, - /* 0x40 */ KEY_F6, KEY_F7, KEY_F8, KEY_F9, - /* 0x44 */ KEY_F10, KEY_NUMLOCK, KEY_PAUSE, KEY_HOME, - /* 0x48 */ KEY_UP, KEY_PGUP, KEY_MINUS_PAD, KEY_LEFT, - /* 0x4C */ KEY_5_PAD, KEY_RIGHT, KEY_PLUS_PAD, KEY_END, - /* 0x50 */ KEY_DOWN, KEY_PGDN, KEY_INSERT, KEY_DEL, - /* 0x54 */ KEY_PRTSCR, 0, KEY_BACKSLASH2, KEY_F11, - /* 0x58 */ KEY_F12, 0, 0, KEY_LWIN, - /* 0x5C */ KEY_RWIN, KEY_MENU, 0, 0, - /* 0x60 */ 0, 0, 0, 0, - /* 0x64 */ 0, 0, 0, 0, - /* 0x68 */ 0, 0, 0, 0, - /* 0x6C */ 0, 0, 0, 0, - /* 0x70 */ 0, 0, 0, 0, - /* 0x74 */ 0, 0, 0, 0, - /* 0x78 */ 0, 0, 0, 0, - /* 0x7C */ 0, 0, 0, 0 -}; - - -/* default mapping table for the US keyboard layout */ -static unsigned short standard_key_ascii_table[KEY_MAX] = { - /* start */ 0, - /* alphabet */ 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', - /* numbers */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', - /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', - /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* misc chars */ 27, '`', '-', '=', 8, 9, '[', ']', 13, ';', '\'', '\\', '\\', ',', '.', '/', ' ', - /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* numpad */ '/', '*', '-', '+', '.', 13, - /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -}; - - -/* capslock mapping table for the US keyboard layout */ -static unsigned short standard_key_capslock_table[KEY_MAX] = { - /* start */ 0, - /* alphabet */ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', - /* numbers */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', - /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', - /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* misc chars */ 27, '`', '-', '=', 8, 9, '[', ']', 13, ';', '\'', '\\', '\\', ',', '.', '/', ' ', - /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* numpad */ '/', '*', '-', '+', '.', 13, - /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -}; - - -/* shifted mapping table for the US keyboard layout */ -static unsigned short standard_key_shift_table[KEY_MAX] = { - /* start */ 0, - /* alphabet */ 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', - /* numbers */ ')', '!', '@', '#', '$', '%', '^', '&', '*', '(', - /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', - /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* misc chars */ 27, '~', '_', '+', 8, 9, '{', '}', 13, ':', '"', '|', '|', '<', '>', '?', ' ', - /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* numpad */ '/', '*', '-', '+', '.', 13, - /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -}; - - -/* ctrl+key mapping table for the US keyboard layout */ -static unsigned short standard_key_control_table[KEY_MAX] = { - /* start */ 0, - /* alphabet */ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, - /* numbers */ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - /* numpad */ '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', - /* func keys */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* misc chars */ 27, 2, 2, 2, 127, 127, 2, 2, 10, 2, 2, 2, 2, 2, 2, 2, 2, - /* controls */ 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, - /* numpad */ 2, 2, 2, 2, 2, 10, - /* modifiers */ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -}; - - -/* convert numeric pad scancodes into arrow codes */ -static unsigned char numlock_table[10] = { - KEY_INSERT, KEY_END, KEY_DOWN, KEY_PGDN, KEY_LEFT, - KEY_5_PAD, KEY_RIGHT, KEY_HOME, KEY_UP, KEY_PGUP -}; - - -/* kb_wait_for_write_ready: - * Wait for the keyboard controller to set the ready-for-write bit. - */ -static __inline int -kb_wait_for_write_ready (void) -{ - int timeout = 4096; - - while ((timeout > 0) && (inportb(0x64) & 2)) timeout--; - - return (timeout > 0); -} - - -/* kb_wait_for_read_ready: - * Wait for the keyboard controller to set the ready-for-read bit. - */ -static __inline int -kb_wait_for_read_ready (void) -{ - int timeout = 16384; - - while ((timeout > 0) && (!(inportb(0x64) & 1))) timeout--; - - return (timeout > 0); -} - - -/* kb_send_data: - * Sends a byte to the keyboard controller. Returns 1 if all OK. - */ -static __inline int -kb_send_data (unsigned char data) -{ - int resends = 4; - int timeout, temp; - - do { - if (!kb_wait_for_write_ready()) - return 0; - - outportb(0x60, data); - timeout = 4096; - - while (--timeout > 0) { - if (!kb_wait_for_read_ready()) - return 0; - - temp = inportb(0x60); - - if (temp == 0xFA) - return 1; - - if (temp == 0xFE) - break; - } - } while ((resends-- > 0) && (timeout > 0)); - - return 0; -} - - -static void -update_leds (int leds) -{ - if (leds_ok) { - if (!in_a_terrupt) - DISABLE(); - - if (!kb_send_data(0xED)) { - kb_send_data(0xF4); - leds_ok = FALSE; - } else if (!kb_send_data((leds >> 8) & 7)) { - kb_send_data(0xF4); - leds_ok = FALSE; - } - - if (!in_a_terrupt) - ENABLE(); - } -} ENDOFUNC(update_leds) - - -static void -inject_key (int scancode) -{ - unsigned short *table; - - if ((scancode >= KEY_0_PAD) && (scancode <= KEY_9_PAD)) { - if (((key_shifts & KB_NUMLOCK_FLAG) != 0) == ((key_shifts & KB_SHIFT_FLAG) != 0)) { - scancode = numlock_table[scancode - KEY_0_PAD]; - } - table = standard_key_ascii_table; - } else if (key_shifts & KB_CTRL_FLAG) { - table = standard_key_control_table; - } else if (key_shifts & KB_SHIFT_FLAG) { - if (key_shifts & KB_CAPSLOCK_FLAG) { - if (standard_key_ascii_table[scancode] == standard_key_capslock_table[scancode]) { - table = standard_key_shift_table; - } else { - table = standard_key_ascii_table; - } - } else { - table = standard_key_shift_table; - } - } else if (key_shifts & KB_CAPSLOCK_FLAG) { - table = standard_key_capslock_table; - } else { - table = standard_key_ascii_table; - } - - key_buffer.key[key_buffer.end++] = (scancode << 16) | table[scancode]; - - if (key_buffer.end >= KEY_BUFFER_SIZE) - key_buffer.end = 0; - if (key_buffer.end == key_buffer.start) { - key_buffer.start++; - if (key_buffer.start >= KEY_BUFFER_SIZE) - key_buffer.start = 0; - } -} ENDOFUNC(inject_key) - - -static void -handle_code (int scancode, int keycode) -{ - in_a_terrupt++; - - if (keycode == 0) { /* pause */ - inject_key(scancode); - pc_key[KEY_PAUSE] ^= TRUE; - } else if (scancode) { - int flag; - - if (scancode >= KEY_MODIFIERS) { - flag = modifier_table[scancode - KEY_MODIFIERS]; - } else { - flag = 0; - } - if ((char)keycode < 0) { /* release */ - pc_key[scancode] = FALSE; - if (flag & KB_MODIFIERS) { - key_shifts &= ~flag; - } - } else { /* keypress */ - pc_key[scancode] = TRUE; - if (flag & KB_MODIFIERS) { - key_shifts |= flag; - } - if (flag & KB_LED_FLAGS) { - key_shifts ^= flag; - update_leds(key_shifts); - } - if (scancode < KEY_MODIFIERS) { - inject_key(scancode); - } - } - } - - in_a_terrupt--; -} ENDOFUNC(handle_code) - - -static int -keyboard () -{ - unsigned char temp, scancode; - - temp = inportb(0x60); - - if (temp <= 0xe1) { - if (key_pause_loop) { - if (!--key_pause_loop) handle_code(KEY_PAUSE, 0); - } else - switch (temp) { - case 0xe0: - key_enhanced = TRUE; - break; - case 0xe1: - key_pause_loop = 5; - break; - default: - if (key_enhanced) { - key_enhanced = FALSE; - scancode = hw_to_mycode_ex[temp & 0x7f]; - } else { - scancode = hw_to_mycode[temp & 0x7f]; - } - handle_code(scancode, temp); - } - } - - if (((temp==0x4F)||(temp==0x53))&&(key_shifts&KB_CTRL_FLAG)&&(key_shifts&KB_ALT_FLAG)) { - /* Hack alert: - * only SIGINT (but not Ctrl-Break) - * calls the destructors and will safely clean up - */ - __asm("\n\ - movb $0x79, %%al \n\ - call ___djgpp_hw_exception \n\ - ":::"%eax", "%ebx", "%ecx", "%edx", "%esi", "%edi", "memory"); - } - - __asm("\n\ - inb $0x61, %%al \n\ - movb %%al, %%ah \n\ - orb $0x80, %%al \n\ - outb %%al, $0x61 \n\ - xchgb %%al, %%ah \n\ - outb %%al, $0x61 \n\ - movb $0x20, %%al \n\ - outb %%al, $0x20 \n\ - ":::"%eax"); - return 0; -} ENDOFUNC(keyboard) - - -int -pc_keypressed (void) -{ - return (key_buffer.start!=key_buffer.end); -} - - -int -pc_readkey (void) -{ - if (keyboard_installed) { - int key; - - while (key_buffer.start == key_buffer.end) { - __dpmi_yield(); - } - - DISABLE(); - key = key_buffer.key[key_buffer.start++]; - if (key_buffer.start >= KEY_BUFFER_SIZE) - key_buffer.start = 0; - ENABLE(); - - return key; - } else { - return 0; - } -} - - -int -pc_keydown (int code) -{ - return pc_key[code]; -} - - -int -pc_keyshifts (void) -{ - return key_shifts; -} - - -void -pc_remove_keyb (void) -{ - if (keyboard_installed) { - int s1, s2, s3; - - keyboard_installed = FALSE; - pc_clexit(pc_remove_keyb); - - DISABLE(); - _farsetsel(__djgpp_dos_sel); - _farnspokew(0x41c, _farnspeekw(0x41a)); - - s1 = _farnspeekb(0x417) & 0x80; - s2 = _farnspeekb(0x418) & 0xFC; - s3 = _farnspeekb(0x496) & 0xF3; - - if (pc_key[KEY_RSHIFT]) { s1 |= 1; } - if (pc_key[KEY_LSHIFT]) { s1 |= 2; } - if (pc_key[KEY_LCONTROL]) { s2 |= 1; s1 |= 4; } - if (pc_key[KEY_ALT]) { s1 |= 8; s2 |= 2; } - if (pc_key[KEY_RCONTROL]) { s1 |= 4; s3 |= 4; } - if (pc_key[KEY_ALTGR]) { s1 |= 8; s3 |= 8; } - - if (key_shifts & KB_SCROLOCK_FLAG) s1 |= 16; - if (key_shifts & KB_NUMLOCK_FLAG) s1 |= 32; - if (key_shifts & KB_CAPSLOCK_FLAG) s1 |= 64; - - _farnspokeb(0x417, s1); - _farnspokeb(0x418, s2); - _farnspokeb(0x496, s3); - update_leds(key_shifts); - - ENABLE(); - pc_remove_irq(KEYB_IRQ); - } -} - - -int -pc_install_keyb (void) -{ - if (keyboard_installed || pc_install_irq(KEYB_IRQ, keyboard)) { - return -1; - } else { - int s1, s2, s3; - - LOCKDATA(key_buffer); - LOCKDATA(key_enhanced); - LOCKDATA(key_pause_loop); - LOCKDATA(key_shifts); - LOCKDATA(leds_ok); - LOCKDATA(in_a_terrupt); - LOCKDATA(pc_key); - LOCKDATA(modifier_table); - LOCKDATA(hw_to_mycode); - LOCKDATA(hw_to_mycode_ex); - LOCKDATA(standard_key_ascii_table); - LOCKDATA(standard_key_capslock_table); - LOCKDATA(standard_key_shift_table); - LOCKDATA(standard_key_control_table); - LOCKDATA(numlock_table); - LOCKFUNC(update_leds); - LOCKFUNC(inject_key); - LOCKFUNC(handle_code); - LOCKFUNC(keyboard); - - DISABLE(); - _farsetsel(__djgpp_dos_sel); - _farnspokew(0x41c, _farnspeekw(0x41a)); - - key_shifts = 0; - s1 = _farnspeekb(0x417); - s2 = _farnspeekb(0x418); - s3 = _farnspeekb(0x496); - - if (s1 & 1) { key_shifts |= KB_SHIFT_FLAG; pc_key[KEY_RSHIFT] = TRUE; } - if (s1 & 2) { key_shifts |= KB_SHIFT_FLAG; pc_key[KEY_LSHIFT] = TRUE; } - if (s2 & 1) { key_shifts |= KB_CTRL_FLAG; pc_key[KEY_LCONTROL] = TRUE; } - if (s2 & 2) { key_shifts |= KB_ALT_FLAG; pc_key[KEY_ALT] = TRUE; } - if (s3 & 4) { key_shifts |= KB_CTRL_FLAG; pc_key[KEY_RCONTROL] = TRUE; } - if (s3 & 8) { key_shifts |= KB_ALT_FLAG; pc_key[KEY_ALTGR] = TRUE; } - - if (s1 & 16) key_shifts |= KB_SCROLOCK_FLAG; - if (s1 & 32) key_shifts |= KB_NUMLOCK_FLAG; - if (s1 & 64) key_shifts |= KB_CAPSLOCK_FLAG; - update_leds(key_shifts); - - key_enhanced = key_pause_loop = 0; - key_buffer.start = key_buffer.end = 0; - ENABLE(); - - pc_atexit(pc_remove_keyb); - keyboard_installed = TRUE; - return 0; - } -} diff --git a/src/glut/dos/PC_HW/pc_mouse.c b/src/glut/dos/PC_HW/pc_mouse.c deleted file mode 100644 index 5bf99d367f..0000000000 --- a/src/glut/dos/PC_HW/pc_mouse.c +++ /dev/null @@ -1,293 +0,0 @@ -/* - * PC/HW routine collection v1.3 for DOS/DJGPP - * - * Copyright (C) 2002 - Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include <dpmi.h> -#include <sys/exceptn.h> -#include <sys/segments.h> - -#include "pc_hw.h" - - -#define PC_CUTE_WHEEL 1 /* CuteMouse WheelAPI */ - -#define MOUSE_STACK_SIZE 16384 - -#define CLEAR_MICKEYS() \ - do { \ - __asm __volatile ("movw $0xb, %%ax; int $0x33":::"%eax", "%ecx", "%edx"); \ - ox = oy = 0; \ - } while (0) - -extern void mouse_wrap (void); -extern int mouse_wrap_end[]; - -static MFUNC mouse_func; -static long mouse_callback; -static __dpmi_regs mouse_regs; - -static volatile struct { - volatile int x, y, z, b; -} pc_mouse; - -static int minx = 0; -static int maxx = 319; -static int miny = 0; -static int maxy = 199; -static int minz = 0; -static int maxz = 255; - -static int sx = 2; -static int sy = 2; - -static int emulat3 = FALSE; - -static int ox, oy; - - -static void -mouse (__dpmi_regs *r) -{ - int nx = (signed short)r->x.si / sx; - int ny = (signed short)r->x.di / sy; - int dx = nx - ox; - int dy = ny - oy; -#if PC_CUTE_WHEEL - int dz = (signed char)r->h.bh; -#endif - ox = nx; - oy = ny; - - pc_mouse.b = r->h.bl; - pc_mouse.x = MID(minx, pc_mouse.x + dx, maxx); - pc_mouse.y = MID(miny, pc_mouse.y + dy, maxy); -#if PC_CUTE_WHEEL - pc_mouse.z = MID(minz, pc_mouse.z + dz, maxz); -#endif - - if (emulat3) { - if ((pc_mouse.b & 3) == 3) { - pc_mouse.b = 4; - } - } - - if (mouse_func) { - mouse_func(pc_mouse.x, pc_mouse.y, pc_mouse.z, pc_mouse.b); - } -} ENDOFUNC(mouse) - - -void -pc_remove_mouse (void) -{ - if (mouse_callback) { - pc_clexit(pc_remove_mouse); - __asm("\n\ - movl %%edx, %%ecx \n\ - shrl $16, %%ecx \n\ - movw $0x0304, %%ax \n\ - int $0x31 \n\ - movw $0x000c, %%ax \n\ - xorl %%ecx, %%ecx \n\ - int $0x33 \n\ - "::"d"(mouse_callback):"%eax", "%ecx"); - - mouse_callback = 0; - - free((void *)(mouse_wrap_end[0] - MOUSE_STACK_SIZE)); - } -} - - -int -pc_install_mouse (void) -{ - int buttons; - - /* fail if already call-backed */ - if (mouse_callback) { - return 0; - } - - /* reset mouse and get status */ - __asm("\n\ - xorl %%eax, %%eax \n\ - int $0x33 \n\ - andl %%ebx, %%eax \n\ - movl %%eax, %0 \n\ - ":"=g" (buttons)::"%eax", "%ebx"); - if (!buttons) { - return 0; - } - - /* lock wrapper */ - LOCKDATA(mouse_func); - LOCKDATA(mouse_callback); - LOCKDATA(mouse_regs); - LOCKDATA(pc_mouse); - LOCKDATA(minx); - LOCKDATA(maxx); - LOCKDATA(miny); - LOCKDATA(maxy); - LOCKDATA(minz); - LOCKDATA(maxz); - LOCKDATA(sx); - LOCKDATA(sy); - LOCKDATA(emulat3); - LOCKDATA(ox); - LOCKDATA(oy); - LOCKFUNC(mouse); - LOCKFUNC(mouse_wrap); - - mouse_wrap_end[1] = __djgpp_ds_alias; - /* grab a locked stack */ - if ((mouse_wrap_end[0] = (int)pc_malloc(MOUSE_STACK_SIZE)) == NULL) { - return 0; - } - - /* try to hook a call-back */ - __asm("\n\ - pushl %%ds \n\ - pushl %%es \n\ - movw $0x0303, %%ax \n\ - pushl %%ds \n\ - pushl %%cs \n\ - popl %%ds \n\ - popl %%es \n\ - int $0x31 \n\ - popl %%es \n\ - popl %%ds \n\ - jc 0f \n\ - shll $16, %%ecx \n\ - movw %%dx, %%cx \n\ - movl %%ecx, %0 \n\ - 0: \n\ - ":"=g"(mouse_callback) - :"S" (mouse_wrap), "D"(&mouse_regs) - :"%eax", "%ecx", "%edx"); - if (!mouse_callback) { - free((void *)mouse_wrap_end[0]); - return 0; - } - - /* adjust stack */ - mouse_wrap_end[0] += MOUSE_STACK_SIZE; - - /* install the handler */ - mouse_regs.x.ax = 0x000c; -#if PC_CUTE_WHEEL - mouse_regs.x.cx = 0x7f | 0x80; -#else - mouse_regs.x.cx = 0x7f; -#endif - mouse_regs.x.dx = mouse_callback & 0xffff; - mouse_regs.x.es = mouse_callback >> 16; - __dpmi_int(0x33, &mouse_regs); - - CLEAR_MICKEYS(); - - emulat3 = (buttons < 3); - pc_atexit(pc_remove_mouse); - return buttons; -} - - -MFUNC -pc_install_mouse_handler (MFUNC handler) -{ - MFUNC old; - - if (!mouse_callback && !pc_install_mouse()) { - return NULL; - } - - old = mouse_func; - mouse_func = handler; - return old; -} - - -void -pc_mouse_area (int x1, int y1, int x2, int y2) -{ - minx = x1; - maxx = x2; - miny = y1; - maxy = y2; -} - - -void -pc_mouse_speed (int xspeed, int yspeed) -{ - DISABLE(); - - sx = MAX(1, xspeed); - sy = MAX(1, yspeed); - - ENABLE(); -} - - -int -pc_query_mouse (int *x, int *y, int *z) -{ - *x = pc_mouse.x; - *y = pc_mouse.y; - *z = pc_mouse.z; - return pc_mouse.b; -} - - -void -pc_warp_mouse (int x, int y) -{ - CLEAR_MICKEYS(); - - pc_mouse.x = MID(minx, x, maxx); - pc_mouse.y = MID(miny, y, maxy); - - if (mouse_func) { - mouse_func(pc_mouse.x, pc_mouse.y, pc_mouse.z, pc_mouse.b); - } -} - - -/* Hack alert: - * `mouse_wrap_end' actually holds the - * address of stack in a safe data selector. - */ -__asm("\n\ - .text \n\ - .p2align 5,,31 \n\ - .global _mouse_wrap \n\ -_mouse_wrap: \n\ - cld \n\ - lodsl \n\ - movl %eax, %es:42(%edi) \n\ - addw $4, %es:46(%edi) \n\ - pushl %es \n\ - movl %ss, %ebx \n\ - movl %esp, %esi \n\ - lss %cs:_mouse_wrap_end, %esp\n\ - pushl %ss \n\ - pushl %ss \n\ - popl %es \n\ - popl %ds \n\ - movl ___djgpp_dos_sel, %fs \n\ - pushl %fs \n\ - popl %gs \n\ - pushl %edi \n\ - call _mouse \n\ - popl %edi \n\ - movl %ebx, %ss \n\ - movl %esi, %esp \n\ - popl %es \n\ - iret \n\ - .global _mouse_wrap_end \n\ -_mouse_wrap_end:.long 0, 0"); diff --git a/src/glut/dos/PC_HW/pc_timer.c b/src/glut/dos/PC_HW/pc_timer.c deleted file mode 100644 index e7cbe70a1f..0000000000 --- a/src/glut/dos/PC_HW/pc_timer.c +++ /dev/null @@ -1,327 +0,0 @@ -/* - * PC/HW routine collection v1.5 for DOS/DJGPP - * - * Copyright (C) 2002 - Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include <pc.h> -#include <string.h> - -#include "pc_hw.h" - -#define TIMER_IRQ 0 - -#define MAX_TIMERS 8 - -#define PIT_FREQ 0x1234DD - -#define ADJUST(timer, basefreq) timer.counter = PIT_FREQ * timer.freq / SQR(basefreq) - -#define unvolatile(__v, __t) __extension__ ({union { volatile __t __cp; __t __p; } __q; __q.__cp = __v; __q.__p;}) - -static int timer_installed; - -typedef struct { - volatile unsigned int counter, clock_ticks, freq; - volatile PFUNC func; - volatile void *parm; -} TIMER; - -static TIMER timer_main, timer_func[MAX_TIMERS]; - - -/* Desc: main timer callback - * - * In : - - * Out : 0 to bypass BIOS, 1 to chain to BIOS - * - * Note: - - */ -static int -timer () -{ - int i; - - for (i = 0; i < MAX_TIMERS; i++) { - TIMER *t = &timer_func[i]; - if (t->func) { - t->clock_ticks += t->counter; - if (t->clock_ticks >= timer_main.counter) { - t->clock_ticks -= timer_main.counter; - t->func(unvolatile(t->parm, void *)); - } - } - } - - timer_main.clock_ticks += timer_main.counter; - if (timer_main.clock_ticks >= 0x10000) { - timer_main.clock_ticks -= 0x10000; - return 1; - } else { - outportb(0x20, 0x20); - return 0; - } -} ENDOFUNC(timer) - - -/* Desc: uninstall timer engine - * - * In : - - * Out : - - * - * Note: - - */ -void -pc_remove_timer (void) -{ - if (timer_installed) { - timer_installed = FALSE; - pc_clexit(pc_remove_timer); - - DISABLE(); - outportb(0x43, 0x34); - outportb(0x40, 0); - outportb(0x40, 0); - ENABLE(); - - pc_remove_irq(TIMER_IRQ); - } -} - - -/* Desc: remove timerfunc - * - * In : timerfunc id - * Out : 0 if success - * - * Note: tries to relax the main timer whenever possible - */ -int -pc_remove_int (int fid) -{ - int i; - unsigned int freq = 0; - - /* are we installed? */ - if (!timer_installed) { - return -1; - } - - /* sanity check */ - if ((fid < 0) || (fid >= MAX_TIMERS) || (timer_func[fid].func == NULL)) { - return -1; - } - timer_func[fid].func = NULL; - - /* scan for maximum frequency */ - for (i = 0; i < MAX_TIMERS; i++) { - TIMER *t = &timer_func[i]; - if (t->func) { - if (freq < t->freq) { - freq = t->freq; - } - } - } - - /* if there are no callbacks left, cleanup */ - if (!freq) { - pc_remove_timer(); - return 0; - } - - /* if we just lowered the maximum frequency, try to relax the timer engine */ - if (freq < timer_main.freq) { - unsigned int new_counter = PIT_FREQ / freq; - - DISABLE(); - - for (i = 0; i < MAX_TIMERS; i++) { - if (timer_func[i].func) { - ADJUST(timer_func[i], freq); - } - } - - outportb(0x43, 0x34); - outportb(0x40, (unsigned char)new_counter); - outportb(0x40, (unsigned char)(new_counter>>8)); - timer_main.clock_ticks = 0; - timer_main.counter = new_counter; - timer_main.freq = freq; - - ENABLE(); - } - - return 0; -} ENDOFUNC(pc_remove_int) - - -/* Desc: adjust timerfunc - * - * In : timerfunc id, new frequency (Hz) - * Out : 0 if success - * - * Note: might change the main timer frequency - */ -int -pc_adjust_int (int fid, unsigned int freq) -{ - int i; - - /* are we installed? */ - if (!timer_installed) { - return -1; - } - - /* sanity check */ - if ((fid < 0) || (fid >= MAX_TIMERS) || (timer_func[fid].func == NULL)) { - return -1; - } - timer_func[fid].freq = freq; - - /* scan for maximum frequency */ - freq = 0; - for (i = 0; i < MAX_TIMERS; i++) { - TIMER *t = &timer_func[i]; - if (t->func) { - if (freq < t->freq) { - freq = t->freq; - } - } - } - - /* update main timer / sons to match highest frequency */ - DISABLE(); - - /* using '>' is correct still (and avoids updating - * the HW timer too often), but doesn't relax the timer! - */ - if (freq != timer_main.freq) { - unsigned int new_counter = PIT_FREQ / freq; - - for (i = 0; i < MAX_TIMERS; i++) { - if (timer_func[i].func) { - ADJUST(timer_func[i], freq); - } - } - - outportb(0x43, 0x34); - outportb(0x40, (unsigned char)new_counter); - outportb(0x40, (unsigned char)(new_counter>>8)); - timer_main.clock_ticks = 0; - timer_main.counter = new_counter; - timer_main.freq = freq; - } else { - ADJUST(timer_func[fid], timer_main.freq); - } - - ENABLE(); - - return 0; -} ENDOFUNC(pc_adjust_int) - - -/* Desc: install timer engine - * - * In : - - * Out : 0 for success - * - * Note: initial frequency is 18.2 Hz - */ -static int -install_timer (void) -{ - if (timer_installed || pc_install_irq(TIMER_IRQ, timer)) { - return -1; - } else { - memset(timer_func, 0, sizeof(timer_func)); - - LOCKDATA(timer_func); - LOCKDATA(timer_main); - LOCKFUNC(timer); - LOCKFUNC(pc_adjust_int); - LOCKFUNC(pc_remove_int); - - timer_main.counter = 0x10000; - - DISABLE(); - outportb(0x43, 0x34); - outportb(0x40, 0); - outportb(0x40, 0); - timer_main.clock_ticks = 0; - ENABLE(); - - pc_atexit(pc_remove_timer); - timer_installed = TRUE; - return 0; - } -} - - -/* Desc: install timerfunc - * - * In : callback function, opaque pointer to be passed to callee, freq (Hz) - * Out : timerfunc id (0 .. MAX_TIMERS-1) - * - * Note: returns -1 if error - */ -int -pc_install_int (PFUNC func, void *parm, unsigned int freq) -{ - int i; - TIMER *t = NULL; - - /* ensure the timer engine is set up */ - if (!timer_installed) { - if (install_timer()) { - return -1; - } - } - - /* find an empty slot */ - for (i = 0; i < MAX_TIMERS; i++) { - if (!timer_func[i].func) { - t = &timer_func[i]; - break; - } - } - if (t == NULL) { - return -1; - } - - DISABLE(); - - t->func = func; - t->parm = parm; - t->freq = freq; - t->clock_ticks = 0; - - /* update main timer / sons to match highest frequency */ - if (freq > timer_main.freq) { - unsigned int new_counter = PIT_FREQ / freq; - - for (i = 0; i < MAX_TIMERS; i++) { - if (timer_func[i].func) { - ADJUST(timer_func[i], freq); - } - } - - outportb(0x43, 0x34); - outportb(0x40, (unsigned char)new_counter); - outportb(0x40, (unsigned char)(new_counter>>8)); - timer_main.clock_ticks = 0; - timer_main.counter = new_counter; - timer_main.freq = freq; - } else { - /* t == &timer_func[i] */ - ADJUST(timer_func[i], timer_main.freq); - } - - i = t - timer_func; - - ENABLE(); - - return i; -} diff --git a/src/glut/dos/bitmap.c b/src/glut/dos/bitmap.c deleted file mode 100644 index 6d6b91e1c7..0000000000 --- a/src/glut/dos/bitmap.c +++ /dev/null @@ -1,115 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "internal.h" - - -void APIENTRY -glutBitmapCharacter (void *font, int c) -{ - const GLUTBitmapFont *bfp = _glut_font(font); - const GLUTBitmapChar *bcp; - - if (c >= bfp->num || !(bcp = bfp->table[c])) - return; - - glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glBitmap(bcp->width, bcp->height, bcp->xorig, bcp->yorig, - bcp->xmove, 0, bcp->bitmap); - - glPopClientAttrib(); -} - - -void APIENTRY -glutBitmapString (void *font, const unsigned char *string) -{ - const GLUTBitmapFont *bfp = _glut_font(font); - const GLUTBitmapChar *bcp; - unsigned char c; - - glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - - while ((c = *(string++))) { - if (c < bfp->num && (bcp = bfp->table[c])) - glBitmap(bcp->width, bcp->height, bcp->xorig, - bcp->yorig, bcp->xmove, 0, bcp->bitmap); - } - - glPopClientAttrib(); -} - - -int APIENTRY -glutBitmapWidth (void *font, int c) -{ - const GLUTBitmapFont *bfp = _glut_font(font); - const GLUTBitmapChar *bcp; - - if (c >= bfp->num || !(bcp = bfp->table[c])) - return 0; - - return bcp->xmove; -} - - -int APIENTRY -glutBitmapLength (void *font, const unsigned char *string) -{ - const GLUTBitmapFont *bfp = _glut_font(font); - const GLUTBitmapChar *bcp; - unsigned char c; - int length = 0; - - while ((c = *(string++))) { - if (c < bfp->num && (bcp = bfp->table[c])) - length += bcp->xmove; - } - - return length; -} - - -int APIENTRY -glutBitmapHeight (void *font) -{ - const GLUTBitmapFont *bfp = _glut_font(font); - - return bfp->height; -} diff --git a/src/glut/dos/callback.c b/src/glut/dos/callback.c deleted file mode 100644 index b6cc58feae..0000000000 --- a/src/glut/dos/callback.c +++ /dev/null @@ -1,204 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "internal.h" - - -GLUTSShotCB _glut_timer_cb[MAX_TIMER_CB]; - -GLUTidleCB _glut_idle_func = NULL; - - -void APIENTRY -glutDisplayFunc (GLUTdisplayCB func) -{ - _glut_current->display = func; -} - - -void APIENTRY -glutReshapeFunc (GLUTreshapeCB func) -{ - _glut_current->reshape = func; -} - - -void APIENTRY -glutKeyboardFunc (GLUTkeyboardCB func) -{ - _glut_current->keyboard = func; -} - - -void APIENTRY -glutMouseFunc (GLUTmouseCB func) -{ - _glut_current->mouse = func; -} - - -void APIENTRY -glutMotionFunc (GLUTmotionCB func) -{ - _glut_current->motion = func; -} - - -void APIENTRY -glutPassiveMotionFunc (GLUTpassiveCB func) -{ - _glut_current->passive = func; -} - - -void APIENTRY -glutEntryFunc (GLUTentryCB func) -{ - _glut_current->entry = func; -} - - -void APIENTRY -glutVisibilityFunc (GLUTvisibilityCB func) -{ - _glut_current->visibility = func; -} - - -void APIENTRY -glutWindowStatusFunc (GLUTwindowStatusCB func) -{ - _glut_current->windowStatus = func; -} - - -void APIENTRY -glutIdleFunc (GLUTidleCB func) -{ - _glut_idle_func = func; -} - - -void APIENTRY -glutTimerFunc (unsigned int millis, GLUTtimerCB func, int value) -{ - int i; - - if (millis > 0) { - for (i = 0; i < MAX_TIMER_CB; i++) { - GLUTSShotCB *cb = &_glut_timer_cb[i]; - if (cb->func == NULL) { - cb->value = value; - cb->func = func; - cb->time = glutGet(GLUT_ELAPSED_TIME) + millis; - break; - } - } - } -} - - -void APIENTRY -glutSpecialFunc (GLUTspecialCB func) -{ - _glut_current->special = func; -} - - -void APIENTRY -glutSpaceballMotionFunc (GLUTspaceMotionCB func) -{ - _glut_current->spaceMotion = func; -} - - -void APIENTRY -glutSpaceballRotateFunc (GLUTspaceRotateCB func) -{ - _glut_current->spaceRotate = func; -} - - -void APIENTRY -glutSpaceballButtonFunc (GLUTspaceButtonCB func) -{ - _glut_current->spaceButton = func; -} - - -void APIENTRY -glutDialsFunc (GLUTdialsCB func) -{ - _glut_current->dials = func; -} - - -void APIENTRY -glutButtonBoxFunc (GLUTbuttonBoxCB func) -{ - _glut_current->buttonBox = func; -} - - -void APIENTRY -glutTabletMotionFunc (GLUTtabletMotionCB func) -{ - _glut_current->tabletMotion = func; -} - - -void APIENTRY -glutTabletButtonFunc (GLUTtabletButtonCB func) -{ - _glut_current->tabletButton = func; -} - - -void APIENTRY -glutJoystickFunc (GLUTjoystickCB func, int interval) -{ - _glut_current->joystick = func; -} - - -void APIENTRY -glutKeyboardUpFunc (GLUTkeyboardCB func) -{ - _glut_current->keyboardUp = func; -} - - -void APIENTRY -glutSpecialUpFunc (GLUTspecialCB func) -{ - _glut_current->specialUp = func; -} - - -void APIENTRY -glutMouseWheelFunc (GLUTmouseWheelCB func) -{ - _glut_current->mouseWheel = func; -} diff --git a/src/glut/dos/color.c b/src/glut/dos/color.c deleted file mode 100644 index 5ffc1209a2..0000000000 --- a/src/glut/dos/color.c +++ /dev/null @@ -1,53 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "internal.h" - - -#define CLAMP(i) ((i) > 1.0F ? 1.0F : ((i) < 0.0F ? 0.0F : (i))) - - -void APIENTRY -glutSetColor (int ndx, GLfloat red, GLfloat green, GLfloat blue) -{ - if (_glut_default.mode & GLUT_INDEX) { - if ((ndx >= 0) && (ndx < (256 - RESERVED_COLORS))) { - DMesaSetCI(ndx, CLAMP(red), CLAMP(green), CLAMP(blue)); - } - } -} - - -GLfloat APIENTRY -glutGetColor (int ndx, int component) -{ - return 0.0; -} - - -void APIENTRY -glutCopyColormap (int win) -{ -} diff --git a/src/glut/dos/extens.c b/src/glut/dos/extens.c deleted file mode 100644 index 8bb867264e..0000000000 --- a/src/glut/dos/extens.c +++ /dev/null @@ -1,70 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include <string.h> - -#include "internal.h" - - -int APIENTRY -glutExtensionSupported (const char *extension) -{ - static const GLubyte *extensions = NULL; - const GLubyte *last, *where; - - /* Extension names should not have spaces. */ - if (strchr(extension, ' ') || *extension == '\0') { - return GL_FALSE; - } - - /* Not my problem if you don't have a valid OpenGL context */ - if (!extensions) { - extensions = glGetString(GL_EXTENSIONS); - } - if (!extensions) { - return GL_FALSE; - } - - /* Take care of sub-strings etc. */ - for (last = extensions;;) { - if ((where = (GLubyte *)strstr((const char *)last, extension)) == NULL) { - return GL_FALSE; - } - last = where + strlen(extension); - if (where == extensions || *(where - 1) == ' ') { - if (*last == ' ' || *last == '\0') { - return GL_TRUE; - } - } - } -} - - -GLUTproc APIENTRY -glutGetProcAddress (const char *procName) -{ - /* TODO - handle glut namespace */ - return (GLUTproc)DMesaGetProcAddress(procName); -} diff --git a/src/glut/dos/f8x13.c b/src/glut/dos/f8x13.c deleted file mode 100644 index bbf58b52b1..0000000000 --- a/src/glut/dos/f8x13.c +++ /dev/null @@ -1,1183 +0,0 @@ -/* autogenerated by bdf2c! do not edit */ - -/* "Public domain font. Share and enjoy." */ - - -#include "internal.h" -/* -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; -*/ - - -static const unsigned char ch0data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch0 = { 8, 13, 0, 2, 8, ch0data }; - -static const unsigned char ch1data[] = { - 0x0,0x0,0x0,0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch1 = { 8, 13, 0, 2, 8, ch1data }; - -static const unsigned char ch2data[] = { - 0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x0 -}; -static const GLUTBitmapChar ch2 = { 8, 13, 0, 2, 8, ch2data }; - -static const unsigned char ch3data[] = { - 0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch3 = { 8, 13, 0, 2, 8, ch3data }; - -static const unsigned char ch4data[] = { - 0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch4 = { 8, 13, 0, 2, 8, ch4data }; - -static const unsigned char ch5data[] = { - 0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch5 = { 8, 13, 0, 2, 8, ch5data }; - -static const unsigned char ch6data[] = { - 0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch6 = { 8, 13, 0, 2, 8, ch6data }; - -static const unsigned char ch7data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x38,0x44,0x44,0x38,0x0,0x0 -}; -static const GLUTBitmapChar ch7 = { 8, 13, 0, 2, 8, ch7data }; - -static const unsigned char ch8data[] = { - 0x0,0x0,0xfe,0x10,0x10,0xfe,0x10,0x10,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch8 = { 8, 13, 0, 2, 8, ch8data }; - -static const unsigned char ch9data[] = { - 0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch9 = { 8, 13, 0, 2, 8, ch9data }; - -static const unsigned char ch10data[] = { - 0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch10 = { 8, 13, 0, 2, 8, ch10data }; - -static const unsigned char ch11data[] = { - 0x0,0x0,0x0,0x0,0x0,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch11 = { 8, 13, 0, 2, 8, ch11data }; - -static const unsigned char ch12data[] = { - 0x10,0x10,0x10,0x10,0x10,0xf0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch12 = { 8, 13, 0, 2, 8, ch12data }; - -static const unsigned char ch13data[] = { - 0x10,0x10,0x10,0x10,0x10,0x1f,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch13 = { 8, 13, 0, 2, 8, ch13data }; - -static const unsigned char ch14data[] = { - 0x0,0x0,0x0,0x0,0x0,0x1f,0x10,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch14 = { 8, 13, 0, 2, 8, ch14data }; - -static const unsigned char ch15data[] = { - 0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch15 = { 8, 13, 0, 2, 8, ch15data }; - -static const unsigned char ch16data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch16 = { 8, 13, 0, 2, 8, ch16data }; - -static const unsigned char ch17data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch17 = { 8, 13, 0, 2, 8, ch17data }; - -static const unsigned char ch18data[] = { - 0x0,0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch18 = { 8, 13, 0, 2, 8, ch18data }; - -static const unsigned char ch19data[] = { - 0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch19 = { 8, 13, 0, 2, 8, ch19data }; - -static const unsigned char ch20data[] = { - 0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch20 = { 8, 13, 0, 2, 8, ch20data }; - -static const unsigned char ch21data[] = { - 0x10,0x10,0x10,0x10,0x10,0x1f,0x10,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch21 = { 8, 13, 0, 2, 8, ch21data }; - -static const unsigned char ch22data[] = { - 0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch22 = { 8, 13, 0, 2, 8, ch22data }; - -static const unsigned char ch23data[] = { - 0x0,0x0,0x0,0x0,0x0,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch23 = { 8, 13, 0, 2, 8, ch23data }; - -static const unsigned char ch24data[] = { - 0x10,0x10,0x10,0x10,0x10,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch24 = { 8, 13, 0, 2, 8, ch24data }; - -static const unsigned char ch25data[] = { - 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch25 = { 8, 13, 0, 2, 8, ch25data }; - -static const unsigned char ch26data[] = { - 0x0,0x0,0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch26 = { 8, 13, 0, 2, 8, ch26data }; - -static const unsigned char ch27data[] = { - 0x0,0x0,0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch27 = { 8, 13, 0, 2, 8, ch27data }; - -static const unsigned char ch28data[] = { - 0x0,0x0,0x44,0x24,0x24,0x24,0x24,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch28 = { 8, 13, 0, 2, 8, ch28data }; - -static const unsigned char ch29data[] = { - 0x0,0x0,0x80,0x40,0xfe,0x10,0xfe,0x4,0x2,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch29 = { 8, 13, 0, 2, 8, ch29data }; - -static const unsigned char ch30data[] = { - 0x0,0x0,0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,0x0,0x0 -}; -static const GLUTBitmapChar ch30 = { 8, 13, 0, 2, 8, ch30data }; - -static const unsigned char ch31data[] = { - 0x0,0x0,0x0,0x0,0x0,0x10,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch31 = { 8, 13, 0, 2, 8, ch31data }; - -static const unsigned char ch32data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch32 = { 8, 13, 0, 2, 8, ch32data }; - -static const unsigned char ch33data[] = { - 0x0,0x0,0x10,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch33 = { 8, 13, 0, 2, 8, ch33data }; - -static const unsigned char ch34data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x24,0x24,0x24,0x0,0x0 -}; -static const GLUTBitmapChar ch34 = { 8, 13, 0, 2, 8, ch34data }; - -static const unsigned char ch35data[] = { - 0x0,0x0,0x0,0x24,0x24,0x7e,0x24,0x7e,0x24,0x24,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch35 = { 8, 13, 0, 2, 8, ch35data }; - -static const unsigned char ch36data[] = { - 0x0,0x0,0x0,0x10,0x78,0x14,0x38,0x50,0x3c,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch36 = { 8, 13, 0, 2, 8, ch36data }; - -static const unsigned char ch37data[] = { - 0x0,0x0,0x44,0x2a,0x24,0x10,0x8,0x8,0x24,0x52,0x22,0x0,0x0 -}; -static const GLUTBitmapChar ch37 = { 8, 13, 0, 2, 8, ch37data }; - -static const unsigned char ch38data[] = { - 0x0,0x0,0x3a,0x44,0x4a,0x30,0x48,0x48,0x30,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch38 = { 8, 13, 0, 2, 8, ch38data }; - -static const unsigned char ch39data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x30,0x38,0x0,0x0 -}; -static const GLUTBitmapChar ch39 = { 8, 13, 0, 2, 8, ch39data }; - -static const unsigned char ch40data[] = { - 0x0,0x0,0x4,0x8,0x8,0x10,0x10,0x10,0x8,0x8,0x4,0x0,0x0 -}; -static const GLUTBitmapChar ch40 = { 8, 13, 0, 2, 8, ch40data }; - -static const unsigned char ch41data[] = { - 0x0,0x0,0x20,0x10,0x10,0x8,0x8,0x8,0x10,0x10,0x20,0x0,0x0 -}; -static const GLUTBitmapChar ch41 = { 8, 13, 0, 2, 8, ch41data }; - -static const unsigned char ch42data[] = { - 0x0,0x0,0x0,0x0,0x24,0x18,0x7e,0x18,0x24,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch42 = { 8, 13, 0, 2, 8, ch42data }; - -static const unsigned char ch43data[] = { - 0x0,0x0,0x0,0x0,0x10,0x10,0x7c,0x10,0x10,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch43 = { 8, 13, 0, 2, 8, ch43data }; - -static const unsigned char ch44data[] = { - 0x0,0x40,0x30,0x38,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch44 = { 8, 13, 0, 2, 8, ch44data }; - -static const unsigned char ch45data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch45 = { 8, 13, 0, 2, 8, ch45data }; - -static const unsigned char ch46data[] = { - 0x0,0x10,0x38,0x10,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch46 = { 8, 13, 0, 2, 8, ch46data }; - -static const unsigned char ch47data[] = { - 0x0,0x0,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2,0x0,0x0 -}; -static const GLUTBitmapChar ch47 = { 8, 13, 0, 2, 8, ch47data }; - -static const unsigned char ch48data[] = { - 0x0,0x0,0x18,0x24,0x42,0x42,0x42,0x42,0x42,0x24,0x18,0x0,0x0 -}; -static const GLUTBitmapChar ch48 = { 8, 13, 0, 2, 8, ch48data }; - -static const unsigned char ch49data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x50,0x30,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch49 = { 8, 13, 0, 2, 8, ch49data }; - -static const unsigned char ch50data[] = { - 0x0,0x0,0x7e,0x40,0x20,0x18,0x4,0x2,0x42,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch50 = { 8, 13, 0, 2, 8, ch50data }; - -static const unsigned char ch51data[] = { - 0x0,0x0,0x3c,0x42,0x2,0x2,0x1c,0x8,0x4,0x2,0x7e,0x0,0x0 -}; -static const GLUTBitmapChar ch51 = { 8, 13, 0, 2, 8, ch51data }; - -static const unsigned char ch52data[] = { - 0x0,0x0,0x4,0x4,0x7e,0x44,0x44,0x24,0x14,0xc,0x4,0x0,0x0 -}; -static const GLUTBitmapChar ch52 = { 8, 13, 0, 2, 8, ch52data }; - -static const unsigned char ch53data[] = { - 0x0,0x0,0x3c,0x42,0x2,0x2,0x62,0x5c,0x40,0x40,0x7e,0x0,0x0 -}; -static const GLUTBitmapChar ch53 = { 8, 13, 0, 2, 8, ch53data }; - -static const unsigned char ch54data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x62,0x5c,0x40,0x40,0x20,0x1c,0x0,0x0 -}; -static const GLUTBitmapChar ch54 = { 8, 13, 0, 2, 8, ch54data }; - -static const unsigned char ch55data[] = { - 0x0,0x0,0x20,0x20,0x10,0x10,0x8,0x8,0x4,0x2,0x7e,0x0,0x0 -}; -static const GLUTBitmapChar ch55 = { 8, 13, 0, 2, 8, ch55data }; - -static const unsigned char ch56data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x3c,0x42,0x42,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch56 = { 8, 13, 0, 2, 8, ch56data }; - -static const unsigned char ch57data[] = { - 0x0,0x0,0x38,0x4,0x2,0x2,0x3a,0x46,0x42,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch57 = { 8, 13, 0, 2, 8, ch57data }; - -static const unsigned char ch58data[] = { - 0x0,0x10,0x38,0x10,0x0,0x0,0x10,0x38,0x10,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch58 = { 8, 13, 0, 2, 8, ch58data }; - -static const unsigned char ch59data[] = { - 0x0,0x40,0x30,0x38,0x0,0x0,0x10,0x38,0x10,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch59 = { 8, 13, 0, 2, 8, ch59data }; - -static const unsigned char ch60data[] = { - 0x0,0x0,0x2,0x4,0x8,0x10,0x20,0x10,0x8,0x4,0x2,0x0,0x0 -}; -static const GLUTBitmapChar ch60 = { 8, 13, 0, 2, 8, ch60data }; - -static const unsigned char ch61data[] = { - 0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch61 = { 8, 13, 0, 2, 8, ch61data }; - -static const unsigned char ch62data[] = { - 0x0,0x0,0x40,0x20,0x10,0x8,0x4,0x8,0x10,0x20,0x40,0x0,0x0 -}; -static const GLUTBitmapChar ch62 = { 8, 13, 0, 2, 8, ch62data }; - -static const unsigned char ch63data[] = { - 0x0,0x0,0x8,0x0,0x8,0x8,0x4,0x2,0x42,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch63 = { 8, 13, 0, 2, 8, ch63data }; - -static const unsigned char ch64data[] = { - 0x0,0x0,0x3c,0x40,0x4a,0x56,0x52,0x4e,0x42,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch64 = { 8, 13, 0, 2, 8, ch64data }; - -static const unsigned char ch65data[] = { - 0x0,0x0,0x42,0x42,0x42,0x7e,0x42,0x42,0x42,0x24,0x18,0x0,0x0 -}; -static const GLUTBitmapChar ch65 = { 8, 13, 0, 2, 8, ch65data }; - -static const unsigned char ch66data[] = { - 0x0,0x0,0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc,0x0,0x0 -}; -static const GLUTBitmapChar ch66 = { 8, 13, 0, 2, 8, ch66data }; - -static const unsigned char ch67data[] = { - 0x0,0x0,0x3c,0x42,0x40,0x40,0x40,0x40,0x40,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch67 = { 8, 13, 0, 2, 8, ch67data }; - -static const unsigned char ch68data[] = { - 0x0,0x0,0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc,0x0,0x0 -}; -static const GLUTBitmapChar ch68 = { 8, 13, 0, 2, 8, ch68data }; - -static const unsigned char ch69data[] = { - 0x0,0x0,0x7e,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0x7e,0x0,0x0 -}; -static const GLUTBitmapChar ch69 = { 8, 13, 0, 2, 8, ch69data }; - -static const unsigned char ch70data[] = { - 0x0,0x0,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0x7e,0x0,0x0 -}; -static const GLUTBitmapChar ch70 = { 8, 13, 0, 2, 8, ch70data }; - -static const unsigned char ch71data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x4e,0x40,0x40,0x40,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch71 = { 8, 13, 0, 2, 8, ch71data }; - -static const unsigned char ch72data[] = { - 0x0,0x0,0x42,0x42,0x42,0x42,0x7e,0x42,0x42,0x42,0x42,0x0,0x0 -}; -static const GLUTBitmapChar ch72 = { 8, 13, 0, 2, 8, ch72data }; - -static const unsigned char ch73data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x0 -}; -static const GLUTBitmapChar ch73 = { 8, 13, 0, 2, 8, ch73data }; - -static const unsigned char ch74data[] = { - 0x0,0x0,0x38,0x44,0x4,0x4,0x4,0x4,0x4,0x4,0x1e,0x0,0x0 -}; -static const GLUTBitmapChar ch74 = { 8, 13, 0, 2, 8, ch74data }; - -static const unsigned char ch75data[] = { - 0x0,0x0,0x42,0x44,0x48,0x50,0x60,0x50,0x48,0x44,0x42,0x0,0x0 -}; -static const GLUTBitmapChar ch75 = { 8, 13, 0, 2, 8, ch75data }; - -static const unsigned char ch76data[] = { - 0x0,0x0,0x7e,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x0 -}; -static const GLUTBitmapChar ch76 = { 8, 13, 0, 2, 8, ch76data }; - -static const unsigned char ch77data[] = { - 0x0,0x0,0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82,0x0,0x0 -}; -static const GLUTBitmapChar ch77 = { 8, 13, 0, 2, 8, ch77data }; - -static const unsigned char ch78data[] = { - 0x0,0x0,0x42,0x42,0x42,0x46,0x4a,0x52,0x62,0x42,0x42,0x0,0x0 -}; -static const GLUTBitmapChar ch78 = { 8, 13, 0, 2, 8, ch78data }; - -static const unsigned char ch79data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch79 = { 8, 13, 0, 2, 8, ch79data }; - -static const unsigned char ch80data[] = { - 0x0,0x0,0x40,0x40,0x40,0x40,0x7c,0x42,0x42,0x42,0x7c,0x0,0x0 -}; -static const GLUTBitmapChar ch80 = { 8, 13, 0, 2, 8, ch80data }; - -static const unsigned char ch81data[] = { - 0x0,0x2,0x3c,0x4a,0x52,0x42,0x42,0x42,0x42,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch81 = { 8, 13, 0, 2, 8, ch81data }; - -static const unsigned char ch82data[] = { - 0x0,0x0,0x42,0x44,0x48,0x50,0x7c,0x42,0x42,0x42,0x7c,0x0,0x0 -}; -static const GLUTBitmapChar ch82 = { 8, 13, 0, 2, 8, ch82data }; - -static const unsigned char ch83data[] = { - 0x0,0x0,0x3c,0x42,0x2,0x2,0x3c,0x40,0x40,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch83 = { 8, 13, 0, 2, 8, ch83data }; - -static const unsigned char ch84data[] = { - 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe,0x0,0x0 -}; -static const GLUTBitmapChar ch84 = { 8, 13, 0, 2, 8, ch84data }; - -static const unsigned char ch85data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x0 -}; -static const GLUTBitmapChar ch85 = { 8, 13, 0, 2, 8, ch85data }; - -static const unsigned char ch86data[] = { - 0x0,0x0,0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x0,0x0 -}; -static const GLUTBitmapChar ch86 = { 8, 13, 0, 2, 8, ch86data }; - -static const unsigned char ch87data[] = { - 0x0,0x0,0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82,0x0,0x0 -}; -static const GLUTBitmapChar ch87 = { 8, 13, 0, 2, 8, ch87data }; - -static const unsigned char ch88data[] = { - 0x0,0x0,0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82,0x0,0x0 -}; -static const GLUTBitmapChar ch88 = { 8, 13, 0, 2, 8, ch88data }; - -static const unsigned char ch89data[] = { - 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x0 -}; -static const GLUTBitmapChar ch89 = { 8, 13, 0, 2, 8, ch89data }; - -static const unsigned char ch90data[] = { - 0x0,0x0,0x7e,0x40,0x40,0x20,0x10,0x8,0x4,0x2,0x7e,0x0,0x0 -}; -static const GLUTBitmapChar ch90 = { 8, 13, 0, 2, 8, ch90data }; - -static const unsigned char ch91data[] = { - 0x0,0x0,0x3c,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch91 = { 8, 13, 0, 2, 8, ch91data }; - -static const unsigned char ch92data[] = { - 0x0,0x0,0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80,0x0,0x0 -}; -static const GLUTBitmapChar ch92 = { 8, 13, 0, 2, 8, ch92data }; - -static const unsigned char ch93data[] = { - 0x0,0x0,0x78,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x78,0x0,0x0 -}; -static const GLUTBitmapChar ch93 = { 8, 13, 0, 2, 8, ch93data }; - -static const unsigned char ch94data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x44,0x28,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch94 = { 8, 13, 0, 2, 8, ch94data }; - -static const unsigned char ch95data[] = { - 0x0,0xfe,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch95 = { 8, 13, 0, 2, 8, ch95data }; - -static const unsigned char ch96data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0x18,0x38,0x0,0x0 -}; -static const GLUTBitmapChar ch96 = { 8, 13, 0, 2, 8, ch96data }; - -static const unsigned char ch97data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch97 = { 8, 13, 0, 2, 8, ch97data }; - -static const unsigned char ch98data[] = { - 0x0,0x0,0x5c,0x62,0x42,0x42,0x62,0x5c,0x40,0x40,0x40,0x0,0x0 -}; -static const GLUTBitmapChar ch98 = { 8, 13, 0, 2, 8, ch98data }; - -static const unsigned char ch99data[] = { - 0x0,0x0,0x3c,0x42,0x40,0x40,0x42,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch99 = { 8, 13, 0, 2, 8, ch99data }; - -static const unsigned char ch100data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x42,0x46,0x3a,0x2,0x2,0x2,0x0,0x0 -}; -static const GLUTBitmapChar ch100 = { 8, 13, 0, 2, 8, ch100data }; - -static const unsigned char ch101data[] = { - 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch101 = { 8, 13, 0, 2, 8, ch101data }; - -static const unsigned char ch102data[] = { - 0x0,0x0,0x20,0x20,0x20,0x20,0x7c,0x20,0x20,0x22,0x1c,0x0,0x0 -}; -static const GLUTBitmapChar ch102 = { 8, 13, 0, 2, 8, ch102data }; - -static const unsigned char ch103data[] = { - 0x3c,0x42,0x3c,0x40,0x38,0x44,0x44,0x3a,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch103 = { 8, 13, 0, 2, 8, ch103data }; - -static const unsigned char ch104data[] = { - 0x0,0x0,0x42,0x42,0x42,0x42,0x62,0x5c,0x40,0x40,0x40,0x0,0x0 -}; -static const GLUTBitmapChar ch104 = { 8, 13, 0, 2, 8, ch104data }; - -static const unsigned char ch105data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch105 = { 8, 13, 0, 2, 8, ch105data }; - -static const unsigned char ch106data[] = { - 0x38,0x44,0x44,0x4,0x4,0x4,0x4,0xc,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch106 = { 8, 13, 0, 2, 8, ch106data }; - -static const unsigned char ch107data[] = { - 0x0,0x0,0x42,0x44,0x48,0x70,0x48,0x44,0x40,0x40,0x40,0x0,0x0 -}; -static const GLUTBitmapChar ch107 = { 8, 13, 0, 2, 8, ch107data }; - -static const unsigned char ch108data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x30,0x0,0x0 -}; -static const GLUTBitmapChar ch108 = { 8, 13, 0, 2, 8, ch108data }; - -static const unsigned char ch109data[] = { - 0x0,0x0,0x82,0x92,0x92,0x92,0x92,0xec,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch109 = { 8, 13, 0, 2, 8, ch109data }; - -static const unsigned char ch110data[] = { - 0x0,0x0,0x42,0x42,0x42,0x42,0x62,0x5c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch110 = { 8, 13, 0, 2, 8, ch110data }; - -static const unsigned char ch111data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch111 = { 8, 13, 0, 2, 8, ch111data }; - -static const unsigned char ch112data[] = { - 0x40,0x40,0x40,0x5c,0x62,0x42,0x62,0x5c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch112 = { 8, 13, 0, 2, 8, ch112data }; - -static const unsigned char ch113data[] = { - 0x2,0x2,0x2,0x3a,0x46,0x42,0x46,0x3a,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch113 = { 8, 13, 0, 2, 8, ch113data }; - -static const unsigned char ch114data[] = { - 0x0,0x0,0x20,0x20,0x20,0x20,0x22,0x5c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch114 = { 8, 13, 0, 2, 8, ch114data }; - -static const unsigned char ch115data[] = { - 0x0,0x0,0x3c,0x42,0xc,0x30,0x42,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch115 = { 8, 13, 0, 2, 8, ch115data }; - -static const unsigned char ch116data[] = { - 0x0,0x0,0x1c,0x22,0x20,0x20,0x20,0x7c,0x20,0x20,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch116 = { 8, 13, 0, 2, 8, ch116data }; - -static const unsigned char ch117data[] = { - 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch117 = { 8, 13, 0, 2, 8, ch117data }; - -static const unsigned char ch118data[] = { - 0x0,0x0,0x10,0x28,0x28,0x44,0x44,0x44,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch118 = { 8, 13, 0, 2, 8, ch118data }; - -static const unsigned char ch119data[] = { - 0x0,0x0,0x44,0xaa,0x92,0x92,0x82,0x82,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch119 = { 8, 13, 0, 2, 8, ch119data }; - -static const unsigned char ch120data[] = { - 0x0,0x0,0x42,0x24,0x18,0x18,0x24,0x42,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch120 = { 8, 13, 0, 2, 8, ch120data }; - -static const unsigned char ch121data[] = { - 0x3c,0x42,0x2,0x3a,0x46,0x42,0x42,0x42,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch121 = { 8, 13, 0, 2, 8, ch121data }; - -static const unsigned char ch122data[] = { - 0x0,0x0,0x7e,0x20,0x10,0x8,0x4,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch122 = { 8, 13, 0, 2, 8, ch122data }; - -static const unsigned char ch123data[] = { - 0x0,0x0,0xe,0x10,0x10,0x8,0x30,0x8,0x10,0x10,0xe,0x0,0x0 -}; -static const GLUTBitmapChar ch123 = { 8, 13, 0, 2, 8, ch123data }; - -static const unsigned char ch124data[] = { - 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch124 = { 8, 13, 0, 2, 8, ch124data }; - -static const unsigned char ch125data[] = { - 0x0,0x0,0x70,0x8,0x8,0x10,0xc,0x10,0x8,0x8,0x70,0x0,0x0 -}; -static const GLUTBitmapChar ch125 = { 8, 13, 0, 2, 8, ch125data }; - -static const unsigned char ch126data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x48,0x54,0x24,0x0,0x0 -}; -static const GLUTBitmapChar ch126 = { 8, 13, 0, 2, 8, ch126data }; - -static const unsigned char ch127data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch127 = { 8, 13, 0, 2, 8, ch127data }; - -static const unsigned char ch160data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch160 = { 8, 13, 0, 2, 8, ch160data }; - -static const unsigned char ch161data[] = { - 0x0,0x0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x0,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch161 = { 8, 13, 0, 2, 8, ch161data }; - -static const unsigned char ch162data[] = { - 0x0,0x0,0x0,0x10,0x38,0x54,0x50,0x50,0x54,0x38,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch162 = { 8, 13, 0, 2, 8, ch162data }; - -static const unsigned char ch163data[] = { - 0x0,0x0,0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c,0x0,0x0 -}; -static const GLUTBitmapChar ch163 = { 8, 13, 0, 2, 8, ch163data }; - -static const unsigned char ch164data[] = { - 0x0,0x0,0x0,0x42,0x3c,0x24,0x24,0x3c,0x42,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch164 = { 8, 13, 0, 2, 8, ch164data }; - -static const unsigned char ch165data[] = { - 0x0,0x0,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82,0x0,0x0 -}; -static const GLUTBitmapChar ch165 = { 8, 13, 0, 2, 8, ch165data }; - -static const unsigned char ch166data[] = { - 0x0,0x0,0x10,0x10,0x10,0x10,0x0,0x10,0x10,0x10,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch166 = { 8, 13, 0, 2, 8, ch166data }; - -static const unsigned char ch167data[] = { - 0x0,0x0,0x18,0x24,0x4,0x18,0x24,0x24,0x18,0x20,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch167 = { 8, 13, 0, 2, 8, ch167data }; - -static const unsigned char ch168data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6c,0x0,0x0 -}; -static const GLUTBitmapChar ch168 = { 8, 13, 0, 2, 8, ch168data }; - -static const unsigned char ch169data[] = { - 0x0,0x0,0x0,0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38,0x0 -}; -static const GLUTBitmapChar ch169 = { 8, 13, 0, 2, 8, ch169data }; - -static const unsigned char ch170data[] = { - 0x0,0x0,0x0,0x0,0x7c,0x0,0x3c,0x44,0x3c,0x4,0x38,0x0,0x0 -}; -static const GLUTBitmapChar ch170 = { 8, 13, 0, 2, 8, ch170data }; - -static const unsigned char ch171data[] = { - 0x0,0x0,0x0,0x12,0x24,0x48,0x90,0x48,0x24,0x12,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch171 = { 8, 13, 0, 2, 8, ch171data }; - -static const unsigned char ch172data[] = { - 0x0,0x0,0x0,0x2,0x2,0x2,0x7e,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch172 = { 8, 13, 0, 2, 8, ch172data }; - -static const unsigned char ch173data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch173 = { 8, 13, 0, 2, 8, ch173data }; - -static const unsigned char ch174data[] = { - 0x0,0x0,0x0,0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38,0x0 -}; -static const GLUTBitmapChar ch174 = { 8, 13, 0, 2, 8, ch174data }; - -static const unsigned char ch175data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0 -}; -static const GLUTBitmapChar ch175 = { 8, 13, 0, 2, 8, ch175data }; - -static const unsigned char ch176data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x18,0x24,0x24,0x18,0x0,0x0 -}; -static const GLUTBitmapChar ch176 = { 8, 13, 0, 2, 8, ch176data }; - -static const unsigned char ch177data[] = { - 0x0,0x0,0x0,0x7c,0x0,0x10,0x10,0x7c,0x10,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch177 = { 8, 13, 0, 2, 8, ch177data }; - -static const unsigned char ch178data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x78,0x40,0x30,0x8,0x48,0x30,0x0 -}; -static const GLUTBitmapChar ch178 = { 8, 13, 0, 2, 8, ch178data }; - -static const unsigned char ch179data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x30,0x48,0x8,0x10,0x48,0x30,0x0 -}; -static const GLUTBitmapChar ch179 = { 8, 13, 0, 2, 8, ch179data }; - -static const unsigned char ch180data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch180 = { 8, 13, 0, 2, 8, ch180data }; - -static const unsigned char ch181data[] = { - 0x0,0x40,0x5a,0x66,0x42,0x42,0x42,0x42,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch181 = { 8, 13, 0, 2, 8, ch181data }; - -static const unsigned char ch182data[] = { - 0x0,0x0,0x14,0x14,0x14,0x14,0x34,0x74,0x74,0x74,0x3e,0x0,0x0 -}; -static const GLUTBitmapChar ch182 = { 8, 13, 0, 2, 8, ch182data }; - -static const unsigned char ch183data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch183 = { 8, 13, 0, 2, 8, ch183data }; - -static const unsigned char ch184data[] = { - 0x18,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch184 = { 8, 13, 0, 2, 8, ch184data }; - -static const unsigned char ch185data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x70,0x20,0x20,0x20,0x60,0x20,0x0 -}; -static const GLUTBitmapChar ch185 = { 8, 13, 0, 2, 8, ch185data }; - -static const unsigned char ch186data[] = { - 0x0,0x0,0x0,0x0,0x0,0x78,0x0,0x30,0x48,0x48,0x30,0x0,0x0 -}; -static const GLUTBitmapChar ch186 = { 8, 13, 0, 2, 8, ch186data }; - -static const unsigned char ch187data[] = { - 0x0,0x0,0x0,0x90,0x48,0x24,0x12,0x24,0x48,0x90,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch187 = { 8, 13, 0, 2, 8, ch187data }; - -static const unsigned char ch188data[] = { - 0x0,0x0,0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40,0x0 -}; -static const GLUTBitmapChar ch188 = { 8, 13, 0, 2, 8, ch188data }; - -static const unsigned char ch189data[] = { - 0x0,0x0,0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40,0x0 -}; -static const GLUTBitmapChar ch189 = { 8, 13, 0, 2, 8, ch189data }; - -static const unsigned char ch190data[] = { - 0x0,0x0,0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60,0x0 -}; -static const GLUTBitmapChar ch190 = { 8, 13, 0, 2, 8, ch190data }; - -static const unsigned char ch191data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x40,0x20,0x10,0x10,0x0,0x10,0x0,0x0 -}; -static const GLUTBitmapChar ch191 = { 8, 13, 0, 2, 8, ch191data }; - -static const unsigned char ch192data[] = { - 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch192 = { 8, 13, 0, 2, 8, ch192data }; - -static const unsigned char ch193data[] = { - 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch193 = { 8, 13, 0, 2, 8, ch193data }; - -static const unsigned char ch194data[] = { - 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch194 = { 8, 13, 0, 2, 8, ch194data }; - -static const unsigned char ch195data[] = { - 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x28,0x14,0x0 -}; -static const GLUTBitmapChar ch195 = { 8, 13, 0, 2, 8, ch195data }; - -static const unsigned char ch196data[] = { - 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch196 = { 8, 13, 0, 2, 8, ch196data }; - -static const unsigned char ch197data[] = { - 0x0,0x0,0x42,0x42,0x7e,0x42,0x42,0x24,0x18,0x18,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch197 = { 8, 13, 0, 2, 8, ch197data }; - -static const unsigned char ch198data[] = { - 0x0,0x0,0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e,0x0,0x0 -}; -static const GLUTBitmapChar ch198 = { 8, 13, 0, 2, 8, ch198data }; - -static const unsigned char ch199data[] = { - 0x10,0x8,0x3c,0x42,0x40,0x40,0x40,0x40,0x40,0x42,0x3c,0x0,0x0 -}; -static const GLUTBitmapChar ch199 = { 8, 13, 0, 2, 8, ch199data }; - -static const unsigned char ch200data[] = { - 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch200 = { 8, 13, 0, 2, 8, ch200data }; - -static const unsigned char ch201data[] = { - 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch201 = { 8, 13, 0, 2, 8, ch201data }; - -static const unsigned char ch202data[] = { - 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch202 = { 8, 13, 0, 2, 8, ch202data }; - -static const unsigned char ch203data[] = { - 0x0,0x0,0x7e,0x40,0x40,0x78,0x40,0x40,0x7e,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch203 = { 8, 13, 0, 2, 8, ch203data }; - -static const unsigned char ch204data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch204 = { 8, 13, 0, 2, 8, ch204data }; - -static const unsigned char ch205data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch205 = { 8, 13, 0, 2, 8, ch205data }; - -static const unsigned char ch206data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch206 = { 8, 13, 0, 2, 8, ch206data }; - -static const unsigned char ch207data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x10,0x7c,0x0,0x28,0x28,0x0 -}; -static const GLUTBitmapChar ch207 = { 8, 13, 0, 2, 8, ch207data }; - -static const unsigned char ch208data[] = { - 0x0,0x0,0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc,0x0,0x0 -}; -static const GLUTBitmapChar ch208 = { 8, 13, 0, 2, 8, ch208data }; - -static const unsigned char ch209data[] = { - 0x0,0x0,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14,0x0 -}; -static const GLUTBitmapChar ch209 = { 8, 13, 0, 2, 8, ch209data }; - -static const unsigned char ch210data[] = { - 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch210 = { 8, 13, 0, 2, 8, ch210data }; - -static const unsigned char ch211data[] = { - 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch211 = { 8, 13, 0, 2, 8, ch211data }; - -static const unsigned char ch212data[] = { - 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch212 = { 8, 13, 0, 2, 8, ch212data }; - -static const unsigned char ch213data[] = { - 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14,0x0 -}; -static const GLUTBitmapChar ch213 = { 8, 13, 0, 2, 8, ch213data }; - -static const unsigned char ch214data[] = { - 0x0,0x0,0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28,0x0 -}; -static const GLUTBitmapChar ch214 = { 8, 13, 0, 2, 8, ch214data }; - -static const unsigned char ch215data[] = { - 0x0,0x0,0x0,0x42,0x24,0x18,0x18,0x24,0x42,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch215 = { 8, 13, 0, 2, 8, ch215data }; - -static const unsigned char ch216data[] = { - 0x0,0x40,0x3c,0x62,0x52,0x52,0x52,0x4a,0x4a,0x46,0x3c,0x2,0x0 -}; -static const GLUTBitmapChar ch216 = { 8, 13, 0, 2, 8, ch216data }; - -static const unsigned char ch217data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch217 = { 8, 13, 0, 2, 8, ch217data }; - -static const unsigned char ch218data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch218 = { 8, 13, 0, 2, 8, ch218data }; - -static const unsigned char ch219data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch219 = { 8, 13, 0, 2, 8, ch219data }; - -static const unsigned char ch220data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x42,0x42,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch220 = { 8, 13, 0, 2, 8, ch220data }; - -static const unsigned char ch221data[] = { - 0x0,0x0,0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch221 = { 8, 13, 0, 2, 8, ch221data }; - -static const unsigned char ch222data[] = { - 0x0,0x0,0x40,0x40,0x40,0x7c,0x42,0x42,0x42,0x7c,0x40,0x0,0x0 -}; -static const GLUTBitmapChar ch222 = { 8, 13, 0, 2, 8, ch222data }; - -static const unsigned char ch223data[] = { - 0x0,0x40,0x5c,0x62,0x42,0x42,0x7c,0x42,0x42,0x3c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch223 = { 8, 13, 0, 2, 8, ch223data }; - -static const unsigned char ch224data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch224 = { 8, 13, 0, 2, 8, ch224data }; - -static const unsigned char ch225data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch225 = { 8, 13, 0, 2, 8, ch225data }; - -static const unsigned char ch226data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch226 = { 8, 13, 0, 2, 8, ch226data }; - -static const unsigned char ch227data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x28,0x14,0x0 -}; -static const GLUTBitmapChar ch227 = { 8, 13, 0, 2, 8, ch227data }; - -static const unsigned char ch228data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch228 = { 8, 13, 0, 2, 8, ch228data }; - -static const unsigned char ch229data[] = { - 0x0,0x0,0x3a,0x46,0x42,0x3e,0x2,0x3c,0x0,0x18,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch229 = { 8, 13, 0, 2, 8, ch229data }; - -static const unsigned char ch230data[] = { - 0x0,0x0,0x6c,0x92,0x90,0x7c,0x12,0x6c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch230 = { 8, 13, 0, 2, 8, ch230data }; - -static const unsigned char ch231data[] = { - 0x10,0x8,0x3c,0x42,0x40,0x40,0x42,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch231 = { 8, 13, 0, 2, 8, ch231data }; - -static const unsigned char ch232data[] = { - 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch232 = { 8, 13, 0, 2, 8, ch232data }; - -static const unsigned char ch233data[] = { - 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch233 = { 8, 13, 0, 2, 8, ch233data }; - -static const unsigned char ch234data[] = { - 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch234 = { 8, 13, 0, 2, 8, ch234data }; - -static const unsigned char ch235data[] = { - 0x0,0x0,0x3c,0x42,0x40,0x7e,0x42,0x3c,0x0,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch235 = { 8, 13, 0, 2, 8, ch235data }; - -static const unsigned char ch236data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x10,0x20,0x0 -}; -static const GLUTBitmapChar ch236 = { 8, 13, 0, 2, 8, ch236data }; - -static const unsigned char ch237data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x20,0x10,0x0 -}; -static const GLUTBitmapChar ch237 = { 8, 13, 0, 2, 8, ch237data }; - -static const unsigned char ch238data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x48,0x30,0x0 -}; -static const GLUTBitmapChar ch238 = { 8, 13, 0, 2, 8, ch238data }; - -static const unsigned char ch239data[] = { - 0x0,0x0,0x7c,0x10,0x10,0x10,0x10,0x30,0x0,0x0,0x28,0x28,0x0 -}; -static const GLUTBitmapChar ch239 = { 8, 13, 0, 2, 8, ch239data }; - -static const unsigned char ch240data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x4,0x28,0x18,0x24,0x0 -}; -static const GLUTBitmapChar ch240 = { 8, 13, 0, 2, 8, ch240data }; - -static const unsigned char ch241data[] = { - 0x0,0x0,0x42,0x42,0x42,0x42,0x62,0x5c,0x0,0x0,0x28,0x14,0x0 -}; -static const GLUTBitmapChar ch241 = { 8, 13, 0, 2, 8, ch241data }; - -static const unsigned char ch242data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch242 = { 8, 13, 0, 2, 8, ch242data }; - -static const unsigned char ch243data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch243 = { 8, 13, 0, 2, 8, ch243data }; - -static const unsigned char ch244data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch244 = { 8, 13, 0, 2, 8, ch244data }; - -static const unsigned char ch245data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x28,0x14,0x0 -}; -static const GLUTBitmapChar ch245 = { 8, 13, 0, 2, 8, ch245data }; - -static const unsigned char ch246data[] = { - 0x0,0x0,0x3c,0x42,0x42,0x42,0x42,0x3c,0x0,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch246 = { 8, 13, 0, 2, 8, ch246data }; - -static const unsigned char ch247data[] = { - 0x0,0x0,0x0,0x10,0x10,0x0,0x7c,0x0,0x10,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch247 = { 8, 13, 0, 2, 8, ch247data }; - -static const unsigned char ch248data[] = { - 0x0,0x40,0x3c,0x62,0x52,0x4a,0x46,0x3c,0x2,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch248 = { 8, 13, 0, 2, 8, ch248data }; - -static const unsigned char ch249data[] = { - 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x8,0x10,0x0 -}; -static const GLUTBitmapChar ch249 = { 8, 13, 0, 2, 8, ch249data }; - -static const unsigned char ch250data[] = { - 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch250 = { 8, 13, 0, 2, 8, ch250data }; - -static const unsigned char ch251data[] = { - 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x24,0x18,0x0 -}; -static const GLUTBitmapChar ch251 = { 8, 13, 0, 2, 8, ch251data }; - -static const unsigned char ch252data[] = { - 0x0,0x0,0x3a,0x44,0x44,0x44,0x44,0x44,0x0,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch252 = { 8, 13, 0, 2, 8, ch252data }; - -static const unsigned char ch253data[] = { - 0x3c,0x42,0x2,0x3a,0x46,0x42,0x42,0x42,0x0,0x0,0x10,0x8,0x0 -}; -static const GLUTBitmapChar ch253 = { 8, 13, 0, 2, 8, ch253data }; - -static const unsigned char ch254data[] = { - 0x40,0x40,0x5c,0x62,0x42,0x42,0x62,0x5c,0x40,0x40,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch254 = { 8, 13, 0, 2, 8, ch254data }; - -static const unsigned char ch255data[] = { - 0x3c,0x42,0x2,0x3a,0x46,0x42,0x42,0x42,0x0,0x0,0x24,0x24,0x0 -}; -static const GLUTBitmapChar ch255 = { 8, 13, 0, 2, 8, ch255data }; - - -static const GLUTBitmapChar *chars[] = { - &ch0, &ch1, &ch2, &ch3, &ch4, &ch5, &ch6, &ch7, - &ch8, &ch9, &ch10, &ch11, &ch12, &ch13, &ch14, &ch15, - &ch16, &ch17, &ch18, &ch19, &ch20, &ch21, &ch22, &ch23, - &ch24, &ch25, &ch26, &ch27, &ch28, &ch29, &ch30, &ch31, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, &ch127, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167, - &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175, - &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183, - &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191, - &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199, - &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207, - &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215, - &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223, - &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231, - &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239, - &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247, - &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255 -}; - -const GLUTBitmapFont glutBitmap8By13 = { - "-Misc-Fixed-Medium-R-Normal--13-120-75-75-C-80-ISO8859-1", - 13, 256, chars -}; diff --git a/src/glut/dos/f9x15.c b/src/glut/dos/f9x15.c deleted file mode 100644 index 0e7cd6da51..0000000000 --- a/src/glut/dos/f9x15.c +++ /dev/null @@ -1,1407 +0,0 @@ -/* autogenerated by bdf2c! do not edit */ - -/* "Public domain terminal emulator font. Share and enjoy." */ - - -#include "internal.h" -/* -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; -*/ - - -static const unsigned char ch0data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch0 = { 9, 15, 0, 3, 9, ch0data }; - -static const unsigned char ch1data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x1c,0x0,0x3e,0x0,0x7f,0x0,0x3e,0x0, - 0x1c,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch1 = { 9, 15, 0, 3, 9, ch1data }; - -static const unsigned char ch2data[] = { - 0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0, - 0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x55,0x0,0xaa,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch2 = { 9, 15, 0, 3, 9, ch2data }; - -static const unsigned char ch3data[] = { - 0x0,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x1f,0x0,0x0,0x0,0x44,0x0,0x44,0x0, - 0x7c,0x0,0x44,0x0,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch3 = { 9, 15, 0, 3, 9, ch3data }; - -static const unsigned char ch4data[] = { - 0x0,0x0,0x8,0x0,0x8,0x0,0xe,0x0,0x8,0x0,0xf,0x0,0x40,0x0,0x40,0x0, - 0x70,0x0,0x40,0x0,0x78,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch4 = { 9, 15, 0, 3, 9, ch4data }; - -static const unsigned char ch5data[] = { - 0x0,0x0,0x11,0x0,0x11,0x0,0x1e,0x0,0x11,0x0,0x1e,0x0,0x0,0x0,0x3c,0x0, - 0x40,0x0,0x40,0x0,0x3c,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch5 = { 9, 15, 0, 3, 9, ch5data }; - -static const unsigned char ch6data[] = { - 0x0,0x0,0x10,0x0,0x10,0x0,0x1e,0x0,0x10,0x0,0x1f,0x0,0x0,0x0,0x7c,0x0, - 0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch6 = { 9, 15, 0, 3, 9, ch6data }; - -static const unsigned char ch7data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch7 = { 9, 15, 0, 3, 9, ch7data }; - -static const unsigned char ch8data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x8,0x0,0x8,0x0,0x7f,0x0,0x8,0x0, - 0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch8 = { 9, 15, 0, 3, 9, ch8data }; - -static const unsigned char ch9data[] = { - 0x0,0x0,0x1f,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x44,0x0,0x4c,0x0, - 0x54,0x0,0x64,0x0,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch9 = { 9, 15, 0, 3, 9, ch9data }; - -static const unsigned char ch10data[] = { - 0x0,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x1f,0x0,0x0,0x0,0x10,0x0, - 0x28,0x0,0x44,0x0,0x44,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch10 = { 9, 15, 0, 3, 9, ch10data }; - -static const unsigned char ch11data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xf8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch11 = { 9, 15, 0, 3, 9, ch11data }; - -static const unsigned char ch12data[] = { - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf8,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch12 = { 9, 15, 0, 3, 9, ch12data }; - -static const unsigned char ch13data[] = { - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf,0x80,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch13 = { 9, 15, 0, 3, 9, ch13data }; - -static const unsigned char ch14data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xf,0x80,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch14 = { 9, 15, 0, 3, 9, ch14data }; - -static const unsigned char ch15data[] = { - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch15 = { 9, 15, 0, 3, 9, ch15data }; - -static const unsigned char ch16data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch16 = { 9, 15, 0, 3, 9, ch16data }; - -static const unsigned char ch17data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch17 = { 9, 15, 0, 3, 9, ch17data }; - -static const unsigned char ch18data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch18 = { 9, 15, 0, 3, 9, ch18data }; - -static const unsigned char ch19data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch19 = { 9, 15, 0, 3, 9, ch19data }; - -static const unsigned char ch20data[] = { - 0x0,0x0,0x0,0x0,0xff,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch20 = { 9, 15, 0, 3, 9, ch20data }; - -static const unsigned char ch21data[] = { - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf,0x80,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch21 = { 9, 15, 0, 3, 9, ch21data }; - -static const unsigned char ch22data[] = { - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xf8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch22 = { 9, 15, 0, 3, 9, ch22data }; - -static const unsigned char ch23data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xff,0x80,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch23 = { 9, 15, 0, 3, 9, ch23data }; - -static const unsigned char ch24data[] = { - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch24 = { 9, 15, 0, 3, 9, ch24data }; - -static const unsigned char ch25data[] = { - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch25 = { 9, 15, 0, 3, 9, ch25data }; - -static const unsigned char ch26data[] = { - 0x0,0x0,0x3f,0x0,0x0,0x0,0x1,0x0,0x2,0x0,0x4,0x0,0x8,0x0,0x10,0x0, - 0x10,0x0,0x8,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch26 = { 9, 15, 0, 3, 9, ch26data }; - -static const unsigned char ch27data[] = { - 0x0,0x0,0x7f,0x0,0x0,0x0,0x40,0x0,0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0, - 0x4,0x0,0x8,0x0,0x10,0x0,0x20,0x0,0x40,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch27 = { 9, 15, 0, 3, 9, ch27data }; - -static const unsigned char ch28data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x12,0x0,0x12,0x0,0x12,0x0,0x12,0x0, - 0x12,0x0,0x7f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch28 = { 9, 15, 0, 3, 9, ch28data }; - -static const unsigned char ch29data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x20,0x0,0x7f,0x0,0x8,0x0,0x7f,0x0, - 0x2,0x0,0x1,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch29 = { 9, 15, 0, 3, 9, ch29data }; - -static const unsigned char ch30data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x2e,0x0,0x51,0x0,0x30,0x0,0x10,0x0,0x10,0x0, - 0x7c,0x0,0x10,0x0,0x10,0x0,0x11,0x0,0xe,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch30 = { 9, 15, 0, 3, 9, ch30data }; - -static const unsigned char ch31data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0xc,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch31 = { 9, 15, 0, 3, 9, ch31data }; - -static const unsigned char ch32data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch32 = { 9, 15, 0, 3, 9, ch32data }; - -static const unsigned char ch33data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch33 = { 9, 15, 0, 3, 9, ch33data }; - -static const unsigned char ch34data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x12,0x0,0x12,0x0,0x12,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch34 = { 9, 15, 0, 3, 9, ch34data }; - -static const unsigned char ch35data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x24,0x0,0x24,0x0,0x7e,0x0,0x24,0x0, - 0x24,0x0,0x7e,0x0,0x24,0x0,0x24,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch35 = { 9, 15, 0, 3, 9, ch35data }; - -static const unsigned char ch36data[] = { - 0x0,0x0,0x0,0x0,0x8,0x0,0x3e,0x0,0x49,0x0,0x9,0x0,0x9,0x0,0xa,0x0, - 0x1c,0x0,0x28,0x0,0x48,0x0,0x49,0x0,0x3e,0x0,0x8,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch36 = { 9, 15, 0, 3, 9, ch36data }; - -static const unsigned char ch37data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x42,0x0,0x25,0x0,0x25,0x0,0x12,0x0,0x8,0x0, - 0x8,0x0,0x24,0x0,0x52,0x0,0x52,0x0,0x21,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch37 = { 9, 15, 0, 3, 9, ch37data }; - -static const unsigned char ch38data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x31,0x0,0x4a,0x0,0x44,0x0,0x4a,0x0,0x31,0x0, - 0x30,0x0,0x48,0x0,0x48,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch38 = { 9, 15, 0, 3, 9, ch38data }; - -static const unsigned char ch39data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x10,0x0,0x8,0x0,0x4,0x0,0x6,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch39 = { 9, 15, 0, 3, 9, ch39data }; - -static const unsigned char ch40data[] = { - 0x0,0x0,0x0,0x0,0x4,0x0,0x8,0x0,0x8,0x0,0x10,0x0,0x10,0x0,0x10,0x0, - 0x10,0x0,0x10,0x0,0x10,0x0,0x8,0x0,0x8,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch40 = { 9, 15, 0, 3, 9, ch40data }; - -static const unsigned char ch41data[] = { - 0x0,0x0,0x0,0x0,0x10,0x0,0x8,0x0,0x8,0x0,0x4,0x0,0x4,0x0,0x4,0x0, - 0x4,0x0,0x4,0x0,0x4,0x0,0x8,0x0,0x8,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch41 = { 9, 15, 0, 3, 9, ch41data }; - -static const unsigned char ch42data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x49,0x0,0x2a,0x0,0x1c,0x0, - 0x2a,0x0,0x49,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch42 = { 9, 15, 0, 3, 9, ch42data }; - -static const unsigned char ch43data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x7f,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch43 = { 9, 15, 0, 3, 9, ch43data }; - -static const unsigned char ch44data[] = { - 0x8,0x0,0x4,0x0,0x4,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch44 = { 9, 15, 0, 3, 9, ch44data }; - -static const unsigned char ch45data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch45 = { 9, 15, 0, 3, 9, ch45data }; - -static const unsigned char ch46data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch46 = { 9, 15, 0, 3, 9, ch46data }; - -static const unsigned char ch47data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x20,0x0,0x20,0x0,0x10,0x0,0x8,0x0, - 0x8,0x0,0x4,0x0,0x2,0x0,0x2,0x0,0x1,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch47 = { 9, 15, 0, 3, 9, ch47data }; - -static const unsigned char ch48data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch48 = { 9, 15, 0, 3, 9, ch48data }; - -static const unsigned char ch49data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x48,0x0,0x28,0x0,0x18,0x0,0x8,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch49 = { 9, 15, 0, 3, 9, ch49data }; - -static const unsigned char ch50data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x40,0x0,0x20,0x0,0x18,0x0,0x4,0x0, - 0x2,0x0,0x1,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch50 = { 9, 15, 0, 3, 9, ch50data }; - -static const unsigned char ch51data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x1,0x0,0x1,0x0,0x1,0x0, - 0xe,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x7f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch51 = { 9, 15, 0, 3, 9, ch51data }; - -static const unsigned char ch52data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x2,0x0,0x2,0x0,0x7f,0x0,0x42,0x0, - 0x22,0x0,0x12,0x0,0xa,0x0,0x6,0x0,0x2,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch52 = { 9, 15, 0, 3, 9, ch52data }; - -static const unsigned char ch53data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x1,0x0,0x1,0x0,0x1,0x0, - 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch53 = { 9, 15, 0, 3, 9, ch53data }; - -static const unsigned char ch54data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x61,0x0, - 0x5e,0x0,0x40,0x0,0x40,0x0,0x20,0x0,0x1e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch54 = { 9, 15, 0, 3, 9, ch54data }; - -static const unsigned char ch55data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x20,0x0,0x10,0x0,0x10,0x0,0x8,0x0, - 0x4,0x0,0x2,0x0,0x1,0x0,0x1,0x0,0x7f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch55 = { 9, 15, 0, 3, 9, ch55data }; - -static const unsigned char ch56data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x22,0x0, - 0x1c,0x0,0x22,0x0,0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch56 = { 9, 15, 0, 3, 9, ch56data }; - -static const unsigned char ch57data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x2,0x0,0x1,0x0,0x1,0x0,0x3d,0x0, - 0x43,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch57 = { 9, 15, 0, 3, 9, ch57data }; - -static const unsigned char ch58data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch58 = { 9, 15, 0, 3, 9, ch58data }; - -static const unsigned char ch59data[] = { - 0x8,0x0,0x4,0x0,0x4,0x0,0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0xc,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch59 = { 9, 15, 0, 3, 9, ch59data }; - -static const unsigned char ch60data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x4,0x0,0x8,0x0,0x10,0x0,0x20,0x0, - 0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0,0x2,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch60 = { 9, 15, 0, 3, 9, ch60data }; - -static const unsigned char ch61data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x0,0x0,0x0,0x0, - 0x7f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch61 = { 9, 15, 0, 3, 9, ch61data }; - -static const unsigned char ch62data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0,0x2,0x0, - 0x2,0x0,0x4,0x0,0x8,0x0,0x10,0x0,0x20,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch62 = { 9, 15, 0, 3, 9, ch62data }; - -static const unsigned char ch63data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x4,0x0, - 0x2,0x0,0x1,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch63 = { 9, 15, 0, 3, 9, ch63data }; - -static const unsigned char ch64data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x4d,0x0,0x53,0x0, - 0x51,0x0,0x4f,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch64 = { 9, 15, 0, 3, 9, ch64data }; - -static const unsigned char ch65data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch65 = { 9, 15, 0, 3, 9, ch65data }; - -static const unsigned char ch66data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0, - 0x3e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch66 = { 9, 15, 0, 3, 9, ch66data }; - -static const unsigned char ch67data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0, - 0x40,0x0,0x40,0x0,0x40,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch67 = { 9, 15, 0, 3, 9, ch67data }; - -static const unsigned char ch68data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0, - 0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch68 = { 9, 15, 0, 3, 9, ch68data }; - -static const unsigned char ch69data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0, - 0x3c,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch69 = { 9, 15, 0, 3, 9, ch69data }; - -static const unsigned char ch70data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0, - 0x3c,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch70 = { 9, 15, 0, 3, 9, ch70data }; - -static const unsigned char ch71data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x47,0x0, - 0x40,0x0,0x40,0x0,0x40,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch71 = { 9, 15, 0, 3, 9, ch71data }; - -static const unsigned char ch72data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x7f,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch72 = { 9, 15, 0, 3, 9, ch72data }; - -static const unsigned char ch73data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch73 = { 9, 15, 0, 3, 9, ch73data }; - -static const unsigned char ch74data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x42,0x0,0x2,0x0,0x2,0x0,0x2,0x0, - 0x2,0x0,0x2,0x0,0x2,0x0,0x2,0x0,0xf,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch74 = { 9, 15, 0, 3, 9, ch74data }; - -static const unsigned char ch75data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x42,0x0,0x44,0x0,0x48,0x0,0x50,0x0, - 0x70,0x0,0x48,0x0,0x44,0x0,0x42,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch75 = { 9, 15, 0, 3, 9, ch75data }; - -static const unsigned char ch76data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0, - 0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch76 = { 9, 15, 0, 3, 9, ch76data }; - -static const unsigned char ch77data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x49,0x0,0x49,0x0, - 0x55,0x0,0x55,0x0,0x63,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch77 = { 9, 15, 0, 3, 9, ch77data }; - -static const unsigned char ch78data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x43,0x0,0x45,0x0, - 0x49,0x0,0x51,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch78 = { 9, 15, 0, 3, 9, ch78data }; - -static const unsigned char ch79data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch79 = { 9, 15, 0, 3, 9, ch79data }; - -static const unsigned char ch80data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x40,0x0, - 0x7e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch80 = { 9, 15, 0, 3, 9, ch80data }; - -static const unsigned char ch81data[] = { - 0x0,0x0,0x3,0x0,0x4,0x0,0x3e,0x0,0x49,0x0,0x51,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch81 = { 9, 15, 0, 3, 9, ch81data }; - -static const unsigned char ch82data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x42,0x0,0x44,0x0,0x48,0x0, - 0x7e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch82 = { 9, 15, 0, 3, 9, ch82data }; - -static const unsigned char ch83data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x1,0x0,0x6,0x0, - 0x38,0x0,0x40,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch83 = { 9, 15, 0, 3, 9, ch83data }; - -static const unsigned char ch84data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x7f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch84 = { 9, 15, 0, 3, 9, ch84data }; - -static const unsigned char ch85data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch85 = { 9, 15, 0, 3, 9, ch85data }; - -static const unsigned char ch86data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x14,0x0,0x14,0x0,0x14,0x0,0x22,0x0, - 0x22,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch86 = { 9, 15, 0, 3, 9, ch86data }; - -static const unsigned char ch87data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x49,0x0, - 0x49,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch87 = { 9, 15, 0, 3, 9, ch87data }; - -static const unsigned char ch88data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0, - 0x8,0x0,0x14,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch88 = { 9, 15, 0, 3, 9, ch88data }; - -static const unsigned char ch89data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x14,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch89 = { 9, 15, 0, 3, 9, ch89data }; - -static const unsigned char ch90data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x40,0x0,0x40,0x0,0x20,0x0,0x10,0x0, - 0x8,0x0,0x4,0x0,0x2,0x0,0x1,0x0,0x7f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch90 = { 9, 15, 0, 3, 9, ch90data }; - -static const unsigned char ch91data[] = { - 0x0,0x0,0x0,0x0,0x1e,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0, - 0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x1e,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch91 = { 9, 15, 0, 3, 9, ch91data }; - -static const unsigned char ch92data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x2,0x0,0x2,0x0,0x4,0x0,0x8,0x0, - 0x8,0x0,0x10,0x0,0x20,0x0,0x20,0x0,0x40,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch92 = { 9, 15, 0, 3, 9, ch92data }; - -static const unsigned char ch93data[] = { - 0x0,0x0,0x0,0x0,0x3c,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0, - 0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x4,0x0,0x3c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch93 = { 9, 15, 0, 3, 9, ch93data }; - -static const unsigned char ch94data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch94 = { 9, 15, 0, 3, 9, ch94data }; - -static const unsigned char ch95data[] = { - 0x0,0x0,0x0,0x0,0xff,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch95 = { 9, 15, 0, 3, 9, ch95data }; - -static const unsigned char ch96data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x2,0x0,0x4,0x0,0x8,0x0,0x18,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch96 = { 9, 15, 0, 3, 9, ch96data }; - -static const unsigned char ch97data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0, - 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch97 = { 9, 15, 0, 3, 9, ch97data }; - -static const unsigned char ch98data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch98 = { 9, 15, 0, 3, 9, ch98data }; - -static const unsigned char ch99data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch99 = { 9, 15, 0, 3, 9, ch99data }; - -static const unsigned char ch100data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x43,0x0,0x3d,0x0,0x1,0x0,0x1,0x0,0x1,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch100 = { 9, 15, 0, 3, 9, ch100data }; - -static const unsigned char ch101data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch101 = { 9, 15, 0, 3, 9, ch101data }; - -static const unsigned char ch102data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x10,0x0,0x7c,0x0, - 0x10,0x0,0x10,0x0,0x11,0x0,0x11,0x0,0xe,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch102 = { 9, 15, 0, 3, 9, ch102data }; - -static const unsigned char ch103data[] = { - 0x3e,0x0,0x41,0x0,0x41,0x0,0x3e,0x0,0x40,0x0,0x3c,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x3d,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch103 = { 9, 15, 0, 3, 9, ch103data }; - -static const unsigned char ch104data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch104 = { 9, 15, 0, 3, 9, ch104data }; - -static const unsigned char ch105data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch105 = { 9, 15, 0, 3, 9, ch105data }; - -static const unsigned char ch106data[] = { - 0x3c,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x2,0x0,0x2,0x0,0x2,0x0,0x2,0x0, - 0x2,0x0,0xe,0x0,0x0,0x0,0x0,0x0,0x6,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch106 = { 9, 15, 0, 3, 9, ch106data }; - -static const unsigned char ch107data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x46,0x0,0x58,0x0,0x60,0x0,0x58,0x0, - 0x46,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch107 = { 9, 15, 0, 3, 9, ch107data }; - -static const unsigned char ch108data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch108 = { 9, 15, 0, 3, 9, ch108data }; - -static const unsigned char ch109data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x49,0x0,0x49,0x0,0x49,0x0,0x49,0x0, - 0x49,0x0,0x76,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch109 = { 9, 15, 0, 3, 9, ch109data }; - -static const unsigned char ch110data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x61,0x0,0x5e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch110 = { 9, 15, 0, 3, 9, ch110data }; - -static const unsigned char ch111data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch111 = { 9, 15, 0, 3, 9, ch111data }; - -static const unsigned char ch112data[] = { - 0x40,0x0,0x40,0x0,0x40,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x61,0x0,0x5e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch112 = { 9, 15, 0, 3, 9, ch112data }; - -static const unsigned char ch113data[] = { - 0x1,0x0,0x1,0x0,0x1,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x43,0x0,0x3d,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch113 = { 9, 15, 0, 3, 9, ch113data }; - -static const unsigned char ch114data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x21,0x0, - 0x31,0x0,0x4e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch114 = { 9, 15, 0, 3, 9, ch114data }; - -static const unsigned char ch115data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x1,0x0,0x3e,0x0,0x40,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch115 = { 9, 15, 0, 3, 9, ch115data }; - -static const unsigned char ch116data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0xe,0x0,0x11,0x0,0x10,0x0,0x10,0x0,0x10,0x0, - 0x10,0x0,0x7e,0x0,0x10,0x0,0x10,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch116 = { 9, 15, 0, 3, 9, ch116data }; - -static const unsigned char ch117data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch117 = { 9, 15, 0, 3, 9, ch117data }; - -static const unsigned char ch118data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x14,0x0,0x14,0x0,0x22,0x0,0x22,0x0, - 0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch118 = { 9, 15, 0, 3, 9, ch118data }; - -static const unsigned char ch119data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x49,0x0, - 0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch119 = { 9, 15, 0, 3, 9, ch119data }; - -static const unsigned char ch120data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0,0x14,0x0, - 0x22,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch120 = { 9, 15, 0, 3, 9, ch120data }; - -static const unsigned char ch121data[] = { - 0x3c,0x0,0x42,0x0,0x2,0x0,0x3a,0x0,0x46,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch121 = { 9, 15, 0, 3, 9, ch121data }; - -static const unsigned char ch122data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x10,0x0,0x8,0x0,0x4,0x0, - 0x2,0x0,0x7f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch122 = { 9, 15, 0, 3, 9, ch122data }; - -static const unsigned char ch123data[] = { - 0x0,0x0,0x0,0x0,0x7,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x4,0x0,0x18,0x0, - 0x18,0x0,0x4,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x7,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch123 = { 9, 15, 0, 3, 9, ch123data }; - -static const unsigned char ch124data[] = { - 0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch124 = { 9, 15, 0, 3, 9, ch124data }; - -static const unsigned char ch125data[] = { - 0x0,0x0,0x0,0x0,0x70,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x10,0x0,0xc,0x0, - 0xc,0x0,0x10,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x70,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch125 = { 9, 15, 0, 3, 9, ch125data }; - -static const unsigned char ch126data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x46,0x0,0x49,0x0,0x31,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch126 = { 9, 15, 0, 3, 9, ch126data }; - -static const unsigned char ch127data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch127 = { 9, 15, 0, 3, 9, ch127data }; - -static const unsigned char ch160data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch160 = { 9, 15, 0, 3, 9, ch160data }; - -static const unsigned char ch161data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch161 = { 9, 15, 0, 3, 9, ch161data }; - -static const unsigned char ch162data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x3c,0x0,0x52,0x0,0x50,0x0,0x48,0x0, - 0x4a,0x0,0x3c,0x0,0x4,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch162 = { 9, 15, 0, 3, 9, ch162data }; - -static const unsigned char ch163data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x2e,0x0,0x51,0x0,0x30,0x0,0x10,0x0,0x10,0x0, - 0x7c,0x0,0x10,0x0,0x10,0x0,0x11,0x0,0xe,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch163 = { 9, 15, 0, 3, 9, ch163data }; - -static const unsigned char ch164data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x3e,0x0, - 0x22,0x0,0x22,0x0,0x3e,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch164 = { 9, 15, 0, 3, 9, ch164data }; - -static const unsigned char ch165data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x3e,0x0,0x8,0x0, - 0x3e,0x0,0x14,0x0,0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch165 = { 9, 15, 0, 3, 9, ch165data }; - -static const unsigned char ch166data[] = { - 0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0, - 0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch166 = { 9, 15, 0, 3, 9, ch166data }; - -static const unsigned char ch167data[] = { - 0x0,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x2,0x0,0x1c,0x0,0x22,0x0,0x22,0x0, - 0x22,0x0,0x1c,0x0,0x20,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch167 = { 9, 15, 0, 3, 9, ch167data }; - -static const unsigned char ch168data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch168 = { 9, 15, 0, 3, 9, ch168data }; - -static const unsigned char ch169data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x42,0x0,0x99,0x0,0xa5,0x0, - 0xa1,0x0,0xa5,0x0,0x99,0x0,0x42,0x0,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch169 = { 9, 15, 0, 3, 9, ch169data }; - -static const unsigned char ch170data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x1f,0x0,0x0,0x0, - 0xf,0x0,0x12,0x0,0xe,0x0,0x12,0x0,0xc,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch170 = { 9, 15, 0, 3, 9, ch170data }; - -static const unsigned char ch171data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x9,0x0,0x12,0x0,0x24,0x0,0x48,0x0, - 0x48,0x0,0x24,0x0,0x12,0x0,0x9,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch171 = { 9, 15, 0, 3, 9, ch171data }; - -static const unsigned char ch172data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x2,0x0,0x2,0x0, - 0x7e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch172 = { 9, 15, 0, 3, 9, ch172data }; - -static const unsigned char ch173data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch173 = { 9, 15, 0, 3, 9, ch173data }; - -static const unsigned char ch174data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x3c,0x0,0x42,0x0,0xa5,0x0,0xa9,0x0, - 0xbd,0x0,0xa5,0x0,0xb9,0x0,0x42,0x0,0x3c,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch174 = { 9, 15, 0, 3, 9, ch174data }; - -static const unsigned char ch175data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch175 = { 9, 15, 0, 3, 9, ch175data }; - -static const unsigned char ch176data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0xc,0x0,0x12,0x0,0x12,0x0,0xc,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch176 = { 9, 15, 0, 3, 9, ch176data }; - -static const unsigned char ch177data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x0,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x7f,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch177 = { 9, 15, 0, 3, 9, ch177data }; - -static const unsigned char ch178data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x78,0x0, - 0x40,0x0,0x30,0x0,0x8,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch178 = { 9, 15, 0, 3, 9, ch178data }; - -static const unsigned char ch179data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x30,0x0, - 0x48,0x0,0x8,0x0,0x10,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch179 = { 9, 15, 0, 3, 9, ch179data }; - -static const unsigned char ch180data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch180 = { 9, 15, 0, 3, 9, ch180data }; - -static const unsigned char ch181data[] = { - 0x0,0x0,0x40,0x0,0x40,0x0,0x5d,0x0,0x63,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch181 = { 9, 15, 0, 3, 9, ch181data }; - -static const unsigned char ch182data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x5,0x0,0x5,0x0,0x5,0x0,0x5,0x0,0x5,0x0, - 0x3d,0x0,0x45,0x0,0x45,0x0,0x45,0x0,0x3f,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch182 = { 9, 15, 0, 3, 9, ch182data }; - -static const unsigned char ch183data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc,0x0, - 0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch183 = { 9, 15, 0, 3, 9, ch183data }; - -static const unsigned char ch184data[] = { - 0x18,0x0,0x24,0x0,0xc,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch184 = { 9, 15, 0, 3, 9, ch184data }; - -static const unsigned char ch185data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x70,0x0, - 0x20,0x0,0x20,0x0,0x20,0x0,0x60,0x0,0x20,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch185 = { 9, 15, 0, 3, 9, ch185data }; - -static const unsigned char ch186data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0, - 0x7c,0x0,0x0,0x0,0x38,0x0,0x44,0x0,0x44,0x0,0x38,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch186 = { 9, 15, 0, 3, 9, ch186data }; - -static const unsigned char ch187data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x48,0x0,0x24,0x0,0x12,0x0,0x9,0x0, - 0x9,0x0,0x12,0x0,0x24,0x0,0x48,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch187 = { 9, 15, 0, 3, 9, ch187data }; - -static const unsigned char ch188data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3,0x0,0xd,0x0,0x9,0x0,0x5,0x0,0x73,0x0, - 0x21,0x0,0x20,0x0,0x20,0x0,0x60,0x0,0x20,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch188 = { 9, 15, 0, 3, 9, ch188data }; - -static const unsigned char ch189data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0xf,0x0,0x8,0x0,0x6,0x0,0x1,0x0,0x79,0x0, - 0x26,0x0,0x20,0x0,0x20,0x0,0x60,0x0,0x20,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch189 = { 9, 15, 0, 3, 9, ch189data }; - -static const unsigned char ch190data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3,0x0,0xd,0x0,0x9,0x0,0x5,0x0,0x33,0x0, - 0x49,0x0,0x8,0x0,0x10,0x0,0x48,0x0,0x30,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch190 = { 9, 15, 0, 3, 9, ch190data }; - -static const unsigned char ch191data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x40,0x0,0x20,0x0, - 0x10,0x0,0x8,0x0,0x8,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch191 = { 9, 15, 0, 3, 9, ch191data }; - -static const unsigned char ch192data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch192 = { 9, 15, 0, 3, 9, ch192data }; - -static const unsigned char ch193data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch193 = { 9, 15, 0, 3, 9, ch193data }; - -static const unsigned char ch194data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch194 = { 9, 15, 0, 3, 9, ch194data }; - -static const unsigned char ch195data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch195 = { 9, 15, 0, 3, 9, ch195data }; - -static const unsigned char ch196data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x22,0x0,0x1c,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch196 = { 9, 15, 0, 3, 9, ch196data }; - -static const unsigned char ch197data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x22,0x0,0x1c,0x0,0x8,0x0,0x14,0x0,0x8,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch197 = { 9, 15, 0, 3, 9, ch197data }; - -static const unsigned char ch198data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x4f,0x0,0x48,0x0,0x48,0x0,0x48,0x0,0x7e,0x0, - 0x48,0x0,0x48,0x0,0x48,0x0,0x48,0x0,0x37,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch198 = { 9, 15, 0, 3, 9, ch198data }; - -static const unsigned char ch199data[] = { - 0x18,0x0,0x24,0x0,0xc,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0, - 0x40,0x0,0x40,0x0,0x40,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch199 = { 9, 15, 0, 3, 9, ch199data }; - -static const unsigned char ch200data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0, - 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch200 = { 9, 15, 0, 3, 9, ch200data }; - -static const unsigned char ch201data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0, - 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch201 = { 9, 15, 0, 3, 9, ch201data }; - -static const unsigned char ch202data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0, - 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch202 = { 9, 15, 0, 3, 9, ch202data }; - -static const unsigned char ch203data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7f,0x0,0x20,0x0,0x20,0x0,0x20,0x0,0x3c,0x0, - 0x20,0x0,0x20,0x0,0x7f,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch203 = { 9, 15, 0, 3, 9, ch203data }; - -static const unsigned char ch204data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch204 = { 9, 15, 0, 3, 9, ch204data }; - -static const unsigned char ch205data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch205 = { 9, 15, 0, 3, 9, ch205data }; - -static const unsigned char ch206data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch206 = { 9, 15, 0, 3, 9, ch206data }; - -static const unsigned char ch207data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x8,0x0,0x3e,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch207 = { 9, 15, 0, 3, 9, ch207data }; - -static const unsigned char ch208data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x7e,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x21,0x0, - 0x79,0x0,0x21,0x0,0x21,0x0,0x21,0x0,0x7e,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch208 = { 9, 15, 0, 3, 9, ch208data }; - -static const unsigned char ch209data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x43,0x0,0x45,0x0,0x49,0x0,0x49,0x0, - 0x51,0x0,0x61,0x0,0x41,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch209 = { 9, 15, 0, 3, 9, ch209data }; - -static const unsigned char ch210data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch210 = { 9, 15, 0, 3, 9, ch210data }; - -static const unsigned char ch211data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch211 = { 9, 15, 0, 3, 9, ch211data }; - -static const unsigned char ch212data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch212 = { 9, 15, 0, 3, 9, ch212data }; - -static const unsigned char ch213data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch213 = { 9, 15, 0, 3, 9, ch213data }; - -static const unsigned char ch214data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch214 = { 9, 15, 0, 3, 9, ch214data }; - -static const unsigned char ch215data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x22,0x0,0x14,0x0,0x8,0x0, - 0x14,0x0,0x22,0x0,0x41,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch215 = { 9, 15, 0, 3, 9, ch215data }; - -static const unsigned char ch216data[] = { - 0x0,0x0,0x0,0x0,0x40,0x0,0x3e,0x0,0x61,0x0,0x51,0x0,0x51,0x0,0x49,0x0, - 0x49,0x0,0x45,0x0,0x45,0x0,0x43,0x0,0x3e,0x0,0x1,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch216 = { 9, 15, 0, 3, 9, ch216data }; - -static const unsigned char ch217data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch217 = { 9, 15, 0, 3, 9, ch217data }; - -static const unsigned char ch218data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch218 = { 9, 15, 0, 3, 9, ch218data }; - -static const unsigned char ch219data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch219 = { 9, 15, 0, 3, 9, ch219data }; - -static const unsigned char ch220data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch220 = { 9, 15, 0, 3, 9, ch220data }; - -static const unsigned char ch221data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x14,0x0, - 0x22,0x0,0x41,0x0,0x41,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch221 = { 9, 15, 0, 3, 9, ch221data }; - -static const unsigned char ch222data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x40,0x0,0x40,0x0,0x40,0x0,0x7e,0x0,0x41,0x0, - 0x41,0x0,0x41,0x0,0x7e,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch222 = { 9, 15, 0, 3, 9, ch222data }; - -static const unsigned char ch223data[] = { - 0x0,0x0,0x0,0x0,0x40,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x7e,0x0, - 0x41,0x0,0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch223 = { 9, 15, 0, 3, 9, ch223data }; - -static const unsigned char ch224data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0, - 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch224 = { 9, 15, 0, 3, 9, ch224data }; - -static const unsigned char ch225data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0, - 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch225 = { 9, 15, 0, 3, 9, ch225data }; - -static const unsigned char ch226data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0, - 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch226 = { 9, 15, 0, 3, 9, ch226data }; - -static const unsigned char ch227data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0, - 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch227 = { 9, 15, 0, 3, 9, ch227data }; - -static const unsigned char ch228data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0, - 0x1,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch228 = { 9, 15, 0, 3, 9, ch228data }; - -static const unsigned char ch229data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x43,0x0,0x41,0x0,0x3f,0x0,0x1,0x0, - 0x1,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x12,0x0,0xc,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch229 = { 9, 15, 0, 3, 9, ch229data }; - -static const unsigned char ch230data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x37,0x0,0x49,0x0,0x48,0x0,0x3e,0x0,0x9,0x0, - 0x49,0x0,0x36,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch230 = { 9, 15, 0, 3, 9, ch230data }; - -static const unsigned char ch231data[] = { - 0x18,0x0,0x24,0x0,0xc,0x0,0x3e,0x0,0x41,0x0,0x40,0x0,0x40,0x0,0x40,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch231 = { 9, 15, 0, 3, 9, ch231data }; - -static const unsigned char ch232data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch232 = { 9, 15, 0, 3, 9, ch232data }; - -static const unsigned char ch233data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch233 = { 9, 15, 0, 3, 9, ch233data }; - -static const unsigned char ch234data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch234 = { 9, 15, 0, 3, 9, ch234data }; - -static const unsigned char ch235data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x40,0x0,0x40,0x0,0x7f,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch235 = { 9, 15, 0, 3, 9, ch235data }; - -static const unsigned char ch236data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch236 = { 9, 15, 0, 3, 9, ch236data }; - -static const unsigned char ch237data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch237 = { 9, 15, 0, 3, 9, ch237data }; - -static const unsigned char ch238data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x24,0x0,0x18,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch238 = { 9, 15, 0, 3, 9, ch238data }; - -static const unsigned char ch239data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, - 0x8,0x0,0x38,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch239 = { 9, 15, 0, 3, 9, ch239data }; - -static const unsigned char ch240data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x4,0x0,0x28,0x0,0x18,0x0,0x24,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch240 = { 9, 15, 0, 3, 9, ch240data }; - -static const unsigned char ch241data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x61,0x0,0x5e,0x0,0x0,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch241 = { 9, 15, 0, 3, 9, ch241data }; - -static const unsigned char ch242data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch242 = { 9, 15, 0, 3, 9, ch242data }; - -static const unsigned char ch243data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch243 = { 9, 15, 0, 3, 9, ch243data }; - -static const unsigned char ch244data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch244 = { 9, 15, 0, 3, 9, ch244data }; - -static const unsigned char ch245data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x28,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch245 = { 9, 15, 0, 3, 9, ch245data }; - -static const unsigned char ch246data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3e,0x0,0x41,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x41,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch246 = { 9, 15, 0, 3, 9, ch246data }; - -static const unsigned char ch247data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x8,0x0,0x1c,0x0,0x8,0x0,0x0,0x0,0x7f,0x0, - 0x0,0x0,0x8,0x0,0x1c,0x0,0x8,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch247 = { 9, 15, 0, 3, 9, ch247data }; - -static const unsigned char ch248data[] = { - 0x0,0x0,0x0,0x0,0x40,0x0,0x3e,0x0,0x51,0x0,0x51,0x0,0x49,0x0,0x45,0x0, - 0x45,0x0,0x3e,0x0,0x1,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch248 = { 9, 15, 0, 3, 9, ch248data }; - -static const unsigned char ch249data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0xc,0x0,0x10,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch249 = { 9, 15, 0, 3, 9, ch249data }; - -static const unsigned char ch250data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch250 = { 9, 15, 0, 3, 9, ch250data }; - -static const unsigned char ch251data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x22,0x0,0x1c,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch251 = { 9, 15, 0, 3, 9, ch251data }; - -static const unsigned char ch252data[] = { - 0x0,0x0,0x0,0x0,0x0,0x0,0x3d,0x0,0x42,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch252 = { 9, 15, 0, 3, 9, ch252data }; - -static const unsigned char ch253data[] = { - 0x3c,0x0,0x42,0x0,0x2,0x0,0x3a,0x0,0x46,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x18,0x0,0x4,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch253 = { 9, 15, 0, 3, 9, ch253data }; - -static const unsigned char ch254data[] = { - 0x40,0x0,0x40,0x0,0x40,0x0,0x5e,0x0,0x61,0x0,0x41,0x0,0x41,0x0,0x41,0x0, - 0x61,0x0,0x5e,0x0,0x40,0x0,0x40,0x0,0x0,0x0,0x0,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch254 = { 9, 15, 0, 3, 9, ch254data }; - -static const unsigned char ch255data[] = { - 0x3c,0x0,0x42,0x0,0x2,0x0,0x3a,0x0,0x46,0x0,0x42,0x0,0x42,0x0,0x42,0x0, - 0x42,0x0,0x42,0x0,0x0,0x0,0x0,0x0,0x14,0x0,0x14,0x0,0x0,0x0 -}; -static const GLUTBitmapChar ch255 = { 9, 15, 0, 3, 9, ch255data }; - - -static const GLUTBitmapChar *chars[] = { - &ch0, &ch1, &ch2, &ch3, &ch4, &ch5, &ch6, &ch7, - &ch8, &ch9, &ch10, &ch11, &ch12, &ch13, &ch14, &ch15, - &ch16, &ch17, &ch18, &ch19, &ch20, &ch21, &ch22, &ch23, - &ch24, &ch25, &ch26, &ch27, &ch28, &ch29, &ch30, &ch31, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, &ch127, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167, - &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175, - &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183, - &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191, - &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199, - &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207, - &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215, - &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223, - &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231, - &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239, - &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247, - &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255 -}; - -const GLUTBitmapFont glutBitmap9By15 = { - "-Misc-Fixed-Medium-R-Normal--15-140-75-75-C-90-ISO8859-1", - 15, 256, chars -}; diff --git a/src/glut/dos/hel10.c b/src/glut/dos/hel10.c deleted file mode 100644 index 3d24ffee1c..0000000000 --- a/src/glut/dos/hel10.c +++ /dev/null @@ -1,1019 +0,0 @@ -/* autogenerated by bdf2c! do not edit */ - -/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */ - - -#include "internal.h" -/* -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; -*/ - - -static const unsigned char ch32data[] = { - 0x0 -}; -static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 3, ch32data }; - -static const unsigned char ch33data[] = { - 0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch33 = { 1, 8, -1, 0, 3, ch33data }; - -static const unsigned char ch34data[] = { - 0xa0,0xa0 -}; -static const GLUTBitmapChar ch34 = { 3, 2, -1, -6, 4, ch34data }; - -static const unsigned char ch35data[] = { - 0x50,0x50,0xf8,0x28,0x7c,0x28,0x28 -}; -static const GLUTBitmapChar ch35 = { 6, 7, 0, 0, 6, ch35data }; - -static const unsigned char ch36data[] = { - 0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20 -}; -static const GLUTBitmapChar ch36 = { 5, 9, 0, 1, 6, ch36data }; - -static const unsigned char ch37data[] = { - 0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64 -}; -static const GLUTBitmapChar ch37 = { 8, 8, 0, 0, 9, ch37data }; - -static const unsigned char ch38data[] = { - 0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20 -}; -static const GLUTBitmapChar ch38 = { 6, 8, -1, 0, 8, ch38data }; - -static const unsigned char ch39data[] = { - 0x80,0x40,0x40 -}; -static const GLUTBitmapChar ch39 = { 2, 3, -1, -5, 3, ch39data }; - -static const unsigned char ch40data[] = { - 0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20 -}; -static const GLUTBitmapChar ch40 = { 3, 10, 0, 2, 4, ch40data }; - -static const unsigned char ch41data[] = { - 0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80 -}; -static const GLUTBitmapChar ch41 = { 3, 10, -1, 2, 4, ch41data }; - -static const unsigned char ch42data[] = { - 0xa0,0x40,0xa0 -}; -static const GLUTBitmapChar ch42 = { 3, 3, 0, -5, 4, ch42data }; - -static const unsigned char ch43data[] = { - 0x20,0x20,0xf8,0x20,0x20 -}; -static const GLUTBitmapChar ch43 = { 5, 5, 0, -1, 6, ch43data }; - -static const unsigned char ch44data[] = { - 0x80,0x40,0x40 -}; -static const GLUTBitmapChar ch44 = { 2, 3, 0, 2, 3, ch44data }; - -static const unsigned char ch45data[] = { - 0xf8 -}; -static const GLUTBitmapChar ch45 = { 5, 1, -1, -3, 7, ch45data }; - -static const unsigned char ch46data[] = { - 0x80 -}; -static const GLUTBitmapChar ch46 = { 1, 1, -1, 0, 3, ch46data }; - -static const unsigned char ch47data[] = { - 0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20 -}; -static const GLUTBitmapChar ch47 = { 3, 8, 0, 0, 3, ch47data }; - -static const unsigned char ch48data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch48 = { 5, 8, 0, 0, 6, ch48data }; - -static const unsigned char ch49data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40 -}; -static const GLUTBitmapChar ch49 = { 2, 8, -1, 0, 6, ch49data }; - -static const unsigned char ch50data[] = { - 0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70 -}; -static const GLUTBitmapChar ch50 = { 5, 8, 0, 0, 6, ch50data }; - -static const unsigned char ch51data[] = { - 0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70 -}; -static const GLUTBitmapChar ch51 = { 5, 8, 0, 0, 6, ch51data }; - -static const unsigned char ch52data[] = { - 0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10 -}; -static const GLUTBitmapChar ch52 = { 5, 8, 0, 0, 6, ch52data }; - -static const unsigned char ch53data[] = { - 0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8 -}; -static const GLUTBitmapChar ch53 = { 5, 8, 0, 0, 6, ch53data }; - -static const unsigned char ch54data[] = { - 0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70 -}; -static const GLUTBitmapChar ch54 = { 5, 8, 0, 0, 6, ch54data }; - -static const unsigned char ch55data[] = { - 0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8 -}; -static const GLUTBitmapChar ch55 = { 5, 8, 0, 0, 6, ch55data }; - -static const unsigned char ch56data[] = { - 0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch56 = { 5, 8, 0, 0, 6, ch56data }; - -static const unsigned char ch57data[] = { - 0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch57 = { 5, 8, 0, 0, 6, ch57data }; - -static const unsigned char ch58data[] = { - 0x80,0x0,0x0,0x0,0x0,0x80 -}; -static const GLUTBitmapChar ch58 = { 1, 6, -1, 0, 3, ch58data }; - -static const unsigned char ch59data[] = { - 0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40 -}; -static const GLUTBitmapChar ch59 = { 2, 8, 0, 2, 3, ch59data }; - -static const unsigned char ch60data[] = { - 0x20,0x40,0x80,0x40,0x20 -}; -static const GLUTBitmapChar ch60 = { 3, 5, -1, -1, 6, ch60data }; - -static const unsigned char ch61data[] = { - 0xf0,0x0,0xf0 -}; -static const GLUTBitmapChar ch61 = { 4, 3, 0, -2, 5, ch61data }; - -static const unsigned char ch62data[] = { - 0x80,0x40,0x20,0x40,0x80 -}; -static const GLUTBitmapChar ch62 = { 3, 5, -1, -1, 6, ch62data }; - -static const unsigned char ch63data[] = { - 0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60 -}; -static const GLUTBitmapChar ch63 = { 4, 8, -1, 0, 6, ch63data }; - -static const unsigned char ch64data[] = { - 0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40, - 0x20,0x80,0x1f,0x0 -}; -static const GLUTBitmapChar ch64 = { 10, 10, 0, 2, 11, ch64data }; - -static const unsigned char ch65data[] = { - 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10 -}; -static const GLUTBitmapChar ch65 = { 7, 8, 0, 0, 7, ch65data }; - -static const unsigned char ch66data[] = { - 0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0 -}; -static const GLUTBitmapChar ch66 = { 5, 8, -1, 0, 7, ch66data }; - -static const unsigned char ch67data[] = { - 0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78 -}; -static const GLUTBitmapChar ch67 = { 6, 8, -1, 0, 8, ch67data }; - -static const unsigned char ch68data[] = { - 0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0 -}; -static const GLUTBitmapChar ch68 = { 6, 8, -1, 0, 8, ch68data }; - -static const unsigned char ch69data[] = { - 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8 -}; -static const GLUTBitmapChar ch69 = { 5, 8, -1, 0, 7, ch69data }; - -static const unsigned char ch70data[] = { - 0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8 -}; -static const GLUTBitmapChar ch70 = { 5, 8, -1, 0, 6, ch70data }; - -static const unsigned char ch71data[] = { - 0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78 -}; -static const GLUTBitmapChar ch71 = { 6, 8, -1, 0, 8, ch71data }; - -static const unsigned char ch72data[] = { - 0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84 -}; -static const GLUTBitmapChar ch72 = { 6, 8, -1, 0, 8, ch72data }; - -static const unsigned char ch73data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch73 = { 1, 8, -1, 0, 3, ch73data }; - -static const unsigned char ch74data[] = { - 0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10 -}; -static const GLUTBitmapChar ch74 = { 4, 8, 0, 0, 5, ch74data }; - -static const unsigned char ch75data[] = { - 0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88 -}; -static const GLUTBitmapChar ch75 = { 5, 8, -1, 0, 7, ch75data }; - -static const unsigned char ch76data[] = { - 0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch76 = { 4, 8, -1, 0, 6, ch76data }; - -static const unsigned char ch77data[] = { - 0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82 -}; -static const GLUTBitmapChar ch77 = { 7, 8, -1, 0, 9, ch77data }; - -static const unsigned char ch78data[] = { - 0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4 -}; -static const GLUTBitmapChar ch78 = { 6, 8, -1, 0, 8, ch78data }; - -static const unsigned char ch79data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78 -}; -static const GLUTBitmapChar ch79 = { 6, 8, -1, 0, 8, ch79data }; - -static const unsigned char ch80data[] = { - 0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0 -}; -static const GLUTBitmapChar ch80 = { 5, 8, -1, 0, 7, ch80data }; - -static const unsigned char ch81data[] = { - 0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78 -}; -static const GLUTBitmapChar ch81 = { 7, 9, -1, 1, 8, ch81data }; - -static const unsigned char ch82data[] = { - 0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0 -}; -static const GLUTBitmapChar ch82 = { 5, 8, -1, 0, 7, ch82data }; - -static const unsigned char ch83data[] = { - 0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70 -}; -static const GLUTBitmapChar ch83 = { 5, 8, -1, 0, 7, ch83data }; - -static const unsigned char ch84data[] = { - 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8 -}; -static const GLUTBitmapChar ch84 = { 5, 8, 0, 0, 5, ch84data }; - -static const unsigned char ch85data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84 -}; -static const GLUTBitmapChar ch85 = { 6, 8, -1, 0, 8, ch85data }; - -static const unsigned char ch86data[] = { - 0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82 -}; -static const GLUTBitmapChar ch86 = { 7, 8, 0, 0, 7, ch86data }; - -static const unsigned char ch87data[] = { - 0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80 -}; -static const GLUTBitmapChar ch87 = { 9, 8, 0, 0, 9, ch87data }; - -static const unsigned char ch88data[] = { - 0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88 -}; -static const GLUTBitmapChar ch88 = { 5, 8, -1, 0, 7, ch88data }; - -static const unsigned char ch89data[] = { - 0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82 -}; -static const GLUTBitmapChar ch89 = { 7, 8, 0, 0, 7, ch89data }; - -static const unsigned char ch90data[] = { - 0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8 -}; -static const GLUTBitmapChar ch90 = { 5, 8, -1, 0, 7, ch90data }; - -static const unsigned char ch91data[] = { - 0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0 -}; -static const GLUTBitmapChar ch91 = { 2, 10, -1, 2, 3, ch91data }; - -static const unsigned char ch92data[] = { - 0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80 -}; -static const GLUTBitmapChar ch92 = { 3, 8, 0, 0, 3, ch92data }; - -static const unsigned char ch93data[] = { - 0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0 -}; -static const GLUTBitmapChar ch93 = { 2, 10, 0, 2, 3, ch93data }; - -static const unsigned char ch94data[] = { - 0x88,0x50,0x50,0x20,0x20 -}; -static const GLUTBitmapChar ch94 = { 5, 5, 0, -3, 6, ch94data }; - -static const unsigned char ch95data[] = { - 0xfc -}; -static const GLUTBitmapChar ch95 = { 6, 1, 0, 2, 6, ch95data }; - -static const unsigned char ch96data[] = { - 0x80,0x80,0x40 -}; -static const GLUTBitmapChar ch96 = { 2, 3, 0, -5, 3, ch96data }; - -static const unsigned char ch97data[] = { - 0x68,0x90,0x90,0x70,0x10,0xe0 -}; -static const GLUTBitmapChar ch97 = { 5, 6, 0, 0, 5, ch97data }; - -static const unsigned char ch98data[] = { - 0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80 -}; -static const GLUTBitmapChar ch98 = { 5, 8, 0, 0, 6, ch98data }; - -static const unsigned char ch99data[] = { - 0x60,0x90,0x80,0x80,0x90,0x60 -}; -static const GLUTBitmapChar ch99 = { 4, 6, 0, 0, 5, ch99data }; - -static const unsigned char ch100data[] = { - 0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8 -}; -static const GLUTBitmapChar ch100 = { 5, 8, 0, 0, 6, ch100data }; - -static const unsigned char ch101data[] = { - 0x60,0x90,0x80,0xf0,0x90,0x60 -}; -static const GLUTBitmapChar ch101 = { 4, 6, 0, 0, 5, ch101data }; - -static const unsigned char ch102data[] = { - 0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30 -}; -static const GLUTBitmapChar ch102 = { 4, 8, 0, 0, 4, ch102data }; - -static const unsigned char ch103data[] = { - 0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68 -}; -static const GLUTBitmapChar ch103 = { 5, 8, 0, 2, 6, ch103data }; - -static const unsigned char ch104data[] = { - 0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80 -}; -static const GLUTBitmapChar ch104 = { 5, 8, 0, 0, 6, ch104data }; - -static const unsigned char ch105data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80 -}; -static const GLUTBitmapChar ch105 = { 1, 8, 0, 0, 2, ch105data }; - -static const unsigned char ch106data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80 -}; -static const GLUTBitmapChar ch106 = { 1, 9, 0, 1, 2, ch106data }; - -static const unsigned char ch107data[] = { - 0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80 -}; -static const GLUTBitmapChar ch107 = { 4, 8, 0, 0, 5, ch107data }; - -static const unsigned char ch108data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch108 = { 1, 8, 0, 0, 2, ch108data }; - -static const unsigned char ch109data[] = { - 0x92,0x92,0x92,0x92,0x92,0xec -}; -static const GLUTBitmapChar ch109 = { 7, 6, 0, 0, 8, ch109data }; - -static const unsigned char ch110data[] = { - 0x88,0x88,0x88,0x88,0xc8,0xb0 -}; -static const GLUTBitmapChar ch110 = { 5, 6, 0, 0, 6, ch110data }; - -static const unsigned char ch111data[] = { - 0x70,0x88,0x88,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch111 = { 5, 6, 0, 0, 6, ch111data }; - -static const unsigned char ch112data[] = { - 0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0 -}; -static const GLUTBitmapChar ch112 = { 5, 8, 0, 2, 6, ch112data }; - -static const unsigned char ch113data[] = { - 0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68 -}; -static const GLUTBitmapChar ch113 = { 5, 8, 0, 2, 6, ch113data }; - -static const unsigned char ch114data[] = { - 0x80,0x80,0x80,0x80,0xc0,0xa0 -}; -static const GLUTBitmapChar ch114 = { 3, 6, 0, 0, 4, ch114data }; - -static const unsigned char ch115data[] = { - 0x60,0x90,0x10,0x60,0x90,0x60 -}; -static const GLUTBitmapChar ch115 = { 4, 6, 0, 0, 5, ch115data }; - -static const unsigned char ch116data[] = { - 0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40 -}; -static const GLUTBitmapChar ch116 = { 3, 8, 0, 0, 4, ch116data }; - -static const unsigned char ch117data[] = { - 0x70,0x90,0x90,0x90,0x90,0x90 -}; -static const GLUTBitmapChar ch117 = { 4, 6, 0, 0, 5, ch117data }; - -static const unsigned char ch118data[] = { - 0x20,0x20,0x50,0x50,0x88,0x88 -}; -static const GLUTBitmapChar ch118 = { 5, 6, 0, 0, 6, ch118data }; - -static const unsigned char ch119data[] = { - 0x28,0x28,0x54,0x54,0x92,0x92 -}; -static const GLUTBitmapChar ch119 = { 7, 6, 0, 0, 8, ch119data }; - -static const unsigned char ch120data[] = { - 0x88,0x88,0x50,0x20,0x50,0x88 -}; -static const GLUTBitmapChar ch120 = { 5, 6, 0, 0, 6, ch120data }; - -static const unsigned char ch121data[] = { - 0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90 -}; -static const GLUTBitmapChar ch121 = { 4, 8, 0, 2, 5, ch121data }; - -static const unsigned char ch122data[] = { - 0xf0,0x80,0x40,0x20,0x10,0xf0 -}; -static const GLUTBitmapChar ch122 = { 4, 6, 0, 0, 5, ch122data }; - -static const unsigned char ch123data[] = { - 0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20 -}; -static const GLUTBitmapChar ch123 = { 3, 10, 0, 2, 3, ch123data }; - -static const unsigned char ch124data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch124 = { 1, 10, -1, 2, 3, ch124data }; - -static const unsigned char ch125data[] = { - 0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80 -}; -static const GLUTBitmapChar ch125 = { 3, 10, 0, 2, 3, ch125data }; - -static const unsigned char ch126data[] = { - 0x98,0x64 -}; -static const GLUTBitmapChar ch126 = { 6, 2, 0, -3, 7, ch126data }; - -static const unsigned char ch160data[] = { - 0x0 -}; -static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 3, ch160data }; - -static const unsigned char ch161data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80 -}; -static const GLUTBitmapChar ch161 = { 1, 8, -1, 2, 3, ch161data }; - -static const unsigned char ch162data[] = { - 0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10 -}; -static const GLUTBitmapChar ch162 = { 5, 8, 0, 1, 6, ch162data }; - -static const unsigned char ch163data[] = { - 0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30 -}; -static const GLUTBitmapChar ch163 = { 5, 8, 0, 0, 6, ch163data }; - -static const unsigned char ch164data[] = { - 0x90,0x60,0x90,0x90,0x60,0x90 -}; -static const GLUTBitmapChar ch164 = { 4, 6, 0, -1, 5, ch164data }; - -static const unsigned char ch165data[] = { - 0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88 -}; -static const GLUTBitmapChar ch165 = { 5, 8, 0, 0, 6, ch165data }; - -static const unsigned char ch166data[] = { - 0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch166 = { 1, 10, -1, 2, 3, ch166data }; - -static const unsigned char ch167data[] = { - 0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70 -}; -static const GLUTBitmapChar ch167 = { 5, 10, 0, 2, 6, ch167data }; - -static const unsigned char ch168data[] = { - 0xa0 -}; -static const GLUTBitmapChar ch168 = { 3, 1, 0, -7, 3, ch168data }; - -static const unsigned char ch169data[] = { - 0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38 -}; -static const GLUTBitmapChar ch169 = { 7, 7, -1, 0, 9, ch169data }; - -static const unsigned char ch170data[] = { - 0xe0,0x0,0xa0,0x20,0xe0 -}; -static const GLUTBitmapChar ch170 = { 3, 5, 0, -3, 4, ch170data }; - -static const unsigned char ch171data[] = { - 0x28,0x50,0xa0,0x50,0x28 -}; -static const GLUTBitmapChar ch171 = { 5, 5, 0, 0, 6, ch171data }; - -static const unsigned char ch172data[] = { - 0x8,0x8,0xf8 -}; -static const GLUTBitmapChar ch172 = { 5, 3, -1, -2, 7, ch172data }; - -static const unsigned char ch173data[] = { - 0xe0 -}; -static const GLUTBitmapChar ch173 = { 3, 1, 0, -3, 4, ch173data }; - -static const unsigned char ch174data[] = { - 0x38,0x44,0xaa,0xb2,0xba,0x44,0x38 -}; -static const GLUTBitmapChar ch174 = { 7, 7, -1, 0, 9, ch174data }; - -static const unsigned char ch175data[] = { - 0xe0 -}; -static const GLUTBitmapChar ch175 = { 3, 1, 0, -7, 3, ch175data }; - -static const unsigned char ch176data[] = { - 0x60,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch176 = { 4, 4, 0, -3, 4, ch176data }; - -static const unsigned char ch177data[] = { - 0xf8,0x0,0x20,0x20,0xf8,0x20,0x20 -}; -static const GLUTBitmapChar ch177 = { 5, 7, 0, 0, 6, ch177data }; - -static const unsigned char ch178data[] = { - 0xe0,0x40,0xa0,0x60 -}; -static const GLUTBitmapChar ch178 = { 3, 4, 0, -3, 3, ch178data }; - -static const unsigned char ch179data[] = { - 0xc0,0x20,0x40,0xe0 -}; -static const GLUTBitmapChar ch179 = { 3, 4, 0, -3, 3, ch179data }; - -static const unsigned char ch180data[] = { - 0x80,0x40 -}; -static const GLUTBitmapChar ch180 = { 2, 2, 0, -6, 3, ch180data }; - -static const unsigned char ch181data[] = { - 0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90 -}; -static const GLUTBitmapChar ch181 = { 4, 8, 0, 2, 5, ch181data }; - -static const unsigned char ch182data[] = { - 0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c -}; -static const GLUTBitmapChar ch182 = { 6, 10, 0, 2, 6, ch182data }; - -static const unsigned char ch183data[] = { - 0xc0 -}; -static const GLUTBitmapChar ch183 = { 2, 1, 0, -3, 3, ch183data }; - -static const unsigned char ch184data[] = { - 0xc0,0x40 -}; -static const GLUTBitmapChar ch184 = { 2, 2, 0, 2, 3, ch184data }; - -static const unsigned char ch185data[] = { - 0x40,0x40,0xc0,0x40 -}; -static const GLUTBitmapChar ch185 = { 2, 4, 0, -3, 3, ch185data }; - -static const unsigned char ch186data[] = { - 0xe0,0x0,0xe0,0xa0,0xe0 -}; -static const GLUTBitmapChar ch186 = { 3, 5, 0, -3, 4, ch186data }; - -static const unsigned char ch187data[] = { - 0xa0,0x50,0x28,0x50,0xa0 -}; -static const GLUTBitmapChar ch187 = { 5, 5, 0, 0, 6, ch187data }; - -static const unsigned char ch188data[] = { - 0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0 -}; -static const GLUTBitmapChar ch188 = { 9, 8, 0, 0, 9, ch188data }; - -static const unsigned char ch189data[] = { - 0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42 -}; -static const GLUTBitmapChar ch189 = { 8, 8, 0, 0, 9, ch189data }; - -static const unsigned char ch190data[] = { - 0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0 -}; -static const GLUTBitmapChar ch190 = { 9, 8, 0, 0, 9, ch190data }; - -static const unsigned char ch191data[] = { - 0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20 -}; -static const GLUTBitmapChar ch191 = { 4, 8, -1, 2, 6, ch191data }; - -static const unsigned char ch192data[] = { - 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch192 = { 7, 11, 0, 0, 7, ch192data }; - -static const unsigned char ch193data[] = { - 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch193 = { 7, 11, 0, 0, 7, ch193data }; - -static const unsigned char ch194data[] = { - 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch194 = { 7, 11, 0, 0, 7, ch194data }; - -static const unsigned char ch195data[] = { - 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14 -}; -static const GLUTBitmapChar ch195 = { 7, 11, 0, 0, 7, ch195data }; - -static const unsigned char ch196data[] = { - 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28 -}; -static const GLUTBitmapChar ch196 = { 7, 10, 0, 0, 7, ch196data }; - -static const unsigned char ch197data[] = { - 0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10 -}; -static const GLUTBitmapChar ch197 = { 7, 11, 0, 0, 7, ch197data }; - -static const unsigned char ch198data[] = { - 0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80 -}; -static const GLUTBitmapChar ch198 = { 9, 8, 0, 0, 10, ch198data }; - -static const unsigned char ch199data[] = { - 0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78 -}; -static const GLUTBitmapChar ch199 = { 6, 10, -1, 2, 8, ch199data }; - -static const unsigned char ch200data[] = { - 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch200 = { 5, 11, -1, 0, 7, ch200data }; - -static const unsigned char ch201data[] = { - 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch201 = { 5, 11, -1, 0, 7, ch201data }; - -static const unsigned char ch202data[] = { - 0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch202 = { 5, 11, -1, 0, 7, ch202data }; - -static const unsigned char ch203data[] = { - 0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50 -}; -static const GLUTBitmapChar ch203 = { 5, 10, -1, 0, 7, ch203data }; - -static const unsigned char ch204data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch204 = { 2, 11, 0, 0, 3, ch204data }; - -static const unsigned char ch205data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40 -}; -static const GLUTBitmapChar ch205 = { 2, 11, -1, 0, 3, ch205data }; - -static const unsigned char ch206data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch206 = { 3, 11, 0, 0, 3, ch206data }; - -static const unsigned char ch207data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0 -}; -static const GLUTBitmapChar ch207 = { 3, 10, 0, 0, 3, ch207data }; - -static const unsigned char ch208data[] = { - 0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78 -}; -static const GLUTBitmapChar ch208 = { 7, 8, 0, 0, 8, ch208data }; - -static const unsigned char ch209data[] = { - 0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch209 = { 6, 11, -1, 0, 8, ch209data }; - -static const unsigned char ch210data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch210 = { 6, 11, -1, 0, 8, ch210data }; - -static const unsigned char ch211data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch211 = { 6, 11, -1, 0, 8, ch211data }; - -static const unsigned char ch212data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch212 = { 6, 11, -1, 0, 8, ch212data }; - -static const unsigned char ch213data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch213 = { 6, 11, -1, 0, 8, ch213data }; - -static const unsigned char ch214data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48 -}; -static const GLUTBitmapChar ch214 = { 6, 10, -1, 0, 8, ch214data }; - -static const unsigned char ch215data[] = { - 0x88,0x50,0x20,0x50,0x88 -}; -static const GLUTBitmapChar ch215 = { 5, 5, 0, -1, 6, ch215data }; - -static const unsigned char ch216data[] = { - 0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4 -}; -static const GLUTBitmapChar ch216 = { 6, 10, -1, 1, 8, ch216data }; - -static const unsigned char ch217data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch217 = { 6, 11, -1, 0, 8, ch217data }; - -static const unsigned char ch218data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch218 = { 6, 11, -1, 0, 8, ch218data }; - -static const unsigned char ch219data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch219 = { 6, 11, -1, 0, 8, ch219data }; - -static const unsigned char ch220data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48 -}; -static const GLUTBitmapChar ch220 = { 6, 10, -1, 0, 8, ch220data }; - -static const unsigned char ch221data[] = { - 0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch221 = { 7, 11, 0, 0, 7, ch221data }; - -static const unsigned char ch222data[] = { - 0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80 -}; -static const GLUTBitmapChar ch222 = { 5, 8, -1, 0, 7, ch222data }; - -static const unsigned char ch223data[] = { - 0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch223 = { 4, 8, 0, 0, 5, ch223data }; - -static const unsigned char ch224data[] = { - 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch224 = { 5, 9, 0, 0, 5, ch224data }; - -static const unsigned char ch225data[] = { - 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch225 = { 5, 9, 0, 0, 5, ch225data }; - -static const unsigned char ch226data[] = { - 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch226 = { 5, 9, 0, 0, 5, ch226data }; - -static const unsigned char ch227data[] = { - 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50 -}; -static const GLUTBitmapChar ch227 = { 5, 9, 0, 0, 5, ch227data }; - -static const unsigned char ch228data[] = { - 0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50 -}; -static const GLUTBitmapChar ch228 = { 5, 8, 0, 0, 5, ch228data }; - -static const unsigned char ch229data[] = { - 0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20 -}; -static const GLUTBitmapChar ch229 = { 5, 9, 0, 0, 5, ch229data }; - -static const unsigned char ch230data[] = { - 0x6c,0x92,0x90,0x7e,0x12,0xec -}; -static const GLUTBitmapChar ch230 = { 7, 6, 0, 0, 8, ch230data }; - -static const unsigned char ch231data[] = { - 0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60 -}; -static const GLUTBitmapChar ch231 = { 4, 8, 0, 2, 5, ch231data }; - -static const unsigned char ch232data[] = { - 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch232 = { 4, 9, 0, 0, 5, ch232data }; - -static const unsigned char ch233data[] = { - 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch233 = { 4, 9, 0, 0, 5, ch233data }; - -static const unsigned char ch234data[] = { - 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch234 = { 4, 9, 0, 0, 5, ch234data }; - -static const unsigned char ch235data[] = { - 0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50 -}; -static const GLUTBitmapChar ch235 = { 4, 8, 0, 0, 5, ch235data }; - -static const unsigned char ch236data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch236 = { 2, 9, 1, 0, 2, ch236data }; - -static const unsigned char ch237data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40 -}; -static const GLUTBitmapChar ch237 = { 2, 9, 0, 0, 2, ch237data }; - -static const unsigned char ch238data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch238 = { 3, 9, 1, 0, 2, ch238data }; - -static const unsigned char ch239data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0 -}; -static const GLUTBitmapChar ch239 = { 3, 8, 0, 0, 2, ch239data }; - -static const unsigned char ch240data[] = { - 0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50 -}; -static const GLUTBitmapChar ch240 = { 5, 9, 0, 0, 6, ch240data }; - -static const unsigned char ch241data[] = { - 0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50 -}; -static const GLUTBitmapChar ch241 = { 4, 9, 0, 0, 5, ch241data }; - -static const unsigned char ch242data[] = { - 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch242 = { 5, 9, 0, 0, 6, ch242data }; - -static const unsigned char ch243data[] = { - 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch243 = { 5, 9, 0, 0, 6, ch243data }; - -static const unsigned char ch244data[] = { - 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch244 = { 5, 9, 0, 0, 6, ch244data }; - -static const unsigned char ch245data[] = { - 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch245 = { 5, 9, 0, 0, 6, ch245data }; - -static const unsigned char ch246data[] = { - 0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50 -}; -static const GLUTBitmapChar ch246 = { 5, 8, 0, 0, 6, ch246data }; - -static const unsigned char ch247data[] = { - 0x20,0x0,0xf8,0x0,0x20 -}; -static const GLUTBitmapChar ch247 = { 5, 5, 0, -1, 6, ch247data }; - -static const unsigned char ch248data[] = { - 0x70,0x88,0xc8,0xa8,0x98,0x74 -}; -static const GLUTBitmapChar ch248 = { 6, 6, 0, 0, 6, ch248data }; - -static const unsigned char ch249data[] = { - 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch249 = { 4, 9, 0, 0, 5, ch249data }; - -static const unsigned char ch250data[] = { - 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch250 = { 4, 9, 0, 0, 5, ch250data }; - -static const unsigned char ch251data[] = { - 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch251 = { 4, 9, 0, 0, 5, ch251data }; - -static const unsigned char ch252data[] = { - 0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50 -}; -static const GLUTBitmapChar ch252 = { 4, 8, 0, 0, 5, ch252data }; - -static const unsigned char ch253data[] = { - 0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch253 = { 4, 11, 0, 2, 5, ch253data }; - -static const unsigned char ch254data[] = { - 0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80 -}; -static const GLUTBitmapChar ch254 = { 5, 10, 0, 2, 6, ch254data }; - -static const unsigned char ch255data[] = { - 0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50 -}; -static const GLUTBitmapChar ch255 = { 4, 10, 0, 2, 5, ch255data }; - - -static const GLUTBitmapChar *chars[] = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167, - &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175, - &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183, - &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191, - &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199, - &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207, - &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215, - &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223, - &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231, - &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239, - &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247, - &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255 -}; - -const GLUTBitmapFont glutBitmapHelvetica10 = { - "-Adobe-Helvetica-Medium-R-Normal--10-100-75-75-P-56-ISO8859-1", - 13, 256, chars -}; diff --git a/src/glut/dos/hel12.c b/src/glut/dos/hel12.c deleted file mode 100644 index 0fe8b0919b..0000000000 --- a/src/glut/dos/hel12.c +++ /dev/null @@ -1,1029 +0,0 @@ -/* autogenerated by bdf2c! do not edit */ - -/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */ - - -#include "internal.h" -/* -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; -*/ - - -static const unsigned char ch32data[] = { - 0x0 -}; -static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 4, ch32data }; - -static const unsigned char ch33data[] = { - 0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch33 = { 1, 9, -1, 0, 3, ch33data }; - -static const unsigned char ch34data[] = { - 0xa0,0xa0,0xa0 -}; -static const GLUTBitmapChar ch34 = { 3, 3, -1, -6, 5, ch34data }; - -static const unsigned char ch35data[] = { - 0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28 -}; -static const GLUTBitmapChar ch35 = { 6, 8, 0, 0, 7, ch35data }; - -static const unsigned char ch36data[] = { - 0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20 -}; -static const GLUTBitmapChar ch36 = { 5, 10, -1, 1, 7, ch36data }; - -static const unsigned char ch37data[] = { - 0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0, - 0x62,0x0 -}; -static const GLUTBitmapChar ch37 = { 9, 9, -1, 0, 11, ch37data }; - -static const unsigned char ch38data[] = { - 0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30 -}; -static const GLUTBitmapChar ch38 = { 7, 9, -1, 0, 9, ch38data }; - -static const unsigned char ch39data[] = { - 0x80,0x40,0xc0 -}; -static const GLUTBitmapChar ch39 = { 2, 3, -1, -6, 3, ch39data }; - -static const unsigned char ch40data[] = { - 0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20 -}; -static const GLUTBitmapChar ch40 = { 3, 12, -1, 3, 4, ch40data }; - -static const unsigned char ch41data[] = { - 0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80 -}; -static const GLUTBitmapChar ch41 = { 3, 12, 0, 3, 4, ch41data }; - -static const unsigned char ch42data[] = { - 0xa0,0x40,0xa0 -}; -static const GLUTBitmapChar ch42 = { 3, 3, -1, -6, 5, ch42data }; - -static const unsigned char ch43data[] = { - 0x20,0x20,0xf8,0x20,0x20 -}; -static const GLUTBitmapChar ch43 = { 5, 5, -1, -1, 7, ch43data }; - -static const unsigned char ch44data[] = { - 0x80,0x40,0x40 -}; -static const GLUTBitmapChar ch44 = { 2, 3, -1, 2, 4, ch44data }; - -static const unsigned char ch45data[] = { - 0xf8 -}; -static const GLUTBitmapChar ch45 = { 5, 1, -1, -3, 8, ch45data }; - -static const unsigned char ch46data[] = { - 0x80 -}; -static const GLUTBitmapChar ch46 = { 1, 1, -1, 0, 3, ch46data }; - -static const unsigned char ch47data[] = { - 0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10 -}; -static const GLUTBitmapChar ch47 = { 4, 9, 0, 0, 4, ch47data }; - -static const unsigned char ch48data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch48 = { 5, 9, -1, 0, 7, ch48data }; - -static const unsigned char ch49data[] = { - 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20 -}; -static const GLUTBitmapChar ch49 = { 3, 9, -1, 0, 7, ch49data }; - -static const unsigned char ch50data[] = { - 0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70 -}; -static const GLUTBitmapChar ch50 = { 5, 9, -1, 0, 7, ch50data }; - -static const unsigned char ch51data[] = { - 0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70 -}; -static const GLUTBitmapChar ch51 = { 5, 9, -1, 0, 7, ch51data }; - -static const unsigned char ch52data[] = { - 0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8 -}; -static const GLUTBitmapChar ch52 = { 6, 9, 0, 0, 7, ch52data }; - -static const unsigned char ch53data[] = { - 0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8 -}; -static const GLUTBitmapChar ch53 = { 5, 9, -1, 0, 7, ch53data }; - -static const unsigned char ch54data[] = { - 0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70 -}; -static const GLUTBitmapChar ch54 = { 5, 9, -1, 0, 7, ch54data }; - -static const unsigned char ch55data[] = { - 0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8 -}; -static const GLUTBitmapChar ch55 = { 5, 9, -1, 0, 7, ch55data }; - -static const unsigned char ch56data[] = { - 0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch56 = { 5, 9, -1, 0, 7, ch56data }; - -static const unsigned char ch57data[] = { - 0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch57 = { 5, 9, -1, 0, 7, ch57data }; - -static const unsigned char ch58data[] = { - 0x80,0x0,0x0,0x0,0x0,0x80 -}; -static const GLUTBitmapChar ch58 = { 1, 6, -1, 0, 3, ch58data }; - -static const unsigned char ch59data[] = { - 0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40 -}; -static const GLUTBitmapChar ch59 = { 2, 8, 0, 2, 3, ch59data }; - -static const unsigned char ch60data[] = { - 0xc,0x30,0xc0,0x30,0xc -}; -static const GLUTBitmapChar ch60 = { 6, 5, 0, -1, 7, ch60data }; - -static const unsigned char ch61data[] = { - 0xf8,0x0,0xf8 -}; -static const GLUTBitmapChar ch61 = { 5, 3, -1, -2, 7, ch61data }; - -static const unsigned char ch62data[] = { - 0xc0,0x30,0xc,0x30,0xc0 -}; -static const GLUTBitmapChar ch62 = { 6, 5, -1, -1, 7, ch62data }; - -static const unsigned char ch63data[] = { - 0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch63 = { 5, 9, -1, 0, 7, ch63data }; - -static const unsigned char ch64data[] = { - 0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40, - 0x60,0x80,0x1f,0x0 -}; -static const GLUTBitmapChar ch64 = { 10, 10, -1, 1, 12, ch64data }; - -static const unsigned char ch65data[] = { - 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10 -}; -static const GLUTBitmapChar ch65 = { 7, 9, -1, 0, 9, ch65data }; - -static const unsigned char ch66data[] = { - 0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8 -}; -static const GLUTBitmapChar ch66 = { 6, 9, -1, 0, 8, ch66data }; - -static const unsigned char ch67data[] = { - 0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c -}; -static const GLUTBitmapChar ch67 = { 7, 9, -1, 0, 9, ch67data }; - -static const unsigned char ch68data[] = { - 0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8 -}; -static const GLUTBitmapChar ch68 = { 7, 9, -1, 0, 9, ch68data }; - -static const unsigned char ch69data[] = { - 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc -}; -static const GLUTBitmapChar ch69 = { 6, 9, -1, 0, 8, ch69data }; - -static const unsigned char ch70data[] = { - 0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc -}; -static const GLUTBitmapChar ch70 = { 6, 9, -1, 0, 8, ch70data }; - -static const unsigned char ch71data[] = { - 0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c -}; -static const GLUTBitmapChar ch71 = { 7, 9, -1, 0, 9, ch71data }; - -static const unsigned char ch72data[] = { - 0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82 -}; -static const GLUTBitmapChar ch72 = { 7, 9, -1, 0, 9, ch72data }; - -static const unsigned char ch73data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch73 = { 1, 9, -1, 0, 3, ch73data }; - -static const unsigned char ch74data[] = { - 0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8 -}; -static const GLUTBitmapChar ch74 = { 5, 9, -1, 0, 7, ch74data }; - -static const unsigned char ch75data[] = { - 0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84 -}; -static const GLUTBitmapChar ch75 = { 7, 9, -1, 0, 8, ch75data }; - -static const unsigned char ch76data[] = { - 0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch76 = { 5, 9, -1, 0, 7, ch76data }; - -static const unsigned char ch77data[] = { - 0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80, - 0x80,0x80 -}; -static const GLUTBitmapChar ch77 = { 9, 9, -1, 0, 11, ch77data }; - -static const unsigned char ch78data[] = { - 0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82 -}; -static const GLUTBitmapChar ch78 = { 7, 9, -1, 0, 9, ch78data }; - -static const unsigned char ch79data[] = { - 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c -}; -static const GLUTBitmapChar ch79 = { 8, 9, -1, 0, 10, ch79data }; - -static const unsigned char ch80data[] = { - 0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8 -}; -static const GLUTBitmapChar ch80 = { 6, 9, -1, 0, 8, ch80data }; - -static const unsigned char ch81data[] = { - 0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c -}; -static const GLUTBitmapChar ch81 = { 8, 9, -1, 0, 10, ch81data }; - -static const unsigned char ch82data[] = { - 0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8 -}; -static const GLUTBitmapChar ch82 = { 6, 9, -1, 0, 8, ch82data }; - -static const unsigned char ch83data[] = { - 0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78 -}; -static const GLUTBitmapChar ch83 = { 6, 9, -1, 0, 8, ch83data }; - -static const unsigned char ch84data[] = { - 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe -}; -static const GLUTBitmapChar ch84 = { 7, 9, 0, 0, 7, ch84data }; - -static const unsigned char ch85data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84 -}; -static const GLUTBitmapChar ch85 = { 6, 9, -1, 0, 8, ch85data }; - -static const unsigned char ch86data[] = { - 0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82 -}; -static const GLUTBitmapChar ch86 = { 7, 9, -1, 0, 9, ch86data }; - -static const unsigned char ch87data[] = { - 0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80, - 0x88,0x80 -}; -static const GLUTBitmapChar ch87 = { 9, 9, -1, 0, 11, ch87data }; - -static const unsigned char ch88data[] = { - 0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82 -}; -static const GLUTBitmapChar ch88 = { 7, 9, -1, 0, 9, ch88data }; - -static const unsigned char ch89data[] = { - 0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82 -}; -static const GLUTBitmapChar ch89 = { 7, 9, -1, 0, 9, ch89data }; - -static const unsigned char ch90data[] = { - 0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe -}; -static const GLUTBitmapChar ch90 = { 7, 9, -1, 0, 9, ch90data }; - -static const unsigned char ch91data[] = { - 0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0 -}; -static const GLUTBitmapChar ch91 = { 2, 12, -1, 3, 3, ch91data }; - -static const unsigned char ch92data[] = { - 0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80 -}; -static const GLUTBitmapChar ch92 = { 4, 9, 0, 0, 4, ch92data }; - -static const unsigned char ch93data[] = { - 0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0 -}; -static const GLUTBitmapChar ch93 = { 2, 12, 0, 3, 3, ch93data }; - -static const unsigned char ch94data[] = { - 0x88,0x50,0x20 -}; -static const GLUTBitmapChar ch94 = { 5, 3, 0, -5, 6, ch94data }; - -static const unsigned char ch95data[] = { - 0xfe -}; -static const GLUTBitmapChar ch95 = { 7, 1, 0, 2, 7, ch95data }; - -static const unsigned char ch96data[] = { - 0xc0,0x80,0x40 -}; -static const GLUTBitmapChar ch96 = { 2, 3, 0, -6, 3, ch96data }; - -static const unsigned char ch97data[] = { - 0x74,0x88,0x88,0x78,0x8,0x88,0x70 -}; -static const GLUTBitmapChar ch97 = { 6, 7, -1, 0, 7, ch97data }; - -static const unsigned char ch98data[] = { - 0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80 -}; -static const GLUTBitmapChar ch98 = { 5, 9, -1, 0, 7, ch98data }; - -static const unsigned char ch99data[] = { - 0x70,0x88,0x80,0x80,0x80,0x88,0x70 -}; -static const GLUTBitmapChar ch99 = { 5, 7, -1, 0, 7, ch99data }; - -static const unsigned char ch100data[] = { - 0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8 -}; -static const GLUTBitmapChar ch100 = { 5, 9, -1, 0, 7, ch100data }; - -static const unsigned char ch101data[] = { - 0x70,0x88,0x80,0xf8,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch101 = { 5, 7, -1, 0, 7, ch101data }; - -static const unsigned char ch102data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30 -}; -static const GLUTBitmapChar ch102 = { 4, 9, 0, 0, 3, ch102data }; - -static const unsigned char ch103data[] = { - 0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68 -}; -static const GLUTBitmapChar ch103 = { 5, 10, -1, 3, 7, ch103data }; - -static const unsigned char ch104data[] = { - 0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80 -}; -static const GLUTBitmapChar ch104 = { 5, 9, -1, 0, 7, ch104data }; - -static const unsigned char ch105data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80 -}; -static const GLUTBitmapChar ch105 = { 1, 9, -1, 0, 3, ch105data }; - -static const unsigned char ch106data[] = { - 0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40 -}; -static const GLUTBitmapChar ch106 = { 2, 12, 0, 3, 3, ch106data }; - -static const unsigned char ch107data[] = { - 0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80 -}; -static const GLUTBitmapChar ch107 = { 5, 9, -1, 0, 6, ch107data }; - -static const unsigned char ch108data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch108 = { 1, 9, -1, 0, 3, ch108data }; - -static const unsigned char ch109data[] = { - 0x92,0x92,0x92,0x92,0x92,0xda,0xa4 -}; -static const GLUTBitmapChar ch109 = { 7, 7, -1, 0, 9, ch109data }; - -static const unsigned char ch110data[] = { - 0x88,0x88,0x88,0x88,0x88,0xc8,0xb0 -}; -static const GLUTBitmapChar ch110 = { 5, 7, -1, 0, 7, ch110data }; - -static const unsigned char ch111data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch111 = { 5, 7, -1, 0, 7, ch111data }; - -static const unsigned char ch112data[] = { - 0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0 -}; -static const GLUTBitmapChar ch112 = { 5, 10, -1, 3, 7, ch112data }; - -static const unsigned char ch113data[] = { - 0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68 -}; -static const GLUTBitmapChar ch113 = { 5, 10, -1, 3, 7, ch113data }; - -static const unsigned char ch114data[] = { - 0x80,0x80,0x80,0x80,0x80,0xc0,0xa0 -}; -static const GLUTBitmapChar ch114 = { 3, 7, -1, 0, 4, ch114data }; - -static const unsigned char ch115data[] = { - 0x60,0x90,0x10,0x60,0x80,0x90,0x60 -}; -static const GLUTBitmapChar ch115 = { 4, 7, -1, 0, 6, ch115data }; - -static const unsigned char ch116data[] = { - 0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40 -}; -static const GLUTBitmapChar ch116 = { 3, 9, 0, 0, 3, ch116data }; - -static const unsigned char ch117data[] = { - 0x68,0x98,0x88,0x88,0x88,0x88,0x88 -}; -static const GLUTBitmapChar ch117 = { 5, 7, -1, 0, 7, ch117data }; - -static const unsigned char ch118data[] = { - 0x20,0x20,0x50,0x50,0x88,0x88,0x88 -}; -static const GLUTBitmapChar ch118 = { 5, 7, -1, 0, 7, ch118data }; - -static const unsigned char ch119data[] = { - 0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80 -}; -static const GLUTBitmapChar ch119 = { 9, 7, 0, 0, 9, ch119data }; - -static const unsigned char ch120data[] = { - 0x84,0x84,0x48,0x30,0x30,0x48,0x84 -}; -static const GLUTBitmapChar ch120 = { 6, 7, 0, 0, 6, ch120data }; - -static const unsigned char ch121data[] = { - 0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88 -}; -static const GLUTBitmapChar ch121 = { 5, 10, -1, 3, 7, ch121data }; - -static const unsigned char ch122data[] = { - 0xf0,0x80,0x40,0x40,0x20,0x10,0xf0 -}; -static const GLUTBitmapChar ch122 = { 4, 7, -1, 0, 6, ch122data }; - -static const unsigned char ch123data[] = { - 0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30 -}; -static const GLUTBitmapChar ch123 = { 4, 12, 0, 3, 4, ch123data }; - -static const unsigned char ch124data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch124 = { 1, 12, -1, 3, 3, ch124data }; - -static const unsigned char ch125data[] = { - 0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0 -}; -static const GLUTBitmapChar ch125 = { 4, 12, 0, 3, 4, ch125data }; - -static const unsigned char ch126data[] = { - 0x98,0x64 -}; -static const GLUTBitmapChar ch126 = { 6, 2, 0, -3, 7, ch126data }; - -static const unsigned char ch160data[] = { - 0x0 -}; -static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 4, ch160data }; - -static const unsigned char ch161data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80 -}; -static const GLUTBitmapChar ch161 = { 1, 10, -1, 3, 3, ch161data }; - -static const unsigned char ch162data[] = { - 0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10 -}; -static const GLUTBitmapChar ch162 = { 5, 9, -1, 1, 7, ch162data }; - -static const unsigned char ch163data[] = { - 0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30 -}; -static const GLUTBitmapChar ch163 = { 5, 9, -1, 0, 7, ch163data }; - -static const unsigned char ch164data[] = { - 0x84,0x78,0x48,0x48,0x78,0x84 -}; -static const GLUTBitmapChar ch164 = { 6, 6, 0, -1, 7, ch164data }; - -static const unsigned char ch165data[] = { - 0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88 -}; -static const GLUTBitmapChar ch165 = { 5, 9, -1, 0, 7, ch165data }; - -static const unsigned char ch166data[] = { - 0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch166 = { 1, 11, -1, 2, 3, ch166data }; - -static const unsigned char ch167data[] = { - 0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70 -}; -static const GLUTBitmapChar ch167 = { 5, 12, 0, 3, 6, ch167data }; - -static const unsigned char ch168data[] = { - 0xa0 -}; -static const GLUTBitmapChar ch168 = { 3, 1, 0, -8, 3, ch168data }; - -static const unsigned char ch169data[] = { - 0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0, - 0x3e,0x0 -}; -static const GLUTBitmapChar ch169 = { 9, 9, -1, 0, 11, ch169data }; - -static const unsigned char ch170data[] = { - 0xe0,0x0,0xa0,0x20,0xe0 -}; -static const GLUTBitmapChar ch170 = { 3, 5, -1, -4, 5, ch170data }; - -static const unsigned char ch171data[] = { - 0x28,0x50,0xa0,0x50,0x28 -}; -static const GLUTBitmapChar ch171 = { 5, 5, -1, -1, 7, ch171data }; - -static const unsigned char ch172data[] = { - 0x4,0x4,0x4,0xfc -}; -static const GLUTBitmapChar ch172 = { 6, 4, -1, -2, 8, ch172data }; - -static const unsigned char ch173data[] = { - 0xf0 -}; -static const GLUTBitmapChar ch173 = { 4, 1, 0, -3, 5, ch173data }; - -static const unsigned char ch174data[] = { - 0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0, - 0x3e,0x0 -}; -static const GLUTBitmapChar ch174 = { 9, 9, -1, 0, 11, ch174data }; - -static const unsigned char ch175data[] = { - 0xf0 -}; -static const GLUTBitmapChar ch175 = { 4, 1, 0, -8, 4, ch175data }; - -static const unsigned char ch176data[] = { - 0x60,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch176 = { 4, 4, 0, -4, 5, ch176data }; - -static const unsigned char ch177data[] = { - 0xf8,0x0,0x20,0x20,0xf8,0x20,0x20 -}; -static const GLUTBitmapChar ch177 = { 5, 7, -1, 0, 7, ch177data }; - -static const unsigned char ch178data[] = { - 0xf0,0x40,0x20,0x90,0x60 -}; -static const GLUTBitmapChar ch178 = { 4, 5, 0, -3, 4, ch178data }; - -static const unsigned char ch179data[] = { - 0xc0,0x20,0x40,0x20,0xe0 -}; -static const GLUTBitmapChar ch179 = { 3, 5, 0, -3, 4, ch179data }; - -static const unsigned char ch180data[] = { - 0x80,0x40 -}; -static const GLUTBitmapChar ch180 = { 2, 2, 0, -8, 2, ch180data }; - -static const unsigned char ch181data[] = { - 0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88 -}; -static const GLUTBitmapChar ch181 = { 5, 10, -1, 3, 7, ch181data }; - -static const unsigned char ch182data[] = { - 0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c -}; -static const GLUTBitmapChar ch182 = { 6, 12, 0, 3, 7, ch182data }; - -static const unsigned char ch183data[] = { - 0x80 -}; -static const GLUTBitmapChar ch183 = { 1, 1, -1, -3, 3, ch183data }; - -static const unsigned char ch184data[] = { - 0xc0,0x20,0x20,0x40 -}; -static const GLUTBitmapChar ch184 = { 3, 4, 0, 3, 3, ch184data }; - -static const unsigned char ch185data[] = { - 0x40,0x40,0x40,0xc0,0x40 -}; -static const GLUTBitmapChar ch185 = { 2, 5, -1, -3, 4, ch185data }; - -static const unsigned char ch186data[] = { - 0xe0,0x0,0xe0,0xa0,0xe0 -}; -static const GLUTBitmapChar ch186 = { 3, 5, -1, -4, 5, ch186data }; - -static const unsigned char ch187data[] = { - 0xa0,0x50,0x28,0x50,0xa0 -}; -static const GLUTBitmapChar ch187 = { 5, 5, -1, -1, 7, ch187data }; - -static const unsigned char ch188data[] = { - 0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0, - 0x41,0x0 -}; -static const GLUTBitmapChar ch188 = { 9, 9, 0, 0, 10, ch188data }; - -static const unsigned char ch189data[] = { - 0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0, - 0x41,0x0 -}; -static const GLUTBitmapChar ch189 = { 9, 9, 0, 0, 10, ch189data }; - -static const unsigned char ch190data[] = { - 0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0, - 0xe1,0x0 -}; -static const GLUTBitmapChar ch190 = { 9, 9, 0, 0, 10, ch190data }; - -static const unsigned char ch191data[] = { - 0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20 -}; -static const GLUTBitmapChar ch191 = { 5, 9, -1, 3, 7, ch191data }; - -static const unsigned char ch192data[] = { - 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch192 = { 7, 12, -1, 0, 9, ch192data }; - -static const unsigned char ch193data[] = { - 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch193 = { 7, 12, -1, 0, 9, ch193data }; - -static const unsigned char ch194data[] = { - 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch194 = { 7, 12, -1, 0, 9, ch194data }; - -static const unsigned char ch195data[] = { - 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14 -}; -static const GLUTBitmapChar ch195 = { 7, 12, -1, 0, 9, ch195data }; - -static const unsigned char ch196data[] = { - 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28 -}; -static const GLUTBitmapChar ch196 = { 7, 11, -1, 0, 9, ch196data }; - -static const unsigned char ch197data[] = { - 0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10 -}; -static const GLUTBitmapChar ch197 = { 7, 12, -1, 0, 9, ch197data }; - -static const unsigned char ch198data[] = { - 0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0, - 0x1f,0x80 -}; -static const GLUTBitmapChar ch198 = { 9, 9, -1, 0, 11, ch198data }; - -static const unsigned char ch199data[] = { - 0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c -}; -static const GLUTBitmapChar ch199 = { 7, 12, -1, 3, 9, ch199data }; - -static const unsigned char ch200data[] = { - 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch200 = { 6, 12, -1, 0, 8, ch200data }; - -static const unsigned char ch201data[] = { - 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch201 = { 6, 12, -1, 0, 8, ch201data }; - -static const unsigned char ch202data[] = { - 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch202 = { 6, 12, -1, 0, 8, ch202data }; - -static const unsigned char ch203data[] = { - 0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28 -}; -static const GLUTBitmapChar ch203 = { 6, 11, -1, 0, 8, ch203data }; - -static const unsigned char ch204data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch204 = { 2, 12, 0, 0, 3, ch204data }; - -static const unsigned char ch205data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40 -}; -static const GLUTBitmapChar ch205 = { 2, 12, -1, 0, 3, ch205data }; - -static const unsigned char ch206data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch206 = { 3, 12, 0, 0, 3, ch206data }; - -static const unsigned char ch207data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0 -}; -static const GLUTBitmapChar ch207 = { 3, 11, 0, 0, 3, ch207data }; - -static const unsigned char ch208data[] = { - 0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c -}; -static const GLUTBitmapChar ch208 = { 8, 9, 0, 0, 9, ch208data }; - -static const unsigned char ch209data[] = { - 0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14 -}; -static const GLUTBitmapChar ch209 = { 7, 12, -1, 0, 9, ch209data }; - -static const unsigned char ch210data[] = { - 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10 -}; -static const GLUTBitmapChar ch210 = { 8, 12, -1, 0, 10, ch210data }; - -static const unsigned char ch211data[] = { - 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4 -}; -static const GLUTBitmapChar ch211 = { 8, 12, -1, 0, 10, ch211data }; - -static const unsigned char ch212data[] = { - 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8 -}; -static const GLUTBitmapChar ch212 = { 8, 12, -1, 0, 10, ch212data }; - -static const unsigned char ch213data[] = { - 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14 -}; -static const GLUTBitmapChar ch213 = { 8, 12, -1, 0, 10, ch213data }; - -static const unsigned char ch214data[] = { - 0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24 -}; -static const GLUTBitmapChar ch214 = { 8, 11, -1, 0, 10, ch214data }; - -static const unsigned char ch215data[] = { - 0x88,0x50,0x20,0x50,0x88 -}; -static const GLUTBitmapChar ch215 = { 5, 5, -1, -1, 7, ch215data }; - -static const unsigned char ch216data[] = { - 0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80, - 0x21,0x0,0x1e,0x80,0x0,0x40 -}; -static const GLUTBitmapChar ch216 = { 10, 11, 0, 1, 10, ch216data }; - -static const unsigned char ch217data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch217 = { 6, 12, -1, 0, 8, ch217data }; - -static const unsigned char ch218data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch218 = { 6, 12, -1, 0, 8, ch218data }; - -static const unsigned char ch219data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch219 = { 6, 12, -1, 0, 8, ch219data }; - -static const unsigned char ch220data[] = { - 0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48 -}; -static const GLUTBitmapChar ch220 = { 6, 11, -1, 0, 8, ch220data }; - -static const unsigned char ch221data[] = { - 0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch221 = { 7, 12, -1, 0, 9, ch221data }; - -static const unsigned char ch222data[] = { - 0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80 -}; -static const GLUTBitmapChar ch222 = { 6, 9, -1, 0, 8, ch222data }; - -static const unsigned char ch223data[] = { - 0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70 -}; -static const GLUTBitmapChar ch223 = { 5, 9, -1, 0, 7, ch223data }; - -static const unsigned char ch224data[] = { - 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch224 = { 6, 10, -1, 0, 7, ch224data }; - -static const unsigned char ch225data[] = { - 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch225 = { 6, 10, -1, 0, 7, ch225data }; - -static const unsigned char ch226data[] = { - 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch226 = { 6, 10, -1, 0, 7, ch226data }; - -static const unsigned char ch227data[] = { - 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch227 = { 6, 10, -1, 0, 7, ch227data }; - -static const unsigned char ch228data[] = { - 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50 -}; -static const GLUTBitmapChar ch228 = { 6, 9, -1, 0, 7, ch228data }; - -static const unsigned char ch229data[] = { - 0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30 -}; -static const GLUTBitmapChar ch229 = { 6, 10, -1, 0, 7, ch229data }; - -static const unsigned char ch230data[] = { - 0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0 -}; -static const GLUTBitmapChar ch230 = { 9, 7, -1, 0, 11, ch230data }; - -static const unsigned char ch231data[] = { - 0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70 -}; -static const GLUTBitmapChar ch231 = { 5, 10, -1, 3, 7, ch231data }; - -static const unsigned char ch232data[] = { - 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch232 = { 5, 10, -1, 0, 7, ch232data }; - -static const unsigned char ch233data[] = { - 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch233 = { 5, 10, -1, 0, 7, ch233data }; - -static const unsigned char ch234data[] = { - 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch234 = { 5, 10, -1, 0, 7, ch234data }; - -static const unsigned char ch235data[] = { - 0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50 -}; -static const GLUTBitmapChar ch235 = { 5, 9, -1, 0, 7, ch235data }; - -static const unsigned char ch236data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch236 = { 2, 10, 0, 0, 3, ch236data }; - -static const unsigned char ch237data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40 -}; -static const GLUTBitmapChar ch237 = { 2, 10, -1, 0, 3, ch237data }; - -static const unsigned char ch238data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch238 = { 3, 10, 0, 0, 3, ch238data }; - -static const unsigned char ch239data[] = { - 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0 -}; -static const GLUTBitmapChar ch239 = { 3, 9, 0, 0, 3, ch239data }; - -static const unsigned char ch240data[] = { - 0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68 -}; -static const GLUTBitmapChar ch240 = { 5, 10, -1, 0, 7, ch240data }; - -static const unsigned char ch241data[] = { - 0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch241 = { 5, 10, -1, 0, 7, ch241data }; - -static const unsigned char ch242data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch242 = { 5, 10, -1, 0, 7, ch242data }; - -static const unsigned char ch243data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch243 = { 5, 10, -1, 0, 7, ch243data }; - -static const unsigned char ch244data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch244 = { 5, 10, -1, 0, 7, ch244data }; - -static const unsigned char ch245data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch245 = { 5, 10, -1, 0, 7, ch245data }; - -static const unsigned char ch246data[] = { - 0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50 -}; -static const GLUTBitmapChar ch246 = { 5, 9, -1, 0, 7, ch246data }; - -static const unsigned char ch247data[] = { - 0x20,0x0,0xf8,0x0,0x20 -}; -static const GLUTBitmapChar ch247 = { 5, 5, -1, -1, 7, ch247data }; - -static const unsigned char ch248data[] = { - 0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a -}; -static const GLUTBitmapChar ch248 = { 7, 7, 0, 0, 7, ch248data }; - -static const unsigned char ch249data[] = { - 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch249 = { 5, 10, -1, 0, 7, ch249data }; - -static const unsigned char ch250data[] = { - 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch250 = { 5, 10, -1, 0, 7, ch250data }; - -static const unsigned char ch251data[] = { - 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch251 = { 5, 10, -1, 0, 7, ch251data }; - -static const unsigned char ch252data[] = { - 0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50 -}; -static const GLUTBitmapChar ch252 = { 5, 9, -1, 0, 7, ch252data }; - -static const unsigned char ch253data[] = { - 0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch253 = { 5, 13, -1, 3, 7, ch253data }; - -static const unsigned char ch254data[] = { - 0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80 -}; -static const GLUTBitmapChar ch254 = { 5, 12, -1, 3, 7, ch254data }; - -static const unsigned char ch255data[] = { - 0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50 -}; -static const GLUTBitmapChar ch255 = { 5, 12, -1, 3, 7, ch255data }; - - -static const GLUTBitmapChar *chars[] = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167, - &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175, - &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183, - &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191, - &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199, - &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207, - &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215, - &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223, - &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231, - &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239, - &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247, - &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255 -}; - -const GLUTBitmapFont glutBitmapHelvetica12 = { - "-Adobe-Helvetica-Medium-R-Normal--12-120-75-75-P-67-ISO8859-1", - 15, 256, chars -}; diff --git a/src/glut/dos/hel18.c b/src/glut/dos/hel18.c deleted file mode 100644 index f4d4340e3e..0000000000 --- a/src/glut/dos/hel18.c +++ /dev/null @@ -1,1138 +0,0 @@ -/* autogenerated by bdf2c! do not edit */ - -/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */ - - -#include "internal.h" -/* -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; -*/ - - -static const unsigned char ch32data[] = { - 0x0 -}; -static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 5, ch32data }; - -static const unsigned char ch33data[] = { - 0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch33 = { 2, 14, -2, 0, 6, ch33data }; - -static const unsigned char ch34data[] = { - 0x90,0x90,0xd8,0xd8,0xd8 -}; -static const GLUTBitmapChar ch34 = { 5, 5, 0, -9, 5, ch34data }; - -static const unsigned char ch35data[] = { - 0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0, - 0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0 -}; -static const GLUTBitmapChar ch35 = { 10, 13, 0, 0, 10, ch35data }; - -static const unsigned char ch36data[] = { - 0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0, - 0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0 -}; -static const GLUTBitmapChar ch36 = { 9, 16, -1, 2, 10, ch36data }; - -static const unsigned char ch37data[] = { - 0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0, - 0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60 -}; -static const GLUTBitmapChar ch37 = { 14, 13, -1, 0, 16, ch37data }; - -static const unsigned char ch38data[] = { - 0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0, - 0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0 -}; -static const GLUTBitmapChar ch38 = { 12, 13, -1, 0, 13, ch38data }; - -static const unsigned char ch39data[] = { - 0x80,0x40,0x40,0xc0,0xc0 -}; -static const GLUTBitmapChar ch39 = { 2, 5, -1, -9, 4, ch39data }; - -static const unsigned char ch40data[] = { - 0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60, - 0x30,0x10 -}; -static const GLUTBitmapChar ch40 = { 4, 18, -1, 4, 6, ch40data }; - -static const unsigned char ch41data[] = { - 0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60, - 0xc0,0x80 -}; -static const GLUTBitmapChar ch41 = { 4, 18, -1, 4, 6, ch41data }; - -static const unsigned char ch42data[] = { - 0x88,0x70,0x70,0xf8,0x20,0x20 -}; -static const GLUTBitmapChar ch42 = { 5, 6, -1, -8, 7, ch42data }; - -static const unsigned char ch43data[] = { - 0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18 -}; -static const GLUTBitmapChar ch43 = { 8, 10, -1, 0, 10, ch43data }; - -static const unsigned char ch44data[] = { - 0x80,0x40,0x40,0xc0,0xc0 -}; -static const GLUTBitmapChar ch44 = { 2, 5, -1, 3, 5, ch44data }; - -static const unsigned char ch45data[] = { - 0xff,0xff -}; -static const GLUTBitmapChar ch45 = { 8, 2, -1, -4, 11, ch45data }; - -static const unsigned char ch46data[] = { - 0xc0,0xc0 -}; -static const GLUTBitmapChar ch46 = { 2, 2, -1, 0, 5, ch46data }; - -static const unsigned char ch47data[] = { - 0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18 -}; -static const GLUTBitmapChar ch47 = { 5, 14, 0, 0, 5, ch47data }; - -static const unsigned char ch48data[] = { - 0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c -}; -static const GLUTBitmapChar ch48 = { 8, 13, -1, 0, 10, ch48data }; - -static const unsigned char ch49data[] = { - 0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18 -}; -static const GLUTBitmapChar ch49 = { 5, 13, -2, 0, 10, ch49data }; - -static const unsigned char ch50data[] = { - 0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c -}; -static const GLUTBitmapChar ch50 = { 8, 13, -1, 0, 10, ch50data }; - -static const unsigned char ch51data[] = { - 0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c -}; -static const GLUTBitmapChar ch51 = { 8, 13, -1, 0, 10, ch51data }; - -static const unsigned char ch52data[] = { - 0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0, - 0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0 -}; -static const GLUTBitmapChar ch52 = { 9, 13, -1, 0, 10, ch52data }; - -static const unsigned char ch53data[] = { - 0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe -}; -static const GLUTBitmapChar ch53 = { 8, 13, -1, 0, 10, ch53data }; - -static const unsigned char ch54data[] = { - 0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c -}; -static const GLUTBitmapChar ch54 = { 8, 13, -1, 0, 10, ch54data }; - -static const unsigned char ch55data[] = { - 0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff -}; -static const GLUTBitmapChar ch55 = { 8, 13, -1, 0, 10, ch55data }; - -static const unsigned char ch56data[] = { - 0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c -}; -static const GLUTBitmapChar ch56 = { 8, 13, -1, 0, 10, ch56data }; - -static const unsigned char ch57data[] = { - 0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c -}; -static const GLUTBitmapChar ch57 = { 8, 13, -1, 0, 10, ch57data }; - -static const unsigned char ch58data[] = { - 0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch58 = { 2, 10, -1, 0, 5, ch58data }; - -static const unsigned char ch59data[] = { - 0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch59 = { 2, 13, -1, 3, 5, ch59data }; - -static const unsigned char ch60data[] = { - 0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3 -}; -static const GLUTBitmapChar ch60 = { 8, 9, -1, 0, 10, ch60data }; - -static const unsigned char ch61data[] = { - 0xfe,0xfe,0x0,0x0,0xfe,0xfe -}; -static const GLUTBitmapChar ch61 = { 7, 6, -2, -2, 11, ch61data }; - -static const unsigned char ch62data[] = { - 0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0 -}; -static const GLUTBitmapChar ch62 = { 8, 9, -1, 0, 10, ch62data }; - -static const unsigned char ch63data[] = { - 0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c -}; -static const GLUTBitmapChar ch63 = { 7, 14, -1, 0, 10, ch63data }; - -static const unsigned char ch64data[] = { - 0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66, - 0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc, - 0x3,0xf0 -}; -static const GLUTBitmapChar ch64 = { 16, 17, -1, 3, 18, ch64data }; - -static const unsigned char ch65data[] = { - 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, - 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch65 = { 12, 14, 0, 0, 12, ch65data }; - -static const unsigned char ch66data[] = { - 0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80, - 0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0 -}; -static const GLUTBitmapChar ch66 = { 11, 14, -1, 0, 13, ch66data }; - -static const unsigned char ch67data[] = { - 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, - 0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80 -}; -static const GLUTBitmapChar ch67 = { 12, 14, -1, 0, 14, ch67data }; - -static const unsigned char ch68data[] = { - 0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, - 0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0 -}; -static const GLUTBitmapChar ch68 = { 11, 14, -1, 0, 13, ch68data }; - -static const unsigned char ch69data[] = { - 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80 -}; -static const GLUTBitmapChar ch69 = { 9, 14, -1, 0, 11, ch69data }; - -static const unsigned char ch70data[] = { - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80 -}; -static const GLUTBitmapChar ch70 = { 9, 14, -1, 0, 11, ch70data }; - -static const unsigned char ch71data[] = { - 0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0, - 0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80 -}; -static const GLUTBitmapChar ch71 = { 12, 14, -1, 0, 14, ch71data }; - -static const unsigned char ch72data[] = { - 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0, - 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60 -}; -static const GLUTBitmapChar ch72 = { 11, 14, -1, 0, 13, ch72data }; - -static const unsigned char ch73data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch73 = { 2, 14, -2, 0, 6, ch73data }; - -static const unsigned char ch74data[] = { - 0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3 -}; -static const GLUTBitmapChar ch74 = { 8, 14, -1, 0, 10, ch74data }; - -static const unsigned char ch75data[] = { - 0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0, - 0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0 -}; -static const GLUTBitmapChar ch75 = { 12, 14, -1, 0, 13, ch75data }; - -static const unsigned char ch76data[] = { - 0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch76 = { 8, 14, -1, 0, 10, ch76data }; - -static const unsigned char ch77data[] = { - 0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c, - 0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc -}; -static const GLUTBitmapChar ch77 = { 14, 14, -1, 0, 16, ch77data }; - -static const unsigned char ch78data[] = { - 0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60, - 0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60 -}; -static const GLUTBitmapChar ch78 = { 11, 14, -1, 0, 13, ch78data }; - -static const unsigned char ch79data[] = { - 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, - 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80 -}; -static const GLUTBitmapChar ch79 = { 13, 14, -1, 0, 15, ch79data }; - -static const unsigned char ch80data[] = { - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80, - 0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0 -}; -static const GLUTBitmapChar ch80 = { 10, 14, -1, 0, 12, ch80data }; - -static const unsigned char ch81data[] = { - 0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18, - 0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80 -}; -static const GLUTBitmapChar ch81 = { 13, 15, -1, 1, 15, ch81data }; - -static const unsigned char ch82data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80, - 0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0 -}; -static const GLUTBitmapChar ch82 = { 10, 14, -1, 0, 12, ch82data }; - -static const unsigned char ch83data[] = { - 0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0, - 0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0 -}; -static const GLUTBitmapChar ch83 = { 11, 14, -1, 0, 13, ch83data }; - -static const unsigned char ch84data[] = { - 0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0, - 0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0 -}; -static const GLUTBitmapChar ch84 = { 10, 14, -1, 0, 12, ch84data }; - -static const unsigned char ch85data[] = { - 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, - 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60 -}; -static const GLUTBitmapChar ch85 = { 11, 14, -1, 0, 13, ch85data }; - -static const unsigned char ch86data[] = { - 0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0, - 0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30 -}; -static const GLUTBitmapChar ch86 = { 12, 14, -1, 0, 14, ch86data }; - -static const unsigned char ch87data[] = { - 0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66, - 0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83 -}; -static const GLUTBitmapChar ch87 = { 16, 14, -1, 0, 18, ch87data }; - -static const unsigned char ch88data[] = { - 0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0, - 0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60 -}; -static const GLUTBitmapChar ch88 = { 11, 14, -1, 0, 13, ch88data }; - -static const unsigned char ch89data[] = { - 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, - 0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30 -}; -static const GLUTBitmapChar ch89 = { 12, 14, -1, 0, 14, ch89data }; - -static const unsigned char ch90data[] = { - 0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0, - 0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0 -}; -static const GLUTBitmapChar ch90 = { 10, 14, -1, 0, 12, ch90data }; - -static const unsigned char ch91data[] = { - 0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xf0,0xf0 -}; -static const GLUTBitmapChar ch91 = { 4, 18, -1, 4, 5, ch91data }; - -static const unsigned char ch92data[] = { - 0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0 -}; -static const GLUTBitmapChar ch92 = { 5, 14, 0, 0, 5, ch92data }; - -static const unsigned char ch93data[] = { - 0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, - 0xf0,0xf0 -}; -static const GLUTBitmapChar ch93 = { 4, 18, 0, 4, 5, ch93data }; - -static const unsigned char ch94data[] = { - 0x82,0xc6,0x6c,0x38,0x10 -}; -static const GLUTBitmapChar ch94 = { 7, 5, -1, -8, 9, ch94data }; - -static const unsigned char ch95data[] = { - 0xff,0xc0,0xff,0xc0 -}; -static const GLUTBitmapChar ch95 = { 10, 2, 0, 4, 10, ch95data }; - -static const unsigned char ch96data[] = { - 0xc0,0xc0,0x80,0x80,0x40 -}; -static const GLUTBitmapChar ch96 = { 2, 5, -1, -9, 4, ch96data }; - -static const unsigned char ch97data[] = { - 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c -}; -static const GLUTBitmapChar ch97 = { 7, 10, -1, 0, 9, ch97data }; - -static const unsigned char ch98data[] = { - 0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0, - 0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0 -}; -static const GLUTBitmapChar ch98 = { 9, 14, -1, 0, 11, ch98data }; - -static const unsigned char ch99data[] = { - 0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e -}; -static const GLUTBitmapChar ch99 = { 8, 10, -1, 0, 10, ch99data }; - -static const unsigned char ch100data[] = { - 0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80, - 0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80 -}; -static const GLUTBitmapChar ch100 = { 9, 14, -1, 0, 11, ch100data }; - -static const unsigned char ch101data[] = { - 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c -}; -static const GLUTBitmapChar ch101 = { 8, 10, -1, 0, 10, ch101data }; - -static const unsigned char ch102data[] = { - 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c -}; -static const GLUTBitmapChar ch102 = { 6, 14, 0, 0, 6, ch102data }; - -static const unsigned char ch103data[] = { - 0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80, - 0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80 -}; -static const GLUTBitmapChar ch103 = { 9, 14, -1, 4, 11, ch103data }; - -static const unsigned char ch104data[] = { - 0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch104 = { 8, 14, -1, 0, 10, ch104data }; - -static const unsigned char ch105data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch105 = { 2, 14, -1, 0, 4, ch105data }; - -static const unsigned char ch106data[] = { - 0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0, - 0x30,0x30 -}; -static const GLUTBitmapChar ch106 = { 4, 18, 1, 4, 4, ch106data }; - -static const unsigned char ch107data[] = { - 0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch107 = { 8, 14, -1, 0, 9, ch107data }; - -static const unsigned char ch108data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch108 = { 2, 14, -1, 0, 4, ch108data }; - -static const unsigned char ch109data[] = { - 0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30, - 0xde,0xf0,0xcc,0x60 -}; -static const GLUTBitmapChar ch109 = { 12, 10, -1, 0, 14, ch109data }; - -static const unsigned char ch110data[] = { - 0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce -}; -static const GLUTBitmapChar ch110 = { 8, 10, -1, 0, 10, ch110data }; - -static const unsigned char ch111data[] = { - 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, - 0x7f,0x0,0x3e,0x0 -}; -static const GLUTBitmapChar ch111 = { 9, 10, -1, 0, 11, ch111data }; - -static const unsigned char ch112data[] = { - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80, - 0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0 -}; -static const GLUTBitmapChar ch112 = { 9, 14, -1, 4, 11, ch112data }; - -static const unsigned char ch113data[] = { - 0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80, - 0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80 -}; -static const GLUTBitmapChar ch113 = { 9, 14, -1, 4, 11, ch113data }; - -static const unsigned char ch114data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8 -}; -static const GLUTBitmapChar ch114 = { 5, 10, -1, 0, 6, ch114data }; - -static const unsigned char ch115data[] = { - 0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c -}; -static const GLUTBitmapChar ch115 = { 7, 10, -1, 0, 9, ch115data }; - -static const unsigned char ch116data[] = { - 0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30 -}; -static const GLUTBitmapChar ch116 = { 6, 13, 0, 0, 6, ch116data }; - -static const unsigned char ch117data[] = { - 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3 -}; -static const GLUTBitmapChar ch117 = { 8, 10, -1, 0, 10, ch117data }; - -static const unsigned char ch118data[] = { - 0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3 -}; -static const GLUTBitmapChar ch118 = { 8, 10, -1, 0, 10, ch118data }; - -static const unsigned char ch119data[] = { - 0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30, - 0xc6,0x30,0xc6,0x30 -}; -static const GLUTBitmapChar ch119 = { 12, 10, -1, 0, 14, ch119data }; - -static const unsigned char ch120data[] = { - 0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3 -}; -static const GLUTBitmapChar ch120 = { 8, 10, -1, 0, 10, ch120data }; - -static const unsigned char ch121data[] = { - 0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3 -}; -static const GLUTBitmapChar ch121 = { 8, 14, -1, 4, 10, ch121data }; - -static const unsigned char ch122data[] = { - 0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe -}; -static const GLUTBitmapChar ch122 = { 7, 10, -1, 0, 9, ch122data }; - -static const unsigned char ch123data[] = { - 0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30, - 0x18,0xc -}; -static const GLUTBitmapChar ch123 = { 6, 18, 0, 4, 6, ch123data }; - -static const unsigned char ch124data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0 -}; -static const GLUTBitmapChar ch124 = { 2, 18, -1, 4, 4, ch124data }; - -static const unsigned char ch125data[] = { - 0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30, - 0x60,0xc0 -}; -static const GLUTBitmapChar ch125 = { 6, 18, 0, 4, 6, ch125data }; - -static const unsigned char ch126data[] = { - 0xcc,0x7e,0x33 -}; -static const GLUTBitmapChar ch126 = { 8, 3, -1, -4, 10, ch126data }; - -static const unsigned char ch160data[] = { - 0x0 -}; -static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 5, ch160data }; - -static const unsigned char ch161data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch161 = { 2, 14, -2, 4, 6, ch161data }; - -static const unsigned char ch162data[] = { - 0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4 -}; -static const GLUTBitmapChar ch162 = { 8, 14, -1, 2, 10, ch162data }; - -static const unsigned char ch163data[] = { - 0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0, - 0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0 -}; -static const GLUTBitmapChar ch163 = { 9, 13, 0, 0, 10, ch163data }; - -static const unsigned char ch164data[] = { - 0xc3,0xff,0x66,0x66,0x66,0xff,0xc3 -}; -static const GLUTBitmapChar ch164 = { 8, 7, -1, -3, 10, ch164data }; - -static const unsigned char ch165data[] = { - 0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3 -}; -static const GLUTBitmapChar ch165 = { 8, 13, -1, 0, 10, ch165data }; - -static const unsigned char ch166data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0 -}; -static const GLUTBitmapChar ch166 = { 2, 17, -1, 3, 4, ch166data }; - -static const unsigned char ch167data[] = { - 0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3, - 0x7e,0x3c -}; -static const GLUTBitmapChar ch167 = { 8, 18, -1, 4, 10, ch167data }; - -static const unsigned char ch168data[] = { - 0xd8,0xd8 -}; -static const GLUTBitmapChar ch168 = { 5, 2, 0, -11, 6, ch168data }; - -static const unsigned char ch169data[] = { - 0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8, - 0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80 -}; -static const GLUTBitmapChar ch169 = { 13, 13, -1, 0, 15, ch169data }; - -static const unsigned char ch170data[] = { - 0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70 -}; -static const GLUTBitmapChar ch170 = { 5, 8, -1, -6, 7, ch170data }; - -static const unsigned char ch171data[] = { - 0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12 -}; -static const GLUTBitmapChar ch171 = { 7, 8, -1, -1, 9, ch171data }; - -static const unsigned char ch172data[] = { - 0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80 -}; -static const GLUTBitmapChar ch172 = { 9, 5, -1, -3, 11, ch172data }; - -static const unsigned char ch173data[] = { - 0xf8,0xf8 -}; -static const GLUTBitmapChar ch173 = { 5, 2, -1, -4, 7, ch173data }; - -static const unsigned char ch174data[] = { - 0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48, - 0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80 -}; -static const GLUTBitmapChar ch174 = { 13, 13, -1, 0, 14, ch174data }; - -static const unsigned char ch175data[] = { - 0xf8 -}; -static const GLUTBitmapChar ch175 = { 5, 1, 0, -12, 5, ch175data }; - -static const unsigned char ch176data[] = { - 0x70,0xd8,0x88,0xd8,0x70 -}; -static const GLUTBitmapChar ch176 = { 5, 5, -1, -8, 7, ch176data }; - -static const unsigned char ch177data[] = { - 0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18 -}; -static const GLUTBitmapChar ch177 = { 8, 11, -1, 0, 10, ch177data }; - -static const unsigned char ch178data[] = { - 0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70 -}; -static const GLUTBitmapChar ch178 = { 5, 8, 0, -5, 6, ch178data }; - -static const unsigned char ch179data[] = { - 0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70 -}; -static const GLUTBitmapChar ch179 = { 5, 8, 0, -5, 6, ch179data }; - -static const unsigned char ch180data[] = { - 0xc0,0x60,0x30 -}; -static const GLUTBitmapChar ch180 = { 4, 3, 0, -11, 4, ch180data }; - -static const unsigned char ch181data[] = { - 0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3 -}; -static const GLUTBitmapChar ch181 = { 8, 14, -1, 4, 10, ch181data }; - -static const unsigned char ch182data[] = { - 0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2, - 0x72,0x3f -}; -static const GLUTBitmapChar ch182 = { 8, 18, -1, 4, 10, ch182data }; - -static const unsigned char ch183data[] = { - 0xc0,0xc0 -}; -static const GLUTBitmapChar ch183 = { 2, 2, -1, -4, 4, ch183data }; - -static const unsigned char ch184data[] = { - 0xf0,0xd8,0x18,0x70,0x60 -}; -static const GLUTBitmapChar ch184 = { 5, 5, 0, 4, 5, ch184data }; - -static const unsigned char ch185data[] = { - 0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60 -}; -static const GLUTBitmapChar ch185 = { 3, 8, -1, -5, 6, ch185data }; - -static const unsigned char ch186data[] = { - 0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70 -}; -static const GLUTBitmapChar ch186 = { 5, 8, -1, -6, 7, ch186data }; - -static const unsigned char ch187data[] = { - 0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90 -}; -static const GLUTBitmapChar ch187 = { 7, 8, -1, -1, 9, ch187data }; - -static const unsigned char ch188data[] = { - 0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10, - 0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60 -}; -static const GLUTBitmapChar ch188 = { 13, 13, -1, 0, 15, ch188data }; - -static const unsigned char ch189data[] = { - 0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70, - 0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60 -}; -static const GLUTBitmapChar ch189 = { 13, 13, -1, 0, 15, ch189data }; - -static const unsigned char ch190data[] = { - 0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88, - 0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30 -}; -static const GLUTBitmapChar ch190 = { 14, 13, 0, 0, 15, ch190data }; - -static const unsigned char ch191data[] = { - 0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18 -}; -static const GLUTBitmapChar ch191 = { 7, 14, -1, 4, 10, ch191data }; - -static const unsigned char ch192data[] = { - 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, - 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0, - 0xc,0x0,0x18,0x0 -}; -static const GLUTBitmapChar ch192 = { 12, 18, 0, 0, 12, ch192data }; - -static const unsigned char ch193data[] = { - 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, - 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0, - 0x3,0x0,0x1,0x80 -}; -static const GLUTBitmapChar ch193 = { 12, 18, 0, 0, 12, ch193data }; - -static const unsigned char ch194data[] = { - 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, - 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80, - 0xf,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch194 = { 12, 18, 0, 0, 12, ch194data }; - -static const unsigned char ch195data[] = { - 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, - 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0, - 0x16,0x80,0xc,0x80 -}; -static const GLUTBitmapChar ch195 = { 12, 18, 0, 0, 12, ch195data }; - -static const unsigned char ch196data[] = { - 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, - 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80, - 0x19,0x80 -}; -static const GLUTBitmapChar ch196 = { 12, 17, 0, 0, 12, ch196data }; - -static const unsigned char ch197data[] = { - 0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, - 0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, - 0x19,0x80,0xf,0x0 -}; -static const GLUTBitmapChar ch197 = { 12, 18, 0, 0, 12, ch197data }; - -static const unsigned char ch198data[] = { - 0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe, - 0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff -}; -static const GLUTBitmapChar ch198 = { 16, 14, -1, 0, 18, ch198data }; - -static const unsigned char ch199data[] = { - 0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30, - 0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70, - 0x3f,0xe0,0xf,0x80 -}; -static const GLUTBitmapChar ch199 = { 12, 18, -1, 4, 14, ch199data }; - -static const unsigned char ch200data[] = { - 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0, - 0x18,0x0,0x30,0x0 -}; -static const GLUTBitmapChar ch200 = { 9, 18, -1, 0, 11, ch200data }; - -static const unsigned char ch201data[] = { - 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0, - 0x6,0x0,0x3,0x0 -}; -static const GLUTBitmapChar ch201 = { 9, 18, -1, 0, 11, ch201data }; - -static const unsigned char ch202data[] = { - 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0, - 0x1e,0x0,0xc,0x0 -}; -static const GLUTBitmapChar ch202 = { 9, 18, -1, 0, 11, ch202data }; - -static const unsigned char ch203data[] = { - 0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0, - 0x33,0x0 -}; -static const GLUTBitmapChar ch203 = { 9, 17, -1, 0, 11, ch203data }; - -static const unsigned char ch204data[] = { - 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30, - 0x60,0xc0 -}; -static const GLUTBitmapChar ch204 = { 4, 18, 0, 0, 6, ch204data }; - -static const unsigned char ch205data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0, - 0x60,0x30 -}; -static const GLUTBitmapChar ch205 = { 4, 18, -2, 0, 6, ch205data }; - -static const unsigned char ch206data[] = { - 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc, - 0x78,0x30 -}; -static const GLUTBitmapChar ch206 = { 6, 18, 0, 0, 6, ch206data }; - -static const unsigned char ch207data[] = { - 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc, - 0xcc -}; -static const GLUTBitmapChar ch207 = { 6, 17, 0, 0, 6, ch207data }; - -static const unsigned char ch208data[] = { - 0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30, - 0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80 -}; -static const GLUTBitmapChar ch208 = { 12, 14, 0, 0, 13, ch208data }; - -static const unsigned char ch209data[] = { - 0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60, - 0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0, - 0x16,0x80,0xc,0x80 -}; -static const GLUTBitmapChar ch209 = { 11, 18, -1, 0, 13, ch209data }; - -static const unsigned char ch210data[] = { - 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, - 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0, - 0x6,0x0,0xc,0x0 -}; -static const GLUTBitmapChar ch210 = { 13, 18, -1, 0, 15, ch210data }; - -static const unsigned char ch211data[] = { - 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, - 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0, - 0x1,0x80,0x0,0xc0 -}; -static const GLUTBitmapChar ch211 = { 13, 18, -1, 0, 15, ch211data }; - -static const unsigned char ch212data[] = { - 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, - 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0, - 0x7,0x80,0x3,0x0 -}; -static const GLUTBitmapChar ch212 = { 13, 18, -1, 0, 15, ch212data }; - -static const unsigned char ch213data[] = { - 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, - 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80, - 0xb,0x40,0x6,0x40 -}; -static const GLUTBitmapChar ch213 = { 13, 18, -1, 0, 15, ch213data }; - -static const unsigned char ch214data[] = { - 0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, - 0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80, - 0xd,0x80 -}; -static const GLUTBitmapChar ch214 = { 13, 17, -1, 0, 15, ch214data }; - -static const unsigned char ch215data[] = { - 0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80, - 0xc0,0xc0 -}; -static const GLUTBitmapChar ch215 = { 10, 9, 0, 0, 10, ch215data }; - -static const unsigned char ch216data[] = { - 0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c, - 0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc -}; -static const GLUTBitmapChar ch216 = { 14, 14, 0, 0, 15, ch216data }; - -static const unsigned char ch217data[] = { - 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, - 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0, - 0xc,0x0,0x18,0x0 -}; -static const GLUTBitmapChar ch217 = { 11, 18, -1, 0, 13, ch217data }; - -static const unsigned char ch218data[] = { - 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, - 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0, - 0x6,0x0,0x3,0x0 -}; -static const GLUTBitmapChar ch218 = { 11, 18, -1, 0, 13, ch218data }; - -static const unsigned char ch219data[] = { - 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, - 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80, - 0xf,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch219 = { 11, 18, -1, 0, 13, ch219data }; - -static const unsigned char ch220data[] = { - 0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, - 0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80, - 0x19,0x80 -}; -static const GLUTBitmapChar ch220 = { 11, 17, -1, 0, 13, ch220data }; - -static const unsigned char ch221data[] = { - 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, - 0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0, - 0x3,0x0,0x1,0x80 -}; -static const GLUTBitmapChar ch221 = { 12, 18, -1, 0, 14, ch221data }; - -static const unsigned char ch222data[] = { - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0 -}; -static const GLUTBitmapChar ch222 = { 10, 14, -1, 0, 12, ch222data }; - -static const unsigned char ch223data[] = { - 0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38 -}; -static const GLUTBitmapChar ch223 = { 7, 14, -1, 0, 9, ch223data }; - -static const unsigned char ch224data[] = { - 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60 -}; -static const GLUTBitmapChar ch224 = { 7, 14, -1, 0, 9, ch224data }; - -static const unsigned char ch225data[] = { - 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc -}; -static const GLUTBitmapChar ch225 = { 7, 14, -1, 0, 9, ch225data }; - -static const unsigned char ch226data[] = { - 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18 -}; -static const GLUTBitmapChar ch226 = { 7, 14, -1, 0, 9, ch226data }; - -static const unsigned char ch227data[] = { - 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32 -}; -static const GLUTBitmapChar ch227 = { 7, 14, -1, 0, 9, ch227data }; - -static const unsigned char ch228data[] = { - 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c -}; -static const GLUTBitmapChar ch228 = { 7, 13, -1, 0, 9, ch228data }; - -static const unsigned char ch229data[] = { - 0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38 -}; -static const GLUTBitmapChar ch229 = { 7, 14, -1, 0, 9, ch229data }; - -static const unsigned char ch230data[] = { - 0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18, - 0xef,0xf0,0x7d,0xe0 -}; -static const GLUTBitmapChar ch230 = { 13, 10, -1, 0, 15, ch230data }; - -static const unsigned char ch231data[] = { - 0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e -}; -static const GLUTBitmapChar ch231 = { 8, 14, -1, 4, 10, ch231data }; - -static const unsigned char ch232data[] = { - 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60 -}; -static const GLUTBitmapChar ch232 = { 8, 14, -1, 0, 10, ch232data }; - -static const unsigned char ch233data[] = { - 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6 -}; -static const GLUTBitmapChar ch233 = { 8, 14, -1, 0, 10, ch233data }; - -static const unsigned char ch234data[] = { - 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18 -}; -static const GLUTBitmapChar ch234 = { 8, 14, -1, 0, 10, ch234data }; - -static const unsigned char ch235data[] = { - 0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36 -}; -static const GLUTBitmapChar ch235 = { 8, 13, -1, 0, 10, ch235data }; - -static const unsigned char ch236data[] = { - 0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0 -}; -static const GLUTBitmapChar ch236 = { 4, 14, 0, 0, 4, ch236data }; - -static const unsigned char ch237data[] = { - 0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30 -}; -static const GLUTBitmapChar ch237 = { 4, 14, 0, 0, 4, ch237data }; - -static const unsigned char ch238data[] = { - 0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30 -}; -static const GLUTBitmapChar ch238 = { 6, 14, 1, 0, 4, ch238data }; - -static const unsigned char ch239data[] = { - 0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8 -}; -static const GLUTBitmapChar ch239 = { 5, 13, 0, 0, 4, ch239data }; - -static const unsigned char ch240data[] = { - 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, - 0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0 -}; -static const GLUTBitmapChar ch240 = { 9, 14, -1, 0, 11, ch240data }; - -static const unsigned char ch241data[] = { - 0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32 -}; -static const GLUTBitmapChar ch241 = { 8, 14, -1, 0, 10, ch241data }; - -static const unsigned char ch242data[] = { - 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, - 0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0 -}; -static const GLUTBitmapChar ch242 = { 9, 14, -1, 0, 11, ch242data }; - -static const unsigned char ch243data[] = { - 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, - 0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch243 = { 9, 14, -1, 0, 11, ch243data }; - -static const unsigned char ch244data[] = { - 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, - 0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0 -}; -static const GLUTBitmapChar ch244 = { 9, 14, -1, 0, 11, ch244data }; - -static const unsigned char ch245data[] = { - 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, - 0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0 -}; -static const GLUTBitmapChar ch245 = { 9, 14, -1, 0, 11, ch245data }; - -static const unsigned char ch246data[] = { - 0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, - 0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0 -}; -static const GLUTBitmapChar ch246 = { 9, 13, -1, 0, 11, ch246data }; - -static const unsigned char ch247data[] = { - 0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18 -}; -static const GLUTBitmapChar ch247 = { 8, 8, -1, -1, 10, ch247data }; - -static const unsigned char ch248data[] = { - 0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80, - 0x3f,0xc0,0xe,0x60 -}; -static const GLUTBitmapChar ch248 = { 11, 10, 0, 0, 11, ch248data }; - -static const unsigned char ch249data[] = { - 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30 -}; -static const GLUTBitmapChar ch249 = { 8, 14, -1, 0, 10, ch249data }; - -static const unsigned char ch250data[] = { - 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6 -}; -static const GLUTBitmapChar ch250 = { 8, 14, -1, 0, 10, ch250data }; - -static const unsigned char ch251data[] = { - 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18 -}; -static const GLUTBitmapChar ch251 = { 8, 14, -1, 0, 10, ch251data }; - -static const unsigned char ch252data[] = { - 0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66 -}; -static const GLUTBitmapChar ch252 = { 8, 13, -1, 0, 10, ch252data }; - -static const unsigned char ch253data[] = { - 0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18, - 0xc,0x6 -}; -static const GLUTBitmapChar ch253 = { 8, 18, -1, 4, 10, ch253data }; - -static const unsigned char ch254data[] = { - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80, - 0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0, - 0xc0,0x0,0xc0,0x0 -}; -static const GLUTBitmapChar ch254 = { 9, 18, -1, 4, 11, ch254data }; - -static const unsigned char ch255data[] = { - 0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66, - 0x66 -}; -static const GLUTBitmapChar ch255 = { 8, 17, -1, 4, 10, ch255data }; - - -static const GLUTBitmapChar *chars[] = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167, - &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175, - &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183, - &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191, - &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199, - &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207, - &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215, - &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223, - &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231, - &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239, - &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247, - &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255 -}; - -const GLUTBitmapFont glutBitmapHelvetica18 = { - "-Adobe-Helvetica-Medium-R-Normal--18-180-75-75-P-98-ISO8859-1", - 22, 256, chars -}; diff --git a/src/glut/dos/init.c b/src/glut/dos/init.c deleted file mode 100644 index 3a98dcf0a4..0000000000 --- a/src/glut/dos/init.c +++ /dev/null @@ -1,223 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include <stdarg.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "internal.h" - - -char *__glutProgramName = NULL; - -GLUTvisual _glut_visual = { - 16, 8, 16, 8, 16, /* bpp, alpha, depth, stencil, accum */ - - { 0, 0 }, 0, /* geometry */ - - 0 /* flags */ -}; - -GLUTdefault _glut_default = { - 0, 0, /* glutInitWindowPosition */ - 300, 300, /* glutInitWindowSize */ - 0 /* glutInitDisplayMode */ -}; - -GLuint _glut_fps = 0; - -static char *init_string; - - -void -_glut_fatal (char *format,...) -{ - va_list args; - - va_start(args, format); - fprintf(stderr, "GLUT: Fatal Error in %s: ", - __glutProgramName ? __glutProgramName : "(unamed)"); - vfprintf(stderr, format, args); - va_end(args); - putc('\n', stderr); - exit(1); -} - - -/* strdup is actually not a standard ANSI C or POSIX routine - * so implement a private one for GLUT. - */ -static char * -_glut_strdup (const char *string) -{ - if (string != NULL) { - int len = strlen(string) + 1; - char *p = malloc(len); - if (p != NULL) { - return strcpy(p, string); - } - } - return NULL; -} - - -void APIENTRY -glutInit (int *argc, char **argv) -{ - char *str; - const char *env; - - if ((env = getenv("DMESA_GLUT_BPP")) != NULL) { - _glut_visual.bpp = atoi(env); - } - if ((env = getenv("DMESA_GLUT_ALPHA")) != NULL) { - _glut_visual.alpha = atoi(env); - } - if ((env = getenv("DMESA_GLUT_DEPTH")) != NULL) { - _glut_visual.depth = atoi(env); - } - if ((env = getenv("DMESA_GLUT_STENCIL")) != NULL) { - _glut_visual.stencil = atoi(env); - } - if ((env = getenv("DMESA_GLUT_ACCUM")) != NULL) { - _glut_visual.accum = atoi(env); - } - if ((env = getenv("DMESA_GLUT_REFRESH")) != NULL) { - _glut_visual.refresh = atoi(env); - } - - /* Determine program name. */ - str = strrchr(argv[0], '/'); - if (str == NULL) { - str = argv[0]; - } else { - str++; - } - __glutProgramName = _glut_strdup(str); - - /* check if GLUT_FPS env var is set */ - if ((env = getenv("GLUT_FPS")) != NULL) { - if ((_glut_fps = atoi(env)) <= 0) { - _glut_fps = 5000; /* 5000 milliseconds */ - } - } - - /* Initialize timer */ - glutGet(GLUT_ELAPSED_TIME); -} - - -void APIENTRY -glutInitDisplayMode (unsigned int mode) -{ - _glut_default.mode = mode; -} - - -void APIENTRY -glutInitWindowPosition (int x, int y) -{ - _glut_default.x = x; - _glut_default.y = y; -} - - -void APIENTRY -glutInitWindowSize (int width, int height) -{ - _glut_default.width = width; - _glut_default.height = height; -} - - -void APIENTRY -glutInitDisplayString (const char *string) -{ - init_string = _glut_strdup(string); -} - - -void APIENTRY -glutSetOption (GLenum pname, int value) -{ - switch (pname) { - case GLUT_INIT_WINDOW_X: - _glut_default.x = value; - break; - case GLUT_INIT_WINDOW_Y: - _glut_default.y = value; - break; - } -} - - -void APIENTRY -glutForceJoystickFunc (void) -{ -} - - -void APIENTRY -glutIgnoreKeyRepeat (int ignore) -{ -} - - -void APIENTRY -glutSetKeyRepeat (int repeatMode) -{ -} - - -void APIENTRY -glutVideoPan (int x, int y, int w, int h) -{ -} - - -int APIENTRY -glutVideoResizeGet( GLenum eWhat ) -{ - return 0; -} - - -void APIENTRY -glutSetupVideoResizing (void) -{ -} - - -void APIENTRY -glutStopVideoResizing (void) -{ -} - - -void APIENTRY -glutVideoResize (int x, int y, int w, int h) -{ -} diff --git a/src/glut/dos/internal.h b/src/glut/dos/internal.h deleted file mode 100644 index 063c2d00d9..0000000000 --- a/src/glut/dos/internal.h +++ /dev/null @@ -1,197 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef INTERNAL_H_included -#define INTERNAL_H_included - -#include <GL/glut.h> - -#include "GL/dmesa.h" - - -#define MAX_WINDOWS 2 -#define MAX_TIMER_CB 8 -#define RESERVED_COLORS 0 - - -/* GLUT function types */ -typedef void (GLUTCALLBACK *GLUTdisplayCB) (void); -typedef void (GLUTCALLBACK *GLUTreshapeCB) (int, int); -typedef void (GLUTCALLBACK *GLUTkeyboardCB) (unsigned char, int, int); -typedef void (GLUTCALLBACK *GLUTmouseCB) (int, int, int, int); -typedef void (GLUTCALLBACK *GLUTmotionCB) (int, int); -typedef void (GLUTCALLBACK *GLUTpassiveCB) (int, int); -typedef void (GLUTCALLBACK *GLUTentryCB) (int); -typedef void (GLUTCALLBACK *GLUTvisibilityCB) (int); -typedef void (GLUTCALLBACK *GLUTwindowStatusCB) (int); -typedef void (GLUTCALLBACK *GLUTidleCB) (void); -typedef void (GLUTCALLBACK *GLUTtimerCB) (int); -typedef void (GLUTCALLBACK *GLUTmenuStateCB) (int); /* DEPRECATED. */ -typedef void (GLUTCALLBACK *GLUTmenuStatusCB) (int, int, int); -typedef void (GLUTCALLBACK *GLUTselectCB) (int); -typedef void (GLUTCALLBACK *GLUTspecialCB) (int, int, int); -typedef void (GLUTCALLBACK *GLUTspaceMotionCB) (int, int, int); -typedef void (GLUTCALLBACK *GLUTspaceRotateCB) (int, int, int); -typedef void (GLUTCALLBACK *GLUTspaceButtonCB) (int, int); -typedef void (GLUTCALLBACK *GLUTdialsCB) (int, int); -typedef void (GLUTCALLBACK *GLUTbuttonBoxCB) (int, int); -typedef void (GLUTCALLBACK *GLUTtabletMotionCB) (int, int); -typedef void (GLUTCALLBACK *GLUTtabletButtonCB) (int, int, int, int); -typedef void (GLUTCALLBACK *GLUTjoystickCB) (unsigned int, int, int, int); - -typedef void (GLUTCALLBACK *GLUTdestroyCB) (void); -typedef void (GLUTCALLBACK *GLUTmouseWheelCB) (int, int, int, int); -typedef void (GLUTCALLBACK *GLUTmenuDestroyCB) (void); - - -typedef struct { - GLuint bpp, alpha; - GLuint depth, stencil; - GLuint accum; - - GLint geometry[2]; - GLuint refresh; - - GLint flags; -} GLUTvisual; - -typedef struct { - GLint x, y; - GLint width, height; - GLuint mode; -} GLUTdefault; - -typedef struct { - void (*func) (int); - int value; - int time; -} GLUTSShotCB; - -typedef struct GLUTwindow { - int num; /* window id */ - - DMesaContext context; - DMesaBuffer buffer; - - int show_mouse; - GLboolean redisplay; - - /* GLUT settable or visible window state. */ - int xpos; - int ypos; - int width; /* window width in pixels */ - int height; /* window height in pixels */ - - /* Per-window callbacks. */ - GLUTdisplayCB display; /* redraw */ - GLUTreshapeCB reshape; /* resize (width,height) */ - GLUTmouseCB mouse; /* mouse (button,state,x,y) */ - GLUTmotionCB motion; /* motion (x,y) */ - GLUTpassiveCB passive; /* passive motion (x,y) */ - GLUTentryCB entry; /* window entry/exit (state) */ - GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */ - GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */ - GLUTwindowStatusCB windowStatus; /* window status */ - GLUTvisibilityCB visibility; /* visibility */ - GLUTspecialCB special; /* special key */ - GLUTspecialCB specialUp; /* special up key */ - GLUTbuttonBoxCB buttonBox; /* button box */ - GLUTdialsCB dials; /* dials */ - GLUTspaceMotionCB spaceMotion; /* Spaceball motion */ - GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */ - GLUTspaceButtonCB spaceButton; /* Spaceball button */ - GLUTtabletMotionCB tabletMotion; /* tablet motion */ - GLUTtabletButtonCB tabletButton; /* tablet button */ - GLUTjoystickCB joystick; /* joystick */ - - GLUTdestroyCB destroy; /* destroy */ - GLUTmouseWheelCB mouseWheel; /* mouse wheel */ - - /* specific data */ - void *data; -} GLUTwindow; - -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; - -typedef struct { - const GLfloat x, y; -} GLUTStrokeVertex; - -typedef struct { - const unsigned num; - const GLUTStrokeVertex *vertex; -} GLUTStrokeStrip; - -typedef struct { - const GLfloat right; - const unsigned num; - const GLUTStrokeStrip *strip; -} GLUTStrokeChar; - -typedef struct { - const char *name; - const unsigned num; - const GLUTStrokeChar *const *table; - const GLfloat height; - const GLfloat descent; -} GLUTStrokeFont; - - -extern char *__glutProgramName; - -extern GLUTvisual _glut_visual; -extern GLUTdefault _glut_default; - -extern GLuint _glut_fps; -extern GLUTidleCB _glut_idle_func; -extern GLUTmenuStatusCB _glut_menu_status_func; -extern GLUTSShotCB _glut_timer_cb[]; - -extern GLUTwindow *_glut_current, *_glut_windows[]; - -extern int _glut_mouse; /* number of buttons, if mouse installed */ -extern int _glut_mouse_x, _glut_mouse_y; /* mouse coords, relative to current win */ - - -extern void _glut_mouse_init (void); -extern void _glut_fatal(char *format,...); -extern void *_glut_font (void *font); - - -#include "pc_hw/pc_hw.h" - -#endif diff --git a/src/glut/dos/loop.c b/src/glut/dos/loop.c deleted file mode 100644 index 36c3adc3ff..0000000000 --- a/src/glut/dos/loop.c +++ /dev/null @@ -1,245 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include <string.h> - -#include <GL/glut.h> -#include "GL/dmesa.h" - -#include "PC_HW/pc_hw.h" -#include "internal.h" - - -static int looping = 0; - - -#define DO_REDISPLAY(w, ccin, ccout) \ - do { \ - if (w->redisplay && w->display) { \ - int rv = GL_TRUE; \ - \ - idle = GL_FALSE; \ - w->redisplay = GL_FALSE; \ - \ - /* test IN condition (whether we need to `MakeCurrent') */\ - if (ccin) { \ - rv = DMesaMakeCurrent(w->context, w->buffer); \ - } \ - \ - /* do the display only if `MakeCurrent' didn't failed */ \ - if (rv) { \ - if (w->show_mouse && !(_glut_default.mode & GLUT_DOUBLE)) {\ - /* XXX scare mouse */ \ - w->display(); \ - /* XXX unscare mouse */ \ - } else { \ - w->display(); \ - } \ - \ - /* update OUT condition */ \ - ccout; \ - } \ - } \ - } while (0) - - -void APIENTRY -glutMainLoopEvent (void) -{ - int i, n; - GLUTwindow *w; - GLboolean idle; - static int old_mouse_x = 0; - static int old_mouse_y = 0; - static int old_mouse_b = 0; - - static GLboolean virgin = GL_TRUE; - if (virgin) { - pc_install_keyb(); - _glut_mouse_init(); - - for (i = 0; i < MAX_WINDOWS; i++) { - w = _glut_windows[i]; - if (w != NULL) { - glutSetWindow(w->num); - glutPostRedisplay(); - if (w->reshape) { - w->reshape(w->width, w->height); - } - if (w->visibility) { - w->visibility(GLUT_VISIBLE); - } - } - } - virgin = GL_FALSE; - } - - idle = GL_TRUE; - - n = 0; - for (i = 0; i < MAX_WINDOWS; i++) { - w = _glut_windows[i]; - if ((w != NULL) && (w != _glut_current)) { - /* 1) redisplay `w' - * 2) `MakeCurrent' always - * 3) update number of non-default windows - */ - DO_REDISPLAY(w, GL_TRUE, n++); - } - } - /* 1) redisplay `_glut_current' - * 2) `MakeCurrent' only if we previously did non-default windows - * 3) don't update anything - */ - DO_REDISPLAY(_glut_current, n, n); - - if (_glut_mouse) { - int mouse_x; - int mouse_y; - int mouse_z; - int mouse_b; - - /* query mouse */ - mouse_b = pc_query_mouse(&mouse_x, &mouse_y, &mouse_z); - - /* relative to window coordinates */ - _glut_mouse_x = mouse_x - _glut_current->xpos; - _glut_mouse_y = mouse_y - _glut_current->ypos; - - /* mouse was moved? */ - if ((mouse_x != old_mouse_x) || (mouse_y != old_mouse_y)) { - idle = GL_FALSE; - old_mouse_x = mouse_x; - old_mouse_y = mouse_y; - - if (mouse_b) { - /* any button pressed */ - if (_glut_current->motion) { - _glut_current->motion(_glut_mouse_x, _glut_mouse_y); - } - } else { - /* no button pressed */ - if (_glut_current->passive) { - _glut_current->passive(_glut_mouse_x, _glut_mouse_y); - } - } - } - - /* button state changed? */ - if (mouse_b != old_mouse_b) { - GLUTmouseCB mouse_func; - - if ((mouse_func = _glut_current->mouse)) { - if ((old_mouse_b & 1) && !(mouse_b & 1)) - mouse_func(GLUT_LEFT_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y); - else if (!(old_mouse_b & 1) && (mouse_b & 1)) - mouse_func(GLUT_LEFT_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y); - - if ((old_mouse_b & 2) && !(mouse_b & 2)) - mouse_func(GLUT_RIGHT_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y); - else if (!(old_mouse_b & 2) && (mouse_b & 2)) - mouse_func(GLUT_RIGHT_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y); - - if ((old_mouse_b & 4) && !(mouse_b & 4)) - mouse_func(GLUT_MIDDLE_BUTTON, GLUT_UP, _glut_mouse_x, _glut_mouse_y); - else if (!(old_mouse_b & 3) && (mouse_b & 4)) - mouse_func(GLUT_MIDDLE_BUTTON, GLUT_DOWN, _glut_mouse_x, _glut_mouse_y); - } - - idle = GL_FALSE; - old_mouse_b = mouse_b; - } - } - - if (pc_keypressed()) { - int key; - int glut_key; - - idle = GL_FALSE; - key = pc_readkey(); - - switch (key>>16) { - case KEY_F1: glut_key = GLUT_KEY_F1; goto special; - case KEY_F2: glut_key = GLUT_KEY_F2; goto special; - case KEY_F3: glut_key = GLUT_KEY_F3; goto special; - case KEY_F4: glut_key = GLUT_KEY_F4; goto special; - case KEY_F5: glut_key = GLUT_KEY_F5; goto special; - case KEY_F6: glut_key = GLUT_KEY_F6; goto special; - case KEY_F7: glut_key = GLUT_KEY_F7; goto special; - case KEY_F8: glut_key = GLUT_KEY_F8; goto special; - case KEY_F9: glut_key = GLUT_KEY_F9; goto special; - case KEY_F10: glut_key = GLUT_KEY_F10; goto special; - case KEY_F11: glut_key = GLUT_KEY_F11; goto special; - case KEY_F12: glut_key = GLUT_KEY_F12; goto special; - case KEY_LEFT: glut_key = GLUT_KEY_LEFT; goto special; - case KEY_UP: glut_key = GLUT_KEY_UP; goto special; - case KEY_RIGHT: glut_key = GLUT_KEY_RIGHT; goto special; - case KEY_DOWN: glut_key = GLUT_KEY_DOWN; goto special; - case KEY_PGUP: glut_key = GLUT_KEY_PAGE_UP; goto special; - case KEY_PGDN: glut_key = GLUT_KEY_PAGE_DOWN; goto special; - case KEY_HOME: glut_key = GLUT_KEY_HOME; goto special; - case KEY_END: glut_key = GLUT_KEY_END; goto special; - case KEY_INSERT: glut_key = GLUT_KEY_INSERT; goto special; - special: - if (_glut_current->special) { - _glut_current->special(glut_key, _glut_mouse_x, _glut_mouse_y); - } - break; - default: - if (_glut_current->keyboard) { - _glut_current->keyboard(key & 0xFF, _glut_mouse_x, _glut_mouse_y); - } - } - } - - if (idle && _glut_idle_func) - _glut_idle_func(); - - for (i = 0; i < MAX_TIMER_CB; i++) { - int time = glutGet(GLUT_ELAPSED_TIME); - GLUTSShotCB *cb = &_glut_timer_cb[i]; - if (cb->func && (time >= cb->time)) { - cb->func(cb->value); - cb->func = NULL; - } - } -} - - -void APIENTRY -glutMainLoop (void) -{ - looping++; - while (looping) { - glutMainLoopEvent(); - } -} - - -void APIENTRY -glutLeaveMainLoop (void) -{ - looping--; -} diff --git a/src/glut/dos/menu.c b/src/glut/dos/menu.c deleted file mode 100644 index 857d2b4a46..0000000000 --- a/src/glut/dos/menu.c +++ /dev/null @@ -1,130 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "internal.h" - - -GLUTmenuStatusCB _glut_menu_status_func = NULL; - - -void APIENTRY -glutMenuStateFunc (GLUTmenuStateCB func) -{ - _glut_menu_status_func = (GLUTmenuStatusCB)func; -} - - -void APIENTRY -glutMenuStatusFunc (GLUTmenuStatusCB func) -{ - _glut_menu_status_func = func; -} - - -int APIENTRY -glutCreateMenu (GLUTselectCB func) -{ - return 0; -} - - -void APIENTRY -glutDestroyMenu (int menu) -{ -} - - -int APIENTRY -glutGetMenu (void) -{ - return 0; -} - - -void APIENTRY -glutSetMenu (int menu) -{ -} - - -void APIENTRY -glutAddMenuEntry (const char *label, int value) -{ -} - - -void APIENTRY -glutAddSubMenu (const char *label, int submenu) -{ -} - - -void APIENTRY -glutChangeToMenuEntry (int item, const char *label, int value) -{ -} - - -void APIENTRY -glutChangeToSubMenu (int item, const char *label, int submenu) -{ -} - - -void APIENTRY -glutRemoveMenuItem (int item) -{ -} - - -void APIENTRY -glutAttachMenu (int button) -{ -} - - -void APIENTRY -glutDetachMenu (int button) -{ -} - - -void APIENTRY -glutMenuDestroyFunc ( void (* callback)( void ) ) -{ -} - - -void * APIENTRY -glutGetMenuData (void) -{ - return NULL; -} - - -void APIENTRY -glutSetMenuData (void *data) -{ -} diff --git a/src/glut/dos/mouse.c b/src/glut/dos/mouse.c deleted file mode 100644 index 945e2a5c14..0000000000 --- a/src/glut/dos/mouse.c +++ /dev/null @@ -1,55 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "internal.h" - - -int _glut_mouse; -int _glut_mouse_x = 0, _glut_mouse_y = 0; - - -void -_glut_mouse_init (void) -{ - if ((_glut_mouse = pc_install_mouse())) { - pc_mouse_area(_glut_current->xpos, _glut_current->ypos, _glut_current->xpos + _glut_current->width - 1, _glut_current->ypos + _glut_current->height - 1); - - _glut_current->show_mouse = (_glut_current->mouse || _glut_current->motion || _glut_current->passive); - } -} - - -void APIENTRY -glutSetCursor (int cursor) -{ - /* XXX completely futile until full mouse support (maybe never) */ -} - - -void APIENTRY -glutWarpPointer (int x, int y) -{ - pc_warp_mouse(x, y); -} diff --git a/src/glut/dos/mroman.c b/src/glut/dos/mroman.c deleted file mode 100644 index 137458b754..0000000000 --- a/src/glut/dos/mroman.c +++ /dev/null @@ -1,2779 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#include "internal.h" - -/* char: 0x20 */ - -static const GLUTStrokeChar ch32 = {104.7619f,0,NULL}; - -/* char: 0x21 */ - -static const GLUTStrokeVertex ch33st0[] = -{ - {52.3810f,100.0000f}, - {52.3810f,33.3333f} -}; - -static const GLUTStrokeVertex ch33st1[] = -{ - {52.3810f,9.5238f}, - {47.6191f,4.7619f}, - {52.3810f,0.0000f}, - {57.1429f,4.7619f}, - {52.3810f,9.5238f} -}; - -static const GLUTStrokeStrip ch33st[] = -{ - {2,ch33st0}, - {5,ch33st1} -}; - -static const GLUTStrokeChar ch33 = {104.7619f,2,ch33st}; - -/* char: 0x22 */ - -static const GLUTStrokeVertex ch34st0[] = -{ - {33.3334f,100.0000f}, - {33.3334f,66.6667f} -}; - -static const GLUTStrokeVertex ch34st1[] = -{ - {71.4286f,100.0000f}, - {71.4286f,66.6667f} -}; - -static const GLUTStrokeStrip ch34st[] = -{ - {2,ch34st0}, - {2,ch34st1} -}; - -static const GLUTStrokeChar ch34 = {104.7619f,2,ch34st}; - -/* char: 0x23 */ - -static const GLUTStrokeVertex ch35st0[] = -{ - {54.7619f,119.0476f}, - {21.4286f,-33.3333f} -}; - -static const GLUTStrokeVertex ch35st1[] = -{ - {83.3334f,119.0476f}, - {50.0000f,-33.3333f} -}; - -static const GLUTStrokeVertex ch35st2[] = -{ - {21.4286f,57.1429f}, - {88.0952f,57.1429f} -}; - -static const GLUTStrokeVertex ch35st3[] = -{ - {16.6667f,28.5714f}, - {83.3334f,28.5714f} -}; - -static const GLUTStrokeStrip ch35st[] = -{ - {2,ch35st0}, - {2,ch35st1}, - {2,ch35st2}, - {2,ch35st3} -}; - -static const GLUTStrokeChar ch35 = {104.7619f,4,ch35st}; - -/* char: 0x24 */ - -static const GLUTStrokeVertex ch36st0[] = -{ - {42.8571f,119.0476f}, - {42.8571f,-19.0476f} -}; - -static const GLUTStrokeVertex ch36st1[] = -{ - {61.9047f,119.0476f}, - {61.9047f,-19.0476f} -}; - -static const GLUTStrokeVertex ch36st2[] = -{ - {85.7143f,85.7143f}, - {76.1905f,95.2381f}, - {61.9047f,100.0000f}, - {42.8571f,100.0000f}, - {28.5714f,95.2381f}, - {19.0476f,85.7143f}, - {19.0476f,76.1905f}, - {23.8095f,66.6667f}, - {28.5714f,61.9048f}, - {38.0952f,57.1429f}, - {66.6666f,47.6190f}, - {76.1905f,42.8571f}, - {80.9524f,38.0952f}, - {85.7143f,28.5714f}, - {85.7143f,14.2857f}, - {76.1905f,4.7619f}, - {61.9047f,0.0000f}, - {42.8571f,0.0000f}, - {28.5714f,4.7619f}, - {19.0476f,14.2857f} -}; - -static const GLUTStrokeStrip ch36st[] = -{ - {2,ch36st0}, - {2,ch36st1}, - {20,ch36st2} -}; - -static const GLUTStrokeChar ch36 = {104.7619f,3,ch36st}; - -/* char: 0x25 */ - -static const GLUTStrokeVertex ch37st0[] = -{ - {95.2381f,100.0000f}, - {9.5238f,0.0000f} -}; - -static const GLUTStrokeVertex ch37st1[] = -{ - {33.3333f,100.0000f}, - {42.8571f,90.4762f}, - {42.8571f,80.9524f}, - {38.0952f,71.4286f}, - {28.5714f,66.6667f}, - {19.0476f,66.6667f}, - {9.5238f,76.1905f}, - {9.5238f,85.7143f}, - {14.2857f,95.2381f}, - {23.8095f,100.0000f}, - {33.3333f,100.0000f}, - {42.8571f,95.2381f}, - {57.1428f,90.4762f}, - {71.4286f,90.4762f}, - {85.7143f,95.2381f}, - {95.2381f,100.0000f} -}; - -static const GLUTStrokeVertex ch37st2[] = -{ - {76.1905f,33.3333f}, - {66.6667f,28.5714f}, - {61.9048f,19.0476f}, - {61.9048f,9.5238f}, - {71.4286f,0.0000f}, - {80.9524f,0.0000f}, - {90.4762f,4.7619f}, - {95.2381f,14.2857f}, - {95.2381f,23.8095f}, - {85.7143f,33.3333f}, - {76.1905f,33.3333f} -}; - -static const GLUTStrokeStrip ch37st[] = -{ - {2,ch37st0}, - {16,ch37st1}, - {11,ch37st2} -}; - -static const GLUTStrokeChar ch37 = {104.7619f,3,ch37st}; - -/* char: 0x26 */ - -static const GLUTStrokeVertex ch38st0[] = -{ - {100.0000f,57.1429f}, - {100.0000f,61.9048f}, - {95.2381f,66.6667f}, - {90.4762f,66.6667f}, - {85.7143f,61.9048f}, - {80.9524f,52.3810f}, - {71.4286f,28.5714f}, - {61.9048f,14.2857f}, - {52.3809f,4.7619f}, - {42.8571f,0.0000f}, - {23.8095f,0.0000f}, - {14.2857f,4.7619f}, - {9.5238f,9.5238f}, - {4.7619f,19.0476f}, - {4.7619f,28.5714f}, - {9.5238f,38.0952f}, - {14.2857f,42.8571f}, - {47.6190f,61.9048f}, - {52.3809f,66.6667f}, - {57.1429f,76.1905f}, - {57.1429f,85.7143f}, - {52.3809f,95.2381f}, - {42.8571f,100.0000f}, - {33.3333f,95.2381f}, - {28.5714f,85.7143f}, - {28.5714f,76.1905f}, - {33.3333f,61.9048f}, - {42.8571f,47.6190f}, - {66.6667f,14.2857f}, - {76.1905f,4.7619f}, - {85.7143f,0.0000f}, - {95.2381f,0.0000f}, - {100.0000f,4.7619f}, - {100.0000f,9.5238f} -}; - -static const GLUTStrokeStrip ch38st[] = -{ - {34,ch38st0} -}; - -static const GLUTStrokeChar ch38 = {104.7619f,1,ch38st}; - -/* char: 0x27 */ - -static const GLUTStrokeVertex ch39st0[] = -{ - {52.3810f,100.0000f}, - {52.3810f,66.6667f} -}; - -static const GLUTStrokeStrip ch39st[] = -{ - {2,ch39st0} -}; - -static const GLUTStrokeChar ch39 = {104.7619f,1,ch39st}; - -/* char: 0x28 */ - -static const GLUTStrokeVertex ch40st0[] = -{ - {69.0476f,119.0476f}, - {59.5238f,109.5238f}, - {50.0000f,95.2381f}, - {40.4762f,76.1905f}, - {35.7143f,52.3810f}, - {35.7143f,33.3333f}, - {40.4762f,9.5238f}, - {50.0000f,-9.5238f}, - {59.5238f,-23.8095f}, - {69.0476f,-33.3333f} -}; - -static const GLUTStrokeStrip ch40st[] = -{ - {10,ch40st0} -}; - -static const GLUTStrokeChar ch40 = {104.7619f,1,ch40st}; - -/* char: 0x29 */ - -static const GLUTStrokeVertex ch41st0[] = -{ - {35.7143f,119.0476f}, - {45.2381f,109.5238f}, - {54.7619f,95.2381f}, - {64.2857f,76.1905f}, - {69.0476f,52.3810f}, - {69.0476f,33.3333f}, - {64.2857f,9.5238f}, - {54.7619f,-9.5238f}, - {45.2381f,-23.8095f}, - {35.7143f,-33.3333f} -}; - -static const GLUTStrokeStrip ch41st[] = -{ - {10,ch41st0} -}; - -static const GLUTStrokeChar ch41 = {104.7619f,1,ch41st}; - -/* char: 0x2a */ - -static const GLUTStrokeVertex ch42st0[] = -{ - {52.3810f,71.4286f}, - {52.3810f,14.2857f} -}; - -static const GLUTStrokeVertex ch42st1[] = -{ - {28.5715f,57.1429f}, - {76.1905f,28.5714f} -}; - -static const GLUTStrokeVertex ch42st2[] = -{ - {76.1905f,57.1429f}, - {28.5715f,28.5714f} -}; - -static const GLUTStrokeStrip ch42st[] = -{ - {2,ch42st0}, - {2,ch42st1}, - {2,ch42st2} -}; - -static const GLUTStrokeChar ch42 = {104.7619f,3,ch42st}; - -/* char: 0x2b */ - -static const GLUTStrokeVertex ch43st0[] = -{ - {52.3809f,85.7143f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeVertex ch43st1[] = -{ - {9.5238f,42.8571f}, - {95.2381f,42.8571f} -}; - -static const GLUTStrokeStrip ch43st[] = -{ - {2,ch43st0}, - {2,ch43st1} -}; - -static const GLUTStrokeChar ch43 = {104.7619f,2,ch43st}; - -/* char: 0x2c */ - -static const GLUTStrokeVertex ch44st0[] = -{ - {57.1429f,4.7619f}, - {52.3810f,0.0000f}, - {47.6191f,4.7619f}, - {52.3810f,9.5238f}, - {57.1429f,4.7619f}, - {57.1429f,-4.7619f}, - {52.3810f,-14.2857f}, - {47.6191f,-19.0476f} -}; - -static const GLUTStrokeStrip ch44st[] = -{ - {8,ch44st0} -}; - -static const GLUTStrokeChar ch44 = {104.7619f,1,ch44st}; - -/* char: 0x2d */ - -static const GLUTStrokeVertex ch45st0[] = -{ - {9.5238f,42.8571f}, - {95.2381f,42.8571f} -}; - -static const GLUTStrokeStrip ch45st[] = -{ - {2,ch45st0} -}; - -static const GLUTStrokeChar ch45 = {104.7619f,1,ch45st}; - -/* char: 0x2e */ - -static const GLUTStrokeVertex ch46st0[] = -{ - {52.3810f,9.5238f}, - {47.6191f,4.7619f}, - {52.3810f,0.0000f}, - {57.1429f,4.7619f}, - {52.3810f,9.5238f} -}; - -static const GLUTStrokeStrip ch46st[] = -{ - {5,ch46st0} -}; - -static const GLUTStrokeChar ch46 = {104.7619f,1,ch46st}; - -/* char: 0x2f */ - -static const GLUTStrokeVertex ch47st0[] = -{ - {19.0476f,-14.2857f}, - {85.7143f,100.0000f} -}; - -static const GLUTStrokeStrip ch47st[] = -{ - {2,ch47st0} -}; - -static const GLUTStrokeChar ch47 = {104.7619f,1,ch47st}; - -/* char: 0x30 */ - -static const GLUTStrokeVertex ch48st0[] = -{ - {47.6190f,100.0000f}, - {33.3333f,95.2381f}, - {23.8095f,80.9524f}, - {19.0476f,57.1429f}, - {19.0476f,42.8571f}, - {23.8095f,19.0476f}, - {33.3333f,4.7619f}, - {47.6190f,0.0000f}, - {57.1428f,0.0000f}, - {71.4286f,4.7619f}, - {80.9524f,19.0476f}, - {85.7143f,42.8571f}, - {85.7143f,57.1429f}, - {80.9524f,80.9524f}, - {71.4286f,95.2381f}, - {57.1428f,100.0000f}, - {47.6190f,100.0000f} -}; - -static const GLUTStrokeStrip ch48st[] = -{ - {17,ch48st0} -}; - -static const GLUTStrokeChar ch48 = {104.7619f,1,ch48st}; - -/* char: 0x31 */ - -static const GLUTStrokeVertex ch49st0[] = -{ - {40.4762f,80.9524f}, - {50.0000f,85.7143f}, - {64.2857f,100.0000f}, - {64.2857f,0.0000f} -}; - -static const GLUTStrokeStrip ch49st[] = -{ - {4,ch49st0} -}; - -static const GLUTStrokeChar ch49 = {104.7619f,1,ch49st}; - -/* char: 0x32 */ - -static const GLUTStrokeVertex ch50st0[] = -{ - {23.8095f,76.1905f}, - {23.8095f,80.9524f}, - {28.5714f,90.4762f}, - {33.3333f,95.2381f}, - {42.8571f,100.0000f}, - {61.9047f,100.0000f}, - {71.4286f,95.2381f}, - {76.1905f,90.4762f}, - {80.9524f,80.9524f}, - {80.9524f,71.4286f}, - {76.1905f,61.9048f}, - {66.6666f,47.6190f}, - {19.0476f,0.0000f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeStrip ch50st[] = -{ - {14,ch50st0} -}; - -static const GLUTStrokeChar ch50 = {104.7619f,1,ch50st}; - -/* char: 0x33 */ - -static const GLUTStrokeVertex ch51st0[] = -{ - {28.5714f,100.0000f}, - {80.9524f,100.0000f}, - {52.3809f,61.9048f}, - {66.6666f,61.9048f}, - {76.1905f,57.1429f}, - {80.9524f,52.3810f}, - {85.7143f,38.0952f}, - {85.7143f,28.5714f}, - {80.9524f,14.2857f}, - {71.4286f,4.7619f}, - {57.1428f,0.0000f}, - {42.8571f,0.0000f}, - {28.5714f,4.7619f}, - {23.8095f,9.5238f}, - {19.0476f,19.0476f} -}; - -static const GLUTStrokeStrip ch51st[] = -{ - {15,ch51st0} -}; - -static const GLUTStrokeChar ch51 = {104.7619f,1,ch51st}; - -/* char: 0x34 */ - -static const GLUTStrokeVertex ch52st0[] = -{ - {64.2857f,100.0000f}, - {16.6667f,33.3333f}, - {88.0952f,33.3333f} -}; - -static const GLUTStrokeVertex ch52st1[] = -{ - {64.2857f,100.0000f}, - {64.2857f,0.0000f} -}; - -static const GLUTStrokeStrip ch52st[] = -{ - {3,ch52st0}, - {2,ch52st1} -}; - -static const GLUTStrokeChar ch52 = {104.7619f,2,ch52st}; - -/* char: 0x35 */ - -static const GLUTStrokeVertex ch53st0[] = -{ - {76.1905f,100.0000f}, - {28.5714f,100.0000f}, - {23.8095f,57.1429f}, - {28.5714f,61.9048f}, - {42.8571f,66.6667f}, - {57.1428f,66.6667f}, - {71.4286f,61.9048f}, - {80.9524f,52.3810f}, - {85.7143f,38.0952f}, - {85.7143f,28.5714f}, - {80.9524f,14.2857f}, - {71.4286f,4.7619f}, - {57.1428f,0.0000f}, - {42.8571f,0.0000f}, - {28.5714f,4.7619f}, - {23.8095f,9.5238f}, - {19.0476f,19.0476f} -}; - -static const GLUTStrokeStrip ch53st[] = -{ - {17,ch53st0} -}; - -static const GLUTStrokeChar ch53 = {104.7619f,1,ch53st}; - -/* char: 0x36 */ - -static const GLUTStrokeVertex ch54st0[] = -{ - {78.5714f,85.7143f}, - {73.8096f,95.2381f}, - {59.5238f,100.0000f}, - {50.0000f,100.0000f}, - {35.7143f,95.2381f}, - {26.1905f,80.9524f}, - {21.4286f,57.1429f}, - {21.4286f,33.3333f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {50.0000f,0.0000f}, - {54.7619f,0.0000f}, - {69.0476f,4.7619f}, - {78.5714f,14.2857f}, - {83.3334f,28.5714f}, - {83.3334f,33.3333f}, - {78.5714f,47.6190f}, - {69.0476f,57.1429f}, - {54.7619f,61.9048f}, - {50.0000f,61.9048f}, - {35.7143f,57.1429f}, - {26.1905f,47.6190f}, - {21.4286f,33.3333f} -}; - -static const GLUTStrokeStrip ch54st[] = -{ - {23,ch54st0} -}; - -static const GLUTStrokeChar ch54 = {104.7619f,1,ch54st}; - -/* char: 0x37 */ - -static const GLUTStrokeVertex ch55st0[] = -{ - {85.7143f,100.0000f}, - {38.0952f,0.0000f} -}; - -static const GLUTStrokeVertex ch55st1[] = -{ - {19.0476f,100.0000f}, - {85.7143f,100.0000f} -}; - -static const GLUTStrokeStrip ch55st[] = -{ - {2,ch55st0}, - {2,ch55st1} -}; - -static const GLUTStrokeChar ch55 = {104.7619f,2,ch55st}; - -/* char: 0x38 */ - -static const GLUTStrokeVertex ch56st0[] = -{ - {42.8571f,100.0000f}, - {28.5714f,95.2381f}, - {23.8095f,85.7143f}, - {23.8095f,76.1905f}, - {28.5714f,66.6667f}, - {38.0952f,61.9048f}, - {57.1428f,57.1429f}, - {71.4286f,52.3810f}, - {80.9524f,42.8571f}, - {85.7143f,33.3333f}, - {85.7143f,19.0476f}, - {80.9524f,9.5238f}, - {76.1905f,4.7619f}, - {61.9047f,0.0000f}, - {42.8571f,0.0000f}, - {28.5714f,4.7619f}, - {23.8095f,9.5238f}, - {19.0476f,19.0476f}, - {19.0476f,33.3333f}, - {23.8095f,42.8571f}, - {33.3333f,52.3810f}, - {47.6190f,57.1429f}, - {66.6666f,61.9048f}, - {76.1905f,66.6667f}, - {80.9524f,76.1905f}, - {80.9524f,85.7143f}, - {76.1905f,95.2381f}, - {61.9047f,100.0000f}, - {42.8571f,100.0000f} -}; - -static const GLUTStrokeStrip ch56st[] = -{ - {29,ch56st0} -}; - -static const GLUTStrokeChar ch56 = {104.7619f,1,ch56st}; - -/* char: 0x39 */ - -static const GLUTStrokeVertex ch57st0[] = -{ - {83.3334f,66.6667f}, - {78.5714f,52.3810f}, - {69.0476f,42.8571f}, - {54.7619f,38.0952f}, - {50.0000f,38.0952f}, - {35.7143f,42.8571f}, - {26.1905f,52.3810f}, - {21.4286f,66.6667f}, - {21.4286f,71.4286f}, - {26.1905f,85.7143f}, - {35.7143f,95.2381f}, - {50.0000f,100.0000f}, - {54.7619f,100.0000f}, - {69.0476f,95.2381f}, - {78.5714f,85.7143f}, - {83.3334f,66.6667f}, - {83.3334f,42.8571f}, - {78.5714f,19.0476f}, - {69.0476f,4.7619f}, - {54.7619f,0.0000f}, - {45.2381f,0.0000f}, - {30.9524f,4.7619f}, - {26.1905f,14.2857f} -}; - -static const GLUTStrokeStrip ch57st[] = -{ - {23,ch57st0} -}; - -static const GLUTStrokeChar ch57 = {104.7619f,1,ch57st}; - -/* char: 0x3a */ - -static const GLUTStrokeVertex ch58st0[] = -{ - {52.3810f,66.6667f}, - {47.6191f,61.9048f}, - {52.3810f,57.1429f}, - {57.1429f,61.9048f}, - {52.3810f,66.6667f} -}; - -static const GLUTStrokeVertex ch58st1[] = -{ - {52.3810f,9.5238f}, - {47.6191f,4.7619f}, - {52.3810f,0.0000f}, - {57.1429f,4.7619f}, - {52.3810f,9.5238f} -}; - -static const GLUTStrokeStrip ch58st[] = -{ - {5,ch58st0}, - {5,ch58st1} -}; - -static const GLUTStrokeChar ch58 = {104.7619f,2,ch58st}; - -/* char: 0x3b */ - -static const GLUTStrokeVertex ch59st0[] = -{ - {52.3810f,66.6667f}, - {47.6191f,61.9048f}, - {52.3810f,57.1429f}, - {57.1429f,61.9048f}, - {52.3810f,66.6667f} -}; - -static const GLUTStrokeVertex ch59st1[] = -{ - {57.1429f,4.7619f}, - {52.3810f,0.0000f}, - {47.6191f,4.7619f}, - {52.3810f,9.5238f}, - {57.1429f,4.7619f}, - {57.1429f,-4.7619f}, - {52.3810f,-14.2857f}, - {47.6191f,-19.0476f} -}; - -static const GLUTStrokeStrip ch59st[] = -{ - {5,ch59st0}, - {8,ch59st1} -}; - -static const GLUTStrokeChar ch59 = {104.7619f,2,ch59st}; - -/* char: 0x3c */ - -static const GLUTStrokeVertex ch60st0[] = -{ - {90.4762f,85.7143f}, - {14.2857f,42.8571f}, - {90.4762f,0.0000f} -}; - -static const GLUTStrokeStrip ch60st[] = -{ - {3,ch60st0} -}; - -static const GLUTStrokeChar ch60 = {104.7619f,1,ch60st}; - -/* char: 0x3d */ - -static const GLUTStrokeVertex ch61st0[] = -{ - {9.5238f,57.1429f}, - {95.2381f,57.1429f} -}; - -static const GLUTStrokeVertex ch61st1[] = -{ - {9.5238f,28.5714f}, - {95.2381f,28.5714f} -}; - -static const GLUTStrokeStrip ch61st[] = -{ - {2,ch61st0}, - {2,ch61st1} -}; - -static const GLUTStrokeChar ch61 = {104.7619f,2,ch61st}; - -/* char: 0x3e */ - -static const GLUTStrokeVertex ch62st0[] = -{ - {14.2857f,85.7143f}, - {90.4762f,42.8571f}, - {14.2857f,0.0000f} -}; - -static const GLUTStrokeStrip ch62st[] = -{ - {3,ch62st0} -}; - -static const GLUTStrokeChar ch62 = {104.7619f,1,ch62st}; - -/* char: 0x3f */ - -static const GLUTStrokeVertex ch63st0[] = -{ - {23.8095f,76.1905f}, - {23.8095f,80.9524f}, - {28.5714f,90.4762f}, - {33.3333f,95.2381f}, - {42.8571f,100.0000f}, - {61.9047f,100.0000f}, - {71.4285f,95.2381f}, - {76.1905f,90.4762f}, - {80.9524f,80.9524f}, - {80.9524f,71.4286f}, - {76.1905f,61.9048f}, - {71.4285f,57.1429f}, - {52.3809f,47.6190f}, - {52.3809f,33.3333f} -}; - -static const GLUTStrokeVertex ch63st1[] = -{ - {52.3809f,9.5238f}, - {47.6190f,4.7619f}, - {52.3809f,0.0000f}, - {57.1428f,4.7619f}, - {52.3809f,9.5238f} -}; - -static const GLUTStrokeStrip ch63st[] = -{ - {14,ch63st0}, - {5,ch63st1} -}; - -static const GLUTStrokeChar ch63 = {104.7619f,2,ch63st}; - -/* char: 0x40 */ - -static const GLUTStrokeVertex ch64st0[] = -{ - {64.2857f,52.3810f}, - {54.7619f,57.1429f}, - {45.2381f,57.1429f}, - {40.4762f,47.6190f}, - {40.4762f,42.8571f}, - {45.2381f,33.3333f}, - {54.7619f,33.3333f}, - {64.2857f,38.0952f} -}; - -static const GLUTStrokeVertex ch64st1[] = -{ - {64.2857f,57.1429f}, - {64.2857f,38.0952f}, - {69.0476f,33.3333f}, - {78.5714f,33.3333f}, - {83.3334f,42.8571f}, - {83.3334f,47.6190f}, - {78.5714f,61.9048f}, - {69.0476f,71.4286f}, - {54.7619f,76.1905f}, - {50.0000f,76.1905f}, - {35.7143f,71.4286f}, - {26.1905f,61.9048f}, - {21.4286f,47.6190f}, - {21.4286f,42.8571f}, - {26.1905f,28.5714f}, - {35.7143f,19.0476f}, - {50.0000f,14.2857f}, - {54.7619f,14.2857f}, - {69.0476f,19.0476f} -}; - -static const GLUTStrokeStrip ch64st[] = -{ - {8,ch64st0}, - {19,ch64st1} -}; - -static const GLUTStrokeChar ch64 = {104.7619f,2,ch64st}; - -/* char: 0x41 */ - -static const GLUTStrokeVertex ch65st0[] = -{ - {52.3809f,100.0000f}, - {14.2857f,0.0000f} -}; - -static const GLUTStrokeVertex ch65st1[] = -{ - {52.3809f,100.0000f}, - {90.4762f,0.0000f} -}; - -static const GLUTStrokeVertex ch65st2[] = -{ - {28.5714f,33.3333f}, - {76.1905f,33.3333f} -}; - -static const GLUTStrokeStrip ch65st[] = -{ - {2,ch65st0}, - {2,ch65st1}, - {2,ch65st2} -}; - -static const GLUTStrokeChar ch65 = {104.7619f,3,ch65st}; - -/* char: 0x42 */ - -static const GLUTStrokeVertex ch66st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch66st1[] = -{ - {19.0476f,100.0000f}, - {61.9047f,100.0000f}, - {76.1905f,95.2381f}, - {80.9524f,90.4762f}, - {85.7143f,80.9524f}, - {85.7143f,71.4286f}, - {80.9524f,61.9048f}, - {76.1905f,57.1429f}, - {61.9047f,52.3810f} -}; - -static const GLUTStrokeVertex ch66st2[] = -{ - {19.0476f,52.3810f}, - {61.9047f,52.3810f}, - {76.1905f,47.6190f}, - {80.9524f,42.8571f}, - {85.7143f,33.3333f}, - {85.7143f,19.0476f}, - {80.9524f,9.5238f}, - {76.1905f,4.7619f}, - {61.9047f,0.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeStrip ch66st[] = -{ - {2,ch66st0}, - {9,ch66st1}, - {10,ch66st2} -}; - -static const GLUTStrokeChar ch66 = {104.7619f,3,ch66st}; - -/* char: 0x43 */ - -static const GLUTStrokeVertex ch67st0[] = -{ - {88.0952f,76.1905f}, - {83.3334f,85.7143f}, - {73.8096f,95.2381f}, - {64.2857f,100.0000f}, - {45.2381f,100.0000f}, - {35.7143f,95.2381f}, - {26.1905f,85.7143f}, - {21.4286f,76.1905f}, - {16.6667f,61.9048f}, - {16.6667f,38.0952f}, - {21.4286f,23.8095f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {45.2381f,0.0000f}, - {64.2857f,0.0000f}, - {73.8096f,4.7619f}, - {83.3334f,14.2857f}, - {88.0952f,23.8095f} -}; - -static const GLUTStrokeStrip ch67st[] = -{ - {18,ch67st0} -}; - -static const GLUTStrokeChar ch67 = {104.7619f,1,ch67st}; - -/* char: 0x44 */ - -static const GLUTStrokeVertex ch68st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch68st1[] = -{ - {19.0476f,100.0000f}, - {52.3809f,100.0000f}, - {66.6666f,95.2381f}, - {76.1905f,85.7143f}, - {80.9524f,76.1905f}, - {85.7143f,61.9048f}, - {85.7143f,38.0952f}, - {80.9524f,23.8095f}, - {76.1905f,14.2857f}, - {66.6666f,4.7619f}, - {52.3809f,0.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeStrip ch68st[] = -{ - {2,ch68st0}, - {12,ch68st1} -}; - -static const GLUTStrokeChar ch68 = {104.7619f,2,ch68st}; - -/* char: 0x45 */ - -static const GLUTStrokeVertex ch69st0[] = -{ - {21.4286f,100.0000f}, - {21.4286f,0.0000f} -}; - -static const GLUTStrokeVertex ch69st1[] = -{ - {21.4286f,100.0000f}, - {83.3334f,100.0000f} -}; - -static const GLUTStrokeVertex ch69st2[] = -{ - {21.4286f,52.3810f}, - {59.5238f,52.3810f} -}; - -static const GLUTStrokeVertex ch69st3[] = -{ - {21.4286f,0.0000f}, - {83.3334f,0.0000f} -}; - -static const GLUTStrokeStrip ch69st[] = -{ - {2,ch69st0}, - {2,ch69st1}, - {2,ch69st2}, - {2,ch69st3} -}; - -static const GLUTStrokeChar ch69 = {104.7619f,4,ch69st}; - -/* char: 0x46 */ - -static const GLUTStrokeVertex ch70st0[] = -{ - {21.4286f,100.0000f}, - {21.4286f,0.0000f} -}; - -static const GLUTStrokeVertex ch70st1[] = -{ - {21.4286f,100.0000f}, - {83.3334f,100.0000f} -}; - -static const GLUTStrokeVertex ch70st2[] = -{ - {21.4286f,52.3810f}, - {59.5238f,52.3810f} -}; - -static const GLUTStrokeStrip ch70st[] = -{ - {2,ch70st0}, - {2,ch70st1}, - {2,ch70st2} -}; - -static const GLUTStrokeChar ch70 = {104.7619f,3,ch70st}; - -/* char: 0x47 */ - -static const GLUTStrokeVertex ch71st0[] = -{ - {88.0952f,76.1905f}, - {83.3334f,85.7143f}, - {73.8096f,95.2381f}, - {64.2857f,100.0000f}, - {45.2381f,100.0000f}, - {35.7143f,95.2381f}, - {26.1905f,85.7143f}, - {21.4286f,76.1905f}, - {16.6667f,61.9048f}, - {16.6667f,38.0952f}, - {21.4286f,23.8095f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {45.2381f,0.0000f}, - {64.2857f,0.0000f}, - {73.8096f,4.7619f}, - {83.3334f,14.2857f}, - {88.0952f,23.8095f}, - {88.0952f,38.0952f} -}; - -static const GLUTStrokeVertex ch71st1[] = -{ - {64.2857f,38.0952f}, - {88.0952f,38.0952f} -}; - -static const GLUTStrokeStrip ch71st[] = -{ - {19,ch71st0}, - {2,ch71st1} -}; - -static const GLUTStrokeChar ch71 = {104.7619f,2,ch71st}; - -/* char: 0x48 */ - -static const GLUTStrokeVertex ch72st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch72st1[] = -{ - {85.7143f,100.0000f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeVertex ch72st2[] = -{ - {19.0476f,52.3810f}, - {85.7143f,52.3810f} -}; - -static const GLUTStrokeStrip ch72st[] = -{ - {2,ch72st0}, - {2,ch72st1}, - {2,ch72st2} -}; - -static const GLUTStrokeChar ch72 = {104.7619f,3,ch72st}; - -/* char: 0x49 */ - -static const GLUTStrokeVertex ch73st0[] = -{ - {52.3810f,100.0000f}, - {52.3810f,0.0000f} -}; - -static const GLUTStrokeStrip ch73st[] = -{ - {2,ch73st0} -}; - -static const GLUTStrokeChar ch73 = {104.7619f,1,ch73st}; - -/* char: 0x4a */ - -static const GLUTStrokeVertex ch74st0[] = -{ - {76.1905f,100.0000f}, - {76.1905f,23.8095f}, - {71.4286f,9.5238f}, - {66.6667f,4.7619f}, - {57.1429f,0.0000f}, - {47.6191f,0.0000f}, - {38.0953f,4.7619f}, - {33.3334f,9.5238f}, - {28.5715f,23.8095f}, - {28.5715f,33.3333f} -}; - -static const GLUTStrokeStrip ch74st[] = -{ - {10,ch74st0} -}; - -static const GLUTStrokeChar ch74 = {104.7619f,1,ch74st}; - -/* char: 0x4b */ - -static const GLUTStrokeVertex ch75st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch75st1[] = -{ - {85.7143f,100.0000f}, - {19.0476f,33.3333f} -}; - -static const GLUTStrokeVertex ch75st2[] = -{ - {42.8571f,57.1429f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeStrip ch75st[] = -{ - {2,ch75st0}, - {2,ch75st1}, - {2,ch75st2} -}; - -static const GLUTStrokeChar ch75 = {104.7619f,3,ch75st}; - -/* char: 0x4c */ - -static const GLUTStrokeVertex ch76st0[] = -{ - {23.8095f,100.0000f}, - {23.8095f,0.0000f} -}; - -static const GLUTStrokeVertex ch76st1[] = -{ - {23.8095f,0.0000f}, - {80.9524f,0.0000f} -}; - -static const GLUTStrokeStrip ch76st[] = -{ - {2,ch76st0}, - {2,ch76st1} -}; - -static const GLUTStrokeChar ch76 = {104.7619f,2,ch76st}; - -/* char: 0x4d */ - -static const GLUTStrokeVertex ch77st0[] = -{ - {14.2857f,100.0000f}, - {14.2857f,0.0000f} -}; - -static const GLUTStrokeVertex ch77st1[] = -{ - {14.2857f,100.0000f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeVertex ch77st2[] = -{ - {90.4762f,100.0000f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeVertex ch77st3[] = -{ - {90.4762f,100.0000f}, - {90.4762f,0.0000f} -}; - -static const GLUTStrokeStrip ch77st[] = -{ - {2,ch77st0}, - {2,ch77st1}, - {2,ch77st2}, - {2,ch77st3} -}; - -static const GLUTStrokeChar ch77 = {104.7619f,4,ch77st}; - -/* char: 0x4e */ - -static const GLUTStrokeVertex ch78st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch78st1[] = -{ - {19.0476f,100.0000f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeVertex ch78st2[] = -{ - {85.7143f,100.0000f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeStrip ch78st[] = -{ - {2,ch78st0}, - {2,ch78st1}, - {2,ch78st2} -}; - -static const GLUTStrokeChar ch78 = {104.7619f,3,ch78st}; - -/* char: 0x4f */ - -static const GLUTStrokeVertex ch79st0[] = -{ - {42.8571f,100.0000f}, - {33.3333f,95.2381f}, - {23.8095f,85.7143f}, - {19.0476f,76.1905f}, - {14.2857f,61.9048f}, - {14.2857f,38.0952f}, - {19.0476f,23.8095f}, - {23.8095f,14.2857f}, - {33.3333f,4.7619f}, - {42.8571f,0.0000f}, - {61.9047f,0.0000f}, - {71.4286f,4.7619f}, - {80.9524f,14.2857f}, - {85.7143f,23.8095f}, - {90.4762f,38.0952f}, - {90.4762f,61.9048f}, - {85.7143f,76.1905f}, - {80.9524f,85.7143f}, - {71.4286f,95.2381f}, - {61.9047f,100.0000f}, - {42.8571f,100.0000f} -}; - -static const GLUTStrokeStrip ch79st[] = -{ - {21,ch79st0} -}; - -static const GLUTStrokeChar ch79 = {104.7619f,1,ch79st}; - -/* char: 0x50 */ - -static const GLUTStrokeVertex ch80st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch80st1[] = -{ - {19.0476f,100.0000f}, - {61.9047f,100.0000f}, - {76.1905f,95.2381f}, - {80.9524f,90.4762f}, - {85.7143f,80.9524f}, - {85.7143f,66.6667f}, - {80.9524f,57.1429f}, - {76.1905f,52.3810f}, - {61.9047f,47.6190f}, - {19.0476f,47.6190f} -}; - -static const GLUTStrokeStrip ch80st[] = -{ - {2,ch80st0}, - {10,ch80st1} -}; - -static const GLUTStrokeChar ch80 = {104.7619f,2,ch80st}; - -/* char: 0x51 */ - -static const GLUTStrokeVertex ch81st0[] = -{ - {42.8571f,100.0000f}, - {33.3333f,95.2381f}, - {23.8095f,85.7143f}, - {19.0476f,76.1905f}, - {14.2857f,61.9048f}, - {14.2857f,38.0952f}, - {19.0476f,23.8095f}, - {23.8095f,14.2857f}, - {33.3333f,4.7619f}, - {42.8571f,0.0000f}, - {61.9047f,0.0000f}, - {71.4286f,4.7619f}, - {80.9524f,14.2857f}, - {85.7143f,23.8095f}, - {90.4762f,38.0952f}, - {90.4762f,61.9048f}, - {85.7143f,76.1905f}, - {80.9524f,85.7143f}, - {71.4286f,95.2381f}, - {61.9047f,100.0000f}, - {42.8571f,100.0000f} -}; - -static const GLUTStrokeVertex ch81st1[] = -{ - {57.1428f,19.0476f}, - {85.7143f,-9.5238f} -}; - -static const GLUTStrokeStrip ch81st[] = -{ - {21,ch81st0}, - {2,ch81st1} -}; - -static const GLUTStrokeChar ch81 = {104.7619f,2,ch81st}; - -/* char: 0x52 */ - -static const GLUTStrokeVertex ch82st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch82st1[] = -{ - {19.0476f,100.0000f}, - {61.9047f,100.0000f}, - {76.1905f,95.2381f}, - {80.9524f,90.4762f}, - {85.7143f,80.9524f}, - {85.7143f,71.4286f}, - {80.9524f,61.9048f}, - {76.1905f,57.1429f}, - {61.9047f,52.3810f}, - {19.0476f,52.3810f} -}; - -static const GLUTStrokeVertex ch82st2[] = -{ - {52.3809f,52.3810f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeStrip ch82st[] = -{ - {2,ch82st0}, - {10,ch82st1}, - {2,ch82st2} -}; - -static const GLUTStrokeChar ch82 = {104.7619f,3,ch82st}; - -/* char: 0x53 */ - -static const GLUTStrokeVertex ch83st0[] = -{ - {85.7143f,85.7143f}, - {76.1905f,95.2381f}, - {61.9047f,100.0000f}, - {42.8571f,100.0000f}, - {28.5714f,95.2381f}, - {19.0476f,85.7143f}, - {19.0476f,76.1905f}, - {23.8095f,66.6667f}, - {28.5714f,61.9048f}, - {38.0952f,57.1429f}, - {66.6666f,47.6190f}, - {76.1905f,42.8571f}, - {80.9524f,38.0952f}, - {85.7143f,28.5714f}, - {85.7143f,14.2857f}, - {76.1905f,4.7619f}, - {61.9047f,0.0000f}, - {42.8571f,0.0000f}, - {28.5714f,4.7619f}, - {19.0476f,14.2857f} -}; - -static const GLUTStrokeStrip ch83st[] = -{ - {20,ch83st0} -}; - -static const GLUTStrokeChar ch83 = {104.7619f,1,ch83st}; - -/* char: 0x54 */ - -static const GLUTStrokeVertex ch84st0[] = -{ - {52.3809f,100.0000f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeVertex ch84st1[] = -{ - {19.0476f,100.0000f}, - {85.7143f,100.0000f} -}; - -static const GLUTStrokeStrip ch84st[] = -{ - {2,ch84st0}, - {2,ch84st1} -}; - -static const GLUTStrokeChar ch84 = {104.7619f,2,ch84st}; - -/* char: 0x55 */ - -static const GLUTStrokeVertex ch85st0[] = -{ - {19.0476f,100.0000f}, - {19.0476f,28.5714f}, - {23.8095f,14.2857f}, - {33.3333f,4.7619f}, - {47.6190f,0.0000f}, - {57.1428f,0.0000f}, - {71.4286f,4.7619f}, - {80.9524f,14.2857f}, - {85.7143f,28.5714f}, - {85.7143f,100.0000f} -}; - -static const GLUTStrokeStrip ch85st[] = -{ - {10,ch85st0} -}; - -static const GLUTStrokeChar ch85 = {104.7619f,1,ch85st}; - -/* char: 0x56 */ - -static const GLUTStrokeVertex ch86st0[] = -{ - {14.2857f,100.0000f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeVertex ch86st1[] = -{ - {90.4762f,100.0000f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeStrip ch86st[] = -{ - {2,ch86st0}, - {2,ch86st1} -}; - -static const GLUTStrokeChar ch86 = {104.7619f,2,ch86st}; - -/* char: 0x57 */ - -static const GLUTStrokeVertex ch87st0[] = -{ - {4.7619f,100.0000f}, - {28.5714f,0.0000f} -}; - -static const GLUTStrokeVertex ch87st1[] = -{ - {52.3809f,100.0000f}, - {28.5714f,0.0000f} -}; - -static const GLUTStrokeVertex ch87st2[] = -{ - {52.3809f,100.0000f}, - {76.1905f,0.0000f} -}; - -static const GLUTStrokeVertex ch87st3[] = -{ - {100.0000f,100.0000f}, - {76.1905f,0.0000f} -}; - -static const GLUTStrokeStrip ch87st[] = -{ - {2,ch87st0}, - {2,ch87st1}, - {2,ch87st2}, - {2,ch87st3} -}; - -static const GLUTStrokeChar ch87 = {104.7619f,4,ch87st}; - -/* char: 0x58 */ - -static const GLUTStrokeVertex ch88st0[] = -{ - {19.0476f,100.0000f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeVertex ch88st1[] = -{ - {85.7143f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeStrip ch88st[] = -{ - {2,ch88st0}, - {2,ch88st1} -}; - -static const GLUTStrokeChar ch88 = {104.7619f,2,ch88st}; - -/* char: 0x59 */ - -static const GLUTStrokeVertex ch89st0[] = -{ - {14.2857f,100.0000f}, - {52.3809f,52.3810f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeVertex ch89st1[] = -{ - {90.4762f,100.0000f}, - {52.3809f,52.3810f} -}; - -static const GLUTStrokeStrip ch89st[] = -{ - {3,ch89st0}, - {2,ch89st1} -}; - -static const GLUTStrokeChar ch89 = {104.7619f,2,ch89st}; - -/* char: 0x5a */ - -static const GLUTStrokeVertex ch90st0[] = -{ - {85.7143f,100.0000f}, - {19.0476f,0.0000f} -}; - -static const GLUTStrokeVertex ch90st1[] = -{ - {19.0476f,100.0000f}, - {85.7143f,100.0000f} -}; - -static const GLUTStrokeVertex ch90st2[] = -{ - {19.0476f,0.0000f}, - {85.7143f,0.0000f} -}; - -static const GLUTStrokeStrip ch90st[] = -{ - {2,ch90st0}, - {2,ch90st1}, - {2,ch90st2} -}; - -static const GLUTStrokeChar ch90 = {104.7619f,3,ch90st}; - -/* char: 0x5b */ - -static const GLUTStrokeVertex ch91st0[] = -{ - {35.7143f,119.0476f}, - {35.7143f,-33.3333f} -}; - -static const GLUTStrokeVertex ch91st1[] = -{ - {40.4762f,119.0476f}, - {40.4762f,-33.3333f} -}; - -static const GLUTStrokeVertex ch91st2[] = -{ - {35.7143f,119.0476f}, - {69.0476f,119.0476f} -}; - -static const GLUTStrokeVertex ch91st3[] = -{ - {35.7143f,-33.3333f}, - {69.0476f,-33.3333f} -}; - -static const GLUTStrokeStrip ch91st[] = -{ - {2,ch91st0}, - {2,ch91st1}, - {2,ch91st2}, - {2,ch91st3} -}; - -static const GLUTStrokeChar ch91 = {104.7619f,4,ch91st}; - -/* char: 0x5c */ - -static const GLUTStrokeVertex ch92st0[] = -{ - {19.0476f,100.0000f}, - {85.7143f,-14.2857f} -}; - -static const GLUTStrokeStrip ch92st[] = -{ - {2,ch92st0} -}; - -static const GLUTStrokeChar ch92 = {104.7619f,1,ch92st}; - -/* char: 0x5d */ - -static const GLUTStrokeVertex ch93st0[] = -{ - {64.2857f,119.0476f}, - {64.2857f,-33.3333f} -}; - -static const GLUTStrokeVertex ch93st1[] = -{ - {69.0476f,119.0476f}, - {69.0476f,-33.3333f} -}; - -static const GLUTStrokeVertex ch93st2[] = -{ - {35.7143f,119.0476f}, - {69.0476f,119.0476f} -}; - -static const GLUTStrokeVertex ch93st3[] = -{ - {35.7143f,-33.3333f}, - {69.0476f,-33.3333f} -}; - -static const GLUTStrokeStrip ch93st[] = -{ - {2,ch93st0}, - {2,ch93st1}, - {2,ch93st2}, - {2,ch93st3} -}; - -static const GLUTStrokeChar ch93 = {104.7619f,4,ch93st}; - -/* char: 0x5e */ - -static const GLUTStrokeVertex ch94st0[] = -{ - {52.3809f,109.5238f}, - {14.2857f,42.8571f} -}; - -static const GLUTStrokeVertex ch94st1[] = -{ - {52.3809f,109.5238f}, - {90.4762f,42.8571f} -}; - -static const GLUTStrokeStrip ch94st[] = -{ - {2,ch94st0}, - {2,ch94st1} -}; - -static const GLUTStrokeChar ch94 = {104.7619f,2,ch94st}; - -/* char: 0x5f */ - -static const GLUTStrokeVertex ch95st0[] = -{ - {0.0000f,-33.3333f}, - {104.7619f,-33.3333f}, - {104.7619f,-28.5714f}, - {0.0000f,-28.5714f}, - {0.0000f,-33.3333f} -}; - -static const GLUTStrokeStrip ch95st[] = -{ - {5,ch95st0} -}; - -static const GLUTStrokeChar ch95 = {104.7619f,1,ch95st}; - -/* char: 0x60 */ - -static const GLUTStrokeVertex ch96st0[] = -{ - {42.8572f,100.0000f}, - {66.6667f,71.4286f} -}; - -static const GLUTStrokeVertex ch96st1[] = -{ - {42.8572f,100.0000f}, - {38.0953f,95.2381f}, - {66.6667f,71.4286f} -}; - -static const GLUTStrokeStrip ch96st[] = -{ - {2,ch96st0}, - {3,ch96st1} -}; - -static const GLUTStrokeChar ch96 = {104.7619f,2,ch96st}; - -/* char: 0x61 */ - -static const GLUTStrokeVertex ch97st0[] = -{ - {80.9524f,66.6667f}, - {80.9524f,0.0000f} -}; - -static const GLUTStrokeVertex ch97st1[] = -{ - {80.9524f,52.3810f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.6190f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.3810f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.6190f,0.0000f}, - {61.9047f,0.0000f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const GLUTStrokeStrip ch97st[] = -{ - {2,ch97st0}, - {14,ch97st1} -}; - -static const GLUTStrokeChar ch97 = {104.7619f,2,ch97st}; - -/* char: 0x62 */ - -static const GLUTStrokeVertex ch98st0[] = -{ - {23.8095f,100.0000f}, - {23.8095f,0.0000f} -}; - -static const GLUTStrokeVertex ch98st1[] = -{ - {23.8095f,52.3810f}, - {33.3333f,61.9048f}, - {42.8571f,66.6667f}, - {57.1428f,66.6667f}, - {66.6666f,61.9048f}, - {76.1905f,52.3810f}, - {80.9524f,38.0952f}, - {80.9524f,28.5714f}, - {76.1905f,14.2857f}, - {66.6666f,4.7619f}, - {57.1428f,0.0000f}, - {42.8571f,0.0000f}, - {33.3333f,4.7619f}, - {23.8095f,14.2857f} -}; - -static const GLUTStrokeStrip ch98st[] = -{ - {2,ch98st0}, - {14,ch98st1} -}; - -static const GLUTStrokeChar ch98 = {104.7619f,2,ch98st}; - -/* char: 0x63 */ - -static const GLUTStrokeVertex ch99st0[] = -{ - {80.9524f,52.3810f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.6190f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.3810f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.6190f,0.0000f}, - {61.9047f,0.0000f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const GLUTStrokeStrip ch99st[] = -{ - {14,ch99st0} -}; - -static const GLUTStrokeChar ch99 = {104.7619f,1,ch99st}; - -/* char: 0x64 */ - -static const GLUTStrokeVertex ch100st0[] = -{ - {80.9524f,100.0000f}, - {80.9524f,0.0000f} -}; - -static const GLUTStrokeVertex ch100st1[] = -{ - {80.9524f,52.3810f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.6190f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.3810f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.6190f,0.0000f}, - {61.9047f,0.0000f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const GLUTStrokeStrip ch100st[] = -{ - {2,ch100st0}, - {14,ch100st1} -}; - -static const GLUTStrokeChar ch100 = {104.7619f,2,ch100st}; - -/* char: 0x65 */ - -static const GLUTStrokeVertex ch101st0[] = -{ - {23.8095f,38.0952f}, - {80.9524f,38.0952f}, - {80.9524f,47.6190f}, - {76.1905f,57.1429f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.6190f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.3810f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.6190f,0.0000f}, - {61.9047f,0.0000f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const GLUTStrokeStrip ch101st[] = -{ - {17,ch101st0} -}; - -static const GLUTStrokeChar ch101 = {104.7619f,1,ch101st}; - -/* char: 0x66 */ - -static const GLUTStrokeVertex ch102st0[] = -{ - {71.4286f,100.0000f}, - {61.9048f,100.0000f}, - {52.3810f,95.2381f}, - {47.6191f,80.9524f}, - {47.6191f,0.0000f} -}; - -static const GLUTStrokeVertex ch102st1[] = -{ - {33.3334f,66.6667f}, - {66.6667f,66.6667f} -}; - -static const GLUTStrokeStrip ch102st[] = -{ - {5,ch102st0}, - {2,ch102st1} -}; - -static const GLUTStrokeChar ch102 = {104.7619f,2,ch102st}; - -/* char: 0x67 */ - -static const GLUTStrokeVertex ch103st0[] = -{ - {80.9524f,66.6667f}, - {80.9524f,-9.5238f}, - {76.1905f,-23.8095f}, - {71.4285f,-28.5714f}, - {61.9047f,-33.3333f}, - {47.6190f,-33.3333f}, - {38.0952f,-28.5714f} -}; - -static const GLUTStrokeVertex ch103st1[] = -{ - {80.9524f,52.3810f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.6190f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.3810f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.6190f,0.0000f}, - {61.9047f,0.0000f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const GLUTStrokeStrip ch103st[] = -{ - {7,ch103st0}, - {14,ch103st1} -}; - -static const GLUTStrokeChar ch103 = {104.7619f,2,ch103st}; - -/* char: 0x68 */ - -static const GLUTStrokeVertex ch104st0[] = -{ - {26.1905f,100.0000f}, - {26.1905f,0.0000f} -}; - -static const GLUTStrokeVertex ch104st1[] = -{ - {26.1905f,47.6190f}, - {40.4762f,61.9048f}, - {50.0000f,66.6667f}, - {64.2857f,66.6667f}, - {73.8095f,61.9048f}, - {78.5715f,47.6190f}, - {78.5715f,0.0000f} -}; - -static const GLUTStrokeStrip ch104st[] = -{ - {2,ch104st0}, - {7,ch104st1} -}; - -static const GLUTStrokeChar ch104 = {104.7619f,2,ch104st}; - -/* char: 0x69 */ - -static const GLUTStrokeVertex ch105st0[] = -{ - {47.6191f,100.0000f}, - {52.3810f,95.2381f}, - {57.1429f,100.0000f}, - {52.3810f,104.7619f}, - {47.6191f,100.0000f} -}; - -static const GLUTStrokeVertex ch105st1[] = -{ - {52.3810f,66.6667f}, - {52.3810f,0.0000f} -}; - -static const GLUTStrokeStrip ch105st[] = -{ - {5,ch105st0}, - {2,ch105st1} -}; - -static const GLUTStrokeChar ch105 = {104.7619f,2,ch105st}; - -/* char: 0x6a */ - -static const GLUTStrokeVertex ch106st0[] = -{ - {57.1429f,100.0000f}, - {61.9048f,95.2381f}, - {66.6667f,100.0000f}, - {61.9048f,104.7619f}, - {57.1429f,100.0000f} -}; - -static const GLUTStrokeVertex ch106st1[] = -{ - {61.9048f,66.6667f}, - {61.9048f,-14.2857f}, - {57.1429f,-28.5714f}, - {47.6191f,-33.3333f}, - {38.0953f,-33.3333f} -}; - -static const GLUTStrokeStrip ch106st[] = -{ - {5,ch106st0}, - {5,ch106st1} -}; - -static const GLUTStrokeChar ch106 = {104.7619f,2,ch106st}; - -/* char: 0x6b */ - -static const GLUTStrokeVertex ch107st0[] = -{ - {26.1905f,100.0000f}, - {26.1905f,0.0000f} -}; - -static const GLUTStrokeVertex ch107st1[] = -{ - {73.8095f,66.6667f}, - {26.1905f,19.0476f} -}; - -static const GLUTStrokeVertex ch107st2[] = -{ - {45.2381f,38.0952f}, - {78.5715f,0.0000f} -}; - -static const GLUTStrokeStrip ch107st[] = -{ - {2,ch107st0}, - {2,ch107st1}, - {2,ch107st2} -}; - -static const GLUTStrokeChar ch107 = {104.7619f,3,ch107st}; - -/* char: 0x6c */ - -static const GLUTStrokeVertex ch108st0[] = -{ - {52.3810f,100.0000f}, - {52.3810f,0.0000f} -}; - -static const GLUTStrokeStrip ch108st[] = -{ - {2,ch108st0} -}; - -static const GLUTStrokeChar ch108 = {104.7619f,1,ch108st}; - -/* char: 0x6d */ - -static const GLUTStrokeVertex ch109st0[] = -{ - {0.0000f,66.6667f}, - {0.0000f,0.0000f} -}; - -static const GLUTStrokeVertex ch109st1[] = -{ - {0.0000f,47.6190f}, - {14.2857f,61.9048f}, - {23.8095f,66.6667f}, - {38.0952f,66.6667f}, - {47.6190f,61.9048f}, - {52.3810f,47.6190f}, - {52.3810f,0.0000f} -}; - -static const GLUTStrokeVertex ch109st2[] = -{ - {52.3810f,47.6190f}, - {66.6667f,61.9048f}, - {76.1905f,66.6667f}, - {90.4762f,66.6667f}, - {100.0000f,61.9048f}, - {104.7619f,47.6190f}, - {104.7619f,0.0000f} -}; - -static const GLUTStrokeStrip ch109st[] = -{ - {2,ch109st0}, - {7,ch109st1}, - {7,ch109st2} -}; - -static const GLUTStrokeChar ch109 = {104.7619f,3,ch109st}; - -/* char: 0x6e */ - -static const GLUTStrokeVertex ch110st0[] = -{ - {26.1905f,66.6667f}, - {26.1905f,0.0000f} -}; - -static const GLUTStrokeVertex ch110st1[] = -{ - {26.1905f,47.6190f}, - {40.4762f,61.9048f}, - {50.0000f,66.6667f}, - {64.2857f,66.6667f}, - {73.8095f,61.9048f}, - {78.5715f,47.6190f}, - {78.5715f,0.0000f} -}; - -static const GLUTStrokeStrip ch110st[] = -{ - {2,ch110st0}, - {7,ch110st1} -}; - -static const GLUTStrokeChar ch110 = {104.7619f,2,ch110st}; - -/* char: 0x6f */ - -static const GLUTStrokeVertex ch111st0[] = -{ - {45.2381f,66.6667f}, - {35.7143f,61.9048f}, - {26.1905f,52.3810f}, - {21.4286f,38.0952f}, - {21.4286f,28.5714f}, - {26.1905f,14.2857f}, - {35.7143f,4.7619f}, - {45.2381f,0.0000f}, - {59.5238f,0.0000f}, - {69.0476f,4.7619f}, - {78.5714f,14.2857f}, - {83.3334f,28.5714f}, - {83.3334f,38.0952f}, - {78.5714f,52.3810f}, - {69.0476f,61.9048f}, - {59.5238f,66.6667f}, - {45.2381f,66.6667f} -}; - -static const GLUTStrokeStrip ch111st[] = -{ - {17,ch111st0} -}; - -static const GLUTStrokeChar ch111 = {104.7619f,1,ch111st}; - -/* char: 0x70 */ - -static const GLUTStrokeVertex ch112st0[] = -{ - {23.8095f,66.6667f}, - {23.8095f,-33.3333f} -}; - -static const GLUTStrokeVertex ch112st1[] = -{ - {23.8095f,52.3810f}, - {33.3333f,61.9048f}, - {42.8571f,66.6667f}, - {57.1428f,66.6667f}, - {66.6666f,61.9048f}, - {76.1905f,52.3810f}, - {80.9524f,38.0952f}, - {80.9524f,28.5714f}, - {76.1905f,14.2857f}, - {66.6666f,4.7619f}, - {57.1428f,0.0000f}, - {42.8571f,0.0000f}, - {33.3333f,4.7619f}, - {23.8095f,14.2857f} -}; - -static const GLUTStrokeStrip ch112st[] = -{ - {2,ch112st0}, - {14,ch112st1} -}; - -static const GLUTStrokeChar ch112 = {104.7619f,2,ch112st}; - -/* char: 0x71 */ - -static const GLUTStrokeVertex ch113st0[] = -{ - {80.9524f,66.6667f}, - {80.9524f,-33.3333f} -}; - -static const GLUTStrokeVertex ch113st1[] = -{ - {80.9524f,52.3810f}, - {71.4285f,61.9048f}, - {61.9047f,66.6667f}, - {47.6190f,66.6667f}, - {38.0952f,61.9048f}, - {28.5714f,52.3810f}, - {23.8095f,38.0952f}, - {23.8095f,28.5714f}, - {28.5714f,14.2857f}, - {38.0952f,4.7619f}, - {47.6190f,0.0000f}, - {61.9047f,0.0000f}, - {71.4285f,4.7619f}, - {80.9524f,14.2857f} -}; - -static const GLUTStrokeStrip ch113st[] = -{ - {2,ch113st0}, - {14,ch113st1} -}; - -static const GLUTStrokeChar ch113 = {104.7619f,2,ch113st}; - -/* char: 0x72 */ - -static const GLUTStrokeVertex ch114st0[] = -{ - {33.3334f,66.6667f}, - {33.3334f,0.0000f} -}; - -static const GLUTStrokeVertex ch114st1[] = -{ - {33.3334f,38.0952f}, - {38.0953f,52.3810f}, - {47.6191f,61.9048f}, - {57.1429f,66.6667f}, - {71.4286f,66.6667f} -}; - -static const GLUTStrokeStrip ch114st[] = -{ - {2,ch114st0}, - {5,ch114st1} -}; - -static const GLUTStrokeChar ch114 = {104.7619f,2,ch114st}; - -/* char: 0x73 */ - -static const GLUTStrokeVertex ch115st0[] = -{ - {78.5715f,52.3810f}, - {73.8095f,61.9048f}, - {59.5238f,66.6667f}, - {45.2381f,66.6667f}, - {30.9524f,61.9048f}, - {26.1905f,52.3810f}, - {30.9524f,42.8571f}, - {40.4762f,38.0952f}, - {64.2857f,33.3333f}, - {73.8095f,28.5714f}, - {78.5715f,19.0476f}, - {78.5715f,14.2857f}, - {73.8095f,4.7619f}, - {59.5238f,0.0000f}, - {45.2381f,0.0000f}, - {30.9524f,4.7619f}, - {26.1905f,14.2857f} -}; - -static const GLUTStrokeStrip ch115st[] = -{ - {17,ch115st0} -}; - -static const GLUTStrokeChar ch115 = {104.7619f,1,ch115st}; - -/* char: 0x74 */ - -static const GLUTStrokeVertex ch116st0[] = -{ - {47.6191f,100.0000f}, - {47.6191f,19.0476f}, - {52.3810f,4.7619f}, - {61.9048f,0.0000f}, - {71.4286f,0.0000f} -}; - -static const GLUTStrokeVertex ch116st1[] = -{ - {33.3334f,66.6667f}, - {66.6667f,66.6667f} -}; - -static const GLUTStrokeStrip ch116st[] = -{ - {5,ch116st0}, - {2,ch116st1} -}; - -static const GLUTStrokeChar ch116 = {104.7619f,2,ch116st}; - -/* char: 0x75 */ - -static const GLUTStrokeVertex ch117st0[] = -{ - {26.1905f,66.6667f}, - {26.1905f,19.0476f}, - {30.9524f,4.7619f}, - {40.4762f,0.0000f}, - {54.7619f,0.0000f}, - {64.2857f,4.7619f}, - {78.5715f,19.0476f} -}; - -static const GLUTStrokeVertex ch117st1[] = -{ - {78.5715f,66.6667f}, - {78.5715f,0.0000f} -}; - -static const GLUTStrokeStrip ch117st[] = -{ - {7,ch117st0}, - {2,ch117st1} -}; - -static const GLUTStrokeChar ch117 = {104.7619f,2,ch117st}; - -/* char: 0x76 */ - -static const GLUTStrokeVertex ch118st0[] = -{ - {23.8095f,66.6667f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeVertex ch118st1[] = -{ - {80.9524f,66.6667f}, - {52.3809f,0.0000f} -}; - -static const GLUTStrokeStrip ch118st[] = -{ - {2,ch118st0}, - {2,ch118st1} -}; - -static const GLUTStrokeChar ch118 = {104.7619f,2,ch118st}; - -/* char: 0x77 */ - -static const GLUTStrokeVertex ch119st0[] = -{ - {14.2857f,66.6667f}, - {33.3333f,0.0000f} -}; - -static const GLUTStrokeVertex ch119st1[] = -{ - {52.3809f,66.6667f}, - {33.3333f,0.0000f} -}; - -static const GLUTStrokeVertex ch119st2[] = -{ - {52.3809f,66.6667f}, - {71.4286f,0.0000f} -}; - -static const GLUTStrokeVertex ch119st3[] = -{ - {90.4762f,66.6667f}, - {71.4286f,0.0000f} -}; - -static const GLUTStrokeStrip ch119st[] = -{ - {2,ch119st0}, - {2,ch119st1}, - {2,ch119st2}, - {2,ch119st3} -}; - -static const GLUTStrokeChar ch119 = {104.7619f,4,ch119st}; - -/* char: 0x78 */ - -static const GLUTStrokeVertex ch120st0[] = -{ - {26.1905f,66.6667f}, - {78.5715f,0.0000f} -}; - -static const GLUTStrokeVertex ch120st1[] = -{ - {78.5715f,66.6667f}, - {26.1905f,0.0000f} -}; - -static const GLUTStrokeStrip ch120st[] = -{ - {2,ch120st0}, - {2,ch120st1} -}; - -static const GLUTStrokeChar ch120 = {104.7619f,2,ch120st}; - -/* char: 0x79 */ - -static const GLUTStrokeVertex ch121st0[] = -{ - {26.1905f,66.6667f}, - {54.7619f,0.0000f} -}; - -static const GLUTStrokeVertex ch121st1[] = -{ - {83.3334f,66.6667f}, - {54.7619f,0.0000f}, - {45.2381f,-19.0476f}, - {35.7143f,-28.5714f}, - {26.1905f,-33.3333f}, - {21.4286f,-33.3333f} -}; - -static const GLUTStrokeStrip ch121st[] = -{ - {2,ch121st0}, - {6,ch121st1} -}; - -static const GLUTStrokeChar ch121 = {104.7619f,2,ch121st}; - -/* char: 0x7a */ - -static const GLUTStrokeVertex ch122st0[] = -{ - {78.5715f,66.6667f}, - {26.1905f,0.0000f} -}; - -static const GLUTStrokeVertex ch122st1[] = -{ - {26.1905f,66.6667f}, - {78.5715f,66.6667f} -}; - -static const GLUTStrokeVertex ch122st2[] = -{ - {26.1905f,0.0000f}, - {78.5715f,0.0000f} -}; - -static const GLUTStrokeStrip ch122st[] = -{ - {2,ch122st0}, - {2,ch122st1}, - {2,ch122st2} -}; - -static const GLUTStrokeChar ch122 = {104.7619f,3,ch122st}; - -/* char: 0x7b */ - -static const GLUTStrokeVertex ch123st0[] = -{ - {64.2857f,119.0476f}, - {54.7619f,114.2857f}, - {50.0000f,109.5238f}, - {45.2381f,100.0000f}, - {45.2381f,90.4762f}, - {50.0000f,80.9524f}, - {54.7619f,76.1905f}, - {59.5238f,66.6667f}, - {59.5238f,57.1429f}, - {50.0000f,47.6190f} -}; - -static const GLUTStrokeVertex ch123st1[] = -{ - {54.7619f,114.2857f}, - {50.0000f,104.7619f}, - {50.0000f,95.2381f}, - {54.7619f,85.7143f}, - {59.5238f,80.9524f}, - {64.2857f,71.4286f}, - {64.2857f,61.9048f}, - {59.5238f,52.3810f}, - {40.4762f,42.8571f}, - {59.5238f,33.3333f}, - {64.2857f,23.8095f}, - {64.2857f,14.2857f}, - {59.5238f,4.7619f}, - {54.7619f,0.0000f}, - {50.0000f,-9.5238f}, - {50.0000f,-19.0476f}, - {54.7619f,-28.5714f} -}; - -static const GLUTStrokeVertex ch123st2[] = -{ - {50.0000f,38.0952f}, - {59.5238f,28.5714f}, - {59.5238f,19.0476f}, - {54.7619f,9.5238f}, - {50.0000f,4.7619f}, - {45.2381f,-4.7619f}, - {45.2381f,-14.2857f}, - {50.0000f,-23.8095f}, - {54.7619f,-28.5714f}, - {64.2857f,-33.3333f} -}; - -static const GLUTStrokeStrip ch123st[] = -{ - {10,ch123st0}, - {17,ch123st1}, - {10,ch123st2} -}; - -static const GLUTStrokeChar ch123 = {104.7619f,3,ch123st}; - -/* char: 0x7c */ - -static const GLUTStrokeVertex ch124st0[] = -{ - {52.3810f,119.0476f}, - {52.3810f,-33.3333f} -}; - -static const GLUTStrokeStrip ch124st[] = -{ - {2,ch124st0} -}; - -static const GLUTStrokeChar ch124 = {104.7619f,1,ch124st}; - -/* char: 0x7d */ - -static const GLUTStrokeVertex ch125st0[] = -{ - {40.4762f,119.0476f}, - {50.0000f,114.2857f}, - {54.7619f,109.5238f}, - {59.5238f,100.0000f}, - {59.5238f,90.4762f}, - {54.7619f,80.9524f}, - {50.0000f,76.1905f}, - {45.2381f,66.6667f}, - {45.2381f,57.1429f}, - {54.7619f,47.6190f} -}; - -static const GLUTStrokeVertex ch125st1[] = -{ - {50.0000f,114.2857f}, - {54.7619f,104.7619f}, - {54.7619f,95.2381f}, - {50.0000f,85.7143f}, - {45.2381f,80.9524f}, - {40.4762f,71.4286f}, - {40.4762f,61.9048f}, - {45.2381f,52.3810f}, - {64.2857f,42.8571f}, - {45.2381f,33.3333f}, - {40.4762f,23.8095f}, - {40.4762f,14.2857f}, - {45.2381f,4.7619f}, - {50.0000f,0.0000f}, - {54.7619f,-9.5238f}, - {54.7619f,-19.0476f}, - {50.0000f,-28.5714f} -}; - -static const GLUTStrokeVertex ch125st2[] = -{ - {54.7619f,38.0952f}, - {45.2381f,28.5714f}, - {45.2381f,19.0476f}, - {50.0000f,9.5238f}, - {54.7619f,4.7619f}, - {59.5238f,-4.7619f}, - {59.5238f,-14.2857f}, - {54.7619f,-23.8095f}, - {50.0000f,-28.5714f}, - {40.4762f,-33.3333f} -}; - -static const GLUTStrokeStrip ch125st[] = -{ - {10,ch125st0}, - {17,ch125st1}, - {10,ch125st2} -}; - -static const GLUTStrokeChar ch125 = {104.7619f,3,ch125st}; - -/* char: 0x7e */ - -static const GLUTStrokeVertex ch126st0[] = -{ - {9.5238f,28.5714f}, - {9.5238f,38.0952f}, - {14.2857f,52.3810f}, - {23.8095f,57.1429f}, - {33.3333f,57.1429f}, - {42.8571f,52.3810f}, - {61.9048f,38.0952f}, - {71.4286f,33.3333f}, - {80.9524f,33.3333f}, - {90.4762f,38.0952f}, - {95.2381f,47.6190f} -}; - -static const GLUTStrokeVertex ch126st1[] = -{ - {9.5238f,38.0952f}, - {14.2857f,47.6190f}, - {23.8095f,52.3810f}, - {33.3333f,52.3810f}, - {42.8571f,47.6190f}, - {61.9048f,33.3333f}, - {71.4286f,28.5714f}, - {80.9524f,28.5714f}, - {90.4762f,33.3333f}, - {95.2381f,47.6190f}, - {95.2381f,57.1429f} -}; - -static const GLUTStrokeStrip ch126st[] = -{ - {11,ch126st0}, - {11,ch126st1} -}; - -static const GLUTStrokeChar ch126 = {104.7619f,2,ch126st}; - -static const GLUTStrokeChar *chars[] = -{ - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126 -}; - -const GLUTStrokeFont glutStrokeMonoRoman = {"MonoRoman",128,chars,152.3809f,33.3333f}; diff --git a/src/glut/dos/overlay.c b/src/glut/dos/overlay.c deleted file mode 100644 index 46d3a39577..0000000000 --- a/src/glut/dos/overlay.c +++ /dev/null @@ -1,93 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "internal.h" - - -int APIENTRY -glutLayerGet (GLenum info) -{ - switch (info) { - case GLUT_OVERLAY_POSSIBLE: - case GLUT_HAS_OVERLAY: - return GL_FALSE; - case GLUT_LAYER_IN_USE: - return GLUT_NORMAL; - case GLUT_NORMAL_DAMAGED: - return GL_FALSE; - case GLUT_OVERLAY_DAMAGED: - case GLUT_TRANSPARENT_INDEX: - default: - return -1; - } -} - - -void APIENTRY -glutOverlayDisplayFunc (GLUTdisplayCB func) -{ -} - - -void APIENTRY -glutEstablishOverlay (void) -{ -} - - -void APIENTRY -glutRemoveOverlay (void) -{ -} - - -void APIENTRY -glutUseLayer (GLenum layer) -{ -} - - -void APIENTRY -glutPostOverlayRedisplay (void) -{ -} - - -void APIENTRY -glutShowOverlay (void) -{ -} - - -void APIENTRY -glutHideOverlay (void) -{ -} - - -void APIENTRY -glutPostWindowOverlayRedisplay (int win) -{ -} diff --git a/src/glut/dos/roman.c b/src/glut/dos/roman.c deleted file mode 100644 index c30d76eb3f..0000000000 --- a/src/glut/dos/roman.c +++ /dev/null @@ -1,2779 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#include "internal.h" - -/* char: 0x20 */ - -static const GLUTStrokeChar ch32 = {104.7619f,0,NULL}; - -/* char: 0x21 */ - -static const GLUTStrokeVertex ch33st0[] = -{ - {13.3819f,100.0000f}, - {13.3819f,33.3333f} -}; - -static const GLUTStrokeVertex ch33st1[] = -{ - {13.3819f,9.5238f}, - {8.6200f,4.7619f}, - {13.3819f,0.0000f}, - {18.1438f,4.7619f}, - {13.3819f,9.5238f} -}; - -static const GLUTStrokeStrip ch33st[] = -{ - {2,ch33st0}, - {5,ch33st1} -}; - -static const GLUTStrokeChar ch33 = {26.6238f,2,ch33st}; - -/* char: 0x22 */ - -static const GLUTStrokeVertex ch34st0[] = -{ - {4.0200f,100.0000f}, - {4.0200f,66.6667f} -}; - -static const GLUTStrokeVertex ch34st1[] = -{ - {42.1152f,100.0000f}, - {42.1152f,66.6667f} -}; - -static const GLUTStrokeStrip ch34st[] = -{ - {2,ch34st0}, - {2,ch34st1} -}; - -static const GLUTStrokeChar ch34 = {51.4352f,2,ch34st}; - -/* char: 0x23 */ - -static const GLUTStrokeVertex ch35st0[] = -{ - {41.2952f,119.0476f}, - {7.9619f,-33.3333f} -}; - -static const GLUTStrokeVertex ch35st1[] = -{ - {69.8667f,119.0476f}, - {36.5333f,-33.3333f} -}; - -static const GLUTStrokeVertex ch35st2[] = -{ - {7.9619f,57.1429f}, - {74.6286f,57.1429f} -}; - -static const GLUTStrokeVertex ch35st3[] = -{ - {3.2000f,28.5714f}, - {69.8667f,28.5714f} -}; - -static const GLUTStrokeStrip ch35st[] = -{ - {2,ch35st0}, - {2,ch35st1}, - {2,ch35st2}, - {2,ch35st3} -}; - -static const GLUTStrokeChar ch35 = {79.4886f,4,ch35st}; - -/* char: 0x24 */ - -static const GLUTStrokeVertex ch36st0[] = -{ - {28.6295f,119.0476f}, - {28.6295f,-19.0476f} -}; - -static const GLUTStrokeVertex ch36st1[] = -{ - {47.6771f,119.0476f}, - {47.6771f,-19.0476f} -}; - -static const GLUTStrokeVertex ch36st2[] = -{ - {71.4867f,85.7143f}, - {61.9629f,95.2381f}, - {47.6771f,100.0000f}, - {28.6295f,100.0000f}, - {14.3438f,95.2381f}, - {4.8200f,85.7143f}, - {4.8200f,76.1905f}, - {9.5819f,66.6667f}, - {14.3438f,61.9048f}, - {23.8676f,57.1429f}, - {52.4390f,47.6190f}, - {61.9629f,42.8571f}, - {66.7248f,38.0952f}, - {71.4867f,28.5714f}, - {71.4867f,14.2857f}, - {61.9629f,4.7619f}, - {47.6771f,0.0000f}, - {28.6295f,0.0000f}, - {14.3438f,4.7619f}, - {4.8200f,14.2857f} -}; - -static const GLUTStrokeStrip ch36st[] = -{ - {2,ch36st0}, - {2,ch36st1}, - {20,ch36st2} -}; - -static const GLUTStrokeChar ch36 = {76.2067f,3,ch36st}; - -/* char: 0x25 */ - -static const GLUTStrokeVertex ch37st0[] = -{ - {92.0743f,100.0000f}, - {6.3600f,0.0000f} -}; - -static const GLUTStrokeVertex ch37st1[] = -{ - {30.1695f,100.0000f}, - {39.6933f,90.4762f}, - {39.6933f,80.9524f}, - {34.9314f,71.4286f}, - {25.4076f,66.6667f}, - {15.8838f,66.6667f}, - {6.3600f,76.1905f}, - {6.3600f,85.7143f}, - {11.1219f,95.2381f}, - {20.6457f,100.0000f}, - {30.1695f,100.0000f}, - {39.6933f,95.2381f}, - {53.9790f,90.4762f}, - {68.2648f,90.4762f}, - {82.5505f,95.2381f}, - {92.0743f,100.0000f} -}; - -static const GLUTStrokeVertex ch37st2[] = -{ - {73.0267f,33.3333f}, - {63.5029f,28.5714f}, - {58.7410f,19.0476f}, - {58.7410f,9.5238f}, - {68.2648f,0.0000f}, - {77.7886f,0.0000f}, - {87.3124f,4.7619f}, - {92.0743f,14.2857f}, - {92.0743f,23.8095f}, - {82.5505f,33.3333f}, - {73.0267f,33.3333f} -}; - -static const GLUTStrokeStrip ch37st[] = -{ - {2,ch37st0}, - {16,ch37st1}, - {11,ch37st2} -}; - -static const GLUTStrokeChar ch37 = {96.5743f,3,ch37st}; - -/* char: 0x26 */ - -static const GLUTStrokeVertex ch38st0[] = -{ - {101.2181f,57.1429f}, - {101.2181f,61.9048f}, - {96.4562f,66.6667f}, - {91.6943f,66.6667f}, - {86.9324f,61.9048f}, - {82.1705f,52.3810f}, - {72.6467f,28.5714f}, - {63.1229f,14.2857f}, - {53.5990f,4.7619f}, - {44.0752f,0.0000f}, - {25.0276f,0.0000f}, - {15.5038f,4.7619f}, - {10.7419f,9.5238f}, - {5.9800f,19.0476f}, - {5.9800f,28.5714f}, - {10.7419f,38.0952f}, - {15.5038f,42.8571f}, - {48.8371f,61.9048f}, - {53.5990f,66.6667f}, - {58.3610f,76.1905f}, - {58.3610f,85.7143f}, - {53.5990f,95.2381f}, - {44.0752f,100.0000f}, - {34.5514f,95.2381f}, - {29.7895f,85.7143f}, - {29.7895f,76.1905f}, - {34.5514f,61.9048f}, - {44.0752f,47.6190f}, - {67.8848f,14.2857f}, - {77.4086f,4.7619f}, - {86.9324f,0.0000f}, - {96.4562f,0.0000f}, - {101.2181f,4.7619f}, - {101.2181f,9.5238f} -}; - -static const GLUTStrokeStrip ch38st[] = -{ - {34,ch38st0} -}; - -static const GLUTStrokeChar ch38 = {101.7581f,1,ch38st}; - -/* char: 0x27 */ - -static const GLUTStrokeVertex ch39st0[] = -{ - {4.4400f,100.0000f}, - {4.4400f,66.6667f} -}; - -static const GLUTStrokeStrip ch39st[] = -{ - {2,ch39st0} -}; - -static const GLUTStrokeChar ch39 = {13.6200f,1,ch39st}; - -/* char: 0x28 */ - -static const GLUTStrokeVertex ch40st0[] = -{ - {40.9133f,119.0476f}, - {31.3895f,109.5238f}, - {21.8657f,95.2381f}, - {12.3419f,76.1905f}, - {7.5800f,52.3810f}, - {7.5800f,33.3333f}, - {12.3419f,9.5238f}, - {21.8657f,-9.5238f}, - {31.3895f,-23.8095f}, - {40.9133f,-33.3333f} -}; - -static const GLUTStrokeStrip ch40st[] = -{ - {10,ch40st0} -}; - -static const GLUTStrokeChar ch40 = {47.1733f,1,ch40st}; - -/* char: 0x29 */ - -static const GLUTStrokeVertex ch41st0[] = -{ - {5.2800f,119.0476f}, - {14.8038f,109.5238f}, - {24.3276f,95.2381f}, - {33.8514f,76.1905f}, - {38.6133f,52.3810f}, - {38.6133f,33.3333f}, - {33.8514f,9.5238f}, - {24.3276f,-9.5238f}, - {14.8038f,-23.8095f}, - {5.2800f,-33.3333f} -}; - -static const GLUTStrokeStrip ch41st[] = -{ - {10,ch41st0} -}; - -static const GLUTStrokeChar ch41 = {47.5333f,1,ch41st}; - -/* char: 0x2a */ - -static const GLUTStrokeVertex ch42st0[] = -{ - {30.7695f,71.4286f}, - {30.7695f,14.2857f} -}; - -static const GLUTStrokeVertex ch42st1[] = -{ - {6.9600f,57.1429f}, - {54.5790f,28.5714f} -}; - -static const GLUTStrokeVertex ch42st2[] = -{ - {54.5790f,57.1429f}, - {6.9600f,28.5714f} -}; - -static const GLUTStrokeStrip ch42st[] = -{ - {2,ch42st0}, - {2,ch42st1}, - {2,ch42st2} -}; - -static const GLUTStrokeChar ch42 = {59.4390f,3,ch42st}; - -/* char: 0x2b */ - -static const GLUTStrokeVertex ch43st0[] = -{ - {48.8371f,85.7143f}, - {48.8371f,0.0000f} -}; - -static const GLUTStrokeVertex ch43st1[] = -{ - {5.9800f,42.8571f}, - {91.6943f,42.8571f} -}; - -static const GLUTStrokeStrip ch43st[] = -{ - {2,ch43st0}, - {2,ch43st1} -}; - -static const GLUTStrokeChar ch43 = {97.2543f,2,ch43st}; - -/* char: 0x2c */ - -static const GLUTStrokeVertex ch44st0[] = -{ - {18.2838f,4.7619f}, - {13.5219f,0.0000f}, - {8.7600f,4.7619f}, - {13.5219f,9.5238f}, - {18.2838f,4.7619f}, - {18.2838f,-4.7619f}, - {13.5219f,-14.2857f}, - {8.7600f,-19.0476f} -}; - -static const GLUTStrokeStrip ch44st[] = -{ - {8,ch44st0} -}; - -static const GLUTStrokeChar ch44 = {26.0638f,1,ch44st}; - -/* char: 0x2d */ - -static const GLUTStrokeVertex ch45st0[] = -{ - {7.3800f,42.8571f}, - {93.0943f,42.8571f} -}; - -static const GLUTStrokeStrip ch45st[] = -{ - {2,ch45st0} -}; - -static const GLUTStrokeChar ch45 = {100.7543f,1,ch45st}; - -/* char: 0x2e */ - -static const GLUTStrokeVertex ch46st0[] = -{ - {13.1019f,9.5238f}, - {8.3400f,4.7619f}, - {13.1019f,0.0000f}, - {17.8638f,4.7619f}, - {13.1019f,9.5238f} -}; - -static const GLUTStrokeStrip ch46st[] = -{ - {5,ch46st0} -}; - -static const GLUTStrokeChar ch46 = {26.4838f,1,ch46st}; - -/* char: 0x2f */ - -static const GLUTStrokeVertex ch47st0[] = -{ - {7.2400f,-14.2857f}, - {73.9067f,100.0000f} -}; - -static const GLUTStrokeStrip ch47st[] = -{ - {2,ch47st0} -}; - -static const GLUTStrokeChar ch47 = {82.1067f,1,ch47st}; - -/* char: 0x30 */ - -static const GLUTStrokeVertex ch48st0[] = -{ - {33.5514f,100.0000f}, - {19.2657f,95.2381f}, - {9.7419f,80.9524f}, - {4.9800f,57.1429f}, - {4.9800f,42.8571f}, - {9.7419f,19.0476f}, - {19.2657f,4.7619f}, - {33.5514f,0.0000f}, - {43.0752f,0.0000f}, - {57.3610f,4.7619f}, - {66.8848f,19.0476f}, - {71.6467f,42.8571f}, - {71.6467f,57.1429f}, - {66.8848f,80.9524f}, - {57.3610f,95.2381f}, - {43.0752f,100.0000f}, - {33.5514f,100.0000f} -}; - -static const GLUTStrokeStrip ch48st[] = -{ - {17,ch48st0} -}; - -static const GLUTStrokeChar ch48 = {77.0667f,1,ch48st}; - -/* char: 0x31 */ - -static const GLUTStrokeVertex ch49st0[] = -{ - {11.8200f,80.9524f}, - {21.3438f,85.7143f}, - {35.6295f,100.0000f}, - {35.6295f,0.0000f} -}; - -static const GLUTStrokeStrip ch49st[] = -{ - {4,ch49st0} -}; - -static const GLUTStrokeChar ch49 = {66.5295f,1,ch49st}; - -/* char: 0x32 */ - -static const GLUTStrokeVertex ch50st0[] = -{ - {10.1819f,76.1905f}, - {10.1819f,80.9524f}, - {14.9438f,90.4762f}, - {19.7057f,95.2381f}, - {29.2295f,100.0000f}, - {48.2771f,100.0000f}, - {57.8010f,95.2381f}, - {62.5629f,90.4762f}, - {67.3248f,80.9524f}, - {67.3248f,71.4286f}, - {62.5629f,61.9048f}, - {53.0390f,47.6190f}, - {5.4200f,0.0000f}, - {72.0867f,0.0000f} -}; - -static const GLUTStrokeStrip ch50st[] = -{ - {14,ch50st0} -}; - -static const GLUTStrokeChar ch50 = {77.6467f,1,ch50st}; - -/* char: 0x33 */ - -static const GLUTStrokeVertex ch51st0[] = -{ - {14.5238f,100.0000f}, - {66.9048f,100.0000f}, - {38.3333f,61.9048f}, - {52.6190f,61.9048f}, - {62.1429f,57.1429f}, - {66.9048f,52.3810f}, - {71.6667f,38.0952f}, - {71.6667f,28.5714f}, - {66.9048f,14.2857f}, - {57.3810f,4.7619f}, - {43.0952f,0.0000f}, - {28.8095f,0.0000f}, - {14.5238f,4.7619f}, - {9.7619f,9.5238f}, - {5.0000f,19.0476f} -}; - -static const GLUTStrokeStrip ch51st[] = -{ - {15,ch51st0} -}; - -static const GLUTStrokeChar ch51 = {77.0467f,1,ch51st}; - -/* char: 0x34 */ - -static const GLUTStrokeVertex ch52st0[] = -{ - {51.4990f,100.0000f}, - {3.8800f,33.3333f}, - {75.3086f,33.3333f} -}; - -static const GLUTStrokeVertex ch52st1[] = -{ - {51.4990f,100.0000f}, - {51.4990f,0.0000f} -}; - -static const GLUTStrokeStrip ch52st[] = -{ - {3,ch52st0}, - {2,ch52st1} -}; - -static const GLUTStrokeChar ch52 = {80.1686f,2,ch52st}; - -/* char: 0x35 */ - -static const GLUTStrokeVertex ch53st0[] = -{ - {62.0029f,100.0000f}, - {14.3838f,100.0000f}, - {9.6219f,57.1429f}, - {14.3838f,61.9048f}, - {28.6695f,66.6667f}, - {42.9552f,66.6667f}, - {57.2410f,61.9048f}, - {66.7648f,52.3810f}, - {71.5267f,38.0952f}, - {71.5267f,28.5714f}, - {66.7648f,14.2857f}, - {57.2410f,4.7619f}, - {42.9552f,0.0000f}, - {28.6695f,0.0000f}, - {14.3838f,4.7619f}, - {9.6219f,9.5238f}, - {4.8600f,19.0476f} -}; - -static const GLUTStrokeStrip ch53st[] = -{ - {17,ch53st0} -}; - -static const GLUTStrokeChar ch53 = {77.6867f,1,ch53st}; - -/* char: 0x36 */ - -static const GLUTStrokeVertex ch54st0[] = -{ - {62.7229f,85.7143f}, - {57.9610f,95.2381f}, - {43.6752f,100.0000f}, - {34.1514f,100.0000f}, - {19.8657f,95.2381f}, - {10.3419f,80.9524f}, - {5.5800f,57.1429f}, - {5.5800f,33.3333f}, - {10.3419f,14.2857f}, - {19.8657f,4.7619f}, - {34.1514f,0.0000f}, - {38.9133f,0.0000f}, - {53.1990f,4.7619f}, - {62.7229f,14.2857f}, - {67.4848f,28.5714f}, - {67.4848f,33.3333f}, - {62.7229f,47.6190f}, - {53.1990f,57.1429f}, - {38.9133f,61.9048f}, - {34.1514f,61.9048f}, - {19.8657f,57.1429f}, - {10.3419f,47.6190f}, - {5.5800f,33.3333f} -}; - -static const GLUTStrokeStrip ch54st[] = -{ - {23,ch54st0} -}; - -static const GLUTStrokeChar ch54 = {73.8048f,1,ch54st}; - -/* char: 0x37 */ - -static const GLUTStrokeVertex ch55st0[] = -{ - {72.2267f,100.0000f}, - {24.6076f,0.0000f} -}; - -static const GLUTStrokeVertex ch55st1[] = -{ - {5.5600f,100.0000f}, - {72.2267f,100.0000f} -}; - -static const GLUTStrokeStrip ch55st[] = -{ - {2,ch55st0}, - {2,ch55st1} -}; - -static const GLUTStrokeChar ch55 = {77.2267f,2,ch55st}; - -/* char: 0x38 */ - -static const GLUTStrokeVertex ch56st0[] = -{ - {29.4095f,100.0000f}, - {15.1238f,95.2381f}, - {10.3619f,85.7143f}, - {10.3619f,76.1905f}, - {15.1238f,66.6667f}, - {24.6476f,61.9048f}, - {43.6952f,57.1429f}, - {57.9810f,52.3810f}, - {67.5048f,42.8571f}, - {72.2667f,33.3333f}, - {72.2667f,19.0476f}, - {67.5048f,9.5238f}, - {62.7429f,4.7619f}, - {48.4571f,0.0000f}, - {29.4095f,0.0000f}, - {15.1238f,4.7619f}, - {10.3619f,9.5238f}, - {5.6000f,19.0476f}, - {5.6000f,33.3333f}, - {10.3619f,42.8571f}, - {19.8857f,52.3810f}, - {34.1714f,57.1429f}, - {53.2190f,61.9048f}, - {62.7429f,66.6667f}, - {67.5048f,76.1905f}, - {67.5048f,85.7143f}, - {62.7429f,95.2381f}, - {48.4571f,100.0000f}, - {29.4095f,100.0000f} -}; - -static const GLUTStrokeStrip ch56st[] = -{ - {29,ch56st0} -}; - -static const GLUTStrokeChar ch56 = {77.6667f,1,ch56st}; - -/* char: 0x39 */ - -static const GLUTStrokeVertex ch57st0[] = -{ - {68.5048f,66.6667f}, - {63.7429f,52.3810f}, - {54.2190f,42.8571f}, - {39.9333f,38.0952f}, - {35.1714f,38.0952f}, - {20.8857f,42.8571f}, - {11.3619f,52.3810f}, - {6.6000f,66.6667f}, - {6.6000f,71.4286f}, - {11.3619f,85.7143f}, - {20.8857f,95.2381f}, - {35.1714f,100.0000f}, - {39.9333f,100.0000f}, - {54.2190f,95.2381f}, - {63.7429f,85.7143f}, - {68.5048f,66.6667f}, - {68.5048f,42.8571f}, - {63.7429f,19.0476f}, - {54.2190f,4.7619f}, - {39.9333f,0.0000f}, - {30.4095f,0.0000f}, - {16.1238f,4.7619f}, - {11.3619f,14.2857f} -}; - -static const GLUTStrokeStrip ch57st[] = -{ - {23,ch57st0} -}; - -static const GLUTStrokeChar ch57 = {74.0648f,1,ch57st}; - -/* char: 0x3a */ - -static const GLUTStrokeVertex ch58st0[] = -{ - {14.0819f,66.6667f}, - {9.3200f,61.9048f}, - {14.0819f,57.1429f}, - {18.8438f,61.9048f}, - {14.0819f,66.6667f} -}; - -static const GLUTStrokeVertex ch58st1[] = -{ - {14.0819f,9.5238f}, - {9.3200f,4.7619f}, - {14.0819f,0.0000f}, - {18.8438f,4.7619f}, - {14.0819f,9.5238f} -}; - -static const GLUTStrokeStrip ch58st[] = -{ - {5,ch58st0}, - {5,ch58st1} -}; - -static const GLUTStrokeChar ch58 = {26.2238f,2,ch58st}; - -/* char: 0x3b */ - -static const GLUTStrokeVertex ch59st0[] = -{ - {12.9619f,66.6667f}, - {8.2000f,61.9048f}, - {12.9619f,57.1429f}, - {17.7238f,61.9048f}, - {12.9619f,66.6667f} -}; - -static const GLUTStrokeVertex ch59st1[] = -{ - {17.7238f,4.7619f}, - {12.9619f,0.0000f}, - {8.2000f,4.7619f}, - {12.9619f,9.5238f}, - {17.7238f,4.7619f}, - {17.7238f,-4.7619f}, - {12.9619f,-14.2857f}, - {8.2000f,-19.0476f} -}; - -static const GLUTStrokeStrip ch59st[] = -{ - {5,ch59st0}, - {8,ch59st1} -}; - -static const GLUTStrokeChar ch59 = {26.3038f,2,ch59st}; - -/* char: 0x3c */ - -static const GLUTStrokeVertex ch60st0[] = -{ - {79.2505f,85.7143f}, - {3.0600f,42.8571f}, - {79.2505f,0.0000f} -}; - -static const GLUTStrokeStrip ch60st[] = -{ - {3,ch60st0} -}; - -static const GLUTStrokeChar ch60 = {81.6105f,1,ch60st}; - -/* char: 0x3d */ - -static const GLUTStrokeVertex ch61st0[] = -{ - {5.7000f,57.1429f}, - {91.4143f,57.1429f} -}; - -static const GLUTStrokeVertex ch61st1[] = -{ - {5.7000f,28.5714f}, - {91.4143f,28.5714f} -}; - -static const GLUTStrokeStrip ch61st[] = -{ - {2,ch61st0}, - {2,ch61st1} -}; - -static const GLUTStrokeChar ch61 = {97.2543f,2,ch61st}; - -/* char: 0x3e */ - -static const GLUTStrokeVertex ch62st0[] = -{ - {2.7800f,85.7143f}, - {78.9705f,42.8571f}, - {2.7800f,0.0000f} -}; - -static const GLUTStrokeStrip ch62st[] = -{ - {3,ch62st0} -}; - -static const GLUTStrokeChar ch62 = {81.6105f,1,ch62st}; - -/* char: 0x3f */ - -static const GLUTStrokeVertex ch63st0[] = -{ - {8.4200f,76.1905f}, - {8.4200f,80.9524f}, - {13.1819f,90.4762f}, - {17.9438f,95.2381f}, - {27.4676f,100.0000f}, - {46.5152f,100.0000f}, - {56.0390f,95.2381f}, - {60.8010f,90.4762f}, - {65.5629f,80.9524f}, - {65.5629f,71.4286f}, - {60.8010f,61.9048f}, - {56.0390f,57.1429f}, - {36.9914f,47.6190f}, - {36.9914f,33.3333f} -}; - -static const GLUTStrokeVertex ch63st1[] = -{ - {36.9914f,9.5238f}, - {32.2295f,4.7619f}, - {36.9914f,0.0000f}, - {41.7533f,4.7619f}, - {36.9914f,9.5238f} -}; - -static const GLUTStrokeStrip ch63st[] = -{ - {14,ch63st0}, - {5,ch63st1} -}; - -static const GLUTStrokeChar ch63 = {73.9029f,2,ch63st}; - -/* char: 0x40 */ - -static const GLUTStrokeVertex ch64st0[] = -{ - {49.2171f,52.3810f}, - {39.6933f,57.1429f}, - {30.1695f,57.1429f}, - {25.4076f,47.6190f}, - {25.4076f,42.8571f}, - {30.1695f,33.3333f}, - {39.6933f,33.3333f}, - {49.2171f,38.0952f} -}; - -static const GLUTStrokeVertex ch64st1[] = -{ - {49.2171f,57.1429f}, - {49.2171f,38.0952f}, - {53.9790f,33.3333f}, - {63.5029f,33.3333f}, - {68.2648f,42.8571f}, - {68.2648f,47.6190f}, - {63.5029f,61.9048f}, - {53.9790f,71.4286f}, - {39.6933f,76.1905f}, - {34.9314f,76.1905f}, - {20.6457f,71.4286f}, - {11.1219f,61.9048f}, - {6.3600f,47.6190f}, - {6.3600f,42.8571f}, - {11.1219f,28.5714f}, - {20.6457f,19.0476f}, - {34.9314f,14.2857f}, - {39.6933f,14.2857f}, - {53.9790f,19.0476f} -}; - -static const GLUTStrokeStrip ch64st[] = -{ - {8,ch64st0}, - {19,ch64st1} -}; - -static const GLUTStrokeChar ch64 = {74.3648f,2,ch64st}; - -/* char: 0x41 */ - -static const GLUTStrokeVertex ch65st0[] = -{ - {40.5952f,100.0000f}, - {2.5000f,0.0000f} -}; - -static const GLUTStrokeVertex ch65st1[] = -{ - {40.5952f,100.0000f}, - {78.6905f,0.0000f} -}; - -static const GLUTStrokeVertex ch65st2[] = -{ - {16.7857f,33.3333f}, - {64.4048f,33.3333f} -}; - -static const GLUTStrokeStrip ch65st[] = -{ - {2,ch65st0}, - {2,ch65st1}, - {2,ch65st2} -}; - -static const GLUTStrokeChar ch65 = {80.4905f,3,ch65st}; - -/* char: 0x42 */ - -static const GLUTStrokeVertex ch66st0[] = -{ - {11.4200f,100.0000f}, - {11.4200f,0.0000f} -}; - -static const GLUTStrokeVertex ch66st1[] = -{ - {11.4200f,100.0000f}, - {54.2771f,100.0000f}, - {68.5629f,95.2381f}, - {73.3248f,90.4762f}, - {78.0867f,80.9524f}, - {78.0867f,71.4286f}, - {73.3248f,61.9048f}, - {68.5629f,57.1429f}, - {54.2771f,52.3810f} -}; - -static const GLUTStrokeVertex ch66st2[] = -{ - {11.4200f,52.3810f}, - {54.2771f,52.3810f}, - {68.5629f,47.6190f}, - {73.3248f,42.8571f}, - {78.0867f,33.3333f}, - {78.0867f,19.0476f}, - {73.3248f,9.5238f}, - {68.5629f,4.7619f}, - {54.2771f,0.0000f}, - {11.4200f,0.0000f} -}; - -static const GLUTStrokeStrip ch66st[] = -{ - {2,ch66st0}, - {9,ch66st1}, - {10,ch66st2} -}; - -static const GLUTStrokeChar ch66 = {83.6267f,3,ch66st}; - -/* char: 0x43 */ - -static const GLUTStrokeVertex ch67st0[] = -{ - {78.0886f,76.1905f}, - {73.3267f,85.7143f}, - {63.8029f,95.2381f}, - {54.2790f,100.0000f}, - {35.2314f,100.0000f}, - {25.7076f,95.2381f}, - {16.1838f,85.7143f}, - {11.4219f,76.1905f}, - {6.6600f,61.9048f}, - {6.6600f,38.0952f}, - {11.4219f,23.8095f}, - {16.1838f,14.2857f}, - {25.7076f,4.7619f}, - {35.2314f,0.0000f}, - {54.2790f,0.0000f}, - {63.8029f,4.7619f}, - {73.3267f,14.2857f}, - {78.0886f,23.8095f} -}; - -static const GLUTStrokeStrip ch67st[] = -{ - {18,ch67st0} -}; - -static const GLUTStrokeChar ch67 = {84.4886f,1,ch67st}; - -/* char: 0x44 */ - -static const GLUTStrokeVertex ch68st0[] = -{ - {11.9600f,100.0000f}, - {11.9600f,0.0000f} -}; - -static const GLUTStrokeVertex ch68st1[] = -{ - {11.9600f,100.0000f}, - {45.2933f,100.0000f}, - {59.5790f,95.2381f}, - {69.1029f,85.7143f}, - {73.8648f,76.1905f}, - {78.6267f,61.9048f}, - {78.6267f,38.0952f}, - {73.8648f,23.8095f}, - {69.1029f,14.2857f}, - {59.5790f,4.7619f}, - {45.2933f,0.0000f}, - {11.9600f,0.0000f} -}; - -static const GLUTStrokeStrip ch68st[] = -{ - {2,ch68st0}, - {12,ch68st1} -}; - -static const GLUTStrokeChar ch68 = {85.2867f,2,ch68st}; - -/* char: 0x45 */ - -static const GLUTStrokeVertex ch69st0[] = -{ - {11.4200f,100.0000f}, - {11.4200f,0.0000f} -}; - -static const GLUTStrokeVertex ch69st1[] = -{ - {11.4200f,100.0000f}, - {73.3248f,100.0000f} -}; - -static const GLUTStrokeVertex ch69st2[] = -{ - {11.4200f,52.3810f}, - {49.5152f,52.3810f} -}; - -static const GLUTStrokeVertex ch69st3[] = -{ - {11.4200f,0.0000f}, - {73.3248f,0.0000f} -}; - -static const GLUTStrokeStrip ch69st[] = -{ - {2,ch69st0}, - {2,ch69st1}, - {2,ch69st2}, - {2,ch69st3} -}; - -static const GLUTStrokeChar ch69 = {78.1848f,4,ch69st}; - -/* char: 0x46 */ - -static const GLUTStrokeVertex ch70st0[] = -{ - {11.4200f,100.0000f}, - {11.4200f,0.0000f} -}; - -static const GLUTStrokeVertex ch70st1[] = -{ - {11.4200f,100.0000f}, - {73.3248f,100.0000f} -}; - -static const GLUTStrokeVertex ch70st2[] = -{ - {11.4200f,52.3810f}, - {49.5152f,52.3810f} -}; - -static const GLUTStrokeStrip ch70st[] = -{ - {2,ch70st0}, - {2,ch70st1}, - {2,ch70st2} -}; - -static const GLUTStrokeChar ch70 = {78.7448f,3,ch70st}; - -/* char: 0x47 */ - -static const GLUTStrokeVertex ch71st0[] = -{ - {78.4886f,76.1905f}, - {73.7267f,85.7143f}, - {64.2029f,95.2381f}, - {54.6790f,100.0000f}, - {35.6314f,100.0000f}, - {26.1076f,95.2381f}, - {16.5838f,85.7143f}, - {11.8219f,76.1905f}, - {7.0600f,61.9048f}, - {7.0600f,38.0952f}, - {11.8219f,23.8095f}, - {16.5838f,14.2857f}, - {26.1076f,4.7619f}, - {35.6314f,0.0000f}, - {54.6790f,0.0000f}, - {64.2029f,4.7619f}, - {73.7267f,14.2857f}, - {78.4886f,23.8095f}, - {78.4886f,38.0952f} -}; - -static const GLUTStrokeVertex ch71st1[] = -{ - {54.6790f,38.0952f}, - {78.4886f,38.0952f} -}; - -static const GLUTStrokeStrip ch71st[] = -{ - {19,ch71st0}, - {2,ch71st1} -}; - -static const GLUTStrokeChar ch71 = {89.7686f,2,ch71st}; - -/* char: 0x48 */ - -static const GLUTStrokeVertex ch72st0[] = -{ - {11.4200f,100.0000f}, - {11.4200f,0.0000f} -}; - -static const GLUTStrokeVertex ch72st1[] = -{ - {78.0867f,100.0000f}, - {78.0867f,0.0000f} -}; - -static const GLUTStrokeVertex ch72st2[] = -{ - {11.4200f,52.3810f}, - {78.0867f,52.3810f} -}; - -static const GLUTStrokeStrip ch72st[] = -{ - {2,ch72st0}, - {2,ch72st1}, - {2,ch72st2} -}; - -static const GLUTStrokeChar ch72 = {89.0867f,3,ch72st}; - -/* char: 0x49 */ - -static const GLUTStrokeVertex ch73st0[] = -{ - {10.8600f,100.0000f}, - {10.8600f,0.0000f} -}; - -static const GLUTStrokeStrip ch73st[] = -{ - {2,ch73st0} -}; - -static const GLUTStrokeChar ch73 = {21.3000f,1,ch73st}; - -/* char: 0x4a */ - -static const GLUTStrokeVertex ch74st0[] = -{ - {50.1190f,100.0000f}, - {50.1190f,23.8095f}, - {45.3571f,9.5238f}, - {40.5952f,4.7619f}, - {31.0714f,0.0000f}, - {21.5476f,0.0000f}, - {12.0238f,4.7619f}, - {7.2619f,9.5238f}, - {2.5000f,23.8095f}, - {2.5000f,33.3333f} -}; - -static const GLUTStrokeStrip ch74st[] = -{ - {10,ch74st0} -}; - -static const GLUTStrokeChar ch74 = {59.9990f,1,ch74st}; - -/* char: 0x4b */ - -static const GLUTStrokeVertex ch75st0[] = -{ - {11.2800f,100.0000f}, - {11.2800f,0.0000f} -}; - -static const GLUTStrokeVertex ch75st1[] = -{ - {77.9467f,100.0000f}, - {11.2800f,33.3333f} -}; - -static const GLUTStrokeVertex ch75st2[] = -{ - {35.0895f,57.1429f}, - {77.9467f,0.0000f} -}; - -static const GLUTStrokeStrip ch75st[] = -{ - {2,ch75st0}, - {2,ch75st1}, - {2,ch75st2} -}; - -static const GLUTStrokeChar ch75 = {79.3267f,3,ch75st}; - -/* char: 0x4c */ - -static const GLUTStrokeVertex ch76st0[] = -{ - {11.6800f,100.0000f}, - {11.6800f,0.0000f} -}; - -static const GLUTStrokeVertex ch76st1[] = -{ - {11.6800f,0.0000f}, - {68.8229f,0.0000f} -}; - -static const GLUTStrokeStrip ch76st[] = -{ - {2,ch76st0}, - {2,ch76st1} -}; - -static const GLUTStrokeChar ch76 = {71.3229f,2,ch76st}; - -/* char: 0x4d */ - -static const GLUTStrokeVertex ch77st0[] = -{ - {10.8600f,100.0000f}, - {10.8600f,0.0000f} -}; - -static const GLUTStrokeVertex ch77st1[] = -{ - {10.8600f,100.0000f}, - {48.9552f,0.0000f} -}; - -static const GLUTStrokeVertex ch77st2[] = -{ - {87.0505f,100.0000f}, - {48.9552f,0.0000f} -}; - -static const GLUTStrokeVertex ch77st3[] = -{ - {87.0505f,100.0000f}, - {87.0505f,0.0000f} -}; - -static const GLUTStrokeStrip ch77st[] = -{ - {2,ch77st0}, - {2,ch77st1}, - {2,ch77st2}, - {2,ch77st3} -}; - -static const GLUTStrokeChar ch77 = {97.2105f,4,ch77st}; - -/* char: 0x4e */ - -static const GLUTStrokeVertex ch78st0[] = -{ - {11.1400f,100.0000f}, - {11.1400f,0.0000f} -}; - -static const GLUTStrokeVertex ch78st1[] = -{ - {11.1400f,100.0000f}, - {77.8067f,0.0000f} -}; - -static const GLUTStrokeVertex ch78st2[] = -{ - {77.8067f,100.0000f}, - {77.8067f,0.0000f} -}; - -static const GLUTStrokeStrip ch78st[] = -{ - {2,ch78st0}, - {2,ch78st1}, - {2,ch78st2} -}; - -static const GLUTStrokeChar ch78 = {88.8067f,3,ch78st}; - -/* char: 0x4f */ - -static const GLUTStrokeVertex ch79st0[] = -{ - {34.8114f,100.0000f}, - {25.2876f,95.2381f}, - {15.7638f,85.7143f}, - {11.0019f,76.1905f}, - {6.2400f,61.9048f}, - {6.2400f,38.0952f}, - {11.0019f,23.8095f}, - {15.7638f,14.2857f}, - {25.2876f,4.7619f}, - {34.8114f,0.0000f}, - {53.8590f,0.0000f}, - {63.3829f,4.7619f}, - {72.9067f,14.2857f}, - {77.6686f,23.8095f}, - {82.4305f,38.0952f}, - {82.4305f,61.9048f}, - {77.6686f,76.1905f}, - {72.9067f,85.7143f}, - {63.3829f,95.2381f}, - {53.8590f,100.0000f}, - {34.8114f,100.0000f} -}; - -static const GLUTStrokeStrip ch79st[] = -{ - {21,ch79st0} -}; - -static const GLUTStrokeChar ch79 = {88.8305f,1,ch79st}; - -/* char: 0x50 */ - -static const GLUTStrokeVertex ch80st0[] = -{ - {12.1000f,100.0000f}, - {12.1000f,0.0000f} -}; - -static const GLUTStrokeVertex ch80st1[] = -{ - {12.1000f,100.0000f}, - {54.9571f,100.0000f}, - {69.2429f,95.2381f}, - {74.0048f,90.4762f}, - {78.7667f,80.9524f}, - {78.7667f,66.6667f}, - {74.0048f,57.1429f}, - {69.2429f,52.3810f}, - {54.9571f,47.6190f}, - {12.1000f,47.6190f} -}; - -static const GLUTStrokeStrip ch80st[] = -{ - {2,ch80st0}, - {10,ch80st1} -}; - -static const GLUTStrokeChar ch80 = {85.6667f,2,ch80st}; - -/* char: 0x51 */ - -static const GLUTStrokeVertex ch81st0[] = -{ - {33.8714f,100.0000f}, - {24.3476f,95.2381f}, - {14.8238f,85.7143f}, - {10.0619f,76.1905f}, - {5.3000f,61.9048f}, - {5.3000f,38.0952f}, - {10.0619f,23.8095f}, - {14.8238f,14.2857f}, - {24.3476f,4.7619f}, - {33.8714f,0.0000f}, - {52.9190f,0.0000f}, - {62.4429f,4.7619f}, - {71.9667f,14.2857f}, - {76.7286f,23.8095f}, - {81.4905f,38.0952f}, - {81.4905f,61.9048f}, - {76.7286f,76.1905f}, - {71.9667f,85.7143f}, - {62.4429f,95.2381f}, - {52.9190f,100.0000f}, - {33.8714f,100.0000f} -}; - -static const GLUTStrokeVertex ch81st1[] = -{ - {48.1571f,19.0476f}, - {76.7286f,-9.5238f} -}; - -static const GLUTStrokeStrip ch81st[] = -{ - {21,ch81st0}, - {2,ch81st1} -}; - -static const GLUTStrokeChar ch81 = {88.0905f,2,ch81st}; - -/* char: 0x52 */ - -static const GLUTStrokeVertex ch82st0[] = -{ - {11.6800f,100.0000f}, - {11.6800f,0.0000f} -}; - -static const GLUTStrokeVertex ch82st1[] = -{ - {11.6800f,100.0000f}, - {54.5371f,100.0000f}, - {68.8229f,95.2381f}, - {73.5848f,90.4762f}, - {78.3467f,80.9524f}, - {78.3467f,71.4286f}, - {73.5848f,61.9048f}, - {68.8229f,57.1429f}, - {54.5371f,52.3810f}, - {11.6800f,52.3810f} -}; - -static const GLUTStrokeVertex ch82st2[] = -{ - {45.0133f,52.3810f}, - {78.3467f,0.0000f} -}; - -static const GLUTStrokeStrip ch82st[] = -{ - {2,ch82st0}, - {10,ch82st1}, - {2,ch82st2} -}; - -static const GLUTStrokeChar ch82 = {82.3667f,3,ch82st}; - -/* char: 0x53 */ - -static const GLUTStrokeVertex ch83st0[] = -{ - {74.6667f,85.7143f}, - {65.1429f,95.2381f}, - {50.8571f,100.0000f}, - {31.8095f,100.0000f}, - {17.5238f,95.2381f}, - {8.0000f,85.7143f}, - {8.0000f,76.1905f}, - {12.7619f,66.6667f}, - {17.5238f,61.9048f}, - {27.0476f,57.1429f}, - {55.6190f,47.6190f}, - {65.1429f,42.8571f}, - {69.9048f,38.0952f}, - {74.6667f,28.5714f}, - {74.6667f,14.2857f}, - {65.1429f,4.7619f}, - {50.8571f,0.0000f}, - {31.8095f,0.0000f}, - {17.5238f,4.7619f}, - {8.0000f,14.2857f} -}; - -static const GLUTStrokeStrip ch83st[] = -{ - {20,ch83st0} -}; - -static const GLUTStrokeChar ch83 = {80.8267f,1,ch83st}; - -/* char: 0x54 */ - -static const GLUTStrokeVertex ch84st0[] = -{ - {35.6933f,100.0000f}, - {35.6933f,0.0000f} -}; - -static const GLUTStrokeVertex ch84st1[] = -{ - {2.3600f,100.0000f}, - {69.0267f,100.0000f} -}; - -static const GLUTStrokeStrip ch84st[] = -{ - {2,ch84st0}, - {2,ch84st1} -}; - -static const GLUTStrokeChar ch84 = {71.9467f,2,ch84st}; - -/* char: 0x55 */ - -static const GLUTStrokeVertex ch85st0[] = -{ - {11.5400f,100.0000f}, - {11.5400f,28.5714f}, - {16.3019f,14.2857f}, - {25.8257f,4.7619f}, - {40.1114f,0.0000f}, - {49.6352f,0.0000f}, - {63.9210f,4.7619f}, - {73.4448f,14.2857f}, - {78.2067f,28.5714f}, - {78.2067f,100.0000f} -}; - -static const GLUTStrokeStrip ch85st[] = -{ - {10,ch85st0} -}; - -static const GLUTStrokeChar ch85 = {89.4867f,1,ch85st}; - -/* char: 0x56 */ - -static const GLUTStrokeVertex ch86st0[] = -{ - {2.3600f,100.0000f}, - {40.4552f,0.0000f} -}; - -static const GLUTStrokeVertex ch86st1[] = -{ - {78.5505f,100.0000f}, - {40.4552f,0.0000f} -}; - -static const GLUTStrokeStrip ch86st[] = -{ - {2,ch86st0}, - {2,ch86st1} -}; - -static const GLUTStrokeChar ch86 = {81.6105f,2,ch86st}; - -/* char: 0x57 */ - -static const GLUTStrokeVertex ch87st0[] = -{ - {2.2200f,100.0000f}, - {26.0295f,0.0000f} -}; - -static const GLUTStrokeVertex ch87st1[] = -{ - {49.8390f,100.0000f}, - {26.0295f,0.0000f} -}; - -static const GLUTStrokeVertex ch87st2[] = -{ - {49.8390f,100.0000f}, - {73.6486f,0.0000f} -}; - -static const GLUTStrokeVertex ch87st3[] = -{ - {97.4581f,100.0000f}, - {73.6486f,0.0000f} -}; - -static const GLUTStrokeStrip ch87st[] = -{ - {2,ch87st0}, - {2,ch87st1}, - {2,ch87st2}, - {2,ch87st3} -}; - -static const GLUTStrokeChar ch87 = {100.5181f,4,ch87st}; - -/* char: 0x58 */ - -static const GLUTStrokeVertex ch88st0[] = -{ - {2.5000f,100.0000f}, - {69.1667f,0.0000f} -}; - -static const GLUTStrokeVertex ch88st1[] = -{ - {69.1667f,100.0000f}, - {2.5000f,0.0000f} -}; - -static const GLUTStrokeStrip ch88st[] = -{ - {2,ch88st0}, - {2,ch88st1} -}; - -static const GLUTStrokeChar ch88 = {72.3667f,2,ch88st}; - -/* char: 0x59 */ - -static const GLUTStrokeVertex ch89st0[] = -{ - {1.5200f,100.0000f}, - {39.6152f,52.3810f}, - {39.6152f,0.0000f} -}; - -static const GLUTStrokeVertex ch89st1[] = -{ - {77.7105f,100.0000f}, - {39.6152f,52.3810f} -}; - -static const GLUTStrokeStrip ch89st[] = -{ - {3,ch89st0}, - {2,ch89st1} -}; - -static const GLUTStrokeChar ch89 = {79.6505f,2,ch89st}; - -/* char: 0x5a */ - -static const GLUTStrokeVertex ch90st0[] = -{ - {69.1667f,100.0000f}, - {2.5000f,0.0000f} -}; - -static const GLUTStrokeVertex ch90st1[] = -{ - {2.5000f,100.0000f}, - {69.1667f,100.0000f} -}; - -static const GLUTStrokeVertex ch90st2[] = -{ - {2.5000f,0.0000f}, - {69.1667f,0.0000f} -}; - -static const GLUTStrokeStrip ch90st[] = -{ - {2,ch90st0}, - {2,ch90st1}, - {2,ch90st2} -}; - -static const GLUTStrokeChar ch90 = {73.7467f,3,ch90st}; - -/* char: 0x5b */ - -static const GLUTStrokeVertex ch91st0[] = -{ - {7.7800f,119.0476f}, - {7.7800f,-33.3333f} -}; - -static const GLUTStrokeVertex ch91st1[] = -{ - {12.5419f,119.0476f}, - {12.5419f,-33.3333f} -}; - -static const GLUTStrokeVertex ch91st2[] = -{ - {7.7800f,119.0476f}, - {41.1133f,119.0476f} -}; - -static const GLUTStrokeVertex ch91st3[] = -{ - {7.7800f,-33.3333f}, - {41.1133f,-33.3333f} -}; - -static const GLUTStrokeStrip ch91st[] = -{ - {2,ch91st0}, - {2,ch91st1}, - {2,ch91st2}, - {2,ch91st3} -}; - -static const GLUTStrokeChar ch91 = {46.1133f,4,ch91st}; - -/* char: 0x5c */ - -static const GLUTStrokeVertex ch92st0[] = -{ - {5.8400f,100.0000f}, - {72.5067f,-14.2857f} -}; - -static const GLUTStrokeStrip ch92st[] = -{ - {2,ch92st0} -}; - -static const GLUTStrokeChar ch92 = {78.2067f,1,ch92st}; - -/* char: 0x5d */ - -static const GLUTStrokeVertex ch93st0[] = -{ - {33.0114f,119.0476f}, - {33.0114f,-33.3333f} -}; - -static const GLUTStrokeVertex ch93st1[] = -{ - {37.7733f,119.0476f}, - {37.7733f,-33.3333f} -}; - -static const GLUTStrokeVertex ch93st2[] = -{ - {4.4400f,119.0476f}, - {37.7733f,119.0476f} -}; - -static const GLUTStrokeVertex ch93st3[] = -{ - {4.4400f,-33.3333f}, - {37.7733f,-33.3333f} -}; - -static const GLUTStrokeStrip ch93st[] = -{ - {2,ch93st0}, - {2,ch93st1}, - {2,ch93st2}, - {2,ch93st3} -}; - -static const GLUTStrokeChar ch93 = {46.3933f,4,ch93st}; - -/* char: 0x5e */ - -static const GLUTStrokeVertex ch94st0[] = -{ - {44.0752f,109.5238f}, - {5.9800f,42.8571f} -}; - -static const GLUTStrokeVertex ch94st1[] = -{ - {44.0752f,109.5238f}, - {82.1705f,42.8571f} -}; - -static const GLUTStrokeStrip ch94st[] = -{ - {2,ch94st0}, - {2,ch94st1} -}; - -static const GLUTStrokeChar ch94 = {90.2305f,2,ch94st}; - -/* char: 0x5f */ - -static const GLUTStrokeVertex ch95st0[] = -{ - {-1.1000f,-33.3333f}, - {103.6619f,-33.3333f}, - {103.6619f,-28.5714f}, - {-1.1000f,-28.5714f}, - {-1.1000f,-33.3333f} -}; - -static const GLUTStrokeStrip ch95st[] = -{ - {5,ch95st0} -}; - -static const GLUTStrokeChar ch95 = {104.0619f,1,ch95st}; - -/* char: 0x60 */ - -static const GLUTStrokeVertex ch96st0[] = -{ - {33.0219f,100.0000f}, - {56.8314f,71.4286f} -}; - -static const GLUTStrokeVertex ch96st1[] = -{ - {33.0219f,100.0000f}, - {28.2600f,95.2381f}, - {56.8314f,71.4286f} -}; - -static const GLUTStrokeStrip ch96st[] = -{ - {2,ch96st0}, - {3,ch96st1} -}; - -static const GLUTStrokeChar ch96 = {83.5714f,2,ch96st}; - -/* char: 0x61 */ - -static const GLUTStrokeVertex ch97st0[] = -{ - {63.8229f,66.6667f}, - {63.8229f,0.0000f} -}; - -static const GLUTStrokeVertex ch97st1[] = -{ - {63.8229f,52.3810f}, - {54.2990f,61.9048f}, - {44.7752f,66.6667f}, - {30.4895f,66.6667f}, - {20.9657f,61.9048f}, - {11.4419f,52.3810f}, - {6.6800f,38.0952f}, - {6.6800f,28.5714f}, - {11.4419f,14.2857f}, - {20.9657f,4.7619f}, - {30.4895f,0.0000f}, - {44.7752f,0.0000f}, - {54.2990f,4.7619f}, - {63.8229f,14.2857f} -}; - -static const GLUTStrokeStrip ch97st[] = -{ - {2,ch97st0}, - {14,ch97st1} -}; - -static const GLUTStrokeChar ch97 = {66.6029f,2,ch97st}; - -/* char: 0x62 */ - -static const GLUTStrokeVertex ch98st0[] = -{ - {8.7600f,100.0000f}, - {8.7600f,0.0000f} -}; - -static const GLUTStrokeVertex ch98st1[] = -{ - {8.7600f,52.3810f}, - {18.2838f,61.9048f}, - {27.8076f,66.6667f}, - {42.0933f,66.6667f}, - {51.6171f,61.9048f}, - {61.1410f,52.3810f}, - {65.9029f,38.0952f}, - {65.9029f,28.5714f}, - {61.1410f,14.2857f}, - {51.6171f,4.7619f}, - {42.0933f,0.0000f}, - {27.8076f,0.0000f}, - {18.2838f,4.7619f}, - {8.7600f,14.2857f} -}; - -static const GLUTStrokeStrip ch98st[] = -{ - {2,ch98st0}, - {14,ch98st1} -}; - -static const GLUTStrokeChar ch98 = {70.4629f,2,ch98st}; - -/* char: 0x63 */ - -static const GLUTStrokeVertex ch99st0[] = -{ - {62.6629f,52.3810f}, - {53.1390f,61.9048f}, - {43.6152f,66.6667f}, - {29.3295f,66.6667f}, - {19.8057f,61.9048f}, - {10.2819f,52.3810f}, - {5.5200f,38.0952f}, - {5.5200f,28.5714f}, - {10.2819f,14.2857f}, - {19.8057f,4.7619f}, - {29.3295f,0.0000f}, - {43.6152f,0.0000f}, - {53.1390f,4.7619f}, - {62.6629f,14.2857f} -}; - -static const GLUTStrokeStrip ch99st[] = -{ - {14,ch99st0} -}; - -static const GLUTStrokeChar ch99 = {68.9229f,1,ch99st}; - -/* char: 0x64 */ - -static const GLUTStrokeVertex ch100st0[] = -{ - {61.7829f,100.0000f}, - {61.7829f,0.0000f} -}; - -static const GLUTStrokeVertex ch100st1[] = -{ - {61.7829f,52.3810f}, - {52.2590f,61.9048f}, - {42.7352f,66.6667f}, - {28.4495f,66.6667f}, - {18.9257f,61.9048f}, - {9.4019f,52.3810f}, - {4.6400f,38.0952f}, - {4.6400f,28.5714f}, - {9.4019f,14.2857f}, - {18.9257f,4.7619f}, - {28.4495f,0.0000f}, - {42.7352f,0.0000f}, - {52.2590f,4.7619f}, - {61.7829f,14.2857f} -}; - -static const GLUTStrokeStrip ch100st[] = -{ - {2,ch100st0}, - {14,ch100st1} -}; - -static const GLUTStrokeChar ch100 = {70.2629f,2,ch100st}; - -/* char: 0x65 */ - -static const GLUTStrokeVertex ch101st0[] = -{ - {5.7200f,38.0952f}, - {62.8629f,38.0952f}, - {62.8629f,47.6190f}, - {58.1010f,57.1429f}, - {53.3390f,61.9048f}, - {43.8152f,66.6667f}, - {29.5295f,66.6667f}, - {20.0057f,61.9048f}, - {10.4819f,52.3810f}, - {5.7200f,38.0952f}, - {5.7200f,28.5714f}, - {10.4819f,14.2857f}, - {20.0057f,4.7619f}, - {29.5295f,0.0000f}, - {43.8152f,0.0000f}, - {53.3390f,4.7619f}, - {62.8629f,14.2857f} -}; - -static const GLUTStrokeStrip ch101st[] = -{ - {17,ch101st0} -}; - -static const GLUTStrokeChar ch101 = {68.5229f,1,ch101st}; - -/* char: 0x66 */ - -static const GLUTStrokeVertex ch102st0[] = -{ - {38.7752f,100.0000f}, - {29.2514f,100.0000f}, - {19.7276f,95.2381f}, - {14.9657f,80.9524f}, - {14.9657f,0.0000f} -}; - -static const GLUTStrokeVertex ch102st1[] = -{ - {0.6800f,66.6667f}, - {34.0133f,66.6667f} -}; - -static const GLUTStrokeStrip ch102st[] = -{ - {5,ch102st0}, - {2,ch102st1} -}; - -static const GLUTStrokeChar ch102 = {38.6552f,2,ch102st}; - -/* char: 0x67 */ - -static const GLUTStrokeVertex ch103st0[] = -{ - {62.5029f,66.6667f}, - {62.5029f,-9.5238f}, - {57.7410f,-23.8095f}, - {52.9790f,-28.5714f}, - {43.4552f,-33.3333f}, - {29.1695f,-33.3333f}, - {19.6457f,-28.5714f} -}; - -static const GLUTStrokeVertex ch103st1[] = -{ - {62.5029f,52.3810f}, - {52.9790f,61.9048f}, - {43.4552f,66.6667f}, - {29.1695f,66.6667f}, - {19.6457f,61.9048f}, - {10.1219f,52.3810f}, - {5.3600f,38.0952f}, - {5.3600f,28.5714f}, - {10.1219f,14.2857f}, - {19.6457f,4.7619f}, - {29.1695f,0.0000f}, - {43.4552f,0.0000f}, - {52.9790f,4.7619f}, - {62.5029f,14.2857f} -}; - -static const GLUTStrokeStrip ch103st[] = -{ - {7,ch103st0}, - {14,ch103st1} -}; - -static const GLUTStrokeChar ch103 = {70.9829f,2,ch103st}; - -/* char: 0x68 */ - -static const GLUTStrokeVertex ch104st0[] = -{ - {9.6000f,100.0000f}, - {9.6000f,0.0000f} -}; - -static const GLUTStrokeVertex ch104st1[] = -{ - {9.6000f,47.6190f}, - {23.8857f,61.9048f}, - {33.4095f,66.6667f}, - {47.6952f,66.6667f}, - {57.2190f,61.9048f}, - {61.9810f,47.6190f}, - {61.9810f,0.0000f} -}; - -static const GLUTStrokeStrip ch104st[] = -{ - {2,ch104st0}, - {7,ch104st1} -}; - -static const GLUTStrokeChar ch104 = {71.0210f,2,ch104st}; - -/* char: 0x69 */ - -static const GLUTStrokeVertex ch105st0[] = -{ - {10.0200f,100.0000f}, - {14.7819f,95.2381f}, - {19.5438f,100.0000f}, - {14.7819f,104.7619f}, - {10.0200f,100.0000f} -}; - -static const GLUTStrokeVertex ch105st1[] = -{ - {14.7819f,66.6667f}, - {14.7819f,0.0000f} -}; - -static const GLUTStrokeStrip ch105st[] = -{ - {5,ch105st0}, - {2,ch105st1} -}; - -static const GLUTStrokeChar ch105 = {28.8638f,2,ch105st}; - -/* char: 0x6a */ - -static const GLUTStrokeVertex ch106st0[] = -{ - {17.3876f,100.0000f}, - {22.1495f,95.2381f}, - {26.9114f,100.0000f}, - {22.1495f,104.7619f}, - {17.3876f,100.0000f} -}; - -static const GLUTStrokeVertex ch106st1[] = -{ - {22.1495f,66.6667f}, - {22.1495f,-14.2857f}, - {17.3876f,-28.5714f}, - {7.8638f,-33.3333f}, - {-1.6600f,-33.3333f} -}; - -static const GLUTStrokeStrip ch106st[] = -{ - {5,ch106st0}, - {5,ch106st1} -}; - -static const GLUTStrokeChar ch106 = {36.2314f,2,ch106st}; - -/* char: 0x6b */ - -static const GLUTStrokeVertex ch107st0[] = -{ - {9.6000f,100.0000f}, - {9.6000f,0.0000f} -}; - -static const GLUTStrokeVertex ch107st1[] = -{ - {57.2190f,66.6667f}, - {9.6000f,19.0476f} -}; - -static const GLUTStrokeVertex ch107st2[] = -{ - {28.6476f,38.0952f}, - {61.9810f,0.0000f} -}; - -static const GLUTStrokeStrip ch107st[] = -{ - {2,ch107st0}, - {2,ch107st1}, - {2,ch107st2} -}; - -static const GLUTStrokeChar ch107 = {62.5210f,3,ch107st}; - -/* char: 0x6c */ - -static const GLUTStrokeVertex ch108st0[] = -{ - {10.0200f,100.0000f}, - {10.0200f,0.0000f} -}; - -static const GLUTStrokeStrip ch108st[] = -{ - {2,ch108st0} -}; - -static const GLUTStrokeChar ch108 = {19.3400f,1,ch108st}; - -/* char: 0x6d */ - -static const GLUTStrokeVertex ch109st0[] = -{ - {9.6000f,66.6667f}, - {9.6000f,0.0000f} -}; - -static const GLUTStrokeVertex ch109st1[] = -{ - {9.6000f,47.6190f}, - {23.8857f,61.9048f}, - {33.4095f,66.6667f}, - {47.6952f,66.6667f}, - {57.2190f,61.9048f}, - {61.9810f,47.6190f}, - {61.9810f,0.0000f} -}; - -static const GLUTStrokeVertex ch109st2[] = -{ - {61.9810f,47.6190f}, - {76.2667f,61.9048f}, - {85.7905f,66.6667f}, - {100.0762f,66.6667f}, - {109.6000f,61.9048f}, - {114.3619f,47.6190f}, - {114.3619f,0.0000f} -}; - -static const GLUTStrokeStrip ch109st[] = -{ - {2,ch109st0}, - {7,ch109st1}, - {7,ch109st2} -}; - -static const GLUTStrokeChar ch109 = {123.9619f,3,ch109st}; - -/* char: 0x6e */ - -static const GLUTStrokeVertex ch110st0[] = -{ - {9.1800f,66.6667f}, - {9.1800f,0.0000f} -}; - -static const GLUTStrokeVertex ch110st1[] = -{ - {9.1800f,47.6190f}, - {23.4657f,61.9048f}, - {32.9895f,66.6667f}, - {47.2752f,66.6667f}, - {56.7990f,61.9048f}, - {61.5610f,47.6190f}, - {61.5610f,0.0000f} -}; - -static const GLUTStrokeStrip ch110st[] = -{ - {2,ch110st0}, - {7,ch110st1} -}; - -static const GLUTStrokeChar ch110 = {70.8810f,2,ch110st}; - -/* char: 0x6f */ - -static const GLUTStrokeVertex ch111st0[] = -{ - {28.7895f,66.6667f}, - {19.2657f,61.9048f}, - {9.7419f,52.3810f}, - {4.9800f,38.0952f}, - {4.9800f,28.5714f}, - {9.7419f,14.2857f}, - {19.2657f,4.7619f}, - {28.7895f,0.0000f}, - {43.0752f,0.0000f}, - {52.5990f,4.7619f}, - {62.1229f,14.2857f}, - {66.8848f,28.5714f}, - {66.8848f,38.0952f}, - {62.1229f,52.3810f}, - {52.5990f,61.9048f}, - {43.0752f,66.6667f}, - {28.7895f,66.6667f} -}; - -static const GLUTStrokeStrip ch111st[] = -{ - {17,ch111st0} -}; - -static const GLUTStrokeChar ch111 = {71.7448f,1,ch111st}; - -/* char: 0x70 */ - -static const GLUTStrokeVertex ch112st0[] = -{ - {9.4600f,66.6667f}, - {9.4600f,-33.3333f} -}; - -static const GLUTStrokeVertex ch112st1[] = -{ - {9.4600f,52.3810f}, - {18.9838f,61.9048f}, - {28.5076f,66.6667f}, - {42.7933f,66.6667f}, - {52.3171f,61.9048f}, - {61.8410f,52.3810f}, - {66.6029f,38.0952f}, - {66.6029f,28.5714f}, - {61.8410f,14.2857f}, - {52.3171f,4.7619f}, - {42.7933f,0.0000f}, - {28.5076f,0.0000f}, - {18.9838f,4.7619f}, - {9.4600f,14.2857f} -}; - -static const GLUTStrokeStrip ch112st[] = -{ - {2,ch112st0}, - {14,ch112st1} -}; - -static const GLUTStrokeChar ch112 = {70.8029f,2,ch112st}; - -/* char: 0x71 */ - -static const GLUTStrokeVertex ch113st0[] = -{ - {61.9829f,66.6667f}, - {61.9829f,-33.3333f} -}; - -static const GLUTStrokeVertex ch113st1[] = -{ - {61.9829f,52.3810f}, - {52.4590f,61.9048f}, - {42.9352f,66.6667f}, - {28.6495f,66.6667f}, - {19.1257f,61.9048f}, - {9.6019f,52.3810f}, - {4.8400f,38.0952f}, - {4.8400f,28.5714f}, - {9.6019f,14.2857f}, - {19.1257f,4.7619f}, - {28.6495f,0.0000f}, - {42.9352f,0.0000f}, - {52.4590f,4.7619f}, - {61.9829f,14.2857f} -}; - -static const GLUTStrokeStrip ch113st[] = -{ - {2,ch113st0}, - {14,ch113st1} -}; - -static const GLUTStrokeChar ch113 = {70.7429f,2,ch113st}; - -/* char: 0x72 */ - -static const GLUTStrokeVertex ch114st0[] = -{ - {9.4600f,66.6667f}, - {9.4600f,0.0000f} -}; - -static const GLUTStrokeVertex ch114st1[] = -{ - {9.4600f,38.0952f}, - {14.2219f,52.3810f}, - {23.7457f,61.9048f}, - {33.2695f,66.6667f}, - {47.5552f,66.6667f} -}; - -static const GLUTStrokeStrip ch114st[] = -{ - {2,ch114st0}, - {5,ch114st1} -}; - -static const GLUTStrokeChar ch114 = {49.4952f,2,ch114st}; - -/* char: 0x73 */ - -static const GLUTStrokeVertex ch115st0[] = -{ - {57.0810f,52.3810f}, - {52.3190f,61.9048f}, - {38.0333f,66.6667f}, - {23.7476f,66.6667f}, - {9.4619f,61.9048f}, - {4.7000f,52.3810f}, - {9.4619f,42.8571f}, - {18.9857f,38.0952f}, - {42.7952f,33.3333f}, - {52.3190f,28.5714f}, - {57.0810f,19.0476f}, - {57.0810f,14.2857f}, - {52.3190f,4.7619f}, - {38.0333f,0.0000f}, - {23.7476f,0.0000f}, - {9.4619f,4.7619f}, - {4.7000f,14.2857f} -}; - -static const GLUTStrokeStrip ch115st[] = -{ - {17,ch115st0} -}; - -static const GLUTStrokeChar ch115 = {62.3210f,1,ch115st}; - -/* char: 0x74 */ - -static const GLUTStrokeVertex ch116st0[] = -{ - {14.8257f,100.0000f}, - {14.8257f,19.0476f}, - {19.5876f,4.7619f}, - {29.1114f,0.0000f}, - {38.6352f,0.0000f} -}; - -static const GLUTStrokeVertex ch116st1[] = -{ - {0.5400f,66.6667f}, - {33.8733f,66.6667f} -}; - -static const GLUTStrokeStrip ch116st[] = -{ - {5,ch116st0}, - {2,ch116st1} -}; - -static const GLUTStrokeChar ch116 = {39.3152f,2,ch116st}; - -/* char: 0x75 */ - -static const GLUTStrokeVertex ch117st0[] = -{ - {9.4600f,66.6667f}, - {9.4600f,19.0476f}, - {14.2219f,4.7619f}, - {23.7457f,0.0000f}, - {38.0314f,0.0000f}, - {47.5552f,4.7619f}, - {61.8410f,19.0476f} -}; - -static const GLUTStrokeVertex ch117st1[] = -{ - {61.8410f,66.6667f}, - {61.8410f,0.0000f} -}; - -static const GLUTStrokeStrip ch117st[] = -{ - {7,ch117st0}, - {2,ch117st1} -}; - -static const GLUTStrokeChar ch117 = {71.1610f,2,ch117st}; - -/* char: 0x76 */ - -static const GLUTStrokeVertex ch118st0[] = -{ - {1.8000f,66.6667f}, - {30.3714f,0.0000f} -}; - -static const GLUTStrokeVertex ch118st1[] = -{ - {58.9429f,66.6667f}, - {30.3714f,0.0000f} -}; - -static const GLUTStrokeStrip ch118st[] = -{ - {2,ch118st0}, - {2,ch118st1} -}; - -static const GLUTStrokeChar ch118 = {60.6029f,2,ch118st}; - -/* char: 0x77 */ - -static const GLUTStrokeVertex ch119st0[] = -{ - {2.5000f,66.6667f}, - {21.5476f,0.0000f} -}; - -static const GLUTStrokeVertex ch119st1[] = -{ - {40.5952f,66.6667f}, - {21.5476f,0.0000f} -}; - -static const GLUTStrokeVertex ch119st2[] = -{ - {40.5952f,66.6667f}, - {59.6429f,0.0000f} -}; - -static const GLUTStrokeVertex ch119st3[] = -{ - {78.6905f,66.6667f}, - {59.6429f,0.0000f} -}; - -static const GLUTStrokeStrip ch119st[] = -{ - {2,ch119st0}, - {2,ch119st1}, - {2,ch119st2}, - {2,ch119st3} -}; - -static const GLUTStrokeChar ch119 = {80.4905f,4,ch119st}; - -/* char: 0x78 */ - -static const GLUTStrokeVertex ch120st0[] = -{ - {1.6600f,66.6667f}, - {54.0410f,0.0000f} -}; - -static const GLUTStrokeVertex ch120st1[] = -{ - {54.0410f,66.6667f}, - {1.6600f,0.0000f} -}; - -static const GLUTStrokeStrip ch120st[] = -{ - {2,ch120st0}, - {2,ch120st1} -}; - -static const GLUTStrokeChar ch120 = {56.4010f,2,ch120st}; - -/* char: 0x79 */ - -static const GLUTStrokeVertex ch121st0[] = -{ - {6.5619f,66.6667f}, - {35.1333f,0.0000f} -}; - -static const GLUTStrokeVertex ch121st1[] = -{ - {63.7048f,66.6667f}, - {35.1333f,0.0000f}, - {25.6095f,-19.0476f}, - {16.0857f,-28.5714f}, - {6.5619f,-33.3333f}, - {1.8000f,-33.3333f} -}; - -static const GLUTStrokeStrip ch121st[] = -{ - {2,ch121st0}, - {6,ch121st1} -}; - -static const GLUTStrokeChar ch121 = {66.0648f,2,ch121st}; - -/* char: 0x7a */ - -static const GLUTStrokeVertex ch122st0[] = -{ - {56.8210f,66.6667f}, - {4.4400f,0.0000f} -}; - -static const GLUTStrokeVertex ch122st1[] = -{ - {4.4400f,66.6667f}, - {56.8210f,66.6667f} -}; - -static const GLUTStrokeVertex ch122st2[] = -{ - {4.4400f,0.0000f}, - {56.8210f,0.0000f} -}; - -static const GLUTStrokeStrip ch122st[] = -{ - {2,ch122st0}, - {2,ch122st1}, - {2,ch122st2} -}; - -static const GLUTStrokeChar ch122 = {61.8210f,3,ch122st}; - -/* char: 0x7b */ - -static const GLUTStrokeVertex ch123st0[] = -{ - {31.1895f,119.0476f}, - {21.6657f,114.2857f}, - {16.9038f,109.5238f}, - {12.1419f,100.0000f}, - {12.1419f,90.4762f}, - {16.9038f,80.9524f}, - {21.6657f,76.1905f}, - {26.4276f,66.6667f}, - {26.4276f,57.1429f}, - {16.9038f,47.6190f} -}; - -static const GLUTStrokeVertex ch123st1[] = -{ - {21.6657f,114.2857f}, - {16.9038f,104.7619f}, - {16.9038f,95.2381f}, - {21.6657f,85.7143f}, - {26.4276f,80.9524f}, - {31.1895f,71.4286f}, - {31.1895f,61.9048f}, - {26.4276f,52.3810f}, - {7.3800f,42.8571f}, - {26.4276f,33.3333f}, - {31.1895f,23.8095f}, - {31.1895f,14.2857f}, - {26.4276f,4.7619f}, - {21.6657f,0.0000f}, - {16.9038f,-9.5238f}, - {16.9038f,-19.0476f}, - {21.6657f,-28.5714f} -}; - -static const GLUTStrokeVertex ch123st2[] = -{ - {16.9038f,38.0952f}, - {26.4276f,28.5714f}, - {26.4276f,19.0476f}, - {21.6657f,9.5238f}, - {16.9038f,4.7619f}, - {12.1419f,-4.7619f}, - {12.1419f,-14.2857f}, - {16.9038f,-23.8095f}, - {21.6657f,-28.5714f}, - {31.1895f,-33.3333f} -}; - -static const GLUTStrokeStrip ch123st[] = -{ - {10,ch123st0}, - {17,ch123st1}, - {10,ch123st2} -}; - -static const GLUTStrokeChar ch123 = {41.6295f,3,ch123st}; - -/* char: 0x7c */ - -static const GLUTStrokeVertex ch124st0[] = -{ - {11.5400f,119.0476f}, - {11.5400f,-33.3333f} -}; - -static const GLUTStrokeStrip ch124st[] = -{ - {2,ch124st0} -}; - -static const GLUTStrokeChar ch124 = {23.7800f,1,ch124st}; - -/* char: 0x7d */ - -static const GLUTStrokeVertex ch125st0[] = -{ - {9.1800f,119.0476f}, - {18.7038f,114.2857f}, - {23.4657f,109.5238f}, - {28.2276f,100.0000f}, - {28.2276f,90.4762f}, - {23.4657f,80.9524f}, - {18.7038f,76.1905f}, - {13.9419f,66.6667f}, - {13.9419f,57.1429f}, - {23.4657f,47.6190f} -}; - -static const GLUTStrokeVertex ch125st1[] = -{ - {18.7038f,114.2857f}, - {23.4657f,104.7619f}, - {23.4657f,95.2381f}, - {18.7038f,85.7143f}, - {13.9419f,80.9524f}, - {9.1800f,71.4286f}, - {9.1800f,61.9048f}, - {13.9419f,52.3810f}, - {32.9895f,42.8571f}, - {13.9419f,33.3333f}, - {9.1800f,23.8095f}, - {9.1800f,14.2857f}, - {13.9419f,4.7619f}, - {18.7038f,0.0000f}, - {23.4657f,-9.5238f}, - {23.4657f,-19.0476f}, - {18.7038f,-28.5714f} -}; - -static const GLUTStrokeVertex ch125st2[] = -{ - {23.4657f,38.0952f}, - {13.9419f,28.5714f}, - {13.9419f,19.0476f}, - {18.7038f,9.5238f}, - {23.4657f,4.7619f}, - {28.2276f,-4.7619f}, - {28.2276f,-14.2857f}, - {23.4657f,-23.8095f}, - {18.7038f,-28.5714f}, - {9.1800f,-33.3333f} -}; - -static const GLUTStrokeStrip ch125st[] = -{ - {10,ch125st0}, - {17,ch125st1}, - {10,ch125st2} -}; - -static const GLUTStrokeChar ch125 = {41.4695f,3,ch125st}; - -/* char: 0x7e */ - -static const GLUTStrokeVertex ch126st0[] = -{ - {2.9200f,28.5714f}, - {2.9200f,38.0952f}, - {7.6819f,52.3810f}, - {17.2057f,57.1429f}, - {26.7295f,57.1429f}, - {36.2533f,52.3810f}, - {55.3010f,38.0952f}, - {64.8248f,33.3333f}, - {74.3486f,33.3333f}, - {83.8724f,38.0952f}, - {88.6343f,47.6190f} -}; - -static const GLUTStrokeVertex ch126st1[] = -{ - {2.9200f,38.0952f}, - {7.6819f,47.6190f}, - {17.2057f,52.3810f}, - {26.7295f,52.3810f}, - {36.2533f,47.6190f}, - {55.3010f,33.3333f}, - {64.8248f,28.5714f}, - {74.3486f,28.5714f}, - {83.8724f,33.3333f}, - {88.6343f,47.6190f}, - {88.6343f,57.1429f} -}; - -static const GLUTStrokeStrip ch126st[] = -{ - {11,ch126st0}, - {11,ch126st1} -}; - -static const GLUTStrokeChar ch126 = {91.2743f,2,ch126st}; - -static const GLUTStrokeChar *chars[] = -{ - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126 -}; - -const GLUTStrokeFont glutStrokeRoman = {"Roman",128,chars,152.3809f,33.3333f}; diff --git a/src/glut/dos/shapes.c b/src/glut/dos/shapes.c deleted file mode 100644 index 4edebe90ed..0000000000 --- a/src/glut/dos/shapes.c +++ /dev/null @@ -1,1143 +0,0 @@ -/* - * freeglut_geometry.c - * - * Freeglut geometry rendering methods. - * - * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. - * Written by Pawel W. Olszta, <olszta@sourceforge.net> - * Creation date: Fri Dec 3 1999 - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include <math.h> -#include "internal.h" - -/* - * TODO BEFORE THE STABLE RELEASE: - * - * Following functions have been contributed by Andreas Umbach. - * - * glutWireCube() -- looks OK - * glutSolidCube() -- OK - * - * Those functions have been implemented by John Fay. - * - * glutWireTorus() -- looks OK - * glutSolidTorus() -- looks OK - * glutWireDodecahedron() -- looks OK - * glutSolidDodecahedron() -- looks OK - * glutWireOctahedron() -- looks OK - * glutSolidOctahedron() -- looks OK - * glutWireTetrahedron() -- looks OK - * glutSolidTetrahedron() -- looks OK - * glutWireIcosahedron() -- looks OK - * glutSolidIcosahedron() -- looks OK - * - * The Following functions have been updated by Nigel Stewart, based - * on FreeGLUT 2.0.0 implementations: - * - * glutWireSphere() -- looks OK - * glutSolidSphere() -- looks OK - * glutWireCone() -- looks OK - * glutSolidCone() -- looks OK - */ - - -/* -- INTERFACE FUNCTIONS -------------------------------------------------- */ - -/* - * Draws a wireframed cube. Code contributed by Andreas Umbach <marvin@dataway.ch> - */ -void GLUTAPIENTRY glutWireCube( GLdouble dSize ) -{ - double size = dSize * 0.5; - -# define V(a,b,c) glVertex3d( a size, b size, c size ); -# define N(a,b,c) glNormal3d( a, b, c ); - - /* - * PWO: I dared to convert the code to use macros... - */ - glBegin( GL_LINE_LOOP ); N( 1.0, 0.0, 0.0); V(+,-,+); V(+,-,-); V(+,+,-); V(+,+,+); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0, 1.0, 0.0); V(+,+,+); V(+,+,-); V(-,+,-); V(-,+,+); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0, 0.0, 1.0); V(+,+,+); V(-,+,+); V(-,-,+); V(+,-,+); glEnd(); - glBegin( GL_LINE_LOOP ); N(-1.0, 0.0, 0.0); V(-,-,+); V(-,+,+); V(-,+,-); V(-,-,-); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0,-1.0, 0.0); V(-,-,+); V(-,-,-); V(+,-,-); V(+,-,+); glEnd(); - glBegin( GL_LINE_LOOP ); N( 0.0, 0.0,-1.0); V(-,-,-); V(-,+,-); V(+,+,-); V(+,-,-); glEnd(); - -# undef V -# undef N -} - -/* - * Draws a solid cube. Code contributed by Andreas Umbach <marvin@dataway.ch> - */ -void GLUTAPIENTRY glutSolidCube( GLdouble dSize ) -{ - double size = dSize * 0.5; - -# define V(a,b,c) glVertex3d( a size, b size, c size ); -# define N(a,b,c) glNormal3d( a, b, c ); - - /* - * PWO: Again, I dared to convert the code to use macros... - */ - glBegin( GL_QUADS ); - N( 1.0, 0.0, 0.0); V(+,-,+); V(+,-,-); V(+,+,-); V(+,+,+); - N( 0.0, 1.0, 0.0); V(+,+,+); V(+,+,-); V(-,+,-); V(-,+,+); - N( 0.0, 0.0, 1.0); V(+,+,+); V(-,+,+); V(-,-,+); V(+,-,+); - N(-1.0, 0.0, 0.0); V(-,-,+); V(-,+,+); V(-,+,-); V(-,-,-); - N( 0.0,-1.0, 0.0); V(-,-,+); V(-,-,-); V(+,-,-); V(+,-,+); - N( 0.0, 0.0,-1.0); V(-,-,-); V(-,+,-); V(+,+,-); V(+,-,-); - glEnd(); - -# undef V -# undef N -} - -/* - * Compute lookup table of cos and sin values forming a cirle - * - * Notes: - * It is the responsibility of the caller to free these tables - * The size of the table is (n+1) to form a connected loop - * The last entry is exactly the same as the first - * The sign of n can be flipped to get the reverse loop - */ - -static void circleTable(double **sint,double **cost,const int n) -{ - int i; - - /* Table size, the sign of n flips the circle direction */ - - const int size = abs(n); - - /* Determine the angle between samples */ - - const double angle = 2*M_PI/(double)n; - - /* Allocate memory for n samples, plus duplicate of first entry at the end */ - - *sint = (double *) calloc(sizeof(double), size+1); - *cost = (double *) calloc(sizeof(double), size+1); - - /* Bail out if memory allocation fails, fgError never returns */ - - if (!(*sint) || !(*cost)) - { - free(*sint); - free(*cost); - _glut_fatal("Failed to allocate memory in circleTable"); - } - - /* Compute cos and sin around the circle */ - - for (i=0; i<size; i++) - { - (*sint)[i] = sin(angle*i); - (*cost)[i] = cos(angle*i); - } - - /* Last sample is duplicate of the first */ - - (*sint)[size] = (*sint)[0]; - (*cost)[size] = (*cost)[0]; -} - -/* - * Draws a solid sphere - */ -void GLUTAPIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) -{ - int i,j; - - /* Adjust z and radius as stacks are drawn. */ - - double z0,z1; - double r0,r1; - - /* Pre-computed circle */ - - double *sint1,*cost1; - double *sint2,*cost2; - circleTable(&sint1,&cost1,-slices); - circleTable(&sint2,&cost2,stacks*2); - - /* The top stack is covered with a triangle fan */ - - z0 = 1.0; - z1 = cost2[1]; - r0 = 0.0; - r1 = sint2[1]; - - glBegin(GL_TRIANGLE_FAN); - - glNormal3d(0,0,1); - glVertex3d(0,0,radius); - - for (j=slices; j>=0; j--) - { - glNormal3d(cost1[j]*r1, sint1[j]*r1, z1 ); - glVertex3d(cost1[j]*r1*radius, sint1[j]*r1*radius, z1*radius); - } - - glEnd(); - - /* Cover each stack with a quad strip, except the top and bottom stacks */ - - for( i=1; i<stacks-1; i++ ) - { - z0 = z1; z1 = cost2[i+1]; - r0 = r1; r1 = sint2[i+1]; - - glBegin(GL_QUAD_STRIP); - - for(j=0; j<=slices; j++) - { - glNormal3d(cost1[j]*r1, sint1[j]*r1, z1 ); - glVertex3d(cost1[j]*r1*radius, sint1[j]*r1*radius, z1*radius); - glNormal3d(cost1[j]*r0, sint1[j]*r0, z0 ); - glVertex3d(cost1[j]*r0*radius, sint1[j]*r0*radius, z0*radius); - } - - glEnd(); - } - - /* The bottom stack is covered with a triangle fan */ - - z0 = z1; - r0 = r1; - - glBegin(GL_TRIANGLE_FAN); - - glNormal3d(0,0,-1); - glVertex3d(0,0,-radius); - - for (j=0; j<=slices; j++) - { - glNormal3d(cost1[j]*r0, sint1[j]*r0, z0 ); - glVertex3d(cost1[j]*r0*radius, sint1[j]*r0*radius, z0*radius); - } - - glEnd(); - - /* Release sin and cos tables */ - - free(sint1); - free(cost1); - free(sint2); - free(cost2); -} - -/* - * Draws a solid sphere - */ -void GLUTAPIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks) -{ - int i,j; - - /* Adjust z and radius as stacks and slices are drawn. */ - - double r; - double x,y,z; - - /* Pre-computed circle */ - - double *sint1,*cost1; - double *sint2,*cost2; - circleTable(&sint1,&cost1,-slices ); - circleTable(&sint2,&cost2, stacks*2); - - /* Draw a line loop for each stack */ - - for (i=1; i<stacks; i++) - { - z = cost2[i]; - r = sint2[i]; - - glBegin(GL_LINE_LOOP); - - for(j=0; j<=slices; j++) - { - x = cost1[j]; - y = sint1[j]; - - glNormal3d(x,y,z); - glVertex3d(x*r*radius,y*r*radius,z*radius); - } - - glEnd(); - } - - /* Draw a line loop for each slice */ - - for (i=0; i<slices; i++) - { - glBegin(GL_LINE_STRIP); - - for(j=0; j<=stacks; j++) - { - x = cost1[i]*sint2[j]; - y = sint1[i]*sint2[j]; - z = cost2[j]; - - glNormal3d(x,y,z); - glVertex3d(x*radius,y*radius,z*radius); - } - - glEnd(); - } - - /* Release sin and cos tables */ - - free(sint1); - free(cost1); - free(sint2); - free(cost2); -} - -/* - * Draws a solid cone - */ -void GLUTAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ) -{ - int i,j; - - /* Step in z and radius as stacks are drawn. */ - - double z0,z1; - double r0,r1; - - const double zStep = height/stacks; - const double rStep = base/stacks; - - /* Scaling factors for vertex normals */ - - const double cosn = ( height / sqrt ( height * height + base * base )); - const double sinn = ( base / sqrt ( height * height + base * base )); - - /* Pre-computed circle */ - - double *sint,*cost; - circleTable(&sint,&cost,-slices); - - /* Cover the circular base with a triangle fan... */ - - z0 = 0.0; - z1 = zStep; - - r0 = base; - r1 = r0 - rStep; - - glBegin(GL_TRIANGLE_FAN); - - glNormal3d(0.0,0.0,-1.0); - glVertex3d(0.0,0.0, z0 ); - - for (j=0; j<=slices; j++) - glVertex3d(cost[j]*r0, sint[j]*r0, z0); - - glEnd(); - - /* Cover each stack with a quad strip, except the top stack */ - - for( i=0; i<stacks-1; i++ ) - { - glBegin(GL_QUAD_STRIP); - - for(j=0; j<=slices; j++) - { - glNormal3d(cost[j]*sinn, sint[j]*sinn, cosn); - glVertex3d(cost[j]*r0, sint[j]*r0, z0 ); - glVertex3d(cost[j]*r1, sint[j]*r1, z1 ); - } - - z0 = z1; z1 += zStep; - r0 = r1; r1 -= rStep; - - glEnd(); - } - - /* The top stack is covered with individual triangles */ - - glBegin(GL_TRIANGLES); - - glNormal3d(cost[0]*sinn, sint[0]*sinn, cosn); - - for (j=0; j<slices; j++) - { - glVertex3d(cost[j+0]*r0, sint[j+0]*r0, z0 ); - glVertex3d(0, 0, height); - glNormal3d(cost[j+1]*sinn, sint[j+1]*sinn, cosn ); - glVertex3d(cost[j+1]*r0, sint[j+1]*r0, z0 ); - } - - glEnd(); - - /* Release sin and cos tables */ - - free(sint); - free(cost); -} - -/* - * Draws a wire cone - */ -void GLUTAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks) -{ - int i,j; - - /* Step in z and radius as stacks are drawn. */ - - double z = 0.0; - double r = base; - - const double zStep = height/stacks; - const double rStep = base/stacks; - - /* Scaling factors for vertex normals */ - - const double cosn = ( height / sqrt ( height * height + base * base )); - const double sinn = ( base / sqrt ( height * height + base * base )); - - /* Pre-computed circle */ - - double *sint,*cost; - circleTable(&sint,&cost,-slices); - - /* Draw the stacks... */ - - for (i=0; i<stacks; i++) - { - glBegin(GL_LINE_LOOP); - - for( j=0; j<slices; j++ ) - { - glNormal3d(cost[j]*sinn, sint[j]*sinn, cosn); - glVertex3d(cost[j]*r, sint[j]*r, z ); - } - - glEnd(); - - z += zStep; - r -= rStep; - } - - /* Draw the slices */ - - r = base; - - glBegin(GL_LINES); - - for (j=0; j<slices; j++) - { - glNormal3d(cost[j]*sinn, sint[j]*sinn, cosn ); - glVertex3d(cost[j]*r, sint[j]*r, 0.0 ); - glVertex3d(0.0, 0.0, height); - } - - glEnd(); - - /* Release sin and cos tables */ - - free(sint); - free(cost); -} - - -/* - * Draws a solid cylinder - */ -void GLUTAPIENTRY glutSolidCylinder(GLdouble radius, GLdouble height, GLint slices, GLint stacks) -{ - int i,j; - - /* Step in z and radius as stacks are drawn. */ - - double z0,z1; - const double zStep = height/stacks; - - /* Pre-computed circle */ - - double *sint,*cost; - circleTable(&sint,&cost,-slices); - - /* Cover the base and top */ - - glBegin(GL_TRIANGLE_FAN); - glNormal3d(0.0, 0.0, -1.0 ); - glVertex3d(0.0, 0.0, 0.0 ); - for (j=0; j<=slices; j++) - glVertex3d(cost[j]*radius, sint[j]*radius, 0.0); - glEnd(); - - glBegin(GL_TRIANGLE_FAN); - glNormal3d(0.0, 0.0, 1.0 ); - glVertex3d(0.0, 0.0, height); - for (j=slices; j>=0; j--) - glVertex3d(cost[j]*radius, sint[j]*radius, height); - glEnd(); - - /* Do the stacks */ - - z0 = 0.0; - z1 = zStep; - - for (i=1; i<=stacks; i++) - { - if (i==stacks) - z1 = height; - - glBegin(GL_QUAD_STRIP); - for (j=0; j<=slices; j++ ) - { - glNormal3d(cost[j], sint[j], 0.0 ); - glVertex3d(cost[j]*radius, sint[j]*radius, z0 ); - glVertex3d(cost[j]*radius, sint[j]*radius, z1 ); - } - glEnd(); - - z0 = z1; z1 += zStep; - } - - /* Release sin and cos tables */ - - free(sint); - free(cost); -} - -/* - * Draws a wire cylinder - */ -void GLUTAPIENTRY glutWireCylinder(GLdouble radius, GLdouble height, GLint slices, GLint stacks) -{ - int i,j; - - /* Step in z and radius as stacks are drawn. */ - - double z = 0.0; - const double zStep = height/stacks; - - /* Pre-computed circle */ - - double *sint,*cost; - circleTable(&sint,&cost,-slices); - - /* Draw the stacks... */ - - for (i=0; i<=stacks; i++) - { - if (i==stacks) - z = height; - - glBegin(GL_LINE_LOOP); - - for( j=0; j<slices; j++ ) - { - glNormal3d(cost[j], sint[j], 0.0); - glVertex3d(cost[j]*radius, sint[j]*radius, z ); - } - - glEnd(); - - z += zStep; - } - - /* Draw the slices */ - - glBegin(GL_LINES); - - for (j=0; j<slices; j++) - { - glNormal3d(cost[j], sint[j], 0.0 ); - glVertex3d(cost[j]*radius, sint[j]*radius, 0.0 ); - glVertex3d(cost[j]*radius, sint[j]*radius, height); - } - - glEnd(); - - /* Release sin and cos tables */ - - free(sint); - free(cost); -} - -/* - * - */ -void GLUTAPIENTRY glutWireTorus( GLdouble dInnerRadius, GLdouble dOuterRadius, GLint nSides, GLint nRings ) -{ - double iradius = dInnerRadius, oradius = dOuterRadius, phi, psi, dpsi, dphi; - double *vertex, *normal; - int i, j; - double spsi, cpsi, sphi, cphi ; - - /* - * Allocate the vertices array - */ - vertex = (double *)calloc( sizeof(double), 3 * nSides * nRings ); - normal = (double *)calloc( sizeof(double), 3 * nSides * nRings ); - - glPushMatrix(); - - dpsi = 2.0 * M_PI / (double)nRings ; - dphi = -2.0 * M_PI / (double)nSides ; - psi = 0.0; - - for( j=0; j<nRings; j++ ) - { - cpsi = cos ( psi ) ; - spsi = sin ( psi ) ; - phi = 0.0; - - for( i=0; i<nSides; i++ ) - { - int offset = 3 * ( j * nSides + i ) ; - cphi = cos ( phi ) ; - sphi = sin ( phi ) ; - *(vertex + offset + 0) = cpsi * ( oradius + cphi * iradius ) ; - *(vertex + offset + 1) = spsi * ( oradius + cphi * iradius ) ; - *(vertex + offset + 2) = sphi * iradius ; - *(normal + offset + 0) = cpsi * cphi ; - *(normal + offset + 1) = spsi * cphi ; - *(normal + offset + 2) = sphi ; - phi += dphi; - } - - psi += dpsi; - } - - for( i=0; i<nSides; i++ ) - { - glBegin( GL_LINE_LOOP ); - - for( j=0; j<nRings; j++ ) - { - int offset = 3 * ( j * nSides + i ) ; - glNormal3dv( normal + offset ); - glVertex3dv( vertex + offset ); - } - - glEnd(); - } - - for( j=0; j<nRings; j++ ) - { - glBegin(GL_LINE_LOOP); - - for( i=0; i<nSides; i++ ) - { - int offset = 3 * ( j * nSides + i ) ; - glNormal3dv( normal + offset ); - glVertex3dv( vertex + offset ); - } - - glEnd(); - } - - free ( vertex ) ; - free ( normal ) ; - glPopMatrix(); -} - -/* - * - */ -void GLUTAPIENTRY glutSolidTorus( GLdouble dInnerRadius, GLdouble dOuterRadius, GLint nSides, GLint nRings ) -{ - double iradius = dInnerRadius, oradius = dOuterRadius, phi, psi, dpsi, dphi; - double *vertex, *normal; - int i, j; - double spsi, cpsi, sphi, cphi ; - - /* - * Increment the number of sides and rings to allow for one more point than surface - */ - nSides ++ ; - nRings ++ ; - - /* - * Allocate the vertices array - */ - vertex = (double *)calloc( sizeof(double), 3 * nSides * nRings ); - normal = (double *)calloc( sizeof(double), 3 * nSides * nRings ); - - glPushMatrix(); - - dpsi = 2.0 * M_PI / (double)(nRings - 1) ; - dphi = -2.0 * M_PI / (double)(nSides - 1) ; - psi = 0.0; - - for( j=0; j<nRings; j++ ) - { - cpsi = cos ( psi ) ; - spsi = sin ( psi ) ; - phi = 0.0; - - for( i=0; i<nSides; i++ ) - { - int offset = 3 * ( j * nSides + i ) ; - cphi = cos ( phi ) ; - sphi = sin ( phi ) ; - *(vertex + offset + 0) = cpsi * ( oradius + cphi * iradius ) ; - *(vertex + offset + 1) = spsi * ( oradius + cphi * iradius ) ; - *(vertex + offset + 2) = sphi * iradius ; - *(normal + offset + 0) = cpsi * cphi ; - *(normal + offset + 1) = spsi * cphi ; - *(normal + offset + 2) = sphi ; - phi += dphi; - } - - psi += dpsi; - } - - glBegin( GL_QUADS ); - for( i=0; i<nSides-1; i++ ) - { - for( j=0; j<nRings-1; j++ ) - { - int offset = 3 * ( j * nSides + i ) ; - glNormal3dv( normal + offset ); - glVertex3dv( vertex + offset ); - glNormal3dv( normal + offset + 3 ); - glVertex3dv( vertex + offset + 3 ); - glNormal3dv( normal + offset + 3 * nSides + 3 ); - glVertex3dv( vertex + offset + 3 * nSides + 3 ); - glNormal3dv( normal + offset + 3 * nSides ); - glVertex3dv( vertex + offset + 3 * nSides ); - } - } - - glEnd(); - - free ( vertex ) ; - free ( normal ) ; - glPopMatrix(); -} - -/* - * - */ -void GLUTAPIENTRY glutWireDodecahedron( void ) -{ - /* Magic Numbers: It is possible to create a dodecahedron by attaching two pentagons to each face of - * of a cube. The coordinates of the points are: - * (+-x,0, z); (+-1, 1, 1); (0, z, x ) - * where x = 0.61803398875 and z = 1.61803398875. - */ - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.0, 0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.0, 0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.0, -0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.0, -0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ; - glEnd () ; - - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( -0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( -0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ; - glEnd () ; - - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( 0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( -0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3d ( -0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ; - glEnd () ; -} - -/* - * - */ -void GLUTAPIENTRY glutSolidDodecahedron( void ) -{ - /* Magic Numbers: It is possible to create a dodecahedron by attaching two pentagons to each face of - * of a cube. The coordinates of the points are: - * (+-x,0, z); (+-1, 1, 1); (0, z, x ) - * where x = 0.61803398875 and z = 1.61803398875. - */ - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.0, 0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.0, 0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.0, -0.525731112119, 0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.0, -0.525731112119, -0.850650808354 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ; - glEnd () ; - - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( -0.850650808354, 0.0, 0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, 1.61803398875 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( 0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( -0.850650808354, 0.0, -0.525731112119 ) ; glVertex3d ( -0.61803398875, 0.0, -1.61803398875 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ; - glEnd () ; - - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( 1.0, 1.0, -1.0 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 1.0, 1.0, 1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( 0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( 1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( 1.0, -1.0, 1.0 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 1.0, -1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( -0.525731112119, 0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, 0.61803398875, 0.0 ) ; glVertex3d ( -1.0, 1.0, 1.0 ) ; glVertex3d ( 0.0, 1.61803398875, 0.61803398875 ) ; glVertex3d ( 0.0, 1.61803398875, -0.61803398875 ) ; glVertex3d ( -1.0, 1.0, -1.0 ) ; - glEnd () ; - glBegin ( GL_POLYGON ) ; - glNormal3d ( -0.525731112119, -0.850650808354, 0.0 ) ; glVertex3d ( -1.61803398875, -0.61803398875, 0.0 ) ; glVertex3d ( -1.0, -1.0, -1.0 ) ; glVertex3d ( 0.0, -1.61803398875, -0.61803398875 ) ; glVertex3d ( 0.0, -1.61803398875, 0.61803398875 ) ; glVertex3d ( -1.0, -1.0, 1.0 ) ; - glEnd () ; -} - -/* - * - */ -void GLUTAPIENTRY glutWireOctahedron( void ) -{ -#define RADIUS 1.0f - glBegin( GL_LINE_LOOP ); - glNormal3d( 0.577350269189, 0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d( 0.577350269189, 0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glNormal3d( 0.577350269189,-0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d( 0.577350269189,-0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glNormal3d(-0.577350269189, 0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d(-0.577350269189, 0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glNormal3d(-0.577350269189,-0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d(-0.577350269189,-0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glEnd(); -#undef RADIUS -} - -/* - * - */ -void GLUTAPIENTRY glutSolidOctahedron( void ) -{ -#define RADIUS 1.0f - glBegin( GL_TRIANGLES ); - glNormal3d( 0.577350269189, 0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d( 0.577350269189, 0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glNormal3d( 0.577350269189,-0.577350269189, 0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d( 0.577350269189,-0.577350269189,-0.577350269189); glVertex3d( RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glNormal3d(-0.577350269189, 0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d(-0.577350269189, 0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0, RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glNormal3d(-0.577350269189,-0.577350269189, 0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0, RADIUS ); - glNormal3d(-0.577350269189,-0.577350269189,-0.577350269189); glVertex3d(-RADIUS, 0.0, 0.0 ); glVertex3d( 0.0,-RADIUS, 0.0 ); glVertex3d( 0.0, 0.0,-RADIUS ); - glEnd(); -#undef RADIUS -} - -/* - * - */ -void GLUTAPIENTRY glutWireTetrahedron( void ) -{ - /* Magic Numbers: r0 = ( 1, 0, 0 ) - * r1 = ( -1/3, 2 sqrt(2) / 3, 0 ) - * r2 = ( -1/3, -sqrt(2) / 3, sqrt(6) / 3 ) - * r3 = ( -1/3, -sqrt(2) / 3, -sqrt(6) / 3 ) - * |r0| = |r1| = |r2| = |r3| = 1 - * Distance between any two points is 2 sqrt(6) / 3 - * - * Normals: The unit normals are simply the negative of the coordinates of the point not on the surface. - */ - - double r0[3] = { 1.0, 0.0, 0.0 } ; - double r1[3] = { -0.333333333333, 0.942809041582, 0.0 } ; - double r2[3] = { -0.333333333333, -0.471404520791, 0.816496580928 } ; - double r3[3] = { -0.333333333333, -0.471404520791, -0.816496580928 } ; - - glBegin( GL_LINE_LOOP ) ; - glNormal3d ( -1.0, 0.0, 0.0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r2 ) ; - glNormal3d ( 0.333333333333, -0.942809041582, 0.0 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r2 ) ; glVertex3dv ( r3 ) ; - glNormal3d ( 0.333333333333, 0.471404520791, -0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r1 ) ; - glNormal3d ( 0.333333333333, 0.471404520791, 0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r2 ) ; - glEnd() ; -} - -/* - * - */ -void GLUTAPIENTRY glutSolidTetrahedron( void ) -{ - /* Magic Numbers: r0 = ( 1, 0, 0 ) - * r1 = ( -1/3, 2 sqrt(2) / 3, 0 ) - * r2 = ( -1/3, -sqrt(2) / 3, sqrt(6) / 3 ) - * r3 = ( -1/3, -sqrt(2) / 3, -sqrt(6) / 3 ) - * |r0| = |r1| = |r2| = |r3| = 1 - * Distance between any two points is 2 sqrt(6) / 3 - * - * Normals: The unit normals are simply the negative of the coordinates of the point not on the surface. - */ - - double r0[3] = { 1.0, 0.0, 0.0 } ; - double r1[3] = { -0.333333333333, 0.942809041582, 0.0 } ; - double r2[3] = { -0.333333333333, -0.471404520791, 0.816496580928 } ; - double r3[3] = { -0.333333333333, -0.471404520791, -0.816496580928 } ; - - glBegin( GL_TRIANGLES ) ; - glNormal3d ( -1.0, 0.0, 0.0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r2 ) ; - glNormal3d ( 0.333333333333, -0.942809041582, 0.0 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r2 ) ; glVertex3dv ( r3 ) ; - glNormal3d ( 0.333333333333, 0.471404520791, -0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r3 ) ; glVertex3dv ( r1 ) ; - glNormal3d ( 0.333333333333, 0.471404520791, 0.816496580928 ) ; glVertex3dv ( r0 ) ; glVertex3dv ( r1 ) ; glVertex3dv ( r2 ) ; - glEnd() ; -} - -/* - * - */ -double icos_r[12][3] = { { 1.0, 0.0, 0.0 }, - { 0.447213595500, 0.894427191000, 0.0 }, { 0.447213595500, 0.276393202252, 0.850650808354 }, { 0.447213595500, -0.723606797748, 0.525731112119 }, { 0.447213595500, -0.723606797748, -0.525731112119 }, { 0.447213595500, 0.276393202252, -0.850650808354 }, - { -0.447213595500, -0.894427191000, 0.0 }, { -0.447213595500, -0.276393202252, 0.850650808354 }, { -0.447213595500, 0.723606797748, 0.525731112119 }, { -0.447213595500, 0.723606797748, -0.525731112119 }, { -0.447213595500, -0.276393202252, -0.850650808354 }, - { -1.0, 0.0, 0.0 } } ; -int icos_v [20][3] = { { 0, 1, 2 }, { 0, 2, 3 }, { 0, 3, 4 }, { 0, 4, 5 }, { 0, 5, 1 }, - { 1, 8, 2 }, { 2, 7, 3 }, { 3, 6, 4 }, { 4, 10, 5 }, { 5, 9, 1 }, - { 1, 9, 8 }, { 2, 8, 7 }, { 3, 7, 6 }, { 4, 6, 10 }, { 5, 10, 9 }, - { 11, 9, 10 }, { 11, 8, 9 }, { 11, 7, 8 }, { 11, 6, 7 }, { 11, 10, 6 } } ; - -void GLUTAPIENTRY glutWireIcosahedron( void ) -{ - int i ; - for ( i = 0; i < 20; i++ ) - { - double normal[3] ; - normal[0] = ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) - ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) ; - normal[1] = ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) - ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) ; - normal[2] = ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) - ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) ; - glBegin ( GL_LINE_LOOP ) ; - glNormal3dv ( normal ) ; - glVertex3dv ( icos_r[icos_v[i][0]] ) ; - glVertex3dv ( icos_r[icos_v[i][1]] ) ; - glVertex3dv ( icos_r[icos_v[i][2]] ) ; - glEnd () ; - } -} - -/* - * - */ -void GLUTAPIENTRY glutSolidIcosahedron( void ) -{ - int i ; - - glBegin ( GL_TRIANGLES ) ; - for ( i = 0; i < 20; i++ ) - { - double normal[3] ; - normal[0] = ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) - ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) ; - normal[1] = ( icos_r[icos_v[i][1]][2] - icos_r[icos_v[i][0]][2] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) - ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][2] - icos_r[icos_v[i][0]][2] ) ; - normal[2] = ( icos_r[icos_v[i][1]][0] - icos_r[icos_v[i][0]][0] ) * ( icos_r[icos_v[i][2]][1] - icos_r[icos_v[i][0]][1] ) - ( icos_r[icos_v[i][1]][1] - icos_r[icos_v[i][0]][1] ) * ( icos_r[icos_v[i][2]][0] - icos_r[icos_v[i][0]][0] ) ; - glNormal3dv ( normal ) ; - glVertex3dv ( icos_r[icos_v[i][0]] ) ; - glVertex3dv ( icos_r[icos_v[i][1]] ) ; - glVertex3dv ( icos_r[icos_v[i][2]] ) ; - } - - glEnd () ; -} - -/* - * - */ -double rdod_r[14][3] = { { 0.0, 0.0, 1.0 }, - { 0.707106781187, 0.000000000000, 0.5 }, { 0.000000000000, 0.707106781187, 0.5 }, { -0.707106781187, 0.000000000000, 0.5 }, { 0.000000000000, -0.707106781187, 0.5 }, - { 0.707106781187, 0.707106781187, 0.0 }, { -0.707106781187, 0.707106781187, 0.0 }, { -0.707106781187, -0.707106781187, 0.0 }, { 0.707106781187, -0.707106781187, 0.0 }, - { 0.707106781187, 0.000000000000, -0.5 }, { 0.000000000000, 0.707106781187, -0.5 }, { -0.707106781187, 0.000000000000, -0.5 }, { 0.000000000000, -0.707106781187, -0.5 }, - { 0.0, 0.0, -1.0 } } ; -int rdod_v [12][4] = { { 0, 1, 5, 2 }, { 0, 2, 6, 3 }, { 0, 3, 7, 4 }, { 0, 4, 8, 1 }, - { 5, 10, 6, 2 }, { 6, 11, 7, 3 }, { 7, 12, 8, 4 }, { 8, 9, 5, 1 }, - { 5, 9, 13, 10 }, { 6, 10, 13, 11 }, { 7, 11, 13, 12 }, { 8, 12, 13, 9 } } ; -double rdod_n[12][3] = { - { 0.353553390594, 0.353553390594, 0.5 }, { -0.353553390594, 0.353553390594, 0.5 }, { -0.353553390594, -0.353553390594, 0.5 }, { 0.353553390594, -0.353553390594, 0.5 }, - { 0.000000000000, 1.000000000000, 0.0 }, { -1.000000000000, 0.000000000000, 0.0 }, { 0.000000000000, -1.000000000000, 0.0 }, { 1.000000000000, 0.000000000000, 0.0 }, - { 0.353553390594, 0.353553390594, -0.5 }, { -0.353553390594, 0.353553390594, -0.5 }, { -0.353553390594, -0.353553390594, -0.5 }, { 0.353553390594, -0.353553390594, -0.5 } - } ; - -void GLUTAPIENTRY glutWireRhombicDodecahedron( void ) -{ - int i ; - for ( i = 0; i < 12; i++ ) - { - glBegin ( GL_LINE_LOOP ) ; - glNormal3dv ( rdod_n[i] ) ; - glVertex3dv ( rdod_r[rdod_v[i][0]] ) ; - glVertex3dv ( rdod_r[rdod_v[i][1]] ) ; - glVertex3dv ( rdod_r[rdod_v[i][2]] ) ; - glVertex3dv ( rdod_r[rdod_v[i][3]] ) ; - glEnd () ; - } -} - -/* - * - */ -void GLUTAPIENTRY glutSolidRhombicDodecahedron( void ) -{ - int i ; - - glBegin ( GL_QUADS ) ; - for ( i = 0; i < 12; i++ ) - { - glNormal3dv ( rdod_n[i] ) ; - glVertex3dv ( rdod_r[rdod_v[i][0]] ) ; - glVertex3dv ( rdod_r[rdod_v[i][1]] ) ; - glVertex3dv ( rdod_r[rdod_v[i][2]] ) ; - glVertex3dv ( rdod_r[rdod_v[i][3]] ) ; - } - - glEnd () ; -} - -#define NUM_FACES 4 - -static GLdouble tetrahedron_v[4][3] = /* Vertices */ -{ - { -0.5, -0.288675134595, -0.144337567297 }, - { 0.5, -0.288675134595, -0.144337567297 }, - { 0.0, 0.577350269189, -0.144337567297 }, - { 0.0, 0.0, 0.672159013631 } -} ; - -static GLint tetrahedron_i[4][3] = /* Vertex indices */ -{ - { 0, 1, 2 }, { 0, 2, 3 }, { 0, 3, 1 }, { 1, 3, 2 } -} ; - -static GLdouble tetrahedron_n[4][3] = /* Normals */ -{ - { 0.0, 0.0, -1.0 }, - { -0.816496580928, 0.471404520791, 0.333333333333 }, - { 0.0, -0.942809041582, 0.333333333333 }, - { 0.816496580928, 0.471404520791, 0.333333333333 } -} ; - -void GLUTAPIENTRY glutWireSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ) -{ - int i, j ; - - if ( num_levels == 0 ) - { - - for ( i = 0 ; i < NUM_FACES ; i++ ) - { - glBegin ( GL_LINE_LOOP ) ; - glNormal3dv ( tetrahedron_n[i] ) ; - for ( j = 0; j < 3; j++ ) - { - double x = offset[0] + scale * tetrahedron_v[tetrahedron_i[i][j]][0] ; - double y = offset[1] + scale * tetrahedron_v[tetrahedron_i[i][j]][1] ; - double z = offset[2] + scale * tetrahedron_v[tetrahedron_i[i][j]][2] ; - glVertex3d ( x, y, z ) ; - } - - glEnd () ; - } - } - else - { - GLdouble local_offset[3] ; /* Use a local variable to avoid buildup of roundoff errors */ - num_levels -- ; - scale /= 2.0 ; - local_offset[0] = offset[0] + scale * tetrahedron_v[0][0] ; - local_offset[1] = offset[1] + scale * tetrahedron_v[0][1] ; - local_offset[2] = offset[2] + scale * tetrahedron_v[0][2] ; - glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ; - local_offset[0] += scale ; - glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ; - local_offset[0] -= 0.5 * scale ; - local_offset[1] += 0.866025403784 * scale ; - glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ; - local_offset[1] -= 0.577350269189 * scale ; - local_offset[2] += 0.816496580928 * scale ; - glutWireSierpinskiSponge ( num_levels, local_offset, scale ) ; - } -} - -void GLUTAPIENTRY glutSolidSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ) -{ - int i, j ; - - if ( num_levels == 0 ) - { - glBegin ( GL_TRIANGLES ) ; - - for ( i = 0 ; i < NUM_FACES ; i++ ) - { - glNormal3dv ( tetrahedron_n[i] ) ; - for ( j = 0; j < 3; j++ ) - { - double x = offset[0] + scale * tetrahedron_v[tetrahedron_i[i][j]][0] ; - double y = offset[1] + scale * tetrahedron_v[tetrahedron_i[i][j]][1] ; - double z = offset[2] + scale * tetrahedron_v[tetrahedron_i[i][j]][2] ; - glVertex3d ( x, y, z ) ; - } - } - - glEnd () ; - } - else - { - GLdouble local_offset[3] ; /* Use a local variable to avoid buildup of roundoff errors */ - num_levels -- ; - scale /= 2.0 ; - local_offset[0] = offset[0] + scale * tetrahedron_v[0][0] ; - local_offset[1] = offset[1] + scale * tetrahedron_v[0][1] ; - local_offset[2] = offset[2] + scale * tetrahedron_v[0][2] ; - glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ; - local_offset[0] += scale ; - glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ; - local_offset[0] -= 0.5 * scale ; - local_offset[1] += 0.866025403784 * scale ; - glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ; - local_offset[1] -= 0.577350269189 * scale ; - local_offset[2] += 0.816496580928 * scale ; - glutSolidSierpinskiSponge ( num_levels, local_offset, scale ) ; - } -} - -#undef NUM_FACES - -/*** END OF FILE ***/ diff --git a/src/glut/dos/state.c b/src/glut/dos/state.c deleted file mode 100644 index b0d5d8ae92..0000000000 --- a/src/glut/dos/state.c +++ /dev/null @@ -1,238 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include <stdio.h> - -#include "internal.h" - - -#define FREQUENCY 100 /* set this to zero to use the default timer */ - - -static int timer_installed; -#if FREQUENCY -static volatile int ticks; - - -static void -ticks_timer (void *p) -{ - (void)p; - ticks++; -} ENDOFUNC(ticks_timer) -#else -#include <time.h> - -static struct timeval then; -#endif - - -int APIENTRY -glutGet (GLenum type) -{ - switch (type) { - case GLUT_WINDOW_X: - return _glut_current->xpos; - case GLUT_WINDOW_Y: - return _glut_current->ypos; - case GLUT_WINDOW_WIDTH: - return _glut_current->width; - case GLUT_WINDOW_HEIGHT: - return _glut_current->height; - case GLUT_WINDOW_STENCIL_SIZE: - return _glut_visual.stencil; - case GLUT_WINDOW_DEPTH_SIZE: - return _glut_visual.depth; - case GLUT_WINDOW_RGBA: - return !(_glut_default.mode & GLUT_INDEX); - case GLUT_WINDOW_COLORMAP_SIZE: - return (_glut_default.mode & GLUT_INDEX) ? (256 - RESERVED_COLORS) : 0; - case GLUT_SCREEN_WIDTH: - return _glut_visual.geometry[0]; - case GLUT_SCREEN_HEIGHT: - return _glut_visual.geometry[1]; - case GLUT_INIT_WINDOW_X: - return _glut_default.x; - case GLUT_INIT_WINDOW_Y: - return _glut_default.y; - case GLUT_INIT_WINDOW_WIDTH: - return _glut_default.width; - case GLUT_INIT_WINDOW_HEIGHT: - return _glut_default.height; - case GLUT_INIT_DISPLAY_MODE: - return _glut_default.mode; - case GLUT_ELAPSED_TIME: -#if FREQUENCY - if (!timer_installed) { - timer_installed = GL_TRUE; - LOCKDATA(ticks); - LOCKFUNC(ticks_timer); - pc_install_int(ticks_timer, NULL, FREQUENCY); - } - return ticks * 1000 / FREQUENCY; -#else - if (!timer_installed) { - timer_installed = GL_TRUE; - gettimeofday(&then, NULL); - return 0; - } else { - struct timeval now; - gettimeofday(&now, NULL); - return (now.tv_usec - then.tv_usec) / 1000 + - (now.tv_sec - then.tv_sec) * 1000; - } -#endif - default: - return -1; - } -} - - -int APIENTRY -glutDeviceGet (GLenum type) -{ - switch (type) { - case GLUT_HAS_KEYBOARD: - return GL_TRUE; - case GLUT_HAS_MOUSE: - return (_glut_mouse != 0); - case GLUT_NUM_MOUSE_BUTTONS: - return _glut_mouse; - case GLUT_HAS_SPACEBALL: - case GLUT_HAS_DIAL_AND_BUTTON_BOX: - case GLUT_HAS_TABLET: - return GL_FALSE; - case GLUT_NUM_SPACEBALL_BUTTONS: - case GLUT_NUM_BUTTON_BOX_BUTTONS: - case GLUT_NUM_DIALS: - case GLUT_NUM_TABLET_BUTTONS: - return 0; - default: - return -1; - } -} - - -int APIENTRY -glutGetModifiers (void) -{ - int mod = 0; - int shifts = pc_keyshifts(); - - if (shifts & (KB_SHIFT_FLAG | KB_CAPSLOCK_FLAG)) { - mod |= GLUT_ACTIVE_SHIFT; - } - - if (shifts & KB_ALT_FLAG) { - mod |= GLUT_ACTIVE_ALT; - } - - if (shifts & KB_CTRL_FLAG) { - mod |= GLUT_ACTIVE_CTRL; - } - - return mod; -} - - -void APIENTRY -glutReportErrors (void) -{ - /* reports all the OpenGL errors that happened till now */ -} - - -/* GAME MODE - * Hack alert: incomplete... what is GameMode, anyway? - */ -static GLint game; -static GLboolean game_possible; -static GLboolean game_active; -static GLuint game_width; -static GLuint game_height; -static GLuint game_bpp; -static GLuint game_refresh; - - -void APIENTRY -glutGameModeString (const char *string) -{ - if (sscanf(string, "%ux%u:%u@%u", &game_width, &game_height, &game_bpp, &game_refresh) == 4) { - game_possible = GL_TRUE; - } -} - - -int APIENTRY -glutGameModeGet (GLenum mode) -{ - switch (mode) { - case GLUT_GAME_MODE_ACTIVE: - return game_active; - case GLUT_GAME_MODE_POSSIBLE: - return game_possible && !_glut_current; - case GLUT_GAME_MODE_WIDTH: - return game_active ? (int)game_width : -1; - case GLUT_GAME_MODE_HEIGHT: - return game_active ? (int)game_height : -1; - case GLUT_GAME_MODE_PIXEL_DEPTH: - return game_active ? (int)game_bpp : -1; - case GLUT_GAME_MODE_REFRESH_RATE: - return game_active ? (int)game_refresh : -1; - default: - return -1; - } -} - - -int APIENTRY -glutEnterGameMode (void) -{ - if (glutGameModeGet(GLUT_GAME_MODE_POSSIBLE)) { - _glut_visual.bpp = game_bpp; - _glut_visual.refresh = game_refresh; - - glutInitWindowSize(game_width, game_height); - - if ((game = glutCreateWindow("<game>")) > 0) { - game_active = GL_TRUE; - } - - return game; - } else { - return 0; - } -} - - -void GLUTAPIENTRY -glutLeaveGameMode (void) -{ - if (glutGameModeGet(GLUT_GAME_MODE_ACTIVE)) { - game_active = GL_FALSE; - - glutDestroyWindow(game); - } -} diff --git a/src/glut/dos/stroke.c b/src/glut/dos/stroke.c deleted file mode 100644 index aa2c06a7db..0000000000 --- a/src/glut/dos/stroke.c +++ /dev/null @@ -1,118 +0,0 @@ -/* - * FxGLUT version 0.12 - GLUT for Voodoo 1 and 2 under Linux - * Copyright (C) 1999 Christopher John Purnell - * cjp@lost.org.uk - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "internal.h" - - -void -glutStrokeCharacter (void *font, int c) -{ - const GLUTStrokeFont *sfp = _glut_font(font); - const GLUTStrokeChar *scp; - const GLUTStrokeStrip *ssp; - const GLUTStrokeVertex *svp; - unsigned i, j; - - if (((unsigned)c) >= sfp->num || !(scp = sfp->table[c])) - return; - - ssp = scp->strip; - - for (i = 0; i < scp->num; i++, ssp++) { - svp = ssp->vertex; - - glBegin(GL_LINE_STRIP); - for (j = 0; j < ssp->num; j++, svp++) { - glVertex2f(svp->x, svp->y); - } - glEnd(); - } - - glTranslatef(scp->right, 0.0, 0.0); -} - - -void -glutStrokeString (void *font, const unsigned char *string) -{ - const GLUTStrokeFont *sfp = _glut_font(font); - const GLUTStrokeChar *scp; - const GLUTStrokeStrip *ssp; - const GLUTStrokeVertex *svp; - unsigned char c; - unsigned i, j; - - while ((c = *(string++))) { - if (c < sfp->num && (scp = sfp->table[c])) { - ssp = scp->strip; - - for (i = 0; i < scp->num; i++, ssp++) { - svp = ssp->vertex; - - glBegin(GL_LINE_STRIP); - for (j = 0; j < ssp->num; j++, svp++) { - glVertex2f(svp->x, svp->y); - } - glEnd(); - } - - glTranslatef(scp->right, 0.0, 0.0); - } - } -} - - -int -glutStrokeWidth (void *font, int c) -{ - const GLUTStrokeFont *sfp = _glut_font(font); - const GLUTStrokeChar *scp; - - if (((unsigned)c) >= sfp->num || !(scp = sfp->table[c])) - return 0; - - return scp->right; -} - - -int -glutStrokeLength (void *font, const unsigned char *string) -{ - const GLUTStrokeFont *sfp = _glut_font(font); - const GLUTStrokeChar *scp; - unsigned char c; - int length = 0; - - while ((c = *(string++))) { - if (c < sfp->num && (scp = sfp->table[c])) - length += scp->right; - } - - return length; -} - - -GLfloat -glutStrokeHeight (void *font) -{ - const GLUTStrokeFont *sfp = _glut_font(font); - - return sfp->height; -} diff --git a/src/glut/dos/teapot.c b/src/glut/dos/teapot.c deleted file mode 100644 index 8d02eb49f3..0000000000 --- a/src/glut/dos/teapot.c +++ /dev/null @@ -1,201 +0,0 @@ -/* - * (c) Copyright 1993, Silicon Graphics, Inc. - * - * ALL RIGHTS RESERVED - * - * Permission to use, copy, modify, and distribute this software - * for any purpose and without fee is hereby granted, provided - * that the above copyright notice appear in all copies and that - * both the copyright notice and this permission notice appear in - * supporting documentation, and that the name of Silicon - * Graphics, Inc. not be used in advertising or publicity - * pertaining to distribution of the software without specific, - * written prior permission. - * - * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU - * "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR - * OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF - * MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO - * EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE - * ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, - * INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, - * SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR - * NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY - * OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, - * ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * US Government Users Restricted Rights - * - * Use, duplication, or disclosure by the Government is subject to - * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph - * (c)(1)(ii) of the Rights in Technical Data and Computer - * Software clause at DFARS 252.227-7013 and/or in similar or - * successor clauses in the FAR or the DOD or NASA FAR - * Supplement. Unpublished-- rights reserved under the copyright - * laws of the United States. Contractor/manufacturer is Silicon - * Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA - * 94039-7311. - * - * OpenGL(TM) is a trademark of Silicon Graphics, Inc. - */ - -#include "internal.h" - -/* - * Rim, body, lid, and bottom data must be reflected in x and y; - * handle and spout data across the y axis only. - */ -static int patchdata[][16] = -{ - { 102, 103, 104, 105, 4, 5, 6, 7, - 8, 9, 10, 11, 12, 13, 14, 15 }, /* rim */ - { 12, 13, 14, 15, 16, 17, 18, 19, - 20, 21, 22, 23, 24, 25, 26, 27 }, /* body */ - { 24, 25, 26, 27, 29, 30, 31, 32, - 33, 34, 35, 36, 37, 38, 39, 40 }, - { 96, 96, 96, 96, 97, 98, 99, 100, - 101, 101, 101, 101, 0, 1, 2, 3 }, /* lid */ - { 0, 1, 2, 3, 106, 107, 108, 109, - 110, 111, 112, 113, 114, 115, 116, 117 }, - { 118, 118, 118, 118, 124, 122, 119, 121, - 123, 126, 125, 120, 40, 39, 38, 37 }, /* bottom */ - { 41, 42, 43, 44, 45, 46, 47, 48, - 49, 50, 51, 52, 53, 54, 55, 56 }, /* handle */ - { 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 28, 65, 66, 67 }, - { 68, 69, 70, 71, 72, 73, 74, 75, - 76, 77, 78, 79, 80, 81, 82, 83 }, /* spout */ - { 80, 81, 82, 83, 84, 85, 86, 87, - 88, 89, 90, 91, 92, 93, 94, 95 } -}; - -static float cpdata[][3] = -{ - {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, - {0,-0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125}, - {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, - {1.4375, 0, 2.53125}, {1.4375, -0.805, 2.53125}, - {0.805, -1.4375, 2.53125}, {0, -1.4375, 2.53125}, - {1.5, 0, 2.4}, {1.5, -0.84, 2.4}, {0.84, -1.5, 2.4}, - {0, -1.5, 2.4}, {1.75, 0, 1.875}, {1.75, -0.98, 1.875}, - {0.98, -1.75, 1.875}, {0, -1.75, 1.875}, {2, 0, 1.35}, - {2, -1.12, 1.35}, {1.12, -2, 1.35}, {0, -2, 1.35}, {2, 0, 0.9}, - {2, -1.12, 0.9}, {1.12, -2, 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, - {2, 0, 0.45}, {2, -1.12, 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, - {1.5, 0, 0.225}, {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, - {0, -1.5, 0.225}, {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, - {0.84, -1.5, 0.15}, {0, -1.5, 0.15}, {-1.6, 0, 2.025}, - {-1.6, -0.3, 2.025}, {-1.5, -0.3, 2.25}, {-1.5, 0, 2.25}, - {-2.3, 0, 2.025}, {-2.3, -0.3, 2.025}, {-2.5, -0.3, 2.25}, - {-2.5, 0, 2.25}, {-2.7, 0, 2.025}, {-2.7, -0.3, 2.025}, - {-3, -0.3, 2.25}, {-3, 0, 2.25}, {-2.7, 0, 1.8}, - {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, {-3, 0, 1.8}, - {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, -0.3, 1.35}, - {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, 1.125}, - {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, -0.3, 0.9}, - {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, 1.425}, - {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, 0.6}, - {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, 0.825}, - {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1}, - {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, - {2.7, -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, - {2.8, 0, 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375}, - {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475}, - {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4}, - {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, - {0, 0, 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, - {0.45, -0.8, 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, - {1.4, -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, - {0.4, 0, 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, - {0, -0.4, 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, - {0.728, -1.3, 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, - {1.3, -0.728, 2.4}, {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, - {0, 0, 0}, {1.425, -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, - {0.798, -1.425, 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, - {1.5, -0.84, 0.075}, {0.84, -1.5, 0.075} -}; - -static float tex[2][2][2] = -{ - { {0, 0}, {1, 0} }, - { {0, 1}, {1, 1} } -}; - -static void teapot( GLint grid, GLdouble scale, GLenum type ) -{ - float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; - long i, j, k, l; - - glPushAttrib( GL_ENABLE_BIT | GL_EVAL_BIT ); - glEnable( GL_AUTO_NORMAL ); - glEnable( GL_NORMALIZE ); - glEnable( GL_MAP2_VERTEX_3 ); - glEnable( GL_MAP2_TEXTURE_COORD_2 ); - - glPushMatrix(); - glRotatef(270.0, 1.0, 0.0, 0.0); - glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale); - glTranslatef(0.0, 0.0, -1.5); - - for (i = 0; i < 10; i++) - { - for (j = 0; j < 4; j++) - { - for (k = 0; k < 4; k++) - { - for (l = 0; l < 3; l++) - { - p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 1) - q[j][k][l] *= -1.0; - if (i < 6) - { - r[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 0) - r[j][k][l] *= -1.0; - s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - if (l == 0) - s[j][k][l] *= -1.0; - if (l == 1) - s[j][k][l] *= -1.0; - } - } - } - } - - glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, - &tex[0][0][0]); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &p[0][0][0]); - glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &q[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - if (i < 6) - { - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &r[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &s[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - } - } - - glPopMatrix(); - glPopAttrib(); -} - -void glutWireTeapot(GLdouble size) -{ - teapot(10, size, GL_LINE); -} - -void glutSolidTeapot(GLdouble size) -{ - teapot(7, size, GL_FILL); -} diff --git a/src/glut/dos/tr10.c b/src/glut/dos/tr10.c deleted file mode 100644 index a1e03f3e1b..0000000000 --- a/src/glut/dos/tr10.c +++ /dev/null @@ -1,1018 +0,0 @@ -/* autogenerated by bdf2c! do not edit */ - -/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */ - - -#include "internal.h" -/* -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; -*/ - - -static const unsigned char ch32data[] = { - 0x0 -}; -static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 2, ch32data }; - -static const unsigned char ch33data[] = { - 0x80,0x0,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch33 = { 1, 7, -1, 0, 3, ch33data }; - -static const unsigned char ch34data[] = { - 0xa0,0xa0 -}; -static const GLUTBitmapChar ch34 = { 3, 2, 0, -5, 4, ch34data }; - -static const unsigned char ch35data[] = { - 0x50,0x50,0xf8,0x50,0xf8,0x50,0x50 -}; -static const GLUTBitmapChar ch35 = { 5, 7, 0, 0, 5, ch35data }; - -static const unsigned char ch36data[] = { - 0x20,0xe0,0x90,0x10,0x60,0x80,0x90,0x70,0x20 -}; -static const GLUTBitmapChar ch36 = { 4, 9, 0, 1, 5, ch36data }; - -static const unsigned char ch37data[] = { - 0x44,0x2a,0x2a,0x56,0xa8,0xa4,0x7e -}; -static const GLUTBitmapChar ch37 = { 7, 7, 0, 0, 8, ch37data }; - -static const unsigned char ch38data[] = { - 0x76,0x8d,0x98,0x74,0x6e,0x50,0x30 -}; -static const GLUTBitmapChar ch38 = { 8, 7, 0, 0, 8, ch38data }; - -static const unsigned char ch39data[] = { - 0x40,0xc0 -}; -static const GLUTBitmapChar ch39 = { 2, 2, 0, -5, 3, ch39data }; - -static const unsigned char ch40data[] = { - 0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20 -}; -static const GLUTBitmapChar ch40 = { 3, 9, 0, 2, 4, ch40data }; - -static const unsigned char ch41data[] = { - 0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80 -}; -static const GLUTBitmapChar ch41 = { 3, 9, 0, 2, 4, ch41data }; - -static const unsigned char ch42data[] = { - 0xa0,0x40,0xa0 -}; -static const GLUTBitmapChar ch42 = { 3, 3, 0, -4, 5, ch42data }; - -static const unsigned char ch43data[] = { - 0x20,0x20,0xf8,0x20,0x20 -}; -static const GLUTBitmapChar ch43 = { 5, 5, 0, 0, 6, ch43data }; - -static const unsigned char ch44data[] = { - 0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch44 = { 1, 3, -1, 2, 3, ch44data }; - -static const unsigned char ch45data[] = { - 0xf0 -}; -static const GLUTBitmapChar ch45 = { 4, 1, -1, -2, 7, ch45data }; - -static const unsigned char ch46data[] = { - 0x80 -}; -static const GLUTBitmapChar ch46 = { 1, 1, -1, 0, 3, ch46data }; - -static const unsigned char ch47data[] = { - 0x80,0x80,0x40,0x40,0x40,0x20,0x20 -}; -static const GLUTBitmapChar ch47 = { 3, 7, 0, 0, 3, ch47data }; - -static const unsigned char ch48data[] = { - 0x60,0x90,0x90,0x90,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch48 = { 4, 7, 0, 0, 5, ch48data }; - -static const unsigned char ch49data[] = { - 0xe0,0x40,0x40,0x40,0x40,0xc0,0x40 -}; -static const GLUTBitmapChar ch49 = { 3, 7, -1, 0, 5, ch49data }; - -static const unsigned char ch50data[] = { - 0xf0,0x40,0x20,0x20,0x10,0x90,0x60 -}; -static const GLUTBitmapChar ch50 = { 4, 7, 0, 0, 5, ch50data }; - -static const unsigned char ch51data[] = { - 0xe0,0x10,0x10,0x60,0x10,0x90,0x60 -}; -static const GLUTBitmapChar ch51 = { 4, 7, 0, 0, 5, ch51data }; - -static const unsigned char ch52data[] = { - 0x10,0x10,0xf8,0x90,0x50,0x30,0x10 -}; -static const GLUTBitmapChar ch52 = { 5, 7, 0, 0, 5, ch52data }; - -static const unsigned char ch53data[] = { - 0xe0,0x90,0x10,0x10,0xe0,0x40,0x70 -}; -static const GLUTBitmapChar ch53 = { 4, 7, 0, 0, 5, ch53data }; - -static const unsigned char ch54data[] = { - 0x60,0x90,0x90,0x90,0xe0,0x40,0x30 -}; -static const GLUTBitmapChar ch54 = { 4, 7, 0, 0, 5, ch54data }; - -static const unsigned char ch55data[] = { - 0x40,0x40,0x40,0x20,0x20,0x90,0xf0 -}; -static const GLUTBitmapChar ch55 = { 4, 7, 0, 0, 5, ch55data }; - -static const unsigned char ch56data[] = { - 0x60,0x90,0x90,0x60,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch56 = { 4, 7, 0, 0, 5, ch56data }; - -static const unsigned char ch57data[] = { - 0xc0,0x20,0x70,0x90,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch57 = { 4, 7, 0, 0, 5, ch57data }; - -static const unsigned char ch58data[] = { - 0x80,0x0,0x0,0x0,0x80 -}; -static const GLUTBitmapChar ch58 = { 1, 5, -1, 0, 3, ch58data }; - -static const unsigned char ch59data[] = { - 0x80,0x80,0x80,0x0,0x0,0x0,0x80 -}; -static const GLUTBitmapChar ch59 = { 1, 7, -1, 2, 3, ch59data }; - -static const unsigned char ch60data[] = { - 0x20,0x40,0x80,0x40,0x20 -}; -static const GLUTBitmapChar ch60 = { 3, 5, -1, 0, 5, ch60data }; - -static const unsigned char ch61data[] = { - 0xf8,0x0,0xf8 -}; -static const GLUTBitmapChar ch61 = { 5, 3, 0, -1, 6, ch61data }; - -static const unsigned char ch62data[] = { - 0x80,0x40,0x20,0x40,0x80 -}; -static const GLUTBitmapChar ch62 = { 3, 5, 0, 0, 5, ch62data }; - -static const unsigned char ch63data[] = { - 0x40,0x0,0x40,0x40,0x20,0xa0,0xe0 -}; -static const GLUTBitmapChar ch63 = { 3, 7, 0, 0, 4, ch63data }; - -static const unsigned char ch64data[] = { - 0x3e,0x40,0x92,0xad,0xa5,0xa5,0x9d,0x42,0x3c -}; -static const GLUTBitmapChar ch64 = { 8, 9, 0, 2, 9, ch64data }; - -static const unsigned char ch65data[] = { - 0xee,0x44,0x7c,0x28,0x28,0x38,0x10 -}; -static const GLUTBitmapChar ch65 = { 7, 7, 0, 0, 8, ch65data }; - -static const unsigned char ch66data[] = { - 0xf0,0x48,0x48,0x70,0x48,0x48,0xf0 -}; -static const GLUTBitmapChar ch66 = { 5, 7, 0, 0, 6, ch66data }; - -static const unsigned char ch67data[] = { - 0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c -}; -static const GLUTBitmapChar ch67 = { 6, 7, 0, 0, 7, ch67data }; - -static const unsigned char ch68data[] = { - 0xf8,0x4c,0x44,0x44,0x44,0x4c,0xf8 -}; -static const GLUTBitmapChar ch68 = { 6, 7, 0, 0, 7, ch68data }; - -static const unsigned char ch69data[] = { - 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8 -}; -static const GLUTBitmapChar ch69 = { 5, 7, 0, 0, 6, ch69data }; - -static const unsigned char ch70data[] = { - 0xe0,0x40,0x40,0x70,0x40,0x48,0xf8 -}; -static const GLUTBitmapChar ch70 = { 5, 7, 0, 0, 6, ch70data }; - -static const unsigned char ch71data[] = { - 0x78,0xc4,0x84,0x9c,0x80,0xc4,0x7c -}; -static const GLUTBitmapChar ch71 = { 6, 7, 0, 0, 7, ch71data }; - -static const unsigned char ch72data[] = { - 0xee,0x44,0x44,0x7c,0x44,0x44,0xee -}; -static const GLUTBitmapChar ch72 = { 7, 7, 0, 0, 8, ch72data }; - -static const unsigned char ch73data[] = { - 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0 -}; -static const GLUTBitmapChar ch73 = { 3, 7, 0, 0, 4, ch73data }; - -static const unsigned char ch74data[] = { - 0xc0,0xa0,0x20,0x20,0x20,0x20,0x70 -}; -static const GLUTBitmapChar ch74 = { 4, 7, 0, 0, 4, ch74data }; - -static const unsigned char ch75data[] = { - 0xec,0x48,0x50,0x60,0x50,0x48,0xec -}; -static const GLUTBitmapChar ch75 = { 6, 7, 0, 0, 7, ch75data }; - -static const unsigned char ch76data[] = { - 0xf8,0x48,0x40,0x40,0x40,0x40,0xe0 -}; -static const GLUTBitmapChar ch76 = { 5, 7, 0, 0, 6, ch76data }; - -static const unsigned char ch77data[] = { - 0xeb,0x80,0x49,0x0,0x55,0x0,0x55,0x0,0x63,0x0,0x63,0x0,0xe3,0x80 -}; -static const GLUTBitmapChar ch77 = { 9, 7, 0, 0, 10, ch77data }; - -static const unsigned char ch78data[] = { - 0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee -}; -static const GLUTBitmapChar ch78 = { 7, 7, 0, 0, 8, ch78data }; - -static const unsigned char ch79data[] = { - 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78 -}; -static const GLUTBitmapChar ch79 = { 6, 7, 0, 0, 7, ch79data }; - -static const unsigned char ch80data[] = { - 0xe0,0x40,0x40,0x70,0x48,0x48,0xf0 -}; -static const GLUTBitmapChar ch80 = { 5, 7, 0, 0, 6, ch80data }; - -static const unsigned char ch81data[] = { - 0xc,0x18,0x70,0xcc,0x84,0x84,0x84,0xcc,0x78 -}; -static const GLUTBitmapChar ch81 = { 6, 9, 0, 2, 7, ch81data }; - -static const unsigned char ch82data[] = { - 0xec,0x48,0x50,0x70,0x48,0x48,0xf0 -}; -static const GLUTBitmapChar ch82 = { 6, 7, 0, 0, 7, ch82data }; - -static const unsigned char ch83data[] = { - 0xe0,0x90,0x10,0x60,0xc0,0x90,0x70 -}; -static const GLUTBitmapChar ch83 = { 4, 7, 0, 0, 5, ch83data }; - -static const unsigned char ch84data[] = { - 0x70,0x20,0x20,0x20,0x20,0xa8,0xf8 -}; -static const GLUTBitmapChar ch84 = { 5, 7, 0, 0, 6, ch84data }; - -static const unsigned char ch85data[] = { - 0x38,0x6c,0x44,0x44,0x44,0x44,0xee -}; -static const GLUTBitmapChar ch85 = { 7, 7, 0, 0, 8, ch85data }; - -static const unsigned char ch86data[] = { - 0x10,0x10,0x28,0x28,0x6c,0x44,0xee -}; -static const GLUTBitmapChar ch86 = { 7, 7, 0, 0, 8, ch86data }; - -static const unsigned char ch87data[] = { - 0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0xc9,0x80,0x88,0x80,0xdd,0xc0 -}; -static const GLUTBitmapChar ch87 = { 10, 7, 0, 0, 10, ch87data }; - -static const unsigned char ch88data[] = { - 0xee,0x44,0x28,0x10,0x28,0x44,0xee -}; -static const GLUTBitmapChar ch88 = { 7, 7, 0, 0, 8, ch88data }; - -static const unsigned char ch89data[] = { - 0x38,0x10,0x10,0x28,0x28,0x44,0xee -}; -static const GLUTBitmapChar ch89 = { 7, 7, 0, 0, 8, ch89data }; - -static const unsigned char ch90data[] = { - 0xf8,0x88,0x40,0x20,0x10,0x88,0xf8 -}; -static const GLUTBitmapChar ch90 = { 5, 7, 0, 0, 6, ch90data }; - -static const unsigned char ch91data[] = { - 0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0 -}; -static const GLUTBitmapChar ch91 = { 2, 9, 0, 2, 3, ch91data }; - -static const unsigned char ch92data[] = { - 0x20,0x20,0x40,0x40,0x40,0x80,0x80 -}; -static const GLUTBitmapChar ch92 = { 3, 7, 0, 0, 3, ch92data }; - -static const unsigned char ch93data[] = { - 0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0 -}; -static const GLUTBitmapChar ch93 = { 2, 9, 0, 2, 3, ch93data }; - -static const unsigned char ch94data[] = { - 0xa0,0xa0,0x40 -}; -static const GLUTBitmapChar ch94 = { 3, 3, -1, -4, 5, ch94data }; - -static const unsigned char ch95data[] = { - 0xf8 -}; -static const GLUTBitmapChar ch95 = { 5, 1, 0, 3, 5, ch95data }; - -static const unsigned char ch96data[] = { - 0xc0,0x80 -}; -static const GLUTBitmapChar ch96 = { 2, 2, 0, -5, 3, ch96data }; - -static const unsigned char ch97data[] = { - 0xe0,0xa0,0x60,0x20,0xc0 -}; -static const GLUTBitmapChar ch97 = { 3, 5, 0, 0, 4, ch97data }; - -static const unsigned char ch98data[] = { - 0xe0,0x90,0x90,0x90,0xe0,0x80,0x80 -}; -static const GLUTBitmapChar ch98 = { 4, 7, 0, 0, 5, ch98data }; - -static const unsigned char ch99data[] = { - 0x60,0x80,0x80,0x80,0x60 -}; -static const GLUTBitmapChar ch99 = { 3, 5, 0, 0, 4, ch99data }; - -static const unsigned char ch100data[] = { - 0x68,0x90,0x90,0x90,0x70,0x10,0x30 -}; -static const GLUTBitmapChar ch100 = { 5, 7, 0, 0, 5, ch100data }; - -static const unsigned char ch101data[] = { - 0x60,0x80,0xc0,0xa0,0x60 -}; -static const GLUTBitmapChar ch101 = { 3, 5, 0, 0, 4, ch101data }; - -static const unsigned char ch102data[] = { - 0xe0,0x40,0x40,0x40,0xe0,0x40,0x30 -}; -static const GLUTBitmapChar ch102 = { 4, 7, 0, 0, 4, ch102data }; - -static const unsigned char ch103data[] = { - 0xe0,0x90,0x60,0x40,0xa0,0xa0,0x70 -}; -static const GLUTBitmapChar ch103 = { 4, 7, 0, 2, 5, ch103data }; - -static const unsigned char ch104data[] = { - 0xd8,0x90,0x90,0x90,0xe0,0x80,0x80 -}; -static const GLUTBitmapChar ch104 = { 5, 7, 0, 0, 5, ch104data }; - -static const unsigned char ch105data[] = { - 0x40,0x40,0x40,0x40,0xc0,0x0,0x40 -}; -static const GLUTBitmapChar ch105 = { 2, 7, 0, 0, 3, ch105data }; - -static const unsigned char ch106data[] = { - 0x80,0x40,0x40,0x40,0x40,0x40,0xc0,0x0,0x40 -}; -static const GLUTBitmapChar ch106 = { 2, 9, 0, 2, 3, ch106data }; - -static const unsigned char ch107data[] = { - 0x98,0x90,0xe0,0xa0,0x90,0x80,0x80 -}; -static const GLUTBitmapChar ch107 = { 5, 7, 0, 0, 5, ch107data }; - -static const unsigned char ch108data[] = { - 0xe0,0x40,0x40,0x40,0x40,0x40,0xc0 -}; -static const GLUTBitmapChar ch108 = { 3, 7, 0, 0, 4, ch108data }; - -static const unsigned char ch109data[] = { - 0xdb,0x92,0x92,0x92,0xec -}; -static const GLUTBitmapChar ch109 = { 8, 5, 0, 0, 8, ch109data }; - -static const unsigned char ch110data[] = { - 0xd8,0x90,0x90,0x90,0xe0 -}; -static const GLUTBitmapChar ch110 = { 5, 5, 0, 0, 5, ch110data }; - -static const unsigned char ch111data[] = { - 0x60,0x90,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch111 = { 4, 5, 0, 0, 5, ch111data }; - -static const unsigned char ch112data[] = { - 0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0 -}; -static const GLUTBitmapChar ch112 = { 4, 7, 0, 2, 5, ch112data }; - -static const unsigned char ch113data[] = { - 0x38,0x10,0x70,0x90,0x90,0x90,0x70 -}; -static const GLUTBitmapChar ch113 = { 5, 7, 0, 2, 5, ch113data }; - -static const unsigned char ch114data[] = { - 0xe0,0x40,0x40,0x60,0xa0 -}; -static const GLUTBitmapChar ch114 = { 3, 5, 0, 0, 4, ch114data }; - -static const unsigned char ch115data[] = { - 0xe0,0x20,0x60,0x80,0xe0 -}; -static const GLUTBitmapChar ch115 = { 3, 5, 0, 0, 4, ch115data }; - -static const unsigned char ch116data[] = { - 0x30,0x40,0x40,0x40,0xe0,0x40 -}; -static const GLUTBitmapChar ch116 = { 4, 6, 0, 0, 4, ch116data }; - -static const unsigned char ch117data[] = { - 0x68,0x90,0x90,0x90,0x90 -}; -static const GLUTBitmapChar ch117 = { 5, 5, 0, 0, 5, ch117data }; - -static const unsigned char ch118data[] = { - 0x20,0x60,0x50,0x90,0xd8 -}; -static const GLUTBitmapChar ch118 = { 5, 5, 0, 0, 5, ch118data }; - -static const unsigned char ch119data[] = { - 0x28,0x6c,0x54,0x92,0xdb -}; -static const GLUTBitmapChar ch119 = { 8, 5, 0, 0, 8, ch119data }; - -static const unsigned char ch120data[] = { - 0xd8,0x50,0x20,0x50,0xd8 -}; -static const GLUTBitmapChar ch120 = { 5, 5, 0, 0, 6, ch120data }; - -static const unsigned char ch121data[] = { - 0x40,0x40,0x20,0x30,0x50,0x48,0xdc -}; -static const GLUTBitmapChar ch121 = { 6, 7, 1, 2, 5, ch121data }; - -static const unsigned char ch122data[] = { - 0xf0,0x90,0x40,0x20,0xf0 -}; -static const GLUTBitmapChar ch122 = { 4, 5, 0, 0, 5, ch122data }; - -static const unsigned char ch123data[] = { - 0x20,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20 -}; -static const GLUTBitmapChar ch123 = { 3, 9, 0, 2, 4, ch123data }; - -static const unsigned char ch124data[] = { - 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch124 = { 1, 9, 0, 2, 2, ch124data }; - -static const unsigned char ch125data[] = { - 0x80,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80 -}; -static const GLUTBitmapChar ch125 = { 3, 9, 0, 2, 4, ch125data }; - -static const unsigned char ch126data[] = { - 0x98,0x64 -}; -static const GLUTBitmapChar ch126 = { 6, 2, 0, -2, 7, ch126data }; - -static const unsigned char ch160data[] = { - 0x0 -}; -static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 2, ch160data }; - -static const unsigned char ch161data[] = { - 0x80,0x80,0x80,0x80,0x80,0x0,0x80 -}; -static const GLUTBitmapChar ch161 = { 1, 7, -1, 2, 3, ch161data }; - -static const unsigned char ch162data[] = { - 0x80,0xe0,0x90,0x80,0x90,0x70,0x10 -}; -static const GLUTBitmapChar ch162 = { 4, 7, 0, 1, 5, ch162data }; - -static const unsigned char ch163data[] = { - 0xf0,0xc8,0x40,0xe0,0x40,0x50,0x30 -}; -static const GLUTBitmapChar ch163 = { 5, 7, 0, 0, 5, ch163data }; - -static const unsigned char ch164data[] = { - 0x88,0x70,0x50,0x50,0x70,0x88 -}; -static const GLUTBitmapChar ch164 = { 5, 6, 0, -1, 5, ch164data }; - -static const unsigned char ch165data[] = { - 0x70,0x20,0xf8,0x20,0xd8,0x50,0x88 -}; -static const GLUTBitmapChar ch165 = { 5, 7, 0, 0, 5, ch165data }; - -static const unsigned char ch166data[] = { - 0x80,0x80,0x80,0x0,0x80,0x80,0x80 -}; -static const GLUTBitmapChar ch166 = { 1, 7, 0, 0, 2, ch166data }; - -static const unsigned char ch167data[] = { - 0xe0,0x90,0x20,0x50,0x90,0xa0,0x40,0x90,0x70 -}; -static const GLUTBitmapChar ch167 = { 4, 9, 0, 1, 5, ch167data }; - -static const unsigned char ch168data[] = { - 0xa0 -}; -static const GLUTBitmapChar ch168 = { 3, 1, -1, -6, 5, ch168data }; - -static const unsigned char ch169data[] = { - 0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38 -}; -static const GLUTBitmapChar ch169 = { 7, 7, -1, 0, 9, ch169data }; - -static const unsigned char ch170data[] = { - 0xe0,0x0,0xa0,0x20,0xc0 -}; -static const GLUTBitmapChar ch170 = { 3, 5, 0, -2, 4, ch170data }; - -static const unsigned char ch171data[] = { - 0x50,0xa0,0xa0,0x50 -}; -static const GLUTBitmapChar ch171 = { 4, 4, 0, -1, 5, ch171data }; - -static const unsigned char ch172data[] = { - 0x8,0x8,0xf8 -}; -static const GLUTBitmapChar ch172 = { 5, 3, -1, -1, 7, ch172data }; - -static const unsigned char ch173data[] = { - 0xe0 -}; -static const GLUTBitmapChar ch173 = { 3, 1, 0, -2, 4, ch173data }; - -static const unsigned char ch174data[] = { - 0x38,0x44,0xaa,0xb2,0xba,0x44,0x38 -}; -static const GLUTBitmapChar ch174 = { 7, 7, -1, 0, 9, ch174data }; - -static const unsigned char ch175data[] = { - 0xe0 -}; -static const GLUTBitmapChar ch175 = { 3, 1, 0, -6, 4, ch175data }; - -static const unsigned char ch176data[] = { - 0x60,0x90,0x90,0x60 -}; -static const GLUTBitmapChar ch176 = { 4, 4, 0, -3, 4, ch176data }; - -static const unsigned char ch177data[] = { - 0xf8,0x0,0x20,0x20,0xf8,0x20,0x20 -}; -static const GLUTBitmapChar ch177 = { 5, 7, 0, 0, 6, ch177data }; - -static const unsigned char ch178data[] = { - 0xe0,0x40,0xa0,0x60 -}; -static const GLUTBitmapChar ch178 = { 3, 4, 0, -3, 3, ch178data }; - -static const unsigned char ch179data[] = { - 0xc0,0x20,0x40,0xe0 -}; -static const GLUTBitmapChar ch179 = { 3, 4, 0, -3, 3, ch179data }; - -static const unsigned char ch180data[] = { - 0x80,0x40 -}; -static const GLUTBitmapChar ch180 = { 2, 2, 0, -5, 3, ch180data }; - -static const unsigned char ch181data[] = { - 0x80,0x80,0xe8,0x90,0x90,0x90,0x90 -}; -static const GLUTBitmapChar ch181 = { 5, 7, 0, 2, 5, ch181data }; - -static const unsigned char ch182data[] = { - 0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c -}; -static const GLUTBitmapChar ch182 = { 6, 9, 0, 2, 6, ch182data }; - -static const unsigned char ch183data[] = { - 0x80 -}; -static const GLUTBitmapChar ch183 = { 1, 1, 0, -2, 2, ch183data }; - -static const unsigned char ch184data[] = { - 0xc0,0x20,0x40 -}; -static const GLUTBitmapChar ch184 = { 3, 3, 0, 3, 4, ch184data }; - -static const unsigned char ch185data[] = { - 0xe0,0x40,0xc0,0x40 -}; -static const GLUTBitmapChar ch185 = { 3, 4, 0, -3, 3, ch185data }; - -static const unsigned char ch186data[] = { - 0xe0,0x0,0x40,0xa0,0x40 -}; -static const GLUTBitmapChar ch186 = { 3, 5, 0, -2, 4, ch186data }; - -static const unsigned char ch187data[] = { - 0xa0,0x50,0x50,0xa0 -}; -static const GLUTBitmapChar ch187 = { 4, 4, 0, -1, 5, ch187data }; - -static const unsigned char ch188data[] = { - 0x44,0x3e,0x2c,0xf4,0x48,0xc8,0x44 -}; -static const GLUTBitmapChar ch188 = { 7, 7, 0, 0, 8, ch188data }; - -static const unsigned char ch189data[] = { - 0x4e,0x24,0x2a,0xf6,0x48,0xc8,0x44 -}; -static const GLUTBitmapChar ch189 = { 7, 7, 0, 0, 8, ch189data }; - -static const unsigned char ch190data[] = { - 0x44,0x3e,0x2c,0xd4,0x28,0x48,0xe4 -}; -static const GLUTBitmapChar ch190 = { 7, 7, 0, 0, 8, ch190data }; - -static const unsigned char ch191data[] = { - 0xe0,0xa0,0x80,0x40,0x40,0x0,0x40 -}; -static const GLUTBitmapChar ch191 = { 3, 7, 0, 2, 4, ch191data }; - -static const unsigned char ch192data[] = { - 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch192 = { 7, 10, 0, 0, 8, ch192data }; - -static const unsigned char ch193data[] = { - 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch193 = { 7, 10, 0, 0, 8, ch193data }; - -static const unsigned char ch194data[] = { - 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch194 = { 7, 10, 0, 0, 8, ch194data }; - -static const unsigned char ch195data[] = { - 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28,0x14 -}; -static const GLUTBitmapChar ch195 = { 7, 10, 0, 0, 8, ch195data }; - -static const unsigned char ch196data[] = { - 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x0,0x28 -}; -static const GLUTBitmapChar ch196 = { 7, 9, 0, 0, 8, ch196data }; - -static const unsigned char ch197data[] = { - 0xee,0x44,0x7c,0x28,0x28,0x38,0x10,0x10,0x28,0x10 -}; -static const GLUTBitmapChar ch197 = { 7, 10, 0, 0, 8, ch197data }; - -static const unsigned char ch198data[] = { - 0xef,0x49,0x78,0x2e,0x28,0x39,0x1f -}; -static const GLUTBitmapChar ch198 = { 8, 7, 0, 0, 9, ch198data }; - -static const unsigned char ch199data[] = { - 0x60,0x10,0x20,0x78,0xc4,0x80,0x80,0x80,0xc4,0x7c -}; -static const GLUTBitmapChar ch199 = { 6, 10, 0, 3, 7, ch199data }; - -static const unsigned char ch200data[] = { - 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch200 = { 5, 10, 0, 0, 6, ch200data }; - -static const unsigned char ch201data[] = { - 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch201 = { 5, 10, 0, 0, 6, ch201data }; - -static const unsigned char ch202data[] = { - 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch202 = { 5, 10, 0, 0, 6, ch202data }; - -static const unsigned char ch203data[] = { - 0xf8,0x48,0x40,0x70,0x40,0x48,0xf8,0x0,0x50 -}; -static const GLUTBitmapChar ch203 = { 5, 9, 0, 0, 6, ch203data }; - -static const unsigned char ch204data[] = { - 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch204 = { 3, 10, 0, 0, 4, ch204data }; - -static const unsigned char ch205data[] = { - 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch205 = { 3, 10, 0, 0, 4, ch205data }; - -static const unsigned char ch206data[] = { - 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch206 = { 3, 10, 0, 0, 4, ch206data }; - -static const unsigned char ch207data[] = { - 0xe0,0x40,0x40,0x40,0x40,0x40,0xe0,0x0,0xa0 -}; -static const GLUTBitmapChar ch207 = { 3, 9, 0, 0, 4, ch207data }; - -static const unsigned char ch208data[] = { - 0xf8,0x4c,0x44,0xe4,0x44,0x4c,0xf8 -}; -static const GLUTBitmapChar ch208 = { 6, 7, 0, 0, 7, ch208data }; - -static const unsigned char ch209data[] = { - 0xe4,0x4c,0x4c,0x54,0x54,0x64,0xee,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch209 = { 7, 10, 0, 0, 8, ch209data }; - -static const unsigned char ch210data[] = { - 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch210 = { 6, 10, 0, 0, 7, ch210data }; - -static const unsigned char ch211data[] = { - 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch211 = { 6, 10, 0, 0, 7, ch211data }; - -static const unsigned char ch212data[] = { - 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch212 = { 6, 10, 0, 0, 7, ch212data }; - -static const unsigned char ch213data[] = { - 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50,0x28 -}; -static const GLUTBitmapChar ch213 = { 6, 10, 0, 0, 7, ch213data }; - -static const unsigned char ch214data[] = { - 0x78,0xcc,0x84,0x84,0x84,0xcc,0x78,0x0,0x50 -}; -static const GLUTBitmapChar ch214 = { 6, 9, 0, 0, 7, ch214data }; - -static const unsigned char ch215data[] = { - 0x88,0x50,0x20,0x50,0x88 -}; -static const GLUTBitmapChar ch215 = { 5, 5, 0, 0, 6, ch215data }; - -static const unsigned char ch216data[] = { - 0x80,0x7c,0x66,0x52,0x52,0x4a,0x66,0x3e,0x1 -}; -static const GLUTBitmapChar ch216 = { 8, 9, 0, 1, 8, ch216data }; - -static const unsigned char ch217data[] = { - 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x20 -}; -static const GLUTBitmapChar ch217 = { 7, 10, 0, 0, 8, ch217data }; - -static const unsigned char ch218data[] = { - 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch218 = { 7, 10, 0, 0, 8, ch218data }; - -static const unsigned char ch219data[] = { - 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28,0x10 -}; -static const GLUTBitmapChar ch219 = { 7, 10, 0, 0, 8, ch219data }; - -static const unsigned char ch220data[] = { - 0x38,0x6c,0x44,0x44,0x44,0x44,0xee,0x0,0x28 -}; -static const GLUTBitmapChar ch220 = { 7, 9, 0, 0, 8, ch220data }; - -static const unsigned char ch221data[] = { - 0x38,0x10,0x10,0x28,0x28,0x44,0xee,0x0,0x10,0x8 -}; -static const GLUTBitmapChar ch221 = { 7, 10, 0, 0, 8, ch221data }; - -static const unsigned char ch222data[] = { - 0xe0,0x40,0x70,0x48,0x70,0x40,0xe0 -}; -static const GLUTBitmapChar ch222 = { 5, 7, 0, 0, 6, ch222data }; - -static const unsigned char ch223data[] = { - 0xe0,0x50,0x50,0x60,0x50,0x50,0x20 -}; -static const GLUTBitmapChar ch223 = { 4, 7, 0, 0, 5, ch223data }; - -static const unsigned char ch224data[] = { - 0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch224 = { 3, 8, 0, 0, 4, ch224data }; - -static const unsigned char ch225data[] = { - 0xe0,0xa0,0x60,0x20,0xc0,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch225 = { 3, 8, 0, 0, 4, ch225data }; - -static const unsigned char ch226data[] = { - 0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch226 = { 3, 8, 0, 0, 4, ch226data }; - -static const unsigned char ch227data[] = { - 0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0,0x50 -}; -static const GLUTBitmapChar ch227 = { 4, 8, 0, 0, 4, ch227data }; - -static const unsigned char ch228data[] = { - 0xe0,0xa0,0x60,0x20,0xc0,0x0,0xa0 -}; -static const GLUTBitmapChar ch228 = { 3, 7, 0, 0, 4, ch228data }; - -static const unsigned char ch229data[] = { - 0xe0,0xa0,0x60,0x20,0xc0,0x40,0xa0,0x40 -}; -static const GLUTBitmapChar ch229 = { 3, 8, 0, 0, 4, ch229data }; - -static const unsigned char ch230data[] = { - 0xd8,0xa0,0x70,0x28,0xd8 -}; -static const GLUTBitmapChar ch230 = { 5, 5, 0, 0, 6, ch230data }; - -static const unsigned char ch231data[] = { - 0xc0,0x20,0x40,0x60,0x80,0x80,0x80,0x60 -}; -static const GLUTBitmapChar ch231 = { 3, 8, 0, 3, 4, ch231data }; - -static const unsigned char ch232data[] = { - 0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch232 = { 3, 8, 0, 0, 4, ch232data }; - -static const unsigned char ch233data[] = { - 0x60,0x80,0xc0,0xa0,0x60,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch233 = { 3, 8, 0, 0, 4, ch233data }; - -static const unsigned char ch234data[] = { - 0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch234 = { 3, 8, 0, 0, 4, ch234data }; - -static const unsigned char ch235data[] = { - 0x60,0x80,0xc0,0xa0,0x60,0x0,0xa0 -}; -static const GLUTBitmapChar ch235 = { 3, 7, 0, 0, 4, ch235data }; - -static const unsigned char ch236data[] = { - 0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x80 -}; -static const GLUTBitmapChar ch236 = { 3, 8, 0, 0, 4, ch236data }; - -static const unsigned char ch237data[] = { - 0xe0,0x40,0x40,0x40,0xc0,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch237 = { 3, 8, 0, 0, 4, ch237data }; - -static const unsigned char ch238data[] = { - 0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch238 = { 3, 8, 0, 0, 4, ch238data }; - -static const unsigned char ch239data[] = { - 0xe0,0x40,0x40,0x40,0xc0,0x0,0xa0 -}; -static const GLUTBitmapChar ch239 = { 3, 7, 0, 0, 4, ch239data }; - -static const unsigned char ch240data[] = { - 0x60,0x90,0x90,0x90,0x70,0xa0,0x70,0x40 -}; -static const GLUTBitmapChar ch240 = { 4, 8, 0, 0, 5, ch240data }; - -static const unsigned char ch241data[] = { - 0xd8,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50 -}; -static const GLUTBitmapChar ch241 = { 5, 8, 0, 0, 5, ch241data }; - -static const unsigned char ch242data[] = { - 0x60,0x90,0x90,0x90,0x60,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch242 = { 4, 8, 0, 0, 5, ch242data }; - -static const unsigned char ch243data[] = { - 0x60,0x90,0x90,0x90,0x60,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch243 = { 4, 8, 0, 0, 5, ch243data }; - -static const unsigned char ch244data[] = { - 0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x40 -}; -static const GLUTBitmapChar ch244 = { 4, 8, 0, 0, 5, ch244data }; - -static const unsigned char ch245data[] = { - 0x60,0x90,0x90,0x90,0x60,0x0,0xa0,0x50 -}; -static const GLUTBitmapChar ch245 = { 4, 8, 0, 0, 5, ch245data }; - -static const unsigned char ch246data[] = { - 0x60,0x90,0x90,0x90,0x60,0x0,0xa0 -}; -static const GLUTBitmapChar ch246 = { 4, 7, 0, 0, 5, ch246data }; - -static const unsigned char ch247data[] = { - 0x20,0x0,0xf8,0x0,0x20 -}; -static const GLUTBitmapChar ch247 = { 5, 5, 0, 0, 6, ch247data }; - -static const unsigned char ch248data[] = { - 0x80,0x70,0x48,0x48,0x48,0x38,0x4 -}; -static const GLUTBitmapChar ch248 = { 6, 7, 1, 1, 5, ch248data }; - -static const unsigned char ch249data[] = { - 0x68,0x90,0x90,0x90,0x90,0x0,0x20,0x40 -}; -static const GLUTBitmapChar ch249 = { 5, 8, 0, 0, 5, ch249data }; - -static const unsigned char ch250data[] = { - 0x68,0x90,0x90,0x90,0x90,0x0,0x40,0x20 -}; -static const GLUTBitmapChar ch250 = { 5, 8, 0, 0, 5, ch250data }; - -static const unsigned char ch251data[] = { - 0x68,0x90,0x90,0x90,0x90,0x0,0x50,0x20 -}; -static const GLUTBitmapChar ch251 = { 5, 8, 0, 0, 5, ch251data }; - -static const unsigned char ch252data[] = { - 0x68,0x90,0x90,0x90,0x90,0x0,0x50 -}; -static const GLUTBitmapChar ch252 = { 5, 7, 0, 0, 5, ch252data }; - -static const unsigned char ch253data[] = { - 0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0x20,0x10 -}; -static const GLUTBitmapChar ch253 = { 5, 10, 0, 2, 5, ch253data }; - -static const unsigned char ch254data[] = { - 0xc0,0x80,0xe0,0x90,0x90,0x90,0xe0,0x80,0x80 -}; -static const GLUTBitmapChar ch254 = { 4, 9, 0, 2, 5, ch254data }; - -static const unsigned char ch255data[] = { - 0x80,0xc0,0x40,0x60,0xa0,0x90,0xb8,0x0,0xa0 -}; -static const GLUTBitmapChar ch255 = { 5, 9, 0, 2, 5, ch255data }; - - -static const GLUTBitmapChar *chars[] = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167, - &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175, - &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183, - &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191, - &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199, - &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207, - &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215, - &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223, - &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231, - &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239, - &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247, - &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255 -}; - -const GLUTBitmapFont glutBitmapTimesRoman10 = { - "-Adobe-Times-Medium-R-Normal--10-100-75-75-P-54-ISO8859-1", - 13, 256, chars -}; diff --git a/src/glut/dos/tr24.c b/src/glut/dos/tr24.c deleted file mode 100644 index 2dd2a78c83..0000000000 --- a/src/glut/dos/tr24.c +++ /dev/null @@ -1,1301 +0,0 @@ -/* autogenerated by bdf2c! do not edit */ - -/* "Copyright (c) 1984, 1987 Adobe Systems Incorporated. All Rights Reserved. Copyright (c) 1988, 1991 Digital Equipment Corporation. All Rights Reserved." */ - - -#include "internal.h" -/* -typedef struct { - int width, height; - int xorig, yorig; - int xmove; - const unsigned char *bitmap; -} GLUTBitmapChar; - -typedef struct { - const char *name; - int height; - int num; - const GLUTBitmapChar *const *table; -} GLUTBitmapFont; -*/ - - -static const unsigned char ch32data[] = { - 0x0 -}; -static const GLUTBitmapChar ch32 = { 1, 1, 0, 0, 6, ch32data }; - -static const unsigned char ch33data[] = { - 0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0 -}; -static const GLUTBitmapChar ch33 = { 2, 17, -3, 0, 8, ch33data }; - -static const unsigned char ch34data[] = { - 0x88,0xcc,0xcc,0xcc,0xcc -}; -static const GLUTBitmapChar ch34 = { 6, 5, -1, -12, 10, ch34data }; - -static const unsigned char ch35data[] = { - 0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0, - 0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80, - 0x8,0x80 -}; -static const GLUTBitmapChar ch35 = { 11, 17, -1, 0, 13, ch35data }; - -static const unsigned char ch36data[] = { - 0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60, - 0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20, - 0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0 -}; -static const GLUTBitmapChar ch36 = { 11, 21, 0, 2, 12, ch36data }; - -static const unsigned char ch37data[] = { - 0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3, - 0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60, - 0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0 -}; -static const GLUTBitmapChar ch37 = { 17, 16, -1, 0, 19, ch37data }; - -static const unsigned char ch38data[] = { - 0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10, - 0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0, - 0x7,0x80 -}; -static const GLUTBitmapChar ch38 = { 16, 17, -1, 0, 18, ch38data }; - -static const unsigned char ch39data[] = { - 0xc0,0x60,0x20,0xe0,0xc0 -}; -static const GLUTBitmapChar ch39 = { 3, 5, -3, -12, 8, ch39data }; - -static const unsigned char ch40data[] = { - 0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60, - 0x60,0x20,0x30,0x10,0x8,0x4 -}; -static const GLUTBitmapChar ch40 = { 6, 22, -1, 5, 8, ch40data }; - -static const unsigned char ch41data[] = { - 0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18, - 0x18,0x10,0x30,0x20,0x40,0x80 -}; -static const GLUTBitmapChar ch41 = { 6, 22, -1, 5, 8, ch41data }; - -static const unsigned char ch42data[] = { - 0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0, - 0x8,0x0 -}; -static const GLUTBitmapChar ch42 = { 9, 9, -2, -8, 12, ch42data }; - -static const unsigned char ch43data[] = { - 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0, - 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch43 = { 12, 12, -1, -1, 14, ch43data }; - -static const unsigned char ch44data[] = { - 0xc0,0x60,0x20,0xe0,0xc0 -}; -static const GLUTBitmapChar ch44 = { 3, 5, -2, 3, 7, ch44data }; - -static const unsigned char ch45data[] = { - 0xff,0xf0,0xff,0xf0 -}; -static const GLUTBitmapChar ch45 = { 12, 2, -1, -6, 14, ch45data }; - -static const unsigned char ch46data[] = { - 0xc0,0xc0 -}; -static const GLUTBitmapChar ch46 = { 2, 2, -2, 0, 6, ch46data }; - -static const unsigned char ch47data[] = { - 0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6, - 0x6,0x3,0x3,0x3 -}; -static const GLUTBitmapChar ch47 = { 8, 20, 1, 3, 7, ch47data }; - -static const unsigned char ch48data[] = { - 0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0, - 0x1e,0x0 -}; -static const GLUTBitmapChar ch48 = { 10, 17, -1, 0, 12, ch48data }; - -static const unsigned char ch49data[] = { - 0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18, - 0x8 -}; -static const GLUTBitmapChar ch49 = { 8, 17, -2, 0, 12, ch49data }; - -static const unsigned char ch50data[] = { - 0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0, - 0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0, - 0x1c,0x0 -}; -static const GLUTBitmapChar ch50 = { 10, 17, -1, 0, 12, ch50data }; - -static const unsigned char ch51data[] = { - 0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80, - 0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0, - 0x1c,0x0 -}; -static const GLUTBitmapChar ch51 = { 9, 17, -1, 0, 12, ch51data }; - -static const unsigned char ch52data[] = { - 0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0, - 0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0, - 0x3,0x0 -}; -static const GLUTBitmapChar ch52 = { 10, 17, -1, 0, 12, ch52data }; - -static const unsigned char ch53data[] = { - 0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0, - 0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80, - 0x1f,0xc0 -}; -static const GLUTBitmapChar ch53 = { 10, 17, -1, 0, 12, ch53data }; - -static const unsigned char ch54data[] = { - 0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0, - 0x3,0xc0 -}; -static const GLUTBitmapChar ch54 = { 10, 17, -1, 0, 12, ch54data }; - -static const unsigned char ch55data[] = { - 0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0, - 0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0, - 0x7f,0xc0 -}; -static const GLUTBitmapChar ch55 = { 10, 17, -1, 0, 12, ch55data }; - -static const unsigned char ch56data[] = { - 0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80, - 0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, - 0x1e,0x0 -}; -static const GLUTBitmapChar ch56 = { 10, 17, -1, 0, 12, ch56data }; - -static const unsigned char ch57data[] = { - 0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0, - 0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80, - 0x1e,0x0 -}; -static const GLUTBitmapChar ch57 = { 10, 17, -1, 0, 12, ch57data }; - -static const unsigned char ch58data[] = { - 0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch58 = { 2, 11, -2, 0, 6, ch58data }; - -static const unsigned char ch59data[] = { - 0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0 -}; -static const GLUTBitmapChar ch59 = { 3, 14, -2, 3, 7, ch59data }; - -static const unsigned char ch60data[] = { - 0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0, - 0x7,0x0,0x1,0xc0,0x0,0x60 -}; -static const GLUTBitmapChar ch60 = { 11, 11, -1, -1, 13, ch60data }; - -static const unsigned char ch61data[] = { - 0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0 -}; -static const GLUTBitmapChar ch61 = { 12, 6, -1, -4, 14, ch61data }; - -static const unsigned char ch62data[] = { - 0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0, - 0x1c,0x0,0x70,0x0,0xc0,0x0 -}; -static const GLUTBitmapChar ch62 = { 11, 11, -1, -1, 13, ch62data }; - -static const unsigned char ch63data[] = { - 0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6, - 0x7c -}; -static const GLUTBitmapChar ch63 = { 8, 17, -2, 0, 11, ch63data }; - -static const unsigned char ch64data[] = { - 0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63, - 0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc, - 0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80, - 0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0 -}; -static const GLUTBitmapChar ch64 = { 18, 20, -2, 3, 22, ch64data }; - -static const unsigned char ch65data[] = { - 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, - 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, - 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, - 0x0,0x80,0x0 -}; -static const GLUTBitmapChar ch65 = { 17, 17, 0, 0, 17, ch65data }; - -static const unsigned char ch66data[] = { - 0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38, - 0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70, - 0xff,0xc0 -}; -static const GLUTBitmapChar ch66 = { 14, 17, -1, 0, 16, ch66data }; - -static const unsigned char ch67data[] = { - 0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c, - 0x7,0xe4 -}; -static const GLUTBitmapChar ch67 = { 14, 17, -1, 0, 16, ch67data }; - -static const unsigned char ch68data[] = { - 0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6, - 0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70, - 0xff,0xc0 -}; -static const GLUTBitmapChar ch68 = { 15, 17, -1, 0, 17, ch68data }; - -static const unsigned char ch69data[] = { - 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, - 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, - 0xff,0xf0 -}; -static const GLUTBitmapChar ch69 = { 13, 17, -1, 0, 15, ch69data }; - -static const unsigned char ch70data[] = { - 0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20, - 0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, - 0xff,0xf0 -}; -static const GLUTBitmapChar ch70 = { 12, 17, -1, 0, 14, ch70data }; - -static const unsigned char ch71data[] = { - 0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f, - 0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c, - 0x7,0xe4 -}; -static const GLUTBitmapChar ch71 = { 16, 17, -1, 0, 18, ch71data }; - -static const unsigned char ch72data[] = { - 0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30, - 0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6, - 0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0, - 0xfc,0x1f,0x80 -}; -static const GLUTBitmapChar ch72 = { 17, 17, -1, 0, 19, ch72data }; - -static const unsigned char ch73data[] = { - 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, - 0xfc -}; -static const GLUTBitmapChar ch73 = { 6, 17, -1, 0, 8, ch73data }; - -static const unsigned char ch74data[] = { - 0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, - 0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, - 0x1f,0x80 -}; -static const GLUTBitmapChar ch74 = { 9, 17, -1, 0, 11, ch74data }; - -static const unsigned char ch75data[] = { - 0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80, - 0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18, - 0xfc,0x7e -}; -static const GLUTBitmapChar ch75 = { 16, 17, -1, 0, 17, ch75data }; - -static const unsigned char ch76data[] = { - 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, - 0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, - 0xfc,0x0 -}; -static const GLUTBitmapChar ch76 = { 13, 17, -1, 0, 14, ch76data }; - -static const unsigned char ch77data[] = { - 0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21, - 0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2, - 0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0, - 0xf0,0x0,0xf8 -}; -static const GLUTBitmapChar ch77 = { 21, 17, -1, 0, 22, ch77data }; - -static const unsigned char ch78data[] = { - 0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84, - 0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4, - 0xf0,0x1f -}; -static const GLUTBitmapChar ch78 = { 16, 17, -1, 0, 18, ch78data }; - -static const unsigned char ch79data[] = { - 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, - 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, - 0x7,0xe0 -}; -static const GLUTBitmapChar ch79 = { 16, 17, -1, 0, 18, ch79data }; - -static const unsigned char ch80data[] = { - 0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, - 0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70, - 0xff,0xc0 -}; -static const GLUTBitmapChar ch80 = { 13, 17, -1, 0, 15, ch80data }; - -static const unsigned char ch81data[] = { - 0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c, - 0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3, - 0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0 -}; -static const GLUTBitmapChar ch81 = { 16, 22, -1, 5, 18, ch81data }; - -static const unsigned char ch82data[] = { - 0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80, - 0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70, - 0xff,0xc0 -}; -static const GLUTBitmapChar ch82 = { 15, 17, -1, 0, 16, ch82data }; - -static const unsigned char ch83data[] = { - 0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0, - 0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0, - 0x1e,0x40 -}; -static const GLUTBitmapChar ch83 = { 11, 17, -1, 0, 13, ch83data }; - -static const unsigned char ch84data[] = { - 0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0, - 0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc, - 0xff,0xfc -}; -static const GLUTBitmapChar ch84 = { 14, 17, -1, 0, 16, ch84data }; - -static const unsigned char ch85data[] = { - 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0xfc,0x1f -}; -static const GLUTBitmapChar ch85 = { 16, 17, -1, 0, 18, ch85data }; - -static const unsigned char ch86data[] = { - 0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3, - 0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18, - 0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0, - 0xfc,0x1f,0x80 -}; -static const GLUTBitmapChar ch86 = { 17, 17, 0, 0, 17, ch86data }; - -static const unsigned char ch87data[] = { - 0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3, - 0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c, - 0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18, - 0xfc,0x7e,0x7e -}; -static const GLUTBitmapChar ch87 = { 23, 17, 0, 0, 23, ch87data }; - -static const unsigned char ch88data[] = { - 0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6, - 0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0, - 0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0, - 0x7e,0xf,0x80 -}; -static const GLUTBitmapChar ch88 = { 18, 17, 0, 0, 18, ch88data }; - -static const unsigned char ch89data[] = { - 0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0, - 0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc, - 0xfc,0x3f -}; -static const GLUTBitmapChar ch89 = { 16, 17, 0, 0, 16, ch89data }; - -static const unsigned char ch90data[] = { - 0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0, - 0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70, - 0xff,0xf0 -}; -static const GLUTBitmapChar ch90 = { 13, 17, -1, 0, 15, ch90data }; - -static const unsigned char ch91data[] = { - 0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0xc0,0xc0,0xf8 -}; -static const GLUTBitmapChar ch91 = { 5, 21, -2, 4, 8, ch91data }; - -static const unsigned char ch92data[] = { - 0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0, - 0xc0 -}; -static const GLUTBitmapChar ch92 = { 7, 17, 0, 0, 7, ch92data }; - -static const unsigned char ch93data[] = { - 0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18, - 0x18,0x18,0x18,0x18,0xf8 -}; -static const GLUTBitmapChar ch93 = { 5, 21, -1, 4, 8, ch93data }; - -static const unsigned char ch94data[] = { - 0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0, - 0x8,0x0 -}; -static const GLUTBitmapChar ch94 = { 9, 9, -1, -8, 11, ch94data }; - -static const unsigned char ch95data[] = { - 0xff,0xf8,0xff,0xf8 -}; -static const GLUTBitmapChar ch95 = { 13, 2, 0, 5, 13, ch95data }; - -static const unsigned char ch96data[] = { - 0x60,0xe0,0x80,0xc0,0x60 -}; -static const GLUTBitmapChar ch96 = { 3, 5, -2, -12, 7, ch96data }; - -static const unsigned char ch97data[] = { - 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, - 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0 -}; -static const GLUTBitmapChar ch97 = { 9, 12, -1, 0, 11, ch97data }; - -static const unsigned char ch98data[] = { - 0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, - 0xe0,0x0 -}; -static const GLUTBitmapChar ch98 = { 10, 17, -1, 0, 12, ch98data }; - -static const unsigned char ch99data[] = { - 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, - 0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0 -}; -static const GLUTBitmapChar ch99 = { 9, 12, -1, 0, 11, ch99data }; - -static const unsigned char ch100data[] = { - 0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80, - 0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80, - 0x3,0x80 -}; -static const GLUTBitmapChar ch100 = { 10, 17, -1, 0, 12, ch100data }; - -static const unsigned char ch101data[] = { - 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, - 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0 -}; -static const GLUTBitmapChar ch101 = { 9, 12, -1, 0, 11, ch101data }; - -static const unsigned char ch102data[] = { - 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16, - 0xe -}; -static const GLUTBitmapChar ch102 = { 7, 17, 0, 0, 7, ch102data }; - -static const unsigned char ch103data[] = { - 0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0, - 0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, - 0x1f,0xc0 -}; -static const GLUTBitmapChar ch103 = { 11, 17, -1, 5, 12, ch103data }; - -static const unsigned char ch104data[] = { - 0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, - 0xe0,0x0 -}; -static const GLUTBitmapChar ch104 = { 11, 17, -1, 0, 13, ch104data }; - -static const unsigned char ch105data[] = { - 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60, - 0x60 -}; -static const GLUTBitmapChar ch105 = { 4, 17, -1, 0, 6, ch105data }; - -static const unsigned char ch106data[] = { - 0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, - 0x70,0x0,0x0,0x0,0x30,0x30 -}; -static const GLUTBitmapChar ch106 = { 4, 22, 0, 5, 6, ch106data }; - -static const unsigned char ch107data[] = { - 0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0, - 0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, - 0xe0,0x0 -}; -static const GLUTBitmapChar ch107 = { 11, 17, -1, 0, 12, ch107data }; - -static const unsigned char ch108data[] = { - 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60, - 0xe0 -}; -static const GLUTBitmapChar ch108 = { 4, 17, -1, 0, 6, ch108data }; - -static const unsigned char ch109data[] = { - 0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60, - 0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f, - 0x0,0xe7,0xe,0x0 -}; -static const GLUTBitmapChar ch109 = { 18, 12, -1, 0, 20, ch109data }; - -static const unsigned char ch110data[] = { - 0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0 -}; -static const GLUTBitmapChar ch110 = { 11, 12, -1, 0, 13, ch110data }; - -static const unsigned char ch111data[] = { - 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0 -}; -static const GLUTBitmapChar ch111 = { 10, 12, -1, 0, 12, ch111data }; - -static const unsigned char ch112data[] = { - 0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80, - 0xee,0x0 -}; -static const GLUTBitmapChar ch112 = { 10, 17, -1, 5, 12, ch112data }; - -static const unsigned char ch113data[] = { - 0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80, - 0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80, - 0x1d,0x80 -}; -static const GLUTBitmapChar ch113 = { 10, 17, -1, 5, 12, ch113data }; - -static const unsigned char ch114data[] = { - 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6 -}; -static const GLUTBitmapChar ch114 = { 7, 12, -1, 0, 8, ch114data }; - -static const unsigned char ch115data[] = { - 0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e -}; -static const GLUTBitmapChar ch115 = { 8, 12, -1, 0, 10, ch115data }; - -static const unsigned char ch116data[] = { - 0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10 -}; -static const GLUTBitmapChar ch116 = { 7, 15, 0, 0, 7, ch116data }; - -static const unsigned char ch117data[] = { - 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0 -}; -static const GLUTBitmapChar ch117 = { 11, 12, -1, 0, 13, ch117data }; - -static const unsigned char ch118data[] = { - 0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80, - 0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0 -}; -static const GLUTBitmapChar ch118 = { 11, 12, 0, 0, 11, ch118data }; - -static const unsigned char ch119data[] = { - 0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19, - 0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3, - 0x0,0xf1,0xe7,0x80 -}; -static const GLUTBitmapChar ch119 = { 17, 12, 0, 0, 17, ch119data }; - -static const unsigned char ch120data[] = { - 0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0, - 0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0 -}; -static const GLUTBitmapChar ch120 = { 11, 12, -1, 0, 13, ch120data }; - -static const unsigned char ch121data[] = { - 0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, - 0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, - 0xf1,0xe0 -}; -static const GLUTBitmapChar ch121 = { 11, 17, 0, 5, 11, ch121data }; - -static const unsigned char ch122data[] = { - 0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff -}; -static const GLUTBitmapChar ch122 = { 8, 12, -1, 0, 10, ch122data }; - -static const unsigned char ch123data[] = { - 0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18, - 0x18,0x18,0x18,0x18,0xc,0x7 -}; -static const GLUTBitmapChar ch123 = { 8, 22, -1, 5, 10, ch123data }; - -static const unsigned char ch124data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0 -}; -static const GLUTBitmapChar ch124 = { 2, 17, -2, 0, 6, ch124data }; - -static const unsigned char ch125data[] = { - 0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18, - 0x18,0x18,0x18,0x18,0x30,0xe0 -}; -static const GLUTBitmapChar ch125 = { 8, 22, -1, 5, 10, ch125data }; - -static const unsigned char ch126data[] = { - 0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20 -}; -static const GLUTBitmapChar ch126 = { 11, 4, -1, -5, 13, ch126data }; - -static const unsigned char ch160data[] = { - 0x0 -}; -static const GLUTBitmapChar ch160 = { 1, 1, 0, 0, 6, ch160data }; - -static const unsigned char ch161data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0, - 0xc0 -}; -static const GLUTBitmapChar ch161 = { 2, 17, -4, 5, 8, ch161data }; - -static const unsigned char ch162data[] = { - 0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0, - 0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0 -}; -static const GLUTBitmapChar ch162 = { 9, 16, -1, 2, 12, ch162data }; - -static const unsigned char ch163data[] = { - 0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, - 0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80, - 0xf,0x0 -}; -static const GLUTBitmapChar ch163 = { 10, 17, -1, 0, 12, ch163data }; - -static const unsigned char ch164data[] = { - 0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60 -}; -static const GLUTBitmapChar ch164 = { 11, 12, -1, -3, 13, ch164data }; - -static const unsigned char ch165data[] = { - 0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0, - 0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30, - 0xf8,0x7c -}; -static const GLUTBitmapChar ch165 = { 14, 17, 0, 0, 14, ch165data }; - -static const unsigned char ch166data[] = { - 0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0 -}; -static const GLUTBitmapChar ch166 = { 2, 17, -2, 0, 6, ch166data }; - -static const unsigned char ch167data[] = { - 0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70, - 0x60,0x46,0x26,0x1c -}; -static const GLUTBitmapChar ch167 = { 8, 20, -2, 2, 12, ch167data }; - -static const unsigned char ch168data[] = { - 0xcc,0xcc -}; -static const GLUTBitmapChar ch168 = { 6, 2, -1, -14, 8, ch168data }; - -static const unsigned char ch169data[] = { - 0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4, - 0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0, - 0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0, - 0x7,0xf0,0x0 -}; -static const GLUTBitmapChar ch169 = { 17, 17, -1, 0, 19, ch169data }; - -static const unsigned char ch170data[] = { - 0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78 -}; -static const GLUTBitmapChar ch170 = { 7, 9, 0, -8, 8, ch170data }; - -static const unsigned char ch171data[] = { - 0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0, - 0x19,0x80,0x8,0x80 -}; -static const GLUTBitmapChar ch171 = { 9, 10, -2, -1, 13, ch171data }; - -static const unsigned char ch172data[] = { - 0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0 -}; -static const GLUTBitmapChar ch172 = { 12, 7, -1, -3, 14, ch172data }; - -static const unsigned char ch173data[] = { - 0xfe,0xfe -}; -static const GLUTBitmapChar ch173 = { 7, 2, -1, -5, 9, ch173data }; - -static const unsigned char ch174data[] = { - 0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2, - 0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10, - 0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0, - 0x7,0xf0,0x0 -}; -static const GLUTBitmapChar ch174 = { 17, 17, -1, 0, 19, ch174data }; - -static const unsigned char ch175data[] = { - 0xfc,0xfc -}; -static const GLUTBitmapChar ch175 = { 6, 2, -1, -14, 8, ch175data }; - -static const unsigned char ch176data[] = { - 0x38,0x44,0x82,0x82,0x82,0x44,0x38 -}; -static const GLUTBitmapChar ch176 = { 7, 7, -1, -10, 9, ch176data }; - -static const unsigned char ch177data[] = { - 0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, - 0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch177 = { 12, 15, -1, 0, 14, ch177data }; - -static const unsigned char ch178data[] = { - 0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38 -}; -static const GLUTBitmapChar ch178 = { 6, 10, 0, -7, 7, ch178data }; - -static const unsigned char ch179data[] = { - 0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38 -}; -static const GLUTBitmapChar ch179 = { 6, 10, 0, -7, 7, ch179data }; - -static const unsigned char ch180data[] = { - 0x80,0x60,0x38,0x18 -}; -static const GLUTBitmapChar ch180 = { 5, 4, -2, -13, 8, ch180data }; - -static const unsigned char ch181data[] = { - 0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0xe1,0xc0 -}; -static const GLUTBitmapChar ch181 = { 11, 17, -1, 5, 13, ch181data }; - -static const unsigned char ch182data[] = { - 0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0, - 0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0, - 0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80 -}; -static const GLUTBitmapChar ch182 = { 9, 22, -1, 5, 11, ch182data }; - -static const unsigned char ch183data[] = { - 0xc0,0xc0 -}; -static const GLUTBitmapChar ch183 = { 2, 2, -2, -6, 6, ch183data }; - -static const unsigned char ch184data[] = { - 0x78,0xcc,0xc,0x3c,0x30,0x10 -}; -static const GLUTBitmapChar ch184 = { 6, 6, -1, 6, 8, ch184data }; - -static const unsigned char ch185data[] = { - 0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20 -}; -static const GLUTBitmapChar ch185 = { 5, 10, -1, -7, 7, ch185data }; - -static const unsigned char ch186data[] = { - 0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78 -}; -static const GLUTBitmapChar ch186 = { 6, 9, -1, -8, 8, ch186data }; - -static const unsigned char ch187data[] = { - 0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0, - 0xcc,0x0,0x88,0x0 -}; -static const GLUTBitmapChar ch187 = { 9, 10, -2, -1, 12, ch187data }; - -static const unsigned char ch188data[] = { - 0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c, - 0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18, - 0x20,0x8 -}; -static const GLUTBitmapChar ch188 = { 16, 17, -1, 0, 18, ch188data }; - -static const unsigned char ch189data[] = { - 0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46, - 0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18, - 0x20,0x8 -}; -static const GLUTBitmapChar ch189 = { 15, 17, -1, 0, 18, ch189data }; - -static const unsigned char ch190data[] = { - 0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3, - 0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60, - 0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0, - 0x38,0x4,0x0 -}; -static const GLUTBitmapChar ch190 = { 17, 17, 0, 0, 18, ch190data }; - -static const unsigned char ch191data[] = { - 0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc, - 0xc -}; -static const GLUTBitmapChar ch191 = { 8, 17, -1, 5, 11, ch191data }; - -static const unsigned char ch192data[] = { - 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, - 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, - 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, - 0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3, - 0x0,0x0 -}; -static const GLUTBitmapChar ch192 = { 17, 22, 0, 0, 17, ch192data }; - -static const unsigned char ch193data[] = { - 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, - 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, - 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, - 0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0, - 0x30,0x0 -}; -static const GLUTBitmapChar ch193 = { 17, 22, 0, 0, 17, ch193data }; - -static const unsigned char ch194data[] = { - 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, - 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, - 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, - 0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1, - 0x80,0x0 -}; -static const GLUTBitmapChar ch194 = { 17, 22, 0, 0, 17, ch194data }; - -static const unsigned char ch195data[] = { - 0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, - 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, - 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, - 0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0 -}; -static const GLUTBitmapChar ch195 = { 17, 21, 0, 0, 17, ch195data }; - -static const unsigned char ch196data[] = { - 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, - 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, - 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, - 0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0 -}; -static const GLUTBitmapChar ch196 = { 17, 21, 0, 0, 17, ch196data }; - -static const unsigned char ch197data[] = { - 0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, - 0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, - 0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, - 0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0 -}; -static const GLUTBitmapChar ch197 = { 17, 21, 0, 0, 17, ch197data }; - -static const unsigned char ch198data[] = { - 0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8, - 0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60, - 0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60, - 0x3,0xff,0xe0 -}; -static const GLUTBitmapChar ch198 = { 20, 17, 0, 0, 21, ch198data }; - -static const unsigned char ch199data[] = { - 0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38, - 0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, - 0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4 -}; -static const GLUTBitmapChar ch199 = { 14, 23, -1, 6, 16, ch199data }; - -static const unsigned char ch200data[] = { - 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, - 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, - 0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0 -}; -static const GLUTBitmapChar ch200 = { 13, 22, -1, 0, 15, ch200data }; - -static const unsigned char ch201data[] = { - 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, - 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, - 0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0 -}; -static const GLUTBitmapChar ch201 = { 13, 22, -1, 0, 15, ch201data }; - -static const unsigned char ch202data[] = { - 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, - 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, - 0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0 -}; -static const GLUTBitmapChar ch202 = { 13, 22, -1, 0, 15, ch202data }; - -static const unsigned char ch203data[] = { - 0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, - 0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, - 0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80 -}; -static const GLUTBitmapChar ch203 = { 13, 21, -1, 0, 15, ch203data }; - -static const unsigned char ch204data[] = { - 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, - 0xfc,0x0,0x8,0x30,0xe0,0xc0 -}; -static const GLUTBitmapChar ch204 = { 6, 22, -1, 0, 8, ch204data }; - -static const unsigned char ch205data[] = { - 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, - 0xfc,0x0,0x40,0x30,0x1c,0xc -}; -static const GLUTBitmapChar ch205 = { 6, 22, -1, 0, 8, ch205data }; - -static const unsigned char ch206data[] = { - 0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18, - 0x7e,0x0,0x81,0x66,0x3c,0x18 -}; -static const GLUTBitmapChar ch206 = { 8, 22, -1, 0, 8, ch206data }; - -static const unsigned char ch207data[] = { - 0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, - 0xfc,0x0,0x0,0xcc,0xcc -}; -static const GLUTBitmapChar ch207 = { 6, 21, -1, 0, 8, ch207data }; - -static const unsigned char ch208data[] = { - 0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3, - 0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38, - 0x7f,0xe0 -}; -static const GLUTBitmapChar ch208 = { 16, 17, 0, 0, 17, ch208data }; - -static const unsigned char ch209data[] = { - 0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84, - 0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4, - 0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90 -}; -static const GLUTBitmapChar ch209 = { 16, 21, -1, 0, 18, ch209data }; - -static const unsigned char ch210data[] = { - 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, - 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, - 0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch210 = { 16, 22, -1, 0, 18, ch210data }; - -static const unsigned char ch211data[] = { - 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, - 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, - 0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30 -}; -static const GLUTBitmapChar ch211 = { 16, 22, -1, 0, 18, ch211data }; - -static const unsigned char ch212data[] = { - 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, - 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, - 0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80 -}; -static const GLUTBitmapChar ch212 = { 16, 22, -1, 0, 18, ch212data }; - -static const unsigned char ch213data[] = { - 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, - 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, - 0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90 -}; -static const GLUTBitmapChar ch213 = { 16, 21, -1, 0, 18, ch213data }; - -static const unsigned char ch214data[] = { - 0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, - 0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, - 0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60 -}; -static const GLUTBitmapChar ch214 = { 16, 21, -1, 0, 18, ch214data }; - -static const unsigned char ch215data[] = { - 0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0, - 0x61,0x80,0xc0,0xc0,0x80,0x40 -}; -static const GLUTBitmapChar ch215 = { 10, 11, -2, -1, 14, ch215data }; - -static const unsigned char ch216data[] = { - 0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3, - 0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c, - 0x1c,0x38,0x7,0xe4,0x0,0x4 -}; -static const GLUTBitmapChar ch216 = { 16, 19, -1, 1, 18, ch216data }; - -static const unsigned char ch217data[] = { - 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch217 = { 16, 22, -1, 0, 18, ch217data }; - -static const unsigned char ch218data[] = { - 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30 -}; -static const GLUTBitmapChar ch218 = { 16, 22, -1, 0, 18, ch218data }; - -static const unsigned char ch219data[] = { - 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80 -}; -static const GLUTBitmapChar ch219 = { 16, 22, -1, 0, 18, ch219data }; - -static const unsigned char ch220data[] = { - 0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, - 0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30 -}; -static const GLUTBitmapChar ch220 = { 16, 21, -1, 0, 18, ch220data }; - -static const unsigned char ch221data[] = { - 0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0, - 0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc, - 0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30 -}; -static const GLUTBitmapChar ch221 = { 16, 22, 0, 0, 16, ch221data }; - -static const unsigned char ch222data[] = { - 0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18, - 0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0, - 0xfc,0x0 -}; -static const GLUTBitmapChar ch222 = { 13, 17, -1, 0, 15, ch222data }; - -static const unsigned char ch223data[] = { - 0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80, - 0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, - 0x1e,0x0 -}; -static const GLUTBitmapChar ch223 = { 10, 17, -1, 0, 12, ch223data }; - -static const unsigned char ch224data[] = { - 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, - 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0, - 0x60,0x0 -}; -static const GLUTBitmapChar ch224 = { 9, 17, -1, 0, 11, ch224data }; - -static const unsigned char ch225data[] = { - 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, - 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0, - 0x3,0x0 -}; -static const GLUTBitmapChar ch225 = { 9, 17, -1, 0, 11, ch225data }; - -static const unsigned char ch226data[] = { - 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, - 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0, - 0x18,0x0 -}; -static const GLUTBitmapChar ch226 = { 9, 17, -1, 0, 11, ch226data }; - -static const unsigned char ch227data[] = { - 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, - 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0 -}; -static const GLUTBitmapChar ch227 = { 9, 16, -1, 0, 11, ch227data }; - -static const unsigned char ch228data[] = { - 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, - 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0 -}; -static const GLUTBitmapChar ch228 = { 9, 16, -1, 0, 11, ch228data }; - -static const unsigned char ch229data[] = { - 0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, - 0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0, - 0x1c,0x0 -}; -static const GLUTBitmapChar ch229 = { 9, 17, -1, 0, 11, ch229data }; - -static const unsigned char ch230data[] = { - 0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc, - 0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0 -}; -static const GLUTBitmapChar ch230 = { 14, 12, -1, 0, 16, ch230data }; - -static const unsigned char ch231data[] = { - 0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0, - 0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80, - 0x63,0x80,0x1f,0x0 -}; -static const GLUTBitmapChar ch231 = { 9, 18, -1, 6, 11, ch231data }; - -static const unsigned char ch232data[] = { - 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, - 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0, - 0x60,0x0 -}; -static const GLUTBitmapChar ch232 = { 9, 17, -1, 0, 11, ch232data }; - -static const unsigned char ch233data[] = { - 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, - 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0, - 0x3,0x0 -}; -static const GLUTBitmapChar ch233 = { 9, 17, -1, 0, 11, ch233data }; - -static const unsigned char ch234data[] = { - 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, - 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, - 0xc,0x0 -}; -static const GLUTBitmapChar ch234 = { 9, 17, -1, 0, 11, ch234data }; - -static const unsigned char ch235data[] = { - 0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, - 0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0 -}; -static const GLUTBitmapChar ch235 = { 9, 16, -1, 0, 11, ch235data }; - -static const unsigned char ch236data[] = { - 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0, - 0xc0 -}; -static const GLUTBitmapChar ch236 = { 5, 17, 0, 0, 6, ch236data }; - -static const unsigned char ch237data[] = { - 0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38, - 0x18 -}; -static const GLUTBitmapChar ch237 = { 5, 17, -1, 0, 6, ch237data }; - -static const unsigned char ch238data[] = { - 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78, - 0x30 -}; -static const GLUTBitmapChar ch238 = { 6, 17, 0, 0, 6, ch238data }; - -static const unsigned char ch239data[] = { - 0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc -}; -static const GLUTBitmapChar ch239 = { 6, 16, 0, 0, 6, ch239data }; - -static const unsigned char ch240data[] = { - 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80, - 0xc0,0x0 -}; -static const GLUTBitmapChar ch240 = { 10, 17, -1, 0, 12, ch240data }; - -static const unsigned char ch241data[] = { - 0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80 -}; -static const GLUTBitmapChar ch241 = { 11, 16, -1, 0, 13, ch241data }; - -static const unsigned char ch242data[] = { - 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0, - 0x30,0x0 -}; -static const GLUTBitmapChar ch242 = { 10, 17, -1, 0, 12, ch242data }; - -static const unsigned char ch243data[] = { - 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80, - 0x1,0x80 -}; -static const GLUTBitmapChar ch243 = { 10, 17, -1, 0, 12, ch243data }; - -static const unsigned char ch244data[] = { - 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, - 0xc,0x0 -}; -static const GLUTBitmapChar ch244 = { 10, 17, -1, 0, 12, ch244data }; - -static const unsigned char ch245data[] = { - 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80 -}; -static const GLUTBitmapChar ch245 = { 10, 16, -1, 0, 12, ch245data }; - -static const unsigned char ch246data[] = { - 0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, - 0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0 -}; -static const GLUTBitmapChar ch246 = { 10, 16, -1, 0, 12, ch246data }; - -static const unsigned char ch247data[] = { - 0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0, - 0x6,0x0,0x6,0x0 -}; -static const GLUTBitmapChar ch247 = { 12, 10, -1, -2, 14, ch247data }; - -static const unsigned char ch248data[] = { - 0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0, - 0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0 -}; -static const GLUTBitmapChar ch248 = { 10, 14, -1, 1, 12, ch248data }; - -static const unsigned char ch249data[] = { - 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0, - 0x30,0x0 -}; -static const GLUTBitmapChar ch249 = { 11, 17, -1, 0, 13, ch249data }; - -static const unsigned char ch250data[] = { - 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80, - 0x1,0x80 -}; -static const GLUTBitmapChar ch250 = { 11, 17, -1, 0, 13, ch250data }; - -static const unsigned char ch251data[] = { - 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, - 0xc,0x0 -}; -static const GLUTBitmapChar ch251 = { 11, 17, -1, 0, 13, ch251data }; - -static const unsigned char ch252data[] = { - 0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0 -}; -static const GLUTBitmapChar ch252 = { 11, 16, -1, 0, 13, ch252data }; - -static const unsigned char ch253data[] = { - 0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, - 0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, - 0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80 -}; -static const GLUTBitmapChar ch253 = { 11, 22, 0, 5, 11, ch253data }; - -static const unsigned char ch254data[] = { - 0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80, - 0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80, - 0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0 -}; -static const GLUTBitmapChar ch254 = { 10, 22, -1, 5, 12, ch254data }; - -static const unsigned char ch255data[] = { - 0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, - 0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, - 0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0 -}; -static const GLUTBitmapChar ch255 = { 11, 21, 0, 5, 11, ch255data }; - - -static const GLUTBitmapChar *chars[] = { - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch32, &ch33, &ch34, &ch35, &ch36, &ch37, &ch38, &ch39, - &ch40, &ch41, &ch42, &ch43, &ch44, &ch45, &ch46, &ch47, - &ch48, &ch49, &ch50, &ch51, &ch52, &ch53, &ch54, &ch55, - &ch56, &ch57, &ch58, &ch59, &ch60, &ch61, &ch62, &ch63, - &ch64, &ch65, &ch66, &ch67, &ch68, &ch69, &ch70, &ch71, - &ch72, &ch73, &ch74, &ch75, &ch76, &ch77, &ch78, &ch79, - &ch80, &ch81, &ch82, &ch83, &ch84, &ch85, &ch86, &ch87, - &ch88, &ch89, &ch90, &ch91, &ch92, &ch93, &ch94, &ch95, - &ch96, &ch97, &ch98, &ch99, &ch100, &ch101, &ch102, &ch103, - &ch104, &ch105, &ch106, &ch107, &ch108, &ch109, &ch110, &ch111, - &ch112, &ch113, &ch114, &ch115, &ch116, &ch117, &ch118, &ch119, - &ch120, &ch121, &ch122, &ch123, &ch124, &ch125, &ch126, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, - &ch160, &ch161, &ch162, &ch163, &ch164, &ch165, &ch166, &ch167, - &ch168, &ch169, &ch170, &ch171, &ch172, &ch173, &ch174, &ch175, - &ch176, &ch177, &ch178, &ch179, &ch180, &ch181, &ch182, &ch183, - &ch184, &ch185, &ch186, &ch187, &ch188, &ch189, &ch190, &ch191, - &ch192, &ch193, &ch194, &ch195, &ch196, &ch197, &ch198, &ch199, - &ch200, &ch201, &ch202, &ch203, &ch204, &ch205, &ch206, &ch207, - &ch208, &ch209, &ch210, &ch211, &ch212, &ch213, &ch214, &ch215, - &ch216, &ch217, &ch218, &ch219, &ch220, &ch221, &ch222, &ch223, - &ch224, &ch225, &ch226, &ch227, &ch228, &ch229, &ch230, &ch231, - &ch232, &ch233, &ch234, &ch235, &ch236, &ch237, &ch238, &ch239, - &ch240, &ch241, &ch242, &ch243, &ch244, &ch245, &ch246, &ch247, - &ch248, &ch249, &ch250, &ch251, &ch252, &ch253, &ch254, &ch255 -}; - -const GLUTBitmapFont glutBitmapTimesRoman24 = { - "-Adobe-Times-Medium-R-Normal--24-240-75-75-P-124-ISO8859-1", - 28, 256, chars -}; diff --git a/src/glut/dos/util.c b/src/glut/dos/util.c deleted file mode 100644 index df126443d3..0000000000 --- a/src/glut/dos/util.c +++ /dev/null @@ -1,74 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include "internal.h" - - -extern GLUTStrokeFont glutStrokeRoman, glutStrokeMonoRoman; -extern GLUTBitmapFont glutBitmap8By13, glutBitmap9By15, glutBitmapTimesRoman10, glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12, glutBitmapHelvetica18; - -/* To get around the fact that DJGPP DXEs only allow functions - to be exported and no data addresses (as Unix DSOs support), the - GLUT API constants such as GLUT_STROKE_ROMAN have to get passed - through a case statement to get mapped to the actual data structure - address. */ -void * -_glut_font (void *font) -{ - switch ((int)font) { - case (int)GLUT_STROKE_ROMAN: - return &glutStrokeRoman; - case (int)GLUT_STROKE_MONO_ROMAN: - return &glutStrokeMonoRoman; - case (int)GLUT_BITMAP_9_BY_15: - return &glutBitmap9By15; - case (int)GLUT_BITMAP_8_BY_13: - return &glutBitmap8By13; - case (int)GLUT_BITMAP_TIMES_ROMAN_10: - return &glutBitmapTimesRoman10; - case (int)GLUT_BITMAP_TIMES_ROMAN_24: - return &glutBitmapTimesRoman24; - case (int)GLUT_BITMAP_HELVETICA_10: - return &glutBitmapHelvetica10; - case (int)GLUT_BITMAP_HELVETICA_12: - return &glutBitmapHelvetica12; - case (int)GLUT_BITMAP_HELVETICA_18: - return &glutBitmapHelvetica18; - default: - if ((font == &glutStrokeRoman) || - (font == &glutStrokeMonoRoman) || - (font == &glutBitmap9By15) || - (font == &glutBitmap8By13) || - (font == &glutBitmapTimesRoman10) || - (font == &glutBitmapTimesRoman24) || - (font == &glutBitmapHelvetica10) || - (font == &glutBitmapHelvetica12) || - (font == &glutBitmapHelvetica18)) { - return font; - } - _glut_fatal("bad font!"); - return NULL; - } -} diff --git a/src/glut/dos/window.c b/src/glut/dos/window.c deleted file mode 100644 index 610cf36dcc..0000000000 --- a/src/glut/dos/window.c +++ /dev/null @@ -1,329 +0,0 @@ -/* - * DOS/DJGPP Mesa Utility Toolkit - * Version: 1.0 - * - * Copyright (C) 2005 Daniel Borca All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DANIEL BORCA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#include <stdio.h> - -#include "internal.h" - - -static GLuint swaptime, swapcount; - -static DMesaVisual visual = NULL; - -GLUTwindow *_glut_current, *_glut_windows[MAX_WINDOWS]; - - -static void -clean (void) -{ - int i; - - for (i=1; i<=MAX_WINDOWS; i++) { - glutDestroyWindow(i); - } - if (visual) DMesaDestroyVisual(visual); - - pc_close_stdout(); - pc_close_stderr(); -} - - -static GLUTwindow * -_glut_window (int win) -{ - if (win > 0 && --win < MAX_WINDOWS) { - return _glut_windows[win]; - } - return NULL; -} - - -int APIENTRY -glutCreateWindow (const char *title) -{ - int i; - int m8width = (_glut_default.width + 7) & ~7; - - if (!(_glut_default.mode & GLUT_DOUBLE)) { - return 0; - } - - /* We set the Visual once. This will be our desktop (graphic mode). - * We should do this in the `glutInit' code, but we don't have any idea - * about its geometry. Supposedly, when we are about to create one - * window, we have a slight idea about resolution. - */ - if (!visual) { - if ((visual=DMesaCreateVisual(_glut_default.x + m8width, _glut_default.y + _glut_default.height, _glut_visual.bpp, _glut_visual.refresh, - GLUT_SINGLE, - !(_glut_default.mode & GLUT_INDEX), - (_glut_default.mode & GLUT_ALPHA ) ? _glut_visual.alpha : 0, - (_glut_default.mode & GLUT_DEPTH ) ? _glut_visual.depth : 0, - (_glut_default.mode & GLUT_STENCIL) ? _glut_visual.stencil : 0, - (_glut_default.mode & GLUT_ACCUM ) ? _glut_visual.accum : 0))==NULL) { - return 0; - } - - DMesaGetIntegerv(DMESA_GET_SCREEN_SIZE, _glut_visual.geometry); - DMesaGetIntegerv(DMESA_GET_DRIVER_CAPS, &_glut_visual.flags); - - /* Also hook stdio/stderr once */ - pc_open_stdout(); - pc_open_stderr(); - pc_atexit(clean); - } - - /* Search for an empty slot. - * Each window has its own rendering Context and its own Buffer. - */ - for (i=0; i<MAX_WINDOWS; i++) { - if (_glut_windows[i] == NULL) { - DMesaContext c; - DMesaBuffer b; - GLUTwindow *w; - - if ((w = (GLUTwindow *)calloc(1, sizeof(GLUTwindow))) == NULL) { - return 0; - } - - /* Allocate the rendering Context. */ - if ((c = DMesaCreateContext(visual, NULL)) == NULL) { - free(w); - return 0; - } - - /* Allocate the Buffer (displayable area). - * We have to specify buffer size and position (inside the desktop). - */ - if ((b = DMesaCreateBuffer(visual, _glut_default.x, _glut_default.y, m8width, _glut_default.height)) == NULL) { - DMesaDestroyContext(c); - free(w); - return 0; - } - - /* Bind Buffer to Context and make the Context the current one. */ - if (!DMesaMakeCurrent(c, b)) { - DMesaDestroyBuffer(b); - DMesaDestroyContext(c); - free(w); - return 0; - } - - _glut_current = _glut_windows[i] = w; - - w->num = ++i; - w->xpos = _glut_default.x; - w->ypos = _glut_default.y; - w->width = m8width; - w->height = _glut_default.height; - w->context = c; - w->buffer = b; - - return i; - } - } - - return 0; -} - - -int APIENTRY -glutCreateSubWindow (int win, int x, int y, int width, int height) -{ - return GL_FALSE; -} - - -void APIENTRY -glutDestroyWindow (int win) -{ - GLUTwindow *w = _glut_window(win); - if (w != NULL) { - if (w->destroy) { - w->destroy(); - } - DMesaMakeCurrent(NULL, NULL); - DMesaDestroyBuffer(w->buffer); - DMesaDestroyContext(w->context); - free(w); - _glut_windows[win - 1] = NULL; - } -} - - -void APIENTRY -glutPostRedisplay (void) -{ - _glut_current->redisplay = GL_TRUE; -} - - -void APIENTRY -glutSwapBuffers (void) -{ - if (_glut_current->show_mouse) { - /* XXX scare mouse */ - DMesaSwapBuffers(_glut_current->buffer); - /* XXX unscare mouse */ - } else { - DMesaSwapBuffers(_glut_current->buffer); - } - - if (_glut_fps) { - GLint t = glutGet(GLUT_ELAPSED_TIME); - swapcount++; - if (swaptime == 0) - swaptime = t; - else if (t - swaptime > _glut_fps) { - double time = 0.001 * (t - swaptime); - double fps = (double)swapcount / time; - fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n", swapcount, time, fps); - swaptime = t; - swapcount = 0; - } - } -} - - -int APIENTRY -glutGetWindow (void) -{ - return _glut_current->num; -} - - -void APIENTRY -glutSetWindow (int win) -{ - GLUTwindow *w = _glut_window(win); - if (w != NULL) { - _glut_current = w; - DMesaMakeCurrent(_glut_current->context, _glut_current->buffer); - } -} - - -void APIENTRY -glutSetWindowTitle (const char *title) -{ -} - - -void APIENTRY -glutSetIconTitle (const char *title) -{ -} - - -void APIENTRY -glutPositionWindow (int x, int y) -{ - if (DMesaMoveBuffer(x, y)) { - _glut_current->xpos = x; - _glut_current->ypos = y; - } -} - - -void APIENTRY -glutReshapeWindow (int width, int height) -{ - if (DMesaResizeBuffer(width, height)) { - _glut_current->width = width; - _glut_current->height = height; - if (_glut_current->reshape) { - _glut_current->reshape(width, height); - } else { - glViewport(0, 0, width, height); - } - } -} - - -void APIENTRY -glutFullScreen (void) -{ -} - - -void APIENTRY -glutPopWindow (void) -{ -} - - -void APIENTRY -glutPushWindow (void) -{ -} - - -void APIENTRY -glutIconifyWindow (void) -{ -} - - -void APIENTRY -glutShowWindow (void) -{ -} - - -void APIENTRY -glutHideWindow (void) -{ -} - - -void APIENTRY -glutCloseFunc (GLUTdestroyCB destroy) -{ - _glut_current->destroy = destroy; -} - - -void APIENTRY -glutPostWindowRedisplay (int win) -{ - GLUTwindow *w = _glut_window(win); - if (w != NULL) { - w->redisplay = GL_TRUE; - } -} - - -void * APIENTRY -glutGetWindowData (void) -{ - return _glut_current->data; -} - - -void APIENTRY -glutSetWindowData (void *data) -{ - _glut_current->data = data; -} diff --git a/src/glut/fbdev/Makefile b/src/glut/fbdev/Makefile deleted file mode 100644 index c150ea88dc..0000000000 --- a/src/glut/fbdev/Makefile +++ /dev/null @@ -1,94 +0,0 @@ -# subset glut - -TOP = ../../.. -include $(TOP)/configs/current - -GLX_SHARED = $(TOP)/src/glut/glx -MINI_SHARED = $(TOP)/src/glut/mini - -GLUT_MAJOR = 3 -GLUT_MINOR = 7 -GLUT_TINY = 1 - -INCLUDES = -I$(TOP)/include -I$(GLX_SHARED) - -CORE_SOURCES = \ - fbdev.c \ - colormap.c \ - cursor.c \ - menu.c \ - overlay.c \ - ext.c \ - state.c \ - input.c \ - callback.c \ - gamemode.c \ - vidresize.c \ - bitmap.c \ - stroke.c - -GLX_SHARED_SOURCES = \ - $(GLX_SHARED)/glut_8x13.c \ - $(GLX_SHARED)/glut_9x15.c \ - $(GLX_SHARED)/glut_hel10.c \ - $(GLX_SHARED)/glut_hel12.c \ - $(GLX_SHARED)/glut_hel18.c \ - $(GLX_SHARED)/glut_tr10.c \ - $(GLX_SHARED)/glut_tr24.c \ - $(GLX_SHARED)/glut_mroman.c \ - $(GLX_SHARED)/glut_roman.c \ - -MINI_SHARED_SOURCES = \ - $(MINI_SHARED)/models.c \ - $(MINI_SHARED)/teapot.c - -SOURCES = $(CORE_SOURCES) $(GLX_SHARED_SOURCES) $(MINI_SHARED_SOURCES) - -OBJECTS = $(SOURCES:.c=.o) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) - - -# Make the library -$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS) - $(MKLIB) -o $(GLUT_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \ - $(GLUT_LIB_DEPS) -install $(TOP)/$(LIB_DIR) \ - $(MKLIB_OPTIONS) $(OBJECTS) - -install: - $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL - $(MINSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR) - -# Run 'make -f Makefile.solo dep' to update the dependencies if you change -# what's included by any source file. -depend: $(SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# Remove .o and backup files -clean: depend - -rm -f depend depend.bak - -rm -f *.o *~ *.o *~ *.so libglut.so.3.7 - -include depend diff --git a/src/glut/fbdev/bitmap.c b/src/glut/fbdev/bitmap.c deleted file mode 100644 index 5dbb330cc2..0000000000 --- a/src/glut/fbdev/bitmap.c +++ /dev/null @@ -1,78 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - * - * To improve on this library, maybe support subwindows or overlays, - * I (sean at depagnier dot com) will do my best to help. - */ - - -#include "glutbitmap.h" - -void glutBitmapCharacter(GLUTbitmapFont font, int c) -{ - const BitmapCharRec *ch; - BitmapFontPtr fi = (BitmapFontPtr) font; - - if (c < fi->first || - c >= fi->first + fi->num_chars) - return; - ch = fi->ch[c - fi->first]; - if (!ch) - return; - - glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, - ch->advance, 0, ch->bitmap); - glPopClientAttrib(); -} - -int glutBitmapWidth (GLUTbitmapFont font, int c) -{ - const BitmapCharRec *ch; - BitmapFontPtr fi = (BitmapFontPtr) font; - - if (c < fi->first || c >= fi->first + fi->num_chars) - return 0; - ch = fi->ch[c - fi->first]; - if (ch) - return ch->advance; - return 0; -} - -int glutBitmapLength(GLUTbitmapFont font, const unsigned char *string) -{ - int length = 0; - - for (; *string; string++) - length += glutBitmapWidth(font, *string); - return length; -} diff --git a/src/glut/fbdev/callback.c b/src/glut/fbdev/callback.c deleted file mode 100644 index 8c039f530b..0000000000 --- a/src/glut/fbdev/callback.c +++ /dev/null @@ -1,171 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <stdlib.h> - -#include <GL/glut.h> - -#include "internal.h" - -void (*DisplayFunc)(void) = NULL; -void (*ReshapeFunc)(int width, int height) = NULL; -void (*KeyboardFunc)(unsigned char key, int x, int y) = NULL; -void (*KeyboardUpFunc)(unsigned char key, int x, int y) = NULL; -void (*MouseFunc)(int key, int state, int x, int y) = NULL; -void (*MotionFunc)(int x, int y) = NULL; -void (*PassiveMotionFunc)(int x, int y) = NULL; -void (*VisibilityFunc)(int state) = NULL; -void (*SpecialFunc)(int key, int x, int y) = NULL; -void (*SpecialUpFunc)(int key, int x, int y) = NULL; -void (*IdleFunc)(void) = NULL; -void (*MenuStatusFunc)(int state, int x, int y) = NULL; -void (*MenuStateFunc)(int state) = NULL; - -void glutDisplayFunc(void (*func)(void)) -{ - DisplayFunc = func; -} - -void glutOverlayDisplayFunc(void (*func)(void)) -{ -} - -void glutWindowStatusFunc(void (*func)(int state)) -{ -} - -void glutReshapeFunc(void (*func)(int width, int height)) -{ - ReshapeFunc = func; -} - -void glutKeyboardFunc(void (*func)(unsigned char key, int x, int y)) -{ - KeyboardFunc = func; -} - -void glutKeyboardUpFunc(void (*func)(unsigned char key, int x, int y)) -{ - KeyboardUpFunc = func; -} - -void glutMouseFunc(void (*func)(int button, int state, int x, int y)) -{ - MouseFunc = func; -} - -void glutMotionFunc(void (*func)(int x, int y)) -{ - MotionFunc = func; -} - -void glutPassiveMotionFunc(void (*func)(int x, int y)) -{ - PassiveMotionFunc = func; -} - -void glutJoystickFunc(void (*func)(unsigned int buttonMask, - int x, int y, int z), int pollInterval) -{ -} - -void glutVisibilityFunc(void (*func)(int state)) -{ - VisibilityFunc = func; -} - -void glutEntryFunc(void (*func)(int state)) -{ -} - -void glutSpecialFunc(void (*func)(int key, int x, int y)) -{ - SpecialFunc = func; -} - -void glutSpecialUpFunc(void (*func)(int key, int x, int y)) -{ - SpecialUpFunc = func; -} - -void glutSpaceballMotionFunc(void (*func)(int x, int y, int z)) -{ -} - -void glutSpaceballRotateFunc(void (*func)(int x, int y, int z)) -{ -} - -void glutSpaceballButtonFunc(void (*func)(int button, int state)) -{ -} - -void glutButtonBoxFunc(void (*func)(int button, int state)) -{ -} - -void glutDialsFunc(void (*func)(int dial, int value)) -{ -} - -void glutTabletMotionFunc(void (*func)(int x, int y)) -{ -} - -void glutTabletButtonFunc(void (*func)(int button, int state, - int x, int y)) -{ -} - -void glutMenuStatusFunc(void (*func)(int status, int x, int y)) -{ - MenuStatusFunc = func; -} - -void glutMenuStateFunc(void (*func)(int status)) -{ - MenuStateFunc = func; -} - -void glutIdleFunc(void (*func)(void)) -{ - IdleFunc = func; -} - -void glutTimerFunc(unsigned int msecs, - void (*func)(int value), int value) -{ - struct GlutTimer **head = &GlutTimers, *timer = malloc(sizeof *timer); - timer->time = glutGet(GLUT_ELAPSED_TIME) + msecs; - timer->func = func; - timer->value = value; - - while(*head && (*head)->time < timer->time) - head = &(*head)->next; - - timer->next = *head; - *head = timer; -} diff --git a/src/glut/fbdev/colormap.c b/src/glut/fbdev/colormap.c deleted file mode 100644 index 3e72a7b051..0000000000 --- a/src/glut/fbdev/colormap.c +++ /dev/null @@ -1,177 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <stdio.h> -#include <stdlib.h> - -#include <linux/fb.h> - -#include <GL/gl.h> -#include <GL/glut.h> - -#include "internal.h" - -#define TOCMAP(x)(unsigned short)((x<0?0:x>1?1:x)*(GLfloat) ((1<<16) - 1)) -#define TORMAP(x)(unsigned short)((x<0?0:x>1?1:x)*(GLfloat)(REVERSECMAPSIZE-1)) -#define FROMCMAP(x) (GLfloat)x / (GLfloat)((1<<16) - 1) - -static struct fb_cmap ColorMap, OriginalColorMap; - -unsigned short RedColorMap[256], GreenColorMap[256], BlueColorMap[256]; - -unsigned char ReverseColorMap[REVERSECMAPSIZE] - [REVERSECMAPSIZE] - [REVERSECMAPSIZE]; - -static void FindReverseMap(int r, int g, int b) -{ - static int count; - int i, shift = 16 - REVERSECMAPSIZELOG; - unsigned int minv = -1, mini = 0; - for(i=0; i<256; i++) { - int val = 0; - val += abs(r-(RedColorMap[i]>>shift)); - val += abs(g-(GreenColorMap[i]>>shift)); - val += abs(b-(BlueColorMap[i]>>shift)); - if(val < minv) { - minv = val; - mini = i; - } - } - ReverseColorMap[r][g][b] = mini; -} - -static void FillItemReverseColorMap(int r, int g, int b) -{ - FindReverseMap(r, g, b); - if(r > 0) - FindReverseMap(r-1, g, b); - if(r < REVERSECMAPSIZE - 1) - FindReverseMap(r+1, g, b); - if(g > 0) - FindReverseMap(r, g-1, b); - if(g < REVERSECMAPSIZE - 1) - FindReverseMap(r, g+1, b); - if(b > 0) - FindReverseMap(r, g, b-1); - if(b < REVERSECMAPSIZE - 1) - FindReverseMap(r, g, b+1); -} - -static void FillReverseColorMap(void) -{ - int r, g, b; - for(r = 0; r < REVERSECMAPSIZE; r++) - for(g = 0; g < REVERSECMAPSIZE; g++) - for(b = 0; b < REVERSECMAPSIZE; b++) - FindReverseMap(r, g, b); -} - -void RestoreColorMap(void) -{ - if(FixedInfo.visual == FB_VISUAL_TRUECOLOR) - return; - - if (ioctl(FrameBufferFD, FBIOPUTCMAP, (void *) &ColorMap) < 0) - sprintf(exiterror, "ioctl(FBIOPUTCMAP) failed!\n"); -} - -void LoadColorMap(void) -{ - if(FixedInfo.visual == FB_VISUAL_TRUECOLOR) - return; - - ColorMap.start = 0; - ColorMap.red = RedColorMap; - ColorMap.green = GreenColorMap; - ColorMap.blue = BlueColorMap; - ColorMap.transp = NULL; - - if(DisplayMode & GLUT_INDEX) { - ColorMap.len = 256; - - if (ioctl(FrameBufferFD, FBIOGETCMAP, (void *) &ColorMap) < 0) - sprintf(exiterror, "ioctl(FBIOGETCMAP) failed!\n"); - - FillReverseColorMap(); - } else { - int rcols = 1 << VarInfo.red.length; - int gcols = 1 << VarInfo.green.length; - int bcols = 1 << VarInfo.blue.length; - - int i; - - ColorMap.len = gcols; - - for (i = 0; i < rcols ; i++) - RedColorMap[i] = (65536/(rcols-1)) * i; - - for (i = 0; i < gcols ; i++) - GreenColorMap[i] = (65536/(gcols-1)) * i; - - for (i = 0; i < bcols ; i++) - BlueColorMap[i] = (65536/(bcols-1)) * i; - - RestoreColorMap(); - } -} - -void glutSetColor(int cell, GLfloat red, GLfloat green, GLfloat blue) -{ - if(cell < 0 || cell >= 256) - return; - - RedColorMap[cell] = TOCMAP(red); - GreenColorMap[cell] = TOCMAP(green); - BlueColorMap[cell] = TOCMAP(blue); - - RestoreColorMap(); - - FillItemReverseColorMap(TORMAP(red), TORMAP(green), TORMAP(blue)); -} - -GLfloat glutGetColor(int cell, int component) -{ - if(!(DisplayMode & GLUT_INDEX)) - return -1.0; - - if(cell < 0 || cell > 256) - return -1.0; - - switch(component) { - case GLUT_RED: - return FROMCMAP(RedColorMap[cell]); - case GLUT_GREEN: - return FROMCMAP(GreenColorMap[cell]); - case GLUT_BLUE: - return FROMCMAP(BlueColorMap[cell]); - } - return -1.0; -} - -void glutCopyColormap(int win) -{ -} diff --git a/src/glut/fbdev/cursor.c b/src/glut/fbdev/cursor.c deleted file mode 100644 index 4bb2b7fba0..0000000000 --- a/src/glut/fbdev/cursor.c +++ /dev/null @@ -1,272 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -/* these routines are written to access graphics memory directly, not using mesa - to render the cursor, this is faster, it would be good to use a hardware - cursor if it exists instead */ - -#include <stdio.h> -#include <stdlib.h> -#include <inttypes.h> -#include <string.h> - -#include <linux/fb.h> - -#include <GL/glut.h> - -#include "internal.h" -#include "cursors.h" - -int CurrentCursor = GLUT_CURSOR_LEFT_ARROW; - -static int LastMouseX, LastMouseY; -static unsigned char *MouseBuffer; - -void InitializeCursor(void) -{ - if(!MouseBuffer && (MouseBuffer = malloc(CURSOR_WIDTH * CURSOR_HEIGHT - * VarInfo.bits_per_pixel / 8)) == NULL) { - sprintf(exiterror, "malloc failure\n"); - exit(0); - } - - MouseX = VarInfo.xres / 2; - MouseY = VarInfo.yres / 2; -} - -void EraseCursor(void) -{ - int off = LastMouseY * FixedInfo.line_length - + LastMouseX * VarInfo.bits_per_pixel / 8; - int stride = CURSOR_WIDTH * VarInfo.bits_per_pixel / 8; - int i; - - unsigned char *src = MouseBuffer; - - if(!MouseVisible || CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS) - return; - - for(i = 0; i<CURSOR_HEIGHT; i++) { - memcpy(BackBuffer + off, src, stride); - src += stride; - off += FixedInfo.line_length; - } -} - -static void SaveCursor(int x, int y) -{ - int bypp, off, stride, i; - unsigned char *src = MouseBuffer; - - if(x < 0) - LastMouseX = 0; - else - if(x > (int)VarInfo.xres - CURSOR_WIDTH) - LastMouseX = VarInfo.xres - CURSOR_WIDTH; - else - LastMouseX = x; - - if(y < 0) - LastMouseY = 0; - else - if(y > (int)VarInfo.yres - CURSOR_HEIGHT) - LastMouseY = VarInfo.yres - CURSOR_HEIGHT; - else - LastMouseY = y; - - bypp = VarInfo.bits_per_pixel / 8; - off = LastMouseY * FixedInfo.line_length + LastMouseX * bypp; - stride = CURSOR_WIDTH * bypp; - for(i = 0; i<CURSOR_HEIGHT; i++) { - memcpy(src, BackBuffer + off, stride); - src += stride; - off += FixedInfo.line_length; - } -} - -void DrawCursor(void) -{ - int i, j, px, py, xoff, xlen, yoff, ylen, bypp, cstride, dstride; - unsigned char *c; - const unsigned char *d; - - if(!MouseVisible || CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS) - return; - - px = MouseX - CursorsXOffset[CurrentCursor]; - py = MouseY - CursorsYOffset[CurrentCursor]; - - SaveCursor(px, py); - - xoff = 0; - if(px < 0) - xoff = -px; - - xlen = CURSOR_WIDTH; - if(px + CURSOR_WIDTH > VarInfo.xres) - xlen = VarInfo.xres - px; - - yoff = 0; - if(py < 0) - yoff = -py; - - ylen = CURSOR_HEIGHT; - if(py + CURSOR_HEIGHT > VarInfo.yres) - ylen = VarInfo.yres - py; - - bypp = VarInfo.bits_per_pixel / 8; - - c = BackBuffer + FixedInfo.line_length * (py + yoff) + (px + xoff) * bypp; - cstride = FixedInfo.line_length - bypp * (xlen - xoff); - - d = Cursors[CurrentCursor] + (CURSOR_WIDTH * yoff + xoff)*4; - dstride = (CURSOR_WIDTH - xlen + xoff) * 4; - - switch(bypp) { - case 1: - { - const int shift = 8 - REVERSECMAPSIZELOG; - for(i = yoff; i < ylen; i++) { - for(j = xoff; j < xlen; j++) { - if(d[3] < 220) - *c = ReverseColorMap - [(d[0]+(((int)(RedColorMap[c[0]]>>8)*d[3])>>8))>>shift] - [(d[1]+(((int)(GreenColorMap[c[0]]>>8)*d[3])>>8))>>shift] - [(d[2]+(((int)(BlueColorMap[c[0]]>>8)*d[3])>>8))>>shift]; - c++; - d+=4; - } - d += dstride; - c += cstride; - } - } break; - case 2: - { - uint16_t *e = (void*)c; - cstride /= 2; - for(i = yoff; i < ylen; i++) { - for(j = xoff; j < xlen; j++) { - if(d[3] < 220) - e[0] = ((((d[0] + (((int)(((e[0] >> 8) & 0xf8) - | ((c[0] >> 11) & 0x7)) * d[3]) >> 8)) & 0xf8) << 8) - | (((d[1] + (((int)(((e[0] >> 3) & 0xfc) - | ((e[0] >> 5) & 0x3)) * d[3]) >> 8)) & 0xfc) << 3) - | ((d[2] + (((int)(((e[0] << 3) & 0xf8) - | (e[0] & 0x7)) * d[3]) >> 8)) >> 3)); - - e++; - d+=4; - } - d += dstride; - e += cstride; - } - } break; - case 3: - case 4: - for(i = yoff; i < ylen; i++) { - for(j = xoff; j < xlen; j++) { - if(d[3] < 220) { - c[0] = d[0] + (((int)c[0] * d[3]) >> 8); - c[1] = d[1] + (((int)c[1] * d[3]) >> 8); - c[2] = d[2] + (((int)c[2] * d[3]) >> 8); - } - - c+=bypp; - d+=4; - } - d += dstride; - c += cstride; - } break; - } -} - -#define MIN(x, y) x < y ? x : y -void SwapCursor(void) -{ - int px = MouseX - CursorsXOffset[CurrentCursor]; - int py = MouseY - CursorsYOffset[CurrentCursor]; - - int minx = MIN(px, LastMouseX); - int sizex = abs(px - LastMouseX); - - int miny = MIN(py, LastMouseY); - int sizey = abs(py - LastMouseY); - - if(MouseVisible) - DrawCursor(); - - /* now update the portion of the screen that has changed, this is also - used to hide the mouse if MouseVisible is 0 */ - if(DisplayMode & GLUT_DOUBLE && ((sizex || sizey) || !MouseVisible)) { - int off, stride, i; - if(minx < 0) - minx = 0; - if(miny < 0) - miny = 0; - - if(minx + sizex > VarInfo.xres - CURSOR_WIDTH) - sizex = VarInfo.xres - CURSOR_WIDTH - minx; - if(miny + sizey > VarInfo.yres - CURSOR_HEIGHT) - sizey = VarInfo.yres - CURSOR_HEIGHT - miny; - off = FixedInfo.line_length * miny - + minx * VarInfo.bits_per_pixel / 8; - stride = (sizex + CURSOR_WIDTH) * VarInfo.bits_per_pixel / 8; - - for(i = 0; i < sizey + CURSOR_HEIGHT; i++) { - memcpy(FrameBuffer+off, BackBuffer+off, stride); - off += FixedInfo.line_length; - } - } -} - -void glutWarpPointer(int x, int y) -{ - if(x < 0) - x = 0; - if(x >= VarInfo.xres) - x = VarInfo.xres - 1; - MouseX = x; - - if(y < 0) - y = 0; - if(y >= VarInfo.yres) - y = VarInfo.yres - 1; - MouseY = y; - - EraseCursor(); - SwapCursor(); -} - -void glutSetCursor(int cursor) -{ - if(cursor == GLUT_CURSOR_FULL_CROSSHAIR) - cursor = GLUT_CURSOR_CROSSHAIR; - - EraseCursor(); - MouseVisible = 1; - CurrentCursor = cursor; - SwapCursor(); -} diff --git a/src/glut/fbdev/cursors.h b/src/glut/fbdev/cursors.h deleted file mode 100644 index b1f8c3cde4..0000000000 --- a/src/glut/fbdev/cursors.h +++ /dev/null @@ -1,7099 +0,0 @@ -/* These cursor images were generated from png files - included in xorg. - - They are in the format RGBA and are each 32x32 - the RGB components have already been multiplied - by the alpha, and the alpha is already inverted */ - -#define CURSOR_WIDTH 32 -#define CURSOR_HEIGHT 32 - -int CursorsXOffset[20]={16, 4, 9, 16, 7, 16, 10, 8, 8, 11, - 16, 13, 12, 20, 3, 28, 3, 28, 28, 3}; -int CursorsYOffset[20]={4, 4, 2, 20, 28, 14, 0, 8, 14, 11, - 14, 12, 3, 28, 18, 12, 3, 3, 26, 26}; - -const unsigned char Cursors[][CURSOR_WIDTH * CURSOR_HEIGHT * 4] = { - { - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 210, - 0, 0, 0, 76, 0, 0, 0, 100, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 210, 2, 2, 2, 73, - 127, 127, 127, 64, 0, 0, 0, 64, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 210, 2, 2, 2, 73, 127, 127, 127, 64, - 190, 190, 190, 64, 0, 0, 0, 64, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 251, - 0, 0, 0, 247, 0, 0, 0, 248, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 210, - 2, 2, 2, 73, 127, 127, 127, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 64, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 248, 0, 0, 0, 236, - 0, 0, 0, 227, 0, 0, 0, 229, 0, 0, 0, 240, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 210, 2, 2, 2, 73, - 127, 127, 127, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 64, 0, 0, 0, 254, - 0, 0, 0, 248, 0, 0, 0, 234, 0, 0, 0, 221, - 0, 0, 0, 217, 0, 0, 0, 218, 0, 0, 0, 228, - 0, 0, 0, 248, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 210, 2, 2, 2, 73, 127, 127, 127, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 64, 0, 0, 0, 248, - 0, 0, 0, 234, 0, 0, 0, 221, 0, 0, 0, 216, - 0, 0, 0, 216, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 246, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 210, - 2, 2, 2, 73, 127, 127, 127, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 62, 0, 0, 0, 234, - 0, 0, 0, 221, 0, 0, 0, 216, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 210, 2, 2, 2, 73, - 127, 127, 127, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 189, 189, 189, 62, 0, 0, 0, 59, 0, 0, 0, 221, - 0, 0, 0, 216, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 210, 2, 2, 2, 73, 127, 127, 127, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 189, 189, 189, 62, - 189, 189, 189, 59, 0, 0, 0, 55, 0, 0, 0, 216, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 210, - 2, 2, 2, 73, 127, 127, 127, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 59, - 189, 189, 189, 55, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 210, 2, 2, 2, 73, - 127, 127, 127, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 189, 189, 189, 62, 189, 189, 189, 59, 189, 189, 189, 55, - 190, 190, 190, 54, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 222, 2, 2, 2, 73, 127, 127, 127, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 189, 189, 189, 62, - 189, 189, 189, 59, 189, 189, 189, 55, 190, 190, 190, 54, - 190, 190, 190, 54, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 189, 26, 26, 26, 64, 130, 130, 130, 64, - 187, 187, 187, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 59, - 189, 189, 189, 55, 190, 190, 190, 54, 190, 190, 190, 54, - 190, 190, 190, 54, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 174, 0, 0, 0, 94, - 23, 23, 23, 64, 104, 104, 104, 64, 178, 178, 178, 64, - 189, 189, 189, 62, 189, 189, 189, 59, 189, 189, 189, 55, - 190, 190, 190, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 190, 190, 190, 54, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 201, 0, 0, 0, 97, 56, 56, 56, 62, - 189, 189, 189, 59, 189, 189, 189, 55, 190, 190, 190, 54, - 190, 190, 190, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 190, 190, 190, 54, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 91, 133, 133, 133, 61, - 189, 189, 189, 56, 190, 190, 190, 54, 148, 148, 148, 54, - 127, 127, 127, 54, 186, 186, 186, 54, 190, 190, 190, 54, - 190, 190, 190, 54, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 198, 26, 26, 26, 63, 189, 189, 189, 60, - 189, 189, 189, 55, 190, 190, 190, 54, 56, 56, 56, 54, - 0, 0, 0, 67, 20, 20, 20, 54, 101, 101, 101, 54, - 175, 175, 175, 54, 0, 0, 0, 54, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 118, 107, 107, 107, 64, 189, 189, 189, 62, - 189, 189, 189, 57, 165, 165, 165, 55, 2, 2, 2, 59, - 0, 0, 0, 203, 0, 0, 0, 172, 0, 0, 0, 105, - 5, 5, 5, 56, 0, 0, 0, 72, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 225, - 8, 8, 8, 64, 178, 178, 178, 64, 189, 189, 189, 63, - 190, 190, 190, 61, 88, 88, 88, 59, 0, 0, 0, 119, - 0, 0, 0, 218, 0, 0, 0, 216, 0, 0, 0, 215, - 0, 0, 0, 202, 0, 0, 0, 207, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 144, - 80, 80, 80, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 184, 184, 184, 64, 14, 14, 14, 63, 0, 0, 0, 202, - 0, 0, 0, 222, 0, 0, 0, 216, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 243, 0, 0, 0, 73, - 160, 160, 160, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 122, 122, 122, 64, 0, 0, 0, 102, 0, 0, 0, 237, - 0, 0, 0, 220, 0, 0, 0, 216, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 216, 0, 0, 0, 216, 0, 0, 0, 216, - 0, 0, 0, 216, 0, 0, 0, 216, 0, 0, 0, 225, - 0, 0, 0, 246, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 207, 23, 23, 23, 64, - 169, 169, 169, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 41, 41, 41, 64, 0, 0, 0, 178, 0, 0, 0, 229, - 0, 0, 0, 217, 0, 0, 0, 216, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 216, - 0, 0, 0, 218, 0, 0, 0, 219, 0, 0, 0, 217, - 0, 0, 0, 216, 0, 0, 0, 217, 0, 0, 0, 228, - 0, 0, 0, 247, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 249, 0, 0, 0, 135, - 2, 2, 2, 70, 62, 62, 62, 64, 110, 110, 110, 64, - 0, 0, 0, 78, 0, 0, 0, 234, 0, 0, 0, 222, - 0, 0, 0, 216, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 217, - 0, 0, 0, 227, 0, 0, 0, 235, 0, 0, 0, 230, - 0, 0, 0, 225, 0, 0, 0, 226, 0, 0, 0, 239, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 237, 0, 0, 0, 165, 0, 0, 0, 111, - 0, 0, 0, 179, 0, 0, 0, 232, 0, 0, 0, 218, - 0, 0, 0, 216, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 215, 0, 0, 0, 216, 0, 0, 0, 221, - 0, 0, 0, 239, 0, 0, 0, 250, 0, 0, 0, 249, - 0, 0, 0, 245, 0, 0, 0, 246, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 245, 0, 0, 0, 224, 0, 0, 0, 216, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 216, 0, 0, 0, 217, 0, 0, 0, 228, - 0, 0, 0, 247, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 242, 0, 0, 0, 222, 0, 0, 0, 216, - 0, 0, 0, 215, 0, 0, 0, 215, 0, 0, 0, 215, - 0, 0, 0, 216, 0, 0, 0, 219, 0, 0, 0, 236, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 246, 0, 0, 0, 228, 0, 0, 0, 218, - 0, 0, 0, 216, 0, 0, 0, 216, 0, 0, 0, 216, - 0, 0, 0, 216, 0, 0, 0, 225, 0, 0, 0, 244, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 243, 0, 0, 0, 231, - 0, 0, 0, 223, 0, 0, 0, 219, 0, 0, 0, 217, - 0, 0, 0, 220, 0, 0, 0, 234, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 249, - 0, 0, 0, 242, 0, 0, 0, 235, 0, 0, 0, 231, - 0, 0, 0, 235, 0, 0, 0, 247, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 100, - 0, 0, 0, 76, 0, 0, 0, 210, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 127, 127, 127, 64, 2, 2, 2, 73, 0, 0, 0, 210, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 127, 127, 127, 64, 2, 2, 2, 73, - 0, 0, 0, 210, 0, 0, 0, 255, 0, 0, 0, 252, - 0, 0, 0, 248, 0, 0, 0, 248, 0, 0, 0, 251, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 127, 127, 127, 64, - 2, 2, 2, 73, 0, 0, 0, 208, 0, 0, 0, 241, - 0, 0, 0, 230, 0, 0, 0, 228, 0, 0, 0, 237, - 0, 0, 0, 249, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 127, 127, 127, 64, 2, 2, 2, 71, 0, 0, 0, 189, - 0, 0, 0, 219, 0, 0, 0, 218, 0, 0, 0, 222, - 0, 0, 0, 235, 0, 0, 0, 249, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 127, 127, 127, 62, 2, 2, 2, 64, - 0, 0, 0, 179, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 222, 0, 0, 0, 235, 0, 0, 0, 249, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 127, 127, 127, 57, - 3, 3, 3, 62, 0, 0, 0, 179, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 222, 0, 0, 0, 235, - 0, 0, 0, 249, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 127, 127, 127, 54, 3, 3, 3, 62, 0, 0, 0, 179, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 222, - 0, 0, 0, 235, 0, 0, 0, 249, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 127, 127, 127, 54, 3, 3, 3, 62, - 0, 0, 0, 179, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 222, 0, 0, 0, 235, 0, 0, 0, 249, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 190, 190, 190, 54, 127, 127, 127, 54, - 3, 3, 3, 62, 0, 0, 0, 179, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 222, 0, 0, 0, 235, - 0, 0, 0, 249, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 127, 127, 127, 54, 3, 3, 3, 62, 0, 0, 0, 179, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 222, - 0, 0, 0, 235, 0, 0, 0, 249, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 190, 190, 190, 54, 127, 127, 127, 54, 3, 3, 3, 62, - 0, 0, 0, 189, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 222, 0, 0, 0, 235, 0, 0, 0, 249, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 186, 186, 186, 54, 130, 130, 130, 54, 26, 26, 26, 54, - 0, 0, 0, 161, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 222, 0, 0, 0, 235, - 0, 0, 0, 249, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 178, 178, 178, 54, 103, 103, 103, 54, - 23, 23, 23, 54, 0, 0, 0, 79, 0, 0, 0, 148, - 0, 0, 0, 214, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 222, - 0, 0, 0, 235, 0, 0, 0, 249, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 56, 56, 56, 54, 0, 0, 0, 82, - 0, 0, 0, 171, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 222, 0, 0, 0, 235, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 187, 187, 187, 64, - 127, 127, 127, 64, 147, 147, 147, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 133, 133, 133, 54, 0, 0, 0, 77, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 218, 0, 0, 0, 224, 0, 0, 0, 243, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 64, - 175, 175, 175, 64, 100, 100, 100, 64, 20, 20, 20, 64, - 0, 0, 0, 79, 56, 56, 56, 62, 189, 189, 189, 57, - 190, 190, 190, 54, 190, 190, 190, 54, 26, 26, 26, 54, - 0, 0, 0, 169, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 222, 0, 0, 0, 241, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 85, - 5, 5, 5, 67, 0, 0, 0, 124, 0, 0, 0, 204, - 0, 0, 0, 240, 2, 2, 2, 68, 165, 165, 165, 57, - 190, 190, 190, 54, 190, 190, 190, 54, 106, 106, 106, 54, - 0, 0, 0, 100, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 218, - 0, 0, 0, 221, 0, 0, 0, 230, 0, 0, 0, 246, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 246, - 0, 0, 0, 240, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 132, 88, 88, 88, 57, - 190, 190, 190, 54, 190, 190, 190, 54, 178, 178, 178, 54, - 8, 8, 8, 54, 0, 0, 0, 192, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 219, 0, 0, 0, 227, - 0, 0, 0, 236, 0, 0, 0, 245, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 209, 14, 14, 14, 57, - 184, 184, 184, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 80, 80, 80, 54, 0, 0, 0, 123, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 223, 0, 0, 0, 239, - 0, 0, 0, 251, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 246, 0, 0, 0, 92, - 121, 121, 121, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 160, 160, 160, 54, 0, 0, 0, 62, 0, 0, 0, 207, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 221, 0, 0, 0, 238, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 248, 0, 0, 0, 166, - 41, 41, 41, 55, 190, 190, 190, 54, 189, 189, 189, 55, - 169, 169, 169, 55, 23, 23, 23, 55, 0, 0, 0, 176, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 218, 0, 0, 0, 230, - 0, 0, 0, 248, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 234, - 0, 0, 0, 71, 109, 109, 109, 57, 62, 62, 62, 58, - 2, 2, 2, 65, 0, 0, 0, 122, 0, 0, 0, 214, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 223, - 0, 0, 0, 241, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 178, 0, 0, 0, 109, 0, 0, 0, 163, - 0, 0, 0, 233, 0, 0, 0, 240, 0, 0, 0, 222, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 219, - 0, 0, 0, 233, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 247, 0, 0, 0, 229, - 0, 0, 0, 218, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 226, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 237, - 0, 0, 0, 221, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 223, 0, 0, 0, 243, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 245, - 0, 0, 0, 226, 0, 0, 0, 218, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 219, - 0, 0, 0, 229, 0, 0, 0, 246, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 235, 0, 0, 0, 222, 0, 0, 0, 219, - 0, 0, 0, 220, 0, 0, 0, 224, 0, 0, 0, 232, - 0, 0, 0, 243, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 247, 0, 0, 0, 236, 0, 0, 0, 232, - 0, 0, 0, 236, 0, 0, 0, 243, 0, 0, 0, 249, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 13, 14, 20, 170, 45, 49, 63, 26, - 50, 52, 63, 26, 63, 67, 78, 80, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 17, 18, 21, 197, 36, 36, 41, 108, 53, 53, 63, 0, - 58, 57, 69, 0, 76, 81, 96, 28, 62, 65, 76, 129, - 16, 17, 19, 233, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 4, 4, 17, 55, 94, 94, 99, 0, 210, 213, 218, 0, - 206, 209, 214, 0, 117, 118, 124, 0, 23, 24, 36, 0, - 31, 33, 38, 210, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 13, 12, 22, 55, 100, 100, 103, 0, 202, 204, 208, 0, - 193, 195, 200, 0, 122, 123, 128, 0, 29, 30, 39, 0, - 29, 32, 36, 210, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 14, 14, 25, 55, 101, 101, 104, 0, 201, 203, 208, 0, - 193, 195, 200, 0, 121, 121, 127, 0, 32, 32, 43, 0, - 28, 31, 37, 210, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 17, 16, 27, 55, 101, 101, 104, 0, 200, 203, 207, 0, - 193, 196, 201, 0, 119, 120, 125, 0, 33, 33, 44, 0, - 26, 29, 36, 187, 0, 0, 0, 189, 0, 0, 0, 189, - 0, 0, 0, 203, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 17, 16, 27, 55, 101, 101, 104, 0, 199, 201, 206, 0, - 194, 196, 200, 0, 118, 119, 124, 0, 36, 36, 46, 0, - 24, 27, 34, 173, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 187, 0, 0, 0, 220, 0, 0, 0, 248, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 18, 17, 28, 55, 102, 103, 106, 0, 202, 205, 210, 0, - 198, 200, 205, 0, 117, 118, 123, 0, 40, 40, 51, 0, - 7, 7, 9, 169, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 240, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 20, 19, 29, 55, 104, 104, 107, 0, 204, 206, 212, 0, - 201, 203, 208, 0, 117, 117, 123, 0, 34, 35, 47, 0, - 13, 15, 19, 160, 12, 13, 17, 164, 13, 14, 17, 164, - 13, 14, 17, 164, 14, 15, 18, 164, 12, 13, 15, 224, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 2, 2, 6, 197, 22, 22, 30, 20, 33, 33, 39, 20, - 19, 20, 25, 163, 0, 0, 0, 255, 0, 0, 0, 255, - 23, 22, 33, 55, 103, 103, 106, 0, 205, 207, 212, 0, - 202, 204, 210, 0, 114, 114, 121, 0, 27, 27, 36, 0, - 41, 45, 56, 0, 43, 46, 58, 0, 38, 41, 54, 0, - 52, 54, 65, 0, 49, 51, 64, 0, 51, 54, 66, 45, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 9, 9, 9, 28, 79, 80, 85, 0, 82, 82, 89, 0, - 52, 54, 63, 77, 25, 28, 34, 151, 0, 0, 0, 255, - 23, 22, 33, 55, 103, 103, 106, 0, 207, 209, 213, 0, - 205, 207, 212, 0, 112, 113, 119, 0, 33, 32, 42, 0, - 72, 73, 78, 0, 36, 36, 47, 0, 30, 30, 41, 0, - 74, 75, 81, 0, 45, 44, 52, 0, 39, 40, 50, 22, - 41, 42, 49, 126, 25, 26, 30, 211, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 26, 26, 26, 25, 211, 213, 218, 0, 214, 217, 221, 0, - 67, 67, 77, 0, 21, 20, 26, 50, 5, 5, 7, 246, - 25, 24, 32, 50, 103, 103, 106, 0, 209, 211, 215, 0, - 208, 210, 214, 0, 111, 112, 118, 0, 60, 60, 70, 0, - 209, 210, 214, 0, 98, 99, 106, 0, 77, 76, 83, 0, - 204, 206, 210, 0, 67, 68, 74, 0, 34, 34, 44, 0, - 2, 2, 20, 0, 58, 61, 70, 143, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 2, 2, 2, 104, 73, 74, 78, 0, 216, 218, 222, 0, - 191, 193, 199, 0, 149, 150, 156, 3, 23, 23, 36, 11, - 33, 32, 40, 0, 97, 97, 101, 0, 209, 211, 216, 0, - 208, 210, 214, 0, 113, 113, 119, 0, 57, 56, 65, 0, - 204, 205, 209, 0, 99, 99, 105, 0, 78, 77, 84, 0, - 198, 200, 205, 0, 70, 69, 77, 0, 87, 86, 93, 0, - 167, 168, 173, 0, 73, 74, 83, 2, 45, 47, 54, 101, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 2, 218, 27, 27, 31, 61, 130, 131, 135, 0, - 197, 198, 203, 0, 183, 184, 190, 0, 90, 90, 100, 0, - 38, 37, 47, 0, 103, 103, 108, 0, 210, 212, 216, 0, - 210, 212, 217, 0, 159, 160, 164, 0, 108, 109, 114, 0, - 209, 211, 215, 0, 148, 149, 153, 0, 122, 122, 127, 0, - 202, 204, 209, 0, 78, 78, 87, 0, 112, 112, 118, 0, - 201, 203, 208, 0, 68, 67, 74, 0, 39, 40, 46, 89, - 0, 0, 0, 252, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 2, 2, 3, 198, 17, 16, 26, 0, - 163, 165, 169, 0, 203, 205, 209, 0, 222, 224, 228, 0, - 62, 61, 70, 0, 107, 107, 114, 0, 209, 211, 216, 0, - 225, 227, 231, 0, 213, 215, 220, 0, 209, 212, 216, 0, - 214, 216, 220, 0, 212, 214, 218, 0, 205, 208, 213, 0, - 210, 212, 217, 0, 66, 67, 74, 0, 107, 108, 113, 0, - 202, 204, 208, 0, 68, 68, 75, 0, 38, 38, 46, 63, - 0, 0, 0, 178, 0, 0, 0, 190, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 3, 3, 4, 209, 21, 20, 31, 0, - 170, 172, 176, 0, 209, 211, 216, 0, 210, 212, 216, 0, - 55, 54, 63, 0, 107, 108, 114, 0, 209, 212, 216, 0, - 230, 232, 236, 0, 239, 242, 245, 0, 236, 238, 242, 0, - 234, 237, 241, 0, 229, 232, 237, 0, 219, 221, 227, 0, - 209, 211, 216, 0, 194, 197, 202, 0, 204, 206, 211, 0, - 205, 207, 211, 0, 67, 67, 74, 0, 36, 38, 45, 63, - 0, 0, 0, 178, 0, 0, 0, 184, 0, 0, 0, 219, - 0, 0, 0, 242, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 3, 3, 3, 226, 5, 5, 14, 93, - 110, 111, 119, 22, 177, 179, 183, 0, 215, 217, 221, 0, - 111, 111, 120, 0, 155, 156, 162, 0, 213, 215, 220, 0, - 228, 231, 234, 0, 233, 236, 240, 0, 232, 235, 240, 0, - 229, 231, 236, 0, 225, 227, 231, 0, 217, 220, 225, 0, - 211, 213, 218, 0, 203, 205, 211, 0, 201, 203, 208, 0, - 214, 216, 221, 0, 66, 66, 72, 0, 36, 38, 45, 63, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 221, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 10, 9, 20, 65, 87, 87, 93, 0, 229, 231, 234, 0, - 210, 212, 216, 0, 205, 207, 212, 0, 213, 215, 221, 0, - 221, 224, 229, 0, 226, 229, 234, 0, 226, 229, 234, 0, - 221, 223, 228, 0, 216, 219, 224, 0, 213, 215, 221, 0, - 209, 211, 216, 0, 203, 206, 212, 0, 201, 203, 208, 0, - 214, 217, 221, 0, 63, 62, 68, 0, 36, 37, 44, 63, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 179, 0, 0, 0, 209, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 247, 14, 14, 17, 170, 36, 37, 48, 0, - 204, 206, 209, 0, 212, 214, 220, 0, 212, 214, 219, 0, - 215, 218, 224, 0, 219, 222, 227, 0, 218, 221, 227, 0, - 215, 217, 223, 0, 211, 213, 219, 0, 209, 211, 217, 0, - 206, 208, 215, 0, 206, 209, 215, 0, 212, 214, 219, 0, - 217, 219, 224, 0, 53, 52, 59, 0, 34, 36, 44, 63, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 204, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 205, 28, 27, 35, 0, - 198, 199, 203, 0, 211, 214, 219, 0, 207, 210, 215, 0, - 208, 210, 216, 0, 209, 212, 218, 0, 210, 212, 217, 0, - 206, 209, 215, 0, 204, 207, 213, 0, 200, 203, 209, 0, - 198, 201, 206, 0, 206, 209, 215, 0, 201, 203, 207, 0, - 152, 154, 160, 0, 41, 43, 51, 58, 14, 14, 18, 124, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 204, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 1, 205, 5, 5, 18, 0, - 207, 209, 213, 0, 221, 223, 227, 0, 205, 207, 212, 0, - 200, 203, 209, 0, 203, 206, 212, 0, 202, 205, 211, 0, - 200, 202, 208, 0, 197, 199, 205, 0, 195, 198, 203, 0, - 193, 195, 200, 0, 196, 198, 203, 0, 154, 155, 160, 0, - 36, 36, 42, 0, 43, 49, 60, 108, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 204, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 1, 244, - 32, 31, 42, 14, 115, 115, 120, 0, 195, 197, 201, 0, - 195, 197, 202, 0, 196, 199, 204, 0, 196, 199, 205, 0, - 196, 198, 203, 0, 194, 196, 201, 0, 191, 194, 199, 0, - 191, 193, 197, 0, 191, 193, 198, 0, 156, 157, 162, 0, - 32, 31, 38, 0, 44, 48, 59, 108, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 204, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 25, 25, 36, 16, 109, 110, 114, 0, 198, 200, 205, 0, - 194, 196, 201, 0, 195, 197, 203, 0, 195, 198, 203, 0, - 194, 197, 202, 0, 194, 196, 200, 0, 193, 195, 199, 0, - 191, 193, 198, 0, 191, 193, 197, 0, 156, 158, 163, 0, - 28, 27, 34, 0, 29, 32, 39, 126, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 204, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 9, 9, 21, 39, 81, 82, 86, 1, 176, 178, 182, 22, - 170, 171, 175, 21, 170, 172, 176, 15, 171, 173, 176, 15, - 170, 171, 175, 15, 169, 171, 175, 15, 168, 170, 174, 16, - 168, 170, 173, 22, 168, 170, 174, 22, 136, 138, 141, 15, - 18, 18, 23, 0, 25, 27, 33, 134, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 204, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 248, 0, 0, 0, 77, 0, 0, 0, 52, - 0, 0, 0, 49, 0, 0, 0, 36, 0, 0, 0, 36, - 0, 0, 0, 36, 0, 0, 0, 36, 0, 0, 0, 36, - 0, 0, 0, 38, 0, 0, 0, 38, 0, 0, 0, 36, - 0, 0, 0, 109, 1, 1, 1, 176, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 200, 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 241, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 223, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 249, 0, 0, 0, 184, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 223, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 184, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 231, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 191, - 0, 0, 0, 178, 0, 0, 0, 183, 0, 0, 0, 183, - 0, 0, 0, 183, 0, 0, 0, 183, 0, 0, 0, 183, - 0, 0, 0, 183, 0, 0, 0, 183, 0, 0, 0, 185, - 0, 0, 0, 185, 0, 0, 0, 182, 0, 0, 0, 178, - 0, 0, 0, 235, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 200, 0, 0, 0, 193, 0, 0, 0, 193, - 0, 0, 0, 193, 0, 0, 0, 193, 0, 0, 0, 193, - 0, 0, 0, 193, 0, 0, 0, 193, 0, 0, 0, 194, - 0, 0, 0, 194, 0, 0, 0, 193, 0, 0, 0, 221, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 7, 7, 7, 246, 14, 14, 14, 239, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 45, 45, 45, 164, - 51, 51, 51, 83, 47, 47, 47, 67, 53, 53, 53, 61, - 45, 45, 45, 54, 50, 50, 50, 64, 55, 55, 55, 135, - 24, 24, 24, 223, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 8, 8, 8, 243, 39, 39, 39, 111, 7, 7, 7, 50, - 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0, 50, - 0, 0, 0, 50, 0, 0, 0, 50, 1, 1, 1, 50, - 37, 37, 37, 61, 48, 48, 48, 177, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 59, 59, 59, 100, 3, 3, 3, 50, 2, 2, 2, 50, - 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0, 50, - 0, 0, 0, 50, 0, 0, 0, 50, 1, 1, 1, 50, - 4, 4, 4, 50, 44, 44, 44, 56, 26, 26, 26, 226, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 6, 6, 6, 248, - 35, 35, 35, 54, 1, 1, 1, 50, 2, 2, 2, 50, - 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0, 50, - 0, 0, 0, 50, 0, 0, 0, 50, 0, 0, 0, 50, - 1, 1, 1, 50, 31, 31, 31, 50, 44, 44, 44, 205, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 2, 2, 252, - 38, 38, 38, 55, 16, 16, 16, 50, 2, 2, 2, 50, - 1, 1, 1, 50, 1, 1, 1, 50, 0, 0, 0, 50, - 0, 0, 0, 50, 1, 1, 1, 50, 1, 1, 1, 48, - 5, 5, 5, 44, 30, 30, 30, 42, 35, 35, 35, 171, - 0, 0, 0, 208, 0, 0, 0, 210, 0, 0, 0, 243, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 77, 77, 77, 56, 39, 39, 39, 51, 2, 2, 2, 50, - 14, 14, 14, 50, 12, 12, 12, 50, 2, 2, 2, 50, - 3, 3, 3, 50, 13, 13, 13, 45, 2, 2, 2, 36, - 4, 4, 4, 35, 65, 65, 65, 36, 39, 39, 39, 134, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 203, 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 101, 101, 101, 58, 45, 45, 45, 66, 98, 98, 98, 50, - 161, 161, 161, 50, 155, 155, 155, 50, 16, 16, 16, 50, - 112, 112, 112, 44, 161, 161, 161, 35, 131, 131, 131, 35, - 14, 14, 14, 35, 108, 108, 108, 54, 7, 7, 7, 172, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 191, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 84, 84, 84, 117, 14, 14, 14, 50, 149, 149, 149, 50, - 163, 163, 163, 50, 148, 148, 148, 50, 41, 41, 41, 49, - 106, 106, 106, 35, 163, 163, 163, 35, 163, 163, 163, 35, - 33, 33, 33, 35, 84, 84, 84, 63, 15, 15, 15, 166, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 238, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 72, 72, 72, 70, 5, 5, 5, 50, 65, 65, 65, 50, - 108, 108, 108, 50, 58, 58, 58, 50, 125, 125, 125, 50, - 79, 79, 79, 35, 97, 97, 97, 35, 80, 80, 80, 35, - 6, 6, 6, 35, 36, 36, 36, 40, 27, 27, 27, 153, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 238, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 14, 14, 14, 239, 57, 57, 57, 141, 71, 71, 71, 102, - 61, 61, 61, 87, 12, 12, 12, 50, 154, 154, 154, 52, - 94, 94, 94, 35, 38, 38, 38, 41, 70, 70, 70, 87, - 69, 69, 69, 54, 30, 30, 30, 147, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 233, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 100, 100, 100, 99, - 100, 100, 100, 102, 48, 48, 48, 57, 23, 23, 23, 50, - 42, 42, 42, 39, 92, 92, 92, 50, 50, 50, 50, 129, - 49, 49, 49, 135, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 186, 0, 0, 0, 245, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 21, 21, 21, 227, - 33, 33, 33, 206, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 28, 28, 28, 214, 43, 43, 43, 50, - 111, 111, 111, 105, 99, 99, 99, 63, 103, 103, 103, 60, - 105, 105, 105, 45, 114, 114, 114, 59, 67, 67, 67, 60, - 50, 50, 50, 102, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 8, 8, 8, 171, 35, 35, 35, 145, - 0, 0, 0, 178, 0, 0, 0, 196, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 3, 3, 3, 251, 55, 55, 55, 66, - 29, 29, 29, 51, 18, 18, 18, 225, 0, 0, 0, 255, - 0, 0, 0, 255, 38, 38, 38, 205, 30, 30, 30, 51, - 105, 105, 105, 57, 102, 102, 102, 63, 99, 99, 99, 56, - 112, 112, 112, 42, 113, 113, 113, 46, 19, 19, 19, 35, - 41, 41, 41, 111, 0, 0, 0, 178, 0, 0, 0, 178, - 23, 23, 23, 158, 52, 52, 52, 65, 55, 55, 55, 36, - 13, 13, 13, 168, 0, 0, 0, 180, 0, 0, 0, 239, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 42, 42, 42, 206, 24, 24, 24, 50, - 6, 6, 6, 50, 47, 47, 47, 178, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 48, 48, 48, 168, - 24, 24, 24, 52, 32, 32, 32, 50, 63, 63, 63, 50, - 40, 40, 40, 43, 14, 14, 14, 37, 38, 38, 38, 60, - 17, 17, 17, 165, 0, 0, 0, 178, 29, 29, 29, 147, - 40, 40, 40, 48, 55, 55, 55, 48, 49, 49, 49, 38, - 9, 9, 9, 170, 0, 0, 0, 211, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 45, 45, 45, 137, 4, 4, 4, 50, - 3, 3, 3, 50, 44, 44, 44, 68, 38, 38, 38, 203, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 26, 26, 26, 193, 41, 41, 41, 72, 39, 39, 39, 57, - 14, 14, 14, 71, 22, 22, 22, 140, 1, 1, 1, 211, - 0, 0, 0, 202, 36, 36, 36, 137, 31, 31, 31, 46, - 16, 16, 16, 35, 87, 87, 87, 50, 24, 24, 24, 47, - 23, 23, 23, 191, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 32, 32, 32, 198, 30, 30, 30, 60, 65, 65, 65, 62, - 38, 38, 38, 50, 6, 6, 6, 50, 24, 24, 24, 50, - 55, 55, 55, 110, 38, 38, 38, 199, 3, 3, 3, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 2, 2, 252, - 2, 2, 2, 252, 11, 11, 11, 237, 11, 11, 11, 167, - 15, 15, 15, 115, 40, 40, 40, 40, 76, 76, 76, 62, - 84, 84, 84, 47, 53, 53, 53, 39, 36, 36, 36, 39, - 20, 20, 20, 192, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 80, 80, 80, 119, 2, 2, 2, 50, 20, 20, 20, 50, - 41, 41, 41, 67, 64, 64, 64, 50, 10, 10, 10, 50, - 2, 2, 2, 50, 14, 14, 14, 50, 51, 51, 51, 66, - 60, 60, 60, 120, 8, 8, 8, 244, 0, 0, 0, 255, - 12, 12, 12, 214, 51, 51, 51, 83, 24, 24, 24, 36, - 15, 15, 15, 39, 93, 93, 93, 41, 55, 55, 55, 64, - 47, 47, 47, 118, 38, 38, 38, 150, 41, 41, 41, 145, - 2, 2, 2, 214, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 222, 0, 0, 0, 194, - 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 21, 21, 21, 231, 90, 90, 90, 96, 51, 51, 51, 185, - 0, 0, 0, 255, 13, 13, 13, 239, 9, 9, 9, 227, - 55, 55, 55, 102, 36, 36, 36, 54, 42, 42, 42, 36, - 96, 96, 96, 35, 73, 73, 73, 88, 24, 24, 24, 75, - 7, 7, 7, 50, 13, 13, 13, 50, 62, 62, 62, 40, - 80, 80, 80, 78, 38, 38, 38, 148, 0, 0, 0, 178, - 0, 0, 0, 179, 0, 0, 0, 181, 2, 2, 2, 177, - 1, 1, 1, 234, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 206, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 57, 57, 57, 191, 24, 24, 24, 50, 25, 25, 25, 106, - 8, 8, 8, 232, 8, 8, 8, 244, 3, 3, 3, 251, - 73, 73, 73, 148, 66, 66, 66, 97, 55, 55, 55, 38, - 7, 7, 7, 35, 3, 3, 3, 40, 40, 40, 40, 50, - 77, 77, 77, 93, 80, 80, 80, 106, 34, 34, 34, 51, - 44, 44, 44, 45, 26, 26, 26, 102, 14, 14, 14, 148, - 44, 44, 44, 141, 65, 65, 65, 133, 55, 55, 55, 82, - 29, 29, 29, 77, 46, 46, 46, 194, 0, 0, 0, 198, - 0, 0, 0, 178, 0, 0, 0, 189, 0, 0, 0, 180, - 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 58, 58, 58, 57, 35, 35, 35, 65, - 14, 14, 14, 51, 17, 17, 17, 52, 15, 15, 15, 60, - 4, 4, 4, 48, 1, 1, 1, 38, 30, 30, 30, 38, - 56, 56, 56, 61, 49, 49, 49, 114, 23, 23, 23, 173, - 33, 33, 33, 182, 60, 60, 60, 84, 45, 45, 45, 57, - 35, 35, 35, 50, 14, 14, 14, 45, 60, 60, 60, 50, - 38, 38, 38, 46, 18, 18, 18, 47, 4, 4, 4, 50, - 6, 6, 6, 48, 35, 35, 35, 140, 0, 0, 0, 181, - 0, 0, 0, 184, 0, 0, 0, 182, 0, 0, 0, 178, - 0, 0, 0, 236, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 57, 57, 57, 131, 34, 34, 34, 51, - 28, 28, 28, 52, 58, 58, 58, 50, 36, 36, 36, 50, - 54, 54, 54, 48, 46, 46, 46, 104, 23, 23, 23, 158, - 1, 1, 1, 177, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 190, 13, 13, 13, 206, - 43, 43, 43, 187, 60, 60, 60, 112, 54, 54, 54, 57, - 85, 85, 85, 58, 87, 87, 87, 60, 39, 39, 39, 41, - 60, 60, 60, 71, 16, 16, 16, 169, 0, 0, 0, 189, - 0, 0, 0, 192, 0, 0, 0, 203, 0, 0, 0, 205, - 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 35, 35, 35, 119, 12, 12, 12, 50, - 76, 76, 76, 62, 46, 46, 46, 98, 51, 51, 51, 169, - 11, 11, 11, 216, 0, 0, 0, 191, 0, 0, 0, 204, - 0, 0, 0, 229, 0, 0, 0, 217, 0, 0, 0, 212, - 0, 0, 0, 181, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 179, 0, 0, 0, 223, 18, 18, 18, 195, - 56, 56, 56, 84, 15, 15, 15, 36, 6, 6, 6, 35, - 46, 46, 46, 121, 0, 0, 0, 211, 0, 0, 0, 238, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 38, 38, 38, 194, 50, 50, 50, 115, - 51, 51, 51, 158, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 234, 0, 0, 0, 182, 0, 0, 0, 225, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 226, 0, 0, 0, 201, 0, 0, 0, 180, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 180, 53, 53, 53, 102, 58, 58, 58, 62, - 35, 35, 35, 166, 0, 0, 0, 240, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 227, - 0, 0, 0, 220, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 247, 0, 0, 0, 178, 0, 0, 0, 180, - 0, 0, 0, 203, 0, 0, 0, 207, 0, 0, 0, 213, - 0, 0, 0, 181, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 190, 0, 0, 0, 213, - 0, 0, 0, 218, 1, 1, 1, 177, 1, 1, 1, 177, - 0, 0, 0, 178, 0, 0, 0, 182, 0, 0, 0, 194, - 0, 0, 0, 190, 0, 0, 0, 183, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 198, 0, 0, 0, 184, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 186, 0, 0, 0, 214, - 0, 0, 0, 237, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 235, 0, 0, 0, 220, - 0, 0, 0, 199, 0, 0, 0, 178, 0, 0, 0, 181, - 0, 0, 0, 181, 0, 0, 0, 180, 0, 0, 0, 178, - 0, 0, 0, 187, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 202, 0, 0, 0, 178, - 0, 0, 0, 183, 0, 0, 0, 178, 0, 0, 0, 192, - 0, 0, 0, 223, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 245, 0, 0, 0, 214, - 0, 0, 0, 179, 0, 0, 0, 184, 0, 0, 0, 178, - 0, 0, 0, 218, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 210, 0, 0, 0, 178, - 0, 0, 0, 191, 0, 0, 0, 241, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 245, 0, 0, 0, 188, 0, 0, 0, 178, - 0, 0, 0, 226, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 247, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 239, 0, 0, 0, 237, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 13, 13, 13, 233, 58, 58, 58, 179, - 87, 87, 87, 150, 89, 89, 89, 146, 68, 68, 68, 166, - 23, 23, 23, 213, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 22, 22, 22, 226, - 150, 150, 150, 90, 239, 239, 239, 8, 249, 249, 249, 0, - 242, 242, 242, 0, 243, 243, 243, 0, 248, 248, 248, 0, - 248, 248, 248, 2, 180, 180, 180, 46, 50, 50, 50, 175, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 35, 35, 35, 212, 220, 220, 220, 26, - 245, 245, 245, 0, 197, 197, 197, 0, 159, 159, 159, 1, - 134, 134, 134, 21, 133, 133, 133, 30, 178, 178, 178, 6, - 219, 219, 219, 0, 242, 242, 242, 0, 229, 229, 229, 2, - 83, 83, 83, 126, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 4, 4, 4, 247, 200, 200, 200, 43, 246, 246, 246, 0, - 175, 175, 175, 0, 82, 82, 82, 54, 12, 12, 12, 200, - 0, 0, 0, 253, 0, 0, 0, 255, 3, 3, 3, 229, - 81, 81, 81, 103, 216, 216, 216, 2, 239, 239, 239, 0, - 216, 216, 216, 2, 45, 45, 45, 167, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 80, 80, 80, 160, 254, 254, 254, 0, 206, 206, 206, 0, - 104, 104, 104, 36, 1, 1, 1, 239, 0, 0, 0, 255, - 0, 0, 0, 246, 0, 0, 0, 207, 0, 0, 0, 182, - 0, 0, 0, 178, 75, 75, 75, 96, 242, 242, 242, 0, - 231, 231, 231, 0, 140, 140, 140, 31, 0, 0, 0, 202, - 0, 0, 0, 243, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 163, 163, 163, 75, 243, 243, 243, 0, 177, 177, 177, 0, - 36, 36, 36, 155, 0, 0, 0, 255, 0, 0, 0, 239, - 0, 0, 0, 185, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 1, 1, 1, 177, 203, 203, 203, 20, - 242, 242, 242, 0, 183, 183, 183, 2, 5, 5, 5, 156, - 0, 0, 0, 182, 0, 0, 0, 232, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 141, 141, 141, 57, 162, 162, 162, 11, 139, 139, 139, 6, - 3, 3, 3, 229, 0, 0, 0, 250, 0, 0, 0, 187, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 195, - 0, 0, 0, 236, 0, 0, 0, 252, 168, 168, 168, 66, - 243, 243, 243, 0, 178, 178, 178, 1, 10, 10, 10, 145, - 0, 0, 0, 178, 0, 0, 0, 182, 0, 0, 0, 242, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 247, 2, 2, 2, 228, - 0, 0, 0, 254, 0, 0, 0, 218, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 194, 0, 0, 0, 252, - 0, 0, 0, 255, 2, 2, 2, 251, 207, 207, 207, 32, - 234, 234, 234, 0, 154, 154, 154, 5, 2, 2, 2, 183, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 204, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 191, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 234, 0, 0, 0, 255, - 0, 0, 0, 255, 105, 105, 105, 137, 253, 253, 253, 0, - 196, 196, 196, 0, 88, 88, 88, 64, 0, 0, 0, 246, - 0, 0, 0, 179, 0, 0, 0, 178, 0, 0, 0, 184, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 183, 0, 0, 0, 179, - 0, 0, 0, 183, 0, 0, 0, 253, 0, 0, 0, 254, - 99, 99, 99, 143, 248, 248, 248, 3, 213, 213, 213, 0, - 126, 126, 126, 10, 13, 13, 13, 203, 0, 0, 0, 255, - 0, 0, 0, 186, 0, 0, 0, 178, 0, 0, 0, 180, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 247, - 0, 0, 0, 242, 2, 2, 2, 252, 126, 126, 126, 115, - 251, 251, 251, 1, 213, 213, 213, 0, 130, 130, 130, 6, - 24, 24, 24, 170, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 181, 0, 0, 0, 178, 0, 0, 0, 184, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 1, 1, 1, 253, 138, 138, 138, 104, 252, 252, 252, 0, - 202, 202, 202, 0, 119, 119, 119, 11, 21, 21, 21, 175, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 214, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 206, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 87, 87, 87, 155, 252, 252, 252, 1, 200, 200, 200, 0, - 113, 113, 113, 19, 13, 13, 13, 197, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 218, 0, 0, 0, 179, - 0, 0, 0, 178, 0, 0, 0, 183, 0, 0, 0, 244, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 2, 2, 250, - 211, 211, 211, 30, 231, 231, 231, 0, 139, 139, 139, 5, - 13, 13, 13, 196, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 210, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 181, 0, 0, 0, 233, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 32, 32, 32, 207, - 252, 252, 252, 1, 208, 208, 208, 0, 85, 85, 85, 78, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 205, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 182, - 0, 0, 0, 233, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 58, 58, 58, 176, - 253, 253, 253, 0, 195, 195, 195, 0, 59, 59, 59, 128, - 0, 0, 0, 255, 0, 0, 0, 218, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 185, 0, 0, 0, 240, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 49, 49, 49, 177, - 174, 174, 174, 17, 134, 134, 134, 17, 35, 35, 35, 153, - 0, 0, 0, 250, 0, 0, 0, 182, 0, 0, 0, 178, - 0, 0, 0, 182, 0, 0, 0, 241, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 251, 0, 0, 0, 251, 0, 0, 0, 254, - 0, 0, 0, 231, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 211, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 1, 1, 1, 252, - 0, 0, 0, 252, 0, 0, 0, 252, 0, 0, 0, 254, - 0, 0, 0, 220, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 228, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 176, 176, 176, 51, - 238, 238, 238, 0, 230, 230, 230, 0, 55, 55, 55, 148, - 0, 0, 0, 219, 0, 0, 0, 179, 0, 0, 0, 179, - 0, 0, 0, 234, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 182, 182, 182, 51, - 252, 252, 252, 0, 204, 204, 204, 0, 46, 46, 46, 148, - 0, 0, 0, 253, 0, 0, 0, 250, 0, 0, 0, 250, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 4, 4, 4, 245, - 31, 31, 31, 206, 37, 37, 37, 199, 195, 195, 195, 40, - 249, 249, 249, 0, 200, 200, 200, 0, 80, 80, 80, 108, - 49, 49, 49, 186, 31, 31, 31, 197, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 3, 3, 3, 247, - 182, 182, 182, 40, 251, 251, 251, 0, 254, 254, 254, 0, - 253, 253, 253, 0, 236, 236, 236, 0, 247, 247, 247, 0, - 204, 204, 204, 0, 49, 49, 49, 97, 0, 0, 0, 184, - 0, 0, 0, 236, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 41, 41, 41, 186, 233, 233, 233, 1, 250, 250, 250, 0, - 254, 254, 254, 0, 249, 249, 249, 0, 197, 197, 197, 0, - 100, 100, 100, 25, 0, 0, 0, 173, 0, 0, 0, 178, - 0, 0, 0, 234, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 127, 127, 127, 87, 243, 243, 243, 0, - 252, 252, 252, 0, 223, 223, 223, 0, 151, 151, 151, 0, - 23, 23, 23, 123, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 224, 0, 0, 0, 241, 0, 0, 0, 245, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 12, 12, 12, 228, 209, 209, 209, 14, - 243, 243, 243, 0, 184, 184, 184, 0, 78, 78, 78, 47, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 227, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 77, 77, 77, 143, - 231, 231, 231, 0, 135, 135, 135, 3, 11, 11, 11, 146, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 195, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 1, 1, 1, 250, - 154, 154, 154, 48, 56, 56, 56, 104, 0, 0, 0, 190, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 179, 0, 0, 0, 238, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 21, 21, 21, 201, 3, 3, 3, 233, 0, 0, 0, 235, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 206, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 205, 0, 0, 0, 178, 0, 0, 0, 182, - 0, 0, 0, 246, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 247, 0, 0, 0, 183, 0, 0, 0, 217, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 229, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 3, 2, 251, - 14, 20, 12, 231, 23, 36, 18, 210, 28, 45, 22, 199, - 29, 47, 23, 197, 28, 48, 21, 194, 20, 35, 15, 211, - 5, 8, 4, 244, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 32, 43, 28, 204, 79, 121, 65, 112, 100, 173, 76, 47, - 95, 180, 66, 38, 82, 175, 50, 38, 77, 169, 46, 38, - 74, 166, 44, 38, 68, 162, 37, 38, 67, 161, 36, 38, - 62, 155, 30, 42, 63, 138, 38, 74, 43, 96, 26, 129, - 16, 38, 9, 202, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 1, 1, 1, 253, 39, 54, 33, 191, 95, 142, 79, 88, - 107, 184, 82, 38, 83, 175, 52, 38, 54, 149, 22, 38, - 33, 116, 5, 38, 24, 98, 0, 42, 21, 83, 0, 66, - 17, 68, 0, 99, 15, 60, 0, 116, 12, 51, 0, 134, - 13, 52, 0, 134, 17, 66, 0, 117, 27, 92, 5, 85, - 36, 114, 10, 54, 34, 95, 13, 106, 10, 23, 5, 220, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 54, 94, 41, 123, 0, 1, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 24, 33, 22, 216, - 99, 140, 86, 93, 107, 185, 81, 38, 87, 181, 55, 38, - 52, 147, 20, 39, 26, 102, 0, 38, 18, 75, 0, 62, - 7, 30, 0, 156, 0, 3, 0, 240, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 2, 0, 248, 11, 44, 0, 167, 27, 94, 4, 76, - 0, 3, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 12, 16, 10, 235, 78, 157, 52, 42, 9, 37, 0, 179, - 1, 1, 1, 253, 70, 93, 62, 148, 116, 182, 94, 43, - 96, 184, 66, 38, 68, 174, 33, 38, 37, 134, 5, 39, - 22, 90, 0, 39, 9, 35, 0, 126, 0, 1, 0, 248, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 245, 0, 0, 0, 236, 0, 0, 0, 232, - 0, 0, 0, 229, 0, 0, 0, 227, 0, 0, 0, 231, - 0, 0, 0, 239, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 42, 64, 35, 177, 79, 171, 49, 38, 26, 102, 1, 80, - 78, 106, 69, 133, 117, 188, 94, 38, 82, 182, 49, 38, - 53, 168, 15, 38, 32, 129, 0, 39, 22, 89, 0, 39, - 7, 29, 0, 148, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 246, 0, 0, 0, 214, 0, 0, 0, 185, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 181, 0, 0, 0, 194, - 0, 0, 0, 217, 0, 0, 0, 246, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 72, 117, 57, 115, 78, 178, 45, 39, 49, 164, 11, 38, - 91, 182, 61, 39, 81, 182, 47, 38, 49, 172, 7, 38, - 35, 141, 0, 38, 23, 95, 0, 38, 7, 28, 0, 150, - 0, 0, 0, 255, 0, 0, 0, 244, 0, 0, 0, 208, - 0, 0, 0, 180, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 179, 0, 0, 0, 187, - 0, 0, 0, 201, 0, 0, 0, 208, 0, 0, 0, 215, - 0, 0, 0, 219, 0, 0, 0, 215, 0, 0, 0, 206, - 0, 0, 0, 195, 0, 0, 0, 184, 0, 0, 0, 218, - 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 2, 1, 252, - 96, 164, 73, 58, 72, 179, 36, 38, 48, 173, 6, 38, - 54, 175, 13, 38, 47, 173, 5, 35, 39, 160, 0, 34, - 29, 120, 0, 38, 14, 56, 0, 98, 0, 0, 0, 250, - 0, 0, 0, 214, 0, 0, 0, 180, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 181, - 0, 0, 0, 208, 0, 0, 0, 243, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 246, 0, 0, 0, 208, - 0, 0, 0, 222, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 26, 38, 22, 209, - 96, 178, 69, 42, 62, 178, 24, 38, 43, 172, 0, 38, - 43, 172, 0, 38, 42, 171, 0, 32, 37, 149, 0, 29, - 26, 104, 0, 38, 3, 14, 0, 189, 0, 0, 0, 188, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 188, 0, 0, 0, 243, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 56, 89, 45, 148, - 87, 181, 55, 39, 53, 175, 12, 38, 43, 172, 0, 38, - 43, 172, 0, 38, 42, 172, 0, 28, 37, 152, 0, 27, - 29, 118, 0, 38, 9, 25, 3, 153, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 192, 0, 0, 0, 248, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 85, 141, 67, 86, - 77, 179, 42, 40, 47, 173, 5, 38, 42, 171, 0, 38, - 41, 166, 0, 36, 39, 159, 0, 27, 37, 150, 0, 27, - 38, 147, 2, 27, 50, 149, 17, 29, 35, 95, 15, 76, - 7, 20, 3, 154, 0, 0, 0, 178, 0, 0, 0, 191, - 0, 0, 0, 249, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 252, - 3, 12, 0, 217, 3, 12, 0, 228, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 11, 16, 10, 236, 101, 177, 75, 44, - 62, 171, 26, 38, 38, 150, 0, 38, 34, 139, 0, 38, - 32, 129, 0, 33, 29, 117, 0, 27, 25, 104, 0, 29, - 20, 85, 0, 40, 15, 60, 0, 71, 9, 36, 0, 108, - 2, 9, 0, 156, 0, 0, 0, 179, 0, 0, 0, 241, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 1, 0, 249, 3, 14, 0, 209, - 8, 35, 0, 157, 15, 59, 0, 105, 21, 85, 0, 55, - 53, 129, 27, 39, 32, 53, 25, 186, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 40, 62, 33, 179, 75, 161, 46, 38, - 30, 117, 1, 38, 26, 104, 0, 39, 20, 83, 0, 61, - 14, 56, 0, 84, 7, 32, 0, 114, 2, 12, 0, 150, - 0, 0, 0, 175, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 203, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 2, 0, 246, 4, 17, 0, 200, 9, 38, 0, 151, - 15, 61, 0, 100, 22, 89, 0, 52, 27, 107, 0, 39, - 29, 120, 0, 38, 33, 131, 0, 38, 54, 155, 19, 38, - 98, 175, 73, 45, 8, 11, 7, 241, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 33, 63, 22, 159, 15, 54, 2, 119, - 7, 29, 0, 171, 2, 9, 0, 223, 0, 0, 0, 249, - 0, 0, 0, 181, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 205, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 11, 41, 1, 159, - 33, 107, 8, 47, 33, 119, 5, 38, 31, 125, 0, 40, - 33, 132, 0, 38, 35, 142, 0, 38, 38, 152, 0, 38, - 40, 161, 0, 38, 46, 168, 5, 38, 78, 180, 43, 39, - 80, 134, 62, 93, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 231, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 184, - 0, 0, 0, 218, 0, 0, 0, 254, 0, 0, 0, 254, - 16, 40, 8, 197, 41, 116, 16, 90, 38, 147, 2, 38, - 39, 160, 0, 38, 43, 171, 0, 38, 43, 172, 0, 39, - 43, 172, 0, 38, 54, 175, 14, 38, 87, 181, 56, 39, - 52, 83, 41, 154, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 245, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 210, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 179, - 0, 0, 0, 183, 0, 0, 0, 198, 0, 0, 0, 215, - 0, 0, 0, 235, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 3, 14, 0, 211, 28, 114, 0, 38, - 38, 155, 0, 38, 43, 172, 0, 38, 43, 172, 0, 38, - 43, 172, 0, 38, 63, 178, 25, 38, 96, 178, 68, 39, - 22, 32, 19, 186, 0, 0, 0, 205, 0, 0, 0, 187, - 0, 0, 0, 178, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 188, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 183, - 0, 0, 0, 201, 0, 0, 0, 219, 0, 0, 0, 237, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 11, 44, 0, 123, 29, 117, 0, 38, - 39, 160, 0, 38, 43, 172, 0, 36, 44, 173, 1, 33, - 45, 173, 3, 31, 72, 179, 37, 28, 92, 158, 69, 45, - 1, 1, 1, 177, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 250, 0, 0, 0, 205, - 0, 0, 0, 222, 0, 0, 0, 240, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 3, 12, 0, 206, 22, 89, 0, 42, 34, 138, 0, 37, - 44, 170, 2, 29, 65, 178, 26, 27, 69, 179, 32, 27, - 52, 172, 12, 27, 83, 181, 51, 27, 68, 110, 53, 85, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 10, 0, 212, - 17, 69, 0, 54, 29, 118, 0, 38, 43, 161, 4, 38, - 67, 178, 31, 38, 104, 186, 76, 33, 92, 155, 71, 50, - 39, 148, 4, 28, 88, 179, 57, 27, 37, 58, 30, 129, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 185, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 3, 13, 0, 200, 17, 71, 0, 52, - 28, 115, 0, 39, 49, 159, 13, 39, 77, 181, 44, 38, - 105, 186, 79, 38, 115, 160, 100, 72, 15, 20, 14, 175, - 21, 87, 0, 65, 90, 168, 63, 31, 8, 12, 7, 168, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 206, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 1, 4, 0, 239, - 6, 26, 0, 188, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 1, 4, 0, 239, - 8, 32, 0, 151, 19, 79, 0, 45, 34, 124, 4, 39, - 64, 168, 30, 38, 94, 184, 64, 38, 118, 183, 96, 42, - 78, 108, 68, 130, 7, 8, 7, 232, 0, 0, 0, 179, - 7, 29, 0, 134, 65, 120, 47, 64, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 227, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 1, 7, 0, 237, - 30, 95, 8, 95, 28, 96, 6, 83, 9, 38, 0, 170, - 5, 22, 0, 201, 1, 7, 0, 234, 0, 2, 0, 245, - 0, 3, 0, 242, 2, 9, 0, 226, 3, 16, 0, 209, - 7, 30, 0, 171, 11, 46, 0, 131, 20, 83, 0, 50, - 29, 112, 1, 38, 54, 147, 22, 38, 89, 181, 58, 38, - 110, 184, 86, 39, 94, 137, 80, 95, 28, 36, 25, 214, - 0, 0, 0, 253, 0, 0, 0, 198, 0, 0, 0, 178, - 0, 0, 0, 177, 19, 30, 14, 149, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 179, - 0, 0, 0, 248, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 16, 44, 6, 186, 43, 118, 18, 76, - 52, 143, 21, 39, 45, 133, 16, 38, 35, 120, 8, 41, - 33, 115, 5, 40, 37, 122, 8, 38, 38, 125, 10, 38, - 44, 133, 13, 38, 51, 144, 20, 38, 65, 161, 33, 38, - 88, 179, 58, 38, 109, 182, 85, 41, 85, 126, 72, 107, - 30, 40, 27, 208, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 202, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 179, - 0, 0, 0, 192, 0, 0, 0, 178, 0, 0, 0, 194, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 11, 24, 7, 222, 32, 64, 21, 172, 43, 97, 25, 128, - 65, 128, 44, 96, 74, 143, 51, 79, 76, 139, 55, 85, - 75, 136, 54, 88, 71, 127, 52, 100, 65, 109, 50, 123, - 54, 83, 44, 155, 17, 23, 15, 228, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 199, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 180, 0, 0, 0, 225, - 0, 0, 0, 237, 0, 0, 0, 178, 0, 0, 0, 215, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 229, 0, 0, 0, 243, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 230, 0, 0, 0, 191, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 194, 0, 0, 0, 240, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 197, 0, 0, 0, 237, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 229, 0, 0, 0, 187, 0, 0, 0, 206, - 0, 0, 0, 226, 0, 0, 0, 237, 0, 0, 0, 245, - 0, 0, 0, 248, 0, 0, 0, 242, 0, 0, 0, 236, - 0, 0, 0, 227, 0, 0, 0, 214, 0, 0, 0, 191, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 188, 0, 0, 0, 225, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 213, - 0, 0, 0, 185, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 178, - 0, 0, 0, 178, 0, 0, 0, 178, 0, 0, 0, 192, - 0, 0, 0, 226, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 239, 0, 0, 0, 223, - 0, 0, 0, 208, 0, 0, 0, 201, 0, 0, 0, 199, - 0, 0, 0, 200, 0, 0, 0, 204, 0, 0, 0, 209, - 0, 0, 0, 219, 0, 0, 0, 237, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 13, 5, 13, 201, - 32, 13, 24, 144, 1, 0, 1, 248, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 18, 8, 16, 185, 130, 40, 22, 23, - 146, 46, 22, 6, 35, 13, 21, 148, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 2, 1, 2, 245, 95, 32, 25, 56, 169, 58, 22, 0, - 163, 57, 25, 0, 104, 34, 24, 42, 3, 1, 4, 238, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 1, 3, 242, - 15, 8, 20, 186, 148, 60, 31, 10, 172, 86, 59, 0, - 176, 89, 55, 0, 134, 48, 24, 15, 18, 10, 24, 174, - 3, 2, 5, 238, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 68, 55, 76, 108, - 79, 54, 76, 73, 188, 142, 152, 0, 189, 159, 185, 0, - 180, 98, 70, 0, 149, 69, 43, 14, 123, 103, 128, 49, - 42, 32, 48, 150, 0, 0, 0, 252, 0, 0, 0, 240, - 0, 0, 0, 233, 0, 0, 0, 248, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 13, 7, 17, 198, 160, 134, 161, 15, - 152, 121, 143, 18, 198, 177, 205, 0, 205, 187, 216, 0, - 175, 106, 91, 0, 172, 95, 70, 9, 205, 182, 205, 3, - 103, 85, 109, 67, 0, 0, 0, 240, 0, 0, 0, 215, - 0, 0, 0, 209, 0, 0, 0, 231, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 42, 28, 45, 144, 196, 173, 202, 0, - 194, 164, 189, 0, 214, 198, 226, 0, 210, 193, 222, 0, - 162, 91, 82, 0, 179, 102, 82, 1, 200, 177, 206, 0, - 111, 88, 114, 49, 0, 0, 0, 223, 0, 0, 0, 205, - 0, 0, 0, 203, 0, 0, 0, 218, 0, 0, 0, 247, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 62, 45, 68, 115, 197, 176, 207, 0, - 195, 168, 195, 0, 216, 200, 227, 0, 203, 183, 212, 0, - 157, 84, 74, 0, 159, 84, 72, 4, 198, 177, 208, 0, - 92, 72, 98, 69, 0, 0, 0, 214, 0, 0, 0, 203, - 0, 0, 0, 202, 0, 0, 0, 210, 0, 0, 0, 233, - 0, 0, 0, 248, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 84, 66, 91, 87, 202, 183, 212, 0, - 191, 164, 193, 0, 217, 202, 227, 0, 197, 173, 203, 0, - 173, 113, 112, 0, 163, 96, 92, 4, 202, 184, 214, 0, - 76, 58, 80, 81, 0, 0, 0, 205, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 203, 0, 0, 0, 210, - 0, 0, 0, 234, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 109, 88, 117, 56, 199, 176, 204, 0, - 199, 179, 211, 0, 216, 201, 227, 0, 197, 170, 200, 0, - 185, 139, 148, 0, 168, 107, 108, 4, 199, 180, 210, 0, - 59, 42, 62, 97, 0, 0, 0, 202, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 204, - 0, 0, 0, 225, 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 2, 1, 3, 244, 128, 103, 133, 36, 190, 164, 193, 0, - 202, 180, 212, 0, 215, 198, 226, 0, 200, 173, 201, 0, - 188, 154, 171, 0, 168, 115, 123, 4, 190, 166, 196, 0, - 43, 29, 45, 118, 0, 0, 0, 202, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 204, - 0, 0, 0, 225, 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 13, 6, 14, 207, 148, 121, 151, 22, 206, 183, 213, 0, - 191, 155, 180, 0, 209, 186, 214, 0, 205, 178, 203, 0, - 222, 205, 227, 0, 190, 160, 184, 0, 187, 161, 191, 1, - 28, 17, 29, 138, 0, 0, 0, 202, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 205, - 0, 0, 0, 228, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 0, 1, 250, 31, 19, 33, 162, - 142, 119, 147, 36, 213, 193, 222, 0, 210, 186, 214, 0, - 209, 163, 170, 0, 213, 185, 210, 0, 207, 182, 209, 0, - 215, 185, 213, 0, 221, 198, 223, 0, 193, 166, 193, 1, - 56, 36, 56, 92, 1, 0, 1, 197, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 206, - 0, 0, 0, 231, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 34, 20, 35, 155, 187, 162, 190, 9, - 221, 199, 224, 0, 177, 134, 184, 0, 157, 93, 100, 0, - 182, 112, 102, 0, 155, 80, 71, 0, 176, 123, 133, 0, - 208, 157, 181, 0, 212, 171, 194, 0, 215, 185, 211, 0, - 166, 132, 156, 10, 13, 6, 14, 162, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 207, - 0, 0, 0, 235, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 82, 54, 73, 85, 182, 138, 159, 2, - 184, 134, 149, 2, 195, 142, 153, 0, 180, 102, 88, 0, - 200, 155, 159, 0, 149, 81, 74, 0, 173, 85, 67, 0, - 197, 146, 156, 0, 190, 134, 142, 0, 166, 113, 125, 5, - 119, 78, 95, 34, 14, 6, 14, 163, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 208, - 0, 0, 0, 238, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 10, 5, 11, 217, 27, 12, 23, 175, - 84, 42, 55, 77, 173, 95, 89, 0, 201, 134, 117, 0, - 203, 150, 161, 0, 200, 151, 161, 0, 168, 83, 53, 0, - 217, 130, 88, 0, 171, 82, 67, 0, 108, 50, 62, 24, - 10, 4, 9, 177, 0, 0, 0, 202, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 209, - 0, 0, 0, 238, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 73, 31, 42, 96, 183, 96, 77, 0, 180, 123, 107, 30, - 201, 147, 131, 15, 218, 183, 141, 0, 217, 157, 84, 1, - 189, 117, 83, 22, 180, 92, 74, 0, 101, 46, 59, 37, - 2, 0, 1, 198, 0, 0, 0, 202, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 205, - 0, 0, 0, 225, 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 111, 57, 68, 63, 215, 153, 138, 0, 155, 112, 104, 64, - 47, 23, 29, 187, 102, 67, 55, 115, 77, 44, 41, 119, - 148, 103, 100, 49, 207, 145, 147, 0, 104, 52, 61, 56, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 204, - 0, 0, 0, 217, 0, 0, 0, 246, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 18, 8, 13, 219, - 176, 138, 147, 29, 229, 204, 199, 0, 139, 106, 109, 89, - 0, 0, 0, 254, 0, 0, 0, 245, 17, 8, 11, 202, - 191, 165, 167, 25, 228, 210, 213, 0, 131, 93, 105, 54, - 0, 0, 0, 201, 0, 0, 0, 202, 0, 0, 0, 202, - 0, 0, 0, 202, 0, 0, 0, 202, 0, 0, 0, 212, - 0, 0, 0, 235, 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 51, 36, 41, 183, - 226, 225, 225, 5, 231, 231, 231, 0, 158, 142, 148, 75, - 0, 0, 0, 255, 0, 0, 0, 254, 22, 12, 15, 221, - 173, 173, 173, 59, 197, 197, 197, 30, 118, 108, 111, 92, - 0, 0, 0, 204, 0, 0, 0, 203, 0, 0, 0, 203, - 0, 0, 0, 203, 0, 0, 0, 203, 0, 0, 0, 220, - 0, 0, 0, 249, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 8, 7, 8, 246, - 86, 86, 86, 160, 107, 107, 107, 136, 35, 35, 35, 216, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 2, 2, 2, 232, 9, 9, 9, 199, 0, 0, 0, 215, - 0, 0, 0, 226, 0, 0, 0, 220, 0, 0, 0, 220, - 0, 0, 0, 214, 0, 0, 0, 205, 0, 0, 0, 224, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 252, - 0, 0, 0, 229, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 249, 0, 0, 0, 249, 0, 0, 0, 247, - 0, 0, 0, 227, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 249, - 0, 0, 0, 221, 0, 0, 0, 207, 0, 0, 0, 229, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 227, 0, 0, 0, 212, 0, 0, 0, 230, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 231, 0, 0, 0, 222, 0, 0, 0, 239, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 245, 0, 0, 0, 240, 0, 0, 0, 247, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 250, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 28, 28, 28, 226, 34, 34, 34, 220, 34, 34, 34, 220, - 34, 34, 34, 220, 34, 34, 34, 220, 34, 34, 34, 220, - 34, 34, 34, 220, 15, 15, 15, 239, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 55, 55, 55, 189, - 44, 45, 45, 114, 28, 31, 32, 83, 36, 42, 43, 83, - 38, 45, 47, 83, 38, 45, 47, 83, 27, 30, 31, 83, - 28, 29, 30, 85, 62, 62, 62, 136, 22, 22, 22, 232, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 59, 59, 59, 148, - 127, 122, 98, 16, 12, 24, 26, 0, 18, 31, 34, 0, - 14, 26, 29, 0, 12, 23, 26, 0, 9, 19, 21, 0, - 23, 33, 34, 0, 106, 95, 73, 66, 57, 57, 57, 197, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 60, 60, 60, 142, - 175, 160, 127, 25, 117, 114, 93, 7, 174, 154, 118, 0, - 200, 173, 128, 0, 189, 161, 115, 0, 135, 116, 80, 0, - 76, 70, 55, 35, 127, 111, 79, 60, 58, 58, 58, 196, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 55, 55, 55, 194, 81, 76, 68, 99, - 232, 207, 156, 1, 198, 176, 143, 0, 194, 184, 170, 0, - 182, 177, 169, 0, 184, 178, 169, 0, 190, 175, 155, 0, - 181, 153, 112, 0, 133, 111, 75, 32, 71, 70, 69, 133, - 17, 17, 17, 237, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 29, 29, 29, 225, 74, 73, 69, 112, 213, 187, 139, 9, - 197, 185, 168, 0, 179, 178, 176, 0, 190, 190, 190, 0, - 158, 158, 157, 0, 171, 170, 169, 0, 159, 157, 156, 0, - 165, 160, 156, 0, 187, 163, 127, 0, 120, 102, 71, 45, - 71, 71, 71, 138, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 227, 0, 0, 0, 237, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 67, 67, 67, 161, 160, 144, 113, 43, 202, 181, 151, 0, - 192, 192, 192, 0, 208, 209, 209, 0, 197, 197, 197, 0, - 207, 208, 208, 0, 200, 200, 200, 0, 187, 187, 186, 0, - 139, 137, 140, 0, 151, 146, 141, 0, 196, 164, 117, 0, - 80, 73, 60, 78, 37, 37, 37, 174, 0, 0, 0, 204, - 0, 0, 0, 206, 0, 0, 0, 219, 0, 0, 0, 244, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 8, 8, 8, 246, - 72, 71, 69, 119, 221, 192, 144, 2, 189, 186, 182, 0, - 181, 182, 181, 0, 181, 186, 190, 0, 203, 205, 207, 0, - 214, 215, 215, 0, 211, 212, 212, 0, 184, 184, 186, 0, - 185, 185, 186, 0, 147, 144, 143, 0, 187, 169, 146, 0, - 126, 104, 68, 39, 75, 75, 75, 130, 2, 2, 2, 202, - 0, 0, 0, 207, 0, 0, 0, 218, 0, 0, 0, 242, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 22, 22, 22, 232, - 93, 89, 80, 98, 212, 186, 142, 0, 184, 183, 182, 0, - 206, 207, 207, 0, 210, 212, 213, 0, 183, 185, 189, 0, - 164, 171, 179, 0, 170, 172, 176, 0, 205, 206, 207, 0, - 214, 215, 215, 0, 165, 163, 162, 0, 181, 173, 162, 0, - 186, 153, 98, 10, 71, 63, 50, 77, 47, 47, 47, 166, - 0, 0, 0, 205, 0, 0, 0, 210, 0, 0, 0, 229, - 0, 0, 0, 249, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 22, 22, 22, 232, - 93, 87, 77, 96, 210, 185, 141, 0, 164, 162, 160, 0, - 201, 202, 202, 0, 217, 219, 219, 0, 213, 214, 214, 0, - 150, 158, 168, 0, 189, 191, 193, 0, 213, 214, 214, 0, - 215, 216, 216, 0, 159, 157, 156, 0, 182, 174, 162, 0, - 194, 158, 100, 3, 87, 72, 51, 61, 52, 52, 52, 162, - 0, 0, 0, 204, 0, 0, 0, 205, 0, 0, 0, 212, - 0, 0, 0, 235, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 12, 12, 12, 242, - 73, 71, 67, 113, 213, 182, 130, 0, 178, 177, 175, 0, - 172, 172, 171, 0, 215, 216, 216, 0, 199, 199, 199, 0, - 183, 183, 182, 0, 181, 180, 179, 0, 211, 212, 212, 0, - 211, 212, 212, 0, 154, 152, 151, 0, 193, 181, 162, 0, - 127, 103, 67, 32, 68, 68, 68, 116, 12, 12, 12, 194, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 206, - 0, 0, 0, 220, 0, 0, 0, 246, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 66, 66, 66, 150, 162, 137, 94, 30, 185, 170, 150, 0, - 143, 141, 140, 0, 203, 203, 203, 0, 186, 186, 185, 0, - 169, 172, 180, 0, 182, 183, 185, 0, 197, 197, 197, 0, - 181, 180, 179, 0, 144, 140, 137, 0, 187, 161, 122, 0, - 82, 71, 52, 67, 50, 50, 50, 163, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 211, 0, 0, 0, 237, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 45, 45, 45, 209, 73, 66, 54, 97, 197, 165, 113, 2, - 177, 172, 165, 0, 138, 136, 136, 0, 166, 164, 164, 0, - 176, 175, 176, 0, 186, 185, 185, 0, 166, 164, 163, 0, - 164, 161, 160, 0, 182, 165, 143, 0, 140, 115, 75, 21, - 69, 68, 68, 110, 5, 5, 5, 199, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 207, 0, 0, 0, 223, 0, 0, 0, 248, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 69, 69, 69, 168, 94, 84, 64, 78, - 210, 181, 129, 1, 182, 167, 146, 0, 166, 162, 160, 0, - 154, 150, 147, 0, 155, 152, 151, 0, 175, 170, 164, 0, - 182, 161, 131, 0, 144, 118, 77, 15, 64, 61, 56, 93, - 34, 34, 34, 176, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 207, 0, 0, 0, 225, 0, 0, 0, 248, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 4, 4, 4, 250, 63, 63, 63, 139, - 179, 156, 111, 28, 156, 141, 103, 7, 199, 170, 120, 0, - 183, 156, 114, 0, 177, 149, 108, 0, 153, 126, 86, 0, - 101, 87, 62, 26, 104, 87, 60, 49, 66, 66, 66, 150, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 213, 0, 0, 0, 239, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 58, 58, 58, 145, - 135, 123, 89, 9, 6, 18, 21, 0, 14, 23, 23, 0, - 23, 23, 18, 0, 16, 16, 13, 0, 3, 10, 11, 0, - 18, 24, 21, 0, 103, 87, 60, 54, 53, 53, 53, 161, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 206, - 0, 0, 0, 223, 0, 0, 0, 248, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 67, 67, 67, 165, - 31, 31, 29, 86, 1, 6, 8, 44, 6, 18, 21, 44, - 7, 22, 24, 44, 2, 8, 9, 43, 0, 2, 3, 41, - 7, 10, 10, 40, 49, 48, 46, 93, 35, 35, 35, 175, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 205, 0, 0, 0, 215, - 0, 0, 0, 238, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 4, 4, 4, 250, - 59, 59, 59, 187, 59, 59, 59, 180, 59, 59, 59, 180, - 59, 59, 59, 180, 59, 59, 59, 180, 59, 59, 59, 175, - 59, 59, 59, 159, 43, 43, 43, 170, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 205, 0, 0, 0, 211, 0, 0, 0, 233, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 233, 0, 0, 0, 212, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 207, 0, 0, 0, 218, 0, 0, 0, 243, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 237, 0, 0, 0, 212, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 206, 0, 0, 0, 220, 0, 0, 0, 246, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 250, 0, 0, 0, 238, 0, 0, 0, 233, - 0, 0, 0, 233, 0, 0, 0, 233, 0, 0, 0, 233, - 0, 0, 0, 234, 0, 0, 0, 242, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 237, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 65, - 0, 0, 0, 77, 0, 0, 0, 95, 0, 0, 0, 76, - 0, 0, 0, 195, 0, 0, 0, 209, 0, 0, 0, 105, - 0, 0, 0, 77, 0, 0, 0, 95, 0, 0, 0, 77, - 0, 0, 0, 245, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 101, 136, 136, 136, 67, - 171, 171, 171, 79, 174, 174, 174, 80, 174, 174, 174, 80, - 103, 103, 103, 60, 87, 87, 87, 59, 171, 171, 171, 79, - 174, 174, 174, 80, 174, 174, 174, 80, 158, 158, 158, 75, - 5, 5, 5, 69, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 77, 158, 158, 158, 75, - 174, 174, 174, 80, 174, 174, 174, 80, 174, 174, 174, 80, - 174, 174, 174, 80, 174, 174, 174, 80, 174, 174, 174, 80, - 174, 174, 174, 80, 174, 174, 174, 80, 165, 165, 165, 78, - 5, 5, 5, 51, 0, 0, 0, 237, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 245, 5, 5, 5, 67, - 10, 10, 10, 68, 8, 8, 8, 52, 105, 105, 105, 64, - 174, 174, 174, 80, 174, 174, 174, 80, 125, 125, 125, 66, - 10, 10, 10, 57, 10, 10, 10, 63, 8, 8, 8, 81, - 0, 0, 0, 215, 0, 0, 0, 253, 0, 0, 0, 253, - 0, 0, 0, 252, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 252, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 7, 7, 7, 56, - 174, 174, 174, 80, 174, 174, 174, 80, 17, 17, 17, 38, - 0, 0, 0, 218, 0, 0, 0, 214, 0, 0, 0, 210, - 0, 0, 0, 228, 0, 0, 0, 235, 0, 0, 0, 236, - 0, 0, 0, 231, 0, 0, 0, 229, 0, 0, 0, 230, - 0, 0, 0, 233, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 75, - 174, 174, 174, 80, 173, 173, 173, 79, 9, 9, 9, 53, - 0, 0, 0, 210, 0, 0, 0, 209, 0, 0, 0, 209, - 0, 0, 0, 209, 0, 0, 0, 211, 0, 0, 0, 212, - 0, 0, 0, 209, 0, 0, 0, 209, 0, 0, 0, 209, - 0, 0, 0, 212, 0, 0, 0, 231, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 59, - 174, 174, 174, 80, 173, 173, 173, 79, 12, 12, 12, 62, - 0, 0, 0, 212, 0, 0, 0, 207, 0, 0, 0, 206, - 0, 0, 0, 205, 0, 0, 0, 205, 0, 0, 0, 205, - 0, 0, 0, 205, 0, 0, 0, 206, 0, 0, 0, 207, - 0, 0, 0, 211, 0, 0, 0, 231, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 82, - 174, 174, 174, 80, 173, 173, 173, 80, 12, 12, 12, 66, - 0, 0, 0, 231, 0, 0, 0, 226, 0, 0, 0, 222, - 0, 0, 0, 211, 0, 0, 0, 205, 0, 0, 0, 205, - 0, 0, 0, 209, 0, 0, 0, 221, 0, 0, 0, 226, - 0, 0, 0, 230, 0, 0, 0, 243, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 65, - 174, 174, 174, 80, 174, 174, 174, 80, 10, 10, 10, 58, - 0, 0, 0, 251, 0, 0, 0, 250, 0, 0, 0, 244, - 0, 0, 0, 223, 0, 0, 0, 207, 0, 0, 0, 205, - 0, 0, 0, 219, 0, 0, 0, 242, 0, 0, 0, 249, - 0, 0, 0, 251, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 82, - 174, 174, 174, 80, 174, 174, 174, 80, 7, 7, 7, 48, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 250, - 0, 0, 0, 229, 0, 0, 0, 208, 0, 0, 0, 207, - 0, 0, 0, 225, 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 76, - 174, 174, 174, 80, 174, 174, 174, 80, 12, 12, 12, 73, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 75, - 174, 174, 174, 80, 174, 174, 174, 80, 13, 13, 13, 80, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 89, - 174, 174, 174, 80, 174, 174, 174, 80, 11, 11, 11, 65, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 89, - 174, 174, 174, 80, 174, 174, 174, 80, 8, 8, 8, 51, - 0, 0, 0, 237, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 69, - 174, 174, 174, 80, 174, 174, 174, 80, 12, 12, 12, 70, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 80, - 174, 174, 174, 80, 174, 174, 174, 80, 13, 13, 13, 80, - 0, 0, 0, 234, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 87, - 174, 174, 174, 80, 174, 174, 174, 80, 11, 11, 11, 64, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 87, - 174, 174, 174, 80, 174, 174, 174, 80, 12, 12, 12, 73, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 95, - 174, 174, 174, 80, 174, 174, 174, 80, 12, 12, 12, 73, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 9, 9, 9, 61, - 174, 174, 174, 80, 174, 174, 174, 80, 25, 25, 25, 55, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 229, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 245, 6, 6, 6, 78, - 7, 7, 7, 53, 10, 10, 10, 61, 105, 105, 105, 64, - 174, 174, 174, 80, 174, 174, 174, 80, 125, 125, 125, 66, - 12, 12, 12, 68, 9, 9, 9, 58, 6, 6, 6, 63, - 0, 0, 0, 210, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 84, 158, 158, 158, 75, - 174, 174, 174, 80, 174, 174, 174, 80, 174, 174, 174, 80, - 174, 174, 174, 80, 174, 174, 174, 80, 174, 174, 174, 80, - 174, 174, 174, 80, 174, 174, 174, 80, 150, 150, 150, 71, - 7, 7, 7, 62, 0, 0, 0, 209, 0, 0, 0, 207, - 0, 0, 0, 226, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 88, 147, 147, 147, 72, - 174, 174, 174, 80, 174, 174, 174, 80, 174, 174, 174, 80, - 103, 103, 103, 60, 87, 87, 87, 59, 171, 171, 171, 79, - 174, 174, 174, 80, 174, 174, 174, 80, 157, 157, 157, 74, - 8, 8, 8, 82, 0, 0, 0, 193, 0, 0, 0, 207, - 0, 0, 0, 225, 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 81, - 0, 0, 0, 87, 0, 0, 0, 95, 0, 0, 0, 82, - 0, 0, 0, 195, 0, 0, 0, 209, 0, 0, 0, 81, - 0, 0, 0, 74, 0, 0, 0, 87, 0, 0, 0, 74, - 0, 0, 0, 198, 0, 0, 0, 205, 0, 0, 0, 205, - 0, 0, 0, 219, 0, 0, 0, 242, 0, 0, 0, 249, - 0, 0, 0, 251, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 245, - 0, 0, 0, 228, 0, 0, 0, 206, 0, 0, 0, 191, - 0, 0, 0, 211, 0, 0, 0, 205, 0, 0, 0, 205, - 0, 0, 0, 209, 0, 0, 0, 221, 0, 0, 0, 226, - 0, 0, 0, 230, 0, 0, 0, 243, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 234, - 0, 0, 0, 212, 0, 0, 0, 207, 0, 0, 0, 206, - 0, 0, 0, 205, 0, 0, 0, 205, 0, 0, 0, 205, - 0, 0, 0, 205, 0, 0, 0, 206, 0, 0, 0, 207, - 0, 0, 0, 211, 0, 0, 0, 231, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 235, - 0, 0, 0, 213, 0, 0, 0, 209, 0, 0, 0, 209, - 0, 0, 0, 209, 0, 0, 0, 211, 0, 0, 0, 212, - 0, 0, 0, 209, 0, 0, 0, 209, 0, 0, 0, 209, - 0, 0, 0, 212, 0, 0, 0, 231, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 247, - 0, 0, 0, 235, 0, 0, 0, 230, 0, 0, 0, 229, - 0, 0, 0, 231, 0, 0, 0, 235, 0, 0, 0, 236, - 0, 0, 0, 231, 0, 0, 0, 229, 0, 0, 0, 230, - 0, 0, 0, 233, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 252, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 252, 0, 0, 0, 253, 0, 0, 0, 253, - 0, 0, 0, 252, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 252, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 168, 0, 0, 0, 162, - 0, 0, 0, 246, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 168, 160, 160, 160, 64, 172, 172, 172, 64, - 12, 12, 12, 145, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 252, - 0, 0, 0, 252, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 247, 0, 0, 0, 235, - 0, 0, 0, 234, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 234, 0, 0, 0, 214, - 0, 0, 0, 212, 0, 0, 0, 231, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 168, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 112, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 100, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 157, 0, 0, 0, 144, 0, 0, 0, 130, - 0, 0, 0, 129, 0, 0, 0, 169, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 168, 160, 160, 160, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 189, 189, 189, 63, 190, 190, 190, 57, 189, 189, 189, 52, - 189, 189, 189, 52, 112, 112, 112, 57, 0, 0, 0, 213, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 162, 172, 172, 172, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 189, 189, 189, 63, 190, 190, 190, 57, 189, 189, 189, 52, - 189, 189, 189, 52, 124, 124, 124, 57, 0, 0, 0, 207, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 246, 12, 12, 12, 145, - 23, 23, 23, 136, 23, 23, 23, 136, 23, 23, 23, 136, - 23, 23, 23, 136, 23, 23, 23, 136, 23, 23, 23, 135, - 23, 23, 23, 98, 189, 189, 189, 63, 189, 189, 189, 63, - 44, 44, 44, 89, 23, 23, 23, 133, 23, 23, 23, 133, - 23, 23, 23, 131, 23, 23, 23, 121, 23, 23, 23, 110, - 23, 23, 23, 110, 5, 5, 5, 146, 0, 0, 0, 246, - 0, 0, 0, 251, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 251, 0, 0, 0, 252, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 247, - 0, 0, 0, 147, 189, 189, 189, 58, 190, 190, 190, 57, - 23, 23, 23, 122, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 228, 0, 0, 0, 217, 0, 0, 0, 206, - 0, 0, 0, 205, 0, 0, 0, 215, 0, 0, 0, 227, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 237, - 0, 0, 0, 250, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 235, - 0, 0, 0, 135, 190, 190, 190, 52, 189, 189, 189, 52, - 23, 23, 23, 111, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 206, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 206, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 209, 0, 0, 0, 217, - 0, 0, 0, 241, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 234, - 0, 0, 0, 134, 189, 189, 189, 52, 189, 189, 189, 52, - 23, 23, 23, 110, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 206, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 205, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 208, 0, 0, 0, 216, - 0, 0, 0, 240, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 245, - 0, 0, 0, 146, 189, 189, 189, 57, 189, 189, 189, 57, - 23, 23, 23, 120, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 224, 0, 0, 0, 215, 0, 0, 0, 206, - 0, 0, 0, 205, 0, 0, 0, 214, 0, 0, 0, 224, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 227, 0, 0, 0, 234, - 0, 0, 0, 248, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 157, 189, 189, 189, 63, 189, 189, 189, 63, - 23, 23, 23, 133, 0, 0, 0, 250, 0, 0, 0, 250, - 0, 0, 0, 246, 0, 0, 0, 227, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 224, 0, 0, 0, 245, - 0, 0, 0, 250, 0, 0, 0, 250, 0, 0, 0, 250, - 0, 0, 0, 250, 0, 0, 0, 250, 0, 0, 0, 252, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 168, 160, 160, 160, 64, 172, 172, 172, 64, - 12, 12, 12, 145, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 168, 0, 0, 0, 162, - 0, 0, 0, 246, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 234, 0, 0, 0, 214, - 0, 0, 0, 212, 0, 0, 0, 231, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 247, 0, 0, 0, 235, - 0, 0, 0, 234, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 252, - 0, 0, 0, 252, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 201, - 0, 0, 0, 201, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 192, 107, 107, 107, 67, - 107, 107, 107, 67, 0, 0, 0, 192, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 192, 107, 107, 107, 67, 190, 190, 190, 64, - 190, 190, 190, 64, 107, 107, 107, 67, 0, 0, 0, 192, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 192, - 107, 107, 107, 67, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 107, 107, 107, 67, - 0, 0, 0, 192, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 192, 107, 107, 107, 67, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 107, 107, 107, 67, 0, 0, 0, 192, 0, 0, 0, 250, - 0, 0, 0, 239, 0, 0, 0, 239, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 201, 107, 107, 107, 67, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 106, 106, 106, 65, 0, 0, 0, 184, - 0, 0, 0, 216, 0, 0, 0, 216, 0, 0, 0, 234, - 0, 0, 0, 249, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 204, 23, 23, 23, 136, 23, 23, 23, 136, - 23, 23, 23, 136, 23, 23, 23, 100, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 100, 23, 23, 23, 135, - 23, 23, 23, 132, 23, 23, 23, 122, 0, 0, 0, 170, - 0, 0, 0, 206, 0, 0, 0, 206, 0, 0, 0, 215, - 0, 0, 0, 234, 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 249, - 0, 0, 0, 234, 0, 0, 0, 215, 0, 0, 0, 206, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 206, - 0, 0, 0, 215, 0, 0, 0, 234, 0, 0, 0, 249, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 155, 0, 0, 0, 234, - 0, 0, 0, 215, 0, 0, 0, 206, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 206, 0, 0, 0, 215, 0, 0, 0, 234, - 0, 0, 0, 250, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 189, 189, 189, 64, 0, 0, 0, 148, 0, 0, 0, 218, - 0, 0, 0, 209, 0, 0, 0, 207, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 205, - 0, 0, 0, 207, 0, 0, 0, 209, 0, 0, 0, 218, - 0, 0, 0, 240, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 189, 189, 189, 64, 0, 0, 0, 150, 0, 0, 0, 229, - 0, 0, 0, 226, 0, 0, 0, 224, 0, 0, 0, 215, - 0, 0, 0, 206, 0, 0, 0, 206, 0, 0, 0, 215, - 0, 0, 0, 224, 0, 0, 0, 226, 0, 0, 0, 229, - 0, 0, 0, 242, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 158, 0, 0, 0, 250, - 0, 0, 0, 250, 0, 0, 0, 246, 0, 0, 0, 227, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 227, - 0, 0, 0, 246, 0, 0, 0, 250, 0, 0, 0, 250, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 230, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 230, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 230, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 230, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 230, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 230, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 230, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 230, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 180, 68, 68, 68, 88, 71, 71, 71, 88, - 71, 71, 71, 88, 71, 71, 71, 76, 190, 190, 190, 64, - 190, 190, 190, 64, 71, 71, 71, 76, 71, 71, 71, 88, - 71, 71, 71, 88, 68, 68, 68, 87, 0, 0, 0, 160, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 230, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 225, 62, 62, 62, 82, 187, 187, 187, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 187, 187, 187, 64, 62, 62, 62, 80, 0, 0, 0, 202, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 230, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 225, 62, 62, 62, 82, - 187, 187, 187, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 187, 187, 187, 64, - 62, 62, 62, 82, 0, 0, 0, 221, 0, 0, 0, 229, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 229, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 225, - 62, 62, 62, 82, 187, 187, 187, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 186, 186, 186, 63, 61, 61, 61, 79, - 0, 0, 0, 216, 0, 0, 0, 243, 0, 0, 0, 225, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 225, - 0, 0, 0, 243, 0, 0, 0, 246, 0, 0, 0, 247, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 225, 62, 62, 62, 82, 187, 187, 187, 64, - 187, 187, 187, 63, 62, 62, 62, 76, 0, 0, 0, 197, - 0, 0, 0, 220, 0, 0, 0, 218, 0, 0, 0, 212, - 0, 0, 0, 205, 0, 0, 0, 205, 0, 0, 0, 212, - 0, 0, 0, 218, 0, 0, 0, 220, 0, 0, 0, 224, - 0, 0, 0, 240, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 225, 62, 62, 62, 82, - 62, 62, 62, 81, 0, 0, 0, 213, 0, 0, 0, 221, - 0, 0, 0, 208, 0, 0, 0, 206, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 205, - 0, 0, 0, 206, 0, 0, 0, 208, 0, 0, 0, 221, - 0, 0, 0, 242, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 234, - 0, 0, 0, 234, 0, 0, 0, 252, 0, 0, 0, 239, - 0, 0, 0, 219, 0, 0, 0, 207, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 207, 0, 0, 0, 219, 0, 0, 0, 239, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 251, - 0, 0, 0, 238, 0, 0, 0, 219, 0, 0, 0, 207, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 207, - 0, 0, 0, 219, 0, 0, 0, 238, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 238, 0, 0, 0, 219, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 219, - 0, 0, 0, 238, 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 239, - 0, 0, 0, 221, 0, 0, 0, 221, 0, 0, 0, 239, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 252, - 0, 0, 0, 244, 0, 0, 0, 244, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 20, 20, 20, 148, 15, 15, 15, 160, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 28, 28, 28, 128, 7, 7, 7, 177, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 246, 34, 34, 34, 122, - 168, 168, 168, 64, 36, 36, 36, 133, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 73, 73, 73, 95, 149, 149, 149, 64, - 16, 16, 16, 152, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 236, 52, 52, 52, 103, 179, 179, 179, 64, - 190, 190, 190, 64, 36, 36, 36, 133, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 253, 0, 0, 0, 254, - 0, 0, 0, 255, 73, 73, 73, 95, 190, 190, 190, 64, - 164, 164, 164, 64, 29, 29, 29, 128, 0, 0, 0, 249, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 222, - 75, 75, 75, 87, 186, 186, 186, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 87, 87, 87, 83, 63, 63, 63, 117, - 63, 63, 63, 117, 63, 63, 63, 117, 63, 63, 63, 116, - 63, 63, 63, 111, 63, 63, 63, 109, 63, 63, 63, 115, - 63, 63, 63, 117, 112, 112, 112, 73, 190, 190, 190, 64, - 190, 190, 190, 64, 176, 176, 176, 64, 47, 47, 47, 108, - 0, 0, 0, 238, 0, 0, 0, 239, 0, 0, 0, 234, - 0, 0, 0, 248, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 36, 36, 36, 106, - 187, 187, 187, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 63, 189, 189, 189, 59, - 189, 189, 189, 54, 189, 189, 189, 55, 189, 189, 189, 62, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 173, 173, 173, 64, - 11, 11, 11, 141, 0, 0, 0, 229, 0, 0, 0, 212, - 0, 0, 0, 225, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 234, - 56, 56, 56, 100, 181, 181, 181, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 70, 70, 70, 91, 42, 42, 42, 138, - 42, 42, 42, 133, 42, 42, 42, 122, 42, 42, 42, 113, - 42, 42, 42, 111, 42, 42, 42, 117, 42, 42, 42, 131, - 42, 42, 42, 136, 99, 99, 99, 75, 190, 190, 190, 63, - 190, 190, 190, 63, 167, 167, 167, 63, 32, 32, 32, 122, - 0, 0, 0, 241, 0, 0, 0, 226, 0, 0, 0, 207, - 0, 0, 0, 208, 0, 0, 0, 222, 0, 0, 0, 243, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 245, 37, 37, 37, 118, 170, 170, 170, 64, - 190, 190, 190, 64, 35, 35, 35, 133, 0, 0, 0, 247, - 0, 0, 0, 227, 0, 0, 0, 210, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 210, 0, 0, 0, 222, - 0, 0, 0, 226, 73, 73, 73, 84, 189, 189, 189, 57, - 151, 151, 151, 57, 18, 18, 18, 129, 0, 0, 0, 224, - 0, 0, 0, 224, 0, 0, 0, 214, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 207, 0, 0, 0, 219, - 0, 0, 0, 241, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 22, 22, 22, 141, - 156, 156, 156, 64, 36, 36, 36, 132, 0, 0, 0, 235, - 0, 0, 0, 211, 0, 0, 0, 205, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 205, 0, 0, 0, 206, - 0, 0, 0, 206, 73, 73, 73, 77, 131, 131, 131, 54, - 8, 8, 8, 140, 0, 0, 0, 206, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 205, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 207, - 0, 0, 0, 225, 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 10, 10, 10, 170, 11, 11, 11, 173, 0, 0, 0, 245, - 0, 0, 0, 224, 0, 0, 0, 209, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 209, 0, 0, 0, 219, - 0, 0, 0, 222, 20, 20, 20, 129, 2, 2, 2, 173, - 0, 0, 0, 222, 0, 0, 0, 222, 0, 0, 0, 222, - 0, 0, 0, 221, 0, 0, 0, 212, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 206, 0, 0, 0, 217, - 0, 0, 0, 238, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 247, 0, 0, 0, 227, 0, 0, 0, 210, - 0, 0, 0, 205, 0, 0, 0, 216, 0, 0, 0, 242, - 0, 0, 0, 250, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 251, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 247, 0, 0, 0, 226, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 220, 0, 0, 0, 241, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 249, 0, 0, 0, 231, - 0, 0, 0, 213, 0, 0, 0, 218, 0, 0, 0, 246, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 228, 0, 0, 0, 211, - 0, 0, 0, 223, 0, 0, 0, 243, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 250, - 0, 0, 0, 236, 0, 0, 0, 231, 0, 0, 0, 249, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 237, 0, 0, 0, 231, - 0, 0, 0, 246, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 252, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 180, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 171, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 180, 139, 139, 139, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 157, 157, 157, 64, 5, 5, 5, 157, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 171, 157, 157, 157, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 172, 172, 172, 64, 8, 8, 8, 148, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 5, 5, 5, 157, - 23, 23, 23, 136, 23, 23, 23, 136, 23, 23, 23, 136, - 23, 23, 23, 136, 23, 23, 23, 136, 23, 23, 23, 135, - 23, 23, 23, 134, 23, 23, 23, 133, 23, 23, 23, 133, - 23, 23, 23, 133, 23, 23, 23, 133, 23, 23, 23, 133, - 23, 23, 23, 133, 23, 23, 23, 133, 23, 23, 23, 133, - 23, 23, 23, 133, 9, 9, 9, 144, 0, 0, 0, 242, - 0, 0, 0, 251, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 251, 0, 0, 0, 252, 0, 0, 0, 252, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 248, - 0, 0, 0, 236, 0, 0, 0, 194, 0, 0, 0, 173, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 235, - 0, 0, 0, 247, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 236, - 0, 0, 0, 178, 83, 83, 83, 60, 127, 127, 127, 52, - 3, 3, 3, 140, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 213, - 0, 0, 0, 233, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 195, - 83, 83, 83, 61, 189, 189, 189, 52, 189, 189, 189, 52, - 127, 127, 127, 52, 3, 3, 3, 139, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 212, - 0, 0, 0, 232, 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 210, 82, 82, 82, 71, - 190, 190, 190, 58, 189, 189, 189, 57, 189, 189, 189, 57, - 189, 189, 189, 57, 127, 127, 127, 57, 2, 2, 2, 150, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 224, - 0, 0, 0, 224, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 227, 0, 0, 0, 231, - 0, 0, 0, 245, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 210, 83, 83, 83, 73, 190, 190, 190, 64, - 189, 189, 189, 63, 186, 186, 186, 63, 189, 189, 189, 63, - 186, 186, 186, 63, 189, 189, 189, 63, 127, 127, 127, 63, - 3, 3, 3, 167, 0, 0, 0, 245, 0, 0, 0, 235, - 0, 0, 0, 233, 0, 0, 0, 243, 0, 0, 0, 249, - 0, 0, 0, 250, 0, 0, 0, 250, 0, 0, 0, 250, - 0, 0, 0, 250, 0, 0, 0, 250, 0, 0, 0, 251, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 210, - 83, 83, 83, 73, 190, 190, 190, 64, 190, 190, 190, 64, - 83, 83, 83, 64, 166, 166, 166, 64, 190, 190, 190, 64, - 68, 68, 68, 64, 181, 181, 181, 64, 190, 190, 190, 64, - 127, 127, 127, 63, 3, 3, 3, 158, 0, 0, 0, 218, - 0, 0, 0, 215, 0, 0, 0, 231, 0, 0, 0, 248, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 210, 83, 83, 83, 73, - 190, 190, 190, 64, 190, 190, 190, 64, 83, 83, 83, 73, - 0, 0, 0, 139, 166, 166, 166, 64, 190, 190, 190, 64, - 23, 23, 23, 118, 44, 44, 44, 94, 180, 180, 180, 63, - 189, 189, 189, 59, 127, 127, 127, 54, 3, 3, 3, 139, - 0, 0, 0, 206, 0, 0, 0, 213, 0, 0, 0, 231, - 0, 0, 0, 248, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 210, 83, 83, 83, 73, 190, 190, 190, 64, - 190, 190, 190, 64, 83, 83, 83, 73, 0, 0, 0, 210, - 0, 0, 0, 183, 166, 166, 166, 64, 190, 190, 190, 64, - 23, 23, 23, 135, 0, 0, 0, 233, 44, 44, 44, 87, - 181, 181, 181, 54, 189, 189, 189, 52, 127, 127, 127, 51, - 2, 2, 2, 137, 0, 0, 0, 205, 0, 0, 0, 213, - 0, 0, 0, 231, 0, 0, 0, 248, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 213, - 83, 83, 83, 73, 190, 190, 190, 64, 190, 190, 190, 64, - 83, 83, 83, 73, 0, 0, 0, 210, 0, 0, 0, 255, - 0, 0, 0, 183, 166, 166, 166, 64, 190, 190, 190, 64, - 24, 24, 24, 132, 0, 0, 0, 236, 0, 0, 0, 202, - 44, 44, 44, 76, 180, 180, 180, 51, 189, 189, 189, 51, - 127, 127, 127, 51, 3, 3, 3, 139, 0, 0, 0, 205, - 0, 0, 0, 213, 0, 0, 0, 231, 0, 0, 0, 248, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 189, - 127, 127, 127, 64, 190, 190, 190, 64, 83, 83, 83, 73, - 0, 0, 0, 210, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 183, 166, 166, 166, 64, 189, 189, 189, 63, - 23, 23, 23, 124, 0, 0, 0, 217, 0, 0, 0, 207, - 0, 0, 0, 191, 44, 44, 44, 76, 180, 180, 180, 51, - 160, 160, 160, 51, 14, 14, 14, 115, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 213, 0, 0, 0, 231, - 0, 0, 0, 248, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 2, 2, 2, 171, 56, 56, 56, 73, 0, 0, 0, 210, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 183, 165, 165, 165, 63, 189, 189, 189, 59, - 23, 23, 23, 114, 0, 0, 0, 207, 0, 0, 0, 206, - 0, 0, 0, 214, 0, 0, 0, 202, 41, 41, 41, 77, - 17, 17, 17, 102, 0, 0, 0, 212, 0, 0, 0, 216, - 0, 0, 0, 208, 0, 0, 0, 206, 0, 0, 0, 213, - 0, 0, 0, 231, 0, 0, 0, 248, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 181, 166, 166, 166, 59, 190, 190, 190, 54, - 23, 23, 23, 109, 0, 0, 0, 207, 0, 0, 0, 217, - 0, 0, 0, 233, 0, 0, 0, 229, 0, 0, 0, 209, - 0, 0, 0, 207, 0, 0, 0, 223, 0, 0, 0, 235, - 0, 0, 0, 221, 0, 0, 0, 208, 0, 0, 0, 206, - 0, 0, 0, 213, 0, 0, 0, 231, 0, 0, 0, 248, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 175, 165, 165, 165, 55, 189, 189, 189, 52, - 23, 23, 23, 110, 0, 0, 0, 217, 0, 0, 0, 236, - 0, 0, 0, 248, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 247, - 0, 0, 0, 240, 0, 0, 0, 221, 0, 0, 0, 208, - 0, 0, 0, 206, 0, 0, 0, 214, 0, 0, 0, 235, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 173, 166, 166, 166, 54, 189, 189, 189, 52, - 23, 23, 23, 117, 0, 0, 0, 236, 0, 0, 0, 250, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 249, - 0, 0, 0, 252, 0, 0, 0, 241, 0, 0, 0, 221, - 0, 0, 0, 209, 0, 0, 0, 212, 0, 0, 0, 232, - 0, 0, 0, 251, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 180, 166, 166, 166, 58, 189, 189, 189, 56, - 24, 24, 24, 127, 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 241, - 0, 0, 0, 226, 0, 0, 0, 229, 0, 0, 0, 245, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 183, 165, 165, 165, 63, 189, 189, 189, 62, - 23, 23, 23, 134, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 248, 0, 0, 0, 249, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 183, 166, 166, 166, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 183, 166, 166, 166, 64, 190, 190, 190, 64, - 23, 23, 23, 136, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 228, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 204, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 233, 0, 0, 0, 210, - 0, 0, 0, 207, 0, 0, 0, 226, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 235, 0, 0, 0, 213, - 0, 0, 0, 211, 0, 0, 0, 229, 0, 0, 0, 250, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 245, 0, 0, 0, 233, - 0, 0, 0, 231, 0, 0, 0, 241, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 252, - 0, 0, 0, 252, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 207, - 0, 0, 0, 164, 0, 0, 0, 164, 0, 0, 0, 230, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 185, 185, 185, 64, 161, 161, 161, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 252, - 0, 0, 0, 240, 0, 0, 0, 229, 0, 0, 0, 231, - 0, 0, 0, 244, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 250, - 0, 0, 0, 228, 0, 0, 0, 210, 0, 0, 0, 213, - 0, 0, 0, 235, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 250, - 0, 0, 0, 226, 0, 0, 0, 207, 0, 0, 0, 210, - 0, 0, 0, 233, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 250, - 0, 0, 0, 226, 0, 0, 0, 207, 0, 0, 0, 210, - 0, 0, 0, 233, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 13, 13, 13, 137, - 35, 35, 35, 104, 0, 0, 0, 241, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 250, - 0, 0, 0, 193, 47, 47, 47, 67, 1, 1, 1, 149, - 0, 0, 0, 233, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 12, 12, 12, 148, 153, 153, 153, 64, - 177, 177, 177, 64, 37, 37, 37, 101, 0, 0, 0, 241, - 0, 0, 0, 255, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 213, - 73, 73, 73, 69, 187, 187, 187, 52, 117, 117, 117, 54, - 0, 0, 0, 180, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 5, 5, 5, 166, 136, 136, 136, 64, - 190, 190, 190, 64, 176, 176, 176, 64, 37, 37, 37, 101, - 0, 0, 0, 242, 0, 0, 0, 255, 23, 23, 23, 136, - 190, 190, 190, 64, 166, 166, 166, 64, 0, 0, 0, 183, - 0, 0, 0, 255, 0, 0, 0, 218, 72, 72, 72, 76, - 187, 187, 187, 57, 189, 189, 189, 52, 94, 94, 94, 58, - 0, 0, 0, 191, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 6, 6, 6, 159, - 137, 137, 137, 64, 190, 190, 190, 64, 176, 176, 176, 64, - 36, 36, 36, 101, 0, 0, 0, 242, 23, 23, 23, 135, - 189, 189, 189, 62, 165, 165, 165, 62, 0, 0, 0, 182, - 0, 0, 0, 218, 73, 73, 73, 77, 188, 188, 188, 63, - 189, 189, 189, 57, 95, 95, 95, 56, 0, 0, 0, 166, - 0, 0, 0, 233, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 6, 6, 6, 159, 137, 137, 137, 64, 190, 190, 190, 64, - 176, 176, 176, 64, 36, 36, 36, 101, 23, 23, 23, 119, - 189, 189, 189, 57, 166, 166, 166, 56, 0, 0, 0, 140, - 71, 71, 71, 77, 188, 188, 188, 64, 189, 189, 189, 63, - 96, 96, 96, 61, 0, 0, 0, 162, 0, 0, 0, 210, - 0, 0, 0, 233, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 6, 6, 6, 158, 138, 138, 138, 64, - 190, 190, 190, 64, 176, 176, 176, 63, 60, 60, 60, 58, - 190, 190, 190, 53, 166, 166, 166, 52, 71, 71, 71, 55, - 188, 188, 188, 60, 189, 189, 189, 63, 96, 96, 96, 68, - 0, 0, 0, 176, 0, 0, 0, 207, 0, 0, 0, 210, - 0, 0, 0, 233, 0, 0, 0, 252, 0, 0, 0, 250, - 0, 0, 0, 235, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 6, 6, 6, 157, - 138, 138, 138, 64, 189, 189, 189, 63, 182, 182, 182, 59, - 190, 190, 190, 54, 185, 185, 185, 51, 187, 187, 187, 52, - 189, 189, 189, 55, 97, 97, 97, 65, 0, 0, 0, 192, - 0, 0, 0, 226, 0, 0, 0, 207, 0, 0, 0, 210, - 0, 0, 0, 233, 0, 0, 0, 247, 0, 0, 0, 235, - 0, 0, 0, 216, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 6, 6, 6, 157, 138, 138, 138, 64, 189, 189, 189, 62, - 190, 190, 190, 58, 189, 189, 189, 54, 189, 189, 189, 51, - 97, 97, 97, 56, 0, 0, 0, 172, 0, 0, 0, 234, - 0, 0, 0, 223, 0, 0, 0, 207, 0, 0, 0, 209, - 0, 0, 0, 228, 0, 0, 0, 232, 0, 0, 0, 216, - 0, 0, 0, 206, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 6, 6, 6, 156, 139, 139, 139, 64, - 189, 189, 189, 62, 190, 190, 190, 58, 98, 98, 98, 58, - 0, 0, 0, 160, 0, 0, 0, 208, 0, 0, 0, 216, - 0, 0, 0, 214, 0, 0, 0, 206, 0, 0, 0, 207, - 0, 0, 0, 216, 0, 0, 0, 214, 0, 0, 0, 206, - 0, 0, 0, 207, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 7, 7, 7, 155, - 139, 139, 139, 64, 99, 99, 99, 67, 0, 0, 0, 180, - 0, 0, 0, 214, 0, 0, 0, 206, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 204, 0, 0, 0, 205, - 0, 0, 0, 206, 0, 0, 0, 206, 0, 0, 0, 207, - 0, 0, 0, 217, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 4, 4, 4, 172, 0, 0, 0, 200, 0, 0, 0, 248, - 0, 0, 0, 232, 0, 0, 0, 214, 0, 0, 0, 206, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 204, 0, 0, 0, 207, 0, 0, 0, 217, - 0, 0, 0, 237, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 2, 2, 2, 165, 5, 5, 5, 153, - 5, 5, 5, 153, 5, 5, 5, 153, 5, 5, 5, 153, - 5, 5, 5, 153, 5, 5, 5, 153, 5, 5, 5, 153, - 5, 5, 5, 153, 5, 5, 5, 153, 5, 5, 5, 153, - 5, 5, 5, 148, 5, 5, 5, 137, 6, 6, 6, 127, - 6, 6, 6, 123, 5, 5, 5, 122, 5, 5, 5, 122, - 1, 1, 1, 141, 0, 0, 0, 217, 0, 0, 0, 237, - 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 6, 6, 6, 154, 161, 161, 161, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 62, 190, 190, 190, 58, - 189, 189, 189, 54, 189, 189, 189, 51, 189, 189, 189, 52, - 143, 143, 143, 54, 0, 0, 0, 167, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 8, 8, 8, 149, 169, 169, 169, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 189, 189, 189, 62, - 190, 190, 190, 58, 190, 190, 190, 54, 189, 189, 189, 55, - 153, 153, 153, 59, 0, 0, 0, 171, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 247, 7, 7, 7, 152, 19, 19, 19, 140, - 19, 19, 19, 140, 19, 19, 19, 140, 19, 19, 19, 140, - 19, 19, 19, 140, 19, 19, 19, 139, 19, 19, 19, 137, - 19, 19, 19, 136, 19, 19, 19, 136, 19, 19, 19, 136, - 19, 19, 19, 136, 19, 19, 19, 135, 19, 19, 19, 135, - 19, 19, 19, 133, 19, 19, 19, 129, 19, 19, 19, 130, - 4, 4, 4, 154, 0, 0, 0, 247, 0, 0, 0, 250, - 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 245, 0, 0, 0, 231, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 225, 0, 0, 0, 223, 0, 0, 0, 224, - 0, 0, 0, 225, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 251, 0, 0, 0, 232, 0, 0, 0, 212, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 231, - 0, 0, 0, 228, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 204, 92, 92, 92, 68, - 106, 106, 106, 65, 0, 0, 0, 188, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 224, 0, 0, 0, 213, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 212, 79, 79, 79, 77, 105, 105, 105, 68, - 1, 1, 1, 191, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 253, 0, 0, 0, 205, - 88, 88, 88, 73, 189, 189, 189, 64, 188, 188, 188, 64, - 45, 45, 45, 85, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 250, - 0, 0, 0, 239, 0, 0, 0, 184, 98, 98, 98, 68, - 189, 189, 189, 64, 187, 187, 187, 64, 68, 68, 68, 82, - 0, 0, 0, 220, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 253, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 238, - 1, 1, 1, 162, 108, 108, 108, 57, 190, 190, 190, 58, - 184, 184, 184, 63, 60, 60, 60, 86, 0, 0, 0, 226, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 250, 0, 0, 0, 239, - 0, 0, 0, 235, 0, 0, 0, 247, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 2, 2, 2, 166, - 117, 117, 117, 54, 189, 189, 189, 52, 181, 181, 181, 56, - 52, 52, 52, 90, 0, 0, 0, 231, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 249, 0, 0, 0, 234, 0, 0, 0, 216, - 0, 0, 0, 213, 0, 0, 0, 229, 0, 0, 0, 249, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 3, 3, 3, 170, 126, 126, 126, 59, - 190, 190, 190, 52, 178, 178, 178, 52, 44, 44, 44, 86, - 0, 0, 0, 231, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 249, - 0, 0, 0, 233, 0, 0, 0, 214, 0, 0, 0, 206, - 0, 0, 0, 208, 0, 0, 0, 225, 0, 0, 0, 247, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 6, 6, 6, 161, 135, 135, 135, 63, 190, 190, 190, 58, - 185, 185, 185, 52, 70, 70, 70, 52, 33, 33, 33, 104, - 33, 33, 33, 128, 33, 33, 33, 132, 33, 33, 33, 132, - 32, 32, 32, 131, 32, 32, 32, 129, 32, 32, 32, 121, - 32, 32, 32, 112, 33, 33, 33, 106, 32, 32, 32, 107, - 32, 32, 32, 112, 30, 30, 30, 123, 0, 0, 0, 209, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 178, - 140, 140, 140, 64, 190, 190, 190, 63, 190, 190, 190, 58, - 190, 190, 190, 52, 189, 189, 189, 52, 189, 189, 189, 56, - 189, 189, 189, 62, 190, 190, 190, 64, 190, 190, 190, 64, - 189, 189, 189, 62, 189, 189, 189, 58, 190, 190, 190, 53, - 189, 189, 189, 51, 189, 189, 189, 52, 189, 189, 189, 56, - 190, 190, 190, 60, 175, 175, 175, 63, 0, 0, 0, 174, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 224, - 64, 64, 64, 84, 186, 186, 186, 63, 190, 190, 190, 58, - 185, 185, 185, 52, 136, 136, 136, 52, 136, 136, 136, 56, - 135, 135, 135, 62, 135, 135, 135, 64, 135, 135, 135, 62, - 135, 135, 135, 58, 135, 135, 135, 53, 135, 135, 135, 51, - 135, 135, 135, 52, 135, 135, 135, 56, 135, 135, 135, 61, - 135, 135, 135, 63, 125, 125, 125, 64, 0, 0, 0, 175, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 229, 56, 56, 56, 88, 183, 183, 183, 58, - 190, 190, 190, 52, 112, 112, 112, 52, 1, 1, 1, 132, - 0, 0, 0, 212, 0, 0, 0, 211, 0, 0, 0, 195, - 0, 0, 0, 181, 0, 0, 0, 176, 0, 0, 0, 177, - 0, 0, 0, 186, 0, 0, 0, 201, 0, 0, 0, 209, - 0, 0, 0, 210, 0, 0, 0, 211, 0, 0, 0, 238, - 0, 0, 0, 246, 0, 0, 0, 246, 0, 0, 0, 246, - 0, 0, 0, 246, 0, 0, 0, 247, 0, 0, 0, 247, - 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 232, 47, 47, 47, 87, - 180, 180, 180, 52, 189, 189, 189, 52, 122, 122, 122, 57, - 3, 3, 3, 166, 0, 0, 0, 227, 0, 0, 0, 211, - 0, 0, 0, 205, 0, 0, 0, 204, 0, 0, 0, 205, - 0, 0, 0, 211, 0, 0, 0, 217, 0, 0, 0, 219, - 0, 0, 0, 219, 0, 0, 0, 219, 0, 0, 0, 219, - 0, 0, 0, 219, 0, 0, 0, 219, 0, 0, 0, 219, - 0, 0, 0, 219, 0, 0, 0, 219, 0, 0, 0, 222, - 0, 0, 0, 237, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 218, - 40, 40, 40, 83, 176, 176, 176, 52, 189, 189, 189, 56, - 130, 130, 130, 59, 5, 5, 5, 139, 0, 0, 0, 205, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 205, 0, 0, 0, 206, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 206, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 206, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 206, 0, 0, 0, 209, - 0, 0, 0, 230, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 232, - 0, 0, 0, 199, 34, 34, 34, 86, 172, 172, 172, 56, - 189, 189, 189, 60, 137, 137, 137, 57, 8, 8, 8, 127, - 0, 0, 0, 204, 0, 0, 0, 204, 0, 0, 0, 205, - 0, 0, 0, 210, 0, 0, 0, 215, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 217, - 0, 0, 0, 217, 0, 0, 0, 217, 0, 0, 0, 220, - 0, 0, 0, 236, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 232, - 0, 0, 0, 209, 0, 0, 0, 199, 28, 28, 28, 99, - 168, 168, 168, 62, 190, 190, 190, 61, 145, 145, 145, 57, - 11, 11, 11, 120, 0, 0, 0, 205, 0, 0, 0, 206, - 0, 0, 0, 217, 0, 0, 0, 234, 0, 0, 0, 242, - 0, 0, 0, 244, 0, 0, 0, 244, 0, 0, 0, 244, - 0, 0, 0, 244, 0, 0, 0, 244, 0, 0, 0, 244, - 0, 0, 0, 244, 0, 0, 0, 244, 0, 0, 0, 245, - 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 158, 190, 190, 190, 64, - 190, 190, 190, 64, 20, 20, 20, 139, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 232, - 0, 0, 0, 209, 0, 0, 0, 206, 0, 0, 0, 218, - 23, 23, 23, 118, 162, 162, 162, 64, 175, 175, 175, 62, - 35, 35, 35, 94, 0, 0, 0, 211, 0, 0, 0, 205, - 0, 0, 0, 209, 0, 0, 0, 224, 0, 0, 0, 243, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 1, 1, 1, 160, 181, 181, 181, 64, - 187, 187, 187, 64, 14, 14, 14, 141, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 232, - 0, 0, 0, 209, 0, 0, 0, 206, 0, 0, 0, 224, - 0, 0, 0, 245, 19, 19, 19, 133, 32, 32, 32, 113, - 0, 0, 0, 235, 0, 0, 0, 229, 0, 0, 0, 212, - 0, 0, 0, 206, 0, 0, 0, 209, 0, 0, 0, 224, - 0, 0, 0, 243, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 235, 36, 36, 36, 110, - 43, 43, 43, 103, 0, 0, 0, 225, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 232, - 0, 0, 0, 209, 0, 0, 0, 206, 0, 0, 0, 224, - 0, 0, 0, 249, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 247, 0, 0, 0, 230, - 0, 0, 0, 212, 0, 0, 0, 206, 0, 0, 0, 209, - 0, 0, 0, 223, 0, 0, 0, 242, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 232, - 0, 0, 0, 209, 0, 0, 0, 206, 0, 0, 0, 224, - 0, 0, 0, 249, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 248, - 0, 0, 0, 231, 0, 0, 0, 213, 0, 0, 0, 206, - 0, 0, 0, 209, 0, 0, 0, 226, 0, 0, 0, 248, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 233, - 0, 0, 0, 209, 0, 0, 0, 207, 0, 0, 0, 224, - 0, 0, 0, 249, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 248, 0, 0, 0, 232, 0, 0, 0, 214, - 0, 0, 0, 211, 0, 0, 0, 228, 0, 0, 0, 248, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 236, - 0, 0, 0, 214, 0, 0, 0, 210, 0, 0, 0, 229, - 0, 0, 0, 250, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 249, 0, 0, 0, 236, - 0, 0, 0, 233, 0, 0, 0, 245, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 247, - 0, 0, 0, 234, 0, 0, 0, 231, 0, 0, 0, 243, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 252, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 173, - 0, 0, 0, 182, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 191, 0, 0, 0, 215, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 5, 5, 5, 158, 155, 155, 155, 64, - 137, 137, 137, 64, 0, 0, 0, 181, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 2, 2, 2, 174, - 125, 125, 125, 64, 80, 80, 80, 74, 0, 0, 0, 212, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 23, 23, 23, 136, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 57, 57, 57, 72, - 190, 190, 190, 64, 189, 189, 189, 64, 79, 79, 79, 74, - 0, 0, 0, 213, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 23, 23, 23, 136, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 207, - 87, 87, 87, 72, 190, 190, 190, 64, 189, 189, 189, 64, - 79, 79, 79, 74, 0, 0, 0, 213, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 252, 0, 0, 0, 253, - 0, 0, 0, 255, 23, 23, 23, 136, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 207, 87, 87, 87, 72, 190, 190, 190, 64, - 189, 189, 189, 64, 78, 78, 78, 75, 0, 0, 0, 213, - 0, 0, 0, 247, 0, 0, 0, 236, 0, 0, 0, 238, - 0, 0, 0, 250, 23, 23, 23, 135, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 160, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 206, 89, 89, 89, 71, - 190, 190, 190, 64, 189, 189, 189, 64, 78, 78, 78, 73, - 0, 0, 0, 193, 0, 0, 0, 214, 0, 0, 0, 216, - 0, 0, 0, 234, 23, 23, 23, 132, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 206, - 89, 89, 89, 71, 190, 190, 190, 64, 189, 189, 189, 62, - 77, 77, 77, 66, 0, 0, 0, 174, 0, 0, 0, 206, - 0, 0, 0, 215, 23, 23, 23, 123, 189, 189, 189, 63, - 190, 190, 190, 64, 0, 0, 0, 160, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 232, 0, 0, 0, 190, 0, 0, 0, 190, - 0, 0, 0, 190, 0, 0, 0, 190, 0, 0, 0, 190, - 0, 0, 0, 190, 0, 0, 0, 190, 0, 0, 0, 190, - 0, 0, 0, 190, 0, 0, 0, 190, 0, 0, 0, 190, - 0, 0, 0, 141, 90, 90, 90, 64, 190, 190, 190, 63, - 188, 188, 188, 60, 76, 76, 76, 64, 0, 0, 0, 174, - 0, 0, 0, 206, 23, 23, 23, 113, 189, 189, 189, 59, - 189, 189, 189, 63, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 160, 158, 158, 158, 64, 158, 158, 158, 64, - 158, 158, 158, 64, 158, 158, 158, 64, 158, 158, 158, 64, - 158, 158, 158, 64, 158, 158, 158, 64, 158, 158, 158, 64, - 158, 158, 158, 64, 158, 158, 158, 64, 158, 158, 158, 64, - 158, 158, 158, 64, 158, 158, 158, 64, 187, 187, 187, 64, - 189, 189, 189, 63, 188, 188, 188, 60, 76, 76, 76, 64, - 0, 0, 0, 176, 23, 23, 23, 109, 190, 190, 190, 54, - 189, 189, 189, 59, 0, 0, 0, 157, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 63, 132, 132, 132, 60, - 0, 0, 0, 158, 23, 23, 23, 110, 189, 189, 189, 52, - 190, 190, 190, 54, 0, 0, 0, 149, 0, 0, 0, 250, - 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 200, 32, 32, 32, 127, 32, 32, 32, 127, - 32, 32, 32, 127, 32, 32, 32, 127, 32, 32, 32, 127, - 32, 32, 32, 126, 32, 32, 32, 126, 32, 32, 32, 124, - 32, 32, 32, 124, 32, 32, 32, 124, 32, 32, 32, 124, - 32, 32, 32, 110, 71, 71, 71, 63, 187, 187, 187, 63, - 189, 189, 189, 63, 134, 134, 134, 63, 4, 4, 4, 157, - 0, 0, 0, 234, 23, 23, 23, 116, 189, 189, 189, 51, - 189, 189, 189, 52, 0, 0, 0, 136, 0, 0, 0, 235, - 0, 0, 0, 250, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 244, 0, 0, 0, 233, - 0, 0, 0, 231, 0, 0, 0, 231, 0, 0, 0, 219, - 38, 38, 38, 92, 176, 176, 176, 58, 190, 190, 190, 58, - 134, 134, 134, 58, 5, 5, 5, 145, 0, 0, 0, 231, - 0, 0, 0, 227, 23, 23, 23, 116, 189, 189, 189, 52, - 189, 189, 189, 51, 0, 0, 0, 129, 0, 0, 0, 216, - 0, 0, 0, 234, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 232, 0, 0, 0, 212, - 0, 0, 0, 209, 0, 0, 0, 197, 37, 37, 37, 82, - 177, 177, 177, 52, 190, 190, 190, 52, 135, 135, 135, 52, - 5, 5, 5, 131, 0, 0, 0, 209, 0, 0, 0, 209, - 0, 0, 0, 208, 23, 23, 23, 110, 189, 189, 189, 51, - 189, 189, 189, 51, 0, 0, 0, 128, 0, 0, 0, 206, - 0, 0, 0, 217, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 232, 0, 0, 0, 211, - 0, 0, 0, 196, 37, 37, 37, 81, 176, 176, 176, 52, - 189, 189, 189, 52, 135, 135, 135, 52, 5, 5, 5, 131, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 207, 23, 23, 23, 110, 189, 189, 189, 51, - 189, 189, 189, 51, 0, 0, 0, 128, 0, 0, 0, 206, - 0, 0, 0, 216, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 242, 0, 0, 0, 218, - 36, 36, 36, 89, 177, 177, 177, 57, 190, 190, 190, 57, - 136, 136, 136, 57, 5, 5, 5, 145, 0, 0, 0, 228, - 0, 0, 0, 228, 0, 0, 0, 228, 0, 0, 0, 228, - 0, 0, 0, 225, 24, 24, 24, 115, 189, 189, 189, 52, - 189, 189, 189, 51, 0, 0, 0, 129, 0, 0, 0, 214, - 0, 0, 0, 232, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 35, 35, 35, 99, - 176, 176, 176, 63, 189, 189, 189, 63, 136, 136, 136, 63, - 6, 6, 6, 157, 0, 0, 0, 250, 0, 0, 0, 250, - 0, 0, 0, 250, 0, 0, 0, 250, 0, 0, 0, 247, - 0, 0, 0, 235, 23, 23, 23, 116, 189, 189, 189, 51, - 189, 189, 189, 51, 0, 0, 0, 135, 0, 0, 0, 232, - 0, 0, 0, 248, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 24, 24, 24, 117, - 167, 167, 167, 64, 137, 137, 137, 64, 6, 6, 6, 159, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 239, - 0, 0, 0, 220, 23, 23, 23, 111, 189, 189, 189, 51, - 189, 189, 189, 54, 0, 0, 0, 147, 0, 0, 0, 249, - 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 249, - 21, 21, 21, 128, 6, 6, 6, 161, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 240, 0, 0, 0, 220, - 0, 0, 0, 208, 10, 10, 10, 116, 176, 176, 176, 54, - 163, 163, 163, 58, 0, 0, 0, 165, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 240, 0, 0, 0, 220, 0, 0, 0, 208, - 0, 0, 0, 206, 0, 0, 0, 202, 17, 17, 17, 123, - 13, 13, 13, 140, 0, 0, 0, 248, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 248, - 0, 0, 0, 226, 0, 0, 0, 208, 0, 0, 0, 206, - 0, 0, 0, 214, 0, 0, 0, 232, 0, 0, 0, 248, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 249, - 0, 0, 0, 229, 0, 0, 0, 212, 0, 0, 0, 214, - 0, 0, 0, 232, 0, 0, 0, 248, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 246, 0, 0, 0, 233, 0, 0, 0, 236, - 0, 0, 0, 249, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 251, 0, 0, 0, 252, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 180, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 159, 0, 0, 0, 159, - 0, 0, 0, 159, 0, 0, 0, 168, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 177, 142, 142, 142, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 160, 160, 160, 64, 0, 0, 0, 168, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 172, 172, 172, 64, 0, 0, 0, 162, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 44, 44, 44, 91, 23, 23, 23, 136, - 23, 23, 23, 136, 23, 23, 23, 136, 23, 23, 23, 135, - 23, 23, 23, 134, 23, 23, 23, 133, 23, 23, 23, 133, - 23, 23, 23, 133, 23, 23, 23, 133, 23, 23, 23, 133, - 23, 23, 23, 133, 23, 23, 23, 133, 23, 23, 23, 133, - 23, 23, 23, 133, 12, 12, 12, 141, 0, 0, 0, 242, - 0, 0, 0, 251, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 251, 0, 0, 0, 252, 0, 0, 0, 252, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 248, - 0, 0, 0, 236, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 234, - 0, 0, 0, 247, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 216, 0, 0, 0, 158, 0, 0, 0, 148, - 0, 0, 0, 135, 0, 0, 0, 131, 0, 0, 0, 131, - 0, 0, 0, 131, 0, 0, 0, 131, 0, 0, 0, 131, - 0, 0, 0, 131, 0, 0, 0, 131, 0, 0, 0, 131, - 0, 0, 0, 131, 0, 0, 0, 177, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 214, - 0, 0, 0, 235, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 189, 189, 189, 58, - 190, 190, 190, 52, 189, 189, 189, 51, 189, 189, 189, 51, - 189, 189, 189, 52, 189, 189, 189, 52, 189, 189, 189, 52, - 189, 189, 189, 52, 189, 189, 189, 52, 189, 189, 189, 52, - 189, 189, 189, 52, 0, 0, 0, 129, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 212, - 0, 0, 0, 234, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 189, 189, 189, 52, 189, 189, 189, 51, 189, 189, 189, 54, - 189, 189, 189, 56, 189, 189, 189, 57, 189, 189, 189, 57, - 189, 189, 189, 57, 189, 189, 189, 57, 189, 189, 189, 57, - 189, 189, 189, 57, 0, 0, 0, 141, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 231, - 0, 0, 0, 245, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 189, 189, 189, 52, 171, 171, 171, 52, 29, 29, 29, 59, - 0, 0, 0, 146, 0, 0, 0, 156, 0, 0, 0, 154, - 0, 0, 0, 154, 0, 0, 0, 154, 0, 0, 0, 154, - 0, 0, 0, 154, 0, 0, 0, 209, 0, 0, 0, 246, - 0, 0, 0, 246, 0, 0, 0, 246, 0, 0, 0, 246, - 0, 0, 0, 246, 0, 0, 0, 246, 0, 0, 0, 249, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 172, 172, 172, 52, 189, 189, 189, 52, 171, 171, 171, 57, - 29, 29, 29, 106, 0, 0, 0, 234, 0, 0, 0, 232, - 0, 0, 0, 230, 0, 0, 0, 229, 0, 0, 0, 229, - 0, 0, 0, 229, 0, 0, 0, 229, 0, 0, 0, 229, - 0, 0, 0, 229, 0, 0, 0, 229, 0, 0, 0, 229, - 0, 0, 0, 230, 0, 0, 0, 232, 0, 0, 0, 243, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 29, 29, 29, 55, 171, 171, 171, 52, 189, 189, 189, 57, - 171, 171, 171, 62, 29, 29, 29, 98, 0, 0, 0, 204, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 212, 0, 0, 0, 232, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 0, 0, 0, 122, 29, 29, 29, 88, 171, 171, 171, 57, - 189, 189, 189, 62, 172, 172, 172, 57, 30, 30, 30, 88, - 0, 0, 0, 197, 0, 0, 0, 204, 0, 0, 0, 204, - 0, 0, 0, 205, 0, 0, 0, 207, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 212, 0, 0, 0, 232, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 0, 0, 0, 129, 0, 0, 0, 200, 29, 29, 29, 95, - 171, 171, 171, 62, 190, 190, 190, 57, 172, 172, 172, 52, - 29, 29, 29, 87, 0, 0, 0, 197, 0, 0, 0, 204, - 0, 0, 0, 208, 0, 0, 0, 219, 0, 0, 0, 228, - 0, 0, 0, 230, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 230, 0, 0, 0, 232, 0, 0, 0, 243, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 0, 0, 0, 129, 0, 0, 0, 207, 0, 0, 0, 218, - 29, 29, 29, 105, 172, 172, 172, 57, 189, 189, 189, 52, - 172, 172, 172, 51, 29, 29, 29, 87, 0, 0, 0, 197, - 0, 0, 0, 207, 0, 0, 0, 220, 0, 0, 0, 239, - 0, 0, 0, 249, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 251, 0, 0, 0, 252, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 0, 0, 0, 129, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 237, 29, 29, 29, 99, 172, 172, 172, 52, - 189, 189, 189, 51, 172, 172, 172, 52, 29, 29, 29, 88, - 0, 0, 0, 198, 0, 0, 0, 209, 0, 0, 0, 223, - 0, 0, 0, 243, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 0, 0, 0, 129, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 246, 0, 0, 0, 222, 29, 29, 29, 89, - 172, 172, 172, 52, 189, 189, 189, 55, 171, 171, 171, 55, - 30, 30, 30, 88, 0, 0, 0, 198, 0, 0, 0, 209, - 0, 0, 0, 223, 0, 0, 0, 243, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 0, 0, 0, 129, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 246, 0, 0, 0, 229, 0, 0, 0, 201, - 30, 30, 30, 88, 171, 171, 171, 57, 189, 189, 189, 60, - 163, 163, 163, 56, 3, 3, 3, 120, 0, 0, 0, 205, - 0, 0, 0, 209, 0, 0, 0, 223, 0, 0, 0, 243, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 23, 23, 23, 136, 0, 0, 0, 255, - 0, 0, 0, 159, 189, 189, 189, 63, 190, 190, 190, 57, - 0, 0, 0, 129, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 246, 0, 0, 0, 229, 0, 0, 0, 208, - 0, 0, 0, 201, 29, 29, 29, 96, 163, 163, 163, 62, - 44, 44, 44, 89, 0, 0, 0, 208, 0, 0, 0, 209, - 0, 0, 0, 205, 0, 0, 0, 209, 0, 0, 0, 223, - 0, 0, 0, 243, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 162, 172, 172, 172, 64, - 181, 181, 181, 64, 14, 14, 14, 139, 0, 0, 0, 255, - 0, 0, 0, 216, 0, 0, 0, 157, 0, 0, 0, 144, - 0, 0, 0, 176, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 246, 0, 0, 0, 229, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 221, 3, 3, 3, 145, - 0, 0, 0, 235, 0, 0, 0, 243, 0, 0, 0, 223, - 0, 0, 0, 209, 0, 0, 0, 205, 0, 0, 0, 209, - 0, 0, 0, 223, 0, 0, 0, 243, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 246, 12, 12, 12, 145, - 14, 14, 14, 139, 0, 0, 0, 237, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 230, - 0, 0, 0, 208, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 246, 0, 0, 0, 229, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 230, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 243, - 0, 0, 0, 223, 0, 0, 0, 209, 0, 0, 0, 205, - 0, 0, 0, 209, 0, 0, 0, 224, 0, 0, 0, 244, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 230, - 0, 0, 0, 208, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 246, 0, 0, 0, 230, 0, 0, 0, 208, - 0, 0, 0, 208, 0, 0, 0, 230, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 243, 0, 0, 0, 223, 0, 0, 0, 209, - 0, 0, 0, 205, 0, 0, 0, 213, 0, 0, 0, 235, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 230, - 0, 0, 0, 208, 0, 0, 0, 207, 0, 0, 0, 226, - 0, 0, 0, 246, 0, 0, 0, 232, 0, 0, 0, 212, - 0, 0, 0, 212, 0, 0, 0, 232, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 243, 0, 0, 0, 224, - 0, 0, 0, 213, 0, 0, 0, 222, 0, 0, 0, 242, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 233, - 0, 0, 0, 212, 0, 0, 0, 211, 0, 0, 0, 230, - 0, 0, 0, 249, 0, 0, 0, 243, 0, 0, 0, 232, - 0, 0, 0, 232, 0, 0, 0, 243, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 244, - 0, 0, 0, 235, 0, 0, 0, 242, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 245, - 0, 0, 0, 232, 0, 0, 0, 230, 0, 0, 0, 243, - 0, 0, 0, 253, 0, 0, 0, 253, 0, 0, 0, 252, - 0, 0, 0, 252, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 252, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 251, 0, 0, 0, 251, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 242, 2, 2, 2, 158, 3, 3, 3, 156, - 3, 3, 3, 156, 3, 3, 3, 156, 3, 3, 3, 156, - 3, 3, 3, 156, 3, 3, 3, 156, 3, 3, 3, 156, - 3, 3, 3, 156, 3, 3, 3, 156, 3, 3, 3, 156, - 3, 3, 3, 156, 3, 3, 3, 156, 3, 3, 3, 156, - 3, 3, 3, 156, 3, 3, 3, 156, 3, 3, 3, 156, - 1, 1, 1, 183, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 16, 16, 16, 137, 176, 176, 176, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 128, 128, 128, 64, 0, 0, 0, 197, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 18, 18, 18, 134, 180, 180, 180, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 172, 172, 172, 64, 0, 0, 0, 178, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 237, 11, 11, 11, 145, 17, 17, 17, 143, - 17, 17, 17, 143, 17, 17, 17, 143, 17, 17, 17, 143, - 17, 17, 17, 143, 17, 17, 17, 143, 17, 17, 17, 142, - 16, 16, 16, 142, 16, 16, 16, 141, 16, 16, 16, 141, - 16, 16, 16, 141, 16, 16, 16, 141, 16, 16, 16, 141, - 16, 16, 16, 141, 53, 53, 53, 86, 189, 189, 189, 64, - 172, 172, 172, 64, 0, 0, 0, 176, 0, 0, 0, 253, - 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 249, 0, 0, 0, 239, - 0, 0, 0, 236, 0, 0, 0, 236, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 40, 40, 40, 110, 189, 189, 189, 59, - 172, 172, 172, 59, 0, 0, 0, 164, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 207, 10, 10, 10, 150, - 10, 10, 10, 150, 10, 10, 10, 150, 10, 10, 10, 150, - 10, 10, 10, 148, 10, 10, 10, 139, 10, 10, 10, 128, - 10, 10, 10, 125, 10, 10, 10, 125, 10, 10, 10, 125, - 10, 10, 10, 125, 9, 9, 9, 125, 0, 0, 0, 182, - 0, 0, 0, 211, 40, 40, 40, 99, 189, 189, 189, 53, - 172, 172, 172, 53, 0, 0, 0, 147, 0, 0, 0, 211, - 0, 0, 0, 211, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 7, 7, 7, 152, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 189, 189, 189, 63, 190, 190, 190, 58, 189, 189, 189, 53, - 189, 189, 189, 52, 189, 189, 189, 51, 189, 189, 189, 51, - 189, 189, 189, 51, 175, 175, 175, 51, 0, 0, 0, 141, - 0, 0, 0, 206, 40, 40, 40, 96, 189, 189, 189, 51, - 172, 172, 172, 51, 0, 0, 0, 143, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 6, 6, 6, 152, 176, 176, 176, 64, - 176, 176, 176, 64, 176, 176, 176, 64, 176, 176, 176, 64, - 176, 176, 176, 64, 176, 176, 176, 61, 176, 176, 176, 57, - 177, 177, 177, 55, 185, 185, 185, 55, 189, 189, 189, 55, - 189, 189, 189, 55, 175, 175, 175, 55, 0, 0, 0, 151, - 0, 0, 0, 221, 40, 40, 40, 103, 189, 189, 189, 55, - 172, 172, 172, 55, 0, 0, 0, 154, 0, 0, 0, 221, - 0, 0, 0, 221, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 220, 0, 0, 0, 173, - 0, 0, 0, 173, 0, 0, 0, 173, 0, 0, 0, 173, - 0, 0, 0, 173, 0, 0, 0, 172, 0, 0, 0, 150, - 46, 46, 46, 63, 181, 181, 181, 61, 190, 190, 190, 61, - 190, 190, 190, 61, 175, 175, 175, 61, 0, 0, 0, 167, - 0, 0, 0, 245, 39, 39, 39, 115, 190, 190, 190, 61, - 172, 172, 172, 61, 0, 0, 0, 170, 0, 0, 0, 245, - 0, 0, 0, 246, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 234, 47, 47, 47, 91, - 181, 181, 181, 59, 189, 189, 189, 59, 163, 163, 163, 59, - 189, 189, 189, 59, 175, 175, 175, 59, 0, 0, 0, 160, - 0, 0, 0, 234, 40, 40, 40, 110, 189, 189, 189, 59, - 172, 172, 172, 59, 0, 0, 0, 163, 0, 0, 0, 236, - 0, 0, 0, 245, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 235, 47, 47, 47, 92, 180, 180, 180, 59, - 190, 190, 190, 54, 156, 156, 156, 53, 30, 30, 30, 58, - 189, 189, 189, 53, 175, 175, 175, 53, 0, 0, 0, 144, - 0, 0, 0, 210, 39, 39, 39, 98, 189, 189, 189, 53, - 172, 172, 172, 53, 0, 0, 0, 146, 0, 0, 0, 214, - 0, 0, 0, 232, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 235, - 48, 48, 48, 92, 182, 182, 182, 63, 190, 190, 190, 58, - 156, 156, 156, 53, 16, 16, 16, 108, 13, 13, 13, 117, - 189, 189, 189, 52, 174, 174, 174, 52, 0, 0, 0, 141, - 0, 0, 0, 206, 39, 39, 39, 96, 189, 189, 189, 51, - 172, 172, 172, 51, 0, 0, 0, 142, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 234, 49, 49, 49, 92, - 182, 182, 182, 64, 189, 189, 189, 64, 155, 155, 155, 61, - 15, 15, 15, 121, 0, 0, 0, 224, 13, 13, 13, 129, - 190, 190, 190, 56, 175, 175, 175, 56, 0, 0, 0, 153, - 0, 0, 0, 217, 39, 39, 39, 98, 189, 189, 189, 51, - 172, 172, 172, 51, 0, 0, 0, 142, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 234, 49, 49, 49, 92, 182, 182, 182, 64, - 190, 190, 190, 64, 155, 155, 155, 64, 15, 15, 15, 133, - 0, 0, 0, 248, 0, 0, 0, 250, 13, 13, 13, 143, - 190, 190, 190, 62, 175, 175, 175, 62, 0, 0, 0, 163, - 0, 0, 0, 222, 39, 39, 39, 98, 189, 189, 189, 51, - 172, 172, 172, 51, 0, 0, 0, 142, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 234, - 49, 49, 49, 91, 182, 182, 182, 64, 190, 190, 190, 64, - 155, 155, 155, 64, 15, 15, 15, 135, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 13, 13, 13, 146, - 189, 189, 189, 64, 175, 175, 175, 61, 0, 0, 0, 153, - 0, 0, 0, 210, 39, 39, 39, 96, 189, 189, 189, 52, - 172, 172, 172, 52, 0, 0, 0, 142, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 234, 49, 49, 49, 91, - 182, 182, 182, 64, 190, 190, 190, 64, 154, 154, 154, 64, - 14, 14, 14, 135, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 13, 13, 13, 146, - 189, 189, 189, 62, 174, 174, 174, 57, 0, 0, 0, 143, - 0, 0, 0, 205, 40, 40, 40, 97, 190, 190, 190, 54, - 172, 172, 172, 54, 0, 0, 0, 143, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 5, 5, 5, 141, 167, 167, 167, 64, - 190, 190, 190, 64, 154, 154, 154, 64, 14, 14, 14, 136, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 13, 13, 13, 142, - 189, 189, 189, 57, 175, 175, 175, 53, 0, 0, 0, 140, - 0, 0, 0, 208, 40, 40, 40, 102, 189, 189, 189, 59, - 172, 172, 172, 57, 0, 0, 0, 144, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 244, 33, 33, 33, 106, - 138, 138, 138, 64, 13, 13, 13, 136, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 245, 11, 11, 11, 132, - 163, 163, 163, 53, 151, 151, 151, 51, 0, 0, 0, 143, - 0, 0, 0, 220, 39, 39, 39, 111, 189, 189, 189, 62, - 172, 172, 172, 58, 0, 0, 0, 144, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 244, - 0, 0, 0, 177, 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 245, 0, 0, 0, 227, 0, 0, 0, 186, - 0, 0, 0, 150, 0, 0, 0, 152, 0, 0, 0, 204, - 0, 0, 0, 240, 16, 16, 16, 137, 150, 150, 150, 63, - 117, 117, 117, 58, 0, 0, 0, 160, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 246, - 0, 0, 0, 227, 0, 0, 0, 211, 0, 0, 0, 205, - 0, 0, 0, 208, 0, 0, 0, 221, 0, 0, 0, 240, - 0, 0, 0, 252, 0, 0, 0, 249, 0, 0, 0, 186, - 0, 0, 0, 183, 0, 0, 0, 208, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 237, - 0, 0, 0, 214, 0, 0, 0, 206, 0, 0, 0, 208, - 0, 0, 0, 221, 0, 0, 0, 240, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 252, - 0, 0, 0, 231, 0, 0, 0, 209, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 243, - 0, 0, 0, 222, 0, 0, 0, 211, 0, 0, 0, 221, - 0, 0, 0, 240, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 252, - 0, 0, 0, 232, 0, 0, 0, 211, 0, 0, 0, 211, - 0, 0, 0, 231, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 252, - 0, 0, 0, 242, 0, 0, 0, 233, 0, 0, 0, 242, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 242, 0, 0, 0, 230, 0, 0, 0, 230, - 0, 0, 0, 242, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 251, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 251, 0, 0, 0, 251, - 0, 0, 0, 253, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 213, - 0, 0, 0, 218, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 210, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 245, - 0, 0, 0, 221, 0, 0, 0, 221, 0, 0, 0, 245, - 0, 0, 0, 255, 7, 7, 7, 164, 128, 128, 128, 64, - 117, 117, 117, 64, 0, 0, 0, 188, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 16, 16, 16, 133, - 111, 111, 111, 64, 8, 8, 8, 154, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 161, - 134, 134, 134, 64, 134, 134, 134, 64, 0, 0, 0, 161, - 0, 0, 0, 255, 23, 23, 23, 136, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 2, 2, 2, 154, 156, 156, 156, 64, - 190, 190, 190, 64, 148, 148, 148, 64, 12, 12, 12, 143, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 159, - 190, 190, 190, 64, 190, 190, 190, 64, 0, 0, 0, 159, - 0, 0, 0, 255, 23, 23, 23, 136, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 233, 50, 50, 50, 92, - 182, 182, 182, 64, 190, 190, 190, 64, 155, 155, 155, 64, - 16, 16, 16, 133, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 254, 0, 0, 0, 159, - 190, 190, 190, 64, 190, 190, 190, 64, 0, 0, 0, 159, - 0, 0, 0, 255, 23, 23, 23, 136, 190, 190, 190, 64, - 190, 190, 190, 64, 0, 0, 0, 159, 0, 0, 0, 254, - 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 238, - 42, 42, 42, 99, 177, 177, 177, 64, 190, 190, 190, 64, - 161, 161, 161, 64, 22, 22, 22, 123, 0, 0, 0, 248, - 0, 0, 0, 246, 0, 0, 0, 240, 0, 0, 0, 154, - 189, 189, 189, 64, 190, 190, 190, 64, 0, 0, 0, 159, - 0, 0, 0, 255, 23, 23, 23, 136, 189, 189, 189, 64, - 189, 189, 189, 62, 0, 0, 0, 148, 0, 0, 0, 238, - 0, 0, 0, 246, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 242, 34, 34, 34, 106, 173, 173, 173, 64, - 190, 190, 190, 64, 167, 167, 167, 64, 27, 27, 27, 110, - 0, 0, 0, 218, 0, 0, 0, 215, 0, 0, 0, 140, - 190, 190, 190, 61, 189, 189, 189, 64, 0, 0, 0, 159, - 0, 0, 0, 255, 23, 23, 23, 136, 190, 190, 190, 63, - 190, 190, 190, 58, 0, 0, 0, 133, 0, 0, 0, 214, - 0, 0, 0, 233, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 247, 27, 27, 27, 115, - 167, 167, 167, 64, 190, 190, 190, 63, 173, 173, 173, 59, - 34, 34, 34, 88, 0, 0, 0, 195, 0, 0, 0, 130, - 190, 190, 190, 56, 190, 190, 190, 61, 0, 0, 0, 159, - 0, 0, 0, 255, 23, 23, 23, 136, 189, 189, 189, 63, - 190, 190, 190, 57, 0, 0, 0, 129, 0, 0, 0, 208, - 0, 0, 0, 230, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 249, - 22, 22, 22, 123, 161, 161, 161, 64, 190, 190, 190, 61, - 177, 177, 177, 56, 42, 42, 42, 81, 0, 0, 0, 115, - 190, 190, 190, 52, 189, 189, 189, 56, 0, 0, 0, 154, - 0, 0, 0, 253, 23, 23, 23, 136, 189, 189, 189, 63, - 190, 190, 190, 57, 0, 0, 0, 129, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 16, 16, 16, 133, 155, 155, 155, 63, - 190, 190, 190, 61, 181, 181, 181, 56, 50, 50, 50, 52, - 189, 189, 189, 51, 190, 190, 190, 52, 0, 0, 0, 141, - 0, 0, 0, 242, 23, 23, 23, 134, 189, 189, 189, 63, - 190, 190, 190, 57, 0, 0, 0, 129, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 12, 12, 12, 143, - 147, 147, 147, 64, 190, 190, 190, 61, 185, 185, 185, 56, - 189, 189, 189, 53, 189, 189, 189, 51, 0, 0, 0, 131, - 0, 0, 0, 222, 23, 23, 23, 127, 189, 189, 189, 62, - 190, 190, 190, 57, 0, 0, 0, 129, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 190, 55, 55, 55, 109, - 55, 55, 55, 109, 55, 55, 55, 109, 55, 55, 55, 109, - 55, 55, 55, 109, 55, 55, 55, 109, 55, 55, 55, 109, - 64, 64, 64, 67, 173, 173, 173, 64, 190, 190, 190, 61, - 189, 189, 189, 57, 189, 189, 189, 53, 0, 0, 0, 128, - 0, 0, 0, 208, 23, 23, 23, 116, 189, 189, 189, 59, - 189, 189, 189, 57, 0, 0, 0, 129, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 159, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 189, 189, 189, 64, - 189, 189, 189, 62, 190, 190, 190, 57, 0, 0, 0, 131, - 0, 0, 0, 205, 23, 23, 23, 110, 190, 190, 190, 54, - 190, 190, 190, 54, 0, 0, 0, 129, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 165, 111, 111, 111, 64, - 111, 111, 111, 64, 111, 111, 111, 64, 111, 111, 111, 64, - 111, 111, 111, 64, 111, 111, 111, 64, 111, 111, 111, 64, - 111, 111, 111, 64, 111, 111, 111, 64, 111, 111, 111, 64, - 111, 111, 111, 64, 111, 111, 111, 62, 0, 0, 0, 146, - 0, 0, 0, 212, 23, 23, 23, 109, 189, 189, 189, 51, - 189, 189, 189, 52, 0, 0, 0, 128, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 244, - 0, 0, 0, 244, 0, 0, 0, 244, 0, 0, 0, 244, - 0, 0, 0, 244, 0, 0, 0, 243, 0, 0, 0, 240, - 0, 0, 0, 236, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 234, 0, 0, 0, 236, - 0, 0, 0, 222, 23, 23, 23, 111, 189, 189, 189, 51, - 189, 189, 189, 51, 0, 0, 0, 127, 0, 0, 0, 208, - 0, 0, 0, 229, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 228, 0, 0, 0, 221, - 0, 0, 0, 221, 0, 0, 0, 221, 0, 0, 0, 221, - 0, 0, 0, 221, 0, 0, 0, 219, 0, 0, 0, 207, - 0, 0, 0, 194, 0, 0, 0, 191, 0, 0, 0, 191, - 0, 0, 0, 191, 0, 0, 0, 191, 0, 0, 0, 190, - 0, 0, 0, 186, 23, 23, 23, 100, 189, 189, 189, 51, - 189, 189, 189, 51, 0, 0, 0, 128, 0, 0, 0, 208, - 0, 0, 0, 230, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 193, 106, 106, 106, 65, 134, 134, 134, 64, - 134, 134, 134, 64, 134, 134, 134, 64, 134, 134, 134, 64, - 134, 134, 134, 64, 134, 134, 134, 63, 133, 133, 133, 58, - 133, 133, 133, 53, 133, 133, 133, 52, 133, 133, 133, 52, - 133, 133, 133, 52, 133, 133, 133, 52, 133, 133, 133, 52, - 133, 133, 133, 51, 141, 141, 141, 51, 189, 189, 189, 51, - 189, 189, 189, 51, 0, 0, 0, 128, 0, 0, 0, 209, - 0, 0, 0, 230, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 159, 184, 184, 184, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 190, 190, 190, 63, 189, 189, 189, 59, - 189, 189, 189, 55, 190, 190, 190, 54, 190, 190, 190, 54, - 190, 190, 190, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 190, 190, 190, 54, 190, 190, 190, 54, 190, 190, 190, 54, - 177, 177, 177, 54, 0, 0, 0, 137, 0, 0, 0, 220, - 0, 0, 0, 237, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 233, 33, 33, 33, 117, 55, 55, 55, 109, - 55, 55, 55, 109, 55, 55, 55, 109, 55, 55, 55, 109, - 55, 55, 55, 109, 55, 55, 55, 109, 55, 55, 55, 107, - 55, 55, 55, 105, 55, 55, 55, 105, 55, 55, 55, 105, - 55, 55, 55, 105, 55, 55, 55, 105, 55, 55, 55, 105, - 55, 55, 55, 105, 55, 55, 55, 105, 55, 55, 55, 105, - 23, 23, 23, 124, 0, 0, 0, 232, 0, 0, 0, 244, - 0, 0, 0, 249, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 249, 0, 0, 0, 240, - 0, 0, 0, 236, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 236, - 0, 0, 0, 235, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 236, 0, 0, 0, 216, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 252, 0, 0, 0, 233, 0, 0, 0, 212, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 254, 0, 0, 0, 245, 0, 0, 0, 230, - 0, 0, 0, 226, 0, 0, 0, 225, 0, 0, 0, 225, - 0, 0, 0, 225, 0, 0, 0, 225, 0, 0, 0, 225, - 0, 0, 0, 225, 0, 0, 0, 225, 0, 0, 0, 225, - 0, 0, 0, 225, 0, 0, 0, 225, 0, 0, 0, 225, - 0, 0, 0, 225, - },{ - 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 243, - 0, 0, 0, 241, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 203, 87, 87, 87, 69, - 100, 100, 100, 65, 4, 4, 4, 179, 0, 0, 0, 255, - 0, 0, 0, 249, 0, 0, 0, 228, 0, 0, 0, 228, - 0, 0, 0, 247, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 219, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 166, 123, 123, 123, 64, 126, 126, 126, 64, - 3, 3, 3, 155, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 4, 4, 4, 171, 101, 101, 101, 65, - 19, 19, 19, 130, 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 185, 185, 185, 64, 190, 190, 190, 64, - 6, 6, 6, 152, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 7, 7, 7, 160, 134, 134, 134, 64, 190, 190, 190, 64, - 161, 161, 161, 64, 7, 7, 7, 144, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 185, 185, 185, 64, 189, 189, 189, 62, - 6, 6, 6, 143, 0, 0, 0, 239, 0, 0, 0, 249, - 0, 0, 0, 254, 0, 0, 0, 253, 10, 10, 10, 149, - 142, 142, 142, 64, 190, 190, 190, 64, 186, 186, 186, 64, - 66, 66, 66, 82, 0, 0, 0, 221, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 254, - 0, 0, 0, 253, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 185, 185, 185, 63, 189, 189, 189, 59, - 5, 5, 5, 128, 0, 0, 0, 215, 0, 0, 0, 235, - 0, 0, 0, 248, 14, 14, 14, 135, 150, 150, 150, 59, - 189, 189, 189, 59, 183, 183, 183, 62, 57, 57, 57, 87, - 0, 0, 0, 227, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 253, 0, 0, 0, 246, - 0, 0, 0, 238, 0, 0, 0, 245, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 185, 185, 185, 63, 189, 189, 189, 57, - 6, 6, 6, 124, 0, 0, 0, 208, 0, 0, 0, 225, - 19, 19, 19, 125, 156, 156, 156, 58, 190, 190, 190, 53, - 179, 179, 179, 54, 48, 48, 48, 87, 0, 0, 0, 231, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 253, 0, 0, 0, 243, 0, 0, 0, 225, - 0, 0, 0, 214, 0, 0, 0, 224, 0, 0, 0, 244, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 184, 184, 184, 63, 189, 189, 189, 57, - 6, 6, 6, 124, 0, 0, 0, 202, 24, 24, 24, 106, - 163, 163, 163, 62, 189, 189, 189, 57, 176, 176, 176, 52, - 40, 40, 40, 83, 0, 0, 0, 217, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 253, - 0, 0, 0, 242, 0, 0, 0, 223, 0, 0, 0, 209, - 0, 0, 0, 206, 0, 0, 0, 213, 0, 0, 0, 236, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 184, 184, 184, 63, 189, 189, 189, 57, - 6, 6, 6, 115, 30, 30, 30, 90, 169, 169, 169, 57, - 189, 189, 189, 62, 171, 171, 171, 57, 33, 33, 33, 87, - 0, 0, 0, 199, 0, 0, 0, 232, 0, 0, 0, 252, - 0, 0, 0, 255, 0, 0, 0, 252, 0, 0, 0, 241, - 0, 0, 0, 222, 0, 0, 0, 208, 0, 0, 0, 205, - 0, 0, 0, 210, 0, 0, 0, 225, 0, 0, 0, 245, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 184, 184, 184, 63, 189, 189, 189, 57, - 43, 43, 43, 53, 173, 173, 173, 52, 190, 190, 190, 57, - 166, 166, 166, 62, 27, 27, 27, 102, 0, 0, 0, 200, - 0, 0, 0, 209, 0, 0, 0, 232, 0, 0, 0, 252, - 0, 0, 0, 252, 0, 0, 0, 240, 0, 0, 0, 221, - 0, 0, 0, 208, 0, 0, 0, 205, 0, 0, 0, 210, - 0, 0, 0, 226, 0, 0, 0, 245, 0, 0, 0, 253, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 184, 184, 184, 63, 189, 189, 189, 57, - 180, 180, 180, 52, 189, 189, 189, 52, 160, 160, 160, 57, - 21, 21, 21, 120, 0, 0, 0, 222, 0, 0, 0, 207, - 0, 0, 0, 209, 0, 0, 0, 231, 0, 0, 0, 248, - 0, 0, 0, 239, 0, 0, 0, 220, 0, 0, 0, 208, - 0, 0, 0, 205, 0, 0, 0, 211, 0, 0, 0, 227, - 0, 0, 0, 246, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 184, 184, 184, 63, 189, 189, 189, 57, - 189, 189, 189, 52, 175, 175, 175, 52, 58, 58, 58, 59, - 42, 42, 42, 115, 42, 42, 42, 109, 42, 42, 42, 99, - 42, 42, 42, 100, 41, 41, 41, 110, 42, 42, 42, 114, - 42, 42, 42, 106, 2, 2, 2, 153, 0, 0, 0, 205, - 0, 0, 0, 212, 0, 0, 0, 229, 0, 0, 0, 246, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 164, 184, 184, 184, 63, 189, 189, 189, 57, - 189, 189, 189, 52, 189, 189, 189, 52, 190, 190, 190, 57, - 189, 189, 189, 62, 189, 189, 189, 57, 189, 189, 189, 52, - 189, 189, 189, 52, 190, 190, 190, 54, 190, 190, 190, 54, - 189, 189, 189, 52, 12, 12, 12, 118, 0, 0, 0, 212, - 0, 0, 0, 230, 0, 0, 0, 247, 0, 0, 0, 254, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 166, 123, 123, 123, 63, 126, 126, 126, 57, - 126, 126, 126, 52, 126, 126, 126, 52, 126, 126, 126, 57, - 126, 126, 126, 62, 126, 126, 126, 57, 126, 126, 126, 52, - 126, 126, 126, 51, 126, 126, 126, 52, 126, 126, 126, 51, - 126, 126, 126, 51, 8, 8, 8, 126, 0, 0, 0, 231, - 0, 0, 0, 247, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 132, 0, 0, 0, 255, - 0, 0, 0, 248, 0, 0, 0, 224, 0, 0, 0, 203, - 0, 0, 0, 186, 0, 0, 0, 186, 0, 0, 0, 205, - 0, 0, 0, 220, 0, 0, 0, 204, 0, 0, 0, 186, - 0, 0, 0, 183, 0, 0, 0, 183, 0, 0, 0, 183, - 0, 0, 0, 187, 0, 0, 0, 216, 0, 0, 0, 239, - 0, 0, 0, 244, 0, 0, 0, 245, 0, 0, 0, 245, - 0, 0, 0, 246, 0, 0, 0, 246, 0, 0, 0, 251, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 26, 26, 26, 126, 0, 0, 0, 238, - 0, 0, 0, 238, 0, 0, 0, 233, 0, 0, 0, 212, - 0, 0, 0, 193, 0, 0, 0, 194, 0, 0, 0, 213, - 0, 0, 0, 229, 0, 0, 0, 212, 0, 0, 0, 193, - 0, 0, 0, 190, 0, 0, 0, 190, 0, 0, 0, 190, - 0, 0, 0, 193, 0, 0, 0, 200, 0, 0, 0, 217, - 0, 0, 0, 218, 0, 0, 0, 218, 0, 0, 0, 218, - 0, 0, 0, 218, 0, 0, 0, 221, 0, 0, 0, 238, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 161, 188, 188, 188, 64, - 190, 190, 190, 64, 127, 127, 127, 64, 117, 117, 117, 64, - 117, 117, 117, 64, 117, 117, 117, 63, 117, 117, 117, 57, - 117, 117, 117, 52, 117, 117, 117, 52, 117, 117, 117, 57, - 117, 117, 117, 62, 117, 117, 117, 57, 117, 117, 117, 52, - 117, 117, 117, 51, 117, 117, 117, 51, 117, 117, 117, 51, - 117, 117, 117, 51, 104, 104, 104, 52, 6, 6, 6, 136, - 0, 0, 0, 206, 0, 0, 0, 206, 0, 0, 0, 206, - 0, 0, 0, 206, 0, 0, 0, 210, 0, 0, 0, 232, - 0, 0, 0, 252, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 163, 179, 179, 179, 64, - 190, 190, 190, 64, 190, 190, 190, 64, 190, 190, 190, 64, - 190, 190, 190, 64, 189, 189, 189, 63, 189, 189, 189, 57, - 189, 189, 189, 52, 189, 189, 189, 52, 190, 190, 190, 57, - 189, 189, 189, 62, 189, 189, 189, 59, 189, 189, 189, 55, - 189, 189, 189, 55, 189, 189, 189, 55, 189, 189, 189, 55, - 189, 189, 189, 55, 189, 189, 189, 55, 34, 34, 34, 104, - 0, 0, 0, 218, 0, 0, 0, 218, 0, 0, 0, 218, - 0, 0, 0, 218, 0, 0, 0, 221, 0, 0, 0, 238, - 0, 0, 0, 253, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 236, 37, 37, 37, 108, - 73, 73, 73, 91, 73, 73, 73, 91, 73, 73, 73, 91, - 73, 73, 73, 91, 73, 73, 73, 89, 73, 73, 73, 80, - 73, 73, 73, 73, 73, 73, 73, 74, 73, 73, 73, 81, - 73, 73, 73, 88, 73, 73, 73, 88, 74, 74, 74, 87, - 73, 73, 73, 87, 73, 73, 73, 87, 73, 73, 73, 87, - 73, 73, 73, 87, 61, 61, 61, 88, 0, 0, 0, 191, - 0, 0, 0, 243, 0, 0, 0, 243, 0, 0, 0, 243, - 0, 0, 0, 243, 0, 0, 0, 245, 0, 0, 0, 249, - 0, 0, 0, 254, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 250, 0, 0, 0, 227, - 0, 0, 0, 207, 0, 0, 0, 206, 0, 0, 0, 219, - 0, 0, 0, 233, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 235, - 0, 0, 0, 235, 0, 0, 0, 235, 0, 0, 0, 238, - 0, 0, 0, 248, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 250, 0, 0, 0, 227, - 0, 0, 0, 207, 0, 0, 0, 205, 0, 0, 0, 207, - 0, 0, 0, 209, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 210, - 0, 0, 0, 210, 0, 0, 0, 210, 0, 0, 0, 215, - 0, 0, 0, 234, 0, 0, 0, 252, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 251, 0, 0, 0, 232, - 0, 0, 0, 211, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 207, - 0, 0, 0, 207, 0, 0, 0, 207, 0, 0, 0, 211, - 0, 0, 0, 231, 0, 0, 0, 251, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 255, 0, 0, 0, 255, - 0, 0, 0, 255, 0, 0, 0, 254, 0, 0, 0, 245, - 0, 0, 0, 231, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 226, - 0, 0, 0, 226, 0, 0, 0, 226, 0, 0, 0, 230, - 0, 0, 0, 243, 0, 0, 0, 254, 0, 0, 0, 255, - 0, 0, 0, 255, - }}; - -#define NUM_CURSORS sizeof(Cursors) / sizeof(Cursors[0]) diff --git a/src/glut/fbdev/ext.c b/src/glut/fbdev/ext.c deleted file mode 100644 index 65953e705b..0000000000 --- a/src/glut/fbdev/ext.c +++ /dev/null @@ -1,154 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <stdio.h> - -#include <GL/gl.h> -#include <GL/glut.h> - -#include "internal.h" - -void glutReportErrors(void) -{ - GLenum error; - - while ((error = glGetError()) != GL_NO_ERROR) - sprintf(exiterror, "GL error: %s", gluErrorString(error)); -} - -static struct { - const char *name; - const GLUTproc address; -} glut_functions[] = { - { "glutInit", (const GLUTproc) glutInit }, - { "glutInitDisplayMode", (const GLUTproc) glutInitDisplayMode }, - { "glutInitWindowPosition", (const GLUTproc) glutInitWindowPosition }, - { "glutInitWindowSize", (const GLUTproc) glutInitWindowSize }, - { "glutMainLoop", (const GLUTproc) glutMainLoop }, - { "glutCreateWindow", (const GLUTproc) glutCreateWindow }, - { "glutCreateSubWindow", (const GLUTproc) glutCreateSubWindow }, - { "glutDestroyWindow", (const GLUTproc) glutDestroyWindow }, - { "glutPostRedisplay", (const GLUTproc) glutPostRedisplay }, - { "glutSwapBuffers", (const GLUTproc) glutSwapBuffers }, - { "glutGetWindow", (const GLUTproc) glutGetWindow }, - { "glutSetWindow", (const GLUTproc) glutSetWindow }, - { "glutSetWindowTitle", (const GLUTproc) glutSetWindowTitle }, - { "glutSetIconTitle", (const GLUTproc) glutSetIconTitle }, - { "glutPositionWindow", (const GLUTproc) glutPositionWindow }, - { "glutReshapeWindow", (const GLUTproc) glutReshapeWindow }, - { "glutPopWindow", (const GLUTproc) glutPopWindow }, - { "glutPushWindow", (const GLUTproc) glutPushWindow }, - { "glutIconifyWindow", (const GLUTproc) glutIconifyWindow }, - { "glutShowWindow", (const GLUTproc) glutShowWindow }, - { "glutHideWindow", (const GLUTproc) glutHideWindow }, - { "glutFullScreen", (const GLUTproc) glutFullScreen }, - { "glutSetCursor", (const GLUTproc) glutSetCursor }, - { "glutWarpPointer", (const GLUTproc) glutWarpPointer }, - { "glutEstablishOverlay", (const GLUTproc) glutEstablishOverlay }, - { "glutRemoveOverlay", (const GLUTproc) glutRemoveOverlay }, - { "glutUseLayer", (const GLUTproc) glutUseLayer }, - { "glutPostOverlayRedisplay", (const GLUTproc) glutPostOverlayRedisplay }, - { "glutShowOverlay", (const GLUTproc) glutShowOverlay }, - { "glutHideOverlay", (const GLUTproc) glutHideOverlay }, - { "glutCreateMenu", (const GLUTproc) glutCreateMenu }, - { "glutDestroyMenu", (const GLUTproc) glutDestroyMenu }, - { "glutGetMenu", (const GLUTproc) glutGetMenu }, - { "glutSetMenu", (const GLUTproc) glutSetMenu }, - { "glutAddMenuEntry", (const GLUTproc) glutAddMenuEntry }, - { "glutAddSubMenu", (const GLUTproc) glutAddSubMenu }, - { "glutChangeToMenuEntry", (const GLUTproc) glutChangeToMenuEntry }, - { "glutChangeToSubMenu", (const GLUTproc) glutChangeToSubMenu }, - { "glutRemoveMenuItem", (const GLUTproc) glutRemoveMenuItem }, - { "glutAttachMenu", (const GLUTproc) glutAttachMenu }, - { "glutDetachMenu", (const GLUTproc) glutDetachMenu }, - { "glutDisplayFunc", (const GLUTproc) glutDisplayFunc }, - { "glutReshapeFunc", (const GLUTproc) glutReshapeFunc }, - { "glutKeyboardFunc", (const GLUTproc) glutKeyboardFunc }, - { "glutMouseFunc", (const GLUTproc) glutMouseFunc }, - { "glutMotionFunc", (const GLUTproc) glutMotionFunc }, - { "glutPassiveMotionFunc", (const GLUTproc) glutPassiveMotionFunc }, - { "glutEntryFunc", (const GLUTproc) glutEntryFunc }, - { "glutVisibilityFunc", (const GLUTproc) glutVisibilityFunc }, - { "glutIdleFunc", (const GLUTproc) glutIdleFunc }, - { "glutTimerFunc", (const GLUTproc) glutTimerFunc }, - { "glutMenuStateFunc", (const GLUTproc) glutMenuStateFunc }, - { "glutSpecialFunc", (const GLUTproc) glutSpecialFunc }, - { "glutSpaceballRotateFunc", (const GLUTproc) glutSpaceballRotateFunc }, - { "glutButtonBoxFunc", (const GLUTproc) glutButtonBoxFunc }, - { "glutDialsFunc", (const GLUTproc) glutDialsFunc }, - { "glutTabletMotionFunc", (const GLUTproc) glutTabletMotionFunc }, - { "glutTabletButtonFunc", (const GLUTproc) glutTabletButtonFunc }, - { "glutMenuStatusFunc", (const GLUTproc) glutMenuStatusFunc }, - { "glutOverlayDisplayFunc", (const GLUTproc) glutOverlayDisplayFunc }, - { "glutSetColor", (const GLUTproc) glutSetColor }, - { "glutGetColor", (const GLUTproc) glutGetColor }, - { "glutCopyColormap", (const GLUTproc) glutCopyColormap }, - { "glutGet", (const GLUTproc) glutGet }, - { "glutDeviceGet", (const GLUTproc) glutDeviceGet }, - { "glutExtensionSupported", (const GLUTproc) glutExtensionSupported }, - { "glutGetModifiers", (const GLUTproc) glutGetModifiers }, - { "glutLayerGet", (const GLUTproc) glutLayerGet }, - { "glutGetProcAddress", (const GLUTproc) glutGetProcAddress }, - { "glutBitmapCharacter", (const GLUTproc) glutBitmapCharacter }, - { "glutBitmapWidth", (const GLUTproc) glutBitmapWidth }, - { "glutStrokeCharacter", (const GLUTproc) glutStrokeCharacter }, - { "glutStrokeWidth", (const GLUTproc) glutStrokeWidth }, - { "glutBitmapLength", (const GLUTproc) glutBitmapLength }, - { "glutStrokeLength", (const GLUTproc) glutStrokeLength }, - { "glutWireSphere", (const GLUTproc) glutWireSphere }, - { "glutSolidSphere", (const GLUTproc) glutSolidSphere }, - { "glutWireCone", (const GLUTproc) glutWireCone }, - { "glutSolidCone", (const GLUTproc) glutSolidCone }, - { "glutWireCube", (const GLUTproc) glutWireCube }, - { "glutSolidCube", (const GLUTproc) glutSolidCube }, - { "glutWireTorus", (const GLUTproc) glutWireTorus }, - { "glutSolidTorus", (const GLUTproc) glutSolidTorus }, - { "glutWireDodecahedron", (const GLUTproc) glutWireDodecahedron }, - { "glutSolidDodecahedron", (const GLUTproc) glutSolidDodecahedron }, - { "glutWireTeapot", (const GLUTproc) glutWireTeapot }, - { "glutSolidTeapot", (const GLUTproc) glutSolidTeapot }, - { "glutWireOctahedron", (const GLUTproc) glutWireOctahedron }, - { "glutSolidOctahedron", (const GLUTproc) glutSolidOctahedron }, - { "glutWireTetrahedron", (const GLUTproc) glutWireTetrahedron }, - { "glutSolidTetrahedron", (const GLUTproc) glutSolidTetrahedron }, - { "glutWireIcosahedron", (const GLUTproc) glutWireIcosahedron }, - { "glutSolidIcosahedron", (const GLUTproc) glutSolidIcosahedron }, - { "glutReportErrors", (const GLUTproc) glutReportErrors }, - { NULL, NULL } -}; - -GLUTproc glutGetProcAddress(const char *procName) -{ - /* Try GLUT functions first */ - int i; - for (i = 0; glut_functions[i].name; i++) { - if (strcmp(glut_functions[i].name, procName) == 0) - return glut_functions[i].address; - } - - /* Try core GL functions */ - return (GLUTproc) glFBDevGetProcAddress(procName); -} diff --git a/src/glut/fbdev/fbdev.c b/src/glut/fbdev/fbdev.c deleted file mode 100644 index 80237f5bc7..0000000000 --- a/src/glut/fbdev/fbdev.c +++ /dev/null @@ -1,940 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - * - * To improve on this library, maybe support subwindows or overlays, - * I (sean at depagnier dot com) will do my best to help. - */ - -#include <errno.h> -#include <signal.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <fcntl.h> -#include <unistd.h> -#include <inttypes.h> - -#include <sys/mman.h> -#include <sys/time.h> -#include <sys/kd.h> - -#include <linux/fb.h> -#include <linux/vt.h> - -#include <GL/gl.h> -#include <GL/glut.h> - -#include "internal.h" - -#define FBMODES "/etc/fb.modes" - -struct fb_fix_screeninfo FixedInfo; -struct fb_var_screeninfo VarInfo; -static struct fb_var_screeninfo OrigVarInfo; - -static int DesiredDepth = 0; - -int FrameBufferFD = -1; -unsigned char *FrameBuffer; -unsigned char *BackBuffer = NULL; -int DisplayMode; - -struct GlutTimer *GlutTimers = NULL; - -struct timeval StartTime; - -/* per window data */ -GLFBDevContextPtr Context; -GLFBDevBufferPtr Buffer; -GLFBDevVisualPtr Visual; - -int Redisplay; -int Visible; -int VisibleSwitch; -int Active; -static int Resized; -/* we have to poll to see if we are visible - on a framebuffer that is not active */ -int VisiblePoll; -int Swapping, VTSwitch; -static int FramebufferIndex; - -static int Initialized; - -char exiterror[256]; - -/* test if the active console is attached to the same framebuffer */ -void TestVisible(void) { - struct fb_con2fbmap confb; - struct vt_stat st; - int ret; - ioctl(ConsoleFD, VT_GETSTATE, &st); - confb.console = st.v_active; - - ret = ioctl(FrameBufferFD, FBIOGET_CON2FBMAP, &confb); - - if(ret == -1 || confb.framebuffer == FramebufferIndex) { - VisibleSwitch = 1; - Visible = 0; - VisiblePoll = 0; - } -} - -static void Cleanup(void) -{ - /* do not handle this signal when cleaning up */ - signal(SIGWINCH, SIG_IGN); - - if(GameMode) - glutLeaveGameMode(); - - if(ConsoleFD != -1) - RestoreVT(); - - /* close mouse */ - CloseMouse(); - - if(Visual) - glutDestroyWindow(1); - - /* restore original variable screen info */ - if(FrameBufferFD != -1) { - OrigVarInfo.xoffset = 0; - OrigVarInfo.yoffset = 0; - - if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &OrigVarInfo)) - fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n", - strerror(errno)); - - if(FrameBuffer) - munmap(FrameBuffer, FixedInfo.smem_len); - close(FrameBufferFD); - - } - - /* free allocated back buffer */ - if(DisplayMode & GLUT_DOUBLE) - free(BackBuffer); - - /* free menu items */ - FreeMenus(); - - if(exiterror[0]) - fprintf(stderr, "[glfbdev glut] %s", exiterror); - } - -static void CrashHandler(int sig) -{ - sprintf(exiterror, "Caught signal %d, cleaning up\n", sig); - exit(0); -} - -static void removeArgs(int *argcp, char **argv, int num) -{ - int i; - for (i = 0; argv[i+num]; i++) - argv[i] = argv[i+num]; - - argv[i] = NULL; - *argcp -= num; -} - -#define REQPARAM(PARAM) \ - if (i >= *argcp - 1) { \ - fprintf(stderr, PARAM" requires a parameter\n"); \ - exit(0); \ - } - -void glutInit (int *argcp, char **argv) -{ - int i, nomouse = 0, nokeyboard = 0, usestdin = 0; - int RequiredWidth = 0, RequiredHeight; - char *fbdev; - - stack_t stack; - struct sigaction sa; - - /* parse out args */ - for (i = 1; i < *argcp;) { - if (!strcmp(argv[i], "-geometry")) { - REQPARAM("geometry"); - if(sscanf(argv[i+1], "%dx%d", &RequiredWidth, - &RequiredHeight) != 2) { - fprintf(stderr,"Please specify geometry as widthxheight\n"); - exit(0); - } - removeArgs(argcp, &argv[i], 2); - } else - if (!strcmp(argv[i], "-bpp")) { - REQPARAM("bpp"); - if(sscanf(argv[i+1], "%d", &DesiredDepth) != 1) { - fprintf(stderr, "Please specify a parameter for bpp\n"); - exit(0); - } - removeArgs(argcp, &argv[i], 2); - } else - if (!strcmp(argv[i], "-vt")) { - REQPARAM("vt"); - if(sscanf(argv[i+1], "%d", &CurrentVT) != 1) { - fprintf(stderr, "Please specify a parameter for vt\n"); - exit(0); - } - removeArgs(argcp, &argv[i], 2); - } else - if (!strcmp(argv[i], "-mousespeed")) { - REQPARAM("mousespeed"); - if(sscanf(argv[i+1], "%lf", &MouseSpeed) != 1) { - fprintf(stderr, "Please specify a mouse speed, eg: 2.5\n"); - exit(0); - } - removeArgs(argcp, &argv[i], 2); - } else - if (!strcmp(argv[i], "-nomouse")) { - nomouse = 1; - removeArgs(argcp, &argv[i], 1); - } else - if (!strcmp(argv[i], "-nokeyboard")) { - nokeyboard = 1; - removeArgs(argcp, &argv[i], 1); - } else - if (!strcmp(argv[i], "-stdin")) { - usestdin = 1; - removeArgs(argcp, &argv[i], 1); - } else - if (!strcmp(argv[i], "-gpmmouse")) { -#ifdef HAVE_GPM - GpmMouse = 1; -#else - fprintf(stderr, "gpm support not compiled\n"); - exit(0); -#endif - removeArgs(argcp, &argv[i], 1); - } else - if (!strcmp(argv[i], "--")) { - removeArgs(argcp, &argv[i], 1); - break; - } else - i++; - } - - gettimeofday(&StartTime, 0); - atexit(Cleanup); - - /* set up SIGSEGV to use alternate stack */ - stack.ss_flags = 0; - stack.ss_size = SIGSTKSZ; - if(!(stack.ss_sp = malloc(SIGSTKSZ))) - sprintf(exiterror, "Failed to allocate alternate stack for SIGSEGV!\n"); - - sigaltstack(&stack, NULL); - - sa.sa_handler = CrashHandler; - sa.sa_flags = SA_ONSTACK; - sigemptyset(&sa.sa_mask); - sigaction(SIGSEGV, &sa, NULL); - - signal(SIGINT, CrashHandler); - signal(SIGTERM, CrashHandler); - signal(SIGABRT, CrashHandler); - - if(nomouse == 0) - InitializeMouse(); - if(nokeyboard == 0) - InitializeVT(usestdin); - - fbdev = getenv("FRAMEBUFFER"); - if(fbdev) { -#ifdef MULTIHEAD - if(!sscanf(fbdev, "/dev/fb%d", &FramebufferIndex)) - if(!sscanf(fbdev, "/dev/fb/%d", &FramebufferIndex)) - sprintf(exiterror, "Could not determine Framebuffer index!\n"); -#endif - } else { - static char fb[128]; - struct fb_con2fbmap confb; - int fd = open("/dev/fb0", O_RDWR); - - FramebufferIndex = 0; - - confb.console = CurrentVT; - if(ioctl(fd, FBIOGET_CON2FBMAP, &confb) != -1) - FramebufferIndex = confb.framebuffer; - sprintf(fb, "/dev/fb%d", FramebufferIndex); - fbdev = fb; - close(fd); - } - - /* open the framebuffer device */ - FrameBufferFD = open(fbdev, O_RDWR); - if (FrameBufferFD < 0) { - sprintf(exiterror, "Error opening %s: %s\n", fbdev, strerror(errno)); - exit(0); - } - - /* get the fixed screen info */ - if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo)) { - sprintf(exiterror, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n", - strerror(errno)); - exit(0); - } - - /* get the variable screen info */ - if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &OrigVarInfo)) { - sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n", - strerror(errno)); - exit(0); - } - - /* operate on a copy */ - VarInfo = OrigVarInfo; - - /* set the depth, resolution, etc */ - if(RequiredWidth) - if(!ParseFBModes(RequiredWidth, RequiredWidth, RequiredHeight, - RequiredHeight, 0, MAX_VSYNC)) { - sprintf(exiterror, "No mode (%dx%d) found in "FBMODES"\n", - RequiredWidth, RequiredHeight); - exit(0); - } - - Initialized = 1; -} - -void glutInitDisplayMode (unsigned int mode) -{ - DisplayMode = mode; -} - -static const char *GetStrVal(const char *p, int *set, int min, int max) -{ - char *endptr; - int comp = *p, val; - - if(p[1] == '=') - p++; - - if(*p == '\0') - return p; - - val = strtol(p+1, &endptr, 10); - - if(endptr == p+1) - return p; - - switch(comp) { - case '!': - if(val == min) - val = max; - else - val = min; - break; - case '<': - val = min; - break; - case '>': - val = max; - break; - } - - if(val < min || val > max) { - sprintf(exiterror, "display string value out of range\n"); - exit(0); - } - - *set = val; - - return endptr; -} - -static void SetAttrib(int val, int attr) -{ - if(val) - DisplayMode |= attr; - else - DisplayMode &= ~attr; -} - -void glutInitDisplayString(const char *string) -{ - const char *p = string; - int val; - while(*p) { - if(*p == ' ') - p++; - else - if(memcmp(p, "acca", 4) == 0) { - p = GetStrVal(p+4, &AccumSize, 1, 32); - SetAttrib(AccumSize, GLUT_ACCUM); - } else - if(memcmp(p, "acc", 3) == 0) { - p = GetStrVal(p+3, &AccumSize, 1, 32); - SetAttrib(AccumSize, GLUT_ACCUM); - } else - if(memcmp(p, "depth", 5) == 0) { - p = GetStrVal(p+5, &DepthSize, 12, 32); - SetAttrib(DepthSize, GLUT_DEPTH); - } else - if(memcmp(p, "double", 6) == 0) { - val = 1; - p = GetStrVal(p+6, &val, 0, 1); - SetAttrib(val, GLUT_DOUBLE); - } else - if(memcmp(p, "index", 5) == 0) { - val = 1; - p = GetStrVal(p+5, &val, 0, 1); - SetAttrib(val, GLUT_INDEX); - } else - if(memcmp(p, "stencil", 7) == 0) { - p = GetStrVal(p+7, &StencilSize, 0, 1); - SetAttrib(StencilSize, GLUT_STENCIL); - } else - if(memcmp(p, "samples", 7) == 0) { - NumSamples = 1; - p = GetStrVal(p+7, &NumSamples, 0, 16); - SetAttrib(NumSamples, GLUT_MULTISAMPLE); - } else - if(p = strchr(p, ' ')) - p++; - else - break; - } -} - -void glutInitWindowPosition (int x, int y) -{ -} - -void glutInitWindowSize (int width, int height) -{ -} - -static void ProcessTimers(void) -{ - while(GlutTimers && GlutTimers->time <= glutGet(GLUT_ELAPSED_TIME)) { - struct GlutTimer *timer = GlutTimers; - GlutTimers = timer->next; - timer->func(timer->value); - free(timer); - } -} - -void glutMainLoop(void) -{ - int idleiters; - - if(ReshapeFunc) - ReshapeFunc(VarInfo.xres, VarInfo.yres); - - if(!DisplayFunc) { - sprintf(exiterror, "Fatal Error: No Display Function registered\n"); - exit(0); - } - - for(;;) { - ProcessTimers(); - - if(Active) - ReceiveInput(); - else - if(VisiblePoll) - TestVisible(); - - if(IdleFunc) - IdleFunc(); - - if(VisibleSwitch) { - VisibleSwitch = 0; - if(VisibilityFunc) - VisibilityFunc(Visible ? GLUT_VISIBLE : GLUT_NOT_VISIBLE); - } - - if(Resized) { - SetVideoMode(); - CreateBuffer(); - - if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) { - sprintf(exiterror, "Failure to Make Current\n"); - exit(0); - } - - InitializeMenus(); - - if(ReshapeFunc) - ReshapeFunc(VarInfo.xres, VarInfo.yres); - - Redisplay = 1; - Resized = 0; - } - - if(Visible && Redisplay) { - Redisplay = 0; - EraseCursor(); - DisplayFunc(); - if(!(DisplayMode & GLUT_DOUBLE)) { - if(ActiveMenu) - DrawMenus(); - DrawCursor(); - } - idleiters = 0; - } else { - /* we sleep if not receiving redisplays, and - the main loop is running faster than 2khz */ - - static int lasttime; - int time = glutGet(GLUT_ELAPSED_TIME); - if(time > lasttime) { - if(idleiters >= 2) - usleep(100); - - idleiters = 0; - lasttime = time; - } - idleiters++; - } - } -} - -int ParseFBModes(int minw, int maxw, int minh, int maxh, int minf, int maxf) -{ - char buf[1024]; - struct fb_var_screeninfo vi = VarInfo; - - FILE *fbmodes = fopen(FBMODES, "r"); - - if(!fbmodes) { - sprintf(exiterror, "Warning: could not open "FBMODES"\n"); - return 0; - } - - while(fgets(buf, sizeof buf, fbmodes)) { - char *c; - int v, bpp, freq; - - if(!(c = strstr(buf, "geometry"))) - continue; - v = sscanf(c, "geometry %d %d %d %d %d", &vi.xres, &vi.yres, - &vi.xres_virtual, &vi.yres_virtual, &bpp); - if(v != 5) - continue; - - if(maxw < minw) { - if(maxw < vi.xres && minw > vi.xres) - continue; - } else - if(maxw < vi.xres || minw > vi.xres) - continue; - - if(maxh < minh) { - if(maxh < vi.yres && minh > vi.yres) - continue; - } else - if(maxh < vi.yres || minh > vi.yres) - continue; - - fgets(buf, sizeof buf, fbmodes); - if(!(c = strstr(buf, "timings"))) - continue; - - v = sscanf(c, "timings %d %d %d %d %d %d %d", &vi.pixclock, - &vi.left_margin, &vi.right_margin, &vi.upper_margin, - &vi.lower_margin, &vi.hsync_len, &vi.vsync_len); - - if(v != 7) - continue; - - freq = 1E12/vi.pixclock - /(vi.left_margin + vi.xres + vi.right_margin + vi.hsync_len) - /(vi.upper_margin + vi.yres + vi.lower_margin + vi.vsync_len); - - if(maxf < minf) { - if(maxf < freq && minf > freq) - continue; - } else - if(maxf < freq || minf > freq) - continue; - - VarInfo = vi; - fclose(fbmodes); - return 1; - } - - fclose(fbmodes); - - return 0; -} - -void SetVideoMode(void) -{ - /* set new variable screen info */ - if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo)) { - sprintf(exiterror, "FBIOPUT_VSCREENINFO failed: %s\n", strerror(errno)); - strcat(exiterror, "Perhaps the device does not support the selected mode\n"); - exit(0); - } - - /* reload the screen info to update rgb bits */ - if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &VarInfo)) { - sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n", - strerror(errno)); - exit(0); - } - - /* reload the fixed info to update color mode */ - if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo)) { - sprintf(exiterror, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n", - strerror(errno)); - exit(0); - } - - if (DesiredDepth && DesiredDepth != VarInfo.bits_per_pixel) { - sprintf(exiterror, "error: Could not set set %d bpp\n", DesiredDepth); - exit(0); - } - - if(DisplayMode & GLUT_INDEX && FixedInfo.visual == FB_VISUAL_DIRECTCOLOR) { - sprintf(exiterror, "error: Could not set 8 bit color mode\n"); - exit(0); - } - - /* initialize colormap */ - LoadColorMap(); -} - -void CreateBuffer(void) -{ - int size = VarInfo.xres_virtual * VarInfo.yres_virtual - * VarInfo.bits_per_pixel / 8; - - /* mmap the framebuffer into our address space */ - if(FrameBuffer) - munmap(FrameBuffer, FixedInfo.smem_len); - FrameBuffer = mmap(0, FixedInfo.smem_len, PROT_READ | PROT_WRITE, - MAP_SHARED, FrameBufferFD, 0); - if (FrameBuffer == MAP_FAILED) { - sprintf(exiterror, "error: unable to mmap framebuffer: %s\n", - strerror(errno)); - exit(0); - } - - if(DisplayMode & GLUT_DOUBLE) { - free(BackBuffer); - if(!(BackBuffer = malloc(size))) { - sprintf(exiterror, "Failed to allocate double buffer\n"); - exit(0); - } - } else - BackBuffer = FrameBuffer; - - if(Buffer) - glFBDevDestroyBuffer(Buffer); - - if(!(Buffer = glFBDevCreateBuffer( &FixedInfo, &VarInfo, Visual, - FrameBuffer, BackBuffer, size))) { - sprintf(exiterror, "Failure to create Buffer\n"); - exit(0); - } -} - -void CreateVisual(void) -{ - int i, mask = DisplayMode; - int attribs[20]; - for(i=0; i<sizeof(attribs)/sizeof(*attribs) && mask; i++) { - if(mask & GLUT_DOUBLE) { - attribs[i] = GLFBDEV_DOUBLE_BUFFER; - mask &= ~GLUT_DOUBLE; - continue; - } - - if(mask & GLUT_INDEX) { - attribs[i] = GLFBDEV_COLOR_INDEX; - mask &= ~GLUT_INDEX; - continue; - } - - if(mask & GLUT_DEPTH) { - attribs[i] = GLFBDEV_DEPTH_SIZE; - attribs[++i] = DepthSize; - mask &= ~GLUT_DEPTH; - continue; - } - - if(mask & GLUT_STENCIL) { - attribs[i] = GLFBDEV_STENCIL_SIZE; - attribs[++i] = StencilSize; - mask &= ~GLUT_STENCIL; - continue; - } - - if(mask & GLUT_ACCUM) { - attribs[i] = GLFBDEV_ACCUM_SIZE; - attribs[++i] = AccumSize; - mask &= ~GLUT_ACCUM; - continue; - } - - if(mask & GLUT_ALPHA) - if(!(DisplayMode & GLUT_INDEX)) { - mask &= ~GLUT_ALPHA; - i--; - continue; - } - - if(mask & GLUT_MULTISAMPLE) { - attribs[i] = GLFBDEV_MULTISAMPLE; - attribs[++i] = NumSamples; - mask &= ~GLUT_MULTISAMPLE; - continue; - } - - sprintf(exiterror, "Invalid mode from glutInitDisplayMode\n"); - exit(0); - } - - attribs[i] = GLFBDEV_NONE; - - if(!(Visual = glFBDevCreateVisual( &FixedInfo, &VarInfo, attribs ))) { - sprintf(exiterror, "Failure to create Visual\n"); - exit(0); - } -} - -static void SignalWinch(int arg) -{ - /* we can't change bitdepth without destroying the visual */ - int bits_per_pixel = VarInfo.bits_per_pixel; - struct fb_bitfield red = VarInfo.red, green = VarInfo.green, - blue = VarInfo.blue, transp = VarInfo.transp; - - /* get the variable screen info */ - if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &VarInfo)) { - sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n", - strerror(errno)); - exit(0); - } - - /* restore bitdepth and color masks only */ - VarInfo.bits_per_pixel = bits_per_pixel; - VarInfo.red = red; - VarInfo.green = green; - VarInfo.blue = blue; - VarInfo.transp = transp; - - Resized = 1; -} - -int glutCreateWindow (const char *title) -{ - if(Initialized == 0) { - int argc = 0; - char *argv[] = {NULL}; - glutInit(&argc, argv); - } - - if(Context) - return 0; - - if(DisplayMode & GLUT_INDEX) - VarInfo.bits_per_pixel = 8; - else - if(VarInfo.bits_per_pixel == 8) - VarInfo.bits_per_pixel = 32; - - if (DesiredDepth) - VarInfo.bits_per_pixel = DesiredDepth; - - VarInfo.xoffset = 0; - VarInfo.yoffset = 0; - VarInfo.nonstd = 0; - VarInfo.vmode &= ~FB_VMODE_YWRAP; /* turn off scrolling */ - - SetVideoMode(); - CreateVisual(); - CreateBuffer(); - - if(!(Context = glFBDevCreateContext(Visual, NULL))) { - sprintf(exiterror, "Failure to create Context\n"); - exit(0); - } - - if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) { - sprintf(exiterror, "Failure to Make Current\n"); - exit(0); - } - - InitializeCursor(); - InitializeMenus(); - - glutSetWindowTitle(title); - - signal(SIGWINCH, SignalWinch); - - Visible = 1; - VisibleSwitch = 1; - Redisplay = 1; - return 1; -} - -int glutCreateSubWindow(int win, int x, int y, int width, int height) -{ - return 0; -} - -void glutSetWindow(int win) -{ -} - -int glutGetWindow(void) -{ - return 1; -} - -void glutDestroyWindow(int win) -{ - glFBDevMakeCurrent( NULL, NULL, NULL); - glFBDevDestroyContext(Context); - glFBDevDestroyBuffer(Buffer); - glFBDevDestroyVisual(Visual); - - Visual = NULL; -} - -void glutPostRedisplay(void) -{ - Redisplay = 1; -} - -void glutPostWindowRedisplay(int win) -{ - Redisplay = 1; -} - -void glutSwapBuffers(void) -{ - glFlush(); - - if(!(DisplayMode & GLUT_DOUBLE)) - return; - - if(ActiveMenu) - DrawMenus(); - DrawCursor(); - - if(Visible) { - Swapping = 1; - glFBDevSwapBuffers(Buffer); - Swapping = 0; - } - - /* if there was a vt switch while swapping, switch now */ - if(VTSwitch) { - if(ioctl(ConsoleFD, VT_ACTIVATE, VTSwitch) < 0) - sprintf(exiterror, "Error switching console\n"); - VTSwitch = 0; - } -} - -void glutPositionWindow(int x, int y) -{ -} - -void glutReshapeWindow(int width, int height) -{ - if(GameMode) - return; - - if(!ParseFBModes(width, width, height, height, 0, MAX_VSYNC)) - return; - - signal(SIGWINCH, SIG_IGN); - - SetVideoMode(); - signal(SIGWINCH, SignalWinch); - Resized = 1; -} - -void glutFullScreen(void) -{ -} - -void glutPopWindow(void) -{ -} - -void glutPushWindow(void) -{ -} - -void glutShowWindow(void) -{ - Visible = 1; -} - -void glutHideWindow(void) -{ - Visible = 0; -} - -static void UnIconifyWindow(int sig) -{ - if(ConsoleFD == 0) - InitializeVT(1); - else - if(ConsoleFD > 0) - InitializeVT(0); - if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo)) { - sprintf(exiterror, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n", - strerror(errno)); - exit(0); - } - - RestoreColorMap(); - - Redisplay = 1; - VisibleSwitch = 1; - Visible = 1; -} - -void glutIconifyWindow(void) -{ - RestoreVT(); - signal(SIGCONT, UnIconifyWindow); - if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &OrigVarInfo)) - fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n", - strerror(errno)); - - raise(SIGSTOP); -} - -void glutSetWindowTitle(const char *name) -{ - /* escape code to set title in screen */ - if(getenv("TERM") && memcmp(getenv("TERM"), "screen", 6) == 0) - printf("\033k%s\033\\", name); -} - -void glutSetIconTitle(const char *name) -{ -} diff --git a/src/glut/fbdev/gamemode.c b/src/glut/fbdev/gamemode.c deleted file mode 100644 index 30be36af7a..0000000000 --- a/src/glut/fbdev/gamemode.c +++ /dev/null @@ -1,306 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include <linux/fb.h> - -#include <GL/glut.h> - -#include "internal.h" - -int GameMode; - -static int ModePossible, DispChanged; -static struct fb_var_screeninfo NormVarInfo, GameVarInfo; - -static GLFBDevContextPtr GameContext; -static GLFBDevVisualPtr NormVisual; - -/* storage for non-gamemode callbacks */ -void (*KeyFuncs[2])(unsigned char key, int x, int y); -static void (*NormFuncs[8])(); - -static const char*SetOpers(const char *p, unsigned int *min, unsigned int *max) -{ - char *endptr; - int comp = *p, val, neq = 0; - - if(p[1] == '=') { - neq = 0; - p++; - } - - val = strtol(p+1, &endptr, 10); - if(endptr == p+1) - return p; - - switch(comp) { - case '=': - *min = *max = val; - break; - case '!': - *min = val + 1; - *max = val - 1; - break; - case '<': - *max = val - neq; - break; - case '>': - *min = val + neq; - break; - } - return endptr; -} - -void glutGameModeString(const char *string) -{ - const char *p = string; - unsigned int minb = 15, maxb = 32; - unsigned int minw = 0, maxw = -1; - unsigned int minh, maxh = -1; - unsigned int minf = 0, maxf = MAX_VSYNC; - char *endptr; - int count = -1, val; - - ModePossible = 0; - - if(DisplayMode & GLUT_INDEX) - minb = maxb = 8; - - again: - count++; - if((val = strtol(p, &endptr, 10)) && *endptr=='x') { - maxw = minw = val; - p = endptr + 1; - maxh = minh = strtol(p, &endptr, 10); - p = endptr; - goto again; - } - - if(*p == ':') { - minb = strtol(p+1, &endptr, 10); - p = endptr; - if(DisplayMode & GLUT_INDEX) { - if(minb != 8) - return; - } else - if(minb != 15 && minb != 16 && minb != 24 && minb != 32) - return; - maxb = minb; - goto again; - } - - if(*p == '@') { - minf = strtol(p+1, &endptr, 10) - 5; - maxf = minf + 10; - p = endptr; - goto again; - } - - if(count == 0) - while(*p) { - if(*p == ' ') - p++; - else - if(memcmp(p, "bpp", 3) == 0) - p = SetOpers(p+3, &minb, &maxb); - else - if(memcmp(p, "height", 6) == 0) - p = SetOpers(p+6, &minh, &maxh); - else - if(memcmp(p, "hertz", 5) == 0) - p = SetOpers(p+5, &minf, &maxf); - else - if(memcmp(p, "width", 5) == 0) - p = SetOpers(p+5, &minw, &maxw); - else - if(p = strchr(p, ' ')) - p++; - else - break; - } - - NormVarInfo = VarInfo; - if(!ParseFBModes(minw, maxw, minh, maxh, minf, maxf)) - return; - - GameVarInfo = VarInfo; - VarInfo = NormVarInfo; - - /* determine optimal bitdepth, make sure we have enough video memory */ - if(VarInfo.bits_per_pixel && VarInfo.bits_per_pixel <= maxb) - GameVarInfo.bits_per_pixel = VarInfo.bits_per_pixel; - else - GameVarInfo.bits_per_pixel = maxb; - - while(FixedInfo.smem_len < GameVarInfo.xres * GameVarInfo.yres - * GameVarInfo.bits_per_pixel / 8) { - if(GameVarInfo.bits_per_pixel < minb) - return; - GameVarInfo.bits_per_pixel = ((GameVarInfo.bits_per_pixel+1)/8)*8-8; - } - - ModePossible = 1; -} - -int glutEnterGameMode(void) -{ - if(ActiveMenu) - return 0; - - if(!ModePossible) - return 0; - - if(GameMode) { - if(!memcmp(&GameVarInfo, &VarInfo, sizeof VarInfo)) { - DispChanged = 0; - return 1; - } - glutLeaveGameMode(); - } - - if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &GameVarInfo)) - return 0; - - NormVarInfo = VarInfo; - VarInfo = GameVarInfo; - - NormVisual = Visual; - SetVideoMode(); - CreateVisual(); - CreateBuffer(); - - if(!(GameContext = glFBDevCreateContext(Visual, NULL))) { - sprintf(exiterror, "Failure to create Context\n"); - exit(0); - } - - if(!glFBDevMakeCurrent( GameContext, Buffer, Buffer )) { - sprintf(exiterror, "Failure to Make Game Current\n"); - exit(0); - } - - InitializeCursor(); - - KeyFuncs[0] = KeyboardFunc; - KeyFuncs[1] = KeyboardUpFunc; - - NormFuncs[0] = DisplayFunc; - NormFuncs[1] = ReshapeFunc; - NormFuncs[2] = MouseFunc; - NormFuncs[3] = MotionFunc; - NormFuncs[4] = PassiveMotionFunc; - NormFuncs[5] = VisibilityFunc; - NormFuncs[6] = SpecialFunc; - NormFuncs[7] = SpecialUpFunc; - - DisplayFunc = NULL; - ReshapeFunc = NULL; - KeyboardFunc = NULL; - KeyboardUpFunc = NULL; - MouseFunc = NULL; - MotionFunc = NULL; - PassiveMotionFunc = NULL; - VisibilityFunc = NULL; - SpecialFunc = SpecialUpFunc = NULL; - - DispChanged = 1; - GameMode = 1; - Visible = 1; - VisibleSwitch = 1; - Redisplay = 1; - return 1; -} - -void glutLeaveGameMode(void) -{ - if(!GameMode) - return; - - glFBDevDestroyContext(GameContext); - glFBDevDestroyVisual(Visual); - - VarInfo = NormVarInfo; - Visual = NormVisual; - - if(Visual) { - SetVideoMode(); - CreateBuffer(); - - if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) { - sprintf(exiterror, "Failure to Make Current\n"); - exit(0); - } - - Redisplay = 1; - } - - KeyboardFunc = KeyFuncs[0]; - KeyboardUpFunc = KeyFuncs[1]; - - DisplayFunc = NormFuncs[0]; - ReshapeFunc = NormFuncs[1]; - MouseFunc = NormFuncs[2]; - MotionFunc = NormFuncs[3]; - PassiveMotionFunc = NormFuncs[4]; - VisibilityFunc = NormFuncs[5]; - SpecialFunc = NormFuncs[6]; - SpecialUpFunc = NormFuncs[7]; - - GameMode = 0; -} - -int glutGameModeGet(GLenum mode) { - switch(mode) { - case GLUT_GAME_MODE_ACTIVE: - return GameMode; - case GLUT_GAME_MODE_POSSIBLE: - return ModePossible; - case GLUT_GAME_MODE_DISPLAY_CHANGED: - return DispChanged; - } - - if(!ModePossible) - return -1; - - switch(mode) { - case GLUT_GAME_MODE_WIDTH: - return GameVarInfo.xres; - case GLUT_GAME_MODE_HEIGHT: - return GameVarInfo.yres; - case GLUT_GAME_MODE_PIXEL_DEPTH: - return GameVarInfo.bits_per_pixel; - case GLUT_GAME_MODE_REFRESH_RATE: - return 1E12/GameVarInfo.pixclock - / (GameVarInfo.left_margin + GameVarInfo.xres - + GameVarInfo.right_margin + GameVarInfo.hsync_len) - / (GameVarInfo.upper_margin + GameVarInfo.yres - + GameVarInfo.lower_margin + GameVarInfo.vsync_len); - } -} diff --git a/src/glut/fbdev/input.c b/src/glut/fbdev/input.c deleted file mode 100644 index 1445682c76..0000000000 --- a/src/glut/fbdev/input.c +++ /dev/null @@ -1,828 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <errno.h> -#include <signal.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <fcntl.h> -#include <unistd.h> -#include <termios.h> -#include <inttypes.h> - -#include <sys/ioctl.h> -#include <sys/poll.h> -#include <sys/kd.h> - -#include <linux/keyboard.h> -#include <linux/fb.h> -#include <linux/vt.h> - -#include <GL/glut.h> - -#include "internal.h" - -#define MOUSEDEV "/dev/gpmdata" - -#ifdef HAVE_GPM -#include <gpm.h> -int GpmMouse; -#endif - -int CurrentVT = 0; -int ConsoleFD = -1; - -int KeyboardModifiers; - -int MouseX, MouseY; -int NumMouseButtons; - -double MouseSpeed = 0; - -int KeyRepeatMode = GLUT_KEY_REPEAT_DEFAULT; - -int MouseVisible = 0; -int LastMouseTime = 0; - -static int OldKDMode = -1; -static int OldMode = KD_TEXT; -static struct vt_mode OldVTMode; -static struct termios OldTermios; - -static int KeyboardLedState; - -static int MouseFD; - -static int kbdpipe[2]; - -static int LastStdinKeyTime, LastStdinSpecialKey = -1, LastStdinCode = -1; - -#define MODIFIER(mod) \ - KeyboardModifiers = release ? KeyboardModifiers & ~mod \ - : KeyboardModifiers | mod; - -/* signal handler attached to SIGIO on keyboard input, vt - switching and modifiers is handled in the signal handler - other keypresses read from a pipe that leaves the handler - if a program locks up the glut loop, you can still switch - vts and kill it without Alt-SysRq hack */ -static void KeyboardHandler(int sig) -{ - unsigned char code; - - while(read(ConsoleFD, &code, 1) == 1) { - int release, labelval; - struct kbentry entry; - static int lalt; /* only left alt does vt switch */ - - release = code & 0x80; - - entry.kb_index = code & 0x7F; - entry.kb_table = 0; - - if (ioctl(ConsoleFD, KDGKBENT, &entry) < 0) { - sprintf(exiterror, "ioctl(KDGKBENT) failed.\n"); - exit(0); - } - - labelval = entry.kb_value; - - switch(labelval) { - case K_SHIFT: - case K_SHIFTL: - MODIFIER(GLUT_ACTIVE_SHIFT); - continue; - case K_CTRL: - MODIFIER(GLUT_ACTIVE_CTRL); - continue; - case K_ALT: - lalt = !release; - case K_ALTGR: - MODIFIER(GLUT_ACTIVE_ALT); - continue; - } - - if(lalt && !release) { - /* VT switch, we must do it */ - int vt = -1; - struct vt_stat st; - if(labelval >= K_F1 && labelval <= K_F12) - vt = labelval - K_F1 + 1; - - if(labelval == K_LEFT) - if(ioctl(ConsoleFD, VT_GETSTATE, &st) >= 0) - vt = st.v_active - 1; - - if(labelval == K_RIGHT) - if(ioctl(ConsoleFD, VT_GETSTATE, &st) >= 0) - vt = st.v_active + 1; - - if(vt != -1) { - if(Swapping) - VTSwitch = vt; - else - if(ioctl(ConsoleFD, VT_ACTIVATE, vt) < 0) - sprintf(exiterror, "Error switching console\n"); - continue; - } - } - write(kbdpipe[1], &code, 1); - } -} - -static void LedModifier(int led, int release) -{ - static int releaseflag = K_CAPS | K_NUM | K_HOLD; - if(release) - releaseflag |= led; - else - if(releaseflag & led) { - KeyboardLedState ^= led; - releaseflag &= ~led; - } - - ioctl(ConsoleFD, KDSKBLED, KeyboardLedState); - ioctl(ConsoleFD, KDSETLED, 0x80); -} - -static void HandleKeyPress(unsigned char key, int up) -{ - if(up) { - if(KeyboardUpFunc) - KeyboardUpFunc(key, MouseX, MouseY); - } else - if(KeyboardFunc) - KeyboardFunc(key, MouseX, MouseY); - else - if(key == 27) - exit(0); /* no handler, to provide a way to exit */ -} - -static void HandleSpecialPress(int key, int up) -{ - if(up) { - if(SpecialUpFunc) - SpecialUpFunc(key, MouseX, MouseY); - } else - if(SpecialFunc) - SpecialFunc(key, MouseX, MouseY); -} - -static void ReleaseStdinKey(void) -{ - if(LastStdinSpecialKey != -1) { - HandleSpecialPress(LastStdinSpecialKey, 1); - LastStdinSpecialKey = -1; - } - if(LastStdinCode != -1) { - HandleKeyPress(LastStdinCode, 1); - LastStdinCode = -1; - } -} - -#define READKEY read(kbdpipe[0], &code, 1) -static int ReadKey(void) -{ - int release, labelval, labelvalnoshift; - unsigned char code; - int specialkey = 0; - struct kbentry entry; - - if(READKEY != 1) { - /* if we are reading from stdin, we detect key releases when the key - does not repeat after a given timeout */ - if(ConsoleFD == 0 && LastStdinKeyTime + 100 < glutGet(GLUT_ELAPSED_TIME)) - ReleaseStdinKey(); - return 0; - } - - if(code == 0) - return 0; - - /* stdin input escape code based */ - if(ConsoleFD == 0) { - KeyboardModifiers = 0; - altset: - if(code == 27 && READKEY == 1) { - if(code != 91) { - KeyboardModifiers |= GLUT_ACTIVE_ALT; - goto altset; - } - READKEY; - switch(code) { - case 68: - specialkey = GLUT_KEY_LEFT; break; - case 65: - specialkey = GLUT_KEY_UP; break; - case 67: - specialkey = GLUT_KEY_RIGHT; break; - case 66: - specialkey = GLUT_KEY_DOWN; break; - case 52: - specialkey = GLUT_KEY_END; READKEY; break; - case 53: - specialkey = GLUT_KEY_PAGE_UP; READKEY; break; - case 54: - specialkey = GLUT_KEY_PAGE_DOWN; READKEY; break; - case 49: - READKEY; - if(code == 126) - specialkey = GLUT_KEY_HOME; - else { - specialkey = GLUT_KEY_F1 + code - 50; - READKEY; - } - break; - case 50: - READKEY; - if(code == 126) - specialkey = GLUT_KEY_INSERT; - else { - if(code > '1') - code--; - if(code > '6') - code--; - if(code > '3') { - KeyboardModifiers |= GLUT_ACTIVE_SHIFT; - code -= 12; - } - specialkey = GLUT_KEY_F1 + code - 40; - READKEY; - } - break; - case 51: - READKEY; - if(code == 126) { - code = '\b'; - goto stdkey; - } - KeyboardModifiers |= GLUT_ACTIVE_SHIFT; - specialkey = GLUT_KEY_F1 + code - 45; - READKEY; - break; - case 91: - READKEY; - specialkey = GLUT_KEY_F1 + code - 65; - break; - default: - return 0; - } - } - - if(specialkey) { - LastStdinKeyTime = glutGet(GLUT_ELAPSED_TIME); - - if(LastStdinSpecialKey != specialkey) { - ReleaseStdinKey(); - HandleSpecialPress(specialkey, 0); - LastStdinSpecialKey = specialkey; - LastStdinKeyTime += 200; /* initial repeat */ - } else - if(KeyRepeatMode != GLUT_KEY_REPEAT_OFF) - HandleSpecialPress(specialkey, 0); - } else { - if(code >= 1 && code <= 26 && code != '\r') { - KeyboardModifiers |= GLUT_ACTIVE_CTRL; - code += 'a' - 1; - } - if((code >= 43 && code <= 34) || (code == 60) - || (code >= 62 && code <= 90) || (code == 94) - || (code == 95) || (code >= 123 && code <= 126)) - KeyboardModifiers |= GLUT_ACTIVE_SHIFT; - - stdkey: - LastStdinKeyTime = glutGet(GLUT_ELAPSED_TIME); - if(LastStdinCode != code) { - ReleaseStdinKey(); - HandleKeyPress(code, 0); - LastStdinCode = code; - LastStdinKeyTime += 200; /* initial repeat */ - } else - if(KeyRepeatMode != GLUT_KEY_REPEAT_OFF) - HandleSpecialPress(code, 0); - } - return 1; - } - - /* linux kbd reading */ - release = code & 0x80; - code &= 0x7F; - - if(KeyRepeatMode == GLUT_KEY_REPEAT_OFF) { - static char keystates[128]; - if(release) - keystates[code] = 0; - else { - if(keystates[code]) - return 1; - keystates[code] = 1; - } - } - - entry.kb_index = code; - entry.kb_table = 0; - - if (ioctl(ConsoleFD, KDGKBENT, &entry) < 0) { - sprintf(exiterror, "ioctl(KDGKBENT) failed.\n"); - exit(0); - } - - labelvalnoshift = entry.kb_value; - - if(KeyboardModifiers & GLUT_ACTIVE_SHIFT) - entry.kb_table |= K_SHIFTTAB; - - if (ioctl(ConsoleFD, KDGKBENT, &entry) < 0) { - sprintf(exiterror, "ioctl(KDGKBENT) failed.\n"); - exit(0); - } - - labelval = entry.kb_value; - - switch(labelvalnoshift) { - case K_CAPS: - LedModifier(LED_CAP, release); - return 0; - case K_NUM: - LedModifier(LED_NUM, release); - return 0; - case K_HOLD: /* scroll lock suspends glut */ - LedModifier(LED_SCR, release); - while(KeyboardLedState & LED_SCR) { - usleep(10000); - ReadKey(); - } - return 0; - } - - /* we could queue keypresses here */ - if(KeyboardLedState & LED_SCR) - return 0; - - if(labelvalnoshift >= K_F1 && labelvalnoshift <= K_F12) - specialkey = GLUT_KEY_F1 + labelvalnoshift - K_F1; - else - switch(labelvalnoshift) { - case K_LEFT: - specialkey = GLUT_KEY_LEFT; break; - case K_UP: - specialkey = GLUT_KEY_UP; break; - case K_RIGHT: - specialkey = GLUT_KEY_RIGHT; break; - case K_DOWN: - specialkey = GLUT_KEY_DOWN; break; - case K_PGUP: - specialkey = GLUT_KEY_PAGE_UP; break; - case K_PGDN: - specialkey = GLUT_KEY_PAGE_DOWN; break; - case K_FIND: - specialkey = GLUT_KEY_HOME; break; - case K_SELECT: - specialkey = GLUT_KEY_END; break; - case K_INSERT: - specialkey = GLUT_KEY_INSERT; break; - case K_REMOVE: - labelval = '\b'; - break; - case K_ENTER: - labelval = '\r'; break; - } - - /* likely a keypad input, but depends on keyboard mapping, ignore */ - if(labelval == 512) - return 1; - - /* dispatch callback */ - if(specialkey) - HandleSpecialPress(specialkey, release); - else { - char c = labelval; - - if(KeyboardLedState & LED_CAP) { - if(c >= 'A' && c <= 'Z') - c += 'a' - 'A'; - else - if(c >= 'a' && c <= 'z') - c += 'A' - 'a'; - } - HandleKeyPress(c, release); - } - return 1; -} - -void glutIgnoreKeyRepeat(int ignore) -{ - KeyRepeatMode = ignore ? GLUT_KEY_REPEAT_OFF : GLUT_KEY_REPEAT_ON; -} - -void glutSetKeyRepeat(int repeatMode) -{ - KeyRepeatMode = repeatMode; -} - -void glutForceJoystickFunc(void) -{ -} - -static void HandleMousePress(int button, int pressed) -{ - if(TryMenu(button, pressed)) - return; - - if(MouseFunc) - MouseFunc(button, pressed ? GLUT_DOWN : GLUT_UP, MouseX, MouseY); -} - -static int ReadMouse(void) -{ - int l, r, m; - static int ll, lm, lr; - signed char dx, dy; - -#ifdef HAVE_GPM - if(GpmMouse) { - Gpm_Event event; - struct pollfd pfd; - pfd.fd = gpm_fd; - pfd.events = POLLIN; - if(poll(&pfd, 1, 1) != 1) - return 0; - - if(Gpm_GetEvent(&event) != 1) - return 0; - - l = event.buttons & GPM_B_LEFT; - m = event.buttons & GPM_B_MIDDLE; - r = event.buttons & GPM_B_RIGHT; - - /* gpm is weird in that it gives a button number when the button - is released, with type set to GPM_UP, this is only a problem - if it is the last button released */ - - if(event.type & GPM_UP) - if(event.buttons == GPM_B_LEFT || event.buttons == GPM_B_MIDDLE || - event.buttons == GPM_B_RIGHT || event.buttons == GPM_B_FOURTH) - l = m = r = 0; - - dx = event.dx; - dy = event.dy; - } else -#endif - { - char data[4]; - - if(MouseFD == -1) - return 0; - - if(read(MouseFD, data, 4) != 4) - return 0; - - l = ((data[0] & 0x20) >> 3); - m = ((data[3] & 0x10) >> 3); - r = ((data[0] & 0x10) >> 4); - - dx = (((data[0] & 0x03) << 6) | (data[1] & 0x3F)); - dy = (((data[0] & 0x0C) << 4) | (data[2] & 0x3F)); - } - - MouseX += dx * MouseSpeed; - if(MouseX < 0) - MouseX = 0; - else - if(MouseX >= VarInfo.xres) - MouseX = VarInfo.xres - 1; - - MouseY += dy * MouseSpeed; - if(MouseY < 0) - MouseY = 0; - else - if(MouseY >= VarInfo.yres) - MouseY = VarInfo.yres - 1; - - if(l != ll) - HandleMousePress(GLUT_LEFT_BUTTON, l); - if(m != lm) - HandleMousePress(GLUT_MIDDLE_BUTTON, m); - if(r != lr) - HandleMousePress(GLUT_RIGHT_BUTTON, r); - - ll = l, lm = m, lr = r; - - if(dx || dy || !MouseVisible) { - if(l || m || r) { - if(MotionFunc) - MotionFunc(MouseX, MouseY); - } else - if(PassiveMotionFunc) - PassiveMotionFunc(MouseX, MouseY); - - EraseCursor(); - - MouseVisible = 1; - - if(ActiveMenu) - Redisplay = 1; - else - SwapCursor(); - } - - LastMouseTime = glutGet(GLUT_ELAPSED_TIME); - - return 1; -} - -void ReceiveInput(void) -{ - if(ConsoleFD != -1) - while(ReadKey()); - - while(ReadMouse()); - - /* implement a 2 second timeout on the mouse */ - if(MouseVisible && glutGet(GLUT_ELAPSED_TIME) - LastMouseTime > 2000) { - EraseCursor(); - MouseVisible = 0; - SwapCursor(); - } -} - -static void VTSwitchHandler(int sig) -{ - struct vt_stat st; - switch(sig) { - case SIGUSR1: - ioctl(ConsoleFD, VT_RELDISP, 1); - Active = 0; -#ifdef MULTIHEAD - VisiblePoll = 1; - TestVisible(); -#else - VisibleSwitch = 1; - Visible = 0; -#endif - break; - case SIGUSR2: - ioctl(ConsoleFD, VT_GETSTATE, &st); - if(st.v_active) - ioctl(ConsoleFD, VT_RELDISP, VT_ACKACQ); - - RestoreColorMap(); - - Active = 1; - Visible = 1; - VisibleSwitch = 1; - - Redisplay = 1; - break; - } -} - -void InitializeVT(int usestdin) -{ - struct termios tio; - struct vt_mode vt; - char console[128]; - - signal(SIGIO, SIG_IGN); - - Active = 1; - - if(usestdin) { - ConsoleFD = 0; - goto setattribs; - } - - /* detect the current vt if it was not specified */ - if(CurrentVT == 0) { - int fd = open("/dev/tty", O_RDWR | O_NDELAY, 0); - struct vt_stat st; - if(fd == -1) { - sprintf(exiterror, "Failed to open /dev/tty\n"); - exit(0); - } - - if(ioctl(fd, VT_GETSTATE, &st) == -1) { - fprintf(stderr, "Could not detect current vt, specify with -vt\n"); - fprintf(stderr, "Defaulting to stdin input\n"); - ConsoleFD = 0; - close(fd); - goto setattribs; - } - - CurrentVT = st.v_active; - close(fd); - } - - /* if we close with the modifier set in glutIconifyWindow, we won't - get the signal when they are released, so set to zero here */ - KeyboardModifiers = 0; - - /* open the console tty */ - sprintf(console, "/dev/tty%d", CurrentVT); - ConsoleFD = open(console, O_RDWR | O_NDELAY, 0); - if (ConsoleFD < 0) { - sprintf(exiterror, "error couldn't open %s," - " defaulting to stdin \n", console); - ConsoleFD = 0; - goto setattribs; - } - - signal(SIGUSR1, VTSwitchHandler); - signal(SIGUSR2, VTSwitchHandler); - - if (ioctl(ConsoleFD, VT_GETMODE, &OldVTMode) < 0) { - sprintf(exiterror,"Failed to grab %s, defaulting to stdin\n", console); - close(ConsoleFD); - ConsoleFD = 0; - goto setattribs; - } - - vt = OldVTMode; - - vt.mode = VT_PROCESS; - vt.waitv = 0; - vt.relsig = SIGUSR1; - vt.acqsig = SIGUSR2; - if (ioctl(ConsoleFD, VT_SETMODE, &vt) < 0) { - sprintf(exiterror, "error: ioctl(VT_SETMODE) failed: %s\n", - strerror(errno)); - close(ConsoleFD); - ConsoleFD = 0; - exit(1); - } - - if (ioctl(ConsoleFD, KDGKBMODE, &OldKDMode) < 0) { - sprintf(exiterror, "Warning: ioctl KDGKBMODE failed!\n"); - OldKDMode = K_XLATE; - } - - /* use SIGIO so VT switching can work if the program is locked */ - signal(SIGIO, KeyboardHandler); - - pipe(kbdpipe); - - if(fcntl(kbdpipe[0], F_SETFL, O_NONBLOCK | O_ASYNC) < 0) { - sprintf(exiterror, "Failed to set keyboard to non-blocking\n"); - exit(0); - } - - fcntl(ConsoleFD, F_SETOWN, getpid()); - - if(ioctl(ConsoleFD, KDGETMODE, &OldMode) < 0) - sprintf(exiterror, "Warning: Failed to get terminal mode\n"); - -#ifdef HAVE_GPM - if(!GpmMouse) -#endif - if(ioctl(ConsoleFD, KDSETMODE, KD_GRAPHICS) < 0) - sprintf(exiterror,"Warning: Failed to set terminal to graphics\n"); - - if(ioctl(ConsoleFD, KDSKBMODE, K_MEDIUMRAW) < 0) { - sprintf(exiterror, "ioctl KDSKBMODE failed!\n"); - exit(0); - } - - if(ioctl(ConsoleFD, KDGKBLED, &KeyboardLedState) < 0) { - sprintf(exiterror, "ioctl KDGKBLED failed!\n"); - exit(0); - } - - setattribs: - /* enable async input input */ - if(fcntl(ConsoleFD, F_SETFL, O_ASYNC) < 0) { - sprintf(exiterror, "Failed to set O_ASYNC mode on fd %d\n", ConsoleFD); - exit(0); - } - - /* save old terminos settings */ - if (tcgetattr(ConsoleFD, &OldTermios) < 0) { - sprintf(exiterror, "tcgetattr failed\n"); - exit(0); - } - - tio = OldTermios; - - /* terminos settings for straight-through mode */ - tio.c_lflag &= ~(ICANON | ECHO | ISIG); - tio.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON); - tio.c_iflag |= IGNBRK; - - tio.c_cc[VMIN] = 0; - tio.c_cc[VTIME] = 0; - - if (tcsetattr(ConsoleFD, TCSANOW, &tio) < 0) { - sprintf(exiterror, "tcsetattr failed\n"); - exit(0); - } -} - -void RestoreVT(void) -{ - if(ConsoleFD < 0) - return; - - if (tcsetattr(ConsoleFD, TCSANOW, &OldTermios) < 0) - sprintf(exiterror, "tcsetattr failed\n"); - - /* setting the mode to text from graphics restores the colormap */ - if( -#ifdef HAVE_GPM - !GpmMouse || -#endif - ConsoleFD == 0) - if(ioctl(ConsoleFD, KDSETMODE, KD_GRAPHICS) < 0) - goto skipioctl; /* no need to fail twice */ - - if(ioctl(ConsoleFD, KDSETMODE, OldMode) < 0) - fprintf(stderr, "ioctl KDSETMODE failed!\n"); - - skipioctl: - - if(ConsoleFD == 0) - return; - - /* restore keyboard state */ - if (ioctl(ConsoleFD, VT_SETMODE, &OldVTMode) < 0) - fprintf(stderr, "Failed to set vtmode\n"); - - if (ioctl(ConsoleFD, KDSKBMODE, OldKDMode) < 0) - fprintf(stderr, "ioctl KDSKBMODE failed!\n"); - - close(ConsoleFD); - - close(kbdpipe[0]); - close(kbdpipe[1]); -} - -void InitializeMouse(void) -{ -#ifdef HAVE_GPM - if(!GpmMouse) -#endif - { - const char *mousedev = getenv("MOUSE"); - if(!mousedev) - mousedev = MOUSEDEV; - if((MouseFD = open(mousedev, O_RDONLY | O_NONBLOCK)) >= 0) { - if(!MouseSpeed) - MouseSpeed = 1; - NumMouseButtons = 3; - return; - } - } -#ifdef HAVE_GPM - { - Gpm_Connect conn; - int c; - conn.eventMask = ~0; /* Want to know about all the events */ - conn.defaultMask = 0; /* don't handle anything by default */ - conn.minMod = 0; /* want everything */ - conn.maxMod = ~0; /* all modifiers included */ - if(Gpm_Open(&conn, 0) != -1) { - if(!MouseSpeed) - MouseSpeed = 8; - NumMouseButtons = 3; - return; - } - fprintf(stderr, "Cannot open gpmctl.\n"); - } -#endif - fprintf(stderr,"Cannot open %s.\n" - "Continuing without Mouse\n", MOUSEDEV); -} - -void CloseMouse(void) -{ -#ifdef HAVE_GPM - if(GpmMouse) { - if(NumMouseButtons) - Gpm_Close(); - } else -#endif - if(MouseFD >= 0) - close(MouseFD); -} diff --git a/src/glut/fbdev/internal.h b/src/glut/fbdev/internal.h deleted file mode 100644 index 0a159d96b0..0000000000 --- a/src/glut/fbdev/internal.h +++ /dev/null @@ -1,177 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <sys/time.h> -#include <linux/fb.h> -#include <GL/glfbdev.h> - -#define MULTIHEAD /* enable multihead hacks, - it allows the program to continue drawing - without reading input when a second fbdev - has keyboard focus it can cause - screen corruption that requires C-l to fix */ -#define HAVE_GPM - -#define MAX_VSYNC 200 - -/* this causes these symbols to not be exported */ -#pragma GCC visibility push(hidden) - - -/* --------- fbdev ------------ */ -extern int Redisplay; -extern int Visible; -extern int VisibleSwitch; -extern int Active; -extern int VisiblePoll; -extern int Swapping, VTSwitch; - -void TestVisible(void); -int ParseFBModes(int, int, int, int, int, int); -void SetVideoMode(void); -void CreateBuffer(void); -void CreateVisual(void); - -extern int FrameBufferFD; -extern unsigned char *FrameBuffer; -extern unsigned char *BackBuffer; -extern int DisplayMode; - -extern char exiterror[256]; - -extern struct fb_fix_screeninfo FixedInfo; -extern struct fb_var_screeninfo VarInfo; - -extern GLFBDevContextPtr Context; -extern GLFBDevBufferPtr Buffer; -extern GLFBDevVisualPtr Visual; - -/* --- colormap --- */ -#define REVERSECMAPSIZELOG 3 -#define REVERSECMAPSIZE (1<<REVERSECMAPSIZELOG) - -extern unsigned short RedColorMap[256], - GreenColorMap[256], - BlueColorMap[256]; -extern unsigned char ReverseColorMap[REVERSECMAPSIZE] - [REVERSECMAPSIZE] - [REVERSECMAPSIZE]; - -void LoadColorMap(void); -void RestoreColorMap(void); - -/* --- mouse --- */ -extern int MouseX, MouseY; -extern int CurrentCursor; -extern int MouseVisible; -extern int LastMouseTime; -extern int NumMouseButtons; - -void InitializeCursor(void); -void EraseCursor(void); -void DrawCursor(void); -void SwapCursor(void); - -/* --- menus --- */ -struct GlutMenu { - int NumItems; - int x, y; - int width; - int selected; - struct { - int value; - int submenu; - char *name; - } *Items; - void (*func)(int); -}; - -extern struct GlutMenu *Menus; - -extern int ActiveMenu; -extern int CurrentMenu; - -void InitializeMenus(void); -void FreeMenus(void); -void DrawMenus(void); - -int TryMenu(int, int); -void OpenMenu(void); -void CloseMenu(void); - -/* --- state --- */ -extern int AccumSize, DepthSize, StencilSize, NumSamples; -extern struct timeval StartTime; -extern int KeyboardModifiers; - -/* --- input --- */ -#ifdef HAVE_GPM -extern int GpmMouse; -#endif - -extern int CurrentVT; -extern int ConsoleFD; - -extern double MouseSpeed; - -extern int KeyRepeatMode; - -void InitializeVT(int); -void RestoreVT(void); -void CloseMouse(void); -void InitializeMouse(void); - -void ReceiveInput(void); - -/* --- callback --- */ -extern void (*DisplayFunc)(void); -extern void (*ReshapeFunc)(int width, int height); -extern void (*KeyboardFunc)(unsigned char key, int x, int y); -extern void (*KeyboardUpFunc)(unsigned char key, int x, int y); -extern void (*MouseFunc)(int key, int state, int x, int y); -extern void (*MotionFunc)(int x, int y); -extern void (*PassiveMotionFunc)(int x, int y); -extern void (*VisibilityFunc)(int state); -extern void (*SpecialFunc)(int key, int x, int y); -extern void (*SpecialUpFunc)(int key, int x, int y); -extern void (*IdleFunc)(void); -extern void (*MenuStatusFunc)(int state, int x, int y); -extern void (*MenuStateFunc)(int state); - -/* --- timers --- */ -struct GlutTimer { - int time; - void (*func)(int); - int value; - struct GlutTimer *next; -}; - -extern struct GlutTimer *GlutTimers; - -/* ------- Game Mode -------- */ -extern int GameMode; - -#pragma GCC visibility pop diff --git a/src/glut/fbdev/menu.c b/src/glut/fbdev/menu.c deleted file mode 100644 index 4ab4eb30d4..0000000000 --- a/src/glut/fbdev/menu.c +++ /dev/null @@ -1,309 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> - -#include <linux/fb.h> - -#include <GL/glut.h> - -#include "internal.h" - -#define MENU_FONT_WIDTH 9 -#define MENU_FONT_HEIGHT 15 -#define MENU_FONT GLUT_BITMAP_9_BY_15 -#define SUBMENU_OFFSET 20 - -struct GlutMenu *Menus; -int ActiveMenu; -int CurrentMenu; - -static double MenuProjection[16]; - -static int AttachedMenus[3]; -static int NumMenus = 1; -static int SelectedMenu; - -void InitializeMenus(void) -{ - glPushAttrib(GL_TRANSFORM_BIT); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - gluOrtho2D(0.0, VarInfo.xres, VarInfo.yres, 0.0); - glGetDoublev(GL_PROJECTION_MATRIX, MenuProjection); - - glPopMatrix(); - glPopAttrib(); -} - -void FreeMenus(void) -{ - int i, j; - - for(i = 1; i<NumMenus; i++) { - for(j = 0; j<Menus[i].NumItems; j++) - free(Menus[i].Items[j].name); - free(Menus[i].Items); - } - - free(Menus); -} - -int TryMenu(int button, int pressed) -{ - if(ActiveMenu && !pressed) { - ActiveMenu = 0; - CloseMenu(); - Redisplay = 1; - return 1; - } - - if(AttachedMenus[button] && pressed) { - ActiveMenu = AttachedMenus[button]; - OpenMenu(); - Redisplay = 1; - return 1; - } - return 0; -} - -static int DrawMenu(int menu, int x, int *y) -{ - int i; - int ret = 1; - - for(i=0; i < Menus[menu].NumItems; i++) { - char *s = Menus[menu].Items[i].name; - int a = 0; - if(MouseY >= *y && MouseY < *y + MENU_FONT_HEIGHT && - MouseX >= x && MouseX < x + Menus[menu].width) { - a = 1; - SelectedMenu = menu; - ret = 0; - Menus[menu].selected = i; - glColor3f(1,0,0); - } else - glColor3f(1,1,1); - - *y += MENU_FONT_HEIGHT; - glRasterPos2i(x, *y); - for(; *s; s++) - glutBitmapCharacter(MENU_FONT, *s); - - if(Menus[menu].selected == i) - if(Menus[menu].Items[i].submenu) - if(DrawMenu(Menus[menu].Items[i].submenu, x - + SUBMENU_OFFSET, y)) { - if(!a) - Menus[menu].selected = -1; - } else - ret = 0; - } - return ret; -} - -void DrawMenus(void) -{ - int x, y; - - if(GameMode) - return; - - x = Menus[ActiveMenu].x; - y = Menus[ActiveMenu].y; - - /* save old settings */ - glPushAttrib(GL_COLOR_BUFFER_BIT | GL_CURRENT_BIT - | GL_ENABLE_BIT | GL_VIEWPORT_BIT); - - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadMatrixd(MenuProjection); - glViewport(0, 0, VarInfo.xres, VarInfo.yres); - - glDisable(GL_DEPTH_TEST); - glDisable(GL_ALPHA_TEST); - glDisable(GL_LIGHTING); - glDisable(GL_FOG); - glDisable(GL_TEXTURE_2D); - glEnable(GL_COLOR_LOGIC_OP); - glLogicOp(GL_AND_REVERSE); - - if(DrawMenu(ActiveMenu, x, &y)) - Menus[ActiveMenu].selected = -1; - - /* restore settings */ - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - - glPopAttrib(); -} - -void OpenMenu(void) -{ - if(MenuStatusFunc) - MenuStatusFunc(GLUT_MENU_IN_USE, MouseX, MouseY); - if(MenuStateFunc) - MenuStateFunc(GLUT_MENU_IN_USE); - Menus[ActiveMenu].x = MouseX-Menus[ActiveMenu].width/2; - - if(Menus[ActiveMenu].x < 0) - Menus[ActiveMenu].x = 0; - if(Menus[ActiveMenu].x + Menus[ActiveMenu].width >= VarInfo.xres) - Menus[ActiveMenu].x = VarInfo.xres - Menus[ActiveMenu].width - 1; - - Menus[ActiveMenu].y = MouseY-Menus[ActiveMenu].NumItems*MENU_FONT_HEIGHT/2; - Menus[ActiveMenu].selected = -1; -} - -void CloseMenu(void) -{ - if(MenuStatusFunc) - MenuStatusFunc(GLUT_MENU_NOT_IN_USE, MouseX, MouseY); - if(MenuStateFunc) - MenuStateFunc(GLUT_MENU_NOT_IN_USE); - if(SelectedMenu > 0) { - int selected = Menus[SelectedMenu].selected; - if(selected >= 0) - if(Menus[SelectedMenu].Items[selected].submenu == 0) - Menus[SelectedMenu].func(Menus[SelectedMenu].Items - [selected].value); - } - -} - -/* glut menu functions */ - -int glutCreateMenu(void (*func)(int value)) -{ - CurrentMenu = NumMenus; - NumMenus++; - Menus = realloc(Menus, sizeof(*Menus) * NumMenus); - Menus[CurrentMenu].NumItems = 0; - Menus[CurrentMenu].Items = NULL; - Menus[CurrentMenu].func = func; - Menus[CurrentMenu].width = 0; - return CurrentMenu; -} - -void glutSetMenu(int menu) -{ - CurrentMenu = menu; -} - -int glutGetMenu(void) -{ - return CurrentMenu; -} - -void glutDestroyMenu(int menu) -{ - if(menu == CurrentMenu) - CurrentMenu = 0; -} - -static void NameMenuEntry(int entry, const char *name) -{ - int cm = CurrentMenu; - if(!(Menus[cm].Items[entry-1].name = realloc(Menus[cm].Items[entry-1].name, - strlen(name) + 1))) { - sprintf(exiterror, "realloc failed in NameMenuEntry\n"); - exit(0); - } - strcpy(Menus[cm].Items[entry-1].name, name); - if(strlen(name) * MENU_FONT_WIDTH > Menus[cm].width) - Menus[cm].width = strlen(name) * MENU_FONT_WIDTH; -} - -static int AddMenuItem(const char *name) -{ - int cm = CurrentMenu; - int item = Menus[cm].NumItems++; - if(!(Menus[cm].Items = realloc(Menus[cm].Items, - Menus[cm].NumItems * sizeof(*Menus[0].Items)))) { - sprintf(exiterror, "realloc failed in AddMenuItem\n"); - exit(0); - } - Menus[cm].Items[item].name = NULL; - NameMenuEntry(item+1, name); - return item; -} - -void glutAddMenuEntry(const char *name, int value) -{ - int item = AddMenuItem(name); - Menus[CurrentMenu].Items[item].value = value; - Menus[CurrentMenu].Items[item].submenu = 0; -} - -void glutAddSubMenu(const char *name, int menu) -{ - int item = AddMenuItem(name); - if(menu == CurrentMenu) { - sprintf(exiterror, "Recursive menus not supported\n"); - exit(0); - } - Menus[CurrentMenu].Items[item].submenu = menu; -} - -void glutChangeToMenuEntry(int entry, const char *name, int value) -{ - NameMenuEntry(entry, name); - Menus[CurrentMenu].Items[entry-1].value = value; - Menus[CurrentMenu].Items[entry-1].submenu = 0; -} - -void glutChangeToSubMenu(int entry, const char *name, int menu) -{ - NameMenuEntry(entry, name); - Menus[CurrentMenu].Items[entry-1].submenu = menu; -} - -void glutRemoveMenuItem(int entry) -{ - memmove(Menus[CurrentMenu].Items + entry - 1, - Menus[CurrentMenu].Items + entry, - sizeof(*Menus[0].Items) * (Menus[CurrentMenu].NumItems - entry)); - Menus[CurrentMenu].NumItems--; -} - -void glutAttachMenu(int button) -{ - AttachedMenus[button] = CurrentMenu; -} - -void glutDetachMenu(int button) -{ - AttachedMenus[button] = 0; -} diff --git a/src/glut/fbdev/overlay.c b/src/glut/fbdev/overlay.c deleted file mode 100644 index 374cf30e7d..0000000000 --- a/src/glut/fbdev/overlay.c +++ /dev/null @@ -1,57 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <stdlib.h> -#include <GL/gl.h> - -void glutEstablishOverlay(void) -{ - exit(0); -} - -void glutUseLayer(GLenum layer) -{ -} - -void glutRemoveOverlay(void) -{ -} - -void glutPostOverlayRedisplay(void) -{ -} - -void glutPostWindowOverlayRedisplay(int win) -{ -} - -void glutShowOverlay(void) -{ -} - -void glutHideOverlay(void) -{ -} diff --git a/src/glut/fbdev/state.c b/src/glut/fbdev/state.c deleted file mode 100644 index 212a04aa02..0000000000 --- a/src/glut/fbdev/state.c +++ /dev/null @@ -1,197 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -#include <string.h> -#include <sys/time.h> - -#include <linux/fb.h> - -#include <GL/glut.h> - -#include "../../mesa/main/config.h" - -#include "internal.h" - -int AccumSize = 16; /* per channel size of accumulation buffer */ -int DepthSize = DEFAULT_SOFTWARE_DEPTH_BITS; -int StencilSize = STENCIL_BITS; -int NumSamples = 4; - -int glutGet(GLenum state) -{ - switch(state) { - case GLUT_WINDOW_X: - return 0; - case GLUT_WINDOW_Y: - return 0; - case GLUT_INIT_WINDOW_WIDTH: - case GLUT_WINDOW_WIDTH: - case GLUT_SCREEN_WIDTH: - return VarInfo.xres; - case GLUT_INIT_WINDOW_HEIGHT: - case GLUT_WINDOW_HEIGHT: - case GLUT_SCREEN_HEIGHT: - return VarInfo.yres; - case GLUT_WINDOW_BUFFER_SIZE: - return VarInfo.bits_per_pixel; - case GLUT_WINDOW_STENCIL_SIZE: - return StencilSize; - case GLUT_WINDOW_DEPTH_SIZE: - return DepthSize; - case GLUT_WINDOW_RED_SIZE: - return VarInfo.red.length; - case GLUT_WINDOW_GREEN_SIZE: - return VarInfo.green.length; - case GLUT_WINDOW_BLUE_SIZE: - return VarInfo.green.length; - case GLUT_WINDOW_ALPHA_SIZE: - return VarInfo.transp.length; - case GLUT_WINDOW_ACCUM_RED_SIZE: - case GLUT_WINDOW_ACCUM_GREEN_SIZE: - case GLUT_WINDOW_ACCUM_BLUE_SIZE: - case GLUT_WINDOW_ACCUM_ALPHA_SIZE: - return AccumSize; - case GLUT_WINDOW_DOUBLEBUFFER: - if(DisplayMode & GLUT_DOUBLE) - return 1; - return 0; - case GLUT_WINDOW_RGBA: - if(DisplayMode & GLUT_INDEX) - return 0; - return 1; - case GLUT_WINDOW_PARENT: - return 0; - case GLUT_WINDOW_NUM_CHILDREN: - return 0; - case GLUT_WINDOW_COLORMAP_SIZE: - if(DisplayMode & GLUT_INDEX) - return 256; - return 0; - case GLUT_WINDOW_NUM_SAMPLES: - return NumSamples; - case GLUT_WINDOW_STEREO: - return 0; - case GLUT_WINDOW_CURSOR: - return CurrentCursor; - case GLUT_SCREEN_WIDTH_MM: - return VarInfo.width; - case GLUT_SCREEN_HEIGHT_MM: - return VarInfo.height; - case GLUT_MENU_NUM_ITEMS: - if(CurrentMenu) - return Menus[CurrentMenu].NumItems; - return 0; - case GLUT_DISPLAY_MODE_POSSIBLE: - if((DisplayMode & GLUT_MULTISAMPLE) - || (DisplayMode & GLUT_STEREO) - || (DisplayMode & GLUT_LUMINANCE) - || (DisplayMode & GLUT_ALPHA) && (DisplayMode & GLUT_INDEX)) - return 0; - return 1; - case GLUT_INIT_DISPLAY_MODE: - return DisplayMode; - case GLUT_INIT_WINDOW_X: - case GLUT_INIT_WINDOW_Y: - return 0; - case GLUT_ELAPSED_TIME: - { - static struct timeval tv; - gettimeofday(&tv, 0); - return 1000 * (tv.tv_sec - StartTime.tv_sec) - + (tv.tv_usec - StartTime.tv_usec) / 1000; - } - } - return -1; -} - -int glutLayerGet(GLenum info) -{ - switch(info) { - case GLUT_OVERLAY_POSSIBLE: - return 0; - case GLUT_LAYER_IN_USE: - return GLUT_NORMAL; - case GLUT_HAS_OVERLAY: - return 0; - case GLUT_TRANSPARENT_INDEX: - return -1; - case GLUT_NORMAL_DAMAGED: - return Redisplay; - case GLUT_OVERLAY_DAMAGED: - return -1; - } - return -1; -} - -int glutDeviceGet(GLenum info) -{ - switch(info) { - case GLUT_HAS_KEYBOARD: - return ConsoleFD != -1 ? 1 : 0; - case GLUT_HAS_MOUSE: - case GLUT_NUM_MOUSE_BUTTONS: - return NumMouseButtons; - case GLUT_HAS_SPACEBALL: - case GLUT_HAS_DIAL_AND_BUTTON_BOX: - case GLUT_HAS_TABLET: - return 0; - case GLUT_NUM_SPACEBALL_BUTTONS: - case GLUT_NUM_BUTTON_BOX_BUTTONS: - case GLUT_NUM_DIALS: - case GLUT_NUM_TABLET_BUTTONS: - return 0; - case GLUT_DEVICE_IGNORE_KEY_REPEAT: - return KeyRepeatMode == GLUT_KEY_REPEAT_OFF; - case GLUT_DEVICE_KEY_REPEAT: - return KeyRepeatMode; - case GLUT_JOYSTICK_POLL_RATE: - case GLUT_HAS_JOYSTICK: - case GLUT_JOYSTICK_BUTTONS: - case GLUT_JOYSTICK_AXES: - return 0; - } - return -1; -} - -int glutGetModifiers(void){ - return KeyboardModifiers; -} - -int glutExtensionSupported(const char *extension) -{ - const char *exts = (const char *) glGetString(GL_EXTENSIONS); - const char *start = exts; - int len = strlen(extension); - for(;;) { - const char *p = strstr(exts, extension); - if(!p) - break; - if((p == start || p[-1] == ' ') && (p[len] == ' ' || p[len] == 0)) - return 1; - exts = p + len; - } - return 0; -} diff --git a/src/glut/fbdev/stroke.c b/src/glut/fbdev/stroke.c deleted file mode 100644 index 1943ac661b..0000000000 --- a/src/glut/fbdev/stroke.c +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - * - * To improve on this library, maybe support subwindows or overlays, - * I (sean at depagnier dot com) will do my best to help. - */ - -#include <GL/glut.h> -#include "glutstroke.h" - -void glutStrokeCharacter(GLUTstrokeFont font, int c) -{ - const StrokeCharRec *ch; - const StrokeRec *stroke; - const CoordRec *coord; - StrokeFontPtr fontinfo = (StrokeFontPtr) font; - int i, j; - - if (c < 0 || c >= fontinfo->num_chars) - return; - ch = &(fontinfo->ch[c]); - if (ch) { - for (i = ch->num_strokes, stroke = ch->stroke; - i > 0; i--, stroke++) { - glBegin(GL_LINE_STRIP); - for (j = stroke->num_coords, coord = stroke->coord; - j > 0; j--, coord++) { - glVertex2f(coord->x, coord->y); - } - glEnd(); - } - glTranslatef(ch->right, 0.0, 0.0); - } -} - -int glutStrokeWidth(GLUTstrokeFont font, int c) -{ - StrokeFontPtr fontinfo; - const StrokeCharRec *ch; - - fontinfo = (StrokeFontPtr) font; - - if (c < 0 || c >= fontinfo->num_chars) - return 0; - ch = &(fontinfo->ch[c]); - if (ch) - return ch->right; - - return 0; -} - -int glutStrokeLength(GLUTstrokeFont font, const unsigned char *string) -{ - int length = 0; - - for (; *string; string++) - length += glutStrokeWidth(font, *string); - return length; -} diff --git a/src/glut/fbdev/vidresize.c b/src/glut/fbdev/vidresize.c deleted file mode 100644 index 960b018623..0000000000 --- a/src/glut/fbdev/vidresize.c +++ /dev/null @@ -1,55 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * Copyright (C) 1995-2006 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * Library for glut using mesa fbdev driver - * - * Written by Sean D'Epagnier (c) 2006 - */ - -/* Notice, if you know how to implement these functions correctly - please proceed */ - -#include <stdlib.h> - -#include <GL/glut.h> - -#include "internal.h" - -int glutVideoResizeGet(GLenum param) -{ - return 0; -} - -void glutSetupVideoResizing(void) -{ -} - -void glutStopVideoResizing(void) -{ -} - -void glutVideoResize(int x, int y, int width, int height) -{ -} - -void glutVideoPan(int x, int y, int width, int height) -{ -} diff --git a/src/glut/ggi/Makefile b/src/glut/ggi/Makefile deleted file mode 100644 index c23dfcac10..0000000000 --- a/src/glut/ggi/Makefile +++ /dev/null @@ -1,53 +0,0 @@ -# Makefile for GLUT for ggi - -TOP = ../../.. - -include $(TOP)/configs/current - - -##### MACROS ##### - -GLUT_MAJOR = 3 -GLUT_MINOR = 7 -GLUT_TINY = 1 - -SOURCES = \ - ggiglut.c - - -OBJECTS = $(SOURCES:.c=.o) - - -##### RULES ##### - -.c.o: - $(CC) -c -I$(TOP)/include $(CFLAGS) $(GLUT_CFLAGS) $< - - - -##### TARGETS ##### - -default: $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) - - -# Make the library -$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS) - $(MKLIB) -o $(GLUT_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) \ - -patch $(GLUT_TINY) $(MKLIB_OPTIONS) -install $(TOP)/$(LIB_DIR) \ - $(GLUT_LIB_DEPS) $(OBJECTS) - - -clean: - -rm -f *.o *~ - -rm -f *.lo - -rm -f *.la - -rm -rf .libs - - -depend: $(SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) -I$(TOP)/include $(SOURCES) - -include depend diff --git a/src/glut/ggi/debug.h b/src/glut/ggi/debug.h deleted file mode 100644 index 09fa960670..0000000000 --- a/src/glut/ggi/debug.h +++ /dev/null @@ -1,259 +0,0 @@ -/* -****************************************************************************** - - GGIMesa debugging macros - - Copyright (C) 1998-1999 Marcus Sundberg [marcus@ggi-project.org] - Copyright (C) 1999-2000 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#ifndef _GGI_GLUT_INTERNAL_DEBUG_H -#define _GGI_GLUT_INTERNAL_DEBUG_H - -#define DEBUG - -#include <stdio.h> -#include <stdarg.h> -#include <ggi/types.h> -#include <ggi/gg.h> - - -__BEGIN_DECLS - -/* Exported variables */ -#ifdef BUILDING_GGIGLUT -extern uint32 _ggiglutDebugState; -extern int _ggiglutDebugSync; -#else -IMPORTVAR uint32 _ggiglutDebugState; -IMPORTVAR int _ggiglutDebugSync; -#endif - -__END_DECLS - - -/* Debugging types - * bit 0 is reserved! */ - -#define GGIGLUTDEBUG_CORE (1<<1) /* 2 */ -#define GGIGLUTDEBUG_MODE (1<<2) /* 4 */ -#define GGIGLUTDEBUG_COLOR (1<<3) /* 8 */ -#define GGIGLUTDEBUG_DRAW (1<<4) /* 16 */ -#define GGIGLUTDEBUG_MISC (1<<5) /* 32 */ -#define GGIGLUTDEBUG_LIBS (1<<6) /* 64 */ -#define GGIGLUTDEBUG_EVENTS (1<<7) /* 128 */ - -#define GGIGLUTDEBUG_ALL 0xffffffff - -#ifdef __GNUC__ - -#ifdef DEBUG -#define GGIGLUTDPRINT(form,args...) if (_ggiglutDebugState) { ggDPrintf(_ggiglutDebugSync, "GGIGLUT",form, ##args); } -#define GGIGLUTDPRINT_CORE(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_CORE) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); } -#define GGIGLUTDPRINT_MODE(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_MODE) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); } -#define GGIGLUTDPRINT_COLOR(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_COLOR) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); } -#define GGIGLUTDPRINT_DRAW(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_DRAW) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); } -#define GGIGLUTDPRINT_MISC(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_MISC) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); } -#define GGIGLUTDPRINT_LIBS(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_LIBS) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); } -#define GGIGLUTDPRINT_EVENTS(form,args...) if (_ggiglutDebugState & GGIGLUTDEBUG_EVENTS) { ggDPrintf(_ggiglutDebugSync,"GGIGLUT",form, ##args); } -#else /* DEBUG */ -#define GGIGLUTDPRINT(form,args...) do{}while(0) -#define GGIGLUTDPRINT_CORE(form,args...) do{}while(0) -#define GGIGLUTDPRINT_MODE(form,args...) do{}while(0) -#define GGIGLUTDPRINT_COLOR(form,args...) do{}while(0) -#define GGIGLUTDPRINT_DRAW(form,args...) do{}while(0) -#define GGIGLUTDPRINT_MISC(form,args...) do{}while(0) -#define GGIGLUTDPRINT_LIBS(form,args...) do{}while(0) -#define GGIGLUTDPRINT_EVENTS(form,args...) do{}while(0) -#endif /* DEBUG */ - -#else /* __GNUC__ */ - -__BEGIN_DECLS - -static inline void GGIGLUTDPRINT(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIGLUTDPRINT_CORE(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_CORE) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIGLUTDPRINT_MODE(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_MODE) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIGLUTDPRINT_COLOR(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_COLOR) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIGLUTDPRINT_DRAW(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_DRAW) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIGLUTDPRINT_MISC(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_MISC) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIGLUTDPRINT_LIBS(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_LIBS) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIGLUTDPRINT_EVENTS(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_EVENTS) { - va_list args; - - fprintf(stderr, "GGIGLUT: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggiglutDebugSync) fflush(stderr); - } -#endif -} - -__END_DECLS - -#endif /* __GNUC__ */ - -#ifdef DEBUG -#define GGIGLUT_ASSERT(x,str) \ -{ if (!(x)) { \ - fprintf(stderr,"GGIGLUT:%s:%d: INTERNAL ERROR: %s\n",__FILE__,__LINE__,str); \ - exit(1); \ -} } -#define GGIGLUT_APPASSERT(x,str) \ -{ if (!(x)) { \ - fprintf(stderr,"GGIGLUT:%s:%d: APPLICATION ERROR: %s\n",__FILE__,__LINE__,str); \ - exit(1); \ -} } -#else /* DEBUG */ -#define GGIGLUT_ASSERT(x,str) do{}while(0) -#define GGIGLUT_APPASSERT(x,str) do{}while(0) -#endif /* DEBUG */ - -#ifdef DEBUG -# define GGIGLUTD0(x) x -#else -# define GGIGLUTD0(x) /* empty */ -#endif - -#ifdef GGIGLUTDLEV -# if GGIGLUTDLEV == 1 -# define GGIGLUTD1(x) x -# define GGIGLUTD2(x) /* empty */ -# define GGIGLUTD3(x) /* empty */ -# elif GGIGLUTDLEV == 2 -# define GGIGLUTD1(x) x -# define GGIGLUTD2(x) x -# define GGIGLUTD3(x) /* empty */ -# elif GGIGLUTDLEV > 2 -# define GGIGLUTD1(x) x -# define GGIGLUTD2(x) x -# define GGIGLUTD3(x) x -# endif -#else -# define GGIGLUTD1(x) /* empty */ -# define GGIGLUTD2(x) /* empty */ -# define GGIGLUTD3(x) /* empty */ -#endif - -#endif /* _GGI_MESA_INTERNAL_DEBUG_H */ diff --git a/src/glut/ggi/ggiglut.c b/src/glut/ggi/ggiglut.c deleted file mode 100644 index 2fe65a154c..0000000000 --- a/src/glut/ggi/ggiglut.c +++ /dev/null @@ -1,959 +0,0 @@ -/* ************************************************************************** - * ggiglut.c - * ************************************************************************** - * - * Copyright (C) 1998 Uwe Maurer - uwe_maurer@t-online.de - * Copyright (C) 1999 James Simmons - * Copyright (C) 1999 Jon Taylor - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * - * ************************************************************************** - * To-do: - * - Make everything use the portable ggi_* types - * - */ - -#define BUILDING_GGIGLUT - -#define WIDTH 640 -#define HEIGHT 480 -#define GRAPHTYPE_RGB GT_16BIT -#define GRAPHTYPE_INDEX GT_8BIT - -/*************************************************************************/ - -#include <GL/gl.h> -#include <GL/glu.h> -#include <GL/glut.h> -#include <stdio.h> -#include <stdarg.h> -#include <string.h> -#include "GL/ggimesa.h" -#include "debug.h" - -#include <ggi/ggi.h> -#include <ggi/gii.h> - -int _ggiglutDebugSync = 0; -uint32 _ggiglutDebugState = 0; - -char *__glutProgramName = "GGI"; - -static ggi_visual_t __glut_vis; - -static ggi_mesa_context_t __glut_ctx; - -//static int __glut_width = WIDTH; -//static int __glut_height = HEIGHT; -//static ggi_graphtype __glut_gt_rgb = GRAPHTYPE_RGB; -//static ggi_graphtype __glut_gt_index = GRAPHTYPE_INDEX; -static int __glut_width = GGI_AUTO; -static int __glut_height = GGI_AUTO; -static ggi_graphtype __glut_gt_rgb = GT_AUTO; -static ggi_graphtype __glut_gt_index = GT_8BIT; -static int __glut_init = GL_FALSE; - -static int mousex = WIDTH / 2; -static int mousey = HEIGHT / 2; -static int mouse_moved = GL_FALSE; -static int mouse_down = GL_FALSE; -static int mouse_showcursor = GL_FALSE; - -static void (*__glut_reshape)(int, int); -static void (*__glut_display)(void); -static void (*__glut_idle)(void); -static void (*__glut_keyboard)(unsigned char, int, int); -static void (*__glut_special)(int, int, int); -static void (*__glut_mouse)(int, int, int, int); -static void (*__glut_motion)(int, int); -static void (*__glut_passive_motion)(int, int); -static void (*__glut_visibility)(int); - -static unsigned int __glut_mode = GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH; - -static int __glut_mod_keys = 0; - -static int __glut_redisplay = GL_FALSE; - -/* Menu */ -static int __glut_menubutton = -1; -static int __glut_menuactive = GL_FALSE; - -#define MAX_ENTRIES 64 - -typedef struct menu_s -{ - char *label[MAX_ENTRIES]; - int value[MAX_ENTRIES]; - struct menu_s * submenu[MAX_ENTRIES]; - void (*func)(int); - int max_strlen; - int num_entries; -} menu_t; - -static menu_t *mainmenu; -static menu_t *curmenu; -static menu_t *activemenu; - -void glutInit(int *argc, char **argv) -{ - ggi_graphtype gt; - int i, k; - char *str; - - GGIGLUTDPRINT_CORE("glutInit() called\n"); - - #define REMOVE {for (k=i;k<*argc-1;k++) argv[k]=argv[k+1]; \ - (*argc)--; i--; } - - if (__glut_init) return; - - str = getenv("GGIGLUT_DEBUG"); - if (str != NULL) { - _ggiglutDebugState = atoi(str); - fprintf(stderr, "Debugging=%d\n", _ggiglutDebugState); - GGIGLUTDPRINT_CORE("Debugging=%d\n", _ggiglutDebugState); - } - - str = getenv("GGIGLUT_DEBUGSYNC"); - if (str != NULL) { - _ggiglutDebugSync = 1; - } - - if (argc && argv) - { - - for (i = 1; i < *argc; i++) - { - if (strcmp(argv[i], "-mouse") == 0) - { - mouse_showcursor = GL_TRUE; - REMOVE; - } - else - if (strcmp(argv[i], "-bpp") == 0 && (i + 1) < (*argc)) - { - switch(atoi(argv[i + 1])) - { - case 4: gt = GT_4BIT; break; - case 8: gt = GT_8BIT; break; - case 15: gt = GT_15BIT; break; - case 16: gt = GT_16BIT; break; - case 24: gt = GT_24BIT; break; - case 32: gt = GT_32BIT; break; - default: - ggiPanic("\"%s\" bits per pixel?\n", argv[i+1]); - } - __glut_gt_rgb = __glut_gt_index = gt; - REMOVE; - REMOVE; - } - else - if (strcmp(argv[i], "-size") == 0 && (i + 2) < (*argc)) - { - __glut_width = atoi(argv[i + 1]); - __glut_height = atoi(argv[i + 2]); - REMOVE; - REMOVE; - REMOVE; - } - } - } - - if (ggiInit() < 0) - { - ggiPanic("ggiInit() failed!\n"); - } - __glut_init = GL_TRUE; - -#undef REMOVE -} - -void glutInitWindowPosition(int x, int y) -{ - GGIGLUTDPRINT_CORE("glutInitWindowPosition() called\n"); -} - -void glutInitWindowSize(int x, int y) -{ - GGIGLUTDPRINT_CORE("glutInitWindowsSize() called\n"); -} - -void glutFullScreen(void) -{ - GGIGLUTDPRINT_CORE("glutFullScreen() called\n"); -} - -void glutInitDisplayMode(unsigned int mode) -{ - GGIGLUTDPRINT_CORE("glutInitDisplayMode() called\n"); - - __glut_mode = mode; -} - -void glutInitDisplayString(const char *string) -{ - GGIGLUTDPRINT_CORE("glutInitDisplayString(%s) called\n", string); -} - -int glutCreateWindow(const char *title) -{ - ggi_graphtype gt; - ggi_mode mode = - { - 1, - { GGI_AUTO, GGI_AUTO }, - { GGI_AUTO, GGI_AUTO }, - { 0, 0 }, - GT_AUTO, - { GGI_AUTO, GGI_AUTO } - }; - int frames; - int rgb; - int err; - - GGIGLUTDPRINT_CORE("glutCreateWindow() called\n"); - - if (!__glut_init) - glutInit(NULL, NULL); - - GGIGLUTDPRINT("GGIGLUT: %s\n", title); - - rgb = !(__glut_mode & GLUT_INDEX); - frames = (__glut_mode & GLUT_DOUBLE) ? 2 : 1; - - gt = (rgb) ? __glut_gt_rgb : __glut_gt_index; - - __glut_vis = ggiOpen(NULL); - if (__glut_vis == NULL) - { - ggiPanic("ggiOpen() failed!\n"); - /* return GL_FALSE; */ - } - - ggiSetFlags(__glut_vis, GGIFLAG_ASYNC); - - ggiCheckMode(__glut_vis, &mode); - - err = ggiSetMode(__glut_vis, &mode); - if (err < 0) - { - ggiPanic("Can't set graphic mode!\n"); - /* return GL_FALSE; */ - } - - if (ggiMesaExtendVisual(__glut_vis, GL_FALSE, GL_FALSE, - 16, 0, 0, 0, 0, 0, 1) < 0) - { - ggiPanic("GGIMesaSetVisual failed!\n"); - } - - __glut_ctx = ggiMesaCreateContext(__glut_vis); - - if (__glut_ctx == NULL) - ggiPanic("Can't create mesa-context\n"); - - ggiGetMode(__glut_vis, &mode); - - - __glut_width = mode.visible.x; - __glut_height = mode.visible.y; - - mousex = mode.visible.x / 2; - mousey = mode.visible.y / 2; - - ggiMesaMakeCurrent(__glut_ctx, __glut_vis); - - if (__glut_reshape) - __glut_reshape(__glut_width, __glut_height); - - return GL_TRUE; -} - -void glutReshapeFunc(void (*func)(int, int)) -{ - GGIGLUTDPRINT_CORE("glutReshapeFunc() called\n"); - - __glut_reshape = func; - if (__glut_vis && __glut_reshape) - __glut_reshape(__glut_width, __glut_height); -} - -void glutKeyboardFunc(void (*keyboard)(unsigned char key, int x, int y)) -{ - GGIGLUTDPRINT_CORE("glutKeyBoardFunc() called\n"); - - __glut_keyboard = keyboard; -} - -int glutGetModifiers(void) -{ - GGIGLUTDPRINT_CORE("glutGetModifiers() called\n"); - - return __glut_mod_keys; -} - -void glutEntryFunc(void (*func)(int state)) -{ - GGIGLUTDPRINT_CORE("glutEntryFunc() called\n"); -} - -void glutVisibilitFunc(void (*func)(int state)) -{ - GGIGLUTDPRINT_CORE("glutVisibilityFunc() called\n"); -} - -void glutTimerFunc(unsigned int millis, void (*func)(int value), int value) -{ - GGIGLUTDPRINT_CORE("glutTimerFunc() called\n"); -} - -void glutMenuStateFunc(void (*func)(int state)) -{ - GGIGLUTDPRINT_CORE("glutMenuStateFunc() called\n"); -} - -int glutGet(GLenum type) -{ - GGIGLUTDPRINT_CORE("glutGet() called\n"); - - switch(type) - { - case GLUT_WINDOW_X: - return 0; - case GLUT_WINDOW_Y: - return 0; - case GLUT_WINDOW_WIDTH: - return __glut_width; - case GLUT_WINDOW_HEIGHT: - return __glut_height; - case GLUT_MENU_NUM_ITEMS: - if (curmenu) - return curmenu->num_entries; - else - return 0; - default: - GGIGLUTDPRINT("glutGet: unknown type %i\n", type); - } - return 0; -} - -void glutSpecialFunc(void (*special)(int key, int x, int y)) -{ - GGIGLUTDPRINT_CORE("glutSpecialFunc() called\n"); - - __glut_special=special; -} - -void glutDisplayFunc(void (*disp)(void)) -{ - GGIGLUTDPRINT_CORE("glutDisplayFunc() called\n"); - __glut_display=disp; -} - -void glutSetColor(int index, GLfloat red, GLfloat green, GLfloat blue) -{ - ggi_color c; - GLfloat max; - - GGIGLUTDPRINT_CORE("glutSetColor() called\n"); - - if (red > 1.0) red = 1.0; - if (red < 0.0) red = 0.0; - if (green > 1.0) green = 1.0; - if (green < 0.0) green = 0.0; - if (blue > 1.0) blue = 1.0; - if (blue < 0.0) blue = 0.0; - - max = (float)((1 << GGI_COLOR_PRECISION) - 1); - - c.r = (int)(max * red); - c.g = (int)(max * green); - c.b = (int)(max * blue); - ggiSetPalette(__glut_vis, index, 1, &c); -} - -void glutPostRedisplay(void) -{ - GGIGLUTDPRINT_CORE("glutPostRedisplay() called\n"); - - __glut_redisplay = GL_TRUE; -} - -void glutPostWindowRedisplay(int win) -{ - GGIGLUTDPRINT_CORE("glutPostWindowRedisplay() called\n"); - - __glut_redisplay = GL_TRUE; -} - -void glutSwapBuffers(void) -{ - GGIGLUTDPRINT_CORE("glutSwapBuffers() called\n"); - - ggiMesaSwapBuffers(); -} - -void glutIdleFunc(void (*idle)(void)) -{ - GGIGLUTDPRINT_CORE("glutIdleFunc() called\n"); - - __glut_idle = idle; -} - -static void keyboard(ggi_event *ev) -{ - int sym; - int modifer = 0, key = 0; - - GGIGLUTDPRINT_CORE("keyboard() called\n"); - - sym = ev->key.sym; - - modifer = ev->key.modifiers; - if (modifer == GII_KM_SHIFT) - __glut_mod_keys |= GLUT_ACTIVE_SHIFT; - if (modifer == GII_KM_CTRL) - __glut_mod_keys |= GLUT_ACTIVE_CTRL; - if (modifer == GII_KM_ALT) - __glut_mod_keys |= GLUT_ACTIVE_ALT; - - /* if (__glut_special && key) __glut_special(GII_KTYP(key),0,0); */ - - if (__glut_keyboard) -// __glut_keyboard(GII_UNICODE(sym), 0, 0); - __glut_keyboard(sym, 0, 0); -} - -static void mouseabs(ggi_event *ev) -{ - int oldx = mousex; - int oldy = mousey; - - mousex = ev->pmove.x; - mousey = ev->pmove.y; - - if (mousex < 0) mousex = 0; - if (mousey < 0) mousey = 0; - if (mousex >= __glut_width) mousex = __glut_width - 1; - if (mousey >= __glut_height) mousey = __glut_height - 1; - - if (mousex != oldx || mousey != oldy) mouse_moved = GL_TRUE; -} - -static void mouse(ggi_event *ev) -{ - int oldx = mousex; - int oldy = mousey; - - GGIGLUTDPRINT_CORE("mouse() called\n"); - - mousex += ev->pmove.x >> 1; - mousey += ev->pmove.y >> 1; - - if (mousex < 0) mousex = 0; - if (mousey < 0) mousey = 0; - if (mousex >= __glut_width) mousex = __glut_width - 1; - if (mousey >= __glut_height) mousey = __glut_height - 1; - - if (mousex != oldx || mousey != oldy) mouse_moved = GL_TRUE; - -} - -static void showmenu(void); -static int clickmenu(void); -static void updatemouse(void); -static void drawmouse(void); - -static void mousemove(void) -{ - GGIGLUTDPRINT_CORE("mousemove() called\n"); - - if (mouse_moved) { - if (__glut_motion && mouse_down) { - __glut_motion(mousex,mousey); - } - - if (__glut_passive_motion && (!mouse_down)) { - __glut_passive_motion(mousex,mousey); - } - - if (__glut_menuactive) updatemouse(); - mouse_moved=GL_FALSE; - } -} - -static void button(ggi_event *ev) -{ - int i; - int btn[4] = { - 0, - GLUT_LEFT_BUTTON, - GLUT_RIGHT_BUTTON, - GLUT_MIDDLE_BUTTON - }; - - GGIGLUTDPRINT_CORE("button() called\n"); - - mousemove(); - - if (ev->pbutton.button <= 3) { /* GGI can have >3 buttons ! */ - char state = ev->any.type == evPtrButtonPress ? GLUT_DOWN : GLUT_UP; - if (__glut_menuactive) { - if (state == GLUT_UP && clickmenu()) { - glutPostRedisplay(); - __glut_menuactive = GL_FALSE; - } - } else - if (btn[ev->pbutton.button] == __glut_menubutton) { - __glut_menuactive = GL_TRUE; - activemenu = mainmenu; - showmenu(); - } else - if (__glut_mouse) { - __glut_mouse(btn[ev->pbutton.button], state, mousex, mousey); - } - if (state == GLUT_DOWN) { - mouse_down |= (1 << (ev->pbutton.button - 1)); - } - else mouse_down &= ~( 1 << (ev->pbutton.button - 1)); - } -} - -void glutMainLoop(void) -{ - ggi_event ev; - ggi_event_mask evmask = (emKeyPress | emKeyRepeat | emPtrMove | emPtrButton); - - GGIGLUTDPRINT_CORE("glutMainLoop() called\n"); - - ggiSetEventMask(__glut_vis, evmask); - - glutPostRedisplay(); - - if (__glut_visibility) - __glut_visibility(GLUT_VISIBLE); - - while (1) - { - if (!__glut_menuactive) - { - if (__glut_idle) - __glut_idle(); - if (__glut_redisplay && __glut_display) - { - __glut_redisplay = GL_FALSE; - __glut_display(); - } - } - - while (1) - { - struct timeval t = {0, 0}; - - if (ggiEventPoll(__glut_vis, evmask, &t) == 0) - break; - - ggiEventRead(__glut_vis, &ev, evmask); - - switch (ev.any.type) - { - case evKeyPress: - case evKeyRepeat: - keyboard(&ev); - break; - case evPtrAbsolute: - mouseabs(&ev); - break; - case evPtrRelative: - mouse(&ev); - break; - case evPtrButtonPress: - case evPtrButtonRelease: - button(&ev); - break; - } - } - mousemove(); - } -} - -static void showmenu() -{ - int y,i; - ggi_color col = { 0xffff, 0xffff, 0xffff }; - - GGIGLUTDPRINT_CORE("showmenu() called\n"); - - ggiSetGCForeground(__glut_vis,ggiMapColor(__glut_vis,&col)); - ggiSetOrigin(__glut_vis,0,0); - - for (y = i = 0; i < activemenu->num_entries; i++, y += 8) { - ggiPuts(__glut_vis, 0, y, activemenu->label[i]); - } - drawmouse(); -} - -static int clickmenu(void) -{ - int i; - int w, h; - - GGIGLUTDPRINT_CORE("clickmenu() called\n"); - - i = mousey / 8; - - if (i >= activemenu->num_entries) return GL_TRUE; - if (mousex >= 8 * strlen(activemenu->label[i])) return GL_TRUE; - - if (activemenu->submenu[i]) { - ggi_color col={0,0,0}; - ggiSetGCForeground(__glut_vis,ggiMapColor(__glut_vis,&col)); - h=activemenu->num_entries*8; - w=activemenu->max_strlen*8; - ggiDrawBox(__glut_vis,0,0,w,h); - activemenu=activemenu->submenu[i]; - showmenu(); - return GL_FALSE; - } - curmenu=activemenu; - activemenu->func(activemenu->value[i]); - return GL_TRUE; -} - -static int oldx=-1; -static int oldy=-1; -static char buffer[16*16*4]; - -static void updatemouse() -{ - GGIGLUTDPRINT_CORE("updatemouse() called\n"); - - ggiPutBox(__glut_vis,oldx,oldy,16,16,buffer); - drawmouse(); -} - -static void drawmouse() -{ - int x,y; - - GGIGLUTDPRINT_CORE("drawmouse() called\n"); - - x=mousex-8; - if (x<0) x=0; - y=mousey-8; - if (y<0) y=0; - ggiGetBox(__glut_vis,x,y,16,16,buffer); - ggiDrawLine(__glut_vis,mousex-2,mousey,mousex+2,mousey); - ggiDrawLine(__glut_vis,mousex,mousey-2,mousex,mousey+2); - oldx=x; - oldy=y; -} - -int glutCreateMenu(void(*func)(int)) -{ - menu_t *m; - - GGIGLUTDPRINT_CORE("glutCreateMenu() called\n"); - - m=malloc(sizeof(menu_t)); - memset(m,0,sizeof(menu_t)); - curmenu=m; - curmenu->func=func; - return (int)curmenu; -} - -static void addEntry(const char *label,int value,menu_t *submenu) -{ - int i=curmenu->num_entries; - - GGIGLUTDPRINT_CORE("addEntry() called\n"); - - /* printf("%i %i %s %p\n",i,value,label,submenu); */ - if (i<MAX_ENTRIES) { - curmenu->label[i]=strdup(label); - curmenu->value[i]=value; - curmenu->submenu[i]=submenu; - - if (strlen(label)>curmenu->max_strlen) - curmenu->max_strlen=strlen(label); - curmenu->num_entries++; - } -} - -void glutAddMenuEntry(const char *label,int value) -{ - GGIGLUTDPRINT_CORE("glutAddMenuEntry() called\n"); - - addEntry(label,value,NULL); -} - -void glutAddSubMenu(const char *label,int submenu) -{ - char text[100]; - - GGIGLUTDPRINT_CORE("glutAddSubMenu() called\n"); - - if (!curmenu) return; - strncpy(text,label,98); - text[98]=0; - text[strlen(text)+1]=0; - text[strlen(text)]='>'; - - addEntry(text,0,(menu_t *) submenu); -} - -void glutAttachMenu(int button) -{ - GGIGLUTDPRINT_CORE("glutAttachMenu() called\n"); - - mainmenu=curmenu; - __glut_menubutton=button; -} - -void glutDetachMenu(int button) -{ - GGIGLUTDPRINT_CORE("glutDetachMenu() called\n"); -} - -void glutVisibilityFunc(void (*func)(int state)) -{ - GGIGLUTDPRINT_CORE("glutVisibilityFunc() called\n"); - - __glut_visibility=func; -} - -void glutMouseFunc(void (*mouse)(int, int, int, int)) -{ - GGIGLUTDPRINT_CORE("glutMouseFunc() called\n"); - - __glut_mouse=mouse; -} - -void glutMotionFunc(void (*motion)(int,int)) -{ - GGIGLUTDPRINT_CORE("glutMotionFunc() called\n"); - - __glut_motion=motion; -} - -void glutPassiveMotionFunc(void (*motion)(int,int)) -{ - GGIGLUTDPRINT_CORE("glutPassiveMotionFunc() called\n"); - - __glut_passive_motion=motion; -} - -void glutSetWindowTitle(const char *title) -{ - GGIGLUTDPRINT_CORE("glutSetWindowTitle() called\n"); -} - -void glutSetIconTitle(const char *title) -{ - GGIGLUTDPRINT_CORE("glutSetIconTitle() called\n"); -} - -void glutChangeToMenuEntry(int item,const char *label,int value) -{ - GGIGLUTDPRINT_CORE("glutChangeToMenuEntry() called\n"); - - if (item>0 && item<=curmenu->num_entries) { - item--; - free(curmenu->label[item]); - curmenu->label[item]=strdup(label); - curmenu->value[item]=value; - curmenu->submenu[item]=NULL; - } -} -void glutChangeToSubMenu(int item,const char *label,int submenu) -{ - GGIGLUTDPRINT_CORE("glutChengeToSubMenu() called\n"); - - if (item>0 && item<=curmenu->num_entries) { - item--; - free(curmenu->label[item]); - curmenu->label[item]=strdup(label); - curmenu->value[item]=0; - curmenu->submenu[item]=(menu_t *)submenu; - } -} - -void glutDestroyMenu(int menu) -{ - menu_t *m=(menu_t *)menu; - int i; - - GGIGLUTDPRINT_CORE("glutDestroyMenu() called\n"); - - for (i=0;i<m->num_entries;i++) { - free(m->label[i]); - } - free(m); -} - -int glutCreateSubWindow(int win,int x,int y,int w,int h) -{ - GGIGLUTDPRINT_CORE("glutCreateSubWindow() called\n"); - - return 0; -} - -void glutDestroyWindow(int win) -{ - GGIGLUTDPRINT_CORE("glutDestroyWindow() called\n"); -} - -int glutGetWindow(void) -{ - GGIGLUTDPRINT_CORE("glutGetWindow() called\n"); - - return 0; -} - -void glutSetWindow(int win) -{ - GGIGLUTDPRINT_CORE("glutSetWindow() called\n"); -} - -void glutPositionWindow(int x,int y) -{ - GGIGLUTDPRINT_CORE("glutPositionWindow() called\n"); -} - -void glutReshapeWindow(int x,int y) -{ - GGIGLUTDPRINT_CORE("glutReshapeWindow() called\n"); -} - -void glutPushWindow(void) -{ - GGIGLUTDPRINT_CORE("glutPushWindow() called\n"); -} - -void glutPopWindow(void) -{ - GGIGLUTDPRINT_CORE("glutPopWindow() called\n"); -} - -void glutIconifyWindow(void) -{ - GGIGLUTDPRINT_CORE("glutIconifyWindow() called\n"); -} - -void glutShowWindow() -{ - GGIGLUTDPRINT_CORE("glutShowWindow() called\n"); -} - -void glutHideWindow() -{ - GGIGLUTDPRINT_CORE("glutHideWindow() called\n"); -} - -void glutSetCursor(int cursor) -{ - GGIGLUTDPRINT_CORE("glutSetCursor() called\n"); -} - -void glutWarpPointer(int x,int y) -{ - GGIGLUTDPRINT_CORE("glutWarpPointer() called\n"); -} - -void glutEstablishOverlay(void) -{ - GGIGLUTDPRINT_CORE("glutEstablishOverlay() called\n"); -} - -void glutRemoveOverlay(void) -{ - GGIGLUTDPRINT_CORE("glutRemoveOverlay() called\n"); -} - -void glutUseLayer(GLenum layer) -{ - GGIGLUTDPRINT_CORE("glutUseLayer() called\n"); -} - -int glutLayerGet(GLenum type) -{ - GGIGLUTDPRINT_CORE("glutLayerGet() called\n"); - return 0; -} - -void glutPostOverlayRedisplay(void) -{ - GGIGLUTDPRINT_CORE("glutPostOverlayRedisplay() called\n"); -} - -void glutPostWindowOverlayRedisplay(int w) -{ - GGIGLUTDPRINT_CORE("glutPostWindowOverlayRedisplay() called\n"); -} - -void glutShowOverlay(void) -{ - GGIGLUTDPRINT_CORE("glutShowOverlay() called\n"); -} - -void glutHideOverlay(void) -{ - GGIGLUTDPRINT_CORE("glutHideOverlay() called\n"); -} - -int glutGetMenu(void) -{ - GGIGLUTDPRINT_CORE("glutGetMenu() called\n"); - return 0; -} - -void glutSetMenu(int menu) -{ - GGIGLUTDPRINT_CORE("glutSetMenu() called\n"); -} - -void glutRemoveMenuItem(int item) -{ - GGIGLUTDPRINT_CORE("glutRemoveMenuItem() called\n"); -} - -void glutSpaceBallMotionFunc(void (*func)(int key,int x,int y)) -{ - GGIGLUTDPRINT_CORE("glutSpaceBallMotionFunc() called\n"); -} - -void glutSpaceBallRotateFunc(void (*func)(int x,int y,int z)) -{ - GGIGLUTDPRINT_CORE("glutSpaceBallRotateFunc() called\n"); -} - -void glutSpaceBallButtonFunc(void (*func)(int button,int state)) -{ - GGIGLUTDPRINT_CORE("glutSpaceBallButtonFunc() called\n"); -} - -void glutCopyColormap(int win) -{ - GGIGLUTDPRINT_CORE("glutCopyColormap() called\n"); -} - -int glutDeviceGet(GLenum param) -{ - GGIGLUTDPRINT_CORE("glutDeviceGet() called\n"); - - return 0; -} diff --git a/src/glut/glx/glut_event.c b/src/glut/glx/glut_event.c index d6d963896a..4cdb814d76 100644 --- a/src/glut/glx/glut_event.c +++ b/src/glut/glx/glut_event.c @@ -664,6 +664,7 @@ processEventsAndTimeouts(void) case XK_KP_Delete: /* Introduced in X11R6. */ /* The Delete character is really an ASCII key. */ __glutSetWindow(window); + assert(keyboard); keyboard(127, /* ASCII Delete character. */ event.xkey.x, event.xkey.y); goto skip; @@ -1311,6 +1312,7 @@ processWindowWorkList(GLUTwindow * window) } /* Combine workMask with window->workMask to determine what finish and debug work there is. */ + assert(window); workMask |= window->workMask; if (workMask & GLUT_FINISH_WORK) { diff --git a/src/glut/mini/Makefile b/src/glut/mini/Makefile deleted file mode 100644 index b82a758d2c..0000000000 --- a/src/glut/mini/Makefile +++ /dev/null @@ -1,103 +0,0 @@ -# subset glut - -TOP = ../../.. -include $(TOP)/configs/current - -MARK = $(TOP)/src/glut/glx - -GLUT_MAJOR = 3 -GLUT_MINOR = 7 -GLUT_TINY = 1 - -INCLUDES = -I$(TOP)/include -I$(MARK) - -CORE_SOURCES = \ - bitmap.c \ - callback.c \ - color.c \ - globals.c \ - init.c \ - menu.c \ - models.c \ - overlay.c \ - state.c \ - teapot.c \ - window.c - - -MARK_SOURCES = \ - $(MARK)/glut_8x13.c \ - $(MARK)/glut_9x15.c \ - $(MARK)/glut_hel10.c \ - $(MARK)/glut_hel12.c \ - $(MARK)/glut_hel18.c \ - $(MARK)/glut_tr10.c \ - $(MARK)/glut_tr24.c - -SOURCES = $(CORE_SOURCES) $(MARK_SOURCES) - -OBJECTS = $(SOURCES:.c=.o) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) - - -# Make the library -$(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME): depend $(OBJECTS) - $(MKLIB) -o $(GLUT_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(GLUT_MAJOR) -minor $(GLUT_MINOR) -patch $(GLUT_TINY) \ - $(GLUT_LIB_DEPS) -install $(TOP)/$(LIB_DIR) \ - $(MKLIB_OPTIONS) $(OBJECTS) - - -# Run 'make -f Makefile.solo dep' to update the dependencies if you change -# what's included by any source file. -depend: $(SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(SOURCES) > /dev/null - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -# glut pkgconfig file -pcedit = sed \ - -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ - -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ - -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(GLUT_MAJOR).$(GLUT_MINOR).$(GLUT_TINY),' \ - -e 's,@GLUT_PC_REQ_PRIV@,$(GLUT_PC_REQ_PRIV),' \ - -e 's,@GLUT_PC_LIB_PRIV@,$(GLUT_PC_LIB_PRIV),' \ - -e 's,@GLUT_PC_CFLAGS@,$(GLUT_PC_CFLAGS),' \ - -e 's,@GLUT_LIB@,$(GLUT_LIB),' -glut.pc: glut.pc.in - $(pcedit) $< > $@ - -install: glut.pc - $(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_INC_DIR)/GL - $(MINSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -m 644 glut.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - - -# Remove .o and backup files -clean: depend - -rm -f depend depend.bak - -rm -f *.o *~ *.o *~ *.so *.pc libglut.so.3.7 - -include depend diff --git a/src/glut/mini/bitmap.c b/src/glut/mini/bitmap.c deleted file mode 100644 index 55a031af0a..0000000000 --- a/src/glut/mini/bitmap.c +++ /dev/null @@ -1,56 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include "glutbitmap.h" - -void APIENTRY -glutBitmapCharacter(GLUTbitmapFont font, int c) -{ - const BitmapCharRec *ch; - BitmapFontPtr fontinfo; - GLfloat swapbytes, lsbfirst, rowlength; - GLfloat skiprows, skippixels, alignment; - -#if defined(_WIN32) - fontinfo = (BitmapFontPtr) __glutFont(font); -#else - fontinfo = (BitmapFontPtr) font; -#endif - - if (c < fontinfo->first || - c >= fontinfo->first + fontinfo->num_chars) - return; - ch = fontinfo->ch[c - fontinfo->first]; - if (ch) { - /* Save current modes. */ -/* glGetFloatv(GL_UNPACK_SWAP_BYTES, &swapbytes); */ -/* glGetFloatv(GL_UNPACK_LSB_FIRST, &lsbfirst); */ -/* glGetFloatv(GL_UNPACK_ROW_LENGTH, &rowlength); */ -/* glGetFloatv(GL_UNPACK_SKIP_ROWS, &skiprows); */ -/* glGetFloatv(GL_UNPACK_SKIP_PIXELS, &skippixels); */ - glGetFloatv(GL_UNPACK_ALIGNMENT, &alignment); - /* Little endian machines (DEC Alpha for example) could - benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE - instead of GL_FALSE, but this would require changing the - generated bitmaps too. */ -/* glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); */ -/* glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); */ -/* glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); */ -/* glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); */ -/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); */ - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, - ch->advance, 0, ch->bitmap); - /* Restore saved modes. */ -/* glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); */ -/* glPixelStorei(GL_UNPACK_LSB_FIRST, (int)lsbfirst); */ -/* glPixelStorei(GL_UNPACK_ROW_LENGTH, (int)rowlength); */ -/* glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); */ -/* glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); */ - glPixelStorei(GL_UNPACK_ALIGNMENT, (int)alignment); - } -} diff --git a/src/glut/mini/callback.c b/src/glut/mini/callback.c deleted file mode 100644 index d4e3101cc0..0000000000 --- a/src/glut/mini/callback.c +++ /dev/null @@ -1,152 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include "GL/glut.h" -#include "internal.h" - - -void APIENTRY glutDisplayFunc (void (GLUTCALLBACK *func) (void)) -{ - display_func = func; -} - - -void APIENTRY glutReshapeFunc (void (GLUTCALLBACK *func) (int width, int height)) -{ - reshape_func = func; -} - - -void APIENTRY glutKeyboardFunc (void (GLUTCALLBACK *func) (unsigned char key, int x, int y)) -{ - keyboard_func = func; -} - - -void APIENTRY glutMouseFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y)) -{ - mouse_func = func; -} - - -void APIENTRY glutMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) -{ - motion_func = func; -} - - -void APIENTRY glutPassiveMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) -{ - passive_motion_func = func; -} - - -void APIENTRY glutEntryFunc (void (GLUTCALLBACK *func) (int state)) -{ - entry_func = func; -} - - -void APIENTRY glutVisibilityFunc (void (GLUTCALLBACK *func) (int state)) -{ - visibility_func = func; -} - - -void APIENTRY glutIdleFunc (void (GLUTCALLBACK *func) (void)) -{ - idle_func = func; -} - - -void APIENTRY glutTimerFunc (unsigned int millis, void (GLUTCALLBACK *func) (int value), int value) -{ -} - - -void APIENTRY glutMenuStateFunc (void (GLUTCALLBACK *func) (int state)) -{ - menu_state_func = func; -} - - -void APIENTRY glutSpecialFunc (void (GLUTCALLBACK *func) (int key, int x, int y)) -{ - special_func = func; -} - - -void APIENTRY glutSpaceballMotionFunc (void (GLUTCALLBACK *func) (int x, int y, int z)) -{ -} - - -void APIENTRY glutSpaceballRotateFunc (void (GLUTCALLBACK *func) (int x, int y, int z)) -{ -} - - -void APIENTRY glutSpaceballButtonFunc (void (GLUTCALLBACK *func) (int button, int state)) -{ -} - - -void APIENTRY glutButtonBoxFunc (void (GLUTCALLBACK *func) (int button, int state)) -{ -} - - -void APIENTRY glutDialsFunc (void (GLUTCALLBACK *func) (int dial, int value)) -{ -} - - -void APIENTRY glutTabletMotionFunc (void (GLUTCALLBACK *func) (int x, int y)) -{ -} - - -void APIENTRY glutTabletButtonFunc (void (GLUTCALLBACK *func) (int button, int state, int x, int y)) -{ -} - - -void APIENTRY glutMenuStatusFunc (void (GLUTCALLBACK *func) (int status, int x, int y)) -{ -} - - -void APIENTRY glutOverlayDisplayFunc (void (GLUTCALLBACK *func) (void)) -{ -} - - -void APIENTRY glutWindowStatusFunc (void (GLUTCALLBACK *func) (int state)) -{ -} diff --git a/src/glut/mini/color.c b/src/glut/mini/color.c deleted file mode 100644 index b53c5b669e..0000000000 --- a/src/glut/mini/color.c +++ /dev/null @@ -1,46 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include "GL/glut.h" - - -void APIENTRY glutSetColor (int ndx, GLfloat red, GLfloat green, GLfloat blue) -{ -} - - -GLfloat APIENTRY glutGetColor (int ndx, int component) -{ - return 0.0; -} - - -void APIENTRY glutCopyColormap (int win) -{ -} diff --git a/src/glut/mini/globals.c b/src/glut/mini/globals.c deleted file mode 100644 index 76db53c695..0000000000 --- a/src/glut/mini/globals.c +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include "GL/glut.h" -#include "internal.h" - -GLenum g_display_mode = 0; -GLuint g_width = DEFAULT_WIDTH; -GLuint g_height = DEFAULT_HEIGHT; -GLint g_mouse = GL_FALSE; -GLboolean g_redisplay = GL_FALSE; -GLint g_xpos = 0; -GLint g_ypos = 0; - -void (GLUTCALLBACK *display_func) (void) = 0; -void (GLUTCALLBACK *reshape_func) (int width, int height) = 0; -void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0; -void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0; -void (GLUTCALLBACK *motion_func) (int x, int y) = 0; -void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0; -void (GLUTCALLBACK *entry_func) (int state) = 0; -void (GLUTCALLBACK *visibility_func) (int state) = 0; -void (GLUTCALLBACK *idle_func) (void) = 0; -void (GLUTCALLBACK *menu_state_func) (int state) = 0; -void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0; -void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0; -void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0; -void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0; -void (GLUTCALLBACK *button_box_func) (int button, int state) = 0; -void (GLUTCALLBACK *dials_func) (int dial, int value) = 0; -void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0; -void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0; -void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0; -void (GLUTCALLBACK *overlay_display_func) (void) = 0; -void (GLUTCALLBACK *window_status_func) (int state) = 0; diff --git a/src/glut/mini/glut.pc.in b/src/glut/mini/glut.pc.in deleted file mode 100644 index 151dd0b802..0000000000 --- a/src/glut/mini/glut.pc.in +++ /dev/null @@ -1,13 +0,0 @@ -prefix=@INSTALL_DIR@ -exec_prefix=${prefix} -libdir=@INSTALL_LIB_DIR@ -includedir=@INSTALL_INC_DIR@ - -Name: glut -Description: Mesa OpenGL Utility Toolkit library -Requires: gl glu -Requires.private: @GLUT_PC_REQ_PRIV@ -Version: @VERSION@ -Libs: -L${libdir} -l@GLUT_LIB@ -Libs.private: @GLUT_PC_LIB_PRIV@ -Cflags: -I${includedir} @GLUT_PC_CFLAGS@ diff --git a/src/glut/mini/init.c b/src/glut/mini/init.c deleted file mode 100644 index 5588db9aba..0000000000 --- a/src/glut/mini/init.c +++ /dev/null @@ -1,59 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include "GL/glut.h" -#include "internal.h" - - -void APIENTRY glutInit (int *argcp, char **argv) -{ - glutGet(GLUT_ELAPSED_TIME); -} - - -void APIENTRY glutInitDisplayMode (unsigned int mode) -{ - g_display_mode = mode; -} - - -void APIENTRY glutInitWindowPosition (int x, int y) -{ - g_xpos = x; - g_ypos = y; -} - - -void APIENTRY glutInitWindowSize (int width, int height) -{ - g_width = width; - g_height = height; -} - - diff --git a/src/glut/mini/internal.h b/src/glut/mini/internal.h deleted file mode 100644 index ccd12e54af..0000000000 --- a/src/glut/mini/internal.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef INTERNAL_H_included -#define INTERNAL_H_included - - -#include "GL/glut.h" -/* #include "pc_hw/pc_hw.h" */ - - -#define MAX_WINDOWS 4 - -#define DEFAULT_WIDTH 640 -#define DEFAULT_HEIGHT 480 -#define DEFAULT_BPP 16 - -#define DEPTH_SIZE 16 -#define STENCIL_SIZE 8 -#define ACCUM_SIZE 16 - -extern GLenum g_display_mode; -extern GLuint g_width; -extern GLuint g_height; -extern GLint g_mouse; -extern GLboolean g_redisplay; -extern GLint g_xpos; -extern GLint g_ypos; - -extern void (GLUTCALLBACK *display_func) (void); -extern void (GLUTCALLBACK *reshape_func) (int width, int height); -extern void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y); -extern void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y); -extern void (GLUTCALLBACK *motion_func) (int x, int y); -extern void (GLUTCALLBACK *passive_motion_func) (int x, int y); -extern void (GLUTCALLBACK *entry_func) (int state); -extern void (GLUTCALLBACK *visibility_func) (int state); -extern void (GLUTCALLBACK *idle_func) (void); -extern void (GLUTCALLBACK *menu_state_func) (int state); -extern void (GLUTCALLBACK *special_func) (int key, int x, int y); -extern void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z); -extern void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z); -extern void (GLUTCALLBACK *spaceball_button_func) (int button, int state); -extern void (GLUTCALLBACK *button_box_func) (int button, int state); -extern void (GLUTCALLBACK *dials_func) (int dial, int value); -extern void (GLUTCALLBACK *tablet_motion_func) (int x, int y); -extern void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y); -extern void (GLUTCALLBACK *menu_status_func) (int status, int x, int y); -extern void (GLUTCALLBACK *overlay_display_func) (void); -extern void (GLUTCALLBACK *window_status_func) (int state); - -#endif diff --git a/src/glut/mini/menu.c b/src/glut/mini/menu.c deleted file mode 100644 index 3c571647b1..0000000000 --- a/src/glut/mini/menu.c +++ /dev/null @@ -1,86 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include "GL/glut.h" - - -int APIENTRY glutCreateMenu (void (GLUTCALLBACK *func) (int)) -{ - return 0; -} - -void APIENTRY glutDestroyMenu (int menu) -{ -} - - -int APIENTRY glutGetMenu (void) -{ - return 0; -} - - -void APIENTRY glutSetMenu (int menu) -{ -} - - -void APIENTRY glutAddMenuEntry (const char *label, int value) -{ -} - - -void APIENTRY glutAddSubMenu (const char *label, int submenu) -{ -} - - -void APIENTRY glutChangeToMenuEntry (int item, const char *label, int value) -{ -} - - -void APIENTRY glutChangeToSubMenu (int item, const char *label, int submenu) -{ -} - - -void APIENTRY glutRemoveMenuItem (int item) -{ -} - - -void APIENTRY glutAttachMenu (int button) -{ -} - - -void APIENTRY glutDetachMenu (int button) -{ -} diff --git a/src/glut/mini/models.c b/src/glut/mini/models.c deleted file mode 100644 index 3f955b88ff..0000000000 --- a/src/glut/mini/models.c +++ /dev/null @@ -1,598 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ - -/** -(c) Copyright 1993, Silicon Graphics, Inc. - -ALL RIGHTS RESERVED - -Permission to use, copy, modify, and distribute this software -for any purpose and without fee is hereby granted, provided -that the above copyright notice appear in all copies and that -both the copyright notice and this permission notice appear in -supporting documentation, and that the name of Silicon -Graphics, Inc. not be used in advertising or publicity -pertaining to distribution of the software without specific, -written prior permission. - -THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU -"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR -OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF -MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO -EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE -ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR -CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, -INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, -SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR -NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY -OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR -PERFORMANCE OF THIS SOFTWARE. - -US Government Users Restricted Rights - -Use, duplication, or disclosure by the Government is subject to -restrictions set forth in FAR 52.227.19(c)(2) or subparagraph -(c)(1)(ii) of the Rights in Technical Data and Computer -Software clause at DFARS 252.227-7013 and/or in similar or -successor clauses in the FAR or the DOD or NASA FAR -Supplement. Unpublished-- rights reserved under the copyright -laws of the United States. Contractor/manufacturer is Silicon -Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA -94039-7311. - -OpenGL(TM) is a trademark of Silicon Graphics, Inc. -*/ - -#include <math.h> -#include <GL/gl.h> -#include <GL/glu.h> -#include "GL/glut.h" - -/* Some <math.h> files do not define M_PI... */ -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -static GLUquadricObj *quadObj; - -#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); } - -static void -initQuadObj(void) -{ - quadObj = gluNewQuadric(); -/* if (!quadObj) - __glutFatalError("out of memory."); */ -} - -/* CENTRY */ -void APIENTRY -glutWireSphere(GLdouble radius, GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_LINE); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluSphere(quadObj, radius, slices, stacks); -} - -void APIENTRY -glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_FILL); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluSphere(quadObj, radius, slices, stacks); -} - -void APIENTRY -glutWireCone(GLdouble base, GLdouble height, - GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_LINE); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluCylinder(quadObj, base, 0.0, height, slices, stacks); -} - -void APIENTRY -glutSolidCone(GLdouble base, GLdouble height, - GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_FILL); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluCylinder(quadObj, base, 0.0, height, slices, stacks); -} - -/* ENDCENTRY */ - -static void -drawBox(GLfloat size, GLenum type) -{ - static GLfloat n[6][3] = - { - {-1.0, 0.0, 0.0}, - {0.0, 1.0, 0.0}, - {1.0, 0.0, 0.0}, - {0.0, -1.0, 0.0}, - {0.0, 0.0, 1.0}, - {0.0, 0.0, -1.0} - }; - static GLint faces[6][4] = - { - {0, 1, 2, 3}, - {3, 2, 6, 7}, - {7, 6, 5, 4}, - {4, 5, 1, 0}, - {5, 6, 2, 1}, - {7, 4, 0, 3} - }; - GLfloat v[8][3]; - GLint i; - - v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; - v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; - v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; - v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; - v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; - v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; - - for (i = 5; i >= 0; i--) { - glBegin(type); - glNormal3fv(&n[i][0]); - glVertex3fv(&v[faces[i][0]][0]); - glVertex3fv(&v[faces[i][1]][0]); - glVertex3fv(&v[faces[i][2]][0]); - glVertex3fv(&v[faces[i][3]][0]); - glEnd(); - } -} - -/* CENTRY */ -void APIENTRY -glutWireCube(GLdouble size) -{ - drawBox(size, GL_LINE_LOOP); -} - -void APIENTRY -glutSolidCube(GLdouble size) -{ - drawBox(size, GL_QUADS); -} - -/* ENDCENTRY */ - -static void -doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings) -{ - int i, j; - GLfloat theta, phi, theta1; - GLfloat cosTheta, sinTheta; - GLfloat cosTheta1, sinTheta1; - GLfloat ringDelta, sideDelta; - - ringDelta = 2.0 * M_PI / rings; - sideDelta = 2.0 * M_PI / nsides; - - theta = 0.0; - cosTheta = 1.0; - sinTheta = 0.0; - for (i = rings - 1; i >= 0; i--) { - theta1 = theta + ringDelta; - cosTheta1 = cos(theta1); - sinTheta1 = sin(theta1); - glBegin(GL_QUAD_STRIP); - phi = 0.0; - for (j = nsides; j >= 0; j--) { - GLfloat cosPhi, sinPhi, dist; - - phi += sideDelta; - cosPhi = cos(phi); - sinPhi = sin(phi); - dist = R + r * cosPhi; - - glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); - glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); - glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); - glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi); - } - glEnd(); - theta = theta1; - cosTheta = cosTheta1; - sinTheta = sinTheta1; - } -} - -/* CENTRY */ -void APIENTRY -glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, - GLint nsides, GLint rings) -{ - glPushAttrib(GL_POLYGON_BIT); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - doughnut(innerRadius, outerRadius, nsides, rings); - glPopAttrib(); -} - -void APIENTRY -glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, - GLint nsides, GLint rings) -{ - doughnut(innerRadius, outerRadius, nsides, rings); -} - -/* ENDCENTRY */ - -static GLfloat dodec[20][3]; - -static void -initDodecahedron(void) -{ - GLfloat alpha, beta; - - alpha = sqrt(2.0 / (3.0 + sqrt(5.0))); - beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) - - 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0)))); - /* *INDENT-OFF* */ - dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; - dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; - dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; - dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; - dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; - dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; - dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; - dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; - dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; - dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; - dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; - dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; - dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; - dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; - dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; - dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; - dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; - dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; - dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; - dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; - /* *INDENT-ON* */ - -} - -#define DIFF3(_a,_b,_c) { \ - (_c)[0] = (_a)[0] - (_b)[0]; \ - (_c)[1] = (_a)[1] - (_b)[1]; \ - (_c)[2] = (_a)[2] - (_b)[2]; \ -} - -static void -crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3]) -{ - GLfloat p[3]; /* in case prod == v1 or v2 */ - - p[0] = v1[1] * v2[2] - v2[1] * v1[2]; - p[1] = v1[2] * v2[0] - v2[2] * v1[0]; - p[2] = v1[0] * v2[1] - v2[0] * v1[1]; - prod[0] = p[0]; - prod[1] = p[1]; - prod[2] = p[2]; -} - -static void -normalize(GLfloat v[3]) -{ - GLfloat d; - - d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - if (d == 0.0) { -/* __glutWarning("normalize: zero length vector"); */ - v[0] = d = 1.0; - } - d = 1 / d; - v[0] *= d; - v[1] *= d; - v[2] *= d; -} - -static void -pentagon(int a, int b, int c, int d, int e, GLenum shadeType) -{ - GLfloat n0[3], d1[3], d2[3]; - - DIFF3(dodec[a], dodec[b], d1); - DIFF3(dodec[b], dodec[c], d2); - crossprod(d1, d2, n0); - normalize(n0); - - glBegin(shadeType); - glNormal3fv(n0); - glVertex3fv(&dodec[a][0]); - glVertex3fv(&dodec[b][0]); - glVertex3fv(&dodec[c][0]); - glVertex3fv(&dodec[d][0]); - glVertex3fv(&dodec[e][0]); - glEnd(); -} - -static void -dodecahedron(GLenum type) -{ - static int inited = 0; - - if (inited == 0) { - inited = 1; - initDodecahedron(); - } - pentagon(0, 1, 9, 16, 5, type); - pentagon(1, 0, 3, 18, 7, type); - pentagon(1, 7, 11, 10, 9, type); - pentagon(11, 7, 18, 19, 6, type); - pentagon(8, 17, 16, 9, 10, type); - pentagon(2, 14, 15, 6, 19, type); - pentagon(2, 13, 12, 4, 14, type); - pentagon(2, 19, 18, 3, 13, type); - pentagon(3, 0, 5, 12, 13, type); - pentagon(6, 15, 8, 10, 11, type); - pentagon(4, 17, 8, 15, 14, type); - pentagon(4, 12, 5, 16, 17, type); -} - -/* CENTRY */ -void APIENTRY -glutWireDodecahedron(void) -{ - dodecahedron(GL_LINE_LOOP); -} - -void APIENTRY -glutSolidDodecahedron(void) -{ - dodecahedron(GL_TRIANGLE_FAN); -} - -/* ENDCENTRY */ - -static void -recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3, - GLenum shadeType) -{ - GLfloat q0[3], q1[3]; - - DIFF3(n1, n2, q0); - DIFF3(n2, n3, q1); - crossprod(q0, q1, q1); - normalize(q1); - - glBegin(shadeType); - glNormal3fv(q1); - glVertex3fv(n1); - glVertex3fv(n2); - glVertex3fv(n3); - glEnd(); -} - -static void -subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2, - GLenum shadeType) -{ - int depth; - GLfloat w0[3], w1[3], w2[3]; - GLfloat l; - int i, j, k, n; - - depth = 1; - for (i = 0; i < depth; i++) { - for (j = 0; i + j < depth; j++) { - k = depth - i - j; - for (n = 0; n < 3; n++) { - w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; - w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) - / depth; - w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) - / depth; - } - l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); - w0[0] /= l; - w0[1] /= l; - w0[2] /= l; - l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); - w1[0] /= l; - w1[1] /= l; - w1[2] /= l; - l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); - w2[0] /= l; - w2[1] /= l; - w2[2] /= l; - recorditem(w1, w0, w2, shadeType); - } - } -} - -static void -drawtriangle(int i, GLfloat data[][3], int ndx[][3], - GLenum shadeType) -{ - GLfloat *x0, *x1, *x2; - - x0 = data[ndx[i][0]]; - x1 = data[ndx[i][1]]; - x2 = data[ndx[i][2]]; - subdivide(x0, x1, x2, shadeType); -} - -/* octahedron data: The octahedron produced is centered at the - origin and has radius 1.0 */ -static GLfloat odata[6][3] = -{ - {1.0, 0.0, 0.0}, - {-1.0, 0.0, 0.0}, - {0.0, 1.0, 0.0}, - {0.0, -1.0, 0.0}, - {0.0, 0.0, 1.0}, - {0.0, 0.0, -1.0} -}; - -static int ondex[8][3] = -{ - {0, 4, 2}, - {1, 2, 4}, - {0, 3, 4}, - {1, 4, 3}, - {0, 2, 5}, - {1, 5, 2}, - {0, 5, 3}, - {1, 3, 5} -}; - -static void -octahedron(GLenum shadeType) -{ - int i; - - for (i = 7; i >= 0; i--) { - drawtriangle(i, odata, ondex, shadeType); - } -} - -/* CENTRY */ -void APIENTRY -glutWireOctahedron(void) -{ - octahedron(GL_LINE_LOOP); -} - -void APIENTRY -glutSolidOctahedron(void) -{ - octahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ - -/* icosahedron data: These numbers are rigged to make an - icosahedron of radius 1.0 */ - -#define X .525731112119133606 -#define Z .850650808352039932 - -static GLfloat idata[12][3] = -{ - {-X, 0, Z}, - {X, 0, Z}, - {-X, 0, -Z}, - {X, 0, -Z}, - {0, Z, X}, - {0, Z, -X}, - {0, -Z, X}, - {0, -Z, -X}, - {Z, X, 0}, - {-Z, X, 0}, - {Z, -X, 0}, - {-Z, -X, 0} -}; - -static int index[20][3] = -{ - {0, 4, 1}, - {0, 9, 4}, - {9, 5, 4}, - {4, 5, 8}, - {4, 8, 1}, - {8, 10, 1}, - {8, 3, 10}, - {5, 3, 8}, - {5, 2, 3}, - {2, 7, 3}, - {7, 10, 3}, - {7, 6, 10}, - {7, 11, 6}, - {11, 0, 6}, - {0, 1, 6}, - {6, 1, 10}, - {9, 0, 11}, - {9, 11, 2}, - {9, 2, 5}, - {7, 2, 11}, -}; - -static void -icosahedron(GLenum shadeType) -{ - int i; - - for (i = 19; i >= 0; i--) { - drawtriangle(i, idata, index, shadeType); - } -} - -/* CENTRY */ -void APIENTRY -glutWireIcosahedron(void) -{ - icosahedron(GL_LINE_LOOP); -} - -void APIENTRY -glutSolidIcosahedron(void) -{ - icosahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ - -/* tetrahedron data: */ - -#define T 1.73205080756887729 - -static GLfloat tdata[4][3] = -{ - {T, T, T}, - {T, -T, -T}, - {-T, T, -T}, - {-T, -T, T} -}; - -static int tndex[4][3] = -{ - {0, 1, 3}, - {2, 1, 0}, - {3, 2, 0}, - {1, 2, 3} -}; - -static void -tetrahedron(GLenum shadeType) -{ - int i; - - for (i = 3; i >= 0; i--) - drawtriangle(i, tdata, tndex, shadeType); -} - -/* CENTRY */ -void APIENTRY -glutWireTetrahedron(void) -{ - tetrahedron(GL_LINE_LOOP); -} - -void APIENTRY -glutSolidTetrahedron(void) -{ - tetrahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ diff --git a/src/glut/mini/overlay.c b/src/glut/mini/overlay.c deleted file mode 100644 index fc8a8e5b0d..0000000000 --- a/src/glut/mini/overlay.c +++ /dev/null @@ -1,60 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include "GL/glut.h" - - -void APIENTRY glutEstablishOverlay (void) -{ -} - - -void APIENTRY glutRemoveOverlay (void) -{ -} - - -void APIENTRY glutUseLayer (GLenum layer) -{ -} - - -void APIENTRY glutPostOverlayRedisplay (void) -{ -} - - -void APIENTRY glutShowOverlay (void) -{ -} - - -void APIENTRY glutHideOverlay (void) -{ -} diff --git a/src/glut/mini/state.c b/src/glut/mini/state.c deleted file mode 100644 index 81aefc53bd..0000000000 --- a/src/glut/mini/state.c +++ /dev/null @@ -1,70 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.4 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.0 for Mesa 4.0 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include "GL/glut.h" -#include <sys/time.h> - - -#define TIMEDELTA(dest, src1, src2) { \ - if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \ - (dest).tv_usec += 1000000; \ - (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \ - } else { \ - (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \ - } \ -} - -int APIENTRY glutGet (GLenum type) -{ - - switch (type) { - case GLUT_WINDOW_RGBA: - return 1; - case GLUT_ELAPSED_TIME: { - static int inited = 0; - static struct timeval elapsed, beginning, now; - if (!inited) { - gettimeofday(&beginning, 0); - inited = 1; - } - gettimeofday(&now, 0); - TIMEDELTA(elapsed, now, beginning); - /* Return elapsed milliseconds. */ - return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000)); - } - default: - return 0; - } -} - - -int APIENTRY glutDeviceGet (GLenum type) -{ - return 0; -} diff --git a/src/glut/mini/teapot.c b/src/glut/mini/teapot.c deleted file mode 100644 index aa96fcbbbd..0000000000 --- a/src/glut/mini/teapot.c +++ /dev/null @@ -1,212 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/** -(c) Copyright 1993, Silicon Graphics, Inc. - -ALL RIGHTS RESERVED - -Permission to use, copy, modify, and distribute this software -for any purpose and without fee is hereby granted, provided -that the above copyright notice appear in all copies and that -both the copyright notice and this permission notice appear in -supporting documentation, and that the name of Silicon -Graphics, Inc. not be used in advertising or publicity -pertaining to distribution of the software without specific, -written prior permission. - -THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU -"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR -OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF -MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO -EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE -ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR -CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, -INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, -SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR -NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY -OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR -PERFORMANCE OF THIS SOFTWARE. - -US Government Users Restricted Rights - -Use, duplication, or disclosure by the Government is subject to -restrictions set forth in FAR 52.227.19(c)(2) or subparagraph -(c)(1)(ii) of the Rights in Technical Data and Computer -Software clause at DFARS 252.227-7013 and/or in similar or -successor clauses in the FAR or the DOD or NASA FAR -Supplement. Unpublished-- rights reserved under the copyright -laws of the United States. Contractor/manufacturer is Silicon -Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA -94039-7311. - -OpenGL(TM) is a trademark of Silicon Graphics, Inc. -*/ - -#include <GL/gl.h> -#include <GL/glu.h> -#include "GL/glut.h" - -/* Rim, body, lid, and bottom data must be reflected in x and - y; handle and spout data across the y axis only. */ - -static int patchdata[][16] = -{ - /* rim */ - {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, - 12, 13, 14, 15}, - /* body */ - {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27}, - {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, - 37, 38, 39, 40}, - /* lid */ - {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, - 101, 0, 1, 2, 3,}, - {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, - 113, 114, 115, 116, 117}, - /* bottom */ - {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, - 125, 120, 40, 39, 38, 37}, - /* handle */ - {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 55, 56}, - {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 28, 65, 66, 67}, - /* spout */ - {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, - 80, 81, 82, 83}, - {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, - 92, 93, 94, 95} -}; -/* *INDENT-OFF* */ - -static float cpdata[][3] = -{ - {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0, - -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125}, - {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375, - 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375, - 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84, - 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875}, - {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75, - 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35}, - {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2, - 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12, - 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225}, - {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225}, - {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0, - -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5, - -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3, - 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0, - 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0, - 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, - {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, - -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, - 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, - -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, - 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, - 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, - 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1}, - {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7, - -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0, - 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375}, - {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475}, - {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4}, - {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0, - 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8, - 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4, - -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0, - 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4, - 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3, - 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4}, - {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425, - -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425, - 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075}, - {0.84, -1.5, 0.075} -}; - -static float tex[2][2][2] = -{ - { {0, 0}, - {1, 0}}, - { {0, 1}, - {1, 1}} -}; - -/* *INDENT-ON* */ - -static void -teapot(GLint grid, GLdouble scale, GLenum type) -{ - float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; - long i, j, k, l; - - glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT); - glEnable(GL_AUTO_NORMAL); - glEnable(GL_NORMALIZE); - glEnable(GL_MAP2_VERTEX_3); - glEnable(GL_MAP2_TEXTURE_COORD_2); - glPushMatrix(); - glRotatef(270.0, 1.0, 0.0, 0.0); - glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale); - glTranslatef(0.0, 0.0, -1.5); - for (i = 0; i < 10; i++) { - for (j = 0; j < 4; j++) { - for (k = 0; k < 4; k++) { - for (l = 0; l < 3; l++) { - p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 1) - q[j][k][l] *= -1.0; - if (i < 6) { - r[j][k][l] = - cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 0) - r[j][k][l] *= -1.0; - s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - if (l == 0) - s[j][k][l] *= -1.0; - if (l == 1) - s[j][k][l] *= -1.0; - } - } - } - } - glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, - &tex[0][0][0]); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &p[0][0][0]); - glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &q[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - if (i < 6) { - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &r[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &s[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - } - } - glPopMatrix(); - glPopAttrib(); -} - -/* CENTRY */ -void APIENTRY -glutSolidTeapot(GLdouble scale) -{ - teapot(7, scale, GL_FILL); -} - -void APIENTRY -glutWireTeapot(GLdouble scale) -{ - teapot(10, scale, GL_LINE); -} - -/* ENDCENTRY */ diff --git a/src/glut/mini/window.c b/src/glut/mini/window.c deleted file mode 100644 index 5a59e64de6..0000000000 --- a/src/glut/mini/window.c +++ /dev/null @@ -1,273 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -/* - * DOS/DJGPP glut driver v1.2 for Mesa 4.1 - * - * Copyright (C) 2002 - Borca Daniel - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include <stdio.h> -#include <GL/gl.h> -#include "GL/glut.h" -#include "internal.h" - -#define USE_MINI_GLX 1 -#if USE_MINI_GLX -#include "GL/miniglx.h" -#else -#include <GL/glx.h> -#endif - - - -static GLXContext context = 0; -static Window win; -static XVisualInfo *visinfo = 0; -static Display *dpy = 0; - - -int APIENTRY glutCreateWindow (const char *title) -{ - XSetWindowAttributes attr; - unsigned long mask; - GLXContext ctx; - int scrnum = 0; - Window root = RootWindow( dpy, scrnum ); - - if (win) - return 0; - - if (!dpy) { - dpy = XOpenDisplay(NULL); - if (!dpy) { - printf("Error: XOpenDisplay failed\n"); - exit(1); - } - } - - if (!visinfo) { - int attrib[] = {GLX_RGBA, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DEPTH_SIZE, 1, - GLX_DOUBLEBUFFER, - None }; - - - visinfo = glXChooseVisual( dpy, scrnum, attrib ); - if (!visinfo) { - printf("Error: couldn't get an RGB, Double-buffered visual\n"); - exit(1); - } - } - - /* window attributes */ - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; - - win = XCreateWindow( dpy, root, g_xpos, g_ypos, g_width, g_height, - 0, visinfo->depth, InputOutput, - visinfo->visual, mask, &attr ); - if (!win) { - printf("Error: XCreateWindow failed\n"); - exit(1); - } - - ctx = glXCreateContext( dpy, visinfo, NULL, True ); - if (!ctx) { - printf("Error: glXCreateContext failed\n"); - exit(1); - } - - if (!glXMakeCurrent( dpy, win, ctx )) { - printf("Error: glXMakeCurrent failed\n"); - exit(1); - } - - if (!(g_display_mode & GLUT_DOUBLE)) - glDrawBuffer( GL_FRONT ); - - - XMapWindow( dpy, win ); - -#if !USE_MINI_GLX - { - XEvent e; - while (1) { - XNextEvent( dpy, &e ); - if (e.type == MapNotify && e.xmap.window == win) { - break; - } - } - } -#endif - - return 1; -} - - -int APIENTRY glutCreateSubWindow (int win, int x, int y, int width, int height) -{ - return GL_FALSE; -} - - -void APIENTRY glutDestroyWindow (int idx) -{ - if (dpy && win) - XDestroyWindow( dpy, win ); - - if (dpy) - XCloseDisplay( dpy ); - - win = 0; - dpy = 0; -} - - -void APIENTRY glutPostRedisplay (void) -{ - g_redisplay = GL_TRUE; -} - - -void APIENTRY glutSwapBuffers (void) -{ -/* if (g_mouse) pc_scare_mouse(); */ - if (dpy && win) glXSwapBuffers( dpy, win ); -/* if (g_mouse) pc_unscare_mouse(); */ -} - - -int APIENTRY glutGetWindow (void) -{ - return 0; -} - - -void APIENTRY glutSetWindow (int win) -{ -} - - -void APIENTRY glutSetWindowTitle (const char *title) -{ -} - - -void APIENTRY glutSetIconTitle (const char *title) -{ -} - - -void APIENTRY glutPositionWindow (int x, int y) -{ -} - - -void APIENTRY glutReshapeWindow (int width, int height) -{ -} - - -void APIENTRY glutPopWindow (void) -{ -} - - -void APIENTRY glutPushWindow (void) -{ -} - - -void APIENTRY glutIconifyWindow (void) -{ -} - - -void APIENTRY glutShowWindow (void) -{ -} - - -void APIENTRY glutHideWindow (void) -{ -} - -void APIENTRY glutMainLoop (void) -{ - GLboolean idle; - GLboolean have_event; - XEvent evt; - int visible = 0; - - glutPostRedisplay(); - if (reshape_func) reshape_func(g_width, g_height); - - while (GL_TRUE) { - idle = GL_TRUE; - - - if (visible && idle_func) - have_event = XCheckMaskEvent( dpy, ~0, &evt ); - else - have_event = XNextEvent( dpy, &evt ); - - if (have_event) { - idle = GL_FALSE; - switch(evt.type) { - case MapNotify: - if (visibility_func) { - visibility_func(GLUT_VISIBLE); - } - visible = 1; - break; - case UnmapNotify: - if (visibility_func) { - visibility_func(GLUT_NOT_VISIBLE); - } - visible = 0; - break; - case Expose: - g_redisplay = 1; - break; - } - } - - if (visible && g_redisplay && display_func) { - idle = GL_FALSE; - g_redisplay = GL_FALSE; - - display_func(); - } - - if (visible && idle && idle_func) { - idle_func(); - } - } -} diff --git a/src/glut/os2/Makefile b/src/glut/os2/Makefile deleted file mode 100644 index 102a8b688d..0000000000 --- a/src/glut/os2/Makefile +++ /dev/null @@ -1,420 +0,0 @@ -# Makefile -# Created by IBM WorkFrame/2 MakeMake at 12:46:25 on 3 June 2003 -# -# The actions included in this make file are: -# Compile::C++ Compiler -# Link::Linker -# Lib::Import Lib - -.SUFFIXES: - -.SUFFIXES: \ - .LIB .cpp .dll .obj - -.cpp.obj: - @echo " Compile::C++ Compiler " - icc.exe /I..\ /I..\X86 /I..\GL /I..\swrast /I..\swrast_setup /Ss /Wcmpcndcnscnvcpydclenuextgeninilanobsordparporppcprorearettrdtruund /Tx /O /Gm /Ge- /G5 /Gf /Gi /Oi /C %s - -{G:\EVGEN\MESA5\src-glut.os2pm}.cpp.obj: - @echo " Compile::C++ Compiler " - icc.exe /I..\ /I..\X86 /I..\GL /I..\swrast /I..\swrast_setup /Ss /Wcmpcndcnscnvcpydclenuextgeninilanobsordparporppcprorearettrdtruund /Tx /O /Gm /Ge- /G5 /Gf /Gi /Oi /C %s - -.dll.LIB: - @echo " Lib::Import Lib " - implib.exe %|dpfF.LIB %s - -{G:\EVGEN\MESA5\src-glut.os2pm}.dll.LIB: - @echo " Lib::Import Lib " - implib.exe %|dpfF.LIB %s - -all: \ - .\libGlut.LIB - -.\libGlut.dll: \ - .\os2_winproc.obj \ - .\WarpWin.obj \ - .\glutOverlay.obj \ - .\glut_8x13.obj \ - .\glut_9x15.obj \ - .\glut_bitmap.obj \ - .\glut_cindex.obj \ - .\glut_cmap.obj \ - .\glut_cursor.obj \ - .\glut_event.obj \ - .\glut_ext.obj \ - .\glut_fullscrn.obj \ - .\glut_gamemode.obj \ - .\glut_get.obj \ - .\glut_hel10.obj \ - .\glut_hel12.obj \ - .\glut_hel18.obj \ - .\glut_init.obj \ - .\glut_input.obj \ - .\glut_key.obj \ - .\glut_keyctrl.obj \ - .\glut_keyup.obj \ - .\glut_mesa.obj \ - .\glut_modifier.obj \ - .\glut_roman.obj \ - .\glut_shapes.obj \ - .\glut_stroke.obj \ - .\glut_swap.obj \ - .\glut_teapot.obj \ - .\glut_tr24.obj \ - .\glut_util.obj \ - .\glut_vidresize.obj \ - .\glut_warp.obj \ - .\glut_win.obj \ - .\glut_winmisc.obj \ - .\os2_glx.obj \ - .\os2_menu.obj \ - ..\si-glu\libGLU.lib \ - ..\MesaDll\MesaGL2.lib \ - ..\drv\DrvLoad\MesaDrvLoad.lib \ - {$(LIB)}libGlut.DEF - @echo " Link::Linker " - icc.exe @<< - /B" /dbgpack /exepack:2 /st:200000 /packd /optfunc" - /FelibGlut.dll - ..\si-glu\libGLU.lib - ..\MesaDll\MesaGL2.lib - ..\drv\DrvLoad\MesaDrvLoad.lib - libGlut.DEF - .\os2_winproc.obj - .\WarpWin.obj - .\glutOverlay.obj - .\glut_8x13.obj - .\glut_9x15.obj - .\glut_bitmap.obj - .\glut_cindex.obj - .\glut_cmap.obj - .\glut_cursor.obj - .\glut_event.obj - .\glut_ext.obj - .\glut_fullscrn.obj - .\glut_gamemode.obj - .\glut_get.obj - .\glut_hel10.obj - .\glut_hel12.obj - .\glut_hel18.obj - .\glut_init.obj - .\glut_input.obj - .\glut_key.obj - .\glut_keyctrl.obj - .\glut_keyup.obj - .\glut_mesa.obj - .\glut_modifier.obj - .\glut_roman.obj - .\glut_shapes.obj - .\glut_stroke.obj - .\glut_swap.obj - .\glut_teapot.obj - .\glut_tr24.obj - .\glut_util.obj - .\glut_vidresize.obj - .\glut_warp.obj - .\glut_win.obj - .\glut_winmisc.obj - .\os2_glx.obj - .\os2_menu.obj -<< - -.\os2_winproc.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\os2_winproc.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \ - gl\os2mesa.h \ - gl\gl.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2mesadef.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}context.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glapi.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}mtypes.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glheader.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}config.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glapitable.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glthread.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}math/m_matrix.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}Trace/tr_context.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}dd.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}conf.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_config.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/glext.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}Xthreads.h - -.\os2_menu.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\os2_menu.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\os2_glx.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\os2_glx.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - gl\os2mesa.h \ - gl\gl.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h - -.\glut_winmisc.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_winmisc.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_win.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_win.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutos2.h \ - gl\os2mesa.h \ - gl\gl.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}gl_mangle.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}GL/os2_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}os2_config.h - -.\glut_warp.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_warp.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_vidresize.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_vidresize.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_util.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_util.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_tr24.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_tr24.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h - -.\glut_teapot.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_teapot.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_swap.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_swap.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_stroke.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_stroke.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_shapes.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_shapes.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_roman.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_roman.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h - -.\glut_modifier.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_modifier.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_mesa.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_mesa.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_keyup.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_keyup.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_keyctrl.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_keyctrl.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_key.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_key.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_input.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_input.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_init.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_init.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_hel18.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_hel18.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h - -.\glut_hel12.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_hel12.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h - -.\glut_hel10.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_hel10.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h - -.\glut_get.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_get.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_gamemode.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_gamemode.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_fullscrn.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_fullscrn.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_ext.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_ext.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_event.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_event.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_cursor.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_cursor.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_cmap.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_cmap.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}layerutil.h - -.\glut_cindex.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_cindex.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_bitmap.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_bitmap.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\glut_9x15.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_9x15.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h - -.\glut_8x13.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glut_8x13.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h - -.\glutOverlay.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\glutOverlay.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutint.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutbitmap.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutstroke.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}glutwin32.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_x11.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}win32_glx.h - -.\WarpWin.obj: \ - G:\EVGEN\MESA5\src-glut.os2pm\WarpWin.cpp \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpWin.h \ - {G:\EVGEN\MESA5\src-glut.os2pm;..\;..\X86;..\GL;..\swrast;..\swrast_setup;$(INCLUDE);}WarpGL.h - -.\libGlut.LIB: \ - .\libGlut.dll diff --git a/src/glut/os2/WarpWin.cpp b/src/glut/os2/WarpWin.cpp deleted file mode 100644 index 71cc8e1bc9..0000000000 --- a/src/glut/os2/WarpWin.cpp +++ /dev/null @@ -1,419 +0,0 @@ -/* WarpWin.c */ -/* glut for Warp */ -#include <stdio.h> -#include <string.h> - -#include "WarpWin.h" -#include "WarpGL.h" - -#define POKA 0 - -/* global variables that must be set for some functions to operate - correctly. */ -HDC XHDC; -HWND XHWND; - - -void -XStoreColor(Display* display, Colormap colormap, XColor* color) -{ - /* KLUDGE: set XHDC to 0 if the palette should NOT be realized after - setting the color. set XHDC to the correct HDC if it should. */ - - LONG pe; - ULONG cclr; - int r,g,b; - /* X11 stores color from 0-65535, Win32 expects them to be 0-256, so - twiddle the bits ( / 256). */ - r = color->red / 256; - g = color->green / 256; - b = color->blue / 256; - pe = LONGFromRGB(r,g,b); - /* make sure we use this flag, otherwise the colors might get mapped - to another place in the colormap, and when we glIndex() that - color, it may have moved (argh!!) */ - pe |= (PC_NOCOLLAPSE<<24); -/* This function changes the entries in a palette. */ -#if POKA -OS2: - rc = GpiSetPaletteEntries(colormap,LCOLF_CONSECRGB, color->pixel, 1, &pe); - GpiSelectPalette(hps,colormap); - WinRealizePalette(hwnd,hps,&cclr); -source Win: - if (XHDC) { - UnrealizeObject(colormap); - SelectPalette(XHDC, colormap, FALSE); - RealizePalette(XHDC); - - } -#endif -} - -void -XSetWindowColormap(Display* display, Window window, Colormap colormap) -{ -#if POKA - HDC hdc = GetDC(window); - - /* if the third parameter is FALSE, the logical colormap is copied - into the device palette when the application is in the - foreground, if it is TRUE, the colors are mapped into the current - palette in the best possible way. */ - SelectPalette(hdc, colormap, FALSE); - RealizePalette(hdc); - - /* note that we don't have to release the DC, since our window class - uses the WC_OWNDC flag! */ -#endif -} - - -/* display, root and visual - don't used at all */ -Colormap -XCreateColormap(Display* display, Window root, Visual* visual, int alloc) -{ - /* KLUDGE: this function needs XHDC to be set to the HDC currently - being operated on before it is invoked! */ - - HPAL palette; - int n; -#if POKA - PIXELFORMATDESCRIPTOR pfd; - LOGPALETTE *logical; - - /* grab the pixel format */ - memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); - DescribePixelFormat(XHDC, GetPixelFormat(XHDC), - sizeof(PIXELFORMATDESCRIPTOR), &pfd); - - if (!(pfd.dwFlags & PFD_NEED_PALETTE || - pfd.iPixelType == PFD_TYPE_COLORINDEX)) - { - return 0; - } - - n = 1 << pfd.cColorBits; - - /* allocate a bunch of memory for the logical palette (assume 256 - colors in a Win32 palette */ - logical = (LOGPALETTE*)malloc(sizeof(LOGPALETTE) + - sizeof(PALETTEENTRY) * n); - memset(logical, 0, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * n); - - /* set the entries in the logical palette */ - logical->palVersion = 0x300; - logical->palNumEntries = n; - - /* start with a copy of the current system palette */ - GetSystemPaletteEntries(XHDC, 0, 256, &logical->palPalEntry[0]); - - if (pfd.iPixelType == PFD_TYPE_RGBA) { - int redMask = (1 << pfd.cRedBits) - 1; - int greenMask = (1 << pfd.cGreenBits) - 1; - int blueMask = (1 << pfd.cBlueBits) - 1; - int i; - - /* fill in an RGBA color palette */ - for (i = 0; i < n; ++i) { - logical->palPalEntry[i].peRed = - (((i >> pfd.cRedShift) & redMask) * 255) / redMask; - logical->palPalEntry[i].peGreen = - (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; - logical->palPalEntry[i].peBlue = - (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; - logical->palPalEntry[i].peFlags = 0; - } - } - - palette = CreatePalette(logical); - free(logical); - - SelectPalette(XHDC, palette, FALSE); - RealizePalette(XHDC); -#endif /* POKA */ - - return palette; -} - - - -int GetSystemMetrics( int mode) -{ RECTL rect; - - switch(mode) - { case SM_CXSCREEN: - WinQueryWindowRect(HWND_DESKTOP,&rect); - return (rect.xRight-rect.xLeft); - break; - case SM_CYSCREEN: - WinQueryWindowRect(HWND_DESKTOP,&rect); - return (rect.yTop-rect.yBottom); - break; - default: ; - } - return 0; -} -/* - * XParseGeometry parses strings of the form - * "=<width>x<height>{+-}<xoffset>{+-}<yoffset>", where - * width, height, xoffset, and yoffset are unsigned integers. - * Example: "=80x24+300-49" - * The equal sign is optional. - * It returns a bitmask that indicates which of the four values - * were actually found in the string. For each value found, - * the corresponding argument is updated; for each value - * not found, the corresponding argument is left unchanged. - */ - -static int -ReadInteger(char *string, char **NextString) -{ - register int Result = 0; - int Sign = 1; - - if (*string == '+') - string++; - else if (*string == '-') - { - string++; - Sign = -1; - } - for (; (*string >= '0') && (*string <= '9'); string++) - { - Result = (Result * 10) + (*string - '0'); - } - *NextString = string; - if (Sign >= 0) - return (Result); - else - return (-Result); -} - -int XParseGeometry(char *string, int *x, int *y, unsigned int *width, unsigned int *height) -{ - int mask = NoValue; - register char *strind; - unsigned int tempWidth, tempHeight; - int tempX, tempY; - char *nextCharacter; - - if ( (string == NULL) || (*string == '\0')) return(mask); - if (*string == '=') - string++; /* ignore possible '=' at beg of geometry spec */ - - strind = (char *)string; - if (*strind != '+' && *strind != '-' && *strind != 'x') { - tempWidth = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return (0); - strind = nextCharacter; - mask |= WidthValue; - } - - if (*strind == 'x' || *strind == 'X') { - strind++; - tempHeight = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return (0); - strind = nextCharacter; - mask |= HeightValue; - } - - if ((*strind == '+') || (*strind == '-')) { - if (*strind == '-') { - strind++; - tempX = -ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return (0); - strind = nextCharacter; - mask |= XNegative; - - } - else - { strind++; - tempX = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return(0); - strind = nextCharacter; - } - mask |= XValue; - if ((*strind == '+') || (*strind == '-')) { - if (*strind == '-') { - strind++; - tempY = -ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return(0); - strind = nextCharacter; - mask |= YNegative; - - } - else - { - strind++; - tempY = ReadInteger(strind, &nextCharacter); - if (strind == nextCharacter) - return(0); - strind = nextCharacter; - } - mask |= YValue; - } - } - - /* If strind isn't at the end of the string the it's an invalid - geometry specification. */ - - if (*strind != '\0') return (0); - - if (mask & XValue) - *x = tempX; - if (mask & YValue) - *y = tempY; - if (mask & WidthValue) - *width = tempWidth; - if (mask & HeightValue) - *height = tempHeight; - return (mask); -} - -int gettimeofday(struct timeval* tp, void* tzp) -{ - DATETIME DateTime; - APIRET ulrc; /* Return Code. */ - - ulrc = DosGetDateTime(&DateTime); - tp->tv_sec = 60 * (60*DateTime.hours + DateTime.minutes) + DateTime.seconds; - tp->tv_usec = DateTime.hundredths * 10000; - return 0; -} - - -int -XPending(Display* display) -{ - /* similar functionality...I don't think that it is exact, but this - will have to do. */ - QMSG msg; - extern HAB hab; /* PM anchor block handle */ - -//?? WinPeekMsg(hab - return WinPeekMsg(hab, &msg, NULLHANDLE, 0, 0, PM_NOREMOVE); -} - -void -__glutAdjustCoords(Window parent, int* x, int* y, int* width, int* height) -{ - RECTL rect; - - /* adjust the window rectangle because Win32 thinks that the x, y, - width & height are the WHOLE window (including decorations), - whereas GLUT treats the x, y, width & height as only the CLIENT - area of the window. */ - rect.xLeft = *x; rect.yTop = *y; - rect.xRight = *x + *width; rect.yBottom = *y + *height; - - /* must adjust the coordinates according to the correct style - because depending on the style, there may or may not be - borders. */ -//?? AdjustWindowRect(&rect, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | -//?? (parent ? WS_CHILD : WS_OVERLAPPEDWINDOW), -//?? FALSE); - /* FALSE in the third parameter = window has no menu bar */ - - /* readjust if the x and y are offscreen */ - if(rect.xLeft < 0) { - *x = 0; - } else { - *x = rect.xLeft; - } - - if(rect.yTop < 0) { - *y = 0; - } else { - *y = rect.yTop; - } - - *width = rect.xRight - rect.xLeft; /* adjusted width */ - *height = -(rect.yBottom - rect.yTop); /* adjusted height */ -} - - -int -__glutGetTransparentPixel(Display * dpy, XVisualInfo * vinfo) -{ - /* the transparent pixel on Win32 is always index number 0. So if - we put this routine in this file, we can avoid compiling the - whole of layerutil.c which is where this routine normally comes - from. */ - return 0; -} - -/* Translate point coordinates src_x and src_y from src to dst */ - -Bool -XTranslateCoordinates(Display *display, Window src, Window dst, - int src_x, int src_y, - int* dest_x_return, int* dest_y_return, - Window* child_return) -{ - SWP swp_src,swp_dst; - - WinQueryWindowPos(src,&swp_src); - WinQueryWindowPos(dst,&swp_dst); - - *dest_x_return = src_x + swp_src.x - swp_dst.x; - *dest_y_return = src_y + swp_src.y - swp_dst.y; - - /* just to make compilers happy...we don't use the return value. */ - return True; -} - -Status -XGetGeometry(Display* display, Window window, Window* root_return, - int* x_return, int* y_return, - unsigned int* width_return, unsigned int* height_return, - unsigned int *border_width_return, unsigned int* depth_return) -{ - /* KLUDGE: doesn't return the border_width or depth or root, x & y - are in screen coordinates. */ - SWP swp_src; - WinQueryWindowPos(window,&swp_src); - - *x_return = swp_src.x; - *y_return = swp_src.y; - *width_return = swp_src.cx; - *height_return = swp_src.cy; - - /* just to make compilers happy...we don't use the return value. */ - return 1; -} - -/* Get Display Width in millimeters */ -int -DisplayWidthMM(Display* display, int screen) -{ - int width; - LONG *pVC_Caps; - pVC_Caps = GetVideoConfig(NULLHANDLE); - width = (int)( 0.001 * pVC_Caps[CAPS_WIDTH] / pVC_Caps[CAPS_HORIZONTAL_RESOLUTION]);/* mm */ - return width; -} - -/* Get Display Height in millimeters */ -int -DisplayHeightMM(Display* display, int screen) -{ - int height; - LONG *pVC_Caps; - pVC_Caps = GetVideoConfig(NULLHANDLE); - height = (int)( 0.001 * pVC_Caps[CAPS_HEIGHT] / pVC_Caps[CAPS_VERTICAL_RESOLUTION]); /* mm */ - return height; -} - -void ScreenToClient( HWND hwnd, POINTL *point) -{ - SWP swp_src; - WinQueryWindowPos(hwnd,&swp_src); - point->x -= swp_src.x; - point->y -= swp_src.y; -} - diff --git a/src/glut/os2/glutOverlay.cpp b/src/glut/os2/glutOverlay.cpp deleted file mode 100644 index d57c4e7418..0000000000 --- a/src/glut/os2/glutOverlay.cpp +++ /dev/null @@ -1,133 +0,0 @@ -/*********************************************************** - * Copyright (C) 1997, Be Inc. All rights reserved. - * - * FILE: glutOverlay.cpp - * - * DESCRIPTION: we don't support overlays, so this code is - * really simple - ***********************************************************/ - -/*********************************************************** - * Headers - ***********************************************************/ -#include <GL/glut.h> -#include "glutint.h" -#include "glutbitmap.h" -#include "glutstroke.h" - -GLUTAPI void GLUTAPIENTRY -glutEstablishOverlay(void) -{ - __glutFatalError("OS2PM lacks overlay support."); -} - -GLUTAPI void GLUTAPIENTRY -glutUseLayer(GLenum layer) { - // ignore -} - -GLUTAPI void GLUTAPIENTRY -glutRemoveOverlay(void) { - // ignore -} - -GLUTAPI void GLUTAPIENTRY -glutPostOverlayRedisplay(void) { - // ignore -} - -GLUTAPI void GLUTAPIENTRY -glutShowOverlay(void) { - // ignore -} - -GLUTAPI void GLUTAPIENTRY glutHideOverlay(void) -{ - // ignore -} - -int GLUTAPIENTRY -glutLayerGet(GLenum param) -{ - // ignore -} - -/*********************************************************** - * Unsupported callbacks - ***********************************************************/ -GLUTAPI void GLUTAPIENTRY -glutOverlayDisplayFunc(GLUTdisplayCB displayFunc) -{ -} - -GLUTAPI void GLUTAPIENTRY -glutSpaceballMotionFunc(GLUTspaceMotionCB spaceMotionFunc) -{ -} - -GLUTAPI void GLUTAPIENTRY -glutSpaceballRotateFunc(GLUTspaceRotateCB spaceRotateFunc) -{ -} - -GLUTAPI void GLUTAPIENTRY -glutSpaceballButtonFunc(GLUTspaceButtonCB spaceButtonFunc) -{ -} - -GLUTAPI void GLUTAPIENTRY -glutButtonBoxFunc(GLUTbuttonBoxCB buttonBoxFunc) -{ -} - -GLUTAPI void GLUTAPIENTRY -glutDialsFunc(GLUTdialsCB dialsFunc) -{ -} - -GLUTAPI void GLUTAPIENTRY -glutTabletMotionFunc(GLUTtabletMotionCB tabletMotionFunc) -{ -} - -GLUTAPI void GLUTAPIENTRY -glutTabletButtonFunc(GLUTtabletButtonCB tabletButtonFunc) -{ -} -GLUTAPI void GLUTAPIENTRY -glutPostWindowOverlayRedisplay(int win) -{ // -} - -void GLUTAPIENTRY -glutInitDisplayString(const char *string) -{ // -} -void GLUTAPIENTRY -glutJoystickFunc(GLUTjoystickCB joystickFunc, int pollInterval) -{ // -} - -void GLUTAPIENTRY -glutForceJoystickFunc(void) -{ // -} - - -int GLUTAPIENTRY -glutBitmapWidth(GLUTbitmapFont font, int c) -{ return 0; -} -int GLUTAPIENTRY -glutBitmapLength(GLUTbitmapFont font, const unsigned char *string) -{ // - return 0; -} -int GLUTAPIENTRY -glutStrokeWidth(GLUTstrokeFont font, int c) -{ return 0; -} -int GLUTAPIENTRY -glutStrokeLength(GLUTstrokeFont font, const unsigned char *string) -{ return 0; -} diff --git a/src/glut/os2/glut_8x13.cpp b/src/glut/os2/glut_8x13.cpp deleted file mode 100644 index 29ea6ea070..0000000000 --- a/src/glut/os2/glut_8x13.cpp +++ /dev/null @@ -1,2076 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#define glutBitmap8By13 XXX -#include "glutbitmap.h" -#undef glutBitmap8By13 - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch0data[] = { 0x0 }; -static const BitmapCharRec ch0 = {1,1,0,0,8,ch0data}; -#else -static const BitmapCharRec ch0 = {0,0,0,0,8,0}; -#endif - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch32data[] = { 0x0 }; -static const BitmapCharRec ch32 = {1,1,0,0,8,ch32data}; -#else -static const BitmapCharRec ch32 = {0,0,0,0,8,0}; -#endif - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch127data[] = { 0x0 }; -static const BitmapCharRec ch127 = {1,1,0,0,8,ch127data}; -#else -static const BitmapCharRec ch127 = {0,0,0,0,8,0}; -#endif - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch160data[] = { 0x0 }; -static const BitmapCharRec ch160 = {1,1,0,0,8,ch160data}; -#else -static const BitmapCharRec ch160 = {0,0,0,0,8,0}; -#endif - -/* char: 0xff */ - -static const GLubyte ch255data[] = { -0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch255 = {6,12,-1,2,8,ch255data}; - -/* char: 0xfe */ - -static const GLubyte ch254data[] = { -0x80,0x80,0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80, -}; - -static const BitmapCharRec ch254 = {6,10,-1,2,8,ch254data}; - -/* char: 0xfd */ - -static const GLubyte ch253data[] = { -0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x0,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch253 = {6,12,-1,2,8,ch253data}; - -/* char: 0xfc */ - -static const GLubyte ch252data[] = { -0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch252 = {6,10,-1,0,8,ch252data}; - -/* char: 0xfb */ - -static const GLubyte ch251data[] = { -0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch251 = {6,10,-1,0,8,ch251data}; - -/* char: 0xfa */ - -static const GLubyte ch250data[] = { -0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch250 = {6,10,-1,0,8,ch250data}; - -/* char: 0xf9 */ - -static const GLubyte ch249data[] = { -0x74,0x88,0x88,0x88,0x88,0x88,0x0,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch249 = {6,10,-1,0,8,ch249data}; - -/* char: 0xf8 */ - -static const GLubyte ch248data[] = { -0x80,0x78,0xc4,0xa4,0x94,0x8c,0x78,0x4, -}; - -static const BitmapCharRec ch248 = {6,8,-1,1,8,ch248data}; - -/* char: 0xf7 */ - -static const GLubyte ch247data[] = { -0x20,0x20,0x0,0xf8,0x0,0x20,0x20, -}; - -static const BitmapCharRec ch247 = {5,7,-1,-1,8,ch247data}; - -/* char: 0xf6 */ - -static const GLubyte ch246data[] = { -0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch246 = {6,10,-1,0,8,ch246data}; - -/* char: 0xf5 */ - -static const GLubyte ch245data[] = { -0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch245 = {6,10,-1,0,8,ch245data}; - -/* char: 0xf4 */ - -static const GLubyte ch244data[] = { -0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch244 = {6,10,-1,0,8,ch244data}; - -/* char: 0xf3 */ - -static const GLubyte ch243data[] = { -0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch243 = {6,10,-1,0,8,ch243data}; - -/* char: 0xf2 */ - -static const GLubyte ch242data[] = { -0x78,0x84,0x84,0x84,0x84,0x78,0x0,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch242 = {6,10,-1,0,8,ch242data}; - -/* char: 0xf1 */ - -static const GLubyte ch241data[] = { -0x84,0x84,0x84,0x84,0xc4,0xb8,0x0,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch241 = {6,10,-1,0,8,ch241data}; - -/* char: 0xf0 */ - -static const GLubyte ch240data[] = { -0x78,0x84,0x84,0x84,0x84,0x78,0x8,0x50,0x30,0x48, -}; - -static const BitmapCharRec ch240 = {6,10,-1,0,8,ch240data}; - -/* char: 0xef */ - -static const GLubyte ch239data[] = { -0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x50,0x50, -}; - -static const BitmapCharRec ch239 = {5,10,-1,0,8,ch239data}; - -/* char: 0xee */ - -static const GLubyte ch238data[] = { -0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x90,0x60, -}; - -static const BitmapCharRec ch238 = {5,10,-1,0,8,ch238data}; - -/* char: 0xed */ - -static const GLubyte ch237data[] = { -0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x40,0x20, -}; - -static const BitmapCharRec ch237 = {5,10,-1,0,8,ch237data}; - -/* char: 0xec */ - -static const GLubyte ch236data[] = { -0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch236 = {5,10,-1,0,8,ch236data}; - -/* char: 0xeb */ - -static const GLubyte ch235data[] = { -0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch235 = {6,10,-1,0,8,ch235data}; - -/* char: 0xea */ - -static const GLubyte ch234data[] = { -0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch234 = {6,10,-1,0,8,ch234data}; - -/* char: 0xe9 */ - -static const GLubyte ch233data[] = { -0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch233 = {6,10,-1,0,8,ch233data}; - -/* char: 0xe8 */ - -static const GLubyte ch232data[] = { -0x78,0x84,0x80,0xfc,0x84,0x78,0x0,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch232 = {6,10,-1,0,8,ch232data}; - -/* char: 0xe7 */ - -static const GLubyte ch231data[] = { -0x20,0x10,0x78,0x84,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch231 = {6,8,-1,2,8,ch231data}; - -/* char: 0xe6 */ - -static const GLubyte ch230data[] = { -0x6c,0x92,0x90,0x7c,0x12,0x6c, -}; - -static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data}; - -/* char: 0xe5 */ - -static const GLubyte ch229data[] = { -0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x30,0x48,0x30, -}; - -static const BitmapCharRec ch229 = {6,10,-1,0,8,ch229data}; - -/* char: 0xe4 */ - -static const GLubyte ch228data[] = { -0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch228 = {6,10,-1,0,8,ch228data}; - -/* char: 0xe3 */ - -static const GLubyte ch227data[] = { -0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch227 = {6,10,-1,0,8,ch227data}; - -/* char: 0xe2 */ - -static const GLubyte ch226data[] = { -0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch226 = {6,10,-1,0,8,ch226data}; - -/* char: 0xe1 */ - -static const GLubyte ch225data[] = { -0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch225 = {6,10,-1,0,8,ch225data}; - -/* char: 0xe0 */ - -static const GLubyte ch224data[] = { -0x74,0x8c,0x84,0x7c,0x4,0x78,0x0,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch224 = {6,10,-1,0,8,ch224data}; - -/* char: 0xdf */ - -static const GLubyte ch223data[] = { -0x80,0xb8,0xc4,0x84,0x84,0xf8,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch223 = {6,9,-1,1,8,ch223data}; - -/* char: 0xde */ - -static const GLubyte ch222data[] = { -0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80, -}; - -static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data}; - -/* char: 0xdd */ - -static const GLubyte ch221data[] = { -0x20,0x20,0x20,0x20,0x50,0x88,0x88,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch221 = {5,10,-1,0,8,ch221data}; - -/* char: 0xdc */ - -static const GLubyte ch220data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data}; - -/* char: 0xdb */ - -static const GLubyte ch219data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch219 = {6,10,-1,0,8,ch219data}; - -/* char: 0xda */ - -static const GLubyte ch218data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch218 = {6,10,-1,0,8,ch218data}; - -/* char: 0xd9 */ - -static const GLubyte ch217data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch217 = {6,10,-1,0,8,ch217data}; - -/* char: 0xd8 */ - -static const GLubyte ch216data[] = { -0x80,0x78,0xc4,0xa4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4, -}; - -static const BitmapCharRec ch216 = {6,11,-1,1,8,ch216data}; - -/* char: 0xd7 */ - -static const GLubyte ch215data[] = { -0x84,0x48,0x30,0x30,0x48,0x84, -}; - -static const BitmapCharRec ch215 = {6,6,-1,-1,8,ch215data}; - -/* char: 0xd6 */ - -static const GLubyte ch214data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch214 = {7,10,0,0,8,ch214data}; - -/* char: 0xd5 */ - -static const GLubyte ch213data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x14, -}; - -static const BitmapCharRec ch213 = {7,10,0,0,8,ch213data}; - -/* char: 0xd4 */ - -static const GLubyte ch212data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x24,0x18, -}; - -static const BitmapCharRec ch212 = {7,10,0,0,8,ch212data}; - -/* char: 0xd3 */ - -static const GLubyte ch211data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch211 = {7,10,0,0,8,ch211data}; - -/* char: 0xd2 */ - -static const GLubyte ch210data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x8,0x10, -}; - -static const BitmapCharRec ch210 = {7,10,0,0,8,ch210data}; - -/* char: 0xd1 */ - -static const GLubyte ch209data[] = { -0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x0,0x28,0x14, -}; - -static const BitmapCharRec ch209 = {7,10,0,0,8,ch209data}; - -/* char: 0xd0 */ - -static const GLubyte ch208data[] = { -0xfc,0x42,0x42,0x42,0xe2,0x42,0x42,0x42,0xfc, -}; - -static const BitmapCharRec ch208 = {7,9,0,0,8,ch208data}; - -/* char: 0xcf */ - -static const GLubyte ch207data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50, -}; - -static const BitmapCharRec ch207 = {5,10,-1,0,8,ch207data}; - -/* char: 0xce */ - -static const GLubyte ch206data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch206 = {5,10,-1,0,8,ch206data}; - -/* char: 0xcd */ - -static const GLubyte ch205data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch205 = {5,10,-1,0,8,ch205data}; - -/* char: 0xcc */ - -static const GLubyte ch204data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch204 = {5,10,-1,0,8,ch204data}; - -/* char: 0xcb */ - -static const GLubyte ch203data[] = { -0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch203 = {6,10,-1,0,8,ch203data}; - -/* char: 0xca */ - -static const GLubyte ch202data[] = { -0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch202 = {6,10,-1,0,8,ch202data}; - -/* char: 0xc9 */ - -static const GLubyte ch201data[] = { -0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch201 = {6,10,-1,0,8,ch201data}; - -/* char: 0xc8 */ - -static const GLubyte ch200data[] = { -0xfc,0x80,0x80,0xf0,0x80,0x80,0xfc,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch200 = {6,10,-1,0,8,ch200data}; - -/* char: 0xc7 */ - -static const GLubyte ch199data[] = { -0x20,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch199 = {6,11,-1,2,8,ch199data}; - -/* char: 0xc6 */ - -static const GLubyte ch198data[] = { -0x9e,0x90,0x90,0xf0,0x9c,0x90,0x90,0x90,0x6e, -}; - -static const BitmapCharRec ch198 = {7,9,0,0,8,ch198data}; - -/* char: 0xc5 */ - -static const GLubyte ch197data[] = { -0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x30,0x48,0x30, -}; - -static const BitmapCharRec ch197 = {6,10,-1,0,8,ch197data}; - -/* char: 0xc4 */ - -static const GLubyte ch196data[] = { -0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x48, -}; - -static const BitmapCharRec ch196 = {6,10,-1,0,8,ch196data}; - -/* char: 0xc3 */ - -static const GLubyte ch195data[] = { -0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch195 = {6,10,-1,0,8,ch195data}; - -/* char: 0xc2 */ - -static const GLubyte ch194data[] = { -0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x48,0x30, -}; - -static const BitmapCharRec ch194 = {6,10,-1,0,8,ch194data}; - -/* char: 0xc1 */ - -static const GLubyte ch193data[] = { -0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch193 = {6,10,-1,0,8,ch193data}; - -/* char: 0xc0 */ - -static const GLubyte ch192data[] = { -0x84,0x84,0xfc,0x84,0x84,0x48,0x30,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch192 = {6,10,-1,0,8,ch192data}; - -/* char: 0xbf */ - -static const GLubyte ch191data[] = { -0x78,0x84,0x84,0x80,0x40,0x20,0x20,0x0,0x20, -}; - -static const BitmapCharRec ch191 = {6,9,-1,0,8,ch191data}; - -/* char: 0xbe */ - -static const GLubyte ch190data[] = { -0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60, -}; - -static const BitmapCharRec ch190 = {7,10,0,0,8,ch190data}; - -/* char: 0xbd */ - -static const GLubyte ch189data[] = { -0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch189 = {7,10,0,0,8,ch189data}; - -/* char: 0xbc */ - -static const GLubyte ch188data[] = { -0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch188 = {7,10,0,0,8,ch188data}; - -/* char: 0xbb */ - -static const GLubyte ch187data[] = { -0x90,0x48,0x24,0x12,0x24,0x48,0x90, -}; - -static const BitmapCharRec ch187 = {7,7,0,-1,8,ch187data}; - -/* char: 0xba */ - -static const GLubyte ch186data[] = { -0xf0,0x0,0x60,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch186 = {4,6,-1,-3,8,ch186data}; - -/* char: 0xb9 */ - -static const GLubyte ch185data[] = { -0xe0,0x40,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch185 = {3,6,-1,-4,8,ch185data}; - -/* char: 0xb8 */ - -static const GLubyte ch184data[] = { -0xc0,0x40, -}; - -static const BitmapCharRec ch184 = {2,2,-3,2,8,ch184data}; - -/* char: 0xb7 */ - -static const GLubyte ch183data[] = { -0xc0, -}; - -static const BitmapCharRec ch183 = {2,1,-3,-4,8,ch183data}; - -/* char: 0xb6 */ - -static const GLubyte ch182data[] = { -0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c, -}; - -static const BitmapCharRec ch182 = {6,9,-1,0,8,ch182data}; - -/* char: 0xb5 */ - -static const GLubyte ch181data[] = { -0x80,0xb4,0xcc,0x84,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch181 = {6,7,-1,1,8,ch181data}; - -/* char: 0xb4 */ - -static const GLubyte ch180data[] = { -0x80,0x40, -}; - -static const BitmapCharRec ch180 = {2,2,-3,-8,8,ch180data}; - -/* char: 0xb3 */ - -static const GLubyte ch179data[] = { -0x60,0x90,0x10,0x20,0x90,0x60, -}; - -static const BitmapCharRec ch179 = {4,6,-1,-4,8,ch179data}; - -/* char: 0xb2 */ - -static const GLubyte ch178data[] = { -0xf0,0x80,0x60,0x10,0x90,0x60, -}; - -static const BitmapCharRec ch178 = {4,6,-1,-4,8,ch178data}; - -/* char: 0xb1 */ - -static const GLubyte ch177data[] = { -0xf8,0x0,0x20,0x20,0xf8,0x20,0x20, -}; - -static const BitmapCharRec ch177 = {5,7,-1,-1,8,ch177data}; - -/* char: 0xb0 */ - -static const GLubyte ch176data[] = { -0x60,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch176 = {4,4,-2,-5,8,ch176data}; - -/* char: 0xaf */ - -static const GLubyte ch175data[] = { -0xfc, -}; - -static const BitmapCharRec ch175 = {6,1,-1,-8,8,ch175data}; - -/* char: 0xae */ - -static const GLubyte ch174data[] = { -0x38,0x44,0xaa,0xb2,0xaa,0xaa,0x92,0x44,0x38, -}; - -static const BitmapCharRec ch174 = {7,9,0,-1,8,ch174data}; - -/* char: 0xad */ - -static const GLubyte ch173data[] = { -0xfc, -}; - -static const BitmapCharRec ch173 = {6,1,-1,-4,8,ch173data}; - -/* char: 0xac */ - -static const GLubyte ch172data[] = { -0x4,0x4,0x4,0xfc, -}; - -static const BitmapCharRec ch172 = {6,4,-1,-1,8,ch172data}; - -/* char: 0xab */ - -static const GLubyte ch171data[] = { -0x12,0x24,0x48,0x90,0x48,0x24,0x12, -}; - -static const BitmapCharRec ch171 = {7,7,0,-1,8,ch171data}; - -/* char: 0xaa */ - -static const GLubyte ch170data[] = { -0xf8,0x0,0x78,0x88,0x78,0x8,0x70, -}; - -static const BitmapCharRec ch170 = {5,7,-1,-2,8,ch170data}; - -/* char: 0xa9 */ - -static const GLubyte ch169data[] = { -0x38,0x44,0x92,0xaa,0xa2,0xaa,0x92,0x44,0x38, -}; - -static const BitmapCharRec ch169 = {7,9,0,-1,8,ch169data}; - -/* char: 0xa8 */ - -static const GLubyte ch168data[] = { -0xd8, -}; - -static const BitmapCharRec ch168 = {5,1,-1,-8,8,ch168data}; - -/* char: 0xa7 */ - -static const GLubyte ch167data[] = { -0x60,0x90,0x10,0x60,0x90,0x90,0x60,0x80,0x90,0x60, -}; - -static const BitmapCharRec ch167 = {4,10,-2,0,8,ch167data}; - -/* char: 0xa6 */ - -static const GLubyte ch166data[] = { -0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch166 = {1,9,-3,0,8,ch166data}; - -/* char: 0xa5 */ - -static const GLubyte ch165data[] = { -0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch165 = {7,9,0,0,8,ch165data}; - -/* char: 0xa4 */ - -static const GLubyte ch164data[] = { -0x84,0x78,0x48,0x48,0x78,0x84, -}; - -static const BitmapCharRec ch164 = {6,6,-1,-1,8,ch164data}; - -/* char: 0xa3 */ - -static const GLubyte ch163data[] = { -0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c, -}; - -static const BitmapCharRec ch163 = {7,9,0,0,8,ch163data}; - -/* char: 0xa2 */ - -static const GLubyte ch162data[] = { -0x20,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x20, -}; - -static const BitmapCharRec ch162 = {5,8,-1,-1,8,ch162data}; - -/* char: 0xa1 */ - -static const GLubyte ch161data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, -}; - -static const BitmapCharRec ch161 = {1,9,-3,0,8,ch161data}; - -/* char: 0x7e '~' */ - -static const GLubyte ch126data[] = { -0x90,0xa8,0x48, -}; - -static const BitmapCharRec ch126 = {5,3,-1,-6,8,ch126data}; - -/* char: 0x7d '}' */ - -static const GLubyte ch125data[] = { -0xe0,0x10,0x10,0x20,0x18,0x20,0x10,0x10,0xe0, -}; - -static const BitmapCharRec ch125 = {5,9,-1,0,8,ch125data}; - -/* char: 0x7c '|' */ - -static const GLubyte ch124data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch124 = {1,9,-3,0,8,ch124data}; - -/* char: 0x7b '{' */ - -static const GLubyte ch123data[] = { -0x38,0x40,0x40,0x20,0xc0,0x20,0x40,0x40,0x38, -}; - -static const BitmapCharRec ch123 = {5,9,-2,0,8,ch123data}; - -/* char: 0x7a 'z' */ - -static const GLubyte ch122data[] = { -0xfc,0x40,0x20,0x10,0x8,0xfc, -}; - -static const BitmapCharRec ch122 = {6,6,-1,0,8,ch122data}; - -/* char: 0x79 'y' */ - -static const GLubyte ch121data[] = { -0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch121 = {6,8,-1,2,8,ch121data}; - -/* char: 0x78 'x' */ - -static const GLubyte ch120data[] = { -0x84,0x48,0x30,0x30,0x48,0x84, -}; - -static const BitmapCharRec ch120 = {6,6,-1,0,8,ch120data}; - -/* char: 0x77 'w' */ - -static const GLubyte ch119data[] = { -0x44,0xaa,0x92,0x92,0x82,0x82, -}; - -static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data}; - -/* char: 0x76 'v' */ - -static const GLubyte ch118data[] = { -0x20,0x50,0x50,0x88,0x88,0x88, -}; - -static const BitmapCharRec ch118 = {5,6,-1,0,8,ch118data}; - -/* char: 0x75 'u' */ - -static const GLubyte ch117data[] = { -0x74,0x88,0x88,0x88,0x88,0x88, -}; - -static const BitmapCharRec ch117 = {6,6,-1,0,8,ch117data}; - -/* char: 0x74 't' */ - -static const GLubyte ch116data[] = { -0x38,0x44,0x40,0x40,0x40,0xf8,0x40,0x40, -}; - -static const BitmapCharRec ch116 = {6,8,-1,0,8,ch116data}; - -/* char: 0x73 's' */ - -static const GLubyte ch115data[] = { -0x78,0x84,0x18,0x60,0x84,0x78, -}; - -static const BitmapCharRec ch115 = {6,6,-1,0,8,ch115data}; - -/* char: 0x72 'r' */ - -static const GLubyte ch114data[] = { -0x40,0x40,0x40,0x40,0x44,0xb8, -}; - -static const BitmapCharRec ch114 = {6,6,-1,0,8,ch114data}; - -/* char: 0x71 'q' */ - -static const GLubyte ch113data[] = { -0x4,0x4,0x4,0x74,0x8c,0x84,0x8c,0x74, -}; - -static const BitmapCharRec ch113 = {6,8,-1,2,8,ch113data}; - -/* char: 0x70 'p' */ - -static const GLubyte ch112data[] = { -0x80,0x80,0x80,0xb8,0xc4,0x84,0xc4,0xb8, -}; - -static const BitmapCharRec ch112 = {6,8,-1,2,8,ch112data}; - -/* char: 0x6f 'o' */ - -static const GLubyte ch111data[] = { -0x78,0x84,0x84,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch111 = {6,6,-1,0,8,ch111data}; - -/* char: 0x6e 'n' */ - -static const GLubyte ch110data[] = { -0x84,0x84,0x84,0x84,0xc4,0xb8, -}; - -static const BitmapCharRec ch110 = {6,6,-1,0,8,ch110data}; - -/* char: 0x6d 'm' */ - -static const GLubyte ch109data[] = { -0x82,0x92,0x92,0x92,0x92,0xec, -}; - -static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data}; - -/* char: 0x6c 'l' */ - -static const GLubyte ch108data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x60, -}; - -static const BitmapCharRec ch108 = {5,9,-1,0,8,ch108data}; - -/* char: 0x6b 'k' */ - -static const GLubyte ch107data[] = { -0x84,0x88,0x90,0xe0,0x90,0x88,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch107 = {6,9,-1,0,8,ch107data}; - -/* char: 0x6a 'j' */ - -static const GLubyte ch106data[] = { -0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x18,0x0,0x8, -}; - -static const BitmapCharRec ch106 = {5,10,-1,2,8,ch106data}; - -/* char: 0x69 'i' */ - -static const GLubyte ch105data[] = { -0xf8,0x20,0x20,0x20,0x20,0x60,0x0,0x20, -}; - -static const BitmapCharRec ch105 = {5,8,-1,0,8,ch105data}; - -/* char: 0x68 'h' */ - -static const GLubyte ch104data[] = { -0x84,0x84,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch104 = {6,9,-1,0,8,ch104data}; - -/* char: 0x67 'g' */ - -static const GLubyte ch103data[] = { -0x78,0x84,0x78,0x80,0x70,0x88,0x88,0x74, -}; - -static const BitmapCharRec ch103 = {6,8,-1,2,8,ch103data}; - -/* char: 0x66 'f' */ - -static const GLubyte ch102data[] = { -0x40,0x40,0x40,0x40,0xf8,0x40,0x40,0x44,0x38, -}; - -static const BitmapCharRec ch102 = {6,9,-1,0,8,ch102data}; - -/* char: 0x65 'e' */ - -static const GLubyte ch101data[] = { -0x78,0x84,0x80,0xfc,0x84,0x78, -}; - -static const BitmapCharRec ch101 = {6,6,-1,0,8,ch101data}; - -/* char: 0x64 'd' */ - -static const GLubyte ch100data[] = { -0x74,0x8c,0x84,0x84,0x8c,0x74,0x4,0x4,0x4, -}; - -static const BitmapCharRec ch100 = {6,9,-1,0,8,ch100data}; - -/* char: 0x63 'c' */ - -static const GLubyte ch99data[] = { -0x78,0x84,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch99 = {6,6,-1,0,8,ch99data}; - -/* char: 0x62 'b' */ - -static const GLubyte ch98data[] = { -0xb8,0xc4,0x84,0x84,0xc4,0xb8,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch98 = {6,9,-1,0,8,ch98data}; - -/* char: 0x61 'a' */ - -static const GLubyte ch97data[] = { -0x74,0x8c,0x84,0x7c,0x4,0x78, -}; - -static const BitmapCharRec ch97 = {6,6,-1,0,8,ch97data}; - -/* char: 0x60 '`' */ - -static const GLubyte ch96data[] = { -0x10,0x60,0xe0, -}; - -static const BitmapCharRec ch96 = {4,3,-2,-6,8,ch96data}; - -/* char: 0x5f '_' */ - -static const GLubyte ch95data[] = { -0xfe, -}; - -static const BitmapCharRec ch95 = {7,1,0,1,8,ch95data}; - -/* char: 0x5e '^' */ - -static const GLubyte ch94data[] = { -0x88,0x50,0x20, -}; - -static const BitmapCharRec ch94 = {5,3,-1,-6,8,ch94data}; - -/* char: 0x5d ']' */ - -static const GLubyte ch93data[] = { -0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0, -}; - -static const BitmapCharRec ch93 = {4,9,-1,0,8,ch93data}; - -/* char: 0x5c '\' */ - -static const GLubyte ch92data[] = { -0x2,0x2,0x4,0x8,0x10,0x20,0x40,0x80,0x80, -}; - -static const BitmapCharRec ch92 = {7,9,0,0,8,ch92data}; - -/* char: 0x5b '[' */ - -static const GLubyte ch91data[] = { -0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0, -}; - -static const BitmapCharRec ch91 = {4,9,-2,0,8,ch91data}; - -/* char: 0x5a 'Z' */ - -static const GLubyte ch90data[] = { -0xfc,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0xfc, -}; - -static const BitmapCharRec ch90 = {6,9,-1,0,8,ch90data}; - -/* char: 0x59 'Y' */ - -static const GLubyte ch89data[] = { -0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch89 = {7,9,0,0,8,ch89data}; - -/* char: 0x58 'X' */ - -static const GLubyte ch88data[] = { -0x82,0x82,0x44,0x28,0x10,0x28,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch88 = {7,9,0,0,8,ch88data}; - -/* char: 0x57 'W' */ - -static const GLubyte ch87data[] = { -0x44,0xaa,0x92,0x92,0x92,0x82,0x82,0x82,0x82, -}; - -static const BitmapCharRec ch87 = {7,9,0,0,8,ch87data}; - -/* char: 0x56 'V' */ - -static const GLubyte ch86data[] = { -0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch86 = {7,9,0,0,8,ch86data}; - -/* char: 0x55 'U' */ - -static const GLubyte ch85data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data}; - -/* char: 0x54 'T' */ - -static const GLubyte ch84data[] = { -0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe, -}; - -static const BitmapCharRec ch84 = {7,9,0,0,8,ch84data}; - -/* char: 0x53 'S' */ - -static const GLubyte ch83data[] = { -0x78,0x84,0x4,0x4,0x78,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data}; - -/* char: 0x52 'R' */ - -static const GLubyte ch82data[] = { -0x84,0x88,0x90,0xa0,0xf8,0x84,0x84,0x84,0xf8, -}; - -static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data}; - -/* char: 0x51 'Q' */ - -static const GLubyte ch81data[] = { -0x4,0x78,0x94,0xa4,0x84,0x84,0x84,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch81 = {6,10,-1,1,8,ch81data}; - -/* char: 0x50 'P' */ - -static const GLubyte ch80data[] = { -0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8, -}; - -static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data}; - -/* char: 0x4f 'O' */ - -static const GLubyte ch79data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch79 = {6,9,-1,0,8,ch79data}; - -/* char: 0x4e 'N' */ - -static const GLubyte ch78data[] = { -0x84,0x84,0x84,0x8c,0x94,0xa4,0xc4,0x84,0x84, -}; - -static const BitmapCharRec ch78 = {6,9,-1,0,8,ch78data}; - -/* char: 0x4d 'M' */ - -static const GLubyte ch77data[] = { -0x82,0x82,0x82,0x92,0x92,0xaa,0xc6,0x82,0x82, -}; - -static const BitmapCharRec ch77 = {7,9,0,0,8,ch77data}; - -/* char: 0x4c 'L' */ - -static const GLubyte ch76data[] = { -0xfc,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch76 = {6,9,-1,0,8,ch76data}; - -/* char: 0x4b 'K' */ - -static const GLubyte ch75data[] = { -0x84,0x88,0x90,0xa0,0xc0,0xa0,0x90,0x88,0x84, -}; - -static const BitmapCharRec ch75 = {6,9,-1,0,8,ch75data}; - -/* char: 0x4a 'J' */ - -static const GLubyte ch74data[] = { -0x70,0x88,0x8,0x8,0x8,0x8,0x8,0x8,0x3c, -}; - -static const BitmapCharRec ch74 = {6,9,-1,0,8,ch74data}; - -/* char: 0x49 'I' */ - -static const GLubyte ch73data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8, -}; - -static const BitmapCharRec ch73 = {5,9,-1,0,8,ch73data}; - -/* char: 0x48 'H' */ - -static const GLubyte ch72data[] = { -0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch72 = {6,9,-1,0,8,ch72data}; - -/* char: 0x47 'G' */ - -static const GLubyte ch71data[] = { -0x74,0x8c,0x84,0x9c,0x80,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch71 = {6,9,-1,0,8,ch71data}; - -/* char: 0x46 'F' */ - -static const GLubyte ch70data[] = { -0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc, -}; - -static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data}; - -/* char: 0x45 'E' */ - -static const GLubyte ch69data[] = { -0xfc,0x80,0x80,0x80,0xf0,0x80,0x80,0x80,0xfc, -}; - -static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data}; - -/* char: 0x44 'D' */ - -static const GLubyte ch68data[] = { -0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc, -}; - -static const BitmapCharRec ch68 = {7,9,0,0,8,ch68data}; - -/* char: 0x43 'C' */ - -static const GLubyte ch67data[] = { -0x78,0x84,0x80,0x80,0x80,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch67 = {6,9,-1,0,8,ch67data}; - -/* char: 0x42 'B' */ - -static const GLubyte ch66data[] = { -0xfc,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc, -}; - -static const BitmapCharRec ch66 = {7,9,0,0,8,ch66data}; - -/* char: 0x41 'A' */ - -static const GLubyte ch65data[] = { -0x84,0x84,0x84,0xfc,0x84,0x84,0x84,0x48,0x30, -}; - -static const BitmapCharRec ch65 = {6,9,-1,0,8,ch65data}; - -/* char: 0x40 '@' */ - -static const GLubyte ch64data[] = { -0x78,0x80,0x94,0xac,0xa4,0x9c,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch64 = {6,9,-1,0,8,ch64data}; - -/* char: 0x3f '?' */ - -static const GLubyte ch63data[] = { -0x10,0x0,0x10,0x10,0x8,0x4,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch63 = {6,9,-1,0,8,ch63data}; - -/* char: 0x3e '>' */ - -static const GLubyte ch62data[] = { -0x80,0x40,0x20,0x10,0x8,0x10,0x20,0x40,0x80, -}; - -static const BitmapCharRec ch62 = {5,9,-1,0,8,ch62data}; - -/* char: 0x3d '=' */ - -static const GLubyte ch61data[] = { -0xfc,0x0,0x0,0xfc, -}; - -static const BitmapCharRec ch61 = {6,4,-1,-2,8,ch61data}; - -/* char: 0x3c '<' */ - -static const GLubyte ch60data[] = { -0x8,0x10,0x20,0x40,0x80,0x40,0x20,0x10,0x8, -}; - -static const BitmapCharRec ch60 = {5,9,-2,0,8,ch60data}; - -/* char: 0x3b ';' */ - -static const GLubyte ch59data[] = { -0x80,0x60,0x70,0x0,0x0,0x20,0x70,0x20, -}; - -static const BitmapCharRec ch59 = {4,8,-1,1,8,ch59data}; - -/* char: 0x3a ':' */ - -static const GLubyte ch58data[] = { -0x40,0xe0,0x40,0x0,0x0,0x40,0xe0,0x40, -}; - -static const BitmapCharRec ch58 = {3,8,-2,1,8,ch58data}; - -/* char: 0x39 '9' */ - -static const GLubyte ch57data[] = { -0x70,0x8,0x4,0x4,0x74,0x8c,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch57 = {6,9,-1,0,8,ch57data}; - -/* char: 0x38 '8' */ - -static const GLubyte ch56data[] = { -0x78,0x84,0x84,0x84,0x78,0x84,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch56 = {6,9,-1,0,8,ch56data}; - -/* char: 0x37 '7' */ - -static const GLubyte ch55data[] = { -0x40,0x40,0x20,0x20,0x10,0x10,0x8,0x4,0xfc, -}; - -static const BitmapCharRec ch55 = {6,9,-1,0,8,ch55data}; - -/* char: 0x36 '6' */ - -static const GLubyte ch54data[] = { -0x78,0x84,0x84,0xc4,0xb8,0x80,0x80,0x40,0x38, -}; - -static const BitmapCharRec ch54 = {6,9,-1,0,8,ch54data}; - -/* char: 0x35 '5' */ - -static const GLubyte ch53data[] = { -0x78,0x84,0x4,0x4,0xc4,0xb8,0x80,0x80,0xfc, -}; - -static const BitmapCharRec ch53 = {6,9,-1,0,8,ch53data}; - -/* char: 0x34 '4' */ - -static const GLubyte ch52data[] = { -0x8,0x8,0xfc,0x88,0x88,0x48,0x28,0x18,0x8, -}; - -static const BitmapCharRec ch52 = {6,9,-1,0,8,ch52data}; - -/* char: 0x33 '3' */ - -static const GLubyte ch51data[] = { -0x78,0x84,0x4,0x4,0x38,0x10,0x8,0x4,0xfc, -}; - -static const BitmapCharRec ch51 = {6,9,-1,0,8,ch51data}; - -/* char: 0x32 '2' */ - -static const GLubyte ch50data[] = { -0xfc,0x80,0x40,0x30,0x8,0x4,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch50 = {6,9,-1,0,8,ch50data}; - -/* char: 0x31 '1' */ - -static const GLubyte ch49data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20, -}; - -static const BitmapCharRec ch49 = {5,9,-1,0,8,ch49data}; - -/* char: 0x30 '0' */ - -static const GLubyte ch48data[] = { -0x30,0x48,0x84,0x84,0x84,0x84,0x84,0x48,0x30, -}; - -static const BitmapCharRec ch48 = {6,9,-1,0,8,ch48data}; - -/* char: 0x2f '/' */ - -static const GLubyte ch47data[] = { -0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0x2, -}; - -static const BitmapCharRec ch47 = {7,9,0,0,8,ch47data}; - -/* char: 0x2e '.' */ - -static const GLubyte ch46data[] = { -0x40,0xe0,0x40, -}; - -static const BitmapCharRec ch46 = {3,3,-2,1,8,ch46data}; - -/* char: 0x2d '-' */ - -static const GLubyte ch45data[] = { -0xfc, -}; - -static const BitmapCharRec ch45 = {6,1,-1,-4,8,ch45data}; - -/* char: 0x2c ',' */ - -static const GLubyte ch44data[] = { -0x80,0x60,0x70, -}; - -static const BitmapCharRec ch44 = {4,3,-1,1,8,ch44data}; - -/* char: 0x2b '+' */ - -static const GLubyte ch43data[] = { -0x20,0x20,0xf8,0x20,0x20, -}; - -static const BitmapCharRec ch43 = {5,5,-1,-2,8,ch43data}; - -/* char: 0x2a '*' */ - -static const GLubyte ch42data[] = { -0x48,0x30,0xfc,0x30,0x48, -}; - -static const BitmapCharRec ch42 = {6,5,-1,-2,8,ch42data}; - -/* char: 0x29 ')' */ - -static const GLubyte ch41data[] = { -0x80,0x40,0x40,0x20,0x20,0x20,0x40,0x40,0x80, -}; - -static const BitmapCharRec ch41 = {3,9,-2,0,8,ch41data}; - -/* char: 0x28 '(' */ - -static const GLubyte ch40data[] = { -0x20,0x40,0x40,0x80,0x80,0x80,0x40,0x40,0x20, -}; - -static const BitmapCharRec ch40 = {3,9,-3,0,8,ch40data}; - -/* char: 0x27 ''' */ - -static const GLubyte ch39data[] = { -0x80,0x60,0x70, -}; - -static const BitmapCharRec ch39 = {4,3,-1,-6,8,ch39data}; - -/* char: 0x26 '&' */ - -static const GLubyte ch38data[] = { -0x74,0x88,0x94,0x60,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch38 = {6,7,-1,0,8,ch38data}; - -/* char: 0x25 '%' */ - -static const GLubyte ch37data[] = { -0x88,0x54,0x48,0x20,0x10,0x10,0x48,0xa4,0x44, -}; - -static const BitmapCharRec ch37 = {6,9,-1,0,8,ch37data}; - -/* char: 0x24 '$' */ - -static const GLubyte ch36data[] = { -0x20,0xf0,0x28,0x70,0xa0,0x78,0x20, -}; - -static const BitmapCharRec ch36 = {5,7,-1,-1,8,ch36data}; - -/* char: 0x23 '#' */ - -static const GLubyte ch35data[] = { -0x48,0x48,0xfc,0x48,0xfc,0x48,0x48, -}; - -static const BitmapCharRec ch35 = {6,7,-1,-1,8,ch35data}; - -/* char: 0x22 '"' */ - -static const GLubyte ch34data[] = { -0x90,0x90,0x90, -}; - -static const BitmapCharRec ch34 = {4,3,-2,-6,8,ch34data}; - -/* char: 0x21 '!' */ - -static const GLubyte ch33data[] = { -0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch33 = {1,9,-3,0,8,ch33data}; - -/* char: 0x1f */ - -static const GLubyte ch31data[] = { -0x80, -}; - -static const BitmapCharRec ch31 = {1,1,-3,-3,8,ch31data}; - -/* char: 0x1e */ - -static const GLubyte ch30data[] = { -0xdc,0x62,0x20,0x20,0x20,0x70,0x20,0x22,0x1c, -}; - -static const BitmapCharRec ch30 = {7,9,0,0,8,ch30data}; - -/* char: 0x1d */ - -static const GLubyte ch29data[] = { -0x80,0x40,0xfe,0x10,0xfe,0x4,0x2, -}; - -static const BitmapCharRec ch29 = {7,7,0,0,8,ch29data}; - -/* char: 0x1c */ - -static const GLubyte ch28data[] = { -0x88,0x48,0x48,0x48,0x48,0xfc, -}; - -static const BitmapCharRec ch28 = {6,6,-1,0,8,ch28data}; - -/* char: 0x1b */ - -static const GLubyte ch27data[] = { -0xfe,0x80,0x20,0x8,0x2,0x8,0x20,0x80, -}; - -static const BitmapCharRec ch27 = {7,8,0,0,8,ch27data}; - -/* char: 0x1a */ - -static const GLubyte ch26data[] = { -0xfe,0x2,0x8,0x20,0x80,0x20,0x8,0x2, -}; - -static const BitmapCharRec ch26 = {7,8,0,0,8,ch26data}; - -/* char: 0x19 */ - -static const GLubyte ch25data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch25 = {1,13,-3,2,8,ch25data}; - -/* char: 0x18 */ - -static const GLubyte ch24data[] = { -0x10,0x10,0x10,0x10,0x10,0xff, -}; - -static const BitmapCharRec ch24 = {8,6,0,2,8,ch24data}; - -/* char: 0x17 */ - -static const GLubyte ch23data[] = { -0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10, -}; - -static const BitmapCharRec ch23 = {8,8,0,-3,8,ch23data}; - -/* char: 0x16 */ - -static const GLubyte ch22data[] = { -0x10,0x10,0x10,0x10,0x10,0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10, -}; - -static const BitmapCharRec ch22 = {4,13,0,2,8,ch22data}; - -/* char: 0x15 */ - -static const GLubyte ch21data[] = { -0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch21 = {5,13,-3,2,8,ch21data}; - -/* char: 0x14 */ - -static const GLubyte ch20data[] = { -0xff, -}; - -static const BitmapCharRec ch20 = {8,1,0,1,8,ch20data}; - -/* char: 0x13 */ - -static const GLubyte ch19data[] = { -0xff, -}; - -static const BitmapCharRec ch19 = {8,1,0,-1,8,ch19data}; - -/* char: 0x12 */ - -static const GLubyte ch18data[] = { -0xff, -}; - -static const BitmapCharRec ch18 = {8,1,0,-3,8,ch18data}; - -/* char: 0x11 */ - -static const GLubyte ch17data[] = { -0xff, -}; - -static const BitmapCharRec ch17 = {8,1,0,-5,8,ch17data}; - -/* char: 0x10 */ - -static const GLubyte ch16data[] = { -0xff, -}; - -static const BitmapCharRec ch16 = {8,1,0,-7,8,ch16data}; - -/* char: 0xf */ - -static const GLubyte ch15data[] = { -0x10,0x10,0x10,0x10,0x10,0xff,0x10,0x10,0x10,0x10,0x10,0x10,0x10, -}; - -static const BitmapCharRec ch15 = {8,13,0,2,8,ch15data}; - -/* char: 0xe */ - -static const GLubyte ch14data[] = { -0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch14 = {5,8,-3,-3,8,ch14data}; - -/* char: 0xd */ - -static const GLubyte ch13data[] = { -0x80,0x80,0x80,0x80,0x80,0xf8, -}; - -static const BitmapCharRec ch13 = {5,6,-3,2,8,ch13data}; - -/* char: 0xc */ - -static const GLubyte ch12data[] = { -0x10,0x10,0x10,0x10,0x10,0xf0, -}; - -static const BitmapCharRec ch12 = {4,6,0,2,8,ch12data}; - -/* char: 0xb */ - -static const GLubyte ch11data[] = { -0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10, -}; - -static const BitmapCharRec ch11 = {4,8,0,-3,8,ch11data}; - -/* char: 0xa */ - -static const GLubyte ch10data[] = { -0x8,0x8,0x8,0x8,0x3e,0x20,0x50,0x88,0x88, -}; - -static const BitmapCharRec ch10 = {7,9,0,2,8,ch10data}; - -/* char: 0x9 */ - -static const GLubyte ch9data[] = { -0x3e,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88, -}; - -static const BitmapCharRec ch9 = {7,9,0,2,8,ch9data}; - -/* char: 0x8 */ - -static const GLubyte ch8data[] = { -0xfe,0x10,0x10,0xfe,0x10,0x10, -}; - -static const BitmapCharRec ch8 = {7,6,0,0,8,ch8data}; - -/* char: 0x7 */ - -static const GLubyte ch7data[] = { -0x70,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch7 = {5,4,-1,-5,8,ch7data}; - -/* char: 0x6 */ - -static const GLubyte ch6data[] = { -0x20,0x20,0x3c,0x20,0x3e,0xf8,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch6 = {7,9,0,2,8,ch6data}; - -/* char: 0x5 */ - -static const GLubyte ch5data[] = { -0x22,0x22,0x3c,0x22,0x3c,0x78,0x80,0x80,0x78, -}; - -static const BitmapCharRec ch5 = {7,9,0,2,8,ch5data}; - -/* char: 0x4 */ - -static const GLubyte ch4data[] = { -0x10,0x10,0x1c,0x10,0x9e,0x80,0xe0,0x80,0xf0, -}; - -static const BitmapCharRec ch4 = {7,9,0,2,8,ch4data}; - -/* char: 0x3 */ - -static const GLubyte ch3data[] = { -0x8,0x8,0x8,0x3e,0x88,0x88,0xf8,0x88,0x88, -}; - -static const BitmapCharRec ch3 = {7,9,0,2,8,ch3data}; - -/* char: 0x2 */ - -static const GLubyte ch2data[] = { -0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa, -}; - -static const BitmapCharRec ch2 = {8,12,0,2,8,ch2data}; - -/* char: 0x1 */ - -static const GLubyte ch1data[] = { -0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10, -}; - -static const BitmapCharRec ch1 = {7,7,0,-1,8,ch1data}; - -static const BitmapCharRec * const chars[] = { -&ch0, -&ch1, -&ch2, -&ch3, -&ch4, -&ch5, -&ch6, -&ch7, -&ch8, -&ch9, -&ch10, -&ch11, -&ch12, -&ch13, -&ch14, -&ch15, -&ch16, -&ch17, -&ch18, -&ch19, -&ch20, -&ch21, -&ch22, -&ch23, -&ch24, -&ch25, -&ch26, -&ch27, -&ch28, -&ch29, -&ch30, -&ch31, -&ch32, -&ch33, -&ch34, -&ch35, -&ch36, -&ch37, -&ch38, -&ch39, -&ch40, -&ch41, -&ch42, -&ch43, -&ch44, -&ch45, -&ch46, -&ch47, -&ch48, -&ch49, -&ch50, -&ch51, -&ch52, -&ch53, -&ch54, -&ch55, -&ch56, -&ch57, -&ch58, -&ch59, -&ch60, -&ch61, -&ch62, -&ch63, -&ch64, -&ch65, -&ch66, -&ch67, -&ch68, -&ch69, -&ch70, -&ch71, -&ch72, -&ch73, -&ch74, -&ch75, -&ch76, -&ch77, -&ch78, -&ch79, -&ch80, -&ch81, -&ch82, -&ch83, -&ch84, -&ch85, -&ch86, -&ch87, -&ch88, -&ch89, -&ch90, -&ch91, -&ch92, -&ch93, -&ch94, -&ch95, -&ch96, -&ch97, -&ch98, -&ch99, -&ch100, -&ch101, -&ch102, -&ch103, -&ch104, -&ch105, -&ch106, -&ch107, -&ch108, -&ch109, -&ch110, -&ch111, -&ch112, -&ch113, -&ch114, -&ch115, -&ch116, -&ch117, -&ch118, -&ch119, -&ch120, -&ch121, -&ch122, -&ch123, -&ch124, -&ch125, -&ch126, -&ch127, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -&ch160, -&ch161, -&ch162, -&ch163, -&ch164, -&ch165, -&ch166, -&ch167, -&ch168, -&ch169, -&ch170, -&ch171, -&ch172, -&ch173, -&ch174, -&ch175, -&ch176, -&ch177, -&ch178, -&ch179, -&ch180, -&ch181, -&ch182, -&ch183, -&ch184, -&ch185, -&ch186, -&ch187, -&ch188, -&ch189, -&ch190, -&ch191, -&ch192, -&ch193, -&ch194, -&ch195, -&ch196, -&ch197, -&ch198, -&ch199, -&ch200, -&ch201, -&ch202, -&ch203, -&ch204, -&ch205, -&ch206, -&ch207, -&ch208, -&ch209, -&ch210, -&ch211, -&ch212, -&ch213, -&ch214, -&ch215, -&ch216, -&ch217, -&ch218, -&ch219, -&ch220, -&ch221, -&ch222, -&ch223, -&ch224, -&ch225, -&ch226, -&ch227, -&ch228, -&ch229, -&ch230, -&ch231, -&ch232, -&ch233, -&ch234, -&ch235, -&ch236, -&ch237, -&ch238, -&ch239, -&ch240, -&ch241, -&ch242, -&ch243, -&ch244, -&ch245, -&ch246, -&ch247, -&ch248, -&ch249, -&ch250, -&ch251, -&ch252, -&ch253, -&ch254, -&ch255, -}; - -#if !defined(__IBMCPP__) -const -#endif -BitmapFontRec glutBitmap8By13 = { -"-misc-fixed-medium-r-normal--13-120-75-75-C-80-iso8859-1", -256, -0, -chars -}; - diff --git a/src/glut/os2/glut_9x15.cpp b/src/glut/os2/glut_9x15.cpp deleted file mode 100644 index d228a2b150..0000000000 --- a/src/glut/os2/glut_9x15.cpp +++ /dev/null @@ -1,2077 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#define glutBitmap9By15 XXX -#include "glutbitmap.h" -#undef glutBitmap9By15 - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch0data[] = { 0x0 }; -static const BitmapCharRec ch0 = {1,1,0,0,9,ch0data}; -#else -static const BitmapCharRec ch0 = {0,0,0,0,9,0}; -#endif - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch32data[] = { 0x0 }; -static const BitmapCharRec ch32 = {1,1,0,0,9,ch32data}; -#else -static const BitmapCharRec ch32 = {0,0,0,0,9,0}; -#endif - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch127data[] = { 0x0 }; -static const BitmapCharRec ch127 = {1,1,0,0,9,ch127data}; -#else -static const BitmapCharRec ch127 = {0,0,0,0,9,0}; -#endif - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch160data[] = { 0x0 }; -static const BitmapCharRec ch160 = {1,1,0,0,9,ch160data}; -#else -static const BitmapCharRec ch160 = {0,0,0,0,9,0}; -#endif - -/* char: 0xff */ - -static const GLubyte ch255data[] = { -0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch255 = {6,14,-1,3,9,ch255data}; - -/* char: 0xfe */ - -static const GLubyte ch254data[] = { -0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80, -}; - -static const BitmapCharRec ch254 = {7,12,-1,3,9,ch254data}; - -/* char: 0xfd */ - -static const GLubyte ch253data[] = { -0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch253 = {6,14,-1,3,9,ch253data}; - -/* char: 0xfc */ - -static const GLubyte ch252data[] = { -0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch252 = {7,11,-1,0,9,ch252data}; - -/* char: 0xfb */ - -static const GLubyte ch251data[] = { -0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch251 = {7,11,-1,0,9,ch251data}; - -/* char: 0xfa */ - -static const GLubyte ch250data[] = { -0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch250 = {7,11,-1,0,9,ch250data}; - -/* char: 0xf9 */ - -static const GLubyte ch249data[] = { -0x7a,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch249 = {7,11,-1,0,9,ch249data}; - -/* char: 0xf8 */ - -static const GLubyte ch248data[] = { -0x80,0x7c,0xa2,0xa2,0x92,0x8a,0x8a,0x7c,0x2, -}; - -static const BitmapCharRec ch248 = {7,9,-1,1,9,ch248data}; - -/* char: 0xf7 */ - -static const GLubyte ch247data[] = { -0x10,0x38,0x10,0x0,0xfe,0x0,0x10,0x38,0x10, -}; - -static const BitmapCharRec ch247 = {7,9,-1,0,9,ch247data}; - -/* char: 0xf6 */ - -static const GLubyte ch246data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch246 = {7,11,-1,0,9,ch246data}; - -/* char: 0xf5 */ - -static const GLubyte ch245data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch245 = {7,11,-1,0,9,ch245data}; - -/* char: 0xf4 */ - -static const GLubyte ch244data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch244 = {7,11,-1,0,9,ch244data}; - -/* char: 0xf3 */ - -static const GLubyte ch243data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch243 = {7,11,-1,0,9,ch243data}; - -/* char: 0xf2 */ - -static const GLubyte ch242data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch242 = {7,11,-1,0,9,ch242data}; - -/* char: 0xf1 */ - -static const GLubyte ch241data[] = { -0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x0,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch241 = {7,11,-1,0,9,ch241data}; - -/* char: 0xf0 */ - -static const GLubyte ch240data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c,0x8,0x50,0x30,0x48, -}; - -static const BitmapCharRec ch240 = {7,11,-1,0,9,ch240data}; - -/* char: 0xef */ - -static const GLubyte ch239data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x50,0x50, -}; - -static const BitmapCharRec ch239 = {5,11,-2,0,9,ch239data}; - -/* char: 0xee */ - -static const GLubyte ch238data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x90,0x60, -}; - -static const BitmapCharRec ch238 = {5,11,-2,0,9,ch238data}; - -/* char: 0xed */ - -static const GLubyte ch237data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60,0x10, -}; - -static const BitmapCharRec ch237 = {5,11,-2,0,9,ch237data}; - -/* char: 0xec */ - -static const GLubyte ch236data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x30,0x40, -}; - -static const BitmapCharRec ch236 = {5,11,-2,0,9,ch236data}; - -/* char: 0xeb */ - -static const GLubyte ch235data[] = { -0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch235 = {7,11,-1,0,9,ch235data}; - -/* char: 0xea */ - -static const GLubyte ch234data[] = { -0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch234 = {7,11,-1,0,9,ch234data}; - -/* char: 0xe9 */ - -static const GLubyte ch233data[] = { -0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch233 = {7,11,-1,0,9,ch233data}; - -/* char: 0xe8 */ - -static const GLubyte ch232data[] = { -0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c,0x0,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch232 = {7,11,-1,0,9,ch232data}; - -/* char: 0xe7 */ - -static const GLubyte ch231data[] = { -0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x82,0x7c, -}; - -static const BitmapCharRec ch231 = {7,10,-1,3,9,ch231data}; - -/* char: 0xe6 */ - -static const GLubyte ch230data[] = { -0x6e,0x92,0x90,0x7c,0x12,0x92,0x6c, -}; - -static const BitmapCharRec ch230 = {7,7,-1,0,9,ch230data}; - -/* char: 0xe5 */ - -static const GLubyte ch229data[] = { -0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x18,0x24,0x18, -}; - -static const BitmapCharRec ch229 = {7,11,-1,0,9,ch229data}; - -/* char: 0xe4 */ - -static const GLubyte ch228data[] = { -0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch228 = {7,11,-1,0,9,ch228data}; - -/* char: 0xe3 */ - -static const GLubyte ch227data[] = { -0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch227 = {7,11,-1,0,9,ch227data}; - -/* char: 0xe2 */ - -static const GLubyte ch226data[] = { -0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch226 = {7,11,-1,0,9,ch226data}; - -/* char: 0xe1 */ - -static const GLubyte ch225data[] = { -0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch225 = {7,11,-1,0,9,ch225data}; - -/* char: 0xe0 */ - -static const GLubyte ch224data[] = { -0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c,0x0,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch224 = {7,11,-1,0,9,ch224data}; - -/* char: 0xdf */ - -static const GLubyte ch223data[] = { -0x80,0xbc,0xc2,0x82,0x82,0xfc,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch223 = {7,9,-1,1,9,ch223data}; - -/* char: 0xde */ - -static const GLubyte ch222data[] = { -0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc,0x80,0x80, -}; - -static const BitmapCharRec ch222 = {7,10,-1,0,9,ch222data}; - -/* char: 0xdd */ - -static const GLubyte ch221data[] = { -0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch221 = {7,11,-1,0,9,ch221data}; - -/* char: 0xdc */ - -static const GLubyte ch220data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch220 = {7,11,-1,0,9,ch220data}; - -/* char: 0xdb */ - -static const GLubyte ch219data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch219 = {7,11,-1,0,9,ch219data}; - -/* char: 0xda */ - -static const GLubyte ch218data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch218 = {7,11,-1,0,9,ch218data}; - -/* char: 0xd9 */ - -static const GLubyte ch217data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch217 = {7,11,-1,0,9,ch217data}; - -/* char: 0xd8 */ - -static const GLubyte ch216data[] = { -0x80,0x7c,0xc2,0xa2,0xa2,0x92,0x92,0x8a,0x8a,0x86,0x7c,0x2, -}; - -static const BitmapCharRec ch216 = {7,12,-1,1,9,ch216data}; - -/* char: 0xd7 */ - -static const GLubyte ch215data[] = { -0x82,0x44,0x28,0x10,0x28,0x44,0x82, -}; - -static const BitmapCharRec ch215 = {7,7,-1,-1,9,ch215data}; - -/* char: 0xd6 */ - -static const GLubyte ch214data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch214 = {7,11,-1,0,9,ch214data}; - -/* char: 0xd5 */ - -static const GLubyte ch213data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch213 = {7,11,-1,0,9,ch213data}; - -/* char: 0xd4 */ - -static const GLubyte ch212data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch212 = {7,11,-1,0,9,ch212data}; - -/* char: 0xd3 */ - -static const GLubyte ch211data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch211 = {7,11,-1,0,9,ch211data}; - -/* char: 0xd2 */ - -static const GLubyte ch210data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x7c,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch210 = {7,11,-1,0,9,ch210data}; - -/* char: 0xd1 */ - -static const GLubyte ch209data[] = { -0x82,0x86,0x8a,0x92,0x92,0xa2,0xc2,0x82,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch209 = {7,11,-1,0,9,ch209data}; - -/* char: 0xd0 */ - -static const GLubyte ch208data[] = { -0xfc,0x42,0x42,0x42,0x42,0xf2,0x42,0x42,0x42,0xfc, -}; - -static const BitmapCharRec ch208 = {7,10,-1,0,9,ch208data}; - -/* char: 0xcf */ - -static const GLubyte ch207data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x50,0x50, -}; - -static const BitmapCharRec ch207 = {5,11,-2,0,9,ch207data}; - -/* char: 0xce */ - -static const GLubyte ch206data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x88,0x70, -}; - -static const BitmapCharRec ch206 = {5,11,-2,0,9,ch206data}; - -/* char: 0xcd */ - -static const GLubyte ch205data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x60,0x10, -}; - -static const BitmapCharRec ch205 = {5,11,-2,0,9,ch205data}; - -/* char: 0xcc */ - -static const GLubyte ch204data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xf8,0x0,0x30,0x40, -}; - -static const BitmapCharRec ch204 = {5,11,-2,0,9,ch204data}; - -/* char: 0xcb */ - -static const GLubyte ch203data[] = { -0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch203 = {7,11,-1,0,9,ch203data}; - -/* char: 0xca */ - -static const GLubyte ch202data[] = { -0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch202 = {7,11,-1,0,9,ch202data}; - -/* char: 0xc9 */ - -static const GLubyte ch201data[] = { -0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch201 = {7,11,-1,0,9,ch201data}; - -/* char: 0xc8 */ - -static const GLubyte ch200data[] = { -0xfe,0x40,0x40,0x40,0x78,0x40,0x40,0xfe,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch200 = {7,11,-1,0,9,ch200data}; - -/* char: 0xc7 */ - -static const GLubyte ch199data[] = { -0x30,0x48,0x18,0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c, -}; - -static const BitmapCharRec ch199 = {7,13,-1,3,9,ch199data}; - -/* char: 0xc6 */ - -static const GLubyte ch198data[] = { -0x9e,0x90,0x90,0x90,0xfc,0x90,0x90,0x90,0x90,0x6e, -}; - -static const BitmapCharRec ch198 = {7,10,-1,0,9,ch198data}; - -/* char: 0xc5 */ - -static const GLubyte ch197data[] = { -0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x10,0x28,0x10, -}; - -static const BitmapCharRec ch197 = {7,11,-1,0,9,ch197data}; - -/* char: 0xc4 */ - -static const GLubyte ch196data[] = { -0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x28,0x28, -}; - -static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data}; - -/* char: 0xc3 */ - -static const GLubyte ch195data[] = { -0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch195 = {7,11,-1,0,9,ch195data}; - -/* char: 0xc2 */ - -static const GLubyte ch194data[] = { -0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x44,0x38, -}; - -static const BitmapCharRec ch194 = {7,11,-1,0,9,ch194data}; - -/* char: 0xc1 */ - -static const GLubyte ch193data[] = { -0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x30,0x8, -}; - -static const BitmapCharRec ch193 = {7,11,-1,0,9,ch193data}; - -/* char: 0xc0 */ - -static const GLubyte ch192data[] = { -0x82,0x82,0x82,0xfe,0x82,0x82,0x44,0x38,0x0,0x18,0x20, -}; - -static const BitmapCharRec ch192 = {7,11,-1,0,9,ch192data}; - -/* char: 0xbf */ - -static const GLubyte ch191data[] = { -0x7c,0x82,0x82,0x80,0x40,0x20,0x10,0x10,0x0,0x10, -}; - -static const BitmapCharRec ch191 = {7,10,-1,0,9,ch191data}; - -/* char: 0xbe */ - -static const GLubyte ch190data[] = { -0x6,0x1a,0x12,0xa,0x66,0x92,0x10,0x20,0x90,0x60, -}; - -static const BitmapCharRec ch190 = {7,10,-1,0,9,ch190data}; - -/* char: 0xbd */ - -static const GLubyte ch189data[] = { -0x1e,0x10,0xc,0x2,0xf2,0x4c,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch189 = {7,10,-1,0,9,ch189data}; - -/* char: 0xbc */ - -static const GLubyte ch188data[] = { -0x6,0x1a,0x12,0xa,0xe6,0x42,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch188 = {7,10,-1,0,9,ch188data}; - -/* char: 0xbb */ - -static const GLubyte ch187data[] = { -0x90,0x48,0x24,0x12,0x12,0x24,0x48,0x90, -}; - -static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data}; - -/* char: 0xba */ - -static const GLubyte ch186data[] = { -0xf8,0x0,0x70,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch186 = {5,6,-1,-5,9,ch186data}; - -/* char: 0xb9 */ - -static const GLubyte ch185data[] = { -0xe0,0x40,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch185 = {3,6,-1,-4,9,ch185data}; - -/* char: 0xb8 */ - -static const GLubyte ch184data[] = { -0x60,0x90,0x30, -}; - -static const BitmapCharRec ch184 = {4,3,-2,3,9,ch184data}; - -/* char: 0xb7 */ - -static const GLubyte ch183data[] = { -0xc0,0xc0, -}; - -static const BitmapCharRec ch183 = {2,2,-4,-4,9,ch183data}; - -/* char: 0xb6 */ - -static const GLubyte ch182data[] = { -0xa,0xa,0xa,0xa,0xa,0x7a,0x8a,0x8a,0x8a,0x7e, -}; - -static const BitmapCharRec ch182 = {7,10,-1,0,9,ch182data}; - -/* char: 0xb5 */ - -static const GLubyte ch181data[] = { -0x80,0x80,0xba,0xc6,0x82,0x82,0x82,0x82,0x82, -}; - -static const BitmapCharRec ch181 = {7,9,-1,2,9,ch181data}; - -/* char: 0xb4 */ - -static const GLubyte ch180data[] = { -0xc0,0x20, -}; - -static const BitmapCharRec ch180 = {3,2,-3,-9,9,ch180data}; - -/* char: 0xb3 */ - -static const GLubyte ch179data[] = { -0x60,0x90,0x10,0x20,0x90,0x60, -}; - -static const BitmapCharRec ch179 = {4,6,-1,-4,9,ch179data}; - -/* char: 0xb2 */ - -static const GLubyte ch178data[] = { -0xf0,0x80,0x60,0x10,0x90,0x60, -}; - -static const BitmapCharRec ch178 = {4,6,-1,-4,9,ch178data}; - -/* char: 0xb1 */ - -static const GLubyte ch177data[] = { -0xfe,0x0,0x10,0x10,0x10,0xfe,0x10,0x10,0x10, -}; - -static const BitmapCharRec ch177 = {7,9,-1,-1,9,ch177data}; - -/* char: 0xb0 */ - -static const GLubyte ch176data[] = { -0x60,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch176 = {4,4,-3,-6,9,ch176data}; - -/* char: 0xaf */ - -static const GLubyte ch175data[] = { -0xfc, -}; - -static const BitmapCharRec ch175 = {6,1,-1,-9,9,ch175data}; - -/* char: 0xae */ - -static const GLubyte ch174data[] = { -0x3c,0x42,0xa5,0xa9,0xbd,0xa5,0xb9,0x42,0x3c, -}; - -static const BitmapCharRec ch174 = {8,9,0,-1,9,ch174data}; - -/* char: 0xad */ - -static const GLubyte ch173data[] = { -0xfc, -}; - -static const BitmapCharRec ch173 = {6,1,-1,-4,9,ch173data}; - -/* char: 0xac */ - -static const GLubyte ch172data[] = { -0x4,0x4,0x4,0xfc, -}; - -static const BitmapCharRec ch172 = {6,4,-1,-2,9,ch172data}; - -/* char: 0xab */ - -static const GLubyte ch171data[] = { -0x12,0x24,0x48,0x90,0x90,0x48,0x24,0x12, -}; - -static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data}; - -/* char: 0xaa */ - -static const GLubyte ch170data[] = { -0xf8,0x0,0x78,0x90,0x70,0x90,0x60, -}; - -static const BitmapCharRec ch170 = {5,7,-3,-3,9,ch170data}; - -/* char: 0xa9 */ - -static const GLubyte ch169data[] = { -0x3c,0x42,0x99,0xa5,0xa1,0xa5,0x99,0x42,0x3c, -}; - -static const BitmapCharRec ch169 = {8,9,0,-1,9,ch169data}; - -/* char: 0xa8 */ - -static const GLubyte ch168data[] = { -0xa0,0xa0, -}; - -static const BitmapCharRec ch168 = {3,2,-3,-9,9,ch168data}; - -/* char: 0xa7 */ - -static const GLubyte ch167data[] = { -0x70,0x88,0x8,0x70,0x88,0x88,0x88,0x70,0x80,0x88,0x70, -}; - -static const BitmapCharRec ch167 = {5,11,-2,1,9,ch167data}; - -/* char: 0xa6 */ - -static const GLubyte ch166data[] = { -0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch166 = {1,11,-4,1,9,ch166data}; - -/* char: 0xa5 */ - -static const GLubyte ch165data[] = { -0x10,0x10,0x10,0x7c,0x10,0x7c,0x28,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch165 = {7,10,-1,0,9,ch165data}; - -/* char: 0xa4 */ - -static const GLubyte ch164data[] = { -0x82,0x7c,0x44,0x44,0x7c,0x82, -}; - -static const BitmapCharRec ch164 = {7,6,-1,-3,9,ch164data}; - -/* char: 0xa3 */ - -static const GLubyte ch163data[] = { -0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c, -}; - -static const BitmapCharRec ch163 = {7,10,-1,0,9,ch163data}; - -/* char: 0xa2 */ - -static const GLubyte ch162data[] = { -0x40,0x78,0xa4,0xa0,0x90,0x94,0x78,0x8, -}; - -static const BitmapCharRec ch162 = {6,8,-1,0,9,ch162data}; - -/* char: 0xa1 */ - -static const GLubyte ch161data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80, -}; - -static const BitmapCharRec ch161 = {1,11,-4,0,9,ch161data}; - -/* char: 0x7e '~' */ - -static const GLubyte ch126data[] = { -0x8c,0x92,0x62, -}; - -static const BitmapCharRec ch126 = {7,3,-1,-7,9,ch126data}; - -/* char: 0x7d '}' */ - -static const GLubyte ch125data[] = { -0xe0,0x10,0x10,0x10,0x20,0x18,0x18,0x20,0x10,0x10,0x10,0xe0, -}; - -static const BitmapCharRec ch125 = {5,12,-1,1,9,ch125data}; - -/* char: 0x7c '|' */ - -static const GLubyte ch124data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch124 = {1,12,-4,1,9,ch124data}; - -/* char: 0x7b '{' */ - -static const GLubyte ch123data[] = { -0x38,0x40,0x40,0x40,0x20,0xc0,0xc0,0x20,0x40,0x40,0x40,0x38, -}; - -static const BitmapCharRec ch123 = {5,12,-3,1,9,ch123data}; - -/* char: 0x7a 'z' */ - -static const GLubyte ch122data[] = { -0xfe,0x40,0x20,0x10,0x8,0x4,0xfe, -}; - -static const BitmapCharRec ch122 = {7,7,-1,0,9,ch122data}; - -/* char: 0x79 'y' */ - -static const GLubyte ch121data[] = { -0x78,0x84,0x4,0x74,0x8c,0x84,0x84,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch121 = {6,10,-1,3,9,ch121data}; - -/* char: 0x78 'x' */ - -static const GLubyte ch120data[] = { -0x82,0x44,0x28,0x10,0x28,0x44,0x82, -}; - -static const BitmapCharRec ch120 = {7,7,-1,0,9,ch120data}; - -/* char: 0x77 'w' */ - -static const GLubyte ch119data[] = { -0x44,0xaa,0x92,0x92,0x92,0x82,0x82, -}; - -static const BitmapCharRec ch119 = {7,7,-1,0,9,ch119data}; - -/* char: 0x76 'v' */ - -static const GLubyte ch118data[] = { -0x10,0x28,0x28,0x44,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch118 = {7,7,-1,0,9,ch118data}; - -/* char: 0x75 'u' */ - -static const GLubyte ch117data[] = { -0x7a,0x84,0x84,0x84,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch117 = {7,7,-1,0,9,ch117data}; - -/* char: 0x74 't' */ - -static const GLubyte ch116data[] = { -0x1c,0x22,0x20,0x20,0x20,0x20,0xfc,0x20,0x20, -}; - -static const BitmapCharRec ch116 = {7,9,-1,0,9,ch116data}; - -/* char: 0x73 's' */ - -static const GLubyte ch115data[] = { -0x7c,0x82,0x2,0x7c,0x80,0x82,0x7c, -}; - -static const BitmapCharRec ch115 = {7,7,-1,0,9,ch115data}; - -/* char: 0x72 'r' */ - -static const GLubyte ch114data[] = { -0x40,0x40,0x40,0x40,0x42,0x62,0x9c, -}; - -static const BitmapCharRec ch114 = {7,7,-1,0,9,ch114data}; - -/* char: 0x71 'q' */ - -static const GLubyte ch113data[] = { -0x2,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x86,0x7a, -}; - -static const BitmapCharRec ch113 = {7,10,-1,3,9,ch113data}; - -/* char: 0x70 'p' */ - -static const GLubyte ch112data[] = { -0x80,0x80,0x80,0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc, -}; - -static const BitmapCharRec ch112 = {7,10,-1,3,9,ch112data}; - -/* char: 0x6f 'o' */ - -static const GLubyte ch111data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch111 = {7,7,-1,0,9,ch111data}; - -/* char: 0x6e 'n' */ - -static const GLubyte ch110data[] = { -0x82,0x82,0x82,0x82,0x82,0xc2,0xbc, -}; - -static const BitmapCharRec ch110 = {7,7,-1,0,9,ch110data}; - -/* char: 0x6d 'm' */ - -static const GLubyte ch109data[] = { -0x82,0x92,0x92,0x92,0x92,0x92,0xec, -}; - -static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data}; - -/* char: 0x6c 'l' */ - -static const GLubyte ch108data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0, -}; - -static const BitmapCharRec ch108 = {5,10,-2,0,9,ch108data}; - -/* char: 0x6b 'k' */ - -static const GLubyte ch107data[] = { -0x82,0x8c,0xb0,0xc0,0xb0,0x8c,0x82,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch107 = {7,10,-1,0,9,ch107data}; - -/* char: 0x6a 'j' */ - -static const GLubyte ch106data[] = { -0x78,0x84,0x84,0x84,0x4,0x4,0x4,0x4,0x4,0x1c,0x0,0x0,0xc, -}; - -static const BitmapCharRec ch106 = {6,13,-1,3,9,ch106data}; - -/* char: 0x69 'i' */ - -static const GLubyte ch105data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0xe0,0x0,0x0,0x60, -}; - -static const BitmapCharRec ch105 = {5,10,-2,0,9,ch105data}; - -/* char: 0x68 'h' */ - -static const GLubyte ch104data[] = { -0x82,0x82,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch104 = {7,10,-1,0,9,ch104data}; - -/* char: 0x67 'g' */ - -static const GLubyte ch103data[] = { -0x7c,0x82,0x82,0x7c,0x80,0x78,0x84,0x84,0x84,0x7a, -}; - -static const BitmapCharRec ch103 = {7,10,-1,3,9,ch103data}; - -/* char: 0x66 'f' */ - -static const GLubyte ch102data[] = { -0x20,0x20,0x20,0x20,0xf8,0x20,0x20,0x22,0x22,0x1c, -}; - -static const BitmapCharRec ch102 = {7,10,-1,0,9,ch102data}; - -/* char: 0x65 'e' */ - -static const GLubyte ch101data[] = { -0x7c,0x80,0x80,0xfe,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch101 = {7,7,-1,0,9,ch101data}; - -/* char: 0x64 'd' */ - -static const GLubyte ch100data[] = { -0x7a,0x86,0x82,0x82,0x82,0x86,0x7a,0x2,0x2,0x2, -}; - -static const BitmapCharRec ch100 = {7,10,-1,0,9,ch100data}; - -/* char: 0x63 'c' */ - -static const GLubyte ch99data[] = { -0x7c,0x82,0x80,0x80,0x80,0x82,0x7c, -}; - -static const BitmapCharRec ch99 = {7,7,-1,0,9,ch99data}; - -/* char: 0x62 'b' */ - -static const GLubyte ch98data[] = { -0xbc,0xc2,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch98 = {7,10,-1,0,9,ch98data}; - -/* char: 0x61 'a' */ - -static const GLubyte ch97data[] = { -0x7a,0x86,0x82,0x7e,0x2,0x2,0x7c, -}; - -static const BitmapCharRec ch97 = {7,7,-1,0,9,ch97data}; - -/* char: 0x60 '`' */ - -static const GLubyte ch96data[] = { -0x10,0x20,0x40,0xc0, -}; - -static const BitmapCharRec ch96 = {4,4,-3,-6,9,ch96data}; - -/* char: 0x5f '_' */ - -static const GLubyte ch95data[] = { -0xff, -}; - -static const BitmapCharRec ch95 = {8,1,0,1,9,ch95data}; - -/* char: 0x5e '^' */ - -static const GLubyte ch94data[] = { -0x82,0x44,0x28,0x10, -}; - -static const BitmapCharRec ch94 = {7,4,-1,-6,9,ch94data}; - -/* char: 0x5d ']' */ - -static const GLubyte ch93data[] = { -0xf0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xf0, -}; - -static const BitmapCharRec ch93 = {4,12,-2,1,9,ch93data}; - -/* char: 0x5c '\' */ - -static const GLubyte ch92data[] = { -0x2,0x4,0x4,0x8,0x10,0x10,0x20,0x40,0x40,0x80, -}; - -static const BitmapCharRec ch92 = {7,10,-1,0,9,ch92data}; - -/* char: 0x5b '[' */ - -static const GLubyte ch91data[] = { -0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xf0, -}; - -static const BitmapCharRec ch91 = {4,12,-3,1,9,ch91data}; - -/* char: 0x5a 'Z' */ - -static const GLubyte ch90data[] = { -0xfe,0x80,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe, -}; - -static const BitmapCharRec ch90 = {7,10,-1,0,9,ch90data}; - -/* char: 0x59 'Y' */ - -static const GLubyte ch89data[] = { -0x10,0x10,0x10,0x10,0x10,0x10,0x28,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch89 = {7,10,-1,0,9,ch89data}; - -/* char: 0x58 'X' */ - -static const GLubyte ch88data[] = { -0x82,0x82,0x44,0x28,0x10,0x10,0x28,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch88 = {7,10,-1,0,9,ch88data}; - -/* char: 0x57 'W' */ - -static const GLubyte ch87data[] = { -0x44,0xaa,0x92,0x92,0x92,0x92,0x82,0x82,0x82,0x82, -}; - -static const BitmapCharRec ch87 = {7,10,-1,0,9,ch87data}; - -/* char: 0x56 'V' */ - -static const GLubyte ch86data[] = { -0x10,0x28,0x28,0x28,0x44,0x44,0x44,0x82,0x82,0x82, -}; - -static const BitmapCharRec ch86 = {7,10,-1,0,9,ch86data}; - -/* char: 0x55 'U' */ - -static const GLubyte ch85data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82, -}; - -static const BitmapCharRec ch85 = {7,10,-1,0,9,ch85data}; - -/* char: 0x54 'T' */ - -static const GLubyte ch84data[] = { -0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe, -}; - -static const BitmapCharRec ch84 = {7,10,-1,0,9,ch84data}; - -/* char: 0x53 'S' */ - -static const GLubyte ch83data[] = { -0x7c,0x82,0x82,0x2,0xc,0x70,0x80,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch83 = {7,10,-1,0,9,ch83data}; - -/* char: 0x52 'R' */ - -static const GLubyte ch82data[] = { -0x82,0x82,0x84,0x88,0x90,0xfc,0x82,0x82,0x82,0xfc, -}; - -static const BitmapCharRec ch82 = {7,10,-1,0,9,ch82data}; - -/* char: 0x51 'Q' */ - -static const GLubyte ch81data[] = { -0x6,0x8,0x7c,0x92,0xa2,0x82,0x82,0x82,0x82,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch81 = {7,12,-1,2,9,ch81data}; - -/* char: 0x50 'P' */ - -static const GLubyte ch80data[] = { -0x80,0x80,0x80,0x80,0x80,0xfc,0x82,0x82,0x82,0xfc, -}; - -static const BitmapCharRec ch80 = {7,10,-1,0,9,ch80data}; - -/* char: 0x4f 'O' */ - -static const GLubyte ch79data[] = { -0x7c,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch79 = {7,10,-1,0,9,ch79data}; - -/* char: 0x4e 'N' */ - -static const GLubyte ch78data[] = { -0x82,0x82,0x82,0x86,0x8a,0x92,0xa2,0xc2,0x82,0x82, -}; - -static const BitmapCharRec ch78 = {7,10,-1,0,9,ch78data}; - -/* char: 0x4d 'M' */ - -static const GLubyte ch77data[] = { -0x82,0x82,0x82,0x92,0x92,0xaa,0xaa,0xc6,0x82,0x82, -}; - -static const BitmapCharRec ch77 = {7,10,-1,0,9,ch77data}; - -/* char: 0x4c 'L' */ - -static const GLubyte ch76data[] = { -0xfe,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch76 = {7,10,-1,0,9,ch76data}; - -/* char: 0x4b 'K' */ - -static const GLubyte ch75data[] = { -0x82,0x84,0x88,0x90,0xa0,0xe0,0x90,0x88,0x84,0x82, -}; - -static const BitmapCharRec ch75 = {7,10,-1,0,9,ch75data}; - -/* char: 0x4a 'J' */ - -static const GLubyte ch74data[] = { -0x78,0x84,0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x1e, -}; - -static const BitmapCharRec ch74 = {7,10,-1,0,9,ch74data}; - -/* char: 0x49 'I' */ - -static const GLubyte ch73data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8, -}; - -static const BitmapCharRec ch73 = {5,10,-2,0,9,ch73data}; - -/* char: 0x48 'H' */ - -static const GLubyte ch72data[] = { -0x82,0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82, -}; - -static const BitmapCharRec ch72 = {7,10,-1,0,9,ch72data}; - -/* char: 0x47 'G' */ - -static const GLubyte ch71data[] = { -0x7c,0x82,0x82,0x82,0x8e,0x80,0x80,0x80,0x82,0x7c, -}; - -static const BitmapCharRec ch71 = {7,10,-1,0,9,ch71data}; - -/* char: 0x46 'F' */ - -static const GLubyte ch70data[] = { -0x40,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe, -}; - -static const BitmapCharRec ch70 = {7,10,-1,0,9,ch70data}; - -/* char: 0x45 'E' */ - -static const GLubyte ch69data[] = { -0xfe,0x40,0x40,0x40,0x40,0x78,0x40,0x40,0x40,0xfe, -}; - -static const BitmapCharRec ch69 = {7,10,-1,0,9,ch69data}; - -/* char: 0x44 'D' */ - -static const GLubyte ch68data[] = { -0xfc,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0xfc, -}; - -static const BitmapCharRec ch68 = {7,10,-1,0,9,ch68data}; - -/* char: 0x43 'C' */ - -static const GLubyte ch67data[] = { -0x7c,0x82,0x80,0x80,0x80,0x80,0x80,0x80,0x82,0x7c, -}; - -static const BitmapCharRec ch67 = {7,10,-1,0,9,ch67data}; - -/* char: 0x42 'B' */ - -static const GLubyte ch66data[] = { -0xfc,0x42,0x42,0x42,0x42,0x7c,0x42,0x42,0x42,0xfc, -}; - -static const BitmapCharRec ch66 = {7,10,-1,0,9,ch66data}; - -/* char: 0x41 'A' */ - -static const GLubyte ch65data[] = { -0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x44,0x28,0x10, -}; - -static const BitmapCharRec ch65 = {7,10,-1,0,9,ch65data}; - -/* char: 0x40 '@' */ - -static const GLubyte ch64data[] = { -0x7c,0x80,0x80,0x9a,0xa6,0xa2,0x9e,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch64 = {7,10,-1,0,9,ch64data}; - -/* char: 0x3f '?' */ - -static const GLubyte ch63data[] = { -0x10,0x0,0x10,0x10,0x8,0x4,0x2,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch63 = {7,10,-1,0,9,ch63data}; - -/* char: 0x3e '>' */ - -static const GLubyte ch62data[] = { -0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80, -}; - -static const BitmapCharRec ch62 = {5,10,-2,0,9,ch62data}; - -/* char: 0x3d '=' */ - -static const GLubyte ch61data[] = { -0xfe,0x0,0x0,0xfe, -}; - -static const BitmapCharRec ch61 = {7,4,-1,-2,9,ch61data}; - -/* char: 0x3c '<' */ - -static const GLubyte ch60data[] = { -0x8,0x10,0x20,0x40,0x80,0x80,0x40,0x20,0x10,0x8, -}; - -static const BitmapCharRec ch60 = {5,10,-2,0,9,ch60data}; - -/* char: 0x3b ';' */ - -static const GLubyte ch59data[] = { -0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch59 = {2,10,-4,3,9,ch59data}; - -/* char: 0x3a ':' */ - -static const GLubyte ch58data[] = { -0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch58 = {2,7,-4,0,9,ch58data}; - -/* char: 0x39 '9' */ - -static const GLubyte ch57data[] = { -0x78,0x4,0x2,0x2,0x7a,0x86,0x82,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch57 = {7,10,-1,0,9,ch57data}; - -/* char: 0x38 '8' */ - -static const GLubyte ch56data[] = { -0x38,0x44,0x82,0x82,0x44,0x38,0x44,0x82,0x44,0x38, -}; - -static const BitmapCharRec ch56 = {7,10,-1,0,9,ch56data}; - -/* char: 0x37 '7' */ - -static const GLubyte ch55data[] = { -0x40,0x40,0x20,0x20,0x10,0x8,0x4,0x2,0x2,0xfe, -}; - -static const BitmapCharRec ch55 = {7,10,-1,0,9,ch55data}; - -/* char: 0x36 '6' */ - -static const GLubyte ch54data[] = { -0x7c,0x82,0x82,0x82,0xc2,0xbc,0x80,0x80,0x40,0x3c, -}; - -static const BitmapCharRec ch54 = {7,10,-1,0,9,ch54data}; - -/* char: 0x35 '5' */ - -static const GLubyte ch53data[] = { -0x7c,0x82,0x2,0x2,0x2,0xc2,0xbc,0x80,0x80,0xfe, -}; - -static const BitmapCharRec ch53 = {7,10,-1,0,9,ch53data}; - -/* char: 0x34 '4' */ - -static const GLubyte ch52data[] = { -0x4,0x4,0x4,0xfe,0x84,0x44,0x24,0x14,0xc,0x4, -}; - -static const BitmapCharRec ch52 = {7,10,-1,0,9,ch52data}; - -/* char: 0x33 '3' */ - -static const GLubyte ch51data[] = { -0x7c,0x82,0x2,0x2,0x2,0x1c,0x8,0x4,0x2,0xfe, -}; - -static const BitmapCharRec ch51 = {7,10,-1,0,9,ch51data}; - -/* char: 0x32 '2' */ - -static const GLubyte ch50data[] = { -0xfe,0x80,0x40,0x30,0x8,0x4,0x2,0x82,0x82,0x7c, -}; - -static const BitmapCharRec ch50 = {7,10,-1,0,9,ch50data}; - -/* char: 0x31 '1' */ - -static const GLubyte ch49data[] = { -0xfe,0x10,0x10,0x10,0x10,0x10,0x90,0x50,0x30,0x10, -}; - -static const BitmapCharRec ch49 = {7,10,-1,0,9,ch49data}; - -/* char: 0x30 '0' */ - -static const GLubyte ch48data[] = { -0x38,0x44,0x82,0x82,0x82,0x82,0x82,0x82,0x44,0x38, -}; - -static const BitmapCharRec ch48 = {7,10,-1,0,9,ch48data}; - -/* char: 0x2f '/' */ - -static const GLubyte ch47data[] = { -0x80,0x40,0x40,0x20,0x10,0x10,0x8,0x4,0x4,0x2, -}; - -static const BitmapCharRec ch47 = {7,10,-1,0,9,ch47data}; - -/* char: 0x2e '.' */ - -static const GLubyte ch46data[] = { -0xc0,0xc0, -}; - -static const BitmapCharRec ch46 = {2,2,-4,0,9,ch46data}; - -/* char: 0x2d '-' */ - -static const GLubyte ch45data[] = { -0xfe, -}; - -static const BitmapCharRec ch45 = {7,1,-1,-4,9,ch45data}; - -/* char: 0x2c ',' */ - -static const GLubyte ch44data[] = { -0x80,0x40,0x40,0xc0,0xc0, -}; - -static const BitmapCharRec ch44 = {2,5,-4,3,9,ch44data}; - -/* char: 0x2b '+' */ - -static const GLubyte ch43data[] = { -0x10,0x10,0x10,0xfe,0x10,0x10,0x10, -}; - -static const BitmapCharRec ch43 = {7,7,-1,-1,9,ch43data}; - -/* char: 0x2a '*' */ - -static const GLubyte ch42data[] = { -0x10,0x92,0x54,0x38,0x54,0x92,0x10, -}; - -static const BitmapCharRec ch42 = {7,7,-1,-1,9,ch42data}; - -/* char: 0x29 ')' */ - -static const GLubyte ch41data[] = { -0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80, -}; - -static const BitmapCharRec ch41 = {3,12,-3,1,9,ch41data}; - -/* char: 0x28 '(' */ - -static const GLubyte ch40data[] = { -0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20, -}; - -static const BitmapCharRec ch40 = {3,12,-3,1,9,ch40data}; - -/* char: 0x27 ''' */ - -static const GLubyte ch39data[] = { -0x80,0x40,0x20,0x30, -}; - -static const BitmapCharRec ch39 = {4,4,-3,-6,9,ch39data}; - -/* char: 0x26 '&' */ - -static const GLubyte ch38data[] = { -0x62,0x94,0x88,0x94,0x62,0x60,0x90,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch38 = {7,10,-1,0,9,ch38data}; - -/* char: 0x25 '%' */ - -static const GLubyte ch37data[] = { -0x84,0x4a,0x4a,0x24,0x10,0x10,0x48,0xa4,0xa4,0x42, -}; - -static const BitmapCharRec ch37 = {7,10,-1,0,9,ch37data}; - -/* char: 0x24 '$' */ - -static const GLubyte ch36data[] = { -0x10,0x7c,0x92,0x12,0x12,0x14,0x38,0x50,0x90,0x92,0x7c,0x10, -}; - -static const BitmapCharRec ch36 = {7,12,-1,1,9,ch36data}; - -/* char: 0x23 '#' */ - -static const GLubyte ch35data[] = { -0x48,0x48,0xfc,0x48,0x48,0xfc,0x48,0x48, -}; - -static const BitmapCharRec ch35 = {6,8,-1,-1,9,ch35data}; - -/* char: 0x22 '"' */ - -static const GLubyte ch34data[] = { -0x90,0x90,0x90, -}; - -static const BitmapCharRec ch34 = {4,3,-3,-7,9,ch34data}; - -/* char: 0x21 '!' */ - -static const GLubyte ch33data[] = { -0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch33 = {1,11,-4,0,9,ch33data}; - -/* char: 0x1f */ - -static const GLubyte ch31data[] = { -0xc0,0xc0, -}; - -static const BitmapCharRec ch31 = {2,2,-4,-2,9,ch31data}; - -/* char: 0x1e */ - -static const GLubyte ch30data[] = { -0x5c,0xa2,0x60,0x20,0x20,0xf8,0x20,0x20,0x22,0x1c, -}; - -static const BitmapCharRec ch30 = {7,10,-1,0,9,ch30data}; - -/* char: 0x1d */ - -static const GLubyte ch29data[] = { -0x80,0x40,0xfe,0x10,0xfe,0x4,0x2, -}; - -static const BitmapCharRec ch29 = {7,7,-1,0,9,ch29data}; - -/* char: 0x1c */ - -static const GLubyte ch28data[] = { -0x44,0x24,0x24,0x24,0x24,0x24,0xfe, -}; - -static const BitmapCharRec ch28 = {7,7,-1,0,9,ch28data}; - -/* char: 0x1b */ - -static const GLubyte ch27data[] = { -0xfe,0x0,0x80,0x40,0x20,0x10,0x8,0x8,0x10,0x20,0x40,0x80, -}; - -static const BitmapCharRec ch27 = {7,12,-1,2,9,ch27data}; - -/* char: 0x1a */ - -static const GLubyte ch26data[] = { -0xfc,0x0,0x4,0x8,0x10,0x20,0x40,0x40,0x20,0x10,0x8,0x4, -}; - -static const BitmapCharRec ch26 = {6,12,-2,2,9,ch26data}; - -/* char: 0x19 */ - -static const GLubyte ch25data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch25 = {1,15,-4,3,9,ch25data}; - -/* char: 0x18 */ - -static const GLubyte ch24data[] = { -0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80, -}; - -static const BitmapCharRec ch24 = {9,7,0,3,9,ch24data}; - -/* char: 0x17 */ - -static const GLubyte ch23data[] = { -0xff,0x80,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, -0x8,0x0, -}; - -static const BitmapCharRec ch23 = {9,9,0,-3,9,ch23data}; - -/* char: 0x16 */ - -static const GLubyte ch22data[] = { -0x8,0x8,0x8,0x8,0x8,0x8,0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, -}; - -static const BitmapCharRec ch22 = {5,15,0,3,9,ch22data}; - -/* char: 0x15 */ - -static const GLubyte ch21data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch21 = {5,15,-4,3,9,ch21data}; - -/* char: 0x14 */ - -static const GLubyte ch20data[] = { -0xff,0x80, -}; - -static const BitmapCharRec ch20 = {9,1,0,1,9,ch20data}; - -/* char: 0x13 */ - -static const GLubyte ch19data[] = { -0xff,0x80, -}; - -static const BitmapCharRec ch19 = {9,1,0,-1,9,ch19data}; - -/* char: 0x12 */ - -static const GLubyte ch18data[] = { -0xff,0x80, -}; - -static const BitmapCharRec ch18 = {9,1,0,-3,9,ch18data}; - -/* char: 0x11 */ - -static const GLubyte ch17data[] = { -0xff,0x80, -}; - -static const BitmapCharRec ch17 = {9,1,0,-5,9,ch17data}; - -/* char: 0x10 */ - -static const GLubyte ch16data[] = { -0xff,0x80, -}; - -static const BitmapCharRec ch16 = {9,1,0,-7,9,ch16data}; - -/* char: 0xf */ - -static const GLubyte ch15data[] = { -0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0xff,0x80,0x8,0x0, -0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0,0x8,0x0, -}; - -static const BitmapCharRec ch15 = {9,15,0,3,9,ch15data}; - -/* char: 0xe */ - -static const GLubyte ch14data[] = { -0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch14 = {5,9,-4,-3,9,ch14data}; - -/* char: 0xd */ - -static const GLubyte ch13data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0xf8, -}; - -static const BitmapCharRec ch13 = {5,7,-4,3,9,ch13data}; - -/* char: 0xc */ - -static const GLubyte ch12data[] = { -0x8,0x8,0x8,0x8,0x8,0x8,0xf8, -}; - -static const BitmapCharRec ch12 = {5,7,0,3,9,ch12data}; - -/* char: 0xb */ - -static const GLubyte ch11data[] = { -0xf8,0x8,0x8,0x8,0x8,0x8,0x8,0x8,0x8, -}; - -static const BitmapCharRec ch11 = {5,9,0,-3,9,ch11data}; - -/* char: 0xa */ - -static const GLubyte ch10data[] = { -0x8,0x8,0x8,0x8,0x3e,0x0,0x20,0x50,0x88,0x88, -}; - -static const BitmapCharRec ch10 = {7,10,-1,2,9,ch10data}; - -/* char: 0x9 */ - -static const GLubyte ch9data[] = { -0x3e,0x20,0x20,0x20,0x20,0x88,0x98,0xa8,0xc8,0x88, -}; - -static const BitmapCharRec ch9 = {7,10,-1,2,9,ch9data}; - -/* char: 0x8 */ - -static const GLubyte ch8data[] = { -0xfe,0x10,0x10,0xfe,0x10,0x10, -}; - -static const BitmapCharRec ch8 = {7,6,-1,0,9,ch8data}; - -/* char: 0x7 */ - -static const GLubyte ch7data[] = { -0x70,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch7 = {5,4,-2,-6,9,ch7data}; - -/* char: 0x6 */ - -static const GLubyte ch6data[] = { -0x20,0x20,0x3c,0x20,0x3e,0x0,0xf8,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch6 = {7,10,-1,2,9,ch6data}; - -/* char: 0x5 */ - -static const GLubyte ch5data[] = { -0x22,0x22,0x3c,0x22,0x3c,0x0,0x78,0x80,0x80,0x78, -}; - -static const BitmapCharRec ch5 = {7,10,-1,2,9,ch5data}; - -/* char: 0x4 */ - -static const GLubyte ch4data[] = { -0x10,0x10,0x1c,0x10,0x1e,0x80,0x80,0xe0,0x80,0xf0, -}; - -static const BitmapCharRec ch4 = {7,10,-1,2,9,ch4data}; - -/* char: 0x3 */ - -static const GLubyte ch3data[] = { -0x8,0x8,0x8,0x3e,0x0,0x88,0x88,0xf8,0x88,0x88, -}; - -static const BitmapCharRec ch3 = {7,10,-1,2,9,ch3data}; - -/* char: 0x2 */ - -static const GLubyte ch2data[] = { -0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa,0x55,0xaa, -}; - -static const BitmapCharRec ch2 = {8,14,0,3,9,ch2data}; - -/* char: 0x1 */ - -static const GLubyte ch1data[] = { -0x10,0x38,0x7c,0xfe,0x7c,0x38,0x10, -}; - -static const BitmapCharRec ch1 = {7,7,-1,0,9,ch1data}; - -static const BitmapCharRec * const chars[] = { -&ch0, -&ch1, -&ch2, -&ch3, -&ch4, -&ch5, -&ch6, -&ch7, -&ch8, -&ch9, -&ch10, -&ch11, -&ch12, -&ch13, -&ch14, -&ch15, -&ch16, -&ch17, -&ch18, -&ch19, -&ch20, -&ch21, -&ch22, -&ch23, -&ch24, -&ch25, -&ch26, -&ch27, -&ch28, -&ch29, -&ch30, -&ch31, -&ch32, -&ch33, -&ch34, -&ch35, -&ch36, -&ch37, -&ch38, -&ch39, -&ch40, -&ch41, -&ch42, -&ch43, -&ch44, -&ch45, -&ch46, -&ch47, -&ch48, -&ch49, -&ch50, -&ch51, -&ch52, -&ch53, -&ch54, -&ch55, -&ch56, -&ch57, -&ch58, -&ch59, -&ch60, -&ch61, -&ch62, -&ch63, -&ch64, -&ch65, -&ch66, -&ch67, -&ch68, -&ch69, -&ch70, -&ch71, -&ch72, -&ch73, -&ch74, -&ch75, -&ch76, -&ch77, -&ch78, -&ch79, -&ch80, -&ch81, -&ch82, -&ch83, -&ch84, -&ch85, -&ch86, -&ch87, -&ch88, -&ch89, -&ch90, -&ch91, -&ch92, -&ch93, -&ch94, -&ch95, -&ch96, -&ch97, -&ch98, -&ch99, -&ch100, -&ch101, -&ch102, -&ch103, -&ch104, -&ch105, -&ch106, -&ch107, -&ch108, -&ch109, -&ch110, -&ch111, -&ch112, -&ch113, -&ch114, -&ch115, -&ch116, -&ch117, -&ch118, -&ch119, -&ch120, -&ch121, -&ch122, -&ch123, -&ch124, -&ch125, -&ch126, -&ch127, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -&ch160, -&ch161, -&ch162, -&ch163, -&ch164, -&ch165, -&ch166, -&ch167, -&ch168, -&ch169, -&ch170, -&ch171, -&ch172, -&ch173, -&ch174, -&ch175, -&ch176, -&ch177, -&ch178, -&ch179, -&ch180, -&ch181, -&ch182, -&ch183, -&ch184, -&ch185, -&ch186, -&ch187, -&ch188, -&ch189, -&ch190, -&ch191, -&ch192, -&ch193, -&ch194, -&ch195, -&ch196, -&ch197, -&ch198, -&ch199, -&ch200, -&ch201, -&ch202, -&ch203, -&ch204, -&ch205, -&ch206, -&ch207, -&ch208, -&ch209, -&ch210, -&ch211, -&ch212, -&ch213, -&ch214, -&ch215, -&ch216, -&ch217, -&ch218, -&ch219, -&ch220, -&ch221, -&ch222, -&ch223, -&ch224, -&ch225, -&ch226, -&ch227, -&ch228, -&ch229, -&ch230, -&ch231, -&ch232, -&ch233, -&ch234, -&ch235, -&ch236, -&ch237, -&ch238, -&ch239, -&ch240, -&ch241, -&ch242, -&ch243, -&ch244, -&ch245, -&ch246, -&ch247, -&ch248, -&ch249, -&ch250, -&ch251, -&ch252, -&ch253, -&ch254, -&ch255, -}; -#if !defined(__IBMCPP__) -const -#endif - BitmapFontRec glutBitmap9By15 = { -"-misc-fixed-medium-r-normal--15-140-75-75-C-90-iso8859-1", -256, -0, -chars -}; - diff --git a/src/glut/os2/glut_bitmap.cpp b/src/glut/os2/glut_bitmap.cpp deleted file mode 100644 index 40530b69c1..0000000000 --- a/src/glut/os2/glut_bitmap.cpp +++ /dev/null @@ -1,57 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include "glutint.h" -#include "glutbitmap.h" - -void GLUTAPIENTRY -glutBitmapCharacter(GLUTbitmapFont font, int c) -{ - const BitmapCharRec *ch; - BitmapFontPtr fontinfo; - GLint swapbytes, lsbfirst, rowlength; - GLint skiprows, skippixels, alignment; - -#if defined(_WIN32) - fontinfo = (BitmapFontPtr) __glutFont(font); -#else - fontinfo = (BitmapFontPtr) font; -#endif - - if (c < fontinfo->first || - c >= fontinfo->first + fontinfo->num_chars) - return; - ch = fontinfo->ch[c - fontinfo->first]; - if (ch) { - /* Save current modes. */ - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); - glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); - /* Little endian machines (DEC Alpha for example) could - benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE - instead of GL_FALSE, but this would require changing the - generated bitmaps too. */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, - ch->advance, 0, ch->bitmap); - /* Restore saved modes. */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); - glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); - glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); - glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); - glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); - } -} diff --git a/src/glut/os2/glut_cindex.cpp b/src/glut/os2/glut_cindex.cpp deleted file mode 100644 index fa6d2f12d6..0000000000 --- a/src/glut/os2/glut_cindex.cpp +++ /dev/null @@ -1,258 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> -#include "glutint.h" - -#if defined(__OS2PM__) - #define IsWindowVisible WinIsWindowVisible -#endif - -#define CLAMP(i) ((i) > 1.0 ? 1.0 : ((i) < 0.0 ? 0.0 : (i))) - -/* CENTRY */ -void GLUTAPIENTRY -glutSetColor(int ndx, GLfloat red, GLfloat green, GLfloat blue) -{ - GLUTcolormap *cmap, *newcmap; - XVisualInfo *vis; - XColor color; - int i; - - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { - cmap = __glutCurrentWindow->colormap; - vis = __glutCurrentWindow->vis; - } else { - cmap = __glutCurrentWindow->overlay->colormap; - vis = __glutCurrentWindow->overlay->vis; - if (ndx == __glutCurrentWindow->overlay->transparentPixel) { - __glutWarning( - "glutSetColor: cannot set color of overlay transparent index %d\n", - ndx); - return; - } - } - - if (!cmap) { - __glutWarning("glutSetColor: current window is RGBA"); - return; - } -#if defined(_WIN32) || defined(__OS2PM__) - if (ndx >= 256 || /* always assume 256 colors on Win32 */ -#else - if (ndx >= vis->visual->map_entries || -#endif - ndx < 0) { - __glutWarning("glutSetColor: index %d out of range", ndx); - return; - } - if (cmap->refcnt > 1) { - newcmap = __glutAssociateNewColormap(vis); - cmap->refcnt--; - /* Wouldn't it be nice if XCopyColormapAndFree could be - told not to free the old colormap's entries! */ - for (i = cmap->size - 1; i >= 0; i--) { - if (i == ndx) { - /* We are going to set this cell shortly! */ - continue; - } - if (cmap->cells[i].component[GLUT_RED] >= 0.0) { - color.pixel = i; - newcmap->cells[i].component[GLUT_RED] = - cmap->cells[i].component[GLUT_RED]; - color.red = (GLfloat) 0xffff * - cmap->cells[i].component[GLUT_RED]; - newcmap->cells[i].component[GLUT_GREEN] = - cmap->cells[i].component[GLUT_GREEN]; - color.green = (GLfloat) 0xffff * - cmap->cells[i].component[GLUT_GREEN]; - newcmap->cells[i].component[GLUT_BLUE] = - cmap->cells[i].component[GLUT_BLUE]; - color.blue = (GLfloat) 0xffff * - cmap->cells[i].component[GLUT_BLUE]; - color.flags = DoRed | DoGreen | DoBlue; -#if defined(_WIN32) || defined(__OS2PM__) - if (IsWindowVisible(__glutCurrentWindow->win)) { - XHDC = __glutCurrentWindow->hdc; - } else { - XHDC = 0; - } -#endif - XStoreColor(__glutDisplay, newcmap->cmap, &color); - } else { - /* Leave unallocated entries unallocated. */ - } - } - cmap = newcmap; - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { - __glutCurrentWindow->colormap = cmap; - __glutCurrentWindow->cmap = cmap->cmap; - } else { - __glutCurrentWindow->overlay->colormap = cmap; - __glutCurrentWindow->overlay->cmap = cmap->cmap; - } - XSetWindowColormap(__glutDisplay, - __glutCurrentWindow->renderWin, cmap->cmap); - -#if !defined(_WIN32) && !defined(__OS2PM__) - { - GLUTwindow *toplevel; - - toplevel = __glutToplevelOf(__glutCurrentWindow); - if (toplevel->cmap != cmap->cmap) { - __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK); - } - } -#endif - } - color.pixel = ndx; - red = CLAMP(red); - cmap->cells[ndx].component[GLUT_RED] = red; - color.red = (GLfloat) 0xffff *red; - green = CLAMP(green); - cmap->cells[ndx].component[GLUT_GREEN] = green; - color.green = (GLfloat) 0xffff *green; - blue = CLAMP(blue); - cmap->cells[ndx].component[GLUT_BLUE] = blue; - color.blue = (GLfloat) 0xffff *blue; - color.flags = DoRed | DoGreen | DoBlue; -#if defined(_WIN32) || defined(__OS2PM__) - if (IsWindowVisible(__glutCurrentWindow->win)) { - XHDC = __glutCurrentWindow->hdc; - } else { - XHDC = 0; - } -#endif - XStoreColor(__glutDisplay, cmap->cmap, &color); -} - -GLfloat GLUTAPIENTRY -glutGetColor(int ndx, int comp) -{ - GLUTcolormap *colormap; - XVisualInfo *vis; - - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { - colormap = __glutCurrentWindow->colormap; - vis = __glutCurrentWindow->vis; - } else { - colormap = __glutCurrentWindow->overlay->colormap; - vis = __glutCurrentWindow->overlay->vis; - if (ndx == __glutCurrentWindow->overlay->transparentPixel) { - __glutWarning("glutGetColor: requesting overlay transparent index %d\n", - ndx); - return -1.0; - } - } - - if (!colormap) { - __glutWarning("glutGetColor: current window is RGBA"); - return -1.0; - } -#if defined(_WIN32) || defined(__OS2PM__) -#define OUT_OF_RANGE_NDX(ndx) (ndx >= 256 || ndx < 0) -#else -#define OUT_OF_RANGE_NDX(ndx) (ndx >= vis->visual->map_entries || ndx < 0) -#endif - if (OUT_OF_RANGE_NDX(ndx)) { - __glutWarning("glutGetColor: index %d out of range", ndx); - return -1.0; - } - return colormap->cells[ndx].component[comp]; -} - -void GLUTAPIENTRY -glutCopyColormap(int winnum) -{ - GLUTwindow *window = __glutWindowList[winnum - 1]; - GLUTcolormap *oldcmap, *newcmap; - XVisualInfo *dstvis; - - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { - oldcmap = __glutCurrentWindow->colormap; - dstvis = __glutCurrentWindow->vis; - newcmap = window->colormap; - } else { - oldcmap = __glutCurrentWindow->overlay->colormap; - dstvis = __glutCurrentWindow->overlay->vis; - if (!window->overlay) { - __glutWarning("glutCopyColormap: window %d has no overlay", winnum); - return; - } - newcmap = window->overlay->colormap; - } - - if (!oldcmap) { - __glutWarning("glutCopyColormap: destination colormap must be color index"); - return; - } - if (!newcmap) { - __glutWarning( - "glutCopyColormap: source colormap of window %d must be color index", - winnum); - return; - } - if (newcmap == oldcmap) { - /* Source and destination are the same; now copy needed. */ - return; - } -#if !defined(_WIN32) && !defined(__OS2PM__) - /* Play safe: compare visual IDs, not Visual*'s. */ - if (newcmap->visual->visualid == oldcmap->visual->visualid) { -#endif - /* Visuals match! "Copy" by reference... */ - __glutFreeColormap(oldcmap); - newcmap->refcnt++; - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { - __glutCurrentWindow->colormap = newcmap; - __glutCurrentWindow->cmap = newcmap->cmap; - } else { - __glutCurrentWindow->overlay->colormap = newcmap; - __glutCurrentWindow->overlay->cmap = newcmap->cmap; - } - XSetWindowColormap(__glutDisplay, __glutCurrentWindow->renderWin, - newcmap->cmap); -#if !defined(_WIN32) && !defined(__OS2PM__) - __glutPutOnWorkList(__glutToplevelOf(window), GLUT_COLORMAP_WORK); -bla bla bla - - } else { - GLUTcolormap *copycmap; - XColor color; - int i, last; - - /* Visuals different - need a distinct X colormap! */ - copycmap = __glutAssociateNewColormap(dstvis); - /* Wouldn't it be nice if XCopyColormapAndFree could be - told not to free the old colormap's entries! */ - last = newcmap->size; - if (last > copycmap->size) { - last = copycmap->size; - } - for (i = last - 1; i >= 0; i--) { - if (newcmap->cells[i].component[GLUT_RED] >= 0.0) { - color.pixel = i; - copycmap->cells[i].component[GLUT_RED] = - newcmap->cells[i].component[GLUT_RED]; - color.red = (GLfloat) 0xffff * - newcmap->cells[i].component[GLUT_RED]; - copycmap->cells[i].component[GLUT_GREEN] = - newcmap->cells[i].component[GLUT_GREEN]; - color.green = (GLfloat) 0xffff * - newcmap->cells[i].component[GLUT_GREEN]; - copycmap->cells[i].component[GLUT_BLUE] = - newcmap->cells[i].component[GLUT_BLUE]; - color.blue = (GLfloat) 0xffff * - newcmap->cells[i].component[GLUT_BLUE]; - color.flags = DoRed | DoGreen | DoBlue; - XStoreColor(__glutDisplay, copycmap->cmap, &color); - } - } - } -#endif -} -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_cmap.cpp b/src/glut/os2/glut_cmap.cpp deleted file mode 100644 index afe44f0aca..0000000000 --- a/src/glut/os2/glut_cmap.cpp +++ /dev/null @@ -1,399 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1996, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#ifdef __VMS -//EK#include <GL/vms_x_fix.h> -#endif - -#include <stdlib.h> -#include <string.h> -#include <stdio.h> /* SunOS multithreaded assert() needs <stdio.h>. Lame. */ -#include <assert.h> -#if !defined(_WIN32) && !defined(__OS2__) - #include <X11/Xlib.h> - #include <X11/Xutil.h> - #include <X11/Xatom.h> /* for XA_RGB_DEFAULT_MAP atom */ - #if defined(__vms) - #include <Xmu/StdCmap.h> /* for XmuLookupStandardColormap */ - #else - #include <X11/Xmu/StdCmap.h> /* for XmuLookupStandardColormap */ - #endif -#endif - -/* SGI optimization introduced in IRIX 6.3 to avoid X server - round trips for interning common X atoms. */ -#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS) -#include <X11/SGIFastAtom.h> -#else -#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how) -#endif - -#include "glutint.h" -#include "layerutil.h" - -GLUTcolormap *__glutColormapList = NULL; - -GLUTcolormap * -__glutAssociateNewColormap(XVisualInfo * vis) -{ - GLUTcolormap *cmap; - int transparentPixel, i; - unsigned long pixels[255]; - - cmap = (GLUTcolormap *) malloc(sizeof(GLUTcolormap)); - if (!cmap) - __glutFatalError("out of memory."); -#if defined(_WIN32) || defined(__OS2__) - pixels[0] = 0; /* avoid compilation warnings on win32 */ - cmap->visual = 0; - cmap->size = 256; /* always assume 256 on Win32 */ -#else - cmap->visual = vis->visual; - cmap->size = vis->visual->map_entries; -#endif - cmap->refcnt = 1; - cmap->cells = (GLUTcolorcell *) - malloc(sizeof(GLUTcolorcell) * cmap->size); - if (!cmap->cells) - __glutFatalError("out of memory."); - /* make all color cell entries be invalid */ - for (i = cmap->size - 1; i >= 0; i--) { - cmap->cells[i].component[GLUT_RED] = -1.0; - cmap->cells[i].component[GLUT_GREEN] = -1.0; - cmap->cells[i].component[GLUT_BLUE] = -1.0; - } - transparentPixel = __glutGetTransparentPixel(__glutDisplay, vis); - if (transparentPixel == -1 || transparentPixel >= cmap->size) { - - /* If there is no transparent pixel or if the transparent - pixel is outside the range of valid colormap cells (HP - can implement their overlays this smart way since their - transparent pixel is 255), we can AllocAll the colormap. - See note below. */ - - cmap->cmap = XCreateColormap(__glutDisplay, - __glutRoot, cmap->visual, AllocAll); - } else { - - /* On machines where zero (or some other value in the range - of 0 through map_entries-1), BadAlloc may be generated - when an AllocAll overlay colormap is allocated since the - transparent pixel precludes all the cells in the colormap - being allocated (the transparent pixel is pre-allocated). - So in this case, use XAllocColorCells to allocate - map_entries-1 pixels (that is, all but the transparent - pixel. */ - -#if defined(_WIN32) || defined(__OS2__) - cmap->cmap = XCreateColormap(__glutDisplay, - __glutRoot, 0, AllocNone); -#else - cmap->cmap = XCreateColormap(__glutDisplay, - __glutRoot, vis->visual, AllocNone); - XAllocColorCells(__glutDisplay, cmap->cmap, False, 0, 0, - pixels, cmap->size - 1); -#endif - } - cmap->next = __glutColormapList; - __glutColormapList = cmap; - return cmap; -} - -static GLUTcolormap * -associateColormap(XVisualInfo * vis) -{ -#if !defined(_WIN32) && !defined(__OS2__) - GLUTcolormap *cmap = __glutColormapList; - - while (cmap != NULL) { - /* Play safe: compare visual IDs, not Visual*'s. */ - if (cmap->visual->visualid == vis->visual->visualid) { - /* Already have created colormap for the visual. */ - cmap->refcnt++; - return cmap; - } - cmap = cmap->next; - } -#endif - return __glutAssociateNewColormap(vis); -} - -void -__glutSetupColormap(XVisualInfo * vi, GLUTcolormap ** colormap, Colormap * cmap) -{ -#if defined(_WIN32) || defined(__OS2__) - if (vi->dwFlags & PFD_NEED_PALETTE || vi->iPixelType == PFD_TYPE_COLORINDEX) { - *colormap = associateColormap(vi); - *cmap = (*colormap)->cmap; - } else { - *colormap = NULL; - *cmap = 0; - } -#else - Status status; - XStandardColormap *standardCmaps; - int i, numCmaps; - static Atom hpColorRecoveryAtom = -1; - int isRGB, visualClass, rc; - -#if defined(__cplusplus) || defined(c_plusplus) - visualClass = vi->c_class; -#else - visualClass = vi->class; -#endif - switch (visualClass) { - case PseudoColor: - /* Mesa might return a PseudoColor visual for RGB mode. */ - rc = glXGetConfig(__glutDisplay, vi, GLX_RGBA, &isRGB); - if (rc == 0 && isRGB) { - /* Must be Mesa. */ - *colormap = NULL; - if (MaxCmapsOfScreen(DefaultScreenOfDisplay(__glutDisplay)) == 1 - && vi->visual == DefaultVisual(__glutDisplay, __glutScreen)) { - char *privateCmap = getenv("MESA_PRIVATE_CMAP"); - - if (privateCmap) { - /* User doesn't want to share colormaps. */ - *cmap = XCreateColormap(__glutDisplay, __glutRoot, - vi->visual, AllocNone); - } else { - /* Share the root colormap. */ - *cmap = DefaultColormap(__glutDisplay, __glutScreen); - } - } else { - /* Get our own PseudoColor colormap. */ - *cmap = XCreateColormap(__glutDisplay, __glutRoot, - vi->visual, AllocNone); - } - } else { - /* CI mode, real GLX never returns a PseudoColor visual - for RGB mode. */ - *colormap = associateColormap(vi); - *cmap = (*colormap)->cmap; - } - break; - case TrueColor: - case DirectColor: - *colormap = NULL; /* NULL if RGBA */ - - /* Hewlett-Packard supports a feature called "HP Color - Recovery". Mesa has code to use HP Color Recovery. For - Mesa to use this feature, the atom - _HP_RGB_SMOOTH_MAP_LIST must be defined on the root - window AND the colormap obtainable by XGetRGBColormaps - for that atom must be set on the window. If that - colormap is not set, the output will look stripy. */ - - if (hpColorRecoveryAtom == -1) { - char *xvendor; - -#define VENDOR_HP "Hewlett-Packard" - - /* Only makes sense to make XInternAtom round-trip if we - know that we are connected to an HP X server. */ - xvendor = ServerVendor(__glutDisplay); - if (!strncmp(xvendor, VENDOR_HP, sizeof(VENDOR_HP) - 1)) { - hpColorRecoveryAtom = XInternAtom(__glutDisplay, "_HP_RGB_SMOOTH_MAP_LIST", True); - } else { - hpColorRecoveryAtom = None; - } - } - if (hpColorRecoveryAtom != None) { - status = XGetRGBColormaps(__glutDisplay, __glutRoot, - &standardCmaps, &numCmaps, hpColorRecoveryAtom); - if (status == 1) { - for (i = 0; i < numCmaps; i++) { - if (standardCmaps[i].visualid == vi->visualid) { - *cmap = standardCmaps[i].colormap; - XFree(standardCmaps); - return; - } - } - XFree(standardCmaps); - } - } -#ifndef SOLARIS_2_4_BUG - /* Solaris 2.4 and 2.5 have a bug in their - XmuLookupStandardColormap implementations. Please - compile your Solaris 2.4 or 2.5 version of GLUT with - -DSOLARIS_2_4_BUG to work around this bug. The symptom - of the bug is that programs will get a BadMatch error - from X_CreateWindow when creating a GLUT window because - Solaris 2.4 and 2.5 create a corrupted RGB_DEFAULT_MAP - property. Note that this workaround prevents Colormap - sharing between applications, perhaps leading - unnecessary colormap installations or colormap flashing. - Sun fixed this bug in Solaris 2.6. */ - status = XmuLookupStandardColormap(__glutDisplay, - vi->screen, vi->visualid, vi->depth, XA_RGB_DEFAULT_MAP, - /* replace */ False, /* retain */ True); - if (status == 1) { - status = XGetRGBColormaps(__glutDisplay, __glutRoot, - &standardCmaps, &numCmaps, XA_RGB_DEFAULT_MAP); - if (status == 1) { - for (i = 0; i < numCmaps; i++) { - if (standardCmaps[i].visualid == vi->visualid) { - *cmap = standardCmaps[i].colormap; - XFree(standardCmaps); - return; - } - } - XFree(standardCmaps); - } - } -#endif - /* If no standard colormap but TrueColor, just make a - private one. */ - /* XXX Should do a better job of internal sharing for - privately allocated TrueColor colormaps. */ - /* XXX DirectColor probably needs ramps hand initialized! */ - *cmap = XCreateColormap(__glutDisplay, __glutRoot, - vi->visual, AllocNone); - break; - case StaticColor: - case StaticGray: - case GrayScale: - /* Mesa supports these visuals */ - *colormap = NULL; - *cmap = XCreateColormap(__glutDisplay, __glutRoot, - vi->visual, AllocNone); - break; - default: - __glutFatalError( - "could not allocate colormap for visual type: %d.", - visualClass); - } - return; -#endif -} - -#if !defined(_WIN32) && !defined(__OS2__) -static int -findColormaps(GLUTwindow * window, - Window * winlist, Colormap * cmaplist, int num, int max) -{ - GLUTwindow *child; - int i; - - /* Do not allow more entries that maximum number of - colormaps! */ - if (num >= max) - return num; - /* Is cmap for this window already on the list? */ - for (i = 0; i < num; i++) { - if (cmaplist[i] == window->cmap) - goto normalColormapAlreadyListed; - } - /* Not found on the list; add colormap and window. */ - winlist[num] = window->win; - cmaplist[num] = window->cmap; - num++; - -normalColormapAlreadyListed: - - /* Repeat above but for the overlay colormap if there one. */ - if (window->overlay) { - if (num >= max) - return num; - for (i = 0; i < num; i++) { - if (cmaplist[i] == window->overlay->cmap) - goto overlayColormapAlreadyListed; - } - winlist[num] = window->overlay->win; - cmaplist[num] = window->overlay->cmap; - num++; - } -overlayColormapAlreadyListed: - - /* Recursively search children. */ - child = window->children; - while (child) { - num = findColormaps(child, winlist, cmaplist, num, max); - child = child->siblings; - } - return num; -} - -void -__glutEstablishColormapsProperty(GLUTwindow * window) -{ - /* this routine is strictly X. Win32 doesn't need to do - anything of this sort (but has to do other wacky stuff - later). */ - static Atom wmColormapWindows = None; - Window *winlist; - Colormap *cmaplist; - Status status; - int maxcmaps, num; - - assert(!window->parent); - maxcmaps = MaxCmapsOfScreen(ScreenOfDisplay(__glutDisplay, - __glutScreen)); - /* For portability reasons we don't use alloca for winlist - and cmaplist, but we could. */ - winlist = (Window *) malloc(maxcmaps * sizeof(Window)); - cmaplist = (Colormap *) malloc(maxcmaps * sizeof(Colormap)); - num = findColormaps(window, winlist, cmaplist, 0, maxcmaps); - if (num < 2) { - /* Property no longer needed; remove it. */ - wmColormapWindows = XSGIFastInternAtom(__glutDisplay, - "WM_COLORMAP_WINDOWS", SGI_XA_WM_COLORMAP_WINDOWS, False); - if (wmColormapWindows == None) { - __glutWarning("Could not intern X atom for WM_COLORMAP_WINDOWS."); - return; - } - XDeleteProperty(__glutDisplay, window->win, wmColormapWindows); - } else { - status = XSetWMColormapWindows(__glutDisplay, window->win, - winlist, num); - /* XSetWMColormapWindows should always work unless the - WM_COLORMAP_WINDOWS property cannot be intern'ed. We - check to be safe. */ - if (status == False) - __glutFatalError("XSetWMColormapWindows returned False."); - } - /* For portability reasons we don't use alloca for winlist - and cmaplist, but we could. */ - free(winlist); - free(cmaplist); -} - -GLUTwindow * -__glutToplevelOf(GLUTwindow * window) -{ - while (window->parent) { - window = window->parent; - } - return window; -} -#endif - -void -__glutFreeColormap(GLUTcolormap * cmap) -{ - GLUTcolormap *cur, **prev; - - cmap->refcnt--; - if (cmap->refcnt == 0) { - /* remove from colormap list */ - cur = __glutColormapList; - prev = &__glutColormapList; - while (cur) { - if (cur == cmap) { - *prev = cmap->next; - break; - } - prev = &(cur->next); - cur = cur->next; - } - /* actually free colormap */ - XFreeColormap(__glutDisplay, cmap->cmap); - free(cmap->cells); - free(cmap); - } -} - diff --git a/src/glut/os2/glut_cursor.cpp b/src/glut/os2/glut_cursor.cpp deleted file mode 100644 index 0db0aa64a4..0000000000 --- a/src/glut/os2/glut_cursor.cpp +++ /dev/null @@ -1,210 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1995, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include "glutint.h" - -#if !defined(_WIN32) && !defined(__OS2PM__) -#include <X11/Xatom.h> /* For XA_CURSOR */ -#include <X11/cursorfont.h> -#endif - -typedef struct _CursorTable { -#if defined(_WIN32) - char* glyph; -#else - int glyph; -#endif - Cursor cursor; -} CursorTable; -/* *INDENT-OFF* */ - -static CursorTable cursorTable[] = { - {XC_arrow, None}, /* GLUT_CURSOR_RIGHT_ARROW */ - {XC_top_left_arrow, None}, /* GLUT_CURSOR_LEFT_ARROW */ - {XC_hand1, None}, /* GLUT_CURSOR_INFO */ - {XC_pirate, None}, /* GLUT_CURSOR_DESTROY */ - {XC_question_arrow, None}, /* GLUT_CURSOR_HELP */ - {XC_exchange, None}, /* GLUT_CURSOR_CYCLE */ - {XC_spraycan, None}, /* GLUT_CURSOR_SPRAY */ - {XC_watch, None}, /* GLUT_CURSOR_WAIT */ - {XC_xterm, None}, /* GLUT_CURSOR_TEXT */ - {XC_crosshair, None}, /* GLUT_CURSOR_CROSSHAIR */ - {XC_sb_v_double_arrow, None}, /* GLUT_CURSOR_UP_DOWN */ - {XC_sb_h_double_arrow, None}, /* GLUT_CURSOR_LEFT_RIGHT */ - {XC_top_side, None}, /* GLUT_CURSOR_TOP_SIDE */ - {XC_bottom_side, None}, /* GLUT_CURSOR_BOTTOM_SIDE */ - {XC_left_side, None}, /* GLUT_CURSOR_LEFT_SIDE */ - {XC_right_side, None}, /* GLUT_CURSOR_RIGHT_SIDE */ - {XC_top_left_corner, None}, /* GLUT_CURSOR_TOP_LEFT_CORNER */ - {XC_top_right_corner, None}, /* GLUT_CURSOR_TOP_RIGHT_CORNER */ - {XC_bottom_right_corner, None}, /* GLUT_CURSOR_BOTTOM_RIGHT_CORNER */ - {XC_bottom_left_corner, None}, /* GLUT_CURSOR_BOTTOM_LEFT_CORNER */ -}; -/* *INDENT-ON* */ - -#if !defined(_WIN32) && !defined(__OS2PM__) -static Cursor blankCursor = None; -static Cursor fullCrosshairCusor = None; - -/* SGI X server's support a special property called the - _SGI_CROSSHAIR_CURSOR that when installed as a window's - cursor, becomes a full screen crosshair cursor. SGI - has special cursor generation hardware for this case. */ -static Cursor -getFullCrosshairCursor(void) -{ - Cursor cursor; - Atom crosshairAtom, actualType; - int rc, actualFormat; - unsigned long n, left; - unsigned long *value; - - if (fullCrosshairCusor == None) { - crosshairAtom = XInternAtom(__glutDisplay, - "_SGI_CROSSHAIR_CURSOR", True); - if (crosshairAtom != None) { - value = 0; /* Make compiler happy. */ - rc = XGetWindowProperty(__glutDisplay, __glutRoot, - crosshairAtom, 0, 1, False, XA_CURSOR, &actualType, - &actualFormat, &n, &left, (unsigned char **) &value); - if (rc == Success && actualFormat == 32 && n >= 1) { - cursor = value[0]; - XFree(value); - return cursor; - } - } - } - return XCreateFontCursor(__glutDisplay, XC_crosshair); -} - -/* X11 forces you to create a blank cursor if you want - to disable the cursor. */ -static Cursor -makeBlankCursor(void) -{ - static char data[1] = - {0}; - Cursor cursor; - Pixmap blank; - XColor dummy; - - blank = XCreateBitmapFromData(__glutDisplay, __glutRoot, - data, 1, 1); - if (blank == None) - __glutFatalError("out of memory."); - cursor = XCreatePixmapCursor(__glutDisplay, blank, blank, - &dummy, &dummy, 0, 0); - XFreePixmap(__glutDisplay, blank); - - return cursor; -} -#endif /* !_WIN32 && !__OS2PM__*/ - -/* Win32 and X11 use this same function to accomplish - fairly different tasks. X11 lets you just define the - cursor for a window and the window system takes care - of making sure that the window's cursor is installed - when the mouse is in the window. Win32 requires the - application to handle a WM_SETCURSOR message to install - the right cursor when windows are entered. Think of - the Win32 __glutSetCursor (called from __glutWindowProc) - as "install cursor". Think of the X11 __glutSetCursor - (called from glutSetCursor) as "define cursor". */ -void -__glutSetCursor(GLUTwindow *window) -{ - int cursor = window->cursor; - Cursor xcursor = 0; - - if (cursor >= 0 && - cursor < sizeof(cursorTable) / sizeof(cursorTable[0])) { - if (cursorTable[cursor].cursor == None) { - cursorTable[cursor].cursor = XCreateFontCursor(__glutDisplay, - cursorTable[cursor].glyph); - } - xcursor = cursorTable[cursor].cursor; - } else { - /* Special cases. */ - switch (cursor) { - case GLUT_CURSOR_INHERIT: -#if defined(_WIN32) - while (window->parent) { - window = window->parent; - if (window->cursor != GLUT_CURSOR_INHERIT) { - __glutSetCursor(window); - return; - } - } - /* XXX Default to an arrow cursor. Is this - right or should we be letting the default - window proc be installing some system cursor? */ - xcursor = cursorTable[0].cursor; - if (xcursor == NULL) { - xcursor = - cursorTable[0].cursor = - LoadCursor(NULL, cursorTable[0].glyph); - } - -#elif defined(__OS2PM__) -//todo - xcursor = None; - -#else - xcursor = None; -#endif - break; - case GLUT_CURSOR_NONE: -#if defined(_WIN32) || defined(__OS2PM__) - xcursor = NULL; -#else - if (blankCursor == None) { - blankCursor = makeBlankCursor(); - } - xcursor = blankCursor; -#endif - break; - case GLUT_CURSOR_FULL_CROSSHAIR: -#if defined(_WIN32) - xcursor = (HICON) IDC_CROSS; -#elif defined(__OS2PM__) -//todo -#else - if (fullCrosshairCusor == None) { - fullCrosshairCusor = getFullCrosshairCursor(); - } - xcursor = fullCrosshairCusor; -#endif - break; - } - } - XDefineCursor(__glutDisplay, - window->win, xcursor); - XFlush(__glutDisplay); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutSetCursor(int cursor) -{ -#ifdef _WIN32 - POINT point; - - __glutCurrentWindow->cursor = cursor; - /* Are we in the window right now? If so, - install the cursor. */ - GetCursorPos(&point); - if (__glutCurrentWindow->win == WindowFromPoint(point)) { - __glutSetCursor(__glutCurrentWindow); - } -#elif defined(__OS2PM__) -//todo -#else - __glutCurrentWindow->cursor = cursor; - __glutSetCursor(__glutCurrentWindow); -#endif -} -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_event.cpp b/src/glut/os2/glut_event.cpp deleted file mode 100644 index 4ece82e52b..0000000000 --- a/src/glut/os2/glut_event.cpp +++ /dev/null @@ -1,1399 +0,0 @@ -/* glut_event.c */ -/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1997, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#ifdef __VMS -#include <GL/vms_x_fix.h> -#endif - -#include <stdlib.h> -#include <stdio.h> -#include <errno.h> -#include <assert.h> -#include <string.h> /* Some FD_ZERO macros use memset without - prototyping memset. */ - -/* Much of the following #ifdef logic to include the proper - prototypes for the select system call is based on logic - from the X11R6.3 version of <X11/Xpoll.h>. */ - -#if !defined(_WIN32) -# ifdef __sgi -# include <bstring.h> /* prototype for bzero used by FD_ZERO */ -# endif -# if (defined(SVR4) || defined(CRAY) || defined(AIXV3)) && !defined(FD_SETSIZE) -# include <sys/select.h> /* select system call interface */ -# ifdef luna -# include <sysent.h> -# endif -# endif - /* AIX 4.2 fubar-ed <sys/select.h>, so go to heroic measures to get it */ -# if defined(AIXV4) && !defined(NFDBITS) -# include <sys/select.h> -# endif -#endif /* !_WIN32 */ - -#include <sys/types.h> - -#if defined(__OS2__) -//??? 䨣 ?? # include <sys/time.h> -#elif !defined(_WIN32) -# if defined(__vms) && ( __VMS_VER < 70000000 ) -# include <sys/time.h> -# else -# ifndef __vms -# include <sys/time.h> -# endif -# endif -# include <unistd.h> -# include <X11/Xlib.h> -# include <X11/keysym.h> -#else -# ifdef __CYGWIN32__ -# include <sys/time.h> -# else -# include <sys/timeb.h> -# endif -# ifdef __hpux - /* XXX Bert Gijsbers <bert@mc.bio.uva.nl> reports that HP-UX - needs different keysyms for the End, Insert, and Delete keys - to work on an HP 715. It would be better if HP generated - standard keysyms for standard keys. */ -# include <X11/HPkeysym.h> -# endif -#endif /* !_WIN32 */ - -#include "glutint.h" - -#if defined(__vms) && ( __VMS_VER < 70000000 ) -#include <ssdef.h> -#include <psldef.h> -extern int SYS$CLREF(int efn); -extern int SYS$SETIMR(unsigned int efn, struct timeval6 *timeout, void *ast, - unsigned int request_id, unsigned int flags); -extern int SYS$WFLOR(unsigned int efn, unsigned int mask); -extern int SYS$CANTIM(unsigned int request_id, unsigned int mode); -#endif /* __vms, VMs 6.2 or earlier */ - -static GLUTtimer *freeTimerList = NULL; - -GLUTidleCB __glutIdleFunc = NULL; -GLUTtimer *__glutTimerList = NULL; -#ifdef SUPPORT_FORTRAN -GLUTtimer *__glutNewTimer; -#endif -GLUTwindow *__glutWindowWorkList = NULL; -GLUTmenu *__glutMappedMenu; -GLUTmenu *__glutCurrentMenu = NULL; - -void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *); -#if !defined(_WIN32) && !defined(__OS2__) -void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item, int num, int type) = NULL; -void (*__glutFinishMenu)(Window win, int x, int y); -void (*__glutPaintMenu)(GLUTmenu * menu); -void (*__glutStartMenu)(GLUTmenu * menu, GLUTwindow * window, int x, int y, int x_win, int y_win); -GLUTmenu * (*__glutGetMenuByNum)(int menunum); -GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu, Window win, int *which); -GLUTmenu * (*__glutGetMenu)(Window win); -#endif - -Atom __glutMotifHints = None; -/* Modifier mask of ~0 implies not in core input callback. */ -unsigned int __glutModifierMask = (unsigned int) ~0; -int __glutWindowDamaged = 0; - -void GLUTAPIENTRY -glutIdleFunc(GLUTidleCB idleFunc) -{ - __glutIdleFunc = idleFunc; -} - -void GLUTAPIENTRY -glutTimerFunc(unsigned int interval, GLUTtimerCB timerFunc, int value) -{ - GLUTtimer *timer, *other; - GLUTtimer **prevptr; -#ifdef OLD_VMS - struct timeval6 now; -#else - struct timeval now; -#endif - - if (!timerFunc) - return; - - if (freeTimerList) { - timer = freeTimerList; - freeTimerList = timer->next; - } else { - timer = (GLUTtimer *) malloc(sizeof(GLUTtimer)); - if (!timer) - __glutFatalError("out of memory."); - } - - timer->func = timerFunc; -#if defined(__vms) && ( __VMS_VER < 70000000 ) - /* VMS time is expressed in units of 100 ns */ - timer->timeout.val = interval * TICKS_PER_MILLISECOND; -#else - timer->timeout.tv_sec = (int) interval / 1000; - timer->timeout.tv_usec = (int) (interval % 1000) * 1000; -#endif - timer->value = value; - timer->next = NULL; - GETTIMEOFDAY(&now); - ADD_TIME(timer->timeout, timer->timeout, now); - prevptr = &__glutTimerList; - other = *prevptr; - while (other && IS_AFTER(other->timeout, timer->timeout)) { - prevptr = &other->next; - other = *prevptr; - } - timer->next = other; -#ifdef SUPPORT_FORTRAN - __glutNewTimer = timer; /* for Fortran binding! */ -#endif - *prevptr = timer; -} - -void -handleTimeouts(void) -{ -#ifdef OLD_VMS - struct timeval6 now; -#else - struct timeval now; -#endif - GLUTtimer *timer; - - /* Assumption is that __glutTimerList is already determined - to be non-NULL. */ - GETTIMEOFDAY(&now); - while (IS_AT_OR_AFTER(__glutTimerList->timeout, now)) { - timer = __glutTimerList; - timer->func(timer->value); - __glutTimerList = timer->next; - timer->next = freeTimerList; - freeTimerList = timer; - if (!__glutTimerList) - break; - } -} - -void -__glutPutOnWorkList(GLUTwindow * window, int workMask) -{ - if (window->workMask) { - /* Already on list; just OR in new workMask. */ - window->workMask |= workMask; - } else { - /* Update work mask and add to window work list. */ - window->workMask = workMask; - /* Assert that if the window does not have a - workMask already, the window should definitely - not be the head of the work list. */ - assert(window != __glutWindowWorkList); - window->prevWorkWin = __glutWindowWorkList; - __glutWindowWorkList = window; - } -} - -void -__glutPostRedisplay(GLUTwindow * window, int layerMask) -{ - int shown = (layerMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) ? - window->shownState : window->overlay->shownState; - - /* Post a redisplay if the window is visible (or the - visibility of the window is unknown, ie. window->visState - == -1) _and_ the layer is known to be shown. */ - if (window->visState != GLUT_HIDDEN - && window->visState != GLUT_FULLY_COVERED && shown) { - __glutPutOnWorkList(window, layerMask); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutPostRedisplay(void) -{ - __glutPostRedisplay(__glutCurrentWindow, GLUT_REDISPLAY_WORK); -} - -/* The advantage of this routine is that it saves the cost of a - glutSetWindow call (entailing an expensive OpenGL context switch), - particularly useful when multiple windows need redisplays posted at - the same times. See also glutPostWindowOverlayRedisplay. */ -void GLUTAPIENTRY -glutPostWindowRedisplay(int win) -{ - __glutPostRedisplay(__glutWindowList[win - 1], GLUT_REDISPLAY_WORK); -} - -/* ENDCENTRY */ -static GLUTeventParser *eventParserList = NULL; - -/* __glutRegisterEventParser allows another module to register - to intercept X events types not otherwise acted on by the - GLUT processEventsAndTimeouts routine. The X Input - extension support code uses an event parser for handling X - Input extension events. */ - -void -__glutRegisterEventParser(GLUTeventParser * parser) -{ - parser->next = eventParserList; - eventParserList = parser; -} - -static void -markWindowHidden(GLUTwindow * window) -{ - if (GLUT_HIDDEN != window->visState) { - GLUTwindow *child; - - if (window->windowStatus) { - window->visState = GLUT_HIDDEN; - __glutSetWindow(window); - window->windowStatus(GLUT_HIDDEN); - } - /* An unmap is only reported on a single window; its - descendents need to know they are no longer visible. */ - child = window->children; - while (child) { - markWindowHidden(child); - child = child->siblings; - } - } -} - -#if !defined(_WIN32) && !defined(__OS2__) - -static void -purgeStaleWindow(Window win) -{ - GLUTstale **pEntry = &__glutStaleWindowList; - GLUTstale *entry = __glutStaleWindowList; - - /* Tranverse singly-linked stale window list look for the - window ID. */ - while (entry) { - if (entry->win == win) { - /* Found it; delete it. */ - *pEntry = entry->next; - free(entry); - return; - } else { - pEntry = &entry->next; - entry = *pEntry; - } - } -} - -/* Unlike XNextEvent, if a signal arrives, - interruptibleXNextEvent will return (with a zero return - value). This helps GLUT drop out of XNextEvent if a signal - is delivered. The intent is so that a GLUT program can call - glutIdleFunc in a signal handler to register an idle func - and then immediately get dropped into the idle func (after - returning from the signal handler). The idea is to make - GLUT's main loop reliably interruptible by signals. */ -static int -interruptibleXNextEvent(Display * dpy, XEvent * event) -{ - fd_set fds; - int rc; - - /* Flush X protocol since XPending does not do this - implicitly. */ - XFlush(__glutDisplay); - for (;;) { - if (XPending(__glutDisplay)) { - XNextEvent(dpy, event); - return 1; - } -#ifndef VMS - /* the combination ConectionNumber-select is buggy on VMS. Sometimes it - * fails. This part of the code hangs the program on VMS7.2. But even - * without it the program seems to run correctly. - * Note that this is a bug in the VMS/DECWindows run-time-libraries. - * Compaq engeneering does not want or is not able to make a fix. - * (last sentence is a quotation from Compaq when I reported the - * problem January 2000) */ - FD_ZERO(&fds); - FD_SET(__glutConnectionFD, &fds); - rc = select(__glutConnectionFD + 1, &fds, NULL, NULL, NULL); - if (rc < 0) { - if (errno == EINTR) { - return 0; - } else { - __glutFatalError("select error."); - } - } -#endif - } -} - -#endif - -static void -processEventsAndTimeouts(void) -{ - do { -#if defined(__OS2__) - QMSG qmsg; /* message from message queue */ - extern HAB hab; /* PM anchor block handle */ - - if(! WinGetMsg( hab, &qmsg, 0UL, 0UL, 0UL ) ) - exit(0); - WinDispatchMsg( hab, /* PM anchor block handle */ - &qmsg ); /* pointer to message */ - -#elif defined(_WIN32) - MSG event; - - if(!GetMessage(&event, NULL, 0, 0)) /* bail if no more messages */ - exit(0); - TranslateMessage(&event); /* translate virtual-key messages */ - DispatchMessage(&event); /* call the window proc */ - /* see win32_event.c for event (message) processing procedures */ -#else - static int mappedMenuButton; - GLUTeventParser *parser; - XEvent event, ahead; - GLUTwindow *window; - GLUTkeyboardCB keyboard; - GLUTspecialCB special; - int gotEvent, width, height; - - gotEvent = interruptibleXNextEvent(__glutDisplay, &event); - if (gotEvent) { - switch (event.type) { - case MappingNotify: - XRefreshKeyboardMapping((XMappingEvent *) & event); - break; - case ConfigureNotify: - window = __glutGetWindow(event.xconfigure.window); - if (window) { - if (window->win != event.xconfigure.window) { - /* Ignore ConfigureNotify sent to the overlay - planes. GLUT could get here because overlays - select for StructureNotify events to receive - DestroyNotify. */ - break; - } - width = event.xconfigure.width; - height = event.xconfigure.height; - if (width != window->width || height != window->height) { - if (window->overlay) { - XResizeWindow(__glutDisplay, window->overlay->win, width, height); - } - window->width = width; - window->height = height; - __glutSetWindow(window); - /* Do not execute OpenGL out of sequence with - respect to the XResizeWindow request! */ - glXWaitX(); - window->reshape(width, height); - window->forceReshape = False; - /* A reshape should be considered like posting a - repair; this is necessary for the "Mesa - glXSwapBuffers to repair damage" hack to operate - correctly. Without it, there's not an initial - back buffer render from which to blit from when - damage happens to the window. */ - __glutPostRedisplay(window, GLUT_REPAIR_WORK); - } - } - break; - case Expose: - /* compress expose events */ - while (XEventsQueued(__glutDisplay, QueuedAfterReading) - > 0) { - XPeekEvent(__glutDisplay, &ahead); - if (ahead.type != Expose || - ahead.xexpose.window != event.xexpose.window) { - break; - } - XNextEvent(__glutDisplay, &event); - } - if (event.xexpose.count == 0) { - GLUTmenu *menu; - - if (__glutMappedMenu && - (menu = __glutGetMenu(event.xexpose.window))) { - __glutPaintMenu(menu); - } else { - window = __glutGetWindow(event.xexpose.window); - if (window) { - if (window->win == event.xexpose.window) { - __glutPostRedisplay(window, GLUT_REPAIR_WORK); - } else if (window->overlay && window->overlay->win == event.xexpose.window) { - __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK); - } - } - } - } else { - /* there are more exposes to read; wait to redisplay */ - } - break; - case ButtonPress: - case ButtonRelease: - if (__glutMappedMenu && event.type == ButtonRelease - && mappedMenuButton == event.xbutton.button) { - /* Menu is currently popped up and its button is - released. */ - __glutFinishMenu(event.xbutton.window, event.xbutton.x, event.xbutton.y); - } else { - window = __glutGetWindow(event.xbutton.window); - if (window) { - GLUTmenu *menu; - int menuNum; - - menuNum = window->menu[event.xbutton.button - 1]; - /* Make sure that __glutGetMenuByNum is only called if there - really is a menu present. */ - if ((menuNum > 0) && (menu = __glutGetMenuByNum(menuNum))) { - if (event.type == ButtonPress && !__glutMappedMenu) { - __glutStartMenu(menu, window, - event.xbutton.x_root, event.xbutton.y_root, - event.xbutton.x, event.xbutton.y); - mappedMenuButton = event.xbutton.button; - } else { - /* Ignore a release of a button with a menu - attatched to it when no menu is popped up, - or ignore a press when another menu is - already popped up. */ - } - } else if (window->mouse) { - __glutSetWindow(window); - __glutModifierMask = event.xbutton.state; - window->mouse(event.xbutton.button - 1, - event.type == ButtonRelease ? - GLUT_UP : GLUT_DOWN, - event.xbutton.x, event.xbutton.y); - __glutModifierMask = ~0; - } else { - /* Stray mouse events. Ignore. */ - } - } else { - /* Window might have been destroyed and all the - events for the window may not yet be received. */ - } - } - break; - case MotionNotify: - if (!__glutMappedMenu) { - window = __glutGetWindow(event.xmotion.window); - if (window) { - /* If motion function registered _and_ buttons held - * down, call motion function... */ - if (window->motion && event.xmotion.state & - (Button1Mask | Button2Mask | Button3Mask)) { - __glutSetWindow(window); - window->motion(event.xmotion.x, event.xmotion.y); - } - /* If passive motion function registered _and_ - buttons not held down, call passive motion - function... */ - else if (window->passive && - ((event.xmotion.state & - (Button1Mask | Button2Mask | Button3Mask)) == - 0)) { - __glutSetWindow(window); - window->passive(event.xmotion.x, - event.xmotion.y); - } - } - } else { - /* Motion events are thrown away when a pop up menu - is active. */ - } - break; - case KeyPress: - case KeyRelease: - window = __glutGetWindow(event.xkey.window); - if (!window) { - break; - } - if (event.type == KeyPress) { - keyboard = window->keyboard; - } else { - - /* If we are ignoring auto repeated keys for this window, - check if the next event in the X event queue is a KeyPress - for the exact same key (and at the exact same time) as the - key being released. The X11 protocol will send auto - repeated keys as such KeyRelease/KeyPress pairs. */ - - if (window->ignoreKeyRepeat) { - if (XEventsQueued(__glutDisplay, QueuedAfterReading)) { - XPeekEvent(__glutDisplay, &ahead); - if (ahead.type == KeyPress - && ahead.xkey.window == event.xkey.window - && ahead.xkey.keycode == event.xkey.keycode - && ahead.xkey.time == event.xkey.time) { - /* Pop off the repeated KeyPress and ignore - the auto repeated KeyRelease/KeyPress pair. */ - XNextEvent(__glutDisplay, &event); - break; - } - } - } - keyboard = window->keyboardUp; - } - if (keyboard) { - char tmp[1]; - int rc; - - rc = XLookupString(&event.xkey, tmp, sizeof(tmp), - NULL, NULL); - if (rc) { - __glutSetWindow(window); - __glutModifierMask = event.xkey.state; - keyboard(tmp[0], - event.xkey.x, event.xkey.y); - __glutModifierMask = ~0; - break; - } - } - if (event.type == KeyPress) { - special = window->special; - } else { - special = window->specialUp; - } - if (special) { - KeySym ks; - int key; - -/* Introduced in X11R6: (Partial list of) Keypad Functions. Define - in place in case compiling against an older pre-X11R6 - X11/keysymdef.h file. */ -#ifndef XK_KP_Home -#define XK_KP_Home 0xFF95 -#endif -#ifndef XK_KP_Left -#define XK_KP_Left 0xFF96 -#endif -#ifndef XK_KP_Up -#define XK_KP_Up 0xFF97 -#endif -#ifndef XK_KP_Right -#define XK_KP_Right 0xFF98 -#endif -#ifndef XK_KP_Down -#define XK_KP_Down 0xFF99 -#endif -#ifndef XK_KP_Prior -#define XK_KP_Prior 0xFF9A -#endif -#ifndef XK_KP_Next -#define XK_KP_Next 0xFF9B -#endif -#ifndef XK_KP_End -#define XK_KP_End 0xFF9C -#endif -#ifndef XK_KP_Insert -#define XK_KP_Insert 0xFF9E -#endif -#ifndef XK_KP_Delete -#define XK_KP_Delete 0xFF9F -#endif - - ks = XLookupKeysym((XKeyEvent *) & event, 0); - /* XXX Verbose, but makes no assumptions about keysym - layout. */ - switch (ks) { -/* *INDENT-OFF* */ - /* function keys */ - case XK_F1: key = GLUT_KEY_F1; break; - case XK_F2: key = GLUT_KEY_F2; break; - case XK_F3: key = GLUT_KEY_F3; break; - case XK_F4: key = GLUT_KEY_F4; break; - case XK_F5: key = GLUT_KEY_F5; break; - case XK_F6: key = GLUT_KEY_F6; break; - case XK_F7: key = GLUT_KEY_F7; break; - case XK_F8: key = GLUT_KEY_F8; break; - case XK_F9: key = GLUT_KEY_F9; break; - case XK_F10: key = GLUT_KEY_F10; break; - case XK_F11: key = GLUT_KEY_F11; break; - case XK_F12: key = GLUT_KEY_F12; break; - /* directional keys */ - case XK_KP_Left: - case XK_Left: key = GLUT_KEY_LEFT; break; - case XK_KP_Up: /* Introduced in X11R6. */ - case XK_Up: key = GLUT_KEY_UP; break; - case XK_KP_Right: /* Introduced in X11R6. */ - case XK_Right: key = GLUT_KEY_RIGHT; break; - case XK_KP_Down: /* Introduced in X11R6. */ - case XK_Down: key = GLUT_KEY_DOWN; break; -/* *INDENT-ON* */ - - case XK_KP_Prior: /* Introduced in X11R6. */ - case XK_Prior: - /* XK_Prior same as X11R6's XK_Page_Up */ - key = GLUT_KEY_PAGE_UP; - break; - case XK_KP_Next: /* Introduced in X11R6. */ - case XK_Next: - /* XK_Next same as X11R6's XK_Page_Down */ - key = GLUT_KEY_PAGE_DOWN; - break; - case XK_KP_Home: /* Introduced in X11R6. */ - case XK_Home: - key = GLUT_KEY_HOME; - break; -#ifdef __hpux - case XK_Select: -#endif - case XK_KP_End: /* Introduced in X11R6. */ - case XK_End: - key = GLUT_KEY_END; - break; -#ifdef __hpux - case XK_InsertChar: -#endif - case XK_KP_Insert: /* Introduced in X11R6. */ - case XK_Insert: - key = GLUT_KEY_INSERT; - break; -#ifdef __hpux - case XK_DeleteChar: -#endif - case XK_KP_Delete: /* Introduced in X11R6. */ - /* The Delete character is really an ASCII key. */ - __glutSetWindow(window); - keyboard(127, /* ASCII Delete character. */ - event.xkey.x, event.xkey.y); - goto skip; - default: - goto skip; - } - __glutSetWindow(window); - __glutModifierMask = event.xkey.state; - special(key, event.xkey.x, event.xkey.y); - __glutModifierMask = ~0; - skip:; - } - break; - case EnterNotify: - case LeaveNotify: - if (event.xcrossing.mode != NotifyNormal || - event.xcrossing.detail == NotifyNonlinearVirtual || - event.xcrossing.detail == NotifyVirtual) { - - /* Careful to ignore Enter/LeaveNotify events that - come from the pop-up menu pointer grab and ungrab. - Also, ignore "virtual" Enter/LeaveNotify events - since they represent the pointer passing through - the window hierarchy without actually entering or - leaving the actual real estate of a window. */ - - break; - } - if (__glutMappedMenu) { - GLUTmenuItem *item; - int num; - - item = __glutGetMenuItem(__glutMappedMenu, - event.xcrossing.window, &num); - if (item) { - __glutMenuItemEnterOrLeave(item, num, event.type); - break; - } - } - window = __glutGetWindow(event.xcrossing.window); - if (window) { - if (window->entry) { - if (event.type == EnterNotify) { - - /* With overlays established, X can report two - enter events for both the overlay and normal - plane window. Do not generate a second enter - callback if we reported one without an - intervening leave. */ - - if (window->entryState != EnterNotify) { - int num = window->num; - Window xid = window->win; - - window->entryState = EnterNotify; - __glutSetWindow(window); - window->entry(GLUT_ENTERED); - - if (__glutMappedMenu) { - - /* Do not generate any passive motion events - when menus are in use. */ - - } else { - - /* An EnterNotify event can result in a - "compound" callback if a passive motion - callback is also registered. In this case, - be a little paranoid about the possibility - the window could have been destroyed in the - entry callback. */ - - window = __glutWindowList[num]; - if (window && window->passive && window->win == xid) { - __glutSetWindow(window); - window->passive(event.xcrossing.x, event.xcrossing.y); - } - } - } - } else { - if (window->entryState != LeaveNotify) { - - /* When an overlay is established for a window - already mapped and with the pointer in it, - the X server will generate a leave/enter - event pair as the pointer leaves (without - moving) from the normal plane X window to - the newly mapped overlay X window (or vice - versa). This enter/leave pair should not be - reported to the GLUT program since the pair - is a consequence of creating (or destroying) - the overlay, not an actual leave from the - GLUT window. */ - - if (XEventsQueued(__glutDisplay, QueuedAfterReading)) { - XPeekEvent(__glutDisplay, &ahead); - if (ahead.type == EnterNotify && - __glutGetWindow(ahead.xcrossing.window) == window) { - XNextEvent(__glutDisplay, &event); - break; - } - } - window->entryState = LeaveNotify; - __glutSetWindow(window); - window->entry(GLUT_LEFT); - } - } - } else if (window->passive) { - __glutSetWindow(window); - window->passive(event.xcrossing.x, event.xcrossing.y); - } - } - break; - case UnmapNotify: - /* MapNotify events are not needed to maintain - visibility state since VisibilityNotify events will - be delivered when a window becomes visible from - mapping. However, VisibilityNotify events are not - delivered when a window is unmapped (for the window - or its children). */ - window = __glutGetWindow(event.xunmap.window); - if (window) { - if (window->win != event.xconfigure.window) { - /* Ignore UnmapNotify sent to the overlay planes. - GLUT could get here because overlays select for - StructureNotify events to receive DestroyNotify. - */ - break; - } - markWindowHidden(window); - } - break; - case VisibilityNotify: - window = __glutGetWindow(event.xvisibility.window); - if (window) { - /* VisibilityUnobscured+1 = GLUT_FULLY_RETAINED, - VisibilityPartiallyObscured+1 = - GLUT_PARTIALLY_RETAINED, VisibilityFullyObscured+1 - = GLUT_FULLY_COVERED. */ - int visState = event.xvisibility.state + 1; - - if (visState != window->visState) { - if (window->windowStatus) { - window->visState = visState; - __glutSetWindow(window); - window->windowStatus(visState); - } - } - } - break; - case ClientMessage: - if (event.xclient.data.l[0] == __glutWMDeleteWindow) - exit(0); - break; - case DestroyNotify: - purgeStaleWindow(event.xdestroywindow.window); - break; - case CirculateNotify: - case CreateNotify: - case GravityNotify: - case ReparentNotify: - /* Uninteresting to GLUT (but possible for GLUT to - receive). */ - break; - default: - /* Pass events not directly handled by the GLUT main - event loop to any event parsers that have been - registered. In this way, X Input extension events - are passed to the correct handler without forcing - all GLUT programs to support X Input event handling. - */ - parser = eventParserList; - while (parser) { - if (parser->func(&event)) - break; - parser = parser->next; - } - break; - } - } -#endif /* _WIN32 */ - if (__glutTimerList) { - handleTimeouts(); - } - } - while (XPending(__glutDisplay)); -} - -static void -waitForSomething(void) -{ -#if defined(__vms) && ( __VMS_VER < 70000000 ) - static struct timeval6 zerotime = - {0}; - unsigned int timer_efn; -#define timer_id 'glut' /* random :-) number */ - unsigned int wait_mask; -#else - static struct timeval zerotime = - {0, 0}; -#if defined(__OS2__) - -#elif !defined(_WIN32) - fd_set fds; -#endif -#endif -#ifdef OLD_VMS - struct timeval6 now, timeout, waittime; -#else - struct timeval now, timeout, waittime; -#endif -#if !defined(_WIN32) - int rc; -#endif - - /* Flush X protocol since XPending does not do this - implicitly. */ - XFlush(__glutDisplay); - if (XPending(__glutDisplay)) { - /* It is possible (but quite rare) that XFlush may have - needed to wait for a writable X connection file - descriptor, and in the process, may have had to read off - X protocol from the file descriptor. If XPending is true, - this case occured and we should avoid waiting in select - since X protocol buffered within Xlib is due to be - processed and potentially no more X protocol is on the - file descriptor, so we would risk waiting improperly in - select. */ - goto immediatelyHandleXinput; - } -#if defined(__vms) && ( __VMS_VER < 70000000 ) - timeout = __glutTimerList->timeout; - GETTIMEOFDAY(&now); - wait_mask = 1 << (__glutConnectionFD & 31); - if (IS_AFTER(now, timeout)) { - /* We need an event flag for the timer. */ - /* XXX The `right' way to do this is to use LIB$GET_EF, but - since it needs to be in the same cluster as the EFN for - the display, we will have hack it. */ - timer_efn = __glutConnectionFD - 1; - if ((timer_efn / 32) != (__glutConnectionFD / 32)) { - timer_efn = __glutConnectionFD + 1; - } - rc = SYS$CLREF(timer_efn); - rc = SYS$SETIMR(timer_efn, &timeout, NULL, timer_id, 0); - wait_mask |= 1 << (timer_efn & 31); - } else { - timer_efn = 0; - } - rc = SYS$WFLOR(__glutConnectionFD, wait_mask); - if (timer_efn != 0 && SYS$CLREF(timer_efn) == SS$_WASCLR) { - rc = SYS$CANTIM(timer_id, PSL$C_USER); - } - /* XXX There does not seem to be checking of "rc" in the code - above. Can any of the SYS$ routines above fail? */ -#else /* not vms6.2 or lower */ -#if defined(__OS2__) - -#elif !defined(_WIN32) - FD_ZERO(&fds); - FD_SET(__glutConnectionFD, &fds); -#endif - timeout = __glutTimerList->timeout; - GETTIMEOFDAY(&now); - if (IS_AFTER(now, timeout)) { - TIMEDELTA(waittime, timeout, now); - } else { - waittime = zerotime; - } - -#if defined(__OS2__) - DosSleep(0); -#elif !defined(_WIN32) - rc = select(__glutConnectionFD + 1, &fds, - NULL, NULL, &waittime); - if (rc < 0 && errno != EINTR) - __glutFatalError("select error."); -#else - - MsgWaitForMultipleObjects(0, NULL, FALSE, - waittime.tv_sec*1000 + waittime.tv_usec/1000, QS_ALLINPUT); - -#endif -#endif /* not vms6.2 or lower */ - /* Without considering the cause of select unblocking, check - for pending X events and handle any timeouts (by calling - processEventsAndTimeouts). We always look for X events - even if select returned with 0 (indicating a timeout); - otherwise we risk starving X event processing by continous - timeouts. */ - if (XPending(__glutDisplay)) { - immediatelyHandleXinput: - processEventsAndTimeouts(); - } else { - if (__glutTimerList) - handleTimeouts(); - } -} - -static void -idleWait(void) -{ - if (XPending(__glutDisplay)) { - processEventsAndTimeouts(); - } else { - if (__glutTimerList) { - handleTimeouts(); - } - } - /* Make sure idle func still exists! */ - if (__glutIdleFunc) { - __glutIdleFunc(); - } -} - -static GLUTwindow **beforeEnd; - -static GLUTwindow * -processWindowWorkList(GLUTwindow * window) -{ - int workMask; - - if (window->prevWorkWin) { - window->prevWorkWin = processWindowWorkList(window->prevWorkWin); - } else { - beforeEnd = &window->prevWorkWin; - } - - /* Capture work mask for work that needs to be done to this - window, then clear the window's work mask (excepting the - dummy work bit, see below). Then, process the captured - work mask. This allows callbacks in the processing the - captured work mask to set the window's work mask for - subsequent processing. */ - - workMask = window->workMask; - assert((workMask & GLUT_DUMMY_WORK) == 0); - - /* Set the dummy work bit, clearing all other bits, to - indicate that the window is currently on the window work - list _and_ that the window's work mask is currently being - processed. This convinces __glutPutOnWorkList that this - window is on the work list still. */ - window->workMask = GLUT_DUMMY_WORK; - - /* Optimization: most of the time, the work to do is a - redisplay and not these other types of work. Check for - the following cases as a group to before checking each one - individually one by one. This saves about 25 MIPS - instructions in the common redisplay only case. */ - if (workMask & (GLUT_EVENT_MASK_WORK | GLUT_DEVICE_MASK_WORK | - GLUT_CONFIGURE_WORK | GLUT_COLORMAP_WORK | GLUT_MAP_WORK)) { - -#if !defined(_WIN32) && !defined(__OS2__) - /* Be sure to set event mask BEFORE map window is done. */ - if (workMask & GLUT_EVENT_MASK_WORK) { - long eventMask; - - /* Make sure children are not propogating events this - window is selecting for. Be sure to do this before - enabling events on the children's parent. */ - if (window->children) { - GLUTwindow *child = window->children; - unsigned long attribMask = CWDontPropagate; - XSetWindowAttributes wa; - - wa.do_not_propagate_mask = window->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK; - if (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) { - wa.event_mask = child->eventMask | (window->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK); - attribMask |= CWEventMask; - } - do { - XChangeWindowAttributes(__glutDisplay, child->win, - attribMask, &wa); - child = child->siblings; - } while (child); - } - eventMask = window->eventMask; - if (window->parent && window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) - eventMask |= (window->parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK); - XSelectInput(__glutDisplay, window->win, eventMask); - if (window->overlay) - XSelectInput(__glutDisplay, window->overlay->win, - window->eventMask & GLUT_OVERLAY_EVENT_FILTER_MASK); - } -#endif /* !_WIN32 */ - /* Be sure to set device mask BEFORE map window is done. */ - if (workMask & GLUT_DEVICE_MASK_WORK) { - __glutUpdateInputDeviceMaskFunc(window); - } - /* Be sure to configure window BEFORE map window is done. */ - if (workMask & GLUT_CONFIGURE_WORK) { -#if defined(__OS2__) - RECTL changes; - -#elif defined(_WIN32) - RECT changes; - POINT point; - UINT flags = SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER - | SWP_NOSENDCHANGING | SWP_NOSIZE | SWP_NOZORDER; - - GetClientRect(window->win, &changes); - - /* If this window is a toplevel window, translate the 0,0 client - coordinate into a screen coordinate for proper placement. */ - if (!window->parent) { - point.x = 0; - point.y = 0; - ClientToScreen(window->win, &point); - changes.left = point.x; - changes.top = point.y; - } - if (window->desiredConfMask & (CWX | CWY)) { - changes.left = window->desiredX; - changes.top = window->desiredY; - flags &= ~SWP_NOMOVE; - } - if (window->desiredConfMask & (CWWidth | CWHeight)) { - changes.right = changes.left + window->desiredWidth; - changes.bottom = changes.top + window->desiredHeight; - flags &= ~SWP_NOSIZE; - /* XXX If overlay exists, resize the overlay here, ie. - if (window->overlay) ... */ - } - if (window->desiredConfMask & CWStackMode) { - flags &= ~SWP_NOZORDER; - /* XXX Overlay support might require something special here. */ - } - - /* Adjust the window rectangle because Win32 thinks that the x, y, - width & height are the WHOLE window (including decorations), - whereas GLUT treats the x, y, width & height as only the CLIENT - area of the window. Only do this to top level windows - that are not in game mode (since game mode windows do - not have any decorations). */ - if (!window->parent && window != __glutGameModeWindow) { - AdjustWindowRect(&changes, - WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, - FALSE); - } - - /* Do the repositioning, moving, and push/pop. */ - SetWindowPos(window->win, - window->desiredStack == Above ? HWND_TOP : HWND_NOTOPMOST, - changes.left, changes.top, - changes.right - changes.left, changes.bottom - changes.top, - flags); - - /* Zero out the mask. */ - window->desiredConfMask = 0; - - /* This hack causes the window to go back to the right position - when it is taken out of fullscreen mode. */ - if (workMask & GLUT_FULL_SCREEN_WORK) { - window->desiredConfMask |= CWX | CWY; - window->desiredX = point.x; - window->desiredY = point.y; - } -#else /* !_WIN32 */ - XWindowChanges changes; - - changes.x = window->desiredX; - changes.y = window->desiredY; - if (window->desiredConfMask & (CWWidth | CWHeight)) { - changes.width = window->desiredWidth; - changes.height = window->desiredHeight; - if (window->overlay) - XResizeWindow(__glutDisplay, window->overlay->win, - window->desiredWidth, window->desiredHeight); - if (__glutMotifHints != None) { - if (workMask & GLUT_FULL_SCREEN_WORK) { - MotifWmHints hints; - - hints.flags = MWM_HINTS_DECORATIONS; - hints.decorations = 0; /* Absolutely no - decorations. */ - XChangeProperty(__glutDisplay, window->win, - __glutMotifHints, __glutMotifHints, 32, - PropModeReplace, (unsigned char *) &hints, 4); - if (workMask & GLUT_MAP_WORK) { - /* Handle case where glutFullScreen is called - before the first time that the window is - mapped. Some window managers will randomly or - interactively position the window the first - time it is mapped if the window's - WM_NORMAL_HINTS property does not request an - explicit position. We don't want any such - window manager interaction when going - fullscreen. Overwrite the WM_NORMAL_HINTS - property installed by glutCreateWindow's - XSetWMProperties property with one explicitly - requesting a fullscreen window. */ - XSizeHints hints; - - hints.flags = USPosition | USSize; - hints.x = 0; - hints.y = 0; - hints.width = window->desiredWidth; - hints.height = window->desiredHeight; - XSetWMNormalHints(__glutDisplay, window->win, &hints); - } - } else { - XDeleteProperty(__glutDisplay, window->win, __glutMotifHints); - } - } - } - if (window->desiredConfMask & CWStackMode) { - changes.stack_mode = window->desiredStack; - /* Do not let glutPushWindow push window beneath the - underlay. */ - if (window->parent && window->parent->overlay - && window->desiredStack == Below) { - changes.stack_mode = Above; - changes.sibling = window->parent->overlay->win; - window->desiredConfMask |= CWSibling; - } - } - XConfigureWindow(__glutDisplay, window->win, - window->desiredConfMask, &changes); - window->desiredConfMask = 0; -#endif - } -#if !defined(_WIN32) && !defined(__OS2__) - /* Be sure to establish the colormaps BEFORE map window is - done. */ - if (workMask & GLUT_COLORMAP_WORK) { - __glutEstablishColormapsProperty(window); - } -#endif - if (workMask & GLUT_MAP_WORK) { - switch (window->desiredMapState) { - case WithdrawnState: - if (window->parent) { - XUnmapWindow(__glutDisplay, window->win); - } else { - XWithdrawWindow(__glutDisplay, window->win, - __glutScreen); - } - window->shownState = 0; - break; - case NormalState: - XMapWindow(__glutDisplay, window->win); - window->shownState = 1; - break; -#ifdef _WIN32 - case GameModeState: /* Not an Xlib value. */ - ShowWindow(window->win, SW_SHOW); - window->shownState = 1; - break; -#endif - case IconicState: - XIconifyWindow(__glutDisplay, window->win, __glutScreen); - window->shownState = 0; - break; - } - } - } - if (workMask & (GLUT_REDISPLAY_WORK | GLUT_OVERLAY_REDISPLAY_WORK | GLUT_REPAIR_WORK | GLUT_OVERLAY_REPAIR_WORK)) { - if (window->forceReshape) { - /* Guarantee that before a display callback is generated - for a window, a reshape callback must be generated. */ - __glutSetWindow(window); - window->reshape(window->width, window->height); - window->forceReshape = False; - - /* Setting the redisplay bit on the first reshape is - necessary to make the "Mesa glXSwapBuffers to repair - damage" hack operate correctly. Without indicating a - redisplay is necessary, there's not an initial back - buffer render from which to blit from when damage - happens to the window. */ - workMask |= GLUT_REDISPLAY_WORK; - } - /* The code below is more involved than otherwise necessary - because it is paranoid about the overlay or entire window - being removed or destroyed in the course of the callbacks. - Notice how the global __glutWindowDamaged is used to record - the layers' damage status. See the code in glutLayerGet for - how __glutWindowDamaged is used. The point is to not have to - update the "damaged" field after the callback since the - window (or overlay) may be destroyed (or removed) when the - callback returns. */ - - if (window->overlay && window->overlay->display) { - int num = window->num; - Window xid = window->overlay ? window->overlay->win : None; - - /* If an overlay display callback is registered, we - differentiate between a redisplay needed for the - overlay and/or normal plane. If there is no overlay - display callback registered, we simply use the - standard display callback. */ - - if (workMask & (GLUT_REDISPLAY_WORK | GLUT_REPAIR_WORK)) { - if (__glutMesaSwapHackSupport) { - if (window->usedSwapBuffers) { - if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) { - SWAP_BUFFERS_WINDOW(window); - goto skippedDisplayCallback1; - } - } - } - /* Render to normal plane. */ -#ifdef _WIN32 - window->renderDc = window->hdc; -#endif - window->renderWin = window->win; - window->renderCtx = window->ctx; - __glutWindowDamaged = (workMask & GLUT_REPAIR_WORK); - __glutSetWindow(window); - window->usedSwapBuffers = 0; - window->display(); - __glutWindowDamaged = 0; - - skippedDisplayCallback1:; - } - if (workMask & (GLUT_OVERLAY_REDISPLAY_WORK | GLUT_OVERLAY_REPAIR_WORK)) { - window = __glutWindowList[num]; - if (window && window->overlay && - window->overlay->win == xid && window->overlay->display) { - - /* Render to overlay. */ -#ifdef _WIN32 - window->renderDc = window->overlay->hdc; -#endif - window->renderWin = window->overlay->win; - window->renderCtx = window->overlay->ctx; - __glutWindowDamaged = (workMask & GLUT_OVERLAY_REPAIR_WORK); - __glutSetWindow(window); - window->overlay->display(); - __glutWindowDamaged = 0; - } else { - /* Overlay may have since been destroyed or the - overlay callback may have been disabled during - normal display callback. */ - } - } - } else { - if (__glutMesaSwapHackSupport) { - if (!window->overlay && window->usedSwapBuffers) { - if ((workMask & (GLUT_REPAIR_WORK | GLUT_REDISPLAY_WORK)) == GLUT_REPAIR_WORK) { - SWAP_BUFFERS_WINDOW(window); - goto skippedDisplayCallback2; - } - } - } - /* Render to normal plane (and possibly overlay). */ - __glutWindowDamaged = (workMask & (GLUT_OVERLAY_REPAIR_WORK | GLUT_REPAIR_WORK)); - __glutSetWindow(window); - window->usedSwapBuffers = 0; - window->display(); - __glutWindowDamaged = 0; - - skippedDisplayCallback2:; - } - } - /* Combine workMask with window->workMask to determine what - finish and debug work there is. */ - workMask |= window->workMask; - - if (workMask & GLUT_FINISH_WORK) { - /* Finish work makes sure a glFinish gets done to indirect - rendering contexts. Indirect contexts tend to have much - longer latency because lots of OpenGL extension requests - can queue up in the X protocol stream. __glutSetWindow - is where the finish works gets queued for indirect - contexts. */ - __glutSetWindow(window); - glFinish(); - } - if (workMask & GLUT_DEBUG_WORK) { - __glutSetWindow(window); - glutReportErrors(); - } - /* Strip out dummy, finish, and debug work bits. */ - window->workMask &= ~(GLUT_DUMMY_WORK | GLUT_FINISH_WORK | GLUT_DEBUG_WORK); - if (window->workMask) { - /* Leave on work list. */ - return window; - } else { - /* Remove current window from work list. */ - return window->prevWorkWin; - } -} - -#ifndef _WIN32 -static /* X11 implementations do not need this global. */ -#endif -void -__glutProcessWindowWorkLists(void) -{ - if (__glutWindowWorkList) { - GLUTwindow *remainder, *work; - - work = __glutWindowWorkList; - __glutWindowWorkList = NULL; - if (work) { - remainder = processWindowWorkList(work); - if (remainder) { - *beforeEnd = __glutWindowWorkList; - __glutWindowWorkList = remainder; - } - } - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutMainLoop(void) -{ -#if !defined(_WIN32) - if (!__glutDisplay) - __glutFatalUsage("main loop entered with out proper initialization."); -#endif - if (!__glutWindowListSize) - __glutFatalUsage( - "main loop entered with no windows created."); - for (;;) { - __glutProcessWindowWorkLists(); - if (__glutIdleFunc || __glutWindowWorkList) { - idleWait(); - } else { - if (__glutTimerList) { - waitForSomething(); - } else { - processEventsAndTimeouts(); - } - } - } -} -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_ext.cpp b/src/glut/os2/glut_ext.cpp deleted file mode 100644 index 6617fd6edb..0000000000 --- a/src/glut/os2/glut_ext.cpp +++ /dev/null @@ -1,204 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> -#include <string.h> - -#include "glutint.h" - -/* CENTRY */ -int GLUTAPIENTRY -glutExtensionSupported(const char *extension) -{ - static const GLubyte *extensions = NULL; - const GLubyte *start; - GLubyte *where, *terminator; - - /* Extension names should not have spaces. */ - where = (GLubyte *) strchr(extension, ' '); - if (where || *extension == '\0') - return 0; - - if (!extensions) { - extensions = glGetString(GL_EXTENSIONS); - } - /* It takes a bit of care to be fool-proof about parsing the - OpenGL extensions string. Don't be fooled by sub-strings, - etc. */ - start = extensions; - for (;;) { - /* If your application crashes in the strstr routine below, - you are probably calling glutExtensionSupported without - having a current window. Calling glGetString without - a current OpenGL context has unpredictable results. - Please fix your program. */ - where = (GLubyte *) strstr((const char *) start, extension); - if (!where) - break; - terminator = where + strlen(extension); - if (where == start || *(where - 1) == ' ') { - if (*terminator == ' ' || *terminator == '\0') { - return 1; - } - } - start = terminator; - } - return 0; -} - - -struct name_address_pair { - const char *name; - const void *address; -}; - -static struct name_address_pair glut_functions[] = { - { "glutInit", (const void *) glutInit }, - { "glutInitDisplayMode", (const void *) glutInitDisplayMode }, - { "glutInitDisplayString", (const void *) glutInitDisplayString }, - { "glutInitWindowPosition", (const void *) glutInitWindowPosition }, - { "glutInitWindowSize", (const void *) glutInitWindowSize }, - { "glutMainLoop", (const void *) glutMainLoop }, - { "glutCreateWindow", (const void *) glutCreateWindow }, - { "glutCreateSubWindow", (const void *) glutCreateSubWindow }, - { "glutDestroyWindow", (const void *) glutDestroyWindow }, - { "glutPostRedisplay", (const void *) glutPostRedisplay }, - { "glutPostWindowRedisplay", (const void *) glutPostWindowRedisplay }, - { "glutSwapBuffers", (const void *) glutSwapBuffers }, - { "glutGetWindow", (const void *) glutGetWindow }, - { "glutSetWindow", (const void *) glutSetWindow }, - { "glutSetWindowTitle", (const void *) glutSetWindowTitle }, - { "glutSetIconTitle", (const void *) glutSetIconTitle }, - { "glutPositionWindow", (const void *) glutPositionWindow }, - { "glutReshapeWindow", (const void *) glutReshapeWindow }, - { "glutPopWindow", (const void *) glutPopWindow }, - { "glutPushWindow", (const void *) glutPushWindow }, - { "glutIconifyWindow", (const void *) glutIconifyWindow }, - { "glutShowWindow", (const void *) glutShowWindow }, - { "glutHideWindow", (const void *) glutHideWindow }, - { "glutFullScreen", (const void *) glutFullScreen }, - { "glutSetCursor", (const void *) glutSetCursor }, - { "glutWarpPointer", (const void *) glutWarpPointer }, - { "glutEstablishOverlay", (const void *) glutEstablishOverlay }, - { "glutRemoveOverlay", (const void *) glutRemoveOverlay }, - { "glutUseLayer", (const void *) glutUseLayer }, - { "glutPostOverlayRedisplay", (const void *) glutPostOverlayRedisplay }, - { "glutPostWindowOverlayRedisplay", (const void *) glutPostWindowOverlayRedisplay }, - { "glutShowOverlay", (const void *) glutShowOverlay }, - { "glutHideOverlay", (const void *) glutHideOverlay }, - { "glutCreateMenu", (const void *) glutCreateMenu }, - { "glutDestroyMenu", (const void *) glutDestroyMenu }, - { "glutGetMenu", (const void *) glutGetMenu }, - { "glutSetMenu", (const void *) glutSetMenu }, - { "glutAddMenuEntry", (const void *) glutAddMenuEntry }, - { "glutAddSubMenu", (const void *) glutAddSubMenu }, - { "glutChangeToMenuEntry", (const void *) glutChangeToMenuEntry }, - { "glutChangeToSubMenu", (const void *) glutChangeToSubMenu }, - { "glutRemoveMenuItem", (const void *) glutRemoveMenuItem }, - { "glutAttachMenu", (const void *) glutAttachMenu }, - { "glutDetachMenu", (const void *) glutDetachMenu }, - { "glutDisplayFunc", (const void *) glutDisplayFunc }, - { "glutReshapeFunc", (const void *) glutReshapeFunc }, - { "glutKeyboardFunc", (const void *) glutKeyboardFunc }, - { "glutMouseFunc", (const void *) glutMouseFunc }, - { "glutMotionFunc", (const void *) glutMotionFunc }, - { "glutPassiveMotionFunc", (const void *) glutPassiveMotionFunc }, - { "glutEntryFunc", (const void *) glutEntryFunc }, - { "glutVisibilityFunc", (const void *) glutVisibilityFunc }, - { "glutIdleFunc", (const void *) glutIdleFunc }, - { "glutTimerFunc", (const void *) glutTimerFunc }, - { "glutMenuStateFunc", (const void *) glutMenuStateFunc }, - { "glutSpecialFunc", (const void *) glutSpecialFunc }, - { "glutSpaceballMotionFunc", (const void *) glutSpaceballMotionFunc }, - { "glutSpaceballRotateFunc", (const void *) glutSpaceballRotateFunc }, - { "glutSpaceballButtonFunc", (const void *) glutSpaceballButtonFunc }, - { "glutButtonBoxFunc", (const void *) glutButtonBoxFunc }, - { "glutDialsFunc", (const void *) glutDialsFunc }, - { "glutTabletMotionFunc", (const void *) glutTabletMotionFunc }, - { "glutTabletButtonFunc", (const void *) glutTabletButtonFunc }, - { "glutMenuStatusFunc", (const void *) glutMenuStatusFunc }, - { "glutOverlayDisplayFunc", (const void *) glutOverlayDisplayFunc }, - { "glutWindowStatusFunc", (const void *) glutWindowStatusFunc }, - { "glutKeyboardUpFunc", (const void *) glutKeyboardUpFunc }, - { "glutSpecialUpFunc", (const void *) glutSpecialUpFunc }, - { "glutJoystickFunc", (const void *) glutJoystickFunc }, - { "glutSetColor", (const void *) glutSetColor }, - { "glutGetColor", (const void *) glutGetColor }, - { "glutCopyColormap", (const void *) glutCopyColormap }, - { "glutGet", (const void *) glutGet }, - { "glutDeviceGet", (const void *) glutDeviceGet }, - { "glutExtensionSupported", (const void *) glutExtensionSupported }, - { "glutGetModifiers", (const void *) glutGetModifiers }, - { "glutLayerGet", (const void *) glutLayerGet }, - { "glutGetProcAddress", (const void *) glutGetProcAddress }, - { "glutBitmapCharacter", (const void *) glutBitmapCharacter }, - { "glutBitmapWidth", (const void *) glutBitmapWidth }, - { "glutStrokeCharacter", (const void *) glutStrokeCharacter }, - { "glutStrokeWidth", (const void *) glutStrokeWidth }, - { "glutBitmapLength", (const void *) glutBitmapLength }, - { "glutStrokeLength", (const void *) glutStrokeLength }, - { "glutWireSphere", (const void *) glutWireSphere }, - { "glutSolidSphere", (const void *) glutSolidSphere }, - { "glutWireCone", (const void *) glutWireCone }, - { "glutSolidCone", (const void *) glutSolidCone }, - { "glutWireCube", (const void *) glutWireCube }, - { "glutSolidCube", (const void *) glutSolidCube }, - { "glutWireTorus", (const void *) glutWireTorus }, - { "glutSolidTorus", (const void *) glutSolidTorus }, - { "glutWireDodecahedron", (const void *) glutWireDodecahedron }, - { "glutSolidDodecahedron", (const void *) glutSolidDodecahedron }, - { "glutWireTeapot", (const void *) glutWireTeapot }, - { "glutSolidTeapot", (const void *) glutSolidTeapot }, - { "glutWireOctahedron", (const void *) glutWireOctahedron }, - { "glutSolidOctahedron", (const void *) glutSolidOctahedron }, - { "glutWireTetrahedron", (const void *) glutWireTetrahedron }, - { "glutSolidTetrahedron", (const void *) glutSolidTetrahedron }, - { "glutWireIcosahedron", (const void *) glutWireIcosahedron }, - { "glutSolidIcosahedron", (const void *) glutSolidIcosahedron }, - { "glutVideoResizeGet", (const void *) glutVideoResizeGet }, - { "glutSetupVideoResizing", (const void *) glutSetupVideoResizing }, - { "glutStopVideoResizing", (const void *) glutStopVideoResizing }, - { "glutVideoResize", (const void *) glutVideoResize }, - { "glutVideoPan", (const void *) glutVideoPan }, - { "glutReportErrors", (const void *) glutReportErrors }, - { "glutIgnoreKeyRepeat", (const void *) glutIgnoreKeyRepeat }, - { "glutSetKeyRepeat", (const void *) glutSetKeyRepeat }, - { "glutForceJoystickFunc", (const void *) glutForceJoystickFunc }, - { "glutGameModeString", (const void *) glutGameModeString }, - { "glutEnterGameMode", (const void *) glutEnterGameMode }, - { "glutLeaveGameMode", (const void *) glutLeaveGameMode }, - { "glutGameModeGet", (const void *) glutGameModeGet }, - { NULL, NULL } -}; - - -/* XXX This isn't an official GLUT function, yet */ -void * GLUTAPIENTRY -glutGetProcAddress(const char *procName) -{ - /* Try GLUT functions first */ - int i; - for (i = 0; glut_functions[i].name; i++) { - if (strcmp(glut_functions[i].name, procName) == 0) - return (void *) glut_functions[i].address; - } - - /* Try core GL functions */ -#if defined(_WIN32) - return (void *) wglGetProcAddress((LPCSTR) procName); - -#elif defined(__OS2PM__) - return (void *) wglGetProcAddress((char *) procName); -#elif defined(GLX_ARB_get_proc_address) - return (void *) glXGetProcAddressARB((const GLubyte *) procName); -#else - return NULL; -#endif -} - - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_fullscrn.cpp b/src/glut/os2/glut_fullscrn.cpp deleted file mode 100644 index 584aba4fd8..0000000000 --- a/src/glut/os2/glut_fullscrn.cpp +++ /dev/null @@ -1,38 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1995, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <assert.h> - -#include "glutint.h" - -/* CENTRY */ -void GLUTAPIENTRY -glutFullScreen(void) -{ - assert(!__glutCurrentWindow->parent); - IGNORE_IN_GAME_MODE(); -#if !defined(_WIN32) && !defined(__OS2PM__) - if (__glutMotifHints == None) { - __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS", - SGI_XA__MOTIF_WM_HINTS, 0); - if (__glutMotifHints == None) { - __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS."); - } - } -#endif - - __glutCurrentWindow->desiredX = 0; - __glutCurrentWindow->desiredY = 0; - __glutCurrentWindow->desiredWidth = __glutScreenWidth; - __glutCurrentWindow->desiredHeight = __glutScreenHeight; - __glutCurrentWindow->desiredConfMask |= CWX | CWY | CWWidth | CWHeight; - - __glutPutOnWorkList(__glutCurrentWindow, - GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK); -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_gamemode.cpp b/src/glut/os2/glut_gamemode.cpp deleted file mode 100644 index 1756e8a4b5..0000000000 --- a/src/glut/os2/glut_gamemode.cpp +++ /dev/null @@ -1,679 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - - -#include <assert.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "glutint.h" - -#if !defined(_WIN32) && !defined(__OS2__) -#include <X11/Xlib.h> -#include <X11/Xatom.h> - -/* SGI optimization introduced in IRIX 6.3 to avoid X server - round trips for interning common X atoms. */ -#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS) -#include <X11/SGIFastAtom.h> -#else -#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how) -#endif -#endif /* not _WIN32 */ - -int __glutDisplaySettingsChanged = 0; -static DisplayMode *dmodes, *currentDm = NULL; -static int ndmodes = -1; -GLUTwindow *__glutGameModeWindow = NULL; - -#ifdef TEST -static char *compstr[] = -{ - "none", "=", "!=", "<=", ">=", ">", "<", "~" -}; -static char *capstr[] = -{ - "width", "height", "bpp", "hertz", "num" -}; -#endif - -#if defined(__OS2__) -void -#else -void __cdecl -#endif -__glutCloseDownGameMode(void) -{ - if (__glutDisplaySettingsChanged) { -#ifdef _WIN32 - /* Assumes that display settings have been changed, that - is __glutDisplaySettingsChanged is true. */ - ChangeDisplaySettings(NULL, 0); -#endif - __glutDisplaySettingsChanged = 0; - } - __glutGameModeWindow = NULL; -} - -void GLUTAPIENTRY -glutLeaveGameMode(void) -{ - if (__glutGameModeWindow == NULL) { - __glutWarning("not in game mode so cannot leave game mode"); - return; - } - __glutDestroyWindow(__glutGameModeWindow, - __glutGameModeWindow); - XFlush(__glutDisplay); - __glutGameModeWindow = NULL; -} - -#ifdef _WIN32 - -/* Same values as from MSDN's SetDisp.c example. */ -#define MIN_WIDTH 400 -#define MIN_FREQUENCY 60 - -static void -initGameModeSupport(void) -{ - DEVMODE dm; - DWORD mode; - int i; - - if (ndmodes >= 0) { - /* ndmodes is initially -1 to indicate no - dmodes allocated yet. */ - return; - } - - /* Determine how many display modes there are. */ - ndmodes = 0; - mode = 0; - while (EnumDisplaySettings(NULL, mode, &dm)) { - if (dm.dmPelsWidth >= MIN_WIDTH && - (dm.dmDisplayFrequency == 0 || - dm.dmDisplayFrequency >= MIN_FREQUENCY)) { - ndmodes++; - } - mode++; - } - - /* Allocate memory for a list of all the display modes. */ - dmodes = (DisplayMode*) - malloc(ndmodes * sizeof(DisplayMode)); - - /* Now that we know how many display modes to expect, - enumerate them again and save the information in - the list we allocated above. */ - i = 0; - mode = 0; - while (EnumDisplaySettings(NULL, mode, &dm)) { - /* Try to reject any display settings that seem unplausible. */ - if (dm.dmPelsWidth >= MIN_WIDTH && - (dm.dmDisplayFrequency == 0 || - dm.dmDisplayFrequency >= MIN_FREQUENCY)) { - dmodes[i].devmode = dm; - dmodes[i].valid = 1; /* XXX Not used for now. */ - dmodes[i].cap[DM_WIDTH] = dm.dmPelsWidth; - dmodes[i].cap[DM_HEIGHT] = dm.dmPelsHeight; - dmodes[i].cap[DM_PIXEL_DEPTH] = dm.dmBitsPerPel; - if (dm.dmDisplayFrequency == 0) { - /* Guess a reasonable guess. */ - /* Lame Windows 95 version of EnumDisplaySettings. */ - dmodes[i].cap[DM_HERTZ] = 60; - } else { - dmodes[i].cap[DM_HERTZ] = dm.dmDisplayFrequency; - } - i++; - } - mode++; - } - - assert(i == ndmodes); -} - -#else - -/* X Windows version of initGameModeSupport. */ -static void -initGameModeSupport(void) -{ - if (ndmodes >= 0) { - /* ndmodes is initially -1 to indicate no - dmodes allocated yet. */ - return; - } - - /* Determine how many display modes there are. */ - ndmodes = 0; -} - -#endif - -/* This routine is based on similiar code in glut_dstr.c */ -static DisplayMode * -findMatch(DisplayMode * dmodes, int ndmodes, - Criterion * criteria, int ncriteria) -{ - DisplayMode *found; - int *bestScore, *thisScore; - int i, j, numok, result = 0, worse, better; - - found = NULL; - numok = 1; /* "num" capability is indexed from 1, - not 0. */ - - /* XXX alloca canidate. */ - bestScore = (int *) malloc(ncriteria * sizeof(int)); - if (!bestScore) { - __glutFatalError("out of memory."); - } - for (j = 0; j < ncriteria; j++) { - /* Very negative number. */ - bestScore[j] = -32768; - } - - /* XXX alloca canidate. */ - thisScore = (int *) malloc(ncriteria * sizeof(int)); - if (!thisScore) { - __glutFatalError("out of memory."); - } - - for (i = 0; i < ndmodes; i++) { - if (dmodes[i].valid) { - worse = 0; - better = 0; - - for (j = 0; j < ncriteria; j++) { - int cap, cvalue, dvalue; - - cap = criteria[j].capability; - cvalue = criteria[j].value; - if (cap == NUM) { - dvalue = numok; - } else { - dvalue = dmodes[i].cap[cap]; - } -#ifdef TEST - if (verbose) - printf(" %s %s %d to %d\n", - capstr[cap], compstr[criteria[j].comparison], cvalue, dvalue); -#endif - switch (criteria[j].comparison) { - case EQ: - result = cvalue == dvalue; - thisScore[j] = 1; - break; - case NEQ: - result = cvalue != dvalue; - thisScore[j] = 1; - break; - case LT: - result = dvalue < cvalue; - thisScore[j] = dvalue - cvalue; - break; - case GT: - result = dvalue > cvalue; - thisScore[j] = dvalue - cvalue; - break; - case LTE: - result = dvalue <= cvalue; - thisScore[j] = dvalue - cvalue; - break; - case GTE: - result = (dvalue >= cvalue); - thisScore[j] = dvalue - cvalue; - break; - case MIN: - result = dvalue >= cvalue; - thisScore[j] = cvalue - dvalue; - break; - } - -#ifdef TEST - if (verbose) - printf(" result=%d score=%d bestScore=%d\n", result, thisScore[j], bestScore[j]); -#endif - - if (result) { - if (better || thisScore[j] > bestScore[j]) { - better = 1; - } else if (thisScore[j] == bestScore[j]) { - /* Keep looking. */ - } else { - goto nextDM; - } - } else { - if (cap == NUM) { - worse = 1; - } else { - goto nextDM; - } - } - - } - - if (better && !worse) { - found = &dmodes[i]; - for (j = 0; j < ncriteria; j++) { - bestScore[j] = thisScore[j]; - } - } - numok++; - - nextDM:; - - } - } - free(bestScore); - free(thisScore); - return found; -} - -/** - * Parses strings in the form of: - * 800x600 - * 800x600:16 - * 800x600@60 - * 800x600:16@60 - * @60 - * :16 - * :16@60 - * NOTE that @ before : is not parsed. - */ -static int -specialCaseParse(char *word, Criterion * criterion, int mask) -{ - char *xstr, *response; - int got; - int width, height, bpp, hertz; - - switch(word[0]) { - case '0': - case '1': - case '2': - case '3': - case '4': - case '5': - case '6': - case '7': - case '8': - case '9': - /* The WWWxHHH case. */ - if (mask & (1 << DM_WIDTH)) { - return -1; - } - xstr = strpbrk(&word[1], "x"); - if (xstr) { - width = (int) strtol(word, &response, 0); - if (response == word || response[0] != 'x') { - /* Not a valid number OR needs to be followed by 'x'. */ - return -1; - } - height = (int) strtol(&xstr[1], &response, 0); - if (response == &xstr[1]) { - /* Not a valid number. */ - return -1; - } - criterion[0].capability = DM_WIDTH; - criterion[0].comparison = EQ; - criterion[0].value = width; - criterion[1].capability = DM_HEIGHT; - criterion[1].comparison = EQ; - criterion[1].value = height; - got = specialCaseParse(response, - &criterion[2], 1 << DM_WIDTH); - if (got >= 0) { - return got + 2; - } else { - return -1; - } - } - return -1; - case ':': - /* The :BPP case. */ - if (mask & (1 << DM_PIXEL_DEPTH)) { - return -1; - } - bpp = (int) strtol(&word[1], &response, 0); - if (response == &word[1]) { - /* Not a valid number. */ - return -1; - } - criterion[0].capability = DM_PIXEL_DEPTH; - criterion[0].comparison = EQ; - criterion[0].value = bpp; - got = specialCaseParse(response, - &criterion[1], (1 << DM_WIDTH) | (1 << DM_PIXEL_DEPTH)); - if (got >= 0) { - return got + 1; - } else { - return -1; - } - case '@': - /* The @HZ case. */ - if (mask & (1 << DM_HERTZ)) { - return -1; - } - hertz = (int) strtol(&word[1], &response, 0); - if (response == &word[1]) { - /* Not a valid number. */ - return -1; - } - criterion[0].capability = DM_HERTZ; - criterion[0].comparison = EQ; - criterion[0].value = hertz; - got = specialCaseParse(response, - &criterion[1], ~DM_HERTZ); - if (got >= 0) { - return got + 1; - } else { - return -1; - } - case '\0': - return 0; - } - return -1; -} - -/* This routine is based on similiar code in glut_dstr.c */ -static int -parseCriteria(char *word, Criterion * criterion) -{ - char *cstr, *vstr, *response; - int comparator, value = 0; - - cstr = strpbrk(word, "=><!~"); - if (cstr) { - switch (cstr[0]) { - case '=': - comparator = EQ; - vstr = &cstr[1]; - break; - case '~': - comparator = MIN; - vstr = &cstr[1]; - break; - case '>': - if (cstr[1] == '=') { - comparator = GTE; - vstr = &cstr[2]; - } else { - comparator = GT; - vstr = &cstr[1]; - } - break; - case '<': - if (cstr[1] == '=') { - comparator = LTE; - vstr = &cstr[2]; - } else { - comparator = LT; - vstr = &cstr[1]; - } - break; - case '!': - if (cstr[1] == '=') { - comparator = NEQ; - vstr = &cstr[2]; - } else { - return -1; - } - break; - default: - return -1; - } - value = (int) strtol(vstr, &response, 0); - if (response == vstr) { - /* Not a valid number. */ - return -1; - } - *cstr = '\0'; - } else { - comparator = NONE; - } - switch (word[0]) { - case 'b': - if (!strcmp(word, "bpp")) { - criterion[0].capability = DM_PIXEL_DEPTH; - if (comparator == NONE) { - return -1; - } else { - criterion[0].comparison = comparator; - criterion[0].value = value; - return 1; - } - } - return -1; - case 'h': - if (!strcmp(word, "height")) { - criterion[0].capability = DM_HEIGHT; - if (comparator == NONE) { - return -1; - } else { - criterion[0].comparison = comparator; - criterion[0].value = value; - return 1; - } - } - if (!strcmp(word, "hertz")) { - criterion[0].capability = DM_HERTZ; - if (comparator == NONE) { - return -1; - } else { - criterion[0].comparison = comparator; - criterion[0].value = value; - return 1; - } - } - return -1; - case 'n': - if (!strcmp(word, "num")) { - criterion[0].capability = DM_NUM; - if (comparator == NONE) { - return -1; - } else { - criterion[0].comparison = comparator; - criterion[0].value = value; - return 1; - } - } - return -1; - case 'w': - if (!strcmp(word, "width")) { - criterion[0].capability = DM_WIDTH; - if (comparator == NONE) { - return -1; - } else { - criterion[0].comparison = comparator; - criterion[0].value = value; - return 1; - } - } - return -1; - } - if (comparator == NONE) { - return specialCaseParse(word, criterion, 0); - } - return -1; -} - -/* This routine is based on similiar code in glut_dstr.c */ -static Criterion * -parseDisplayString(const char *display, int *ncriteria) -{ - Criterion *criteria = NULL; - int n, parsed; - char *copy, *word; - - copy = __glutStrdup(display); - /* Attempt to estimate how many criteria entries should be - needed. */ - n = 0; - word = strtok(copy, " \t"); - while (word) { - n++; - word = strtok(NULL, " \t"); - } - /* Allocate number of words of criteria. A word - could contain as many as four criteria in the - worst case. Example: 800x600:16@60 */ - criteria = (Criterion *) malloc(4 * n * sizeof(Criterion)); - if (!criteria) { - __glutFatalError("out of memory."); - } - - /* Re-copy the copy of the display string. */ - strcpy(copy, display); - - n = 0; - word = strtok(copy, " \t"); - while (word) { - parsed = parseCriteria(word, &criteria[n]); - if (parsed >= 0) { - n += parsed; - } else { - __glutWarning("Unrecognized game mode string word: %s (ignoring)\n", word); - } - word = strtok(NULL, " \t"); - } - - free(copy); - *ncriteria = n; - return criteria; -} - -void GLUTAPIENTRY -glutGameModeString(const char *string) -{ - Criterion *criteria; - int ncriteria; - - initGameModeSupport(); - criteria = parseDisplayString(string, &ncriteria); - currentDm = findMatch(dmodes, ndmodes, criteria, ncriteria); - free(criteria); -} - -int GLUTAPIENTRY -glutEnterGameMode(void) -{ - GLUTwindow *window; - int width, height; - Window win; - - if (__glutMappedMenu) { - __glutFatalUsage("entering game mode not allowed while menus in use"); - } - if (__glutGameModeWindow) { - /* Already in game mode, so blow away game mode - window so apps can change resolutions. */ - window = __glutGameModeWindow; - /* Setting the game mode window to NULL tricks - the window destroy code into not undoing the - screen display change since we plan on immediately - doing another mode change. */ - __glutGameModeWindow = NULL; - __glutDestroyWindow(window, window); - } - - /* Assume default screen size until we find out if we - can actually change the display settings. */ - width = __glutScreenWidth; - height = __glutScreenHeight; - - if (currentDm) { -#ifdef _WIN32 - LONG status; - static int registered = 0; - - status = ChangeDisplaySettings(¤tDm->devmode, - CDS_FULLSCREEN); - if (status == DISP_CHANGE_SUCCESSFUL) { - __glutDisplaySettingsChanged = 1; - width = currentDm->cap[DM_WIDTH]; - height = currentDm->cap[DM_HEIGHT]; - if (!registered) { - atexit(__glutCloseDownGameMode); - registered = 1; - } - } else { - /* Switch back to default resolution. */ - ChangeDisplaySettings(NULL, 0); - } -#endif - } - - window = __glutCreateWindow(NULL, 0, 0, - width, height, /* game mode */ 1); - win = window->win; - -#if !defined(_WIN32) && !defined(__OS2__) - if (__glutMotifHints == None) { - __glutMotifHints = XSGIFastInternAtom(__glutDisplay, "_MOTIF_WM_HINTS", - SGI_XA__MOTIF_WM_HINTS, 0); - if (__glutMotifHints == None) { - __glutWarning("Could not intern X atom for _MOTIF_WM_HINTS."); - } - } - - /* Game mode window is a toplevel window. */ - XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1); -#endif - - /* Schedule the fullscreen property to be added and to - make sure the window is configured right. Win32 - doesn't need this. */ - window->desiredX = 0; - window->desiredY = 0; - window->desiredWidth = width; - window->desiredHeight = height; - window->desiredConfMask |= CWX | CWY | CWWidth | CWHeight; -#ifdef _WIN32 - /* Win32 does not want to use GLUT_FULL_SCREEN_WORK - for game mode because we need to be maximizing - the window in game mode, not just sizing it to - take up the full screen. The Win32-ness of game - mode happens when you pass 1 in the gameMode parameter - to __glutCreateWindow above. A gameMode of creates - a WS_POPUP window, not a standard WS_OVERLAPPEDWINDOW - window. WS_POPUP ensures the taskbar is hidden. */ - __glutPutOnWorkList(window, - GLUT_CONFIGURE_WORK); -#else - __glutPutOnWorkList(window, - GLUT_CONFIGURE_WORK | GLUT_FULL_SCREEN_WORK); -#endif - - __glutGameModeWindow = window; - return window->num + 1; -} - -int GLUTAPIENTRY -glutGameModeGet(GLenum mode) -{ - switch (mode) { - case GLUT_GAME_MODE_ACTIVE: - return __glutGameModeWindow != NULL; - case GLUT_GAME_MODE_POSSIBLE: - return currentDm != NULL; - case GLUT_GAME_MODE_WIDTH: - return currentDm ? currentDm->cap[DM_WIDTH] : -1; - case GLUT_GAME_MODE_HEIGHT: - return currentDm ? currentDm->cap[DM_HEIGHT] : -1; - case GLUT_GAME_MODE_PIXEL_DEPTH: - return currentDm ? currentDm->cap[DM_PIXEL_DEPTH] : -1; - case GLUT_GAME_MODE_REFRESH_RATE: - return currentDm ? currentDm->cap[DM_HERTZ] : -1; - case GLUT_GAME_MODE_DISPLAY_CHANGED: - return __glutDisplaySettingsChanged; - default: - return -1; - } -} diff --git a/src/glut/os2/glut_get.cpp b/src/glut/os2/glut_get.cpp deleted file mode 100644 index 8921e9ab03..0000000000 --- a/src/glut/os2/glut_get.cpp +++ /dev/null @@ -1,232 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <assert.h> -#include <stdlib.h> /* SunOS 4 needs NULL defined for GETTIMEOFDAY macro. */ -#include "glutint.h" - -/* CENTRY */ -int GLUTAPIENTRY -glutGet(GLenum param) -{ - Window win, root; - int x, y, value; - unsigned int width, height, border, depth; - - switch (param) { - case GLUT_INIT_WINDOW_X: - return __glutInitX; - case GLUT_INIT_WINDOW_Y: - return __glutInitY; - case GLUT_INIT_WINDOW_WIDTH: - return __glutInitWidth; - case GLUT_INIT_WINDOW_HEIGHT: - return __glutInitHeight; - case GLUT_INIT_DISPLAY_MODE: - return __glutDisplayMode; - case GLUT_WINDOW_X: - XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win, - __glutRoot, 0, 0, &x, &y, &win); - return x; - case GLUT_WINDOW_Y: - XTranslateCoordinates(__glutDisplay, __glutCurrentWindow->win, - __glutRoot, 0, 0, &x, &y, &win); - return y; - case GLUT_WINDOW_WIDTH: - if (!__glutCurrentWindow->reshape) { - XGetGeometry(__glutDisplay, __glutCurrentWindow->win, - &root, &x, &y, - &width, &height, &border, &depth); - return width; - } - return __glutCurrentWindow->width; - case GLUT_WINDOW_HEIGHT: - if (!__glutCurrentWindow->reshape) { - XGetGeometry(__glutDisplay, __glutCurrentWindow->win, - &root, &x, &y, - &width, &height, &border, &depth); - return height; - } - return __glutCurrentWindow->height; -#ifdef __OS2__ - #define GET_CONFIG(attrib) \ - { if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) \ - glXGetConfig( __glutCurrentWindow->vis, attrib, &value); \ - else \ - glXGetConfig(__glutCurrentWindow->overlay->vis, attrib, &value); \ - } \ - -#else - -#define GET_CONFIG(attrib) { \ - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { \ - glXGetConfig(__glutDisplay, __glutCurrentWindow->vis, \ - attrib, &value); \ - } else { \ - glXGetConfig(__glutDisplay, __glutCurrentWindow->overlay->vis, \ - attrib, &value); \ - } \ -} -#endif - - case GLUT_WINDOW_BUFFER_SIZE: - GET_CONFIG(GLX_BUFFER_SIZE); - return value; - case GLUT_WINDOW_STENCIL_SIZE: - GET_CONFIG(GLX_STENCIL_SIZE); - return value; - case GLUT_WINDOW_DEPTH_SIZE: - GET_CONFIG(GLX_DEPTH_SIZE); - return value; - case GLUT_WINDOW_RED_SIZE: - GET_CONFIG(GLX_RED_SIZE); - return value; - case GLUT_WINDOW_GREEN_SIZE: - GET_CONFIG(GLX_GREEN_SIZE); - return value; - case GLUT_WINDOW_BLUE_SIZE: - GET_CONFIG(GLX_BLUE_SIZE); - return value; - case GLUT_WINDOW_ALPHA_SIZE: - GET_CONFIG(GLX_ALPHA_SIZE); - return value; - case GLUT_WINDOW_ACCUM_RED_SIZE: - GET_CONFIG(GLX_ACCUM_RED_SIZE); - return value; - case GLUT_WINDOW_ACCUM_GREEN_SIZE: - GET_CONFIG(GLX_ACCUM_GREEN_SIZE); - return value; - case GLUT_WINDOW_ACCUM_BLUE_SIZE: - GET_CONFIG(GLX_ACCUM_BLUE_SIZE); - return value; - case GLUT_WINDOW_ACCUM_ALPHA_SIZE: - GET_CONFIG(GLX_ACCUM_ALPHA_SIZE); - return value; - case GLUT_WINDOW_DOUBLEBUFFER: - GET_CONFIG(GLX_DOUBLEBUFFER); - return value; - case GLUT_WINDOW_RGBA: - GET_CONFIG(GLX_RGBA); - return value; - case GLUT_WINDOW_COLORMAP_SIZE: - GET_CONFIG(GLX_RGBA); - if (value) { - return 0; - } else { -#if defined(_WIN32) || defined(__OS2__) - /* KLUDGE: we always assume 256 colors in CI mode on - Win32 */ - return 256; -#else - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { - return __glutCurrentWindow->vis->visual->map_entries; - } else { - return __glutCurrentWindow->overlay->vis->visual->map_entries; - } -#endif /* _WIN32 */ - } - case GLUT_WINDOW_PARENT: - return __glutCurrentWindow->parent ? - __glutCurrentWindow->parent->num + 1 : 0; - case GLUT_WINDOW_NUM_CHILDREN: - { - int num = 0; - GLUTwindow *children = __glutCurrentWindow->children; - - while (children) { - num++; - children = children->siblings; - } - return num; - } - case GLUT_WINDOW_NUM_SAMPLES: -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIS_multisample) - if (__glutIsSupportedByGLX("GLX_SGIS_multisample")) { - GET_CONFIG(GLX_SAMPLES_SGIS); - return value; - } else { - return 0; - } -#else - /* Independent of GLX server support, multisampling not - supported by GLX client-side. */ - return 0; -#endif - case GLUT_WINDOW_STEREO: - GET_CONFIG(GLX_STEREO); - return value; - case GLUT_WINDOW_CURSOR: - return __glutCurrentWindow->cursor; - case GLUT_SCREEN_WIDTH: - return DisplayWidth(__glutDisplay, __glutScreen); - case GLUT_SCREEN_HEIGHT: - return DisplayHeight(__glutDisplay, __glutScreen); - case GLUT_SCREEN_WIDTH_MM: - return DisplayWidthMM(__glutDisplay, __glutScreen); - case GLUT_SCREEN_HEIGHT_MM: - return DisplayHeightMM(__glutDisplay, __glutScreen); - case GLUT_MENU_NUM_ITEMS: - return __glutCurrentMenu->num; - case GLUT_DISPLAY_MODE_POSSIBLE: - { - XVisualInfo *vi; - Bool dummy, visAlloced; - void *fbc; - -#if defined(_WIN32) - /* Our fake glXChooseVisual (which is called by - __glutDetermineVisual) needs an HDC to work with, so grab one - from the "root" window. */ - XHDC = GetDC(GetDesktopWindow()); -#endif - vi = __glutDetermineWindowVisual(&dummy, &visAlloced, &fbc); -#if defined(_WIN32) - ReleaseDC(GetDesktopWindow(), XHDC); -#endif - if (vi) { - if (visAlloced) - XFree(vi); - return 1; - } - return 0; - } - case GLUT_ELAPSED_TIME: - { -#ifdef OLD_VMS - struct timeval6 elapsed, beginning, now; -#else - struct timeval elapsed, beginning, now; -#endif - - __glutInitTime(&beginning); - GETTIMEOFDAY(&now); - TIMEDELTA(elapsed, now, beginning); - /* Return elapsed milliseconds. */ -#if defined(__vms) && ( __VMS_VER < 70000000 ) - return (int) (elapsed.val / TICKS_PER_MILLISECOND); -#else - return (int) ((elapsed.tv_sec * 1000) + (elapsed.tv_usec / 1000)); -#endif - } - case GLUT_WINDOW_FORMAT_ID: -#if defined(__OS2__) - return wglGetPixelFormat(__glutCurrentWindow->hdc); -#elif defined(_WIN32) - return GetPixelFormat(__glutCurrentWindow->hdc); -#else - if (__glutCurrentWindow->renderWin == __glutCurrentWindow->win) { - return (int) __glutCurrentWindow->vis->visualid; - } else { - return (int) __glutCurrentWindow->overlay->vis->visualid; - } -#endif - default: - __glutWarning("invalid glutGet parameter: %d", param); - return -1; - } -} -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_hel10.cpp b/src/glut/os2/glut_hel10.cpp deleted file mode 100644 index a9f08ff133..0000000000 --- a/src/glut/os2/glut_hel10.cpp +++ /dev/null @@ -1,1781 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#define glutBitmapHelvetica10 XXX -#include "glutbitmap.h" -#undef glutBitmapHelvetica10 - -/* char: 0xff */ - -static const GLubyte ch255data[] = { -0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x50, -}; - -static const BitmapCharRec ch255 = {4,10,0,2,5,ch255data}; - -/* char: 0xfe */ - -static const GLubyte ch254data[] = { -0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80, -}; - -static const BitmapCharRec ch254 = {5,10,0,2,6,ch254data}; - -/* char: 0xfd */ - -static const GLubyte ch253data[] = { -0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch253 = {4,11,0,2,5,ch253data}; - -/* char: 0xfc */ - -static const GLubyte ch252data[] = { -0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50, -}; - -static const BitmapCharRec ch252 = {4,8,0,0,5,ch252data}; - -/* char: 0xfb */ - -static const GLubyte ch251data[] = { -0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch251 = {4,9,0,0,5,ch251data}; - -/* char: 0xfa */ - -static const GLubyte ch250data[] = { -0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x40,0x20, -}; - -static const BitmapCharRec ch250 = {4,9,0,0,5,ch250data}; - -/* char: 0xf9 */ - -static const GLubyte ch249data[] = { -0x70,0x90,0x90,0x90,0x90,0x90,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch249 = {4,9,0,0,5,ch249data}; - -/* char: 0xf8 */ - -static const GLubyte ch248data[] = { -0x70,0x88,0xc8,0xa8,0x98,0x74, -}; - -static const BitmapCharRec ch248 = {6,6,0,0,6,ch248data}; - -/* char: 0xf7 */ - -static const GLubyte ch247data[] = { -0x20,0x0,0xf8,0x0,0x20, -}; - -static const BitmapCharRec ch247 = {5,5,0,-1,6,ch247data}; - -/* char: 0xf6 */ - -static const GLubyte ch246data[] = { -0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50, -}; - -static const BitmapCharRec ch246 = {5,8,0,0,6,ch246data}; - -/* char: 0xf5 */ - -static const GLubyte ch245data[] = { -0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch245 = {5,9,0,0,6,ch245data}; - -/* char: 0xf4 */ - -static const GLubyte ch244data[] = { -0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch244 = {5,9,0,0,6,ch244data}; - -/* char: 0xf3 */ - -static const GLubyte ch243data[] = { -0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch243 = {5,9,0,0,6,ch243data}; - -/* char: 0xf2 */ - -static const GLubyte ch242data[] = { -0x70,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch242 = {5,9,0,0,6,ch242data}; - -/* char: 0xf1 */ - -static const GLubyte ch241data[] = { -0x90,0x90,0x90,0x90,0x90,0xe0,0x0,0xa0,0x50, -}; - -static const BitmapCharRec ch241 = {4,9,0,0,5,ch241data}; - -/* char: 0xf0 */ - -static const GLubyte ch240data[] = { -0x70,0x88,0x88,0x88,0x88,0x78,0x90,0x60,0x50, -}; - -static const BitmapCharRec ch240 = {5,9,0,0,6,ch240data}; - -/* char: 0xef */ - -static const GLubyte ch239data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, -}; - -static const BitmapCharRec ch239 = {3,8,0,0,2,ch239data}; - -/* char: 0xee */ - -static const GLubyte ch238data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, -}; - -static const BitmapCharRec ch238 = {3,9,1,0,2,ch238data}; - -/* char: 0xed */ - -static const GLubyte ch237data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, -}; - -static const BitmapCharRec ch237 = {2,9,0,0,2,ch237data}; - -/* char: 0xec */ - -static const GLubyte ch236data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, -}; - -static const BitmapCharRec ch236 = {2,9,1,0,2,ch236data}; - -/* char: 0xeb */ - -static const GLubyte ch235data[] = { -0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50, -}; - -static const BitmapCharRec ch235 = {4,8,0,0,5,ch235data}; - -/* char: 0xea */ - -static const GLubyte ch234data[] = { -0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch234 = {4,9,0,0,5,ch234data}; - -/* char: 0xe9 */ - -static const GLubyte ch233data[] = { -0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x40,0x20, -}; - -static const BitmapCharRec ch233 = {4,9,0,0,5,ch233data}; - -/* char: 0xe8 */ - -static const GLubyte ch232data[] = { -0x60,0x90,0x80,0xf0,0x90,0x60,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch232 = {4,9,0,0,5,ch232data}; - -/* char: 0xe7 */ - -static const GLubyte ch231data[] = { -0x60,0x20,0x60,0x90,0x80,0x80,0x90,0x60, -}; - -static const BitmapCharRec ch231 = {4,8,0,2,5,ch231data}; - -/* char: 0xe6 */ - -static const GLubyte ch230data[] = { -0x6c,0x92,0x90,0x7e,0x12,0xec, -}; - -static const BitmapCharRec ch230 = {7,6,0,0,8,ch230data}; - -/* char: 0xe5 */ - -static const GLubyte ch229data[] = { -0x68,0x90,0x90,0x70,0x10,0xe0,0x20,0x50,0x20, -}; - -static const BitmapCharRec ch229 = {5,9,0,0,5,ch229data}; - -/* char: 0xe4 */ - -static const GLubyte ch228data[] = { -0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50, -}; - -static const BitmapCharRec ch228 = {5,8,0,0,5,ch228data}; - -/* char: 0xe3 */ - -static const GLubyte ch227data[] = { -0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0xa0,0x50, -}; - -static const BitmapCharRec ch227 = {5,9,0,0,5,ch227data}; - -/* char: 0xe2 */ - -static const GLubyte ch226data[] = { -0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch226 = {5,9,0,0,5,ch226data}; - -/* char: 0xe1 */ - -static const GLubyte ch225data[] = { -0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch225 = {5,9,0,0,5,ch225data}; - -/* char: 0xe0 */ - -static const GLubyte ch224data[] = { -0x68,0x90,0x90,0x70,0x10,0xe0,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch224 = {5,9,0,0,5,ch224data}; - -/* char: 0xdf */ - -static const GLubyte ch223data[] = { -0xa0,0x90,0x90,0x90,0xa0,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch223 = {4,8,0,0,5,ch223data}; - -/* char: 0xde */ - -static const GLubyte ch222data[] = { -0x80,0x80,0xf0,0x88,0x88,0xf0,0x80,0x80, -}; - -static const BitmapCharRec ch222 = {5,8,-1,0,7,ch222data}; - -/* char: 0xdd */ - -static const GLubyte ch221data[] = { -0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch221 = {7,11,0,0,7,ch221data}; - -/* char: 0xdc */ - -static const GLubyte ch220data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48, -}; - -static const BitmapCharRec ch220 = {6,10,-1,0,8,ch220data}; - -/* char: 0xdb */ - -static const GLubyte ch219data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10, -}; - -static const BitmapCharRec ch219 = {6,11,-1,0,8,ch219data}; - -/* char: 0xda */ - -static const GLubyte ch218data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch218 = {6,11,-1,0,8,ch218data}; - -/* char: 0xd9 */ - -static const GLubyte ch217data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch217 = {6,11,-1,0,8,ch217data}; - -/* char: 0xd8 */ - -static const GLubyte ch216data[] = { -0x80,0x78,0xc4,0xa4,0xa4,0x94,0x94,0x8c,0x78,0x4, -}; - -static const BitmapCharRec ch216 = {6,10,-1,1,8,ch216data}; - -/* char: 0xd7 */ - -static const GLubyte ch215data[] = { -0x88,0x50,0x20,0x50,0x88, -}; - -static const BitmapCharRec ch215 = {5,5,0,-1,6,ch215data}; - -/* char: 0xd6 */ - -static const GLubyte ch214data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x48, -}; - -static const BitmapCharRec ch214 = {6,10,-1,0,8,ch214data}; - -/* char: 0xd5 */ - -static const GLubyte ch213data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch213 = {6,11,-1,0,8,ch213data}; - -/* char: 0xd4 */ - -static const GLubyte ch212data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x28,0x10, -}; - -static const BitmapCharRec ch212 = {6,11,-1,0,8,ch212data}; - -/* char: 0xd3 */ - -static const GLubyte ch211data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch211 = {6,11,-1,0,8,ch211data}; - -/* char: 0xd2 */ - -static const GLubyte ch210data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch210 = {6,11,-1,0,8,ch210data}; - -/* char: 0xd1 */ - -static const GLubyte ch209data[] = { -0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch209 = {6,11,-1,0,8,ch209data}; - -/* char: 0xd0 */ - -static const GLubyte ch208data[] = { -0x78,0x44,0x42,0x42,0xf2,0x42,0x44,0x78, -}; - -static const BitmapCharRec ch208 = {7,8,0,0,8,ch208data}; - -/* char: 0xcf */ - -static const GLubyte ch207data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, -}; - -static const BitmapCharRec ch207 = {3,10,0,0,3,ch207data}; - -/* char: 0xce */ - -static const GLubyte ch206data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, -}; - -static const BitmapCharRec ch206 = {3,11,0,0,3,ch206data}; - -/* char: 0xcd */ - -static const GLubyte ch205data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, -}; - -static const BitmapCharRec ch205 = {2,11,-1,0,3,ch205data}; - -/* char: 0xcc */ - -static const GLubyte ch204data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, -}; - -static const BitmapCharRec ch204 = {2,11,0,0,3,ch204data}; - -/* char: 0xcb */ - -static const GLubyte ch203data[] = { -0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x50, -}; - -static const BitmapCharRec ch203 = {5,10,-1,0,7,ch203data}; - -/* char: 0xca */ - -static const GLubyte ch202data[] = { -0xf8,0x80,0x80,0xf8,0x80,0x80,0x80,0xf8,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch202 = {5,11,-1,0,7,ch202data}; - -/* char: 0xc9 */ - -static const GLubyte ch201data[] = { -0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch201 = {5,11,-1,0,7,ch201data}; - -/* char: 0xc8 */ - -static const GLubyte ch200data[] = { -0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch200 = {5,11,-1,0,7,ch200data}; - -/* char: 0xc7 */ - -static const GLubyte ch199data[] = { -0x30,0x10,0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch199 = {6,10,-1,2,8,ch199data}; - -/* char: 0xc6 */ - -static const GLubyte ch198data[] = { -0x8f,0x80,0x88,0x0,0x78,0x0,0x48,0x0,0x2f,0x80,0x28,0x0,0x18,0x0,0x1f,0x80, -}; - -static const BitmapCharRec ch198 = {9,8,0,0,10,ch198data}; - -/* char: 0xc5 */ - -static const GLubyte ch197data[] = { -0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x10,0x28,0x10, -}; - -static const BitmapCharRec ch197 = {7,11,0,0,7,ch197data}; - -/* char: 0xc4 */ - -static const GLubyte ch196data[] = { -0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28, -}; - -static const BitmapCharRec ch196 = {7,10,0,0,7,ch196data}; - -/* char: 0xc3 */ - -static const GLubyte ch195data[] = { -0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x14, -}; - -static const BitmapCharRec ch195 = {7,11,0,0,7,ch195data}; - -/* char: 0xc2 */ - -static const GLubyte ch194data[] = { -0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x28,0x10, -}; - -static const BitmapCharRec ch194 = {7,11,0,0,7,ch194data}; - -/* char: 0xc1 */ - -static const GLubyte ch193data[] = { -0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch193 = {7,11,0,0,7,ch193data}; - -/* char: 0xc0 */ - -static const GLubyte ch192data[] = { -0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch192 = {7,11,0,0,7,ch192data}; - -/* char: 0xbf */ - -static const GLubyte ch191data[] = { -0x60,0x90,0x80,0x40,0x20,0x20,0x0,0x20, -}; - -static const BitmapCharRec ch191 = {4,8,-1,2,6,ch191data}; - -/* char: 0xbe */ - -static const GLubyte ch190data[] = { -0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0xc8,0x0,0x24,0x0,0x44,0x0,0xe2,0x0, -}; - -static const BitmapCharRec ch190 = {9,8,0,0,9,ch190data}; - -/* char: 0xbd */ - -static const GLubyte ch189data[] = { -0x27,0x12,0x15,0xb,0x48,0x44,0xc4,0x42, -}; - -static const BitmapCharRec ch189 = {8,8,0,0,9,ch189data}; - -/* char: 0xbc */ - -static const GLubyte ch188data[] = { -0x21,0x0,0x17,0x80,0x13,0x0,0x9,0x0,0x48,0x0,0x44,0x0,0xc4,0x0,0x42,0x0, -}; - -static const BitmapCharRec ch188 = {9,8,0,0,9,ch188data}; - -/* char: 0xbb */ - -static const GLubyte ch187data[] = { -0xa0,0x50,0x28,0x50,0xa0, -}; - -static const BitmapCharRec ch187 = {5,5,0,0,6,ch187data}; - -/* char: 0xba */ - -static const GLubyte ch186data[] = { -0xe0,0x0,0xe0,0xa0,0xe0, -}; - -static const BitmapCharRec ch186 = {3,5,0,-3,4,ch186data}; - -/* char: 0xb9 */ - -static const GLubyte ch185data[] = { -0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch185 = {2,4,0,-3,3,ch185data}; - -/* char: 0xb8 */ - -static const GLubyte ch184data[] = { -0xc0,0x40, -}; - -static const BitmapCharRec ch184 = {2,2,0,2,3,ch184data}; - -/* char: 0xb7 */ - -static const GLubyte ch183data[] = { -0xc0, -}; - -static const BitmapCharRec ch183 = {2,1,0,-3,3,ch183data}; - -/* char: 0xb6 */ - -static const GLubyte ch182data[] = { -0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x7c, -}; - -static const BitmapCharRec ch182 = {6,10,0,2,6,ch182data}; - -/* char: 0xb5 */ - -static const GLubyte ch181data[] = { -0x80,0x80,0xf0,0x90,0x90,0x90,0x90,0x90, -}; - -static const BitmapCharRec ch181 = {4,8,0,2,5,ch181data}; - -/* char: 0xb4 */ - -static const GLubyte ch180data[] = { -0x80,0x40, -}; - -static const BitmapCharRec ch180 = {2,2,0,-6,3,ch180data}; - -/* char: 0xb3 */ - -static const GLubyte ch179data[] = { -0xc0,0x20,0x40,0xe0, -}; - -static const BitmapCharRec ch179 = {3,4,0,-3,3,ch179data}; - -/* char: 0xb2 */ - -static const GLubyte ch178data[] = { -0xe0,0x40,0xa0,0x60, -}; - -static const BitmapCharRec ch178 = {3,4,0,-3,3,ch178data}; - -/* char: 0xb1 */ - -static const GLubyte ch177data[] = { -0xf8,0x0,0x20,0x20,0xf8,0x20,0x20, -}; - -static const BitmapCharRec ch177 = {5,7,0,0,6,ch177data}; - -/* char: 0xb0 */ - -static const GLubyte ch176data[] = { -0x60,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch176 = {4,4,0,-3,4,ch176data}; - -/* char: 0xaf */ - -static const GLubyte ch175data[] = { -0xe0, -}; - -static const BitmapCharRec ch175 = {3,1,0,-7,3,ch175data}; - -/* char: 0xae */ - -static const GLubyte ch174data[] = { -0x38,0x44,0xaa,0xb2,0xba,0x44,0x38, -}; - -static const BitmapCharRec ch174 = {7,7,-1,0,9,ch174data}; - -/* char: 0xad */ - -static const GLubyte ch173data[] = { -0xe0, -}; - -static const BitmapCharRec ch173 = {3,1,0,-3,4,ch173data}; - -/* char: 0xac */ - -static const GLubyte ch172data[] = { -0x8,0x8,0xf8, -}; - -static const BitmapCharRec ch172 = {5,3,-1,-2,7,ch172data}; - -/* char: 0xab */ - -static const GLubyte ch171data[] = { -0x28,0x50,0xa0,0x50,0x28, -}; - -static const BitmapCharRec ch171 = {5,5,0,0,6,ch171data}; - -/* char: 0xaa */ - -static const GLubyte ch170data[] = { -0xe0,0x0,0xa0,0x20,0xe0, -}; - -static const BitmapCharRec ch170 = {3,5,0,-3,4,ch170data}; - -/* char: 0xa9 */ - -static const GLubyte ch169data[] = { -0x38,0x44,0x9a,0xa2,0x9a,0x44,0x38, -}; - -static const BitmapCharRec ch169 = {7,7,-1,0,9,ch169data}; - -/* char: 0xa8 */ - -static const GLubyte ch168data[] = { -0xa0, -}; - -static const BitmapCharRec ch168 = {3,1,0,-7,3,ch168data}; - -/* char: 0xa7 */ - -static const GLubyte ch167data[] = { -0x70,0x88,0x18,0x70,0xc8,0x98,0x70,0xc0,0x88,0x70, -}; - -static const BitmapCharRec ch167 = {5,10,0,2,6,ch167data}; - -/* char: 0xa6 */ - -static const GLubyte ch166data[] = { -0x80,0x80,0x80,0x80,0x0,0x0,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch166 = {1,10,-1,2,3,ch166data}; - -/* char: 0xa5 */ - -static const GLubyte ch165data[] = { -0x20,0xf8,0x20,0xf8,0x50,0x50,0x88,0x88, -}; - -static const BitmapCharRec ch165 = {5,8,0,0,6,ch165data}; - -/* char: 0xa4 */ - -static const GLubyte ch164data[] = { -0x90,0x60,0x90,0x90,0x60,0x90, -}; - -static const BitmapCharRec ch164 = {4,6,0,-1,5,ch164data}; - -/* char: 0xa3 */ - -static const GLubyte ch163data[] = { -0xb0,0x48,0x40,0x40,0xe0,0x40,0x48,0x30, -}; - -static const BitmapCharRec ch163 = {5,8,0,0,6,ch163data}; - -/* char: 0xa2 */ - -static const GLubyte ch162data[] = { -0x40,0x70,0xa8,0xa0,0xa0,0xa8,0x70,0x10, -}; - -static const BitmapCharRec ch162 = {5,8,0,1,6,ch162data}; - -/* char: 0xa1 */ - -static const GLubyte ch161data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, -}; - -static const BitmapCharRec ch161 = {1,8,-1,2,3,ch161data}; - -/* char: 0xa0 */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch160data[] = { 0x0 }; -static const BitmapCharRec ch160 = {1,1,0,0,3,ch160data}; -#else -static const BitmapCharRec ch160 = {0,0,0,0,3,0}; -#endif - -/* char: 0x7e '~' */ - -static const GLubyte ch126data[] = { -0x98,0x64, -}; - -static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data}; - -/* char: 0x7d '}' */ - -static const GLubyte ch125data[] = { -0x80,0x40,0x40,0x40,0x40,0x20,0x40,0x40,0x40,0x80, -}; - -static const BitmapCharRec ch125 = {3,10,0,2,3,ch125data}; - -/* char: 0x7c '|' */ - -static const GLubyte ch124data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch124 = {1,10,-1,2,3,ch124data}; - -/* char: 0x7b '{' */ - -static const GLubyte ch123data[] = { -0x20,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x20, -}; - -static const BitmapCharRec ch123 = {3,10,0,2,3,ch123data}; - -/* char: 0x7a 'z' */ - -static const GLubyte ch122data[] = { -0xf0,0x80,0x40,0x20,0x10,0xf0, -}; - -static const BitmapCharRec ch122 = {4,6,0,0,5,ch122data}; - -/* char: 0x79 'y' */ - -static const GLubyte ch121data[] = { -0x80,0x40,0x40,0x60,0xa0,0xa0,0x90,0x90, -}; - -static const BitmapCharRec ch121 = {4,8,0,2,5,ch121data}; - -/* char: 0x78 'x' */ - -static const GLubyte ch120data[] = { -0x88,0x88,0x50,0x20,0x50,0x88, -}; - -static const BitmapCharRec ch120 = {5,6,0,0,6,ch120data}; - -/* char: 0x77 'w' */ - -static const GLubyte ch119data[] = { -0x28,0x28,0x54,0x54,0x92,0x92, -}; - -static const BitmapCharRec ch119 = {7,6,0,0,8,ch119data}; - -/* char: 0x76 'v' */ - -static const GLubyte ch118data[] = { -0x20,0x20,0x50,0x50,0x88,0x88, -}; - -static const BitmapCharRec ch118 = {5,6,0,0,6,ch118data}; - -/* char: 0x75 'u' */ - -static const GLubyte ch117data[] = { -0x70,0x90,0x90,0x90,0x90,0x90, -}; - -static const BitmapCharRec ch117 = {4,6,0,0,5,ch117data}; - -/* char: 0x74 't' */ - -static const GLubyte ch116data[] = { -0x60,0x40,0x40,0x40,0x40,0xe0,0x40,0x40, -}; - -static const BitmapCharRec ch116 = {3,8,0,0,4,ch116data}; - -/* char: 0x73 's' */ - -static const GLubyte ch115data[] = { -0x60,0x90,0x10,0x60,0x90,0x60, -}; - -static const BitmapCharRec ch115 = {4,6,0,0,5,ch115data}; - -/* char: 0x72 'r' */ - -static const GLubyte ch114data[] = { -0x80,0x80,0x80,0x80,0xc0,0xa0, -}; - -static const BitmapCharRec ch114 = {3,6,0,0,4,ch114data}; - -/* char: 0x71 'q' */ - -static const GLubyte ch113data[] = { -0x8,0x8,0x68,0x98,0x88,0x88,0x98,0x68, -}; - -static const BitmapCharRec ch113 = {5,8,0,2,6,ch113data}; - -/* char: 0x70 'p' */ - -static const GLubyte ch112data[] = { -0x80,0x80,0xb0,0xc8,0x88,0x88,0xc8,0xb0, -}; - -static const BitmapCharRec ch112 = {5,8,0,2,6,ch112data}; - -/* char: 0x6f 'o' */ - -static const GLubyte ch111data[] = { -0x70,0x88,0x88,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch111 = {5,6,0,0,6,ch111data}; - -/* char: 0x6e 'n' */ - -static const GLubyte ch110data[] = { -0x88,0x88,0x88,0x88,0xc8,0xb0, -}; - -static const BitmapCharRec ch110 = {5,6,0,0,6,ch110data}; - -/* char: 0x6d 'm' */ - -static const GLubyte ch109data[] = { -0x92,0x92,0x92,0x92,0x92,0xec, -}; - -static const BitmapCharRec ch109 = {7,6,0,0,8,ch109data}; - -/* char: 0x6c 'l' */ - -static const GLubyte ch108data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch108 = {1,8,0,0,2,ch108data}; - -/* char: 0x6b 'k' */ - -static const GLubyte ch107data[] = { -0x90,0x90,0xa0,0xc0,0xa0,0x90,0x80,0x80, -}; - -static const BitmapCharRec ch107 = {4,8,0,0,5,ch107data}; - -/* char: 0x6a 'j' */ - -static const GLubyte ch106data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, -}; - -static const BitmapCharRec ch106 = {1,9,0,1,2,ch106data}; - -/* char: 0x69 'i' */ - -static const GLubyte ch105data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, -}; - -static const BitmapCharRec ch105 = {1,8,0,0,2,ch105data}; - -/* char: 0x68 'h' */ - -static const GLubyte ch104data[] = { -0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, -}; - -static const BitmapCharRec ch104 = {5,8,0,0,6,ch104data}; - -/* char: 0x67 'g' */ - -static const GLubyte ch103data[] = { -0x70,0x8,0x68,0x98,0x88,0x88,0x98,0x68, -}; - -static const BitmapCharRec ch103 = {5,8,0,2,6,ch103data}; - -/* char: 0x66 'f' */ - -static const GLubyte ch102data[] = { -0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30, -}; - -static const BitmapCharRec ch102 = {4,8,0,0,4,ch102data}; - -/* char: 0x65 'e' */ - -static const GLubyte ch101data[] = { -0x60,0x90,0x80,0xf0,0x90,0x60, -}; - -static const BitmapCharRec ch101 = {4,6,0,0,5,ch101data}; - -/* char: 0x64 'd' */ - -static const GLubyte ch100data[] = { -0x68,0x98,0x88,0x88,0x98,0x68,0x8,0x8, -}; - -static const BitmapCharRec ch100 = {5,8,0,0,6,ch100data}; - -/* char: 0x63 'c' */ - -static const GLubyte ch99data[] = { -0x60,0x90,0x80,0x80,0x90,0x60, -}; - -static const BitmapCharRec ch99 = {4,6,0,0,5,ch99data}; - -/* char: 0x62 'b' */ - -static const GLubyte ch98data[] = { -0xb0,0xc8,0x88,0x88,0xc8,0xb0,0x80,0x80, -}; - -static const BitmapCharRec ch98 = {5,8,0,0,6,ch98data}; - -/* char: 0x61 'a' */ - -static const GLubyte ch97data[] = { -0x68,0x90,0x90,0x70,0x10,0xe0, -}; - -static const BitmapCharRec ch97 = {5,6,0,0,5,ch97data}; - -/* char: 0x60 '`' */ - -static const GLubyte ch96data[] = { -0x80,0x80,0x40, -}; - -static const BitmapCharRec ch96 = {2,3,0,-5,3,ch96data}; - -/* char: 0x5f '_' */ - -static const GLubyte ch95data[] = { -0xfc, -}; - -static const BitmapCharRec ch95 = {6,1,0,2,6,ch95data}; - -/* char: 0x5e '^' */ - -static const GLubyte ch94data[] = { -0x88,0x50,0x50,0x20,0x20, -}; - -static const BitmapCharRec ch94 = {5,5,0,-3,6,ch94data}; - -/* char: 0x5d ']' */ - -static const GLubyte ch93data[] = { -0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0, -}; - -static const BitmapCharRec ch93 = {2,10,0,2,3,ch93data}; - -/* char: 0x5c '\' */ - -static const GLubyte ch92data[] = { -0x20,0x20,0x40,0x40,0x40,0x40,0x80,0x80, -}; - -static const BitmapCharRec ch92 = {3,8,0,0,3,ch92data}; - -/* char: 0x5b '[' */ - -static const GLubyte ch91data[] = { -0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0, -}; - -static const BitmapCharRec ch91 = {2,10,-1,2,3,ch91data}; - -/* char: 0x5a 'Z' */ - -static const GLubyte ch90data[] = { -0xf8,0x80,0x40,0x20,0x20,0x10,0x8,0xf8, -}; - -static const BitmapCharRec ch90 = {5,8,-1,0,7,ch90data}; - -/* char: 0x59 'Y' */ - -static const GLubyte ch89data[] = { -0x10,0x10,0x10,0x28,0x28,0x44,0x44,0x82, -}; - -static const BitmapCharRec ch89 = {7,8,0,0,7,ch89data}; - -/* char: 0x58 'X' */ - -static const GLubyte ch88data[] = { -0x88,0x88,0x50,0x50,0x20,0x50,0x88,0x88, -}; - -static const BitmapCharRec ch88 = {5,8,-1,0,7,ch88data}; - -/* char: 0x57 'W' */ - -static const GLubyte ch87data[] = { -0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80, -}; - -static const BitmapCharRec ch87 = {9,8,0,0,9,ch87data}; - -/* char: 0x56 'V' */ - -static const GLubyte ch86data[] = { -0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch86 = {7,8,0,0,7,ch86data}; - -/* char: 0x55 'U' */ - -static const GLubyte ch85data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch85 = {6,8,-1,0,8,ch85data}; - -/* char: 0x54 'T' */ - -static const GLubyte ch84data[] = { -0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xf8, -}; - -static const BitmapCharRec ch84 = {5,8,0,0,5,ch84data}; - -/* char: 0x53 'S' */ - -static const GLubyte ch83data[] = { -0x70,0x88,0x88,0x8,0x70,0x80,0x88,0x70, -}; - -static const BitmapCharRec ch83 = {5,8,-1,0,7,ch83data}; - -/* char: 0x52 'R' */ - -static const GLubyte ch82data[] = { -0x88,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0, -}; - -static const BitmapCharRec ch82 = {5,8,-1,0,7,ch82data}; - -/* char: 0x51 'Q' */ - -static const GLubyte ch81data[] = { -0x2,0x7c,0x8c,0x94,0x84,0x84,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch81 = {7,9,-1,1,8,ch81data}; - -/* char: 0x50 'P' */ - -static const GLubyte ch80data[] = { -0x80,0x80,0x80,0x80,0xf0,0x88,0x88,0xf0, -}; - -static const BitmapCharRec ch80 = {5,8,-1,0,7,ch80data}; - -/* char: 0x4f 'O' */ - -static const GLubyte ch79data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x78, -}; - -static const BitmapCharRec ch79 = {6,8,-1,0,8,ch79data}; - -/* char: 0x4e 'N' */ - -static const GLubyte ch78data[] = { -0x8c,0x8c,0x94,0x94,0xa4,0xa4,0xc4,0xc4, -}; - -static const BitmapCharRec ch78 = {6,8,-1,0,8,ch78data}; - -/* char: 0x4d 'M' */ - -static const GLubyte ch77data[] = { -0x92,0x92,0x92,0xaa,0xaa,0xc6,0xc6,0x82, -}; - -static const BitmapCharRec ch77 = {7,8,-1,0,9,ch77data}; - -/* char: 0x4c 'L' */ - -static const GLubyte ch76data[] = { -0xf0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch76 = {4,8,-1,0,6,ch76data}; - -/* char: 0x4b 'K' */ - -static const GLubyte ch75data[] = { -0x88,0x88,0x90,0x90,0xe0,0xa0,0x90,0x88, -}; - -static const BitmapCharRec ch75 = {5,8,-1,0,7,ch75data}; - -/* char: 0x4a 'J' */ - -static const GLubyte ch74data[] = { -0x60,0x90,0x10,0x10,0x10,0x10,0x10,0x10, -}; - -static const BitmapCharRec ch74 = {4,8,0,0,5,ch74data}; - -/* char: 0x49 'I' */ - -static const GLubyte ch73data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch73 = {1,8,-1,0,3,ch73data}; - -/* char: 0x48 'H' */ - -static const GLubyte ch72data[] = { -0x84,0x84,0x84,0x84,0xfc,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch72 = {6,8,-1,0,8,ch72data}; - -/* char: 0x47 'G' */ - -static const GLubyte ch71data[] = { -0x74,0x8c,0x84,0x8c,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch71 = {6,8,-1,0,8,ch71data}; - -/* char: 0x46 'F' */ - -static const GLubyte ch70data[] = { -0x80,0x80,0x80,0x80,0xf0,0x80,0x80,0xf8, -}; - -static const BitmapCharRec ch70 = {5,8,-1,0,6,ch70data}; - -/* char: 0x45 'E' */ - -static const GLubyte ch69data[] = { -0xf8,0x80,0x80,0x80,0xf8,0x80,0x80,0xf8, -}; - -static const BitmapCharRec ch69 = {5,8,-1,0,7,ch69data}; - -/* char: 0x44 'D' */ - -static const GLubyte ch68data[] = { -0xf0,0x88,0x84,0x84,0x84,0x84,0x88,0xf0, -}; - -static const BitmapCharRec ch68 = {6,8,-1,0,8,ch68data}; - -/* char: 0x43 'C' */ - -static const GLubyte ch67data[] = { -0x78,0x84,0x80,0x80,0x80,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch67 = {6,8,-1,0,8,ch67data}; - -/* char: 0x42 'B' */ - -static const GLubyte ch66data[] = { -0xf0,0x88,0x88,0x88,0xf0,0x88,0x88,0xf0, -}; - -static const BitmapCharRec ch66 = {5,8,-1,0,7,ch66data}; - -/* char: 0x41 'A' */ - -static const GLubyte ch65data[] = { -0x82,0x82,0x7c,0x44,0x28,0x28,0x10,0x10, -}; - -static const BitmapCharRec ch65 = {7,8,0,0,7,ch65data}; - -/* char: 0x40 '@' */ - -static const GLubyte ch64data[] = { -0x3e,0x0,0x40,0x0,0x9b,0x0,0xa4,0x80,0xa4,0x80,0xa2,0x40,0x92,0x40,0x4d,0x40, -0x20,0x80,0x1f,0x0, -}; - -static const BitmapCharRec ch64 = {10,10,0,2,11,ch64data}; - -/* char: 0x3f '?' */ - -static const GLubyte ch63data[] = { -0x40,0x0,0x40,0x40,0x20,0x10,0x90,0x60, -}; - -static const BitmapCharRec ch63 = {4,8,-1,0,6,ch63data}; - -/* char: 0x3e '>' */ - -static const GLubyte ch62data[] = { -0x80,0x40,0x20,0x40,0x80, -}; - -static const BitmapCharRec ch62 = {3,5,-1,-1,6,ch62data}; - -/* char: 0x3d '=' */ - -static const GLubyte ch61data[] = { -0xf0,0x0,0xf0, -}; - -static const BitmapCharRec ch61 = {4,3,0,-2,5,ch61data}; - -/* char: 0x3c '<' */ - -static const GLubyte ch60data[] = { -0x20,0x40,0x80,0x40,0x20, -}; - -static const BitmapCharRec ch60 = {3,5,-1,-1,6,ch60data}; - -/* char: 0x3b ';' */ - -static const GLubyte ch59data[] = { -0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40, -}; - -static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data}; - -/* char: 0x3a ':' */ - -static const GLubyte ch58data[] = { -0x80,0x0,0x0,0x0,0x0,0x80, -}; - -static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data}; - -/* char: 0x39 '9' */ - -static const GLubyte ch57data[] = { -0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch57 = {5,8,0,0,6,ch57data}; - -/* char: 0x38 '8' */ - -static const GLubyte ch56data[] = { -0x70,0x88,0x88,0x88,0x70,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch56 = {5,8,0,0,6,ch56data}; - -/* char: 0x37 '7' */ - -static const GLubyte ch55data[] = { -0x40,0x40,0x20,0x20,0x10,0x10,0x8,0xf8, -}; - -static const BitmapCharRec ch55 = {5,8,0,0,6,ch55data}; - -/* char: 0x36 '6' */ - -static const GLubyte ch54data[] = { -0x70,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70, -}; - -static const BitmapCharRec ch54 = {5,8,0,0,6,ch54data}; - -/* char: 0x35 '5' */ - -static const GLubyte ch53data[] = { -0x70,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8, -}; - -static const BitmapCharRec ch53 = {5,8,0,0,6,ch53data}; - -/* char: 0x34 '4' */ - -static const GLubyte ch52data[] = { -0x10,0x10,0xf8,0x90,0x50,0x50,0x30,0x10, -}; - -static const BitmapCharRec ch52 = {5,8,0,0,6,ch52data}; - -/* char: 0x33 '3' */ - -static const GLubyte ch51data[] = { -0x70,0x88,0x8,0x8,0x30,0x8,0x88,0x70, -}; - -static const BitmapCharRec ch51 = {5,8,0,0,6,ch51data}; - -/* char: 0x32 '2' */ - -static const GLubyte ch50data[] = { -0xf8,0x80,0x40,0x30,0x8,0x8,0x88,0x70, -}; - -static const BitmapCharRec ch50 = {5,8,0,0,6,ch50data}; - -/* char: 0x31 '1' */ - -static const GLubyte ch49data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch49 = {2,8,-1,0,6,ch49data}; - -/* char: 0x30 '0' */ - -static const GLubyte ch48data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch48 = {5,8,0,0,6,ch48data}; - -/* char: 0x2f '/' */ - -static const GLubyte ch47data[] = { -0x80,0x80,0x40,0x40,0x40,0x40,0x20,0x20, -}; - -static const BitmapCharRec ch47 = {3,8,0,0,3,ch47data}; - -/* char: 0x2e '.' */ - -static const GLubyte ch46data[] = { -0x80, -}; - -static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data}; - -/* char: 0x2d '-' */ - -static const GLubyte ch45data[] = { -0xf8, -}; - -static const BitmapCharRec ch45 = {5,1,-1,-3,7,ch45data}; - -/* char: 0x2c ',' */ - -static const GLubyte ch44data[] = { -0x80,0x40,0x40, -}; - -static const BitmapCharRec ch44 = {2,3,0,2,3,ch44data}; - -/* char: 0x2b '+' */ - -static const GLubyte ch43data[] = { -0x20,0x20,0xf8,0x20,0x20, -}; - -static const BitmapCharRec ch43 = {5,5,0,-1,6,ch43data}; - -/* char: 0x2a '*' */ - -static const GLubyte ch42data[] = { -0xa0,0x40,0xa0, -}; - -static const BitmapCharRec ch42 = {3,3,0,-5,4,ch42data}; - -/* char: 0x29 ')' */ - -static const GLubyte ch41data[] = { -0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x40,0x40,0x80, -}; - -static const BitmapCharRec ch41 = {3,10,-1,2,4,ch41data}; - -/* char: 0x28 '(' */ - -static const GLubyte ch40data[] = { -0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x40,0x40,0x20, -}; - -static const BitmapCharRec ch40 = {3,10,0,2,4,ch40data}; - -/* char: 0x27 ''' */ - -static const GLubyte ch39data[] = { -0x80,0x40,0x40, -}; - -static const BitmapCharRec ch39 = {2,3,-1,-5,3,ch39data}; - -/* char: 0x26 '&' */ - -static const GLubyte ch38data[] = { -0x64,0x98,0x98,0xa4,0x60,0x50,0x50,0x20, -}; - -static const BitmapCharRec ch38 = {6,8,-1,0,8,ch38data}; - -/* char: 0x25 '%' */ - -static const GLubyte ch37data[] = { -0x26,0x29,0x16,0x10,0x8,0x68,0x94,0x64, -}; - -static const BitmapCharRec ch37 = {8,8,0,0,9,ch37data}; - -/* char: 0x24 '$' */ - -static const GLubyte ch36data[] = { -0x20,0x70,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20, -}; - -static const BitmapCharRec ch36 = {5,9,0,1,6,ch36data}; - -/* char: 0x23 '#' */ - -static const GLubyte ch35data[] = { -0x50,0x50,0xf8,0x28,0x7c,0x28,0x28, -}; - -static const BitmapCharRec ch35 = {6,7,0,0,6,ch35data}; - -/* char: 0x22 '"' */ - -static const GLubyte ch34data[] = { -0xa0,0xa0, -}; - -static const BitmapCharRec ch34 = {3,2,-1,-6,4,ch34data}; - -/* char: 0x21 '!' */ - -static const GLubyte ch33data[] = { -0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch33 = {1,8,-1,0,3,ch33data}; - -/* char: 0x20 ' ' */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch32data[] = { 0x0 }; -static const BitmapCharRec ch32 = {0,0,0,0,3,ch32data}; -#else -static const BitmapCharRec ch32 = {0,0,0,0,3,0}; -#endif - -static const BitmapCharRec * const chars[] = { -&ch32, -&ch33, -&ch34, -&ch35, -&ch36, -&ch37, -&ch38, -&ch39, -&ch40, -&ch41, -&ch42, -&ch43, -&ch44, -&ch45, -&ch46, -&ch47, -&ch48, -&ch49, -&ch50, -&ch51, -&ch52, -&ch53, -&ch54, -&ch55, -&ch56, -&ch57, -&ch58, -&ch59, -&ch60, -&ch61, -&ch62, -&ch63, -&ch64, -&ch65, -&ch66, -&ch67, -&ch68, -&ch69, -&ch70, -&ch71, -&ch72, -&ch73, -&ch74, -&ch75, -&ch76, -&ch77, -&ch78, -&ch79, -&ch80, -&ch81, -&ch82, -&ch83, -&ch84, -&ch85, -&ch86, -&ch87, -&ch88, -&ch89, -&ch90, -&ch91, -&ch92, -&ch93, -&ch94, -&ch95, -&ch96, -&ch97, -&ch98, -&ch99, -&ch100, -&ch101, -&ch102, -&ch103, -&ch104, -&ch105, -&ch106, -&ch107, -&ch108, -&ch109, -&ch110, -&ch111, -&ch112, -&ch113, -&ch114, -&ch115, -&ch116, -&ch117, -&ch118, -&ch119, -&ch120, -&ch121, -&ch122, -&ch123, -&ch124, -&ch125, -&ch126, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -&ch160, -&ch161, -&ch162, -&ch163, -&ch164, -&ch165, -&ch166, -&ch167, -&ch168, -&ch169, -&ch170, -&ch171, -&ch172, -&ch173, -&ch174, -&ch175, -&ch176, -&ch177, -&ch178, -&ch179, -&ch180, -&ch181, -&ch182, -&ch183, -&ch184, -&ch185, -&ch186, -&ch187, -&ch188, -&ch189, -&ch190, -&ch191, -&ch192, -&ch193, -&ch194, -&ch195, -&ch196, -&ch197, -&ch198, -&ch199, -&ch200, -&ch201, -&ch202, -&ch203, -&ch204, -&ch205, -&ch206, -&ch207, -&ch208, -&ch209, -&ch210, -&ch211, -&ch212, -&ch213, -&ch214, -&ch215, -&ch216, -&ch217, -&ch218, -&ch219, -&ch220, -&ch221, -&ch222, -&ch223, -&ch224, -&ch225, -&ch226, -&ch227, -&ch228, -&ch229, -&ch230, -&ch231, -&ch232, -&ch233, -&ch234, -&ch235, -&ch236, -&ch237, -&ch238, -&ch239, -&ch240, -&ch241, -&ch242, -&ch243, -&ch244, -&ch245, -&ch246, -&ch247, -&ch248, -&ch249, -&ch250, -&ch251, -&ch252, -&ch253, -&ch254, -&ch255, -}; - -#if !defined(__IBMCPP__) -const -#endif -BitmapFontRec glutBitmapHelvetica10 = { -"-adobe-helvetica-medium-r-normal--10-100-75-75-p-56-iso8859-1", -224, -32, -chars -}; - diff --git a/src/glut/os2/glut_hel12.cpp b/src/glut/os2/glut_hel12.cpp deleted file mode 100644 index f615fbb2f8..0000000000 --- a/src/glut/os2/glut_hel12.cpp +++ /dev/null @@ -1,1791 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#define glutBitmapHelvetica12 XXX -#include "glutbitmap.h" -#undef glutBitmapHelvetica12 - -/* char: 0xff */ - -static const GLubyte ch255data[] = { -0xc0,0x20,0x20,0x20,0x30,0x50,0x50,0x48,0x88,0x88,0x0,0x50, -}; - -static const BitmapCharRec ch255 = {5,12,-1,3,7,ch255data}; - -/* char: 0xfe */ - -static const GLubyte ch254data[] = { -0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, -}; - -static const BitmapCharRec ch254 = {5,12,-1,3,7,ch254data}; - -/* char: 0xfd */ - -static const GLubyte ch253data[] = { -0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch253 = {5,13,-1,3,7,ch253data}; - -/* char: 0xfc */ - -static const GLubyte ch252data[] = { -0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50, -}; - -static const BitmapCharRec ch252 = {5,9,-1,0,7,ch252data}; - -/* char: 0xfb */ - -static const GLubyte ch251data[] = { -0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch251 = {5,10,-1,0,7,ch251data}; - -/* char: 0xfa */ - -static const GLubyte ch250data[] = { -0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch250 = {5,10,-1,0,7,ch250data}; - -/* char: 0xf9 */ - -static const GLubyte ch249data[] = { -0x68,0x98,0x88,0x88,0x88,0x88,0x88,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch249 = {5,10,-1,0,7,ch249data}; - -/* char: 0xf8 */ - -static const GLubyte ch248data[] = { -0xb8,0x44,0x64,0x54,0x4c,0x44,0x3a, -}; - -static const BitmapCharRec ch248 = {7,7,0,0,7,ch248data}; - -/* char: 0xf7 */ - -static const GLubyte ch247data[] = { -0x20,0x0,0xf8,0x0,0x20, -}; - -static const BitmapCharRec ch247 = {5,5,-1,-1,7,ch247data}; - -/* char: 0xf6 */ - -static const GLubyte ch246data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50, -}; - -static const BitmapCharRec ch246 = {5,9,-1,0,7,ch246data}; - -/* char: 0xf5 */ - -static const GLubyte ch245data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch245 = {5,10,-1,0,7,ch245data}; - -/* char: 0xf4 */ - -static const GLubyte ch244data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch244 = {5,10,-1,0,7,ch244data}; - -/* char: 0xf3 */ - -static const GLubyte ch243data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch243 = {5,10,-1,0,7,ch243data}; - -/* char: 0xf2 */ - -static const GLubyte ch242data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x70,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch242 = {5,10,-1,0,7,ch242data}; - -/* char: 0xf1 */ - -static const GLubyte ch241data[] = { -0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch241 = {5,10,-1,0,7,ch241data}; - -/* char: 0xf0 */ - -static const GLubyte ch240data[] = { -0x70,0x88,0x88,0x88,0x88,0x78,0x8,0x50,0x30,0x68, -}; - -static const BitmapCharRec ch240 = {5,10,-1,0,7,ch240data}; - -/* char: 0xef */ - -static const GLubyte ch239data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, -}; - -static const BitmapCharRec ch239 = {3,9,0,0,3,ch239data}; - -/* char: 0xee */ - -static const GLubyte ch238data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, -}; - -static const BitmapCharRec ch238 = {3,10,0,0,3,ch238data}; - -/* char: 0xed */ - -static const GLubyte ch237data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, -}; - -static const BitmapCharRec ch237 = {2,10,-1,0,3,ch237data}; - -/* char: 0xec */ - -static const GLubyte ch236data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, -}; - -static const BitmapCharRec ch236 = {2,10,0,0,3,ch236data}; - -/* char: 0xeb */ - -static const GLubyte ch235data[] = { -0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50, -}; - -static const BitmapCharRec ch235 = {5,9,-1,0,7,ch235data}; - -/* char: 0xea */ - -static const GLubyte ch234data[] = { -0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch234 = {5,10,-1,0,7,ch234data}; - -/* char: 0xe9 */ - -static const GLubyte ch233data[] = { -0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch233 = {5,10,-1,0,7,ch233data}; - -/* char: 0xe8 */ - -static const GLubyte ch232data[] = { -0x70,0x88,0x80,0xf8,0x88,0x88,0x70,0x0,0x20,0x40, -}; - -static const BitmapCharRec ch232 = {5,10,-1,0,7,ch232data}; - -/* char: 0xe7 */ - -static const GLubyte ch231data[] = { -0x60,0x10,0x20,0x70,0x88,0x80,0x80,0x80,0x88,0x70, -}; - -static const BitmapCharRec ch231 = {5,10,-1,3,7,ch231data}; - -/* char: 0xe6 */ - -static const GLubyte ch230data[] = { -0x77,0x0,0x88,0x80,0x88,0x0,0x7f,0x80,0x8,0x80,0x88,0x80,0x77,0x0, -}; - -static const BitmapCharRec ch230 = {9,7,-1,0,11,ch230data}; - -/* char: 0xe5 */ - -static const GLubyte ch229data[] = { -0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x30,0x48,0x30, -}; - -static const BitmapCharRec ch229 = {6,10,-1,0,7,ch229data}; - -/* char: 0xe4 */ - -static const GLubyte ch228data[] = { -0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50, -}; - -static const BitmapCharRec ch228 = {6,9,-1,0,7,ch228data}; - -/* char: 0xe3 */ - -static const GLubyte ch227data[] = { -0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x28, -}; - -static const BitmapCharRec ch227 = {6,10,-1,0,7,ch227data}; - -/* char: 0xe2 */ - -static const GLubyte ch226data[] = { -0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x50,0x20, -}; - -static const BitmapCharRec ch226 = {6,10,-1,0,7,ch226data}; - -/* char: 0xe1 */ - -static const GLubyte ch225data[] = { -0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x20,0x10, -}; - -static const BitmapCharRec ch225 = {6,10,-1,0,7,ch225data}; - -/* char: 0xe0 */ - -static const GLubyte ch224data[] = { -0x74,0x88,0x88,0x78,0x8,0x88,0x70,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch224 = {6,10,-1,0,7,ch224data}; - -/* char: 0xdf */ - -static const GLubyte ch223data[] = { -0xb0,0x88,0x88,0x88,0xb0,0x88,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch223 = {5,9,-1,0,7,ch223data}; - -/* char: 0xde */ - -static const GLubyte ch222data[] = { -0x80,0x80,0xf8,0x84,0x84,0x84,0xf8,0x80,0x80, -}; - -static const BitmapCharRec ch222 = {6,9,-1,0,8,ch222data}; - -/* char: 0xdd */ - -static const GLubyte ch221data[] = { -0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch221 = {7,12,-1,0,9,ch221data}; - -/* char: 0xdc */ - -static const GLubyte ch220data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x48, -}; - -static const BitmapCharRec ch220 = {6,11,-1,0,8,ch220data}; - -/* char: 0xdb */ - -static const GLubyte ch219data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x28,0x10, -}; - -static const BitmapCharRec ch219 = {6,12,-1,0,8,ch219data}; - -/* char: 0xda */ - -static const GLubyte ch218data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch218 = {6,12,-1,0,8,ch218data}; - -/* char: 0xd9 */ - -static const GLubyte ch217data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch217 = {6,12,-1,0,8,ch217data}; - -/* char: 0xd8 */ - -static const GLubyte ch216data[] = { -0x80,0x0,0x5e,0x0,0x21,0x0,0x50,0x80,0x48,0x80,0x44,0x80,0x44,0x80,0x42,0x80, -0x21,0x0,0x1e,0x80,0x0,0x40, -}; - -static const BitmapCharRec ch216 = {10,11,0,1,10,ch216data}; - -/* char: 0xd7 */ - -static const GLubyte ch215data[] = { -0x88,0x50,0x20,0x50,0x88, -}; - -static const BitmapCharRec ch215 = {5,5,-1,-1,7,ch215data}; - -/* char: 0xd6 */ - -static const GLubyte ch214data[] = { -0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x24, -}; - -static const BitmapCharRec ch214 = {8,11,-1,0,10,ch214data}; - -/* char: 0xd5 */ - -static const GLubyte ch213data[] = { -0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x28,0x14, -}; - -static const BitmapCharRec ch213 = {8,12,-1,0,10,ch213data}; - -/* char: 0xd4 */ - -static const GLubyte ch212data[] = { -0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x14,0x8, -}; - -static const BitmapCharRec ch212 = {8,12,-1,0,10,ch212data}; - -/* char: 0xd3 */ - -static const GLubyte ch211data[] = { -0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x4, -}; - -static const BitmapCharRec ch211 = {8,12,-1,0,10,ch211data}; - -/* char: 0xd2 */ - -static const GLubyte ch210data[] = { -0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c,0x0,0x8,0x10, -}; - -static const BitmapCharRec ch210 = {8,12,-1,0,10,ch210data}; - -/* char: 0xd1 */ - -static const GLubyte ch209data[] = { -0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82,0x0,0x28,0x14, -}; - -static const BitmapCharRec ch209 = {7,12,-1,0,9,ch209data}; - -/* char: 0xd0 */ - -static const GLubyte ch208data[] = { -0x7c,0x42,0x41,0x41,0xf1,0x41,0x41,0x42,0x7c, -}; - -static const BitmapCharRec ch208 = {8,9,0,0,9,ch208data}; - -/* char: 0xcf */ - -static const GLubyte ch207data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0, -}; - -static const BitmapCharRec ch207 = {3,11,0,0,3,ch207data}; - -/* char: 0xce */ - -static const GLubyte ch206data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0xa0,0x40, -}; - -static const BitmapCharRec ch206 = {3,12,0,0,3,ch206data}; - -/* char: 0xcd */ - -static const GLubyte ch205data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80,0x40, -}; - -static const BitmapCharRec ch205 = {2,12,-1,0,3,ch205data}; - -/* char: 0xcc */ - -static const GLubyte ch204data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40,0x80, -}; - -static const BitmapCharRec ch204 = {2,12,0,0,3,ch204data}; - -/* char: 0xcb */ - -static const GLubyte ch203data[] = { -0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28, -}; - -static const BitmapCharRec ch203 = {6,11,-1,0,8,ch203data}; - -/* char: 0xca */ - -static const GLubyte ch202data[] = { -0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x28,0x10, -}; - -static const BitmapCharRec ch202 = {6,12,-1,0,8,ch202data}; - -/* char: 0xc9 */ - -static const GLubyte ch201data[] = { -0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch201 = {6,12,-1,0,8,ch201data}; - -/* char: 0xc8 */ - -static const GLubyte ch200data[] = { -0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch200 = {6,12,-1,0,8,ch200data}; - -/* char: 0xc7 */ - -static const GLubyte ch199data[] = { -0x30,0x8,0x8,0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c, -}; - -static const BitmapCharRec ch199 = {7,12,-1,3,9,ch199data}; - -/* char: 0xc6 */ - -static const GLubyte ch198data[] = { -0x8f,0x80,0x88,0x0,0x88,0x0,0x78,0x0,0x4f,0x80,0x48,0x0,0x28,0x0,0x28,0x0, -0x1f,0x80, -}; - -static const BitmapCharRec ch198 = {9,9,-1,0,11,ch198data}; - -/* char: 0xc5 */ - -static const GLubyte ch197data[] = { -0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x10,0x28,0x10, -}; - -static const BitmapCharRec ch197 = {7,12,-1,0,9,ch197data}; - -/* char: 0xc4 */ - -static const GLubyte ch196data[] = { -0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28, -}; - -static const BitmapCharRec ch196 = {7,11,-1,0,9,ch196data}; - -/* char: 0xc3 */ - -static const GLubyte ch195data[] = { -0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x14, -}; - -static const BitmapCharRec ch195 = {7,12,-1,0,9,ch195data}; - -/* char: 0xc2 */ - -static const GLubyte ch194data[] = { -0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x28,0x10, -}; - -static const BitmapCharRec ch194 = {7,12,-1,0,9,ch194data}; - -/* char: 0xc1 */ - -static const GLubyte ch193data[] = { -0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x8, -}; - -static const BitmapCharRec ch193 = {7,12,-1,0,9,ch193data}; - -/* char: 0xc0 */ - -static const GLubyte ch192data[] = { -0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x10,0x10,0x0,0x10,0x20, -}; - -static const BitmapCharRec ch192 = {7,12,-1,0,9,ch192data}; - -/* char: 0xbf */ - -static const GLubyte ch191data[] = { -0x70,0x88,0x88,0x40,0x40,0x20,0x20,0x0,0x20, -}; - -static const BitmapCharRec ch191 = {5,9,-1,3,7,ch191data}; - -/* char: 0xbe */ - -static const GLubyte ch190data[] = { -0x21,0x0,0x17,0x80,0x15,0x0,0xb,0x0,0xc9,0x0,0x24,0x0,0x44,0x0,0x22,0x0, -0xe1,0x0, -}; - -static const BitmapCharRec ch190 = {9,9,0,0,10,ch190data}; - -/* char: 0xbd */ - -static const GLubyte ch189data[] = { -0x47,0x80,0x22,0x0,0x11,0x0,0x14,0x80,0x4b,0x0,0x48,0x0,0x44,0x0,0xc2,0x0, -0x41,0x0, -}; - -static const BitmapCharRec ch189 = {9,9,0,0,10,ch189data}; - -/* char: 0xbc */ - -static const GLubyte ch188data[] = { -0x41,0x0,0x27,0x80,0x15,0x0,0x13,0x0,0x49,0x0,0x44,0x0,0x44,0x0,0xc2,0x0, -0x41,0x0, -}; - -static const BitmapCharRec ch188 = {9,9,0,0,10,ch188data}; - -/* char: 0xbb */ - -static const GLubyte ch187data[] = { -0xa0,0x50,0x28,0x50,0xa0, -}; - -static const BitmapCharRec ch187 = {5,5,-1,-1,7,ch187data}; - -/* char: 0xba */ - -static const GLubyte ch186data[] = { -0xe0,0x0,0xe0,0xa0,0xe0, -}; - -static const BitmapCharRec ch186 = {3,5,-1,-4,5,ch186data}; - -/* char: 0xb9 */ - -static const GLubyte ch185data[] = { -0x40,0x40,0x40,0xc0,0x40, -}; - -static const BitmapCharRec ch185 = {2,5,-1,-3,4,ch185data}; - -/* char: 0xb8 */ - -static const GLubyte ch184data[] = { -0xc0,0x20,0x20,0x40, -}; - -static const BitmapCharRec ch184 = {3,4,0,3,3,ch184data}; - -/* char: 0xb7 */ - -static const GLubyte ch183data[] = { -0x80, -}; - -static const BitmapCharRec ch183 = {1,1,-1,-3,3,ch183data}; - -/* char: 0xb6 */ - -static const GLubyte ch182data[] = { -0x28,0x28,0x28,0x28,0x28,0x28,0x68,0xe8,0xe8,0xe8,0x68,0x3c, -}; - -static const BitmapCharRec ch182 = {6,12,0,3,7,ch182data}; - -/* char: 0xb5 */ - -static const GLubyte ch181data[] = { -0x80,0x80,0x80,0xe8,0x98,0x88,0x88,0x88,0x88,0x88, -}; - -static const BitmapCharRec ch181 = {5,10,-1,3,7,ch181data}; - -/* char: 0xb4 */ - -static const GLubyte ch180data[] = { -0x80,0x40, -}; - -static const BitmapCharRec ch180 = {2,2,0,-8,2,ch180data}; - -/* char: 0xb3 */ - -static const GLubyte ch179data[] = { -0xc0,0x20,0x40,0x20,0xe0, -}; - -static const BitmapCharRec ch179 = {3,5,0,-3,4,ch179data}; - -/* char: 0xb2 */ - -static const GLubyte ch178data[] = { -0xf0,0x40,0x20,0x90,0x60, -}; - -static const BitmapCharRec ch178 = {4,5,0,-3,4,ch178data}; - -/* char: 0xb1 */ - -static const GLubyte ch177data[] = { -0xf8,0x0,0x20,0x20,0xf8,0x20,0x20, -}; - -static const BitmapCharRec ch177 = {5,7,-1,0,7,ch177data}; - -/* char: 0xb0 */ - -static const GLubyte ch176data[] = { -0x60,0x90,0x90,0x60, -}; - -static const BitmapCharRec ch176 = {4,4,0,-4,5,ch176data}; - -/* char: 0xaf */ - -static const GLubyte ch175data[] = { -0xf0, -}; - -static const BitmapCharRec ch175 = {4,1,0,-8,4,ch175data}; - -/* char: 0xae */ - -static const GLubyte ch174data[] = { -0x3e,0x0,0x41,0x0,0x94,0x80,0x94,0x80,0x98,0x80,0x94,0x80,0x9c,0x80,0x41,0x0, -0x3e,0x0, -}; - -static const BitmapCharRec ch174 = {9,9,-1,0,11,ch174data}; - -/* char: 0xad */ - -static const GLubyte ch173data[] = { -0xf0, -}; - -static const BitmapCharRec ch173 = {4,1,0,-3,5,ch173data}; - -/* char: 0xac */ - -static const GLubyte ch172data[] = { -0x4,0x4,0x4,0xfc, -}; - -static const BitmapCharRec ch172 = {6,4,-1,-2,8,ch172data}; - -/* char: 0xab */ - -static const GLubyte ch171data[] = { -0x28,0x50,0xa0,0x50,0x28, -}; - -static const BitmapCharRec ch171 = {5,5,-1,-1,7,ch171data}; - -/* char: 0xaa */ - -static const GLubyte ch170data[] = { -0xe0,0x0,0xa0,0x20,0xe0, -}; - -static const BitmapCharRec ch170 = {3,5,-1,-4,5,ch170data}; - -/* char: 0xa9 */ - -static const GLubyte ch169data[] = { -0x3e,0x0,0x41,0x0,0x9c,0x80,0xa2,0x80,0xa0,0x80,0xa2,0x80,0x9c,0x80,0x41,0x0, -0x3e,0x0, -}; - -static const BitmapCharRec ch169 = {9,9,-1,0,11,ch169data}; - -/* char: 0xa8 */ - -static const GLubyte ch168data[] = { -0xa0, -}; - -static const BitmapCharRec ch168 = {3,1,0,-8,3,ch168data}; - -/* char: 0xa7 */ - -static const GLubyte ch167data[] = { -0x70,0x88,0x8,0x30,0x48,0x88,0x88,0x90,0x60,0x80,0x88,0x70, -}; - -static const BitmapCharRec ch167 = {5,12,0,3,6,ch167data}; - -/* char: 0xa6 */ - -static const GLubyte ch166data[] = { -0x80,0x80,0x80,0x80,0x0,0x0,0x0,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch166 = {1,11,-1,2,3,ch166data}; - -/* char: 0xa5 */ - -static const GLubyte ch165data[] = { -0x20,0x20,0xf8,0x20,0xf8,0x20,0x50,0x88,0x88, -}; - -static const BitmapCharRec ch165 = {5,9,-1,0,7,ch165data}; - -/* char: 0xa4 */ - -static const GLubyte ch164data[] = { -0x84,0x78,0x48,0x48,0x78,0x84, -}; - -static const BitmapCharRec ch164 = {6,6,0,-1,7,ch164data}; - -/* char: 0xa3 */ - -static const GLubyte ch163data[] = { -0xb0,0x48,0x20,0x20,0xf0,0x40,0x40,0x48,0x30, -}; - -static const BitmapCharRec ch163 = {5,9,-1,0,7,ch163data}; - -/* char: 0xa2 */ - -static const GLubyte ch162data[] = { -0x40,0x70,0xc8,0xa0,0xa0,0xa0,0xa8,0x70,0x10, -}; - -static const BitmapCharRec ch162 = {5,9,-1,1,7,ch162data}; - -/* char: 0xa1 */ - -static const GLubyte ch161data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, -}; - -static const BitmapCharRec ch161 = {1,10,-1,3,3,ch161data}; - -/* char: 0xa0 */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch160data[] = { 0x0 }; -static const BitmapCharRec ch160 = {1,1,0,0,4,ch160data}; -#else -static const BitmapCharRec ch160 = {0,0,0,0,4,0}; -#endif - -/* char: 0x7e '~' */ - -static const GLubyte ch126data[] = { -0x98,0x64, -}; - -static const BitmapCharRec ch126 = {6,2,0,-3,7,ch126data}; - -/* char: 0x7d '}' */ - -static const GLubyte ch125data[] = { -0xc0,0x20,0x20,0x20,0x20,0x20,0x10,0x20,0x20,0x20,0x20,0xc0, -}; - -static const BitmapCharRec ch125 = {4,12,0,3,4,ch125data}; - -/* char: 0x7c '|' */ - -static const GLubyte ch124data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch124 = {1,12,-1,3,3,ch124data}; - -/* char: 0x7b '{' */ - -static const GLubyte ch123data[] = { -0x30,0x40,0x40,0x40,0x40,0x40,0x80,0x40,0x40,0x40,0x40,0x30, -}; - -static const BitmapCharRec ch123 = {4,12,0,3,4,ch123data}; - -/* char: 0x7a 'z' */ - -static const GLubyte ch122data[] = { -0xf0,0x80,0x40,0x40,0x20,0x10,0xf0, -}; - -static const BitmapCharRec ch122 = {4,7,-1,0,6,ch122data}; - -/* char: 0x79 'y' */ - -static const GLubyte ch121data[] = { -0x80,0x40,0x20,0x20,0x50,0x50,0x90,0x88,0x88,0x88, -}; - -static const BitmapCharRec ch121 = {5,10,-1,3,7,ch121data}; - -/* char: 0x78 'x' */ - -static const GLubyte ch120data[] = { -0x84,0x84,0x48,0x30,0x30,0x48,0x84, -}; - -static const BitmapCharRec ch120 = {6,7,0,0,6,ch120data}; - -/* char: 0x77 'w' */ - -static const GLubyte ch119data[] = { -0x22,0x0,0x22,0x0,0x55,0x0,0x49,0x0,0x49,0x0,0x88,0x80,0x88,0x80, -}; - -static const BitmapCharRec ch119 = {9,7,0,0,9,ch119data}; - -/* char: 0x76 'v' */ - -static const GLubyte ch118data[] = { -0x20,0x20,0x50,0x50,0x88,0x88,0x88, -}; - -static const BitmapCharRec ch118 = {5,7,-1,0,7,ch118data}; - -/* char: 0x75 'u' */ - -static const GLubyte ch117data[] = { -0x68,0x98,0x88,0x88,0x88,0x88,0x88, -}; - -static const BitmapCharRec ch117 = {5,7,-1,0,7,ch117data}; - -/* char: 0x74 't' */ - -static const GLubyte ch116data[] = { -0x60,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x40, -}; - -static const BitmapCharRec ch116 = {3,9,0,0,3,ch116data}; - -/* char: 0x73 's' */ - -static const GLubyte ch115data[] = { -0x60,0x90,0x10,0x60,0x80,0x90,0x60, -}; - -static const BitmapCharRec ch115 = {4,7,-1,0,6,ch115data}; - -/* char: 0x72 'r' */ - -static const GLubyte ch114data[] = { -0x80,0x80,0x80,0x80,0x80,0xc0,0xa0, -}; - -static const BitmapCharRec ch114 = {3,7,-1,0,4,ch114data}; - -/* char: 0x71 'q' */ - -static const GLubyte ch113data[] = { -0x8,0x8,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68, -}; - -static const BitmapCharRec ch113 = {5,10,-1,3,7,ch113data}; - -/* char: 0x70 'p' */ - -static const GLubyte ch112data[] = { -0x80,0x80,0x80,0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0, -}; - -static const BitmapCharRec ch112 = {5,10,-1,3,7,ch112data}; - -/* char: 0x6f 'o' */ - -static const GLubyte ch111data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch111 = {5,7,-1,0,7,ch111data}; - -/* char: 0x6e 'n' */ - -static const GLubyte ch110data[] = { -0x88,0x88,0x88,0x88,0x88,0xc8,0xb0, -}; - -static const BitmapCharRec ch110 = {5,7,-1,0,7,ch110data}; - -/* char: 0x6d 'm' */ - -static const GLubyte ch109data[] = { -0x92,0x92,0x92,0x92,0x92,0xda,0xa4, -}; - -static const BitmapCharRec ch109 = {7,7,-1,0,9,ch109data}; - -/* char: 0x6c 'l' */ - -static const GLubyte ch108data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch108 = {1,9,-1,0,3,ch108data}; - -/* char: 0x6b 'k' */ - -static const GLubyte ch107data[] = { -0x88,0x90,0xa0,0xc0,0xc0,0xa0,0x90,0x80,0x80, -}; - -static const BitmapCharRec ch107 = {5,9,-1,0,6,ch107data}; - -/* char: 0x6a 'j' */ - -static const GLubyte ch106data[] = { -0x80,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x0,0x40, -}; - -static const BitmapCharRec ch106 = {2,12,0,3,3,ch106data}; - -/* char: 0x69 'i' */ - -static const GLubyte ch105data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x0,0x80, -}; - -static const BitmapCharRec ch105 = {1,9,-1,0,3,ch105data}; - -/* char: 0x68 'h' */ - -static const GLubyte ch104data[] = { -0x88,0x88,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, -}; - -static const BitmapCharRec ch104 = {5,9,-1,0,7,ch104data}; - -/* char: 0x67 'g' */ - -static const GLubyte ch103data[] = { -0x70,0x88,0x8,0x68,0x98,0x88,0x88,0x88,0x98,0x68, -}; - -static const BitmapCharRec ch103 = {5,10,-1,3,7,ch103data}; - -/* char: 0x66 'f' */ - -static const GLubyte ch102data[] = { -0x40,0x40,0x40,0x40,0x40,0x40,0xe0,0x40,0x30, -}; - -static const BitmapCharRec ch102 = {4,9,0,0,3,ch102data}; - -/* char: 0x65 'e' */ - -static const GLubyte ch101data[] = { -0x70,0x88,0x80,0xf8,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch101 = {5,7,-1,0,7,ch101data}; - -/* char: 0x64 'd' */ - -static const GLubyte ch100data[] = { -0x68,0x98,0x88,0x88,0x88,0x98,0x68,0x8,0x8, -}; - -static const BitmapCharRec ch100 = {5,9,-1,0,7,ch100data}; - -/* char: 0x63 'c' */ - -static const GLubyte ch99data[] = { -0x70,0x88,0x80,0x80,0x80,0x88,0x70, -}; - -static const BitmapCharRec ch99 = {5,7,-1,0,7,ch99data}; - -/* char: 0x62 'b' */ - -static const GLubyte ch98data[] = { -0xb0,0xc8,0x88,0x88,0x88,0xc8,0xb0,0x80,0x80, -}; - -static const BitmapCharRec ch98 = {5,9,-1,0,7,ch98data}; - -/* char: 0x61 'a' */ - -static const GLubyte ch97data[] = { -0x74,0x88,0x88,0x78,0x8,0x88,0x70, -}; - -static const BitmapCharRec ch97 = {6,7,-1,0,7,ch97data}; - -/* char: 0x60 '`' */ - -static const GLubyte ch96data[] = { -0xc0,0x80,0x40, -}; - -static const BitmapCharRec ch96 = {2,3,0,-6,3,ch96data}; - -/* char: 0x5f '_' */ - -static const GLubyte ch95data[] = { -0xfe, -}; - -static const BitmapCharRec ch95 = {7,1,0,2,7,ch95data}; - -/* char: 0x5e '^' */ - -static const GLubyte ch94data[] = { -0x88,0x50,0x20, -}; - -static const BitmapCharRec ch94 = {5,3,0,-5,6,ch94data}; - -/* char: 0x5d ']' */ - -static const GLubyte ch93data[] = { -0xc0,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0xc0, -}; - -static const BitmapCharRec ch93 = {2,12,0,3,3,ch93data}; - -/* char: 0x5c '\' */ - -static const GLubyte ch92data[] = { -0x10,0x10,0x20,0x20,0x20,0x40,0x40,0x80,0x80, -}; - -static const BitmapCharRec ch92 = {4,9,0,0,4,ch92data}; - -/* char: 0x5b '[' */ - -static const GLubyte ch91data[] = { -0xc0,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xc0, -}; - -static const BitmapCharRec ch91 = {2,12,-1,3,3,ch91data}; - -/* char: 0x5a 'Z' */ - -static const GLubyte ch90data[] = { -0xfe,0x80,0x40,0x20,0x10,0x8,0x4,0x2,0xfe, -}; - -static const BitmapCharRec ch90 = {7,9,-1,0,9,ch90data}; - -/* char: 0x59 'Y' */ - -static const GLubyte ch89data[] = { -0x10,0x10,0x10,0x10,0x28,0x44,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch89 = {7,9,-1,0,9,ch89data}; - -/* char: 0x58 'X' */ - -static const GLubyte ch88data[] = { -0x82,0x44,0x44,0x28,0x10,0x28,0x44,0x44,0x82, -}; - -static const BitmapCharRec ch88 = {7,9,-1,0,9,ch88data}; - -/* char: 0x57 'W' */ - -static const GLubyte ch87data[] = { -0x22,0x0,0x22,0x0,0x22,0x0,0x55,0x0,0x55,0x0,0x49,0x0,0x88,0x80,0x88,0x80, -0x88,0x80, -}; - -static const BitmapCharRec ch87 = {9,9,-1,0,11,ch87data}; - -/* char: 0x56 'V' */ - -static const GLubyte ch86data[] = { -0x10,0x10,0x28,0x28,0x44,0x44,0x44,0x82,0x82, -}; - -static const BitmapCharRec ch86 = {7,9,-1,0,9,ch86data}; - -/* char: 0x55 'U' */ - -static const GLubyte ch85data[] = { -0x78,0x84,0x84,0x84,0x84,0x84,0x84,0x84,0x84, -}; - -static const BitmapCharRec ch85 = {6,9,-1,0,8,ch85data}; - -/* char: 0x54 'T' */ - -static const GLubyte ch84data[] = { -0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0xfe, -}; - -static const BitmapCharRec ch84 = {7,9,0,0,7,ch84data}; - -/* char: 0x53 'S' */ - -static const GLubyte ch83data[] = { -0x78,0x84,0x84,0x4,0x18,0x60,0x80,0x84,0x78, -}; - -static const BitmapCharRec ch83 = {6,9,-1,0,8,ch83data}; - -/* char: 0x52 'R' */ - -static const GLubyte ch82data[] = { -0x84,0x84,0x84,0x88,0xf8,0x84,0x84,0x84,0xf8, -}; - -static const BitmapCharRec ch82 = {6,9,-1,0,8,ch82data}; - -/* char: 0x51 'Q' */ - -static const GLubyte ch81data[] = { -0x3d,0x42,0x85,0x89,0x81,0x81,0x81,0x42,0x3c, -}; - -static const BitmapCharRec ch81 = {8,9,-1,0,10,ch81data}; - -/* char: 0x50 'P' */ - -static const GLubyte ch80data[] = { -0x80,0x80,0x80,0x80,0xf8,0x84,0x84,0x84,0xf8, -}; - -static const BitmapCharRec ch80 = {6,9,-1,0,8,ch80data}; - -/* char: 0x4f 'O' */ - -static const GLubyte ch79data[] = { -0x3c,0x42,0x81,0x81,0x81,0x81,0x81,0x42,0x3c, -}; - -static const BitmapCharRec ch79 = {8,9,-1,0,10,ch79data}; - -/* char: 0x4e 'N' */ - -static const GLubyte ch78data[] = { -0x82,0x86,0x8a,0x8a,0x92,0xa2,0xa2,0xc2,0x82, -}; - -static const BitmapCharRec ch78 = {7,9,-1,0,9,ch78data}; - -/* char: 0x4d 'M' */ - -static const GLubyte ch77data[] = { -0x88,0x80,0x88,0x80,0x94,0x80,0x94,0x80,0xa2,0x80,0xa2,0x80,0xc1,0x80,0xc1,0x80, -0x80,0x80, -}; - -static const BitmapCharRec ch77 = {9,9,-1,0,11,ch77data}; - -/* char: 0x4c 'L' */ - -static const GLubyte ch76data[] = { -0xf8,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch76 = {5,9,-1,0,7,ch76data}; - -/* char: 0x4b 'K' */ - -static const GLubyte ch75data[] = { -0x82,0x84,0x88,0x90,0xe0,0xa0,0x90,0x88,0x84, -}; - -static const BitmapCharRec ch75 = {7,9,-1,0,8,ch75data}; - -/* char: 0x4a 'J' */ - -static const GLubyte ch74data[] = { -0x70,0x88,0x88,0x8,0x8,0x8,0x8,0x8,0x8, -}; - -static const BitmapCharRec ch74 = {5,9,-1,0,7,ch74data}; - -/* char: 0x49 'I' */ - -static const GLubyte ch73data[] = { -0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch73 = {1,9,-1,0,3,ch73data}; - -/* char: 0x48 'H' */ - -static const GLubyte ch72data[] = { -0x82,0x82,0x82,0x82,0xfe,0x82,0x82,0x82,0x82, -}; - -static const BitmapCharRec ch72 = {7,9,-1,0,9,ch72data}; - -/* char: 0x47 'G' */ - -static const GLubyte ch71data[] = { -0x3a,0x46,0x82,0x82,0x8e,0x80,0x80,0x42,0x3c, -}; - -static const BitmapCharRec ch71 = {7,9,-1,0,9,ch71data}; - -/* char: 0x46 'F' */ - -static const GLubyte ch70data[] = { -0x80,0x80,0x80,0x80,0xf8,0x80,0x80,0x80,0xfc, -}; - -static const BitmapCharRec ch70 = {6,9,-1,0,8,ch70data}; - -/* char: 0x45 'E' */ - -static const GLubyte ch69data[] = { -0xfc,0x80,0x80,0x80,0xfc,0x80,0x80,0x80,0xfc, -}; - -static const BitmapCharRec ch69 = {6,9,-1,0,8,ch69data}; - -/* char: 0x44 'D' */ - -static const GLubyte ch68data[] = { -0xf8,0x84,0x82,0x82,0x82,0x82,0x82,0x84,0xf8, -}; - -static const BitmapCharRec ch68 = {7,9,-1,0,9,ch68data}; - -/* char: 0x43 'C' */ - -static const GLubyte ch67data[] = { -0x3c,0x42,0x80,0x80,0x80,0x80,0x80,0x42,0x3c, -}; - -static const BitmapCharRec ch67 = {7,9,-1,0,9,ch67data}; - -/* char: 0x42 'B' */ - -static const GLubyte ch66data[] = { -0xf8,0x84,0x84,0x84,0xf8,0x84,0x84,0x84,0xf8, -}; - -static const BitmapCharRec ch66 = {6,9,-1,0,8,ch66data}; - -/* char: 0x41 'A' */ - -static const GLubyte ch65data[] = { -0x82,0x82,0x82,0x7c,0x44,0x44,0x28,0x28,0x10, -}; - -static const BitmapCharRec ch65 = {7,9,-1,0,9,ch65data}; - -/* char: 0x40 '@' */ - -static const GLubyte ch64data[] = { -0x3e,0x0,0x40,0x0,0x9b,0x0,0xa6,0x80,0xa2,0x40,0xa2,0x40,0x92,0x40,0x4d,0x40, -0x60,0x80,0x1f,0x0, -}; - -static const BitmapCharRec ch64 = {10,10,-1,1,12,ch64data}; - -/* char: 0x3f '?' */ - -static const GLubyte ch63data[] = { -0x20,0x0,0x20,0x20,0x10,0x10,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch63 = {5,9,-1,0,7,ch63data}; - -/* char: 0x3e '>' */ - -static const GLubyte ch62data[] = { -0xc0,0x30,0xc,0x30,0xc0, -}; - -static const BitmapCharRec ch62 = {6,5,-1,-1,7,ch62data}; - -/* char: 0x3d '=' */ - -static const GLubyte ch61data[] = { -0xf8,0x0,0xf8, -}; - -static const BitmapCharRec ch61 = {5,3,-1,-2,7,ch61data}; - -/* char: 0x3c '<' */ - -static const GLubyte ch60data[] = { -0xc,0x30,0xc0,0x30,0xc, -}; - -static const BitmapCharRec ch60 = {6,5,0,-1,7,ch60data}; - -/* char: 0x3b ';' */ - -static const GLubyte ch59data[] = { -0x80,0x40,0x40,0x0,0x0,0x0,0x0,0x40, -}; - -static const BitmapCharRec ch59 = {2,8,0,2,3,ch59data}; - -/* char: 0x3a ':' */ - -static const GLubyte ch58data[] = { -0x80,0x0,0x0,0x0,0x0,0x80, -}; - -static const BitmapCharRec ch58 = {1,6,-1,0,3,ch58data}; - -/* char: 0x39 '9' */ - -static const GLubyte ch57data[] = { -0x70,0x88,0x8,0x8,0x78,0x88,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch57 = {5,9,-1,0,7,ch57data}; - -/* char: 0x38 '8' */ - -static const GLubyte ch56data[] = { -0x70,0x88,0x88,0x88,0x88,0x70,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch56 = {5,9,-1,0,7,ch56data}; - -/* char: 0x37 '7' */ - -static const GLubyte ch55data[] = { -0x40,0x40,0x20,0x20,0x20,0x10,0x10,0x8,0xf8, -}; - -static const BitmapCharRec ch55 = {5,9,-1,0,7,ch55data}; - -/* char: 0x36 '6' */ - -static const GLubyte ch54data[] = { -0x70,0x88,0x88,0x88,0xc8,0xb0,0x80,0x88,0x70, -}; - -static const BitmapCharRec ch54 = {5,9,-1,0,7,ch54data}; - -/* char: 0x35 '5' */ - -static const GLubyte ch53data[] = { -0x70,0x88,0x88,0x8,0x8,0xf0,0x80,0x80,0xf8, -}; - -static const BitmapCharRec ch53 = {5,9,-1,0,7,ch53data}; - -/* char: 0x34 '4' */ - -static const GLubyte ch52data[] = { -0x8,0x8,0xfc,0x88,0x48,0x28,0x28,0x18,0x8, -}; - -static const BitmapCharRec ch52 = {6,9,0,0,7,ch52data}; - -/* char: 0x33 '3' */ - -static const GLubyte ch51data[] = { -0x70,0x88,0x88,0x8,0x8,0x30,0x8,0x88,0x70, -}; - -static const BitmapCharRec ch51 = {5,9,-1,0,7,ch51data}; - -/* char: 0x32 '2' */ - -static const GLubyte ch50data[] = { -0xf8,0x80,0x80,0x40,0x20,0x10,0x8,0x88,0x70, -}; - -static const BitmapCharRec ch50 = {5,9,-1,0,7,ch50data}; - -/* char: 0x31 '1' */ - -static const GLubyte ch49data[] = { -0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xe0,0x20, -}; - -static const BitmapCharRec ch49 = {3,9,-1,0,7,ch49data}; - -/* char: 0x30 '0' */ - -static const GLubyte ch48data[] = { -0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70, -}; - -static const BitmapCharRec ch48 = {5,9,-1,0,7,ch48data}; - -/* char: 0x2f '/' */ - -static const GLubyte ch47data[] = { -0x80,0x80,0x40,0x40,0x40,0x20,0x20,0x10,0x10, -}; - -static const BitmapCharRec ch47 = {4,9,0,0,4,ch47data}; - -/* char: 0x2e '.' */ - -static const GLubyte ch46data[] = { -0x80, -}; - -static const BitmapCharRec ch46 = {1,1,-1,0,3,ch46data}; - -/* char: 0x2d '-' */ - -static const GLubyte ch45data[] = { -0xf8, -}; - -static const BitmapCharRec ch45 = {5,1,-1,-3,8,ch45data}; - -/* char: 0x2c ',' */ - -static const GLubyte ch44data[] = { -0x80,0x40,0x40, -}; - -static const BitmapCharRec ch44 = {2,3,-1,2,4,ch44data}; - -/* char: 0x2b '+' */ - -static const GLubyte ch43data[] = { -0x20,0x20,0xf8,0x20,0x20, -}; - -static const BitmapCharRec ch43 = {5,5,-1,-1,7,ch43data}; - -/* char: 0x2a '*' */ - -static const GLubyte ch42data[] = { -0xa0,0x40,0xa0, -}; - -static const BitmapCharRec ch42 = {3,3,-1,-6,5,ch42data}; - -/* char: 0x29 ')' */ - -static const GLubyte ch41data[] = { -0x80,0x40,0x40,0x20,0x20,0x20,0x20,0x20,0x20,0x40,0x40,0x80, -}; - -static const BitmapCharRec ch41 = {3,12,0,3,4,ch41data}; - -/* char: 0x28 '(' */ - -static const GLubyte ch40data[] = { -0x20,0x40,0x40,0x80,0x80,0x80,0x80,0x80,0x80,0x40,0x40,0x20, -}; - -static const BitmapCharRec ch40 = {3,12,-1,3,4,ch40data}; - -/* char: 0x27 ''' */ - -static const GLubyte ch39data[] = { -0x80,0x40,0xc0, -}; - -static const BitmapCharRec ch39 = {2,3,-1,-6,3,ch39data}; - -/* char: 0x26 '&' */ - -static const GLubyte ch38data[] = { -0x72,0x8c,0x84,0x8a,0x50,0x30,0x48,0x48,0x30, -}; - -static const BitmapCharRec ch38 = {7,9,-1,0,9,ch38data}; - -/* char: 0x25 '%' */ - -static const GLubyte ch37data[] = { -0x23,0x0,0x14,0x80,0x14,0x80,0x13,0x0,0x8,0x0,0x68,0x0,0x94,0x0,0x94,0x0, -0x62,0x0, -}; - -static const BitmapCharRec ch37 = {9,9,-1,0,11,ch37data}; - -/* char: 0x24 '$' */ - -static const GLubyte ch36data[] = { -0x20,0x70,0xa8,0xa8,0x28,0x70,0xa0,0xa8,0x70,0x20, -}; - -static const BitmapCharRec ch36 = {5,10,-1,1,7,ch36data}; - -/* char: 0x23 '#' */ - -static const GLubyte ch35data[] = { -0x50,0x50,0x50,0xfc,0x28,0xfc,0x28,0x28, -}; - -static const BitmapCharRec ch35 = {6,8,0,0,7,ch35data}; - -/* char: 0x22 '"' */ - -static const GLubyte ch34data[] = { -0xa0,0xa0,0xa0, -}; - -static const BitmapCharRec ch34 = {3,3,-1,-6,5,ch34data}; - -/* char: 0x21 '!' */ - -static const GLubyte ch33data[] = { -0x80,0x0,0x80,0x80,0x80,0x80,0x80,0x80,0x80, -}; - -static const BitmapCharRec ch33 = {1,9,-1,0,3,ch33data}; - -/* char: 0x20 ' ' */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch32data[] = { 0x0 }; -static const BitmapCharRec ch32 = {1,1,0,0,4,ch32data}; -#else -static const BitmapCharRec ch32 = {0,0,0,0,4,0}; -#endif - -static const BitmapCharRec * const chars[] = { -&ch32, -&ch33, -&ch34, -&ch35, -&ch36, -&ch37, -&ch38, -&ch39, -&ch40, -&ch41, -&ch42, -&ch43, -&ch44, -&ch45, -&ch46, -&ch47, -&ch48, -&ch49, -&ch50, -&ch51, -&ch52, -&ch53, -&ch54, -&ch55, -&ch56, -&ch57, -&ch58, -&ch59, -&ch60, -&ch61, -&ch62, -&ch63, -&ch64, -&ch65, -&ch66, -&ch67, -&ch68, -&ch69, -&ch70, -&ch71, -&ch72, -&ch73, -&ch74, -&ch75, -&ch76, -&ch77, -&ch78, -&ch79, -&ch80, -&ch81, -&ch82, -&ch83, -&ch84, -&ch85, -&ch86, -&ch87, -&ch88, -&ch89, -&ch90, -&ch91, -&ch92, -&ch93, -&ch94, -&ch95, -&ch96, -&ch97, -&ch98, -&ch99, -&ch100, -&ch101, -&ch102, -&ch103, -&ch104, -&ch105, -&ch106, -&ch107, -&ch108, -&ch109, -&ch110, -&ch111, -&ch112, -&ch113, -&ch114, -&ch115, -&ch116, -&ch117, -&ch118, -&ch119, -&ch120, -&ch121, -&ch122, -&ch123, -&ch124, -&ch125, -&ch126, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -&ch160, -&ch161, -&ch162, -&ch163, -&ch164, -&ch165, -&ch166, -&ch167, -&ch168, -&ch169, -&ch170, -&ch171, -&ch172, -&ch173, -&ch174, -&ch175, -&ch176, -&ch177, -&ch178, -&ch179, -&ch180, -&ch181, -&ch182, -&ch183, -&ch184, -&ch185, -&ch186, -&ch187, -&ch188, -&ch189, -&ch190, -&ch191, -&ch192, -&ch193, -&ch194, -&ch195, -&ch196, -&ch197, -&ch198, -&ch199, -&ch200, -&ch201, -&ch202, -&ch203, -&ch204, -&ch205, -&ch206, -&ch207, -&ch208, -&ch209, -&ch210, -&ch211, -&ch212, -&ch213, -&ch214, -&ch215, -&ch216, -&ch217, -&ch218, -&ch219, -&ch220, -&ch221, -&ch222, -&ch223, -&ch224, -&ch225, -&ch226, -&ch227, -&ch228, -&ch229, -&ch230, -&ch231, -&ch232, -&ch233, -&ch234, -&ch235, -&ch236, -&ch237, -&ch238, -&ch239, -&ch240, -&ch241, -&ch242, -&ch243, -&ch244, -&ch245, -&ch246, -&ch247, -&ch248, -&ch249, -&ch250, -&ch251, -&ch252, -&ch253, -&ch254, -&ch255, -}; - -#if !defined(__IBMCPP__) -const -#endif -BitmapFontRec glutBitmapHelvetica12 = { -"-adobe-helvetica-medium-r-normal--12-120-75-75-p-67-iso8859-1", -224, -32, -chars -}; - diff --git a/src/glut/os2/glut_hel18.cpp b/src/glut/os2/glut_hel18.cpp deleted file mode 100644 index 8fe76332b2..0000000000 --- a/src/glut/os2/glut_hel18.cpp +++ /dev/null @@ -1,1900 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#define glutBitmapHelvetica18 XXX -#include "glutbitmap.h" -#undef glutBitmapHelvetica18 - -/* char: 0xff */ - -static const GLubyte ch255data[] = { -0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x66, -0x66, -}; - -static const BitmapCharRec ch255 = {8,17,-1,4,10,ch255data}; - -/* char: 0xfe */ - -static const GLubyte ch254data[] = { -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80, -0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0, -0xc0,0x0,0xc0,0x0, -}; - -static const BitmapCharRec ch254 = {9,18,-1,4,11,ch254data}; - -/* char: 0xfd */ - -static const GLubyte ch253data[] = { -0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3,0x0,0x18, -0xc,0x6, -}; - -static const BitmapCharRec ch253 = {8,18,-1,4,10,ch253data}; - -/* char: 0xfc */ - -static const GLubyte ch252data[] = { -0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x66, -}; - -static const BitmapCharRec ch252 = {8,13,-1,0,10,ch252data}; - -/* char: 0xfb */ - -static const GLubyte ch251data[] = { -0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x66,0x3c,0x18, -}; - -static const BitmapCharRec ch251 = {8,14,-1,0,10,ch251data}; - -/* char: 0xfa */ - -static const GLubyte ch250data[] = { -0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0x18,0xc,0x6, -}; - -static const BitmapCharRec ch250 = {8,14,-1,0,10,ch250data}; - -/* char: 0xf9 */ - -static const GLubyte ch249data[] = { -0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x0,0xc,0x18,0x30, -}; - -static const BitmapCharRec ch249 = {8,14,-1,0,10,ch249data}; - -/* char: 0xf8 */ - -static const GLubyte ch248data[] = { -0xce,0x0,0x7f,0x80,0x31,0x80,0x78,0xc0,0x6c,0xc0,0x66,0xc0,0x63,0xc0,0x31,0x80, -0x3f,0xc0,0xe,0x60, -}; - -static const BitmapCharRec ch248 = {11,10,0,0,11,ch248data}; - -/* char: 0xf7 */ - -static const GLubyte ch247data[] = { -0x18,0x18,0x0,0xff,0xff,0x0,0x18,0x18, -}; - -static const BitmapCharRec ch247 = {8,8,-1,-1,10,ch247data}; - -/* char: 0xf6 */ - -static const GLubyte ch246data[] = { -0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, -0x7f,0x0,0x3e,0x0,0x0,0x0,0x36,0x0,0x36,0x0, -}; - -static const BitmapCharRec ch246 = {9,13,-1,0,11,ch246data}; - -/* char: 0xf5 */ - -static const GLubyte ch245data[] = { -0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, -0x7f,0x0,0x3e,0x0,0x0,0x0,0x26,0x0,0x2d,0x0,0x19,0x0, -}; - -static const BitmapCharRec ch245 = {9,14,-1,0,11,ch245data}; - -/* char: 0xf4 */ - -static const GLubyte ch244data[] = { -0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, -0x7f,0x0,0x3e,0x0,0x0,0x0,0x33,0x0,0x1e,0x0,0xc,0x0, -}; - -static const BitmapCharRec ch244 = {9,14,-1,0,11,ch244data}; - -/* char: 0xf3 */ - -static const GLubyte ch243data[] = { -0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, -0x7f,0x0,0x3e,0x0,0x0,0x0,0x18,0x0,0xc,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch243 = {9,14,-1,0,11,ch243data}; - -/* char: 0xf2 */ - -static const GLubyte ch242data[] = { -0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, -0x7f,0x0,0x3e,0x0,0x0,0x0,0xc,0x0,0x18,0x0,0x30,0x0, -}; - -static const BitmapCharRec ch242 = {9,14,-1,0,11,ch242data}; - -/* char: 0xf1 */ - -static const GLubyte ch241data[] = { -0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0x0,0x4c,0x5a,0x32, -}; - -static const BitmapCharRec ch241 = {8,14,-1,0,10,ch241data}; - -/* char: 0xf0 */ - -static const GLubyte ch240data[] = { -0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, -0x7f,0x0,0x3e,0x0,0x4c,0x0,0x38,0x0,0x36,0x0,0x60,0x0, -}; - -static const BitmapCharRec ch240 = {9,14,-1,0,11,ch240data}; - -/* char: 0xef */ - -static const GLubyte ch239data[] = { -0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xd8,0xd8, -}; - -static const BitmapCharRec ch239 = {5,13,0,0,4,ch239data}; - -/* char: 0xee */ - -static const GLubyte ch238data[] = { -0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc,0x78,0x30, -}; - -static const BitmapCharRec ch238 = {6,14,1,0,4,ch238data}; - -/* char: 0xed */ - -static const GLubyte ch237data[] = { -0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0xc0,0x60,0x30, -}; - -static const BitmapCharRec ch237 = {4,14,0,0,4,ch237data}; - -/* char: 0xec */ - -static const GLubyte ch236data[] = { -0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x0,0x30,0x60,0xc0, -}; - -static const BitmapCharRec ch236 = {4,14,0,0,4,ch236data}; - -/* char: 0xeb */ - -static const GLubyte ch235data[] = { -0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x36,0x36, -}; - -static const BitmapCharRec ch235 = {8,13,-1,0,10,ch235data}; - -/* char: 0xea */ - -static const GLubyte ch234data[] = { -0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x66,0x3c,0x18, -}; - -static const BitmapCharRec ch234 = {8,14,-1,0,10,ch234data}; - -/* char: 0xe9 */ - -static const GLubyte ch233data[] = { -0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0xc,0x6, -}; - -static const BitmapCharRec ch233 = {8,14,-1,0,10,ch233data}; - -/* char: 0xe8 */ - -static const GLubyte ch232data[] = { -0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c,0x0,0x18,0x30,0x60, -}; - -static const BitmapCharRec ch232 = {8,14,-1,0,10,ch232data}; - -/* char: 0xe7 */ - -static const GLubyte ch231data[] = { -0x78,0x6c,0xc,0x38,0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e, -}; - -static const BitmapCharRec ch231 = {8,14,-1,4,10,ch231data}; - -/* char: 0xe6 */ - -static const GLubyte ch230data[] = { -0x75,0xe0,0xef,0xf8,0xc7,0x18,0xc6,0x0,0xe6,0x0,0x7f,0xf8,0xe,0x18,0xc6,0x18, -0xef,0xf0,0x7d,0xe0, -}; - -static const BitmapCharRec ch230 = {13,10,-1,0,15,ch230data}; - -/* char: 0xe5 */ - -static const GLubyte ch229data[] = { -0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x38,0x6c,0x6c,0x38, -}; - -static const BitmapCharRec ch229 = {7,14,-1,0,9,ch229data}; - -/* char: 0xe4 */ - -static const GLubyte ch228data[] = { -0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x6c,0x6c, -}; - -static const BitmapCharRec ch228 = {7,13,-1,0,9,ch228data}; - -/* char: 0xe3 */ - -static const GLubyte ch227data[] = { -0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x4c,0x5a,0x32, -}; - -static const BitmapCharRec ch227 = {7,14,-1,0,9,ch227data}; - -/* char: 0xe2 */ - -static const GLubyte ch226data[] = { -0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x66,0x3c,0x18, -}; - -static const BitmapCharRec ch226 = {7,14,-1,0,9,ch226data}; - -/* char: 0xe1 */ - -static const GLubyte ch225data[] = { -0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x30,0x18,0xc, -}; - -static const BitmapCharRec ch225 = {7,14,-1,0,9,ch225data}; - -/* char: 0xe0 */ - -static const GLubyte ch224data[] = { -0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c,0x0,0x18,0x30,0x60, -}; - -static const BitmapCharRec ch224 = {7,14,-1,0,9,ch224data}; - -/* char: 0xdf */ - -static const GLubyte ch223data[] = { -0xdc,0xde,0xc6,0xc6,0xc6,0xc6,0xdc,0xdc,0xc6,0xc6,0xc6,0xc6,0x7c,0x38, -}; - -static const BitmapCharRec ch223 = {7,14,-1,0,9,ch223data}; - -/* char: 0xde */ - -static const GLubyte ch222data[] = { -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc1,0xc0,0xff,0x80,0xff,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, -}; - -static const BitmapCharRec ch222 = {10,14,-1,0,12,ch222data}; - -/* char: 0xdd */ - -static const GLubyte ch221data[] = { -0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, -0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30,0x0,0x0,0x6,0x0, -0x3,0x0,0x1,0x80, -}; - -static const BitmapCharRec ch221 = {12,18,-1,0,14,ch221data}; - -/* char: 0xdc */ - -static const GLubyte ch220data[] = { -0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80, -0x19,0x80, -}; - -static const BitmapCharRec ch220 = {11,17,-1,0,13,ch220data}; - -/* char: 0xdb */ - -static const GLubyte ch219data[] = { -0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x19,0x80, -0xf,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch219 = {11,18,-1,0,13,ch219data}; - -/* char: 0xda */ - -static const GLubyte ch218data[] = { -0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0xc,0x0, -0x6,0x0,0x3,0x0, -}; - -static const BitmapCharRec ch218 = {11,18,-1,0,13,ch218data}; - -/* char: 0xd9 */ - -static const GLubyte ch217data[] = { -0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0x0,0x0,0x6,0x0, -0xc,0x0,0x18,0x0, -}; - -static const BitmapCharRec ch217 = {11,18,-1,0,13,ch217data}; - -/* char: 0xd8 */ - -static const GLubyte ch216data[] = { -0xc7,0xc0,0xff,0xf0,0x78,0x38,0x38,0x18,0x6c,0x1c,0x6e,0xc,0x67,0xc,0x63,0x8c, -0x61,0xcc,0x70,0xdc,0x30,0x78,0x38,0x38,0x1f,0xfc,0x7,0xcc, -}; - -static const BitmapCharRec ch216 = {14,14,0,0,15,ch216data}; - -/* char: 0xd7 */ - -static const GLubyte ch215data[] = { -0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0,0x61,0x80, -0xc0,0xc0, -}; - -static const BitmapCharRec ch215 = {10,9,0,0,10,ch215data}; - -/* char: 0xd6 */ - -static const GLubyte ch214data[] = { -0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, -0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xd,0x80, -0xd,0x80, -}; - -static const BitmapCharRec ch214 = {13,17,-1,0,15,ch214data}; - -/* char: 0xd5 */ - -static const GLubyte ch213data[] = { -0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, -0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x9,0x80, -0xb,0x40,0x6,0x40, -}; - -static const BitmapCharRec ch213 = {13,18,-1,0,15,ch213data}; - -/* char: 0xd4 */ - -static const GLubyte ch212data[] = { -0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, -0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0xc,0xc0, -0x7,0x80,0x3,0x0, -}; - -static const BitmapCharRec ch212 = {13,18,-1,0,15,ch212data}; - -/* char: 0xd3 */ - -static const GLubyte ch211data[] = { -0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, -0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0, -0x1,0x80,0x0,0xc0, -}; - -static const BitmapCharRec ch211 = {13,18,-1,0,15,ch211data}; - -/* char: 0xd2 */ - -static const GLubyte ch210data[] = { -0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, -0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80,0x0,0x0,0x3,0x0, -0x6,0x0,0xc,0x0, -}; - -static const BitmapCharRec ch210 = {13,18,-1,0,15,ch210data}; - -/* char: 0xd1 */ - -static const GLubyte ch209data[] = { -0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60, -0xcc,0x60,0xd8,0x60,0xd8,0x60,0xf0,0x60,0xe0,0x60,0xe0,0x60,0x0,0x0,0x13,0x0, -0x16,0x80,0xc,0x80, -}; - -static const BitmapCharRec ch209 = {11,18,-1,0,13,ch209data}; - -/* char: 0xd0 */ - -static const GLubyte ch208data[] = { -0x7f,0x80,0x7f,0xc0,0x60,0xe0,0x60,0x60,0x60,0x30,0x60,0x30,0xfc,0x30,0xfc,0x30, -0x60,0x30,0x60,0x30,0x60,0x60,0x60,0xe0,0x7f,0xc0,0x7f,0x80, -}; - -static const BitmapCharRec ch208 = {12,14,0,0,13,ch208data}; - -/* char: 0xcf */ - -static const GLubyte ch207data[] = { -0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc, -0xcc, -}; - -static const BitmapCharRec ch207 = {6,17,0,0,6,ch207data}; - -/* char: 0xce */ - -static const GLubyte ch206data[] = { -0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0xcc, -0x78,0x30, -}; - -static const BitmapCharRec ch206 = {6,18,0,0,6,ch206data}; - -/* char: 0xcd */ - -static const GLubyte ch205data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0xc0, -0x60,0x30, -}; - -static const BitmapCharRec ch205 = {4,18,-2,0,6,ch205data}; - -/* char: 0xcc */ - -static const GLubyte ch204data[] = { -0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x30, -0x60,0xc0, -}; - -static const BitmapCharRec ch204 = {4,18,0,0,6,ch204data}; - -/* char: 0xcb */ - -static const GLubyte ch203data[] = { -0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0, -0x33,0x0, -}; - -static const BitmapCharRec ch203 = {9,17,-1,0,11,ch203data}; - -/* char: 0xca */ - -static const GLubyte ch202data[] = { -0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0x33,0x0, -0x1e,0x0,0xc,0x0, -}; - -static const BitmapCharRec ch202 = {9,18,-1,0,11,ch202data}; - -/* char: 0xc9 */ - -static const GLubyte ch201data[] = { -0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0, -0x6,0x0,0x3,0x0, -}; - -static const BitmapCharRec ch201 = {9,18,-1,0,11,ch201data}; - -/* char: 0xc8 */ - -static const GLubyte ch200data[] = { -0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80,0x0,0x0,0xc,0x0, -0x18,0x0,0x30,0x0, -}; - -static const BitmapCharRec ch200 = {9,18,-1,0,11,ch200data}; - -/* char: 0xc7 */ - -static const GLubyte ch199data[] = { -0x1e,0x0,0x1b,0x0,0x3,0x0,0xe,0x0,0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30, -0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70, -0x3f,0xe0,0xf,0x80, -}; - -static const BitmapCharRec ch199 = {12,18,-1,4,14,ch199data}; - -/* char: 0xc6 */ - -static const GLubyte ch198data[] = { -0xc1,0xff,0xc1,0xff,0x61,0x80,0x61,0x80,0x7f,0x80,0x3f,0x80,0x31,0xfe,0x31,0xfe, -0x19,0x80,0x19,0x80,0xd,0x80,0xd,0x80,0x7,0xff,0x7,0xff, -}; - -static const BitmapCharRec ch198 = {16,14,-1,0,18,ch198data}; - -/* char: 0xc5 */ - -static const GLubyte ch197data[] = { -0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, -0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, -0x19,0x80,0xf,0x0, -}; - -static const BitmapCharRec ch197 = {12,18,0,0,12,ch197data}; - -/* char: 0xc4 */ - -static const GLubyte ch196data[] = { -0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, -0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80, -0x19,0x80, -}; - -static const BitmapCharRec ch196 = {12,17,0,0,12,ch196data}; - -/* char: 0xc3 */ - -static const GLubyte ch195data[] = { -0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, -0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x13,0x0, -0x16,0x80,0xc,0x80, -}; - -static const BitmapCharRec ch195 = {12,18,0,0,12,ch195data}; - -/* char: 0xc2 */ - -static const GLubyte ch194data[] = { -0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, -0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x19,0x80, -0xf,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch194 = {12,18,0,0,12,ch194data}; - -/* char: 0xc1 */ - -static const GLubyte ch193data[] = { -0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, -0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0, -0x3,0x0,0x1,0x80, -}; - -static const BitmapCharRec ch193 = {12,18,0,0,12,ch193data}; - -/* char: 0xc0 */ - -static const GLubyte ch192data[] = { -0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, -0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0,0x0,0x0,0x6,0x0, -0xc,0x0,0x18,0x0, -}; - -static const BitmapCharRec ch192 = {12,18,0,0,12,ch192data}; - -/* char: 0xbf */ - -static const GLubyte ch191data[] = { -0x7c,0xfe,0xc6,0xc6,0xe0,0x70,0x38,0x18,0x18,0x18,0x0,0x0,0x18,0x18, -}; - -static const BitmapCharRec ch191 = {7,14,-1,4,10,ch191data}; - -/* char: 0xbe */ - -static const GLubyte ch190data[] = { -0x18,0x18,0x18,0x18,0xc,0xfc,0x6,0xd8,0x6,0x78,0x73,0x38,0xf9,0x18,0x99,0x88, -0x30,0xc0,0x30,0xc0,0x98,0x60,0xf8,0x30,0x70,0x30, -}; - -static const BitmapCharRec ch190 = {14,13,0,0,15,ch190data}; - -/* char: 0xbd */ - -static const GLubyte ch189data[] = { -0x30,0xf8,0x30,0xf8,0x18,0x60,0xc,0x30,0xc,0x18,0x66,0x98,0x62,0xf8,0x63,0x70, -0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60, -}; - -static const BitmapCharRec ch189 = {13,13,-1,0,15,ch189data}; - -/* char: 0xbc */ - -static const GLubyte ch188data[] = { -0x30,0x30,0x30,0x30,0x19,0xf8,0xd,0xb0,0xc,0xf0,0x66,0x70,0x62,0x30,0x63,0x10, -0x61,0x80,0x61,0x80,0xe0,0xc0,0xe0,0x60,0x60,0x60, -}; - -static const BitmapCharRec ch188 = {13,13,-1,0,15,ch188data}; - -/* char: 0xbb */ - -static const GLubyte ch187data[] = { -0x90,0xd8,0x6c,0x36,0x36,0x6c,0xd8,0x90, -}; - -static const BitmapCharRec ch187 = {7,8,-1,-1,9,ch187data}; - -/* char: 0xba */ - -static const GLubyte ch186data[] = { -0xf8,0x0,0x70,0xd8,0x88,0x88,0xd8,0x70, -}; - -static const BitmapCharRec ch186 = {5,8,-1,-6,7,ch186data}; - -/* char: 0xb9 */ - -static const GLubyte ch185data[] = { -0x60,0x60,0x60,0x60,0x60,0xe0,0xe0,0x60, -}; - -static const BitmapCharRec ch185 = {3,8,-1,-5,6,ch185data}; - -/* char: 0xb8 */ - -static const GLubyte ch184data[] = { -0xf0,0xd8,0x18,0x70,0x60, -}; - -static const BitmapCharRec ch184 = {5,5,0,4,5,ch184data}; - -/* char: 0xb7 */ - -static const GLubyte ch183data[] = { -0xc0,0xc0, -}; - -static const BitmapCharRec ch183 = {2,2,-1,-4,4,ch183data}; - -/* char: 0xb6 */ - -static const GLubyte ch182data[] = { -0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x12,0x32,0x72,0xf2,0xf2,0xf2,0xf2, -0x72,0x3f, -}; - -static const BitmapCharRec ch182 = {8,18,-1,4,10,ch182data}; - -/* char: 0xb5 */ - -static const GLubyte ch181data[] = { -0xc0,0xc0,0xc0,0xc0,0xdb,0xff,0xe7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3, -}; - -static const BitmapCharRec ch181 = {8,14,-1,4,10,ch181data}; - -/* char: 0xb4 */ - -static const GLubyte ch180data[] = { -0xc0,0x60,0x30, -}; - -static const BitmapCharRec ch180 = {4,3,0,-11,4,ch180data}; - -/* char: 0xb3 */ - -static const GLubyte ch179data[] = { -0x70,0xf8,0x98,0x30,0x30,0x98,0xf8,0x70, -}; - -static const BitmapCharRec ch179 = {5,8,0,-5,6,ch179data}; - -/* char: 0xb2 */ - -static const GLubyte ch178data[] = { -0xf8,0xf8,0x60,0x30,0x18,0x98,0xf8,0x70, -}; - -static const BitmapCharRec ch178 = {5,8,0,-5,6,ch178data}; - -/* char: 0xb1 */ - -static const GLubyte ch177data[] = { -0xff,0xff,0x0,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18, -}; - -static const BitmapCharRec ch177 = {8,11,-1,0,10,ch177data}; - -/* char: 0xb0 */ - -static const GLubyte ch176data[] = { -0x70,0xd8,0x88,0xd8,0x70, -}; - -static const BitmapCharRec ch176 = {5,5,-1,-8,7,ch176data}; - -/* char: 0xaf */ - -static const GLubyte ch175data[] = { -0xf8, -}; - -static const BitmapCharRec ch175 = {5,1,0,-12,5,ch175data}; - -/* char: 0xae */ - -static const GLubyte ch174data[] = { -0xf,0x80,0x30,0x60,0x40,0x10,0x48,0x50,0x88,0x88,0x89,0x8,0x8f,0x88,0x88,0x48, -0x88,0x48,0x4f,0x90,0x40,0x10,0x30,0x60,0xf,0x80, -}; - -static const BitmapCharRec ch174 = {13,13,-1,0,14,ch174data}; - -/* char: 0xad */ - -static const GLubyte ch173data[] = { -0xf8,0xf8, -}; - -static const BitmapCharRec ch173 = {5,2,-1,-4,7,ch173data}; - -/* char: 0xac */ - -static const GLubyte ch172data[] = { -0x1,0x80,0x1,0x80,0x1,0x80,0xff,0x80,0xff,0x80, -}; - -static const BitmapCharRec ch172 = {9,5,-1,-3,11,ch172data}; - -/* char: 0xab */ - -static const GLubyte ch171data[] = { -0x12,0x36,0x6c,0xd8,0xd8,0x6c,0x36,0x12, -}; - -static const BitmapCharRec ch171 = {7,8,-1,-1,9,ch171data}; - -/* char: 0xaa */ - -static const GLubyte ch170data[] = { -0xf8,0x0,0x68,0xd8,0x48,0x38,0xc8,0x70, -}; - -static const BitmapCharRec ch170 = {5,8,-1,-6,7,ch170data}; - -/* char: 0xa9 */ - -static const GLubyte ch169data[] = { -0xf,0x80,0x30,0x60,0x40,0x10,0x47,0x10,0x88,0x88,0x90,0x8,0x90,0x8,0x90,0x8, -0x88,0x88,0x47,0x10,0x40,0x10,0x30,0x60,0xf,0x80, -}; - -static const BitmapCharRec ch169 = {13,13,-1,0,15,ch169data}; - -/* char: 0xa8 */ - -static const GLubyte ch168data[] = { -0xd8,0xd8, -}; - -static const BitmapCharRec ch168 = {5,2,0,-11,6,ch168data}; - -/* char: 0xa7 */ - -static const GLubyte ch167data[] = { -0x3c,0x7e,0xc3,0xc3,0x7,0xe,0x3e,0x73,0xe3,0xc3,0xc7,0x6e,0x7c,0xf0,0xc3,0xc3, -0x7e,0x3c, -}; - -static const BitmapCharRec ch167 = {8,18,-1,4,10,ch167data}; - -/* char: 0xa6 */ - -static const GLubyte ch166data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0, -}; - -static const BitmapCharRec ch166 = {2,17,-1,3,4,ch166data}; - -/* char: 0xa5 */ - -static const GLubyte ch165data[] = { -0x18,0x18,0x18,0x18,0xff,0x18,0xff,0x3c,0x66,0x66,0x66,0xc3,0xc3, -}; - -static const BitmapCharRec ch165 = {8,13,-1,0,10,ch165data}; - -/* char: 0xa4 */ - -static const GLubyte ch164data[] = { -0xc3,0xff,0x66,0x66,0x66,0xff,0xc3, -}; - -static const BitmapCharRec ch164 = {8,7,-1,-3,10,ch164data}; - -/* char: 0xa3 */ - -static const GLubyte ch163data[] = { -0xdf,0x0,0xff,0x80,0x60,0x80,0x30,0x0,0x18,0x0,0x18,0x0,0x7e,0x0,0x30,0x0, -0x60,0x0,0x61,0x80,0x61,0x80,0x3f,0x0,0x1e,0x0, -}; - -static const BitmapCharRec ch163 = {9,13,0,0,10,ch163data}; - -/* char: 0xa2 */ - -static const GLubyte ch162data[] = { -0x10,0x10,0x3e,0x7f,0x6b,0xc8,0xc8,0xc8,0xc8,0x6b,0x7f,0x3e,0x4,0x4, -}; - -static const BitmapCharRec ch162 = {8,14,-1,2,10,ch162data}; - -/* char: 0xa1 */ - -static const GLubyte ch161data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x40,0x40,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch161 = {2,14,-2,4,6,ch161data}; - -/* char: 0xa0 */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch160data[] = { 0x0 }; -static const BitmapCharRec ch160 = {1,1,0,0,5,ch160data}; -#else -static const BitmapCharRec ch160 = {0,0,0,0,5,0}; -#endif - -/* char: 0x7e '~' */ - -static const GLubyte ch126data[] = { -0xcc,0x7e,0x33, -}; - -static const BitmapCharRec ch126 = {8,3,-1,-4,10,ch126data}; - -/* char: 0x7d '}' */ - -static const GLubyte ch125data[] = { -0xc0,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0xc,0x18,0x30,0x30,0x30,0x30,0x30, -0x60,0xc0, -}; - -static const BitmapCharRec ch125 = {6,18,0,4,6,ch125data}; - -/* char: 0x7c '|' */ - -static const GLubyte ch124data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0, -}; - -static const BitmapCharRec ch124 = {2,18,-1,4,4,ch124data}; - -/* char: 0x7b '{' */ - -static const GLubyte ch123data[] = { -0xc,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0xc0,0x60,0x30,0x30,0x30,0x30,0x30, -0x18,0xc, -}; - -static const BitmapCharRec ch123 = {6,18,0,4,6,ch123data}; - -/* char: 0x7a 'z' */ - -static const GLubyte ch122data[] = { -0xfe,0xfe,0xc0,0x60,0x30,0x18,0xc,0x6,0xfe,0xfe, -}; - -static const BitmapCharRec ch122 = {7,10,-1,0,9,ch122data}; - -/* char: 0x79 'y' */ - -static const GLubyte ch121data[] = { -0x70,0x70,0x18,0x18,0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3, -}; - -static const BitmapCharRec ch121 = {8,14,-1,4,10,ch121data}; - -/* char: 0x78 'x' */ - -static const GLubyte ch120data[] = { -0xc3,0xe7,0x66,0x3c,0x18,0x18,0x3c,0x66,0xe7,0xc3, -}; - -static const BitmapCharRec ch120 = {8,10,-1,0,10,ch120data}; - -/* char: 0x77 'w' */ - -static const GLubyte ch119data[] = { -0x19,0x80,0x19,0x80,0x39,0xc0,0x29,0x40,0x69,0x60,0x66,0x60,0x66,0x60,0xc6,0x30, -0xc6,0x30,0xc6,0x30, -}; - -static const BitmapCharRec ch119 = {12,10,-1,0,14,ch119data}; - -/* char: 0x76 'v' */ - -static const GLubyte ch118data[] = { -0x18,0x18,0x3c,0x24,0x66,0x66,0x66,0xc3,0xc3,0xc3, -}; - -static const BitmapCharRec ch118 = {8,10,-1,0,10,ch118data}; - -/* char: 0x75 'u' */ - -static const GLubyte ch117data[] = { -0x73,0xfb,0xc7,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3, -}; - -static const BitmapCharRec ch117 = {8,10,-1,0,10,ch117data}; - -/* char: 0x74 't' */ - -static const GLubyte ch116data[] = { -0x18,0x38,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x30, -}; - -static const BitmapCharRec ch116 = {6,13,0,0,6,ch116data}; - -/* char: 0x73 's' */ - -static const GLubyte ch115data[] = { -0x78,0xfc,0xc6,0x6,0x3e,0xfc,0xc0,0xc6,0x7e,0x3c, -}; - -static const BitmapCharRec ch115 = {7,10,-1,0,9,ch115data}; - -/* char: 0x72 'r' */ - -static const GLubyte ch114data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xe0,0xd8,0xd8, -}; - -static const BitmapCharRec ch114 = {5,10,-1,0,6,ch114data}; - -/* char: 0x71 'q' */ - -static const GLubyte ch113data[] = { -0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80, -0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80,0x7f,0x80,0x3d,0x80, -}; - -static const BitmapCharRec ch113 = {9,14,-1,4,11,ch113data}; - -/* char: 0x70 'p' */ - -static const GLubyte ch112data[] = { -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80, -0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0,0xff,0x0,0xde,0x0, -}; - -static const BitmapCharRec ch112 = {9,14,-1,4,11,ch112data}; - -/* char: 0x6f 'o' */ - -static const GLubyte ch111data[] = { -0x3e,0x0,0x7f,0x0,0x63,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x0, -0x7f,0x0,0x3e,0x0, -}; - -static const BitmapCharRec ch111 = {9,10,-1,0,11,ch111data}; - -/* char: 0x6e 'n' */ - -static const GLubyte ch110data[] = { -0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce, -}; - -static const BitmapCharRec ch110 = {8,10,-1,0,10,ch110data}; - -/* char: 0x6d 'm' */ - -static const GLubyte ch109data[] = { -0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xc6,0x30,0xe7,0x30, -0xde,0xf0,0xcc,0x60, -}; - -static const BitmapCharRec ch109 = {12,10,-1,0,14,ch109data}; - -/* char: 0x6c 'l' */ - -static const GLubyte ch108data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -}; - -static const BitmapCharRec ch108 = {2,14,-1,0,4,ch108data}; - -/* char: 0x6b 'k' */ - -static const GLubyte ch107data[] = { -0xc7,0xc6,0xce,0xcc,0xd8,0xf8,0xf0,0xd8,0xcc,0xc6,0xc0,0xc0,0xc0,0xc0, -}; - -static const BitmapCharRec ch107 = {8,14,-1,0,9,ch107data}; - -/* char: 0x6a 'j' */ - -static const GLubyte ch106data[] = { -0xe0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x0,0x0, -0x30,0x30, -}; - -static const BitmapCharRec ch106 = {4,18,1,4,4,ch106data}; - -/* char: 0x69 'i' */ - -static const GLubyte ch105data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch105 = {2,14,-1,0,4,ch105data}; - -/* char: 0x68 'h' */ - -static const GLubyte ch104data[] = { -0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xe3,0xdf,0xce,0xc0,0xc0,0xc0,0xc0, -}; - -static const BitmapCharRec ch104 = {8,14,-1,0,10,ch104data}; - -/* char: 0x67 'g' */ - -static const GLubyte ch103data[] = { -0x1c,0x0,0x7f,0x0,0x63,0x0,0x1,0x80,0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80, -0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x7f,0x80,0x3d,0x80, -}; - -static const BitmapCharRec ch103 = {9,14,-1,4,11,ch103data}; - -/* char: 0x66 'f' */ - -static const GLubyte ch102data[] = { -0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfc,0xfc,0x30,0x30,0x3c,0x1c, -}; - -static const BitmapCharRec ch102 = {6,14,0,0,6,ch102data}; - -/* char: 0x65 'e' */ - -static const GLubyte ch101data[] = { -0x3c,0x7f,0xe3,0xc0,0xc0,0xff,0xc3,0xc3,0x7e,0x3c, -}; - -static const BitmapCharRec ch101 = {8,10,-1,0,10,ch101data}; - -/* char: 0x64 'd' */ - -static const GLubyte ch100data[] = { -0x3d,0x80,0x7f,0x80,0x63,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x63,0x80, -0x7f,0x80,0x3d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80, -}; - -static const BitmapCharRec ch100 = {9,14,-1,0,11,ch100data}; - -/* char: 0x63 'c' */ - -static const GLubyte ch99data[] = { -0x3e,0x7f,0x63,0xc0,0xc0,0xc0,0xc0,0x63,0x7f,0x3e, -}; - -static const BitmapCharRec ch99 = {8,10,-1,0,10,ch99data}; - -/* char: 0x62 'b' */ - -static const GLubyte ch98data[] = { -0xde,0x0,0xff,0x0,0xe3,0x0,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xe3,0x0, -0xff,0x0,0xde,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, -}; - -static const BitmapCharRec ch98 = {9,14,-1,0,11,ch98data}; - -/* char: 0x61 'a' */ - -static const GLubyte ch97data[] = { -0x76,0xee,0xc6,0xc6,0xe6,0x7e,0xe,0xc6,0xee,0x7c, -}; - -static const BitmapCharRec ch97 = {7,10,-1,0,9,ch97data}; - -/* char: 0x60 '`' */ - -static const GLubyte ch96data[] = { -0xc0,0xc0,0x80,0x80,0x40, -}; - -static const BitmapCharRec ch96 = {2,5,-1,-9,4,ch96data}; - -/* char: 0x5f '_' */ - -static const GLubyte ch95data[] = { -0xff,0xc0,0xff,0xc0, -}; - -static const BitmapCharRec ch95 = {10,2,0,4,10,ch95data}; - -/* char: 0x5e '^' */ - -static const GLubyte ch94data[] = { -0x82,0xc6,0x6c,0x38,0x10, -}; - -static const BitmapCharRec ch94 = {7,5,-1,-8,9,ch94data}; - -/* char: 0x5d ']' */ - -static const GLubyte ch93data[] = { -0xf0,0xf0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, -0xf0,0xf0, -}; - -static const BitmapCharRec ch93 = {4,18,0,4,5,ch93data}; - -/* char: 0x5c '\' */ - -static const GLubyte ch92data[] = { -0x18,0x18,0x10,0x10,0x30,0x30,0x20,0x20,0x60,0x60,0x40,0x40,0xc0,0xc0, -}; - -static const BitmapCharRec ch92 = {5,14,0,0,5,ch92data}; - -/* char: 0x5b '[' */ - -static const GLubyte ch91data[] = { -0xf0,0xf0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xf0,0xf0, -}; - -static const BitmapCharRec ch91 = {4,18,-1,4,5,ch91data}; - -/* char: 0x5a 'Z' */ - -static const GLubyte ch90data[] = { -0xff,0xc0,0xff,0xc0,0xc0,0x0,0x60,0x0,0x30,0x0,0x18,0x0,0x1c,0x0,0xc,0x0, -0x6,0x0,0x3,0x0,0x1,0x80,0x0,0xc0,0xff,0xc0,0xff,0xc0, -}; - -static const BitmapCharRec ch90 = {10,14,-1,0,12,ch90data}; - -/* char: 0x59 'Y' */ - -static const GLubyte ch89data[] = { -0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xf,0x0,0x19,0x80, -0x30,0xc0,0x30,0xc0,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30, -}; - -static const BitmapCharRec ch89 = {12,14,-1,0,14,ch89data}; - -/* char: 0x58 'X' */ - -static const GLubyte ch88data[] = { -0xc0,0x60,0xe0,0xe0,0x60,0xc0,0x71,0xc0,0x31,0x80,0x1b,0x0,0xe,0x0,0xe,0x0, -0x1b,0x0,0x31,0x80,0x71,0xc0,0x60,0xc0,0xe0,0xe0,0xc0,0x60, -}; - -static const BitmapCharRec ch88 = {11,14,-1,0,13,ch88data}; - -/* char: 0x57 'W' */ - -static const GLubyte ch87data[] = { -0x18,0x18,0x18,0x18,0x1c,0x38,0x34,0x2c,0x36,0x6c,0x36,0x6c,0x66,0x66,0x66,0x66, -0x62,0x46,0x63,0xc6,0xc3,0xc3,0xc1,0x83,0xc1,0x83,0xc1,0x83, -}; - -static const BitmapCharRec ch87 = {16,14,-1,0,18,ch87data}; - -/* char: 0x56 'V' */ - -static const GLubyte ch86data[] = { -0x6,0x0,0xf,0x0,0xf,0x0,0x19,0x80,0x19,0x80,0x19,0x80,0x30,0xc0,0x30,0xc0, -0x30,0xc0,0x60,0x60,0x60,0x60,0x60,0x60,0xc0,0x30,0xc0,0x30, -}; - -static const BitmapCharRec ch86 = {12,14,-1,0,14,ch86data}; - -/* char: 0x55 'U' */ - -static const GLubyte ch85data[] = { -0x1f,0x0,0x7f,0xc0,0x60,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -}; - -static const BitmapCharRec ch85 = {11,14,-1,0,13,ch85data}; - -/* char: 0x54 'T' */ - -static const GLubyte ch84data[] = { -0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0, -0xc,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0xff,0xc0,0xff,0xc0, -}; - -static const BitmapCharRec ch84 = {10,14,-1,0,12,ch84data}; - -/* char: 0x53 'S' */ - -static const GLubyte ch83data[] = { -0x3f,0x0,0x7f,0xc0,0xe0,0xe0,0xc0,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0,0x1f,0x0, -0x7c,0x0,0xe0,0x0,0xc0,0x60,0xe0,0xe0,0x7f,0xc0,0x1f,0x0, -}; - -static const BitmapCharRec ch83 = {11,14,-1,0,13,ch83data}; - -/* char: 0x52 'R' */ - -static const GLubyte ch82data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0x80,0xc1,0x80,0xff,0x0,0xff,0x80, -0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, -}; - -static const BitmapCharRec ch82 = {10,14,-1,0,12,ch82data}; - -/* char: 0x51 'Q' */ - -static const GLubyte ch81data[] = { -0x0,0x30,0xf,0xb0,0x3f,0xe0,0x70,0xf0,0x61,0xb0,0xe1,0xb8,0xc0,0x18,0xc0,0x18, -0xc0,0x18,0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, -}; - -static const BitmapCharRec ch81 = {13,15,-1,1,15,ch81data}; - -/* char: 0x50 'P' */ - -static const GLubyte ch80data[] = { -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x80, -0xc1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, -}; - -static const BitmapCharRec ch80 = {10,14,-1,0,12,ch80data}; - -/* char: 0x4f 'O' */ - -static const GLubyte ch79data[] = { -0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x38,0xc0,0x18,0xc0,0x18,0xc0,0x18, -0xc0,0x18,0xe0,0x38,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, -}; - -static const BitmapCharRec ch79 = {13,14,-1,0,15,ch79data}; - -/* char: 0x4e 'N' */ - -static const GLubyte ch78data[] = { -0xc0,0x60,0xc0,0xe0,0xc1,0xe0,0xc1,0xe0,0xc3,0x60,0xc6,0x60,0xc6,0x60,0xcc,0x60, -0xcc,0x60,0xd8,0x60,0xf0,0x60,0xf0,0x60,0xe0,0x60,0xc0,0x60, -}; - -static const BitmapCharRec ch78 = {11,14,-1,0,13,ch78data}; - -/* char: 0x4d 'M' */ - -static const GLubyte ch77data[] = { -0xc3,0xc,0xc3,0xc,0xc7,0x8c,0xc4,0x8c,0xcc,0xcc,0xcc,0xcc,0xd8,0x6c,0xd8,0x6c, -0xf0,0x3c,0xf0,0x3c,0xe0,0x1c,0xe0,0x1c,0xc0,0xc,0xc0,0xc, -}; - -static const BitmapCharRec ch77 = {14,14,-1,0,16,ch77data}; - -/* char: 0x4c 'L' */ - -static const GLubyte ch76data[] = { -0xff,0xff,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -}; - -static const BitmapCharRec ch76 = {8,14,-1,0,10,ch76data}; - -/* char: 0x4b 'K' */ - -static const GLubyte ch75data[] = { -0xc0,0x70,0xc0,0xe0,0xc1,0xc0,0xc3,0x80,0xc7,0x0,0xce,0x0,0xfc,0x0,0xf8,0x0, -0xdc,0x0,0xce,0x0,0xc7,0x0,0xc3,0x80,0xc1,0xc0,0xc0,0xe0, -}; - -static const BitmapCharRec ch75 = {12,14,-1,0,13,ch75data}; - -/* char: 0x4a 'J' */ - -static const GLubyte ch74data[] = { -0x3c,0x7e,0xe7,0xc3,0xc3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3,0x3, -}; - -static const BitmapCharRec ch74 = {8,14,-1,0,10,ch74data}; - -/* char: 0x49 'I' */ - -static const GLubyte ch73data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -}; - -static const BitmapCharRec ch73 = {2,14,-2,0,6,ch73data}; - -/* char: 0x48 'H' */ - -static const GLubyte ch72data[] = { -0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xff,0xe0,0xff,0xe0, -0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -}; - -static const BitmapCharRec ch72 = {11,14,-1,0,13,ch72data}; - -/* char: 0x47 'G' */ - -static const GLubyte ch71data[] = { -0xf,0xb0,0x3f,0xf0,0x70,0x70,0x60,0x30,0xe0,0x30,0xc1,0xf0,0xc1,0xf0,0xc0,0x0, -0xc0,0x0,0xe0,0x30,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, -}; - -static const BitmapCharRec ch71 = {12,14,-1,0,14,ch71data}; - -/* char: 0x46 'F' */ - -static const GLubyte ch70data[] = { -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80, -}; - -static const BitmapCharRec ch70 = {9,14,-1,0,11,ch70data}; - -/* char: 0x45 'E' */ - -static const GLubyte ch69data[] = { -0xff,0x80,0xff,0x80,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x0,0xff,0x0, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80,0xff,0x80, -}; - -static const BitmapCharRec ch69 = {9,14,-1,0,11,ch69data}; - -/* char: 0x44 'D' */ - -static const GLubyte ch68data[] = { -0xff,0x0,0xff,0x80,0xc1,0xc0,0xc0,0xc0,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60, -0xc0,0x60,0xc0,0x60,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, -}; - -static const BitmapCharRec ch68 = {11,14,-1,0,13,ch68data}; - -/* char: 0x43 'C' */ - -static const GLubyte ch67data[] = { -0xf,0x80,0x3f,0xe0,0x70,0x70,0x60,0x30,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, -0xc0,0x0,0xe0,0x0,0x60,0x30,0x70,0x70,0x3f,0xe0,0xf,0x80, -}; - -static const BitmapCharRec ch67 = {12,14,-1,0,14,ch67data}; - -/* char: 0x42 'B' */ - -static const GLubyte ch66data[] = { -0xff,0x80,0xff,0xc0,0xc0,0xe0,0xc0,0x60,0xc0,0x60,0xc0,0xe0,0xff,0xc0,0xff,0x80, -0xc1,0x80,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0xff,0x80,0xff,0x0, -}; - -static const BitmapCharRec ch66 = {11,14,-1,0,13,ch66data}; - -/* char: 0x41 'A' */ - -static const GLubyte ch65data[] = { -0xc0,0x30,0xc0,0x30,0x60,0x60,0x60,0x60,0x7f,0xe0,0x3f,0xc0,0x30,0xc0,0x30,0xc0, -0x19,0x80,0x19,0x80,0xf,0x0,0xf,0x0,0x6,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch65 = {12,14,0,0,12,ch65data}; - -/* char: 0x40 '@' */ - -static const GLubyte ch64data[] = { -0x7,0xe0,0x1f,0xf0,0x38,0x0,0x70,0x0,0x67,0x70,0xcf,0xf8,0xcc,0xcc,0xcc,0x66, -0xcc,0x66,0xcc,0x63,0xc6,0x33,0x67,0x73,0x63,0xb3,0x30,0x6,0x1c,0xe,0xf,0xfc, -0x3,0xf0, -}; - -static const BitmapCharRec ch64 = {16,17,-1,3,18,ch64data}; - -/* char: 0x3f '?' */ - -static const GLubyte ch63data[] = { -0x30,0x30,0x0,0x0,0x30,0x30,0x30,0x38,0x1c,0xe,0xc6,0xc6,0xfe,0x7c, -}; - -static const BitmapCharRec ch63 = {7,14,-1,0,10,ch63data}; - -/* char: 0x3e '>' */ - -static const GLubyte ch62data[] = { -0xc0,0xf0,0x3c,0xe,0x3,0xe,0x3c,0xf0,0xc0, -}; - -static const BitmapCharRec ch62 = {8,9,-1,0,10,ch62data}; - -/* char: 0x3d '=' */ - -static const GLubyte ch61data[] = { -0xfe,0xfe,0x0,0x0,0xfe,0xfe, -}; - -static const BitmapCharRec ch61 = {7,6,-2,-2,11,ch61data}; - -/* char: 0x3c '<' */ - -static const GLubyte ch60data[] = { -0x3,0xf,0x3c,0x70,0xc0,0x70,0x3c,0xf,0x3, -}; - -static const BitmapCharRec ch60 = {8,9,-1,0,10,ch60data}; - -/* char: 0x3b ';' */ - -static const GLubyte ch59data[] = { -0x80,0x40,0x40,0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch59 = {2,13,-1,3,5,ch59data}; - -/* char: 0x3a ':' */ - -static const GLubyte ch58data[] = { -0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch58 = {2,10,-1,0,5,ch58data}; - -/* char: 0x39 '9' */ - -static const GLubyte ch57data[] = { -0x7c,0xfe,0xc6,0x3,0x3,0x3b,0x7f,0xc3,0xc3,0xc3,0xc7,0x7e,0x3c, -}; - -static const BitmapCharRec ch57 = {8,13,-1,0,10,ch57data}; - -/* char: 0x38 '8' */ - -static const GLubyte ch56data[] = { -0x3c,0x7e,0xe7,0xc3,0xc3,0x66,0x7e,0x66,0xc3,0xc3,0xe7,0x7e,0x3c, -}; - -static const BitmapCharRec ch56 = {8,13,-1,0,10,ch56data}; - -/* char: 0x37 '7' */ - -static const GLubyte ch55data[] = { -0x60,0x60,0x30,0x30,0x30,0x18,0x18,0xc,0xc,0x6,0x3,0xff,0xff, -}; - -static const BitmapCharRec ch55 = {8,13,-1,0,10,ch55data}; - -/* char: 0x36 '6' */ - -static const GLubyte ch54data[] = { -0x3c,0x7e,0xe3,0xc3,0xc3,0xc3,0xfe,0xdc,0xc0,0xc0,0x63,0x7f,0x3c, -}; - -static const BitmapCharRec ch54 = {8,13,-1,0,10,ch54data}; - -/* char: 0x35 '5' */ - -static const GLubyte ch53data[] = { -0x7c,0xfe,0xc7,0xc3,0x3,0x3,0xc7,0xfe,0xfc,0xc0,0xc0,0xfe,0xfe, -}; - -static const BitmapCharRec ch53 = {8,13,-1,0,10,ch53data}; - -/* char: 0x34 '4' */ - -static const GLubyte ch52data[] = { -0x3,0x0,0x3,0x0,0x3,0x0,0xff,0x80,0xff,0x80,0xc3,0x0,0x63,0x0,0x33,0x0, -0x33,0x0,0x1b,0x0,0xf,0x0,0x7,0x0,0x3,0x0, -}; - -static const BitmapCharRec ch52 = {9,13,-1,0,10,ch52data}; - -/* char: 0x33 '3' */ - -static const GLubyte ch51data[] = { -0x3c,0x7e,0xc7,0xc3,0x3,0x7,0x1e,0x1c,0x6,0xc3,0xc3,0x7e,0x3c, -}; - -static const BitmapCharRec ch51 = {8,13,-1,0,10,ch51data}; - -/* char: 0x32 '2' */ - -static const GLubyte ch50data[] = { -0xff,0xff,0xc0,0xe0,0x70,0x38,0x1c,0xe,0x7,0x3,0xc3,0xfe,0x3c, -}; - -static const BitmapCharRec ch50 = {8,13,-1,0,10,ch50data}; - -/* char: 0x31 '1' */ - -static const GLubyte ch49data[] = { -0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0xf8,0xf8,0x18, -}; - -static const BitmapCharRec ch49 = {5,13,-2,0,10,ch49data}; - -/* char: 0x30 '0' */ - -static const GLubyte ch48data[] = { -0x3c,0x7e,0x66,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0xc3,0x66,0x7e,0x3c, -}; - -static const BitmapCharRec ch48 = {8,13,-1,0,10,ch48data}; - -/* char: 0x2f '/' */ - -static const GLubyte ch47data[] = { -0xc0,0xc0,0x40,0x40,0x60,0x60,0x20,0x20,0x30,0x30,0x10,0x10,0x18,0x18, -}; - -static const BitmapCharRec ch47 = {5,14,0,0,5,ch47data}; - -/* char: 0x2e '.' */ - -static const GLubyte ch46data[] = { -0xc0,0xc0, -}; - -static const BitmapCharRec ch46 = {2,2,-1,0,5,ch46data}; - -/* char: 0x2d '-' */ - -static const GLubyte ch45data[] = { -0xff,0xff, -}; - -static const BitmapCharRec ch45 = {8,2,-1,-4,11,ch45data}; - -/* char: 0x2c ',' */ - -static const GLubyte ch44data[] = { -0x80,0x40,0x40,0xc0,0xc0, -}; - -static const BitmapCharRec ch44 = {2,5,-1,3,5,ch44data}; - -/* char: 0x2b '+' */ - -static const GLubyte ch43data[] = { -0x18,0x18,0x18,0x18,0xff,0xff,0x18,0x18,0x18,0x18, -}; - -static const BitmapCharRec ch43 = {8,10,-1,0,10,ch43data}; - -/* char: 0x2a '*' */ - -static const GLubyte ch42data[] = { -0x88,0x70,0x70,0xf8,0x20,0x20, -}; - -static const BitmapCharRec ch42 = {5,6,-1,-8,7,ch42data}; - -/* char: 0x29 ')' */ - -static const GLubyte ch41data[] = { -0x80,0xc0,0x60,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x60,0x60, -0xc0,0x80, -}; - -static const BitmapCharRec ch41 = {4,18,-1,4,6,ch41data}; - -/* char: 0x28 '(' */ - -static const GLubyte ch40data[] = { -0x10,0x30,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60,0x60, -0x30,0x10, -}; - -static const BitmapCharRec ch40 = {4,18,-1,4,6,ch40data}; - -/* char: 0x27 ''' */ - -static const GLubyte ch39data[] = { -0x80,0x40,0x40,0xc0,0xc0, -}; - -static const BitmapCharRec ch39 = {2,5,-1,-9,4,ch39data}; - -/* char: 0x26 '&' */ - -static const GLubyte ch38data[] = { -0x3c,0x70,0x7e,0xe0,0xe7,0xc0,0xc3,0x80,0xc3,0xc0,0xc6,0xc0,0xee,0xc0,0x7c,0x0, -0x3c,0x0,0x66,0x0,0x66,0x0,0x7e,0x0,0x3c,0x0, -}; - -static const BitmapCharRec ch38 = {12,13,-1,0,13,ch38data}; - -/* char: 0x25 '%' */ - -static const GLubyte ch37data[] = { -0x18,0x78,0x18,0xfc,0xc,0xcc,0xc,0xcc,0x6,0xfc,0x6,0x78,0x3,0x0,0x7b,0x0, -0xfd,0x80,0xcd,0x80,0xcc,0xc0,0xfc,0xc0,0x78,0x60, -}; - -static const BitmapCharRec ch37 = {14,13,-1,0,16,ch37data}; - -/* char: 0x24 '$' */ - -static const GLubyte ch36data[] = { -0x8,0x0,0x8,0x0,0x3e,0x0,0x7f,0x0,0xeb,0x80,0xc9,0x80,0x9,0x80,0xf,0x0, -0x3e,0x0,0x78,0x0,0xe8,0x0,0xc8,0x0,0xcb,0x0,0x7f,0x0,0x3e,0x0,0x8,0x0, -}; - -static const BitmapCharRec ch36 = {9,16,-1,2,10,ch36data}; - -/* char: 0x23 '#' */ - -static const GLubyte ch35data[] = { -0x24,0x0,0x24,0x0,0x24,0x0,0xff,0x80,0xff,0x80,0x12,0x0,0x12,0x0,0x12,0x0, -0x7f,0xc0,0x7f,0xc0,0x9,0x0,0x9,0x0,0x9,0x0, -}; - -static const BitmapCharRec ch35 = {10,13,0,0,10,ch35data}; - -/* char: 0x22 '"' */ - -static const GLubyte ch34data[] = { -0x90,0x90,0xd8,0xd8,0xd8, -}; - -static const BitmapCharRec ch34 = {5,5,0,-9,5,ch34data}; - -/* char: 0x21 '!' */ - -static const GLubyte ch33data[] = { -0xc0,0xc0,0x0,0x0,0x80,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -}; - -static const BitmapCharRec ch33 = {2,14,-2,0,6,ch33data}; - -/* char: 0x20 ' ' */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch32data[] = { 0x0 }; -static const BitmapCharRec ch32 = {1,1,0,0,5,ch32data}; -#else -static const BitmapCharRec ch32 = {0,0,0,0,5,0}; -#endif - -static const BitmapCharRec * const chars[] = { -&ch32, -&ch33, -&ch34, -&ch35, -&ch36, -&ch37, -&ch38, -&ch39, -&ch40, -&ch41, -&ch42, -&ch43, -&ch44, -&ch45, -&ch46, -&ch47, -&ch48, -&ch49, -&ch50, -&ch51, -&ch52, -&ch53, -&ch54, -&ch55, -&ch56, -&ch57, -&ch58, -&ch59, -&ch60, -&ch61, -&ch62, -&ch63, -&ch64, -&ch65, -&ch66, -&ch67, -&ch68, -&ch69, -&ch70, -&ch71, -&ch72, -&ch73, -&ch74, -&ch75, -&ch76, -&ch77, -&ch78, -&ch79, -&ch80, -&ch81, -&ch82, -&ch83, -&ch84, -&ch85, -&ch86, -&ch87, -&ch88, -&ch89, -&ch90, -&ch91, -&ch92, -&ch93, -&ch94, -&ch95, -&ch96, -&ch97, -&ch98, -&ch99, -&ch100, -&ch101, -&ch102, -&ch103, -&ch104, -&ch105, -&ch106, -&ch107, -&ch108, -&ch109, -&ch110, -&ch111, -&ch112, -&ch113, -&ch114, -&ch115, -&ch116, -&ch117, -&ch118, -&ch119, -&ch120, -&ch121, -&ch122, -&ch123, -&ch124, -&ch125, -&ch126, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -&ch160, -&ch161, -&ch162, -&ch163, -&ch164, -&ch165, -&ch166, -&ch167, -&ch168, -&ch169, -&ch170, -&ch171, -&ch172, -&ch173, -&ch174, -&ch175, -&ch176, -&ch177, -&ch178, -&ch179, -&ch180, -&ch181, -&ch182, -&ch183, -&ch184, -&ch185, -&ch186, -&ch187, -&ch188, -&ch189, -&ch190, -&ch191, -&ch192, -&ch193, -&ch194, -&ch195, -&ch196, -&ch197, -&ch198, -&ch199, -&ch200, -&ch201, -&ch202, -&ch203, -&ch204, -&ch205, -&ch206, -&ch207, -&ch208, -&ch209, -&ch210, -&ch211, -&ch212, -&ch213, -&ch214, -&ch215, -&ch216, -&ch217, -&ch218, -&ch219, -&ch220, -&ch221, -&ch222, -&ch223, -&ch224, -&ch225, -&ch226, -&ch227, -&ch228, -&ch229, -&ch230, -&ch231, -&ch232, -&ch233, -&ch234, -&ch235, -&ch236, -&ch237, -&ch238, -&ch239, -&ch240, -&ch241, -&ch242, -&ch243, -&ch244, -&ch245, -&ch246, -&ch247, -&ch248, -&ch249, -&ch250, -&ch251, -&ch252, -&ch253, -&ch254, -&ch255, -}; - -#if !defined(__IBMCPP__) -const -#endif -BitmapFontRec glutBitmapHelvetica18 = { -"-adobe-helvetica-medium-r-normal--18-180-75-75-p-98-iso8859-1", -224, -32, -chars -}; - diff --git a/src/glut/os2/glut_init.cpp b/src/glut/os2/glut_init.cpp deleted file mode 100644 index 9e9f2e366e..0000000000 --- a/src/glut/os2/glut_init.cpp +++ /dev/null @@ -1,451 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#ifdef __VMS -#include <GL/vms_x_fix.h> -#endif - -#include <stdlib.h> -#include <string.h> -#include <stdio.h> - -#if !defined(_WIN32) && !defined(__OS2__) - #include <X11/Xlib.h> - #include <X11/Xatom.h> -#endif - -/* SGI optimization introduced in IRIX 6.3 to avoid X server - round trips for interning common X atoms. */ -#if defined(_SGI_EXTRA_PREDEFINES) && !defined(NO_FAST_ATOMS) -#include <X11/SGIFastAtom.h> -#else -#define XSGIFastInternAtom(dpy,string,fast_name,how) XInternAtom(dpy,string,how) -#endif - -#include "glutint.h" - -/* GLUT inter-file variables */ -/* *INDENT-OFF* */ -char *__glutProgramName = NULL; -int __glutArgc = 0; -char **__glutArgv = NULL; -char *__glutGeometry = NULL; -Display *__glutDisplay = NULL; -int __glutScreen; -Window __glutRoot; -int __glutScreenHeight; -int __glutScreenWidth; -GLboolean __glutIconic = GL_FALSE; -GLboolean __glutDebug = GL_FALSE; -unsigned int __glutDisplayMode = - GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH; -char *__glutDisplayString = NULL; -int __glutConnectionFD; -XSizeHints __glutSizeHints = {0}; -int __glutInitWidth = 300, __glutInitHeight = 300; -int __glutInitX = -1, __glutInitY = -1; -GLboolean __glutForceDirect = GL_FALSE, - __glutTryDirect = GL_TRUE; -Atom __glutWMDeleteWindow; -/* *INDENT-ON* */ - -#ifdef _WIN32 -void (__cdecl *__glutExitFunc)(int retval) = NULL; -#endif - -static Bool synchronize = False; - -#if defined(__OS2__) - -MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); -MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); - - -void __glutOpenOS2Connection(char* display) -{ - static char *classname=NULL; -extern HAB hab; /* PM anchor block handle */ -ERRORID erridErrorCode;/* last error id code */ -int ii; - - /* Make sure we register the window only once. */ - if(classname) - return; - - classname = "GLUT"; - - if ( !WinRegisterClass( hab, /* PM anchor block handle */ - classname,/* window class name */ - GlutWindowProc,/* address of window procedure*/ - CS_SIZEREDRAW, /* |CS_SYNCPAINT size changes cause redrawing */ - 0UL ) ) /* window data */ - { erridErrorCode = WinGetLastError(hab); - ii = erridErrorCode; - return; - } - - classname = "GLUTCHILD"; - - if ( !WinRegisterClass( hab, /* PM anchor block handle */ - classname,/* window class name */ - GlutWindowChildProc,/* address of window procedure*/ - CS_SIZEREDRAW, /* size changes cause redrawing */ - 0UL ) ) /* window data */ - { erridErrorCode = WinGetLastError(hab); - ii = erridErrorCode; - return; - } - - __glutScreenWidth = GetSystemMetrics(SM_CXSCREEN); - __glutScreenHeight = GetSystemMetrics(SM_CYSCREEN); - - /* Set the root window to NULL because windows creates a top-level - window when the parent is NULL. X creates a top-level window - when the parent is the root window. */ - __glutRoot = NULLHANDLE; - - /* Set the display to 1 -- we shouldn't be using this anywhere - (except as an argument to X calls). */ - __glutDisplay = (Display*)1; - - /* There isn't any concept of multiple screens in Win32, therefore, - we don't need to keep track of the screen we're on... it's always - the same one. */ - __glutScreen = 0; -} - -#elif defined(_WIN32) - -#ifdef __BORLANDC__ -#include <float.h> /* For masking floating point exceptions. */ -#endif - -void -__glutOpenWin32Connection(char* display) -{ - static char *classname; - WNDCLASS wc; - HINSTANCE hInstance = GetModuleHandle(NULL); - - /* Make sure we register the window only once. */ - if(classname) - return; - -#ifdef __BORLANDC__ - /* Under certain conditions (e.g. while rendering solid surfaces with - lighting enabled) Microsoft OpenGL libraries cause some illegal - operations like floating point overflow or division by zero. The - default behaviour of Microsoft compilers is to mask (ignore) - floating point exceptions, while Borland compilers do not. The - following function of Borland RTL allows to mask exceptions. - Advice from Pier Giorgio Esposito (mc2172@mclink.it). */ - _control87(MCW_EM,MCW_EM); -#endif - - classname = "GLUT"; - - /* Clear (important!) and then fill in the window class structure. */ - memset(&wc, 0, sizeof(WNDCLASS)); - wc.style = CS_OWNDC; - wc.lpfnWndProc = (WNDPROC)__glutWindowProc; - wc.hInstance = hInstance; - wc.hIcon = LoadIcon(hInstance, "GLUT_ICON"); - wc.hCursor = LoadCursor(hInstance, IDC_ARROW); - wc.hbrBackground = NULL; - wc.lpszMenuName = NULL; - wc.lpszClassName = classname; - - /* Fill in a default icon if one isn't specified as a resource. */ - if(!wc.hIcon) - wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); - - if(!RegisterClass(&wc)) { - __glutFatalError("RegisterClass() failed:" - "Cannot register GLUT window class."); - } - - __glutScreenWidth = GetSystemMetrics(SM_CXSCREEN); - __glutScreenHeight = GetSystemMetrics(SM_CYSCREEN); - - /* Set the root window to NULL because windows creates a top-level - window when the parent is NULL. X creates a top-level window - when the parent is the root window. */ - __glutRoot = NULL; - - /* Set the display to 1 -- we shouldn't be using this anywhere - (except as an argument to X calls). */ - __glutDisplay = (Display*)1; - - /* There isn't any concept of multiple screens in Win32, therefore, - we don't need to keep track of the screen we're on... it's always - the same one. */ - __glutScreen = 0; -} -#else /* !_WIN32 */ -void -__glutOpenXConnection(char *display) -{ - int errorBase, eventBase; - - __glutDisplay = XOpenDisplay(display); - if (!__glutDisplay) - __glutFatalError("could not open display: %s", - XDisplayName(display)); - if (synchronize) - XSynchronize(__glutDisplay, True); - if (!glXQueryExtension(__glutDisplay, &errorBase, &eventBase)) - __glutFatalError( - "OpenGL GLX extension not supported by display: %s", - XDisplayName(display)); - __glutScreen = DefaultScreen(__glutDisplay); - __glutRoot = RootWindow(__glutDisplay, __glutScreen); - __glutScreenWidth = DisplayWidth(__glutDisplay, __glutScreen); - __glutScreenHeight = DisplayHeight(__glutDisplay, - __glutScreen); - __glutConnectionFD = ConnectionNumber(__glutDisplay); - __glutWMDeleteWindow = XSGIFastInternAtom(__glutDisplay, - "WM_DELETE_WINDOW", SGI_XA_WM_DELETE_WINDOW, False); -} -#endif /* _WIN32 */ - -void -#ifdef OLD_VMS - __glutInitTime(struct timeval6 *beginning) -#else - __glutInitTime(struct timeval *beginning) -#endif -{ - static int beenhere = 0; -#ifdef OLD_VMS - static struct timeval6 genesis; -#else - static struct timeval genesis; -#endif - - if (!beenhere) { - GETTIMEOFDAY(&genesis); - beenhere = 1; - } - *beginning = genesis; -} - -static void -removeArgs(int *argcp, char **argv, int numToRemove) -{ - int i, j; - - for (i = 0, j = numToRemove; argv[j]; i++, j++) { - argv[i] = argv[j]; - } - argv[i] = NULL; - *argcp -= numToRemove; -} - -void GLUTAPIENTRY -glutInit(int *argcp, char **argv) -{ - char *display = NULL; - char *str, *geometry = NULL; -#ifdef OLD_VMS - struct timeval6 unused; -#else - struct timeval unused; -#endif - int i; - - if (__glutDisplay) { - __glutWarning("glutInit being called a second time."); - return; - } - /* Determine temporary program name. */ - str = strrchr(argv[0], '/'); - if (str == NULL) { - __glutProgramName = argv[0]; - } else { - __glutProgramName = str + 1; - } - - /* Make private copy of command line arguments. */ - __glutArgc = *argcp; - __glutArgv = (char **) malloc(__glutArgc * sizeof(char *)); - if (!__glutArgv) - __glutFatalError("out of memory."); - for (i = 0; i < __glutArgc; i++) { - __glutArgv[i] = __glutStrdup(argv[i]); - if (!__glutArgv[i]) - __glutFatalError("out of memory."); - } - - /* determine permanent program name */ - str = strrchr(__glutArgv[0], '/'); - if (str == NULL) { - __glutProgramName = __glutArgv[0]; - } else { - __glutProgramName = str + 1; - } - - /* parse arguments for standard options */ - for (i = 1; i < __glutArgc; i++) { - if (!strcmp(__glutArgv[i], "-display")) { -#if defined(_WIN32) - __glutWarning("-display option not supported by Win32 GLUT."); -#endif - if (++i >= __glutArgc) { - __glutFatalError( - "follow -display option with X display name."); - } - display = __glutArgv[i]; - removeArgs(argcp, &argv[1], 2); - } else if (!strcmp(__glutArgv[i], "-geometry")) { - if (++i >= __glutArgc) { - __glutFatalError( - "follow -geometry option with geometry parameter."); - } - geometry = __glutArgv[i]; - removeArgs(argcp, &argv[1], 2); - } else if (!strcmp(__glutArgv[i], "-direct")) { -#if defined(_WIN32) - __glutWarning("-direct option not supported by Win32 GLUT."); -#endif - if (!__glutTryDirect) - __glutFatalError( - "cannot force both direct and indirect rendering."); - __glutForceDirect = GL_TRUE; - removeArgs(argcp, &argv[1], 1); - } else if (!strcmp(__glutArgv[i], "-indirect")) { -#if defined(_WIN32) - __glutWarning("-indirect option not supported by Win32 GLUT."); -#endif - if (__glutForceDirect) - __glutFatalError( - "cannot force both direct and indirect rendering."); - __glutTryDirect = GL_FALSE; - removeArgs(argcp, &argv[1], 1); - } else if (!strcmp(__glutArgv[i], "-iconic")) { - __glutIconic = GL_TRUE; - removeArgs(argcp, &argv[1], 1); - } else if (!strcmp(__glutArgv[i], "-gldebug")) { - __glutDebug = GL_TRUE; - removeArgs(argcp, &argv[1], 1); - } else if (!strcmp(__glutArgv[i], "-sync")) { -#if defined(_WIN32) - __glutWarning("-sync option not supported by Win32 GLUT."); -#endif - synchronize = GL_TRUE; - removeArgs(argcp, &argv[1], 1); - } else { - /* Once unknown option encountered, stop command line - processing. */ - break; - } - } -#if defined(__OS2__) - __glutOpenOS2Connection(display); -#elif defined(_WIN32) - __glutOpenWin32Connection(display); -#else - __glutOpenXConnection(display); -#endif - if (geometry) { - int flags, x, y, width, height; - - /* Fix bogus "{width|height} may be used before set" - warning */ - width = 0; - height = 0; - - flags = XParseGeometry(geometry, &x, &y, - (unsigned int *) &width, (unsigned int *) &height); - if (WidthValue & flags) { - /* Careful because X does not allow zero or negative - width windows */ - if (width > 0) - __glutInitWidth = width; - } - if (HeightValue & flags) { - /* Careful because X does not allow zero or negative - height windows */ - if (height > 0) - __glutInitHeight = height; - } - glutInitWindowSize(__glutInitWidth, __glutInitHeight); - if (XValue & flags) { - if (XNegative & flags) - x = DisplayWidth(__glutDisplay, __glutScreen) + - x - __glutSizeHints.width; - /* Play safe: reject negative X locations */ - if (x >= 0) - __glutInitX = x; - } - if (YValue & flags) { - if (YNegative & flags) - y = DisplayHeight(__glutDisplay, __glutScreen) + - y - __glutSizeHints.height; - /* Play safe: reject negative Y locations */ - if (y >= 0) - __glutInitY = y; - } - glutInitWindowPosition(__glutInitX, __glutInitY); - } - __glutInitTime(&unused); - - /* check if GLUT_FPS env var is set */ - { - const char *fps = getenv("GLUT_FPS"); - if (fps) { - sscanf(fps, "%d", &__glutFPS); - if (__glutFPS <= 0) - __glutFPS = 5000; /* 5000 milliseconds */ - } - } -} - -#ifdef _WIN32 -void APIENTRY -__glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int)) -{ - __glutExitFunc = exitfunc; - glutInit(argcp, argv); -} -#endif - -/* CENTRY */ -void GLUTAPIENTRY -glutInitWindowPosition(int x, int y) -{ - __glutInitX = x; - __glutInitY = y; - if (x >= 0 && y >= 0) { - __glutSizeHints.x = x; - __glutSizeHints.y = y; - __glutSizeHints.flags |= USPosition; - } else { - __glutSizeHints.flags &= ~USPosition; - } -} - -void GLUTAPIENTRY -glutInitWindowSize(int width, int height) -{ - __glutInitWidth = width; - __glutInitHeight = height; - if (width > 0 && height > 0) { - __glutSizeHints.width = width; - __glutSizeHints.height = height; - __glutSizeHints.flags |= USSize; - } else { - __glutSizeHints.flags &= ~USSize; - } -} - -void GLUTAPIENTRY -glutInitDisplayMode(unsigned int mask) -{ - __glutDisplayMode = mask; -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_input.cpp b/src/glut/os2/glut_input.cpp deleted file mode 100644 index e65b691cb1..0000000000 --- a/src/glut/os2/glut_input.cpp +++ /dev/null @@ -1,628 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <assert.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "glutint.h" -#define POFIG 0 -#if POFIG - -int __glutNumDials = 0; -int __glutNumSpaceballButtons = 0; -int __glutNumButtonBoxButtons = 0; -int __glutNumTabletButtons = 0; -int __glutNumMouseButtons = 3; /* Good guess. */ -XDevice *__glutTablet = NULL; -XDevice *__glutDials = NULL; -XDevice *__glutSpaceball = NULL; - -int __glutHasJoystick = 0; -int __glutNumJoystickButtons = 0; -int __glutNumJoystickAxes = 0; - -#if !defined(_WIN32) -typedef struct _Range { - int min; - int range; -} Range; - -#define NUM_SPACEBALL_AXIS 6 -#define NUM_TABLET_AXIS 2 -#define NUM_DIALS_AXIS 8 - -Range __glutSpaceballRange[NUM_SPACEBALL_AXIS]; -Range __glutTabletRange[NUM_TABLET_AXIS]; -int *__glutDialsResolution; - -/* Safely assumes 0 is an illegal event type for X Input - extension events. */ -int __glutDeviceMotionNotify = 0; -int __glutDeviceButtonPress = 0; -int __glutDeviceButtonPressGrab = 0; -int __glutDeviceButtonRelease = 0; -int __glutDeviceStateNotify = 0; - -static int -normalizeTabletPos(int axis, int rawValue) -{ - assert(rawValue >= __glutTabletRange[axis].min); - assert(rawValue <= __glutTabletRange[axis].min - + __glutTabletRange[axis].range); - /* Normalize rawValue to between 0 and 4000. */ - return ((rawValue - __glutTabletRange[axis].min) * 4000) / - __glutTabletRange[axis].range; -} - -static int -normalizeDialAngle(int axis, int rawValue) -{ - /* XXX Assumption made that the resolution of the device is - number of clicks for one complete dial revolution. This - is true for SGI's dial & button box. */ - return (rawValue * 360.0) / __glutDialsResolution[axis]; -} - -static int -normalizeSpaceballAngle(int axis, int rawValue) -{ - assert(rawValue >= __glutSpaceballRange[axis].min); - assert(rawValue <= __glutSpaceballRange[axis].min + - __glutSpaceballRange[axis].range); - /* Normalize rawValue to between -1800 and 1800. */ - return ((rawValue - __glutSpaceballRange[axis].min) * 3600) / - __glutSpaceballRange[axis].range - 1800; -} - -static int -normalizeSpaceballDelta(int axis, int rawValue) -{ - assert(rawValue >= __glutSpaceballRange[axis].min); - assert(rawValue <= __glutSpaceballRange[axis].min + - __glutSpaceballRange[axis].range); - /* Normalize rawValue to between -1000 and 1000. */ - return ((rawValue - __glutSpaceballRange[axis].min) * 2000) / - __glutSpaceballRange[axis].range - 1000; -} - -static void -queryTabletPos(GLUTwindow * window) -{ - XDeviceState *state; - XInputClass *any; - XValuatorState *v; - int i; - - state = XQueryDeviceState(__glutDisplay, __glutTablet); - any = state->data; - for (i = 0; i < state->num_classes; i++) { -#if defined(__cplusplus) || defined(c_plusplus) - switch (any->c_class) { -#else - switch (any->class) { -#endif - case ValuatorClass: - v = (XValuatorState *) any; - if (v->num_valuators < 2) - goto end; - if (window->tabletPos[0] == -1) - window->tabletPos[0] = normalizeTabletPos(0, v->valuators[0]); - if (window->tabletPos[1] == -1) - window->tabletPos[1] = normalizeTabletPos(1, v->valuators[1]); - } - any = (XInputClass *) ((char *) any + any->length); - } -end: - XFreeDeviceState(state); -} - -static void -tabletPosChange(GLUTwindow * window, int first, int count, int *data) -{ - int i, value, genEvent = 0; - - for (i = first; i < first + count; i++) { - switch (i) { - case 0: /* X axis */ - case 1: /* Y axis */ - value = normalizeTabletPos(i, data[i - first]); - if (value != window->tabletPos[i]) { - window->tabletPos[i] = value; - genEvent = 1; - } - break; - } - } - if (window->tabletPos[0] == -1 || window->tabletPos[1] == -1) - queryTabletPos(window); - if (genEvent) - window->tabletMotion(window->tabletPos[0], window->tabletPos[1]); -} -#endif /* !_WIN32 */ - -static int -__glutProcessDeviceEvents(XEvent * event) -{ -#if !defined(_WIN32) - GLUTwindow *window; - - /* XXX Ugly code fan out. */ - - /* Can't use switch/case since X Input event types are - dynamic. */ - - if (__glutDeviceMotionNotify && event->type == __glutDeviceMotionNotify) { - XDeviceMotionEvent *devmot = (XDeviceMotionEvent *) event; - - window = __glutGetWindow(devmot->window); - if (window) { - if (__glutTablet - && devmot->deviceid == __glutTablet->device_id - && window->tabletMotion) { - tabletPosChange(window, devmot->first_axis, devmot->axes_count, - devmot->axis_data); - } else if (__glutDials - && devmot->deviceid == __glutDials->device_id - && window->dials) { - int i, first = devmot->first_axis, count = devmot->axes_count; - - for (i = first; i < first + count; i++) - window->dials(i + 1, - normalizeDialAngle(i, devmot->axis_data[i - first])); - } else if (__glutSpaceball - && devmot->deviceid == __glutSpaceball->device_id) { - /* XXX Assume that space ball motion events come in as - all the first 6 axes. Assume first 3 axes are XYZ - translations; second 3 axes are XYZ rotations. */ - if (devmot->first_axis == 0 && devmot->axes_count == 6) { - if (window->spaceMotion) - window->spaceMotion( - normalizeSpaceballDelta(0, devmot->axis_data[0]), - normalizeSpaceballDelta(1, devmot->axis_data[1]), - normalizeSpaceballDelta(2, devmot->axis_data[2])); - if (window->spaceRotate) - window->spaceRotate( - normalizeSpaceballAngle(3, devmot->axis_data[3]), - normalizeSpaceballAngle(4, devmot->axis_data[4]), - normalizeSpaceballAngle(5, devmot->axis_data[5])); - } - } - return 1; - } - } else if (__glutDeviceButtonPress - && event->type == __glutDeviceButtonPress) { - XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event; - - window = __glutGetWindow(devbtn->window); - if (window) { - if (__glutTablet - && devbtn->deviceid == __glutTablet->device_id - && window->tabletButton - && devbtn->first_axis == 0 - && devbtn->axes_count == 2) { - tabletPosChange(window, devbtn->first_axis, devbtn->axes_count, - devbtn->axis_data); - window->tabletButton(devbtn->button, GLUT_DOWN, - window->tabletPos[0], window->tabletPos[1]); - } else if (__glutDials - && devbtn->deviceid == __glutDials->device_id - && window->buttonBox) { - window->buttonBox(devbtn->button, GLUT_DOWN); - } else if (__glutSpaceball - && devbtn->deviceid == __glutSpaceball->device_id - && window->spaceButton) { - window->spaceButton(devbtn->button, GLUT_DOWN); - } - return 1; - } - } else if (__glutDeviceButtonRelease - && event->type == __glutDeviceButtonRelease) { - XDeviceButtonEvent *devbtn = (XDeviceButtonEvent *) event; - - window = __glutGetWindow(devbtn->window); - if (window) { - if (__glutTablet - && devbtn->deviceid == __glutTablet->device_id - && window->tabletButton - && devbtn->first_axis == 0 - && devbtn->axes_count == 2) { - tabletPosChange(window, devbtn->first_axis, devbtn->axes_count, - devbtn->axis_data); - window->tabletButton(devbtn->button, GLUT_UP, - window->tabletPos[0], window->tabletPos[1]); - } else if (__glutDials - && devbtn->deviceid == __glutDials->device_id - && window->buttonBox) { - window->buttonBox(devbtn->button, GLUT_UP); - } else if (__glutSpaceball - && devbtn->deviceid == __glutSpaceball->device_id - && window->spaceButton) { - window->spaceButton(devbtn->button, GLUT_UP); - } - return 1; - } - } -#else - { - JOYINFOEX info; - JOYCAPS joyCaps; - - memset(&info, 0, sizeof(JOYINFOEX)); - info.dwSize = sizeof(JOYINFOEX); - info.dwFlags = JOY_RETURNALL; - - if (joyGetPosEx(JOYSTICKID1,&info) != JOYERR_NOERROR) { - __glutHasJoystick = 1; - joyGetDevCaps(JOYSTICKID1, &joyCaps, sizeof(joyCaps)); - __glutNumJoystickButtons = joyCaps.wNumButtons; - __glutNumJoystickAxes = joyCaps.wNumAxes; - } else { - __glutHasJoystick = 0; - __glutNumJoystickButtons = 0; - __glutNumJoystickAxes = 0; - } - } -#endif /* !_WIN32 */ - return 0; -} - -static GLUTeventParser eventParser = -{__glutProcessDeviceEvents, NULL}; - -static void -addDeviceEventParser(void) -{ - static Bool been_here = False; - - if (been_here) - return; - been_here = True; - __glutRegisterEventParser(&eventParser); -} - -static int -probeDevices(void) -{ - static Bool been_here = False; - static int support; -#if !defined(_WIN32) - XExtensionVersion *version; - XDeviceInfoPtr device_info, device; - XAnyClassPtr any; - XButtonInfoPtr b; - XValuatorInfoPtr v; - XAxisInfoPtr a; - int num_dev = 0, btns = 0, dials = 0; - int i, j, k; -#endif /* !_WIN32 */ - - if (been_here) { - return support; - } - been_here = True; - -#if !defined(_WIN32) - version = XGetExtensionVersion(__glutDisplay, "XInputExtension"); - /* Ugh. XInput extension API forces annoying cast of a pointer - to a long so it can be compared with the NoSuchExtension - value (#defined to 1). */ - if (version == NULL || ((long) version) == NoSuchExtension) { - support = 0; - return support; - } - XFree(version); - device_info = XListInputDevices(__glutDisplay, &num_dev); - if (device_info) { - for (i = 0; i < num_dev; i++) { - /* XXX These are SGI names for these devices; - unfortunately, no good standard exists for standard - types of X input extension devices. */ - - device = &device_info[i]; - any = (XAnyClassPtr) device->inputclassinfo; - - if (!__glutSpaceball && !strcmp(device->name, "spaceball")) { - v = NULL; - b = NULL; - for (j = 0; j < device->num_classes; j++) { -#if defined(__cplusplus) || defined(c_plusplus) - switch (any->c_class) { -#else - switch (any->class) { -#endif - case ButtonClass: - b = (XButtonInfoPtr) any; - btns = b->num_buttons; - break; - case ValuatorClass: - v = (XValuatorInfoPtr) any; - /* Sanity check: at least 6 valuators? */ - if (v->num_axes < NUM_SPACEBALL_AXIS) - goto skip_device; - a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo)); - for (k = 0; k < NUM_SPACEBALL_AXIS; k++, a++) { - __glutSpaceballRange[k].min = a->min_value; - __glutSpaceballRange[k].range = a->max_value - a->min_value; - } - break; - } - any = (XAnyClassPtr) ((char *) any + any->length); - } - if (v) { - __glutSpaceball = XOpenDevice(__glutDisplay, device->id); - if (__glutSpaceball) { - __glutNumSpaceballButtons = btns; - addDeviceEventParser(); - } - } - } else if (!__glutDials && !strcmp(device->name, "dial+buttons")) { - v = NULL; - b = NULL; - for (j = 0; j < device->num_classes; j++) { -#if defined(__cplusplus) || defined(c_plusplus) - switch (any->c_class) { -#else - switch (any->class) { -#endif - case ButtonClass: - b = (XButtonInfoPtr) any; - btns = b->num_buttons; - break; - case ValuatorClass: - v = (XValuatorInfoPtr) any; - /* Sanity check: at least 8 valuators? */ - if (v->num_axes < NUM_DIALS_AXIS) - goto skip_device; - dials = v->num_axes; - __glutDialsResolution = (int *) malloc(sizeof(int) * dials); - a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo)); - for (k = 0; k < dials; k++, a++) { - __glutDialsResolution[k] = a->resolution; - } - break; - } - any = (XAnyClassPtr) ((char *) any + any->length); - } - if (v) { - __glutDials = XOpenDevice(__glutDisplay, device->id); - if (__glutDials) { - __glutNumButtonBoxButtons = btns; - __glutNumDials = dials; - addDeviceEventParser(); - } - } - } else if (!__glutTablet && !strcmp(device->name, "tablet")) { - v = NULL; - b = NULL; - for (j = 0; j < device->num_classes; j++) { -#if defined(__cplusplus) || defined(c_plusplus) - switch (any->c_class) { -#else - switch (any->class) { -#endif - case ButtonClass: - b = (XButtonInfoPtr) any; - btns = b->num_buttons; - break; - case ValuatorClass: - v = (XValuatorInfoPtr) any; - /* Sanity check: exactly 2 valuators? */ - if (v->num_axes != NUM_TABLET_AXIS) - goto skip_device; - a = (XAxisInfoPtr) ((char *) v + sizeof(XValuatorInfo)); - for (k = 0; k < NUM_TABLET_AXIS; k++, a++) { - __glutTabletRange[k].min = a->min_value; - __glutTabletRange[k].range = a->max_value - a->min_value; - } - break; - } - any = (XAnyClassPtr) ((char *) any + any->length); - } - if (v) { - __glutTablet = XOpenDevice(__glutDisplay, device->id); - if (__glutTablet) { - __glutNumTabletButtons = btns; - addDeviceEventParser(); - } - } - } else if (!strcmp(device->name, "mouse")) { - for (j = 0; j < device->num_classes; j++) { -#if defined(__cplusplus) || defined(c_plusplus) - if (any->c_class == ButtonClass) { -#else - if (any->class == ButtonClass) { -#endif - b = (XButtonInfoPtr) any; - __glutNumMouseButtons = b->num_buttons; - } - any = (XAnyClassPtr) ((char *) any + any->length); - } - } - skip_device:; - } - XFreeDeviceList(device_info); - } -#else /* _WIN32 */ - __glutNumMouseButtons = GetSystemMetrics(SM_CMOUSEBUTTONS); -#endif /* !_WIN32 */ - /* X Input extension might be supported, but only if there is - a tablet, dials, or spaceball do we claim devices are - supported. */ - support = __glutTablet || __glutDials || __glutSpaceball; - return support; -} - -void -__glutUpdateInputDeviceMask(GLUTwindow * window) -{ -#if !defined(_WIN32) - /* 5 (dial and buttons) + 5 (tablet locator and buttons) + 5 - (Spaceball buttons and axis) = 15 */ - XEventClass eventList[15]; - int rc, numEvents; - - rc = probeDevices(); - if (rc) { - numEvents = 0; - if (__glutTablet) { - if (window->tabletMotion) { - DeviceMotionNotify(__glutTablet, __glutDeviceMotionNotify, - eventList[numEvents]); - numEvents++; - } - if (window->tabletButton) { - DeviceButtonPress(__glutTablet, __glutDeviceButtonPress, - eventList[numEvents]); - numEvents++; - DeviceButtonPressGrab(__glutTablet, __glutDeviceButtonPressGrab, - eventList[numEvents]); - numEvents++; - DeviceButtonRelease(__glutTablet, __glutDeviceButtonRelease, - eventList[numEvents]); - numEvents++; - } - if (window->tabletMotion || window->tabletButton) { - DeviceStateNotify(__glutTablet, __glutDeviceStateNotify, - eventList[numEvents]); - numEvents++; - } - } - if (__glutDials) { - if (window->dials) { - DeviceMotionNotify(__glutDials, __glutDeviceMotionNotify, - eventList[numEvents]); - numEvents++; - } - if (window->buttonBox) { - DeviceButtonPress(__glutDials, __glutDeviceButtonPress, - eventList[numEvents]); - numEvents++; - DeviceButtonPressGrab(__glutDials, __glutDeviceButtonPressGrab, - eventList[numEvents]); - numEvents++; - DeviceButtonRelease(__glutDials, __glutDeviceButtonRelease, - eventList[numEvents]); - numEvents++; - } - if (window->dials || window->buttonBox) { - DeviceStateNotify(__glutDials, __glutDeviceStateNotify, - eventList[numEvents]); - numEvents++; - } - } - if (__glutSpaceball) { - if (window->spaceMotion || window->spaceRotate) { - DeviceMotionNotify(__glutSpaceball, __glutDeviceMotionNotify, - eventList[numEvents]); - numEvents++; - } - if (window->spaceButton) { - DeviceButtonPress(__glutSpaceball, __glutDeviceButtonPress, - eventList[numEvents]); - numEvents++; - DeviceButtonPressGrab(__glutSpaceball, __glutDeviceButtonPressGrab, - eventList[numEvents]); - numEvents++; - DeviceButtonRelease(__glutSpaceball, __glutDeviceButtonRelease, - eventList[numEvents]); - numEvents++; - } - if (window->spaceMotion || window->spaceRotate || window->spaceButton) { - DeviceStateNotify(__glutSpaceball, __glutDeviceStateNotify, - eventList[numEvents]); - numEvents++; - } - } -#if 0 - if (window->children) { - GLUTwindow *child = window->children; - - do { - XChangeDeviceDontPropagateList(__glutDisplay, child->win, - numEvents, eventList, AddToList); - child = child->siblings; - } while (child); - } -#endif - XSelectExtensionEvent(__glutDisplay, window->win, - eventList, numEvents); - if (window->overlay) { - XSelectExtensionEvent(__glutDisplay, window->overlay->win, - eventList, numEvents); - } - } else { - /* X Input extension not supported; no chance for exotic - input devices. */ - } -#endif /* !_WIN32 */ -} - -#endif //POFIG - -/* CENTRY */ -int GLUTAPIENTRY -glutDeviceGet(GLenum param) -{ -#if POFIG - probeDevices(); -#endif - switch (param) { - case GLUT_HAS_KEYBOARD: - case GLUT_HAS_MOUSE: - /* Assume window system always has mouse and keyboard. */ - return 1; -#if POFIG - case GLUT_HAS_SPACEBALL: - return __glutSpaceball != NULL; - case GLUT_HAS_DIAL_AND_BUTTON_BOX: - return __glutDials != NULL; - case GLUT_HAS_TABLET: - return __glutTablet != NULL; - case GLUT_NUM_MOUSE_BUTTONS: - return __glutNumMouseButtons; - case GLUT_NUM_SPACEBALL_BUTTONS: - return __glutNumSpaceballButtons; - case GLUT_NUM_BUTTON_BOX_BUTTONS: - return __glutNumButtonBoxButtons; - case GLUT_NUM_DIALS: - return __glutNumDials; - case GLUT_NUM_TABLET_BUTTONS: - return __glutNumTabletButtons; - case GLUT_DEVICE_IGNORE_KEY_REPEAT: - return __glutCurrentWindow->ignoreKeyRepeat; -#ifndef _WIN32 - case GLUT_DEVICE_KEY_REPEAT: - { - XKeyboardState state; - - XGetKeyboardControl(__glutDisplay, &state); - return state.global_auto_repeat; - } - case GLUT_JOYSTICK_POLL_RATE: - return 0; -#else - case GLUT_DEVICE_KEY_REPEAT: - /* Win32 cannot globally disable key repeat. */ - return GLUT_KEY_REPEAT_ON; - case GLUT_JOYSTICK_POLL_RATE: - return __glutCurrentWindow->joyPollInterval; -#endif - case GLUT_HAS_JOYSTICK: - return __glutHasJoystick; - case GLUT_JOYSTICK_BUTTONS: - return __glutNumJoystickButtons; - case GLUT_JOYSTICK_AXES: - return __glutNumJoystickAxes; -#endif //POFIG - default: - __glutWarning("invalid glutDeviceGet parameter: %d", param); - return -1; - } -} -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_key.cpp b/src/glut/os2/glut_key.cpp deleted file mode 100644 index 3e1f7e52c1..0000000000 --- a/src/glut/os2/glut_key.cpp +++ /dev/null @@ -1,29 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> - -#include "glutint.h" - -/* CENTRY */ -void GLUTAPIENTRY -glutKeyboardFunc(GLUTkeyboardCB keyboardFunc) -{ - __glutChangeWindowEventMask(KeyPressMask, - keyboardFunc != NULL || __glutCurrentWindow->special != NULL); - __glutCurrentWindow->keyboard = keyboardFunc; -} - -void GLUTAPIENTRY -glutSpecialFunc(GLUTspecialCB specialFunc) -{ - __glutChangeWindowEventMask(KeyPressMask, - specialFunc != NULL || __glutCurrentWindow->keyboard != NULL); - __glutCurrentWindow->special = specialFunc; -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_keyctrl.cpp b/src/glut/os2/glut_keyctrl.cpp deleted file mode 100644 index ddac630509..0000000000 --- a/src/glut/os2/glut_keyctrl.cpp +++ /dev/null @@ -1,29 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1996, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include "glutint.h" - -/* CENTRY */ -void GLUTAPIENTRY -glutIgnoreKeyRepeat(int ignore) -{ - __glutCurrentWindow->ignoreKeyRepeat = ignore; -} - -void GLUTAPIENTRY -glutSetKeyRepeat(int repeatMode) -{ -#if !defined(_WIN32) && !defined(__OS2PM__) - XKeyboardControl values; - - /* GLUT's repeatMode #define's match the Xlib API values. */ - values.auto_repeat_mode = repeatMode; - XChangeKeyboardControl(__glutDisplay, KBAutoRepeatMode, &values); -#endif -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_keyup.cpp b/src/glut/os2/glut_keyup.cpp deleted file mode 100644 index c33770f1be..0000000000 --- a/src/glut/os2/glut_keyup.cpp +++ /dev/null @@ -1,29 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> - -#include "glutint.h" - -/* CENTRY */ -void GLUTAPIENTRY -glutKeyboardUpFunc(GLUTkeyboardCB keyboardUpFunc) -{ - __glutChangeWindowEventMask(KeyReleaseMask, - keyboardUpFunc != NULL || __glutCurrentWindow->specialUp != NULL); - __glutCurrentWindow->keyboardUp = keyboardUpFunc; -} - -void GLUTAPIENTRY -glutSpecialUpFunc(GLUTspecialCB specialUpFunc) -{ - __glutChangeWindowEventMask(KeyReleaseMask, - specialUpFunc != NULL || __glutCurrentWindow->keyboardUp != NULL); - __glutCurrentWindow->specialUp = specialUpFunc; -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_mesa.cpp b/src/glut/os2/glut_mesa.cpp deleted file mode 100644 index 7e202fa078..0000000000 --- a/src/glut/os2/glut_mesa.cpp +++ /dev/null @@ -1,57 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1996. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> -#include <string.h> -#include "glutint.h" - -int __glutMesaSwapHackSupport = 0; /* Not supported until - proven otherwise. */ - -/* Use the "Mesa swap hack" if reasonable if and only if - MESA_SWAP_HACK is set to something whose first character is - not "N" or "n" AND "Brian Paul" is the vendor string AND - "Mesa X11"* (or "Mesa" for backward compatibility) is the - renderer string. - - Anyone who modifies Mesa so that glXSwapBuffers does not - simply blit the previously rendered back buffer should - change either their vendor or renderer string to avoid - confusing GLUT. */ - -void -__glutDetermineMesaSwapHackSupport(void) -{ - static int doneAlready = 0; - char *env, *vendor, *renderer; - - if (doneAlready) - return; - env = getenv("MESA_SWAP_HACK"); - if (env) { - if ((env[0] != 'n') && (env[0] != 'N')) { - vendor = (char *) glGetString(GL_VENDOR); - renderer = (char *) glGetString(GL_RENDERER); - - /* Old versions of X11 Mesa uses the renderer string - "Mesa"; Brian plans to start using "Mesa X11" to - distinguish the X version of Mesa from other flavor - such as Windows or 3Dfx. */ - -#define MESA_X11 "Mesa X11" - - /* XXX At some point in the future, eliminate the - backward compatibility for the old "Mesa" renderer - string. */ - - if (!strcmp(vendor, "Brian Paul") && (!strcmp(renderer, "Mesa") || - !strncmp(renderer, MESA_X11, sizeof(MESA_X11) - 1))) - __glutMesaSwapHackSupport = 1; - } - } - doneAlready = 1; -} diff --git a/src/glut/os2/glut_modifier.cpp b/src/glut/os2/glut_modifier.cpp deleted file mode 100644 index 7e0e67a21f..0000000000 --- a/src/glut/os2/glut_modifier.cpp +++ /dev/null @@ -1,31 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include "glutint.h" - -/* CENTRY */ -int GLUTAPIENTRY -glutGetModifiers(void) -{ - int modifiers; - - if(__glutModifierMask == (unsigned int) ~0) { - __glutWarning( - "glutCurrentModifiers: do not call outside core input callback."); - return 0; - } - modifiers = 0; - if(__glutModifierMask & (ShiftMask|LockMask)) - modifiers |= GLUT_ACTIVE_SHIFT; - if(__glutModifierMask & ControlMask) - modifiers |= GLUT_ACTIVE_CTRL; - if(__glutModifierMask & Mod1Mask) - modifiers |= GLUT_ACTIVE_ALT; - return modifiers; -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_roman.cpp b/src/glut/os2/glut_roman.cpp deleted file mode 100644 index af2b4ec956..0000000000 --- a/src/glut/os2/glut_roman.cpp +++ /dev/null @@ -1,2451 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#include "glutstroke.h" - -/* char: 33 '!' */ - -static const CoordRec char33_stroke0[] = { - { 13.3819, 100 }, - { 13.3819, 33.3333 }, -}; - -static const CoordRec char33_stroke1[] = { - { 13.3819, 9.5238 }, - { 8.62, 4.7619 }, - { 13.3819, 0 }, - { 18.1438, 4.7619 }, - { 13.3819, 9.5238 }, -}; - -static const StrokeRec char33[] = { - { 2, char33_stroke0 }, - { 5, char33_stroke1 }, -}; - -/* char: 34 '"' */ - -static const CoordRec char34_stroke0[] = { - { 4.02, 100 }, - { 4.02, 66.6667 }, -}; - -static const CoordRec char34_stroke1[] = { - { 42.1152, 100 }, - { 42.1152, 66.6667 }, -}; - -static const StrokeRec char34[] = { - { 2, char34_stroke0 }, - { 2, char34_stroke1 }, -}; - -/* char: 35 '#' */ - -static const CoordRec char35_stroke0[] = { - { 41.2952, 119.048 }, - { 7.9619, -33.3333 }, -}; - -static const CoordRec char35_stroke1[] = { - { 69.8667, 119.048 }, - { 36.5333, -33.3333 }, -}; - -static const CoordRec char35_stroke2[] = { - { 7.9619, 57.1429 }, - { 74.6286, 57.1429 }, -}; - -static const CoordRec char35_stroke3[] = { - { 3.2, 28.5714 }, - { 69.8667, 28.5714 }, -}; - -static const StrokeRec char35[] = { - { 2, char35_stroke0 }, - { 2, char35_stroke1 }, - { 2, char35_stroke2 }, - { 2, char35_stroke3 }, -}; - -/* char: 36 '$' */ - -static const CoordRec char36_stroke0[] = { - { 28.6295, 119.048 }, - { 28.6295, -19.0476 }, -}; - -static const CoordRec char36_stroke1[] = { - { 47.6771, 119.048 }, - { 47.6771, -19.0476 }, -}; - -static const CoordRec char36_stroke2[] = { - { 71.4867, 85.7143 }, - { 61.9629, 95.2381 }, - { 47.6771, 100 }, - { 28.6295, 100 }, - { 14.3438, 95.2381 }, - { 4.82, 85.7143 }, - { 4.82, 76.1905 }, - { 9.5819, 66.6667 }, - { 14.3438, 61.9048 }, - { 23.8676, 57.1429 }, - { 52.439, 47.619 }, - { 61.9629, 42.8571 }, - { 66.7248, 38.0952 }, - { 71.4867, 28.5714 }, - { 71.4867, 14.2857 }, - { 61.9629, 4.7619 }, - { 47.6771, 0 }, - { 28.6295, 0 }, - { 14.3438, 4.7619 }, - { 4.82, 14.2857 }, -}; - -static const StrokeRec char36[] = { - { 2, char36_stroke0 }, - { 2, char36_stroke1 }, - { 20, char36_stroke2 }, -}; - -/* char: 37 '%' */ - -static const CoordRec char37_stroke0[] = { - { 92.0743, 100 }, - { 6.36, 0 }, -}; - -static const CoordRec char37_stroke1[] = { - { 30.1695, 100 }, - { 39.6933, 90.4762 }, - { 39.6933, 80.9524 }, - { 34.9314, 71.4286 }, - { 25.4076, 66.6667 }, - { 15.8838, 66.6667 }, - { 6.36, 76.1905 }, - { 6.36, 85.7143 }, - { 11.1219, 95.2381 }, - { 20.6457, 100 }, - { 30.1695, 100 }, - { 39.6933, 95.2381 }, - { 53.979, 90.4762 }, - { 68.2648, 90.4762 }, - { 82.5505, 95.2381 }, - { 92.0743, 100 }, -}; - -static const CoordRec char37_stroke2[] = { - { 73.0267, 33.3333 }, - { 63.5029, 28.5714 }, - { 58.741, 19.0476 }, - { 58.741, 9.5238 }, - { 68.2648, 0 }, - { 77.7886, 0 }, - { 87.3124, 4.7619 }, - { 92.0743, 14.2857 }, - { 92.0743, 23.8095 }, - { 82.5505, 33.3333 }, - { 73.0267, 33.3333 }, -}; - -static const StrokeRec char37[] = { - { 2, char37_stroke0 }, - { 16, char37_stroke1 }, - { 11, char37_stroke2 }, -}; - -/* char: 38 '&' */ - -static const CoordRec char38_stroke0[] = { - { 101.218, 57.1429 }, - { 101.218, 61.9048 }, - { 96.4562, 66.6667 }, - { 91.6943, 66.6667 }, - { 86.9324, 61.9048 }, - { 82.1705, 52.381 }, - { 72.6467, 28.5714 }, - { 63.1229, 14.2857 }, - { 53.599, 4.7619 }, - { 44.0752, 0 }, - { 25.0276, 0 }, - { 15.5038, 4.7619 }, - { 10.7419, 9.5238 }, - { 5.98, 19.0476 }, - { 5.98, 28.5714 }, - { 10.7419, 38.0952 }, - { 15.5038, 42.8571 }, - { 48.8371, 61.9048 }, - { 53.599, 66.6667 }, - { 58.361, 76.1905 }, - { 58.361, 85.7143 }, - { 53.599, 95.2381 }, - { 44.0752, 100 }, - { 34.5514, 95.2381 }, - { 29.7895, 85.7143 }, - { 29.7895, 76.1905 }, - { 34.5514, 61.9048 }, - { 44.0752, 47.619 }, - { 67.8848, 14.2857 }, - { 77.4086, 4.7619 }, - { 86.9324, 0 }, - { 96.4562, 0 }, - { 101.218, 4.7619 }, - { 101.218, 9.5238 }, -}; - -static const StrokeRec char38[] = { - { 34, char38_stroke0 }, -}; - -/* char: 39 ''' */ - -static const CoordRec char39_stroke0[] = { - { 4.44, 100 }, - { 4.44, 66.6667 }, -}; - -static const StrokeRec char39[] = { - { 2, char39_stroke0 }, -}; - -/* char: 40 '(' */ - -static const CoordRec char40_stroke0[] = { - { 40.9133, 119.048 }, - { 31.3895, 109.524 }, - { 21.8657, 95.2381 }, - { 12.3419, 76.1905 }, - { 7.58, 52.381 }, - { 7.58, 33.3333 }, - { 12.3419, 9.5238 }, - { 21.8657, -9.5238 }, - { 31.3895, -23.8095 }, - { 40.9133, -33.3333 }, -}; - -static const StrokeRec char40[] = { - { 10, char40_stroke0 }, -}; - -/* char: 41 ')' */ - -static const CoordRec char41_stroke0[] = { - { 5.28, 119.048 }, - { 14.8038, 109.524 }, - { 24.3276, 95.2381 }, - { 33.8514, 76.1905 }, - { 38.6133, 52.381 }, - { 38.6133, 33.3333 }, - { 33.8514, 9.5238 }, - { 24.3276, -9.5238 }, - { 14.8038, -23.8095 }, - { 5.28, -33.3333 }, -}; - -static const StrokeRec char41[] = { - { 10, char41_stroke0 }, -}; - -/* char: 42 '*' */ - -static const CoordRec char42_stroke0[] = { - { 30.7695, 71.4286 }, - { 30.7695, 14.2857 }, -}; - -static const CoordRec char42_stroke1[] = { - { 6.96, 57.1429 }, - { 54.579, 28.5714 }, -}; - -static const CoordRec char42_stroke2[] = { - { 54.579, 57.1429 }, - { 6.96, 28.5714 }, -}; - -static const StrokeRec char42[] = { - { 2, char42_stroke0 }, - { 2, char42_stroke1 }, - { 2, char42_stroke2 }, -}; - -/* char: 43 '+' */ - -static const CoordRec char43_stroke0[] = { - { 48.8371, 85.7143 }, - { 48.8371, 0 }, -}; - -static const CoordRec char43_stroke1[] = { - { 5.98, 42.8571 }, - { 91.6943, 42.8571 }, -}; - -static const StrokeRec char43[] = { - { 2, char43_stroke0 }, - { 2, char43_stroke1 }, -}; - -/* char: 44 ',' */ - -static const CoordRec char44_stroke0[] = { - { 18.2838, 4.7619 }, - { 13.5219, 0 }, - { 8.76, 4.7619 }, - { 13.5219, 9.5238 }, - { 18.2838, 4.7619 }, - { 18.2838, -4.7619 }, - { 13.5219, -14.2857 }, - { 8.76, -19.0476 }, -}; - -static const StrokeRec char44[] = { - { 8, char44_stroke0 }, -}; - -/* char: 45 '-' */ - -static const CoordRec char45_stroke0[] = { - { 7.38, 42.8571 }, - { 93.0943, 42.8571 }, -}; - -static const StrokeRec char45[] = { - { 2, char45_stroke0 }, -}; - -/* char: 46 '.' */ - -static const CoordRec char46_stroke0[] = { - { 13.1019, 9.5238 }, - { 8.34, 4.7619 }, - { 13.1019, 0 }, - { 17.8638, 4.7619 }, - { 13.1019, 9.5238 }, -}; - -static const StrokeRec char46[] = { - { 5, char46_stroke0 }, -}; - -/* char: 47 '/' */ - -static const CoordRec char47_stroke0[] = { - { 7.24, -14.2857 }, - { 73.9067, 100 }, -}; - -static const StrokeRec char47[] = { - { 2, char47_stroke0 }, -}; - -/* char: 48 '0' */ - -static const CoordRec char48_stroke0[] = { - { 33.5514, 100 }, - { 19.2657, 95.2381 }, - { 9.7419, 80.9524 }, - { 4.98, 57.1429 }, - { 4.98, 42.8571 }, - { 9.7419, 19.0476 }, - { 19.2657, 4.7619 }, - { 33.5514, 0 }, - { 43.0752, 0 }, - { 57.361, 4.7619 }, - { 66.8848, 19.0476 }, - { 71.6467, 42.8571 }, - { 71.6467, 57.1429 }, - { 66.8848, 80.9524 }, - { 57.361, 95.2381 }, - { 43.0752, 100 }, - { 33.5514, 100 }, -}; - -static const StrokeRec char48[] = { - { 17, char48_stroke0 }, -}; - -/* char: 49 '1' */ - -static const CoordRec char49_stroke0[] = { - { 11.82, 80.9524 }, - { 21.3438, 85.7143 }, - { 35.6295, 100 }, - { 35.6295, 0 }, -}; - -static const StrokeRec char49[] = { - { 4, char49_stroke0 }, -}; - -/* char: 50 '2' */ - -static const CoordRec char50_stroke0[] = { - { 10.1819, 76.1905 }, - { 10.1819, 80.9524 }, - { 14.9438, 90.4762 }, - { 19.7057, 95.2381 }, - { 29.2295, 100 }, - { 48.2771, 100 }, - { 57.801, 95.2381 }, - { 62.5629, 90.4762 }, - { 67.3248, 80.9524 }, - { 67.3248, 71.4286 }, - { 62.5629, 61.9048 }, - { 53.039, 47.619 }, - { 5.42, 0 }, - { 72.0867, 0 }, -}; - -static const StrokeRec char50[] = { - { 14, char50_stroke0 }, -}; - -/* char: 51 '3' */ - -static const CoordRec char51_stroke0[] = { - { 14.5238, 100 }, - { 66.9048, 100 }, - { 38.3333, 61.9048 }, - { 52.619, 61.9048 }, - { 62.1429, 57.1429 }, - { 66.9048, 52.381 }, - { 71.6667, 38.0952 }, - { 71.6667, 28.5714 }, - { 66.9048, 14.2857 }, - { 57.381, 4.7619 }, - { 43.0952, 0 }, - { 28.8095, 0 }, - { 14.5238, 4.7619 }, - { 9.7619, 9.5238 }, - { 5, 19.0476 }, -}; - -static const StrokeRec char51[] = { - { 15, char51_stroke0 }, -}; - -/* char: 52 '4' */ - -static const CoordRec char52_stroke0[] = { - { 51.499, 100 }, - { 3.88, 33.3333 }, - { 75.3086, 33.3333 }, -}; - -static const CoordRec char52_stroke1[] = { - { 51.499, 100 }, - { 51.499, 0 }, -}; - -static const StrokeRec char52[] = { - { 3, char52_stroke0 }, - { 2, char52_stroke1 }, -}; - -/* char: 53 '5' */ - -static const CoordRec char53_stroke0[] = { - { 62.0029, 100 }, - { 14.3838, 100 }, - { 9.6219, 57.1429 }, - { 14.3838, 61.9048 }, - { 28.6695, 66.6667 }, - { 42.9552, 66.6667 }, - { 57.241, 61.9048 }, - { 66.7648, 52.381 }, - { 71.5267, 38.0952 }, - { 71.5267, 28.5714 }, - { 66.7648, 14.2857 }, - { 57.241, 4.7619 }, - { 42.9552, 0 }, - { 28.6695, 0 }, - { 14.3838, 4.7619 }, - { 9.6219, 9.5238 }, - { 4.86, 19.0476 }, -}; - -static const StrokeRec char53[] = { - { 17, char53_stroke0 }, -}; - -/* char: 54 '6' */ - -static const CoordRec char54_stroke0[] = { - { 62.7229, 85.7143 }, - { 57.961, 95.2381 }, - { 43.6752, 100 }, - { 34.1514, 100 }, - { 19.8657, 95.2381 }, - { 10.3419, 80.9524 }, - { 5.58, 57.1429 }, - { 5.58, 33.3333 }, - { 10.3419, 14.2857 }, - { 19.8657, 4.7619 }, - { 34.1514, 0 }, - { 38.9133, 0 }, - { 53.199, 4.7619 }, - { 62.7229, 14.2857 }, - { 67.4848, 28.5714 }, - { 67.4848, 33.3333 }, - { 62.7229, 47.619 }, - { 53.199, 57.1429 }, - { 38.9133, 61.9048 }, - { 34.1514, 61.9048 }, - { 19.8657, 57.1429 }, - { 10.3419, 47.619 }, - { 5.58, 33.3333 }, -}; - -static const StrokeRec char54[] = { - { 23, char54_stroke0 }, -}; - -/* char: 55 '7' */ - -static const CoordRec char55_stroke0[] = { - { 72.2267, 100 }, - { 24.6076, 0 }, -}; - -static const CoordRec char55_stroke1[] = { - { 5.56, 100 }, - { 72.2267, 100 }, -}; - -static const StrokeRec char55[] = { - { 2, char55_stroke0 }, - { 2, char55_stroke1 }, -}; - -/* char: 56 '8' */ - -static const CoordRec char56_stroke0[] = { - { 29.4095, 100 }, - { 15.1238, 95.2381 }, - { 10.3619, 85.7143 }, - { 10.3619, 76.1905 }, - { 15.1238, 66.6667 }, - { 24.6476, 61.9048 }, - { 43.6952, 57.1429 }, - { 57.981, 52.381 }, - { 67.5048, 42.8571 }, - { 72.2667, 33.3333 }, - { 72.2667, 19.0476 }, - { 67.5048, 9.5238 }, - { 62.7429, 4.7619 }, - { 48.4571, 0 }, - { 29.4095, 0 }, - { 15.1238, 4.7619 }, - { 10.3619, 9.5238 }, - { 5.6, 19.0476 }, - { 5.6, 33.3333 }, - { 10.3619, 42.8571 }, - { 19.8857, 52.381 }, - { 34.1714, 57.1429 }, - { 53.219, 61.9048 }, - { 62.7429, 66.6667 }, - { 67.5048, 76.1905 }, - { 67.5048, 85.7143 }, - { 62.7429, 95.2381 }, - { 48.4571, 100 }, - { 29.4095, 100 }, -}; - -static const StrokeRec char56[] = { - { 29, char56_stroke0 }, -}; - -/* char: 57 '9' */ - -static const CoordRec char57_stroke0[] = { - { 68.5048, 66.6667 }, - { 63.7429, 52.381 }, - { 54.219, 42.8571 }, - { 39.9333, 38.0952 }, - { 35.1714, 38.0952 }, - { 20.8857, 42.8571 }, - { 11.3619, 52.381 }, - { 6.6, 66.6667 }, - { 6.6, 71.4286 }, - { 11.3619, 85.7143 }, - { 20.8857, 95.2381 }, - { 35.1714, 100 }, - { 39.9333, 100 }, - { 54.219, 95.2381 }, - { 63.7429, 85.7143 }, - { 68.5048, 66.6667 }, - { 68.5048, 42.8571 }, - { 63.7429, 19.0476 }, - { 54.219, 4.7619 }, - { 39.9333, 0 }, - { 30.4095, 0 }, - { 16.1238, 4.7619 }, - { 11.3619, 14.2857 }, -}; - -static const StrokeRec char57[] = { - { 23, char57_stroke0 }, -}; - -/* char: 58 ':' */ - -static const CoordRec char58_stroke0[] = { - { 14.0819, 66.6667 }, - { 9.32, 61.9048 }, - { 14.0819, 57.1429 }, - { 18.8438, 61.9048 }, - { 14.0819, 66.6667 }, -}; - -static const CoordRec char58_stroke1[] = { - { 14.0819, 9.5238 }, - { 9.32, 4.7619 }, - { 14.0819, 0 }, - { 18.8438, 4.7619 }, - { 14.0819, 9.5238 }, -}; - -static const StrokeRec char58[] = { - { 5, char58_stroke0 }, - { 5, char58_stroke1 }, -}; - -/* char: 59 ';' */ - -static const CoordRec char59_stroke0[] = { - { 12.9619, 66.6667 }, - { 8.2, 61.9048 }, - { 12.9619, 57.1429 }, - { 17.7238, 61.9048 }, - { 12.9619, 66.6667 }, -}; - -static const CoordRec char59_stroke1[] = { - { 17.7238, 4.7619 }, - { 12.9619, 0 }, - { 8.2, 4.7619 }, - { 12.9619, 9.5238 }, - { 17.7238, 4.7619 }, - { 17.7238, -4.7619 }, - { 12.9619, -14.2857 }, - { 8.2, -19.0476 }, -}; - -static const StrokeRec char59[] = { - { 5, char59_stroke0 }, - { 8, char59_stroke1 }, -}; - -/* char: 60 '<' */ - -static const CoordRec char60_stroke0[] = { - { 79.2505, 85.7143 }, - { 3.06, 42.8571 }, - { 79.2505, 0 }, -}; - -static const StrokeRec char60[] = { - { 3, char60_stroke0 }, -}; - -/* char: 61 '=' */ - -static const CoordRec char61_stroke0[] = { - { 5.7, 57.1429 }, - { 91.4143, 57.1429 }, -}; - -static const CoordRec char61_stroke1[] = { - { 5.7, 28.5714 }, - { 91.4143, 28.5714 }, -}; - -static const StrokeRec char61[] = { - { 2, char61_stroke0 }, - { 2, char61_stroke1 }, -}; - -/* char: 62 '>' */ - -static const CoordRec char62_stroke0[] = { - { 2.78, 85.7143 }, - { 78.9705, 42.8571 }, - { 2.78, 0 }, -}; - -static const StrokeRec char62[] = { - { 3, char62_stroke0 }, -}; - -/* char: 63 '?' */ - -static const CoordRec char63_stroke0[] = { - { 8.42, 76.1905 }, - { 8.42, 80.9524 }, - { 13.1819, 90.4762 }, - { 17.9438, 95.2381 }, - { 27.4676, 100 }, - { 46.5152, 100 }, - { 56.039, 95.2381 }, - { 60.801, 90.4762 }, - { 65.5629, 80.9524 }, - { 65.5629, 71.4286 }, - { 60.801, 61.9048 }, - { 56.039, 57.1429 }, - { 36.9914, 47.619 }, - { 36.9914, 33.3333 }, -}; - -static const CoordRec char63_stroke1[] = { - { 36.9914, 9.5238 }, - { 32.2295, 4.7619 }, - { 36.9914, 0 }, - { 41.7533, 4.7619 }, - { 36.9914, 9.5238 }, -}; - -static const StrokeRec char63[] = { - { 14, char63_stroke0 }, - { 5, char63_stroke1 }, -}; - -/* char: 64 '@' */ - -static const CoordRec char64_stroke0[] = { - { 49.2171, 52.381 }, - { 39.6933, 57.1429 }, - { 30.1695, 57.1429 }, - { 25.4076, 47.619 }, - { 25.4076, 42.8571 }, - { 30.1695, 33.3333 }, - { 39.6933, 33.3333 }, - { 49.2171, 38.0952 }, -}; - -static const CoordRec char64_stroke1[] = { - { 49.2171, 57.1429 }, - { 49.2171, 38.0952 }, - { 53.979, 33.3333 }, - { 63.5029, 33.3333 }, - { 68.2648, 42.8571 }, - { 68.2648, 47.619 }, - { 63.5029, 61.9048 }, - { 53.979, 71.4286 }, - { 39.6933, 76.1905 }, - { 34.9314, 76.1905 }, - { 20.6457, 71.4286 }, - { 11.1219, 61.9048 }, - { 6.36, 47.619 }, - { 6.36, 42.8571 }, - { 11.1219, 28.5714 }, - { 20.6457, 19.0476 }, - { 34.9314, 14.2857 }, - { 39.6933, 14.2857 }, - { 53.979, 19.0476 }, -}; - -static const StrokeRec char64[] = { - { 8, char64_stroke0 }, - { 19, char64_stroke1 }, -}; - -/* char: 65 'A' */ - -static const CoordRec char65_stroke0[] = { - { 40.5952, 100 }, - { 2.5, 0 }, -}; - -static const CoordRec char65_stroke1[] = { - { 40.5952, 100 }, - { 78.6905, 0 }, -}; - -static const CoordRec char65_stroke2[] = { - { 16.7857, 33.3333 }, - { 64.4048, 33.3333 }, -}; - -static const StrokeRec char65[] = { - { 2, char65_stroke0 }, - { 2, char65_stroke1 }, - { 2, char65_stroke2 }, -}; - -/* char: 66 'B' */ - -static const CoordRec char66_stroke0[] = { - { 11.42, 100 }, - { 11.42, 0 }, -}; - -static const CoordRec char66_stroke1[] = { - { 11.42, 100 }, - { 54.2771, 100 }, - { 68.5629, 95.2381 }, - { 73.3248, 90.4762 }, - { 78.0867, 80.9524 }, - { 78.0867, 71.4286 }, - { 73.3248, 61.9048 }, - { 68.5629, 57.1429 }, - { 54.2771, 52.381 }, -}; - -static const CoordRec char66_stroke2[] = { - { 11.42, 52.381 }, - { 54.2771, 52.381 }, - { 68.5629, 47.619 }, - { 73.3248, 42.8571 }, - { 78.0867, 33.3333 }, - { 78.0867, 19.0476 }, - { 73.3248, 9.5238 }, - { 68.5629, 4.7619 }, - { 54.2771, 0 }, - { 11.42, 0 }, -}; - -static const StrokeRec char66[] = { - { 2, char66_stroke0 }, - { 9, char66_stroke1 }, - { 10, char66_stroke2 }, -}; - -/* char: 67 'C' */ - -static const CoordRec char67_stroke0[] = { - { 78.0886, 76.1905 }, - { 73.3267, 85.7143 }, - { 63.8029, 95.2381 }, - { 54.279, 100 }, - { 35.2314, 100 }, - { 25.7076, 95.2381 }, - { 16.1838, 85.7143 }, - { 11.4219, 76.1905 }, - { 6.66, 61.9048 }, - { 6.66, 38.0952 }, - { 11.4219, 23.8095 }, - { 16.1838, 14.2857 }, - { 25.7076, 4.7619 }, - { 35.2314, 0 }, - { 54.279, 0 }, - { 63.8029, 4.7619 }, - { 73.3267, 14.2857 }, - { 78.0886, 23.8095 }, -}; - -static const StrokeRec char67[] = { - { 18, char67_stroke0 }, -}; - -/* char: 68 'D' */ - -static const CoordRec char68_stroke0[] = { - { 11.96, 100 }, - { 11.96, 0 }, -}; - -static const CoordRec char68_stroke1[] = { - { 11.96, 100 }, - { 45.2933, 100 }, - { 59.579, 95.2381 }, - { 69.1029, 85.7143 }, - { 73.8648, 76.1905 }, - { 78.6267, 61.9048 }, - { 78.6267, 38.0952 }, - { 73.8648, 23.8095 }, - { 69.1029, 14.2857 }, - { 59.579, 4.7619 }, - { 45.2933, 0 }, - { 11.96, 0 }, -}; - -static const StrokeRec char68[] = { - { 2, char68_stroke0 }, - { 12, char68_stroke1 }, -}; - -/* char: 69 'E' */ - -static const CoordRec char69_stroke0[] = { - { 11.42, 100 }, - { 11.42, 0 }, -}; - -static const CoordRec char69_stroke1[] = { - { 11.42, 100 }, - { 73.3248, 100 }, -}; - -static const CoordRec char69_stroke2[] = { - { 11.42, 52.381 }, - { 49.5152, 52.381 }, -}; - -static const CoordRec char69_stroke3[] = { - { 11.42, 0 }, - { 73.3248, 0 }, -}; - -static const StrokeRec char69[] = { - { 2, char69_stroke0 }, - { 2, char69_stroke1 }, - { 2, char69_stroke2 }, - { 2, char69_stroke3 }, -}; - -/* char: 70 'F' */ - -static const CoordRec char70_stroke0[] = { - { 11.42, 100 }, - { 11.42, 0 }, -}; - -static const CoordRec char70_stroke1[] = { - { 11.42, 100 }, - { 73.3248, 100 }, -}; - -static const CoordRec char70_stroke2[] = { - { 11.42, 52.381 }, - { 49.5152, 52.381 }, -}; - -static const StrokeRec char70[] = { - { 2, char70_stroke0 }, - { 2, char70_stroke1 }, - { 2, char70_stroke2 }, -}; - -/* char: 71 'G' */ - -static const CoordRec char71_stroke0[] = { - { 78.4886, 76.1905 }, - { 73.7267, 85.7143 }, - { 64.2029, 95.2381 }, - { 54.679, 100 }, - { 35.6314, 100 }, - { 26.1076, 95.2381 }, - { 16.5838, 85.7143 }, - { 11.8219, 76.1905 }, - { 7.06, 61.9048 }, - { 7.06, 38.0952 }, - { 11.8219, 23.8095 }, - { 16.5838, 14.2857 }, - { 26.1076, 4.7619 }, - { 35.6314, 0 }, - { 54.679, 0 }, - { 64.2029, 4.7619 }, - { 73.7267, 14.2857 }, - { 78.4886, 23.8095 }, - { 78.4886, 38.0952 }, -}; - -static const CoordRec char71_stroke1[] = { - { 54.679, 38.0952 }, - { 78.4886, 38.0952 }, -}; - -static const StrokeRec char71[] = { - { 19, char71_stroke0 }, - { 2, char71_stroke1 }, -}; - -/* char: 72 'H' */ - -static const CoordRec char72_stroke0[] = { - { 11.42, 100 }, - { 11.42, 0 }, -}; - -static const CoordRec char72_stroke1[] = { - { 78.0867, 100 }, - { 78.0867, 0 }, -}; - -static const CoordRec char72_stroke2[] = { - { 11.42, 52.381 }, - { 78.0867, 52.381 }, -}; - -static const StrokeRec char72[] = { - { 2, char72_stroke0 }, - { 2, char72_stroke1 }, - { 2, char72_stroke2 }, -}; - -/* char: 73 'I' */ - -static const CoordRec char73_stroke0[] = { - { 10.86, 100 }, - { 10.86, 0 }, -}; - -static const StrokeRec char73[] = { - { 2, char73_stroke0 }, -}; - -/* char: 74 'J' */ - -static const CoordRec char74_stroke0[] = { - { 50.119, 100 }, - { 50.119, 23.8095 }, - { 45.3571, 9.5238 }, - { 40.5952, 4.7619 }, - { 31.0714, 0 }, - { 21.5476, 0 }, - { 12.0238, 4.7619 }, - { 7.2619, 9.5238 }, - { 2.5, 23.8095 }, - { 2.5, 33.3333 }, -}; - -static const StrokeRec char74[] = { - { 10, char74_stroke0 }, -}; - -/* char: 75 'K' */ - -static const CoordRec char75_stroke0[] = { - { 11.28, 100 }, - { 11.28, 0 }, -}; - -static const CoordRec char75_stroke1[] = { - { 77.9467, 100 }, - { 11.28, 33.3333 }, -}; - -static const CoordRec char75_stroke2[] = { - { 35.0895, 57.1429 }, - { 77.9467, 0 }, -}; - -static const StrokeRec char75[] = { - { 2, char75_stroke0 }, - { 2, char75_stroke1 }, - { 2, char75_stroke2 }, -}; - -/* char: 76 'L' */ - -static const CoordRec char76_stroke0[] = { - { 11.68, 100 }, - { 11.68, 0 }, -}; - -static const CoordRec char76_stroke1[] = { - { 11.68, 0 }, - { 68.8229, 0 }, -}; - -static const StrokeRec char76[] = { - { 2, char76_stroke0 }, - { 2, char76_stroke1 }, -}; - -/* char: 77 'M' */ - -static const CoordRec char77_stroke0[] = { - { 10.86, 100 }, - { 10.86, 0 }, -}; - -static const CoordRec char77_stroke1[] = { - { 10.86, 100 }, - { 48.9552, 0 }, -}; - -static const CoordRec char77_stroke2[] = { - { 87.0505, 100 }, - { 48.9552, 0 }, -}; - -static const CoordRec char77_stroke3[] = { - { 87.0505, 100 }, - { 87.0505, 0 }, -}; - -static const StrokeRec char77[] = { - { 2, char77_stroke0 }, - { 2, char77_stroke1 }, - { 2, char77_stroke2 }, - { 2, char77_stroke3 }, -}; - -/* char: 78 'N' */ - -static const CoordRec char78_stroke0[] = { - { 11.14, 100 }, - { 11.14, 0 }, -}; - -static const CoordRec char78_stroke1[] = { - { 11.14, 100 }, - { 77.8067, 0 }, -}; - -static const CoordRec char78_stroke2[] = { - { 77.8067, 100 }, - { 77.8067, 0 }, -}; - -static const StrokeRec char78[] = { - { 2, char78_stroke0 }, - { 2, char78_stroke1 }, - { 2, char78_stroke2 }, -}; - -/* char: 79 'O' */ - -static const CoordRec char79_stroke0[] = { - { 34.8114, 100 }, - { 25.2876, 95.2381 }, - { 15.7638, 85.7143 }, - { 11.0019, 76.1905 }, - { 6.24, 61.9048 }, - { 6.24, 38.0952 }, - { 11.0019, 23.8095 }, - { 15.7638, 14.2857 }, - { 25.2876, 4.7619 }, - { 34.8114, 0 }, - { 53.859, 0 }, - { 63.3829, 4.7619 }, - { 72.9067, 14.2857 }, - { 77.6686, 23.8095 }, - { 82.4305, 38.0952 }, - { 82.4305, 61.9048 }, - { 77.6686, 76.1905 }, - { 72.9067, 85.7143 }, - { 63.3829, 95.2381 }, - { 53.859, 100 }, - { 34.8114, 100 }, -}; - -static const StrokeRec char79[] = { - { 21, char79_stroke0 }, -}; - -/* char: 80 'P' */ - -static const CoordRec char80_stroke0[] = { - { 12.1, 100 }, - { 12.1, 0 }, -}; - -static const CoordRec char80_stroke1[] = { - { 12.1, 100 }, - { 54.9571, 100 }, - { 69.2429, 95.2381 }, - { 74.0048, 90.4762 }, - { 78.7667, 80.9524 }, - { 78.7667, 66.6667 }, - { 74.0048, 57.1429 }, - { 69.2429, 52.381 }, - { 54.9571, 47.619 }, - { 12.1, 47.619 }, -}; - -static const StrokeRec char80[] = { - { 2, char80_stroke0 }, - { 10, char80_stroke1 }, -}; - -/* char: 81 'Q' */ - -static const CoordRec char81_stroke0[] = { - { 33.8714, 100 }, - { 24.3476, 95.2381 }, - { 14.8238, 85.7143 }, - { 10.0619, 76.1905 }, - { 5.3, 61.9048 }, - { 5.3, 38.0952 }, - { 10.0619, 23.8095 }, - { 14.8238, 14.2857 }, - { 24.3476, 4.7619 }, - { 33.8714, 0 }, - { 52.919, 0 }, - { 62.4429, 4.7619 }, - { 71.9667, 14.2857 }, - { 76.7286, 23.8095 }, - { 81.4905, 38.0952 }, - { 81.4905, 61.9048 }, - { 76.7286, 76.1905 }, - { 71.9667, 85.7143 }, - { 62.4429, 95.2381 }, - { 52.919, 100 }, - { 33.8714, 100 }, -}; - -static const CoordRec char81_stroke1[] = { - { 48.1571, 19.0476 }, - { 76.7286, -9.5238 }, -}; - -static const StrokeRec char81[] = { - { 21, char81_stroke0 }, - { 2, char81_stroke1 }, -}; - -/* char: 82 'R' */ - -static const CoordRec char82_stroke0[] = { - { 11.68, 100 }, - { 11.68, 0 }, -}; - -static const CoordRec char82_stroke1[] = { - { 11.68, 100 }, - { 54.5371, 100 }, - { 68.8229, 95.2381 }, - { 73.5848, 90.4762 }, - { 78.3467, 80.9524 }, - { 78.3467, 71.4286 }, - { 73.5848, 61.9048 }, - { 68.8229, 57.1429 }, - { 54.5371, 52.381 }, - { 11.68, 52.381 }, -}; - -static const CoordRec char82_stroke2[] = { - { 45.0133, 52.381 }, - { 78.3467, 0 }, -}; - -static const StrokeRec char82[] = { - { 2, char82_stroke0 }, - { 10, char82_stroke1 }, - { 2, char82_stroke2 }, -}; - -/* char: 83 'S' */ - -static const CoordRec char83_stroke0[] = { - { 74.6667, 85.7143 }, - { 65.1429, 95.2381 }, - { 50.8571, 100 }, - { 31.8095, 100 }, - { 17.5238, 95.2381 }, - { 8, 85.7143 }, - { 8, 76.1905 }, - { 12.7619, 66.6667 }, - { 17.5238, 61.9048 }, - { 27.0476, 57.1429 }, - { 55.619, 47.619 }, - { 65.1429, 42.8571 }, - { 69.9048, 38.0952 }, - { 74.6667, 28.5714 }, - { 74.6667, 14.2857 }, - { 65.1429, 4.7619 }, - { 50.8571, 0 }, - { 31.8095, 0 }, - { 17.5238, 4.7619 }, - { 8, 14.2857 }, -}; - -static const StrokeRec char83[] = { - { 20, char83_stroke0 }, -}; - -/* char: 84 'T' */ - -static const CoordRec char84_stroke0[] = { - { 35.6933, 100 }, - { 35.6933, 0 }, -}; - -static const CoordRec char84_stroke1[] = { - { 2.36, 100 }, - { 69.0267, 100 }, -}; - -static const StrokeRec char84[] = { - { 2, char84_stroke0 }, - { 2, char84_stroke1 }, -}; - -/* char: 85 'U' */ - -static const CoordRec char85_stroke0[] = { - { 11.54, 100 }, - { 11.54, 28.5714 }, - { 16.3019, 14.2857 }, - { 25.8257, 4.7619 }, - { 40.1114, 0 }, - { 49.6352, 0 }, - { 63.921, 4.7619 }, - { 73.4448, 14.2857 }, - { 78.2067, 28.5714 }, - { 78.2067, 100 }, -}; - -static const StrokeRec char85[] = { - { 10, char85_stroke0 }, -}; - -/* char: 86 'V' */ - -static const CoordRec char86_stroke0[] = { - { 2.36, 100 }, - { 40.4552, 0 }, -}; - -static const CoordRec char86_stroke1[] = { - { 78.5505, 100 }, - { 40.4552, 0 }, -}; - -static const StrokeRec char86[] = { - { 2, char86_stroke0 }, - { 2, char86_stroke1 }, -}; - -/* char: 87 'W' */ - -static const CoordRec char87_stroke0[] = { - { 2.22, 100 }, - { 26.0295, 0 }, -}; - -static const CoordRec char87_stroke1[] = { - { 49.839, 100 }, - { 26.0295, 0 }, -}; - -static const CoordRec char87_stroke2[] = { - { 49.839, 100 }, - { 73.6486, 0 }, -}; - -static const CoordRec char87_stroke3[] = { - { 97.4581, 100 }, - { 73.6486, 0 }, -}; - -static const StrokeRec char87[] = { - { 2, char87_stroke0 }, - { 2, char87_stroke1 }, - { 2, char87_stroke2 }, - { 2, char87_stroke3 }, -}; - -/* char: 88 'X' */ - -static const CoordRec char88_stroke0[] = { - { 2.5, 100 }, - { 69.1667, 0 }, -}; - -static const CoordRec char88_stroke1[] = { - { 69.1667, 100 }, - { 2.5, 0 }, -}; - -static const StrokeRec char88[] = { - { 2, char88_stroke0 }, - { 2, char88_stroke1 }, -}; - -/* char: 89 'Y' */ - -static const CoordRec char89_stroke0[] = { - { 1.52, 100 }, - { 39.6152, 52.381 }, - { 39.6152, 0 }, -}; - -static const CoordRec char89_stroke1[] = { - { 77.7105, 100 }, - { 39.6152, 52.381 }, -}; - -static const StrokeRec char89[] = { - { 3, char89_stroke0 }, - { 2, char89_stroke1 }, -}; - -/* char: 90 'Z' */ - -static const CoordRec char90_stroke0[] = { - { 69.1667, 100 }, - { 2.5, 0 }, -}; - -static const CoordRec char90_stroke1[] = { - { 2.5, 100 }, - { 69.1667, 100 }, -}; - -static const CoordRec char90_stroke2[] = { - { 2.5, 0 }, - { 69.1667, 0 }, -}; - -static const StrokeRec char90[] = { - { 2, char90_stroke0 }, - { 2, char90_stroke1 }, - { 2, char90_stroke2 }, -}; - -/* char: 91 '[' */ - -static const CoordRec char91_stroke0[] = { - { 7.78, 119.048 }, - { 7.78, -33.3333 }, -}; - -static const CoordRec char91_stroke1[] = { - { 12.5419, 119.048 }, - { 12.5419, -33.3333 }, -}; - -static const CoordRec char91_stroke2[] = { - { 7.78, 119.048 }, - { 41.1133, 119.048 }, -}; - -static const CoordRec char91_stroke3[] = { - { 7.78, -33.3333 }, - { 41.1133, -33.3333 }, -}; - -static const StrokeRec char91[] = { - { 2, char91_stroke0 }, - { 2, char91_stroke1 }, - { 2, char91_stroke2 }, - { 2, char91_stroke3 }, -}; - -/* char: 92 '\' */ - -static const CoordRec char92_stroke0[] = { - { 5.84, 100 }, - { 72.5067, -14.2857 }, -}; - -static const StrokeRec char92[] = { - { 2, char92_stroke0 }, -}; - -/* char: 93 ']' */ - -static const CoordRec char93_stroke0[] = { - { 33.0114, 119.048 }, - { 33.0114, -33.3333 }, -}; - -static const CoordRec char93_stroke1[] = { - { 37.7733, 119.048 }, - { 37.7733, -33.3333 }, -}; - -static const CoordRec char93_stroke2[] = { - { 4.44, 119.048 }, - { 37.7733, 119.048 }, -}; - -static const CoordRec char93_stroke3[] = { - { 4.44, -33.3333 }, - { 37.7733, -33.3333 }, -}; - -static const StrokeRec char93[] = { - { 2, char93_stroke0 }, - { 2, char93_stroke1 }, - { 2, char93_stroke2 }, - { 2, char93_stroke3 }, -}; - -/* char: 94 '^' */ - -static const CoordRec char94_stroke0[] = { - { 44.0752, 109.524 }, - { 5.98, 42.8571 }, -}; - -static const CoordRec char94_stroke1[] = { - { 44.0752, 109.524 }, - { 82.1705, 42.8571 }, -}; - -static const StrokeRec char94[] = { - { 2, char94_stroke0 }, - { 2, char94_stroke1 }, -}; - -/* char: 95 '_' */ - -static const CoordRec char95_stroke0[] = { - { -1.1, -33.3333 }, - { 103.662, -33.3333 }, - { 103.662, -28.5714 }, - { -1.1, -28.5714 }, - { -1.1, -33.3333 }, -}; - -static const StrokeRec char95[] = { - { 5, char95_stroke0 }, -}; - -/* char: 96 '`' */ - -static const CoordRec char96_stroke0[] = { - { 33.0219, 100 }, - { 56.8314, 71.4286 }, -}; - -static const CoordRec char96_stroke1[] = { - { 33.0219, 100 }, - { 28.26, 95.2381 }, - { 56.8314, 71.4286 }, -}; - -static const StrokeRec char96[] = { - { 2, char96_stroke0 }, - { 3, char96_stroke1 }, -}; - -/* char: 97 'a' */ - -static const CoordRec char97_stroke0[] = { - { 63.8229, 66.6667 }, - { 63.8229, 0 }, -}; - -static const CoordRec char97_stroke1[] = { - { 63.8229, 52.381 }, - { 54.299, 61.9048 }, - { 44.7752, 66.6667 }, - { 30.4895, 66.6667 }, - { 20.9657, 61.9048 }, - { 11.4419, 52.381 }, - { 6.68, 38.0952 }, - { 6.68, 28.5714 }, - { 11.4419, 14.2857 }, - { 20.9657, 4.7619 }, - { 30.4895, 0 }, - { 44.7752, 0 }, - { 54.299, 4.7619 }, - { 63.8229, 14.2857 }, -}; - -static const StrokeRec char97[] = { - { 2, char97_stroke0 }, - { 14, char97_stroke1 }, -}; - -/* char: 98 'b' */ - -static const CoordRec char98_stroke0[] = { - { 8.76, 100 }, - { 8.76, 0 }, -}; - -static const CoordRec char98_stroke1[] = { - { 8.76, 52.381 }, - { 18.2838, 61.9048 }, - { 27.8076, 66.6667 }, - { 42.0933, 66.6667 }, - { 51.6171, 61.9048 }, - { 61.141, 52.381 }, - { 65.9029, 38.0952 }, - { 65.9029, 28.5714 }, - { 61.141, 14.2857 }, - { 51.6171, 4.7619 }, - { 42.0933, 0 }, - { 27.8076, 0 }, - { 18.2838, 4.7619 }, - { 8.76, 14.2857 }, -}; - -static const StrokeRec char98[] = { - { 2, char98_stroke0 }, - { 14, char98_stroke1 }, -}; - -/* char: 99 'c' */ - -static const CoordRec char99_stroke0[] = { - { 62.6629, 52.381 }, - { 53.139, 61.9048 }, - { 43.6152, 66.6667 }, - { 29.3295, 66.6667 }, - { 19.8057, 61.9048 }, - { 10.2819, 52.381 }, - { 5.52, 38.0952 }, - { 5.52, 28.5714 }, - { 10.2819, 14.2857 }, - { 19.8057, 4.7619 }, - { 29.3295, 0 }, - { 43.6152, 0 }, - { 53.139, 4.7619 }, - { 62.6629, 14.2857 }, -}; - -static const StrokeRec char99[] = { - { 14, char99_stroke0 }, -}; - -/* char: 100 'd' */ - -static const CoordRec char100_stroke0[] = { - { 61.7829, 100 }, - { 61.7829, 0 }, -}; - -static const CoordRec char100_stroke1[] = { - { 61.7829, 52.381 }, - { 52.259, 61.9048 }, - { 42.7352, 66.6667 }, - { 28.4495, 66.6667 }, - { 18.9257, 61.9048 }, - { 9.4019, 52.381 }, - { 4.64, 38.0952 }, - { 4.64, 28.5714 }, - { 9.4019, 14.2857 }, - { 18.9257, 4.7619 }, - { 28.4495, 0 }, - { 42.7352, 0 }, - { 52.259, 4.7619 }, - { 61.7829, 14.2857 }, -}; - -static const StrokeRec char100[] = { - { 2, char100_stroke0 }, - { 14, char100_stroke1 }, -}; - -/* char: 101 'e' */ - -static const CoordRec char101_stroke0[] = { - { 5.72, 38.0952 }, - { 62.8629, 38.0952 }, - { 62.8629, 47.619 }, - { 58.101, 57.1429 }, - { 53.339, 61.9048 }, - { 43.8152, 66.6667 }, - { 29.5295, 66.6667 }, - { 20.0057, 61.9048 }, - { 10.4819, 52.381 }, - { 5.72, 38.0952 }, - { 5.72, 28.5714 }, - { 10.4819, 14.2857 }, - { 20.0057, 4.7619 }, - { 29.5295, 0 }, - { 43.8152, 0 }, - { 53.339, 4.7619 }, - { 62.8629, 14.2857 }, -}; - -static const StrokeRec char101[] = { - { 17, char101_stroke0 }, -}; - -/* char: 102 'f' */ - -static const CoordRec char102_stroke0[] = { - { 38.7752, 100 }, - { 29.2514, 100 }, - { 19.7276, 95.2381 }, - { 14.9657, 80.9524 }, - { 14.9657, 0 }, -}; - -static const CoordRec char102_stroke1[] = { - { 0.68, 66.6667 }, - { 34.0133, 66.6667 }, -}; - -static const StrokeRec char102[] = { - { 5, char102_stroke0 }, - { 2, char102_stroke1 }, -}; - -/* char: 103 'g' */ - -static const CoordRec char103_stroke0[] = { - { 62.5029, 66.6667 }, - { 62.5029, -9.5238 }, - { 57.741, -23.8095 }, - { 52.979, -28.5714 }, - { 43.4552, -33.3333 }, - { 29.1695, -33.3333 }, - { 19.6457, -28.5714 }, -}; - -static const CoordRec char103_stroke1[] = { - { 62.5029, 52.381 }, - { 52.979, 61.9048 }, - { 43.4552, 66.6667 }, - { 29.1695, 66.6667 }, - { 19.6457, 61.9048 }, - { 10.1219, 52.381 }, - { 5.36, 38.0952 }, - { 5.36, 28.5714 }, - { 10.1219, 14.2857 }, - { 19.6457, 4.7619 }, - { 29.1695, 0 }, - { 43.4552, 0 }, - { 52.979, 4.7619 }, - { 62.5029, 14.2857 }, -}; - -static const StrokeRec char103[] = { - { 7, char103_stroke0 }, - { 14, char103_stroke1 }, -}; - -/* char: 104 'h' */ - -static const CoordRec char104_stroke0[] = { - { 9.6, 100 }, - { 9.6, 0 }, -}; - -static const CoordRec char104_stroke1[] = { - { 9.6, 47.619 }, - { 23.8857, 61.9048 }, - { 33.4095, 66.6667 }, - { 47.6952, 66.6667 }, - { 57.219, 61.9048 }, - { 61.981, 47.619 }, - { 61.981, 0 }, -}; - -static const StrokeRec char104[] = { - { 2, char104_stroke0 }, - { 7, char104_stroke1 }, -}; - -/* char: 105 'i' */ - -static const CoordRec char105_stroke0[] = { - { 10.02, 100 }, - { 14.7819, 95.2381 }, - { 19.5438, 100 }, - { 14.7819, 104.762 }, - { 10.02, 100 }, -}; - -static const CoordRec char105_stroke1[] = { - { 14.7819, 66.6667 }, - { 14.7819, 0 }, -}; - -static const StrokeRec char105[] = { - { 5, char105_stroke0 }, - { 2, char105_stroke1 }, -}; - -/* char: 106 'j' */ - -static const CoordRec char106_stroke0[] = { - { 17.3876, 100 }, - { 22.1495, 95.2381 }, - { 26.9114, 100 }, - { 22.1495, 104.762 }, - { 17.3876, 100 }, -}; - -static const CoordRec char106_stroke1[] = { - { 22.1495, 66.6667 }, - { 22.1495, -14.2857 }, - { 17.3876, -28.5714 }, - { 7.8638, -33.3333 }, - { -1.66, -33.3333 }, -}; - -static const StrokeRec char106[] = { - { 5, char106_stroke0 }, - { 5, char106_stroke1 }, -}; - -/* char: 107 'k' */ - -static const CoordRec char107_stroke0[] = { - { 9.6, 100 }, - { 9.6, 0 }, -}; - -static const CoordRec char107_stroke1[] = { - { 57.219, 66.6667 }, - { 9.6, 19.0476 }, -}; - -static const CoordRec char107_stroke2[] = { - { 28.6476, 38.0952 }, - { 61.981, 0 }, -}; - -static const StrokeRec char107[] = { - { 2, char107_stroke0 }, - { 2, char107_stroke1 }, - { 2, char107_stroke2 }, -}; - -/* char: 108 'l' */ - -static const CoordRec char108_stroke0[] = { - { 10.02, 100 }, - { 10.02, 0 }, -}; - -static const StrokeRec char108[] = { - { 2, char108_stroke0 }, -}; - -/* char: 109 'm' */ - -static const CoordRec char109_stroke0[] = { - { 9.6, 66.6667 }, - { 9.6, 0 }, -}; - -static const CoordRec char109_stroke1[] = { - { 9.6, 47.619 }, - { 23.8857, 61.9048 }, - { 33.4095, 66.6667 }, - { 47.6952, 66.6667 }, - { 57.219, 61.9048 }, - { 61.981, 47.619 }, - { 61.981, 0 }, -}; - -static const CoordRec char109_stroke2[] = { - { 61.981, 47.619 }, - { 76.2667, 61.9048 }, - { 85.7905, 66.6667 }, - { 100.076, 66.6667 }, - { 109.6, 61.9048 }, - { 114.362, 47.619 }, - { 114.362, 0 }, -}; - -static const StrokeRec char109[] = { - { 2, char109_stroke0 }, - { 7, char109_stroke1 }, - { 7, char109_stroke2 }, -}; - -/* char: 110 'n' */ - -static const CoordRec char110_stroke0[] = { - { 9.18, 66.6667 }, - { 9.18, 0 }, -}; - -static const CoordRec char110_stroke1[] = { - { 9.18, 47.619 }, - { 23.4657, 61.9048 }, - { 32.9895, 66.6667 }, - { 47.2752, 66.6667 }, - { 56.799, 61.9048 }, - { 61.561, 47.619 }, - { 61.561, 0 }, -}; - -static const StrokeRec char110[] = { - { 2, char110_stroke0 }, - { 7, char110_stroke1 }, -}; - -/* char: 111 'o' */ - -static const CoordRec char111_stroke0[] = { - { 28.7895, 66.6667 }, - { 19.2657, 61.9048 }, - { 9.7419, 52.381 }, - { 4.98, 38.0952 }, - { 4.98, 28.5714 }, - { 9.7419, 14.2857 }, - { 19.2657, 4.7619 }, - { 28.7895, 0 }, - { 43.0752, 0 }, - { 52.599, 4.7619 }, - { 62.1229, 14.2857 }, - { 66.8848, 28.5714 }, - { 66.8848, 38.0952 }, - { 62.1229, 52.381 }, - { 52.599, 61.9048 }, - { 43.0752, 66.6667 }, - { 28.7895, 66.6667 }, -}; - -static const StrokeRec char111[] = { - { 17, char111_stroke0 }, -}; - -/* char: 112 'p' */ - -static const CoordRec char112_stroke0[] = { - { 9.46, 66.6667 }, - { 9.46, -33.3333 }, -}; - -static const CoordRec char112_stroke1[] = { - { 9.46, 52.381 }, - { 18.9838, 61.9048 }, - { 28.5076, 66.6667 }, - { 42.7933, 66.6667 }, - { 52.3171, 61.9048 }, - { 61.841, 52.381 }, - { 66.6029, 38.0952 }, - { 66.6029, 28.5714 }, - { 61.841, 14.2857 }, - { 52.3171, 4.7619 }, - { 42.7933, 0 }, - { 28.5076, 0 }, - { 18.9838, 4.7619 }, - { 9.46, 14.2857 }, -}; - -static const StrokeRec char112[] = { - { 2, char112_stroke0 }, - { 14, char112_stroke1 }, -}; - -/* char: 113 'q' */ - -static const CoordRec char113_stroke0[] = { - { 61.9829, 66.6667 }, - { 61.9829, -33.3333 }, -}; - -static const CoordRec char113_stroke1[] = { - { 61.9829, 52.381 }, - { 52.459, 61.9048 }, - { 42.9352, 66.6667 }, - { 28.6495, 66.6667 }, - { 19.1257, 61.9048 }, - { 9.6019, 52.381 }, - { 4.84, 38.0952 }, - { 4.84, 28.5714 }, - { 9.6019, 14.2857 }, - { 19.1257, 4.7619 }, - { 28.6495, 0 }, - { 42.9352, 0 }, - { 52.459, 4.7619 }, - { 61.9829, 14.2857 }, -}; - -static const StrokeRec char113[] = { - { 2, char113_stroke0 }, - { 14, char113_stroke1 }, -}; - -/* char: 114 'r' */ - -static const CoordRec char114_stroke0[] = { - { 9.46, 66.6667 }, - { 9.46, 0 }, -}; - -static const CoordRec char114_stroke1[] = { - { 9.46, 38.0952 }, - { 14.2219, 52.381 }, - { 23.7457, 61.9048 }, - { 33.2695, 66.6667 }, - { 47.5552, 66.6667 }, -}; - -static const StrokeRec char114[] = { - { 2, char114_stroke0 }, - { 5, char114_stroke1 }, -}; - -/* char: 115 's' */ - -static const CoordRec char115_stroke0[] = { - { 57.081, 52.381 }, - { 52.319, 61.9048 }, - { 38.0333, 66.6667 }, - { 23.7476, 66.6667 }, - { 9.4619, 61.9048 }, - { 4.7, 52.381 }, - { 9.4619, 42.8571 }, - { 18.9857, 38.0952 }, - { 42.7952, 33.3333 }, - { 52.319, 28.5714 }, - { 57.081, 19.0476 }, - { 57.081, 14.2857 }, - { 52.319, 4.7619 }, - { 38.0333, 0 }, - { 23.7476, 0 }, - { 9.4619, 4.7619 }, - { 4.7, 14.2857 }, -}; - -static const StrokeRec char115[] = { - { 17, char115_stroke0 }, -}; - -/* char: 116 't' */ - -static const CoordRec char116_stroke0[] = { - { 14.8257, 100 }, - { 14.8257, 19.0476 }, - { 19.5876, 4.7619 }, - { 29.1114, 0 }, - { 38.6352, 0 }, -}; - -static const CoordRec char116_stroke1[] = { - { 0.54, 66.6667 }, - { 33.8733, 66.6667 }, -}; - -static const StrokeRec char116[] = { - { 5, char116_stroke0 }, - { 2, char116_stroke1 }, -}; - -/* char: 117 'u' */ - -static const CoordRec char117_stroke0[] = { - { 9.46, 66.6667 }, - { 9.46, 19.0476 }, - { 14.2219, 4.7619 }, - { 23.7457, 0 }, - { 38.0314, 0 }, - { 47.5552, 4.7619 }, - { 61.841, 19.0476 }, -}; - -static const CoordRec char117_stroke1[] = { - { 61.841, 66.6667 }, - { 61.841, 0 }, -}; - -static const StrokeRec char117[] = { - { 7, char117_stroke0 }, - { 2, char117_stroke1 }, -}; - -/* char: 118 'v' */ - -static const CoordRec char118_stroke0[] = { - { 1.8, 66.6667 }, - { 30.3714, 0 }, -}; - -static const CoordRec char118_stroke1[] = { - { 58.9429, 66.6667 }, - { 30.3714, 0 }, -}; - -static const StrokeRec char118[] = { - { 2, char118_stroke0 }, - { 2, char118_stroke1 }, -}; - -/* char: 119 'w' */ - -static const CoordRec char119_stroke0[] = { - { 2.5, 66.6667 }, - { 21.5476, 0 }, -}; - -static const CoordRec char119_stroke1[] = { - { 40.5952, 66.6667 }, - { 21.5476, 0 }, -}; - -static const CoordRec char119_stroke2[] = { - { 40.5952, 66.6667 }, - { 59.6429, 0 }, -}; - -static const CoordRec char119_stroke3[] = { - { 78.6905, 66.6667 }, - { 59.6429, 0 }, -}; - -static const StrokeRec char119[] = { - { 2, char119_stroke0 }, - { 2, char119_stroke1 }, - { 2, char119_stroke2 }, - { 2, char119_stroke3 }, -}; - -/* char: 120 'x' */ - -static const CoordRec char120_stroke0[] = { - { 1.66, 66.6667 }, - { 54.041, 0 }, -}; - -static const CoordRec char120_stroke1[] = { - { 54.041, 66.6667 }, - { 1.66, 0 }, -}; - -static const StrokeRec char120[] = { - { 2, char120_stroke0 }, - { 2, char120_stroke1 }, -}; - -/* char: 121 'y' */ - -static const CoordRec char121_stroke0[] = { - { 6.5619, 66.6667 }, - { 35.1333, 0 }, -}; - -static const CoordRec char121_stroke1[] = { - { 63.7048, 66.6667 }, - { 35.1333, 0 }, - { 25.6095, -19.0476 }, - { 16.0857, -28.5714 }, - { 6.5619, -33.3333 }, - { 1.8, -33.3333 }, -}; - -static const StrokeRec char121[] = { - { 2, char121_stroke0 }, - { 6, char121_stroke1 }, -}; - -/* char: 122 'z' */ - -static const CoordRec char122_stroke0[] = { - { 56.821, 66.6667 }, - { 4.44, 0 }, -}; - -static const CoordRec char122_stroke1[] = { - { 4.44, 66.6667 }, - { 56.821, 66.6667 }, -}; - -static const CoordRec char122_stroke2[] = { - { 4.44, 0 }, - { 56.821, 0 }, -}; - -static const StrokeRec char122[] = { - { 2, char122_stroke0 }, - { 2, char122_stroke1 }, - { 2, char122_stroke2 }, -}; - -/* char: 123 '{' */ - -static const CoordRec char123_stroke0[] = { - { 31.1895, 119.048 }, - { 21.6657, 114.286 }, - { 16.9038, 109.524 }, - { 12.1419, 100 }, - { 12.1419, 90.4762 }, - { 16.9038, 80.9524 }, - { 21.6657, 76.1905 }, - { 26.4276, 66.6667 }, - { 26.4276, 57.1429 }, - { 16.9038, 47.619 }, -}; - -static const CoordRec char123_stroke1[] = { - { 21.6657, 114.286 }, - { 16.9038, 104.762 }, - { 16.9038, 95.2381 }, - { 21.6657, 85.7143 }, - { 26.4276, 80.9524 }, - { 31.1895, 71.4286 }, - { 31.1895, 61.9048 }, - { 26.4276, 52.381 }, - { 7.38, 42.8571 }, - { 26.4276, 33.3333 }, - { 31.1895, 23.8095 }, - { 31.1895, 14.2857 }, - { 26.4276, 4.7619 }, - { 21.6657, 0 }, - { 16.9038, -9.5238 }, - { 16.9038, -19.0476 }, - { 21.6657, -28.5714 }, -}; - -static const CoordRec char123_stroke2[] = { - { 16.9038, 38.0952 }, - { 26.4276, 28.5714 }, - { 26.4276, 19.0476 }, - { 21.6657, 9.5238 }, - { 16.9038, 4.7619 }, - { 12.1419, -4.7619 }, - { 12.1419, -14.2857 }, - { 16.9038, -23.8095 }, - { 21.6657, -28.5714 }, - { 31.1895, -33.3333 }, -}; - -static const StrokeRec char123[] = { - { 10, char123_stroke0 }, - { 17, char123_stroke1 }, - { 10, char123_stroke2 }, -}; - -/* char: 124 '|' */ - -static const CoordRec char124_stroke0[] = { - { 11.54, 119.048 }, - { 11.54, -33.3333 }, -}; - -static const StrokeRec char124[] = { - { 2, char124_stroke0 }, -}; - -/* char: 125 '}' */ - -static const CoordRec char125_stroke0[] = { - { 9.18, 119.048 }, - { 18.7038, 114.286 }, - { 23.4657, 109.524 }, - { 28.2276, 100 }, - { 28.2276, 90.4762 }, - { 23.4657, 80.9524 }, - { 18.7038, 76.1905 }, - { 13.9419, 66.6667 }, - { 13.9419, 57.1429 }, - { 23.4657, 47.619 }, -}; - -static const CoordRec char125_stroke1[] = { - { 18.7038, 114.286 }, - { 23.4657, 104.762 }, - { 23.4657, 95.2381 }, - { 18.7038, 85.7143 }, - { 13.9419, 80.9524 }, - { 9.18, 71.4286 }, - { 9.18, 61.9048 }, - { 13.9419, 52.381 }, - { 32.9895, 42.8571 }, - { 13.9419, 33.3333 }, - { 9.18, 23.8095 }, - { 9.18, 14.2857 }, - { 13.9419, 4.7619 }, - { 18.7038, 0 }, - { 23.4657, -9.5238 }, - { 23.4657, -19.0476 }, - { 18.7038, -28.5714 }, -}; - -static const CoordRec char125_stroke2[] = { - { 23.4657, 38.0952 }, - { 13.9419, 28.5714 }, - { 13.9419, 19.0476 }, - { 18.7038, 9.5238 }, - { 23.4657, 4.7619 }, - { 28.2276, -4.7619 }, - { 28.2276, -14.2857 }, - { 23.4657, -23.8095 }, - { 18.7038, -28.5714 }, - { 9.18, -33.3333 }, -}; - -static const StrokeRec char125[] = { - { 10, char125_stroke0 }, - { 17, char125_stroke1 }, - { 10, char125_stroke2 }, -}; - -/* char: 126 '~' */ - -static const CoordRec char126_stroke0[] = { - { 2.92, 28.5714 }, - { 2.92, 38.0952 }, - { 7.6819, 52.381 }, - { 17.2057, 57.1429 }, - { 26.7295, 57.1429 }, - { 36.2533, 52.381 }, - { 55.301, 38.0952 }, - { 64.8248, 33.3333 }, - { 74.3486, 33.3333 }, - { 83.8724, 38.0952 }, - { 88.6343, 47.619 }, -}; - -static const CoordRec char126_stroke1[] = { - { 2.92, 38.0952 }, - { 7.6819, 47.619 }, - { 17.2057, 52.381 }, - { 26.7295, 52.381 }, - { 36.2533, 47.619 }, - { 55.301, 33.3333 }, - { 64.8248, 28.5714 }, - { 74.3486, 28.5714 }, - { 83.8724, 33.3333 }, - { 88.6343, 47.619 }, - { 88.6343, 57.1429 }, -}; - -static const StrokeRec char126[] = { - { 11, char126_stroke0 }, - { 11, char126_stroke1 }, -}; - -/* char: 127 */ - -static const CoordRec char127_stroke0[] = { - { 52.381, 100 }, - { 14.2857, -33.3333 }, -}; - -static const CoordRec char127_stroke1[] = { - { 28.5714, 66.6667 }, - { 14.2857, 61.9048 }, - { 4.7619, 52.381 }, - { 0, 38.0952 }, - { 0, 23.8095 }, - { 4.7619, 14.2857 }, - { 14.2857, 4.7619 }, - { 28.5714, 0 }, - { 38.0952, 0 }, - { 52.381, 4.7619 }, - { 61.9048, 14.2857 }, - { 66.6667, 28.5714 }, - { 66.6667, 42.8571 }, - { 61.9048, 52.381 }, - { 52.381, 61.9048 }, - { 38.0952, 66.6667 }, - { 28.5714, 66.6667 }, -}; - -static const StrokeRec char127[] = { - { 2, char127_stroke0 }, - { 17, char127_stroke1 }, -}; - -static const StrokeCharRec chars[] = { - { 0, /* char0 */ 0, 0, 0 }, - { 0, /* char1 */ 0, 0, 0 }, - { 0, /* char2 */ 0, 0, 0 }, - { 0, /* char3 */ 0, 0, 0 }, - { 0, /* char4 */ 0, 0, 0 }, - { 0, /* char5 */ 0, 0, 0 }, - { 0, /* char6 */ 0, 0, 0 }, - { 0, /* char7 */ 0, 0, 0 }, - { 0, /* char8 */ 0, 0, 0 }, - { 0, /* char9 */ 0, 0, 0 }, - { 0, /* char10 */ 0, 0, 0 }, - { 0, /* char11 */ 0, 0, 0 }, - { 0, /* char12 */ 0, 0, 0 }, - { 0, /* char13 */ 0, 0, 0 }, - { 0, /* char14 */ 0, 0, 0 }, - { 0, /* char15 */ 0, 0, 0 }, - { 0, /* char16 */ 0, 0, 0 }, - { 0, /* char17 */ 0, 0, 0 }, - { 0, /* char18 */ 0, 0, 0 }, - { 0, /* char19 */ 0, 0, 0 }, - { 0, /* char20 */ 0, 0, 0 }, - { 0, /* char21 */ 0, 0, 0 }, - { 0, /* char22 */ 0, 0, 0 }, - { 0, /* char23 */ 0, 0, 0 }, - { 0, /* char24 */ 0, 0, 0 }, - { 0, /* char25 */ 0, 0, 0 }, - { 0, /* char26 */ 0, 0, 0 }, - { 0, /* char27 */ 0, 0, 0 }, - { 0, /* char28 */ 0, 0, 0 }, - { 0, /* char29 */ 0, 0, 0 }, - { 0, /* char30 */ 0, 0, 0 }, - { 0, /* char31 */ 0, 0, 0 }, - { 0, /* char32 */ 0, 52.381, 104.762 }, - { 2, char33, 13.3819, 26.6238 }, - { 2, char34, 23.0676, 51.4352 }, - { 4, char35, 36.5333, 79.4886 }, - { 3, char36, 38.1533, 76.2067 }, - { 3, char37, 49.2171, 96.5743 }, - { 1, char38, 53.599, 101.758 }, - { 1, char39, 4.44, 13.62 }, - { 1, char40, 21.8657, 47.1733 }, - { 1, char41, 24.3276, 47.5333 }, - { 3, char42, 30.7695, 59.439 }, - { 2, char43, 48.8371, 97.2543 }, - { 1, char44, 13.5219, 26.0638 }, - { 1, char45, 50.2371, 100.754 }, - { 1, char46, 13.1019, 26.4838 }, - { 1, char47, 40.5733, 82.1067 }, - { 1, char48, 38.3133, 77.0667 }, - { 1, char49, 30.8676, 66.5295 }, - { 1, char50, 38.7533, 77.6467 }, - { 1, char51, 38.3333, 77.0467 }, - { 2, char52, 37.2133, 80.1686 }, - { 1, char53, 38.1933, 77.6867 }, - { 1, char54, 34.1514, 73.8048 }, - { 2, char55, 38.8933, 77.2267 }, - { 1, char56, 38.9333, 77.6667 }, - { 1, char57, 39.9333, 74.0648 }, - { 2, char58, 14.0819, 26.2238 }, - { 2, char59, 12.9619, 26.3038 }, - { 1, char60, 41.1552, 81.6105 }, - { 2, char61, 48.5571, 97.2543 }, - { 1, char62, 40.8752, 81.6105 }, - { 2, char63, 36.9914, 73.9029 }, - { 2, char64, 34.9314, 74.3648 }, - { 3, char65, 40.5952, 80.4905 }, - { 3, char66, 44.7533, 83.6267 }, - { 1, char67, 39.9933, 84.4886 }, - { 2, char68, 45.2933, 85.2867 }, - { 4, char69, 39.9914, 78.1848 }, - { 3, char70, 39.9914, 78.7448 }, - { 2, char71, 40.3933, 89.7686 }, - { 3, char72, 44.7533, 89.0867 }, - { 1, char73, 10.86, 21.3 }, - { 1, char74, 31.0714, 59.999 }, - { 3, char75, 44.6133, 79.3267 }, - { 2, char76, 40.2514, 71.3229 }, - { 4, char77, 48.9552, 97.2105 }, - { 3, char78, 44.4733, 88.8067 }, - { 1, char79, 44.3352, 88.8305 }, - { 2, char80, 45.4333, 85.6667 }, - { 2, char81, 43.3952, 88.0905 }, - { 3, char82, 45.0133, 82.3667 }, - { 1, char83, 41.3333, 80.8267 }, - { 2, char84, 35.6933, 71.9467 }, - { 1, char85, 44.8733, 89.4867 }, - { 2, char86, 40.4552, 81.6105 }, - { 4, char87, 49.839, 100.518 }, - { 2, char88, 35.8333, 72.3667 }, - { 2, char89, 39.6152, 79.6505 }, - { 3, char90, 35.8333, 73.7467 }, - { 4, char91, 22.0657, 46.1133 }, - { 1, char92, 39.1733, 78.2067 }, - { 4, char93, 23.4876, 46.3933 }, - { 2, char94, 44.0752, 90.2305 }, - { 1, char95, 51.281, 104.062 }, - { 2, char96, 42.5457, 83.5714 }, - { 2, char97, 35.2514, 66.6029 }, - { 2, char98, 37.3314, 70.4629 }, - { 1, char99, 34.0914, 68.9229 }, - { 2, char100, 33.2114, 70.2629 }, - { 1, char101, 34.2914, 68.5229 }, - { 2, char102, 14.9657, 38.6552 }, - { 2, char103, 33.9314, 70.9829 }, - { 2, char104, 33.4095, 71.021 }, - { 2, char105, 14.7819, 28.8638 }, - { 2, char106, 17.3876, 36.2314 }, - { 3, char107, 33.4095, 62.521 }, - { 1, char108, 10.02, 19.34 }, - { 3, char109, 61.981, 123.962 }, - { 2, char110, 32.9895, 70.881 }, - { 1, char111, 33.5514, 71.7448 }, - { 2, char112, 38.0314, 70.8029 }, - { 2, char113, 33.4114, 70.7429 }, - { 2, char114, 23.7457, 49.4952 }, - { 1, char115, 28.5095, 62.321 }, - { 2, char116, 14.8257, 39.3152 }, - { 2, char117, 33.2695, 71.161 }, - { 2, char118, 30.3714, 60.6029 }, - { 4, char119, 40.5952, 80.4905 }, - { 2, char120, 25.4695, 56.401 }, - { 2, char121, 35.1333, 66.0648 }, - { 3, char122, 28.2495, 61.821 }, - { 3, char123, 21.6657, 41.6295 }, - { 1, char124, 11.54, 23.78 }, - { 3, char125, 18.7038, 41.4695 }, - { 2, char126, 45.7771, 91.2743 }, - { 2, char127, 33.3333, 66.6667 }, -}; - -StrokeFontRec glutStrokeRoman = { "Roman", 128, chars, 119.048, -33.3333 }; - diff --git a/src/glut/os2/glut_shapes.cpp b/src/glut/os2/glut_shapes.cpp deleted file mode 100644 index 111e2d48e9..0000000000 --- a/src/glut/os2/glut_shapes.cpp +++ /dev/null @@ -1,595 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ - -/** -(c) Copyright 1993, Silicon Graphics, Inc. - -ALL RIGHTS RESERVED - -Permission to use, copy, modify, and distribute this software -for any purpose and without fee is hereby granted, provided -that the above copyright notice appear in all copies and that -both the copyright notice and this permission notice appear in -supporting documentation, and that the name of Silicon -Graphics, Inc. not be used in advertising or publicity -pertaining to distribution of the software without specific, -written prior permission. - -THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU -"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR -OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF -MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO -EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE -ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR -CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, -INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, -SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR -NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY -OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR -PERFORMANCE OF THIS SOFTWARE. - -US Government Users Restricted Rights - -Use, duplication, or disclosure by the Government is subject to -restrictions set forth in FAR 52.227.19(c)(2) or subparagraph -(c)(1)(ii) of the Rights in Technical Data and Computer -Software clause at DFARS 252.227-7013 and/or in similar or -successor clauses in the FAR or the DOD or NASA FAR -Supplement. Unpublished-- rights reserved under the copyright -laws of the United States. Contractor/manufacturer is Silicon -Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA -94039-7311. - -OpenGL(TM) is a trademark of Silicon Graphics, Inc. -*/ - -#include <math.h> -#include "glutint.h" - -/* Some <math.h> files do not define M_PI... */ -#ifndef M_PI -#define M_PI 3.14159265358979323846 -#endif - -static GLUquadricObj *quadObj; - -#define QUAD_OBJ_INIT() { if(!quadObj) initQuadObj(); } - -static void -initQuadObj(void) -{ - quadObj = gluNewQuadric(); - if (!quadObj) - __glutFatalError("out of memory."); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireSphere(GLdouble radius, GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_LINE); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluSphere(quadObj, radius, slices, stacks); -} - -void GLUTAPIENTRY -glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_FILL); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluSphere(quadObj, radius, slices, stacks); -} - -void GLUTAPIENTRY -glutWireCone(GLdouble base, GLdouble height, - GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_LINE); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluCylinder(quadObj, base, 0.0, height, slices, stacks); -} - -void GLUTAPIENTRY -glutSolidCone(GLdouble base, GLdouble height, - GLint slices, GLint stacks) -{ - QUAD_OBJ_INIT(); - gluQuadricDrawStyle(quadObj, GLU_FILL); - gluQuadricNormals(quadObj, GLU_SMOOTH); - /* If we ever changed/used the texture or orientation state - of quadObj, we'd need to change it to the defaults here - with gluQuadricTexture and/or gluQuadricOrientation. */ - gluCylinder(quadObj, base, 0.0, height, slices, stacks); -} - -/* ENDCENTRY */ - -static void -drawBox(GLfloat size, GLenum type) -{ - static GLfloat n[6][3] = - { - {-1.0, 0.0, 0.0}, - {0.0, 1.0, 0.0}, - {1.0, 0.0, 0.0}, - {0.0, -1.0, 0.0}, - {0.0, 0.0, 1.0}, - {0.0, 0.0, -1.0} - }; - static GLint faces[6][4] = - { - {0, 1, 2, 3}, - {3, 2, 6, 7}, - {7, 6, 5, 4}, - {4, 5, 1, 0}, - {5, 6, 2, 1}, - {7, 4, 0, 3} - }; - GLfloat v[8][3]; - GLint i; - - v[0][0] = v[1][0] = v[2][0] = v[3][0] = -size / 2; - v[4][0] = v[5][0] = v[6][0] = v[7][0] = size / 2; - v[0][1] = v[1][1] = v[4][1] = v[5][1] = -size / 2; - v[2][1] = v[3][1] = v[6][1] = v[7][1] = size / 2; - v[0][2] = v[3][2] = v[4][2] = v[7][2] = -size / 2; - v[1][2] = v[2][2] = v[5][2] = v[6][2] = size / 2; - - for (i = 5; i >= 0; i--) { - glBegin(type); - glNormal3fv(&n[i][0]); - glVertex3fv(&v[faces[i][0]][0]); - glVertex3fv(&v[faces[i][1]][0]); - glVertex3fv(&v[faces[i][2]][0]); - glVertex3fv(&v[faces[i][3]][0]); - glEnd(); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireCube(GLdouble size) -{ - drawBox(size, GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidCube(GLdouble size) -{ - drawBox(size, GL_QUADS); -} - -/* ENDCENTRY */ - -static void -doughnut(GLfloat r, GLfloat R, GLint nsides, GLint rings) -{ - int i, j; - GLfloat theta, phi, theta1; - GLfloat cosTheta, sinTheta; - GLfloat cosTheta1, sinTheta1; - GLfloat ringDelta, sideDelta; - - ringDelta = 2.0 * M_PI / rings; - sideDelta = 2.0 * M_PI / nsides; - - theta = 0.0; - cosTheta = 1.0; - sinTheta = 0.0; - for (i = rings - 1; i >= 0; i--) { - theta1 = theta + ringDelta; - cosTheta1 = cos(theta1); - sinTheta1 = sin(theta1); - glBegin(GL_QUAD_STRIP); - phi = 0.0; - for (j = nsides; j >= 0; j--) { - GLfloat cosPhi, sinPhi, dist; - - phi += sideDelta; - cosPhi = cos(phi); - sinPhi = sin(phi); - dist = R + r * cosPhi; - - glNormal3f(cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); - glVertex3f(cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); - glNormal3f(cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); - glVertex3f(cosTheta * dist, -sinTheta * dist, r * sinPhi); - } - glEnd(); - theta = theta1; - cosTheta = cosTheta1; - sinTheta = sinTheta1; - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, - GLint nsides, GLint rings) -{ - glPushAttrib(GL_POLYGON_BIT); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - doughnut(innerRadius, outerRadius, nsides, rings); - glPopAttrib(); -} - -void GLUTAPIENTRY -glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, - GLint nsides, GLint rings) -{ - doughnut(innerRadius, outerRadius, nsides, rings); -} - -/* ENDCENTRY */ - -static GLfloat dodec[20][3]; - -static void -initDodecahedron(void) -{ - GLfloat alpha, beta; - - alpha = sqrt(2.0 / (3.0 + sqrt(5.0))); - beta = 1.0 + sqrt(6.0 / (3.0 + sqrt(5.0)) - - 2.0 + 2.0 * sqrt(2.0 / (3.0 + sqrt(5.0)))); - /* *INDENT-OFF* */ - dodec[0][0] = -alpha; dodec[0][1] = 0; dodec[0][2] = beta; - dodec[1][0] = alpha; dodec[1][1] = 0; dodec[1][2] = beta; - dodec[2][0] = -1; dodec[2][1] = -1; dodec[2][2] = -1; - dodec[3][0] = -1; dodec[3][1] = -1; dodec[3][2] = 1; - dodec[4][0] = -1; dodec[4][1] = 1; dodec[4][2] = -1; - dodec[5][0] = -1; dodec[5][1] = 1; dodec[5][2] = 1; - dodec[6][0] = 1; dodec[6][1] = -1; dodec[6][2] = -1; - dodec[7][0] = 1; dodec[7][1] = -1; dodec[7][2] = 1; - dodec[8][0] = 1; dodec[8][1] = 1; dodec[8][2] = -1; - dodec[9][0] = 1; dodec[9][1] = 1; dodec[9][2] = 1; - dodec[10][0] = beta; dodec[10][1] = alpha; dodec[10][2] = 0; - dodec[11][0] = beta; dodec[11][1] = -alpha; dodec[11][2] = 0; - dodec[12][0] = -beta; dodec[12][1] = alpha; dodec[12][2] = 0; - dodec[13][0] = -beta; dodec[13][1] = -alpha; dodec[13][2] = 0; - dodec[14][0] = -alpha; dodec[14][1] = 0; dodec[14][2] = -beta; - dodec[15][0] = alpha; dodec[15][1] = 0; dodec[15][2] = -beta; - dodec[16][0] = 0; dodec[16][1] = beta; dodec[16][2] = alpha; - dodec[17][0] = 0; dodec[17][1] = beta; dodec[17][2] = -alpha; - dodec[18][0] = 0; dodec[18][1] = -beta; dodec[18][2] = alpha; - dodec[19][0] = 0; dodec[19][1] = -beta; dodec[19][2] = -alpha; - /* *INDENT-ON* */ - -} - -#define DIFF3(_a,_b,_c) { \ - (_c)[0] = (_a)[0] - (_b)[0]; \ - (_c)[1] = (_a)[1] - (_b)[1]; \ - (_c)[2] = (_a)[2] - (_b)[2]; \ -} - -static void -crossprod(GLfloat v1[3], GLfloat v2[3], GLfloat prod[3]) -{ - GLfloat p[3]; /* in case prod == v1 or v2 */ - - p[0] = v1[1] * v2[2] - v2[1] * v1[2]; - p[1] = v1[2] * v2[0] - v2[2] * v1[0]; - p[2] = v1[0] * v2[1] - v2[0] * v1[1]; - prod[0] = p[0]; - prod[1] = p[1]; - prod[2] = p[2]; -} - -static void -normalize(GLfloat v[3]) -{ - GLfloat d; - - d = sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); - if (d == 0.0) { - __glutWarning("normalize: zero length vector"); - v[0] = d = 1.0; - } - d = 1 / d; - v[0] *= d; - v[1] *= d; - v[2] *= d; -} - -static void -pentagon(int a, int b, int c, int d, int e, GLenum shadeType) -{ - GLfloat n0[3], d1[3], d2[3]; - - DIFF3(dodec[a], dodec[b], d1); - DIFF3(dodec[b], dodec[c], d2); - crossprod(d1, d2, n0); - normalize(n0); - - glBegin(shadeType); - glNormal3fv(n0); - glVertex3fv(&dodec[a][0]); - glVertex3fv(&dodec[b][0]); - glVertex3fv(&dodec[c][0]); - glVertex3fv(&dodec[d][0]); - glVertex3fv(&dodec[e][0]); - glEnd(); -} - -static void -dodecahedron(GLenum type) -{ - static int inited = 0; - - if (inited == 0) { - inited = 1; - initDodecahedron(); - } - pentagon(0, 1, 9, 16, 5, type); - pentagon(1, 0, 3, 18, 7, type); - pentagon(1, 7, 11, 10, 9, type); - pentagon(11, 7, 18, 19, 6, type); - pentagon(8, 17, 16, 9, 10, type); - pentagon(2, 14, 15, 6, 19, type); - pentagon(2, 13, 12, 4, 14, type); - pentagon(2, 19, 18, 3, 13, type); - pentagon(3, 0, 5, 12, 13, type); - pentagon(6, 15, 8, 10, 11, type); - pentagon(4, 17, 8, 15, 14, type); - pentagon(4, 12, 5, 16, 17, type); -} - -/* CENTRY */ -void GLUTAPIENTRY glutWireDodecahedron(void) -{ - dodecahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidDodecahedron(void) -{ - dodecahedron(GL_TRIANGLE_FAN); -} - -/* ENDCENTRY */ - -static void -recorditem(GLfloat * n1, GLfloat * n2, GLfloat * n3, - GLenum shadeType) -{ - GLfloat q0[3], q1[3]; - - DIFF3(n1, n2, q0); - DIFF3(n2, n3, q1); - crossprod(q0, q1, q1); - normalize(q1); - - glBegin(shadeType); - glNormal3fv(q1); - glVertex3fv(n1); - glVertex3fv(n2); - glVertex3fv(n3); - glEnd(); -} - -static void -subdivide(GLfloat * v0, GLfloat * v1, GLfloat * v2, - GLenum shadeType) -{ - int depth; - GLfloat w0[3], w1[3], w2[3]; - GLfloat l; - int i, j, k, n; - - depth = 1; - for (i = 0; i < depth; i++) { - for (j = 0; i + j < depth; j++) { - k = depth - i - j; - for (n = 0; n < 3; n++) { - w0[n] = (i * v0[n] + j * v1[n] + k * v2[n]) / depth; - w1[n] = ((i + 1) * v0[n] + j * v1[n] + (k - 1) * v2[n]) - / depth; - w2[n] = (i * v0[n] + (j + 1) * v1[n] + (k - 1) * v2[n]) - / depth; - } - l = sqrt(w0[0] * w0[0] + w0[1] * w0[1] + w0[2] * w0[2]); - w0[0] /= l; - w0[1] /= l; - w0[2] /= l; - l = sqrt(w1[0] * w1[0] + w1[1] * w1[1] + w1[2] * w1[2]); - w1[0] /= l; - w1[1] /= l; - w1[2] /= l; - l = sqrt(w2[0] * w2[0] + w2[1] * w2[1] + w2[2] * w2[2]); - w2[0] /= l; - w2[1] /= l; - w2[2] /= l; - recorditem(w1, w0, w2, shadeType); - } - } -} - -static void -drawtriangle(int i, GLfloat data[][3], int ndx[][3], - GLenum shadeType) -{ - GLfloat *x0, *x1, *x2; - - x0 = data[ndx[i][0]]; - x1 = data[ndx[i][1]]; - x2 = data[ndx[i][2]]; - subdivide(x0, x1, x2, shadeType); -} - -/* octahedron data: The octahedron produced is centered at the - origin and has radius 1.0 */ -static GLfloat odata[6][3] = -{ - {1.0, 0.0, 0.0}, - {-1.0, 0.0, 0.0}, - {0.0, 1.0, 0.0}, - {0.0, -1.0, 0.0}, - {0.0, 0.0, 1.0}, - {0.0, 0.0, -1.0} -}; - -static int ondex[8][3] = -{ - {0, 4, 2}, - {1, 2, 4}, - {0, 3, 4}, - {1, 4, 3}, - {0, 2, 5}, - {1, 5, 2}, - {0, 5, 3}, - {1, 3, 5} -}; - -static void -octahedron(GLenum shadeType) -{ - int i; - - for (i = 7; i >= 0; i--) { - drawtriangle(i, odata, ondex, shadeType); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireOctahedron(void) -{ - octahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidOctahedron(void) -{ - octahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ - -/* icosahedron data: These numbers are rigged to make an - icosahedron of radius 1.0 */ - -#define X .525731112119133606 -#define Z .850650808352039932 - -static GLfloat idata[12][3] = -{ - {-X, 0, Z}, - {X, 0, Z}, - {-X, 0, -Z}, - {X, 0, -Z}, - {0, Z, X}, - {0, Z, -X}, - {0, -Z, X}, - {0, -Z, -X}, - {Z, X, 0}, - {-Z, X, 0}, - {Z, -X, 0}, - {-Z, -X, 0} -}; - -static int index[20][3] = -{ - {0, 4, 1}, - {0, 9, 4}, - {9, 5, 4}, - {4, 5, 8}, - {4, 8, 1}, - {8, 10, 1}, - {8, 3, 10}, - {5, 3, 8}, - {5, 2, 3}, - {2, 7, 3}, - {7, 10, 3}, - {7, 6, 10}, - {7, 11, 6}, - {11, 0, 6}, - {0, 1, 6}, - {6, 1, 10}, - {9, 0, 11}, - {9, 11, 2}, - {9, 2, 5}, - {7, 2, 11}, -}; - -static void -icosahedron(GLenum shadeType) -{ - int i; - - for (i = 19; i >= 0; i--) { - drawtriangle(i, idata, index, shadeType); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireIcosahedron(void) -{ - icosahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidIcosahedron(void) -{ - icosahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ - -/* tetrahedron data: */ - -#define T 1.73205080756887729 - -static GLfloat tdata[4][3] = -{ - {T, T, T}, - {T, -T, -T}, - {-T, T, -T}, - {-T, -T, T} -}; - -static int tndex[4][3] = -{ - {0, 1, 3}, - {2, 1, 0}, - {3, 2, 0}, - {1, 2, 3} -}; - -static void -tetrahedron(GLenum shadeType) -{ - int i; - - for (i = 3; i >= 0; i--) - drawtriangle(i, tdata, tndex, shadeType); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutWireTetrahedron(void) -{ - tetrahedron(GL_LINE_LOOP); -} - -void GLUTAPIENTRY -glutSolidTetrahedron(void) -{ - tetrahedron(GL_TRIANGLES); -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_stroke.cpp b/src/glut/os2/glut_stroke.cpp deleted file mode 100644 index ac231e4973..0000000000 --- a/src/glut/os2/glut_stroke.cpp +++ /dev/null @@ -1,42 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include "glutint.h" -#include "glutstroke.h" - -void GLUTAPIENTRY -glutStrokeCharacter(GLUTstrokeFont font, int c) -{ - const StrokeCharRec *ch; - const StrokeRec *stroke; - const CoordRec *coord; - StrokeFontPtr fontinfo; - int i, j; - - -#if defined(_WIN32) - fontinfo = (StrokeFontPtr) __glutFont(font); -#else - fontinfo = (StrokeFontPtr) font; -#endif - - if (c < 0 || c >= fontinfo->num_chars) - return; - ch = &(fontinfo->ch[c]); - if (ch) { - for (i = ch->num_strokes, stroke = ch->stroke; - i > 0; i--, stroke++) { - glBegin(GL_LINE_STRIP); - for (j = stroke->num_coords, coord = stroke->coord; - j > 0; j--, coord++) { - glVertex2f(coord->x, coord->y); - } - glEnd(); - } - glTranslatef(ch->right, 0.0, 0.0); - } -} diff --git a/src/glut/os2/glut_swap.cpp b/src/glut/os2/glut_swap.cpp deleted file mode 100644 index 4831b8eb35..0000000000 --- a/src/glut/os2/glut_swap.cpp +++ /dev/null @@ -1,67 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdio.h> -#include "glutint.h" - -GLint __glutFPS = 0; -GLint __glutSwapCount = 0; -GLint __glutSwapTime = 0; - -/* CENTRY */ -void GLUTAPIENTRY -glutSwapBuffers(void) -{ - GLUTwindow *window = __glutCurrentWindow; - - if (window->renderWin == window->win) { - if (__glutCurrentWindow->treatAsSingle) { - /* Pretend the double buffered window is single buffered, - so treat glutSwapBuffers as a no-op. */ - return; - } - } else { - if (__glutCurrentWindow->overlay->treatAsSingle) { - /* Pretend the double buffered overlay is single - buffered, so treat glutSwapBuffers as a no-op. */ - return; - } - } - - /* For the MESA_SWAP_HACK. */ - window->usedSwapBuffers = 1; - - SWAP_BUFFERS_LAYER(__glutCurrentWindow); - - /* I considered putting the window being swapped on the - GLUT_FINISH_WORK work list because you could call - glutSwapBuffers from an idle callback which doesn't call - __glutSetWindow which normally adds indirect rendering - windows to the GLUT_FINISH_WORK work list. Not being put - on the list could lead to the buffering up of multiple - redisplays and buffer swaps and hamper interactivity. I - consider this an application bug due to not using - glutPostRedisplay to trigger redraws. If - glutPostRedisplay were used, __glutSetWindow would be - called and a glFinish to throttle buffering would occur. */ - - if (__glutFPS) { - GLint t = glutGet(GLUT_ELAPSED_TIME); - __glutSwapCount++; - if (__glutSwapTime == 0) - __glutSwapTime = t; - else if (t - __glutSwapTime > __glutFPS) { - float time = 0.001 * (t - __glutSwapTime); - float fps = (float) __glutSwapCount / time; - fprintf(stderr, "GLUT: %d frames in %.2f seconds = %.2f FPS\n", - __glutSwapCount, time, fps); - __glutSwapTime = t; - __glutSwapCount = 0; - } - } -} -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_teapot.cpp b/src/glut/os2/glut_teapot.cpp deleted file mode 100644 index 31bbbbd6df..0000000000 --- a/src/glut/os2/glut_teapot.cpp +++ /dev/null @@ -1,210 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/** -(c) Copyright 1993, Silicon Graphics, Inc. - -ALL RIGHTS RESERVED - -Permission to use, copy, modify, and distribute this software -for any purpose and without fee is hereby granted, provided -that the above copyright notice appear in all copies and that -both the copyright notice and this permission notice appear in -supporting documentation, and that the name of Silicon -Graphics, Inc. not be used in advertising or publicity -pertaining to distribution of the software without specific, -written prior permission. - -THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU -"AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR -OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF -MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO -EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE -ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR -CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, -INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, -SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR -NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY -OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR -PERFORMANCE OF THIS SOFTWARE. - -US Government Users Restricted Rights - -Use, duplication, or disclosure by the Government is subject to -restrictions set forth in FAR 52.227.19(c)(2) or subparagraph -(c)(1)(ii) of the Rights in Technical Data and Computer -Software clause at DFARS 252.227-7013 and/or in similar or -successor clauses in the FAR or the DOD or NASA FAR -Supplement. Unpublished-- rights reserved under the copyright -laws of the United States. Contractor/manufacturer is Silicon -Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA -94039-7311. - -OpenGL(TM) is a trademark of Silicon Graphics, Inc. -*/ - -#include "glutint.h" - -/* Rim, body, lid, and bottom data must be reflected in x and - y; handle and spout data across the y axis only. */ - -static int patchdata[][16] = -{ - /* rim */ - {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11, - 12, 13, 14, 15}, - /* body */ - {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27}, - {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36, - 37, 38, 39, 40}, - /* lid */ - {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101, - 101, 0, 1, 2, 3,}, - {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112, - 113, 114, 115, 116, 117}, - /* bottom */ - {118, 118, 118, 118, 124, 122, 119, 121, 123, 126, - 125, 120, 40, 39, 38, 37}, - /* handle */ - {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 55, 56}, - {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 28, 65, 66, 67}, - /* spout */ - {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, - 80, 81, 82, 83}, - {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, - 92, 93, 94, 95} -}; -/* *INDENT-OFF* */ - -static float cpdata[][3] = -{ - {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0, - -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125}, - {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375, - 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375, - 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84, - 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875}, - {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75, - 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35}, - {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2, - 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12, - 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225}, - {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225}, - {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0, - -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5, - -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3, - 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0, - 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0, - 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8}, - {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3, - -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3, - 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2, - -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0, - 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0, - 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66, - 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1}, - {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7, - -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0, - 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375}, - {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475}, - {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4}, - {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0, - 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8, - 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4, - -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0, - 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4, - 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3, - 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4}, - {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425, - -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425, - 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075}, - {0.84, -1.5, 0.075} -}; - -static float tex[2][2][2] = -{ - { {0, 0}, - {1, 0}}, - { {0, 1}, - {1, 1}} -}; - -/* *INDENT-ON* */ - -static void -teapot(GLint grid, GLdouble scale, GLenum type) -{ - float p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3]; - long i, j, k, l; - - glPushAttrib(GL_ENABLE_BIT | GL_EVAL_BIT); - glEnable(GL_AUTO_NORMAL); - glEnable(GL_NORMALIZE); - glEnable(GL_MAP2_VERTEX_3); - glEnable(GL_MAP2_TEXTURE_COORD_2); - glPushMatrix(); - glRotatef(270.0, 1.0, 0.0, 0.0); - glScalef(0.5 * scale, 0.5 * scale, 0.5 * scale); - glTranslatef(0.0, 0.0, -1.5); - for (i = 0; i < 10; i++) { - for (j = 0; j < 4; j++) { - for (k = 0; k < 4; k++) { - for (l = 0; l < 3; l++) { - p[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - q[j][k][l] = cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 1) - q[j][k][l] *= -1.0; - if (i < 6) { - r[j][k][l] = - cpdata[patchdata[i][j * 4 + (3 - k)]][l]; - if (l == 0) - r[j][k][l] *= -1.0; - s[j][k][l] = cpdata[patchdata[i][j * 4 + k]][l]; - if (l == 0) - s[j][k][l] *= -1.0; - if (l == 1) - s[j][k][l] *= -1.0; - } - } - } - } - glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 0, 1, 4, 2, - &tex[0][0][0]); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &p[0][0][0]); - glMapGrid2f(grid, 0.0, 1.0, grid, 0.0, 1.0); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &q[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - if (i < 6) { - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &r[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, - &s[0][0][0]); - glEvalMesh2(type, 0, grid, 0, grid); - } - } - glPopMatrix(); - glPopAttrib(); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutSolidTeapot(GLdouble scale) -{ - teapot(7, scale, GL_FILL); -} - -void GLUTAPIENTRY -glutWireTeapot(GLdouble scale) -{ - teapot(10, scale, GL_LINE); -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_tr24.cpp b/src/glut/os2/glut_tr24.cpp deleted file mode 100644 index a3cbf4b62b..0000000000 --- a/src/glut/os2/glut_tr24.cpp +++ /dev/null @@ -1,2063 +0,0 @@ - -/* GENERATED FILE -- DO NOT MODIFY */ - -#define glutBitmapTimesRoman24 XXX -#include "glutbitmap.h" -#undef glutBitmapTimesRoman24 - -/* char: 0xff */ - -static const GLubyte ch255data[] = { -0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, -0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, -0xf1,0xe0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, -}; - -static const BitmapCharRec ch255 = {11,21,0,5,11,ch255data}; - -/* char: 0xfe */ - -static const GLubyte ch254data[] = { -0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80, -0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0xe0,0x0, -}; - -static const BitmapCharRec ch254 = {10,22,-1,5,12,ch254data}; - -/* char: 0xfd */ - -static const GLubyte ch253data[] = { -0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, -0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, -0xf1,0xe0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80,0x1,0x80, -}; - -static const BitmapCharRec ch253 = {11,22,0,5,11,ch253data}; - -/* char: 0xfc */ - -static const GLubyte ch252data[] = { -0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, -}; - -static const BitmapCharRec ch252 = {11,16,-1,0,13,ch252data}; - -/* char: 0xfb */ - -static const GLubyte ch251data[] = { -0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, -0xc,0x0, -}; - -static const BitmapCharRec ch251 = {11,17,-1,0,13,ch251data}; - -/* char: 0xfa */ - -static const GLubyte ch250data[] = { -0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80, -0x1,0x80, -}; - -static const BitmapCharRec ch250 = {11,17,-1,0,13,ch250data}; - -/* char: 0xf9 */ - -static const GLubyte ch249data[] = { -0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0, -0x30,0x0, -}; - -static const BitmapCharRec ch249 = {11,17,-1,0,13,ch249data}; - -/* char: 0xf8 */ - -static const GLubyte ch248data[] = { -0xc0,0x0,0xde,0x0,0x73,0x80,0x71,0x80,0xd0,0xc0,0xd8,0xc0,0xc8,0xc0,0xcc,0xc0, -0xc4,0xc0,0xc6,0xc0,0x63,0x80,0x73,0x80,0x1e,0xc0,0x0,0xc0, -}; - -static const BitmapCharRec ch248 = {10,14,-1,1,12,ch248data}; - -/* char: 0xf7 */ - -static const GLubyte ch247data[] = { -0x6,0x0,0x6,0x0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0, -0x6,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch247 = {12,10,-1,-2,14,ch247data}; - -/* char: 0xf6 */ - -static const GLubyte ch246data[] = { -0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, -}; - -static const BitmapCharRec ch246 = {10,16,-1,0,12,ch246data}; - -/* char: 0xf5 */ - -static const GLubyte ch245data[] = { -0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80, -}; - -static const BitmapCharRec ch245 = {10,16,-1,0,12,ch245data}; - -/* char: 0xf4 */ - -static const GLubyte ch244data[] = { -0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, -0xc,0x0, -}; - -static const BitmapCharRec ch244 = {10,17,-1,0,12,ch244data}; - -/* char: 0xf3 */ - -static const GLubyte ch243data[] = { -0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x8,0x0,0x6,0x0,0x3,0x80, -0x1,0x80, -}; - -static const BitmapCharRec ch243 = {10,17,-1,0,12,ch243data}; - -/* char: 0xf2 */ - -static const GLubyte ch242data[] = { -0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0,0x0,0x0,0x2,0x0,0xc,0x0,0x38,0x0, -0x30,0x0, -}; - -static const BitmapCharRec ch242 = {10,17,-1,0,12,ch242data}; - -/* char: 0xf1 */ - -static const GLubyte ch241data[] = { -0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0,0x0,0x0,0x0,0x0,0x27,0x0,0x1c,0x80, -}; - -static const BitmapCharRec ch241 = {11,16,-1,0,13,ch241data}; - -/* char: 0xf0 */ - -static const GLubyte ch240data[] = { -0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0x61,0x80,0x73,0x80,0x1f,0x0,0xc6,0x0,0x3c,0x0,0x1e,0x0,0x71,0x80, -0xc0,0x0, -}; - -static const BitmapCharRec ch240 = {10,17,-1,0,12,ch240data}; - -/* char: 0xef */ - -static const GLubyte ch239data[] = { -0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x0,0xcc,0xcc, -}; - -static const BitmapCharRec ch239 = {6,16,0,0,6,ch239data}; - -/* char: 0xee */ - -static const GLubyte ch238data[] = { -0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x84,0x48,0x78, -0x30, -}; - -static const BitmapCharRec ch238 = {6,17,0,0,6,ch238data}; - -/* char: 0xed */ - -static const GLubyte ch237data[] = { -0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x80,0x60,0x38, -0x18, -}; - -static const BitmapCharRec ch237 = {5,17,-1,0,6,ch237data}; - -/* char: 0xec */ - -static const GLubyte ch236data[] = { -0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x70,0x0,0x8,0x30,0xe0, -0xc0, -}; - -static const BitmapCharRec ch236 = {5,17,0,0,6,ch236data}; - -/* char: 0xeb */ - -static const GLubyte ch235data[] = { -0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, -0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x0,0x0,0x33,0x0,0x33,0x0, -}; - -static const BitmapCharRec ch235 = {9,16,-1,0,11,ch235data}; - -/* char: 0xea */ - -static const GLubyte ch234data[] = { -0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, -0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x21,0x0,0x12,0x0,0x1e,0x0, -0xc,0x0, -}; - -static const BitmapCharRec ch234 = {9,17,-1,0,11,ch234data}; - -/* char: 0xe9 */ - -static const GLubyte ch233data[] = { -0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, -0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0, -0x3,0x0, -}; - -static const BitmapCharRec ch233 = {9,17,-1,0,11,ch233data}; - -/* char: 0xe8 */ - -static const GLubyte ch232data[] = { -0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, -0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0, -0x60,0x0, -}; - -static const BitmapCharRec ch232 = {9,17,-1,0,11,ch232data}; - -/* char: 0xe7 */ - -static const GLubyte ch231data[] = { -0x3c,0x0,0x66,0x0,0x6,0x0,0x1e,0x0,0x18,0x0,0x8,0x0,0x1e,0x0,0x7f,0x0, -0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x41,0x80, -0x63,0x80,0x1f,0x0, -}; - -static const BitmapCharRec ch231 = {9,18,-1,6,11,ch231data}; - -/* char: 0xe6 */ - -static const GLubyte ch230data[] = { -0x70,0xf0,0xfb,0xf8,0xc7,0x84,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0xfc, -0x3,0xc,0x63,0xc,0x67,0x98,0x3c,0xf0, -}; - -static const BitmapCharRec ch230 = {14,12,-1,0,16,ch230data}; - -/* char: 0xe5 */ - -static const GLubyte ch229data[] = { -0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, -0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x1c,0x0,0x22,0x0,0x22,0x0, -0x1c,0x0, -}; - -static const BitmapCharRec ch229 = {9,17,-1,0,11,ch229data}; - -/* char: 0xe4 */ - -static const GLubyte ch228data[] = { -0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, -0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x66,0x0,0x66,0x0, -}; - -static const BitmapCharRec ch228 = {9,16,-1,0,11,ch228data}; - -/* char: 0xe3 */ - -static const GLubyte ch227data[] = { -0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, -0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x0,0x0,0x5c,0x0,0x3a,0x0, -}; - -static const BitmapCharRec ch227 = {9,16,-1,0,11,ch227data}; - -/* char: 0xe2 */ - -static const GLubyte ch226data[] = { -0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, -0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x42,0x0,0x24,0x0,0x3c,0x0, -0x18,0x0, -}; - -static const BitmapCharRec ch226 = {9,17,-1,0,11,ch226data}; - -/* char: 0xe1 */ - -static const GLubyte ch225data[] = { -0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, -0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x10,0x0,0xc,0x0,0x7,0x0, -0x3,0x0, -}; - -static const BitmapCharRec ch225 = {9,17,-1,0,11,ch225data}; - -/* char: 0xe0 */ - -static const GLubyte ch224data[] = { -0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, -0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0,0x0,0x0,0x4,0x0,0x18,0x0,0x70,0x0, -0x60,0x0, -}; - -static const BitmapCharRec ch224 = {9,17,-1,0,11,ch224data}; - -/* char: 0xdf */ - -static const GLubyte ch223data[] = { -0xe7,0x0,0x6c,0x80,0x6c,0xc0,0x60,0xc0,0x60,0xc0,0x61,0xc0,0x61,0x80,0x63,0x80, -0x67,0x0,0x6c,0x0,0x63,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, -0x1e,0x0, -}; - -static const BitmapCharRec ch223 = {10,17,-1,0,12,ch223data}; - -/* char: 0xde */ - -static const GLubyte ch222data[] = { -0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18, -0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70,0x3f,0xc0,0x30,0x0,0x30,0x0,0x30,0x0, -0xfc,0x0, -}; - -static const BitmapCharRec ch222 = {13,17,-1,0,15,ch222data}; - -/* char: 0xdd */ - -static const GLubyte ch221data[] = { -0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0, -0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc, -0xfc,0x3f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30, -}; - -static const BitmapCharRec ch221 = {16,22,0,0,16,ch221data}; - -/* char: 0xdc */ - -static const GLubyte ch220data[] = { -0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0xfc,0x1f,0x0,0x0,0x0,0x0,0x6,0x30,0x6,0x30, -}; - -static const BitmapCharRec ch220 = {16,21,-1,0,18,ch220data}; - -/* char: 0xdb */ - -static const GLubyte ch219data[] = { -0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0xfc,0x1f,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80, -}; - -static const BitmapCharRec ch219 = {16,22,-1,0,18,ch219data}; - -/* char: 0xda */ - -static const GLubyte ch218data[] = { -0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0xfc,0x1f,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30, -}; - -static const BitmapCharRec ch218 = {16,22,-1,0,18,ch218data}; - -/* char: 0xd9 */ - -static const GLubyte ch217data[] = { -0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0xfc,0x1f,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch217 = {16,22,-1,0,18,ch217data}; - -/* char: 0xd8 */ - -static const GLubyte ch216data[] = { -0x20,0x0,0x27,0xe0,0x1c,0x38,0x38,0x1c,0x68,0x6,0x64,0x6,0xc2,0x3,0xc2,0x3, -0xc1,0x3,0xc1,0x3,0xc0,0x83,0xc0,0x83,0xc0,0x43,0x60,0x46,0x60,0x26,0x38,0x1c, -0x1c,0x38,0x7,0xe4,0x0,0x4, -}; - -static const BitmapCharRec ch216 = {16,19,-1,1,18,ch216data}; - -/* char: 0xd7 */ - -static const GLubyte ch215data[] = { -0x80,0x40,0xc0,0xc0,0x61,0x80,0x33,0x0,0x1e,0x0,0xc,0x0,0x1e,0x0,0x33,0x0, -0x61,0x80,0xc0,0xc0,0x80,0x40, -}; - -static const BitmapCharRec ch215 = {10,11,-2,-1,14,ch215data}; - -/* char: 0xd6 */ - -static const GLubyte ch214data[] = { -0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, -0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, -0x7,0xe0,0x0,0x0,0x0,0x0,0x6,0x60,0x6,0x60, -}; - -static const BitmapCharRec ch214 = {16,21,-1,0,18,ch214data}; - -/* char: 0xd5 */ - -static const GLubyte ch213data[] = { -0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, -0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, -0x7,0xe0,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90, -}; - -static const BitmapCharRec ch213 = {16,21,-1,0,18,ch213data}; - -/* char: 0xd4 */ - -static const GLubyte ch212data[] = { -0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, -0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, -0x7,0xe0,0x0,0x0,0x8,0x10,0x6,0x60,0x3,0xc0,0x1,0x80, -}; - -static const BitmapCharRec ch212 = {16,22,-1,0,18,ch212data}; - -/* char: 0xd3 */ - -static const GLubyte ch211data[] = { -0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, -0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, -0x7,0xe0,0x0,0x0,0x1,0x0,0x0,0xc0,0x0,0x70,0x0,0x30, -}; - -static const BitmapCharRec ch211 = {16,22,-1,0,18,ch211data}; - -/* char: 0xd2 */ - -static const GLubyte ch210data[] = { -0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, -0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, -0x7,0xe0,0x0,0x0,0x0,0x40,0x1,0x80,0x7,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch210 = {16,22,-1,0,18,ch210data}; - -/* char: 0xd1 */ - -static const GLubyte ch209data[] = { -0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84, -0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4, -0xf0,0x1f,0x0,0x0,0x0,0x0,0x4,0xe0,0x3,0x90, -}; - -static const BitmapCharRec ch209 = {16,21,-1,0,18,ch209data}; - -/* char: 0xd0 */ - -static const GLubyte ch208data[] = { -0x7f,0xe0,0x18,0x38,0x18,0x1c,0x18,0x6,0x18,0x6,0x18,0x3,0x18,0x3,0x18,0x3, -0xff,0x3,0x18,0x3,0x18,0x3,0x18,0x3,0x18,0x6,0x18,0x6,0x18,0x1c,0x18,0x38, -0x7f,0xe0, -}; - -static const BitmapCharRec ch208 = {16,17,0,0,17,ch208data}; - -/* char: 0xcf */ - -static const GLubyte ch207data[] = { -0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, -0xfc,0x0,0x0,0xcc,0xcc, -}; - -static const BitmapCharRec ch207 = {6,21,-1,0,8,ch207data}; - -/* char: 0xce */ - -static const GLubyte ch206data[] = { -0x7e,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18, -0x7e,0x0,0x81,0x66,0x3c,0x18, -}; - -static const BitmapCharRec ch206 = {8,22,-1,0,8,ch206data}; - -/* char: 0xcd */ - -static const GLubyte ch205data[] = { -0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, -0xfc,0x0,0x40,0x30,0x1c,0xc, -}; - -static const BitmapCharRec ch205 = {6,22,-1,0,8,ch205data}; - -/* char: 0xcc */ - -static const GLubyte ch204data[] = { -0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, -0xfc,0x0,0x8,0x30,0xe0,0xc0, -}; - -static const BitmapCharRec ch204 = {6,22,-1,0,8,ch204data}; - -/* char: 0xcb */ - -static const GLubyte ch203data[] = { -0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, -0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, -0xff,0xf0,0x0,0x0,0x0,0x0,0x19,0x80,0x19,0x80, -}; - -static const BitmapCharRec ch203 = {13,21,-1,0,15,ch203data}; - -/* char: 0xca */ - -static const GLubyte ch202data[] = { -0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, -0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, -0xff,0xf0,0x0,0x0,0x10,0x20,0xc,0xc0,0x7,0x80,0x3,0x0, -}; - -static const BitmapCharRec ch202 = {13,22,-1,0,15,ch202data}; - -/* char: 0xc9 */ - -static const GLubyte ch201data[] = { -0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, -0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, -0xff,0xf0,0x0,0x0,0x4,0x0,0x3,0x0,0x1,0xc0,0x0,0xc0, -}; - -static const BitmapCharRec ch201 = {13,22,-1,0,15,ch201data}; - -/* char: 0xc8 */ - -static const GLubyte ch200data[] = { -0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, -0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, -0xff,0xf0,0x0,0x0,0x1,0x0,0x6,0x0,0x1c,0x0,0x18,0x0, -}; - -static const BitmapCharRec ch200 = {13,22,-1,0,15,ch200data}; - -/* char: 0xc7 */ - -static const GLubyte ch199data[] = { -0x7,0x80,0xc,0xc0,0x0,0xc0,0x3,0xc0,0x3,0x0,0x1,0x0,0x7,0xe0,0x1e,0x38, -0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, -0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c,0x7,0xe4, -}; - -static const BitmapCharRec ch199 = {14,23,-1,6,16,ch199data}; - -/* char: 0xc6 */ - -static const GLubyte ch198data[] = { -0xf9,0xff,0xf0,0x30,0x60,0x30,0x10,0x60,0x10,0x10,0x60,0x10,0x18,0x60,0x0,0x8, -0x60,0x0,0xf,0xe0,0x80,0xc,0x60,0x80,0x4,0x7f,0x80,0x4,0x60,0x80,0x6,0x60, -0x80,0x2,0x60,0x0,0x2,0x60,0x0,0x1,0x60,0x20,0x1,0x60,0x20,0x1,0xe0,0x60, -0x3,0xff,0xe0, -}; - -static const BitmapCharRec ch198 = {20,17,0,0,21,ch198data}; - -/* char: 0xc5 */ - -static const GLubyte ch197data[] = { -0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, -0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, -0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, -0x0,0x80,0x0,0x1,0xc0,0x0,0x2,0x20,0x0,0x2,0x20,0x0,0x1,0xc0,0x0, -}; - -static const BitmapCharRec ch197 = {17,21,0,0,17,ch197data}; - -/* char: 0xc4 */ - -static const GLubyte ch196data[] = { -0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, -0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, -0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, -0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6,0x30,0x0,0x6,0x30,0x0, -}; - -static const BitmapCharRec ch196 = {17,21,0,0,17,ch196data}; - -/* char: 0xc3 */ - -static const GLubyte ch195data[] = { -0xfc,0x1f,0x80,0x30,0x7,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, -0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, -0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, -0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x4,0xe0,0x0,0x3,0x90,0x0, -}; - -static const BitmapCharRec ch195 = {17,21,0,0,17,ch195data}; - -/* char: 0xc2 */ - -static const GLubyte ch194data[] = { -0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, -0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, -0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, -0x0,0x80,0x0,0x0,0x0,0x0,0x8,0x10,0x0,0x6,0x60,0x0,0x3,0xc0,0x0,0x1, -0x80,0x0, -}; - -static const BitmapCharRec ch194 = {17,22,0,0,17,ch194data}; - -/* char: 0xc1 */ - -static const GLubyte ch193data[] = { -0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, -0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, -0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, -0x0,0x80,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0xc0,0x0,0x0,0x70,0x0,0x0, -0x30,0x0, -}; - -static const BitmapCharRec ch193 = {17,22,0,0,17,ch193data}; - -/* char: 0xc0 */ - -static const GLubyte ch192data[] = { -0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, -0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, -0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, -0x0,0x80,0x0,0x0,0x0,0x0,0x0,0x20,0x0,0x0,0xc0,0x0,0x3,0x80,0x0,0x3, -0x0,0x0, -}; - -static const BitmapCharRec ch192 = {17,22,0,0,17,ch192data}; - -/* char: 0xbf */ - -static const GLubyte ch191data[] = { -0x3e,0x63,0xc1,0xc3,0xc3,0xe0,0x70,0x30,0x38,0x18,0x18,0x8,0x8,0x0,0x0,0xc, -0xc, -}; - -static const BitmapCharRec ch191 = {8,17,-1,5,11,ch191data}; - -/* char: 0xbe */ - -static const GLubyte ch190data[] = { -0x18,0x2,0x0,0x8,0x2,0x0,0xc,0x7f,0x80,0x4,0x22,0x0,0x6,0x32,0x0,0x3, -0x12,0x0,0x1,0xa,0x0,0x71,0x8e,0x0,0x88,0x86,0x0,0x8c,0xc2,0x0,0xc,0x60, -0x0,0x8,0x20,0x0,0x30,0x30,0x0,0x8,0x10,0x0,0x8c,0x18,0x0,0x4c,0xc,0x0, -0x38,0x4,0x0, -}; - -static const BitmapCharRec ch190 = {17,17,0,0,18,ch190data}; - -/* char: 0xbd */ - -static const GLubyte ch189data[] = { -0x30,0x7e,0x10,0x22,0x18,0x10,0x8,0x18,0xc,0x8,0x6,0x4,0x2,0x6,0xfb,0x46, -0x21,0x26,0x21,0x9c,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18, -0x20,0x8, -}; - -static const BitmapCharRec ch189 = {15,17,-1,0,18,ch189data}; - -/* char: 0xbc */ - -static const GLubyte ch188data[] = { -0x30,0x4,0x10,0x4,0x18,0xff,0x8,0x44,0xc,0x64,0x6,0x24,0x2,0x14,0xfb,0x1c, -0x21,0xc,0x21,0x84,0x20,0xc0,0x20,0x40,0x20,0x60,0x20,0x20,0xa0,0x30,0x60,0x18, -0x20,0x8, -}; - -static const BitmapCharRec ch188 = {16,17,-1,0,18,ch188data}; - -/* char: 0xbb */ - -static const GLubyte ch187data[] = { -0x88,0x0,0xcc,0x0,0x66,0x0,0x33,0x0,0x19,0x80,0x19,0x80,0x33,0x0,0x66,0x0, -0xcc,0x0,0x88,0x0, -}; - -static const BitmapCharRec ch187 = {9,10,-2,-1,12,ch187data}; - -/* char: 0xba */ - -static const GLubyte ch186data[] = { -0xfc,0x0,0x78,0xcc,0xcc,0xcc,0xcc,0xcc,0x78, -}; - -static const BitmapCharRec ch186 = {6,9,-1,-8,8,ch186data}; - -/* char: 0xb9 */ - -static const GLubyte ch185data[] = { -0xf8,0x20,0x20,0x20,0x20,0x20,0x20,0xa0,0x60,0x20, -}; - -static const BitmapCharRec ch185 = {5,10,-1,-7,7,ch185data}; - -/* char: 0xb8 */ - -static const GLubyte ch184data[] = { -0x78,0xcc,0xc,0x3c,0x30,0x10, -}; - -static const BitmapCharRec ch184 = {6,6,-1,6,8,ch184data}; - -/* char: 0xb7 */ - -static const GLubyte ch183data[] = { -0xc0,0xc0, -}; - -static const BitmapCharRec ch183 = {2,2,-2,-6,6,ch183data}; - -/* char: 0xb6 */ - -static const GLubyte ch182data[] = { -0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0,0x9,0x0, -0x9,0x0,0x9,0x0,0x9,0x0,0x19,0x0,0x39,0x0,0x79,0x0,0x79,0x0,0xf9,0x0, -0xf9,0x0,0xf9,0x0,0x79,0x0,0x79,0x0,0x39,0x0,0x1f,0x80, -}; - -static const BitmapCharRec ch182 = {9,22,-1,5,11,ch182data}; - -/* char: 0xb5 */ - -static const GLubyte ch181data[] = { -0x40,0x0,0xe0,0x0,0xc0,0x0,0x40,0x0,0x40,0x0,0x5c,0xe0,0x7e,0xc0,0x71,0xc0, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0xe1,0xc0, -}; - -static const BitmapCharRec ch181 = {11,17,-1,5,13,ch181data}; - -/* char: 0xb4 */ - -static const GLubyte ch180data[] = { -0x80,0x60,0x38,0x18, -}; - -static const BitmapCharRec ch180 = {5,4,-2,-13,8,ch180data}; - -/* char: 0xb3 */ - -static const GLubyte ch179data[] = { -0x70,0x88,0x8c,0xc,0x8,0x30,0x8,0x8c,0x4c,0x38, -}; - -static const BitmapCharRec ch179 = {6,10,0,-7,7,ch179data}; - -/* char: 0xb2 */ - -static const GLubyte ch178data[] = { -0xfc,0x44,0x20,0x30,0x10,0x8,0xc,0x8c,0x4c,0x38, -}; - -static const BitmapCharRec ch178 = {6,10,0,-7,7,ch178data}; - -/* char: 0xb1 */ - -static const GLubyte ch177data[] = { -0xff,0xf0,0xff,0xf0,0x0,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, -0xff,0xf0,0xff,0xf0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch177 = {12,15,-1,0,14,ch177data}; - -/* char: 0xb0 */ - -static const GLubyte ch176data[] = { -0x38,0x44,0x82,0x82,0x82,0x44,0x38, -}; - -static const BitmapCharRec ch176 = {7,7,-1,-10,9,ch176data}; - -/* char: 0xaf */ - -static const GLubyte ch175data[] = { -0xfc,0xfc, -}; - -static const BitmapCharRec ch175 = {6,2,-1,-14,8,ch175data}; - -/* char: 0xae */ - -static const GLubyte ch174data[] = { -0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x60,0x3,0x0,0x47,0x19,0x0,0xc2, -0x31,0x80,0x82,0x20,0x80,0x82,0x40,0x80,0x83,0xe0,0x80,0x82,0x30,0x80,0x82,0x10, -0x80,0xc2,0x11,0x80,0x42,0x31,0x0,0x67,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0, -0x7,0xf0,0x0, -}; - -static const BitmapCharRec ch174 = {17,17,-1,0,19,ch174data}; - -/* char: 0xad */ - -static const GLubyte ch173data[] = { -0xfe,0xfe, -}; - -static const BitmapCharRec ch173 = {7,2,-1,-5,9,ch173data}; - -/* char: 0xac */ - -static const GLubyte ch172data[] = { -0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0xff,0xf0,0xff,0xf0, -}; - -static const BitmapCharRec ch172 = {12,7,-1,-3,14,ch172data}; - -/* char: 0xab */ - -static const GLubyte ch171data[] = { -0x8,0x80,0x19,0x80,0x33,0x0,0x66,0x0,0xcc,0x0,0xcc,0x0,0x66,0x0,0x33,0x0, -0x19,0x80,0x8,0x80, -}; - -static const BitmapCharRec ch171 = {9,10,-2,-1,13,ch171data}; - -/* char: 0xaa */ - -static const GLubyte ch170data[] = { -0x7e,0x0,0x76,0xcc,0xcc,0x7c,0xc,0xcc,0x78, -}; - -static const BitmapCharRec ch170 = {7,9,0,-8,8,ch170data}; - -/* char: 0xa9 */ - -static const GLubyte ch169data[] = { -0x7,0xf0,0x0,0x1c,0x1c,0x0,0x30,0x6,0x0,0x61,0xc3,0x0,0x47,0x71,0x0,0xc4, -0x19,0x80,0x8c,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x88,0x0,0x80,0x8c,0x0, -0x80,0xc4,0x19,0x80,0x47,0x31,0x0,0x61,0xe3,0x0,0x30,0x6,0x0,0x1c,0x1c,0x0, -0x7,0xf0,0x0, -}; - -static const BitmapCharRec ch169 = {17,17,-1,0,19,ch169data}; - -/* char: 0xa8 */ - -static const GLubyte ch168data[] = { -0xcc,0xcc, -}; - -static const BitmapCharRec ch168 = {6,2,-1,-14,8,ch168data}; - -/* char: 0xa7 */ - -static const GLubyte ch167data[] = { -0x38,0x64,0x62,0x6,0xe,0x1c,0x38,0x74,0xe2,0xc3,0x83,0x87,0x4e,0x3c,0x38,0x70, -0x60,0x46,0x26,0x1c, -}; - -static const BitmapCharRec ch167 = {8,20,-2,2,12,ch167data}; - -/* char: 0xa6 */ - -static const GLubyte ch166data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0, -}; - -static const BitmapCharRec ch166 = {2,17,-2,0,6,ch166data}; - -/* char: 0xa5 */ - -static const GLubyte ch165data[] = { -0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x1f,0xe0,0x3,0x0,0x1f,0xe0, -0x3,0x0,0x7,0x80,0xc,0x80,0xc,0xc0,0x18,0x40,0x18,0x60,0x30,0x20,0x70,0x30, -0xf8,0x7c, -}; - -static const BitmapCharRec ch165 = {14,17,0,0,14,ch165data}; - -/* char: 0xa4 */ - -static const GLubyte ch164data[] = { -0xc0,0x60,0xee,0xe0,0x7f,0xc0,0x31,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x31,0x80,0x7f,0xc0,0xee,0xe0,0xc0,0x60, -}; - -static const BitmapCharRec ch164 = {11,12,-1,-3,13,ch164data}; - -/* char: 0xa3 */ - -static const GLubyte ch163data[] = { -0xe7,0x80,0xbe,0xc0,0x78,0x40,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, -0x30,0x0,0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x31,0x80,0x19,0x80, -0xf,0x0, -}; - -static const BitmapCharRec ch163 = {10,17,-1,0,12,ch163data}; - -/* char: 0xa2 */ - -static const GLubyte ch162data[] = { -0x40,0x0,0x40,0x0,0x3e,0x0,0x7f,0x0,0x70,0x80,0xd0,0x0,0xc8,0x0,0xc8,0x0, -0xc8,0x0,0xc4,0x0,0xc4,0x0,0x43,0x80,0x63,0x80,0x1f,0x0,0x1,0x0,0x1,0x0, -}; - -static const BitmapCharRec ch162 = {9,16,-1,2,12,ch162data}; - -/* char: 0xa1 */ - -static const GLubyte ch161data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x0,0x0,0x0,0xc0, -0xc0, -}; - -static const BitmapCharRec ch161 = {2,17,-4,5,8,ch161data}; - -/* char: 0xa0 */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch160data[] = { 0x0 }; -static const BitmapCharRec ch160 = {1,1,0,0,6,ch160data}; -#else -static const BitmapCharRec ch160 = {0,0,0,0,6,0}; -#endif - -/* char: 0x7e '~' */ - -static const GLubyte ch126data[] = { -0x83,0x80,0xc7,0xc0,0x7c,0x60,0x38,0x20, -}; - -static const BitmapCharRec ch126 = {11,4,-1,-5,13,ch126data}; - -/* char: 0x7d '}' */ - -static const GLubyte ch125data[] = { -0xe0,0x30,0x18,0x18,0x18,0x18,0x18,0x18,0x8,0xc,0x4,0x3,0x4,0xc,0x8,0x18, -0x18,0x18,0x18,0x18,0x30,0xe0, -}; - -static const BitmapCharRec ch125 = {8,22,-1,5,10,ch125data}; - -/* char: 0x7c '|' */ - -static const GLubyte ch124data[] = { -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0, -}; - -static const BitmapCharRec ch124 = {2,17,-2,0,6,ch124data}; - -/* char: 0x7b '{' */ - -static const GLubyte ch123data[] = { -0x7,0xc,0x18,0x18,0x18,0x18,0x18,0x18,0x10,0x30,0x20,0xc0,0x20,0x30,0x10,0x18, -0x18,0x18,0x18,0x18,0xc,0x7, -}; - -static const BitmapCharRec ch123 = {8,22,-1,5,10,ch123data}; - -/* char: 0x7a 'z' */ - -static const GLubyte ch122data[] = { -0xff,0xc3,0x61,0x70,0x30,0x38,0x18,0x1c,0xe,0x86,0xc3,0xff, -}; - -static const BitmapCharRec ch122 = {8,12,-1,0,10,ch122data}; - -/* char: 0x79 'y' */ - -static const GLubyte ch121data[] = { -0xe0,0x0,0xf0,0x0,0x18,0x0,0x8,0x0,0xc,0x0,0x4,0x0,0xe,0x0,0xe,0x0, -0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80,0x30,0x80,0x60,0x80,0x60,0xc0, -0xf1,0xe0, -}; - -static const BitmapCharRec ch121 = {11,17,0,5,11,ch121data}; - -/* char: 0x78 'x' */ - -static const GLubyte ch120data[] = { -0xf1,0xe0,0x60,0xc0,0x21,0x80,0x33,0x80,0x1b,0x0,0xe,0x0,0xc,0x0,0x1a,0x0, -0x39,0x0,0x31,0x80,0x60,0xc0,0xf1,0xe0, -}; - -static const BitmapCharRec ch120 = {11,12,-1,0,13,ch120data}; - -/* char: 0x77 'w' */ - -static const GLubyte ch119data[] = { -0x4,0x10,0x0,0xe,0x38,0x0,0xe,0x38,0x0,0x1a,0x28,0x0,0x1a,0x64,0x0,0x19, -0x64,0x0,0x31,0x64,0x0,0x30,0xc2,0x0,0x30,0xc2,0x0,0x60,0xc2,0x0,0x60,0xc3, -0x0,0xf1,0xe7,0x80, -}; - -static const BitmapCharRec ch119 = {17,12,0,0,17,ch119data}; - -/* char: 0x76 'v' */ - -static const GLubyte ch118data[] = { -0x4,0x0,0xe,0x0,0xe,0x0,0x1a,0x0,0x19,0x0,0x19,0x0,0x31,0x0,0x30,0x80, -0x30,0x80,0x60,0x80,0x60,0xc0,0xf1,0xe0, -}; - -static const BitmapCharRec ch118 = {11,12,0,0,11,ch118data}; - -/* char: 0x75 'u' */ - -static const GLubyte ch117data[] = { -0x1c,0xe0,0x3e,0xc0,0x71,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0xe1,0xc0, -}; - -static const BitmapCharRec ch117 = {11,12,-1,0,13,ch117data}; - -/* char: 0x74 't' */ - -static const GLubyte ch116data[] = { -0x1c,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x70,0x30,0x10, -}; - -static const BitmapCharRec ch116 = {7,15,0,0,7,ch116data}; - -/* char: 0x73 's' */ - -static const GLubyte ch115data[] = { -0xf8,0xc6,0x83,0x3,0x7,0x1e,0x7c,0x70,0xe0,0xc2,0x66,0x3e, -}; - -static const BitmapCharRec ch115 = {8,12,-1,0,10,ch115data}; - -/* char: 0x72 'r' */ - -static const GLubyte ch114data[] = { -0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x76,0x6e,0xe6, -}; - -static const BitmapCharRec ch114 = {7,12,-1,0,8,ch114data}; - -/* char: 0x71 'q' */ - -static const GLubyte ch113data[] = { -0x3,0xc0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1d,0x80,0x73,0x80,0x61,0x80, -0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0x61,0x80,0x73,0x80, -0x1d,0x80, -}; - -static const BitmapCharRec ch113 = {10,17,-1,5,12,ch113data}; - -/* char: 0x70 'p' */ - -static const GLubyte ch112data[] = { -0xf0,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x6e,0x0,0x73,0x80,0x61,0x80, -0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x61,0x80,0x73,0x80, -0xee,0x0, -}; - -static const BitmapCharRec ch112 = {10,17,-1,5,12,ch112data}; - -/* char: 0x6f 'o' */ - -static const GLubyte ch111data[] = { -0x1e,0x0,0x73,0x80,0x61,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0x61,0x80,0x73,0x80,0x1e,0x0, -}; - -static const BitmapCharRec ch111 = {10,12,-1,0,12,ch111data}; - -/* char: 0x6e 'n' */ - -static const GLubyte ch110data[] = { -0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x71,0xc0,0x6f,0x80,0xe7,0x0, -}; - -static const BitmapCharRec ch110 = {11,12,-1,0,13,ch110data}; - -/* char: 0x6d 'm' */ - -static const GLubyte ch109data[] = { -0xf1,0xe3,0xc0,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60, -0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x60,0xc1,0x80,0x71,0xe3,0x80,0x6f,0x9f, -0x0,0xe7,0xe,0x0, -}; - -static const BitmapCharRec ch109 = {18,12,-1,0,20,ch109data}; - -/* char: 0x6c 'l' */ - -static const GLubyte ch108data[] = { -0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60, -0xe0, -}; - -static const BitmapCharRec ch108 = {4,17,-1,0,6,ch108data}; - -/* char: 0x6b 'k' */ - -static const GLubyte ch107data[] = { -0xf3,0xe0,0x61,0xc0,0x63,0x80,0x67,0x0,0x6e,0x0,0x6c,0x0,0x78,0x0,0x68,0x0, -0x64,0x0,0x66,0x0,0x63,0x0,0x67,0xc0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, -0xe0,0x0, -}; - -static const BitmapCharRec ch107 = {11,17,-1,0,12,ch107data}; - -/* char: 0x6a 'j' */ - -static const GLubyte ch106data[] = { -0xc0,0xe0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, -0x70,0x0,0x0,0x0,0x30,0x30, -}; - -static const BitmapCharRec ch106 = {4,22,0,5,6,ch106data}; - -/* char: 0x69 'i' */ - -static const GLubyte ch105data[] = { -0xf0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xe0,0x0,0x0,0x0,0x60, -0x60, -}; - -static const BitmapCharRec ch105 = {4,17,-1,0,6,ch105data}; - -/* char: 0x68 'h' */ - -static const GLubyte ch104data[] = { -0xf1,0xe0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x71,0xc0,0x6f,0x80,0x67,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, -0xe0,0x0, -}; - -static const BitmapCharRec ch104 = {11,17,-1,0,13,ch104data}; - -/* char: 0x67 'g' */ - -static const GLubyte ch103data[] = { -0x3f,0x0,0xf1,0xc0,0xc0,0x60,0xc0,0x20,0x60,0x60,0x3f,0xc0,0x7f,0x0,0x60,0x0, -0x30,0x0,0x3e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, -0x1f,0xc0, -}; - -static const BitmapCharRec ch103 = {11,17,-1,5,12,ch103data}; - -/* char: 0x66 'f' */ - -static const GLubyte ch102data[] = { -0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0xfe,0x30,0x30,0x30,0x16, -0xe, -}; - -static const BitmapCharRec ch102 = {7,17,0,0,7,ch102data}; - -/* char: 0x65 'e' */ - -static const GLubyte ch101data[] = { -0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xff,0x80, -0xc1,0x80,0x41,0x80,0x63,0x0,0x1e,0x0, -}; - -static const BitmapCharRec ch101 = {9,12,-1,0,11,ch101data}; - -/* char: 0x64 'd' */ - -static const GLubyte ch100data[] = { -0x1e,0xc0,0x73,0x80,0x61,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80,0xc1,0x80, -0xc1,0x80,0x61,0x80,0x73,0x80,0x1d,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80, -0x3,0x80, -}; - -static const BitmapCharRec ch100 = {10,17,-1,0,12,ch100data}; - -/* char: 0x63 'c' */ - -static const GLubyte ch99data[] = { -0x1e,0x0,0x7f,0x0,0x70,0x80,0xe0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, -0xc0,0x0,0x41,0x80,0x63,0x80,0x1f,0x0, -}; - -static const BitmapCharRec ch99 = {9,12,-1,0,11,ch99data}; - -/* char: 0x62 'b' */ - -static const GLubyte ch98data[] = { -0x5e,0x0,0x73,0x80,0x61,0x80,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0,0x60,0xc0, -0x60,0xc0,0x61,0x80,0x73,0x80,0x6e,0x0,0x60,0x0,0x60,0x0,0x60,0x0,0x60,0x0, -0xe0,0x0, -}; - -static const BitmapCharRec ch98 = {10,17,-1,0,12,ch98data}; - -/* char: 0x61 'a' */ - -static const GLubyte ch97data[] = { -0x71,0x80,0xfb,0x0,0xc7,0x0,0xc3,0x0,0xc3,0x0,0x63,0x0,0x3b,0x0,0xf,0x0, -0x3,0x0,0x63,0x0,0x67,0x0,0x3e,0x0, -}; - -static const BitmapCharRec ch97 = {9,12,-1,0,11,ch97data}; - -/* char: 0x60 '`' */ - -static const GLubyte ch96data[] = { -0x60,0xe0,0x80,0xc0,0x60, -}; - -static const BitmapCharRec ch96 = {3,5,-2,-12,7,ch96data}; - -/* char: 0x5f '_' */ - -static const GLubyte ch95data[] = { -0xff,0xf8,0xff,0xf8, -}; - -static const BitmapCharRec ch95 = {13,2,0,5,13,ch95data}; - -/* char: 0x5e '^' */ - -static const GLubyte ch94data[] = { -0x80,0x80,0xc1,0x80,0x41,0x0,0x63,0x0,0x22,0x0,0x36,0x0,0x14,0x0,0x1c,0x0, -0x8,0x0, -}; - -static const BitmapCharRec ch94 = {9,9,-1,-8,11,ch94data}; - -/* char: 0x5d ']' */ - -static const GLubyte ch93data[] = { -0xf8,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18, -0x18,0x18,0x18,0x18,0xf8, -}; - -static const BitmapCharRec ch93 = {5,21,-1,4,8,ch93data}; - -/* char: 0x5c '\' */ - -static const GLubyte ch92data[] = { -0x6,0x6,0x4,0xc,0xc,0x8,0x18,0x18,0x10,0x30,0x30,0x20,0x60,0x60,0x40,0xc0, -0xc0, -}; - -static const BitmapCharRec ch92 = {7,17,0,0,7,ch92data}; - -/* char: 0x5b '[' */ - -static const GLubyte ch91data[] = { -0xf8,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0xc0,0xc0,0xf8, -}; - -static const BitmapCharRec ch91 = {5,21,-2,4,8,ch91data}; - -/* char: 0x5a 'Z' */ - -static const GLubyte ch90data[] = { -0xff,0xf8,0xe0,0x18,0x70,0x8,0x30,0x8,0x38,0x0,0x18,0x0,0x1c,0x0,0xe,0x0, -0x6,0x0,0x7,0x0,0x3,0x0,0x3,0x80,0x1,0xc0,0x80,0xc0,0x80,0xe0,0xc0,0x70, -0xff,0xf0, -}; - -static const BitmapCharRec ch90 = {13,17,-1,0,15,ch90data}; - -/* char: 0x59 'Y' */ - -static const GLubyte ch89data[] = { -0x7,0xe0,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0xc0, -0x3,0x40,0x6,0x60,0x6,0x20,0xc,0x30,0x1c,0x10,0x18,0x18,0x38,0x8,0x30,0xc, -0xfc,0x3f, -}; - -static const BitmapCharRec ch89 = {16,17,0,0,16,ch89data}; - -/* char: 0x58 'X' */ - -static const GLubyte ch88data[] = { -0xfc,0xf,0xc0,0x30,0x3,0x80,0x18,0x7,0x0,0x8,0xe,0x0,0x4,0xc,0x0,0x6, -0x18,0x0,0x2,0x38,0x0,0x1,0x70,0x0,0x0,0xe0,0x0,0x0,0xc0,0x0,0x1,0xc0, -0x0,0x3,0xa0,0x0,0x3,0x10,0x0,0x6,0x8,0x0,0xe,0xc,0x0,0x1c,0x6,0x0, -0x7e,0xf,0x80, -}; - -static const BitmapCharRec ch88 = {18,17,0,0,18,ch88data}; - -/* char: 0x57 'W' */ - -static const GLubyte ch87data[] = { -0x1,0x83,0x0,0x1,0x83,0x0,0x1,0x83,0x80,0x3,0x87,0x80,0x3,0x46,0x80,0x3, -0x46,0xc0,0x6,0x46,0x40,0x6,0x4c,0x40,0x6,0x4c,0x60,0xc,0x2c,0x60,0xc,0x2c, -0x20,0x18,0x2c,0x20,0x18,0x18,0x30,0x18,0x18,0x10,0x30,0x18,0x10,0x30,0x18,0x18, -0xfc,0x7e,0x7e, -}; - -static const BitmapCharRec ch87 = {23,17,0,0,23,ch87data}; - -/* char: 0x56 'V' */ - -static const GLubyte ch86data[] = { -0x1,0x80,0x0,0x1,0x80,0x0,0x1,0x80,0x0,0x3,0xc0,0x0,0x3,0x40,0x0,0x3, -0x60,0x0,0x6,0x20,0x0,0x6,0x20,0x0,0x6,0x30,0x0,0xc,0x10,0x0,0xc,0x18, -0x0,0x18,0x8,0x0,0x18,0x8,0x0,0x18,0xc,0x0,0x30,0x4,0x0,0x30,0x6,0x0, -0xfc,0x1f,0x80, -}; - -static const BitmapCharRec ch86 = {17,17,0,0,17,ch86data}; - -/* char: 0x55 'U' */ - -static const GLubyte ch85data[] = { -0x7,0xe0,0x1c,0x30,0x18,0x8,0x30,0x8,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4,0x30,0x4, -0xfc,0x1f, -}; - -static const BitmapCharRec ch85 = {16,17,-1,0,18,ch85data}; - -/* char: 0x54 'T' */ - -static const GLubyte ch84data[] = { -0xf,0xc0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0, -0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0x83,0x4,0x83,0x4,0xc3,0xc, -0xff,0xfc, -}; - -static const BitmapCharRec ch84 = {14,17,-1,0,16,ch84data}; - -/* char: 0x53 'S' */ - -static const GLubyte ch83data[] = { -0x9e,0x0,0xf1,0x80,0xc0,0xc0,0x80,0x60,0x80,0x60,0x0,0x60,0x0,0xe0,0x3,0xc0, -0xf,0x80,0x1e,0x0,0x78,0x0,0xe0,0x0,0xc0,0x40,0xc0,0x40,0xc0,0xc0,0x63,0xc0, -0x1e,0x40, -}; - -static const BitmapCharRec ch83 = {11,17,-1,0,13,ch83data}; - -/* char: 0x52 'R' */ - -static const GLubyte ch82data[] = { -0xfc,0x1e,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0x60,0x30,0xc0,0x31,0xc0,0x33,0x80, -0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x38,0x30,0x18,0x30,0x38,0x30,0x30,0x30,0x70, -0xff,0xc0, -}; - -static const BitmapCharRec ch82 = {15,17,-1,0,16,ch82data}; - -/* char: 0x51 'Q' */ - -static const GLubyte ch81data[] = { -0x0,0xf,0x0,0x38,0x0,0x70,0x0,0xe0,0x1,0xc0,0x7,0xe0,0x1c,0x38,0x38,0x1c, -0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3, -0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38,0x7,0xe0, -}; - -static const BitmapCharRec ch81 = {16,22,-1,5,18,ch81data}; - -/* char: 0x50 'P' */ - -static const GLubyte ch80data[] = { -0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, -0x3f,0xc0,0x30,0x70,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70, -0xff,0xc0, -}; - -static const BitmapCharRec ch80 = {13,17,-1,0,15,ch80data}; - -/* char: 0x4f 'O' */ - -static const GLubyte ch79data[] = { -0x7,0xe0,0x1c,0x38,0x38,0x1c,0x60,0x6,0x60,0x6,0xc0,0x3,0xc0,0x3,0xc0,0x3, -0xc0,0x3,0xc0,0x3,0xc0,0x3,0xc0,0x3,0x60,0x6,0x60,0x6,0x38,0x1c,0x1c,0x38, -0x7,0xe0, -}; - -static const BitmapCharRec ch79 = {16,17,-1,0,18,ch79data}; - -/* char: 0x4e 'N' */ - -static const GLubyte ch78data[] = { -0xf8,0xc,0x20,0x1c,0x20,0x1c,0x20,0x34,0x20,0x64,0x20,0x64,0x20,0xc4,0x21,0x84, -0x21,0x84,0x23,0x4,0x26,0x4,0x26,0x4,0x2c,0x4,0x38,0x4,0x38,0x4,0x30,0x4, -0xf0,0x1f, -}; - -static const BitmapCharRec ch78 = {16,17,-1,0,18,ch78data}; - -/* char: 0x4d 'M' */ - -static const GLubyte ch77data[] = { -0xf8,0x21,0xf8,0x20,0x60,0x60,0x20,0x60,0x60,0x20,0xd0,0x60,0x20,0xd0,0x60,0x21, -0x88,0x60,0x21,0x88,0x60,0x23,0x8,0x60,0x23,0x4,0x60,0x26,0x4,0x60,0x26,0x2, -0x60,0x2c,0x2,0x60,0x2c,0x2,0x60,0x38,0x1,0x60,0x38,0x1,0x60,0x30,0x0,0xe0, -0xf0,0x0,0xf8, -}; - -static const BitmapCharRec ch77 = {21,17,-1,0,22,ch77data}; - -/* char: 0x4c 'L' */ - -static const GLubyte ch76data[] = { -0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, -0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0, -0xfc,0x0, -}; - -static const BitmapCharRec ch76 = {13,17,-1,0,14,ch76data}; - -/* char: 0x4b 'K' */ - -static const GLubyte ch75data[] = { -0xfc,0x1f,0x30,0xe,0x30,0x1c,0x30,0x38,0x30,0x70,0x30,0xe0,0x31,0xc0,0x33,0x80, -0x3f,0x0,0x3e,0x0,0x33,0x0,0x31,0x80,0x30,0xc0,0x30,0x60,0x30,0x30,0x30,0x18, -0xfc,0x7e, -}; - -static const BitmapCharRec ch75 = {16,17,-1,0,17,ch75data}; - -/* char: 0x4a 'J' */ - -static const GLubyte ch74data[] = { -0x78,0x0,0xcc,0x0,0xc6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, -0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, -0x1f,0x80, -}; - -static const BitmapCharRec ch74 = {9,17,-1,0,11,ch74data}; - -/* char: 0x49 'I' */ - -static const GLubyte ch73data[] = { -0xfc,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30, -0xfc, -}; - -static const BitmapCharRec ch73 = {6,17,-1,0,8,ch73data}; - -/* char: 0x48 'H' */ - -static const GLubyte ch72data[] = { -0xfc,0x1f,0x80,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30, -0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x3f,0xfe,0x0,0x30,0x6,0x0,0x30,0x6, -0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0,0x30,0x6,0x0, -0xfc,0x1f,0x80, -}; - -static const BitmapCharRec ch72 = {17,17,-1,0,19,ch72data}; - -/* char: 0x47 'G' */ - -static const GLubyte ch71data[] = { -0x7,0xe0,0x1e,0x38,0x38,0x1c,0x60,0xc,0x60,0xc,0xc0,0xc,0xc0,0xc,0xc0,0x3f, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c, -0x7,0xe4, -}; - -static const BitmapCharRec ch71 = {16,17,-1,0,18,ch71data}; - -/* char: 0x46 'F' */ - -static const GLubyte ch70data[] = { -0xfc,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x0,0x30,0x20,0x30,0x20, -0x3f,0xe0,0x30,0x20,0x30,0x20,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, -0xff,0xf0, -}; - -static const BitmapCharRec ch70 = {12,17,-1,0,14,ch70data}; - -/* char: 0x45 'E' */ - -static const GLubyte ch69data[] = { -0xff,0xf8,0x30,0x18,0x30,0x8,0x30,0x8,0x30,0x0,0x30,0x0,0x30,0x40,0x30,0x40, -0x3f,0xc0,0x30,0x40,0x30,0x40,0x30,0x0,0x30,0x0,0x30,0x10,0x30,0x10,0x30,0x30, -0xff,0xf0, -}; - -static const BitmapCharRec ch69 = {13,17,-1,0,15,ch69data}; - -/* char: 0x44 'D' */ - -static const GLubyte ch68data[] = { -0xff,0xc0,0x30,0x70,0x30,0x38,0x30,0xc,0x30,0xc,0x30,0x6,0x30,0x6,0x30,0x6, -0x30,0x6,0x30,0x6,0x30,0x6,0x30,0x6,0x30,0xc,0x30,0xc,0x30,0x38,0x30,0x70, -0xff,0xc0, -}; - -static const BitmapCharRec ch68 = {15,17,-1,0,17,ch68data}; - -/* char: 0x43 'C' */ - -static const GLubyte ch67data[] = { -0x7,0xe0,0x1e,0x38,0x38,0x8,0x60,0x4,0x60,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0, -0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0x60,0x4,0x60,0x4,0x38,0xc,0x1c,0x3c, -0x7,0xe4, -}; - -static const BitmapCharRec ch67 = {14,17,-1,0,16,ch67data}; - -/* char: 0x42 'B' */ - -static const GLubyte ch66data[] = { -0xff,0xe0,0x30,0x78,0x30,0x18,0x30,0xc,0x30,0xc,0x30,0xc,0x30,0x18,0x30,0x38, -0x3f,0xe0,0x30,0x40,0x30,0x30,0x30,0x18,0x30,0x18,0x30,0x18,0x30,0x30,0x30,0x70, -0xff,0xc0, -}; - -static const BitmapCharRec ch66 = {14,17,-1,0,16,ch66data}; - -/* char: 0x41 'A' */ - -static const GLubyte ch65data[] = { -0xfc,0x1f,0x80,0x30,0x6,0x0,0x10,0x6,0x0,0x10,0xc,0x0,0x18,0xc,0x0,0x8, -0xc,0x0,0xf,0xf8,0x0,0xc,0x18,0x0,0x4,0x18,0x0,0x4,0x30,0x0,0x6,0x30, -0x0,0x2,0x30,0x0,0x2,0x60,0x0,0x1,0x60,0x0,0x1,0xc0,0x0,0x1,0xc0,0x0, -0x0,0x80,0x0, -}; - -static const BitmapCharRec ch65 = {17,17,0,0,17,ch65data}; - -/* char: 0x40 '@' */ - -static const GLubyte ch64data[] = { -0x3,0xf0,0x0,0xe,0xc,0x0,0x18,0x0,0x0,0x30,0x0,0x0,0x61,0xde,0x0,0x63, -0x7b,0x0,0xc6,0x39,0x80,0xc6,0x18,0x80,0xc6,0x18,0xc0,0xc6,0x18,0x40,0xc6,0xc, -0x40,0xc3,0xc,0x40,0xc3,0x8c,0x40,0xe1,0xfc,0x40,0x60,0xec,0xc0,0x70,0x0,0x80, -0x38,0x1,0x80,0x1c,0x3,0x0,0xf,0xe,0x0,0x3,0xf8,0x0, -}; - -static const BitmapCharRec ch64 = {18,20,-2,3,22,ch64data}; - -/* char: 0x3f '?' */ - -static const GLubyte ch63data[] = { -0x30,0x30,0x0,0x0,0x10,0x10,0x10,0x18,0x18,0xc,0xe,0x7,0xc3,0xc3,0x83,0xc6, -0x7c, -}; - -static const BitmapCharRec ch63 = {8,17,-2,0,11,ch63data}; - -/* char: 0x3e '>' */ - -static const GLubyte ch62data[] = { -0xc0,0x0,0x70,0x0,0x1c,0x0,0x7,0x0,0x1,0xc0,0x0,0x60,0x1,0xc0,0x7,0x0, -0x1c,0x0,0x70,0x0,0xc0,0x0, -}; - -static const BitmapCharRec ch62 = {11,11,-1,-1,13,ch62data}; - -/* char: 0x3d '=' */ - -static const GLubyte ch61data[] = { -0xff,0xf0,0xff,0xf0,0x0,0x0,0x0,0x0,0xff,0xf0,0xff,0xf0, -}; - -static const BitmapCharRec ch61 = {12,6,-1,-4,14,ch61data}; - -/* char: 0x3c '<' */ - -static const GLubyte ch60data[] = { -0x0,0x60,0x1,0xc0,0x7,0x0,0x1c,0x0,0x70,0x0,0xc0,0x0,0x70,0x0,0x1c,0x0, -0x7,0x0,0x1,0xc0,0x0,0x60, -}; - -static const BitmapCharRec ch60 = {11,11,-1,-1,13,ch60data}; - -/* char: 0x3b ';' */ - -static const GLubyte ch59data[] = { -0xc0,0x60,0x20,0xe0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch59 = {3,14,-2,3,7,ch59data}; - -/* char: 0x3a ':' */ - -static const GLubyte ch58data[] = { -0xc0,0xc0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0xc0,0xc0, -}; - -static const BitmapCharRec ch58 = {2,11,-2,0,6,ch58data}; - -/* char: 0x39 '9' */ - -static const GLubyte ch57data[] = { -0xf0,0x0,0x1c,0x0,0x6,0x0,0x3,0x0,0x3,0x80,0x1,0x80,0x1d,0x80,0x73,0xc0, -0x61,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc1,0xc0,0x61,0x80,0x77,0x80, -0x1e,0x0, -}; - -static const BitmapCharRec ch57 = {10,17,-1,0,12,ch57data}; - -/* char: 0x38 '8' */ - -static const GLubyte ch56data[] = { -0x1e,0x0,0x73,0x80,0xe1,0x80,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x41,0xc0,0x61,0x80, -0x37,0x0,0x1e,0x0,0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0x61,0x80,0x33,0x0, -0x1e,0x0, -}; - -static const BitmapCharRec ch56 = {10,17,-1,0,12,ch56data}; - -/* char: 0x37 '7' */ - -static const GLubyte ch55data[] = { -0x18,0x0,0x18,0x0,0xc,0x0,0xc,0x0,0xc,0x0,0x4,0x0,0x6,0x0,0x6,0x0, -0x2,0x0,0x3,0x0,0x3,0x0,0x1,0x0,0x1,0x80,0x81,0x80,0xc0,0xc0,0xff,0xc0, -0x7f,0xc0, -}; - -static const BitmapCharRec ch55 = {10,17,-1,0,12,ch55data}; - -/* char: 0x36 '6' */ - -static const GLubyte ch54data[] = { -0x1e,0x0,0x7b,0x80,0x61,0x80,0xe0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc1,0x80,0xf3,0x80,0xee,0x0,0x60,0x0,0x70,0x0,0x30,0x0,0x18,0x0,0xe,0x0, -0x3,0xc0, -}; - -static const BitmapCharRec ch54 = {10,17,-1,0,12,ch54data}; - -/* char: 0x35 '5' */ - -static const GLubyte ch53data[] = { -0x7e,0x0,0xe3,0x80,0xc1,0x80,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x0,0xc0,0x1,0xc0, -0x3,0x80,0xf,0x80,0x7e,0x0,0x78,0x0,0x60,0x0,0x20,0x0,0x20,0x0,0x1f,0x80, -0x1f,0xc0, -}; - -static const BitmapCharRec ch53 = {10,17,-1,0,12,ch53data}; - -/* char: 0x34 '4' */ - -static const GLubyte ch52data[] = { -0x3,0x0,0x3,0x0,0x3,0x0,0x3,0x0,0xff,0xc0,0xff,0xc0,0xc3,0x0,0x43,0x0, -0x63,0x0,0x23,0x0,0x33,0x0,0x13,0x0,0x1b,0x0,0xb,0x0,0x7,0x0,0x7,0x0, -0x3,0x0, -}; - -static const BitmapCharRec ch52 = {10,17,-1,0,12,ch52data}; - -/* char: 0x33 '3' */ - -static const GLubyte ch51data[] = { -0x78,0x0,0xe6,0x0,0xc3,0x0,0x1,0x0,0x1,0x80,0x1,0x80,0x1,0x80,0x3,0x80, -0x7,0x0,0x1e,0x0,0xc,0x0,0x6,0x0,0x83,0x0,0x83,0x0,0x47,0x0,0x7e,0x0, -0x1c,0x0, -}; - -static const BitmapCharRec ch51 = {9,17,-1,0,12,ch51data}; - -/* char: 0x32 '2' */ - -static const GLubyte ch50data[] = { -0xff,0x80,0xff,0xc0,0x60,0x40,0x30,0x0,0x18,0x0,0xc,0x0,0x4,0x0,0x6,0x0, -0x3,0x0,0x3,0x0,0x1,0x80,0x1,0x80,0x81,0x80,0x81,0x80,0x43,0x80,0x7f,0x0, -0x1c,0x0, -}; - -static const BitmapCharRec ch50 = {10,17,-1,0,12,ch50data}; - -/* char: 0x31 '1' */ - -static const GLubyte ch49data[] = { -0xff,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x78,0x18, -0x8, -}; - -static const BitmapCharRec ch49 = {8,17,-2,0,12,ch49data}; - -/* char: 0x30 '0' */ - -static const GLubyte ch48data[] = { -0x1e,0x0,0x33,0x0,0x61,0x80,0x61,0x80,0xe1,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x61,0x80,0x61,0x80,0x33,0x0, -0x1e,0x0, -}; - -static const BitmapCharRec ch48 = {10,17,-1,0,12,ch48data}; - -/* char: 0x2f '/' */ - -static const GLubyte ch47data[] = { -0xc0,0xc0,0xc0,0x60,0x60,0x20,0x30,0x30,0x10,0x18,0x18,0x8,0xc,0xc,0x4,0x6, -0x6,0x3,0x3,0x3, -}; - -static const BitmapCharRec ch47 = {8,20,1,3,7,ch47data}; - -/* char: 0x2e '.' */ - -static const GLubyte ch46data[] = { -0xc0,0xc0, -}; - -static const BitmapCharRec ch46 = {2,2,-2,0,6,ch46data}; - -/* char: 0x2d '-' */ - -static const GLubyte ch45data[] = { -0xff,0xf0,0xff,0xf0, -}; - -static const BitmapCharRec ch45 = {12,2,-1,-6,14,ch45data}; - -/* char: 0x2c ',' */ - -static const GLubyte ch44data[] = { -0xc0,0x60,0x20,0xe0,0xc0, -}; - -static const BitmapCharRec ch44 = {3,5,-2,3,7,ch44data}; - -/* char: 0x2b '+' */ - -static const GLubyte ch43data[] = { -0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0,0xff,0xf0,0xff,0xf0,0x6,0x0, -0x6,0x0,0x6,0x0,0x6,0x0,0x6,0x0, -}; - -static const BitmapCharRec ch43 = {12,12,-1,-1,14,ch43data}; - -/* char: 0x2a '*' */ - -static const GLubyte ch42data[] = { -0x8,0x0,0x1c,0x0,0xc9,0x80,0xeb,0x80,0x1c,0x0,0xeb,0x80,0xc9,0x80,0x1c,0x0, -0x8,0x0, -}; - -static const BitmapCharRec ch42 = {9,9,-2,-8,12,ch42data}; - -/* char: 0x29 ')' */ - -static const GLubyte ch41data[] = { -0x80,0x40,0x20,0x30,0x10,0x18,0x18,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x18, -0x18,0x10,0x30,0x20,0x40,0x80, -}; - -static const BitmapCharRec ch41 = {6,22,-1,5,8,ch41data}; - -/* char: 0x28 '(' */ - -static const GLubyte ch40data[] = { -0x4,0x8,0x10,0x30,0x20,0x60,0x60,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0x60, -0x60,0x20,0x30,0x10,0x8,0x4, -}; - -static const BitmapCharRec ch40 = {6,22,-1,5,8,ch40data}; - -/* char: 0x27 ''' */ - -static const GLubyte ch39data[] = { -0xc0,0x60,0x20,0xe0,0xc0, -}; - -static const BitmapCharRec ch39 = {3,5,-3,-12,8,ch39data}; - -/* char: 0x26 '&' */ - -static const GLubyte ch38data[] = { -0x3c,0x3c,0x7f,0x7e,0xe1,0xe1,0xc0,0xc0,0xc1,0xc0,0xc1,0xa0,0x63,0x20,0x37,0x10, -0x1e,0x18,0xe,0x3e,0xf,0x0,0x1d,0x80,0x18,0xc0,0x18,0x40,0x18,0x40,0xc,0xc0, -0x7,0x80, -}; - -static const BitmapCharRec ch38 = {16,17,-1,0,18,ch38data}; - -/* char: 0x25 '%' */ - -static const GLubyte ch37data[] = { -0x30,0x3c,0x0,0x18,0x72,0x0,0xc,0x61,0x0,0x4,0x60,0x80,0x6,0x60,0x80,0x3, -0x30,0x80,0x1,0x19,0x80,0x1,0x8f,0x0,0x78,0xc0,0x0,0xe4,0x40,0x0,0xc2,0x60, -0x0,0xc1,0x30,0x0,0xc1,0x10,0x0,0x61,0x18,0x0,0x33,0xfc,0x0,0x1e,0xc,0x0, -}; - -static const BitmapCharRec ch37 = {17,16,-1,0,19,ch37data}; - -/* char: 0x24 '$' */ - -static const GLubyte ch36data[] = { -0x4,0x0,0x4,0x0,0x3f,0x0,0xe5,0xc0,0xc4,0xc0,0x84,0x60,0x84,0x60,0x4,0x60, -0x4,0xe0,0x7,0xc0,0x7,0x80,0x1e,0x0,0x3c,0x0,0x74,0x0,0x64,0x0,0x64,0x20, -0x64,0x60,0x34,0xe0,0x1f,0x80,0x4,0x0,0x4,0x0, -}; - -static const BitmapCharRec ch36 = {11,21,0,2,12,ch36data}; - -/* char: 0x23 '#' */ - -static const GLubyte ch35data[] = { -0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0x22,0x0,0xff,0xc0,0xff,0xc0,0x11,0x0, -0x11,0x0,0x11,0x0,0x7f,0xe0,0x7f,0xe0,0x8,0x80,0x8,0x80,0x8,0x80,0x8,0x80, -0x8,0x80, -}; - -static const BitmapCharRec ch35 = {11,17,-1,0,13,ch35data}; - -/* char: 0x22 '"' */ - -static const GLubyte ch34data[] = { -0x88,0xcc,0xcc,0xcc,0xcc, -}; - -static const BitmapCharRec ch34 = {6,5,-1,-12,10,ch34data}; - -/* char: 0x21 '!' */ - -static const GLubyte ch33data[] = { -0xc0,0xc0,0x0,0x0,0x0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0,0xc0, -0xc0, -}; - -static const BitmapCharRec ch33 = {2,17,-3,0,8,ch33data}; - -/* char: 0x20 ' ' */ - -#ifdef _WIN32 -/* XXX Work around Microsoft OpenGL 1.1 bug where glBitmap with - a height or width of zero does not advance the raster position - as specified by OpenGL. (Cosmo OpenGL does not have this bug.) */ -static const GLubyte ch32data[] = { 0x0 }; -static const BitmapCharRec ch32 = {1,1,0,0,6,ch32data}; -#else -static const BitmapCharRec ch32 = {0,0,0,0,6,0}; -#endif - -static const BitmapCharRec * const chars[] = { -&ch32, -&ch33, -&ch34, -&ch35, -&ch36, -&ch37, -&ch38, -&ch39, -&ch40, -&ch41, -&ch42, -&ch43, -&ch44, -&ch45, -&ch46, -&ch47, -&ch48, -&ch49, -&ch50, -&ch51, -&ch52, -&ch53, -&ch54, -&ch55, -&ch56, -&ch57, -&ch58, -&ch59, -&ch60, -&ch61, -&ch62, -&ch63, -&ch64, -&ch65, -&ch66, -&ch67, -&ch68, -&ch69, -&ch70, -&ch71, -&ch72, -&ch73, -&ch74, -&ch75, -&ch76, -&ch77, -&ch78, -&ch79, -&ch80, -&ch81, -&ch82, -&ch83, -&ch84, -&ch85, -&ch86, -&ch87, -&ch88, -&ch89, -&ch90, -&ch91, -&ch92, -&ch93, -&ch94, -&ch95, -&ch96, -&ch97, -&ch98, -&ch99, -&ch100, -&ch101, -&ch102, -&ch103, -&ch104, -&ch105, -&ch106, -&ch107, -&ch108, -&ch109, -&ch110, -&ch111, -&ch112, -&ch113, -&ch114, -&ch115, -&ch116, -&ch117, -&ch118, -&ch119, -&ch120, -&ch121, -&ch122, -&ch123, -&ch124, -&ch125, -&ch126, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -0, -&ch160, -&ch161, -&ch162, -&ch163, -&ch164, -&ch165, -&ch166, -&ch167, -&ch168, -&ch169, -&ch170, -&ch171, -&ch172, -&ch173, -&ch174, -&ch175, -&ch176, -&ch177, -&ch178, -&ch179, -&ch180, -&ch181, -&ch182, -&ch183, -&ch184, -&ch185, -&ch186, -&ch187, -&ch188, -&ch189, -&ch190, -&ch191, -&ch192, -&ch193, -&ch194, -&ch195, -&ch196, -&ch197, -&ch198, -&ch199, -&ch200, -&ch201, -&ch202, -&ch203, -&ch204, -&ch205, -&ch206, -&ch207, -&ch208, -&ch209, -&ch210, -&ch211, -&ch212, -&ch213, -&ch214, -&ch215, -&ch216, -&ch217, -&ch218, -&ch219, -&ch220, -&ch221, -&ch222, -&ch223, -&ch224, -&ch225, -&ch226, -&ch227, -&ch228, -&ch229, -&ch230, -&ch231, -&ch232, -&ch233, -&ch234, -&ch235, -&ch236, -&ch237, -&ch238, -&ch239, -&ch240, -&ch241, -&ch242, -&ch243, -&ch244, -&ch245, -&ch246, -&ch247, -&ch248, -&ch249, -&ch250, -&ch251, -&ch252, -&ch253, -&ch254, -&ch255, -}; - -#if !defined(__IBMCPP__) -const -#endif -BitmapFontRec glutBitmapTimesRoman24 = { -"-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1", -224, -32, -chars -}; - diff --git a/src/glut/os2/glut_util.cpp b/src/glut/os2/glut_util.cpp deleted file mode 100644 index 2a50a7400e..0000000000 --- a/src/glut/os2/glut_util.cpp +++ /dev/null @@ -1,90 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> -#include <stdarg.h> -#include <string.h> -#include <stdio.h> - -#include "glutint.h" - -#if !defined(__OS2__) - -/* strdup is actually not a standard ANSI C or POSIX routine - so implement a private one for GLUT. OpenVMS does not have a - strdup; Linux's standard libc doesn't declare strdup by default - (unless BSD or SVID interfaces are requested). */ -char * -__glutStrdup(const char *string) -{ - char *copy; - - copy = (char*) malloc(strlen(string) + 1); - if (copy == NULL) - return NULL; - strcpy(copy, string); - return copy; -} -#endif - -void -__glutWarning(char *format,...) -{ - va_list args; - - va_start(args, format); - fprintf(stderr, "GLUT: Warning in %s: ", - __glutProgramName ? __glutProgramName : "(unamed)"); - vfprintf(stderr, format, args); - va_end(args); - putc('\n', stderr); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutReportErrors(void) -{ - GLenum error; - - while ((error = glGetError()) != GL_NO_ERROR) - __glutWarning("GL error: %s", gluErrorString(error)); -} -/* ENDCENTRY */ - -void -__glutFatalError(char *format,...) -{ - va_list args; - - va_start(args, format); - fprintf(stderr, "GLUT: Fatal Error in %s: ", - __glutProgramName ? __glutProgramName : "(unamed)"); - vfprintf(stderr, format, args); - va_end(args); - putc('\n', stderr); -/* || defined(__OS2__) */ -#if defined(_WIN32) - if (__glutExitFunc) { - __glutExitFunc(1); - } -#endif - exit(1); -} - -void -__glutFatalUsage(char *format,...) -{ - va_list args; - - va_start(args, format); - fprintf(stderr, "GLUT: Fatal API Usage in %s: ", - __glutProgramName ? __glutProgramName : "(unamed)"); - vfprintf(stderr, format, args); - va_end(args); - putc('\n', stderr); - abort(); -} diff --git a/src/glut/os2/glut_vidresize.cpp b/src/glut/os2/glut_vidresize.cpp deleted file mode 100644 index 9f9b6eef58..0000000000 --- a/src/glut/os2/glut_vidresize.cpp +++ /dev/null @@ -1,232 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1996. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> - -#ifdef __sgi -#include <dlfcn.h> -#endif - -#include "glutint.h" - -/* Grumble. The IRIX 6.3 and early IRIX 6.4 OpenGL headers - support the video resize extension, but failed to define - GLX_SGIX_video_resize. */ -#if 0 -#ifdef GLX_SYNC_FRAME_SGIX -#define GLX_SGIX_video_resize 1 -#endif -#endif - -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) -static int canVideoResize = -1; -static int videoResizeChannel; -#else -static int canVideoResize = 0; -#endif -static int videoResizeInUse = 0; -static int dx = -1, dy = -1, dw = -1, dh = -1; - -/* XXX Note that IRIX 6.2, 6.3, and some 6.4 versions have a - bug where programs seg-fault when they attempt video - resizing from an indirect OpenGL context (either local or - over a network). */ - -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) - -static volatile int errorCaught; - -/* ARGSUSED */ -static int -catchXSGIvcErrors(Display * dpy, XErrorEvent * event) -{ - errorCaught = 1; - return 0; -} -#endif - -/* CENTRY */ - -int GLUTAPIENTRY -glutVideoResizeGet(GLenum param) -{ -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) - if (canVideoResize < 0) { - canVideoResize = __glutIsSupportedByGLX("GLX_SGIX_video_resize"); - if (canVideoResize) { -#if defined(__sgi) && __sgi - /* This is a hack because IRIX 6.2, 6.3, and some 6.4 - versions were released with GLX_SGIX_video_resize - being advertised by the X server though the video - resize extension is not actually supported. We try to - determine if the libGL.so we are using actually has a - video resize entrypoint before we try to use the - feature. */ - void (*func) (void); - void *glxDso = dlopen("libGL.so", RTLD_LAZY); - - func = (void (*)(void)) dlsym(glxDso, "glXQueryChannelDeltasSGIX"); - if (!func) { - canVideoResize = 0; - } else -#endif - { - char *channelString; - int (*handler) (Display *, XErrorEvent *); - - channelString = getenv("GLUT_VIDEO_RESIZE_CHANNEL"); - videoResizeChannel = channelString ? atoi(channelString) : 0; - - /* Work around another annoying problem with SGI's - GLX_SGIX_video_resize implementation. Early IRIX - 6.4 OpenGL's advertise the extension and have the - video resize API, but an XSGIvc X protocol errors - result trying to use the API. Set up an error - handler to intercept what would otherwise be a fatal - error. If an error was recieved, do not report that - video resize is possible. */ - handler = XSetErrorHandler(catchXSGIvcErrors); - - errorCaught = 0; - -#if defined(GLX_GLXEXT_PROTOTYPES) -#endif - - __glut_glXQueryChannelDeltasSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, &dx, &dy, &dw, &dh); - - /* glXQueryChannelDeltasSGIX is an inherent X server - round-trip so we know we will have gotten either the - correct reply or and error by this time. */ - XSetErrorHandler(handler); - - /* Still yet another work around. In IRIX 6.4 betas, - glXQueryChannelDeltasSGIX will return as if it - succeeded, but the values are filled with junk. - Watch to make sure the delta variables really make - sense. */ - if (errorCaught || - dx < 0 || dy < 0 || dw < 0 || dh < 0 || - dx > 2048 || dy > 2048 || dw > 2048 || dh > 2048) { - canVideoResize = 0; - } - } - } - } -#endif /* GLX_SGIX_video_resize */ - - switch (param) { - case GLUT_VIDEO_RESIZE_POSSIBLE: - return canVideoResize; - case GLUT_VIDEO_RESIZE_IN_USE: - return videoResizeInUse; - case GLUT_VIDEO_RESIZE_X_DELTA: - return dx; - case GLUT_VIDEO_RESIZE_Y_DELTA: - return dy; - case GLUT_VIDEO_RESIZE_WIDTH_DELTA: - return dw; - case GLUT_VIDEO_RESIZE_HEIGHT_DELTA: - return dh; - case GLUT_VIDEO_RESIZE_X: - case GLUT_VIDEO_RESIZE_Y: - case GLUT_VIDEO_RESIZE_WIDTH: - case GLUT_VIDEO_RESIZE_HEIGHT: -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) - if (videoResizeInUse) { - int x, y, width, height; - - __glut_glXQueryChannelRectSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, &x, &y, &width, &height); - switch (param) { - case GLUT_VIDEO_RESIZE_X: - return x; - case GLUT_VIDEO_RESIZE_Y: - return y; - case GLUT_VIDEO_RESIZE_WIDTH: - return width; - case GLUT_VIDEO_RESIZE_HEIGHT: - return height; - } - } -#endif - return -1; - default: - __glutWarning("invalid glutVideoResizeGet parameter: %d", param); - return -1; - } -} - -void GLUTAPIENTRY -glutSetupVideoResizing(void) -{ -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) - if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) { - __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, __glutCurrentWindow->win); - videoResizeInUse = 1; - } else -#endif - __glutFatalError("glutEstablishVideoResizing: video resizing not possible.\n"); -} - -void GLUTAPIENTRY -glutStopVideoResizing(void) -{ -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) - if (glutVideoResizeGet(GLUT_VIDEO_RESIZE_POSSIBLE)) { - if (videoResizeInUse) { - __glut_glXBindChannelToWindowSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, None); - videoResizeInUse = 0; - } - } -#endif -} - -/* ARGSUSED */ -void GLUTAPIENTRY -glutVideoResize(int x, int y, int width, int height) -{ -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) - if (videoResizeInUse) { -#ifdef GLX_SYNC_SWAP_SGIX - /* glXChannelRectSyncSGIX introduced in a patch to IRIX - 6.2; the original unpatched IRIX 6.2 behavior is always - GLX_SYNC_SWAP_SGIX. */ - __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, GLX_SYNC_SWAP_SGIX); -#endif - __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, x, y, width, height); - } -#endif -} - -/* ARGSUSED */ -void GLUTAPIENTRY -glutVideoPan(int x, int y, int width, int height) -{ -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_video_resize) - if (videoResizeInUse) { -#ifdef GLX_SYNC_FRAME_SGIX - /* glXChannelRectSyncSGIX introduced in a patch to IRIX - 6.2; the original unpatched IRIX 6.2 behavior is always - GLX_SYNC_SWAP_SGIX. We just ignore that we cannot - accomplish GLX_SYNC_FRAME_SGIX on IRIX unpatched 6.2; - this means you'd need a glutSwapBuffers to actually - realize the video resize. */ - __glut_glXChannelRectSyncSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, GLX_SYNC_FRAME_SGIX); -#endif - __glut_glXChannelRectSGIX(__glutDisplay, __glutScreen, - videoResizeChannel, x, y, width, height); - } -#endif -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_warp.cpp b/src/glut/os2/glut_warp.cpp deleted file mode 100644 index 4ef6f7bf39..0000000000 --- a/src/glut/os2/glut_warp.cpp +++ /dev/null @@ -1,29 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1996, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#include <stdlib.h> -#include <stdarg.h> -#include <stdio.h> - -#include "glutint.h" - -/* CENTRY */ -void GLUTAPIENTRY -glutWarpPointer(int x, int y) -{ -// XWarpPointer(__glutDisplay, None, __glutCurrentWindow->win, -// 0, 0, 0, 0, x, y); - POINTL point; - point.x = x; - point.y = y; - WinMapWindowPoints(__glutCurrentWindow->win,HWND_DESKTOP,&point,1); - WinSetPointerPos(HWND_DESKTOP, point.x, point.y); - - XFlush(__glutDisplay); -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glut_win.cpp b/src/glut/os2/glut_win.cpp deleted file mode 100644 index 63757d7152..0000000000 --- a/src/glut/os2/glut_win.cpp +++ /dev/null @@ -1,1220 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#ifdef __VMS -#include <GL/vms_x_fix.h> -#endif - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <assert.h> -#if defined(__OS2__) -#define POKA 0 - #include "WarpGL.h" - #include "glutos2.h" - #include "glutint.h" - - #include "gl\os2mesa.h" - -// -//define for resource id for main GLUT window, in samples it is defined in GL_TEST.h - #define ID_WINDOW 256 - - int evglSetPixelFormat(int iPixelFormat); - HPS hpsCurrent; - -#elif !defined(_WIN32) - -#include <X11/Xlib.h> -#include <X11/Xatom.h> -#endif - -#include "glutint.h" - -GLUTwindow *__glutCurrentWindow = NULL; -GLUTwindow **__glutWindowList = NULL; -int __glutWindowListSize = 0; -#if !defined(_WIN32) && !defined(__OS2__) -GLUTstale *__glutStaleWindowList = NULL; -#endif -GLUTwindow *__glutMenuWindow = NULL; - -void (*__glutFreeOverlayFunc) (GLUToverlay *); -XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle, - Criterion * requiredCriteria, int nRequired, int requiredMask, void** fbc) = NULL; - -static Criterion requiredWindowCriteria[] = -{ - {LEVEL, EQ, 0}, - {TRANSPARENT, EQ, 0} -}; -static int numRequiredWindowCriteria = sizeof(requiredWindowCriteria) / sizeof(Criterion); -static int requiredWindowCriteriaMask = (1 << LEVEL) | (1 << TRANSPARENT); - -static void -cleanWindowWorkList(GLUTwindow * window) -{ - GLUTwindow **pEntry = &__glutWindowWorkList; - GLUTwindow *entry = __glutWindowWorkList; - - /* Tranverse singly-linked window work list look for the - window. */ - while (entry) { - if (entry == window) { - /* Found it; delete it. */ - *pEntry = entry->prevWorkWin; - return; - } else { - pEntry = &entry->prevWorkWin; - entry = *pEntry; - } - } -} - -#if !defined(_WIN32) && !defined(__OS2PM__) - -static void -cleanStaleWindowList(GLUTwindow * window) -{ - GLUTstale **pEntry = &__glutStaleWindowList; - GLUTstale *entry = __glutStaleWindowList; - - /* Tranverse singly-linked stale window list look for the - window ID. */ - while (entry) { - if (entry->window == window) { - /* Found it; delete it. */ - *pEntry = entry->next; - free(entry); - return; - } else { - pEntry = &entry->next; - entry = *pEntry; - } - } -} - -#endif - -static GLUTwindow *__glutWindowCache = NULL; - -GLUTwindow * -__glutGetWindow(Window win) -{ - int i; - - /* Does win belong to the last window ID looked up? */ - if (__glutWindowCache && (win == __glutWindowCache->win || - (__glutWindowCache->overlay && win == - __glutWindowCache->overlay->win))) { - return - __glutWindowCache; - } - /* Otherwise scan the window list looking for the window ID. */ - for (i = 0; i < __glutWindowListSize; i++) { - if (__glutWindowList[i]) { - if (win == __glutWindowList[i]->win) { - __glutWindowCache = __glutWindowList[i]; - return __glutWindowCache; - } - if (__glutWindowList[i]->overlay) { - if (win == __glutWindowList[i]->overlay->win) { - __glutWindowCache = __glutWindowList[i]; - return __glutWindowCache; - } - } - } - } -#if !defined(_WIN32) && !defined(__OS2PM__) - { - GLUTstale *entry; - - /* Scan through destroyed overlay window IDs for which no - DestroyNotify has yet been received. */ - for (entry = __glutStaleWindowList; entry; entry = entry->next) { - if (entry->win == win) - return entry->window; - } - } -#endif - return NULL; -} - -/* CENTRY */ -int GLUTAPIENTRY -glutGetWindow(void) -{ - if (__glutCurrentWindow) { - return __glutCurrentWindow->num + 1; - } else { - return 0; - } -} -/* ENDCENTRY */ - -void -__glutSetWindow(GLUTwindow * window) -{ - /* It is tempting to try to short-circuit the call to - glXMakeCurrent if we "know" we are going to make current - to a window we are already current to. In fact, this - assumption breaks when GLUT is expected to integrated with - other OpenGL windowing APIs that also make current to - OpenGL contexts. Since glXMakeCurrent short-circuits the - "already bound" case, GLUT avoids the temptation to do so - too. */ - __glutCurrentWindow = window; - - MAKE_CURRENT_LAYER(__glutCurrentWindow); - -#if !defined(_WIN32) && !defined(__OS2__) - /* We should be careful to force a finish between each - iteration through the GLUT main loop if indirect OpenGL - contexts are in use; indirect contexts tend to have much - longer latency because lots of OpenGL extension requests - can queue up in the X protocol stream. We accomplish this - by posting GLUT_FINISH_WORK to be done. */ - if (!__glutCurrentWindow->isDirect) - __glutPutOnWorkList(__glutCurrentWindow, GLUT_FINISH_WORK); -#endif - - /* If debugging is enabled, we'll want to check this window - for any OpenGL errors every iteration through the GLUT - main loop. To accomplish this, we post the - GLUT_DEBUG_WORK to be done on this window. */ - if (__glutDebug) { - __glutPutOnWorkList(__glutCurrentWindow, GLUT_DEBUG_WORK); - } -} - -/* CENTRY */ -void GLUTAPIENTRY -glutSetWindow(int win) -{ - GLUTwindow *window; - - if (win < 1 || win > __glutWindowListSize) { - __glutWarning("glutSetWindow attempted on bogus window."); - return; - } - window = __glutWindowList[win - 1]; - if (!window) { - __glutWarning("glutSetWindow attempted on bogus window."); - return; - } - __glutSetWindow(window); -} -/* ENDCENTRY */ - -static int -getUnusedWindowSlot(void) -{ - int i; - - /* Look for allocated, unused slot. */ - for (i = 0; i < __glutWindowListSize; i++) { - if (!__glutWindowList[i]) { - return i; - } - } - /* Allocate a new slot. */ - __glutWindowListSize++; - if (__glutWindowList) { - __glutWindowList = (GLUTwindow **) - realloc(__glutWindowList, - __glutWindowListSize * sizeof(GLUTwindow *)); - } else { - /* XXX Some realloc's do not correctly perform a malloc - when asked to perform a realloc on a NULL pointer, - though the ANSI C library spec requires this. */ - __glutWindowList = (GLUTwindow **) - malloc(sizeof(GLUTwindow *)); - } - if (!__glutWindowList) - __glutFatalError("out of memory."); - __glutWindowList[__glutWindowListSize - 1] = NULL; - return __glutWindowListSize - 1; -} - -static XVisualInfo * -getVisualInfoCI(unsigned int mode) -{ -#if POKA - static int bufSizeList[] = - {16, 12, 8, 4, 2, 1, 0}; - XVisualInfo *vi; - int list[32]; - int i, n = 0; - - /* Should not be looking at display mode mask if - __glutDisplayString is non-NULL. */ - assert(!__glutDisplayString); - - list[n++] = GLX_BUFFER_SIZE; - list[n++] = 1; - if (GLUT_WIND_IS_DOUBLE(mode)) { - list[n++] = GLX_DOUBLEBUFFER; - } - if (GLUT_WIND_IS_STEREO(mode)) { - list[n++] = GLX_STEREO; - } - if (GLUT_WIND_HAS_DEPTH(mode)) { - list[n++] = GLX_DEPTH_SIZE; - list[n++] = 1; - } - if (GLUT_WIND_HAS_STENCIL(mode)) { - list[n++] = GLX_STENCIL_SIZE; - list[n++] = 1; - } - list[n] = (int) None; /* terminate list */ - - /* glXChooseVisual specify GLX_BUFFER_SIZE prefers the - "smallest index buffer of at least the specified size". - This would be reasonable if GLUT allowed the user to - specify the required buffe size, but GLUT's display mode - is too simplistic (easy to use?). GLUT should try to find - the "largest". So start with a large buffer size and - shrink until we find a matching one that exists. */ - - for (i = 0; bufSizeList[i]; i++) { - /* XXX Assumes list[1] is where GLX_BUFFER_SIZE parameter - is. */ - list[1] = bufSizeList[i]; - vi = glXChooseVisual(__glutDisplay, - __glutScreen, list); - if (vi) - return vi; - } - return NULL; -#else - return - glXChooseVisual(mode); - -#endif -} - -static XVisualInfo * -getVisualInfoRGB(unsigned int mode) -{ -#if POKA - int list[32]; - int n = 0; - - /* Should not be looking at display mode mask if - __glutDisplayString is non-NULL. */ - assert(!__glutDisplayString); - - /* XXX Would a caching mechanism to minize the calls to - glXChooseVisual? You'd have to reference count - XVisualInfo* pointers. Would also have to properly - interact with glutInitDisplayString. */ - - list[n++] = GLX_RGBA; - list[n++] = GLX_RED_SIZE; - list[n++] = 1; - list[n++] = GLX_GREEN_SIZE; - list[n++] = 1; - list[n++] = GLX_BLUE_SIZE; - list[n++] = 1; - if (GLUT_WIND_HAS_ALPHA(mode)) { - list[n++] = GLX_ALPHA_SIZE; - list[n++] = 1; - } - if (GLUT_WIND_IS_DOUBLE(mode)) { - list[n++] = GLX_DOUBLEBUFFER; - } - if (GLUT_WIND_IS_STEREO(mode)) { - list[n++] = GLX_STEREO; - } - if (GLUT_WIND_HAS_DEPTH(mode)) { - list[n++] = GLX_DEPTH_SIZE; - list[n++] = 1; - } - if (GLUT_WIND_HAS_STENCIL(mode)) { - list[n++] = GLX_STENCIL_SIZE; - list[n++] = 1; - } - if (GLUT_WIND_HAS_ACCUM(mode)) { - list[n++] = GLX_ACCUM_RED_SIZE; - list[n++] = 1; - list[n++] = GLX_ACCUM_GREEN_SIZE; - list[n++] = 1; - list[n++] = GLX_ACCUM_BLUE_SIZE; - list[n++] = 1; - if (GLUT_WIND_HAS_ALPHA(mode)) { - list[n++] = GLX_ACCUM_ALPHA_SIZE; - list[n++] = 1; - } - } -#if defined(GLX_VERSION_1_1) && (defined(GLX_SGIS_multisample) || defined(GLX_ARB_multisample)) - if (GLUT_WIND_IS_MULTISAMPLE(mode)) { - if (!__glutIsSupportedByGLX("GLX_SGIS_multisample") && - !__glutIsSupportedByGLX("GLX_ARB_multisample")) - return NULL; -#if defined(GLX_ARB_multisample) - list[n++] = GLX_SAMPLES_ARB; -#elif defined(GLX_SGIS_multisample) - list[n++] = GLX_SAMPLES_SGIS; -#endif - /* XXX Is 4 a reasonable minimum acceptable number of - samples? */ - list[n++] = 4; - } -#endif - list[n] = (int) None; /* terminate list */ - - return glXChooseVisual(__glutDisplay, - __glutScreen, list); -#else /* POKA */ - - return - glXChooseVisual(mode); - -#endif -} - -XVisualInfo * -__glutGetVisualInfo(unsigned int mode) -{ - /* XXX GLUT_LUMINANCE not implemented for GLUT 3.0. */ - if (GLUT_WIND_IS_LUMINANCE(mode)) - return NULL; - - if (GLUT_WIND_IS_RGB(mode)) - return getVisualInfoRGB(mode); - else - return getVisualInfoCI(mode); -} - -XVisualInfo * -__glutDetermineVisual( - unsigned int displayMode, - Bool * treatAsSingle, - XVisualInfo * (getVisualInfo) (unsigned int)) -{ - XVisualInfo *vis; - - /* Should not be looking at display mode mask if - __glutDisplayString is non-NULL. */ - assert(!__glutDisplayString); - - *treatAsSingle = GLUT_WIND_IS_SINGLE(displayMode); - vis = getVisualInfo(displayMode); - if (!vis) { - /* Fallback cases when can't get exactly what was asked - for... */ - if (GLUT_WIND_IS_SINGLE(displayMode)) { - /* If we can't find a single buffered visual, try looking - for a double buffered visual. We can treat a double - buffered visual as a single buffer visual by changing - the draw buffer to GL_FRONT and treating any swap - buffers as no-ops. */ - displayMode |= GLUT_DOUBLE; - vis = getVisualInfo(displayMode); - *treatAsSingle = True; - } - if (!vis && GLUT_WIND_IS_MULTISAMPLE(displayMode)) { - /* If we can't seem to get multisampling (ie, not Reality - Engine class graphics!), go without multisampling. It - is up to the application to query how many multisamples - were allocated (0 equals no multisampling) if the - application is going to use multisampling for more than - just antialiasing. */ - displayMode &= ~GLUT_MULTISAMPLE; - vis = getVisualInfo(displayMode); - } - } - return vis; -} - -static void GLUTCALLBACK -__glutDefaultDisplay(void) -{ - /* XXX Remove the warning after GLUT 3.0. */ - __glutWarning("The following is a new check for GLUT 3.0; update your code."); - __glutFatalError( - "redisplay needed for window %d, but no display callback.", - __glutCurrentWindow->num + 1); -} - -void GLUTCALLBACK -__glutDefaultReshape(int width, int height) -{ - GLUToverlay *overlay; - - /* Adjust the viewport of the window (and overlay if one - exists). */ - MAKE_CURRENT_WINDOW(__glutCurrentWindow); - glViewport(0, 0, (GLsizei) width, (GLsizei) height); - overlay = __glutCurrentWindow->overlay; - if (overlay) { - MAKE_CURRENT_OVERLAY(overlay); - glViewport(0, 0, (GLsizei) width, (GLsizei) height); - } - /* Make sure we are current to the current layer (application - should be able to count on the current layer not changing - unless the application explicitly calls glutUseLayer). */ - MAKE_CURRENT_LAYER(__glutCurrentWindow); -} - -XVisualInfo * -__glutDetermineWindowVisual(Bool * treatAsSingle, Bool * visAlloced, void **fbc) -{ - if (__glutDisplayString) { - - /* __glutDisplayString should be NULL except if - glutInitDisplayString has been called to register a - different display string. Calling glutInitDisplayString - means using a string instead of an integer mask determine - the visual to use. Using the function pointer variable - __glutDetermineVisualFromString below avoids linking in - the code for implementing glutInitDisplayString (ie, - glut_dstr.o) unless glutInitDisplayString gets called by - the application. */ - - assert(__glutDetermineVisualFromString); - *visAlloced = False; - *fbc = NULL; - return __glutDetermineVisualFromString(__glutDisplayString, treatAsSingle, - requiredWindowCriteria, numRequiredWindowCriteria, requiredWindowCriteriaMask, fbc); - } else { - *visAlloced = True; - *fbc = NULL; - return __glutDetermineVisual(__glutDisplayMode, - treatAsSingle, __glutGetVisualInfo); - } -} - -/* ARGSUSED5 */ /* Only Win32 uses gameMode parameter. */ -GLUTwindow * -__glutCreateWindow(GLUTwindow * parent, - int x, int y, int width, int height, int gameMode) -{ - GLUTwindow *window; - XSetWindowAttributes wa; - unsigned long attribMask; - int winnum; - int i; -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig) - GLXFBConfigSGIX fbc; -#else - void *fbc; -#endif - -#if defined(__OS2PM__) - { - extern HAB hab; /* PM anchor block handle */ - CLASSINFO classinfo; - - if(!WinQueryClassInfo(hab,"GLUT", &classinfo) ) - __glutOpenOS2Connection(NULL); - } -#elif defined(_WIN32) - WNDCLASS wc; - int style; - - if (!GetClassInfo(GetModuleHandle(NULL), "GLUT", &wc)) { - __glutOpenWin32Connection(NULL); - } -#else - if (!__glutDisplay) { - __glutOpenXConnection(NULL); - } -#endif - -#ifndef __OS2PM__ - if (__glutGameModeWindow) { - __glutFatalError("cannot create windows in game mode."); - } -#endif - - winnum = getUnusedWindowSlot(); - window = (GLUTwindow *) malloc(sizeof(GLUTwindow)); - if (!window) { - __glutFatalError("out of memory."); - } - window->num = winnum; - -#if defined(__OS2PM__) - /* Add this new window to the window list. */ - __glutWindowList[winnum] = window; - window->shownState = -1; -#endif - -#if !defined(_WIN32) && !defined(__OS2PM__) - window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, - &window->visAlloced, (void**) &fbc); - if (!window->vis) { - __glutFatalError( - "visual with necessary capabilities not found."); - } - __glutSetupColormap(window->vis, &window->colormap, &window->cmap); -#endif - window->eventMask = StructureNotifyMask | ExposureMask; - - attribMask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask; - wa.background_pixmap = None; - wa.border_pixel = 0; - wa.colormap = window->cmap; - wa.event_mask = window->eventMask; - if (parent) { - if (parent->eventMask & GLUT_HACK_STOP_PROPAGATE_MASK) - wa.event_mask |= GLUT_HACK_STOP_PROPAGATE_MASK; - attribMask |= CWDontPropagate; - wa.do_not_propagate_mask = parent->eventMask & GLUT_DONT_PROPAGATE_FILTER_MASK; - } else { - wa.do_not_propagate_mask = 0; - } - - /* Stash width and height before Win32's __glutAdjustCoords - possibly overwrites the values. */ - window->width = width; - window->height = height; - window->forceReshape = True; - window->ignoreKeyRepeat = False; - -#if defined(__OS2PM__) - - { ULONG flStyle=0; - int ii; - ERRORID erridErrorCode;/* last error id code */ - extern HAB hab; /* PM anchor block handle */ - - if (parent) { - flStyle = WS_CLIPCHILDREN|WS_VISIBLE; - } else { - if (gameMode) { - /* Game mode window should be a WS_POPUP window to - ensure that the taskbar is hidden by it. A standard - WS_OVERLAPPEDWINDOW does not hide the task bar. */ - flStyle = FCF_STANDARD | WS_MAXIMIZED; - } else { - /* A standard toplevel window with borders and such. */ - flStyle = FCF_STANDARD | WS_CLIPCHILDREN; -// flStyle = WS_OVERLAPPEDWINDOW; - } - } -{ - HWND hwnd; /* Window */ - ULONG ListBoxId; /* Window id */ - /* (supplied by application) */ - - - HWND hwndClient; /* handle to the client */ - HWND hwndFrame; /* handle to the frame */ - PFNWP GenericWndProc; - FRAMECDATA fcd; - RECTL rect; /* Boundary rectangle */ - - - -/************************************************/ -// flCreate = (FCF_STANDARD) & ~FCF_TASKLIST; -/**********************************/ - if (parent) - { window->frame = NULL; - - hwnd = WinCreateWindow(parent->win, /* Parent window */ - "GLUTCHILD", /* Class name */ - "", /* Window text */ - flStyle, /* Window style */ - x, y, /* Position (x,y) */ - width, height, /* Size (width,height) */ - parent->win, /* Owner window */ - HWND_TOP, /* Sibling window */ - 0, /* Window id */ - NULL, /* Control data */ - NULL); /* Pres parameters */ - - erridErrorCode = WinGetLastError(hab); - window->win = hwnd; - - window->hdc = WinOpenWindowDC(window->win); - window->hpsBuffer = hpsCurrent; - - - rect.xLeft = x; - rect.xRight = x+width; - rect.yBottom = y; - rect.yTop = y + height; - -/***** else parent *****************************/ - } else { - hwnd = WinCreateStdWindow(HWND_DESKTOP, - 0, /* WS_VISIBLE frame-window style */ - &flStyle, /* window style */ - "GLUT", /* class name */ - "GLUT",/* window title */ - 0L, /* default client style */ - NULLHANDLE, /* resource in executable file */ - ID_WINDOW, /* resource id */ - &hwndClient); /* receives client window handle */ - - erridErrorCode = WinGetLastError(hab); - window->win = hwndClient; - window->frame = hwnd; - window->hdc = WinOpenWindowDC(window->win); - - window->hpsBuffer = hpsCurrent; - - -/* converts a client window's boundaries into an equivalent frame rectangle */ - rect.xLeft = x; - rect.xRight = x+width; - rect.yBottom = y; - rect.yTop = y + height; - - /* calculate equivalent frame boundary from boundary data */ - WinCalcFrameRect(window->frame, &rect, FALSE); - } -/***** endof if(parent) *****************************/ - - /* Must set the XHDC for fake glXChooseVisual & fake - glXCreateContext & fake XAllocColorCells. */ - XHDC = window->hdc; - XHWND = window->win; - window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, - &window->visAlloced, &fbc); - if (!window->vis) - { __glutFatalError( - "pixel format with necessary capabilities not found."); - } - { int rc; - rc = wglChoosePixelFormat(window->hdc, window->vis), - -// evglSetPixelFormat(2); /* int iPixelFormat 1 - doublebuffer/2 - single buffer ??*/ - wglSetPixelFormat(window->hdc,rc,window->vis); - } - __glutSetupColormap(window->vis, &window->colormap, &window->cmap); - - window->ctx = glXCreateContext(window->hpsBuffer, window->vis, - None, __glutTryDirect); - - WinSetWindowPos(hwnd, - HWND_TOP,rect.xLeft,rect.yBottom, - rect.xRight-rect.xLeft, rect.yTop-rect.yBottom, - SWP_ACTIVATE | SWP_MOVE | SWP_SIZE | SWP_SHOW|SWP_ZORDER); /* flags*/ - - /* Make sure subwindows get a windowStatus callback. */ - if (parent) - WinPostMsg(parent->win, WM_ACTIVATE, 0, 0); - - } -} - -#elif defined(_WIN32) - - __glutAdjustCoords(parent ? parent->win : NULL, - &x, &y, &width, &height); - if (parent) { - style = WS_CHILD; - } else { - if (gameMode) { - /* Game mode window should be a WS_POPUP window to - ensure that the taskbar is hidden by it. A standard - WS_OVERLAPPEDWINDOW does not hide the task bar. */ - style = WS_POPUP | WS_MAXIMIZE; - } else { - /* A standard toplevel window with borders and such. */ - style = WS_OVERLAPPEDWINDOW; - } - } - window->win = CreateWindow("GLUT", "GLUT", - WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style, - x, y, width, height, parent ? parent->win : __glutRoot, - NULL, GetModuleHandle(NULL), 0); - window->hdc = GetDC(window->win); - /* Must set the XHDC for fake glXChooseVisual & fake - glXCreateContext & fake XAllocColorCells. */ - XHDC = window->hdc; - window->vis = __glutDetermineWindowVisual(&window->treatAsSingle, - &window->visAlloced, &fbc); - if (!window->vis) { - __glutFatalError( - "pixel format with necessary capabilities not found."); - } - if (!SetPixelFormat(window->hdc, - ChoosePixelFormat(window->hdc, window->vis), - window->vis)) { - __glutFatalError("SetPixelFormat failed during window create."); - } - __glutSetupColormap(window->vis, &window->colormap, &window->cmap); - /* Make sure subwindows get a windowStatus callback. */ - if (parent) { - PostMessage(parent->win, WM_ACTIVATE, 0, 0); - } - window->renderDc = window->hdc; -#else - window->win = XCreateWindow(__glutDisplay, - parent == NULL ? __glutRoot : parent->win, - x, y, width, height, 0, - window->vis->depth, InputOutput, window->vis->visual, - attribMask, &wa); -#endif - window->renderWin = window->win; -#if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig) - if (fbc) { - window->ctx = __glut_glXCreateContextWithConfigSGIX(__glutDisplay, fbc, - GLX_RGBA_TYPE_SGIX, None, __glutTryDirect); - } else -#endif -#if defined(__OS2PM__) -// window->ctx = glXCreateContext(window->hpsBuffer, window->vis, -// None, __glutTryDirect); -#else - window->ctx = glXCreateContext(__glutDisplay, window->vis, - None, __glutTryDirect); -#endif - if (!window->ctx) { - __glutFatalError( - "failed to create OpenGL rendering context."); - } - window->renderCtx = window->ctx; -#if !defined(_WIN32) && !defined(__OS2PM__) - window->isDirect = glXIsDirect(__glutDisplay, window->ctx); - if (__glutForceDirect) { - if (!window->isDirect) - __glutFatalError("direct rendering not possible."); - } -#endif - - window->parent = parent; - if (parent) { - window->siblings = parent->children; - parent->children = window; - } else { - window->siblings = NULL; - } - window->overlay = NULL; - window->children = NULL; - window->display = __glutDefaultDisplay; - window->reshape = __glutDefaultReshape; - window->mouse = NULL; - window->motion = NULL; - window->passive = NULL; - window->entry = NULL; - window->keyboard = NULL; - window->keyboardUp = NULL; - window->windowStatus = NULL; - window->visibility = NULL; - window->special = NULL; - window->specialUp = NULL; - window->buttonBox = NULL; - window->dials = NULL; - window->spaceMotion = NULL; - window->spaceRotate = NULL; - window->spaceButton = NULL; - window->tabletMotion = NULL; - window->tabletButton = NULL; -#ifdef _WIN32 - window->joystick = NULL; - window->joyPollInterval = 0; -#endif - -#if defined(__OS2PM__) - window->wm_command = NULL; -#endif - - window->tabletPos[0] = -1; - window->tabletPos[1] = -1; -#if defined(__OS2PM__) - if(window->shownState == -1) - window->shownState = 0; - window->visState = window->shownState; -#else - window->shownState = 0; - window->visState = -1; /* not VisibilityUnobscured, - VisibilityPartiallyObscured, or - VisibilityFullyObscured */ -#endif - window->entryState = -1; /* not EnterNotify or LeaveNotify */ - - window->desiredConfMask = 0; - window->buttonUses = 0; - window->cursor = GLUT_CURSOR_INHERIT; - - /* Setup window to be mapped when glutMainLoop starts. */ - window->workMask = GLUT_MAP_WORK; -#ifdef _WIN32 - if (gameMode) { - /* When mapping a game mode window, just show - the window. We have already created the game - mode window with a maximize flag at creation - time. Doing a ShowWindow(window->win, SW_SHOWNORMAL) - would be wrong for a game mode window since it - would unmaximize the window. */ - window->desiredMapState = GameModeState; - } else { - window->desiredMapState = NormalState; - } -#else - window->desiredMapState = NormalState; -#endif - window->prevWorkWin = __glutWindowWorkList; - __glutWindowWorkList = window; - - /* Initially, no menus attached. */ - for (i = 0; i < GLUT_MAX_MENUS; i++) { - window->menu[i] = 0; - } - - /* Add this new window to the window list. */ - __glutWindowList[winnum] = window; - - /* Make the new window the current window. */ - __glutSetWindow(window); - - __glutDetermineMesaSwapHackSupport(); - - if (window->treatAsSingle) { - /* We do this because either the window really is single - buffered (in which case this is redundant, but harmless, - because this is the initial single-buffered context - state); or we are treating a double buffered window as a - single-buffered window because the system does not appear - to export any suitable single- buffered visuals (in which - the following are necessary). */ - glDrawBuffer(GL_FRONT); - glReadBuffer(GL_FRONT); - } - return window; -} - -/* CENTRY */ -int GLUTAPIENTRY -glutCreateWindow(const char *title) -{ - static int firstWindow = 1; - GLUTwindow *window; -#if !defined(_WIN32) && !defined(__OS2__) - XWMHints *wmHints; -#endif - Window win; - XTextProperty textprop; - - if (__glutGameModeWindow) { - __glutFatalError("cannot create windows in game mode."); - } - window = __glutCreateWindow(NULL, - __glutSizeHints.x, __glutSizeHints.y, - __glutInitWidth, __glutInitHeight, - /* not game mode */ 0); - win = window->win; - /* Setup ICCCM properties. */ - textprop.value = (unsigned char *) title; - textprop.encoding = XA_STRING; - textprop.format = 8; - textprop.nitems = strlen(title); -#if defined(__OS2__) - WinSetWindowText(window->frame, (PCSZ)title); - if (__glutIconic) { - window->desiredMapState = IconicState; - } -#elif defined(_WIN32) - SetWindowText(win, title); - if (__glutIconic) { - window->desiredMapState = IconicState; - } -#else - wmHints = XAllocWMHints(); - wmHints->initial_state = - __glutIconic ? IconicState : NormalState; - wmHints->flags = StateHint; - XSetWMProperties(__glutDisplay, win, &textprop, &textprop, - /* Only put WM_COMMAND property on first window. */ - firstWindow ? __glutArgv : NULL, - firstWindow ? __glutArgc : 0, - &__glutSizeHints, wmHints, NULL); - XFree(wmHints); - XSetWMProtocols(__glutDisplay, win, &__glutWMDeleteWindow, 1); -#endif - firstWindow = 0; - return window->num + 1; -} - -#ifdef _WIN32 -int GLUTAPIENTRY -__glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)) -{ - __glutExitFunc = exitfunc; - return glutCreateWindow(title); -} -#endif - -int GLUTAPIENTRY -glutCreateSubWindow(int win, int x, int y, int width, int height) -{ - GLUTwindow *window; - - window = __glutCreateWindow(__glutWindowList[win - 1], - x, y, width, height, /* not game mode */ 0); -#if !defined(_WIN32) && !defined(__OS2__) - { - GLUTwindow *toplevel; - - toplevel = __glutToplevelOf(window); - if (toplevel->cmap != window->cmap) { - __glutPutOnWorkList(toplevel, GLUT_COLORMAP_WORK); - } - } -#endif - return window->num + 1; -} -/* ENDCENTRY */ - -void -__glutDestroyWindow(GLUTwindow * window, - GLUTwindow * initialWindow) -{ - GLUTwindow **prev, *cur, *parent, *siblings; - - /* Recursively destroy any children. */ - cur = window->children; - while (cur) { - siblings = cur->siblings; - __glutDestroyWindow(cur, initialWindow); - cur = siblings; - } - /* Remove from parent's children list (only necessary for - non-initial windows and subwindows!). */ - parent = window->parent; - if (parent && parent == initialWindow->parent) { - prev = &parent->children; - cur = parent->children; - while (cur) { - if (cur == window) { - *prev = cur->siblings; - break; - } - prev = &(cur->siblings); - cur = cur->siblings; - } - } - /* Unbind if bound to this window. */ - if (window == __glutCurrentWindow) { - UNMAKE_CURRENT(); - __glutCurrentWindow = NULL; - } - /* Begin tearing down window itself. */ - if (window->overlay) { - __glutFreeOverlayFunc(window->overlay); - } - XDestroyWindow(__glutDisplay, window->win); - glXDestroyContext(__glutDisplay, window->ctx); - if (window->colormap) { - /* Only color index windows have colormap data structure. */ - __glutFreeColormap(window->colormap); - } - /* NULLing the __glutWindowList helps detect is a window - instance has been destroyed, given a window number. */ - __glutWindowList[window->num] = NULL; - - /* Cleanup data structures that might contain window. */ - cleanWindowWorkList(window); -#if !defined(_WIN32) && !defined(__OS2__) - cleanStaleWindowList(window); -#endif - /* Remove window from the "get window cache" if it is there. */ - if (__glutWindowCache == window) - __glutWindowCache = NULL; - - if (window->visAlloced) { - /* Only free XVisualInfo* gotten from glXChooseVisual. */ - XFree(window->vis); - } - - if (window == __glutGameModeWindow) { - /* Destroying the game mode window should implicitly - have GLUT leave game mode. */ - __glutCloseDownGameMode(); - } - - free(window); -} - -/* CENTRY */ -void GLUTAPIENTRY -glutDestroyWindow(int win) -{ - GLUTwindow *window = __glutWindowList[win - 1]; - - if (__glutMappedMenu && __glutMenuWindow == window) { - __glutFatalUsage("destroying menu window not allowed while menus in use"); - } -#if !defined(_WIN32) && !defined(__OS2__) - /* If not a toplevel window... */ - if (window->parent) { - /* Destroying subwindows may change colormap requirements; - recalculate toplevel window's WM_COLORMAP_WINDOWS - property. */ - __glutPutOnWorkList(__glutToplevelOf(window->parent), - GLUT_COLORMAP_WORK); - } -#endif - __glutDestroyWindow(window, window); - XFlush(__glutDisplay); -} -/* ENDCENTRY */ - -void -__glutChangeWindowEventMask(long eventMask, Bool add) -{ - if (add) { - /* Add eventMask to window's event mask. */ - if ((__glutCurrentWindow->eventMask & eventMask) != - eventMask) { - __glutCurrentWindow->eventMask |= eventMask; - __glutPutOnWorkList(__glutCurrentWindow, - GLUT_EVENT_MASK_WORK); - } - } else { - /* Remove eventMask from window's event mask. */ - if (__glutCurrentWindow->eventMask & eventMask) { - __glutCurrentWindow->eventMask &= ~eventMask; - __glutPutOnWorkList(__glutCurrentWindow, - GLUT_EVENT_MASK_WORK); - } - } -} - -void GLUTAPIENTRY -glutDisplayFunc(GLUTdisplayCB displayFunc) -{ - /* XXX Remove the warning after GLUT 3.0. */ - if (!displayFunc) - __glutFatalError("NULL display callback not allowed in GLUT 3.0; update your code."); - __glutCurrentWindow->display = displayFunc; -} - -void GLUTAPIENTRY -glutMouseFunc(GLUTmouseCB mouseFunc) -{ - if (__glutCurrentWindow->mouse) { - if (!mouseFunc) { - /* Previous mouseFunc being disabled. */ - __glutCurrentWindow->buttonUses--; - __glutChangeWindowEventMask( - ButtonPressMask | ButtonReleaseMask, - __glutCurrentWindow->buttonUses > 0); - } - } else { - if (mouseFunc) { - /* Previously no mouseFunc, new one being installed. */ - __glutCurrentWindow->buttonUses++; - __glutChangeWindowEventMask( - ButtonPressMask | ButtonReleaseMask, True); - } - } - __glutCurrentWindow->mouse = mouseFunc; -} - -void GLUTAPIENTRY -glutMotionFunc(GLUTmotionCB motionFunc) -{ - /* Hack. Some window managers (4Dwm by default) will mask - motion events if the client is not selecting for button - press and release events. So we select for press and - release events too (being careful to use reference - counting). */ - if (__glutCurrentWindow->motion) { - if (!motionFunc) { - /* previous mouseFunc being disabled */ - __glutCurrentWindow->buttonUses--; - __glutChangeWindowEventMask( - ButtonPressMask | ButtonReleaseMask, - __glutCurrentWindow->buttonUses > 0); - } - } else { - if (motionFunc) { - /* Previously no mouseFunc, new one being installed. */ - __glutCurrentWindow->buttonUses++; - __glutChangeWindowEventMask( - ButtonPressMask | ButtonReleaseMask, True); - } - } - /* Real work of selecting for passive mouse motion. */ - __glutChangeWindowEventMask( - Button1MotionMask | Button2MotionMask | Button3MotionMask, - motionFunc != NULL); - __glutCurrentWindow->motion = motionFunc; -} - -void GLUTAPIENTRY -glutPassiveMotionFunc(GLUTpassiveCB passiveMotionFunc) -{ - __glutChangeWindowEventMask(PointerMotionMask, - passiveMotionFunc != NULL); - - /* Passive motion also requires watching enters and leaves so - that a fake passive motion event can be generated on an - enter. */ - __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask, - __glutCurrentWindow->entry != NULL || passiveMotionFunc != NULL); - - __glutCurrentWindow->passive = passiveMotionFunc; -} - -void GLUTAPIENTRY -glutEntryFunc(GLUTentryCB entryFunc) -{ - __glutChangeWindowEventMask(EnterWindowMask | LeaveWindowMask, - entryFunc != NULL || __glutCurrentWindow->passive); - __glutCurrentWindow->entry = entryFunc; - if (!entryFunc) { - __glutCurrentWindow->entryState = -1; - } -} - -void GLUTAPIENTRY -glutWindowStatusFunc(GLUTwindowStatusCB windowStatusFunc) -{ - __glutChangeWindowEventMask(VisibilityChangeMask, - windowStatusFunc != NULL); - __glutCurrentWindow->windowStatus = windowStatusFunc; - if (!windowStatusFunc) { - /* Make state invalid. */ - __glutCurrentWindow->visState = -1; - } -} - -static void GLUTCALLBACK -visibilityHelper(int status) -{ - if (status == GLUT_HIDDEN || status == GLUT_FULLY_COVERED) - __glutCurrentWindow->visibility(GLUT_NOT_VISIBLE); - else - __glutCurrentWindow->visibility(GLUT_VISIBLE); -} - - -void GLUTAPIENTRY -glutVisibilityFunc(GLUTvisibilityCB visibilityFunc) -{ - __glutCurrentWindow->visibility = visibilityFunc; - - if (visibilityFunc) - { glutWindowStatusFunc(visibilityHelper); -#if defined(__OS2PM__) - if(__glutCurrentWindow->shownState >= 0) - { visibilityHelper(__glutCurrentWindow->shownState); - } -#endif - } - else - glutWindowStatusFunc(NULL); -} - -void GLUTAPIENTRY -glutReshapeFunc(GLUTreshapeCB reshapeFunc) -{ - if (reshapeFunc) { - __glutCurrentWindow->reshape = reshapeFunc; - } else { - __glutCurrentWindow->reshape = __glutDefaultReshape; - } -} diff --git a/src/glut/os2/glut_winmisc.cpp b/src/glut/os2/glut_winmisc.cpp deleted file mode 100644 index 7cd6699924..0000000000 --- a/src/glut/os2/glut_winmisc.cpp +++ /dev/null @@ -1,126 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <assert.h> - - -#include "glutint.h" - -/* CENTRY */ -void GLUTAPIENTRY -glutSetWindowTitle(const char *title) -{ -#if defined(__OS2PM__) - __glutSetWindowText(__glutCurrentWindow->win, (char *)title); - -#else - XTextProperty textprop; - - assert(!__glutCurrentWindow->parent); - IGNORE_IN_GAME_MODE(); - textprop.value = (unsigned char *) title; - textprop.encoding = XA_STRING; - textprop.format = 8; - textprop.nitems = strlen(title); - XSetWMName(__glutDisplay, - __glutCurrentWindow->win, &textprop); - XFlush(__glutDisplay); -#endif -} - -void GLUTAPIENTRY -glutSetIconTitle(const char *title) -{ -#if defined(__OS2PM__) -//todo ? -#else - - XTextProperty textprop; - - assert(!__glutCurrentWindow->parent); - IGNORE_IN_GAME_MODE(); - textprop.value = (unsigned char *) title; - textprop.encoding = XA_STRING; - textprop.format = 8; - textprop.nitems = strlen(title); - XSetWMIconName(__glutDisplay, - __glutCurrentWindow->win, &textprop); - XFlush(__glutDisplay); -#endif -} - -void GLUTAPIENTRY -glutPositionWindow(int x, int y) -{ - IGNORE_IN_GAME_MODE(); - __glutCurrentWindow->desiredX = x; - __glutCurrentWindow->desiredY = y; - __glutCurrentWindow->desiredConfMask |= CWX | CWY; - __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); -} - -void GLUTAPIENTRY -glutReshapeWindow(int w, int h) -{ - IGNORE_IN_GAME_MODE(); - if (w <= 0 || h <= 0) - __glutWarning("glutReshapeWindow: non-positive width or height not allowed"); - - __glutCurrentWindow->desiredWidth = w; - __glutCurrentWindow->desiredHeight = h; - __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight; - __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); -} - -void GLUTAPIENTRY -glutPopWindow(void) -{ - IGNORE_IN_GAME_MODE(); - __glutCurrentWindow->desiredStack = Above; - __glutCurrentWindow->desiredConfMask |= CWStackMode; - __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); -} - -void GLUTAPIENTRY -glutPushWindow(void) -{ - IGNORE_IN_GAME_MODE(); - __glutCurrentWindow->desiredStack = Below; - __glutCurrentWindow->desiredConfMask |= CWStackMode; - __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK); -} - -void GLUTAPIENTRY -glutIconifyWindow(void) -{ - IGNORE_IN_GAME_MODE(); - assert(!__glutCurrentWindow->parent); - __glutCurrentWindow->desiredMapState = IconicState; - __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); -} - -void GLUTAPIENTRY -glutShowWindow(void) -{ - IGNORE_IN_GAME_MODE(); - __glutCurrentWindow->desiredMapState = NormalState; - __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); -} - -void GLUTAPIENTRY -glutHideWindow(void) -{ - IGNORE_IN_GAME_MODE(); - __glutCurrentWindow->desiredMapState = WithdrawnState; - __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK); -} - -/* ENDCENTRY */ diff --git a/src/glut/os2/glutbitmap.h b/src/glut/os2/glutbitmap.h deleted file mode 100644 index 9584bb129d..0000000000 --- a/src/glut/os2/glutbitmap.h +++ /dev/null @@ -1,32 +0,0 @@ -#ifndef __glutbitmap_h__ -#define __glutbitmap_h__ - -/* Copyright (c) Mark J. Kilgard, 1994, 1998. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#define GLUT_NO_LIB_PRAGMA /* Avoid auto library linking when building - the GLUT library itself. */ -#include <GL/glut.h> - -typedef struct { - const GLsizei width; - const GLsizei height; - const GLfloat xorig; - const GLfloat yorig; - const GLfloat advance; - const GLubyte *bitmap; -} BitmapCharRec, *BitmapCharPtr; - -typedef struct { - const char *name; - const int num_chars; - const int first; - const BitmapCharRec * const *ch; -} BitmapFontRec, *BitmapFontPtr; - -typedef void *GLUTbitmapFont; - -#endif /* __glutbitmap_h__ */ diff --git a/src/glut/os2/glutos2.h b/src/glut/os2/glutos2.h deleted file mode 100644 index 533a78011e..0000000000 --- a/src/glut/os2/glutos2.h +++ /dev/null @@ -1,36 +0,0 @@ -#ifndef __glutos2_h__ -#define __glutos2_h__ - - -/* Win32 "equivalent" cursors - eventually, the X glyphs should be - converted to Win32 cursors -- then they will look the same */ -#define XC_arrow IDC_ARROW -#define XC_top_left_arrow IDC_ARROW -#define XC_hand1 IDC_SIZEALL -#define XC_pirate IDC_NO -#define XC_question_arrow IDC_HELP -#define XC_exchange IDC_NO -#define XC_spraycan IDC_SIZEALL -#define XC_watch IDC_WAIT -#define XC_xterm IDC_IBEAM -#define XC_crosshair IDC_CROSS -#define XC_sb_v_double_arrow IDC_SIZENS -#define XC_sb_h_double_arrow IDC_SIZEWE -#define XC_top_side IDC_UPARROW -#define XC_bottom_side IDC_SIZENS -#define XC_left_side IDC_SIZEWE -#define XC_right_side IDC_SIZEWE -#define XC_top_left_corner IDC_SIZENWSE -#define XC_top_right_corner IDC_SIZENESW -#define XC_bottom_right_corner IDC_SIZENWSE -#define XC_bottom_left_corner IDC_SIZENESW - -#define XA_STRING 0 - -/* Private routines from win32_util.c */ -extern int gettimeofday(struct timeval* tp, void* tzp); -//extern void *__glutFont(void *font); -extern int __glutGetTransparentPixel(Display *dpy, XVisualInfo *vinfo); -extern void __glutAdjustCoords(Window parent, int *x, int *y, int *width, int *height); - -#endif /* __glutos2_h__ */ diff --git a/src/glut/os2/glutstroke.h b/src/glut/os2/glutstroke.h deleted file mode 100644 index cbc9e156fe..0000000000 --- a/src/glut/os2/glutstroke.h +++ /dev/null @@ -1,42 +0,0 @@ -#ifndef __glutstroke_h__ -#define __glutstroke_h__ - -/* Copyright (c) Mark J. Kilgard, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -#if defined(_WIN32) -#pragma warning (disable:4244) /* disable bogus conversion warnings */ -#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */ -#endif - -typedef struct { - float x; - float y; -} CoordRec, *CoordPtr; - -typedef struct { - int num_coords; - const CoordRec *coord; -} StrokeRec, *StrokePtr; - -typedef struct { - int num_strokes; - const StrokeRec *stroke; - float center; - float right; -} StrokeCharRec, *StrokeCharPtr; - -typedef struct { - const char *name; - int num_chars; - const StrokeCharRec *ch; - float top; - float bottom; -} StrokeFontRec, *StrokeFontPtr; - -typedef void *GLUTstrokeFont; - -#endif /* __glutstroke_h__ */ diff --git a/src/glut/os2/layerutil.h b/src/glut/os2/layerutil.h deleted file mode 100644 index 3f62031939..0000000000 --- a/src/glut/os2/layerutil.h +++ /dev/null @@ -1,59 +0,0 @@ -#ifndef __layerutil_h__ -#define __layerutil_h__ - -/* Copyright (c) Mark J. Kilgard, 1993, 1994. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -/* Based on XLayerUtil.h: Revision: 1.3 */ - -#ifdef __VMS -#include <GL/vms_x_fix.h> -#endif - -#if !defined(_WIN32) && !defined(__OS2__) -#include <X11/Xlib.h> -#include <X11/Xutil.h> -#include <X11/Xmd.h> -#endif /* !_WIN32 */ - -/* Transparent type values */ -/* None 0 */ -#define TransparentPixel 1 -#define TransparentMask 2 - -/* layered visual info template flags */ -#define VisualLayerMask 0x200 -#define VisualTransparentType 0x400 -#define VisualTransparentValue 0x800 -#define VisualAllLayerMask 0xFFF - -/* layered visual info structure */ -typedef struct _XLayerVisualInfo { - XVisualInfo vinfo; - long layer; - long type; - unsigned long value; -} XLayerVisualInfo; - -/* SERVER_OVERLAY_VISUALS property element */ -typedef struct _OverlayInfo { - /* Avoid 64-bit portability problems by being careful to use - longs due to the way XGetWindowProperty is specified. Note - that these parameters are passed as CARD32s over X - protocol. */ - long overlay_visual; - long transparent_type; - long value; - long layer; -} OverlayInfo; - -extern int __glutGetTransparentPixel(Display *, XVisualInfo *); -extern XLayerVisualInfo *__glutXGetLayerVisualInfo(Display *, - long, XLayerVisualInfo *, int *); -extern Status __glutXMatchLayerVisualInfo(Display *, - int, int, int, int, XLayerVisualInfo *); - -#endif /* __layerutil_h__ */ diff --git a/src/glut/os2/libGlut.DEF b/src/glut/os2/libGlut.DEF deleted file mode 100644 index a0e184eef0..0000000000 --- a/src/glut/os2/libGlut.DEF +++ /dev/null @@ -1,94 +0,0 @@ - -;----------------------------------------------------- -; def Module definition file for the DLL -;----------------------------------------------------- - -LIBRARY libGlut INITINSTANCE TERMINSTANCE -PROTMODE -DATA MULTIPLE NONSHARED READWRITE LOADONCALL -CODE LOADONCALL -EXPORTS ; Names of exported functions and data - -;********************************* -;MesaGLUT - glutCommandFunc @3001 - glutCreateWindow @3002 - glutCreateSubWindow @3003 - glutDestroyWindow @3004 - glutDisplayFunc @3005 - glutEntryFunc @3006 - glutExtensionSupported @3007 - glutIdleFunc @3008 - glutInit @3009 - glutInitDisplayMode @3010 - glutInitWindowPosition @3011 - glutInitWindowSize @3012 - glutMainLoop @3013 - glutGet @3014 - glutGetColor @3015 - glutGetWindow @3016 - glutKeyboardFunc @3017 - glutMouseFunc @3018 - glutSpecialFunc @3019 - glutStrokeCharacter @3020 - glutSetColor @3021 - glutSetIconTitle @3022 - glutSetWindow @3023 - glutSetWindowTitle @3024 - - glutReshapeFunc @3025 - glutReshapeWindow @3026 - - - glutSwapBuffers @3027 - glutPostRedisplay @3028 - glutPositionWindow @3029 - glutVisibilityFunc @3030 - glutTimerFunc @3031 - glutMotionFunc @3032 - - glutCreateMenu @3033 - glutAttachMenu @3034 - glutDestroyMenu @3035 - glutAddMenuEntry @3036 - glutPassiveMotionFunc @3037 - - glutSolidCone @3038 - glutSolidCube @3039 - glutSolidDodecahedron @3040 - glutSolidOctahedron @3041 - glutSolidIcosahedron @3042 - glutSolidSphere @3043 - glutSolidTeapot @3044 - glutSolidTetrahedron @3045 - glutSolidTorus @3046 - - glutWireCone @3047 - glutWireCube @3048 - glutWireDodecahedron @3049 - glutWireIcosahedron @3050 - glutWireOctahedron @3051 - glutWireSphere @3052 - glutWireTetrahedron @3053 - glutWireTorus @3054 - glutWireTeapot @3055 - -;GL_GLEXT_PROTOTYPES - glutBitmapCharacter @3101 - glutBitmap9By15 @3102 - glutBitmapHelvetica10 @3103 - glutBitmapHelvetica12 @3104 - glutBitmapHelvetica18 @3105 - glutBitmapTimesRoman24 @3106 - glutStrokeRoman @3107 - glutBitmap8By13 @3108 - -;Global constants -; hab @12001 -; /* PM anchor block handle */ -; hpsCurrent @12002 - XHDC @12004 - XHWND @12005 - - - diff --git a/src/glut/os2/os2_glx.cpp b/src/glut/os2/os2_glx.cpp deleted file mode 100644 index bf116e49c9..0000000000 --- a/src/glut/os2/os2_glx.cpp +++ /dev/null @@ -1,145 +0,0 @@ -/* os2_glx.c */ - -#include <stdio.h> -#include <string.h> -#include <malloc.h> -#include "gl/gl.h" -#include "WarpGL.h" -#include "GL/os2mesa.h" - -#define POKA 0 -/* global current HDC */ - -XVisualInfo *wglDescribePixelFormat(int iPixelFormat); - -extern HDC XHDC; -extern HWND XHWND; -//extern HPS hpsCurrent; -extern HAB hab; /* PM anchor block handle */ - -GLXContext -glXCreateContext(HPS hps, XVisualInfo * visinfo, - GLXContext share, Bool direct) -{ - /* KLUDGE: GLX really expects a display pointer to be passed - in as the first parameter, but Win32 needs an HDC instead, - so BE SURE that the global XHDC is set before calling this - routine. */ - HGLRC context; - - context = wglCreateContext(XHDC,hps,hab); - - - /* Since direct rendering is implicit, the direct flag is - ignored. */ - - return context; -} - - -int -glXGetConfig(XVisualInfo * visual, int attrib, int *value) -{ - if (!visual) - return GLX_BAD_VISUAL; - - switch (attrib) { - case GLX_USE_GL: - if (visual->dwFlags & (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW)) { - /* XXX Brad's Matrix Millenium II has problems creating - color index windows in 24-bit mode (lead to GDI crash) - and 32-bit mode (lead to black window). The cColorBits - filed of the PIXELFORMATDESCRIPTOR returned claims to - have 24 and 32 bits respectively of color indices. 2^24 - and 2^32 are ridiculously huge writable colormaps. - Assume that if we get back a color index - PIXELFORMATDESCRIPTOR with 24 or more bits, the - PIXELFORMATDESCRIPTOR doesn't really work and skip it. - -mjk */ - if (visual->iPixelType == PFD_TYPE_COLORINDEX - && visual->cColorBits >= 24) { - *value = 0; - } else { - *value = 1; - } - } else { - *value = 0; - } - break; - case GLX_BUFFER_SIZE: - /* KLUDGE: if we're RGBA, return the number of bits/pixel, - otherwise, return 8 (we guessed at 256 colors in CI - mode). */ - if (visual->iPixelType == PFD_TYPE_RGBA) - *value = visual->cColorBits; - else - *value = 8; - break; - case GLX_LEVEL: - /* The bReserved flag of the pfd contains the - overlay/underlay info. */ - *value = visual->bReserved; - break; - case GLX_RGBA: - *value = visual->iPixelType == PFD_TYPE_RGBA; - break; - case GLX_DOUBLEBUFFER: - *value = visual->dwFlags & PFD_DOUBLEBUFFER; - break; - case GLX_STEREO: - *value = visual->dwFlags & PFD_STEREO; - break; - case GLX_AUX_BUFFERS: - *value = visual->cAuxBuffers; - break; - case GLX_RED_SIZE: - *value = visual->cRedBits; - break; - case GLX_GREEN_SIZE: - *value = visual->cGreenBits; - break; - case GLX_BLUE_SIZE: - *value = visual->cBlueBits; - break; - case GLX_ALPHA_SIZE: - *value = visual->cAlphaBits; - break; - case GLX_DEPTH_SIZE: - *value = visual->cDepthBits; - break; - case GLX_STENCIL_SIZE: - *value = visual->cStencilBits; - break; - case GLX_ACCUM_RED_SIZE: - *value = visual->cAccumRedBits; - break; - case GLX_ACCUM_GREEN_SIZE: - *value = visual->cAccumGreenBits; - break; - case GLX_ACCUM_BLUE_SIZE: - *value = visual->cAccumBlueBits; - break; - case GLX_ACCUM_ALPHA_SIZE: - *value = visual->cAccumAlphaBits; - break; -#if POKA == 100 -#endif /* POKA == 100 */ - default: - return GLX_BAD_ATTRIB; - } - return 0; -} - - -XVisualInfo * glXChooseVisual(int mode) -{ int imode = 2; - if(mode & GLUT_DOUBLE) - imode = 1; - return - wglDescribePixelFormat(imode); -} - - -#if POKA -#endif /* POKA */ - diff --git a/src/glut/os2/os2_menu.cpp b/src/glut/os2/os2_menu.cpp deleted file mode 100644 index f140e9c79b..0000000000 --- a/src/glut/os2/os2_menu.cpp +++ /dev/null @@ -1,532 +0,0 @@ - -/* Copyright (c) Mark J. Kilgard, 1994, 1997, 1998. */ -/* Copyright (c) Nate Robins, 1997. */ - -/* This program is freely distributable without licensing fees - and is provided without guarantee or warrantee expressed or - implied. This program is -not- in the public domain. */ - -/* This file completely re-implements glut_menu.c and glut_menu2.c - for Win32. Note that neither glut_menu.c nor glut_menu2.c are - compiled into Win32 GLUT. */ - -#include <stdlib.h> -#include <string.h> -#include <stdio.h> -#include <errno.h> -#include <assert.h> - -#include "glutint.h" - -void (GLUTCALLBACK *__glutMenuStatusFunc) (int, int, int); -//GLUTmenu *__glutMappedMenu; -//GLUTwindow *__glutMenuWindow; -GLUTmenuItem *__glutItemSelected; -unsigned __glutMenuButton; - -static GLUTmenu **menuList = NULL; -static int menuListSize = 0; -static UINT uniqueMenuHandler = 1; - -/* DEPRICATED, use glutMenuStatusFunc instead. */ -void GLUTAPIENTRY -glutMenuStateFunc(GLUTmenuStateCB menuStateFunc) -{ - __glutMenuStatusFunc = (GLUTmenuStatusCB) menuStateFunc; -} - -void GLUTAPIENTRY -glutMenuStatusFunc(GLUTmenuStatusCB menuStatusFunc) -{ - __glutMenuStatusFunc = menuStatusFunc; -} - -void -__glutSetMenu(GLUTmenu * menu) -{ - __glutCurrentMenu = menu; -} - -static void -unmapMenu(GLUTmenu * menu) -{ - if (menu->cascade) { - unmapMenu(menu->cascade); - menu->cascade = NULL; - } - menu->anchor = NULL; - menu->highlighted = NULL; -} - -void -__glutFinishMenu(Window win, int x, int y) -{ - - unmapMenu(__glutMappedMenu); - - /* XXX Put in a GdiFlush just in case. Probably unnecessary. -mjk */ -// GdiFlush(); - - if (__glutMenuStatusFunc) { - __glutSetWindow(__glutMenuWindow); - __glutSetMenu(__glutMappedMenu); - - /* Setting __glutMappedMenu to NULL permits operations that - change menus or destroy the menu window again. */ - __glutMappedMenu = NULL; - - __glutMenuStatusFunc(GLUT_MENU_NOT_IN_USE, x, y); - } - /* Setting __glutMappedMenu to NULL permits operations that - change menus or destroy the menu window again. */ - __glutMappedMenu = NULL; - - /* If an item is selected and it is not a submenu trigger, - generate menu callback. */ - if (__glutItemSelected && !__glutItemSelected->isTrigger) { - __glutSetWindow(__glutMenuWindow); - /* When menu callback is triggered, current menu should be - set to the callback menu. */ - __glutSetMenu(__glutItemSelected->menu); - __glutItemSelected->menu->select(__glutItemSelected->value); - } - __glutMenuWindow = NULL; -} - -static void -mapMenu(GLUTmenu * menu, int x, int y) -{ -//todo -// TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN | -// (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON, -// x, y, 0, __glutCurrentWindow->win, NULL); -} - -void -__glutStartMenu(GLUTmenu * menu, GLUTwindow * window, - int x, int y, int x_win, int y_win) -{ - assert(__glutMappedMenu == NULL); - __glutMappedMenu = menu; - __glutMenuWindow = window; - __glutItemSelected = NULL; - if (__glutMenuStatusFunc) { - __glutSetMenu(menu); - __glutSetWindow(window); - __glutMenuStatusFunc(GLUT_MENU_IN_USE, x_win, y_win); - } - mapMenu(menu, x, y); -} - -GLUTmenuItem * -__glutGetUniqueMenuItem(GLUTmenu * menu, UINT unique) -{ - GLUTmenuItem *item; - int i; - - i = menu->num; - item = menu->list; - while (item) { - if (item->unique == unique) { - return item; - } - if (item->isTrigger) { - GLUTmenuItem *subitem; - subitem = __glutGetUniqueMenuItem(menuList[item->value], unique); - if (subitem) { - return subitem; - } - } - i--; - item = item->next; - } - return NULL; -} - -GLUTmenuItem * -__glutGetMenuItem(GLUTmenu * menu, Window win, int *which) -{ - GLUTmenuItem *item; - int i; - - i = menu->num; - item = menu->list; - while (item) { - if (item->win == win) { - *which = i; - return item; - } - if (item->isTrigger) { - GLUTmenuItem *subitem; - - subitem = __glutGetMenuItem(menuList[item->value], - win, which); - if (subitem) { - return subitem; - } - } - i--; - item = item->next; - } - return NULL; -} - -GLUTmenu * -__glutGetMenu(Window win) -{ - GLUTmenu *menu; - - menu = __glutMappedMenu; - while (menu) { - if (win == menu->win) { - return menu; - } - menu = menu->cascade; - } - return NULL; -} - -GLUTmenu * -__glutGetMenuByNum(int menunum) -{ - if (menunum < 1 || menunum > menuListSize) { - return NULL; - } - return menuList[menunum - 1]; -} - -static int -getUnusedMenuSlot(void) -{ - int i; - - /* Look for allocated, unused slot. */ - for (i = 0; i < menuListSize; i++) { - if (!menuList[i]) { - return i; - } - } - /* Allocate a new slot. */ - menuListSize++; - if (menuList) { - menuList = (GLUTmenu **) - realloc(menuList, menuListSize * sizeof(GLUTmenu *)); - } else { - /* XXX Some realloc's do not correctly perform a malloc - when asked to perform a realloc on a NULL pointer, - though the ANSI C library spec requires this. */ - menuList = (GLUTmenu **) malloc(sizeof(GLUTmenu *)); - } - if (!menuList) { - __glutFatalError("out of memory."); - } - menuList[menuListSize - 1] = NULL; - return menuListSize - 1; -} - -static void -menuModificationError(void) -{ - /* XXX Remove the warning after GLUT 3.0. */ - __glutWarning("The following is a new check for GLUT 3.0; update your code."); - __glutFatalError("menu manipulation not allowed while menus in use."); -} - -int GLUTAPIENTRY -glutCreateMenu(GLUTselectCB selectFunc) -{ - GLUTmenu *menu; - int menuid; - - if (__glutMappedMenu) { - menuModificationError(); - } - menuid = getUnusedMenuSlot(); - menu = (GLUTmenu *) malloc(sizeof(GLUTmenu)); - if (!menu) { - __glutFatalError("out of memory."); - } - menu->id = menuid; - menu->num = 0; - menu->submenus = 0; - menu->select = selectFunc; - menu->list = NULL; - menu->cascade = NULL; - menu->highlighted = NULL; - menu->anchor = NULL; -//todo -// menu->win = (HWND) CreatePopupMenu(); - menuList[menuid] = menu; - __glutSetMenu(menu); - return menuid + 1; -} - - -void GLUTAPIENTRY -glutDestroyMenu(int menunum) -{ - GLUTmenu *menu = __glutGetMenuByNum(menunum); - GLUTmenuItem *item, *next; - - if (__glutMappedMenu) { - menuModificationError(); - } - assert(menu->id == menunum - 1); -//todo DestroyMenu( (HMENU) menu->win); - menuList[menunum - 1] = NULL; - /* free all menu entries */ - item = menu->list; - while (item) { - assert(item->menu == menu); - next = item->next; - free(item->label); - free(item); - item = next; - } - if (__glutCurrentMenu == menu) { - __glutCurrentMenu = NULL; - } - free(menu); -} - -int GLUTAPIENTRY -glutGetMenu(void) -{ - if (__glutCurrentMenu) { - return __glutCurrentMenu->id + 1; - } else { - return 0; - } -} - -void GLUTAPIENTRY -glutSetMenu(int menuid) -{ - GLUTmenu *menu; - - if (menuid < 1 || menuid > menuListSize) { - __glutWarning("glutSetMenu attempted on bogus menu."); - return; - } - menu = menuList[menuid - 1]; - if (!menu) { - __glutWarning("glutSetMenu attempted on bogus menu."); - return; - } - __glutSetMenu(menu); -} - -static void -setMenuItem(GLUTmenuItem * item, const char *label, - int value, Bool isTrigger) -{ - GLUTmenu *menu; - - menu = item->menu; - item->label = __glutStrdup(label); - if (!item->label) { - __glutFatalError("out of memory."); - } - item->isTrigger = isTrigger; - item->len = (int) strlen(label); - item->value = value; - item->unique = uniqueMenuHandler++; -//todo -// if (isTrigger) { -// AppendMenu((HMENU) menu->win, MF_POPUP, (UINT)item->win, label); -// } else { -// AppendMenu((HMENU) menu->win, MF_STRING, item->unique, label); -// } -} - -void GLUTAPIENTRY -glutAddMenuEntry(const char *label, int value) -{ - GLUTmenuItem *entry; - - if (__glutMappedMenu) { - menuModificationError(); - } - entry = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); - if (!entry) { - __glutFatalError("out of memory."); - } - entry->menu = __glutCurrentMenu; - setMenuItem(entry, label, value, FALSE); - __glutCurrentMenu->num++; - entry->next = __glutCurrentMenu->list; - __glutCurrentMenu->list = entry; -} - -void GLUTAPIENTRY -glutAddSubMenu(const char *label, int menu) -{ - GLUTmenuItem *submenu; - GLUTmenu *popupmenu; - - if (__glutMappedMenu) { - menuModificationError(); - } - submenu = (GLUTmenuItem *) malloc(sizeof(GLUTmenuItem)); - if (!submenu) { - __glutFatalError("out of memory."); - } - __glutCurrentMenu->submenus++; - submenu->menu = __glutCurrentMenu; - popupmenu = __glutGetMenuByNum(menu); - if (popupmenu) { - submenu->win = popupmenu->win; - } - setMenuItem(submenu, label, /* base 0 */ menu - 1, TRUE); - __glutCurrentMenu->num++; - submenu->next = __glutCurrentMenu->list; - __glutCurrentMenu->list = submenu; -} - -void GLUTAPIENTRY -glutChangeToMenuEntry(int num, const char *label, int value) -{ - GLUTmenuItem *item; - int i; - - if (__glutMappedMenu) { - menuModificationError(); - } - i = __glutCurrentMenu->num; - item = __glutCurrentMenu->list; - while (item) { - if (i == num) { - if (item->isTrigger) { - /* If changing a submenu trigger to a menu entry, we - need to account for submenus. */ - item->menu->submenus--; - /* Nuke the Win32 menu. */ -//todo -// DestroyMenu((HMENU) item->win); - } - free(item->label); - - item->label = strdup(label); - if (!item->label) - __glutFatalError("out of memory"); - item->isTrigger = FALSE; - item->len = (int) strlen(label); - item->value = value; - item->unique = uniqueMenuHandler++; -//todo -// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, -// MF_BYPOSITION | MFT_STRING, item->unique, label); - - return; - } - i--; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -void GLUTAPIENTRY -glutChangeToSubMenu(int num, const char *label, int menu) -{ - GLUTmenu *popupmenu; - GLUTmenuItem *item; - int i; - - if (__glutMappedMenu) { - menuModificationError(); - } - i = __glutCurrentMenu->num; - item = __glutCurrentMenu->list; - while (item) { - if (i == num) { - if (!item->isTrigger) { - /* If changing a menu entry to as submenu trigger, we - need to account for submenus. */ - item->menu->submenus++; -//todo -// item->win = (HWND) CreatePopupMenu(); - } - free(item->label); - - item->label = strdup(label); - if (!item->label) - __glutFatalError("out of memory"); - item->isTrigger = TRUE; - item->len = (int) strlen(label); - item->value = menu - 1; - item->unique = uniqueMenuHandler++; - popupmenu = __glutGetMenuByNum(menu); - if (popupmenu) - item->win = popupmenu->win; -//todo -// ModifyMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, -// MF_BYPOSITION | MF_POPUP, (UINT) item->win, label); - return; - } - i--; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -void GLUTAPIENTRY -glutRemoveMenuItem(int num) -{ - GLUTmenuItem *item, **prev; - int i; - - if (__glutMappedMenu) { - menuModificationError(); - } - i = __glutCurrentMenu->num; - prev = &__glutCurrentMenu->list; - item = __glutCurrentMenu->list; - while (item) { - if (i == num) { - /* Found the menu item in list to remove. */ - __glutCurrentMenu->num--; - - /* Patch up menu's item list. */ - *prev = item->next; -//todo -// RemoveMenu((HMENU) __glutCurrentMenu->win, (UINT) i - 1, MF_BYPOSITION); - - free(item->label); - free(item); - return; - } - i--; - prev = &item->next; - item = item->next; - } - __glutWarning("Current menu has no %d item.", num); -} - -void GLUTAPIENTRY -glutAttachMenu(int button) -{ - if (__glutCurrentWindow == __glutGameModeWindow) { - __glutWarning("cannot attach menus in game mode."); - return; - } - if (__glutMappedMenu) { - menuModificationError(); - } - if (__glutCurrentWindow->menu[button] < 1) { - __glutCurrentWindow->buttonUses++; - } - __glutCurrentWindow->menu[button] = __glutCurrentMenu->id + 1; -} - -void GLUTAPIENTRY -glutDetachMenu(int button) -{ - if (__glutMappedMenu) { - menuModificationError(); - } - if (__glutCurrentWindow->menu[button] > 0) { - __glutCurrentWindow->buttonUses--; - __glutCurrentWindow->menu[button] = 0; - } -} - diff --git a/src/glut/os2/os2_winproc.cpp b/src/glut/os2/os2_winproc.cpp deleted file mode 100644 index 9cbdec1cd2..0000000000 --- a/src/glut/os2/os2_winproc.cpp +++ /dev/null @@ -1,1296 +0,0 @@ -/* os2_winproc.c */ - - -#define INCL_DEV -#include "WarpGL.h" -#include "GL/os2mesa.h" - - -#define _MEERROR_H_ -#include <mmioos2.h> /* It is from MMPM toolkit */ -#include <dive.h> -#include <fourcc.h> - - -#include "os2mesadef.h" -#include "glutint.h" - - -#define POKA 0 - -#if POKA - -extern unsigned __glutMenuButton; -extern GLUTidleCB __glutIdleFunc; -extern GLUTtimer *__glutTimerList; -extern void handleTimeouts(void); -extern GLUTmenuItem *__glutGetUniqueMenuItem(GLUTmenu * menu, int unique); -static HMENU __glutHMenu; - -#endif - -extern void _mesa_ResizeBuffersMESA( void ); - - -MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); -MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ); -void updateWindowState(GLUTwindow *window, int visState); - -volatile extern HAB hab; /* PM anchor block handle */ -volatile extern HPS hpsCurrent; - -RECTL rCtls[52]; -ULONG ulNumRcls; - -MRESULT EXPENTRY GlutWindowChildProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ) -{ MRESULT rc; - rc = GlutWindowProc(hwnd, msg, mp1, mp2 ); - return rc; -} - -MRESULT EXPENTRY GlutWindowProc( HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2 ) -{ - HPS hps = NULLHANDLE; /* presentation space handle */ - GLUTwindow* window; /* GLUT window associated with message. */ - GLUTmenu* menu; /* GLUT menu associated with message. */ - RECTL rclClient; - POINTL point; - int button = -1,rc,key; - - -/* Process the message. */ - - switch( msg ) - { - case WM_CREATE: - { - SIZEL sizl = { 0L, 0L }; - LONG *alCaps; - HDC hdc; - - /*+-----------------------------------------------------------------+*/ - /*| The client window is being created. Create the semaphore to |*/ - /*| control access to the presentation space. Then create the |*/ - /*| thread that will draw the lines. |*/ - /*+-----------------------------------------------------------------+*/ - // DosCreateMutexSem( (PSZ)NULL, &hmtxPS, 0UL, FALSE ); - - hdc = WinOpenWindowDC(hwnd); - - /*+-----------------------------------------------------------------+*/ - /*| Create a non-cached presentation space. We will not release |*/ - /*| this PS, as we will be Selecting a Palette to this PS and then |*/ - /*| animating the palette. Upon releasing a PS the palette is no |*/ - /*| longer selected for obvious reasons. |*/ - /*+-----------------------------------------------------------------+*/ - hpsCurrent = GpiCreatePS( hab, - hdc, - &sizl, - PU_PELS | GPIF_DEFAULT | - GPIT_MICRO | GPIA_ASSOC ); -// DevQueryCaps( hdc, lStart, lCount, alCaps ); -// fPaletteCaps = alCaps[CAPS_ADDITIONAL_GRAPHICS] & CAPS_PALETTE_MANAGER; -// PaletteInit(3); - /* ¯¥p¥¢®¤ hpsBuffer ¢ p¥¦¨¬ RGB color table */ - - GpiCreateLogColorTable(hpsCurrent,0 ,LCOLF_RGB,0,0,NULL); - GpiSetPattern(hpsCurrent,PATSYM_SOLID); - GpiSetPatternSet(hpsCurrent,LCID_DEFAULT); - - } - break; - - return 0; - case WM_CLOSE: - WinPostMsg( hwnd, WM_QUIT, NULL, NULL ); - - return 0; - - case WM_PAINT: - window = __glutGetWindow(hwnd); - if (window) - { - PWMC ctx; -// hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); - hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); - // blit Dive buffer to screen. - - { - SWP swp; // Window position - POINTL pointl; // Point to offset from Desktop - - // Convert the point to offset from desktop lower left. - pointl.x = 0; - pointl.y = 0; - WinMapWindowPoints ( hwnd, HWND_DESKTOP, &pointl, 1 ); - - -// ctx = window->ctx; -// ctx->xDiveScr = pointl.x; -// ctx->yDiveScr = pointl.y; - } -// rc = DiveBlitImage (ctx->hDive, -// ctx->ulDiveBufferNumber, -// DIVE_BUFFER_SCREEN ); -// - - if (window->win == hwnd) { - __glutPostRedisplay(window, GLUT_REPAIR_WORK); - } else if (window->overlay && window->overlay->win == hwnd) { - __glutPostRedisplay(window, GLUT_OVERLAY_REPAIR_WORK); - } - WinEndPaint(hps); - } else { - - hps = WinBeginPaint(hwnd,NULLHANDLE,&rclClient); - WinFillRect(hps, &rclClient, CLR_WHITE); - WinEndPaint(hps); - } - break; - - case WM_VRNDISABLED: - -// pwinData->fDataInProcess = TRUE; -// DiveSetupBlitter ( pwinData->hDive, 0 ); -// pwinData->fVrnDisabled = TRUE; - break; - - case WM_VRNENABLED: - { HRGN hrgn; /* Region handle */ - RGNRECT rgnCtl; /* Processing control structure */ -// RECTL rCtls[52]; -// ULONG ulNumRcls; - -// pwinData->fDataInProcess = TRUE; - hps = WinGetPS ( hwnd ); - if ( !hps ) - break; - hrgn = GpiCreateRegion ( hps, 0L, NULL ); - if ( hrgn ) - { /* NOTE: If mp1 is zero, then this was just a move message. - ** Illustrate the visible region on a WM_VRNENABLE. - */ - WinQueryVisibleRegion ( hwnd, hrgn ); - rgnCtl.ircStart = 0; - rgnCtl.crc = 50; - rgnCtl.ulDirection = 1; - - /* Get the all ORed rectangles */ - if ( GpiQueryRegionRects ( hps, hrgn, NULL, - &rgnCtl, rCtls) ) - { - ulNumRcls = rgnCtl.crcReturned; - - /* Now find the window position and size, relative to parent. - */ -// WinQueryWindowPos ( pwinData->hwndClient, &pwinData->swp ); - -// rcl.xLeft = 0; -// rcl.yBottom = 0; - - /* Convert the point to offset from desktop lower left. - */ -// pointl.x = pwinData->swp.x; -// pointl.y = pwinData->swp.y; - -// WinMapWindowPoints ( pwinData->hwndFrame, -// HWND_DESKTOP, &pointl, 1 ); - -// pwinData->cxWindowPos = pointl.x; -// pwinData->cyWindowPos = pointl.y; - - } - GpiDestroyRegion( hps, hrgn ); - } - WinReleasePS( hps ); - - } - break; - - case WM_SIZE: - window = __glutGetWindow(hwnd); - if (window) - { int width,height; - width = SHORT1FROMMP(mp2); - height = SHORT2FROMMP(mp2); - if (width != window->width || height != window->height) { -#if 0 /* Win32 GLUT does not support overlays for now. */ - if (window->overlay) { - XResizeWindow(__glutDisplay, window->overlay->win, width, height); - } -#endif - window->width = width; - window->height = height; - __glutSetWindow(window); - if(width <= 0 || height <= 0) - break; - _mesa_ResizeBuffersMESA(); - - /* Do not execute OpenGL out of sequence with respect - to the SetWindowPos request! */ - window->reshape(width, height); - window->forceReshape = FALSE; - /* A reshape should be considered like posting a - repair request. */ - __glutPostRedisplay(window, GLUT_REPAIR_WORK); - } - } - return 0; - case WM_SHOW: - window = __glutGetWindow(hwnd); - if (window) { - int visState; - visState = SHORT1FROMMP( mp1 ); - updateWindowState(window, visState); - } - return 0; - - case WM_ACTIVATE: - window = __glutGetWindow(hwnd); -// /* Make sure we re-select the correct palette if needed. */ -// if (LOWORD(wParam)) { -// PostMessage(hwnd, WM_PALETTECHANGED, 0, 0); -// } - if (window) { - int visState; - visState = SHORT1FROMMP( mp1 ); - updateWindowState(window, visState); - } - return 0; - - case WM_CHAR: - { USHORT fsflags; - window = __glutGetWindow(hwnd); - if (!window) { - break; - } - fsflags = SHORT1FROMMP(mp1); -/* ?? */ - if((fsflags & KC_KEYUP) ) /* ¨£®p¨p㥬 ®â¦ ⨥ ª®¯ª¨, p¥ £¨p㥬 ⮫쪮 ¦ ⨥ */ - break; -/////////////////////////////////////////////////// - if(!(fsflags & KC_CHAR) ) - { - if (!(fsflags & KC_VIRTUALKEY)) - break; - key = 0; - /* Get the virtual key from mp2. */ - switch (SHORT2FROMMP(mp2)) - { -/* directional keys */ - case VK_LEFT: key = GLUT_KEY_LEFT; break; - case VK_UP: key = GLUT_KEY_UP; break; - case VK_RIGHT: key = GLUT_KEY_RIGHT; break; - case VK_DOWN: key = GLUT_KEY_DOWN; break; - - case VK_PAGEUP: key = GLUT_KEY_PAGE_UP; break; - case VK_PAGEDOWN:key = GLUT_KEY_PAGE_DOWN; break; - case VK_HOME: key = GLUT_KEY_HOME;break; - case VK_END: key = GLUT_KEY_END; break; - case VK_INSERT: key = GLUT_KEY_INSERT; break; - -/* function keys */ - case VK_F1 : key = GLUT_KEY_F1; break; - case VK_F2 : key = GLUT_KEY_F2; break; - case VK_F3 : key = GLUT_KEY_F3; break; - case VK_F4 : key = GLUT_KEY_F4; break; - case VK_F5 : key = GLUT_KEY_F5; break; - case VK_F6 : key = GLUT_KEY_F6; break; - case VK_F7 : key = GLUT_KEY_F7; break; - case VK_F8 : key = GLUT_KEY_F8; break; - case VK_F9 : key = GLUT_KEY_F9; break; - case VK_F10: key = GLUT_KEY_F10;break; - case VK_F11: key = GLUT_KEY_F11; break; - case VK_F12: key = GLUT_KEY_F12; break; - case VK_ESC: key = -1; break; /* Character codes */ - case VK_SPACE: key = -1; break; - case VK_TAB: key = -1; break; - } - if(!key) - { break; /* Key Not implemented */ - } - if(key > 0) - { if (!window->special) /* ¥ ãáâ ®¢«¥® ®¡à ¡®â稪 */ - break; - - WinQueryPointerPos(HWND_DESKTOP,&point); - ScreenToClient(window->win, &point); - __glutSetWindow(window); - __glutModifierMask = 0; - if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */ - __glutModifierMask |= ShiftMask; - if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) - __glutModifierMask |= ControlMask; - if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) - __glutModifierMask |= Mod1Mask; - window->special(key, point.x, point.y); - __glutModifierMask = (unsigned int) ~0; - return 0; - } - - } -///////////////////////////////////////////////////// - /* If we are ignoring auto repeated key strokes for the window, bail. */ - if (window->ignoreKeyRepeat && (CHAR3FROMMP(mp1)) ) - break; - if(!((unsigned char)SHORT1FROMMP(mp2)) ) /* ¨£®p¨p㥬 ¥á¨¬¢®«ìë¥ ª®¤ë */ - break; - if (window->keyboard) { - WinQueryPointerPos(HWND_DESKTOP,&point); - - ScreenToClient(window->win, &point); - __glutSetWindow(window); - __glutModifierMask = 0; - if(WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* high order bit is on */ - __glutModifierMask |= ShiftMask; - if(WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) - __glutModifierMask |= ControlMask; - if(WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) - __glutModifierMask |= Mod1Mask; - window->keyboard((unsigned char)SHORT1FROMMP(mp2), point.x, point.y); - __glutModifierMask = (unsigned int) ~0; - } - return 0; - } /* endof case WM_CHAR: */ -//////////////////////////////////////////////// - case WM_BUTTON1DOWN: - button = GLUT_LEFT_BUTTON; - case WM_BUTTON3DOWN: - if (button < 0) - button = GLUT_MIDDLE_BUTTON; - case WM_BUTTON2DOWN: - if (button < 0) - button = GLUT_RIGHT_BUTTON; - { POINTS psh; - psh = *((POINTS *)&mp1); - point.x = psh.x; - point.y = psh.y; - } - /* finish the menu if we get a button down message (user must have - cancelled the menu). */ - if (__glutMappedMenu) { - /* TODO: take this out once the menu on middle mouse stuff works - properly. */ - if (button == GLUT_MIDDLE_BUTTON) - return 0; - /* get current mouse pointer position */ -// WinQueryPointerPos(HWND_DESKTOP,&point); - /* map from desktop to client window */ -// WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1); - __glutItemSelected = NULL; - __glutFinishMenu(hwnd, point.x, point.y); - return 0; - } - window = __glutGetWindow(hwnd); - if (window) { - window->buttonDownState = button+1; - menu = __glutGetMenuByNum(window->menu[button]); - if (menu) { -//todo -// __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON : -// button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON : -// 0x0001; -// __glutStartMenu(menu, window, point.x, point.y, x, y); - } else if (window->mouse) { - - __glutSetWindow(window); - __glutModifierMask = 0; - if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on. */ - __glutModifierMask |= ShiftMask; - if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) - __glutModifierMask |= ControlMask; - if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) - __glutModifierMask |= Mod1Mask; - window->mouse(button, GLUT_DOWN, point.x, point.y); - __glutModifierMask = (unsigned int)~0; - } else { - /* Stray mouse events. Ignore. */ - } - } - return 0; - - break; -/********************************************/ - case WM_BUTTON1UP: - button = GLUT_LEFT_BUTTON; - case WM_BUTTON3UP: - if (button < 0) - button = GLUT_MIDDLE_BUTTON; - case WM_BUTTON2UP: - if (button < 0) - button = GLUT_RIGHT_BUTTON; - { POINTS psh; - psh = *((POINTS *)&mp1); - point.x = psh.x; - point.y = psh.y; - } - /* Bail out if we're processing a menu. */ - /* Bail out = ¢ë¡à®á¨âìáï á ¯ à èã⮬ */ - if (__glutMappedMenu) { - WinQueryPointerPos(HWND_DESKTOP,&point); - WinMapWindowPoints(HWND_DESKTOP, hwnd, &point, 1); - /* if we're getting the middle button up signal, then something - on the menu was selected. */ - if (button == GLUT_MIDDLE_BUTTON) { - return 0; - /* For some reason, the code below always returns -1 even - though the point IS IN THE ITEM! Therefore, just bail out if - we get a middle mouse up. The user must select using the - left mouse button. Stupid Win32. */ -#if 0 - int item = MenuItemFromPoint(hwnd, __glutHMenu, point); - if (item != -1) - __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item); - else - __glutItemSelected = NULL; - __glutFinishMenu(hwnd, point.x, point.y); -#endif - } else { - __glutItemSelected = NULL; - __glutFinishMenu(hwnd, point.x, point.y); - } - return 0; - } - - window = __glutGetWindow(hwnd); - if(window) - window->buttonDownState = 0; - - if (window && window->mouse) { - __glutSetWindow(window); - __glutModifierMask = 0; - if (WinGetKeyState(HWND_DESKTOP,VK_SHIFT) & 0x8000) /* < 0 = high order bit is on */ - __glutModifierMask |= ShiftMask; - if (WinGetKeyState(HWND_DESKTOP,VK_CTRL) & 0x8000) - __glutModifierMask |= ControlMask; - if (WinGetKeyState(HWND_DESKTOP,VK_MENU) & 0x8000) - __glutModifierMask |= Mod1Mask; - window->mouse(button, GLUT_UP, point.x, point.y); - - __glutModifierMask = (unsigned int)~0; - } else { - /* Window might have been destroyed and all the - events for the window may not yet be received. */ - } - return 0; - - - break; -////////////////////////////////////////////////// - case WM_COMMAND: - window = __glutGetWindow(hwnd); - if (window) - { if (window->wm_command) - window->wm_command(hwnd,mp1,mp2); - } - break; - - case WM_MOUSEMOVE: - if (!__glutMappedMenu) { - window = __glutGetWindow(hwnd); - if (window) { - /* If motion function registered _and_ buttons held * - down, call motion function... */ - { POINTS psh; - psh = *((POINTS *)&mp1); - point.x = psh.x; - point.y = psh.y; - } - - if (window->motion && window->buttonDownState) { - __glutSetWindow(window); - window->motion(point.x, point.y); - } - /* If passive motion function registered _and_ - buttons not held down, call passive motion - function... */ - else if (window->passive && !window->buttonDownState) { - __glutSetWindow(window); - window->passive(point.x, point.y); - } - } - } else { - /* Motion events are thrown away when a pop up menu is - active. */ - } - return 0; - - - default: - /* For all other messages, let the default window procedure process them. */ - return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) ); - - } //endof switch( msg ) - return ( WinDefWindowProc( hwnd, msg, mp1, mp2 ) ); -// return NULL; -} - -void APIENTRY glutCommandFunc(GLUTcommandCB Func) -{ -extern GLUTwindow *__glutCurrentWindow; - __glutCurrentWindow->wm_command = Func; -} - - - - -void -updateWindowState(GLUTwindow *window, int visState) -{ - GLUTwindow* child; - - /* XXX shownState and visState are the same in Win32. */ - window->shownState = visState; - if (visState != window->visState) { - if (window->windowStatus) { - window->visState = visState; - __glutSetWindow(window); - window->windowStatus(visState); - } - } - /* Since Win32 only sends an activate for the toplevel window, - update the visibility for all the child windows. */ - child = window->children; - while (child) { - updateWindowState(child, visState); - child = child->siblings; - } -} - -#if POKA - -LONG WINAPI -__glutWindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) -{ - POINT point; /* Point structure. */ - PAINTSTRUCT ps; /* Paint structure. */ - LPMINMAXINFO minmax; /* Minimum/maximum info structure. */ - GLUTwindow* window; /* GLUT window associated with message. */ - GLUTmenu* menu; /* GLUT menu associated with message. */ - int x, y, width, height, key; - int button = -1; - - switch(msg) { - case WM_CREATE: - return 0; - case WM_CLOSE: - PostQuitMessage(0); - return 0; -#if 0 - case WM_DESTROY: - /* XXX NVidia's NT OpenGL can have problems closing down - its OpenGL internal data structures if we just allow - the process to terminate without unbinding and deleting - the windows context. Apparently, DirectDraw unloads - before OPENGL32.DLL in the close down sequence, but - NVidia's NT OpenGL needs DirectDraw to close down its - data structures. */ - window = __glutGetWindow(hwnd); - if (window) { - if (window->ctx) { - wglMakeCurrent(NULL, NULL); - wglDeleteContext(window->ctx); - } - } - return 0; -#endif - - case WM_SYSKEYUP: - case WM_KEYUP: - window = __glutGetWindow(hwnd); - if (!window) { - break; - } - /* Win32 is dumb and sends these messages only to the parent - window. Therefore, find out if we're in a child window and - call the child windows keyboard callback if we are. */ - if (window->parent) { - GetCursorPos(&point); - ScreenToClient(hwnd, &point); - hwnd = ChildWindowFromPoint(hwnd, point); - window = __glutGetWindow(hwnd); - } - if (window->specialUp || window->keyboardUp) { - GetCursorPos(&point); - ScreenToClient(window->win, &point); - __glutSetWindow(window); - __glutModifierMask = 0; - if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ - __glutModifierMask |= ShiftMask; - if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ - __glutModifierMask |= ControlMask; - if (GetKeyState(VK_MENU) < 0) - __glutModifierMask |= Mod1Mask; - switch (wParam) { - /* *INDENT-OFF* */ - case VK_F1: key = GLUT_KEY_F1; break; - case VK_F2: key = GLUT_KEY_F2; break; - case VK_F3: key = GLUT_KEY_F3; break; - case VK_F4: key = GLUT_KEY_F4; break; - case VK_F5: key = GLUT_KEY_F5; break; - case VK_F6: key = GLUT_KEY_F6; break; - case VK_F7: key = GLUT_KEY_F7; break; - case VK_F8: key = GLUT_KEY_F8; break; - case VK_F9: key = GLUT_KEY_F9; break; - case VK_F10: key = GLUT_KEY_F10; break; - case VK_F11: key = GLUT_KEY_F11; break; - case VK_F12: key = GLUT_KEY_F12; break; - case VK_LEFT: key = GLUT_KEY_LEFT; break; - case VK_UP: key = GLUT_KEY_UP; break; - case VK_RIGHT: key = GLUT_KEY_RIGHT; break; - case VK_DOWN: key = GLUT_KEY_DOWN; break; - case VK_PRIOR: key = GLUT_KEY_PAGE_UP; break; - case VK_NEXT: key = GLUT_KEY_PAGE_DOWN; break; - case VK_HOME: key = GLUT_KEY_HOME; break; - case VK_END: key = GLUT_KEY_END; break; - case VK_INSERT: key = GLUT_KEY_INSERT; break; - case VK_DELETE: - /* Delete is an ASCII character. */ - if (window->keyboardUp) { - window->keyboardUp((unsigned char) 127, point.x, point.y); - } - return 0; - /* *INDENT-ON* */ - default: - if (window->keyboardUp) { - key = MapVirtualKey(wParam, 2); /* Map to ASCII. */ - if (isascii(key) && (key != 0)) { - - /* XXX Attempt to determine modified ASCII character - is quite incomplete. Digits, symbols, CapsLock, - Ctrl, and numeric keypad are all ignored. Fix this. */ - - if (!(__glutModifierMask & ShiftMask)) - key = tolower(key); - window->keyboardUp((unsigned char) key, point.x, point.y); - } - } - __glutModifierMask = (unsigned int) ~0; - return 0; - } - if (window->specialUp) { - window->specialUp(key, point.x, point.y); - } - __glutModifierMask = (unsigned int) ~0; - } - return 0; - - case WM_SYSCHAR: - case WM_CHAR: - window = __glutGetWindow(hwnd); - if (!window) { - break; - } - - /* Bit 30 of lParam is set if key already held down. If - we are ignoring auto repeated key strokes for the window, bail. */ - if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) { - break; - } - - /* Win32 is dumb and sends these messages only to the parent - window. Therefore, find out if we're in a child window and - call the child windows keyboard callback if we are. */ - if (window->parent) { - GetCursorPos(&point); - ScreenToClient(hwnd, &point); - hwnd = ChildWindowFromPoint(hwnd, point); - window = __glutGetWindow(hwnd); - } - if (window->keyboard) { - GetCursorPos(&point); - ScreenToClient(window->win, &point); - __glutSetWindow(window); - __glutModifierMask = 0; - if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ - __glutModifierMask |= ShiftMask; - if (GetKeyState(VK_CONTROL) < 0) - __glutModifierMask |= ControlMask; - if (GetKeyState(VK_MENU) < 0) - __glutModifierMask |= Mod1Mask; - window->keyboard((unsigned char)wParam, point.x, point.y); - __glutModifierMask = (unsigned int) ~0; - } - return 0; - - case WM_SYSKEYDOWN: - case WM_KEYDOWN: - window = __glutGetWindow(hwnd); - if (!window) { - break; - } - - /* Bit 30 of lParam is set if key already held down. If - we are ignoring auto repeated key strokes for the window, bail. */ - if (window->ignoreKeyRepeat && (lParam & (1 << 30)) ) { - break; - } - - /* Win32 is dumb and sends these messages only to the parent - window. Therefore, find out if we're in a child window and - call the child windows keyboard callback if we are. */ - if (window->parent) { - GetCursorPos(&point); - ScreenToClient(hwnd, &point); - hwnd = ChildWindowFromPoint(hwnd, point); - window = __glutGetWindow(hwnd); - } - if (window->special) { - switch (wParam) { - /* *INDENT-OFF* */ - /* function keys */ - case VK_F1: key = GLUT_KEY_F1; break; - case VK_F2: key = GLUT_KEY_F2; break; - case VK_F3: key = GLUT_KEY_F3; break; - case VK_F4: key = GLUT_KEY_F4; break; - case VK_F5: key = GLUT_KEY_F5; break; - case VK_F6: key = GLUT_KEY_F6; break; - case VK_F7: key = GLUT_KEY_F7; break; - case VK_F8: key = GLUT_KEY_F8; break; - case VK_F9: key = GLUT_KEY_F9; break; - case VK_F10: key = GLUT_KEY_F10; break; - case VK_F11: key = GLUT_KEY_F11; break; - case VK_F12: key = GLUT_KEY_F12; break; - /* directional keys */ - case VK_LEFT: key = GLUT_KEY_LEFT; break; - case VK_UP: key = GLUT_KEY_UP; break; - case VK_RIGHT: key = GLUT_KEY_RIGHT; break; - case VK_DOWN: key = GLUT_KEY_DOWN; break; - /* *INDENT-ON* */ - - case VK_PRIOR: - /* VK_PRIOR is Win32's Page Up */ - key = GLUT_KEY_PAGE_UP; - break; - case VK_NEXT: - /* VK_NEXT is Win32's Page Down */ - key = GLUT_KEY_PAGE_DOWN; - break; - case VK_HOME: - key = GLUT_KEY_HOME; - break; - case VK_END: - key = GLUT_KEY_END; - break; - case VK_INSERT: - key = GLUT_KEY_INSERT; - break; - case VK_DELETE: - goto handleDelete; - default: - goto defproc; - } - GetCursorPos(&point); - ScreenToClient(window->win, &point); - __glutSetWindow(window); - __glutModifierMask = 0; - if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ - __glutModifierMask |= ShiftMask; - if (GetKeyState(VK_CONTROL) < 0) - __glutModifierMask |= ControlMask; - if (GetKeyState(VK_MENU) < 0) - __glutModifierMask |= Mod1Mask; - window->special(key, point.x, point.y); - __glutModifierMask = (unsigned int) ~0; - } else if (window->keyboard) { - /* Specially handle any keys that match ASCII values but - do not generate Windows WM_SYSCHAR or WM_CHAR messages. */ - switch (wParam) { - case VK_DELETE: - handleDelete: - /* Delete is an ASCII character. */ - GetCursorPos(&point); - ScreenToClient(window->win, &point); - __glutSetWindow(window); - __glutModifierMask = 0; - if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ - __glutModifierMask |= ShiftMask; - if (GetKeyState(VK_CONTROL) < 0) - __glutModifierMask |= ControlMask; - if (GetKeyState(VK_MENU) < 0) - __glutModifierMask |= Mod1Mask; - window->keyboard((unsigned char) 127, point.x, point.y); - __glutModifierMask = (unsigned int) ~0; - return 0; - default: - /* Let the following WM_SYSCHAR or WM_CHAR message generate - the keyboard callback. */ - break; - } - } - return 0; - - case WM_LBUTTONDOWN: - button = GLUT_LEFT_BUTTON; - case WM_MBUTTONDOWN: - if (button < 0) - button = GLUT_MIDDLE_BUTTON; - case WM_RBUTTONDOWN: - if (button < 0) - button = GLUT_RIGHT_BUTTON; - - /* finish the menu if we get a button down message (user must have - cancelled the menu). */ - if (__glutMappedMenu) { - /* TODO: take this out once the menu on middle mouse stuff works - properly. */ - if (button == GLUT_MIDDLE_BUTTON) - return 0; - GetCursorPos(&point); - ScreenToClient(hwnd, &point); - __glutItemSelected = NULL; - __glutFinishMenu(hwnd, point.x, point.y); - return 0; - } - - /* set the capture so we can get mouse events outside the window */ - SetCapture(hwnd); - - /* Win32 doesn't return the same numbers as X does when the mouse - goes beyond the upper or left side of the window. roll the - Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */ - x = LOWORD(lParam); - y = HIWORD(lParam); - if(x & 1 << 15) x -= (1 << 16); - if(y & 1 << 15) y -= (1 << 16); - - window = __glutGetWindow(hwnd); - if (window) { - menu = __glutGetMenuByNum(window->menu[button]); - if (menu) { - point.x = LOWORD(lParam); point.y = HIWORD(lParam); - ClientToScreen(window->win, &point); - __glutMenuButton = button == GLUT_RIGHT_BUTTON ? TPM_RIGHTBUTTON : - button == GLUT_LEFT_BUTTON ? TPM_LEFTBUTTON : - 0x0001; - __glutStartMenu(menu, window, point.x, point.y, x, y); - } else if (window->mouse) { - - __glutSetWindow(window); - __glutModifierMask = 0; - if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on. */ - __glutModifierMask |= ShiftMask; - if (GetKeyState(VK_CONTROL) < 0) - __glutModifierMask |= ControlMask; - if (GetKeyState(VK_MENU) < 0) - __glutModifierMask |= Mod1Mask; - window->mouse(button, GLUT_DOWN, x, y); - __glutModifierMask = (unsigned int)~0; - } else { - /* Stray mouse events. Ignore. */ - } - } - return 0; - - case WM_LBUTTONUP: - button = GLUT_LEFT_BUTTON; - case WM_MBUTTONUP: - if (button < 0) - button = GLUT_MIDDLE_BUTTON; - case WM_RBUTTONUP: - if (button < 0) - button = GLUT_RIGHT_BUTTON; - - /* Bail out if we're processing a menu. */ - if (__glutMappedMenu) { - GetCursorPos(&point); - ScreenToClient(hwnd, &point); - /* if we're getting the middle button up signal, then something - on the menu was selected. */ - if (button == GLUT_MIDDLE_BUTTON) { - return 0; - /* For some reason, the code below always returns -1 even - though the point IS IN THE ITEM! Therefore, just bail out if - we get a middle mouse up. The user must select using the - left mouse button. Stupid Win32. */ -#if 0 - int item = MenuItemFromPoint(hwnd, __glutHMenu, point); - if (item != -1) - __glutItemSelected = (GLUTmenuItem*)GetMenuItemID(__glutHMenu, item); - else - __glutItemSelected = NULL; - __glutFinishMenu(hwnd, point.x, point.y); -#endif - } else { - __glutItemSelected = NULL; - __glutFinishMenu(hwnd, point.x, point.y); - } - return 0; - } - - /* Release the mouse capture. */ - ReleaseCapture(); - - window = __glutGetWindow(hwnd); - if (window && window->mouse) { - /* Win32 doesn't return the same numbers as X does when the - mouse goes beyond the upper or left side of the window. roll - the Win32's 0..2^16 pointer co-ord range to 0 +/- 2^15. */ - x = LOWORD(lParam); - y = HIWORD(lParam); - if(x & 1 << 15) x -= (1 << 16); - if(y & 1 << 15) y -= (1 << 16); - - __glutSetWindow(window); - __glutModifierMask = 0; - if (GetKeyState(VK_SHIFT) < 0) /* < 0 = high order bit is on */ - __glutModifierMask |= ShiftMask; - if (GetKeyState(VK_CONTROL) < 0) - __glutModifierMask |= ControlMask; - if (GetKeyState(VK_MENU) < 0) - __glutModifierMask |= Mod1Mask; - window->mouse(button, GLUT_UP, x, y); - __glutModifierMask = (unsigned int)~0; - } else { - /* Window might have been destroyed and all the - events for the window may not yet be received. */ - } - return 0; - - case WM_ENTERMENULOOP: - /* KLUDGE: create a timer that fires every 100 ms when we start a - menu so that we can still process the idle & timer events (that - way, the timers will fire during a menu pick and so will the - idle func. */ - SetTimer(hwnd, 1, 1, NULL); - return 0; - - case WM_TIMER: -#if 0 - /* If the timer id is 2, then this is the timer that is set up in - the main glut message processing loop, and we don't want to do - anything but acknowledge that we got it. It is used to prevent - CPU spiking when an idle function is installed. */ - if (wParam == 2) - return 0; -#endif - - /* only worry about the idle function and the timeouts, since - these are the only events we expect to process during - processing of a menu. */ - /* we no longer process the idle functions (as outlined in the - README), since drawing can't be done until the menu has - finished...it's pretty lame when the animation goes on, but - doesn't update, so you get this weird jerkiness. */ -#if 0 - if (__glutIdleFunc) - __glutIdleFunc(); -#endif - if (__glutTimerList) - handleTimeouts(); - return 0; - - case WM_EXITMENULOOP: - /* nuke the above created timer...we don't need it anymore, since - the menu is gone now. */ - KillTimer(hwnd, 1); - return 0; - - case WM_MENUSELECT: - if (lParam != 0) - __glutHMenu = (HMENU)lParam; - return 0; - - case WM_COMMAND: - if (__glutMappedMenu) { - if (GetSubMenu(__glutHMenu, LOWORD(wParam))) - __glutItemSelected = NULL; - else - __glutItemSelected = - __glutGetUniqueMenuItem(__glutMappedMenu, LOWORD(wParam)); - GetCursorPos(&point); - ScreenToClient(hwnd, &point); - __glutFinishMenu(hwnd, point.x, point.y); - } - return 0; - - case WM_MOUSEMOVE: - if (!__glutMappedMenu) { - window = __glutGetWindow(hwnd); - if (window) { - /* If motion function registered _and_ buttons held * - down, call motion function... */ - x = LOWORD(lParam); - y = HIWORD(lParam); - - /* Win32 doesn't return the same numbers as X does when the - mouse goes beyond the upper or left side of the window. - roll the Win32's 0..2^16 pointer co-ord range to 0..+/-2^15. */ - if(x & 1 << 15) x -= (1 << 16); - if(y & 1 << 15) y -= (1 << 16); - - if (window->motion && wParam & - (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) { - __glutSetWindow(window); - window->motion(x, y); - } - /* If passive motion function registered _and_ - buttons not held down, call passive motion - function... */ - else if (window->passive && - ((wParam & - (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) == - 0)) { - __glutSetWindow(window); - window->passive(x, y); - } - } - } else { - /* Motion events are thrown away when a pop up menu is - active. */ - } - return 0; - - case WM_GETMINMAXINFO: - /* this voodoo is brought to you by Win32 (again). It allows the - window to be bigger than the screen, and smaller than 100x100 - (although it doesn't seem to help the y minimum). */ - minmax = (LPMINMAXINFO)lParam; - minmax->ptMaxSize.x = __glutScreenWidth; - minmax->ptMaxSize.y = __glutScreenHeight; - minmax->ptMinTrackSize.x = 0; - minmax->ptMinTrackSize.y = 0; - minmax->ptMaxTrackSize.x = __glutScreenWidth + - GetSystemMetrics(SM_CXSIZE) * 2; - minmax->ptMaxTrackSize.y = __glutScreenHeight + - GetSystemMetrics(SM_CXSIZE) * 2 + GetSystemMetrics(SM_CYCAPTION); - return 0; - - case WM_SIZE: - window = __glutGetWindow(hwnd); - if (window) { - width = LOWORD(lParam); - height = HIWORD(lParam); - if (width != window->width || height != window->height) { -#if 0 /* Win32 GLUT does not support overlays for now. */ - if (window->overlay) { - XResizeWindow(__glutDisplay, window->overlay->win, width, height); - } -#endif - window->width = width; - window->height = height; - __glutSetWindow(window); - /* Do not execute OpenGL out of sequence with respect - to the SetWindowPos request! */ - GdiFlush(); - window->reshape(width, height); - window->forceReshape = FALSE; - /* A reshape should be considered like posting a - repair request. */ - __glutPostRedisplay(window, GLUT_REPAIR_WORK); - } - } - return 0; - - case WM_SETCURSOR: - /* If the cursor is not in the client area, then we want to send - this message to the default window procedure ('cause its - probably in the border or title, and we don't handle that - cursor. otherwise, set our cursor. Win32 makes us set the - cursor every time the mouse moves (DUMB!). */ - if(LOWORD(lParam) != HTCLIENT) { - goto defproc; - } - window = __glutGetWindow(hwnd); - if (window) { - __glutSetCursor(window); - } - /* TODO: check out the info in DevStudio on WM_SETCURSOR in the - DefaultAction section. */ - return 1; - - case WM_SETFOCUS: - window = __glutGetWindow(hwnd); - if (window) { - window->entryState = WM_SETFOCUS; - if (window->entry) { - __glutSetWindow(window); - window->entry(GLUT_ENTERED); - /* XXX Generation of fake passive notify? See how much - work the X11 code does to support fake passive notify - callbacks. */ - } - if (window->joystick && __glutCurrentWindow) { - if (__glutCurrentWindow->joyPollInterval > 0) { - MMRESULT result; - - /* Because Win32 will only let one window capture the - joystick at a time, we must capture it when we get the - focus and release it when we lose the focus. */ - result = joySetCapture(__glutCurrentWindow->win, - JOYSTICKID1, 0, TRUE); - if (result != JOYERR_NOERROR) { - return 0; - } - (void) joySetThreshold(JOYSTICKID1, - __glutCurrentWindow->joyPollInterval); - } - } - } - return 0; - - case WM_KILLFOCUS: - window = __glutGetWindow(hwnd); - if (window) { - window->entryState = WM_KILLFOCUS; - if (window->entry) { - __glutSetWindow(window); - window->entry(GLUT_LEFT); - } - if (window->joystick && __glutCurrentWindow) { - if (__glutCurrentWindow->joyPollInterval > 0) { - /* Because Win32 will only let one window capture the - joystick at a time, we must capture it when we get the - focus and release it when we lose the focus. */ - (void) joyReleaseCapture(JOYSTICKID1); - } - } - } - return 0; - case WM_ACTIVATE: - window = __glutGetWindow(hwnd); - /* Make sure we re-select the correct palette if needed. */ - if (LOWORD(wParam)) { - PostMessage(hwnd, WM_PALETTECHANGED, 0, 0); - } - if (window) { - int visState; - - /* HIWORD(wParam) is the minimized flag. */ - visState = !HIWORD(wParam); - updateWindowState(window, visState); - } - return 0; - - /* Colour Palette Management */ - case WM_PALETTECHANGED: - if (hwnd == (HWND)wParam) { - /* Don't respond to the message that we sent! */ - break; - } - /* fall through to WM_QUERYNEWPALETTE */ - - case WM_QUERYNEWPALETTE: - window = __glutGetWindow(hwnd); - if (window && window->colormap) { - UnrealizeObject(window->colormap->cmap); - SelectPalette(window->hdc, window->colormap->cmap, FALSE); - RealizePalette(window->hdc); - return TRUE; - } - return FALSE; - - case MM_JOY1MOVE: - case MM_JOY1ZMOVE: - window = __glutGetWindow(hwnd); - if (window->joystick) { - JOYINFOEX jix; - int x, y, z; - - /* Because WIN32 only supports messages for X, Y, and Z - translations, we must poll for the rest */ - jix.dwSize = sizeof(jix); - jix.dwFlags = JOY_RETURNALL; - joyGetPosEx(JOYSTICKID1,&jix); - -#define SCALE(v) ((int) ((v - 32767)/32.768)) - - /* Convert to integer for scaling. */ - x = jix.dwXpos; - y = jix.dwYpos; - z = jix.dwZpos; - window->joystick(jix.dwButtons, SCALE(x), SCALE(y), SCALE(z)); - - return TRUE; - } - return FALSE; - case MM_JOY1BUTTONDOWN: - case MM_JOY1BUTTONUP: - window = __glutGetWindow(hwnd); - if (window->joystick) { - JOYINFOEX jix; - - /* Because WIN32 only supports messages for X, Y, and Z - translations, we must poll for the rest */ - jix.dwSize = sizeof(jix); - jix.dwFlags = JOY_RETURNALL; - joyGetPosEx(JOYSTICKID1,&jix); - - return TRUE; - } - return FALSE; - -#if 0 - /* Miscellaneous messages (don't really need to enumerate them, - but it's good to know what you're not getting sometimes). */ - case WM_DISPLAYCHANGE: - break; - case WM_NCHITTEST: - /* This event is generated by every mouse move event. */ - goto defproc; - case WM_NCMOUSEMOVE: - goto defproc; - case WM_NCACTIVATE: - goto defproc; - case WM_NCPAINT: - goto defproc; - case WM_NCCALCSIZE: - goto defproc; - case WM_NCCREATE: - goto defproc; - case WM_NCDESTROY: - goto defproc; - case WM_NCLBUTTONDOWN: - goto defproc; - case WM_SETTEXT: - goto defproc; - case WM_GETTEXT: - goto defproc; - case WM_ACTIVATEAPP: - goto defproc; - case WM_GETICON: - goto defproc; - case WM_ERASEBKGND: - goto defproc; - case WM_WINDOWPOSCHANGING: - goto defproc; - case WM_WINDOWPOSCHANGED: - goto defproc; - case WM_MOUSEACTIVATE: - goto defproc; - case WM_SHOWWINDOW: - goto defproc; - case WM_MOVING: - goto defproc; - case WM_MOVE: - goto defproc; - case WM_KEYUP: - goto defproc; - case WM_CAPTURECHANGED: - goto defproc; - case WM_SYSCOMMAND: - goto defproc; - case WM_ENTERSIZEMOVE: - goto defproc; - case WM_ENTERIDLE: - goto defproc; -#endif - - default: - goto defproc; - } - -defproc: - return DefWindowProc(hwnd, msg, wParam, lParam); -} - -#endif - -#if defined(__OS2PM__) -Bool __glutSetWindowText(Window window, char *text) -{ - return WinSetWindowText(window, (PCSZ)text); - -} - -#endif diff --git a/src/glut/os2/src-glut_os2pm.zip b/src/glut/os2/src-glut_os2pm.zip Binary files differdeleted file mode 100644 index 8c8a8c7ac4..0000000000 --- a/src/glut/os2/src-glut_os2pm.zip +++ /dev/null diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c index 4c122ba6dd..f635138d62 100644 --- a/src/glx/glx_pbuffer.c +++ b/src/glx/glx_pbuffer.c @@ -379,6 +379,7 @@ CreateDrawable(Display * dpy, const __GLcontextModes * fbconfig, req->glxwindow = (GLXWindow) XAllocID(dpy); req->numAttribs = (CARD32) i; + assert(attrib_list); memcpy(data, attrib_list, 8 * i); UnlockDisplay(dpy); diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c index 704e9a0b9d..4fbc6b6ab2 100644 --- a/src/glx/glxcmds.c +++ b/src/glx/glxcmds.c @@ -2364,7 +2364,7 @@ __glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable, psc = &priv->screenConfigs[i]; #if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER) - if (pdraw && psc->sbc && psc->sbc) + if (pdraw && psc->sbc && psc->msc) return ( (pdraw && psc->sbc && psc->msc) && ((*psc->msc->getMSC)(psc->driScreen, msc) == 0) && ((*psc->sbc->getSBC)(pdraw->driDrawable, sbc) == 0) @@ -2494,7 +2494,7 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, __GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen); __GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen); - if (!pdraw || !gc->driContext) /* no GLX for this */ + if (!pdraw || !gc || !gc->driContext) /* no GLX for this */ return -1; /* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE @@ -2594,7 +2594,7 @@ __glXWaitForSbcOML(Display * dpy, GLXDrawable drawable, return ((ret == 0) && (__glXGetUST(ust) == 0)); } #endif - if (pdraw && psc->driScreen && psc->driScreen->waitForMSC) { + if (pdraw && psc->driScreen && psc->driScreen->waitForSBC) { ret = psc->driScreen->waitForSBC(pdraw, target_sbc, ust, msc, sbc); return ret; } diff --git a/src/glx/indirect.c b/src/glx/indirect.c index 48bae1478f..4a571a230b 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -30,7 +30,6 @@ #include "indirect.h" #include "glxclient.h" #include "indirect_size.h" -#include "glapitable.h" #include "glapidispatch.h" #include "glapi.h" #include "glthread.h" diff --git a/src/glx/indirect_vertex_array.c b/src/glx/indirect_vertex_array.c index ad9882528f..ec0e654cea 100644 --- a/src/glx/indirect_vertex_array.c +++ b/src/glx/indirect_vertex_array.c @@ -291,7 +291,8 @@ __glXInitVertexArrayState(__GLXcontext * gc) arrays->stack_index = 0; arrays->stack = malloc(sizeof(struct array_stack_state) - * arrays->num_arrays); + * arrays->num_arrays + * __GL_CLIENT_ATTRIB_STACK_DEPTH); } diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 0cb49e803f..8c0ebf84c4 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -154,7 +154,7 @@ tags: clean: -rm -f */*.o -rm -f */*/*.o - -rm -f depend depend.bak libmesa.a libglapi.a + -rm -f depend depend.bak libmesa.a libglapi.a libmesagallium.a -rm -f drivers/*/*.o -rm -f *.pc -rm -f shader/slang/library/*_gc.h diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw index e894c6277d..b90384d04a 100644 --- a/src/mesa/Makefile.mgw +++ b/src/mesa/Makefile.mgw @@ -200,7 +200,7 @@ ifeq (1,1) x86/glapi_x86.o: x86/glapi_x86.S $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $< else -main/dispatch.o: main/dispatch.c +glapi/glapi_dispatch.o: glapi/glapi_dispatch.c $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< glapi/glapi.o: glapi/glapi.c $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $< diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 0726fcb1a7..0a25dccde5 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -247,8 +247,8 @@ if env['platform'] != 'winddk': ) glapi_sources = [ - 'main/dispatch.c', 'glapi/glapi.c', + 'glapi/glapi_dispatch.c', 'glapi/glapi_getproc.c', 'glapi/glapi_nop.c', 'glapi/glthread.c', diff --git a/src/mesa/drivers/allegro/amesa.c b/src/mesa/drivers/allegro/amesa.c deleted file mode 100644 index 0744677d2b..0000000000 --- a/src/mesa/drivers/allegro/amesa.c +++ /dev/null @@ -1,414 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <allegro.h> -#include "main/buffers.h" -#include "main/context.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/mtypes.h" -#include "amesa.h" - - -struct amesa_visual - { - GLvisual *GLVisual; /* inherit from GLvisual */ - GLboolean DBFlag; /* double buffered? */ - GLuint Depth; /* bits per pixel ( >= 15 ) */ - }; - - -struct amesa_buffer - { - GLframebuffer *GLBuffer; /* inherit from GLframebuffer */ - GLuint Width, Height; - BITMAP *Screen; - BITMAP *Background; - BITMAP *Active; - }; - - -struct amesa_context - { - GLcontext *GLContext; /* inherit from GLcontext */ - AMesaVisual Visual; - AMesaBuffer Buffer; - GLuint ClearColor; - GLuint CurrentColor; - }; - - -static void setup_dd_pointers(GLcontext *ctx); - - -/**********************************************************************/ -/***** drawing functions *****/ -/**********************************************************************/ - -#define FLIP(context, y) (context->Buffer->Height - (y) - 1) - -#include "allegro/generic.h" -#include "allegro/direct.h" - - -/**********************************************************************/ -/***** 15-bit accelerated drawing funcs *****/ -/**********************************************************************/ - -IMPLEMENT_WRITE_RGBA_SPAN(15, unsigned short) -IMPLEMENT_WRITE_RGB_SPAN(15, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_SPAN(15, unsigned short) -IMPLEMENT_READ_RGBA_SPAN(15, unsigned short) -IMPLEMENT_WRITE_RGBA_PIXELS(15, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_PIXELS(15, unsigned short) -IMPLEMENT_READ_RGBA_PIXELS(15, unsigned short) - - -/**********************************************************************/ -/***** 16-bit accelerated drawing funcs *****/ -/**********************************************************************/ - -IMPLEMENT_WRITE_RGBA_SPAN(16, unsigned short) -IMPLEMENT_WRITE_RGB_SPAN(16, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_SPAN(16, unsigned short) -IMPLEMENT_READ_RGBA_SPAN(16, unsigned short) -IMPLEMENT_WRITE_RGBA_PIXELS(16, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_PIXELS(16, unsigned short) -IMPLEMENT_READ_RGBA_PIXELS(16, unsigned short) - - -/**********************************************************************/ -/***** 32-bit accelerated drawing funcs *****/ -/**********************************************************************/ - -IMPLEMENT_WRITE_RGBA_SPAN(32, unsigned long) -IMPLEMENT_WRITE_RGB_SPAN(32, unsigned long) -IMPLEMENT_WRITE_MONO_RGBA_SPAN(32, unsigned long) -IMPLEMENT_READ_RGBA_SPAN(32, unsigned long) -IMPLEMENT_WRITE_RGBA_PIXELS(32, unsigned long) -IMPLEMENT_WRITE_MONO_RGBA_PIXELS(32, unsigned long) -IMPLEMENT_READ_RGBA_PIXELS(32, unsigned long) - - -/**********************************************************************/ -/***** Miscellaneous device driver funcs *****/ -/**********************************************************************/ - -static GLboolean set_buffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bit) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - GLboolean ok = GL_TRUE; - - if (bit == DD_FRONT_LEFT_BIT) - context->Buffer->Active = context->Buffer->Screen; - - else if (bit == DD_BACK_LEFT) - { - if (context->Buffer->Background) - context->Buffer->Active = context->Buffer->Background; - else - ok = GL_FALSE; - } - - else - ok = GL_FALSE; - - return ok; - } - - -static void get_buffer_size(GLcontext *ctx, GLuint *width, GLuint *height) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - *width = context->Buffer->Width; - *height = context->Buffer->Height; - } - - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - /* poll for window size change and realloc software Z/stencil/etc if needed */ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - get_buffer_size( &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } - -} - - -/**********************************************************************/ -/**********************************************************************/ - -static void setup_dd_pointers(GLcontext *ctx) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - /* Initialize all the pointers in the driver struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - - ctx->Driver.UpdateState = setup_dd_pointers; - ctx->Driver.SetBuffer = set_buffer; - ctx->Driver.GetBufferSize = get_buffer_size; - ctx->Driver.Viewport = viewport; - - ctx->Driver.Color = set_color_generic; - ctx->Driver.ClearColor = clear_color_generic; - ctx->Driver.Clear = clear_generic; - ctx->Driver.WriteRGBASpan = write_rgba_span_generic; - ctx->Driver.WriteRGBSpan = write_rgb_span_generic; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_generic; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_generic; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_generic; - ctx->Driver.ReadRGBASpan = read_rgba_span_generic; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_generic; - - if (context->Buffer->Active != screen) - { - switch (context->Visual->Depth) - { - case 15: - ctx->Driver.WriteRGBASpan = write_rgba_span_15; - ctx->Driver.WriteRGBSpan = write_rgb_span_15; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_15; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_15; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_15; - ctx->Driver.ReadRGBASpan = read_rgba_span_15; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_15; - break; - - case 16: - ctx->Driver.WriteRGBASpan = write_rgba_span_16; - ctx->Driver.WriteRGBSpan = write_rgb_span_16; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_16; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_16; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_16; - ctx->Driver.ReadRGBASpan = read_rgba_span_16; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_16; - break; - - case 32: - ctx->Driver.WriteRGBASpan = write_rgba_span_32; - ctx->Driver.WriteRGBSpan = write_rgb_span_32; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_32; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_32; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_32; - ctx->Driver.ReadRGBASpan = read_rgba_span_32; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_32; - break; - } - } - } - - -/**********************************************************************/ -/***** AMesa Public API Functions *****/ -/**********************************************************************/ - - -AMesaVisual AMesaCreateVisual(GLboolean dbFlag, GLint depth, - GLint depthSize, GLint stencilSize, GLint accumSize) - { - AMesaVisual visual; - GLbyte redBits, greenBits, blueBits; - - visual = (AMesaVisual)calloc(1, sizeof(struct amesa_visual)); - if (!visual) - return NULL; - - switch (depth) - { - case 15: - redBits = 5; - greenBits = 5; - blueBits = 5; - break; - - case 16: - redBits = 5; - greenBits = 6; - blueBits = 5; - break; - - case 24: case 32: - redBits = 8; - greenBits = 8; - blueBits = 8; - break; - - default: - free(visual); - return NULL; - } - - visual->DBFlag = dbFlag; - visual->Depth = depth; - visual->GLVisual = _mesa_create_visual(GL_TRUE, /* rgb mode */ - dbFlag, /* db_flag */ - GL_FALSE, /* stereo */ - redBits, greenBits, blueBits, 8, - 0, /* index bits */ - depthSize, /* depth bits */ - stencilSize,/* stencil bits */ - accumSize, /* accum bits */ - accumSize, /* accum bits */ - accumSize, /* accum bits */ - accumSize, /* accum bits */ - 1 ); - if (!visual->GLVisual) - { - free(visual); - return NULL; - } - - return visual; - } - - -void AMesaDestroyVisual(AMesaVisual visual) - { - _mesa_destroy_visual(visual->GLVisual); - free(visual); - } - - -AMesaBuffer AMesaCreateBuffer(AMesaVisual visual, - GLint width, GLint height) - { - AMesaBuffer buffer; - - buffer = (AMesaBuffer)calloc(1, sizeof(struct amesa_buffer)); - if (!buffer) - return NULL; - - buffer->Screen = NULL; - buffer->Background = NULL; - buffer->Active = NULL; - buffer->Width = width; - buffer->Height = height; - - if (visual->DBFlag) - { - buffer->Background = create_bitmap_ex(visual->Depth, width, height); - if (!buffer->Background) - { - free(buffer); - return NULL; - } - } - - buffer->GLBuffer = _mesa_create_framebuffer(visual->GLVisual); - if (!buffer->GLBuffer) - { - if (buffer->Background) destroy_bitmap(buffer->Background); - free(buffer); - return NULL; - } - - return buffer; - } - - -void AMesaDestroyBuffer(AMesaBuffer buffer) -{ - if (buffer->Screen) destroy_bitmap(buffer->Screen); - if (buffer->Background) destroy_bitmap(buffer->Background); - _mesa_reference_framebuffer(&buffer->GLBuffer, NULL); - free(buffer); -} - - -AMesaContext AMesaCreateContext(AMesaVisual visual, - AMesaContext share) -{ - AMesaContext context; - GLboolean direct = GL_FALSE; - - context = (AMesaContext)calloc(1, sizeof(struct amesa_context)); - if (!context) - return NULL; - - context->Visual = visual; - context->Buffer = NULL; - context->ClearColor = 0; - context->CurrentColor = 0; - context->GLContext = _mesa_create_context(visual->GLVisual, - share ? share->GLContext : NULL, - (void *) context, GL_FALSE ); - if (!context->GLContext) - { - free(context); - return NULL; - } - - return context; -} - - -void AMesaDestroyContext(AMesaContext context) -{ - _mesa_destroy_context(context->GLContext); - free(context); -} - - -GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer) -{ - if (context && buffer) { - set_color_depth(context->Visual->Depth); - if (set_gfx_mode(GFX_AUTODETECT, buffer->Width, buffer->Height, 0, 0) != 0) - return GL_FALSE; - - context->Buffer = buffer; - buffer->Screen = screen; - buffer->Active = buffer->Background ? buffer->Background : screen; - - setup_dd_pointers(context->GLContext); - _mesa_make_current(context->GLContext, buffer->GLBuffer); - } - else { - /* XXX I don't think you want to destroy anything here! */ - destroy_bitmap(context->Buffer->Screen); - context->Buffer->Screen = NULL; - context->Buffer->Active = NULL; - context->Buffer = NULL; - _mesa_make_current(NULL, NULL); - } - - return GL_TRUE; -} - - -void AMesaSwapBuffers(AMesaBuffer buffer) -{ - if (buffer->Background) { - blit(buffer->Background, buffer->Screen, - 0, 0, 0, 0, - buffer->Width, buffer->Height); - } -} diff --git a/src/mesa/drivers/allegro/amesa.h b/src/mesa/drivers/allegro/amesa.h deleted file mode 100644 index 852d34cf4f..0000000000 --- a/src/mesa/drivers/allegro/amesa.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* Allegro (DJGPP) driver by Bernhard Tschirren (bernie-t@geocities.com) */ - - -#ifndef AMESA_H -#define AMESA_H - - -#define AMESA_MAJOR_VERSION 3 -#define AMESA_MINOR_VERSION 3 - - -typedef struct amesa_visual *AMesaVisual; -typedef struct amesa_buffer *AMesaBuffer; -typedef struct amesa_context *AMesaContext; - - -extern AMesaVisual AMesaCreateVisual(GLboolean dbFlag, GLint depth, - GLint depthSize, - GLint stencilSize, - GLint accumSize); - -extern void AMesaDestroyVisual(AMesaVisual visual); - -extern AMesaBuffer AMesaCreateBuffer(AMesaVisual visual, - GLint width, GLint height); - -extern void AMesaDestroyBuffer(AMesaBuffer buffer); - - -extern AMesaContext AMesaCreateContext(AMesaVisual visual, - AMesaContext sharelist); - -extern void AMesaDestroyContext(AMesaContext context); - -extern GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer); - -extern void AMesaSwapBuffers(AMesaBuffer buffer); - - -#endif /* AMESA_H */ diff --git a/src/mesa/drivers/allegro/direct.h b/src/mesa/drivers/allegro/direct.h deleted file mode 100644 index bd8b5eb49d..0000000000 --- a/src/mesa/drivers/allegro/direct.h +++ /dev/null @@ -1,189 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#define DESTINATION(BMP, X, Y, TYPE) \ - ({ \ - BITMAP *_bmp = BMP; \ - \ - (TYPE*)(_bmp->line[_bmp->h - (Y) - 1]) + (X); \ - }) - - -#define IMPLEMENT_WRITE_RGBA_SPAN(DEPTH, TYPE) \ -static void write_rgba_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - const GLubyte rgba[][4], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE *d = DESTINATION(context->Buffer->Active, x, y, TYPE); \ - \ - if (mask) \ - { \ - while (n--) \ - { \ - if (mask[0]) d[0] = makecol##DEPTH(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP]); \ - d++; rgba++; mask++; \ - } \ - } \ - else \ - { \ - while (n--) \ - { \ - d[0] = makecol##DEPTH(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP]); \ - d++; rgba++; \ - } \ - } \ - } - - -#define IMPLEMENT_WRITE_RGB_SPAN(DEPTH, TYPE) \ -static void write_rgb_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - const GLubyte rgb[][3], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE *d = DESTINATION(context->Buffer->Active, x, y, TYPE); \ - \ - if (mask) \ - { \ - while (n--) \ - { \ - if (mask[0]) d[0] = makecol##DEPTH(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP]); \ - d++; rgb++; mask++; \ - } \ - } \ - else \ - { \ - while (n--) \ - { \ - d[0] = makecol##DEPTH(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP]); \ - d++; rgb++; \ - } \ - } \ - } - - -#define IMPLEMENT_WRITE_MONO_RGBA_SPAN(DEPTH, TYPE) \ -static void write_mono_rgba_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE color = context->CurrentColor; \ - TYPE *d = DESTINATION(context->Buffer->Active, x, y, TYPE); \ - \ - while (n--) \ - { \ - if (mask[0]) d[0] = color; \ - d++; mask++; \ - } \ - } - - -#define IMPLEMENT_READ_RGBA_SPAN(DEPTH, TYPE) \ -static void read_rgba_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - GLubyte rgba[][4]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - BITMAP *bmp = context->Buffer->Active; \ - TYPE *d = DESTINATION(bmp, x, y, TYPE); \ - \ - while (n--) \ - { \ - rgba[0][RCOMP] = getr##DEPTH(d[0]); \ - rgba[0][GCOMP] = getg##DEPTH(d[0]); \ - rgba[0][BCOMP] = getb##DEPTH(d[0]); \ - rgba[0][ACOMP] = 255; \ - \ - d++; rgba++; \ - } \ - } - - -#define IMPLEMENT_WRITE_RGBA_PIXELS(DEPTH, TYPE) \ -static void write_rgba_pixels_##DEPTH (const GLcontext *ctx, \ - GLuint n, \ - const GLint x[], \ - const GLint y[], \ - const GLubyte rgba[][4], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - BITMAP *bmp = context->Buffer->Active; \ - \ - while (n--) \ - { \ - if (mask[0]) *DESTINATION(bmp, x[0], y[0], TYPE) = makecol##DEPTH(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP]); \ - rgba++; x++; y++; mask++; \ - } \ - } - - - -#define IMPLEMENT_WRITE_MONO_RGBA_PIXELS(DEPTH, TYPE) \ -static void write_mono_rgba_pixels_##DEPTH (const GLcontext *ctx, \ - GLuint n, \ - const GLint x[], \ - const GLint y[], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE color = context->CurrentColor; \ - BITMAP *bmp = context->Buffer->Active; \ - \ - while (n--) \ - { \ - if (mask[0]) *DESTINATION(bmp, x[0], y[0], TYPE) = color; \ - x++; y++; mask++; \ - } \ - } - - -#define IMPLEMENT_READ_RGBA_PIXELS(DEPTH, TYPE) \ -static void read_rgba_pixels_##DEPTH (const GLcontext *ctx, \ - GLuint n, \ - const GLint x[], \ - const GLint y[], \ - GLubyte rgba[][4], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - BITMAP *bmp = context->Buffer->Active; \ - \ - while (n--) \ - { \ - if (mask[0]) \ - { \ - int color = *DESTINATION(bmp, x[0], y[0], TYPE); \ - \ - rgba[0][RCOMP] = getr##DEPTH(color); \ - rgba[0][GCOMP] = getg##DEPTH(color); \ - rgba[0][BCOMP] = getb##DEPTH(color); \ - rgba[0][ACOMP] = 255; \ - } \ - \ - x++; y++; rgba++; mask++; \ - } \ - } - diff --git a/src/mesa/drivers/allegro/generic.h b/src/mesa/drivers/allegro/generic.h deleted file mode 100644 index 4c8af9b95c..0000000000 --- a/src/mesa/drivers/allegro/generic.h +++ /dev/null @@ -1,234 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -static void clear_color_generic(GLcontext *ctx, const GLfloat color[4]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - GLubyte r, g, b; - CLAMPED_FLOAT_TO_UBYTE(r, color[0]); - CLAMPED_FLOAT_TO_UBYTE(g, color[1]); - CLAMPED_FLOAT_TO_UBYTE(b, color[2]); - context->ClearColor = makecol(r, g, b); - } - - -static void set_color_generic(GLcontext *ctx, - GLubyte red, GLubyte green, - GLubyte blue, GLubyte alpha) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - context->CurrentColor = makecol(red, green, blue); - } - - -static GLbitfield clear_generic(GLcontext *ctx, - GLbitfield mask, GLboolean all, - GLint x, GLint y, - GLint width, GLint height) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - if (mask & GL_COLOR_BUFFER_BIT) - { - if (all) - clear_to_color(context->Buffer->Active, context->ClearColor); - else - rect(context->Buffer->Active, - x, y, x+width-1, y+height-1, - context->ClearColor); - } - - return mask & (~GL_COLOR_BUFFER_BIT); - } - - -static void write_rgba_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - y = FLIP(context, y); - - if (mask) - { - while (n--) - { - if (mask[0]) putpixel(bmp, x, y, makecol(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP])); - x++; mask++; rgba++; - } - } - else - { - while (n--) - { - putpixel(bmp, x, y, makecol(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP])); - x++; rgba++; - } - } - } - - -static void write_rgb_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - y = FLIP(context, y); - - if (mask) - { - while(n--) - { - if (mask[0]) putpixel(bmp, x, y, makecol(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP])); - x++; mask++; rgb++; - } - } - else - { - while (n--) - { - putpixel(bmp, x, y, makecol(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP])); - x++; rgb++; - } - } - } - - -static void write_mono_rgba_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - int color = context->CurrentColor; - - y = FLIP(context, y); - - if (mask) - { - while(n--) - { - if (mask[0]) putpixel(bmp, x, y, color); - x++; mask++; - } - } - else - { - while(n--) - { - putpixel(bmp, x, y, color); - x++; - } - } - } - - -static void read_rgba_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - y = FLIP(context, y); - - while (n--) - { - int color = getpixel(bmp, x, y); - - rgba[0][RCOMP] = getr(color); - rgba[0][GCOMP] = getg(color); - rgba[0][BCOMP] = getb(color); - rgba[0][ACOMP] = 255; - - x++; rgba++; - } - } - - -static void write_rgba_pixels_generic(const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - while (n--) - { - if (mask[0]) putpixel(bmp, x[0], FLIP(context, y[0]), makecol(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP])); - x++; y++; mask++; - } - } - - -static void write_mono_rgba_pixels_generic(const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - int color = context->CurrentColor; - - while (n--) - { - if (mask[0]) putpixel(bmp, x[0], FLIP(context, y[0]), color); - x++; y++; mask++; - } - } - - -static void read_rgba_pixels_generic(const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - GLubyte rgba[][4], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - while (n--) - { - if (mask[0]) - { - int color = getpixel(bmp, x[0], FLIP(context, y[0])); - - rgba[0][RCOMP] = getr(color); - rgba[0][GCOMP] = getg(color); - rgba[0][BCOMP] = getb(color); - rgba[0][ACOMP] = 255; - } - - x++; y++; mask++; rgba++; - } - } - diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 42ab7d4ed6..8e229bbe38 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2131,12 +2131,15 @@ _mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, GL_COLOR_ATTACHMENT0_EXT, target, texObj->Name, srcLevel); } +#if 0 + /* other work is needed to enable 3D mipmap generation */ else if (target == GL_TEXTURE_3D) { GLint zoffset = 0; _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, texObj->Name, srcLevel, zoffset); } +#endif else { /* 2D / cube */ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, diff --git a/src/mesa/drivers/d3d/D3DCAPS.CPP b/src/mesa/drivers/d3d/D3DCAPS.CPP deleted file mode 100644 index 80ee91d922..0000000000 --- a/src/mesa/drivers/d3d/D3DCAPS.CPP +++ /dev/null @@ -1,250 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver Build 5 */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -#define SRCBLEND_MAP(gl,d3d,fall) if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwSrcBlendCaps & d3d ) \ - { \ - sprintf( buffer, "SRC Blend: %s -> %s", # gl, # d3d ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwSrcBlendCaps[index] = d3d; \ - } \ - else \ - { \ - sprintf( buffer, "SRC Blend: %s -> %s", # gl, # fall ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwSrcBlendCaps[index] = fall; \ - } -#define DSTBLEND_MAP(gl,d3d,fall) if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwDestBlendCaps & d3d ) \ - { \ - sprintf( buffer, "DST Blend: %s -> %s", # gl, # d3d ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwDestBlendCaps[index] = d3d; \ - } \ - else \ - { \ - sprintf( buffer, "DST Blend: %s -> %s", # gl, # fall ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwDestBlendCaps[index] = fall; \ - } - -/*===========================================================================*/ -/* I use this function to handle the fact that the D3D texture blending and */ -/* OpenGL texture blending functions don't map one to one. Also there is the*/ -/* problem with cards not supporting all the D3D functions. So I use the CAPS*/ -/* of the card to make a table of functions that will have defaults for the */ -/* unsupported functions. */ -/* So first I fill the table with the fallback function then I check to see */ -/* if the card supports the requested function. If it does I replace the */ -/* default thats already in the array. Now order does matter as I used an */ -/* enum type in D3DShared.h so that the mapping would be a little easier. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void AlphaBlendTableHAL( PMESAD3DHAL pHAL ) -{ - PMESAD3DSHARED pShared = &pHAL->shared; - int index; - char buffer[128]; - - DPF(( DBG_FUNC, "AlphaBlendTableHAL();" )); - - /* Make the fallback for the Source blend. */ - for( index = 0; index < 14; index++ ) - { - switch( index ) - { - case s_zero: - SRCBLEND_MAP( GL_ZERO, D3DBLEND_ZERO, D3DBLEND_ONE ); - break; - case s_one: - SRCBLEND_MAP( GL_ONE, D3DBLEND_ONE, D3DBLEND_ONE ); - break; - case s_dst_color: - SRCBLEND_MAP( GL_DST_COLOR, D3DBLEND_DESTCOLOR, D3DBLEND_ONE ); - break; - case s_one_minus_dst_color: - SRCBLEND_MAP( GL_ONE_MINUS_DST_COLOR, D3DBLEND_INVDESTCOLOR, D3DBLEND_ONE ); - break; - case s_src_alpha: - SRCBLEND_MAP( GL_SRC_ALPHA, D3DBLEND_SRCALPHA, D3DBLEND_ONE ); - break; - case s_one_minus_src_alpha: - SRCBLEND_MAP( GL_ONE_MINUS_SRC_ALPHA, D3DBLEND_INVSRCALPHA, D3DBLEND_ONE ); - break; - case s_dst_alpha: - SRCBLEND_MAP( GL_DST_ALPHA, D3DBLEND_DESTALPHA, D3DBLEND_ONE ); - break; - case s_one_minus_dst_alpha: - SRCBLEND_MAP( GL_ONE_MINUS_DST_ALPHA, D3DBLEND_INVDESTALPHA, D3DBLEND_ONE ); - break; - case s_src_alpha_saturate: - SRCBLEND_MAP( GL_SRC_ALPHA_SATURATE, D3DBLEND_SRCALPHASAT, D3DBLEND_ONE ); - break; - case s_constant_color: - SRCBLEND_MAP( GL_CONSTANT_COLOR, D3DBLEND_SRCCOLOR, D3DBLEND_ONE ); - break; - case s_one_minus_constant_color: - SRCBLEND_MAP( GL_ONE_MINUS_CONSTANT_COLOR, D3DBLEND_INVSRCCOLOR, D3DBLEND_ONE ); - break; - case s_constant_alpha: - SRCBLEND_MAP( GL_CONSTANT_ALPHA, D3DBLEND_BOTHSRCALPHA, D3DBLEND_ONE ); - break; - case s_one_minus_constant_alpha: - SRCBLEND_MAP( GL_ONE_MINUS_CONSTANT_ALPHA, D3DBLEND_BOTHINVSRCALPHA, D3DBLEND_ONE ); - break; - } - } - - /* Make the fallback for the Destination blend. */ - for( index = 0; index < 14; index++ ) - { - switch( index ) - { - case d_zero: - DSTBLEND_MAP( GL_ZERO, D3DBLEND_ZERO, D3DBLEND_ONE ); - break; - case d_one: - DSTBLEND_MAP( GL_ONE, D3DBLEND_ONE, D3DBLEND_ONE ); - break; - case d_src_color: - DSTBLEND_MAP( GL_SRC_COLOR, D3DBLEND_SRCCOLOR, D3DBLEND_ONE ); - break; - case d_one_minus_src_color: - DSTBLEND_MAP( GL_ONE_MINUS_SRC_COLOR, D3DBLEND_INVSRCCOLOR, D3DBLEND_ONE ); - break; - case d_src_alpha: - DSTBLEND_MAP( GL_SRC_ALPHA, D3DBLEND_SRCALPHA, D3DBLEND_ONE ); - break; - case d_one_minus_src_alpha: - DSTBLEND_MAP( GL_ONE_MINUS_SRC_ALPHA, D3DBLEND_INVSRCALPHA, D3DBLEND_ONE ); - break; - case d_dst_alpha: - DSTBLEND_MAP( GL_DST_ALPHA, D3DBLEND_DESTALPHA, D3DBLEND_ONE ); - break; - case d_one_minus_dst_alpha: - DSTBLEND_MAP( GL_ONE_MINUS_DST_ALPHA, D3DBLEND_INVDESTALPHA, D3DBLEND_ONE ); - break; - case d_constant_color: - DSTBLEND_MAP( GL_CONSTANT_COLOR, D3DBLEND_DESTCOLOR, D3DBLEND_ONE ); - break; - case d_one_minus_constant_color: - DSTBLEND_MAP( GL_ONE_MINUS_CONSTANT_COLOR, D3DBLEND_INVDESTCOLOR, D3DBLEND_ONE ); - break; - case d_constant_alpha: - DSTBLEND_MAP( GL_CONSTANT_ALPHAR, D3DBLEND_BOTHSRCALPHA, D3DBLEND_ONE ); - break; - case d_one_minus_constant_alpha: - DSTBLEND_MAP( GL_ONE_MINUS_CONSTANT_ALPHA, D3DBLEND_BOTHINVSRCALPHA, D3DBLEND_ONE ); - break; - } - } - - /* Make the fallbacks for the texture functions. */ - for( index = 0; index < 4; index++ ) - { - switch( index ) - { - case d3dtblend_decal: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECAL -> D3DTBLEND_DECAL" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATE ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECAL -> D3DTBLEND_MODULATE" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATE; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECAL -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - case d3dtblend_decalalpha: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECALALPHA ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECALALPHA -> D3DTBLEND_DECALALPHA" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECALALPHA; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECALALPA -> D3DTBLEND_DECAL" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECALALPHA -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - case d3dtblend_modulate: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATE ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_MODULATE" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATE; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATEALPHA ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_MODULATEALPHA" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATEALPHA; - } - else if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_DECAL" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - case d3dtblend_modulatealpha: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATEALPHA ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_MODULATEALPHA" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATEALPHA; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATE ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_MODULATE" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATE; - } - else if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_DECALE" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - } - } -} - diff --git a/src/mesa/drivers/d3d/D3DHAL.H b/src/mesa/drivers/d3d/D3DHAL.H deleted file mode 100644 index 2496d164e5..0000000000 --- a/src/mesa/drivers/d3d/D3DHAL.H +++ /dev/null @@ -1,68 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef _D3D_HAL_INC -#define _D3D_HAL_INC - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -#include <stdlib.h> -#include <time.h> -#include "D3DShared.h" -#include "D3DTextureMgr.h" -#include "Debug.h" -/*===========================================================================*/ -/* Defines. */ -/*===========================================================================*/ -#define DX_RESTORE(ps) if ( (ps) && (ps)->IsLost() ) (ps)->Restore(); -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -typedef struct _d3d_hal_struct -{ - MESAD3DSHARED shared; - - GUID guid; - LPDIRECTDRAW lpDD; - LPDIRECTDRAW4 lpDD4; - LPDIRECT3D3 lpD3D3; - LPDIRECT3DDEVICE3 lpD3DDevice; - D3DDEVICEDESC D3DHWDevDesc; - LPDIRECTDRAWSURFACE4 lpDDSPrimary, - lpDDSRender, - lpDDSZbuffer; - LPDIRECT3DVIEWPORT3 lpViewport; - LPDIRECTDRAWCLIPPER lpClipper; - DDPIXELFORMAT ddpf, - ddpfZBuffer; - PTM_OBJECT pTMList; - -} MESAD3DHAL, *PMESAD3DHAL; -/*===========================================================================*/ -/* External function prototypes. */ -/*===========================================================================*/ -extern BOOL InitTMgrHAL( PMESAD3DHAL pHAL ); -extern void TermTMgrHAL( PMESAD3DHAL pHAL ); -extern void AlphaBlendTableHAL( PMESAD3DHAL pHAL ); - -extern void Solve8BitChannelPixelFormat( DDPIXELFORMAT *pddpf, PPIXELINFO pPixel ); -extern char *ErrorStringD3D( HRESULT hr ); -extern void FatalShutDown( PMESAD3DHAL pHAL ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern char *errorMsg; - -#endif - diff --git a/src/mesa/drivers/d3d/D3DInit.cpp b/src/mesa/drivers/d3d/D3DInit.cpp deleted file mode 100644 index e21cd21e25..0000000000 --- a/src/mesa/drivers/d3d/D3DInit.cpp +++ /dev/null @@ -1,891 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver Build 5 */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Local function prototypes. */ -/*===========================================================================*/ -static void DestroyAllSurfaces( PMESAD3DHAL pHAL ); -static void DestroyDevice( PMESAD3DHAL pHAL ); -static void DestroyInterfaces( PMESAD3DHAL pHAL ); - -HRESULT WINAPI EnumSurfacesHook( LPDIRECTDRAWSURFACE4 lpDDS, LPDDSURFACEDESC2 lpDDSDesc, LPVOID pVoid ); -HRESULT CALLBACK EnumZBufferHook( DDPIXELFORMAT* pddpf, VOID *pVoid ); -HRESULT CALLBACK EnumDeviceHook( GUID FAR* lpGuid, LPSTR lpDesc, LPSTR lpName, LPD3DDEVICEDESC lpD3DHWDesc, LPD3DDEVICEDESC lpD3DHELDesc, void *pVoid ); -/*===========================================================================*/ -/* Globals. */ -/*===========================================================================*/ -//char *errorMsg; -/*===========================================================================*/ -/* This function is responable for allocating the actual MESAD3DHAL struct. */ -/* Each Mesa context will have its own MESAD3DHAL struct so its like a mini */ -/* context to some extent. All one time allocations/operations get done here.*/ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" PMESAD3DSHARED InitHAL( HWND hwnd ) -{ - PMESAD3DHAL pHAL; - ULONG rc; - - DPF(( DBG_FUNC, "InitHAL();" )); - DPF(( DBG_CNTX_INFO, "hwnd: %d", hwnd )); - - /* Allocate the structure and zero it out. */ - pHAL = (PMESAD3DHAL)ALLOC( sizeof(MESAD3DHAL) ); - if ( pHAL == NULL ) - { - RIP( pHAL, "InitHAL->", "Memory Allocation" ); - return (PMESAD3DSHARED)NULL; - } - memset( pHAL, 0, sizeof(MESAD3DHAL) ); - - /* Get the texture manager going. */ - rc = InitTMgrHAL( pHAL ); - if ( rc == FALSE ) - { - RIP( pHAL, "InitTMgrHAL->", "Failed" ); - return (PMESAD3DSHARED)NULL; - } - - /* Fill in the window parameters if we can. */ - pHAL->shared.hwnd = hwnd; - - /* Parse the user's enviroment variables to generate a debug mask. */ - ReadDBGEnv(); - - return (PMESAD3DSHARED)pHAL; -} -/*===========================================================================*/ -/* This function will unload all the resources that the MESAD3DHAL struct */ -/* has bound to it. The actual structure itself will be freed. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void TermHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - - DPF(( DBG_FUNC, "TermHAL();" )); - - /* Check for an empty wrapper structure. */ - if ( pHAL == NULL ) - return; - - /* Kill this texture manager. */ - TermTMgrHAL( pHAL ); - - /* Kill any DDraw stuff if exists. */ - DestroyDevice( pHAL ); - DestroyAllSurfaces( pHAL ); - DestroyInterfaces( pHAL ); - - FREE( pHAL ); -} -/*===========================================================================*/ -/* This function is used to init and resize the rendering surface as the two*/ -/* are almost the same. First the device and all the surfaces are destoryed */ -/* if they already exist. Next we create a OffScreen rendering surface and */ -/* save some pixelformat info to do color convertions. Next we start to take */ -/* care of getting the most out of the hardware. I use bHardware to determine*/ -/* the state of the device we found in the device enumeration. The enum proc*/ -/* will try for hardware first. I next use a bForceSW to make the enum proc */ -/* choose a software device. So I will try some combinations with HW first */ -/* until I feel I have to set the bForceSW and call this function again. If */ -/* this function is called with no width or height then use the internals. */ -/* NOTE: The worst case is that all will be in SW (RGBDevice) and really */ -/* I should forget the whole thing and fall back to a DDraw span type*/ -/* rendering but what is the point. This way I always know I have a */ -/* D3DDevice and that makes things easier. I do impliment the span */ -/* rendering function for stuff that I haven't done support for such */ -/* as points and lines. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE */ -/*===========================================================================*/ -extern "C" BOOL CreateHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - DDSURFACEDESC2 ddsd2; - D3DDEVICEDESC D3DSWDevDesc; - DDSCAPS2 ddscaps; - DWORD dwCoopFlags, - dwWidth, - dwHeight; - ULONG rc; - - DPF(( DBG_FUNC, "CreateHAL();" )); - -#define InitDDSD2(f) memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); \ - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); \ - ddsd2.dwFlags = f; - - if ( pHAL == NULL ) - return FALSE; - - /* Use the internal rectangle struct. */ - dwWidth = pShared->rectW.right - pShared->rectW.left; - dwHeight = pShared->rectW.bottom - pShared->rectW.top; - - DPF(( DBG_CNTX_INFO, "Width: %d Height: %d", dwWidth, dwHeight )); - - /* The dimensions might still be the same so just leave. */ - if ( (dwWidth == pShared->dwWidth) && (dwHeight == pShared->dwHeight) ) - { - DPF(( DBG_CNTX_WARN, "Context size hasn't changed" )); - return TRUE; - } - - /* If one of the dimensions are zero then leave. WM_SIZE should get us back here. */ - if ( (dwWidth == 0) || (dwHeight == 0) ) - return TRUE; - - /* Save the renders dimensions. */ - pShared->dwWidth = dwWidth; - pShared->dwHeight = dwHeight; - - DPF(( DBG_CNTX_INFO, "Creating Context:\n cx:%d cy:%d", pShared->dwWidth, pShared->dwHeight )); - - /*=================================*/ - /* Create all required interfaces. */ - /*=================================*/ - - /* Kill any DDraw stuff if exists. */ - DestroyDevice( pHAL ); - DestroyAllSurfaces( pHAL ); - DestroyInterfaces( pHAL ); - - /* Create a instance of DDraw using the Primary display driver. */ - rc = DirectDrawCreate( NULL, &pHAL->lpDD, NULL ); - if( FAILED(rc) ) - { - RIP( pHAL, "DirectDrawCreate->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get the DDraw4 interface. */ - rc = pHAL->lpDD->QueryInterface( IID_IDirectDraw4, (void **)&pHAL->lpDD4 ); - if( FAILED(rc) ) - { - RIP( pHAL, "QueryInterface (IID_IDirectDraw4) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get the Direct3D3 interface. */ - rc = pHAL->lpDD4->QueryInterface( IID_IDirect3D3, (void **)&pHAL->lpD3D3 ); - if( FAILED(rc) ) - { - RIP( pHAL, "QueryInterface (IID_IDirect3D3) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Set the Cooperative level. NOTE: we need to know if we are FS at this point.*/ - dwCoopFlags = (pShared->bWindow == TRUE) ? DDSCL_NORMAL : (DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); - rc = pHAL->lpDD4->SetCooperativeLevel( pShared->hwnd, dwCoopFlags ); - if ( FAILED(rc) ) - { - RIP( pHAL, "SetCooperativeLevel->", ErrorStringD3D(rc) ); - return FALSE; - } - - /*==================================================================*/ - /* Get the best device we can and note whether its hardware or not. */ - /*==================================================================*/ - pShared->bForceSW = FALSE; - pHAL->lpD3D3->EnumDevices( EnumDeviceHook, (void *)pHAL ); - pShared->bHardware = IsEqualIID( pHAL->guid, IID_IDirect3DHALDevice ); - DPF(( DBG_CNTX_INFO, "bHardware: %s", (pShared->bHardware) ? "TRUE" : "FALSE" )); - DPF(( DBG_CNTX_INFO, "bWindowed: %s", (pShared->bWindow) ? "TRUE" : "FALSE" )); - - /*========================================================================*/ - /* HARDWARE was found. */ - /*========================================================================*/ - if ( pShared->bHardware == TRUE ) - { - /*===================================*/ - /* HARDWARE -> Z-BUFFER. */ - /*===================================*/ - - /* Get a Z-Buffer pixelformat. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - rc = pHAL->lpD3D3->EnumZBufferFormats( pHAL->guid, EnumZBufferHook, (VOID*)&ddsd2.ddpfPixelFormat ); - if ( FAILED(rc) ) - { - RIP( pHAL, "EnumZBufferFormatsl->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Setup our request structure for the Z-buffer surface. */ - ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; - ddsd2.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | DDSCAPS_VIDEOMEMORY; - ddsd2.dwWidth = dwWidth; - ddsd2.dwHeight = dwHeight; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSZbuffer, NULL ); - if ( !FAILED(rc) ) - { - DPF(( DBG_CNTX_INFO, "HW ZBuffer" )); - - /*===================================*/ - /* HARDWARE -> Z-BUFFER -> FLIPABLE */ - /*===================================*/ - if ( pShared->bWindow == FALSE ) - { - InitDDSD2( DDSD_CAPS | DDSD_BACKBUFFERCOUNT ); - ddsd2.dwBackBufferCount = 1; - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE | DDSCAPS_FLIP | DDSCAPS_COMPLEX; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - /* Make sure we try the next fall back. */ - DPF(( DBG_CNTX_WARN, "HW Flip/Complex not available" )); - pHAL->lpDDSPrimary = NULL; - } - else - { - /* Get the back buffer that was created. */ - ddscaps.dwCaps = DDSCAPS_BACKBUFFER; - rc = pHAL->lpDDSPrimary->GetAttachedSurface( &ddscaps, &pHAL->lpDDSRender ); - if ( FAILED(rc) ) - { - DPF(( DBG_CNTX_WARN, "GetAttachedSurface failed -> HW Flip/Complex" )); - - /* Make sure we try the next fall back. */ - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - else - { - /* I have had problems when a complex surface comes back */ - /* with the back buffer being created in SW. Not sure why */ - /* or how this is possable but I'm checking for it here. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - DX_RESTORE( pHAL->lpDDSRender ); - rc = pHAL->lpDDSRender->GetSurfaceDesc( &ddsd2 ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetSurfaceDesc (RENDER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* If the surface is in VID then we are happy with are Flipable. */ - if ( ddsd2.ddsCaps.dwCaps & DDSCAPS_LOCALVIDMEM ) - { - pShared->bFlipable = TRUE; - DPF(( DBG_CNTX_INFO, "HW Flip/Complex!" )); - } - else - { - /* Kill this setup. */ - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - } - } - } - - /*===================================*/ - /* HARDWARE -> Z-BUFFER -> BLT */ - /*===================================*/ - if ( pHAL->lpDDSPrimary == NULL ) - { - pShared->bFlipable = FALSE; - - /* Create the Primary (front buffer). */ - InitDDSD2( DDSD_CAPS ); - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - /* This is an error as we should be able to do this at minimum. */ - RIP( pHAL, "CreateSurface (PRIMARY) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Create the Render (back buffer). */ - InitDDSD2( DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT ); - ddsd2.dwWidth = dwWidth; - ddsd2.dwHeight = dwHeight; - ddsd2.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSRender, NULL ); - if ( FAILED(rc) ) - { - DPF(( DBG_CNTX_WARN, "Failed HW Offscreen surface" )); - - /* Make sure we try the next fall back. */ - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - else - { - /* Might as well check here too see if this surface is in */ - /* hardware. If nothing else just to be consistant. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - DX_RESTORE( pHAL->lpDDSRender ); - rc = pHAL->lpDDSRender->GetSurfaceDesc( &ddsd2 ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetSurfaceDesc (RENDER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* If the surface is in VID then we are happy. */ - if ( ddsd2.ddsCaps.dwCaps & DDSCAPS_LOCALVIDMEM ) - { - /* Create a clipper object so that DDraw will be able to blt windows that */ - /* have been clipped by the screen or other windows. */ - pHAL->lpDD4->CreateClipper( 0, &pHAL->lpClipper, NULL ); - pHAL->lpClipper->SetHWnd( 0, pShared->hwnd ); - pHAL->lpDDSPrimary->SetClipper( pHAL->lpClipper ); - pHAL->lpClipper->Release(); - DPF(( DBG_CNTX_INFO, "HW RENDER surface" )); - } - else - { - /* Kill this setup. */ - pHAL->lpDDSRender->Release(); - pHAL->lpDDSRender = NULL; - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - } - } - - /*===================================*/ - /* Create D3DDEVICE -> HARDWARE. */ - /*===================================*/ - if ( pHAL->lpDDSZbuffer && pHAL->lpDDSPrimary && pHAL->lpDDSRender ) - { - DX_RESTORE( pHAL->lpDDSRender ); - DX_RESTORE( pHAL->lpDDSZbuffer ); - - rc = pHAL->lpDDSRender->AddAttachedSurface( pHAL->lpDDSZbuffer ); - if ( FAILED(rc) ) - { - RIP( pHAL, "AddAttachedSurface (ZBUFFER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - rc = pHAL->lpD3D3->CreateDevice( IID_IDirect3DHALDevice, pHAL->lpDDSRender, &pHAL->lpD3DDevice, NULL ); - if ( rc != D3D_OK ) - { - DPF(( DBG_CNTX_WARN, "Failed HW Device" )); - pHAL->lpD3DDevice = NULL; - } - else - { - DPF(( DBG_CNTX_INFO, "HW Device" )); - } - } - } - } - - /*========================================================================*/ - /* SOFTWARE fallback. */ - /*========================================================================*/ - if ( pHAL->lpD3DDevice == NULL ) - { - DPF(( DBG_CNTX_INFO, "SW fallback :(" )); - - /* Make sure we have no surfaces allocated. Just incase. */ - DestroyAllSurfaces( pHAL ); - - /* Get a software device. */ - pShared->bFlipable = FALSE; - pShared->bForceSW = TRUE; - pHAL->lpD3D3->EnumDevices( EnumDeviceHook, (void *)pHAL ); - pShared->bHardware = IsEqualIID( pHAL->guid, IID_IDirect3DHALDevice ); - - /*===================================*/ - /* SOFTWARE -> Z-BUFFER. */ - /*===================================*/ - - /*===================================*/ - /* SOFTWARE -> Z-BUFFER -> FLIPABLE */ - /*===================================*/ - if ( pShared->bWindow == FALSE ) - { - InitDDSD2( DDSD_CAPS | DDSD_BACKBUFFERCOUNT ); - ddsd2.dwBackBufferCount = 1; - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE | DDSCAPS_FLIP | DDSCAPS_COMPLEX; - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = (DDPF_RGB | DDPF_ALPHAPIXELS); - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - DPF(( DBG_CNTX_WARN, "Failed SW Flip/Complex" )); - - /* Make sure we try the next fall back. */ - pHAL->lpDDSPrimary = NULL; - } - else - { - ddscaps.dwCaps = DDSCAPS_BACKBUFFER; - rc = pHAL->lpDDSPrimary->GetAttachedSurface( &ddscaps, &pHAL->lpDDSRender ); - if ( FAILED(rc) ) - { - /* Make sure we try the next fall back. */ - DPF(( DBG_CNTX_WARN, "GetAttachedSurface failed -> SW Flip/Complex" )); - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - else - { - DPF(( DBG_CNTX_INFO, "SW Flip/Complex" )); - pShared->bFlipable = TRUE; - } - } - } - - /*===================================*/ - /* SOFTWARE -> Z-BUFFER -> BLT */ - /*===================================*/ - if ( pHAL->lpDDSPrimary == NULL ) - { - /* Create the Primary (front buffer). */ - InitDDSD2( DDSD_CAPS ); - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - /* This is an error as we should be able to do this at minimum. */ - RIP( pHAL, "CreateSurface (PRIMARY) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Create the Render (back buffer). */ - InitDDSD2( DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT ); - ddsd2.dwWidth = dwWidth; - ddsd2.dwHeight = dwHeight; - ddsd2.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = (DDPF_RGB | DDPF_ALPHAPIXELS); - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSRender, NULL ); - if ( FAILED(rc) ) - { - /* That was our last hope. */ - RIP( pHAL, "CreateSurface (RENDER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - else - { - DPF(( DBG_CNTX_INFO, "SW RENDER surface" )); - - /* Create a clipper object so that DDraw will be able to blt windows that */ - /* have been clipped by the screen or other windows. */ - pHAL->lpDD4->CreateClipper( 0, &pHAL->lpClipper, NULL ); - pHAL->lpClipper->SetHWnd( 0, pShared->hwnd ); - pHAL->lpDDSPrimary->SetClipper( pHAL->lpClipper ); - pHAL->lpClipper->Release(); - } - } - - /*===================================*/ - /* Create D3DDEVICE -> SOFTWARE. */ - /*===================================*/ - if ( pHAL->lpDDSPrimary && pHAL->lpDDSRender ) - { - DX_RESTORE( pHAL->lpDDSRender ); - rc = pHAL->lpD3D3->CreateDevice( IID_IDirect3DRGBDevice, pHAL->lpDDSRender, &pHAL->lpD3DDevice, NULL ); - if ( rc != D3D_OK ) - { - /* That was our last hope. */ - RIP( pHAL, "CreateDevice (IID_IDirect3DRGBDevice) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - DPF(( DBG_CNTX_INFO, "SW Device" )); - } - } - - /*==============================================================================*/ - /* Get a copy of the render pixelformat so that wgl.c can call GetPixelInfoD3D. */ - /*==============================================================================*/ - memset( &pHAL->ddpf, 0, sizeof(DDPIXELFORMAT) ); - pHAL->ddpf.dwSize = sizeof( DDPIXELFORMAT ); - rc = pHAL->lpDDSRender->GetPixelFormat( &pHAL->ddpf ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetPixelFormat ->", ErrorStringD3D(rc) ); - return FALSE; - } - DebugPixelFormat( "Using OFFSCREEN", &pHAL->ddpf ); - DebugPixelFormat( "Using ZBUFFER", &ddsd2.ddpfPixelFormat ); - - /* Get a copy of what the D3DDevice supports for later use. */ - memset( &D3DSWDevDesc, 0, sizeof(D3DDEVICEDESC) ); - memset( &pHAL->D3DHWDevDesc, 0, sizeof(D3DDEVICEDESC) ); - D3DSWDevDesc.dwSize = sizeof( D3DDEVICEDESC ); - pHAL->D3DHWDevDesc.dwSize = sizeof( D3DDEVICEDESC ); - rc = pHAL->lpD3DDevice->GetCaps( &pHAL->D3DHWDevDesc, &D3DSWDevDesc ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetCaps ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get a copy of the pixel convertion stuff for direct buffer access. */ - Solve8BitChannelPixelFormat( &pHAL->ddpf, &pShared->pixel ); - AlphaBlendTableHAL( pHAL ); - - /* We must prime the Begin/End scene for SwapBuffers to work. */ - rc = pHAL->lpD3DDevice->BeginScene(); - if ( FAILED(rc) ) - { - RIP( pHAL, "BeginScene ->", ErrorStringD3D(rc) ); - return FALSE; - } - -#undef InitDDSD2 - - return TRUE; -} -/*===========================================================================*/ -/* This function will make sure a viewport is created and set for the device*/ -/* in the supplied structure. If a rect is supplied then it will be used for*/ -/* the viewport otherwise the current setting in the strucute will be used. */ -/* Note that the rect is relative to the window. So left/top must be 0,0 to */ -/* use the whole window else there is scissoring going down. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" BOOL SetViewportHAL( PMESAD3DSHARED pShared, RECT *pRect, float minZ, float maxZ ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - D3DVIEWPORT2 vdData; - ULONG rc; - POINT pt; - - DPF(( DBG_FUNC, "SetViewportHAL();" )); - - /* Make sure we have enough info. */ - if ( !pHAL || !pHAL->lpDDSPrimary || !pHAL->lpD3DDevice ) - { - DPF(( DBG_CNTX_WARN, "SetViewport() -> NULL Pointer" )); - return FALSE; - } - - /* TODO: this is just a temp fix to stop redundant changes. */ - if ( pRect && - (pShared->rectV.left == pRect->left) && - (pShared->rectV.right == pRect->right) && - (pShared->rectV.top == pRect->top) && - (pShared->rectV.bottom == pRect->bottom) ) - { - DPF(( DBG_CNTX_WARN, "Redundant viewport" )); - return TRUE; - } - - DPF(( DBG_CNTX_INFO, "Current Viewport:" )); - DPF(( DBG_CNTX_INFO, "x: %d y: %d", pShared->rectV.left, pShared->rectV.top )); - DPF(( DBG_CNTX_INFO, "cx: %d cy: %d", (pShared->rectV.right-pShared->rectV.left), (pShared->rectV.bottom-pShared->rectV.top) )); - DPF(( DBG_CNTX_INFO, "New Viewport:" )); - DPF(( DBG_CNTX_INFO, "x: %d y: %d", pRect->left, pRect->top )); - DPF(( DBG_CNTX_INFO, "cx: %d cy: %d", (pRect->right-pRect->left), (pRect->bottom-pRect->top) )); - - /* Update the current viewport rect if one is supplied. */ - if ( pRect ) - memcpy( &pShared->rectV, pRect, sizeof(RECT) ); - - /* Build the request structure. */ - memset( &vdData, 0, sizeof(D3DVIEWPORT2) ); - vdData.dwSize = sizeof(D3DVIEWPORT2); - vdData.dwX = pShared->rectV.left; - vdData.dwY = pShared->rectV.top; - vdData.dwWidth = (pShared->rectV.right - pShared->rectV.left); - vdData.dwHeight = (pShared->rectV.bottom - pShared->rectV.top); - - if ( !vdData.dwWidth || !vdData.dwHeight ) - { - GetClientRect( pShared->hwnd, &pShared->rectW ); - pt.x = pt.y = 0; - ClientToScreen( pShared->hwnd, &pt ); - OffsetRect( &pShared->rectW, pt.x, pt.y); - vdData.dwX = pShared->rectW.left; - vdData.dwY = pShared->rectW.top; - vdData.dwWidth = (pShared->rectW.right - pShared->rectW.left); - vdData.dwHeight = (pShared->rectW.bottom - pShared->rectW.top); - memcpy( &pShared->rectV, &pShared->rectW, sizeof(RECT) ); - } - - // The dvClipX, dvClipY, dvClipWidth, dvClipHeight, dvMinZ, - // and dvMaxZ members define the non-normalized post-perspective - // 3-D view volume which is visible to the viewer. In most cases, - // dvClipX is set to -1.0 and dvClipY is set to the inverse of - // the viewport's aspect ratio on the target surface, which can be - // calculated by dividing the dwHeight member by dwWidth. Similarly, - // the dvClipWidth member is typically 2.0 and dvClipHeight is set - // to twice the aspect ratio set in dwClipY. The dvMinZ and dvMaxZ - // are usually set to 0.0 and 1.0. - vdData.dvClipX = -1.0f; - vdData.dvClipWidth = 2.0f; - vdData.dvClipY = 1.0f; - vdData.dvClipHeight = 2.0f; - vdData.dvMaxZ = maxZ; - vdData.dvMinZ = minZ; - - DPF(( DBG_CNTX_INFO, "zMin: %f zMax: %f", minZ, maxZ )); - - /* I'm going to destroy the viewport everytime as when we size we will */ - /* have a new D3DDevice. As this area doesn't need to be fast... */ - if ( pHAL->lpViewport ) - { - DPF(( DBG_CNTX_INFO, "DeleteViewport" )); - - pHAL->lpD3DDevice->DeleteViewport( pHAL->lpViewport ); - rc = pHAL->lpViewport->Release(); - pHAL->lpViewport = NULL; - } - - rc = pHAL->lpD3D3->CreateViewport( &pHAL->lpViewport, NULL ); - if ( rc != D3D_OK ) - { - DPF(( DBG_CNTX_ERROR, "CreateViewport Failed" )); - return FALSE; - } - - /* Update the device with the new viewport. */ - pHAL->lpD3DDevice->AddViewport( pHAL->lpViewport ); - pHAL->lpViewport->SetViewport2( &vdData ); - pHAL->lpD3DDevice->SetCurrentViewport( pHAL->lpViewport ); - - return TRUE; -} -/*===========================================================================*/ -/* */ -/* */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -HRESULT WINAPI EnumSurfacesHook( LPDIRECTDRAWSURFACE4 lpDDS, LPDDSURFACEDESC2 lpDDSDesc, LPVOID pVoid ) -{ - DDSURFACEDESC2 *pddsd2 = (DDSURFACEDESC2 *)pVoid; - - DPF(( DBG_FUNC, "EnumSurfacesHook();" )); - - if ( (lpDDSDesc->ddpfPixelFormat.dwFlags == pddsd2->ddpfPixelFormat.dwFlags) && (lpDDSDesc->ddsCaps.dwCaps == pddsd2->ddsCaps.dwCaps) ) - { - /* Save the pixelformat now so that we know we have one. */ - memcpy( pddsd2, lpDDSDesc, sizeof(DDSURFACEDESC2) ); - - return D3DENUMRET_CANCEL; - } - - return D3DENUMRET_OK; -} -/*===========================================================================*/ -/* This is the callback proc to get a Z-Buffer. Thats it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -HRESULT CALLBACK EnumZBufferHook( DDPIXELFORMAT* pddpf, VOID *pVoid ) -{ - DDPIXELFORMAT *pddpfChoice = (DDPIXELFORMAT *)pVoid; - - DPF(( DBG_FUNC, "EnumZBufferHook();" )); - - /* If this is ANY type of depth-buffer, stop. */ - if( pddpf->dwFlags == DDPF_ZBUFFER ) - { - /* Save the pixelformat now so that we know we have one. */ - memcpy( pddpfChoice, pddpf, sizeof(DDPIXELFORMAT) ); - - /* I feel if the hardware supports this low then lets use it. Could get ugly. */ - if( pddpf->dwZBufferBitDepth >= 8 ) - { - return D3DENUMRET_CANCEL; - } - } - - return D3DENUMRET_OK; -} -/*===========================================================================*/ -/* This function handles the callback for the D3DDevice enumeration. Good */ -/* god who's idea was this? The D3D wrapper has two variable related to what*/ -/* kind of device we want and have. First we have a Bool that is set if we */ -/* have allocated a HW device. We always look for the HW device first. The */ -/* other variable is used to force SW. If we have run into a case that we */ -/* want to fallback to SW then we set this. We will fallback if we cannot */ -/* texture in video memory (among others). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -HRESULT CALLBACK EnumDeviceHook( GUID FAR* lpGuid, LPSTR lpDesc, LPSTR lpName, LPD3DDEVICEDESC lpD3DHWDesc, LPD3DDEVICEDESC lpD3DHELDesc, void *pVoid ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pVoid; - LPD3DDEVICEDESC pChoice = lpD3DHWDesc; - - DPF(( DBG_FUNC, "EnumDeviceHook();" )); - - /* Determine if which device description is valid. */ - if ( pChoice->dcmColorModel == 0 ) - pChoice = lpD3DHELDesc; - - /* Make sure we always have a GUID. */ - memcpy( &pHAL->guid, lpGuid, sizeof(GUID) ); - - /* This controls whether we will except HW or not. */ - if ( pHAL->shared.bForceSW == TRUE ) - { - return (pChoice == lpD3DHELDesc) ? D3DENUMRET_CANCEL : D3DENUMRET_OK; - } - - /* Always try for hardware. */ - if ( pChoice == lpD3DHWDesc ) - { - return D3DENUMRET_CANCEL; - } - - return D3DENUMRET_OK; -} -/*===========================================================================*/ -/* This function will destroy any and all surfaces that this context has */ -/* allocated. If there is a clipper object then it will also be destoryed as*/ -/* it is part of the Primary Surface. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DestroyAllSurfaces( PMESAD3DHAL pHAL ) -{ - LONG refCount; - - DPF(( DBG_FUNC, "DestroyAllSurfaces();" )); - - DX_RESTORE( pHAL->lpDDSPrimary ); - DX_RESTORE( pHAL->lpDDSRender ); - DX_RESTORE( pHAL->lpDDSZbuffer); - - if ( pHAL->lpDDSRender ) - { - pHAL->lpDDSRender->Unlock( NULL ); - - /* If this isn't a Flipable surface then we must clean up the render. */ - if ( pHAL->shared.bFlipable == FALSE) - { - if ( pHAL->lpDDSZbuffer ) - { - DPF(( DBG_CNTX_INFO, "Remove attached surfaces from RENDER" )); - pHAL->lpDDSRender->DeleteAttachedSurface( 0, NULL ); - } - - DPF(( DBG_CNTX_INFO, "Release RENDER" )); - refCount = pHAL->lpDDSRender->Release(); - pHAL->lpDDSRender = NULL; - } - } - - if ( pHAL->lpDDSZbuffer ) - { - DPF(( DBG_CNTX_INFO, "Release ZBuffer" )); - pHAL->lpDDSZbuffer->Unlock( NULL ); - refCount = pHAL->lpDDSZbuffer->Release(); - pHAL->lpDDSZbuffer = NULL; - } - - if ( pHAL->lpClipper ) - { - DPF(( DBG_CNTX_INFO, "Release Clipper" )); - refCount = pHAL->lpClipper->Release(); - pHAL->lpClipper = NULL; - } - - if ( pHAL->lpDDSPrimary ) - { - pHAL->lpDDSPrimary->Unlock( NULL ); - - DPF(( DBG_CNTX_INFO, "Release PRIMARY" )); - refCount = pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } -} -/*===========================================================================*/ -/* This function will destroy the current D3DDevice and any resources that */ -/* belong to it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DestroyDevice( PMESAD3DHAL pHAL ) -{ - LONG refCount; - - DPF(( DBG_FUNC, "DestroyDevice();" )); - - /* Kill the D3D stuff if exists. */ - if ( pHAL->lpViewport ) - { - DPF(( DBG_CNTX_INFO, "Delete Viewport" )); - pHAL->lpD3DDevice->DeleteViewport( pHAL->lpViewport ); - - DPF(( DBG_CNTX_INFO, "Release Viewport" )); - refCount = pHAL->lpViewport->Release(); - pHAL->lpViewport = NULL; - } - - if ( pHAL->lpD3DDevice != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release D3DDevice" )); - refCount = pHAL->lpD3DDevice->EndScene(); - refCount = pHAL->lpD3DDevice->Release(); - pHAL->lpD3DDevice = NULL; - } -} -/*===========================================================================*/ -/* This function will destroy the current D3DDevice and any resources that */ -/* belong to it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DestroyInterfaces( PMESAD3DHAL pHAL ) -{ - LONG refCount; - - DPF(( DBG_FUNC, "DestroyInterfaces();" )); - - if ( pHAL->lpD3D3 != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release Direct3D3" )); - refCount = pHAL->lpD3D3->Release(); - pHAL->lpD3D3 = NULL; - } - - if ( pHAL->lpDD4 != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release DDraw4" )); - refCount = pHAL->lpDD4->Release(); - pHAL->lpDD4 = NULL; - } - - if ( pHAL->lpDD != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release DDraw" )); - refCount = pHAL->lpDD->Release(); - pHAL->lpDD = NULL; - } -} -/*===========================================================================*/ -/* This function will first send (not post) a message to the client window */ -/* that this context is using. The client will respond by unbinding itself */ -/* and binding the 'default' context. This allows the API to be supported */ -/* until the window can be destroyed. Finally we post the quit message to */ -/* the client in hopes to end the application. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void FatalShutDown( PMESAD3DHAL pHAL ) -{ - /* Whip this baby in too try and support the API until we die... */ - if ( pHAL ) - SendMessage( pHAL->shared.hwnd, UM_FATALSHUTDOWN, 0L, 0L ); - - /* Close the client application down. */ - PostQuitMessage( 0 ); -} - diff --git a/src/mesa/drivers/d3d/D3DMESA.H b/src/mesa/drivers/d3d/D3DMESA.H deleted file mode 100644 index 71a7cd8aed..0000000000 --- a/src/mesa/drivers/d3d/D3DMESA.H +++ /dev/null @@ -1,84 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef D3D_MESA_H -#define D3D_MESA_H -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -#include "matrix.h" -#include "context.h" -#include "mtypes.h" -#include "vb.h" -#include "D3DShared.h" -#include "Debug.h" -#include "NULLProcs.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -#define FLIP(h,y) (h-y) -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -struct __extensions__ -{ - PROC proc; - char *name; -}; - -typedef GLbitfield (*ClearPROC)( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -typedef void (*WSpanRGBPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgb[][3], const GLubyte mask[] ); -typedef void (*WSpanRGBAPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -typedef void (*WSpanRGBAMonoPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte mask[] ); -typedef void (*WPixelsRGBAPROC)( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -typedef void (*WPixelsRGBAMonoPROC)( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte mask[] ); -typedef void (*RSpanRGBAPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -typedef void (*RPixelsRGBAPROC)( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -typedef struct D3D_mesa_context -{ - PMESAD3DSHARED pShared; - - GLcontext *gl_ctx; /* The core GL/Mesa context */ - GLvisual *gl_visual; /* Describes the buffers */ - GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */ - - HDC hdc; - WNDPROC hOldProc; - - UCHAR rClear, /* Current clear colors. */ - gClear, - bClear, - aClear, - rCurrent, /* Current rendering colors. */ - gCurrent, - bCurrent, - aCurrent; - - struct D3D_mesa_context *next; - -} D3DMESACONTEXT, *PD3DMESACONTEXT; -/*===========================================================================*/ -/* Extern function prototypes. */ -/*===========================================================================*/ -extern void gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern D3DTLVERTEX D3DTLVertices[(VB_MAX*6)]; - -#endif - diff --git a/src/mesa/drivers/d3d/D3DRaster.cpp b/src/mesa/drivers/d3d/D3DRaster.cpp deleted file mode 100644 index 41e42ad94c..0000000000 --- a/src/mesa/drivers/d3d/D3DRaster.cpp +++ /dev/null @@ -1,213 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* This function clears the context bound to the supplied shared context. */ -/* The function takes the D3D flags D3DCLEAR_TARGET, D3DCLEAR_STENCIL and */ -/* D3DCLEAR_ZBUFFER. Set bAll to TRUE for a full clear else supply the coord*/ -/* of the rect to be cleared relative to the window. The color is always a */ -/* 32bit value (RGBA). Fill in the z-value and stencil if needed. */ -/* */ -/* TODO: this can be redone to be called by Mesa directly. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void ClearHAL( PMESAD3DSHARED pShared, DWORD dwFlags, BOOL bAll, int x, int y, int cx, int cy, DWORD dwColor, float zv, DWORD dwStencil ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - D3DRECT d3dRect; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "CleaHAL();" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpViewport == NULL) ) - return; -#endif - - if ( bAll ) - { - /* I assume my viewport is valid. */ - d3dRect.lX1 = pShared->rectV.left; - d3dRect.lY1 = pShared->rectV.top; - d3dRect.lX2 = pShared->rectV.right; - d3dRect.lY2 = pShared->rectV.bottom; - } - else - { - d3dRect.lX1 = pShared->rectV.left + x; - d3dRect.lY1 = pShared->rectV.top + y; - d3dRect.lX2 = d3dRect.lX1 + cx; - d3dRect.lY2 = d3dRect.lY1 + cy; - } - -#ifdef D3D_DEBUG - rc = pHAL->lpViewport->Clear2( 1, &d3dRect, dwFlags, dwColor, zv, dwStencil ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Clear2 ->", ErrorStringD3D(rc) ); - } -#else - pHAL->lpViewport->Clear2( 1, &d3dRect, dwFlags, dwColor, zv, dwStencil ); -#endif -} -/*===========================================================================*/ -/* Well this is the guts of it all. Here we rasterize the primitives that */ -/* are in their final form. OpenGL has done all the lighting, transfomations*/ -/* and clipping at this point. */ -/* */ -/* TODO: I'm not sure if I want to bother to check for errors on this call. */ -/* The overhead kills me... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void DrawPrimitiveHAL( PMESAD3DSHARED pShared, D3DPRIMITIVETYPE dptPrimitiveType, D3DTLVERTEX *pVertices, DWORD dwCount ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "DrawPrimitveHAL();" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpD3DDevice == NULL) ) - return; - - DPF(( DBG_PRIM_INFO, "DP( %d )", dwCount )); - - rc = pHAL->lpD3DDevice->DrawPrimitive( dptPrimitiveType, - D3DFVF_TLVERTEX, - (LPVOID)pVertices, - dwCount, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); - if ( FAILED(rc) ) - { - RIP( pHAL, "DrawPrimitive ->", ErrorStringD3D(rc) ); - } -#else - pHAL->lpD3DDevice->DrawPrimitive( dptPrimitiveType, - D3DFVF_TLVERTEX, - (LPVOID)pVertices, - dwCount, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); -#endif -} -/*===========================================================================*/ -/* This call will handle the swapping of the buffers. Now I didn't bother */ -/* to support single buffered so this will be used for glFlush() as its all */ -/* the same. So first we do an EndScene as we are always considered to be in*/ -/* a BeginScene because when we leave we do a BeginScene. Now note that when*/ -/* the context is created in the first place we do a BeginScene also just to */ -/* get things going. The call will use either Flip/blt based on the type of */ -/* surface was created for rendering. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void SwapBuffersHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "SwapBuffersHAL();" )); - DPF(( DBG_ALL_PROFILE, "=================SWAP===================" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpD3DDevice == NULL) ) - return; - - /* Make sure we have enough info. */ - if ( pHAL->lpDDSPrimary != NULL ) - { - rc = pHAL->lpD3DDevice->EndScene(); - if ( FAILED(rc) ) - { - RIP( pHAL, "EndScene ->", ErrorStringD3D(rc) ); - } - - if ( pShared->bFlipable ) - { - DPF(( DBG_CNTX_PROFILE, "Swap->FLIP" )); - rc = pHAL->lpDDSPrimary->Flip( NULL, DDFLIP_WAIT ); - } - else - { - DPF(( DBG_CNTX_PROFILE, "Swap->Blt" )); - rc = pHAL->lpDDSPrimary->Blt( &pShared->rectW, pHAL->lpDDSRender, NULL, DDBLT_WAIT, NULL ); - } - if ( FAILED(rc) ) - { - RIP( pHAL, "Blt (RENDER/PRIMARY) ->", ErrorStringD3D(rc) ); - } - - rc = pHAL->lpD3DDevice->BeginScene(); - if ( FAILED(rc) ) - { - RIP( pHAL, "BeginScene ->", ErrorStringD3D(rc) ); - } - } -#else - pHAL->lpD3DDevice->EndScene(); - - if ( pShared->bFlipable ) - pHAL->lpDDSPrimary->Flip( NULL, DDFLIP_WAIT ); - else - pHAL->lpDDSPrimary->Blt( &pShared->rectW, pHAL->lpDDSRender, NULL, DDBLT_WAIT, NULL ); - - pHAL->lpD3DDevice->BeginScene(); - -#endif -} -/*===========================================================================*/ -/* This function is a very thin wrapper for the D3D call 'SetRenderState'. */ -/* Using this function requires all the types to be defined by including the */ -/* D3D header file. */ -/* */ -/* TODO: would be much better to get ride of all these calls per VBRender. */ -/* I feel I should get this call into SetRenderStates() the RenderVB. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void SetStateHAL( PMESAD3DSHARED pShared, DWORD dwType, DWORD dwState ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "SetStateHAL();" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpD3DDevice == NULL) ) - return; - - rc = pHAL->lpD3DDevice->SetRenderState( (D3DRENDERSTATETYPE)dwType, dwState ); - if ( FAILED(rc) ) - { - RIP( pHAL, "SetRenderState ->", ErrorStringD3D(rc) ); - } - -#else - pHAL->lpD3DDevice->SetRenderState( (D3DRENDERSTATETYPE)dwType, dwState ); -#endif -} - - - - - - - - diff --git a/src/mesa/drivers/d3d/D3DShared.h b/src/mesa/drivers/d3d/D3DShared.h deleted file mode 100644 index cc629e2111..0000000000 --- a/src/mesa/drivers/d3d/D3DShared.h +++ /dev/null @@ -1,154 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef D3D_MESA_ALL_H -#define D3D_MESA_ALL_H - -#ifdef __cplusplus -extern "C" { -#endif - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <stdio.h> -#include <string.h> -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -#define TM_ACTION_LOAD 0x01 -#define TM_ACTION_BIND 0x02 -#define TM_ACTION_UPDATE 0x04 - -#define UM_FATALSHUTDOWN (WM_USER+42) -/*===========================================================================*/ -/* Macros defines. */ -/*===========================================================================*/ -#define ALLOC(cb) malloc( (cb) ) -#define FREE(p) { free( (p) ); (p) = NULL; } -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -typedef struct _pixel_convert -{ - int cb, /* Count in bytes of one pixel. */ - rShift, /* Shift count that postions each componet. */ - gShift, - bShift, - aShift; - float rScale, /* Value that scales a color that ranges 0.0 -> 1.0 */ - gScale, /* to this pixel format. */ - bScale, - aScale; - DWORD dwRMask, /* Color mask per component. */ - dwGMask, - dwBMask, - dwAMask; - -} PIXELINFO, *PPIXELINFO; - - -typedef struct _d3d_shared_info -{ - HWND hwnd; - BOOL bWindow, - bFlipable, - bForceSW, - bHardware; - RECT rectW, /* Window size and postion in screen space. */ - rectV; /* Viewport size and postion. */ - DWORD dwWidth, /* Current render size for quick checks. */ - dwHeight; - - PIXELINFO pixel; - DWORD dwSrcBlendCaps[14], /* See D3DCAPS.CPP */ - dwDestBlendCaps[14], - dwTexFunc[4]; - -} MESAD3DSHARED, *PMESAD3DSHARED; - -typedef struct _render_options -{ - BOOL bForceSoftware, /* TODO: Add user switches. */ - bStretchtoPrimary; - -} USER_CTRL, *PUSER_CRTL; - -enum { s_zero = 0, - s_one, - s_dst_color, - s_one_minus_dst_color, - s_src_alpha, - s_one_minus_src_alpha, - s_dst_alpha, - s_one_minus_dst_alpha, - s_src_alpha_saturate, - s_constant_color, - s_one_minus_constant_color, - s_constant_alpha, - s_one_minus_constant_alpha }; - -enum { d_zero = 0, - d_one, - d_src_color, - d_one_minus_src_color, - d_src_alpha, - d_one_minus_src_alpha, - d_dst_alpha, - d_one_minus_dst_alpha, - d_constant_color, - d_one_minus_constant_color, - d_constant_alpha, - d_one_minus_constant_alpha }; - -enum { d3dtblend_decal = 0, - d3dtblend_decalalpha, - d3dtblend_modulate, - d3dtblend_modulatealpha }; - -/*===========================================================================*/ -/* Function prototypes. */ -/*===========================================================================*/ -PMESAD3DSHARED InitHAL( HWND hwnd ); -void TermHAL( PMESAD3DSHARED pShared ); -BOOL CreateHAL( PMESAD3DSHARED pShared ); -BOOL SetViewportHAL( PMESAD3DSHARED pShared, RECT *pRect, float minZ, float maxZ ); - -void ClearHAL( PMESAD3DSHARED pShared, DWORD dwFlags, BOOL bAll, int x, int y, int cx, int cy, DWORD dwColor, float zv, DWORD dwStencil ); -void SetStateHAL( PMESAD3DSHARED pShared, DWORD dwType, DWORD dwState ); -void DrawPrimitiveHAL( PMESAD3DSHARED pShared, D3DPRIMITIVETYPE dptPrimitiveType, D3DTLVERTEX *pVertices, DWORD dwCount ); - -void SwapBuffersHAL( PMESAD3DSHARED pShared ); -DDSURFACEDESC2 *LockHAL( PMESAD3DSHARED pShared, BOOL bBack ); -void UnlockHAL( PMESAD3DSHARED pShared, BOOL bBack ); -void UpdateScreenPosHAL( PMESAD3DSHARED pShared ); -void GetPixelInfoHAL( PMESAD3DSHARED pShared, PPIXELINFO pPixel ); -BOOL CreateTMgrHAL( PMESAD3DSHARED pShared, DWORD dwName, int level, DWORD dwRequestFlags, RECT *rectDirty, DWORD dwWidth, DWORD dwHeight, DWORD dwAction, void *pPixels ); -void DisableTMgrHAL( PMESAD3DSHARED pShared ); - - -int SaveDIBitmap( char *filename, BITMAPINFO *info, void *bits ); -int ARGB_SaveBitmap( char *filename, int width, int height, unsigned char *pARGB ); -int BGRA_SaveBitmap( char *filename, int width, int height, unsigned char *pBGRA ); -int BGR_SaveBitmap( char *filename, int width, int height, unsigned char *pBGR ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern float g_DepthScale, /* Mesa needs to scale Z in SW. The HAL */ - g_MaxDepth; /* doesn't but I wanted SW still to work.*/ - -#ifdef __cplusplus -} -#endif - -#endif - - - diff --git a/src/mesa/drivers/d3d/D3DTEXT.CPP b/src/mesa/drivers/d3d/D3DTEXT.CPP deleted file mode 100644 index 39855b65fa..0000000000 --- a/src/mesa/drivers/d3d/D3DTEXT.CPP +++ /dev/null @@ -1,576 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "d3dText.h" - -/*============================================================================= - - 1 - ------ - | | - 6 | | 2 - | 7 | - ------ - | | - 5 | | 3 - | | - ------ - 4 - - TL_0 TR_0 -TLL TL_1 TR_1 TRR - -MLL_0 ML_0 MR_0 MRR_0 -MLL_1 ML_1 MR_1 MRR_1 - -BLL BL_0 BR_0 BRR - BL_1 BR_1 - -=============================================================================*/ - -#define TLL 0 -#define TRR 1 -#define TL_0 2 -#define TL_1 3 -#define TR_0 4 -#define TR_1 5 - -#define MLL_0 6 -#define MLL_1 7 -#define MRR_0 8 -#define MRR_1 9 - -#define ML_0 10 -#define ML_1 11 -#define MR_0 12 -#define MR_1 13 - -#define BL_0 14 -#define BL_1 15 -#define BR_0 16 -#define BR_1 17 -#define BLL 18 -#define BRR 19 - -#define BIT1 0x00000001 -#define BIT2 0x00000002 -#define BIT3 0x00000004 -#define BIT4 0x00000008 -#define BIT5 0x00000010 -#define BIT6 0x00000020 -#define BIT7 0x00000040 - -#define TOP BIT4 -#define MIDDLE BIT7 -#define BOTTOM BIT1 -#define TLEFT BIT5 -#define BLEFT BIT6 -#define LEFT (TLEFT|BLEFT) -#define TRIGHT BIT3 -#define BRIGHT BIT2 -#define RIGHT (TRIGHT|BRIGHT) -#define ALL 0xFFFFFFFF - -/*===========================================================================*/ -/* This is the static array that will map the ASCII value of the character */ -/* being draw to the bit mask that will be scan converted to the LED display.*/ -/*===========================================================================*/ -DWORD textBitMasks[] = -{ - 0xFFFFFFFF, // 000 - 0xFFFFFFFF, // 001 - 0xFFFFFFFF, // 002 - 0xFFFFFFFF, // 003 - 0xFFFFFFFF, // 004 - 0xFFFFFFFF, // 005 - 0xFFFFFFFF, // 006 - 0xFFFFFFFF, // 007 - 0xFFFFFFFF, // 008 - 0xFFFFFFFF, // 009 - 0xFFFFFFFF, // 010 - 0xFFFFFFFF, // 011 - 0xFFFFFFFF, // 012 - 0xFFFFFFFF, // 013 - 0xFFFFFFFF, // 014 - 0xFFFFFFFF, // 015 - 0xFFFFFFFF, // 016 - 0xFFFFFFFF, // 017 - 0xFFFFFFFF, // 018 - 0xFFFFFFFF, // 019 - 0xFFFFFFFF, // 020 - 0xFFFFFFFF, // 021 - 0xFFFFFFFF, // 022 - 0xFFFFFFFF, // 023 - 0xFFFFFFFF, // 024 - 0xFFFFFFFF, // 025 - 0xFFFFFFFF, // 026 - 0xFFFFFFFF, // 027 - 0xFFFFFFFF, // 028 - 0xFFFFFFFF, // 029 - 0xFFFFFFFF, // 030 - 0XFFFFFFFF, // 031 - 0x00000000, // 032 'SPC' - 0xFFFFFFFF, // 033 - 0xFFFFFFFF, // 034 - 0xFFFFFFFF, // 035 - 0xFFFFFFFF, // 036 - 0xFFFFFFFF, // 037 - 0xFFFFFFFF, // 038 - 0xFFFFFFFF, // 039 - 0xFFFFFFFF, // 040 - 0xFFFFFFFF, // 041 - 0xFFFFFFFF, // 042 - 0xFFFFFFFF, // 043 - 0xFFFFFFFF, // 044 - 0xFFFFFFFF, // 045 - 0xFFFFFFFF, // 046 - 0xFFFFFFFF, // 047 - (ALL &~ MIDDLE), // 048 '0' - (RIGHT), // 049 '1' - (ALL &~ TLEFT &~ BRIGHT), // 050 '2' - (ALL &~ LEFT), // 051 '3' - (TLEFT | MIDDLE | RIGHT), // 052 '4' - (ALL &~ TRIGHT &~ BLEFT), // 053 '5' - (ALL &~ TRIGHT), // 054 '6' - (TOP | RIGHT), // 055 '7' - (ALL), // 056 '8' - (ALL &~ BOTTOM &~ BLEFT), // 057 '9' - 0xFFFFFFFF, // 058 - 0xFFFFFFFF, // 059 - 0xFFFFFFFF, // 060 - 0XFFFFFFFF, // 061 - 0xFFFFFFFF, // 062 - 0xFFFFFFFF, // 063 - 0xFFFFFFFF, // 064 - (ALL &~ BOTTOM), // 065 'A' - (ALL), // 066 'B' - (TOP | LEFT | BOTTOM), // 067 'C' - (ALL &~ MIDDLE), // 068 'D' - (ALL &~ RIGHT), // 069 'E' - (LEFT | TOP | MIDDLE), // 070 'F' - 0x00000000, // 071 'G' - (ALL &~ TOP &~ BOTTOM), // 072 'H' - (RIGHT), // 073 'I' - (RIGHT | BOTTOM), // 074 'J' - 0x00000000, // 075 'K' - (LEFT | BOTTOM), // 076 'L' - 0x00000000, // 088 'M' - 0x00000000, // 089 'N' - (ALL &~ MIDDLE), // 090 'O' - (ALL &~ BRIGHT &~ BOTTOM),// 091 'P' - 0x00000000, // 092 'Q' - 0x00000000, // 093 'R' - (ALL &~ TRIGHT &~ BLEFT), // 094 'S' - 0X00000000, // 095 'T' - (LEFT | RIGHT | BOTTOM), // 096 'U' - 0x00000000, // 097 'V' - 0x00000000, // 098 'W' - 0x00000000, // 099 'X' - 0x00000000, // 1000 'Z' - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 100 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 104 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 108 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 112 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 116 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 120 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF // 124 -}; - -#define CT 1.0f -#define CX 7.0f -#define CY 13.0f -#define CM ((CY-(CT*3.0f))/2.0f) - -float lCoords[][2] = -{ - /* Top outsides. */ - { 0, (CY-CT) }, - { CX, (CY-CT) }, - - /* Top Line. */ - { CT, CY }, - { CT, (CY-CT) }, - { (CX-CT), CY }, - { (CX-CT), (CY-CT) }, - - /* Middle outsides. */ - { 0.0f, (CT+CM+CT) }, - { 0.0f, (CT+CM) }, - { CX, (CT+CM+CT) }, - { CX, (CT+CM) }, - - /* Middle Line. */ - { CT, (CT+CM+CT) }, - { CT, (CT+CM) }, - { (CX-CT), (CT+CM+CT) }, - { (CX-CT), (CT+CM) }, - - /* Bottom line. */ - { CT, CT }, - { CT, 0.0f }, - { (CX-CT), CT }, - { (CX-CT), 0.0f }, - - /* Bottom outsides. */ - { 0.0f, CT}, - { CX, CT } -}; - -static int ConvertCharacter( char *c, int cIndex, PD3DFONTMETRICS pfntMetrics ); - -D3DTLVERTEX TextVertices[MAX_VERTICES]; -/*===========================================================================*/ -/* When we attach I will zero out the whole D3D vertex buffer I'm using for */ -/* the text. This way I don't need to set all the redundant values. I also */ -/* set all the oow values to 1 as I will be doing direct rendering. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" BOOL InitD3DText( void ) -{ - int index; - - /* Set the D3D Vertex Buffer up once so we don't do redundant changes. */ - memset( &TextVertices[0], 0, sizeof(TextVertices) ); - for( index = 0; index < MAX_VERTICES; index++ ) - TextVertices[index].rhw = D3DVAL( 1.0 ); - - return TRUE; -} -/*===========================================================================*/ -/* This function takes a single character and draw it using the supplied */ -/* fontmetrics structure. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void d3dTextDrawString( char *pszString, int x, int y, PD3DFONTMETRICS pfntMetrics ) -{ - int cIndex, - nIndex, - index; - float cWidth = CX, - cHeight = CY; - - /* Find the max width/height of a character and add the spacing so */ - /* that we can use this value to calculate the x,y of the character.*/ - cWidth = (cWidth * pfntMetrics->fntXScale) + pfntMetrics->fntXSpacing; - cHeight = (cHeight * pfntMetrics->fntYScale) + pfntMetrics->fntYSpacing; - - /* Walk the string. This must be NULL terminated. */ - for( cIndex = 0, nIndex = 0; *pszString; pszString++, cIndex = nIndex, x++ ) - { - /* Convert the character and get the index into the text vertex buffer. */ - nIndex = ConvertCharacter( &pszString[0], cIndex, pfntMetrics ); - if ( (nIndex - cIndex) > 2 ) - { - /* Modify the text vertex buffer based on the fntMetrics structure. */ - for( index = cIndex; index < nIndex; index++ ) - { - /* Scale the character. */ - TextVertices[index].sx *= pfntMetrics->fntXScale; - TextVertices[index].sy *= pfntMetrics->fntYScale; - - /* Move the character. */ - TextVertices[index].sx += (cWidth*x); - TextVertices[index].sy += (cHeight*y); - - /* Set the color. */ - TextVertices[index].color = pfntMetrics->dwColor; - } - } - } - - if ( nIndex < 3 ) - return; - - /* Set the states that slim things down. */ - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_CULLMODE, D3DCULL_NONE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZWRITEENABLE , FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHATESTENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHABLENDENABLE, FALSE ); - - /* Blast them baby... */ - pfntMetrics->lpD3DDevice->DrawPrimitive( D3DPT_TRIANGLELIST, - D3DFVF_TLVERTEX, - (LPVOID)&TextVertices[0], - nIndex, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); -} -/*===========================================================================*/ -/* This function takes a single character and draw it directly to the screen*/ -/* unsing the supplied fntMetrics structure. The character will be drawn at */ -/* the supplied x,y. The x,y position is relative to the top left and uses */ -/* the spacing in the fntMetrics structure. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void d3dTextDrawCharacter( char *c, int x, int y, PD3DFONTMETRICS pfntMetrics ) -{ - int cIndex = 0, - index; - float cWidth = CX, - cHeight = CY; - - /* Convert the character and get the index into the text vertex buffer. */ - cIndex = ConvertCharacter( c, 0, pfntMetrics ); - if ( cIndex < 3 ) - return; - - /* Find the max width/height of a character and add the spacing so */ - /* that we can use this value to calculate the x,y of the character.*/ - cWidth = (cWidth * pfntMetrics->fntXScale) + pfntMetrics->fntXSpacing; - cHeight = (cHeight * pfntMetrics->fntYScale) + pfntMetrics->fntYSpacing; - - /* Modify the text vertex buffer based on the fntMetrics structure. */ - for( index = 0; index < cIndex; index++ ) - { - /* Scale the character. */ - TextVertices[index].sx *= pfntMetrics->fntXScale; - TextVertices[index].sy *= pfntMetrics->fntYScale; - - /* Move the character. */ - TextVertices[index].sx += (cWidth*x); - TextVertices[index].sy += (cHeight*y); - - /* Set the color. */ - TextVertices[index].color = pfntMetrics->dwColor; - } - - - /* Set the states that slim things down. */ - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_CULLMODE, D3DCULL_NONE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZWRITEENABLE , FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHATESTENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHABLENDENABLE, FALSE ); - - /* Blast them baby... */ - pfntMetrics->lpD3DDevice->DrawPrimitive( D3DPT_TRIANGLELIST, - D3DFVF_TLVERTEX, - (LPVOID)&TextVertices[0], - cIndex, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); -} -/*===========================================================================*/ -/* This function takes a single character and draw it using the supplied */ -/* fontmetrics structure. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static int ConvertCharacter( char *c, int cIndex, PD3DFONTMETRICS pfntMetrics ) -{ - DWORD asciiChar = (int)(*c); - - /* Handle the TOP line. */ - if ( textBitMasks[asciiChar] & BIT1 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_0][1] ); - } - - /* Handle the TOP/BOTTOM RIGHT lines. */ - // if ( textBitMasks[index] & (BIT2|BIT3) ) - if ( 1 == 0 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TRR][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - } - else - { - if ( textBitMasks[asciiChar] & BIT2 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TRR][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MRR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MRR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MRR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MRR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TR_1][1] ); - } - if ( textBitMasks[asciiChar] & BIT3 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MRR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MRR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MR_1][1] ); - } - } - - /* Handle the TOP/BOTTOM LEFT lines. */ - // if ( textBitMasks[asciiChar] & (BIT5|BIT6) ) - if ( 1 == 0 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BLL][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TLL][1] ); - } - else - { - if ( textBitMasks[asciiChar] & BIT5 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[MLL_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MLL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[ML_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BLL][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MLL_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MLL_1][1] ); - } - if ( textBitMasks[asciiChar] & BIT6 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[ML_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[ML_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MLL_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MLL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TLL][1] ); - } - } - - /* Handle the MIDDLE line. */ - if ( textBitMasks[asciiChar] & BIT7 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[ML_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[MR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[MR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[MR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[ML_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[ML_0][1] ); - } - - /* Handle the BOTTOM line. */ - if ( textBitMasks[asciiChar] & BIT4 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - } - - return cIndex; -} - -#undef CM -#undef CY -#undef CX -#undef CT - -#undef TLL -#undef TRR -#undef TL_0 -#undef TL_1 -#undef TR_0 -#undef TR_1 - -#undef MLL_0 -#undef MLL_1 -#undef MRR_0 -#undef MRR_1 - -#undef ML_0 -#undef ML_1 -#undef MR_0 -#undef MR_1 - -#undef BL_0 -#undef BL_1 -#undef BR_0 -#undef BR_1 -#undef BLL -#undef BRR - -#undef BIT1 -#undef BIT2 -#undef BIT3 -#undef BIT4 -#undef BIT5 -#undef BIT6 -#undef BIT7 - -#undef TOP -#undef MIDDLE -#undef BOTTOM -#undef TLEFT -#undef BLEFT -#undef LEFT -#undef TRIGHT -#undef BRIGHT -#undef RIGHT -#undef ALL diff --git a/src/mesa/drivers/d3d/D3DTextureMgr.cpp b/src/mesa/drivers/d3d/D3DTextureMgr.cpp deleted file mode 100644 index a6600cab02..0000000000 --- a/src/mesa/drivers/d3d/D3DTextureMgr.cpp +++ /dev/null @@ -1,947 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Local function prototypes. */ -/*===========================================================================*/ -static void UpdateTexture( PTM_OBJECT pTMObj, BOOL bVideo, RECT *pRect, UCHAR *pixels ); -static BOOL LoadTextureInVideo( PMESAD3DHAL pHAL, PTM_OBJECT pTMObj ); -static BOOL FreeTextureMemory( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ); -static BOOL DestroyTextureObject( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ); -HRESULT CALLBACK EnumPFHook( LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext ); -/*===========================================================================*/ -/* This function will simply set the top of stack to NULL. I only used it */ -/* just incase I want to add something later. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -BOOL InitTMgrHAL( PMESAD3DHAL pHAL ) -{ - DPF(( DBG_FUNC, "InitTMgrHAL();" )); - - /* Be clean my friend. */ - pHAL->pTMList = NULL; - - return TRUE; -} -/*===========================================================================*/ -/* This function will walk the Texture Managers linked list and destroy all */ -/* surfaces (SYSTEM/VIDEO). The texture objects themselves also will be */ -/* freed. */ -/* NOTE: this is per/context. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void TermTMgrHAL( PMESAD3DHAL pHAL ) -{ - DPF(( DBG_FUNC, "TermTMgrHAL();" )); - - if ( pHAL && pHAL->pTMList ) - { - /* Destroy the surface and remove the TMO from the stack. */ - while( DestroyTextureObject(pHAL,NULL) ); - - /* Be clean my friend. */ - pHAL->pTMList = NULL; - } -} -/*===========================================================================*/ -/* This function is a HACK as I don't know how I can disable a texture with-*/ -/* out booting it out. Is there know state change? */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void DisableTMgrHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - - DPF(( DBG_FUNC, "DisableTMgrHAL();" )); - - /* Check too see that we have a valid context. */ - if ( (pHAL == NULL) && (pHAL->lpD3DDevice != NULL) ) - { - DPF(( DBG_TXT_WARN, "Null HAL/Direct3D Device!" )); - return; - } - - // TODO: This is a hack to shut off textures. - pHAL->lpD3DDevice->SetTexture( 0, NULL ); -} -/*===========================================================================*/ -/* This function is the only entry into the TextureManager that Mesa/wgl */ -/* will see. It uses a dwAction to specify what we are doing. I did this as*/ -/* depending on the cards resources the action taken can change. */ -/* When this function is called we will always search the Texture Managers */ -/* linked list (per context remember) and try and find a structure that has */ -/* the same dwName. If we have a match we pull it out of the list and put it*/ -/* at the top of the list (TOL). If we don't find one then we create a struc*/ -/* and put it a TOL. This TOL idea makes for some caching as we will always */ -/* destroy Texture Surfaces from the bottom up... */ -/* All texture objects at this point will create a texture surface in System*/ -/* memory (SMEM). Then we will copy the Mesa texture into the surface using */ -/* the 'pixel' struc to get the translation info. So now this means that all*/ -/* textures that Mesa gives me I will have a Surface with a copy. If Mesa */ -/* changes the texture the I update the surface in (SMEM). */ -/* Now we have a texture struc and a Texture Surface in SMEM. At this point*/ -/* we create another surface on the card (VMEM). Finally we blt from the */ -/* SMEM to the VMEM and set the texture as current. Why do I need two? First*/ -/* this solves square textures. If the cards CAPS is square textures only */ -/* then I change the dimensions of the VMEM surface and the blt solves it for*/ -/* me. Second it saves me from filling D3D textures over and over if the */ -/* card needs to be creating and destroying surfaces because of low memory. */ -/* The surface in SMEM is expected to work always. When a surface has to be*/ -/* created in VMEM then we put it in a loop that tries to create the surface.*/ -/* If we create the surface ok then we brake from the loop. If we fail then */ -/* we will call 'FreeTextureMemory' that will return TRUE/FALSE as to whether*/ -/* memory was freed. If memory was freed then we can try again. If no memory*/ -/* was freed then it just can't fit. */ -/* 'FreeTextureMemory' will find the end of the list and start freeing VMEM */ -/* (never SMEM) surfaces that are not locked. */ -/* BIND - when we bind and there is a texture struct with a texture surface */ -/* in VMEM then we just make it current. If we have a struct and a surface */ -/* in SMEM but no VMEM surface then we create the surface in VMEM and blt */ -/* from the SMEM surface. If we have nothing its just like a creation... */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" BOOL CreateTMgrHAL( PMESAD3DSHARED pShared, DWORD dwName, int level, DWORD dwRequestFlags, - RECT *rectDirty, DWORD dwWidth, DWORD dwHeight, DWORD dwAction, void *pPixels ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - PTM_OBJECT pTMObj, - pTemp; - DDSURFACEDESC2 ddsd2; - HRESULT rc; - - - DPF(( DBG_FUNC, "CreateTMgrHAL();" )); - - DPF(( DBG_TXT_INFO, "Texture:" )); - DPF(( DBG_TXT_INFO, "cx: %d cy: %d", dwWidth, dwHeight )); - DPF(( DBG_TXT_INFO, "Rect:" )); - if ( rectDirty ) - { - DPF(( DBG_TXT_INFO, "x0: %d y0: %d", rectDirty->left, rectDirty->top )); - DPF(( DBG_TXT_INFO, "x1: %d y1: %d", rectDirty->right, rectDirty->bottom )); - } - - /* Check too see that we have a valid context. */ - if ( (pHAL == NULL) && (pHAL->lpD3DDevice != NULL) ) - { - DPF(( DBG_TXT_WARN, "Null HAL/Direct3D Device!" )); - return FALSE; - } - - /*=================================================*/ - /* See if we can find this texture object by name. */ - /*=================================================*/ - for( pTMObj = pHAL->pTMList; pTMObj && (pTMObj->dwName != dwName); pTMObj = pTMObj->next ); - - /*=========================================================*/ - /* Allocate a new object if we didn't get a matching name. */ - /*=========================================================*/ - if ( pTMObj == NULL ) - { - pTMObj = (PTM_OBJECT)ALLOC( sizeof(TM_OBJECT) ); - if ( pTMObj == NULL ) - return FALSE; - memset( pTMObj, 0, sizeof(TM_OBJECT) ); - - /* Put the object at the beginning of the list. */ - pTMObj->next = pHAL->pTMList; - if ( pTMObj->next ) - { - pTemp = pTMObj->next; - pTemp->prev = pTMObj; - } - pHAL->pTMList = pTMObj; - } - else - { - /*===============================================================*/ - /* Make some caching happen by pulling this object to the front. */ - /*===============================================================*/ - if ( pHAL->pTMList != pTMObj ) - { - /* Pull the object out of the list. */ - if ( pTMObj->prev ) - { - pTemp = pTMObj->prev; - pTemp->next = pTMObj->next; - } - if ( pTMObj->next ) - { - pTemp = pTMObj->next; - pTemp->prev = pTMObj->prev; - } - - pTMObj->prev = NULL; - pTMObj->next = NULL; - - /* Put the object at the front of the list. */ - pTMObj->next = pHAL->pTMList; - if ( pTMObj->next ) - { - pTemp = pTMObj->next; - pTemp->prev = pTMObj; - } - pHAL->pTMList = pTMObj; - } - } - - /*========================================================*/ - /* If we are doing BIND and the texture is in VID memory. */ - /*========================================================*/ - if ( (dwAction == TM_ACTION_BIND) && pTMObj->lpDDS_Video ) - { - DPF(( DBG_TXT_PROFILE, "Cache HIT (%d)", dwName )); - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /*=================================================================*/ - /* If we are doing BIND and the texture is at least in SYS memory. */ - /*=================================================================*/ - if ( (dwAction == TM_ACTION_BIND) && pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_PROFILE, "Cache MISS (%d)", dwName )); - - /* Create the texture on the card. */ - rc = LoadTextureInVideo( pHAL, pTMObj ); - if ( rc == FALSE ) - return FALSE; - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /*=========================================================*/ - /* If we are doing UPDATE then try in VID first for speed. */ - /*=========================================================*/ - if ( (dwAction == TM_ACTION_UPDATE) && pTMObj->lpDDS_Video && - !(pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_SQUAREONLY) ) - { - DPF(( DBG_TXT_INFO, "Fix the SubTexture update Leigh!" )); - - /* Update the texture on the card. */ - UpdateTexture( pTMObj, TRUE, rectDirty, (UCHAR *)pPixels ); - - /* We updated the texture in VID so kill the SYS so we know its dirty. */ - if ( pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Release texture (SYS)" )); - DX_RESTORE( pTMObj->lpDDS_System ); - pTMObj->lpDDS_System->Release(); - pTMObj->lpDDS_System = NULL; - } - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /*===========================================================*/ - /* If we are doing UPDATE then try in SYS still gives speed. */ - /*===========================================================*/ - if ( (dwAction == TM_ACTION_UPDATE) && pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Fix the SubTexture update Leigh!" )); - - /* Update the texture in SYS. */ - UpdateTexture( pTMObj, FALSE, NULL, (UCHAR *)pPixels ); - - /* We updated the SYS texture only so now blt to the VID. */ - rc = LoadTextureInVideo( pHAL, pTMObj ); - if ( rc == FALSE ) - return FALSE; - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /* At this point we have a valid Texture Manager Object with updated */ - /* links. We now need to create or update a texture surface that is */ - /* in system memory. Every texture has a copy in system so we can use*/ - /* blt to solve problems with textures allocated on the card (square */ - /* only textures, pixelformats...). */ - - // TODO: make support for update also. Dirty rectangle basicly... - - /* Kill the interface if we have one no matter what. */ - if ( pTMObj->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pTMObj->lpD3DTexture2->Release(); - pTMObj->lpD3DTexture2 = NULL; - } - - /* Kill the system surface. TODO: should try to get the SubIMage going again */ - if ( pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Release texture (SYS)" )); - DX_RESTORE( pTMObj->lpDDS_System ); - pTMObj->lpDDS_System->Release(); - pTMObj->lpDDS_System = NULL; - } - - /* Kill the Video surface. TODO: need some reuse system... */ - if ( pTMObj->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID)" )); - DX_RESTORE( pTMObj->lpDDS_Video ); - pTMObj->lpDDS_Video->Release(); - pTMObj->lpDDS_Video = NULL; - } - - /*================================================================*/ - /* Translate the the Mesa/OpenGL pixel channels to the D3D flags. */ - /*================================================================*/ - switch( dwRequestFlags ) - { - case GL_ALPHA: - dwRequestFlags = DDPF_ALPHA; - DPF(( DBG_TXT_WARN, "GL_ALPHA not supported!)" )); - return FALSE; - - case GL_INTENSITY: - case GL_LUMINANCE: - DPF(( DBG_TXT_WARN, "GL_INTENSITY/GL_LUMINANCE not supported!)" )); - dwRequestFlags = DDPF_LUMINANCE; - return FALSE; - - case GL_LUMINANCE_ALPHA: - DPF(( DBG_TXT_WARN, "GL_LUMINANCE_ALPHA not supported!)" )); - dwRequestFlags = DDPF_LUMINANCE | DDPF_ALPHAPIXELS; - return FALSE; - - case GL_RGB: - DPF(( DBG_TXT_INFO, "Texture -> GL_RGB" )); - dwRequestFlags = DDPF_RGB; - break; - - case GL_RGBA: - DPF(( DBG_TXT_INFO, "Texture -> GL_RGBA" )); - dwRequestFlags = DDPF_RGB | DDPF_ALPHAPIXELS; - break; - } - - /*==============================*/ - /* Populate the texture object. */ - /*==============================*/ - pTMObj->dwName = dwName; - pTMObj->lpD3DDevice = pHAL->lpD3DDevice; - pTMObj->dwFlags = dwRequestFlags; - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_SQUAREONLY ) - { - DPF(( DBG_TXT_INFO, "Convert to Square..." )); - pTMObj->dwSHeight = dwHeight; - pTMObj->dwSWidth = dwWidth; - - /* Shrink non-square textures. */ - pTMObj->dwVHeight = (dwHeight > dwWidth) ? dwWidth : dwHeight; - pTMObj->dwVWidth = (dwHeight > dwWidth) ? dwWidth : dwHeight; - } - else - { - pTMObj->dwSHeight = dwHeight; - pTMObj->dwSWidth = dwWidth; - pTMObj->dwVHeight = dwHeight; - pTMObj->dwVWidth = dwWidth; - } - - /*========================*/ - /* Create SYSTEM surface. */ - /*========================*/ - - /* Request a surface in system memory. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - ddsd2.dwWidth = pTMObj->dwSWidth; - ddsd2.dwHeight = pTMObj->dwSHeight; - ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; - ddsd2.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY; - ddsd2.ddsCaps.dwCaps2 = 0L; - memset( &ddsd2.ddpfPixelFormat, 0, sizeof(DDPIXELFORMAT) ); - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = dwRequestFlags; - rc = pHAL->lpD3DDevice->EnumTextureFormats( EnumPFHook, &ddsd2.ddpfPixelFormat ); - if ( FAILED(rc) ) - { - RIP( pHAL, "EnumerTextureFormats (SYSTEM)->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Create the surface using the enumerated pixelformat. */ - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pTMObj->lpDDS_System, NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "CreateSurface (TEXTURE/SYSTEM)->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Solve the pixel mapping info using the surface pixelformat. */ - Solve8BitChannelPixelFormat( &ddsd2.ddpfPixelFormat, &pTMObj->pixel ); - - /*===================================================================*/ - /* Fill the texture using the PixelInfo structure to do the mapping. */ - /*===================================================================*/ - UpdateTexture( pTMObj, FALSE, NULL, (UCHAR *)pPixels ); - - /*=======================*/ - /* Create VIDEO surface. */ - /*=======================*/ - rc = LoadTextureInVideo( pHAL, pTMObj ); - if ( rc == FALSE ) - return FALSE; - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; -} -/*===========================================================================*/ -/* This function will handle the creation and destruction of the texture */ -/* surfaces on the card. Using the dw'V'Width/Height dimensions the call */ -/* try and create the texture on the card and keep using FreeTextureMemory */ -/* until the surace can be created. Once the surface is created we get the */ -/* interface that we will use to make it the current texture. I didn't put */ -/* the code to make the texture current in this function as BIND needs to */ -/* use the same code and this function doesn't always get called when we do a*/ -/* bind. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL LoadTextureInVideo( PMESAD3DHAL pHAL, PTM_OBJECT pTMObj ) -{ - DDSURFACEDESC2 ddsd2; - HRESULT rc; - - DPF(( DBG_FUNC, "LoadTextureInVideo();" )); - - /* Kill the interface if we have one no matter what. */ - if ( pTMObj->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pTMObj->lpD3DTexture2->Release(); - pTMObj->lpD3DTexture2 = NULL; - } - - /* Kill the Video surface. TODO: need some reuse system... */ - if ( pTMObj->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID)" )); - DX_RESTORE( pTMObj->lpDDS_Video ); - pTMObj->lpDDS_Video->Release(); - pTMObj->lpDDS_Video = NULL; - } - - /* Request a surface in Video memory. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - ddsd2.dwWidth = pTMObj->dwVWidth; - ddsd2.dwHeight = pTMObj->dwVHeight; - ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; - ddsd2.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY; - ddsd2.ddsCaps.dwCaps2 = 0L; - memset( &ddsd2.ddpfPixelFormat, 0, sizeof(DDPIXELFORMAT) ); - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = pTMObj->dwFlags; - rc = pHAL->lpD3DDevice->EnumTextureFormats( EnumPFHook, &ddsd2.ddpfPixelFormat ); - if ( FAILED(rc) ) - { - RIP( pHAL, "EnumerTextureFormats ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Make sure we lock so we don't nuke this texture trying to free memory for it. */ - pTMObj->bLock = TRUE; - - /* Start a loop that will free all textures until we have created the texture */ - /* surface or we can't free up more memory. */ - do - { - /* Try to create the texture surface. */ - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pTMObj->lpDDS_Video, NULL ); - if ( !FAILED(rc) ) - break; - - DPF(( DBG_TXT_INFO, "Free Texture Memory" )); - - /* DestroyTexture will return TRUE if a surface was freed. */ - } while( FreeTextureMemory(pHAL,NULL) ); - - /* Make sure we unlock or we won't be able to nuke the TMO later. */ - pTMObj->bLock = FALSE; - - /* Did we create a valid texture surface? */ - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed to load texture" )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - DX_RESTORE( pTMObj->lpDDS_System ); - DX_RESTORE( pTMObj->lpDDS_Video ); - - DPF(( DBG_TXT_INFO, "Texture Blt SYSTEM -> VID" )); - - /* Now blt the texture in system memory to the card. */ - rc = pTMObj->lpDDS_Video->Blt( NULL, pTMObj->lpDDS_System, NULL, DDBLT_WAIT, NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Blt (TEXTURE) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get the Texture interface that is used to render with. */ - pTMObj->lpDDS_Video->QueryInterface( IID_IDirect3DTexture2, (void **)&pTMObj->lpD3DTexture2 ); - if ( pTMObj->lpD3DTexture2 == NULL ) - { - DPF(( DBG_TXT_WARN, "Failed QueryTextureInterface" )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; -} -/*===========================================================================*/ -/* If this function gets a texture object struc then we will try and free */ -/* it. If we get a NULL then we will search from the bottom up and free one */ -/* VMEM surface. I can only free when the surface isn't locked and of course*/ -/* there must be a VMEM surface. We never free SMEM surfaces as that isn't */ -/* the point. */ -/* TODO: should have a pointer to the bottom of the stack really. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static BOOL FreeTextureMemory( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ) -{ - PTM_OBJECT pCurrent; - BOOL bFreed = FALSE; - - DPF(( DBG_FUNC, "FreeTextureMemory();" )); - DPF(( DBG_TXT_WARN, "FREE TEXTURE!" )); - - /* Just to be safe. */ - if ( !pHAL || !pHAL->pTMList ) - { - DPF(( DBG_TXT_WARN, "FreeTextureMemory() -> NULL pHAL/pHAL->pTMList" )); - return FALSE; - } - - /* Free the last texture in the list. */ - if ( pTMObject == NULL ) - { - DPF(( DBG_TXT_INFO, "Free Last texture in cache" )); - - /* Find the last texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent->next; pCurrent = pCurrent->next ); - - /* Now backup until we find a texture on the card. */ - while( pCurrent && (pCurrent->lpDDS_Video == NULL) && (pCurrent->bLock == FALSE) ) - pCurrent = pCurrent->prev; - - /* Didn't find anything. */ - if ( pCurrent == NULL ) - { - DPF(( DBG_TXT_INFO, "No texture memory freed" )); - return FALSE; - } - } - else - { - /* See if we can find this texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent && (pCurrent != pTMObject); pCurrent = pCurrent->next ); - - /* Didn't find anything. */ - if ( pCurrent == NULL ) - { - DPF(( DBG_TXT_INFO, "Requested texture to be freed NOT FOUND" )); - return FALSE; - } - } - - /* Can't free this baby. */ - if ( pCurrent->bLock == TRUE ) - { - DPF(( DBG_TXT_WARN, "Requested texture LOCKED" )); - return FALSE; - } - - /* Free the texture memory. */ - if ( pCurrent->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pCurrent->lpD3DTexture2->Release(); - pCurrent->lpD3DTexture2 = NULL; - bFreed = TRUE; - } - if ( pCurrent->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID):" )); - DPF(( DBG_TXT_INFO, "dwName: %d", pCurrent->dwName )); - DPF(( DBG_TXT_INFO, "cx: %d, cy: %d", pCurrent->dwVWidth, pCurrent->dwVHeight )); - pCurrent->lpDDS_Video->Release(); - pCurrent->lpDDS_Video = NULL; - bFreed = TRUE; - } - - return bFreed; -} -/*===========================================================================*/ -/* This function searches the linked list of texture objects in the supplied*/ -/* D3Dwrapper structure. If it finds a match it will free it and pull it out*/ -/* of the linked list. The function works on the bases of a matching pointer*/ -/* to the object (not matching content). */ -/* If the function gets passed a NULL then we want to free the last texture */ -/* object in the list. Used in a loop to destory all. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL DestroyTextureObject( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ) -{ - PTM_OBJECT pCurrent; - - DPF(( DBG_FUNC, "DestoryTextureObject();" )); - - /* Just to be safe. */ - if ( !pHAL || !pHAL->pTMList ) - { - DPF(( DBG_TXT_WARN, "DestroyTextureObject() -> NULL pHAL/pHAL->pTMList" )); - return FALSE; - } - - /* Free the last texture in the list. */ - if ( pTMObject == NULL ) - { - /* Find the last texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent->next; pCurrent = pCurrent->next ); - } - else - { - /* See if we can find this texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent && (pCurrent != pTMObject); pCurrent = pCurrent->next ); - - /* Didn't find anything. */ - if ( pCurrent == NULL ) - { - DPF(( DBG_TXT_WARN, "No textures to be freed" )); - return FALSE; - } - } - - /* Can't free this baby. */ - if ( pCurrent->bLock == TRUE ) - { - DPF(( DBG_TXT_WARN, "Requested texture to be freed LOCKED" )); - return FALSE; - } - - /* Free the texture memory. */ - if ( pCurrent->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pCurrent->lpD3DTexture2->Release(); - pCurrent->lpD3DTexture2 = NULL; - } - if ( pCurrent->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID):" )); - pCurrent->lpDDS_Video->Release(); - pCurrent->lpDDS_Video = NULL; - } - if ( pCurrent->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Release texture (SYS):" )); - pCurrent->lpDDS_System->Release(); - pCurrent->lpDDS_System = NULL; - } - - /* Pull this texture out of the list. */ - if ( pCurrent == pHAL->pTMList ) - pHAL->pTMList = NULL; - if ( pCurrent->prev ) - (pCurrent->prev)->next = pCurrent->next; - if ( pCurrent->next ) - (pCurrent->next)->prev = pCurrent->prev; - FREE( pCurrent ); - - return TRUE; -} -/*===========================================================================*/ -/* This function is the callback function that gets called when we are doing*/ -/* an enumeration of the texture formats supported by this device. The choice*/ -/* is made by checking to see if we have a match with the supplied D3D pixel-*/ -/* format. So the enumeration has to pass a desired D3D PF as the user var. */ -/*===========================================================================*/ -/* RETURN: D3DENUMRET_OK, D3DENUMRET_CANCEL. */ -/*===========================================================================*/ -static void UpdateTexture( PTM_OBJECT pTMObj, BOOL bVideo, RECT *pRect, UCHAR *pixels ) -{ - LPDIRECTDRAWSURFACE4 lpDDS; - DDSURFACEDESC2 ddsd2; - DWORD srcPitch, - dwHeight, - dwWidth, - dwCol, - dwColor; - UCHAR *pSrc, - *pSrcRow, - *pDest, - *pDestRow; - int rc; - - // TODO: Do I need to pass the h/w when its in the object! - DPF(( DBG_FUNC, "UpdateTexture();" )); - - /* Get the surface pointer we are looking for. */ - lpDDS = (bVideo) ? pTMObj->lpDDS_Video : pTMObj->lpDDS_System; - - /*===================================================================*/ - /* Fill the texture using the PixelInfo structure to do the mapping. */ - /*===================================================================*/ - - /* Get the surface pointer. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof(DDSURFACEDESC2); - rc = lpDDS->Lock( NULL, &ddsd2, DDLOCK_WAIT, NULL ); - if ( FAILED(rc) ) - { - RIP( NULL, "Lock (TEXTURE/SYSTEM)->", ErrorStringD3D(rc) ); - return; - } - - /* For now we are only updating the system surface so use its dimensions. */ - dwWidth = (bVideo) ? pTMObj->dwVWidth : pTMObj->dwSWidth; - dwHeight = (bVideo) ? pTMObj->dwVHeight : pTMObj->dwSHeight; - - /* If we are updating the whole surface then the pDest/pSrc will */ - /* always be the same. */ - if ( pRect == NULL ) - { - pDest = (UCHAR *)ddsd2.lpSurface; - pSrc = pixels; - } - - /* Fill the texture surface based on the pixelformat flags. */ - if ( pTMObj->dwFlags == (DDPF_RGB | DDPF_ALPHAPIXELS) ) - { - srcPitch = dwWidth * 4; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth * 4) + (pRect->left * 4); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*(pSrc ) * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - dwColor |= ( ((DWORD)(*(pSrc+1) * pTMObj->pixel.gScale)) << pTMObj->pixel.gShift ); - dwColor |= ( ((DWORD)(*(pSrc+2) * pTMObj->pixel.bScale)) << pTMObj->pixel.bShift ); - if ( pTMObj->pixel.aScale == -1.0 ) - dwColor |= ( (*(pSrc+3) & 0x80) ? (1 << pTMObj->pixel.aShift) : 0 ); - else - dwColor |= ( ((DWORD)(*(pSrc+3) * pTMObj->pixel.aScale)) << pTMObj->pixel.aShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc += 4; - } - } - } - else if ( pTMObj->dwFlags == DDPF_RGB ) - { - srcPitch = dwWidth * 3; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth * 3) + (pRect->left * 3); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*(pSrc ) * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - dwColor |= ( ((DWORD)(*(pSrc+1) * pTMObj->pixel.gScale)) << pTMObj->pixel.gShift ); - dwColor |= ( ((DWORD)(*(pSrc+2) * pTMObj->pixel.bScale)) << pTMObj->pixel.bShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc += 3; - } - } - } - else if ( pTMObj->dwFlags == (DDPF_LUMINANCE | DDPF_ALPHAPIXELS) ) - { - srcPitch = dwWidth * 2; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth * 2) + (pRect->left * 2); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*(pSrc ) * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - if ( pTMObj->pixel.aScale == -1.0 ) - dwColor |= ( (*(pSrc+1) & 0x80) ? (1 << pTMObj->pixel.aShift) : 0 ); - else - dwColor |= ( ((DWORD)(*(pSrc+1) * pTMObj->pixel.aScale)) << pTMObj->pixel.aShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc += 2; - } - } - } - else if ( pTMObj->dwFlags == DDPF_LUMINANCE ) - { - srcPitch = dwWidth; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth) + (pRect->left); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*pSrc * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc++; - } - } - } - else if ( pTMObj->dwFlags == DDPF_ALPHAPIXELS ) - { - srcPitch = dwWidth; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth) + (pRect->left); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - if ( pTMObj->pixel.aScale == -1.0 ) - dwColor = ( (*pSrc & 0x80) ? (1 << pTMObj->pixel.aShift) : 0 ); - else - dwColor = ( ((DWORD)(*pSrc * pTMObj->pixel.aScale)) << pTMObj->pixel.aShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc++; - } - } - } - - /* Unlock the surface. */ - rc = lpDDS->Unlock( NULL ); - if ( FAILED(rc) ) - { - RIP( NULL, "Unlock (TEXTURE/SYSTEM)->", ErrorStringD3D(rc) ); - } -} -/*===========================================================================*/ -/* This function is the callback function that gets called when we are doing*/ -/* an enumeration of the texture formats supported by this device. The choice*/ -/* is made by checking to see if we have a match with the supplied D3D pixel-*/ -/* format. So the enumeration has to pass a desired D3D PF as the user var. */ -/*===========================================================================*/ -/* RETURN: D3DENUMRET_OK, D3DENUMRET_CANCEL. */ -/*===========================================================================*/ -HRESULT CALLBACK EnumPFHook( LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext ) -{ - LPDDPIXELFORMAT lpDDPixFmtRequest = (LPDDPIXELFORMAT)lpContext; - PIXELINFO pixel; - - DPF(( DBG_FUNC, "EnumPFHook();" )); - - if ( lpDDPixFmt->dwFlags == lpDDPixFmtRequest->dwFlags ) - { - /* Are we looking for an alpha channel? */ - if ( lpDDPixFmtRequest->dwFlags & DDPF_ALPHAPIXELS ) - { - /* Try for something that has more then 1bits of Alpha. */ - Solve8BitChannelPixelFormat( lpDDPixFmt, &pixel ); - if ( pixel.aScale == -1.0 ) - { - /* Save this format no matter what as its a match of sorts. */ - memcpy( lpDDPixFmtRequest, lpDDPixFmt, sizeof(DDPIXELFORMAT) ); - return D3DENUMRET_OK; - } - } - - /* Save this format as its a good match. */ - memcpy( lpDDPixFmtRequest, lpDDPixFmt, sizeof(DDPIXELFORMAT) ); - - /* We are happy at this point so lets leave. */ - return D3DENUMRET_CANCEL; - } - - return D3DENUMRET_OK; -} - - diff --git a/src/mesa/drivers/d3d/D3DTextureMgr.h b/src/mesa/drivers/d3d/D3DTextureMgr.h deleted file mode 100644 index 8a64ceaaec..0000000000 --- a/src/mesa/drivers/d3d/D3DTextureMgr.h +++ /dev/null @@ -1,62 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef _TEXTURE_MGR_INC -#define _TEXTURE_MGR_INC - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -#include <stdlib.h> -#include <stdlib.h> -#include "GL/gl.h" -/*========================================================================*/ -/* Defines. */ -/*========================================================================*/ -/*========================================================================*/ -/* Type defines. */ -/*========================================================================*/ -typedef struct _local_texture_object -{ - DWORD dwName, - dwPriority, - dwFlags, - dwSWidth, - dwSHeight, - dwVWidth, - dwVHeight; - BOOL bLock, - bDirty; /* I only update VID on SubImage calls so the system */ - /* texture can get invalid. */ - - LPDIRECT3DDEVICE3 lpD3DDevice; /* If the device changes we must get new handles... */ - LPDIRECTDRAWSURFACE4 lpDDS_System, - lpDDS_Video; - LPDIRECT3DTEXTURE2 lpD3DTexture2; - - PIXELINFO pixel; - - struct _local_texture_object *next; - struct _local_texture_object *prev; - -} TM_OBJECT, *PTM_OBJECT; -/*========================================================================*/ -/* Function prototypes. */ -/*========================================================================*/ -void APIENTRY InitTMD3D( void *pVoid ); -void APIENTRY TermTMD3D( void *pVoid ); -/*========================================================================*/ -/* Global variables declaration. */ -/*========================================================================*/ - -#endif diff --git a/src/mesa/drivers/d3d/D3DUTILS.CPP b/src/mesa/drivers/d3d/D3DUTILS.CPP deleted file mode 100644 index 02664f96e4..0000000000 --- a/src/mesa/drivers/d3d/D3DUTILS.CPP +++ /dev/null @@ -1,638 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Local only functions. */ -/*===========================================================================*/ -static int CountTrailingZeros( DWORD dwMask ); -/*===========================================================================*/ -/* This function is used to get the pointer to the surface and the pitch for*/ -/* the scanline rendering functions. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" DDSURFACEDESC2 *LockHAL( PMESAD3DSHARED pShared, BOOL bBack ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - static DDSURFACEDESC2 ddsd2; - HRESULT rc; - - DPF(( DBG_FUNC, "LockHAL();" )); - - /* Set the request structure up first. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof(DDSURFACEDESC2); - - /* Make sure we have enough info. */ - if ( pHAL ) - { - rc = pHAL->lpDDSRender->Lock( NULL, &ddsd2, DDLOCK_WAIT, NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Lock (RENDER) ->", ErrorStringD3D(rc) ); - } - } - - return &ddsd2; -} -/*===========================================================================*/ -/* This is just a simple wrapper. I probably don't need to do any error */ -/* checking as the Lock must have worked inorder to get here... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void UnlockHAL( PMESAD3DSHARED pShared, BOOL bBack ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - HRESULT rc; - - DPF(( DBG_FUNC, "UnlockHAL();" )); - - /* Make sure we have enough info. */ - if ( pHAL ) - { - rc = pHAL->lpDDSRender->Unlock( NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Unlock (RENDER) ->", ErrorStringD3D(rc) ); - } - } -} -/*===========================================================================*/ -/* This function will track the main/Primary window that will be used as the*/ -/* target for the Blt in SwapBuffers. As a side effect the call will check */ -/* to see if the primary surface is the same size and position as the screen.*/ -/* If they are the same size we will call it fullscreen... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void UpdateScreenPosHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - POINT pt; - DWORD dwWidth, dwHeight; - - DPF(( DBG_FUNC, "UpdateScreenPosHAL();" )); - - /* Make sure we have enough info. */ - if ( pHAL != NULL ) - { - /* Update the windows screen position. */ - GetClientRect( pShared->hwnd, &pShared->rectW ); - pt.x = pt.y = 0; - ClientToScreen( pShared->hwnd, &pt ); - OffsetRect( &pShared->rectW, pt.x, pt.y); - - /* Compare the primary to the screen. */ - dwWidth = GetSystemMetrics( SM_CXSCREEN ); - dwHeight = GetSystemMetrics( SM_CYSCREEN ); - if ( (pShared->rectW.left > 0) || (pShared->rectW.top > 0) || - (pShared->rectW.right > dwWidth) || (pShared->rectW.bottom > dwHeight) ) - pShared->bWindow = TRUE; - else - pShared->bWindow = FALSE; - } -} -/*===========================================================================*/ -/* This function will fill in the pixel info structure defined in D3Dshared.*/ -/* Basicly it will take a DirectDraw pixelformat structure and make scaling */ -/* values that will convert from 8bit channels to whatever the supplied ddpf */ -/* uses. Also we will generate shift values that will be used to get move */ -/* each component of the pixel into place. */ -/* I have now added a special case for a 1bit alpha channel. If I find a 1b*/ -/* alpha then I will set the scale to -1.0 which should be unique. Later I */ -/* can check the alpha scale value too see if its -1.0 and thus handle it. I*/ -/* was finding that the case was not working tom my advantage so this is my */ -/* HACK for the day. As a TODO I should work on this... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void Solve8BitChannelPixelFormat( DDPIXELFORMAT *pddpf, PPIXELINFO pPixel ) -{ - DPF(( DBG_FUNC, "Solve8BitChannelPixelFromat();" )); - - memset( pPixel, 0, sizeof(PPIXELINFO) ); - - /* Check too see if the color space is valid in the PF. */ - if ( pddpf->dwFlags & DDPF_RGB ) - { - /* Solve the red stuff. */ - pPixel->dwRMask = pddpf->dwRBitMask; - pPixel->rShift = CountTrailingZeros( pPixel->dwRMask ); - pPixel->rScale = (float)0.00392156 * (float)(pPixel->dwRMask >> pPixel->rShift); - - /* Solve the green thingy's. */ - pPixel->dwGMask = pddpf->dwGBitMask; - pPixel->gShift = CountTrailingZeros( pPixel->dwGMask ); - pPixel->gScale = (float)0.00392156 * (float)(pPixel->dwGMask >> pPixel->gShift); - - /* Solve the blues. */ - pPixel->dwBMask = pddpf->dwBBitMask; - pPixel->bShift = CountTrailingZeros( pddpf->dwBBitMask ); - pPixel->bScale = (float)0.00392156 * (float)(pddpf->dwBBitMask >> pPixel->bShift); - } - - /* Do the alpha channel if there is one. */ - if ( pddpf->dwFlags & DDPF_ALPHAPIXELS ) - { - pPixel->dwAMask = pddpf->dwRGBAlphaBitMask; - pPixel->aShift = CountTrailingZeros( pPixel->dwAMask ); - - /* Special case a 1bit alpha. */ - if ( (pPixel->dwAMask >> pPixel->aShift) == 1 ) - pPixel->aScale = -1.0; - else - pPixel->aScale = (float)0.00392156 * (float)(pPixel->dwAMask >> pPixel->aShift); - } - - /* Get the size of the pixel in bytes. Should work as dwRGBBitCount is in a union. */ - pPixel->cb = pddpf->dwRGBBitCount / 8; -} -/*===========================================================================*/ -/* See RETURN :) */ -/*===========================================================================*/ -/* RETURN: number of contiguous zeros starting from the right. */ -/*===========================================================================*/ -static int CountTrailingZeros( DWORD dwMask ) -{ - DWORD Mask; - - if ( dwMask == 0 ) - return 32; - - /* Can't take credit for this one! */ - Mask = dwMask & -(int)dwMask; - return ((Mask & 0xFFFF0000)!=0) << 4 - | ((Mask & 0xFF00FF00)!=0) << 3 - | ((Mask & 0xF0F0F0F0)!=0) << 2 - | ((Mask & 0xCCCCCCCC)!=0) << 1 - | ((Mask & 0xAAAAAAAA)!=0); -} -/*===========================================================================*/ -/* This function will convert the DDraw error code to its macro string. The*/ -/* returned pointer is static so you need not worry about memory managemnet */ -/* but the error message gets written over from call to call... */ -/*===========================================================================*/ -/* RETURN: pointer to the single static buffer that hold the error message. */ -/*===========================================================================*/ -char *ErrorStringD3D( HRESULT hr ) -{ - static char errorString[128]; - - switch( hr ) - { - case DDERR_ALREADYINITIALIZED: - strcpy( errorString, "DDERR_ALREADYINITIALIZED" ); - break; - - case DDERR_CANNOTATTACHSURFACE: - strcpy( errorString, "DDERR_CANNOTATTACHSURFACE" ); - break; - - case DDERR_CANNOTDETACHSURFACE: - strcpy( errorString, "DDERR_CANNOTDETACHSURFACE" ); - break; - - case DDERR_CURRENTLYNOTAVAIL: - strcpy( errorString, "DDERR_CURRENTLYNOTAVAIL" ); - break; - - case DDERR_EXCEPTION: - strcpy( errorString, "DDERR_EXCEPTION" ); - break; - - case DDERR_GENERIC: - strcpy( errorString, "DDERR_GENERIC" ); - break; - - case DDERR_HEIGHTALIGN: - strcpy( errorString, "DDERR_HEIGHTALIGN" ); - break; - - case DDERR_INCOMPATIBLEPRIMARY: - strcpy( errorString, "DDERR_INCOMPATIBLEPRIMARY" ); - break; - - case DDERR_INVALIDCAPS: - strcpy( errorString, "DDERR_INVALIDCAPS" ); - break; - - case DDERR_INVALIDCLIPLIST: - strcpy( errorString, "DDERR_INVALIDCLIPLIST" ); - break; - - case DDERR_INVALIDMODE: - strcpy( errorString, "DDERR_INVALIDMODE" ); - break; - - case DDERR_INVALIDOBJECT: - strcpy( errorString, "DDERR_INVALIDOBJECT" ); - break; - - case DDERR_INVALIDPARAMS: - strcpy( errorString, "DDERR_INVALIDPARAMS" ); - break; - - case DDERR_INVALIDPIXELFORMAT: - strcpy( errorString, "DDERR_INVALIDPIXELFORMAT" ); - break; - - case DDERR_INVALIDRECT: - strcpy( errorString, "DDERR_INVALIDRECT" ); - break; - - case DDERR_LOCKEDSURFACES: - strcpy( errorString, "DDERR_LOCKEDSURFACES" ); - break; - - case DDERR_NO3D: - strcpy( errorString, "DDERR_NO3D" ); - break; - - case DDERR_NOALPHAHW: - strcpy( errorString, "DDERR_NOALPHAHW" ); - break; - - case DDERR_NOCLIPLIST: - strcpy( errorString, "DDERR_NOCLIPLIST" ); - break; - - case DDERR_NOCOLORCONVHW: - strcpy( errorString, "DDERR_NOCOLORCONVHW" ); - break; - - case DDERR_NOCOOPERATIVELEVELSET: - strcpy( errorString, "DDERR_NOCOOPERATIVELEVELSET" ); - break; - - case DDERR_NOCOLORKEY: - strcpy( errorString, "DDERR_NOCOLORKEY" ); - break; - - case DDERR_NOCOLORKEYHW: - strcpy( errorString, "DDERR_NOCOLORKEYHW" ); - break; - - case DDERR_NODIRECTDRAWSUPPORT: - strcpy( errorString, "DDERR_NODIRECTDRAWSUPPORT" ); - break; - - case DDERR_NOEXCLUSIVEMODE: - strcpy( errorString, "DDERR_NOEXCLUSIVEMODE" ); - break; - - case DDERR_NOFLIPHW: - strcpy( errorString, "DDERR_NOFLIPHW" ); - break; - - case DDERR_NOGDI: - strcpy( errorString, "DDERR_NOGDI" ); - break; - - case DDERR_NOMIRRORHW: - strcpy( errorString, "DDERR_NOMIRRORHW" ); - break; - - case DDERR_NOTFOUND: - strcpy( errorString, "DDERR_NOTFOUND" ); - break; - - case DDERR_NOOVERLAYHW: - strcpy( errorString, "DDERR_NOOVERLAYHW" ); - break; - - case DDERR_OVERLAPPINGRECTS: - strcpy( errorString, "DDERR_OVERLAPPINGRECTS" ); - break; - - case DDERR_NORASTEROPHW: - strcpy( errorString, "DDERR_NORASTEROPHW" ); - break; - - case DDERR_NOROTATIONHW: - strcpy( errorString, "DDERR_NOROTATIONHW" ); - break; - - case DDERR_NOSTRETCHHW: - strcpy( errorString, "DDERR_NOSTRETCHHW" ); - break; - - case DDERR_NOT4BITCOLOR: - strcpy( errorString, "DDERR_NOT4BITCOLOR" ); - break; - - case DDERR_NOT4BITCOLORINDEX: - strcpy( errorString, "DDERR_NOT4BITCOLORINDEX" ); - break; - - case DDERR_NOT8BITCOLOR: - strcpy( errorString, "DDERR_NOT8BITCOLOR" ); - break; - - case DDERR_NOTEXTUREHW: - strcpy( errorString, "DDERR_NOTEXTUREHW" ); - break; - - case DDERR_NOVSYNCHW: - strcpy( errorString, "DDERR_NOVSYNCHW" ); - break; - - case DDERR_NOZBUFFERHW: - strcpy( errorString, "DDERR_NOZBUFFERHW" ); - break; - - case DDERR_NOZOVERLAYHW: - strcpy( errorString, "DDERR_NOZOVERLAYHW" ); - break; - - case DDERR_OUTOFCAPS: - strcpy( errorString, "DDERR_OUTOFCAPS" ); - break; - - case DDERR_OUTOFMEMORY: - strcpy( errorString, "DDERR_OUTOFMEMORY" ); - break; - - case DDERR_OUTOFVIDEOMEMORY: - strcpy( errorString, "DDERR_OUTOFVIDEOMEMORY" ); - break; - - case DDERR_OVERLAYCANTCLIP: - strcpy( errorString, "DDERR_OVERLAYCANTCLIP" ); - break; - - case DDERR_OVERLAYCOLORKEYONLYONEACTIVE: - strcpy( errorString, "DDERR_OVERLAYCOLORKEYONLYONEACTIVE" ); - break; - - case DDERR_PALETTEBUSY: - strcpy( errorString, "DDERR_PALETTEBUSY" ); - break; - - case DDERR_COLORKEYNOTSET: - strcpy( errorString, "DDERR_COLORKEYNOTSET" ); - break; - - case DDERR_SURFACEALREADYATTACHED: - strcpy( errorString, "DDERR_SURFACEALREADYATTACHED" ); - break; - - case DDERR_SURFACEALREADYDEPENDENT: - strcpy( errorString, "DDERR_SURFACEALREADYDEPENDENT" ); - break; - - case DDERR_SURFACEBUSY: - strcpy( errorString, "DDERR_SURFACEBUSY" ); - break; - - case DDERR_CANTLOCKSURFACE: - strcpy( errorString, "DDERR_CANTLOCKSURFACE" ); - break; - - case DDERR_SURFACEISOBSCURED: - strcpy( errorString, "DDERR_SURFACEISOBSCURED" ); - break; - - case DDERR_SURFACELOST: - strcpy( errorString, "DDERR_SURFACELOST" ); - break; - - case DDERR_SURFACENOTATTACHED: - strcpy( errorString, "DDERR_SURFACENOTATTACHED" ); - break; - - case DDERR_TOOBIGHEIGHT: - strcpy( errorString, "DDERR_TOOBIGHEIGHT" ); - break; - - case DDERR_TOOBIGSIZE: - strcpy( errorString, "DDERR_TOOBIGSIZE" ); - break; - - case DDERR_TOOBIGWIDTH: - strcpy( errorString, "DDERR_TOOBIGWIDTH" ); - break; - - case DDERR_UNSUPPORTED: - strcpy( errorString, "DDERR_UNSUPPORTED" ); - break; - - case DDERR_UNSUPPORTEDFORMAT: - strcpy( errorString, "DDERR_UNSUPPORTEDFORMAT" ); - break; - - case DDERR_UNSUPPORTEDMASK: - strcpy( errorString, "DDERR_UNSUPPORTEDMASK" ); - break; - - case DDERR_INVALIDSTREAM: - strcpy( errorString, "DDERR_INVALIDSTREAM" ); - break; - - case DDERR_VERTICALBLANKINPROGRESS: - strcpy( errorString, "DDERR_VERTICALBLANKINPROGRESS" ); - break; - - case DDERR_WASSTILLDRAWING: - strcpy( errorString, "DDERR_WASSTILLDRAWING" ); - break; - - case DDERR_XALIGN: - strcpy( errorString, "DDERR_XALIGN" ); - break; - - case DDERR_INVALIDDIRECTDRAWGUID: - strcpy( errorString, "DDERR_INVALIDDIRECTDRAWGUID" ); - break; - - case DDERR_DIRECTDRAWALREADYCREATED: - strcpy( errorString, "DDERR_DIRECTDRAWALREADYCREATED" ); - break; - - case DDERR_NODIRECTDRAWHW: - strcpy( errorString, "DDERR_NODIRECTDRAWHW" ); - break; - - case DDERR_PRIMARYSURFACEALREADYEXISTS: - strcpy( errorString, "DDERR_PRIMARYSURFACEALREADYEXISTS" ); - break; - - case DDERR_NOEMULATION: - strcpy( errorString, "DDERR_NOEMULATION" ); - break; - - case DDERR_REGIONTOOSMALL: - strcpy( errorString, "DDERR_REGIONTOOSMALL" ); - break; - - case DDERR_CLIPPERISUSINGHWND: - strcpy( errorString, "DDERR_CLIPPERISUSINGHWND" ); - break; - - case DDERR_NOCLIPPERATTACHED: - strcpy( errorString, "DDERR_NOCLIPPERATTACHED" ); - break; - - case DDERR_NOHWND: - strcpy( errorString, "DDERR_NOHWND" ); - break; - - case DDERR_HWNDSUBCLASSED: - strcpy( errorString, "DDERR_HWNDSUBCLASSED" ); - break; - - case DDERR_HWNDALREADYSET: - strcpy( errorString, "DDERR_HWNDALREADYSET" ); - break; - - case DDERR_NOPALETTEATTACHED: - strcpy( errorString, "DDERR_NOPALETTEATTACHED" ); - break; - - case DDERR_NOPALETTEHW: - strcpy( errorString, "DDERR_NOPALETTEHW" ); - break; - - case DDERR_BLTFASTCANTCLIP: - strcpy( errorString, "DDERR_BLTFASTCANTCLIP" ); - break; - - case DDERR_NOBLTHW: - strcpy( errorString, "DDERR_NOBLTHW" ); - break; - - case DDERR_NODDROPSHW: - strcpy( errorString, "DDERR_NODDROPSHW" ); - break; - - case DDERR_OVERLAYNOTVISIBLE: - strcpy( errorString, "DDERR_OVERLAYNOTVISIBLE" ); - break; - - case DDERR_NOOVERLAYDEST: - strcpy( errorString, "DDERR_NOOVERLAYDEST" ); - break; - - case DDERR_INVALIDPOSITION: - strcpy( errorString, "DDERR_INVALIDPOSITION" ); - break; - - case DDERR_NOTAOVERLAYSURFACE: - strcpy( errorString, "DDERR_NOTAOVERLAYSURFACE" ); - break; - - case DDERR_EXCLUSIVEMODEALREADYSET: - strcpy( errorString, "DDERR_EXCLUSIVEMODEALREADYSET" ); - break; - - case DDERR_NOTFLIPPABLE: - strcpy( errorString, "DDERR_NOTFLIPPABLE" ); - break; - - case DDERR_CANTDUPLICATE: - strcpy( errorString, "DDERR_CANTDUPLICATE" ); - break; - - case DDERR_NOTLOCKED: - strcpy( errorString, "DDERR_NOTLOCKED" ); - break; - - case DDERR_CANTCREATEDC: - strcpy( errorString, "DDERR_CANTCREATEDC" ); - break; - - case DDERR_NODC: - strcpy( errorString, "DDERR_NODC" ); - break; - - case DDERR_WRONGMODE: - strcpy( errorString, "DDERR_WRONGMODE" ); - break; - - case DDERR_IMPLICITLYCREATED: - strcpy( errorString, "DDERR_IMPLICITLYCREATED" ); - break; - - case DDERR_NOTPALETTIZED: - strcpy( errorString, "DDERR_NOTPALETTIZED" ); - break; - - case DDERR_UNSUPPORTEDMODE: - strcpy( errorString, "DDERR_UNSUPPORTEDMODE" ); - break; - - case DDERR_NOMIPMAPHW: - strcpy( errorString, "DDERR_NOMIPMAPHW" ); - break; - - case DDERR_INVALIDSURFACETYPE: - strcpy( errorString, "DDERR_INVALIDSURFACETYPE" ); - break; - - case DDERR_NOOPTIMIZEHW: - strcpy( errorString, "DDERR_NOOPTIMIZEHW" ); - break; - - case DDERR_NOTLOADED: - strcpy( errorString, "DDERR_NOTLOADED" ); - break; - - case DDERR_NOFOCUSWINDOW: - strcpy( errorString, "DDERR_NOFOCUSWINDOW" ); - break; - - case DDERR_DCALREADYCREATED: - strcpy( errorString, "DDERR_DCALREADYCREATED" ); - break; - - case DDERR_NONONLOCALVIDMEM: - strcpy( errorString, "DDERR_NONONLOCALVIDMEM" ); - break; - - case DDERR_CANTPAGELOCK: - strcpy( errorString, "DDERR_CANTPAGELOCK" ); - break; - - case DDERR_CANTPAGEUNLOCK: - strcpy( errorString, "DDERR_CANTPAGEUNLOCK" ); - break; - - case DDERR_NOTPAGELOCKED: - strcpy( errorString, "DDERR_NOTPAGELOCKED" ); - break; - - case DDERR_MOREDATA: - strcpy( errorString, "DDERR_MOREDATA" ); - break; - - case DDERR_EXPIRED: - strcpy( errorString, "DDERR_EXPIRED" ); - break; - - case DDERR_VIDEONOTACTIVE: - strcpy( errorString, "DDERR_VIDEONOTACTIVE" ); - break; - - case DDERR_DEVICEDOESNTOWNSURFACE: - strcpy( errorString, "DDERR_DEVICEDOESNTOWNSURFACE" ); - break; - - case DDERR_NOTINITIALIZED: - strcpy( errorString, "DDERR_NOTINITIALIZED" ); - break; - - default: - strcpy( errorString, "<unknown error code>" ); - break; - } - - return &errorString[0]; -} diff --git a/src/mesa/drivers/d3d/D3Dvbrender.c b/src/mesa/drivers/d3d/D3Dvbrender.c deleted file mode 100644 index 09857f1dc8..0000000000 --- a/src/mesa/drivers/d3d/D3Dvbrender.c +++ /dev/null @@ -1,2149 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include <stdio.h> -#include "clip.h" -#include "context.h" -#include "light.h" -#include "lines.h" -#include "macros.h" -#include "matrix.h" -#include "pb.h" -#include "points.h" -#include "mtypes.h" -#include "vb.h" -#include "vbrender.h" -#include "xform.h" -#include "D3DMesa.h" - -static void SetRenderStates( GLcontext *ctx ); -static void DebugRenderStates( GLcontext *ctx, BOOL bForce ); - -static void RenderPointsVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderTriangleVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderTriangleFanVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderTriangleStripVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderQuadVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderQuad( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4, GLuint pv ); -void RenderOneTriangle( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint pv ); -void RenderOneLine( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ); - -/* I went with a D3D vertex buffer that is 6 times that of the Mesa one */ -/* instead of having the D3D one flush when its full. This way Mesa will*/ -/* handle all the flushing. I need x6 as points can use 4 vertex each. */ -D3DTLVERTEX D3DTLVertices[ (VB_MAX*6) ]; -GLuint VList[VB_SIZE]; -/*===========================================================================*/ -/* Compute Z offsets for a polygon with plane defined by (A,B,C,D) */ -/* D is not needed. TODO: Currently we are calculating this but not using it.*/ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void OffsetPolygon( GLcontext *ctx, GLfloat a, GLfloat b, GLfloat c ) -{ - GLfloat ac, - bc, - m, - offset; - - DPF(( DBG_FUNC, "OffsetPolygon();" )); - - if ( (c < 0.001F) && (c > - 0.001F) ) - { - /* Prevents underflow problems. */ - ctx->PointZoffset = 0.0F; - ctx->LineZoffset = 0.0F; - ctx->PolygonZoffset = 0.0F; - } - else - { - ac = a / c; - bc = b / c; - if ( ac < 0.0F ) - ac = -ac; - if ( bc<0.0F ) - bc = -bc; - m = MAX2( ac, bc ); /* m = sqrt( ac*ac + bc*bc ); */ - - offset = (m * ctx->Polygon.OffsetFactor + ctx->Polygon.OffsetUnits); - ctx->PointZoffset = ctx->Polygon.OffsetPoint ? offset : 0.0F; - ctx->LineZoffset = ctx->Polygon.OffsetLine ? offset : 0.0F; - ctx->PolygonZoffset = ctx->Polygon.OffsetFill ? offset : 0.0F; - } - - DPF(( DBG_PRIM_INFO, "OffsetPolygon: %f", offset )); -} -/*===========================================================================*/ -/* Compute signed area of the n-sided polgyon specified by vertices */ -/* vb->Win[] and vertex list vlist[]. */ -/* A clockwise polygon will return a negative area. A counter-clockwise */ -/* polygon will return a positive area. I have changed this function to */ -/* actually calculate twice the area as its faster and still gives the sign. */ -/*===========================================================================*/ -/* RETURN: signed area of the polgon. */ -/*===========================================================================*/ -static GLfloat PolygonArea( const struct vertex_buffer *vb, GLuint n, const GLuint vlist[] ) -{ - GLfloat area; - GLuint i; - - DPF(( DBG_FUNC, "PolygonArea();" )); - -#define j0 vlist[i] -#define j1 vlist[(i+1)%n] -#define x0 vb->Win[j0][0] -#define y0 vb->Win[j0][1] -#define x1 vb->Win[j1][0] -#define y1 vb->Win[j1][1] - - /* area = sum of trapezoids */ - for( i = 0, area = 0.0; i < n; i++ ) - area += ((x0 - x1) * (y0 + y1)); /* Note: no divide by two here! */ - -#undef x0 -#undef y0 -#undef x1 -#undef y1 -#undef j1 -#undef j0 - - // TODO: I don't see the point or * 0.5 as we just want the sign... - return area; -} -/*===========================================================================*/ -/* Render a polygon that needs clipping on at least one vertex. The function*/ -/* will first clip the polygon to any user clipping planes then clip to the */ -/* viewing volume. The final polygon will be draw as single triangles that */ -/* first need minor proccessing (culling, offset, etc) before we draw the */ -/* polygon as a fan. NOTE: the fan is draw as single triangles as its not */ -/* formed sequentaly in the VB but is in the vlist[]. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderClippedPolygon( GLcontext *ctx, GLuint n, GLuint vlist[] ) -{ - struct vertex_buffer *VB = ctx->VB; - GLfloat (*win)[3] = VB->Win, - *proj = ctx->ProjectionMatrix, - ex, ey, - fx, fy, c, - wInv; - GLuint index, - pv, - facing; - - DPF(( DBG_FUNC, "RenderClippedPolygon();" )); - - DPF(( DBG_PRIM_INFO, "RenderClippedtPolygon( %d )", n )); - - /* Which vertex dictates the color when flat shading. */ - pv = (ctx->Primitive==GL_POLYGON) ? vlist[0] : vlist[n-1]; - - /* Clipping may introduce new vertices. New vertices will be stored in */ - /* the vertex buffer arrays starting with location VB->Free. After we've*/ - /* rendered the polygon, these extra vertices can be overwritten. */ - VB->Free = VB_MAX; - - /* Clip against user clipping planes in eye coord space. */ - if ( ctx->Transform.AnyClip ) - { - n = gl_userclip_polygon( ctx, n, vlist ); - if ( n < 3 ) - return; - - /* Transform vertices from eye to clip coordinates: clip = Proj * eye */ - for( index = 0; index < n; index++ ) - { - TRANSFORM_POINT( VB->Clip[vlist[index]], proj, VB->Eye[vlist[index]] ); - } - } - - /* Clip against view volume in clip coord space */ - n = gl_viewclip_polygon( ctx, n, vlist ); - if ( n < 3 ) - return; - - /* Transform new vertices from clip to ndc to window coords. */ - /* ndc = clip / W window = viewport_mapping(ndc) */ - /* Note that window Z values are scaled to the range of integer */ - /* depth buffer values. */ - - /* Only need to compute window coords for new vertices */ - for( index = VB_MAX; index < VB->Free; index++ ) - { - if ( VB->Clip[index][3] != 0.0F ) - { - wInv = 1.0F / VB->Clip[index][3]; - - win[index][0] = VB->Clip[index][0] * wInv * ctx->Viewport.Sx + ctx->Viewport.Tx; - win[index][1] = VB->Clip[index][1] * wInv * ctx->Viewport.Sy + ctx->Viewport.Ty; - win[index][2] = VB->Clip[index][2] * wInv * ctx->Viewport.Sz + ctx->Viewport.Tz; - } - else - { - /* Can't divide by zero, so... */ - win[index][0] = win[index][1] = win[index][2] = 0.0F; - } - } - - /* Draw filled polygon as a triangle fan */ - for( index = 2; index < n; index++ ) - { - /* Compute orientation of triangle */ - ex = win[vlist[index-1]][0] - win[vlist[0]][0]; - ey = win[vlist[index-1]][1] - win[vlist[0]][1]; - fx = win[vlist[index]][0] - win[vlist[0]][0]; - fy = win[vlist[index]][1] - win[vlist[0]][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* finish computing plane equation of polygon, compute offset */ - GLfloat fz = win[vlist[index]][2] - win[vlist[0]][2]; - GLfloat ez = win[vlist[index-1]][2] - win[vlist[0]][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - RenderOneTriangle( ctx, vlist[0], vlist[index-1], vlist[index], pv ); - } -} -/*===========================================================================*/ -/* This function gets called when either the vertex buffer is full or glEnd */ -/* has been called. If the we aren't in rendering mode (FEEDBACK) then I */ -/* pass the vertex buffer back to Mesa to deal with by returning FALSE. */ -/* If I can render the primitive types in the buffer directly then I will */ -/* return TRUE after I render the vertex buffer and reset the vertex buffer. */ -/* */ -/* TODO: I don't handle the special case of when the vertex buffer is full */ -/* and we have a primitive that bounds this buffer and the next one to */ -/* come. I'm not sure right now if Mesa handles this for me... */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -GLboolean RenderVertexBuffer( GLcontext *ctx, GLboolean allDone ) -{ - struct vertex_buffer *VB = ctx->VB; - GLuint index, - vlist[VB_SIZE]; - - DPF(( DBG_FUNC, "RenderVertexBuffer();" )); - - /* We only need to hook actual tri's that need rendering. */ - if ( ctx->RenderMode != GL_RENDER ) - { - // (ctx->Visual->AccumBits > 0) ) - // (ctx->Visual->StencilBits > 0) ) - DPF(( DBG_PRIM_INFO, "Passing VB back to Mesa" )); - return FALSE; - } - - /* I'm going to set the states here so that all functions will */ - /* be assured to have the right states. If Mesa's vertex bufefr */ - /* function calls one of my primitive functions (TRI,POINT,LINE) */ - /* it will need the right states. So instead of doing it in the */ - /* primitive function I will always do it here at risk of some */ - /* slow down to some cases... */ - SetRenderStates( ctx ); - - switch( ctx->Primitive ) - { - case GL_POINTS: - DPF(( DBG_PRIM_INFO, "GL_POINTS( %d )", VB->Count )); - RenderPointsVB( ctx, 0, VB->Count ); - break; - - case GL_LINES: - case GL_LINE_STRIP: - case GL_LINE_LOOP: - /* Not supported functions yet so pass back that we failed to */ - /* render the vertex buffer and Mesa will have to do it. */ - DPF(( DBG_PRIM_INFO, "GL_LINE_?( %d )", VB->Count )); - return FALSE; - - case GL_TRIANGLES: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_TRIANGLES( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_TRIANGLES( %d )", VB->Count )); - RenderTriangleVB( ctx, 0, VB->Count ); - break; - - case GL_TRIANGLE_STRIP: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_TRIANGLE_STRIP( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_TRIANGLE_STRIP( %d )", VB->Count )); - RenderTriangleStripVB( ctx, 0, VB->Count ); - break; - - case GL_TRIANGLE_FAN: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_TRIANGLE_FAN( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_TRIANGLE_FAN( %d )", VB->Count )); - RenderTriangleFanVB( ctx, 0, VB->Count ); - break; - - case GL_QUADS: - if ( VB->Count < 4 ) - { - DPF(( DBG_PRIM_WARN, "GL_QUADS( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_QUADS( %d )", VB->Count )); - RenderQuadVB( ctx, 0, VB->Count ); - break; - - case GL_QUAD_STRIP: - if ( VB->Count < 4 ) - { - DPF(( DBG_PRIM_WARN, "GL_QUAD_STRIP( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_QUAD_STRIP( %d )", VB->Count )); - - if ( VB->ClipOrMask ) - { - for( index = 3; index < VB->Count; index += 2 ) - { - if ( VB->ClipMask[index-3] & VB->ClipMask[index-2] & VB->ClipMask[index-1] & VB->ClipMask[index] & CLIP_ALL_BITS ) - { - /* All points clipped by common plane */ - DPF(( DBG_PRIM_WARN, "GL_QUAD_STRIP( %d )", VB->Count )); - continue; - } - else if ( VB->ClipMask[index-3] | VB->ClipMask[index-2] | VB->ClipMask[index-1] | VB->ClipMask[index] ) - { - vlist[0] = index - 3; - vlist[1] = index - 2; - vlist[2] = index; - vlist[3] = index - 1; - RenderClippedPolygon( ctx, 4, vlist ); - } - else - { - RenderQuad( ctx, (index-3), (index-2), index, (index-1), index ); - } - } - } - else - { - /* No clipping needed */ - for( index = 3; index < VB->Count; index += 2 ) - RenderQuad( ctx, (index-3), (index-2), index, (index-1), index ); - } - break; - - case GL_POLYGON: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_POLYGON( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_POLYGON( %d )", VB->Count )); - - /* All points clipped by common plane, draw nothing */ - if ( !(VB->ClipAndMask & CLIP_ALL_BITS) ) - RenderTriangleFanVB( ctx, 0, VB->Count ); - break; - - default: - /* should never get here */ - _mesa_problem( ctx, "invalid mode in gl_render_vb" ); - } - - DPF(( DBG_PRIM_INFO, "ResetVB" )); - - /* We return TRUE to indicate we rendered the VB. */ - gl_reset_vb( ctx, allDone ); - return TRUE; -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as triangles. The */ -/* buffer has to be able to be rendered directly. This means that we are */ -/* filled, no offsets, no culling and one sided rendering. Also we must be */ -/* in render mode of course. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderTriangleVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - GLfloat ex, ey, - fx, fy, c; - GLuint facing; - - DPF(( DBG_FUNC, "RenderTriangleVB" )); - - if ( !VB->ClipOrMask ) - { - DPF(( DBG_PRIM_INFO, "DirectTriangles( %d )", (end-start) )); - for( index = start, cVertex = 0; index < end; ) - { - dwPVColor = (VB->Color[(index+2)][3]<<24) | (VB->Color[(index+2)][0]<<16) | (VB->Color[(index+2)][1]<<8) | VB->Color[(index+2)][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - index++; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - index++; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - index++; - } - } - else - { -#define v1 index -#define v2 (index+1) -#define v3 (index+2) - - for( index = start, cVertex = 0; index < end; index += 3 ) - { - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & CLIP_ALL_BITS ) - { - continue; - } - else if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - RenderClippedPolygon( ctx, 3, VList ); - continue; - } - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - /* Solve the prevoking vertex color as we need it for the 3rd triangle and flat shading. */ - dwPVColor = (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - } -#undef v1 -#undef v2 -#undef v3 - } - - /* Render the converted vertex buffer. */ - if ( cVertex > 2 ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as a triangle fan. */ -/* The buffer has to be able to be rendered directly. This means that we are*/ -/* filled, no offsets, no culling and one sided rendering. Also we must be */ -/* in render mode of course. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderTriangleFanVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - GLfloat ex, ey, - fx, fy, c; - GLuint facing; - DWORD dwPVColor; - - DPF(( DBG_FUNC, "RenderTriangleFanVB();" )); - - /* Special case that we can blast the fan without culling, offset, etc... */ - if ( !VB->ClipOrMask && (ctx->Light.ShadeModel != GL_FLAT) ) - { - DPF(( DBG_PRIM_INFO, "DirectTriangles( %d )", (end-start) )); - - /* Seed the the fan. */ - D3DTLVertices[0].sx = D3DVAL( VB->Win[start][0] ); - D3DTLVertices[0].sy = D3DVAL( (height - VB->Win[start][1]) ); - D3DTLVertices[0].sz = D3DVAL( VB->Win[start][2] ); - D3DTLVertices[0].tu = D3DVAL( VB->TexCoord[start][0] ); - D3DTLVertices[0].tv = D3DVAL( VB->TexCoord[start][1] ); - D3DTLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[start][3]) ); - D3DTLVertices[0].color= (VB->Color[start][3]<<24) | (VB->Color[start][0]<<16) | (VB->Color[start][1]<<8) | VB->Color[start][2]; - - /* Seed the the fan. */ - D3DTLVertices[1].sx = D3DVAL( VB->Win[(start+1)][0] ); - D3DTLVertices[1].sy = D3DVAL( (height - VB->Win[(start+1)][1]) ); - D3DTLVertices[1].sz = D3DVAL( VB->Win[(start+1)][2] ); - D3DTLVertices[1].tu = D3DVAL( VB->TexCoord[(start+1)][0] ); - D3DTLVertices[1].tv = D3DVAL( VB->TexCoord[(start+1)][1] ); - D3DTLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[(start+1)][3]) ); - D3DTLVertices[1].color= (VB->Color[(start+1)][3]<<24) | (VB->Color[(start+1)][0]<<16) | (VB->Color[(start+1)][1]<<8) | VB->Color[(start+1)][2]; - - for( index = (start+2), cVertex = 2; index < end; index++, cVertex++ ) - { - /*=================================*/ - /* Add the next vertex to the fan. */ - /*=================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex].color = (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLEFAN, &D3DTLVertices[0], cVertex ); - } - else - { -#define v1 start -#define v2 (index-1) -#define v3 index - - for( index = (start+2), cVertex = 0; index < end; index++ ) - { - if ( VB->ClipOrMask ) - { - /* All points clipped by common plane */ - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & CLIP_ALL_BITS ) - { - continue; - } - else if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - RenderClippedPolygon( ctx, 3, VList ); - continue; - } - } - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - dwPVColor = (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -#undef v1 -#undef v2 -#undef v3 - } -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as a triangle strip. */ -/* The buffer has to be able to be rendered directly. This means that we are*/ -/* filled, no offsets, no culling and one sided rendering. Also we must be */ -/* in render mode of course. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderTriangleStripVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex = 0, - v1, v2, v3, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - GLfloat ex, ey, - fx, fy, c; - GLuint facing; - DWORD dwPVColor; - - DPF(( DBG_FUNC, "RenderTriangleStripVB();" )); - - /* Special case that we can blast the fan without culling, offset, etc... */ - if ( !VB->ClipOrMask && (ctx->Light.ShadeModel != GL_FLAT) ) - { - DPF(( DBG_PRIM_PROFILE, "DirectTriangles" )); - - /* Seed the the strip. */ - D3DTLVertices[0].sx = D3DVAL( VB->Win[start][0] ); - D3DTLVertices[0].sy = D3DVAL( (height - VB->Win[start][1]) ); - D3DTLVertices[0].sz = D3DVAL( VB->Win[start][2] ); - D3DTLVertices[0].tu = D3DVAL( VB->TexCoord[start][0] ); - D3DTLVertices[0].tv = D3DVAL( VB->TexCoord[start][1] ); - D3DTLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[start][3]) ); - D3DTLVertices[0].color= (VB->Color[start][3]<<24) | (VB->Color[start][0]<<16) | (VB->Color[start][1]<<8) | VB->Color[start][2]; - - /* Seed the the strip. */ - D3DTLVertices[1].sx = D3DVAL( VB->Win[(start+1)][0] ); - D3DTLVertices[1].sy = D3DVAL( (height - VB->Win[(start+1)][1]) ); - D3DTLVertices[1].sz = D3DVAL( VB->Win[(start+1)][2] ); - D3DTLVertices[1].tu = D3DVAL( VB->TexCoord[(start+1)][0] ); - D3DTLVertices[1].tv = D3DVAL( VB->TexCoord[(start+1)][1] ); - D3DTLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[(start+1)][3]) ); - D3DTLVertices[1].color= (VB->Color[(start+1)][3]<<24) | (VB->Color[(start+1)][0]<<16) | (VB->Color[(start+1)][1]<<8) | VB->Color[(start+1)][2]; - - for( index = (start+2), cVertex = 2; index < end; index++, cVertex++ ) - { - /*===================================*/ - /* Add the next vertex to the strip. */ - /*===================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex].color = (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLESTRIP, &D3DTLVertices[0], cVertex ); - } - else - { - for( index = (start+2); index < end; index++ ) - { - /* We need to switch order so that winding won't be a problem. */ - if ( index & 1 ) - { - v1 = index - 1; - v2 = index - 2; - v3 = index - 0; - } - else - { - v1 = index - 2; - v2 = index - 1; - v3 = index - 0; - } - - /* All vertices clipped by common plane */ - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & CLIP_ALL_BITS ) - continue; - - /* Check if any vertices need clipping. */ - if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - RenderClippedPolygon( ctx, 3, VList ); - } - else - { - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* Polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - /* Need right color if we have two sided lighting. */ - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - - /* Solve the prevoking vertex color as we need it for the 3rd triangle and flat shading. */ - dwPVColor = (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - } - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); - } -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as Quads. The buffer*/ -/* has to be able to be rendered directly. This means that we are filled, no*/ -/* offsets, no culling and one sided rendering. Also we must be in render */ -/* mode of cource. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderQuadVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - GLfloat ex, ey, - fx, fy, c; - GLuint facing; /* 0=front, 1=back */ - - DPF(( DBG_FUNC, "RenderQuadVB();" )); - -#define v1 (index) -#define v2 (index+1) -#define v3 (index+2) -#define v4 (index+3) - - if ( !VB->ClipOrMask ) - { - DPF(( DBG_PRIM_PROFILE, "DirectTriangles" )); - - for( cVertex = 0, index = start; index < end; index += 4 ) - { - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v1][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v2][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v3][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v1][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v3][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v4][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v4][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v4][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v4][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v4][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v4][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - } - } - else - { - for( cVertex = 0, index = start; index < end; index += 4 ) - { - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & VB->ClipMask[v4] & CLIP_ALL_BITS ) - { - continue; - } - else if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] | VB->ClipMask[v4] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - VList[3] = v4; - RenderClippedPolygon( ctx, 4, VList ); - continue; - } - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v4][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v4][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v4][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v4][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v4][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v4][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - } - } - -#undef v4 -#undef v3 -#undef v2 -#undef v1 - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -} -/*===========================================================================*/ -/* */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static void RenderQuad( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4, GLuint pv ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - GLfloat ex, ey, - fx, fy, c; - GLuint facing; /* 0=front, 1=back */ - static D3DTLVERTEX TLVertices[6]; - - DPF(( DBG_FUNC, "RenderQuad" )); - DPF(( DBG_PRIM_INFO, "RenderQuad( 1 )" )); - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - return; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - return; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[pv][3]<<24) | (VB->Color[pv][0]<<16) | (VB->Color[pv][1]<<8) | VB->Color[pv][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - TLVertices[0].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[0].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[0].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - TLVertices[0].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[0].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[0].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - TLVertices[1].sx = D3DVAL( VB->Win[v2][0] ); - TLVertices[1].sy = D3DVAL( (height - VB->Win[v2][1]) ); - TLVertices[1].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - TLVertices[1].tu = D3DVAL( VB->TexCoord[v2][0] ); - TLVertices[1].tv = D3DVAL( VB->TexCoord[v2][1] ); - TLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - TLVertices[1].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - TLVertices[2].sx = D3DVAL( VB->Win[v3][0] ); - TLVertices[2].sy = D3DVAL( (height - VB->Win[v3][1]) ); - TLVertices[2].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - TLVertices[2].tu = D3DVAL( VB->TexCoord[v3][0] ); - TLVertices[2].tv = D3DVAL( VB->TexCoord[v3][1] ); - TLVertices[2].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - TLVertices[2].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - TLVertices[3].sx = D3DVAL( VB->Win[v3][0] ); - TLVertices[3].sy = D3DVAL( (height - VB->Win[v3][1]) ); - TLVertices[3].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - TLVertices[3].tu = D3DVAL( VB->TexCoord[v3][0] ); - TLVertices[3].tv = D3DVAL( VB->TexCoord[v3][1] ); - TLVertices[3].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - TLVertices[3].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - TLVertices[4].sx = D3DVAL( VB->Win[v4][0] ); - TLVertices[4].sy = D3DVAL( (height - VB->Win[v4][1]) ); - TLVertices[4].sz = D3DVAL( (VB->Win[v4][2] + ctx->PolygonZoffset) ); - TLVertices[4].tu = D3DVAL( VB->TexCoord[v4][0] ); - TLVertices[4].tv = D3DVAL( VB->TexCoord[v4][1] ); - TLVertices[4].rhw = D3DVAL( (1.0 / VB->Clip[v4][3]) ); - TLVertices[4].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - - TLVertices[5].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[5].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[5].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - TLVertices[5].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[5].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[5].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[5].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - /* Draw the two triangles. */ - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &TLVertices[0], 6 ); -} -/*===========================================================================*/ -/* */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -void RenderOneTriangle( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint pv ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - static D3DTLVERTEX TLVertices[3]; - - DPF(( DBG_FUNC, "RenderOneTriangle" )); - DPF(( DBG_PRIM_INFO, "RenderTriangle( 1 )" )); - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[pv][3]<<24) | (VB->Color[pv][0]<<16) | (VB->Color[pv][1]<<8) | VB->Color[pv][2]; - - TLVertices[0].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[0].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[0].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - TLVertices[0].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[0].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[0].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - DPF(( DBG_PRIM_INFO, "V1 -> x:%f y:%f z:%f c:%x", - TLVertices[0].sx, - TLVertices[0].sy, - TLVertices[0].sz, - TLVertices[0].color )); - - TLVertices[1].sx = D3DVAL( VB->Win[v2][0] ); - TLVertices[1].sy = D3DVAL( (height - VB->Win[v2][1]) ); - TLVertices[1].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - TLVertices[1].tu = D3DVAL( VB->TexCoord[v2][0] ); - TLVertices[1].tv = D3DVAL( VB->TexCoord[v2][1] ); - TLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - TLVertices[1].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - DPF(( DBG_PRIM_INFO, "V2 -> x:%f y:%f z:%f c:%x", - TLVertices[1].sx, - TLVertices[1].sy, - TLVertices[1].sz, - TLVertices[1].color )); - - TLVertices[2].sx = D3DVAL( VB->Win[v3][0] ); - TLVertices[2].sy = D3DVAL( (height - VB->Win[v3][1]) ); - TLVertices[2].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - TLVertices[2].tu = D3DVAL( VB->TexCoord[v3][0] ); - TLVertices[2].tv = D3DVAL( VB->TexCoord[v3][1] ); - TLVertices[2].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - TLVertices[2].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - DPF(( DBG_PRIM_INFO, "V3 -> x:%f y:%f z:%f c:%x", - TLVertices[2].sx, - TLVertices[2].sy, - TLVertices[2].sz, - TLVertices[2].color )); - - /* Draw the triangle. */ - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &TLVertices[0], 3 ); -} -/*===========================================================================*/ -/* */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -void RenderOneLine( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - static D3DTLVERTEX TLVertices[2]; - - DPF(( DBG_FUNC, "RenderOneLine" )); - DPF(( DBG_PRIM_INFO, "RenderLine( 1 )" )); - - if ( VB->MonoColor ) - dwPVColor = (pContext->aCurrent<<24) | (pContext->rCurrent<<16) | (pContext->gCurrent<<8) | pContext->bCurrent; - else - dwPVColor = (VB->Color[pv][3]<<24) | (VB->Color[pv][0]<<16) | (VB->Color[pv][1]<<8) | VB->Color[pv][2]; - - TLVertices[0].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[0].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[0].sz = D3DVAL( (VB->Win[v1][2] + ctx->LineZoffset) ); - TLVertices[0].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[0].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[0].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - TLVertices[1].sx = D3DVAL( VB->Win[v2][0] ); - TLVertices[1].sy = D3DVAL( (height - VB->Win[v2][1]) ); - TLVertices[1].sz = D3DVAL( (VB->Win[v2][2] + ctx->LineZoffset) ); - TLVertices[1].tu = D3DVAL( VB->TexCoord[v2][0] ); - TLVertices[1].tv = D3DVAL( VB->TexCoord[v2][1] ); - TLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - TLVertices[1].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - /* Draw line from (x0,y0) to (x1,y1) with current pixel color/index */ - DrawPrimitiveHAL( pContext->pShared, D3DPT_LINELIST, &TLVertices[0], 2 ); -} -/*===========================================================================*/ -/* This function was written to convert points into triangles. I did this */ -/* as all card accelerate triangles and most drivers do this anyway. In hind*/ -/* thought this might be a bad idea as some cards do better. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderPointsVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - struct pixel_buffer *PB = ctx->PB; - GLuint index; - GLfloat radius, z, - xmin, ymin, - xmax, ymax; - GLint cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - - DPF(( DBG_FUNC, "RenderPointsVB();" )); - - radius = CLAMP( ctx->Point.Size, MIN_POINT_SIZE, MAX_POINT_SIZE ) * 0.5F; - - for( index = start, cVertex = 0; index <= end; index++ ) - { - if ( VB->ClipMask[index] == 0 ) - { - xmin = D3DVAL( VB->Win[index][0] - radius ); - xmax = D3DVAL( VB->Win[index][0] + radius ); - ymin = D3DVAL( height - VB->Win[index][1] - radius ); - ymax = D3DVAL( height - VB->Win[index][1] + radius ); - z = D3DVAL( (VB->Win[index][2] + ctx->PointZoffset) ); - - dwPVColor = (VB->Color[index][3]<<24) | - (VB->Color[index][0]<<16) | - (VB->Color[index][1]<<8) | - VB->Color[index][2]; - - D3DTLVertices[cVertex].sx = xmin; - D3DTLVertices[cVertex].sy = ymax; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmin; - D3DTLVertices[cVertex].sy = ymin; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmax; - D3DTLVertices[cVertex].sy = ymin; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmax; - D3DTLVertices[cVertex].sy = ymin; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmax; - D3DTLVertices[cVertex].sy = ymax; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmin; - D3DTLVertices[cVertex].sy = ymax; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - } - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -} -/*===========================================================================*/ -/* This gets call before we render any primitives so that the current OGL */ -/* states will be mapped the D3D context. I'm still not sure how D3D works */ -/* but I'm finding that it doesn't act like a state machine as OGL is. It */ -/* looks like the state gets set back to the defaults after a DrawPrimitives */ -/* or an EndScene. Also I set states that are the default even though this */ -/* is redundant as the defaults seem screwed up. */ -/* TODO: make a batch call. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetRenderStates( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DWORD dwFunc; - static BOOL bTexture = FALSE; - static int texName = -1; - - DPF(( DBG_FUNC, "SetRenderStates();" )); - - if ( g_DBGMask & DBG_STATES ) - DebugRenderStates( ctx, FALSE ); - - SetStateHAL( pContext->pShared, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_DITHERENABLE, (ctx->Color.DitherFlag) ? TRUE : FALSE ); - - /*================================================*/ - /* Check too see if there are new TEXTURE states. */ - /*================================================*/ - if ( ctx->Texture._EnabledUnits ) - { - switch( ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode ) - { - case GL_MODULATE: - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA ) - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_modulatealpha]; - else - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_modulate]; - break; - - case GL_BLEND: - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decalalpha]; - break; - - case GL_REPLACE: - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decal]; - break; - - case GL_DECAL: - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA ) - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decalalpha]; - else - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decal]; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_TEXTUREMAPBLEND, dwFunc ); - - switch( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MagFilter ) - { - case GL_NEAREST: - dwFunc = D3DFILTER_NEAREST; - break; - case GL_LINEAR: - dwFunc = D3DFILTER_LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - dwFunc = D3DFILTER_MIPNEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - dwFunc = D3DFILTER_LINEARMIPNEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - dwFunc = D3DFILTER_MIPLINEAR; - break; - case GL_LINEAR_MIPMAP_LINEAR: - dwFunc = D3DFILTER_LINEARMIPLINEAR; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_TEXTUREMAG, dwFunc ); - - switch( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MinFilter ) - { - case GL_NEAREST: - dwFunc = D3DFILTER_NEAREST; - break; - case GL_LINEAR: - dwFunc = D3DFILTER_LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - dwFunc = D3DFILTER_MIPNEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - dwFunc = D3DFILTER_LINEARMIPNEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - dwFunc = D3DFILTER_MIPLINEAR; - break; - case GL_LINEAR_MIPMAP_LINEAR: - dwFunc = D3DFILTER_LINEARMIPLINEAR; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_TEXTUREMIN, dwFunc ); - - /* Another hack to cut down on redundant texture binding. */ - // if ( texName != ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name ) - // { - texName = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name; - CreateTMgrHAL( pContext->pShared, - texName, - 0, - ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format, - (RECT *)NULL, - ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Width, - ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Height, - TM_ACTION_BIND, - (void *)ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Data ); - // } - bTexture = TRUE; - } - else - { - /* This is nasty but should cut down on the number of redundant calls. */ - if ( bTexture == TRUE ) - { - DisableTMgrHAL( pContext->pShared ); - bTexture = FALSE; - } - } - - /*===============================================*/ - /* Check too see if there are new RASTER states. */ - /*===============================================*/ - - // TODO: no concept of front & back. - switch( ctx->Polygon.FrontMode ) - { - case GL_POINT: - SetStateHAL( pContext->pShared, D3DRENDERSTATE_FILLMODE, D3DFILL_POINT ); - break; - case GL_LINE: - SetStateHAL( pContext->pShared, D3DRENDERSTATE_FILLMODE, D3DFILL_WIREFRAME ); - break; - case GL_FILL: - SetStateHAL( pContext->pShared, D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID ); - break; - } - - /*************/ - /* Z-Buffer. */ - /*************/ - if ( ctx->Depth.Test == GL_TRUE ) - { - switch( ctx->Depth.Func ) - { - case GL_NEVER: - dwFunc = D3DCMP_NEVER; - break; - case GL_LESS: - dwFunc = D3DCMP_LESS; - break; - case GL_GEQUAL: - dwFunc = D3DCMP_GREATEREQUAL; - break; - case GL_LEQUAL: - dwFunc = D3DCMP_LESSEQUAL; - break; - case GL_GREATER: - dwFunc = D3DCMP_GREATER; - break; - case GL_NOTEQUAL: - dwFunc = D3DCMP_NOTEQUAL; - break; - case GL_EQUAL: - dwFunc = D3DCMP_EQUAL; - break; - case GL_ALWAYS: - dwFunc = D3DCMP_ALWAYS; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZFUNC, dwFunc ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZENABLE, TRUE ); - } - else - { - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZENABLE, FALSE ); - } - - /*******************/ - /* Z-Write Enable. */ - /*******************/ - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZWRITEENABLE , (ctx->Depth.Mask == GL_TRUE) ? TRUE : FALSE ); - - /***************/ - /* Alpha test. */ - /***************/ - if ( ctx->Color.AlphaEnabled == GL_TRUE ) - { - switch( ctx->Color.AlphaFunc ) - { - case GL_NEVER: - dwFunc = D3DCMP_NEVER; - break; - case GL_LESS: - dwFunc = D3DCMP_LESS; - break; - case GL_GEQUAL: - dwFunc = D3DCMP_GREATEREQUAL; - break; - case GL_LEQUAL: - dwFunc = D3DCMP_LESSEQUAL; - break; - case GL_GREATER: - dwFunc = D3DCMP_GREATER; - break; - case GL_NOTEQUAL: - dwFunc = D3DCMP_NOTEQUAL; - break; - case GL_EQUAL: - dwFunc = D3DCMP_EQUAL; - break; - case GL_ALWAYS: - dwFunc = D3DCMP_ALWAYS; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHAFUNC , dwFunc ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHATESTENABLE, TRUE ); - } - else - { - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHATESTENABLE, FALSE ); - } - - /****************/ - /* Alpha blend. */ - /****************/ - if ( ctx->Color.BlendEnabled == GL_TRUE ) - { - switch( ctx->Color.BlendSrc ) - { - case GL_ZERO: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_zero]; - break; - case GL_ONE: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one]; - break; - case GL_DST_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_dst_color]; - break; - case GL_ONE_MINUS_DST_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_dst_color]; - break; - case GL_SRC_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_src_alpha]; - break; - case GL_ONE_MINUS_SRC_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_src_alpha]; - break; - case GL_DST_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_dst_alpha]; - break; - case GL_ONE_MINUS_DST_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_dst_alpha]; - break; - case GL_SRC_ALPHA_SATURATE: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_src_alpha_saturate]; - break; - case GL_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_constant_color]; - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_constant_color]; - break; - case GL_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_constant_alpha]; - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_constant_alpha]; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_SRCBLEND, dwFunc ); - - switch( ctx->Color.BlendDst ) - { - case GL_ZERO: - dwFunc = pContext->pShared->dwDestBlendCaps[d_zero]; - break; - case GL_ONE: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one]; - break; - case GL_SRC_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_src_color]; - break; - case GL_ONE_MINUS_SRC_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_src_color]; - break; - case GL_SRC_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_src_alpha]; - break; - case GL_ONE_MINUS_SRC_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_src_alpha]; - break; - case GL_DST_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_dst_alpha]; - break; - case GL_ONE_MINUS_DST_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_dst_alpha]; - break; - case GL_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_constant_color]; - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_constant_color]; - break; - case GL_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_constant_alpha]; - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_constant_alpha]; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_DESTBLEND, dwFunc ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE ); - } - else - { - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHABLENDENABLE, FALSE ); - } -} -/*===========================================================================*/ -/* If this function is called it will track the changes to the current */ -/* states that I'm setting in Direct3D. I did this so that the DPF's would */ -/* be under control! */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DebugRenderStates( GLcontext *ctx, BOOL bForce ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DWORD dwFunc; - static int dither = -1, - texture = -1, - textName = -1, - textEnv = -1, - textMin = -1, - textMag = -1, - polyMode = -1, - depthTest = -1, - depthFunc = -1, - depthMask = -1, - alphaTest = -1, - alphaFunc = -1, - blend = -1, - blendSrc = -1, - blendDest = -1; - - /* Force a displayed update of all current states. */ - if ( bForce ) - { - dither = texture = textName = textEnv = textMin = textMag = -1; - polyMode = depthTest = depthFunc = depthMask = -1; - alphaTest = alphaFunc = blend = blendSrc = blendDest = -1; - } - - if ( dither != ctx->Color.DitherFlag ) - { - dither = ctx->Color.DitherFlag; - DPF(( 0, "\tDither\t\t%s", (dither) ? "ENABLED" : "--------" )); - } - if ( depthTest != ctx->Depth.Test ) - { - depthTest = ctx->Depth.Test; - DPF(( 0, "\tDepth Test\t%s", (depthTest) ? "ENABLED" : "--------" )); - } - if ( alphaTest != ctx->Color.AlphaEnabled ) - { - alphaTest = ctx->Color.AlphaEnabled; - - DPF(( 0, "\tAlpha Test\t%s", (alphaTest) ? "ENABLED" : "--------" )); - } - if ( blend != ctx->Color.BlendEnabled ) - { - blend = ctx->Color.BlendEnabled; - - DPF(( 0, "\tBlending\t%s", (blend) ? "ENABLED" : "--------" )); - } - - /*================================================*/ - /* Check too see if there are new TEXTURE states. */ - /*================================================*/ - if ( texture != ctx->Texture._EnabledUnits ) - { - texture = ctx->Texture._EnabledUnits; - DPF(( 0, "\tTexture\t\t%s", (texture) ? "ENABLED" : "--------" )); - } - - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current ) - { - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name != textName ) - { - textName = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name; - DPF(( 0, "\tTexture Name:\t%d", textName )); - DPF(( 0, "\tTexture Format:\t%s", - (ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA) ? - "GL_RGBA" : "GLRGB" )); - } - - if ( textEnv != ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode ) - { - textEnv = ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode; - - switch( textEnv ) - { - case GL_MODULATE: - DPF(( 0, "\tTexture\tMode\tGL_MODULATE" )); - break; - case GL_BLEND: - DPF(( 0, "\tTexture\tMode\tGL_BLEND" )); - break; - case GL_REPLACE: - DPF(( 0, "\tTexture\tMode\tGL_REPLACE" )); - break; - case GL_DECAL: - DPF(( 0, "\tTexture\tMode\tGL_DECAL" )); - break; - } - } - - if ( textMag != ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MagFilter ) - { - textMag = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MagFilter; - - switch( textMag ) - { - case GL_NEAREST: - DPF(( 0, "\tTexture MAG\tGL_NEAREST" )); - break; - case GL_LINEAR: - DPF(( 0, "\tTexture MAG\tGL_LINEAR" )); - break; - case GL_NEAREST_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MAG\tGL_NEAREST_MIPMAP_NEAREST" )); - break; - case GL_LINEAR_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MAG\tGL_LINEAR_MIPMAP_NEAREST" )); - break; - case GL_NEAREST_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MAG\tGL_NEAREST_MIPMAP_LINEAR" )); - break; - case GL_LINEAR_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MAG\tGL_LINEAR_MIPMAP_LINEAR" )); - break; - } - } - - if ( textMin != ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MinFilter ) - { - textMin = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MinFilter; - - switch( textMin ) - { - case GL_NEAREST: - DPF(( 0, "\tTexture MIN\tGL_NEAREST" )); - break; - case GL_LINEAR: - DPF(( 0, "\tTexture MIN\tGL_LINEAR" )); - break; - case GL_NEAREST_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MIN\tGL_NEAREST_MIPMAP_NEAREST" )); - break; - case GL_LINEAR_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MIN\tGL_LINEAR_MIPMAP_NEAREST" )); - break; - case GL_NEAREST_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MIN\tGL_LINEAR_MIPMAP_LINEAR" )); - break; - case GL_LINEAR_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MIN\tGL_LINEAR_MIPMAP_LINEAR" )); - break; - } - } - } - - if ( ctx->Polygon.FrontMode != polyMode ) - { - polyMode = ctx->Polygon.FrontMode; - - switch( polyMode ) - { - case GL_POINT: - DPF(( 0, "\tMode\t\tGL_POINT" )); - break; - case GL_LINE: - DPF(( 0, "\tMode\t\tGL_LINE" )); - break; - case GL_FILL: - DPF(( 0, "\tMode\t\tGL_FILL" )); - break; - } - } - - if ( depthFunc != ctx->Depth.Func ) - { - depthFunc = ctx->Depth.Func; - - switch( depthFunc ) - { - case GL_NEVER: - DPF(( 0, "\tDepth Func\tGL_NEVER" )); - break; - case GL_LESS: - DPF(( 0, "\tDepth Func\tGL_LESS" )); - break; - case GL_GEQUAL: - DPF(( 0, "\tDepth Func\tGL_GEQUAL" )); - break; - case GL_LEQUAL: - DPF(( 0, "\tDepth Func\tGL_LEQUAL" )); - break; - case GL_GREATER: - DPF(( 0, "\tDepth Func\tGL_GREATER" )); - break; - case GL_NOTEQUAL: - DPF(( 0, "\tDepth Func\tGL_NOTEQUAL" )); - break; - case GL_EQUAL: - DPF(( 0, "\tDepth Func\tGL_EQUAL" )); - break; - case GL_ALWAYS: - DPF(( 0, "\tDepth Func\tGL_ALWAYS" )); - break; - } - } - - if ( depthMask != ctx->Depth.Mask ) - { - depthMask = ctx->Depth.Mask; - DPF(( 0, "\tZWrite\t\t%s", (depthMask) ? "ENABLED" : "--------" )); - } - - if ( alphaFunc != ctx->Color.AlphaFunc ) - { - alphaFunc = ctx->Color.AlphaFunc; - - switch( alphaFunc ) - { - case GL_NEVER: - DPF(( 0, "\tAlpha Func\tGL_NEVER" )); - break; - case GL_LESS: - DPF(( 0, "\tAlpha Func\tGL_LESS" )); - break; - case GL_GEQUAL: - DPF(( 0, "\tAlpha Func\tGL_GEQUAL" )); - break; - case GL_LEQUAL: - DPF(( 0, "\tAlpha Func\tGL_LEQUAL" )); - break; - case GL_GREATER: - DPF(( 0, "\tAlpha Func\tGL_GREATER" )); - break; - case GL_NOTEQUAL: - DPF(( 0, "\tAlpha Func\tGL_NOTEQUAL" )); - break; - case GL_EQUAL: - DPF(( 0, "\tAlpha Func\tGL_EQUAL" )); - break; - case GL_ALWAYS: - DPF(( 0, "\tAlpha Func\tGL_ALWAYS" )); - break; - } - } - - if ( blendSrc != ctx->Color.BlendSrc ) - { - blendSrc = ctx->Color.BlendSrc; - - switch( blendSrc ) - { - case GL_ZERO: - DPF(( 0, "\tSRC Blend\tGL_ZERO" )); - break; - case GL_ONE: - DPF(( 0, "\tSRC Blend\tGL_ONE" )); - break; - case GL_DST_COLOR: - DPF(( 0, "\tSRC Blend\tGL_DST_COLOR" )); - break; - case GL_ONE_MINUS_DST_COLOR: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_DST_COLOR" )); - break; - case GL_SRC_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_SRC_ALPHA" )); - break; - case GL_ONE_MINUS_SRC_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_MINUS_SRC_ALPHA" )); - break; - case GL_DST_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_DST_ALPHA" )); - break; - case GL_ONE_MINUS_DST_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_DST_ALPHA" )); - break; - case GL_SRC_ALPHA_SATURATE: - DPF(( 0, "\tSRC Blend\tGL_SRC_ALPHA_SATURATE" )); - break; - case GL_CONSTANT_COLOR: - DPF(( 0, "\tSRC Blend\tGL_CONSTANT_COLOR" )); - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_CONSTANT_COLOR" )); - break; - case GL_CONSTANT_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_CONSTANT_ALPHA" )); - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_CONSTANT_ALPHA" )); - break; - } - } - - if ( blendDest != ctx->Color.BlendDst ) - { - blendDest = ctx->Color.BlendDst; - - switch( blendDest ) - { - case GL_ZERO: - DPF(( 0, "\tDST Blend\tGL_ZERO" )); - break; - case GL_ONE: - DPF(( 0, "\tDST Blend\tGL_ONE" )); - break; - case GL_SRC_COLOR: - DPF(( 0, "\tDST Blend\tGL_SRC_COLOR" )); - break; - case GL_ONE_MINUS_SRC_COLOR: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_SRC_COLOR" )); - break; - case GL_SRC_ALPHA: - DPF(( 0, "\tDST Blend\tGL_SRC_ALPHA" )); - break; - case GL_ONE_MINUS_SRC_ALPHA: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_SRC_ALPHA" )); - break; - case GL_DST_ALPHA: - DPF(( 0, "\tDST Blend\tGL_DST_ALPHA" )); - break; - case GL_ONE_MINUS_DST_ALPHA: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_DST_ALPHA" )); - break; - case GL_CONSTANT_COLOR: - DPF(( 0, "\tDST Blend\tGL_CONSTANT_COLOR" )); - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_CONSTANT_COLOR" )); - break; - case GL_CONSTANT_ALPHA: - DPF(( 0, "\tDST Blend\tGL_CONSTANT_ALPHA" )); - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_CONSTANT_ALPHA" )); - break; - } - } -} diff --git a/src/mesa/drivers/d3d/DDrawPROCS.c b/src/mesa/drivers/d3d/DDrawPROCS.c deleted file mode 100644 index 10dcfdbabb..0000000000 --- a/src/mesa/drivers/d3d/DDrawPROCS.c +++ /dev/null @@ -1,399 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DMesa.h" -/*===========================================================================*/ -/* This call will clear the render surface using the pixel info built from */ -/* the surface at creation time. The call uses Lock/Unlock to access the */ -/* surface. The call also special cases a full clear or a dirty rectangle. */ -/* Finally the call returns the new clear mask that reflects that the color */ -/* buffer was cleared. */ -/*===========================================================================*/ -/* RETURN: the original mask with the bits cleared that represents the buffer*/ -/* or buffers we just cleared. */ -/*===========================================================================*/ -GLbitfield ClearBuffers( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer, - *pScanLine; - int index, - index2; - DWORD dwColor; - - if ( mask & GL_COLOR_BUFFER_BIT ) - { - /* Lock the surface to get the surface pointer. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Solve the color once only. */ - dwColor = ( ((DWORD)((float)pContext->rClear * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)pContext->gClear * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)pContext->bClear * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - if ( all ) - { - for( index = 0, pScanLine = (UCHAR *)pddsd2->lpSurface; index < pContext->pShared->dwHeight; index++, pScanLine += pddsd2->lPitch ) - for( pBuffer = pScanLine, index2 = 0; index2 < pContext->pShared->dwWidth; index2++, pBuffer += pContext->pShared->pixel.cb ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - else - { - pScanLine = ((UCHAR *)pddsd2->lpSurface) + - ( (FLIP( pContext->pShared->dwHeight, (y+height)) * pddsd2->lPitch) + (x * pContext->pShared->pixel.cb) ); - - for( index = 0; index < height; index++, pScanLine += pddsd2->lPitch ) - { - for( index2 = 0, pBuffer = pScanLine; index2 < width; index2++, pBuffer += pContext->pShared->pixel.cb ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - UnlockHAL( pContext->pShared, TRUE ); - } - - return (mask & ~GL_COLOR_BUFFER_BIT); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The alpha is ignored as Mesa does it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WSpanRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgb[][3], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + (x*pContext->pShared->pixel.cb); - - if ( mask ) - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - if ( mask[index] ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgb[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgb[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgb[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgb[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgb[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgb[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The alpha is ignored as Mesa does it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + (x*pContext->pShared->pixel.cb); - - if ( mask ) - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - if ( mask[index] ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The color is solved once from the current */ -/* color components. The alpha is ignored as Mesa is doing it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WSpanRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Lock the surface to get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Solve the color once only. (no alpha) */ - dwColor = ( ((DWORD)((float)pContext->rCurrent * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)pContext->gCurrent * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)pContext->bCurrent * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + (x*pContext->pShared->pixel.cb); - - if ( mask ) - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - if ( mask[index] ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - else - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The alpha is ignored as Mesa does it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - if ( mask ) - { - for( index = 0; index < n; index++ ) - { - if ( mask[index] ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - for( index = 0; index < n; index++ ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The color is solved once from the current */ -/* color components. The alpha is ignored as Mesa is doing it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WPixelsRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Solve the color once only. I don't uses the alpha. */ - dwColor = ( ((DWORD)((float)pContext->rCurrent * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)pContext->gCurrent * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)pContext->bCurrent * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - if ( mask ) - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - if ( mask[index] ) - { - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc isn't written for speed rather its to handle the general case. */ -/* I grab each pixel from the surface and unpack the info using the PIXELINFO*/ -/* structure that was generated from the OffScreen surface pixelformat. The */ -/* function will not fill in the alpha value as Mesa I have Mesa allocate its*/ -/* own alpha channel when the context was created. I did this as I didn't */ -/* feel that it was worth the effort to try and get HW to work (bus bound). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void RSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD *pdwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + - (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + - (x*pContext->pShared->pixel.cb); - - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - pdwColor = (DWORD *)pBuffer; - rgba[index][RCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwRMask) >> pContext->pShared->pixel.rShift) / pContext->pShared->pixel.rScale); - rgba[index][GCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwGMask) >> pContext->pShared->pixel.gShift) / pContext->pShared->pixel.gScale); - rgba[index][BCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwBMask) >> pContext->pShared->pixel.bShift) / pContext->pShared->pixel.bScale); - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc isn't written for speed rather its to handle the general case. */ -/* I grab each pixel from the surface and unpack the info using the PIXELINFO*/ -/* structure that was generated from the OffScreen surface pixelformat. The */ -/* function will not fill in the alpha value as Mesa I have Mesa allocate its*/ -/* own alpha channel when the context was created. I did this as I didn't */ -/* feel that it was worth the effort to try and get HW to work (bus bound). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void RPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - int index; - DWORD *pdwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - if ( mask ) - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - if ( mask[index] ) - { - /* Find the start of the pixel. Invert y for Windows. */ - pdwColor = (DWORD *)((UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb)); - rgba[index][RCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwRMask) >> pContext->pShared->pixel.rShift) / pContext->pShared->pixel.rScale); - rgba[index][GCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwGMask) >> pContext->pShared->pixel.gShift) / pContext->pShared->pixel.gScale); - rgba[index][BCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwBMask) >> pContext->pShared->pixel.bShift) / pContext->pShared->pixel.bScale); - } - } - } - else - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - /* Find the start of the pixel. Invert y for Windows. */ - pdwColor = (DWORD *)((UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb)); - rgba[index][RCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwRMask) >> pContext->pShared->pixel.rShift) / pContext->pShared->pixel.rScale); - rgba[index][GCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwGMask) >> pContext->pShared->pixel.gShift) / pContext->pShared->pixel.gScale); - rgba[index][BCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwBMask) >> pContext->pShared->pixel.bShift) / pContext->pShared->pixel.bScale); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} diff --git a/src/mesa/drivers/d3d/DEBUG.C b/src/mesa/drivers/d3d/DEBUG.C deleted file mode 100644 index 79e273903a..0000000000 --- a/src/mesa/drivers/d3d/DEBUG.C +++ /dev/null @@ -1,143 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "Debug.h" -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -DWORD g_DBGMask = DBG_ALL_ERROR; -/*===========================================================================*/ -/* This is your basic DPF function with printf like support. The function */ -/* also works with a global debug mask variable. I have written support that*/ -/* allows for the user's enviroment variable space to be read and set the */ -/* masks. This is done when the dll starts and is only in the debug version.*/ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void _cdecl DebugPrint( int mask, char *pszFormat, ... ) -{ - char buffer[512]; - va_list args; - - /* A mask of 0 will always pass. Easy to remeber. */ - if ( (mask == 0) || (mask & g_DBGMask) ) - { - va_start( args, pszFormat ); - - if ( mask & DBG_ALL_ERROR ) - OutputDebugString( "MesaD3D: (ERROR)" ); - else - OutputDebugString( "MesaD3D: " ); - - vsprintf( buffer, pszFormat, args ); - strcat( buffer, "\n" ); - OutputDebugString( buffer ); - - va_end( args ); - } -} -/*===========================================================================*/ -/* This call reads the users enviroment variables and sets any debug mask */ -/* that they have set to TRUE. Now the value must be "TRUE". */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void ReadDBGEnv( void ) -{ - g_DBGMask = DBG_ALL_ERROR; - -#define IS_VAR_SET(v) if ( getenv( # v ) && !strcmp(getenv( # v ),"TRUE") ) g_DBGMask |= v; - - IS_VAR_SET( DBG_FUNC ); - IS_VAR_SET( DBG_STATES ); - - IS_VAR_SET( DBG_CNTX_INFO ); - IS_VAR_SET( DBG_CNTX_WARN ); - IS_VAR_SET( DBG_CNTX_PROFILE ); - IS_VAR_SET( DBG_CNTX_ERROR ); - IS_VAR_SET( DBG_CNTX_ALL ); - - IS_VAR_SET( DBG_PRIM_INFO ); - IS_VAR_SET( DBG_PRIM_WARN ); - IS_VAR_SET( DBG_PRIM_PROFILE ); - IS_VAR_SET( DBG_PRIM_ERROR ); - IS_VAR_SET( DBG_PRIM_ALL ); - - IS_VAR_SET( DBG_TXT_INFO ); - IS_VAR_SET( DBG_TXT_WARN ); - IS_VAR_SET( DBG_TXT_PROFILE ); - IS_VAR_SET( DBG_TXT_ERROR ); - IS_VAR_SET( DBG_TXT_ALL ); - - IS_VAR_SET( DBG_ALL_INFO ); - IS_VAR_SET( DBG_ALL_WARN ); - IS_VAR_SET( DBG_ALL_PROFILE ); - IS_VAR_SET( DBG_ALL_ERROR ); - IS_VAR_SET( DBG_ALL ); - -#undef IS_VAR_SET -} -/*===========================================================================*/ -/* This function will take a pointer to a DDSURFACEDESC2 structure & display*/ -/* the parsed information using a DPF call. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void DebugPixelFormat( char *pszSurfaceName, DDPIXELFORMAT *pddpf ) -{ - char buffer[256]; - - /* Parse the flag type and write the string equivalent. */ - if ( pddpf->dwFlags & DDPF_ALPHA ) - strcat( buffer, "DDPF_ALPHA " ); - if ( pddpf->dwFlags & DDPF_ALPHAPIXELS ) - strcat( buffer, "DDPF_ALPHAPIXELS " ); - if ( pddpf->dwFlags & DDPF_ALPHAPREMULT ) - strcat( buffer, "DDPF_ALPHAPREMULT " ); - if ( pddpf->dwFlags & DDPF_BUMPLUMINANCE ) - strcat( buffer, "DDPF_BUMPLUMINANCE " ); - if ( pddpf->dwFlags & DDPF_BUMPDUDV ) - strcat( buffer, "DDPF_BUMPDUDV " ); - if ( pddpf->dwFlags & DDPF_COMPRESSED ) - strcat( buffer, "DDPF_COMPRESSED " ); - if ( pddpf->dwFlags & DDPF_FOURCC ) - strcat( buffer, "DDPF_FOURCC " ); - if ( pddpf->dwFlags & DDPF_LUMINANCE ) - strcat( buffer, "DDPF_LUMINANCE " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED1 ) - strcat( buffer, "DDPF_PALETTEINDEXED1 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED2 ) - strcat( buffer, "DDPF_PALETTEINDEXED2 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED4 ) - strcat( buffer, "DDPF_PALETTEINDEXED4 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED8 ) - strcat( buffer, "DDPF_PALETTEINDEXED8 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXEDTO8 ) - strcat( buffer, "DDPF_PALETTEINDEXEDTO8 " ); - if ( pddpf->dwFlags & DDPF_RGB ) - strcat( buffer, "DDPF_RGB " ); - if ( pddpf->dwFlags & DDPF_RGBTOYUV ) - strcat( buffer, "DDPF_RGBTOYUV " ); - if ( pddpf->dwFlags & DDPF_STENCILBUFFER ) - strcat( buffer, "DDPF_STENCILBUFFER " ); - if ( pddpf->dwFlags & DDPF_YUV ) - strcat( buffer, "DDPF_YUV " ); - if ( pddpf->dwFlags & DDPF_ZBUFFER ) - strcat( buffer, "DDPF_ZBUFFER " ); - if ( pddpf->dwFlags & DDPF_ZPIXELS ) - strcat( buffer, "DDPF_ZPIXELS " ); - - DPF(( (DBG_TXT_INFO|DBG_CNTX_INFO),"%s", buffer )); -} - - - - - diff --git a/src/mesa/drivers/d3d/DEBUG.H b/src/mesa/drivers/d3d/DEBUG.H deleted file mode 100644 index daeeb72278..0000000000 --- a/src/mesa/drivers/d3d/DEBUG.H +++ /dev/null @@ -1,90 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef _DEBUG_H -#define _DEBUG_H - -#ifdef __cplusplus -extern "C" { -#endif - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <stdio.h> -#include <string.h> -#include <ddraw.h> -#include <d3d.h> -#include "D3DShared.h" -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Macros defines. */ -/*===========================================================================*/ -#define DBG_FUNC 0x00000001 -#define DBG_STATES 0x00000002 - -#define DBG_CNTX_INFO 0x00000010 -#define DBG_CNTX_WARN 0x00000020 -#define DBG_CNTX_PROFILE 0x00000040 -#define DBG_CNTX_ERROR 0x00000080 -#define DBG_CNTX_ALL 0x000000F0 - -#define DBG_PRIM_INFO 0x00000100 -#define DBG_PRIM_WARN 0x00000200 -#define DBG_PRIM_PROFILE 0x00000400 -#define DBG_PRIM_ERROR 0x00000800 -#define DBG_PRIM_ALL 0x00000F00 - -#define DBG_TXT_INFO 0x00001000 -#define DBG_TXT_WARN 0x00002000 -#define DBG_TXT_PROFILE 0x00004000 -#define DBG_TXT_ERROR 0x00008000 -#define DBG_TXT_ALL 0x0000F000 - -#define DBG_ALL_INFO 0x11111110 -#define DBG_ALL_WARN 0x22222220 -#define DBG_ALL_PROFILE 0x44444440 -#define DBG_ALL_ERROR 0x88888880 -#define DBG_ALL 0xFFFFFFFF - -#ifdef D3D_DEBUG -# define DPF(arg) DebugPrint arg -# define RIP(pH,msg,err) OutputDebugString(msg); \ - OutputDebugString(err); \ - OutputDebugString("\n"); \ - FatalShutDown(pH) -#else -# define DPF(arg) -# define RIP(pH,msg,err) FatalShutDown(pH) -#endif -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Function prototypes. */ -/*===========================================================================*/ -extern void ReadDBGEnv( void ); -extern void _cdecl DebugPrint( int mask, char *pszFormat, ... ); -extern void DebugPixelFormat( char *pszSurfaceName, DDPIXELFORMAT *pddpf ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern DWORD g_DBGMask; - -#ifdef __cplusplus -} -#endif - -#endif - - - diff --git a/src/mesa/drivers/d3d/DbgEnv.bat b/src/mesa/drivers/d3d/DbgEnv.bat deleted file mode 100644 index acea045856..0000000000 --- a/src/mesa/drivers/d3d/DbgEnv.bat +++ /dev/null @@ -1,25 +0,0 @@ -SET DBG_FUNC=FALSE - -SET DBG_CNTX_INFO=TRUE -SET DBG_CNTX_WARN=TRUE -SET DBG_CNTX_PROFILE=FALSE -SET DBG_CNTX_ERROR=TRUE -SET DBG_CNTX_ALL=TRUE - -SET DBG_PRIM_INFO=FALSE -SET DBG_PRIM_WARN=FALSE -SET DBG_PRIM_PROFILE=FALSE -SET DBG_PRIM_ERROR=TRUE -SET DBG_PRIM_ALL=FALSE - -SET DBG_TXT_INFO=FALSE -SET DBG_TXT_WARN=TRUE -SET DBG_TXT_PROFILE=FALSE -SET DBG_TXT_ERROR=TRUE -SET DBG_TXT_ALL=FALSE - -SET DBG_ALL_INFO=FALSE -SET DBG_ALL_WARN=TRUE -SET DBG_ALL_PROFILE=FALSE -SET DBG_ALL_ERROR=TRUE -SET DBG_ALL=FALSE diff --git a/src/mesa/drivers/d3d/MAKEFILE b/src/mesa/drivers/d3d/MAKEFILE deleted file mode 100644 index 6aa88f3cef..0000000000 --- a/src/mesa/drivers/d3d/MAKEFILE +++ /dev/null @@ -1,101 +0,0 @@ -############################################################################## -# -# Mesa-3.0 Makefile for DirectX 6 Driver -# -# By Leigh McRae -# -# http://www.altsoftware.com/ -# -# Copyright (c) 1999-1998 alt.software inc. All Rights Reserved -############################################################################## -NAME= -TARGET= WGL Driver (D3DHAL) - -D3D_DIR=$(MAKEDIR)\D3D -TARGET_DIR=e:\WinNT\System32 -TEMP_DIR=c:\Temp - -SPACE=- -LINKER=link.exe - -INCLUDE=$(SDKROOT)\include;$(INCLUDE) -LIB=$(SDKROOT)\lib;$(LIB) -############################################################################## -CFLAGS = /c /nologo /W1 /G5 /I..\ /I..\..\Include \ - /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D" -CPPFLAGS= /c /nologo /W1 /G5 /I..\ /I..\..\Include \ - /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D" - -!IF "$(DEBUG)" == "1" - -CFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CFLAGS) -CPPFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CPPFLAGS) -BUILD_TYPE=debug - -!ELSE - -CFLAGS = /MT /Ox /D "NDEBUG" $(CFLAGS) -CPPFLAGS = /MT /Ox /D "NDEBUG" $(CPPFLAGS) -BUILD_TYPE=release - -!ENDIF -############################################################################## -SRCS_WGL = wgl.c D3Dvbrender.c DDrawPROCS.c NULLProcs.c Debug.c -SRCS_HAL = D3DInit.cpp D3DRaster.cpp D3DTextureMgr.cpp D3DUtils.cpp D3DCaps.cpp -OBJS_WGL = $(SRCS_WGL:.c=.obj) -OBJS_HAL = $(SRCS_HAL:.cpp=.obj) - -WINLIBS = kernel32.lib user32.lib gdi32.lib oldnames.lib -DXLIBS = -LIBS = $(WINLIBS) $(DXLIBS) -############################################################################### -# Primary Targets # -############################################################################### - -default: header WGL HAL footer - -all: default - -WGL : $(OBJS_WGL) - -HAL : $(OBJS_HAL) - -install : forceit - @echo $(SPACE) - @echo ======================================== - @echo Install files created. - @echo ======================================== - - -############################################################################### -# Secondary Targets # -############################################################################### - -clean: - @echo ======================================== - @echo Cleaning $(TARGET) - @del *.obj - @del *.dep - @del *.exp - @del *.ncb - @del *.plg - @del *.lib - @echo ======================================== - -header: - @echo ============================================================ - @echo Building $(TARGET) ($(BUILD_TYPE) version) - @echo ============================================================ - @echo $(SPACE) - -footer: - @echo $(SPACE) - @echo ============================================================ - @echo DONE building $(TARGET) ($(BUILD_TYPE) version) - @echo ============================================================ - -forceit: - - - - diff --git a/src/mesa/drivers/d3d/NULLProcs.h b/src/mesa/drivers/d3d/NULLProcs.h deleted file mode 100644 index f0bbd2162d..0000000000 --- a/src/mesa/drivers/d3d/NULLProcs.h +++ /dev/null @@ -1,49 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef NULL_MESA_PROCS_INC -#define NULL_MESA_PROCS_INC -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include "matrix.h" -#include "context.h" -#include "types.h" -#include "vb.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -void NULLSetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -void NULLClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -GLboolean NULLSetBuffer( GLcontext *ctx, GLenum mode ); -void NULLGetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ); -GLbitfield NULLClearBuffers( GLcontext *ctx, GLbitfield m, GLboolean a, GLint x, GLint y, GLint w, GLint h ); -void NULLWrSpRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][3], const GLubyte m[] ); -void NULLWrSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][4], const GLubyte m[] ); -void NULLWrSpRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte m[] ); -void NULLWrPiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte r[][4], const GLubyte m[] ); -void NULLWrPiRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte m[] ); -void NULLReSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte r[][4] ); -void NULLRePiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte r[][4], const GLubyte m[] ); -/*===========================================================================*/ -/* Extern function prototypes. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ - -#endif - diff --git a/src/mesa/drivers/d3d/NullProcs.c b/src/mesa/drivers/d3d/NullProcs.c deleted file mode 100644 index d6fb598074..0000000000 --- a/src/mesa/drivers/d3d/NullProcs.c +++ /dev/null @@ -1,49 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef NULL_MESA_PROCS_INC -#define NULL_MESA_PROCS_INC -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include "matrix.h" -#include "context.h" -#include "mtypes.h" -#include "vb.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -void NULLSetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -void NULLClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -GLboolean NULLSetBuffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bit ); -void NULLGetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ); -GLbitfield NULLClearBuffers( GLcontext *ctx, GLbitfield m, GLboolean a, GLint x, GLint y, GLint w, GLint h ); -void NULLWrSpRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][3], const GLubyte m[] ); -void NULLWrSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][4], const GLubyte m[] ); -void NULLWrSpRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte m[] ); -void NULLWrPiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte r[][4], const GLubyte m[] ); -void NULLWrPiRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte m[] ); -void NULLReSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte r[][4] ); -void NULLRePiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte r[][4], const GLubyte m[] ); -/*===========================================================================*/ -/* Extern function prototypes. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ - -#endif - diff --git a/src/mesa/drivers/d3d/OPENGL32.DEF b/src/mesa/drivers/d3d/OPENGL32.DEF deleted file mode 100644 index bc0304da33..0000000000 --- a/src/mesa/drivers/d3d/OPENGL32.DEF +++ /dev/null @@ -1,442 +0,0 @@ -;=========================================================================== -; -; Mesa-3.0 DirectX 6 Driver -; -; By Leigh McRae -; -; http://www.altsoftware.com/ -; -; Copyright (c) 1999-1998 alt.software inc. All Rights Reserved -;=========================================================================== -NAME OpenGL32.DLL -DESCRIPTION "Mesa-3.0 DX6 Driver Version 0.5" - -EXPORTS - DllMain - glAccum - glAlphaFunc - glAreTexturesResident - glAreTexturesResidentEXT - glArrayElement - glArrayElementEXT - glBegin - glBindTexture - glBindTextureEXT - glBitmap - glBlendColorEXT - glBlendEquationEXT - glBlendFunc - glCallList - glCallLists - glClear - glClearAccum - glClearColor - glClearDepth - glClearIndex - glClearStencil - glClipPlane - glColor3b - glColor3bv - glColor3d - glColor3dv - glColor3f - glColor3fv - glColor3i - glColor3iv - glColor3s - glColor3sv - glColor3ub - glColor3ubv - glColor3ui - glColor3uiv - glColor3us - glColor3usv - glColor4b - glColor4bv - glColor4d - glColor4dv - glColor4f - glColor4fv - glColor4i - glColor4iv - glColor4s - glColor4sv - glColor4ub - glColor4ubv - glColor4ui - glColor4uiv - glColor4us - glColor4usv - glColorMask - glColorMaterial - glColorPointer - glColorPointerEXT - glColorSubTableEXT - glColorTableEXT - glCopyPixels - glCopyTexImage1D - glCopyTexImage2D - glCopyTexSubImage1D - glCopyTexSubImage2D - glCopyTexSubImage3DEXT - glCullFace - glDeleteLists - glDeleteTextures - glDeleteTexturesEXT - glDepthFunc - glDepthMask - glDepthRange - glDisable - glDisableClientState - glDrawArrays - glDrawArraysEXT - glDrawBuffer - glDrawElements - glDrawPixels - glEdgeFlag - glEdgeFlagPointer - glEdgeFlagPointerEXT - glEdgeFlagv - glEnable - glEnableClientState - glEnd - glEndList - glEvalCoord1d - glEvalCoord1dv - glEvalCoord1f - glEvalCoord1fv - glEvalCoord2d - glEvalCoord2dv - glEvalCoord2f - glEvalCoord2fv - glEvalMesh1 - glEvalMesh2 - glEvalPoint1 - glEvalPoint2 - glFeedbackBuffer - glFinish - glFlush - glFogf - glFogfv - glFogi - glFogiv - glFrontFace - glFrustum - glGenLists - glGenTextures - glGenTexturesEXT - glGetBooleanv - glGetClipPlane - glGetColorTableEXT - glGetColorTableParameterfvEXT - glGetColorTableParameterivEXT - glGetDoublev - glGetError - glGetFloatv - glGetIntegerv - glGetLightfv - glGetLightiv - glGetMapdv - glGetMapfv - glGetMapiv - glGetMaterialfv - glGetMaterialiv - glGetPixelMapfv - glGetPixelMapuiv - glGetPixelMapusv - glGetPointerv - glGetPointervEXT - glGetPolygonStipple - glGetString - glGetTexEnvfv - glGetTexEnviv - glGetTexGendv - glGetTexGenfv - glGetTexGeniv - glGetTexImage - glGetTexLevelParameterfv - glGetTexLevelParameteriv - glGetTexParameterfv - glGetTexParameteriv - glHint - glIndexd - glIndexdv - glIndexf - glIndexfv - glIndexi - glIndexiv - glIndexMask - glIndexPointer - glIndexPointerEXT - glIndexs - glIndexsv - glIndexub - glIndexubv - glInitNames - glInterleavedArrays - glIsEnabled - glIsList - glIsTexture - glIsTextureEXT - glLightf - glLightfv - glLighti - glLightiv - glLightModelf - glLightModelfv - glLightModeli - glLightModeliv - glLineStipple - glLineWidth - glListBase - glLoadIdentity - glLoadMatrixd - glLoadMatrixf - glLoadName - glLogicOp - glMap1d - glMap1f - glMap2d - glMap2f - glMapGrid1d - glMapGrid1f - glMapGrid2d - glMapGrid2f - glMaterialf - glMaterialfv - glMateriali - glMaterialiv - glMatrixMode - glMultMatrixd - glMultMatrixf - glNewList - glNormal3b - glNormal3bv - glNormal3d - glNormal3dv - glNormal3f - glNormal3fv - glNormal3i - glNormal3iv - glNormal3s - glNormal3sv - glNormalPointer - glNormalPointerEXT - glOrtho - glPassThrough - glPixelMapfv - glPixelMapuiv - glPixelMapusv - glPixelStoref - glPixelStorei - glPixelTransferf - glPixelTransferi - glPixelZoom - glPointParameterfEXT - glPointParameterfvEXT - glPointSize - glPolygonMode - glPolygonOffset - glPolygonOffsetEXT - glPolygonStipple - glPopAttrib - glPopClientAttrib - glPopMatrix - glPopName - glPrioritizeTextures - glPrioritizeTexturesEXT - glPushAttrib - glPushClientAttrib - glPushMatrix - glPushName - glRasterPos2d - glRasterPos2dv - glRasterPos2f - glRasterPos2fv - glRasterPos2i - glRasterPos2iv - glRasterPos2s - glRasterPos2sv - glRasterPos3d - glRasterPos3dv - glRasterPos3f - glRasterPos3fv - glRasterPos3i - glRasterPos3iv - glRasterPos3s - glRasterPos3sv - glRasterPos4d - glRasterPos4dv - glRasterPos4f - glRasterPos4fv - glRasterPos4i - glRasterPos4iv - glRasterPos4s - glRasterPos4sv - glReadBuffer - glReadPixels - glRectd - glRectdv - glRectf - glRectfv - glRecti - glRectiv - glRects - glRectsv - glRenderMode - glResizeBuffersMESA - glRotated - glRotatef - glScaled - glScalef - glScissor - glSelectBuffer - glShadeModel - glStencilFunc - glStencilMask - glStencilOp - glTexCoord1d - glTexCoord1dv - glTexCoord1f - glTexCoord1fv - glTexCoord1i - glTexCoord1iv - glTexCoord1s - glTexCoord1sv - glTexCoord2d - glTexCoord2dv - glTexCoord2f - glTexCoord2fv - glTexCoord2i - glTexCoord2iv - glTexCoord2s - glTexCoord2sv - glTexCoord3d - glTexCoord3dv - glTexCoord3f - glTexCoord3fv - glTexCoord3i - glTexCoord3iv - glTexCoord3s - glTexCoord3sv - glTexCoord4d - glTexCoord4dv - glTexCoord4f - glTexCoord4fv - glTexCoord4i - glTexCoord4iv - glTexCoord4s - glTexCoord4sv - glTexCoordPointer - glTexCoordPointerEXT - glTexEnvf - glTexEnvfv - glTexEnvi - glTexEnviv - glTexGend - glTexGendv - glTexGenf - glTexGenfv - glTexGeni - glTexGeniv - glTexImage1D - glTexImage2D - glTexImage3DEXT - glTexParameterf - glTexParameterfv - glTexParameteri - glTexParameteriv - glTexSubImage1D - glTexSubImage2D - glTexSubImage3DEXT - glTranslated - glTranslatef - glVertex2d - glVertex2dv - glVertex2f - glVertex2fv - glVertex2i - glVertex2iv - glVertex2s - glVertex2sv - glVertex3d - glVertex3dv - glVertex3f - glVertex3fv - glVertex3i - glVertex3iv - glVertex3s - glVertex3sv - glVertex4d - glVertex4dv - glVertex4f - glVertex4fv - glVertex4i - glVertex4iv - glVertex4s - glVertex4sv - glVertexPointer - glVertexPointerEXT - glViewport - glWindowPos2dMESA - glWindowPos2dvMESA - glWindowPos2fMESA - glWindowPos2fvMESA - glWindowPos2iMESA - glWindowPos2ivMESA - glWindowPos2sMESA - glWindowPos2svMESA - glWindowPos3dMESA - glWindowPos3dvMESA - glWindowPos3fMESA - glWindowPos3fvMESA - glWindowPos3iMESA - glWindowPos3ivMESA - glWindowPos3sMESA - glWindowPos3svMESA - glWindowPos4dMESA - glWindowPos4dvMESA - glWindowPos4fMESA - glWindowPos4fvMESA - glWindowPos4iMESA - glWindowPos4ivMESA - glWindowPos4sMESA - glWindowPos4svMESA -; WMesaCreateContext -; WMesaDestroyContext -; WMesaMakeCurrent -; WMesaPaletteChange -; WMesaSwapBuffers -; OSMesaCreateContext -; OSMesaDestroyContext -; OSMesaMakeCurrent -; OSMesaGetCurrentContext -; OSMesaPixelStore -; OSMesaGetIntegerv -; OSMesaGetDepthBuffer - wglCopyContext - wglCreateContext - wglCreateLayerContext - wglDeleteContext -; wglDescribeLayerPlane - wglGetCurrentContext - wglGetCurrentDC -; wglGetLayerPaletteEntries - wglGetProcAddress - wglMakeCurrent -; wglRealizeLayerPalette -; wglSetLayerPaletteEntries - wglShareLists - wglSwapLayerBuffers - wglUseFontBitmapsA - wglUseFontBitmapsW - wglUseFontOutlinesA - wglUseFontOutlinesW - wglChoosePixelFormat - wglDescribePixelFormat - wglGetPixelFormat - wglSetPixelFormat - wglSwapBuffers - - - diff --git a/src/mesa/drivers/d3d/WGL.C b/src/mesa/drivers/d3d/WGL.C deleted file mode 100644 index 170d094ed4..0000000000 --- a/src/mesa/drivers/d3d/WGL.C +++ /dev/null @@ -1,1262 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 Makefile for DirectX 6 */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1998-1997 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DMesa.h" -/*===========================================================================*/ -/* Window managment. */ -/*===========================================================================*/ -static BOOL InitOpenGL( HINSTANCE hInst ); -static BOOL TermOpenGL( HINSTANCE hInst ); -static BOOL ResizeContext( GLcontext *ctx ); -static BOOL MakeCurrent( D3DMESACONTEXT *pContext ); -static void DestroyContext( D3DMESACONTEXT *pContext ); -static BOOL UnBindWindow( D3DMESACONTEXT *pContext ); -LONG APIENTRY wglMonitorProc( HWND hwnd, UINT message, UINT wParam, LONG lParam ); -/*===========================================================================*/ -/* Mesa hooks. */ -/*===========================================================================*/ -static void SetupDDPointers( GLcontext *ctx ); -static void SetupSWDDPointers( GLcontext *ctx ); -static void SetupHWDDPointers( GLcontext *ctx ); -static void SetupNULLDDPointers( GLcontext *ctx ); -static const char *RendererString( void ); - -/* State Management hooks. */ -static void SetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -static void ClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -static GLboolean SetBuffer( GLcontext *ctx, GLenum buffer ); - -/* Window Management hooks. */ -static void GetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ); -static void SetViewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ); -static void Flush( GLcontext *ctx ); - -/* Span rendering hooks. */ -void WSpanRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgb[][3], const GLubyte mask[] ); -void WSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -void WSpanRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte mask[] ); -void WPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -void WPixelsRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte mask[] ); -void RSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -void RPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); -GLbitfield ClearBuffers( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); - -/* Primitve rendering hooks. */ -GLboolean RenderVertexBuffer( GLcontext *ctx, GLboolean allDone ); -void RenderOneTriangle( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint pv ); -void RenderOneLine( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ); -GLbitfield ClearBuffersD3D( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); - -/* Texture Management hooks. */ -static void TextureBind( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj ); -static void TextureLoad( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint internalFormat, const struct gl_texture_image *image ); -static void TextureSubImage( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint internalFormat, const struct gl_texture_image *image ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -D3DMESACONTEXT *pD3DCurrent, - *pD3DDefault; /* Thin support context. */ - -struct __extensions__ ext[] = { - - { (PROC)glPolygonOffsetEXT, "glPolygonOffsetEXT" }, - { (PROC)glBlendEquationEXT, "glBlendEquationEXT" }, - { (PROC)glBlendColorEXT, "glBlendColorExt" }, - { (PROC)glVertexPointerEXT, "glVertexPointerEXT" }, - { (PROC)glNormalPointerEXT, "glNormalPointerEXT" }, - { (PROC)glColorPointerEXT, "glColorPointerEXT" }, - { (PROC)glIndexPointerEXT, "glIndexPointerEXT" }, - { (PROC)glTexCoordPointerEXT, "glTexCoordPointer" }, - { (PROC)glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT" }, - { (PROC)glGetPointervEXT, "glGetPointervEXT" }, - { (PROC)glArrayElementEXT, "glArrayElementEXT" }, - { (PROC)glDrawArraysEXT, "glDrawArrayEXT" }, - { (PROC)glAreTexturesResidentEXT, "glAreTexturesResidentEXT" }, - { (PROC)glBindTextureEXT, "glBindTextureEXT" }, - { (PROC)glDeleteTexturesEXT, "glDeleteTexturesEXT" }, - { (PROC)glGenTexturesEXT, "glGenTexturesEXT" }, - { (PROC)glIsTextureEXT, "glIsTextureEXT" }, - { (PROC)glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT" }, - { (PROC)glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT" }, - { (PROC)glTexImage3DEXT, "glTexImage3DEXT" }, - { (PROC)glTexSubImage3DEXT, "glTexSubImage3DEXT" }, -}; - -int qt_ext = sizeof(ext) / sizeof(ext[0]); -float g_DepthScale, - g_MaxDepth; -/*===========================================================================*/ -/* When a process loads this DLL we will setup the linked list for context */ -/* management and create a default context that will support the API until */ -/* the user creates and binds thier own. This THIN default context is useful*/ -/* to have around. */ -/* When the process terminates we will clean up all resources here. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY DllMain( HINSTANCE hInst, DWORD reason, LPVOID reserved ) -{ - switch( reason ) - { - case DLL_PROCESS_ATTACH: - return InitOpenGL( hInst ); - - case DLL_PROCESS_DETACH: - return TermOpenGL( hInst ); - } - - return TRUE; -} -/*===========================================================================*/ -/* The first thing we do when this dll is hit is connect to the dll that has*/ -/* handles all the DirectX 6 rendering. I decided to use another dll as DX6 */ -/* is all C++ and Mesa-3.0 is C (thats a good thing). This way I can write */ -/* the DX6 in C++ and Mesa-3.0 in C without having to worry about linkage. */ -/* I feel this is easy and better then using static wrappers as it is likely */ -/* faster and it allows me to just develope the one without compiling the */ -/* other. */ -/* NOTE that at this point we don't have much other than a very thin context*/ -/* that will support the API calls only to the point of not causing the app */ -/* to crash from the API table being empty. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL InitOpenGL( HINSTANCE hInst ) -{ - /* Allocate and clear the default context. */ - pD3DDefault = (PD3DMESACONTEXT)ALLOC( sizeof(D3DMESACONTEXT) ); - if ( pD3DDefault == NULL ) - return FALSE; - memset( pD3DDefault, 0, sizeof(D3DMESACONTEXT) ); - - /* Clear the D3D vertex buffer so that values not used will be zero. This */ - /* save me from some redundant work. */ - memset( &D3DTLVertices, 0, sizeof(D3DTLVertices) ); - - /* Update the link. We uses a circular list so that it is easy to */ - /* add and search. This context will also be used for head and tail.*/ - pD3DDefault->next = pD3DDefault; - - /*========================================================================*/ - /* Do all core Mesa stuff. */ - /*========================================================================*/ - pD3DDefault->gl_visual = _mesa_create_visual( TRUE, - FALSE, /* db_flag */ - GL_FALSE, /* stereo */ - 8,8,8,8, /* r, g, b, a bits */ - 0, /* index bits */ - 16, /* depth_bits */ - 8, /* stencil_bits */ - 8,8,8,8, /* accum_bits */ - 1 ); - - if ( pD3DDefault->gl_visual == NULL) - { - FREE( pD3DDefault ); - return FALSE; - } - - /* Allocate a new Mesa context */ - pD3DDefault->gl_ctx = _mesa_create_context( pD3DDefault->gl_visual, NULL, pD3DDefault, GL_TRUE ); - if ( pD3DDefault->gl_ctx == NULL ) - { - _mesa_destroy_visual( pD3DDefault->gl_visual ); - FREE( pD3DDefault ); - return FALSE; - } - - /* Allocate a new Mesa frame buffer */ - pD3DDefault->gl_buffer = _mesa_create_framebuffer( pD3DDefault->gl_visual ); - if ( pD3DDefault->gl_buffer == NULL ) - { - _mesa_destroy_visual( pD3DDefault->gl_visual ); - _mesa_destroy_context( pD3DDefault->gl_ctx ); - FREE( pD3DDefault ); - return FALSE; - } - SetupDDPointers( pD3DDefault->gl_ctx ); - _mesa_make_current( pD3DDefault->gl_ctx, pD3DDefault->gl_buffer ); - - return TRUE; -} -/*===========================================================================*/ -/* This function will create a new D3D context but will not create the D3D */ -/* surfaces or even an instance of D3D (see at GetBufferSize). The only stuff*/ -/* done here is the internal Mesa stuff and some Win32 handles. */ -/*===========================================================================*/ -/* RETURN: casted pointer to the context, NULL. */ -/*===========================================================================*/ -HGLRC APIENTRY wglCreateContext( HDC hdc ) -{ - D3DMESACONTEXT *pNewContext; - DWORD dwCoopFlags = DDSCL_NORMAL; - RECT rectClient; - POINT pt; - - /* ALLOC and clear the new context. */ - pNewContext = (PD3DMESACONTEXT)ALLOC( sizeof(D3DMESACONTEXT) ); - if ( pNewContext == NULL ) - { - SetLastError( 0 ); - return (HGLRC)NULL; - } - memset( pNewContext, 0, sizeof(D3DMESACONTEXT) ); - - /*========================================================================*/ - /* Do all core Mesa stuff. */ - /*========================================================================*/ - - /* TODO: support more then one visual. */ - pNewContext->gl_visual = _mesa_create_visual( TRUE, - TRUE, /* db_flag */ - GL_FALSE, /* stereo */ - 8,8,8,8, /* r, g, b, a bits */ - 0, /* index bits */ - 16, /* depth_bits */ - 8, /* stencil_bits */ - 16,16,16,16,/* accum_bits */ - 1 ); - if ( pNewContext->gl_visual == NULL) - { - FREE( pNewContext ); - SetLastError( 0 ); - return (HGLRC)NULL; - } - - /* Allocate a new Mesa context */ - pNewContext->gl_ctx = _mesa_create_context( pNewContext->gl_visual, NULL, pNewContext, GL_TRUE ); - if ( pNewContext->gl_ctx == NULL ) - { - _mesa_destroy_visual( pNewContext->gl_visual ); - FREE( pNewContext ); - SetLastError( 0 ); - return (HGLRC)NULL; - } - - /* Allocate a new Mesa frame buffer */ - pNewContext->gl_buffer = _mesa_create_framebuffer( pNewContext->gl_visual ); - if ( pNewContext->gl_buffer == NULL ) - { - _mesa_destroy_visual( pNewContext->gl_visual ); - _mesa_destroy_context( pNewContext->gl_ctx ); - FREE( pNewContext ); - SetLastError( 0 ); - return (HGLRC)NULL; - } - - /*========================================================================*/ - /* Do all the driver stuff. */ - /*========================================================================*/ - pNewContext->hdc = hdc; - pNewContext->next = pD3DDefault->next; - pD3DDefault->next = pNewContext; /* Add to circular list. */ - - /* Create the HAL for the new context. */ - pNewContext->pShared = InitHAL( WindowFromDC(hdc) ); - - return (HGLRC)pNewContext; -} -/*===========================================================================*/ -/* This is a wrapper function that is supported by MakeCurrent. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglMakeCurrent( HDC hdc, HGLRC hglrc ) -{ - return MakeCurrent((D3DMESACONTEXT *)hglrc); -} -/*===========================================================================*/ -/* MakeCurrent will unbind whatever context is current (if any) & then bind */ -/* the supplied context. A context that is bound has it's window proc hooked*/ -/* with the wglMonitorProc and the context pointer is saved in pD3DCurrent. */ -/* Once the context is bound we update the Mesa-3.0 hooks (SetDDPointers) and*/ -/* the viewport (Mesa-.30 and DX6). */ -/* */ -/* TODO: this function can't fail. */ -/*===========================================================================*/ -/* RETURN: TRUE */ -/*===========================================================================*/ -static BOOL MakeCurrent( D3DMESACONTEXT *pContext ) -{ - D3DMESACONTEXT *pNext; - - /*====================================================================*/ - /* This is a special case that is a request to have no context bound. */ - /*====================================================================*/ - if ( pContext == NULL ) - { - /* Walk the whole list. We start and end at the Default context. */ - for( pNext = pD3DDefault->next; pNext != pD3DDefault; pNext = pNext->next ) - UnBindWindow( pNext ); - - return TRUE; - } - - /*=================================================*/ - /* Make for a fast redundant use of this function. */ - /*=================================================*/ - if ( pD3DCurrent == pContext ) - return TRUE; - - /*=============================*/ - /* Unbind the current context. */ - /*=============================*/ - UnBindWindow( pD3DCurrent ); - - /*=====================================*/ - /* Let Mesa-3.0 we have a new context. */ - /*=====================================*/ - SetupDDPointers( pContext->gl_ctx ); - _mesa_make_current( pContext->gl_ctx, pContext->gl_buffer ); - - /* We are done so set the internal current context. */ - if ( pContext != pD3DDefault ) - { - ResizeContext( pContext->gl_ctx ); - pContext->hOldProc = (WNDPROC)GetWindowLong( pContext->pShared->hwnd, GWL_WNDPROC ); - SetWindowLong( pContext->pShared->hwnd, GWL_WNDPROC, (LONG)wglMonitorProc ); - } - pD3DCurrent = pContext; - - return TRUE; -} -/*===========================================================================*/ -/* This function will only return the current window size. I have re-done */ -/* this function so that it doesn't check the current size and react to it as*/ -/* I should be able to have all the react code in the WM_SIZE message. The */ -/* old version would check the current window size and create/resize the HAL */ -/* surfaces if they have changed. I needed to delay the creation if the */ -/* surfaces because sometimes I wouldn't have a window size so this is where */ -/* I delayed it. If you are reading this then all went ok! */ -/* The default context will return a zero sized window and I'm not sure if */ -/* this is ok at this point (TODO). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void GetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Fall through for the default because that is one of the uses for it. */ - if ( pContext == pD3DDefault ) - { - *width = 0; - *height = 0; - } - else - { - *width = pContext->pShared->dwWidth; - *height = pContext->pShared->dwHeight; - } -} -/*===========================================================================*/ -/* */ -/* */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static BOOL ResizeContext( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx, - *pCurrentTemp; - RECT rectClient; - POINT pt; - DWORD dwWidth, - dwHeight; - static BOOL bDDrawLock = FALSE; - - /* Make sure we have some values. */ - if ( (pContext->hdc == NULL ) || - (pContext->pShared->hwnd != WindowFromDC(pContext->hdc)) || - (pContext == pD3DDefault) ) - return FALSE; - - /* Having problems with DDraw sending resize messages before I was done. */ - if( bDDrawLock == TRUE ) - return FALSE; - - // TODO: don't think I need this anymore. - pCurrentTemp = pD3DCurrent; - pD3DCurrent = pD3DDefault; - bDDrawLock = TRUE; - - /* Get the current window dimentions. */ - UpdateScreenPosHAL( pContext->pShared ); - dwWidth = pContext->pShared->rectW.right - pContext->pShared->rectW.left; - dwHeight = pContext->pShared->rectW.bottom - pContext->pShared->rectW.top; - - /* Is the size of the OffScreen Render different? */ - if ( (dwWidth != pContext->pShared->dwWidth) || (dwHeight != pContext->pShared->dwHeight) ) - { - /* Create all the D3D surfaces and device. */ - CreateHAL( pContext->pShared ); - - /* I did this so that software rendering would still work as */ - /* I don't need to scale the z values twice. */ - g_DepthScale = (pContext->pShared->bHardware) ? 1.0 : ((float)0x00FFFFFF); - g_MaxDepth = (pContext->pShared->bHardware) ? 1.0 : ((float)0x00FFFFFF); - gl_DepthRange( pContext->gl_ctx, ctx->Viewport.Near, ctx->Viewport.Far ); - - /* Make sure we have a viewport. */ - gl_Viewport( pContext->gl_ctx, 0, 0, dwWidth, dwHeight ); - - /* Update Mesa as we might have changed from SW <-> HW. */ - SetupDDPointers( pContext->gl_ctx ); - _mesa_make_current( pContext->gl_ctx, pContext->gl_buffer ); - - /* If we are in HW we need to load the current texture if there is one already. */ - // if ( (ctx->Texture.Set[ctx->Texture.CurrentSet].Current != NULL) && - // (pContext->pShared->bHardware == TRUE) ) - // { - // CreateTMgrHAL( pContext->pShared, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name, - // 0, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Format, - // (RECT *)NULL, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Width, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Height, - // TM_ACTION_BIND, - // (void *)ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Data ); - // } - } - - // TODO: don't think I need this anymore. - pD3DCurrent = pCurrentTemp; - bDDrawLock = FALSE; - - return TRUE; -} - -/*===========================================================================* -/* This function will Blt the render buffer to the PRIMARY surface. I repeat*/ -/* this code for the other SwapBuffer like functions and the flush (didn't */ -/* want the function calling overhead). Thsi could have been a macro... */ -/* */ -/* TODO: there are some problems with viewport/scissoring. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglSwapBuffers( HDC hdc ) -{ - /* Fall through for the default because that is one of the uses for it. */ - if ( pD3DCurrent == pD3DDefault ) - return FALSE; - - SwapBuffersHAL( pD3DCurrent->pShared ); - - return TRUE; -} -/*===========================================================================*/ -/* Same as wglSwapBuffers. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY SwapBuffers( HDC hdc ) -{ - /* Fall through for the default because that is one of the uses for it. */ - if ( pD3DCurrent == pD3DDefault ) - return FALSE; - - SwapBuffersHAL( pD3DCurrent->pShared ); - - return TRUE; -} -/*===========================================================================*/ -/* This should be ok as none of the SwapBuffers will cause a redundant Blt */ -/* as none of my Swap functions will call flush. This should also allow */ -/* sinlge buffered applications to work (not really worried though). Some */ -/* applications may flush then swap but then this is there fault IMHO. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void Flush( GLcontext *ctx ) -{ - /* Fall through for the default because that is one of the uses for it. */ - if ( pD3DCurrent == pD3DDefault ) - return; - - SwapBuffersHAL( pD3DCurrent->pShared ); -} -/*===========================================================================*/ -/* For now this function will ignore the supplied PF. If I'm going to allow */ -/* the user to choice the mode and device at startup I'm going to have to do */ -/* something different. */ -/* */ -/* TODO: use the linked list of modes to build a pixel format to be returned */ -/* to the caller. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY wglChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return 1; -} -/*===========================================================================*/ -/* See wglChoosePixelFormat. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY ChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return wglChoosePixelFormat(hdc,ppfd); -} -/*===========================================================================*/ -/* This function (for now) returns a static PF everytime. This is just to */ -/* allow things to continue. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY wglDescribePixelFormat( HDC hdc, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) -{ - static PIXELFORMATDESCRIPTOR pfd = - { - sizeof(PIXELFORMATDESCRIPTOR), /* size */ - 1, /* version */ - PFD_SUPPORT_OPENGL | - PFD_DRAW_TO_WINDOW | - PFD_DOUBLEBUFFER, /* support double-buffering */ - PFD_TYPE_RGBA, /* color type */ - 16, /* prefered color depth */ - 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ - 0, /* no alpha buffer */ - 0, /* alpha bits (ignored) */ - 0, /* no accumulation buffer */ - 0, 0, 0, 0, /* accum bits (ignored) */ - 16, /* depth buffer */ - 0, /* no stencil buffer */ - 0, /* no auxiliary buffers */ - PFD_MAIN_PLANE, /* main layer */ - 0, /* reserved */ - 0, 0, 0, /* no layer, visible, damage masks */ - }; - - /* Return the address of this static PF if one was requested. */ - if ( ppfd != NULL ) - memcpy( ppfd, &pfd, sizeof(PIXELFORMATDESCRIPTOR) ); - - return 1; -} -/*===========================================================================*/ -/* See wglDescribePixelFormat. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY DescribePixelFormat( HDC hdc, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) -{ - return wglDescribePixelFormat(hdc,iPixelFormat,nBytes,ppfd); -} -/*===========================================================================*/ -/* This function will always return 1 for now. Just to allow for support. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY wglGetPixelFormat( HDC hdc ) -{ - return 1; -} -/*===========================================================================*/ -/* See wglGetPixelFormat. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY GetPixelFormat( HDC hdc ) -{ - return wglGetPixelFormat(hdc); -} -/*===========================================================================*/ -/* This will aways work for now. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -BOOL APIENTRY wglSetPixelFormat( HDC hdc, int iPixelFormat, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return TRUE; -} -/*===========================================================================*/ -/* See wglSetPixelFormat. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY SetPixelFormat( HDC hdc, int iPixelFormat, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return wglSetPixelFormat(hdc,iPixelFormat,ppfd); -} -/*===========================================================================*/ -/* This is a wrapper function that is supported by my own internal function.*/ -/* that takes my own D3D Mesa context structure. This so I can reuse the */ -/* function (no need for speed). */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -BOOL APIENTRY wglDeleteContext( HGLRC hglrc ) -{ - DestroyContext( (D3DMESACONTEXT *)hglrc ); - - return TRUE; -} -/*===========================================================================*/ -/* Simple getter function that uses a cast. */ -/*===========================================================================*/ -/* RETURN: casted pointer to the context, NULL. */ -/*===========================================================================*/ -HGLRC APIENTRY wglGetCurrentContext( VOID ) -{ - return (pD3DCurrent) ? (HGLRC)pD3DCurrent : (HGLRC)NULL; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglCopyContext( HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: NULL. */ -/*===========================================================================*/ -HGLRC APIENTRY wglCreateLayerContext( HDC hdc,int iLayerPlane ) -{ - SetLastError( 0 ); - return (HGLRC)NULL; -} -/*===========================================================================*/ -/* Simple getter function. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -HDC APIENTRY wglGetCurrentDC( VOID ) -{ - return (pD3DCurrent) ? pD3DCurrent->hdc : (HDC)NULL; -} -/*===========================================================================*/ -/* Simply call that searches the supported extensions for a match & returns */ -/* the pointer to the function that lends support. */ -/*===========================================================================*/ -/* RETURN: pointer to API call, NULL. */ -/*===========================================================================*/ -PROC APIENTRY wglGetProcAddress( LPCSTR lpszProc ) -{ - int index; - - for( index = 0; index < qt_ext; index++ ) - if( !strcmp(lpszProc,ext[index].name) ) - return ext[index].proc; - - SetLastError( 0 ); - return NULL; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglShareLists( HGLRC hglrc1, HGLRC hglrc2 ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontBitmaps( HDC fontDevice, DWORD firstChar, DWORD numChars, DWORD listBase ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontBitmapsW( HDC hdc,DWORD first,DWORD count,DWORD listBase ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontOutlinesA( HDC hdc, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontOutlinesW( HDC hdc,DWORD first,DWORD count, DWORD listBase,FLOAT deviation, FLOAT extrusion,int format, LPGLYPHMETRICSFLOAT lpgmf ) -{ - SetLastError( 0 ); - return FALSE ; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglSwapLayerBuffers( HDC hdc, UINT fuPlanes ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* This function will be hooked into the window that has been bound. Right */ -/* now it is used to track the window size and position. Also the we clean */ -/* up the currrent context when the window is close/destroyed. */ -/* */ -/* TODO: there might be something wrong here as some games (Heretic II) don't*/ -/* track the window quit right. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -LONG APIENTRY wglMonitorProc( HWND hwnd, UINT message, UINT wParam, LONG lParam ) -{ - WNDPROC hOldProc; - GLint width, - height; - - switch( message ) - { -// case WM_PAINT: -// break; -// case WM_ACTIVATE: -// break; -// case WM_SHOWWINDOW: -// break; - - case UM_FATALSHUTDOWN: - /* Support the API until we die... */ - MakeCurrent( pD3DDefault ); - break; - - case WM_MOVE: - case WM_DISPLAYCHANGE: - case WM_SIZE: - ResizeContext( pD3DCurrent->gl_ctx ); - break; - - case WM_CLOSE: - case WM_DESTROY: - /* Support the API until we die... */ - hOldProc = pD3DCurrent->hOldProc; - DestroyContext( pD3DCurrent ); - return (hOldProc)(hwnd,message,wParam,lParam); - } - - return (pD3DCurrent->hOldProc)(hwnd,message,wParam,lParam); -} - -/**********************************************************************/ -/***** Miscellaneous device driver funcs *****/ -/**********************************************************************/ - -/*===========================================================================*/ -/* Not reacting to this as I'm only supporting drawing to the back buffer */ -/* right now. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -static GLboolean SetBuffer( GLcontext *ctx, GLenum buffer ) -{ - if (buffer == GL_BACK_LEFT) - return GL_TRUE; - else - return GL_FALSE; -} -/*===========================================================================*/ -/* This proc will be called by Mesa when the viewport has been set. So if */ -/* we have a context and it isn't the default then we should let D3D know of */ -/* the change. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetViewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - RECT rect; - - /* Make sure we can set a viewport. */ - if ( pContext->pShared && (pContext != pD3DDefault) ) - { - // TODO: might be needed. - UpdateScreenPosHAL( pContext->pShared ); - rect.left = x; - rect.right = x + w; - rect.top = y; - rect.bottom = y + h; - - // TODO: shared struct should make this call smaller - SetViewportHAL( pContext->pShared, &rect, 0.0F, 1.0F ); - } -} -/*===========================================================================*/ -/* This function could be better I guess but I decided just to grab the four*/ -/* components and store then seperately. Makes it easier to use IMHO. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void ClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - pContext->aClear = a; - pContext->bClear = b; - pContext->gClear = g; - pContext->rClear = r; -} -/*===========================================================================*/ -/* This function could be better I guess but I decided just to grab the four*/ -/* components and store then seperately. Makes it easier to use IMHO. */ -/* (is there an echo in here?) */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - pContext->aCurrent = a; - pContext->bCurrent = b; - pContext->gCurrent = g; - pContext->rCurrent = r; -} -/*===========================================================================*/ -/* */ -/* */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static const char *RendererString( void ) -{ - static char pszRender[64]; - - strcpy( pszRender, "altD3D " ); - - if ( pD3DCurrent->pShared->bHardware ) - strcat( pszRender, "(HW)"); - else - strcat( pszRender, "(SW)"); - - return (const char *)pszRender; -} -/*===========================================================================*/ -/* This function will choose which set of pointers Mesa will use based on */ -/* whether we hard using hardware or software. I have added another set of */ -/* pointers that will do nothing but stop the API from crashing. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetupDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - // TODO: write a generic NULL support for the span render. - if ( pContext->pShared && pContext->pShared->bHardware ) - { - ctx->Driver.UpdateState = SetupHWDDPointers; - } - else if ( pContext == pD3DDefault ) - { - ctx->Driver.UpdateState = SetupNULLDDPointers; - } - else - { - ctx->Driver.UpdateState = SetupSWDDPointers; - } -} -/*===========================================================================*/ -/* This function will populate all the Mesa driver hooks. This version of */ -/* hooks will do nothing but support the API when we don't have a valid */ -/* context bound. This is mostly for applications that don't behave right */ -/* and also to help exit as clean as possable when we have a FatalError. */ -/*===========================================================================*/ -/* RETURN: pointer to the specific function. */ -/*===========================================================================*/ -static void SetupNULLDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - ctx->Driver.UpdateState = SetupNULLDDPointers; - - /* State management hooks. */ - ctx->Driver.Color = NULLSetColor; - ctx->Driver.ClearColor = NULLClearColor; - ctx->Driver.Clear = NULLClearBuffers; - ctx->Driver.SetBuffer = NULLSetBuffer; - - /* Window management hooks. */ - ctx->Driver.GetBufferSize = NULLGetBufferSize; - - /* Primitive rendering hooks. */ - ctx->Driver.TriangleFunc = NULL; - ctx->Driver.RenderVB = NULL; - - /* Pixel/span writing functions: */ - ctx->Driver.WriteRGBASpan = NULLWrSpRGBA; - ctx->Driver.WriteRGBSpan = NULLWrSpRGB; - ctx->Driver.WriteMonoRGBASpan = NULLWrSpRGBAMono; - ctx->Driver.WriteRGBAPixels = NULLWrPiRGBA; - ctx->Driver.WriteMonoRGBAPixels = NULLWrPiRGBAMono; - - /* Pixel/span reading functions: */ - ctx->Driver.ReadRGBASpan = NULLReSpRGBA; - ctx->Driver.ReadRGBAPixels = NULLRePiRGBA; - - /* Misc. hooks. */ - ctx->Driver.RendererString = RendererString; -} -/*===========================================================================*/ -/* This function will populate all the Mesa driver hooks. There are two of */ -/* these functions. One if we have hardware support and one is there is only*/ -/* software. These functions will be called by Mesa and by the wgl.c when we*/ -/* have resized (or created) the buffers. The thing is that if a window gets*/ -/* resized we may loose hardware support or gain it... */ -/*===========================================================================*/ -/* RETURN: pointer to the specific function. */ -/*===========================================================================*/ -static void SetupSWDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - ctx->Driver.UpdateState = SetupSWDDPointers; - - /* State management hooks. */ - ctx->Driver.Color = SetColor; - ctx->Driver.ClearColor = ClearColor; - ctx->Driver.Clear = ClearBuffers; - ctx->Driver.SetBuffer = SetBuffer; - - /* Window management hooks. */ - ctx->Driver.GetBufferSize = GetBufferSize; - ctx->Driver.Viewport = SetViewport; - - /* Primitive rendering hooks. */ - ctx->Driver.TriangleFunc = NULL; - ctx->Driver.RenderVB = NULL; - - /* Texture management hooks. */ - - /* Pixel/span writing functions: */ - ctx->Driver.WriteRGBASpan = WSpanRGBA; - ctx->Driver.WriteRGBSpan = WSpanRGB; - ctx->Driver.WriteMonoRGBASpan = WSpanRGBAMono; - ctx->Driver.WriteRGBAPixels = WPixelsRGBA; - ctx->Driver.WriteMonoRGBAPixels = WPixelsRGBAMono; - - /* Pixel/span reading functions: */ - ctx->Driver.ReadRGBASpan = RSpanRGBA; - ctx->Driver.ReadRGBAPixels = RPixelsRGBA; - - /* Misc. hooks. */ - ctx->Driver.Flush = Flush; - ctx->Driver.RendererString = RendererString; -} -/*===========================================================================*/ -/* This function will populate all the Mesa driver hooks. There are two of */ -/* these functions. One if we have hardware support and one is there is only*/ -/* software. These functions will be called by Mesa and by the wgl.c when we*/ -/* have resized (or created) the buffers. The thing is that if a window gets*/ -/* resized we may loose hardware support or gain it... */ -/*===========================================================================*/ -/* RETURN: pointer to the specific function. */ -/*===========================================================================*/ -static void SetupHWDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - ctx->Driver.UpdateState = SetupHWDDPointers; - - /* State management hooks. */ - ctx->Driver.Color = SetColor; - ctx->Driver.ClearColor = ClearColor; - ctx->Driver.Clear = ClearBuffersD3D; - ctx->Driver.SetBuffer = SetBuffer; - - /* Window management hooks. */ - ctx->Driver.GetBufferSize = GetBufferSize; - ctx->Driver.Viewport = SetViewport; - - /* Primitive rendering hooks. */ - ctx->Driver.TriangleFunc = RenderOneTriangle; - ctx->Driver.LineFunc = RenderOneLine; - ctx->Driver.RenderVB = RenderVertexBuffer; - - /* Pixel/span writing functions: */ - ctx->Driver.WriteRGBASpan = WSpanRGBA; - ctx->Driver.WriteRGBSpan = WSpanRGB; - ctx->Driver.WriteMonoRGBASpan = WSpanRGBAMono; - ctx->Driver.WriteRGBAPixels = WPixelsRGBA; - ctx->Driver.WriteMonoRGBAPixels = WPixelsRGBAMono; - - /* Pixel/span reading functions: */ - ctx->Driver.ReadRGBASpan = RSpanRGBA; - ctx->Driver.ReadRGBAPixels = RPixelsRGBA; - - /* Texture management hooks. */ - // ctx->Driver.BindTexture = TextureBind; - ctx->Driver.TexImage = TextureLoad; - ctx->Driver.TexSubImage = TextureSubImage; - - /* Misc. hooks. */ - ctx->Driver.Flush = Flush; - ctx->Driver.RendererString = RendererString; -} -/*===========================================================================*/ -/* This function will release all resources used by the DLL. Every context */ -/* will be clobbered by releaseing all driver desources and then freeing the */ -/* context memory. Most all the work is done in DestroyContext. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -static BOOL TermOpenGL( HINSTANCE hInst ) -{ - D3DMESACONTEXT *pTmp, - *pNext; - - /* Just incase we are still getting paint msg. */ - MakeCurrent( pD3DDefault ); - - /* Walk the list until we get back to the default context. */ - for( pTmp = pD3DDefault->next; pTmp != pD3DDefault; pTmp = pNext ) - { - pNext = pTmp->next; - DestroyContext( pTmp ); - } - DestroyContext( pD3DDefault ); - - return TRUE; -} -/*===========================================================================*/ -/* This function is an internal function that will clean up all the Mesa */ -/* context bound to this D3D context. Also any D3D stuff that this context */ -/* uses will be unloaded. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static void DestroyContext( D3DMESACONTEXT *pContext ) -{ - D3DMESACONTEXT *pTmp; - - /* Walk the list until we find the context before this one. */ - for( pTmp = pD3DDefault; pTmp && (pTmp->next != pContext); pTmp = pTmp->next ) - if ( pTmp == pTmp->next ) - break; - - /* If we never found it it must already be deleted. */ - if ( pTmp->next != pContext ) - return; - - /* Make sure we are not using this context. */ - if ( pContext == pD3DCurrent ) - MakeCurrent( pD3DDefault ); - - /* Free the Mesa stuff. */ - if ( pContext->gl_visual ) - { - _mesa_destroy_visual( pContext->gl_visual ); - pContext->gl_visual = NULL; - } - if ( pContext->gl_buffer ) - { - _mesa_destroy_framebuffer( pContext->gl_buffer ); - pContext->gl_buffer = NULL; - } - if ( pContext->gl_ctx ) - { - _mesa_destroy_context( pContext->gl_ctx ); - pContext->gl_ctx = NULL; - } - - /* Now dump the D3D. */ - if ( pContext->pShared ) - TermHAL( pContext->pShared ); - - /* Update the previous context's link. */ - pTmp->next = pContext->next; - - /* Gonzo. */ - FREE( pContext ); -} -/*===========================================================================*/ -/* This function will pull the supplied context away from Win32. Basicly it*/ -/* will remove the hook from the window Proc. */ -/* */ -/* TODO: might want to serialize this stuff... */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL UnBindWindow( D3DMESACONTEXT *pContext ) -{ - if ( pContext == NULL ) - return FALSE; - - if ( pContext == pD3DDefault ) - return TRUE; - - /* Make sure we always have a context bound. */ - if ( pContext == pD3DCurrent ) - pD3DCurrent = pD3DDefault; - - SetWindowLong( pContext->pShared->hwnd, GWL_WNDPROC, (LONG)pContext->hOldProc ); - pContext->hOldProc = NULL; - - return TRUE; -} -/*===========================================================================*/ -/* There are two cases that allow for a faster clear when we know that the */ -/* whole buffer is cleared and that there is no clipping. */ -/*===========================================================================*/ -/* RETURN: the original mask with the bits cleared that represents the buffer* -/* or buffers we just cleared. */ -/*===========================================================================*/ -GLbitfield ClearBuffersD3D( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DWORD dwFlags = 0; - - if ( mask & GL_COLOR_BUFFER_BIT ) - { - dwFlags |= D3DCLEAR_TARGET; - mask &= ~GL_COLOR_BUFFER_BIT; - } - if ( mask & GL_DEPTH_BUFFER_BIT ) - { - dwFlags |= D3DCLEAR_ZBUFFER; - mask &= ~GL_DEPTH_BUFFER_BIT; - } - if ( dwFlags == 0 ) - return mask; - - ClearHAL( pContext->pShared, - dwFlags, - all, - x, y, - width, height, - ((pContext->aClear<<24) | (pContext->rClear<<16) | (pContext->gClear<<8) | (pContext->bClear)), - ctx->Depth.Clear, - 0 ); - - return mask; -} - - - -/*===========================================================================*/ -/* TEXTURE MANAGER: ok here is how I did textures. Mesa-3.0 will keep track*/ -/* of all the textures for us. So this means that at anytime we can go to */ -/* the Mesa context and get the current texture. With this in mind this is */ -/* what I did. I really don't care about what textures get or are loaded */ -/* until I actually have to draw a tri that is textured. At this point I */ -/* must have the texture so I demand the texture by destorying all other */ -/* texture surfaces if need be and load the current one. This allows for the*/ -/* best preformance on low memory cards as time is not wasted loading and */ -/* unload textures. */ -/*===========================================================================*/ - - - - - -/*===========================================================================*/ -/* TextureLoad will try and create a D3D surface from the supplied texture */ -/* object if its level 0 (first). The surface will be fully filled with the */ -/* texture. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void TextureLoad( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint internalFormat, const struct gl_texture_image *image ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* TODO: only doing first LOD. */ - if ( (ctx->DriverCtx == NULL) || (level != 0) ) - return; - - CreateTMgrHAL( pContext->pShared, - tObj->Name, - level, - tObj->Image[level]->Format, - (RECT *)NULL, - tObj->Image[level]->Width, - tObj->Image[level]->Height, - TM_ACTION_LOAD, - (void *)tObj->Image[level]->Data ); -} -/*===========================================================================*/ -/* TextureBind make sure that the texture is on the card. Thats it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void TextureBind( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* TODO: only doing first LOD. */ - if ( (tObj->Image[0] == NULL) || (ctx->DriverCtx == NULL) ) - return; - - CreateTMgrHAL( pContext->pShared, - tObj->Name, - 0, - tObj->Image[0]->Format, - (RECT *)NULL, - tObj->Image[0]->Width, - tObj->Image[0]->Height, - TM_ACTION_BIND, - (void *)tObj->Image[0]->Data ); -} -/*===========================================================================*/ -/* TextureSubImage will make sure that the texture being updated is updated */ -/* if its on the card. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void TextureSubImage( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint internalFormat, const struct gl_texture_image *image ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - RECT rect; - - /* TODO: only doing first LOD. */ - if ( (ctx->DriverCtx == NULL) || (level > 0) ) - return; - - /* Create a dirty rectangle structure. */ - rect.left = xoffset; - rect.right = xoffset + width; - rect.top = yoffset; - rect.bottom = yoffset + height; - - CreateTMgrHAL( pContext->pShared, - tObj->Name, - 0, - tObj->Image[0]->Format, - &rect, - tObj->Image[0]->Width, - tObj->Image[0]->Height, - TM_ACTION_UPDATE, - (void *)tObj->Image[0]->Data ); -} - diff --git a/src/mesa/drivers/d3d/d3dText.h b/src/mesa/drivers/d3d/d3dText.h deleted file mode 100644 index 9ff0650518..0000000000 --- a/src/mesa/drivers/d3d/d3dText.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef D3D_TEXT_H -#define D3D_TEXT_H - - -#ifdef __cplusplus -extern "C" { -#endif - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -#define D3DLTEXT_BITSUSED 0xFFFFFFFF -#define MAX_VERTICES 700 // (14*40) 14 per character, 40 characters -/*===========================================================================*/ -/* Macros defines. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -typedef struct _d3dText_metrics -{ - float fntYScale, - fntXScale; - - int fntXSpacing, - fntYSpacing; - - DWORD dwColor; - LPDIRECT3DDEVICE3 lpD3DDevice; - -} D3DFONTMETRICS, *PD3DFONTMETRICS; -/*===========================================================================*/ -/* Function prototypes. */ -/*===========================================================================*/ -extern BOOL InitD3DText( void ); -extern void d3dTextDrawCharacter( char *c, int x, int y, PD3DFONTMETRICS pfntMetrics ); -extern void d3dTextDrawString( char *pszString, int x, int y, PD3DFONTMETRICS pfntMetrics ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ - -#ifdef __cplusplus -} -#endif - - -#endif diff --git a/src/mesa/drivers/directfb/Makefile b/src/mesa/drivers/directfb/Makefile deleted file mode 100644 index 94c82a2c9c..0000000000 --- a/src/mesa/drivers/directfb/Makefile +++ /dev/null @@ -1,67 +0,0 @@ -# src/mesa/drivers/directfb/Makefile - -TOP = ../../../.. - -include $(TOP)/configs/current - - -INCLUDE_DIRS = \ - -I$(TOP)/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa/math \ - -I$(TOP)/src/mesa/tnl \ - -I$(TOP)/src/mesa/shader \ - -I$(TOP)/src/mesa/swrast \ - -I$(TOP)/src/mesa/swrast_setup - -DFB_CFLAGS = $(shell pkg-config --cflags directfb) -DFB_MODULEDIR = $(shell pkg-config --variable=moduledir directfb-internal) - -DIRECTFBGL_MESA_SOURCES = ../common/driverfuncs.c idirectfbgl_mesa.c - -DIRECTFBGL_MESA_OBJECTS = $(DIRECTFBGL_MESA_SOURCES:.c=.o) - -DIRECTFBGL_MESA = libidirectfbgl_mesa.so - -LIBS = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a - - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DFB_CFLAGS) $< -o $@ - - -default: directfb-libgl directfbgl_mesa - - -# XXX this used to be in src/mesa/Makefile and is probably broken now -directfb-libgl: $(LIBS) - @ $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) $(LIBS) \ - $(GL_LIB_DEPS) - - - -# Mesa DirectFBGL module -directfbgl_mesa: $(DIRECTFBGL_MESA_OBJECTS) - $(CC) -shared $(CFLAGS) $(DIRECTFBGL_MESA_OBJECTS) -o $(DIRECTFBGL_MESA) \ - -Wl,-soname -Wl,$(DIRECTFBGL_MESA) -L$(TOP)/$(LIB_DIR) -lGL -lm - - -install: - @if test -d $(DFB_MODULEDIR); then \ - echo "Installing DirectFBGL module."; \ - else \ - echo "*** Failed to determine DirectFB module's directory."; \ - echo "*** Installation aborted."; \ - exit 1; \ - fi; - test -d $(DFB_MODULEDIR)/interfaces/IDirectFBGL/ || mkdir $(DFB_MODULEDIR)/interfaces/IDirectFBGL/ - install -m 755 $(DIRECTFBGL_MESA) $(DFB_MODULEDIR)/interfaces/IDirectFBGL/ - - -clean: - -rm -f *.o *.so - diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c deleted file mode 100644 index 85a6f03672..0000000000 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ /dev/null @@ -1,982 +0,0 @@ -/* - * Copyright (C) 2004-2007 Claudio Ciccani <klan@directfb.org> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * - * Based on glfbdev.c, written by Brian Paul. - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> - -#include <pthread.h> - -#include <directfb.h> -#include <directfb_version.h> - -#include <directfbgl.h> - -#include <direct/mem.h> -#include <direct/messages.h> -#include <direct/interface.h> - -#undef CLAMP -#include "main/glheader.h" -#include "main/buffers.h" -#include "main/context.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/imports.h" -#include "main/texformat.h" -#include "main/teximage.h" -#include "main/texstore.h" -#include "vbo/vbo.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "drivers/common/driverfuncs.h" - - -#define VERSION_CODE( M, m, r ) (((M) * 1000) + ((m) * 100) + ((r))) -#define DIRECTFB_VERSION_CODE VERSION_CODE( DIRECTFB_MAJOR_VERSION, \ - DIRECTFB_MINOR_VERSION, \ - DIRECTFB_MICRO_VERSION ) - - -static DFBResult -Probe( void *data ); - -static DFBResult -Construct( IDirectFBGL *thiz, - IDirectFBSurface *surface ); - -#include <direct/interface_implementation.h> - -DIRECT_INTERFACE_IMPLEMENTATION( IDirectFBGL, Mesa ) - -/* - * private data struct of IDirectFBGL - */ -typedef struct { - int ref; /* reference counter */ - - int locked; - - IDirectFBSurface *surface; - DFBSurfacePixelFormat format; - int width; - int height; - - struct { - GLubyte *start; - GLubyte *end; - int pitch; - } video; - - GLvisual visual; - GLframebuffer framebuffer; - GLcontext context; - struct gl_renderbuffer render; -} IDirectFBGL_data; - -/******************************************************************************/ - -static pthread_mutex_t global_lock = PTHREAD_MUTEX_INITIALIZER; -static unsigned int global_ref = 0; - -static INLINE int directfbgl_init( void ) -{ - pthread_mutexattr_t attr; - int ret; - - if (global_ref++) - return 0; - - pthread_mutexattr_init( &attr ); - pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_ERRORCHECK ); - ret = pthread_mutex_init( &global_lock, &attr ); - pthread_mutexattr_destroy( &attr ); - - return ret; -} - -static INLINE void directfbgl_finish( void ) -{ - if (--global_ref == 0) - pthread_mutex_destroy( &global_lock ); -} - -#define directfbgl_lock() pthread_mutex_lock( &global_lock ) -#define directfbgl_unlock() pthread_mutex_unlock( &global_lock ) - -/******************************************************************************/ - -static bool directfbgl_init_visual ( GLvisual *visual, - DFBSurfacePixelFormat format ); -static bool directfbgl_create_context ( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - IDirectFBGL_data *data ); -static void directfbgl_destroy_context( GLcontext *context, - GLframebuffer *framebuffer ); - -/******************************************************************************/ - - -static void -IDirectFBGL_Mesa_Destruct( IDirectFBGL *thiz ) -{ - IDirectFBGL_data *data = (IDirectFBGL_data*) thiz->priv; - - directfbgl_destroy_context( &data->context, &data->framebuffer ); - - if (data->surface) - data->surface->Release( data->surface ); - - DIRECT_DEALLOCATE_INTERFACE( thiz ); - - directfbgl_finish(); -} - -static DFBResult -IDirectFBGL_Mesa_AddRef( IDirectFBGL *thiz ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - data->ref++; - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_Release( IDirectFBGL *thiz ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ) - - if (--data->ref == 0) - IDirectFBGL_Mesa_Destruct( thiz ); - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_Lock( IDirectFBGL *thiz ) -{ - IDirectFBSurface *surface; - int width = 0; - int height = 0; - DFBResult ret; - - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (data->locked) { - data->locked++; - return DFB_OK; - } - - if (directfbgl_lock()) - return DFB_LOCKED; - - surface = data->surface; - surface->GetSize( surface, &width, &height ); - - ret = surface->Lock( surface, DSLF_READ | DSLF_WRITE, - (void*)&data->video.start, &data->video.pitch ); - if (ret) { - D_ERROR( "DirectFBGL/Mesa: couldn't lock surface.\n" ); - directfbgl_unlock(); - return ret; - } - data->video.end = data->video.start + (height-1) * data->video.pitch; - - data->render.Data = data->video.start; - - _mesa_make_current( &data->context, - &data->framebuffer, &data->framebuffer ); - - if (data->width != width || data->height != height) { - _mesa_resize_framebuffer( &data->context, - &data->framebuffer, width, height ); - data->width = width; - data->height = height; - } - - data->locked++; - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_Unlock( IDirectFBGL *thiz ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (!data->locked) - return DFB_OK; - - if (--data->locked == 0) { - _mesa_make_current( NULL, NULL, NULL ); - - data->surface->Unlock( data->surface ); - - directfbgl_unlock(); - } - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_GetAttributes( IDirectFBGL *thiz, - DFBGLAttributes *attributes ) -{ - DFBSurfaceCapabilities caps; - GLvisual *visual; - - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (!attributes) - return DFB_INVARG; - - data->surface->GetCapabilities( data->surface, &caps ); - - visual = &data->visual; - - attributes->buffer_size = visual->rgbBits ? : visual->indexBits; - attributes->depth_size = visual->depthBits; - attributes->stencil_size = visual->stencilBits; - attributes->aux_buffers = visual->numAuxBuffers; - attributes->red_size = visual->redBits; - attributes->green_size = visual->greenBits; - attributes->blue_size = visual->blueBits; - attributes->alpha_size = visual->alphaBits; - attributes->accum_red_size = visual->accumRedBits; - attributes->accum_green_size = visual->accumGreenBits; - attributes->accum_blue_size = visual->accumBlueBits; - attributes->accum_alpha_size = visual->accumAlphaBits; - attributes->double_buffer = ((caps & DSCAPS_FLIPPING) != 0); - attributes->stereo = (visual->stereoMode != 0); - - return DFB_OK; -} - -#if DIRECTFBGL_INTERFACE_VERSION >= 1 -static DFBResult -IDirectFBGL_Mesa_GetProcAddress( IDirectFBGL *thiz, - const char *name, - void **ret_address ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (!name) - return DFB_INVARG; - - if (!ret_address) - return DFB_INVARG; - - *ret_address = _glapi_get_proc_address( name ); - - return (*ret_address) ? DFB_OK : DFB_UNSUPPORTED; -} -#endif - - -/* exported symbols */ - -static DFBResult -Probe( void *data ) -{ - return DFB_OK; -} - -static DFBResult -Construct( IDirectFBGL *thiz, IDirectFBSurface *surface ) -{ - DFBResult ret; - - /* Initialize global resources. */ - if (directfbgl_init()) - return DFB_INIT; - - /* Allocate interface data. */ - DIRECT_ALLOCATE_INTERFACE_DATA( thiz, IDirectFBGL ); - - /* Initialize interface data. */ - data->ref = 1; - - /* Duplicate destination surface. */ - ret = surface->GetSubSurface( surface, NULL, &data->surface ); - if (ret) { - IDirectFBGL_Mesa_Destruct( thiz ); - return ret; - } - - data->surface->GetPixelFormat( data->surface, &data->format ); - data->surface->GetSize( data->surface, &data->width, &data->height ); - - /* Configure visual. */ - if (!directfbgl_init_visual( &data->visual, data->format )) { - D_ERROR( "DirectFBGL/Mesa: failed to initialize visual.\n" ); - IDirectFBGL_Mesa_Destruct( thiz ); - return DFB_UNSUPPORTED; - } - - /* Create context. */ - if (!directfbgl_create_context( &data->context, - &data->framebuffer, - &data->visual, data )) { - D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" ); - IDirectFBGL_Mesa_Destruct( thiz ); - return DFB_UNSUPPORTED; - } - - /* Assign interface pointers. */ - thiz->AddRef = IDirectFBGL_Mesa_AddRef; - thiz->Release = IDirectFBGL_Mesa_Release; - thiz->Lock = IDirectFBGL_Mesa_Lock; - thiz->Unlock = IDirectFBGL_Mesa_Unlock; - thiz->GetAttributes = IDirectFBGL_Mesa_GetAttributes; -#if DIRECTFBGL_INTERFACE_VERSION >= 1 - thiz->GetProcAddress = IDirectFBGL_Mesa_GetProcAddress; -#endif - - return DFB_OK; -} - - -/***************************** Driver functions ******************************/ - -static const GLubyte* -dfbGetString( GLcontext *ctx, GLenum pname ) -{ - return NULL; -} - -static void -dfbUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); -} - -static void -dfbGetBufferSize( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - GLcontext *ctx = _mesa_get_current_context(); - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; - - *width = (GLuint) data->width; - *height = (GLuint) data->height; -} - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void -dfbSetViewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) -{ - /* Nothing to do (the surface can't be resized while it's locked). */ - return; -} - -static void -dfbClear( GLcontext *ctx, GLbitfield mask ) -{ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; - -#define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \ - BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT ) - if (mask & BUFFER_BIT_MASK && - ctx->Color.ColorMask[0][0] && - ctx->Color.ColorMask[0][1] && - ctx->Color.ColorMask[0][2] && - ctx->Color.ColorMask[0][3]) - { - DFBRegion clip; - GLubyte a, r, g, b; - - UNCLAMPED_FLOAT_TO_UBYTE( a, ctx->Color.ClearColor[ACOMP] ); - UNCLAMPED_FLOAT_TO_UBYTE( r, ctx->Color.ClearColor[RCOMP] ); - UNCLAMPED_FLOAT_TO_UBYTE( g, ctx->Color.ClearColor[GCOMP] ); - UNCLAMPED_FLOAT_TO_UBYTE( b, ctx->Color.ClearColor[BCOMP] ); - - clip.x1 = ctx->DrawBuffer->_Xmin; - clip.y1 = ctx->DrawBuffer->_Ymin; - clip.x2 = ctx->DrawBuffer->_Xmax - 1; - clip.y2 = ctx->DrawBuffer->_Ymax - 1; - data->surface->SetClip( data->surface, &clip ); - - data->surface->Unlock( data->surface ); - - data->surface->Clear( data->surface, r, g, b, a ); - - data->surface->Lock( data->surface, DSLF_READ | DSLF_WRITE, - (void*)&data->video.start, &data->video.pitch ); - data->video.end = data->video.start + (data->height-1) * data->video.pitch; - data->render.Data = data->video.start; - - mask &= ~BUFFER_BIT_MASK; - } -#undef BUFFER_BIT_MASK - - if (mask) - _swrast_Clear( ctx, mask ); -} - - -/************************ RenderBuffer functions *****************************/ - -static void -dfbDeleteRenderbuffer( struct gl_renderbuffer *render ) -{ - return; -} - -static GLboolean -dfbRenderbufferStorage( GLcontext *ctx, struct gl_renderbuffer *render, - GLenum internalFormat, GLuint width, GLuint height ) -{ - return GL_TRUE; -} - - -/***************************** Span functions ********************************/ - -/* RGB332 */ -#define NAME(PREFIX) PREFIX##_RGB332 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = data->video.end - (Y) * data->video.pitch + (X); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xe0) ) | \ - (((S[GCOMP]) & 0xe0) >> 3) | \ - (((S[BCOMP]) ) >> 6) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0xe0) ); \ - D[GCOMP] = ((*P & 0x1c) << 3); \ - D[BCOMP] = ((*P & 0x03) << 6); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* ARGB4444 */ -#define NAME(PREFIX) PREFIX##_ARGB4444 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0xf000 | \ - (((S[RCOMP]) & 0xf0) << 4) | \ - (((S[GCOMP]) & 0xf0) ) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) & 0xf0) << 8) | \ - (((S[RCOMP]) & 0xf0) << 4) | \ - (((S[GCOMP]) & 0xf0) ) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x0f00) >> 4) | ((*P & 0x0f00) >> 8); \ - D[GCOMP] = ((*P & 0x00f0) ) | ((*P & 0x00f0) >> 4); \ - D[BCOMP] = ((*P & 0x000f) << 4) | ((*P & 0x000f) ); \ - D[ACOMP] = ((*P & 0xf000) >> 8) | ((*P & 0xf000) >> 12) - -#include "swrast/s_spantemp.h" - -/* RGB444 */ -#define NAME(PREFIX) PREFIX##_RGB444 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf0) << 4) | \ - (((S[GCOMP]) & 0xf0) ) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x0f00) >> 4) | ((*P & 0x0f00) >> 8); \ - D[GCOMP] = ((*P & 0x00f0) ) | ((*P & 0x00f0) >> 4); \ - D[BCOMP] = ((*P & 0x000f) << 4) | ((*P & 0x000f) ); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* ARGB2554 */ -#define NAME(PREFIX) PREFIX##_ARGB2554 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0xc000 | \ - (((S[RCOMP]) & 0xf8) << 6) | \ - (((S[GCOMP]) & 0xf8) << 1) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) & 0xc0) << 8) | \ - (((S[RCOMP]) & 0xf8) << 6) | \ - (((S[GCOMP]) & 0xf8) << 1) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x3e00) >> 9); \ - D[GCOMP] = ((*P & 0x01f0) >> 4); \ - D[BCOMP] = ((*P & 0x000f) << 4); \ - D[ACOMP] = ((*P & 0xc000) >> 14) - -#include "swrast/s_spantemp.h" - -/* ARGB1555 */ -#define NAME(PREFIX) PREFIX##_ARGB1555 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0x8000 | \ - (((S[RCOMP]) & 0xf8) << 7) | \ - (((S[GCOMP]) & 0xf8) << 2) | \ - (((S[BCOMP]) ) >> 3) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) & 0x80) << 16) | \ - (((S[RCOMP]) & 0xf8) << 7) | \ - (((S[GCOMP]) & 0xf8) << 2) | \ - (((S[BCOMP]) ) >> 3) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x7c00) >> 7) | ((*P & 0x7c00) >> 12); \ - D[GCOMP] = ((*P & 0x03e0) >> 2) | ((*P & 0x03e0) >> 7); \ - D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) << 2); \ - D[ACOMP] = ((*P & 0x8000) ? 0xff : 0) - -#include "swrast/s_spantemp.h" - -/* RGB555 */ -#define NAME(PREFIX) PREFIX##_RGB555 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf8) << 7) | \ - (((S[GCOMP]) & 0xf8) << 2) | \ - (((S[BCOMP]) ) >> 3) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x7c00) >> 7) | ((*P & 0x7c00) >> 12); \ - D[GCOMP] = ((*P & 0x03e0) >> 2) | ((*P & 0x03e0) >> 7); \ - D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) << 2); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* RGB16 */ -#define NAME(PREFIX) PREFIX##_RGB16 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf8) << 8) | \ - (((S[GCOMP]) & 0xfc) << 3) | \ - (((S[BCOMP]) ) >> 3) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0xf800) >> 8) | ((*P & 0xf800) >> 13); \ - D[GCOMP] = ((*P & 0x07e0) >> 3) | ((*P & 0x07e0) >> 9); \ - D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) >> 2); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* RGB24 */ -#define NAME(PREFIX) PREFIX##_RGB24 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = data->video.end - (Y) * data->video.pitch + (X) * 3; -#define INC_PIXEL_PTR(P) P += 3 -#define STORE_PIXEL(P, X, Y, S) \ - P[0] = S[BCOMP]; P[1] = S[GCOMP]; P[2] = S[BCOMP] -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = P[2]; D[GCOMP] = P[1]; D[BCOMP] = P[0]; D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* RGB32 */ -#define NAME(PREFIX) PREFIX##_RGB32 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ - D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ - D[BCOMP] = ((*P & 0x000000ff) ); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* ARGB */ -#define NAME(PREFIX) PREFIX##_ARGB -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0xff000000 | \ - ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( ((S[ACOMP]) << 24) | \ - ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ - D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ - D[BCOMP] = ((*P & 0x000000ff) ); \ - D[ACOMP] = ((*P & 0xff000000) >> 24) - -#include "swrast/s_spantemp.h" - -/* AiRGB */ -#define NAME(PREFIX) PREFIX##_AiRGB -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) ^ 0xff) << 24) | \ - (((S[RCOMP]) ) << 16) | \ - (((S[GCOMP]) ) << 8) | \ - (((S[BCOMP]) ) ) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ - D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ - D[BCOMP] = ((*P & 0x000000ff) ); \ - D[ACOMP] = (((*P & 0xff000000) >> 24) ^ 0xff) - -#include "swrast/s_spantemp.h" - - -/*****************************************************************************/ - -static bool -directfbgl_init_visual( GLvisual *visual, - DFBSurfacePixelFormat format ) -{ - GLboolean rgbFlag = GL_TRUE; - GLboolean dbFlag = GL_FALSE; - GLboolean stereoFlag = GL_FALSE; - GLint redBits = 0; - GLint blueBits = 0; - GLint greenBits = 0; - GLint alphaBits = 0; - GLint indexBits = 0; - GLint depthBits = 0; - GLint stencilBits = 0; - GLint accumRedBits = 0; - GLint accumGreenBits = 0; - GLint accumBlueBits = 0; - GLint accumAlphaBits = 0; - GLint numSamples = 0; - - /* FIXME: LUT8 support. */ - switch (format) { - case DSPF_RGB332: - redBits = 3; - greenBits = 3; - blueBits = 2; - break; - case DSPF_ARGB4444: - alphaBits = 4; - case DSPF_RGB444: - redBits = 4; - greenBits = 4; - blueBits = 4; - break; - case DSPF_ARGB2554: - alphaBits = 2; - redBits = 5; - greenBits = 5; - blueBits = 4; - break; - case DSPF_ARGB1555: - alphaBits = 1; - case DSPF_RGB555: - redBits = 5; - greenBits = 5; - blueBits = 5; - break; - case DSPF_RGB16: - redBits = 5; - greenBits = 6; - blueBits = 5; - break; - case DSPF_ARGB: - case DSPF_AiRGB: - alphaBits = 8; - case DSPF_RGB24: - case DSPF_RGB32: - redBits = 8; - greenBits = 8; - blueBits = 8; - break; - default: - D_WARN( "unsupported pixelformat" ); - return false; - } - - if (rgbFlag) { - accumRedBits = redBits; - accumGreenBits = greenBits; - accumBlueBits = blueBits; - accumAlphaBits = alphaBits; - depthBits = redBits + greenBits + blueBits; - stencilBits = alphaBits; - } else - depthBits = 8; - - return _mesa_initialize_visual( visual, - rgbFlag, dbFlag, stereoFlag, - redBits, greenBits, blueBits, alphaBits, - indexBits, depthBits, stencilBits, - accumRedBits, accumGreenBits, - accumBlueBits, accumAlphaBits, - numSamples ); -} - -static bool -directfbgl_create_context( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - IDirectFBGL_data *data ) -{ - struct dd_function_table functions; - - _mesa_initialize_window_framebuffer( framebuffer, visual ); - - _mesa_init_driver_functions( &functions ); - functions.GetString = dfbGetString; - functions.UpdateState = dfbUpdateState; - functions.GetBufferSize = dfbGetBufferSize; - functions.Viewport = dfbSetViewport; - functions.Clear = dfbClear; - - if (!_mesa_initialize_context( context, visual, NULL, - &functions, (void*) data )) { - D_DEBUG( "DirectFBGL/Mesa: _mesa_initialize_context() failed.\n" ); - _mesa_free_framebuffer_data( framebuffer ); - return false; - } - - _swrast_CreateContext( context ); - _vbo_CreateContext( context ); - _tnl_CreateContext( context ); - _swsetup_CreateContext( context ); - _swsetup_Wakeup( context ); - - _mesa_init_renderbuffer( &data->render, 0 ); - data->render.InternalFormat = GL_RGBA; - data->render._BaseFormat = GL_RGBA; - data->render.DataType = GL_UNSIGNED_BYTE; - data->render.Data = data->video.start; - data->render.Delete = dfbDeleteRenderbuffer; - data->render.AllocStorage = dfbRenderbufferStorage; - - switch (data->format) { - case DSPF_RGB332: - data->render.GetRow = get_row_RGB332; - data->render.GetValues = get_values_RGB332; - data->render.PutRow = put_row_RGB332; - data->render.PutRowRGB = put_row_rgb_RGB332; - data->render.PutMonoRow = put_mono_row_RGB332; - data->render.PutValues = put_values_RGB332; - data->render.PutMonoValues = put_mono_values_RGB332; - break; - case DSPF_ARGB4444: - data->render.GetRow = get_row_ARGB4444; - data->render.GetValues = get_values_ARGB4444; - data->render.PutRow = put_row_ARGB4444; - data->render.PutRowRGB = put_row_rgb_ARGB4444; - data->render.PutMonoRow = put_mono_row_ARGB4444; - data->render.PutValues = put_values_ARGB4444; - data->render.PutMonoValues = put_mono_values_ARGB4444; - break; - case DSPF_RGB444: - data->render.GetRow = get_row_RGB444; - data->render.GetValues = get_values_RGB444; - data->render.PutRow = put_row_RGB444; - data->render.PutRowRGB = put_row_rgb_RGB444; - data->render.PutMonoRow = put_mono_row_RGB444; - data->render.PutValues = put_values_RGB444; - data->render.PutMonoValues = put_mono_values_RGB444; - break; - case DSPF_ARGB2554: - data->render.GetRow = get_row_ARGB2554; - data->render.GetValues = get_values_ARGB2554; - data->render.PutRow = put_row_ARGB2554; - data->render.PutRowRGB = put_row_rgb_ARGB2554; - data->render.PutMonoRow = put_mono_row_ARGB2554; - data->render.PutValues = put_values_ARGB2554; - data->render.PutMonoValues = put_mono_values_ARGB2554; - break; - case DSPF_ARGB1555: - data->render.GetRow = get_row_ARGB1555; - data->render.GetValues = get_values_ARGB1555; - data->render.PutRow = put_row_ARGB1555; - data->render.PutRowRGB = put_row_rgb_ARGB1555; - data->render.PutMonoRow = put_mono_row_ARGB1555; - data->render.PutValues = put_values_ARGB1555; - data->render.PutMonoValues = put_mono_values_ARGB1555; - break; - case DSPF_RGB555: - data->render.GetRow = get_row_RGB555; - data->render.GetValues = get_values_RGB555; - data->render.PutRow = put_row_RGB555; - data->render.PutRowRGB = put_row_rgb_RGB555; - data->render.PutMonoRow = put_mono_row_RGB555; - data->render.PutValues = put_values_RGB555; - data->render.PutMonoValues = put_mono_values_RGB555; - break; - case DSPF_RGB16: - data->render.GetRow = get_row_RGB16; - data->render.GetValues = get_values_RGB16; - data->render.PutRow = put_row_RGB16; - data->render.PutRowRGB = put_row_rgb_RGB16; - data->render.PutMonoRow = put_mono_row_RGB16; - data->render.PutValues = put_values_RGB16; - data->render.PutMonoValues = put_mono_values_RGB16; - break; - case DSPF_RGB24: - data->render.GetRow = get_row_RGB24; - data->render.GetValues = get_values_RGB24; - data->render.PutRow = put_row_RGB24; - data->render.PutRowRGB = put_row_rgb_RGB24; - data->render.PutMonoRow = put_mono_row_RGB24; - data->render.PutValues = put_values_RGB24; - data->render.PutMonoValues = put_mono_values_RGB24; - break; - case DSPF_RGB32: - data->render.GetRow = get_row_RGB32; - data->render.GetValues = get_values_RGB32; - data->render.PutRow = put_row_RGB32; - data->render.PutRowRGB = put_row_rgb_RGB32; - data->render.PutMonoRow = put_mono_row_RGB32; - data->render.PutValues = put_values_RGB32; - data->render.PutMonoValues = put_mono_values_RGB32; - break; - case DSPF_ARGB: - data->render.GetRow = get_row_ARGB; - data->render.GetValues = get_values_ARGB; - data->render.PutRow = put_row_ARGB; - data->render.PutRowRGB = put_row_rgb_ARGB; - data->render.PutMonoRow = put_mono_row_ARGB; - data->render.PutValues = put_values_ARGB; - data->render.PutMonoValues = put_mono_values_ARGB; - break; - case DSPF_AiRGB: - data->render.GetRow = get_row_AiRGB; - data->render.GetValues = get_values_AiRGB; - data->render.PutRow = put_row_AiRGB; - data->render.PutRowRGB = put_row_rgb_AiRGB; - data->render.PutMonoRow = put_mono_row_AiRGB; - data->render.PutValues = put_values_AiRGB; - data->render.PutMonoValues = put_mono_values_AiRGB; - break; - default: - D_BUG( "unexpected pixelformat" ); - return false; - } - - data->render.Width = data->width; - data->render.Height = data->height; - - _mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render ); - - _mesa_add_soft_renderbuffers( framebuffer, - GL_FALSE, - visual->haveDepthBuffer, - visual->haveStencilBuffer, - visual->haveAccumBuffer, - GL_FALSE, - GL_FALSE ); - - TNL_CONTEXT( context )->Driver.RunPipeline = _tnl_run_pipeline; - - _mesa_enable_sw_extensions( context ); - - return true; -} - -static void -directfbgl_destroy_context( GLcontext *context, - GLframebuffer *framebuffer ) -{ - _swsetup_DestroyContext( context ); - _swrast_DestroyContext( context ); - _tnl_DestroyContext( context ); - _vbo_DestroyContext( context ); - //_mesa_free_framebuffer_data( framebuffer ); - _mesa_free_context_data( context ); -} - diff --git a/src/mesa/drivers/dos/blit.S b/src/mesa/drivers/dos/blit.S deleted file mode 100644 index 02dc8400d8..0000000000 --- a/src/mesa/drivers/dos/blit.S +++ /dev/null @@ -1,1040 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - - .file "blit.S" - -/* - * extern unsigned int vesa_gran_mask, vesa_gran_shift; - * extern int vl_video_selector; - - * extern void *vl_current_draw_buffer; - * extern int vl_current_stride, vl_current_height; - * extern int vl_current_offset, vl_current_delta; - */ - - .text - -/* Desc: VESA bank switching routine (BIOS) - * - * In : EBX=0, EDX = bank number - * Out : - - * - * Note: thrashes EAX - */ - .p2align 5,,31 -_vesa_swbankBIOS: - movw $0x4f05, %ax - int $0x10 - ret - - .p2align 2,,3 - .global _vesa_swbank -_vesa_swbank: .long _vesa_swbankBIOS - -/* Desc: void vesa_b_dump_virtual (void); - * - * In : - - * Out : - - * - * Note: uses current draw buffer - */ - .p2align 5,,31 - .global _vesa_b_dump_virtual -_vesa_b_dump_virtual: - cld - pushl %es - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %es - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl _vl_current_delta, %ebx - shrl $2, %ecx - .balign 4 - 0: - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %eax - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - popl %eax - subl %ebp, %edi - .balign 4 - 2: - movsl - decl %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - popl %es - ret - -/* Desc: void vesa_l_dump_virtual (void); - * - * In : - - * Out : - - * - * Note: uses current draw buffer - */ - .p2align 5,,31 - .global _vesa_l_dump_virtual -_vesa_l_dump_virtual: - cld - pushl %es - pushl %esi - pushl %edi - movl _vl_video_selector, %es - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %eax - shrl $2, %ecx - .balign 4 - 0: - pushl %ecx - rep; movsl - popl %ecx - addl %eax, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %es - ret - -/* Desc: void vesa_l_dump_virtual_mmx (void); - * - * In : - - * Out : - - * - * Note: uses current draw buffer - */ - .p2align 5,,31 - .global _vesa_l_dump_virtual_mmx -_vesa_l_dump_virtual_mmx: -#ifdef USE_MMX_ASM - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %eax - shrl $3, %ecx - .balign 4 - 0: - pushl %ecx - .balign 4 - 1: - movq (%esi), %mm0 - addl $8, %esi - movq %mm0, %fs:(%edi) - addl $8, %edi - decl %ecx - jnz 1b - popl %ecx - addl %eax, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - emms -#endif - ret - - - -#define CVT_32_TO_16(s, tmp) \ - /* SRC = bbbbbbbbggggggggrrrrrrrr******** */\ - movl %e##s##x, %tmp ;\ - /* TMP = bbbbbbbbggggggggrrrrrrrr******** */\ - shrb $2, %s##h ;\ - /* SRC = bbbbbbbbgggggg00rrrrrrrr******** */\ - andl $0xF80000, %tmp ;\ - /* TMP = 0000000000000000000rrrrr00000000 */\ - shrw $3, %s##x ;\ - /* SRC = bbbbbgggggg00000rrrrrrrr******** */\ - shrl $8, %tmp ;\ - /* TMP = 00000000000rrrrr0000000000000000 */\ - orl %tmp, %e##s##x ;\ - /* SRC = bbbbbggggggrrrrrrrrrrrrr******** */ - -#define CVT_32_TO_15(s, tmp) \ - /* SRC = bbbbbbbbggggggggrrrrrrrr******** */\ - movl %e##s##x, %tmp ;\ - /* TMP = bbbbbbbbggggggggrrrrrrrr******** */\ - shrb $3, %s##h ;\ - /* SRC = bbbbbbbbgggggg00rrrrrrrr******** */\ - andl $0xF80000, %tmp ;\ - /* TMP = 0000000000000000000rrrrr00000000 */\ - shrw $3, %s##x ;\ - /* SRC = bbbbbgggggg00000rrrrrrrr******** */\ - shrl $9, %tmp ;\ - /* TMP = 00000000000rrrrr0000000000000000 */\ - orl %tmp, %e##s##x ;\ - /* SRC = bbbbbggggggrrrrrrrrrrrrr******** */ - -#define CVT_16_TO_15(src, tmp) \ - /* SRC = bbbbbggggggrrrrrBBBBBGGGGGGRRRRR */\ - movl %src, %tmp ;\ - /* TMP = bbbbbggggggrrrrrBBBBBGGGGGGRRRRR */\ - andl $0x1F001F, %src ;\ - /* SRC = bbbbb00000000000BBBBB00000000000 */\ - andl $0xFFC0FFC0, %tmp ;\ - /* TMP = 000000gggggrrrrr000000GGGGGRRRRR */\ - shrl %tmp ;\ - /* TMP = 00000gggggrrrrr000000GGGGGRRRRR0 */\ - orl %tmp, %src ;\ - /* SRC = bbbbbgggggrrrrr0BBBBBGGGGGRRRRR0 */\ - - - -/* transform BGRA to BGR */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_24 -_vesa_l_dump_32_to_24: - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - movw %ax, %fs:(%edi) - shrl $16, %eax - movb %al, %fs:2(%edi) - addl $3, %edi - subl $3, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - ret - -/* transform BGRA to B5G6R5 */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_16 -_vesa_l_dump_32_to_16: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_16(a, ebp) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform BGRA to B5G5R5 */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_15 -_vesa_l_dump_32_to_15: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_15(a, ebp) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform BGRA to fake8 */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_8 -_vesa_l_dump_32_to_8: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %edx - pushl %ecx - pushl %ebx - 1: - movl (%esi), %eax - addl $4, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %ebx - popl %ecx - popl %edx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform BGR to BGRx */ - .p2align 5,,31 - .global _vesa_l_dump_24_to_32 -_vesa_l_dump_24_to_32: - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $3, %esi - movl %eax, %fs:(%edi) - addl $4, %edi - subl $4, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - ret - -/* transform BGR to fake8 */ - .p2align 5,,31 - .global _vesa_l_dump_24_to_8 -_vesa_l_dump_24_to_8: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %edx - pushl %ecx - pushl %ebx - 1: - movl (%esi), %eax - addl $3, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %ebx - popl %ecx - popl %edx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform B5G6R5 to B5G5R5 */ - .p2align 5,,31 - .global _vesa_l_dump_16_to_15 -_vesa_l_dump_16_to_15: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - CVT_16_TO_15(eax, ebp) - movl %eax, %fs:(%edi) - addl $4, %edi - subl $4, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform B5G6R5 to fake8 */ - .p2align 5,,31 - .global _vesa_l_dump_16_to_8 -_vesa_l_dump_16_to_8: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - pushl %ebx - 1: - movl (%esi), %eax - addl $4, %esi -#if 1 - movl %eax, %ebx - andl $0xFFFF, %eax - shrl $16, %ebx - movb _tab_16_8(%eax), %al - movb _tab_16_8(%ebx), %ah -#endif - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ebx - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - - - - .p2align 5,,31 - .global _vesa_b_dump_32_to_24 -_vesa_b_dump_32_to_24: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl $0x00FFFFFF, %ebx - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - subl %ebp, %edi - .balign 4 - 2: - movb (%esi), %al /* XXX too many accesses */ - incl %esi - rorl $8, %ebx - jnc 2b - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_32_to_16 -_vesa_b_dump_32_to_16: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_16(a, ebx) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_32_to_15 -_vesa_b_dump_32_to_15: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_15(a, ebx) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_32_to_8 -_vesa_b_dump_32_to_8: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - pushl %edx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - popl %edx - incl %edx - pushl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $4, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %edx - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_24_to_32 -_vesa_b_dump_24_to_32: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $3, %esi - movl %eax, %fs:(%edi) - addl $4, %edi - subl $4, %ecx - jnz 1b - popl %ecx - popl %eax - addl %ebx, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_24_to_8 -_vesa_b_dump_24_to_8: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - pushl %edx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - popl %edx - incl %edx - pushl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $3, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %edx - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_16_to_15 -_vesa_b_dump_16_to_15: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movw (%esi), %ax - addl $2, %esi - CVT_16_TO_15(eax, ebx) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_16_to_8 -_vesa_b_dump_16_to_8: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - subl %ebp, %edi - .balign 4 - 2: - movw (%esi), %ax - addl $2, %esi -#if 1 - andl $0xFFFF, %eax - movb _tab_16_8(%eax), %al -#endif - movb %al, %fs:(%edi) - addl $1, %edi - subl $1, %ecx - jnz 1b - popl %ecx - popl %eax - addl %ebx, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c deleted file mode 100644 index 003c06a8ff..0000000000 --- a/src/mesa/drivers/dos/dmesa.c +++ /dev/null @@ -1,359 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include "main/context.h" -#include "main/imports.h" -#include "main/mtypes.h" - -#include "video.h" - -#include "GL/osmesa.h" -#include "GL/dmesa.h" - - -/* - * This has nothing to do with Mesa Visual structure. - * We keep this one around for backwards compatibility, - * and to store video mode data for DMesaCreateContext. - */ -struct dmesa_visual { - GLenum format; /* OSMesa framebuffer format */ - GLint depthBits; - GLint stencilBits; - GLint accumBits; -}; - -/* - * This has nothing to do with Mesa Buffer structure. - * We keep this one around for backwards compatibility, - * and to store various data. - */ -struct dmesa_buffer { - int xpos, ypos; /* position */ - int width, height; /* size in pixels */ - GLenum type; - void *the_window; /* your window handle, etc */ -}; - -/* - * This has nothing to do with Mesa Context structure. - * We keep this one around for backwards compatibility, - * and to store real off-screen context. - */ -struct dmesa_context { - OSMesaContext osmesa; - DMesaBuffer buffer; -}; - - -static DMesaContext ctx; - - -/**************************************************************************** - * DMesa Public API Functions - ***************************************************************************/ - -/* - * The exact arguments to this function will depend on your window system - */ -DMesaVisual -DMesaCreateVisual (GLint width, - GLint height, - GLint colDepth, - GLint refresh, - GLboolean dbFlag, - GLboolean rgbFlag, - GLint alphaSize, - GLint depthSize, - GLint stencilSize, - GLint accumSize) -{ - DMesaVisual visual; - GLenum format; - int fbbits; - - if (dbFlag) { - return NULL; - } - - if (!rgbFlag) { - format = OSMESA_COLOR_INDEX; - fbbits = 8; - } else if (alphaSize) { - format = OSMESA_BGRA; - fbbits = 32; - } else if (colDepth == 15 || colDepth == 16) { - format = OSMESA_RGB_565; - fbbits = 16; - } else { - format = OSMESA_BGR; - fbbits = 24; - } - - if ((visual = (DMesaVisual)CALLOC_STRUCT(dmesa_visual)) == NULL) { - return NULL; - } - - if (vl_video_init(width, height, colDepth, rgbFlag, refresh, fbbits) <= 0) { - FREE(visual); - return NULL; - } - - visual->format = format; - visual->depthBits = depthSize; - visual->stencilBits = stencilSize; - visual->accumBits = accumSize; - return visual; -} - - -void -DMesaDestroyVisual (DMesaVisual visual) -{ - vl_video_exit(); - FREE(visual); -} - - -DMesaBuffer -DMesaCreateBuffer (DMesaVisual visual, - GLint xpos, GLint ypos, - GLint width, GLint height) -{ - DMesaBuffer buffer; - GLenum type; - int bytesPerPixel; - - switch (visual->format) { - case OSMESA_COLOR_INDEX: - bytesPerPixel = 1; - type = CHAN_TYPE; - break; - case OSMESA_RGB_565: - bytesPerPixel = 2; - type = GL_UNSIGNED_SHORT_5_6_5; - break; - case OSMESA_BGR: - bytesPerPixel = 3; - type = CHAN_TYPE; - break; - default: - bytesPerPixel = 4; - type = CHAN_TYPE; - } - - if ((buffer = (DMesaBuffer)CALLOC_STRUCT(dmesa_buffer)) != NULL) { - buffer->xpos = xpos; - buffer->ypos = ypos; - buffer->width = width; - buffer->height = height; - buffer->type = type; - buffer->the_window = MALLOC(width * height * bytesPerPixel + 1); - if (buffer->the_window == NULL) { - FREE(buffer); - buffer = NULL; - } - } - - return buffer; -} - - -void -DMesaDestroyBuffer (DMesaBuffer buffer) -{ - FREE(buffer->the_window); - FREE(buffer); -} - - -DMesaContext -DMesaCreateContext (DMesaVisual visual, DMesaContext share) -{ - DMesaContext dmesa; - if ((dmesa = (DMesaContext)CALLOC_STRUCT(dmesa_context)) != NULL) { - dmesa->osmesa = OSMesaCreateContextExt( - visual->format, - visual->depthBits, - visual->stencilBits, - visual->accumBits, - (share != NULL) ? share->osmesa : NULL); - if (dmesa->osmesa == NULL) { - FREE(dmesa); - dmesa = NULL; - } - } - return dmesa; -} - - -void -DMesaDestroyContext (DMesaContext dmesa) -{ - OSMesaDestroyContext(dmesa->osmesa); - FREE(dmesa); -} - - -GLboolean -DMesaMoveBuffer (GLint xpos, GLint ypos) -{ - const DMesaContext dmesa = DMesaGetCurrentContext(); - DMesaBuffer b = dmesa->buffer; - - if (vl_sync_buffer(&b->the_window, xpos, ypos, b->width, b->height) == 0) { - b->xpos = xpos; - b->ypos = ypos; - return GL_TRUE; - } - - return GL_FALSE; -} - - -GLboolean -DMesaResizeBuffer (GLint width, GLint height) -{ - const DMesaContext dmesa = DMesaGetCurrentContext(); - DMesaBuffer b = dmesa->buffer; - - if (vl_sync_buffer(&b->the_window, b->xpos, b->ypos, width, height) == 0) { - b->width = width; - b->height = height; - return GL_TRUE; - } - - return GL_FALSE; -} - - -GLboolean -DMesaMakeCurrent (DMesaContext dmesa, DMesaBuffer buffer) -{ - if (dmesa == NULL || buffer == NULL) { - ctx = NULL; - return GL_TRUE; - } - if (OSMesaMakeCurrent(dmesa->osmesa, buffer->the_window, - buffer->type, - buffer->width, buffer->height) && - vl_sync_buffer(&buffer->the_window, buffer->xpos, buffer->ypos, buffer->width, buffer->height) == 0) { - OSMesaPixelStore(OSMESA_Y_UP, GL_FALSE); - dmesa->buffer = buffer; - ctx = dmesa; - return GL_TRUE; - } - return GL_FALSE; -} - - -void -DMesaSwapBuffers (DMesaBuffer buffer) -{ - /* copy/swap back buffer to front if applicable */ - GET_CURRENT_CONTEXT(ctx); - _mesa_notifySwapBuffers(ctx); - vl_flip(); - (void)buffer; -} - - -void -DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue) -{ - vl_setCI(ndx, red, green, blue); -} - - -DMesaContext -DMesaGetCurrentContext (void) -{ - return ctx; -} - - -DMesaBuffer -DMesaGetCurrentBuffer (void) -{ - const DMesaContext dmesa = DMesaGetCurrentContext(); - - if (dmesa != NULL) { - return dmesa->buffer; - } - - return NULL; -} - - -DMesaProc -DMesaGetProcAddress (const char *name) -{ - DMesaProc p = (DMesaProc)_glapi_get_proc_address(name); - - /* TODO: handle DMesa* namespace - if (p == NULL) { - } - */ - - return p; -} - - -int -DMesaGetIntegerv (GLenum pname, GLint *params) -{ - switch (pname) { - case DMESA_GET_SCREEN_SIZE: - vl_get(VL_GET_SCREEN_SIZE, params); - break; - case DMESA_GET_DRIVER_CAPS: - params[0] = 0; - break; - case DMESA_GET_VIDEO_MODES: - return vl_get(VL_GET_VIDEO_MODES, params); - case DMESA_GET_BUFFER_ADDR: { - const DMesaContext dmesa = DMesaGetCurrentContext(); - if (dmesa != NULL) { - DMesaBuffer b = dmesa->buffer; - if (b != NULL) { - params[0] = (GLint)b->the_window; - } - } - break; - } - default: - return -1; - } - - return 0; -} diff --git a/src/mesa/drivers/dos/dpmi.c b/src/mesa/drivers/dos/dpmi.c deleted file mode 100644 index bd33b8856c..0000000000 --- a/src/mesa/drivers/dos/dpmi.c +++ /dev/null @@ -1,166 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include <dpmi.h> - -#include "internal.h" - - -#ifndef MAX -#define MAX(x, y) (((x) < (y)) ? (y) : (x)) -#endif - - -/* _create_linear_mapping: - * Maps a physical address range into linear memory. - */ -int -_create_linear_mapping (unsigned long *linear, unsigned long physaddr, int size) -{ - __dpmi_meminfo meminfo; - - if (physaddr >= 0x100000) { - /* map into linear memory */ - meminfo.address = physaddr; - meminfo.size = size; - if (__dpmi_physical_address_mapping(&meminfo) != 0) { - return -1; - } - - *linear = meminfo.address; - } else { - /* exploit 1 -> 1 physical to linear mapping in low megabyte */ - *linear = physaddr; - } - - return 0; -} - - -/* _remove_linear_mapping: - * Frees the DPMI resources being used to map a linear address range. - */ -void -_remove_linear_mapping (unsigned long *linear) -{ - __dpmi_meminfo meminfo; - - if (*linear) { - if (*linear >= 0x100000) { - meminfo.address = *linear; - __dpmi_free_physical_address_mapping(&meminfo); - } - - *linear = 0; - } -} - - -/* _create_selector: - * Allocates a selector to access a region of linear memory. - */ -int -_create_selector (int *segment, unsigned long base, int size) -{ - /* allocate an ldt descriptor */ - if ((*segment=__dpmi_allocate_ldt_descriptors(1)) < 0) { - *segment = 0; - return -1; - } - - /* create the linear mapping */ - if (_create_linear_mapping(&base, base, size)) { - __dpmi_free_ldt_descriptor(*segment); - *segment = 0; - return -1; - } - - /* set the descriptor base and limit */ - __dpmi_set_segment_base_address(*segment, base); - __dpmi_set_segment_limit(*segment, MAX(size-1, 0xFFFF)); - - return 0; -} - - -/* _remove_selector: - * Frees a DPMI segment selector. - */ -void -_remove_selector (int *segment) -{ - if (*segment) { - unsigned long base; - __dpmi_get_segment_base_address(*segment, &base); - _remove_linear_mapping(&base); - __dpmi_free_ldt_descriptor(*segment); - *segment = 0; - } -} - - -/* Desc: retrieve CPU MMX capability - * - * In : - - * Out : FALSE if CPU cannot do MMX - * - * Note: - - */ -int -_can_mmx (void) -{ -#ifdef USE_MMX_ASM - int x86_cpu_features = 0; - __asm("\n\ - pushfl \n\ - popl %%eax \n\ - movl %%eax, %%ecx \n\ - xorl $0x200000, %%eax\n\ - pushl %%eax \n\ - popfl \n\ - pushfl \n\ - popl %%eax \n\ - pushl %%ecx \n\ - popfl \n\ - xorl %%ecx, %%eax \n\ - jz 0f \n\ - movl $1, %%eax \n\ - cpuid \n\ - movl %%edx, %0 \n\ - 0: \n\ - ":"=g"(x86_cpu_features)::"%eax", "%ebx", "%ecx", "%edx"); - return (x86_cpu_features & 0x00800000); -#else - return 0; -#endif -} diff --git a/src/mesa/drivers/dos/internal.h b/src/mesa/drivers/dos/internal.h deleted file mode 100644 index 0fa7c77222..0000000000 --- a/src/mesa/drivers/dos/internal.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifndef INTERNAL_H_included -#define INTERNAL_H_included - -#include "../main/mtypes.h" - - -/* - * general purpose defines, etc. - */ -#ifndef FALSE -#define FALSE 0 -#define TRUE !FALSE -#endif - -#define __PACKED__ __attribute__((packed)) - -typedef unsigned char word8; -typedef unsigned short word16; -typedef unsigned long word32; - -#define _16_ *(word16 *)& -#define _32_ *(word32 *)& - -typedef void (*BLTFUNC) (void); - - -/* - * video mode structure - */ -typedef struct vl_mode { - int xres, yres; - int bpp; - - int mode; - int scanlen; - - int sel; - int gran; -} vl_mode; - - -/* - * video driver structure - */ -typedef struct { - vl_mode *(*init) (void); - int (*entermode) (vl_mode *p, int refresh, int fbbits); - void (*blit) (void); - void (*setCI_f) (int index, float red, float green, float blue); - void (*setCI_i) (int index, int red, int green, int blue); - int (*get) (int pname, int *params); - void (*restore) (void); - void (*fini) (void); -} vl_driver; - - -/* - * memory mapping - */ -int _create_linear_mapping (unsigned long *linear, unsigned long physaddr, int size); -void _remove_linear_mapping (unsigned long *linear); -int _create_selector (int *segment, unsigned long base, int size); -void _remove_selector (int *segment); - - -/* - * system routines - */ -int _can_mmx (void); - - -#endif diff --git a/src/mesa/drivers/dos/null.c b/src/mesa/drivers/dos/null.c deleted file mode 100644 index 55846299fb..0000000000 --- a/src/mesa/drivers/dos/null.c +++ /dev/null @@ -1,224 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include <stdlib.h> -#include <sys/segments.h> - -#include "video.h" -#include "null.h" - - -static vl_mode *modes; - -#define null_color_precision 8 - - -static void -null_blit_nop (void) -{ -} - - -/* Desc: Attempts to detect NUL, check video modes and create selectors. - * - * In : - - * Out : mode array - * - * Note: - - */ -static vl_mode * -null_init (void) -{ - static int m[][2] = { - { 320, 200 }, - { 320, 240 }, - { 400, 300 }, - { 512, 384 }, - { 640, 400 }, - { 640, 480 }, - { 800, 600 }, - { 1024, 768 }, - { 1280, 1024 }, - { 1600, 1200 } - }; - static int b[] = { - 8, - 15, - 16, - 24, - 32 - }; - const unsigned int m_count = sizeof(m) / sizeof(m[0]); - const unsigned int b_count = sizeof(b) / sizeof(b[0]); - - unsigned int i, j, k; - - if (modes == NULL) { - modes = malloc(sizeof(vl_mode) * (1 + m_count * b_count)); - - if (modes != NULL) { - for (k = 0, i = 0; i < m_count; i++) { - for (j = 0; j < b_count; j++, k++) { - modes[k].xres = m[i][0]; - modes[k].yres = m[i][1]; - modes[k].bpp = b[j]; - modes[k].mode = 0x4000; - modes[k].scanlen = m[i][0] * ((b[j] + 7) / 8); - modes[k].sel = -1; - modes[k].gran = -1; - } - } - modes[k].xres = -1; - modes[k].yres = -1; - modes[k].bpp = -1; - modes[k].mode = 0xffff; - modes[k].scanlen = -1; - modes[k].sel = -1; - modes[k].gran = -1; - } - } - - return modes; -} - - -/* Desc: Frees all resources allocated by NUL init code. - * - * In : - - * Out : - - * - * Note: - - */ -static void -null_fini (void) -{ - if (modes != NULL) { - free(modes); - modes = NULL; - } -} - - -/* Desc: Attempts to enter specified video mode. - * - * In : ptr to mode structure, refresh rate - * Out : 0 if success - * - * Note: - - */ -static int -null_entermode (vl_mode *p, int refresh, int fbbits) -{ - NUL.blit = null_blit_nop; - - return 0; - - (void)(p && refresh && fbbits); /* silence compiler warning */ -} - - -/* Desc: Restores to the mode prior to first call to null_entermode. - * - * In : - - * Out : - - * - * Note: - - */ -static void -null_restore (void) -{ -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses integer values - */ -static void -null_setCI_i (int index, int red, int green, int blue) -{ - (void)(index && red && green && blue); /* silence compiler warning */ -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses normalized values - */ -static void -null_setCI_f (int index, float red, float green, float blue) -{ - float max = (1 << null_color_precision) - 1; - - null_setCI_i(index, (int)(red * max), (int)(green * max), (int)(blue * max)); -} - - -/* Desc: state retrieval - * - * In : parameter name, ptr to storage - * Out : 0 if request successfully processed - * - * Note: - - */ -static int -null_get (int pname, int *params) -{ - switch (pname) { - default: - params[0] = params[0]; /* silence compiler warning */ - return -1; - } - return 0; -} - - -/* - * the driver - */ -vl_driver NUL = { - null_init, - null_entermode, - NULL, - null_setCI_f, - null_setCI_i, - null_get, - null_restore, - null_fini -}; diff --git a/src/mesa/drivers/dos/null.h b/src/mesa/drivers/dos/null.h deleted file mode 100644 index bbdc7966e0..0000000000 --- a/src/mesa/drivers/dos/null.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef NULL_H_included -#define NULL_H_included - -#include "internal.h" - -extern vl_driver NUL; - -#endif diff --git a/src/mesa/drivers/dos/vesa.c b/src/mesa/drivers/dos/vesa.c deleted file mode 100644 index 3fdd3e25db..0000000000 --- a/src/mesa/drivers/dos/vesa.c +++ /dev/null @@ -1,719 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include <dpmi.h> -#include <pc.h> -#include <stdlib.h> -#include <stubinfo.h> -#include <sys/exceptn.h> -#include <sys/segments.h> -#include <sys/farptr.h> -#include <sys/movedata.h> - -#include "video.h" -#include "vesa.h" - - -static vl_mode modes[128]; - -static word16 vesa_ver; -static int banked_selector, linear_selector; -static int oldmode = -1; - -static int vesa_color_precision = 6; - -static word16 *vesa_pmcode; -unsigned int vesa_gran_mask, vesa_gran_shift; - - -/* - * VESA info - */ -#define V_SIGN 0 -#define V_MINOR 4 -#define V_MAJOR 5 -#define V_OEM_OFS 6 -#define V_OEM_SEG 8 -#define V_MODE_OFS 14 -#define V_MODE_SEG 16 -#define V_MEMORY 18 - -/* - * mode info - */ -#define M_ATTR 0 -#define M_GRAN 4 -#define M_SCANLEN 16 -#define M_XRES 18 -#define M_YRES 20 -#define M_BPP 25 -#define M_RED 31 -#define M_GREEN 33 -#define M_BLUE 35 -#define M_PHYS_PTR 40 - -/* - * VESA 3.0 CRTC timings structure - */ -typedef struct CRTCInfoBlock { - unsigned short HorizontalTotal; - unsigned short HorizontalSyncStart; - unsigned short HorizontalSyncEnd; - unsigned short VerticalTotal; - unsigned short VerticalSyncStart; - unsigned short VerticalSyncEnd; - unsigned char Flags; - unsigned long PixelClock; /* units of Hz */ - unsigned short RefreshRate; /* units of 0.01 Hz */ - unsigned char reserved[40]; -} __PACKED__ CRTCInfoBlock; - -#define HNEG (1 << 2) -#define VNEG (1 << 3) -#define DOUBLESCAN (1 << 0) - - -/* Desc: Attempts to detect VESA, check video modes and create selectors. - * - * In : - - * Out : mode array - * - * Note: - - */ -static vl_mode * -vesa_init (void) -{ - __dpmi_regs r; - word16 *p; - vl_mode *q; - char vesa_info[512], tmp[512]; - int maxsize = 0; - word32 linearfb = 0; - - if (vesa_ver) { - return modes; - } - - _farpokel(_stubinfo->ds_selector, 0, 0x32454256); - r.x.ax = 0x4f00; - r.x.di = 0; - r.x.es = _stubinfo->ds_segment; - __dpmi_int(0x10, &r); - movedata(_stubinfo->ds_selector, 0, _my_ds(), (unsigned)vesa_info, 512); - if ((r.x.ax != 0x004f) || ((_32_ vesa_info[V_SIGN]) != 0x41534556)) { - return NULL; - } - - p = (word16 *)(((_16_ vesa_info[V_MODE_SEG]) << 4) + (_16_ vesa_info[V_MODE_OFS])); - q = modes; - do { - if ((q->mode = _farpeekw(__djgpp_dos_sel, (unsigned long)(p++))) == 0xffff) { - break; - } - - r.x.ax = 0x4f01; - r.x.cx = q->mode; - r.x.di = 512; - r.x.es = _stubinfo->ds_segment; - __dpmi_int(0x10, &r); - movedata(_stubinfo->ds_selector, 512, _my_ds(), (unsigned)tmp, 256); - switch (tmp[M_BPP]) { - case 16: - q->bpp = tmp[M_RED] + tmp[M_GREEN] + tmp[M_BLUE]; - break; - case 8: - case 15: - case 24: - case 32: - q->bpp = tmp[M_BPP]; - break; - default: - q->bpp = 0; - } - if ((r.x.ax == 0x004f) && ((tmp[M_ATTR] & 0x11) == 0x11) && q->bpp) { - q->xres = _16_ tmp[M_XRES]; - q->yres = _16_ tmp[M_YRES]; - q->scanlen = _16_ tmp[M_SCANLEN]; - q->gran = (_16_ tmp[M_GRAN]) << 10; - if (tmp[M_ATTR] & 0x80) { - vl_mode *q1 = q + 1; - *q1 = *q++; - linearfb = _32_ tmp[M_PHYS_PTR]; - q->mode |= 0x4000; - } - if (maxsize < (q->scanlen * q->yres)) { - maxsize = q->scanlen * q->yres; - } - q++; - } - } while (TRUE); - - if (q == modes) { - return NULL; - } - if (_create_selector(&banked_selector, 0xa0000, modes[0].gran)) { - return NULL; - } - if (linearfb) { - maxsize = ((maxsize + 0xfffUL) & ~0xfffUL); - if (_create_selector(&linear_selector, linearfb, maxsize)) { - linear_selector = banked_selector; - } - } - - for (q = modes; q->mode != 0xffff; q++) { - q->sel = banked_selector; - if (q->mode & 0x4000) { - if (linear_selector != banked_selector) { - q->sel = linear_selector; - } else { - q->mode &= ~0x4000; - } - } - } - - if (vesa_info[V_MAJOR] >= 2) { - r.x.ax = 0x4f0a; - r.x.bx = 0; - __dpmi_int(0x10, &r); - if (r.x.ax == 0x004f) { - vesa_pmcode = (word16 *)malloc(r.x.cx); - if (vesa_pmcode != NULL) { - movedata(__djgpp_dos_sel, (r.x.es << 4) + r.x.di, _my_ds(), (unsigned)vesa_pmcode, r.x.cx); - if (vesa_pmcode[3]) { - p = (word16 *)((long)vesa_pmcode + vesa_pmcode[3]); - while (*p++ != 0xffff) { - } - } else { - p = NULL; - } - if (p && (*p != 0xffff)) { - free(vesa_pmcode); - vesa_pmcode = NULL; - } else { - vesa_swbank = (void *)((long)vesa_pmcode + vesa_pmcode[0]); - } - } - } - } - - vesa_ver = _16_ vesa_info[V_MINOR]; - return modes; -} - - -/* Desc: Frees all resources allocated by VESA init code. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vesa_fini (void) -{ - if (vesa_ver) { - _remove_selector(&linear_selector); - _remove_selector(&banked_selector); - if (vesa_pmcode != NULL) { - free(vesa_pmcode); - vesa_pmcode = NULL; - } - } -} - - -/* Desc: Uses VESA 3.0 function 0x4F0B to find the closest pixel clock to the requested value. - * - * In : mode, clock - * Out : desired clock - * - * Note: - - */ -static unsigned long -_closest_pixclk (int mode_no, unsigned long vclk) -{ - __dpmi_regs r; - - r.x.ax = 0x4F0B; - r.h.bl = 0; - r.d.ecx = vclk; - r.x.dx = mode_no; - __dpmi_int(0x10, &r); - - return (r.x.ax == 0x004f) ? r.d.ecx : 0; -} - - -/* Desc: Calculates CRTC mode timings. - * - * In : crtc block, geometry, adjust - * Out : - * - * Note: - */ -static void -_crtc_timing (CRTCInfoBlock *crtc, int xres, int yres, int xadjust, int yadjust) -{ - int HTotal, VTotal; - int HDisp, VDisp; - int HSS, VSS; - int HSE, VSE; - int HSWidth, VSWidth; - int SS, SE; - int doublescan = FALSE; - - if (yres < 400) { - doublescan = TRUE; - yres *= 2; - } - - HDisp = xres; - HTotal = (int)(HDisp * 1.27) & ~0x7; - HSWidth = (int)((HTotal - HDisp) / 5) & ~0x7; - HSS = HDisp + 16; - HSE = HSS + HSWidth; - VDisp = yres; - VTotal = VDisp * 1.07; - VSWidth = (VTotal / 100) + 1; - VSS = VDisp + ((int)(VTotal - VDisp) / 5) + 1; - VSE = VSS + VSWidth; - - SS = HSS + xadjust; - SE = HSE + xadjust; - - if (xadjust < 0) { - if (SS < (HDisp + 8)) { - SS = HDisp + 8; - SE = SS + HSWidth; - } - } else { - if ((HTotal - 24) < SE) { - SE = HTotal - 24; - SS = SE - HSWidth; - } - } - - HSS = SS; - HSE = SE; - - SS = VSS + yadjust; - SE = VSE + yadjust; - - if (yadjust < 0) { - if (SS < (VDisp + 3)) { - SS = VDisp + 3; - SE = SS + VSWidth; - } - } else { - if ((VTotal - 4) < SE) { - SE = VTotal - 4; - SS = SE - VSWidth; - } - } - - VSS = SS; - VSE = SE; - - crtc->HorizontalTotal = HTotal; - crtc->HorizontalSyncStart = HSS; - crtc->HorizontalSyncEnd = HSE; - crtc->VerticalTotal = VTotal; - crtc->VerticalSyncStart = VSS; - crtc->VerticalSyncEnd = VSE; - crtc->Flags = HNEG | VNEG; - - if (doublescan) { - crtc->Flags |= DOUBLESCAN; - } -} - - -/* Desc: Attempts to choose a suitable blitter. - * - * In : ptr to mode structure, software framebuffer bits - * Out : blitter funciton, or NULL - * - * Note: - - */ -static BLTFUNC -_choose_blitter (vl_mode *p, int fbbits) -{ - BLTFUNC blitter; - - if (p->mode & 0x4000) { - blitter = _can_mmx() ? vesa_l_dump_virtual_mmx : vesa_l_dump_virtual; - switch (p->bpp) { - case 8: - switch (fbbits) { - case 8: - break; - case 16: - blitter = vesa_l_dump_16_to_8; - break; - case 24: - blitter = vesa_l_dump_24_to_8; - break; - case 32: - blitter = vesa_l_dump_32_to_8; - break; - case 15: - default: - return NULL; - } - break; - case 15: - switch (fbbits) { - case 16: - blitter = vesa_l_dump_16_to_15; - break; - case 32: - blitter = vesa_l_dump_32_to_15; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 16: - switch (fbbits) { - case 16: - break; - case 32: - blitter = vesa_l_dump_32_to_16; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 24: - switch (fbbits) { - case 24: - break; - case 32: - blitter = vesa_l_dump_32_to_24; - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - case 32: - switch (fbbits) { - case 24: - blitter = vesa_l_dump_24_to_32; - break; - case 32: - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - } - } else { - blitter = vesa_b_dump_virtual; - switch (p->bpp) { - case 8: - switch (fbbits) { - case 8: - break; - case 16: - blitter = vesa_b_dump_16_to_8; - break; - case 24: - blitter = vesa_b_dump_24_to_8; - break; - case 32: - blitter = vesa_b_dump_32_to_8; - break; - case 15: - default: - return NULL; - } - break; - case 15: - switch (fbbits) { - case 16: - blitter = vesa_b_dump_16_to_15; - break; - case 32: - blitter = vesa_b_dump_32_to_15; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 16: - switch (fbbits) { - case 16: - break; - case 32: - blitter = vesa_b_dump_32_to_16; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 24: - switch (fbbits) { - case 24: - break; - case 32: - blitter = vesa_b_dump_32_to_24; - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - case 32: - switch (fbbits) { - case 24: - blitter = vesa_b_dump_24_to_32; - break; - case 32: - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - } - } - - return blitter; -} - - -/* Desc: Attempts to enter specified video mode. - * - * In : ptr to mode structure, refresh rate - * Out : 0 if success - * - * Note: - - */ -static int -vesa_entermode (vl_mode *p, int refresh, int fbbits) -{ - __dpmi_regs r; - - if (!(p->mode & 0x4000)) { - { int n; for (vesa_gran_shift = 0, n = p->gran; n; vesa_gran_shift++, n >>= 1); } - vesa_gran_mask = (1 << (--vesa_gran_shift)) - 1; - if ((unsigned)p->gran != (vesa_gran_mask + 1)) { - return !0; - } - } - - VESA.blit = _choose_blitter(p, fbbits); - if (VESA.blit == NULL) { - return !0; - } - - if (oldmode == -1) { - r.x.ax = 0x4f03; - __dpmi_int(0x10, &r); - oldmode = r.x.bx; - } - - r.x.ax = 0x4f02; - r.x.bx = p->mode; - - if (refresh && ((vesa_ver >> 8) >= 3)) { - /* VESA 3.0 stuff for controlling the refresh rate */ - CRTCInfoBlock crtc; - unsigned long vclk; - double f0; - - _crtc_timing(&crtc, p->xres, p->yres, 0, 0); - - vclk = (double)crtc.HorizontalTotal * crtc.VerticalTotal * refresh; - vclk = _closest_pixclk(p->mode, vclk); - - if (vclk != 0) { - f0 = (double)vclk / (crtc.HorizontalTotal * crtc.VerticalTotal); - /*_current_refresh_rate = (int)(f0 + 0.5);*/ - - crtc.PixelClock = vclk; - crtc.RefreshRate = refresh * 100; - - movedata(_my_ds(), (unsigned)&crtc, _stubinfo->ds_selector, 0, sizeof(crtc)); - - r.x.di = 0; - r.x.es = _stubinfo->ds_segment; - r.x.bx |= 0x0800; - } - } - - __dpmi_int(0x10, &r); - if (r.x.ax != 0x004f) { - return !0; - } - - if (p->bpp == 8) { - r.x.ax = 0x4f08; - r.x.bx = 0x0800; - __dpmi_int(0x10, &r); - if (r.x.ax == 0x004f) { - r.x.ax = 0x4f08; - r.h.bl = 0x01; - __dpmi_int(0x10, &r); - vesa_color_precision = r.h.bh; - } - } - - return 0; -} - - -/* Desc: Restores to the mode prior to first call to vesa_entermode. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vesa_restore (void) -{ - __dpmi_regs r; - - if (oldmode != -1) { - if (oldmode < 0x100) { - __asm("int $0x10"::"a"(oldmode)); - } else { - r.x.ax = 0x4f02; - r.x.bx = oldmode; - __dpmi_int(0x10, &r); - } - oldmode = -1; - } -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses integer values - */ -static void -vesa_setCI_i (int index, int red, int green, int blue) -{ -#if 0 - __asm("\n\ - movw $0x1010, %%ax \n\ - movb %1, %%dh \n\ - movb %2, %%ch \n\ - int $0x10 \n\ - "::"b"(index), "m"(red), "m"(green), "c"(blue):"%eax", "%edx"); -#else - outportb(0x03C8, index); - outportb(0x03C9, red); - outportb(0x03C9, green); - outportb(0x03C9, blue); -#endif -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses normalized values - */ -static void -vesa_setCI_f (int index, float red, float green, float blue) -{ - float max = (1 << vesa_color_precision) - 1; - - vesa_setCI_i(index, (int)(red * max), (int)(green * max), (int)(blue * max)); -} - - -/* Desc: state retrieval - * - * In : parameter name, ptr to storage - * Out : 0 if request successfully processed - * - * Note: - - */ -static int -vesa_get (int pname, int *params) -{ - switch (pname) { - case VL_GET_CI_PREC: - params[0] = vesa_color_precision; - break; - default: - return -1; - } - return 0; -} - - -/* - * the driver - */ -vl_driver VESA = { - vesa_init, - vesa_entermode, - NULL, - vesa_setCI_f, - vesa_setCI_i, - vesa_get, - vesa_restore, - vesa_fini -}; diff --git a/src/mesa/drivers/dos/vesa.h b/src/mesa/drivers/dos/vesa.h deleted file mode 100644 index 4b3c3ab832..0000000000 --- a/src/mesa/drivers/dos/vesa.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef VESA_H_included -#define VESA_H_included - -#include "internal.h" - -extern void *vesa_swbank; - -extern void vesa_b_dump_virtual (void); -extern void vesa_l_dump_virtual (void); -extern void vesa_l_dump_virtual_mmx (void); - -extern void vesa_l_dump_32_to_24 (void); -extern void vesa_l_dump_32_to_16 (void); -extern void vesa_l_dump_32_to_15 (void); -extern void vesa_l_dump_32_to_8 (void); -extern void vesa_l_dump_24_to_32 (void); -extern void vesa_l_dump_24_to_8 (void); -extern void vesa_l_dump_16_to_15 (void); -extern void vesa_l_dump_16_to_8 (void); - -extern void vesa_b_dump_32_to_24 (void); -extern void vesa_b_dump_32_to_16 (void); -extern void vesa_b_dump_32_to_15 (void); -extern void vesa_b_dump_32_to_8 (void); -extern void vesa_b_dump_24_to_32 (void); -extern void vesa_b_dump_24_to_8 (void); -extern void vesa_b_dump_16_to_15 (void); -extern void vesa_b_dump_16_to_8 (void); - -extern vl_driver VESA; - -#endif diff --git a/src/mesa/drivers/dos/vga.c b/src/mesa/drivers/dos/vga.c deleted file mode 100644 index 5a6447dd87..0000000000 --- a/src/mesa/drivers/dos/vga.c +++ /dev/null @@ -1,289 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include <pc.h> -#include <stdlib.h> - -#include "video.h" -#include "vga.h" - - -static vl_mode modes[] = { - { - /* .xres = */ 320, - /* .yres = */ 200, - /* .bpp = */ 8, - /* .mode = */ 0x13 | 0x4000, - /* .scanlen = */ 320, - /* .sel = */ -1, - /* .gran = */ 320*200 - }, - { - /* .xres = */ -1, - /* .yres = */ -1, - /* .bpp = */ -1, - /* .mode = */ 0xffff, - /* .scanlen = */ -1, - /* .sel = */ -1, - /* .gran = */ -1 - } -}; - -static word16 vga_ver; -static int linear_selector; -static int oldmode = -1; - -#define vga_color_precision 6 - - -/* Desc: Attempts to detect VGA, check video modes and create selectors. - * - * In : - - * Out : mode array - * - * Note: - - */ -static vl_mode * -vga_init (void) -{ - int rv = 0; - - if (vga_ver) { - return modes; - } - - __asm("\n\ - movw $0x1a00, %%ax \n\ - int $0x10 \n\ - cmpb $0x1a, %%al \n\ - jne 0f \n\ - cmpb $0x07, %%bl \n\ - jb 0f \n\ - andl $0xff, %%ebx \n\ - movl %%ebx, %0 \n\ - 0:":"=g"(rv)::"%eax", "%ebx"); - if (rv == 0) { - return NULL; - } - - if (_create_selector(&linear_selector, 0xa0000, 0x10000)) { - return NULL; - } - - modes[0].sel = linear_selector; - - vga_ver = rv; - return modes; -} - - -/* Desc: Frees all resources allocated by VGA init code. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vga_fini (void) -{ - if (vga_ver) { - _remove_selector(&linear_selector); - } -} - - -/* Desc: Attempts to choose a suitable blitter. - * - * In : ptr to mode structure, software framebuffer bits - * Out : blitter funciton, or NULL - * - * Note: - - */ -static BLTFUNC -_choose_blitter (vl_mode *p, int fbbits) -{ - BLTFUNC blitter; - - switch (fbbits) { - case 8: - blitter = _can_mmx() ? vesa_l_dump_virtual_mmx : vesa_l_dump_virtual; - break; - case 16: - blitter = vesa_l_dump_16_to_8; - break; - case 24: - blitter = vesa_l_dump_24_to_8; - break; - case 32: - blitter = vesa_l_dump_32_to_8; - break; - default: - return NULL; - } - - return blitter; - - (void)p; -} - - -/* Desc: Attempts to enter specified video mode. - * - * In : ptr to mode structure, refresh rate - * Out : 0 if success - * - * Note: - - */ -static int -vga_entermode (vl_mode *p, int refresh, int fbbits) -{ - if (!(p->mode & 0x4000)) { - return -1; - } - - VGA.blit = _choose_blitter(p, fbbits); - if (VGA.blit == NULL) { - return !0; - } - - if (oldmode == -1) { - __asm("\n\ - movb $0x0f, %%ah \n\ - int $0x10 \n\ - andl $0xff, %%eax \n\ - movl %%eax, %0 \n\ - ":"=g"(oldmode)::"%eax", "%ebx"); - } - - __asm("int $0x10"::"a"(p->mode&0xff)); - - return 0; - - (void)refresh; /* silence compiler warning */ -} - - -/* Desc: Restores to the mode prior to first call to vga_entermode. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vga_restore (void) -{ - if (oldmode != -1) { - __asm("int $0x10"::"a"(oldmode)); - oldmode = -1; - } -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses integer values - */ -static void -vga_setCI_i (int index, int red, int green, int blue) -{ -#if 0 - __asm("\n\ - movw $0x1010, %%ax \n\ - movb %1, %%dh \n\ - movb %2, %%ch \n\ - int $0x10 \n\ - "::"b"(index), "m"(red), "m"(green), "c"(blue):"%eax", "%edx"); -#else - outportb(0x03C8, index); - outportb(0x03C9, red); - outportb(0x03C9, green); - outportb(0x03C9, blue); -#endif -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses normalized values - */ -static void -vga_setCI_f (int index, float red, float green, float blue) -{ - float max = (1 << vga_color_precision) - 1; - - vga_setCI_i(index, (int)(red * max), (int)(green * max), (int)(blue * max)); -} - - -/* Desc: state retrieval - * - * In : parameter name, ptr to storage - * Out : 0 if request successfully processed - * - * Note: - - */ -static int -vga_get (int pname, int *params) -{ - switch (pname) { - case VL_GET_CI_PREC: - params[0] = vga_color_precision; - break; - default: - return -1; - } - return 0; -} - - -/* - * the driver - */ -vl_driver VGA = { - vga_init, - vga_entermode, - NULL, - vga_setCI_f, - vga_setCI_i, - vga_get, - vga_restore, - vga_fini -}; diff --git a/src/mesa/drivers/dos/vga.h b/src/mesa/drivers/dos/vga.h deleted file mode 100644 index 7c17625a3c..0000000000 --- a/src/mesa/drivers/dos/vga.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef VGA_H_included -#define VGA_H_included - -#include "internal.h" -#include "vesa.h" - -extern vl_driver VGA; - -#endif diff --git a/src/mesa/drivers/dos/video.c b/src/mesa/drivers/dos/video.c deleted file mode 100644 index 468207fbf6..0000000000 --- a/src/mesa/drivers/dos/video.c +++ /dev/null @@ -1,442 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - * - * Thanks to CrazyPyro (Neil Funk) for FakeColor - */ - - -#include <stdlib.h> - -#include "internal.h" -#include "vesa.h" -#include "vga.h" -#include "null.h" -#include "video.h" - - -static vl_driver *drv; -/* based upon mode specific data: valid entire session */ -int vl_video_selector; -static vl_mode *video_mode; -static int video_scanlen, video_bypp; -/* valid until next buffer */ -void *vl_current_draw_buffer, *vl_current_read_buffer; -int vl_current_stride, vl_current_width, vl_current_height, vl_current_bytes; -int vl_current_offset, vl_current_delta; - - -void (*vl_flip) (void); - - -/* FakeColor data */ -#define R_CNT 6 -#define G_CNT 6 -#define B_CNT 6 - -#define R_BIAS 7 -#define G_BIAS 7 -#define B_BIAS 7 - -static word32 VGAPalette[256]; -word8 array_r[256]; -word8 array_g[256]; -word8 array_b[256]; -word8 tab_16_8[0x10000]; - - -/* lookup table for scaling 5 bit colors up to 8 bits */ -static int _rgb_scale_5[32] = { - 0, 8, 16, 25, 33, 41, 49, 58, - 66, 74, 82, 90, 99, 107, 115, 123, - 132, 140, 148, 156, 165, 173, 181, 189, - 197, 206, 214, 222, 230, 239, 247, 255 -}; - -/* lookup table for scaling 6 bit colors up to 8 bits */ -static int _rgb_scale_6[64] = { - 0, 4, 8, 12, 16, 20, 24, 28, - 32, 36, 40, 45, 49, 53, 57, 61, - 65, 69, 73, 77, 81, 85, 89, 93, - 97, 101, 105, 109, 113, 117, 121, 125, - 130, 134, 138, 142, 146, 150, 154, 158, - 162, 166, 170, 174, 178, 182, 186, 190, - 194, 198, 202, 206, 210, 215, 219, 223, - 227, 231, 235, 239, 243, 247, 251, 255 -}; - - -/* Desc: color composition (w/o ALPHA) - * - * In : array of integers (R, G, B) - * Out : color - * - * Note: - - */ -static int -v_mixrgb8fake (const unsigned char rgb[]) -{ - return array_b[rgb[2]]*G_CNT*R_CNT - + array_g[rgb[1]]*R_CNT - + array_r[rgb[0]]; -} - - -/* Desc: color decomposition - * - * In : pixel offset, array of integers to hold color components (R, G, B, A) - * Out : - - * - * Note: uses current read buffer - */ -static void -v_getrgb8fake6 (unsigned int offset, unsigned char rgb[]) -{ - word32 c = VGAPalette[((word8 *)vl_current_read_buffer)[offset]]; - rgb[0] = _rgb_scale_6[(c >> 16) & 0x3F]; - rgb[1] = _rgb_scale_6[(c >> 8) & 0x3F]; - rgb[2] = _rgb_scale_6[ c & 0x3F]; -} -static void -v_getrgb8fake8 (unsigned int offset, unsigned char rgb[]) -{ - word32 c = VGAPalette[((word8 *)vl_current_read_buffer)[offset]]; - rgb[0] = c >> 16; - rgb[1] = c >> 8; - rgb[2] = c; -} - - -/* Desc: create R5G6B5 to FakeColor table lookup - * - * In : - - * Out : - - * - * Note: - - */ -static void -init_tab_16_8 (void) -{ - int i; - for (i = 0; i < 0x10000; i++) { - unsigned char rgb[3]; - rgb[0] = _rgb_scale_5[(i >> 11) & 0x1F]; - rgb[1] = _rgb_scale_6[(i >> 5) & 0x3F]; - rgb[2] = _rgb_scale_5[ i & 0x1F]; - tab_16_8[i] = v_mixrgb8fake(rgb); - } - (void)v_getrgb8fake6; - (void)v_getrgb8fake8; -} - - -/* Desc: set one palette entry - * - * In : index, R, G, B - * Out : - - * - * Note: color components are in range [0.0 .. 1.0] - */ -void -vl_setCI (int index, float red, float green, float blue) -{ - drv->setCI_f(index, red, green, blue); -} - - -/* Desc: set one palette entry - * - * In : color, R, G, B - * Out : - - * - * Note: - - */ -static void -fake_setcolor (int c, int r, int g, int b) -{ - VGAPalette[c] = 0xff000000 | (r<<16) | (g<<8) | b; - - drv->setCI_i(c, r, g, b); -} - - -/* Desc: build FakeColor palette - * - * In : CI precision in bits - * Out : - - * - * Note: - - */ -static void -fake_buildpalette (int bits) -{ - double c_r, c_g, c_b; - int r, g, b, color = 0; - - double max = (1 << bits) - 1; - - for (b = 0; b < B_CNT; ++b) { - for (g = 0; g < G_CNT; ++g) { - for (r = 0; r < R_CNT; ++r) { - c_r = 0.5 + (double)r * (max-R_BIAS) / (R_CNT-1.) + R_BIAS; - c_g = 0.5 + (double)g * (max-G_BIAS) / (G_CNT-1.) + G_BIAS; - c_b = 0.5 + (double)b * (max-B_BIAS) / (B_CNT-1.) + B_BIAS; - fake_setcolor(color++, (int)c_r, (int)c_g, (int)c_b); - } - } - } - - for (color = 0; color < 256; color++) { - c_r = (double)color * R_CNT / 256.; - c_g = (double)color * G_CNT / 256.; - c_b = (double)color * B_CNT / 256.; - array_r[color] = (int)c_r; - array_g[color] = (int)c_g; - array_b[color] = (int)c_b; - } -} - - -/* Desc: initialize hardware - * - * In : - - * Out : list of available modes - * - * Note: when returning non-NULL, global variable `drv' is guaranteed to be ok - */ -static vl_mode * -v_init_hw (void) -{ - static vl_mode *q = NULL; - - if (q == NULL) { - /* are we forced to NUL driver? */ - if (getenv("DMESA_NULDRV")) { - if ((q = NUL.init()) != NULL) { - drv = &NUL; - } - return q; - } - /* initialize hardware */ - if ((q = VESA.init()) != NULL) { - drv = &VESA; - } else if ((q = VGA.init()) != NULL) { - drv = &VGA; - } else { - drv = NULL; - } - } - - return q; -} - - -/* Desc: sync buffer with video hardware - * - * In : ptr to old buffer, position, size - * Out : 0 if success - * - * Note: - - */ -int -vl_sync_buffer (void **buffer, int x, int y, int width, int height) -{ - if ((/*XXX*/width & 7) || (x < 0) || (y < 0) || (x+width > video_mode->xres) || (y+height > video_mode->yres)) { - return -1; - } else { - void *newbuf = *buffer; - - if ((newbuf == NULL) || (vl_current_width != width) || (vl_current_height != height)) { - newbuf = realloc(newbuf, width * height * video_bypp); - } - - if (newbuf == NULL) { - return -2; - } - - vl_current_width = width; - vl_current_height = height; - vl_current_stride = vl_current_width * video_bypp; - vl_current_bytes = vl_current_stride * height; - - vl_current_offset = video_scanlen * y + video_bypp * x; - vl_current_delta = video_scanlen - vl_current_stride; - - vl_current_draw_buffer = vl_current_read_buffer = *buffer = newbuf; - return 0; - } -} - - -/* Desc: state retrieval - * - * In : name, storage - * Out : -1 for an error - * - * Note: - - */ -int -vl_get (int pname, int *params) -{ - switch (pname) { - case VL_GET_SCREEN_SIZE: - params[0] = video_mode->xres; - params[1] = video_mode->yres; - break; - case VL_GET_VIDEO_MODES: { - int n; - vl_mode *q; - if ((q = v_init_hw()) == NULL) { - return -1; - } - /* count available visuals */ - for (n = 0; q->mode != 0xffff; q++) { - if ((q + 1)->mode == (q->mode | 0x4000)) { - /* same mode, but linear */ - q++; - } - if (params) { - params[n] = (int)q; - } - n++; - } - return n; - } - default: - return (drv != NULL) ? drv->get(pname, params) : -1; - } - return 0; -} - - -/* Desc: setup mode - * - * In : ptr to mode definition - * Out : 0 if success - * - * Note: - - */ -static int -vl_setup_mode (vl_mode *p) -{ - if (p == NULL) { - return -1; - } - - switch (p->bpp) { - case 8: - break; - case 15: - break; - case 16: - break; - case 24: - break; - case 32: - break; - default: - return -1; - } - - video_mode = p; - video_bypp = (p->bpp+7)/8; - video_scanlen = p->scanlen; - vl_video_selector = p->sel; - - return 0; -} - - -/* Desc: restore to the mode prior to first call to `vl_video_init'. - * - * In : - - * Out : - - * - * Note: - - */ -void -vl_video_exit (void) -{ - drv->restore(); - drv->fini(); - video_mode = NULL; -} - - -/* Desc: enter mode - * - * In : xres, yres, bits/pixel, RGB, refresh rate - * Out : pixel width in bits if success - * - * Note: - - */ -int -vl_video_init (int width, int height, int bpp, int rgb, int refresh, int fbbits) -{ - int fake; - vl_mode *p, *q; - unsigned int min; - - fake = 0; - if (!rgb) { - bpp = 8; - } else if (bpp == 8) { - fake = 1; - } - - /* initialize hardware */ - if ((q = v_init_hw()) == NULL) { - return 0; - } - - /* search for a mode that fits our request */ - for (min = -1, p = NULL; q->mode != 0xffff; q++) { - if ((q->xres >= width) && (q->yres >= height) && (q->bpp == bpp)) { - if (min >= (unsigned)(q->xres * q->yres)) { - min = q->xres * q->yres; - p = q; - } - } - } - - /* setup and enter mode */ - if ((vl_setup_mode(p) == 0) && (drv->entermode(p, refresh, fbbits) == 0)) { - vl_flip = drv->blit; - if (fake) { - drv->get(VL_GET_CI_PREC, (int *)(&min)); - fake_buildpalette(min); - init_tab_16_8(); - } - return bpp; - } - - /* abort */ - return 0; -} diff --git a/src/mesa/drivers/dos/video.h b/src/mesa/drivers/dos/video.h deleted file mode 100644 index e084116742..0000000000 --- a/src/mesa/drivers/dos/video.h +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifndef VIDEO_H_included -#define VIDEO_H_included - -typedef int fixed; - -#define VL_GET_CARD_NAME 0x0100 -#define VL_GET_VRAM 0x0101 -#define VL_GET_CI_PREC 0x0200 -#define VL_GET_HPIXELS 0x0201 -#define VL_GET_SCREEN_SIZE 0x0202 -#define VL_GET_VIDEO_MODES 0x0300 - -extern void (*vl_flip) (void); - -void vl_setCI (int index, float red, float green, float blue); - -int vl_sync_buffer (void **buffer, int x, int y, int width, int height); -int vl_get (int pname, int *params); - -void vl_video_exit (void); -int vl_video_init (int width, int height, int bpp, int rgb, int refresh, int fbbits); - -#endif diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 39d25ce3f4..a0c25d26cd 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -14,28 +14,11 @@ COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \ ../common/drirenderbuffer.c \ ../common/dri_metaops.c -ifeq ($(WINDOW_SYSTEM),dri) -WINOBJ= -WINLIB= INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) OBJECTS = $(C_SOURCES:.c=.o) \ $(ASM_SOURCES:.S=.o) -else -# miniglx -WINOBJ= -WINLIB=-L$(MESA)/src/glx/mini -MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini -INCLUDES = $(MINIGLX_INCLUDES) \ - $(SHARED_INCLUDES) \ - $(PCIACCESS_CFLAGS) - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(MINIGLX_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) -endif - ### Include directories SHARED_INCLUDES = \ @@ -55,7 +38,7 @@ SHARED_INCLUDES = \ $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ ##### TARGETS ##### @@ -67,11 +50,10 @@ default: subdirs lib lib: symlinks subdirs depend @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \ +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \ $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) \ - $(DRI_LIB_DEPS) + $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS) $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 9142dd72f5..890ae51339 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -127,6 +127,7 @@ static int driUnbindContext(__DRIcontext *pcp) /* Let driver unbind drawable from context */ (*psp->DriverAPI.UnbindContext)(pcp); + assert(pdp); if (pdp->refcount == 0) { /* ERROR!!! */ return GL_FALSE; @@ -189,6 +190,7 @@ static int driBindContext(__DRIcontext *pcp, ** initialize the drawable information if has not been done before. */ + assert(psp); if (!psp->dri2.enabled) { if (pdp && !pdp->pStamp) { DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); @@ -675,6 +677,8 @@ setupLoaderExtensions(__DRIscreen *psp, psp->systemTime = (__DRIsystemTimeExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_DRI2_LOADER) == 0) psp->dri2.loader = (__DRIdri2LoaderExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_IMAGE_LOOKUP) == 0) + psp->dri2.image = (__DRIimageLookupExtension *) extensions[i]; } } diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 2eadb9ac8c..99c0f1e442 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -544,6 +544,7 @@ struct __DRIscreenRec { * fields will not be valid or initializaed in that case. */ int enabled; __DRIdri2LoaderExtension *loader; + __DRIimageLookupExtension *image; } dri2; /* The lock actually in use, old sarea or DRI2 */ diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 48a2c66229..c9ce6e3cb6 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -59,14 +59,6 @@ driNewRenderbuffer(gl_format format, GLvoid *addr, { driRenderbuffer *drb; - assert(format == GL_RGBA || - format == GL_RGB5 || - format == GL_RGBA8 || - format == GL_DEPTH_COMPONENT16 || - format == GL_DEPTH_COMPONENT24 || - format == GL_DEPTH_COMPONENT32 || - format == GL_STENCIL_INDEX8_EXT); - assert(cpp > 0); assert(pitch > 0); diff --git a/src/mesa/drivers/dri/common/spantmp.h b/src/mesa/drivers/dri/common/spantmp.h index d5608b8806..cdc4f422ce 100644 --- a/src/mesa/drivers/dri/common/spantmp.h +++ b/src/mesa/drivers/dri/common/spantmp.h @@ -288,7 +288,6 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - const GLubyte *mask = NULL; /* remove someday */ GLuint i; LOCAL_VARS; @@ -296,23 +295,11 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_CLIPLOOP() { - if (mask) - { - for (i=0;i<n;i++) - if (mask[i]) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } - else - { - for (i=0;i<n;i++) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } + for (i=0;i<n;i++) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } } HW_ENDCLIPLOOP(); } diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index c152226902..98422a8564 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -805,7 +805,6 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLubyte *mask = NULL; /* remove someday */ GLint i; LOCAL_VARS; @@ -813,23 +812,11 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_CLIPLOOP() { - if (mask) - { - for (i=0;i<n;i++) - if (mask[i]) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } - else - { - for (i=0;i<n;i++) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } + for (i=0;i<n;i++) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } } HW_ENDCLIPLOOP(); } diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 8c15cbbf73..b6f291098d 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -275,10 +275,9 @@ driCheckDriDdxDrmVersions3(const char * driver_name, } /* Check that the DDX driver version is compatible */ - /* for miniglx we pass in -1 so we can ignore the DDX version */ - if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min) + if ( (ddxActual->major < ddxExpected->major_min) || (ddxActual->major > ddxExpected->major_max) - || (ddxActual->minor < ddxExpected->minor)) ) { + || (ddxActual->minor < ddxExpected->minor) ) { fprintf(stderr, format2, driver_name, "DDX", ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, ddxActual->major, ddxActual->minor, ddxActual->patch); diff --git a/src/mesa/drivers/dri/fb/Doxyfile b/src/mesa/drivers/dri/fb/Doxyfile deleted file mode 100644 index 31256db834..0000000000 --- a/src/mesa/drivers/dri/fb/Doxyfile +++ /dev/null @@ -1,232 +0,0 @@ -# Doxyfile 1.3.2-Gideon - -#--------------------------------------------------------------------------- -# General configuration options -#--------------------------------------------------------------------------- -PROJECT_NAME = fb -PROJECT_NUMBER = $VERSION$ -OUTPUT_DIRECTORY = -OUTPUT_LANGUAGE = English -USE_WINDOWS_ENCODING = NO -EXTRACT_ALL = NO -EXTRACT_PRIVATE = NO -EXTRACT_STATIC = NO -EXTRACT_LOCAL_CLASSES = YES -HIDE_UNDOC_MEMBERS = NO -HIDE_UNDOC_CLASSES = NO -HIDE_FRIEND_COMPOUNDS = NO -HIDE_IN_BODY_DOCS = NO -BRIEF_MEMBER_DESC = YES -REPEAT_BRIEF = YES -ALWAYS_DETAILED_SEC = NO -INLINE_INHERITED_MEMB = NO -FULL_PATH_NAMES = NO -STRIP_FROM_PATH = -INTERNAL_DOCS = NO -CASE_SENSE_NAMES = YES -SHORT_NAMES = NO -HIDE_SCOPE_NAMES = NO -SHOW_INCLUDE_FILES = YES -JAVADOC_AUTOBRIEF = NO -MULTILINE_CPP_IS_BRIEF = NO -DETAILS_AT_TOP = NO -INHERIT_DOCS = YES -INLINE_INFO = YES -SORT_MEMBER_DOCS = YES -DISTRIBUTE_GROUP_DOC = NO -TAB_SIZE = 8 -GENERATE_TODOLIST = YES -GENERATE_TESTLIST = YES -GENERATE_BUGLIST = YES -GENERATE_DEPRECATEDLIST= YES -ALIASES = -ENABLED_SECTIONS = -MAX_INITIALIZER_LINES = 30 -OPTIMIZE_OUTPUT_FOR_C = NO -OPTIMIZE_OUTPUT_JAVA = NO -SHOW_USED_FILES = YES -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- -QUIET = NO -WARNINGS = YES -WARN_IF_UNDOCUMENTED = YES -WARN_IF_DOC_ERROR = YES -WARN_FORMAT = "$file:$line: $text" -WARN_LOGFILE = -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- -INPUT = /home/temp/Mesa/src/drv/fb -FILE_PATTERNS = *.c \ - *.cc \ - *.cxx \ - *.cpp \ - *.c++ \ - *.java \ - *.ii \ - *.ixx \ - *.ipp \ - *.i++ \ - *.inl \ - *.h \ - *.hh \ - *.hxx \ - *.hpp \ - *.h++ \ - *.idl \ - *.odl \ - *.cs \ - *.C \ - *.H \ - *.tlh \ - *.diff \ - *.patch \ - *.moc \ - *.xpm -RECURSIVE = yes -EXCLUDE = -EXCLUDE_SYMLINKS = NO -EXCLUDE_PATTERNS = -EXAMPLE_PATH = -EXAMPLE_PATTERNS = * -EXAMPLE_RECURSIVE = NO -IMAGE_PATH = -INPUT_FILTER = -FILTER_SOURCE_FILES = NO -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- -SOURCE_BROWSER = NO -INLINE_SOURCES = NO -STRIP_CODE_COMMENTS = YES -REFERENCED_BY_RELATION = YES -REFERENCES_RELATION = YES -VERBATIM_HEADERS = YES -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- -ALPHABETICAL_INDEX = NO -COLS_IN_ALPHA_INDEX = 5 -IGNORE_PREFIX = -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- -GENERATE_HTML = YES -HTML_OUTPUT = html -HTML_FILE_EXTENSION = .html -HTML_HEADER = -HTML_FOOTER = -HTML_STYLESHEET = -HTML_ALIGN_MEMBERS = YES -GENERATE_HTMLHELP = NO -CHM_FILE = -HHC_LOCATION = -GENERATE_CHI = NO -BINARY_TOC = NO -TOC_EXPAND = NO -DISABLE_INDEX = NO -ENUM_VALUES_PER_LINE = 4 -GENERATE_TREEVIEW = NO -TREEVIEW_WIDTH = 250 -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- -GENERATE_LATEX = YES -LATEX_OUTPUT = latex -LATEX_CMD_NAME = latex -MAKEINDEX_CMD_NAME = makeindex -COMPACT_LATEX = NO -PAPER_TYPE = a4wide -EXTRA_PACKAGES = -LATEX_HEADER = -PDF_HYPERLINKS = NO -USE_PDFLATEX = NO -LATEX_BATCHMODE = NO -LATEX_HIDE_INDICES = NO -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- -GENERATE_RTF = NO -RTF_OUTPUT = rtf -COMPACT_RTF = NO -RTF_HYPERLINKS = NO -RTF_STYLESHEET_FILE = -RTF_EXTENSIONS_FILE = -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- -GENERATE_MAN = NO -MAN_OUTPUT = man -MAN_EXTENSION = .3 -MAN_LINKS = NO -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- -GENERATE_XML = yes -XML_OUTPUT = xml -XML_SCHEMA = -XML_DTD = -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- -GENERATE_AUTOGEN_DEF = NO -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- -GENERATE_PERLMOD = NO -PERLMOD_LATEX = NO -PERLMOD_PRETTY = YES -PERLMOD_MAKEVAR_PREFIX = -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- -ENABLE_PREPROCESSING = YES -MACRO_EXPANSION = NO -EXPAND_ONLY_PREDEF = NO -SEARCH_INCLUDES = YES -INCLUDE_PATH = -INCLUDE_FILE_PATTERNS = -PREDEFINED = -EXPAND_AS_DEFINED = -SKIP_FUNCTION_MACROS = YES -#--------------------------------------------------------------------------- -# Configuration::addtions related to external references -#--------------------------------------------------------------------------- -TAGFILES = -GENERATE_TAGFILE = -ALLEXTERNALS = NO -EXTERNAL_GROUPS = YES -PERL_PATH = /usr/bin/perl -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- -CLASS_DIAGRAMS = YES -HIDE_UNDOC_RELATIONS = YES -HAVE_DOT = NO -CLASS_GRAPH = YES -COLLABORATION_GRAPH = YES -UML_LOOK = NO -TEMPLATE_RELATIONS = NO -INCLUDE_GRAPH = YES -INCLUDED_BY_GRAPH = YES -CALL_GRAPH = NO -GRAPHICAL_HIERARCHY = YES -DOT_IMAGE_FORMAT = png -DOT_PATH = -DOTFILE_DIRS = -MAX_DOT_GRAPH_WIDTH = 1024 -MAX_DOT_GRAPH_HEIGHT = 1024 -MAX_DOT_GRAPH_DEPTH = 1000 -GENERATE_LEGEND = YES -DOT_CLEANUP = YES -#--------------------------------------------------------------------------- -# Configuration::addtions related to the search engine -#--------------------------------------------------------------------------- -SEARCHENGINE = NO -CGI_NAME = search.cgi -CGI_URL = -DOC_URL = -DOC_ABSPATH = -BIN_ABSPATH = /usr/local/bin/ -EXT_DOC_PATHS = diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile deleted file mode 100644 index 848e2041e2..0000000000 --- a/src/mesa/drivers/dri/fb/Makefile +++ /dev/null @@ -1,24 +0,0 @@ -# src/mesa/drivers/dri/fb/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = fb_dri.so - - -DRIVER_SOURCES = \ - fb_dri.c \ - $(EGL_SOURCES) - - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -# XXX not 100% sure this is right -#WINDOW_SYSTEM = solo - -include ../Makefile.template - diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c deleted file mode 100644 index ac07e57db1..0000000000 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ /dev/null @@ -1,792 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Minimal swrast-based dri loadable driver. - * - * Todo: - * -- Use malloced (rather than framebuffer) memory for backbuffer - * -- 32bpp is hardwared -- fix - * - * NOTES: - * -- No mechanism for cliprects or resize notification -- - * assumes this is a fullscreen device. - * -- No locking -- assumes this is the only driver accessing this - * device. - * -- Doesn't (yet) make use of any acceleration or other interfaces - * provided by fb. Would be entirely happy working against any - * fullscreen interface. - * -- HOWEVER: only a small number of pixelformats are supported, and - * the mechanism for choosing between them makes some assumptions - * that may not be valid everywhere. - */ - -#include "driver.h" -#include "drm.h" -#include "utils.h" -#include "drirenderbuffer.h" - -#include "buffers.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "vbo/vbo.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/tcontext.h" -#include "tnl/t_pipeline.h" -#include "drivers/common/driverfuncs.h" - -void fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis); - -typedef struct { - GLcontext *glCtx; /* Mesa context */ - - struct { - __DRIcontext *context; - __DRIscreen *screen; - __DRIdrawable *drawable; /* drawable bound to this ctx */ - } dri; - -} fbContext, *fbContextPtr; - -#define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx)) - - -static const GLubyte * -get_string(GLcontext *ctx, GLenum pname) -{ - (void) ctx; - switch (pname) { - case GL_RENDERER: - return (const GLubyte *) "Mesa dumb framebuffer"; - default: - return NULL; - } -} - - -static void -update_state( GLcontext *ctx, GLuint new_state ) -{ - /* not much to do here - pass it on */ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); -} - - -/** - * Called by ctx->Driver.GetBufferSize from in core Mesa to query the - * current framebuffer size. - */ -static void -get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - fbContextPtr fbmesa = FB_CONTEXT(ctx); - - *width = fbmesa->dri.drawable->w; - *height = fbmesa->dri.drawable->h; -} - - -static void -updateFramebufferSize(GLcontext *ctx) -{ - fbContextPtr fbmesa = FB_CONTEXT(ctx); - struct gl_framebuffer *fb = ctx->WinSysDrawBuffer; - if (fbmesa->dri.drawable->w != fb->Width || - fbmesa->dri.drawable->h != fb->Height) { - driUpdateFramebufferSize(ctx, fbmesa->dri.drawable); - } -} - -static void -viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - /* XXX this should be called after we acquire the DRI lock, not here */ - updateFramebufferSize(ctx); -} - - -static void -init_core_functions( struct dd_function_table *functions ) -{ - functions->GetString = get_string; - functions->UpdateState = update_state; - functions->GetBufferSize = get_buffer_size; - functions->Viewport = viewport; - - functions->Clear = _swrast_Clear; /* could accelerate with blits */ -} - - -/* - * Generate code for span functions. - */ - -/* 24-bit BGR */ -#define NAME(PREFIX) PREFIX##_B8G8R8 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 3; -#define INC_PIXEL_PTR(P) P += 3 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = VALUE[BCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[2] = VALUE[RCOMP] -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0]; \ - DST[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - - -/* 32-bit BGRA */ -#define NAME(PREFIX) PREFIX##_B8G8R8A8 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 4; -#define INC_PIXEL_PTR(P) P += 4 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = VALUE[BCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[2] = VALUE[RCOMP]; \ - DST[3] = VALUE[ACOMP] -#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ - DST[0] = VALUE[BCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[2] = VALUE[RCOMP]; \ - DST[3] = 0xff -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0]; \ - DST[ACOMP] = SRC[3] - -#include "swrast/s_spantemp.h" - - -/* 16-bit BGR (XXX implement dithering someday) */ -#define NAME(PREFIX) PREFIX##_B5G6R5 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 2; -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 8) | (((VALUE[GCOMP]) & 0xfc) << 3) | ((VALUE[BCOMP]) >> 3) ) -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = ( (((SRC[0]) >> 8) & 0xf8) | (((SRC[0]) >> 11) & 0x7) ); \ - DST[GCOMP] = ( (((SRC[0]) >> 3) & 0xfc) | (((SRC[0]) >> 5) & 0x3) ); \ - DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \ - DST[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - - -/* 15-bit BGR (XXX implement dithering someday) */ -#define NAME(PREFIX) PREFIX##_B5G5R5 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 2; -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 7) | (((VALUE[GCOMP]) & 0xf8) << 2) | ((VALUE[BCOMP]) >> 3) ) -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = ( (((SRC[0]) >> 7) & 0xf8) | (((SRC[0]) >> 10) & 0x7) ); \ - DST[GCOMP] = ( (((SRC[0]) >> 2) & 0xf8) | (((SRC[0]) >> 5) & 0x7) ); \ - DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \ - DST[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - - -/* 8-bit color index */ -#define NAME(PREFIX) PREFIX##_CI8 -#define FORMAT GL_COLOR_INDEX8_EXT -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] - -#include "swrast/s_spantemp.h" - - - -void -fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - ASSERT(drb->Base.InternalFormat == GL_RGBA); - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - drb->Base.GetRow = get_row_B5G6R5; - drb->Base.GetValues = get_values_B5G6R5; - drb->Base.PutRow = put_row_B5G6R5; - drb->Base.PutMonoRow = put_mono_row_B5G6R5; - drb->Base.PutRowRGB = put_row_rgb_B5G6R5; - drb->Base.PutValues = put_values_B5G6R5; - drb->Base.PutMonoValues = put_mono_values_B5G6R5; - } - else if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) { - drb->Base.GetRow = get_row_B5G5R5; - drb->Base.GetValues = get_values_B5G5R5; - drb->Base.PutRow = put_row_B5G5R5; - drb->Base.PutMonoRow = put_mono_row_B5G5R5; - drb->Base.PutRowRGB = put_row_rgb_B5G5R5; - drb->Base.PutValues = put_values_B5G5R5; - drb->Base.PutMonoValues = put_mono_values_B5G5R5; - } - else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 - && vis->alphaBits == 8) { - drb->Base.GetRow = get_row_B8G8R8A8; - drb->Base.GetValues = get_values_B8G8R8A8; - drb->Base.PutRow = put_row_B8G8R8A8; - drb->Base.PutMonoRow = put_mono_row_B8G8R8A8; - drb->Base.PutRowRGB = put_row_rgb_B8G8R8A8; - drb->Base.PutValues = put_values_B8G8R8A8; - drb->Base.PutMonoValues = put_mono_values_B8G8R8A8; - } - else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 - && vis->alphaBits == 0) { - drb->Base.GetRow = get_row_B8G8R8; - drb->Base.GetValues = get_values_B8G8R8; - drb->Base.PutRow = put_row_B8G8R8; - drb->Base.PutMonoRow = put_mono_row_B8G8R8; - drb->Base.PutRowRGB = put_row_rgb_B8G8R8; - drb->Base.PutValues = put_values_B8G8R8; - drb->Base.PutMonoValues = put_mono_values_B8G8R8; - } - else if (vis->indexBits == 8) { - drb->Base.GetRow = get_row_CI8; - drb->Base.GetValues = get_values_CI8; - drb->Base.PutRow = put_row_CI8; - drb->Base.PutMonoRow = put_mono_row_CI8; - drb->Base.PutValues = put_values_CI8; - drb->Base.PutMonoValues = put_mono_values_CI8; - } - } - else { - /* hardware z/stencil/etc someday */ - } -} - - - -/* Initialize the driver specific screen private data. - */ -static GLboolean -fbInitDriver( __DRIscreen *sPriv ) -{ - sPriv->private = NULL; - return GL_TRUE; -} - -static void -fbDestroyScreen( __DRIscreen *sPriv ) -{ -} - - -/* Create the device specific context. - */ -static GLboolean -fbCreateContext( const __GLcontextModes *glVisual, - __DRIcontext *driContextPriv, - void *sharedContextPrivate) -{ - fbContextPtr fbmesa; - GLcontext *ctx, *shareCtx; - struct dd_function_table functions; - - assert(glVisual); - assert(driContextPriv); - - /* Allocate the Fb context */ - fbmesa = (fbContextPtr) calloc(1, sizeof(*fbmesa) ); - if ( !fbmesa ) - return GL_FALSE; - - /* Init default driver functions then plug in our FBdev-specific functions - */ - _mesa_init_driver_functions(&functions); - init_core_functions(&functions); - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((fbContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - ctx = fbmesa->glCtx = _mesa_create_context(glVisual, shareCtx, - &functions, (void *) fbmesa); - if (!fbmesa->glCtx) { - free(fbmesa); - return GL_FALSE; - } - driContextPriv->driverPrivate = fbmesa; - - /* Create module contexts */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - _swsetup_Wakeup( ctx ); - - - /* use default TCL pipeline */ - { - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.RunPipeline = _tnl_run_pipeline; - } - - _mesa_enable_sw_extensions(ctx); - - return GL_TRUE; -} - - -static void -fbDestroyContext( __DRIcontext *driContextPriv ) -{ - GET_CURRENT_CONTEXT(ctx); - fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate; - fbContextPtr current = ctx ? FB_CONTEXT(ctx) : NULL; - - /* check if we're deleting the currently bound context */ - if (fbmesa == current) { - _mesa_make_current(NULL, NULL, NULL); - } - - /* Free fb context resources */ - if ( fbmesa ) { - _swsetup_DestroyContext( fbmesa->glCtx ); - _tnl_DestroyContext( fbmesa->glCtx ); - _vbo_DestroyContext( fbmesa->glCtx ); - _swrast_DestroyContext( fbmesa->glCtx ); - - /* free the Mesa context */ - fbmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context( fbmesa->glCtx ); - - free( fbmesa ); - } -} - - -/* Create and initialize the Mesa and driver specific pixmap buffer - * data. - */ -static GLboolean -fbCreateBuffer( __DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - struct gl_framebuffer *mesa_framebuffer; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - const GLboolean swDepth = mesaVis->depthBits > 0; - const GLboolean swAlpha = mesaVis->alphaBits > 0; - const GLboolean swAccum = mesaVis->accumRedBits > 0; - const GLboolean swStencil = mesaVis->stencilBits > 0; - - mesa_framebuffer = _mesa_create_framebuffer(mesaVis); - if (!mesa_framebuffer) - return 0; - - /* XXX double-check these parameters (bpp vs cpp, etc) */ - { - driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, - driScrnPriv->pFB, - driScrnPriv->fbBPP / 8, - driScrnPriv->fbOrigin, - driScrnPriv->fbStride, - driDrawPriv); - fbSetSpanFunctions(drb, mesaVis); - _mesa_add_renderbuffer(mesa_framebuffer, - BUFFER_FRONT_LEFT, &drb->Base); - } - if (mesaVis->doubleBufferMode) { - /* XXX what are the correct origin/stride values? */ - GLvoid *backBuf = malloc(driScrnPriv->fbStride - * driScrnPriv->fbHeight); - driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, - backBuf, - driScrnPriv->fbBPP /8, - driScrnPriv->fbOrigin, - driScrnPriv->fbStride, - driDrawPriv); - fbSetSpanFunctions(drb, mesaVis); - _mesa_add_renderbuffer(mesa_framebuffer, - BUFFER_BACK_LEFT, &drb->Base); - } - - _mesa_add_soft_renderbuffers(mesa_framebuffer, - GL_FALSE, /* color */ - swDepth, - swStencil, - swAccum, - swAlpha, /* or always zero? */ - GL_FALSE /* aux */); - - driDrawPriv->driverPrivate = mesa_framebuffer; - - return 1; - } -} - - -static void -fbDestroyBuffer(__DRIdrawable *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - - -/* If the backbuffer is on a videocard, this is extraordinarily slow! - */ -static void -fbSwapBuffers( __DRIdrawable *dPriv ) -{ - struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate; - struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - void *frontBuffer = front_renderbuffer->Data; - int currentPitch = ((driRenderbuffer *)front_renderbuffer)->pitch; - void *backBuffer = mesa_framebuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer->Data; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - fbContextPtr fbmesa = (fbContextPtr) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = fbmesa->glCtx; - - if (ctx->Visual.doubleBufferMode) { - int i; - int offset = 0; - char *tmp = malloc(currentPitch); - - _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ - - ASSERT(frontBuffer); - ASSERT(backBuffer); - - for (i = 0; i < dPriv->h; i++) { - memcpy(tmp, (char *) backBuffer + offset, currentPitch); - memcpy((char *) frontBuffer + offset, tmp, currentPitch); - offset += currentPitch; - } - - free(tmp); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n"); - } -} - - -/* Force the context `c' to be the current context and associate with it - * buffer `b'. - */ -static GLboolean -fbMakeCurrent( __DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv ) -{ - if ( driContextPriv ) { - fbContextPtr newFbCtx = - (fbContextPtr) driContextPriv->driverPrivate; - - newFbCtx->dri.drawable = driDrawPriv; - - _mesa_make_current( newFbCtx->glCtx, - driDrawPriv->driverPrivate, - driReadPriv->driverPrivate); - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - - return GL_TRUE; -} - - -/* Force the context `c' to be unbound from its buffer. - */ -static GLboolean -fbUnbindContext( __DRIcontext *driContextPriv ) -{ - return GL_TRUE; -} - -static struct __DriverAPIRec fbAPI = { - .InitDriver = fbInitDriver, - .DestroyScreen = fbDestroyScreen, - .CreateContext = fbCreateContext, - .DestroyContext = fbDestroyContext, - .CreateBuffer = fbCreateBuffer, - .DestroyBuffer = fbDestroyBuffer, - .SwapBuffers = fbSwapBuffers, - .MakeCurrent = fbMakeCurrent, - .UnbindContext = fbUnbindContext, -}; - - - -static int -__driValidateMode(const DRIDriverContext *ctx ) -{ - return 1; -} - -static int -__driInitFBDev( struct DRIDriverContextRec *ctx ) -{ - /* Note that drmOpen will try to load the kernel module, if needed. */ - /* we need a fbdev drm driver - it will only track maps */ - ctx->drmFD = drmOpen("radeon", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - ctx->shared.SAREASize = SAREA_MAX; - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, - (unsigned long) ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - (unsigned long) ctx->shared.hSAREA, ctx->pSAREA, - ctx->shared.SAREASize); - - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap( ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, -#ifndef _EMBEDDED - 0, -#else - DRM_READ_ONLY, -#endif - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - (unsigned long) ctx->shared.hFrameBuffer); - - return 1; -} - -static void -__driHaltFBDev( struct DRIDriverContextRec *ctx ) -{ -} - -struct DRIDriverRec __driDriver = { - __driValidateMode, - __driValidateMode, - __driInitFBDev, - __driHaltFBDev -}; - -static __GLcontextModes * -fbFillInModes( __DRIscreen *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer ) -{ - __GLcontextModes * modes; - __GLcontextModes * m; - unsigned num_modes; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - - /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy - * enough to add support. Basically, if a context is created with an - * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping - * will never be used. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ - }; - - uint8_t depth_bits_array[2]; - uint8_t stencil_bits_array[2]; - - - depth_bits_array[0] = depth_bits; - depth_bits_array[1] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; - back_buffer_factor = (have_back_buffer) ? 2 : 1; - - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - if ( pixel_bits == 16 ) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_RGBA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return modes; -} - - -/** - * This is the bootstrap function for the driver. libGL supplies all of the - * requisite information about the system, and the driver initializes itself. - * This routine also fills in the linked list pointed to by \c driver_modes - * with the \c __GLcontextModes that the driver can support for windows or - * pbuffers. - * - * \return A pointer to a \c __DRIscreen on success, or \c NULL on - * failure. - */ -PUBLIC -void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, - const __GLcontextModes * modes, - const __DRIversion * ddx_version, - const __DRIversion * dri_version, - const __DRIversion * drm_version, - const __DRIframebuffer * frame_buffer, - drmAddress pSAREA, int fd, - int internal_api_version, - __GLcontextModes ** driver_modes ) -{ - __DRIscreen *psp; - static const __DRIversion ddx_expected = { 4, 0, 0 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - - - if ( ! driCheckDriDdxDrmVersions2( "fb", - dri_version, & dri_expected, - ddx_version, & ddx_expected, - drm_version, & drm_expected ) ) { - return NULL; - } - - psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, - ddx_version, dri_version, drm_version, - frame_buffer, pSAREA, fd, - internal_api_version, &fbAPI); - if ( psp != NULL ) { - *driver_modes = fbFillInModes( psp, psp->fbBPP, - (psp->fbBPP == 16) ? 16 : 24, - (psp->fbBPP == 16) ? 0 : 8, - 1); - } - - return (void *) psp; -} - -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - NULL -}; diff --git a/src/mesa/drivers/dri/ffb/Makefile b/src/mesa/drivers/dri/ffb/Makefile deleted file mode 100644 index e9da8f9066..0000000000 --- a/src/mesa/drivers/dri/ffb/Makefile +++ /dev/null @@ -1,35 +0,0 @@ -# src/mesa/drivers/dri/ffb/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = ffb_dri.so - -# not yet -# MINIGLX_SOURCES = server/ffb_dri.c - -DRIVER_SOURCES = \ - ffb_bitmap.c \ - ffb_clear.c \ - ffb_dd.c \ - ffb_depth.c \ - ffb_fog.c \ - ffb_lines.c \ - ffb_points.c \ - ffb_span.c \ - ffb_state.c \ - ffb_stencil.c \ - ffb_tex.c \ - ffb_tris.c \ - ffb_vb.c \ - ffb_xmesa.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - - -ASM_SOURCES = - -include ../Makefile.template - diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c deleted file mode 100644 index b71a552c9d..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c +++ /dev/null @@ -1,158 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "ffb_context.h" -#include "ffb_state.h" -#include "ffb_lock.h" -#include "ffb_bitmap.h" -#include "swrast/swrast.h" -#include "main/macros.h" - -/* Compute ceiling of integer quotient of A divided by B: */ -#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 ) - -#undef FFB_BITMAP_TRACE - -static void -ffb_bitmap(GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; - __DRIdrawable *dPriv = fmesa->driDrawable; - unsigned int ppc, pixel; - GLint row, col, row_stride; - const GLubyte *src; - char *buf; - - if (fmesa->bad_fragment_attrs != 0) - _swrast_Bitmap(ctx, px, py, width, - height, unpack, bitmap); - - pixel = (((((GLuint)(ctx->Current.RasterColor[0] * 255.0f)) & 0xff) << 0) | - ((((GLuint)(ctx->Current.RasterColor[1] * 255.0f)) & 0xff) << 8) | - ((((GLuint)(ctx->Current.RasterColor[2] * 255.0f)) & 0xff) << 16) | - ((((GLuint)(ctx->Current.RasterColor[3] * 255.0f)) & 0xff) << 24)); - -#ifdef FFB_BITMAP_TRACE - fprintf(stderr, "ffb_bitmap: ppc(%08x) fbc(%08x) cmp(%08x) pixel(%08x)\n", - fmesa->ppc, fmesa->fbc, fmesa->cmp, pixel); -#endif - - LOCK_HARDWARE(fmesa); - fmesa->hw_locked = 1; - - if (fmesa->state_dirty) - ffbSyncHardware(fmesa); - - ppc = fmesa->ppc; - - FFBFifo(fmesa, 4); - ffb->ppc = ((ppc & - ~(FFB_PPC_TBE_MASK | FFB_PPC_ZS_MASK | FFB_PPC_CS_MASK | FFB_PPC_XS_MASK)) - | (FFB_PPC_TBE_TRANSPARENT | FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST | - (ctx->Color.BlendEnabled ? FFB_PPC_XS_CONST : FFB_PPC_XS_WID))); - ffb->constz = ((GLuint) (ctx->Current.RasterPos[2] * 0x0fffffff)); - ffb->fg = pixel; - ffb->fontinc = (0 << 16) | 32; - - buf = (char *)(fmesa->sfb32 + (dPriv->x << 2) + (dPriv->y << 13)); - - row_stride = (unpack->Alignment * CEILING(width, 8 * unpack->Alignment)); - src = (const GLubyte *) (bitmap + - (unpack->SkipRows * row_stride) + - (unpack->SkipPixels / 8)); - if (unpack->LsbFirst == GL_TRUE) { - for (row = 0; row < height; row++, src += row_stride) { - const GLubyte *row_src = src; - GLuint base_x, base_y; - - base_x = dPriv->x + px; - base_y = dPriv->y + (dPriv->h - (py + row)); - - FFBFifo(fmesa, 1); - ffb->fontxy = (base_y << 16) | base_x; - - for (col = 0; col < width; col += 32, row_src += 4) { - GLint bitnum, font_w = (width - col); - GLuint font_data; - - if (font_w > 32) - font_w = 32; - font_data = 0; - for (bitnum = 0; bitnum < 32; bitnum++) { - const GLubyte val = row_src[bitnum >> 3]; - - if (val & (1 << (bitnum & (8 - 1)))) - font_data |= (1 << (31 - bitnum)); - } - - FFBFifo(fmesa, 2); - ffb->fontw = font_w; - ffb->font = font_data; - } - } - } else { - for (row = 0; row < height; row++, src += row_stride) { - const GLubyte *row_src = src; - GLuint base_x, base_y; - - base_x = dPriv->x + px; - base_y = dPriv->y + (dPriv->h - (py + row)); - - FFBFifo(fmesa, 1); - ffb->fontxy = (base_y << 16) | base_x; - - for (col = 0; col < width; col += 32, row_src += 4) { - GLint font_w = (width - col); - - if (font_w > 32) - font_w = 32; - FFBFifo(fmesa, 2); - ffb->fontw = font_w; - ffb->font = (((unsigned int)row_src[0]) << 24 | - ((unsigned int)row_src[1]) << 16 | - ((unsigned int)row_src[2]) << 8 | - ((unsigned int)row_src[3]) << 0); - } - } - } - - FFBFifo(fmesa, 1); - ffb->ppc = ppc; - fmesa->ffbScreen->rp_active = 1; - - UNLOCK_HARDWARE(fmesa); - fmesa->hw_locked = 0; -} - -void ffbDDInitBitmapFuncs(GLcontext *ctx) -{ - ctx->Driver.Bitmap = ffb_bitmap; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.h b/src/mesa/drivers/dri/ffb/ffb_bitmap.h deleted file mode 100644 index 0ccbc57bd0..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_BITMAP_H -#define _FFB_BITMAP_H - -extern void ffbDDInitBitmapFuncs(GLcontext *); - -#endif /* !(_FFB_BITMAP_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c deleted file mode 100644 index aa3fa0a86c..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ /dev/null @@ -1,335 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" - -#include "main/mm.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "ffb_clear.h" -#include "ffb_lock.h" - -#undef CLEAR_TRACE - -#define BOX_AREA(__w, __h) ((int)(__w) * (int)(__h)) - -/* Compute the page aligned box for a page mode fast fill. - * In 'ework' this returns greater than zero if there are some odd - * edges to take care of which are outside of the page aligned area. - * It will place less than zero there if the box is too small, - * indicating that a different method must be used to fill it. - */ -#define CreatorPageFillParms(ffp, x, y, w, h, px, py, pw, ph, ework) \ -do { int xdiff, ydiff; \ - int pf_bh = ffp->pagefill_height; \ - int pf_bw = ffp->pagefill_width; \ - py = ((y + (pf_bh - 1)) & ~(pf_bh - 1)); \ - ydiff = py - y; \ - px = ffp->Pf_AlignTab[x + (pf_bw - 1)]; \ - xdiff = px - x; \ - ph = ((h - ydiff) & ~(pf_bh - 1)); \ - if(ph <= 0) \ - ework = -1; \ - else { \ - pw = ffp->Pf_AlignTab[w - xdiff]; \ - if(pw <= 0) { \ - ework = -1; \ - } else { \ - ework = (((xdiff > 0) || \ - (ydiff > 0) || \ - ((w - pw) > 0) || \ - ((h - ph) > 0))) ? 1 : 0; \ - } \ - } \ -} while(0); - -struct ff_fixups { - int x, y, width, height; -}; - -/* Compute fixups of non-page aligned areas after a page fill. - * Return the number of fixups needed. - */ -static INLINE int -CreatorComputePageFillFixups(struct ff_fixups *fixups, - int x, int y, int w, int h, - int paligned_x, int paligned_y, - int paligned_w, int paligned_h) -{ - int nfixups = 0; - - /* FastFill Left */ - if(paligned_x != x) { - fixups[nfixups].x = x; - fixups[nfixups].y = paligned_y; - fixups[nfixups].width = paligned_x - x; - fixups[nfixups].height = paligned_h; - nfixups++; - } - /* FastFill Top */ - if(paligned_y != y) { - fixups[nfixups].x = x; - fixups[nfixups].y = y; - fixups[nfixups].width = w; - fixups[nfixups].height = paligned_y - y; - nfixups++; - } - /* FastFill Right */ - if((x+w) != (paligned_x+paligned_w)) { - fixups[nfixups].x = (paligned_x+paligned_w); - fixups[nfixups].y = paligned_y; - fixups[nfixups].width = (x+w) - fixups[nfixups].x; - fixups[nfixups].height = paligned_h; - nfixups++; - } - /* FastFill Bottom */ - if((y+h) != (paligned_y+paligned_h)) { - fixups[nfixups].x = x; - fixups[nfixups].y = (paligned_y+paligned_h); - fixups[nfixups].width = w; - fixups[nfixups].height = (y+h) - fixups[nfixups].y; - nfixups++; - } - return nfixups; -} - -static void -ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv; - ffb_fbcPtr ffb = fmesa->regs; - drm_clip_rect_t *box = dPriv->pClipRects; - int nc = dPriv->numClipRects; - GLint cx, cy, cw, ch; - - /* compute region after locking: */ - cx = ctx->DrawBuffer->_Xmin; - cy = ctx->DrawBuffer->_Ymin; - cw = ctx->DrawBuffer->_Xmax - cx; - ch = ctx->DrawBuffer->_Ymax - cy; - - cy = dPriv->h - cy - ch; - cx += dPriv->x; - cy += dPriv->y; - - while (nc--) { - GLint x = box[nc].x1; - GLint y = box[nc].y1; - GLint width = box[nc].x2 - x; - GLint height = box[nc].y2 - y; - int paligned_y, paligned_x; - int paligned_h, paligned_w = 0; - int extra_work; - - if (BOX_AREA(width, height) < gDRIPriv->fastfill_small_area) { - FFBFifo(fmesa, 5); - ffb->drawop = FFB_DRAWOP_RECTANGLE; - ffb->by = y; - ffb->bx = x; - ffb->bh = height; - ffb->bw = width; - continue; - } - - FFBFifo(fmesa, 1); - ffb->drawop = FFB_DRAWOP_FASTFILL; - - if (gDRIPriv->disable_pagefill || - (width < (gDRIPriv->pagefill_width<<1)) || - (height < (gDRIPriv->pagefill_height<<1))) - goto do_fastfill; - - CreatorPageFillParms(gDRIPriv, - x, y, width, height, - paligned_x, paligned_y, - paligned_w, paligned_h, extra_work); - - if (extra_work < 0 || - BOX_AREA(paligned_w, paligned_h) < gDRIPriv->pagefill_small_area) { - do_fastfill: - FFBFifo(fmesa, 10); - ffb->by = FFB_FASTFILL_COLOR_BLK; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->fastfill_height; - ffb->bw = (gDRIPriv->fastfill_width * 4); - ffb->by = FFB_FASTFILL_BLOCK; - ffb->dy = y; - ffb->dx = x; - ffb->bh = (height + (y & (gDRIPriv->fastfill_height - 1))); - ffb->bx = (width + (x & (gDRIPriv->fastfill_width - 1))); - continue; - } - - /* Ok, page fill is possible and worth it. */ - FFBFifo(fmesa, 15); - ffb->by = FFB_FASTFILL_COLOR_BLK; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->fastfill_height; - ffb->bw = gDRIPriv->fastfill_width * 4; - ffb->by = FFB_FASTFILL_BLOCK_X; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->pagefill_height; - ffb->bw = gDRIPriv->pagefill_width * 4; - ffb->by = FFB_FASTFILL_PAGE; - ffb->dy = paligned_y; - ffb->dx = paligned_x; - ffb->bh = paligned_h; - ffb->bx = paligned_w; - - if (extra_work) { - struct ff_fixups local_fixups[4]; - int nfixups; - - nfixups = CreatorComputePageFillFixups(local_fixups, - x, y, width, height, - paligned_x, paligned_y, - paligned_w, paligned_h); - FFBFifo(fmesa, 5 + (nfixups * 5)); - ffb->by = FFB_FASTFILL_COLOR_BLK; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->fastfill_height; - ffb->bw = gDRIPriv->fastfill_width * 4; - - while (--nfixups >= 0) { - int xx, yy, ww, hh; - - xx = local_fixups[nfixups].x; - yy = local_fixups[nfixups].y; - ffb->dy = yy; - ffb->dx = xx; - ww = (local_fixups[nfixups].width + - (xx & (gDRIPriv->fastfill_width - 1))); - hh = (local_fixups[nfixups].height + - (yy & (gDRIPriv->fastfill_height - 1))); - if (nfixups != 0) { - ffb->by = FFB_FASTFILL_BLOCK; - ffb->bh = hh; - ffb->bw = ww; - } else { - ffb->bh = hh; - ffb->by = FFB_FASTFILL_BLOCK; - ffb->bx = ww; - } - } - } - } -} - -void ffbDDClear(GLcontext *ctx, GLbitfield mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - unsigned int stcmask = BUFFER_BIT_STENCIL; - -#ifdef CLEAR_TRACE - fprintf(stderr, "ffbDDClear: mask(%08x) \n", mask); -#endif - if (!(fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS)) - stcmask = 0; - - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH | stcmask)) { - ffb_fbcPtr ffb = fmesa->regs; - unsigned int fbc, ppc; - - fbc = (FFB_FBC_XE_ON); - ppc = (FFB_PPC_ACE_DISABLE | FFB_PPC_DCE_DISABLE | - FFB_PPC_ABE_DISABLE | FFB_PPC_VCE_DISABLE | - FFB_PPC_APE_DISABLE | FFB_PPC_XS_WID | - FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST); - - /* Y/X enables must be both on or both off. */ - if (mask & (BUFFER_BIT_DEPTH | stcmask)) { - fbc |= (FFB_FBC_ZE_ON | FFB_FBC_YE_ON | FFB_FBC_WB_C); - } else - fbc |= FFB_FBC_ZE_OFF | FFB_FBC_YE_OFF; - - /* All RGB enables must be both on or both off. */ - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { - if (mask & BUFFER_BIT_FRONT_LEFT) { - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_B; - else - fbc |= FFB_FBC_WB_A; - } - if (mask & BUFFER_BIT_BACK_LEFT) { - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_A; - else - fbc |= FFB_FBC_WB_B; - } - fbc |= FFB_FBC_RGBE_ON; - } else - fbc |= FFB_FBC_RGBE_OFF; - - LOCK_HARDWARE(fmesa); - - if (dPriv->numClipRects) { - FFBFifo(fmesa, 8); - ffb->fbc = fbc; - ffb->ppc = ppc; - ffb->xclip = FFB_XCLIP_TEST_ALWAYS; - ffb->cmp = 0x80808080; - ffb->rop = FFB_ROP_NEW; - - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) - ffb->fg = fmesa->clear_pixel; - if (mask & BUFFER_BIT_DEPTH) - ffb->constz = fmesa->clear_depth; - if (mask & stcmask) - ffb->consty = fmesa->clear_stencil; - - ffb_do_clear(ctx, dPriv); - - FFBFifo(fmesa, 6); - ffb->ppc = fmesa->ppc; - ffb->fbc = fmesa->fbc; - ffb->xclip = fmesa->xclip; - ffb->cmp = fmesa->cmp; - ffb->rop = fmesa->rop; - ffb->drawop = fmesa->drawop; - if (mask & stcmask) - ffb->consty = fmesa->consty; - fmesa->ffbScreen->rp_active = 1; - } - - UNLOCK_HARDWARE(fmesa); - - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | - BUFFER_BIT_DEPTH | stcmask); - } - - if (mask) - _swrast_Clear(ctx, mask); -} - diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.h b/src/mesa/drivers/dri/ffb/ffb_clear.h deleted file mode 100644 index c3b8ce714b..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_clear.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef _FFB_CLEAR_H -#define _FFB_CLEAR_H - -extern void ffbDDClear(GLcontext *ctx, GLbitfield mask); - -#endif /* !(_FFB_CLEAR_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h deleted file mode 100644 index 4d1d53ff59..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_context.h +++ /dev/null @@ -1,305 +0,0 @@ - -#ifndef _FFB_CONTEXT_H -#define _FFB_CONTEXT_H - -#include "dri_util.h" -#include "drm.h" - -#include "main/mtypes.h" - -#include "ffb_xmesa.h" - -typedef struct { - GLfloat alpha; - GLfloat red; - GLfloat green; - GLfloat blue; -} ffb_color; - -#define FFB_GET_ALPHA(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].alpha) -#define FFB_GET_RED(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].red) -#define FFB_GET_GREEN(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].green) -#define FFB_GET_BLUE(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].blue) - -typedef struct { - GLfloat x, y, z; - ffb_color color[2]; -} ffb_vertex; - -#define FFB_DELAYED_VIEWPORT_VARS \ - GLfloat VP_SX = fmesa->hw_viewport[MAT_SX]; \ - GLfloat VP_TX = fmesa->hw_viewport[MAT_TX]; \ - GLfloat VP_SY = fmesa->hw_viewport[MAT_SY]; \ - GLfloat VP_TY = fmesa->hw_viewport[MAT_TY]; \ - GLfloat VP_SZ = fmesa->hw_viewport[MAT_SZ]; \ - GLfloat VP_TZ = fmesa->hw_viewport[MAT_TZ]; \ - (void) VP_SX; (void) VP_SY; (void) VP_SZ; \ - (void) VP_TX; (void) VP_TY; (void) VP_TZ - -#define FFB_GET_Z(VTX) \ - FFB_Z_FROM_FLOAT(VP_SZ * (VTX)->z + VP_TZ) -#define FFB_GET_Y(VTX) \ - FFB_XY_FROM_FLOAT(VP_SY * (VTX)->y + VP_TY) -#define FFB_GET_X(VTX) \ - FFB_XY_FROM_FLOAT(VP_SX * (VTX)->x + VP_TX) - -typedef void (*ffb_point_func)(GLcontext *, ffb_vertex *); -typedef void (*ffb_line_func)(GLcontext *, ffb_vertex *, ffb_vertex *); -typedef void (*ffb_tri_func)(GLcontext *, ffb_vertex *, ffb_vertex *, - ffb_vertex *); -typedef void (*ffb_quad_func)(GLcontext *, ffb_vertex *, ffb_vertex *, - ffb_vertex *, ffb_vertex *); - -/* Immediate mode fast-path support. */ -typedef struct { - GLfloat obj[4]; - GLfloat normal[4]; - GLfloat clip[4]; - GLuint mask; - GLfloat color[4]; - GLfloat win[4]; - GLfloat eye[4]; -} ffbTnlVertex, *ffbTnlVertexPtr; - -typedef void (*ffb_interp_func)(GLfloat t, - ffbTnlVertex *O, - const ffbTnlVertex *I, - const ffbTnlVertex *J); - -struct ffb_current_state { - GLfloat color[4]; - GLfloat normal[4]; - GLfloat specular[4]; -}; - -struct ffb_light_state { - GLfloat base_color[3]; - GLfloat base_alpha; -}; - -struct ffb_vertex_state { - struct ffb_current_state current; - struct ffb_light_state light; -}; - -struct ffb_imm_vertex { - ffbTnlVertex vertices[8]; - ffbTnlVertex *v0; - ffbTnlVertex *v1; - ffbTnlVertex *v2; - ffbTnlVertex *v3; - - void (*save_vertex)(GLcontext *ctx, ffbTnlVertex *v); - void (*flush_vertex)(GLcontext *ctx, ffbTnlVertex *v); - - ffb_interp_func interp; - - GLuint prim, format; - - GLvertexformat vtxfmt; -}; - -typedef struct ffb_context_t { - GLcontext *glCtx; - GLframebuffer *glBuffer; - - ffb_fbcPtr regs; - volatile char *sfb32; - - int hw_locked; - - int back_buffer; /* 0 = bufferA, 1 = bufferB */ - - /* Viewport matrix. */ - GLfloat hw_viewport[16]; -#define SUBPIXEL_X (-0.5F) -#define SUBPIXEL_Y (-0.5F + 0.125) - - /* Vertices in driver format. */ - ffb_vertex *verts; - - /* Rasterization functions. */ - ffb_point_func draw_point; - ffb_line_func draw_line; - ffb_tri_func draw_tri; - ffb_quad_func draw_quad; - - GLenum raster_primitive; - GLenum render_primitive; - - GLfloat backface_sign; - GLfloat depth_scale; - - GLfloat ffb_2_30_fixed_scale; - GLfloat ffb_one_over_2_30_fixed_scale; - GLfloat ffb_16_16_fixed_scale; - GLfloat ffb_one_over_16_16_fixed_scale; - GLfloat ffb_ubyte_color_scale; - GLfloat ffb_zero; - - /* Immediate mode state. */ - struct ffb_vertex_state vtx_state; - struct ffb_imm_vertex imm; - - /* Debugging knobs. */ - GLboolean debugFallbacks; - - /* This records state bits when a per-fragment attribute has - * been set which prevents us from rendering in hardware. - * - * As attributes change, some of these bits may clear as - * we move back within the chips capabilities. If they - * all clear, we return to full hw rendering. - */ - unsigned int bad_fragment_attrs; -#define FFB_BADATTR_FOG 0x00000001 /* Bad fog possible only when < FFB2 */ -#define FFB_BADATTR_BLENDFUNC 0x00000002 /* Any non-const func based upon dst alpha */ -#define FFB_BADATTR_BLENDROP 0x00000004 /* Blend enabled and LogicOP != GL_COPY */ -#define FFB_BADATTR_BLENDEQN 0x00000008 /* Blend equation other than ADD */ -#define FFB_BADATTR_STENCIL 0x00000010 /* Stencil enabled when < FFB2+ */ -#define FFB_BADATTR_TEXTURE 0x00000020 /* Texture enabled */ -#define FFB_BADATTR_SWONLY 0x00000040 /* Environment var set */ - - unsigned int state_dirty; - unsigned int state_fifo_ents; -#define FFB_STATE_FBC 0x00000001 -#define FFB_STATE_PPC 0x00000002 -#define FFB_STATE_DRAWOP 0x00000004 -#define FFB_STATE_ROP 0x00000008 -#define FFB_STATE_LPAT 0x00000010 -#define FFB_STATE_PMASK 0x00000020 -#define FFB_STATE_XPMASK 0x00000040 -#define FFB_STATE_YPMASK 0x00000080 -#define FFB_STATE_ZPMASK 0x00000100 -#define FFB_STATE_XCLIP 0x00000200 -#define FFB_STATE_CMP 0x00000400 -#define FFB_STATE_MATCHAB 0x00000800 -#define FFB_STATE_MAGNAB 0x00001000 -#define FFB_STATE_MATCHC 0x00002000 -#define FFB_STATE_MAGNC 0x00004000 -#define FFB_STATE_DCUE 0x00008000 -#define FFB_STATE_BLEND 0x00010000 -#define FFB_STATE_CLIP 0x00020000 -#define FFB_STATE_STENCIL 0x00040000 -#define FFB_STATE_APAT 0x00080000 -#define FFB_STATE_WID 0x00100000 -#define FFB_STATE_ALL 0x001fffff - - unsigned int state_all_fifo_ents; - -#define FFB_MAKE_DIRTY(FMESA, STATE_MASK, FIFO_ENTS) \ -do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \ - (FMESA)->state_dirty |= (STATE_MASK); \ - (FMESA)->state_fifo_ents += FIFO_ENTS; \ - } \ -} while (0) - - /* General hw reg state. */ - unsigned int fbc; - unsigned int ppc; - unsigned int drawop; - unsigned int rop; - - unsigned int lpat; -#define FFB_LPAT_BAD 0xffffffff - - unsigned int wid; - unsigned int pmask; - unsigned int xpmask; - unsigned int ypmask; - unsigned int zpmask; - unsigned int xclip; - unsigned int cmp; - unsigned int matchab; - unsigned int magnab; - unsigned int matchc; - unsigned int magnc; - - /* Depth cue unit hw reg state. */ - unsigned int dcss; /* All FFB */ - unsigned int dcsf; /* All FFB */ - unsigned int dcsb; /* All FFB */ - unsigned int dczf; /* All FFB */ - unsigned int dczb; /* All FFB */ - unsigned int dcss1; /* >=FFB2 only */ - unsigned int dcss2; /* >=FFB2 only */ - unsigned int dcss3; /* >=FFB2 only */ - unsigned int dcs2; /* >=FFB2 only */ - unsigned int dcs3; /* >=FFB2 only */ - unsigned int dcs4; /* >=FFB2 only */ - unsigned int dcd2; /* >=FFB2 only */ - unsigned int dcd3; /* >=FFB2 only */ - unsigned int dcd4; /* >=FFB2 only */ - - /* Blend unit hw reg state. */ - unsigned int blendc; - unsigned int blendc1; - unsigned int blendc2; - - /* ViewPort clipping hw reg state. */ - unsigned int vclipmin; - unsigned int vclipmax; - unsigned int vclipzmin; - unsigned int vclipzmax; - struct { - unsigned int min; - unsigned int max; - } aux_clips[4]; - - /* Stencil control hw reg state. >=FFB2+ only. */ - unsigned int stencil; - unsigned int stencilctl; - unsigned int consty; /* Stencil Ref */ - - /* Area pattern (used for polygon stipples). */ - unsigned int pattern[32]; - - /* Fog state. */ - float Znear, Zfar; - - drm_context_t hHWContext; - drm_hw_lock_t *driHwLock; - int driFd; - - unsigned int clear_pixel; - unsigned int clear_depth; - unsigned int clear_stencil; - - unsigned int setupindex; - unsigned int setupnewinputs; - unsigned int new_gl_state; - - __DRIdrawable *driDrawable; - __DRIscreen *driScreen; - ffbScreenPrivate *ffbScreen; - ffb_dri_state_t *ffb_sarea; -} ffbContextRec, *ffbContextPtr; - -#define FFB_CONTEXT(ctx) ((ffbContextPtr)((ctx)->DriverCtx)) - -/* We want the depth values written during software rendering - * to match what the hardware is going to put there when we - * hw render. - * - * The Z buffer is 28 bits deep. Smooth shaded primitives - * specify a 2:30 signed fixed point Z value in the range 0.0 - * to 1.0 inclusive. - * - * So for example, when hw rendering, the largest Z value of - * 1.0 would produce a value of 0x0fffffff in the actual Z - * buffer, which is the maximum value. - * - * Mesa's depth type is a 32-bit uint, so we use the following macro - * to convert to/from FFB hw Z values. Note we also have to clear - * out the top bits as that is where the Y (stencil) buffer is stored - * and during hw Z buffer reads it is always there. (During writes - * we tell the hw to discard those top 4 bits). - */ -#define Z_TO_MESA(VAL) ((GLuint)(((VAL) & 0x0fffffff) << (32 - 28))) -#define Z_FROM_MESA(VAL) (((GLuint)((GLdouble)(VAL))) >> (32 - 28)) - -#endif /* !(_FFB_CONTEXT_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_dd.c b/src/mesa/drivers/dri/ffb/ffb_dd.c deleted file mode 100644 index 91b6d3153a..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_dd.c +++ /dev/null @@ -1,115 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "main/mm.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_clear.h" -#include "ffb_lock.h" - -#define FFB_DATE "20021125" - -PUBLIC const char __driConfigOptions[] = { 0 }; -const GLuint __driNConfigOptions = 0; - -/* Mesa's Driver Functions */ - -static const GLubyte *ffbDDGetString(GLcontext *ctx, GLenum name) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - static char buffer[128]; - - switch (name) { - case GL_VENDOR: - return (GLubyte *) "David S. Miller"; - - case GL_RENDERER: - sprintf(buffer, "Mesa DRI FFB " FFB_DATE); - - if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2) - strncat(buffer, " FFB2", 5); - if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS) - strncat(buffer, " FFB2PLUS", 9); - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC1) - strncat(buffer, " PAC1", 5); - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC2) - strncat(buffer, " PAC2", 5); - -#ifdef USE_SPARC_ASM - strncat(buffer, " Sparc", 6); -#endif - - return (GLubyte *) buffer; - - default: - return NULL; - }; -} - - -static void ffbBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) -{ - GET_CURRENT_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - *width = fmesa->driDrawable->w; - *height = fmesa->driDrawable->h; - UNLOCK_HARDWARE(fmesa); -} - -void ffbDDExtensionsInit(GLcontext *ctx) -{ - /* Nothing for now until we start to add - * real acceleration. -DaveM - */ - - /* XXX Need to turn off GL_EXT_blend_func_separate for one. - * XXX Also BlendEquation should be turned off too, what - * XXX EXT is that assosciated with? - */ -} - -static void ffbDDFinish(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - FFBWait(fmesa, fmesa->regs); - UNLOCK_HARDWARE(fmesa); -} - -void ffbDDInitDriverFuncs(GLcontext *ctx) -{ - ctx->Driver.GetBufferSize = ffbBufferSize; - ctx->Driver.GetString = ffbDDGetString; - ctx->Driver.Clear = ffbDDClear; - - ctx->Driver.Finish = ffbDDFinish; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_dd.h b/src/mesa/drivers/dri/ffb/ffb_dd.h deleted file mode 100644 index 1198cda30a..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_dd.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D. - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#ifndef _FFB_DD_H -#define _FFB_DD_H - -#include "main/context.h" - -void ffbDDInitDriverFuncs(GLcontext *ctx); -void ffbDDExtensionsInit(GLcontext *ctx); - -#endif /* !(_FFB_DD_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c deleted file mode 100644 index d19385b776..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_depth.c +++ /dev/null @@ -1,243 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_depth.h" -#include "ffb_lock.h" - - -#undef DEPTH_TRACE - -static void FFBWriteDepthSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, - const GLubyte mask[] ) -{ - const GLuint *depth = (const GLuint *) values; -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBWriteDepthSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_ON | - FFB_FBC_YE_OFF | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_ZS_VAR; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - if (mask[i]) { - *zptr = Z_FROM_MESA(depth[i]); - } - zptr++; - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBWriteMonoDepthSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, const GLubyte mask[] ) -{ - const GLuint depthVal = *((GLuint *) value); - GLuint depths[MAX_WIDTH]; - GLuint i; - for (i = 0; i < n; i++) - depths[i] = depthVal; - FFBWriteDepthSpan(ctx, rb, n, x, y, depths, mask); -} - -static void FFBWriteDepthPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], - const GLint y[], - const void *values, - const GLubyte mask[] ) -{ - const GLuint *depth = (const GLuint *) values; -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBWriteDepthPixels: n(%d)\n", (int) n); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_ON | - FFB_FBC_YE_OFF | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_ZS_VAR; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - if (mask[i]) - *zptr = Z_FROM_MESA(depth[i]); - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBReadDepthSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values ) -{ - GLuint *depth = (GLuint *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBReadDepthSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - depth[i] = Z_TO_MESA(*zptr); - zptr++; - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -static void FFBReadDepthPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - void *values ) -{ - GLuint *depth = (GLuint *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBReadDepthPixels: n(%d)\n", (int) n); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - depth[i] = Z_TO_MESA(*zptr); - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -ffbSetDepthFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - assert(drb->Base.InternalFormat == GL_DEPTH_COMPONENT16); - drb->Base.GetRow = FFBReadDepthSpan; - drb->Base.GetValues = FFBReadDepthPixels; - drb->Base.PutRow = FFBWriteDepthSpan; - drb->Base.PutMonoRow = FFBWriteMonoDepthSpan; - drb->Base.PutValues = FFBWriteDepthPixels; - drb->Base.PutMonoValues = NULL; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.h b/src/mesa/drivers/dri/ffb/ffb_depth.h deleted file mode 100644 index 8a1829ed49..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_depth.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_DEPTH_H -#define _FFB_DEPTH_H - -void ffbSetDepthFunctions(driRenderbuffer *drb, const GLvisual *vis); - -#endif /* !(_FFB_DEPTH_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_fifo.h b/src/mesa/drivers/dri/ffb/ffb_fifo.h deleted file mode 100644 index a175f38643..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_fifo.h +++ /dev/null @@ -1,27 +0,0 @@ - -#ifndef _FFB_FIFO_H -#define _FFB_FIFO_H - -#define FFBFifo(__fmesa, __n) \ -do { ffbScreenPrivate *__fScrn = (__fmesa)->ffbScreen; \ - int __cur_slots = __fScrn->fifo_cache; \ - if ((__cur_slots - (__n)) < 0) { \ - ffb_fbcPtr __ffb = __fmesa->regs; \ - do { __cur_slots = (((int)__ffb->ucsr & FFB_UCSR_FIFO_MASK) - 4); \ - } while ((__cur_slots - (__n)) < 0); \ - } (__fScrn)->fifo_cache = (__cur_slots - (__n)); \ -} while(0) - -#define FFBWait(__fmesa, __ffb) \ -do { ffbScreenPrivate *__fScrn = (__fmesa)->ffbScreen; \ - if (__fScrn->rp_active) { \ - unsigned int __regval = (__ffb)->ucsr; \ - while((__regval & FFB_UCSR_ALL_BUSY) != 0) { \ - __regval = (__ffb)->ucsr; \ - } \ - __fScrn->fifo_cache = ((int)(__regval & FFB_UCSR_FIFO_MASK)) - 4; \ - __fScrn->rp_active = 0; \ - } \ -} while(0) - -#endif /* !(_FFB_FIFO_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_fog.c b/src/mesa/drivers/dri/ffb/ffb_fog.c deleted file mode 100644 index e6eca2390e..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_fog.c +++ /dev/null @@ -1,73 +0,0 @@ - -/* FFB fog support: - * - * There are two levels of support for FOG in the Creator3D series. - * Both involve a depth cue unit and 1 or 4 slope factors and scales - * for varying the pixel intensity. - * - * Chips prior to FFB2 only have a single set of such settings, FFB2 - * and later have 4 settings. - * - * The basic depth cueing equation is: - * - * C_final = dcsf(z) * C_orig + (1 - dcsf(z)) * C_fog - * - * C_final -- The final color passed to blend unit or frame - * buffer (if blending is disabled). - * - * C_orig -- The color we start with, which comes either from - * the raster processor or cpu writes to the smart - * framebuffer aperture. - * - * C_fog -- This is the "fog" color, ie. the desired color - * at the deepest Z. - * - * dcsf(z) -- The depth cue scale as a function of Z. - * - * With pre-FFB2 chips there are four parameters to control the depth - * cue scaling. Here is a diagram: - * - * 1.0 ------------- - * | | | | - * | | | | - * Sfront XXXXX---+---+ - * | |X | | - * dcsf(z) | | X | | - * | | X| | - * Sback +---+---XXXXX - * | | | | - * 0.0 ------------- - * 0.0 Zf Zb 1.0 - * - * z - * Therefore: - * - * for Zf < z < Zb - * - * dcsf(z) = Sback + ((Sfront - Sback) / (Zf - Zb)) * (Zb - z) - * - * for z <= Zf - * - * dcsf(z) = Sfront - * - * for z >= Zb - * - * dcsf(z) = Sback - * - * With FFB2 and later, 3 more slope regions are provided, the first of - * them starts at the end of the region defined above and ends at a - * specified depth value, the next slop region starts there and ends - * at the next specified depth value, and so on. Each of the 3 slope - * regions also have scale and slope settings of their own. - * - * The C_fog color is programmed into the alpha blending unit color1 - * and color2 registers as follows: - * - * color1: -(C_fog) - * color2: C_fog - bg - * - * If alpha blending is disabled, the bg factor is zero. Note that - * the alpha blending color registers specify each of the RGB values - * as 9 bit 1:8 signed numbers in the range -1.00 to 0.ff inclusive. - * (ie. 0x100 == -1.00 and 0x0ff == +0.ff) - */ diff --git a/src/mesa/drivers/dri/ffb/ffb_lines.c b/src/mesa/drivers/dri/ffb/ffb_lines.c deleted file mode 100644 index 6dca4edd29..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_lines.c +++ /dev/null @@ -1,107 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "main/mm.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "ffb_lines.h" - -#undef FFB_LINE_TRACE - -#define FFB_LINE_FLAT_BIT 0x01 -#define FFB_LINE_ALPHA_BIT 0x02 -#define MAX_FFB_LINE_FUNCS 0x04 - -static ffb_line_func ffb_line_tab[MAX_FFB_LINE_FUNCS]; - -/* If the line is not wide, we can support all of the line - * patterning and smooth shading features of OpenGL fully. - */ - -#define IND (0) -#define TAG(x) x -#include "ffb_linetmp.h" - -#define IND (FFB_LINE_FLAT_BIT) -#define TAG(x) x##_flat -#include "ffb_linetmp.h" - -#define IND (FFB_LINE_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "ffb_linetmp.h" - -#define IND (FFB_LINE_ALPHA_BIT|FFB_LINE_FLAT_BIT) -#define TAG(x) x##_alpha_flat -#include "ffb_linetmp.h" - -void ffbDDLinefuncInit(void) -{ - init(); - init_flat(); - init_alpha(); - init_alpha_flat(); -} - -static void ffb_dd_line( GLcontext *ctx, GLuint e0, GLuint e1 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *v0 = &fmesa->verts[e0]; - ffb_vertex *v1 = &fmesa->verts[e1]; - fmesa->draw_line( ctx, v0, v1 ); -} - -void ffbChooseLineState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - tnl->Driver.Render.Line = ffb_dd_line; - - if (flags & DD_FLATSHADE) - ind |= FFB_LINE_FLAT_BIT; - - if ((flags & DD_LINE_STIPPLE) != 0 && - fmesa->lpat == FFB_LPAT_BAD) { - fmesa->draw_line = ffb_fallback_line; - return; - } - - /* If blending or the alpha test is enabled we need to - * provide alpha components to the chip, else we can - * do without it and thus feed vertex data to the chip - * more efficiently. - */ - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - ind |= FFB_LINE_ALPHA_BIT; - - fmesa->draw_line = ffb_line_tab[ind]; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_lines.h b/src/mesa/drivers/dri/ffb/ffb_lines.h deleted file mode 100644 index ddb9365653..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_lines.h +++ /dev/null @@ -1,17 +0,0 @@ - -#ifndef _FFB_LINES_H -#define _FFB_LINES_H - -#include "ffb_context.h" - -#define _FFB_NEW_LINE (_DD_NEW_FLATSHADE | \ - _DD_NEW_LINE_WIDTH | \ - _DD_NEW_LINE_STIPPLE | \ - _DD_NEW_LINE_SMOOTH | \ - _NEW_COLOR) - -extern void ffbDDLinefuncInit(void); -extern void ffbChooseLineState(GLcontext *); -extern void ffb_fallback_line( GLcontext *ctx, ffb_vertex *v0, ffb_vertex *v1 ); - -#endif /* !(_FFB_LINES_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_linetmp.h b/src/mesa/drivers/dri/ffb/ffb_linetmp.h deleted file mode 100644 index 10e1375259..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_linetmp.h +++ /dev/null @@ -1,80 +0,0 @@ - -static INLINE void TAG(ffb_line)(GLcontext *ctx, ffb_vertex *v0, - ffb_vertex *v1 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; -#if (IND & FFB_LINE_FLAT_BIT) - const GLuint const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( v1->color[0] ); -#endif - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef FFB_LINE_TRACE - fprintf(stderr, "FFB: ffb_line [" -#if (IND & FFB_LINE_FLAT_BIT) - " FLAT" -#endif -#if (IND & FFB_LINE_ALPHA_BIT) - " ALPHA" -#endif - " ]\n"); -#endif - -#if (IND & FFB_LINE_FLAT_BIT) - FFBFifo(fmesa, 1); - ffb->fg = const_fg; -#ifdef FFB_LINE_TRACE - fprintf(stderr, "FFB: ffb_line confg_fg[%08x]\n", const_fg); -#endif -#endif - -#if (IND & FFB_LINE_FLAT_BIT) - /* (2 * 3) + 1 */ - FFBFifo(fmesa, 7); -#else -#if (IND & FFB_LINE_ALPHA_BIT) - /* (2 * 7) + 1 */ - FFBFifo(fmesa, 15); -#else - /* (2 * 6) + 1 */ - FFBFifo(fmesa, 13); -#endif -#endif - - /* Using DDLINE or AALINE, init the line pattern state. */ - ffb->lpat = fmesa->lpat; - -#if !(IND & FFB_LINE_FLAT_BIT) -#if (IND & FFB_LINE_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v0); -#endif - ffb->red = FFB_GET_RED(v0); - ffb->green = FFB_GET_GREEN(v0); - ffb->blue = FFB_GET_BLUE(v0); -#endif - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - -#if !(IND & FFB_LINE_FLAT_BIT) -#if (IND & FFB_LINE_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v1); -#endif - ffb->red = FFB_GET_RED(v1); - ffb->green = FFB_GET_GREEN(v1); - ffb->blue = FFB_GET_BLUE(v1); -#endif - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(init)(void) -{ - ffb_line_tab[IND] = TAG(ffb_line); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_lock.h b/src/mesa/drivers/dri/ffb/ffb_lock.h deleted file mode 100644 index 1fd3eb5512..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_lock.h +++ /dev/null @@ -1,36 +0,0 @@ - -#ifndef _FFB_LOCK_H -#define _FFB_LOCK_H - -#include "ffb_context.h" - -extern void ffbXMesaUpdateState(ffbContextPtr fmesa); -#define FFB_UPDATE_STATE(fmesa) ffbXMesaUpdateState(fmesa) - -/* Lock the hardware and validate our state. This hardware can only ever - * exist on SPARC platforms. Don't bother building the real LOCK_HARDWARE and - * UNLOCK_HARDWARE code on non-SPARC platforms. The only reason the driver - * gets built on non-SPARC is to catch build breakages earlier. - */ -#if !defined(__sparc__) -#define LOCK_HARDWARE(fmesa) -#define UNLOCK_HARDWARE(fmesa) -#else -#define LOCK_HARDWARE(fmesa) \ - do { \ - DRM_CAS_RESULT(__ret); \ - DRM_CAS(fmesa->driHwLock, fmesa->hHWContext, \ - (DRM_LOCK_HELD | fmesa->hHWContext), __ret);\ - if (__ret) { \ - drmGetLock(fmesa->driFd, fmesa->hHWContext, 0); \ - FFB_UPDATE_STATE(fmesa); \ - } \ - } while (0) - - -/* Unlock the hardware. */ -#define UNLOCK_HARDWARE(fmesa) \ - DRM_UNLOCK(fmesa->driFd, fmesa->driHwLock, fmesa->hHWContext); -#endif - -#endif /* !(_FFB_LOCK_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_points.c b/src/mesa/drivers/dri/ffb/ffb_points.c deleted file mode 100644 index 5bf4f8f070..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_points.c +++ /dev/null @@ -1,91 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "ffb_points.h" - - -#undef FFB_POINT_TRACE - -#define FFB_POINT_AA_BIT 0x01 - -static ffb_point_func ffb_point_tab[0x08]; - -#define IND (0) -#define TAG(x) x -#include "ffb_pointtmp.h" - -#define IND (FFB_POINT_AA_BIT) -#define TAG(x) x##_aa -#include "ffb_pointtmp.h" - -void ffbDDPointfuncInit(void) -{ - init(); - init_aa(); -} - -static void ffb_dd_points( GLcontext *ctx, GLuint first, GLuint last ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *fverts = fmesa->verts; - int i; - - if (VB->Elts == 0) { - for ( i = first ; i < last ; i++ ) { - if ( VB->ClipMask[i] == 0 ) { - fmesa->draw_point( ctx, &fverts[i] ); - } - } - } else { - for ( i = first ; i < last ; i++ ) { - GLuint e = VB->Elts[i]; - if ( VB->ClipMask[e] == 0 ) { - fmesa->draw_point( ctx, &fverts[e] ); - } - } - } -} - -void ffbChoosePointState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - tnl->Driver.Render.Points = ffb_dd_points; - - if (flags & DD_POINT_SMOOTH) - ind |= FFB_POINT_AA_BIT; - - fmesa->draw_point = ffb_point_tab[ind]; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_points.h b/src/mesa/drivers/dri/ffb/ffb_points.h deleted file mode 100644 index a7229de7f1..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_points.h +++ /dev/null @@ -1,14 +0,0 @@ - -#ifndef _FFB_POINTS_H -#define _FFB_POINTS_H - -extern void ffbDDPointfuncInit(void); - -#define _FFB_NEW_POINT (_DD_NEW_POINT_SIZE | \ - _DD_NEW_POINT_SMOOTH | \ - _NEW_COLOR) - -extern void ffbChoosePointState(GLcontext *); -extern void ffb_fallback_point( GLcontext *ctx, ffb_vertex *v0 ); - -#endif /* !(_FFB_POINTS_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_pointtmp.h b/src/mesa/drivers/dri/ffb/ffb_pointtmp.h deleted file mode 100644 index 3003de70c6..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_pointtmp.h +++ /dev/null @@ -1,54 +0,0 @@ - -static INLINE void TAG(ffb_draw_point)(GLcontext *ctx, ffb_vertex *tmp ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef FFB_POINT_TRACE - fprintf(stderr, "FFB: ffb_point [" -#if (IND & FFB_POINT_AA_BIT) - "AA" -#endif - "] X(%f) Y(%f) Z(%f)\n", - tmp->x, tmp->y, tmp->z); -#endif - -#if (IND & FFB_POINT_AA_BIT) - FFBFifo(fmesa, 4); - - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( tmp->color[0] ); - ffb->z = FFB_GET_Z(tmp); - ffb->y = FFB_GET_Y(tmp) + 0x8000 /* FIX ME */; - ffb->x = FFB_GET_X(tmp) + 0x8000 /* FIX ME */; -#else - { - unsigned int const_fg, const_z, h, w; - - const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( tmp->color[0] ); - const_z = Z_FROM_MESA(FFB_Z_TO_FLOAT(FFB_GET_Z(tmp))); - h = FFB_GET_Y(tmp) >> 16; - w = FFB_GET_X(tmp) >> 16; -#ifdef FFB_POINT_TRACE - fprintf(stderr, "FFB: ffb_point fg(%08x) z(%08x) h(%08x) w(%08x)\n", - const_fg, const_z, h, w); -#endif - FFBFifo(fmesa, 4); - ffb->fg = const_fg; - ffb->constz = const_z; - ffb->bh = h; - ffb->bw = w; - } -#endif - - fmesa->ffbScreen->rp_active = 1; -} - - -static void TAG(init)(void) -{ - ffb_point_tab[IND] = TAG(ffb_draw_point); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_rendertmp.h b/src/mesa/drivers/dri/ffb/ffb_rendertmp.h deleted file mode 100644 index 64141c2c5f..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_rendertmp.h +++ /dev/null @@ -1,645 +0,0 @@ - -#define IMPL_LOCAL_VARS \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - ffb_fbcPtr ffb = fmesa->regs; \ - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ - FFB_DELAYED_VIEWPORT_VARS; \ - (void) fmesa; (void) ffb; (void) elt - -#if (IND & FFB_FLAT_BIT) -#define FFB_DECLARE_CACHED_COLOR(NAME) \ - unsigned int NAME; -#define FFB_COMPUTE_CACHED_COLOR(NAME, VTX) \ - NAME = FFB_PACK_CONST_UBYTE_ARGB_COLOR((VTX)->color[0]) -#define FFB_CACHED_COLOR_SAME(NAME1, NAME2) \ - ((NAME1) == (NAME2)) -#define FFB_CACHED_COLOR_SET(NAME) \ - ffb->fg = (NAME) -#define FFB_CACHED_COLOR_UPDATE(NAME1, NAME2) \ - ffb->fg = (NAME1) = (NAME2) -#define FFB_SET_PRIM_COLOR(COLOR_VERTEX) \ - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR((COLOR_VERTEX)->color[0]) -#define FFB_PRIM_COLOR_COST 1 -#define FFB_SET_VERTEX_COLOR(VTX) /**/ -#define FFB_VERTEX_COLOR_COST 0 -#else -#define FFB_DECLARE_CACHED_COLOR(NAME) /**/ -#define FFB_COMPUTE_CACHED_COLOR(NAME, VTX) /**/ -#define FFB_CACHED_COLOR_SAME(NAME1, NAME2) 0 -#define FFB_CACHED_COLOR_SET(NAME1) /**/ -#define FFB_CACHED_COLOR_UPDATE(NAME1, NAME2) /**/ -#define FFB_SET_PRIM_COLOR(COLOR_VERTEX) /**/ -#define FFB_PRIM_COLOR_COST 0 -#if (IND & FFB_ALPHA_BIT) -#define FFB_SET_VERTEX_COLOR(VTX) \ - ffb->alpha = FFB_GET_ALPHA(VTX); \ - ffb->red = FFB_GET_RED(VTX); \ - ffb->green = FFB_GET_GREEN(VTX); \ - ffb->blue = FFB_GET_BLUE(VTX) -#define FFB_VERTEX_COLOR_COST 4 -#else -#define FFB_SET_VERTEX_COLOR(VTX) \ - ffb->red = FFB_GET_RED(VTX); \ - ffb->green = FFB_GET_GREEN(VTX); \ - ffb->blue = FFB_GET_BLUE(VTX) -#define FFB_VERTEX_COLOR_COST 3 -#endif -#endif - -#define RESET_STIPPLE ffb->lpat = fmesa->lpat; - -#if !(IND & (FFB_TRI_CULL_BIT)) -static void TAG(ffb_vb_points)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_POINTS); - if (ctx->_TriangleCaps & DD_POINT_SMOOTH) { - for (i = start; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i)]; - - FFBFifo(fmesa, 4); - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR(v0->color[0]); - ffb->z = FFB_GET_Z(v0); - ffb->y = FFB_GET_Y(v0) + 0x8000 /* FIX ME */; - ffb->x = FFB_GET_X(v0) + 0x8000 /* FIX ME */; - } - } else { - for (i = start; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i)]; - FFBFifo(fmesa, 4); - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR(v0->color[0]); - ffb->constz = Z_FROM_MESA(FFB_Z_TO_FLOAT(FFB_GET_Z(v0))); - ffb->bh = FFB_GET_Y(v0) >> 16; - ffb->bw = FFB_GET_X(v0) >> 16; - } - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_lines)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_LINES); - for (i = start + 1; i < count; i += 2) { - ffb_vertex *v0 = &fmesa->verts[i - 1]; - ffb_vertex *v1 = &fmesa->verts[i - 0]; - - FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 2) + 6)); - - RESET_STIPPLE; - - FFB_SET_PRIM_COLOR(v1); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } -} - -static void TAG(ffb_vb_line_loop)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_LINE_LOOP); - if ((flags & PRIM_BEGIN) != 0) { - ffb_vertex *v0 = &fmesa->verts[ELT(start + 0)]; - ffb_vertex *v1 = &fmesa->verts[ELT(start + 1)]; - - FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + - ((FFB_VERTEX_COLOR_COST * 2) + (3 * 2)))); - - RESET_STIPPLE; - - FFB_SET_PRIM_COLOR(v1); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } - for (i = start + 2; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i)]; - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST + 3))); - - FFB_SET_PRIM_COLOR(v0); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->y = FFB_GET_Y(v0); - ffb->x = FFB_GET_X(v0); - } - if ((flags & PRIM_END) != 0) { - ffb_vertex *v0 = &fmesa->verts[ELT(start)]; - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST + 3))); - - FFB_SET_PRIM_COLOR(v0); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->y = FFB_GET_Y(v0); - ffb->x = FFB_GET_X(v0); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_line_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - FFB_DECLARE_CACHED_COLOR(cached_fg) - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_LINE_STRIP); - FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + - ((FFB_VERTEX_COLOR_COST * 2) + (3 * 2)))); - - RESET_STIPPLE; - - { - ffb_vertex *v0 = &fmesa->verts[ELT(start + 0)]; - ffb_vertex *v1 = &fmesa->verts[ELT(start + 1)]; - - FFB_COMPUTE_CACHED_COLOR(cached_fg, v0); - FFB_CACHED_COLOR_SET(cached_fg); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } - - for (i = start + 2; i < count; i++) { - ffb_vertex *v1 = &fmesa->verts[ELT(i - 0)]; - FFB_DECLARE_CACHED_COLOR(new_fg) - - FFB_COMPUTE_CACHED_COLOR(new_fg, v1); - if (FFB_CACHED_COLOR_SAME(cached_fg, new_fg)) { - FFBFifo(fmesa, ((FFB_VERTEX_COLOR_COST * 1) + (3 * 1))); - } else { - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 1) + (3 * 1))); - FFB_CACHED_COLOR_UPDATE(cached_fg, new_fg); - } - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } - - fmesa->ffbScreen->rp_active = 1; -} -#endif /* !(IND & (FFB_TRI_CULL_BIT)) */ - -/* OK, now things start getting fun :-) */ -#if (IND & (FFB_TRI_CULL_BIT)) -#define FFB_AREA_DECLARE GLfloat cc, ex, ey, fx, fy; -#define FFB_COMPUTE_AREA_TRI(V0, V1, V2) \ -{ ex = (V1)->x - (V0)->x; \ - ey = (V1)->y - (V0)->y; \ - fx = (V2)->x - (V0)->x; \ - fy = (V2)->y - (V0)->y; \ - cc = ex*fy-ey*fx; \ -} -#define FFB_COMPUTE_AREA_QUAD(V0, V1, V2, V3) \ -{ ex = (V2)->x - (V0)->x; \ - ey = (V2)->y - (V0)->y; \ - fx = (V3)->x - (V1)->x; \ - fy = (V3)->y - (V1)->y; \ - cc = ex*fy-ey*fx; \ -} -#else -#define FFB_AREA_DECLARE /**/ -#define FFB_COMPUTE_AREA_TRI(V0, V1, V2) do { } while(0) -#define FFB_COMPUTE_AREA_QUAD(V0, V1, V2, V3) do { } while(0) -#endif - -#if (IND & FFB_TRI_CULL_BIT) -#define FFB_CULL_TRI(CULL_ACTION) \ - if (cc * fmesa->backface_sign > fmesa->ffb_zero) { \ - CULL_ACTION \ - } -#define FFB_CULL_QUAD(CULL_ACTION) \ - if (cc * fmesa->backface_sign > fmesa->ffb_zero) { \ - CULL_ACTION \ - } -#else -#define FFB_CULL_TRI(CULL_ACTION) do { } while (0) -#define FFB_CULL_QUAD(CULL_ACTION) do { } while (0) -#endif - -static void TAG(ffb_vb_triangles)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_TRIANGLES); - for (i = start + 2; i < count; i += 3) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 2)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_tri_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - GLint parity = 0; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_TRIANGLE_STRIP); - - i = start + 2; - goto something_clipped; - - something_clipped: - for (; i < count; i++, parity ^= 1) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 2 + parity)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1 - parity)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - i++; - parity ^= 1; - break; - } - - for (; i < count; i++, parity ^= 1) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 2 + parity)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1 - parity)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - (void) v0; (void) v1; - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(i++; parity^=1; goto something_clipped;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 1) + 3)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_tri_fan)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_TRIANGLE_FAN); - - i = start + 2; - goto something_clipped; - - something_clipped: - for ( ; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(start)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - i++; - break; - } - - for (; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(start)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - (void) v0; (void) v1; - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(i++; goto something_clipped;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 1) + 3)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->dmyf = FFB_GET_Y(v2); - ffb->dmxf = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_poly)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_POLYGON); - - /* XXX Optimize XXX */ - for (i = start + 2; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i)]; - ffb_vertex *v2 = &fmesa->verts[ELT(start)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_quads)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_QUADS); - - for (i = start + 3; i < count; i += 4) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 3)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 2)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v3 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_QUAD(v0, v1, v2, v3); - FFB_CULL_QUAD(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 4) + 12)); - FFB_SET_PRIM_COLOR(v3); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - FFB_SET_VERTEX_COLOR(v3); - ffb->z = FFB_GET_Z(v3); - ffb->dmyf = FFB_GET_Y(v3); - ffb->dmxf = FFB_GET_X(v3); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_quad_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_QUAD_STRIP); - - /* XXX Optimize XXX */ - for (i = start + 3; i < count; i += 2) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 3)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 2)]; - ffb_vertex *v3 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_QUAD(v0, v1, v2, v3); - FFB_CULL_QUAD(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 4) + 12)); - FFB_SET_PRIM_COLOR(v3); - - FFB_DUMP_VERTEX(v0); - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_DUMP_VERTEX(v1); - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_DUMP_VERTEX(v2); - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - FFB_DUMP_VERTEX(v3); - FFB_SET_VERTEX_COLOR(v3); - ffb->z = FFB_GET_Z(v3); - ffb->dmyf = FFB_GET_Y(v3); - ffb->dmxf = FFB_GET_X(v3); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void (*TAG(render_tab)[GL_POLYGON + 2])(GLcontext *, GLuint, GLuint, GLuint) = -{ -#if !(IND & (FFB_TRI_CULL_BIT)) - TAG(ffb_vb_points), - TAG(ffb_vb_lines), - TAG(ffb_vb_line_loop), - TAG(ffb_vb_line_strip), -#else - NULL, - NULL, - NULL, - NULL, -#endif - TAG(ffb_vb_triangles), - TAG(ffb_vb_tri_strip), - TAG(ffb_vb_tri_fan), - TAG(ffb_vb_quads), - TAG(ffb_vb_quad_strip), - TAG(ffb_vb_poly), - ffb_vb_noop, -}; - -#undef IND -#undef TAG - -#undef IMPL_LOCAL_VARS -#undef FFB_DECLARE_CACHED_COLOR -#undef FFB_COMPUTE_CACHED_COLOR -#undef FFB_CACHED_COLOR_SAME -#undef FFB_CACHED_COLOR_SET -#undef FFB_CACHED_COLOR_UPDATE -#undef FFB_SET_PRIM_COLOR -#undef FFB_PRIM_COLOR_COST -#undef FFB_SET_VERTEX_COLOR -#undef FFB_VERTEX_COLOR_COST -#undef RESET_STIPPLE -#undef FFB_AREA_DECLARE -#undef FFB_COMPUTE_AREA_TRI -#undef FFB_COMPUTE_AREA_QUAD -#undef FFB_CULL_TRI -#undef FFB_CULL_QUAD diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c deleted file mode 100644 index 61901cccad..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_span.c +++ /dev/null @@ -1,127 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_lock.h" - -#define DBG 0 - -#define HW_LOCK() \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - if (!fmesa->hw_locked) \ - LOCK_HARDWARE(fmesa); - -#define HW_UNLOCK() \ - if (!fmesa->hw_locked) \ - UNLOCK_HARDWARE(fmesa); \ - -#define LOCAL_VARS \ - __DRIdrawable *dPriv = fmesa->driDrawable; \ - GLuint height = dPriv->h; \ - GLuint p; \ - char *buf; \ - (void) p - -#define INIT_MONO_PIXEL(p, color) \ - p = ((color[0] << 0) | \ - (color[1] << 8) | \ - (color[2] << 16)) - -/* We use WID clipping, so this test always passes. */ -#define CLIPPIXEL(__x, __y) (1) - -/* And also, due to WID clipping, we need not do anything - * special here. - */ -#define CLIPSPAN(__x,__y,__n,__x1,__n1,__i) \ - __n1 = __n; \ - __x1 = __x; \ - -#define HW_CLIPLOOP() \ -do { unsigned int fbc, ppc, cmp; \ - FFBWait(fmesa, fmesa->regs); \ - fbc = fmesa->regs->fbc; ppc = fmesa->regs->ppc; cmp = fmesa->regs->cmp; \ - fmesa->regs->fbc = ((fbc & \ - ~(FFB_FBC_WB_C | FFB_FBC_ZE_MASK | FFB_FBC_RGBE_MASK)) \ - | (FFB_FBC_ZE_OFF | FFB_FBC_RGBE_MASK)); \ - fmesa->regs->ppc = ((ppc & \ - ~(FFB_PPC_XS_MASK | FFB_PPC_ABE_MASK | FFB_PPC_DCE_MASK | \ - FFB_PPC_APE_MASK | FFB_PPC_CS_MASK)) \ - | (FFB_PPC_XS_WID | FFB_PPC_ABE_DISABLE | \ - FFB_PPC_DCE_DISABLE | FFB_PPC_APE_DISABLE | \ - FFB_PPC_CS_VAR)); \ - fmesa->regs->cmp = ((cmp & ~(0xff << 16)) | (0x80 << 16)); \ - fmesa->ffbScreen->rp_active = 1; \ - FFBWait(fmesa, fmesa->regs); \ - buf = (char *)(fmesa->sfb32 + (dPriv->x << 2) + (dPriv->y << 13));\ - if (dPriv->numClipRects) { - -#define HW_ENDCLIPLOOP() \ - } \ - fmesa->regs->fbc = fbc; \ - fmesa->regs->ppc = ppc; \ - fmesa->regs->cmp = cmp; \ - fmesa->ffbScreen->rp_active = 1; \ -} while(0) - -#define Y_FLIP(__y) (height - __y - 1) - -#define READ_RGBA(rgba,__x,__y) \ -do { GLuint p = *(GLuint *)(buf + ((__x)<<2) + ((__y)<<13)); \ - rgba[0] = (p >> 0) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 16) & 0xff; \ - rgba[3] = 0xff; \ -} while(0) - -#define WRITE_RGBA(__x, __y, __r, __g, __b, __a) \ - *(GLuint *)(buf + ((__x)<<2) + ((__y)<<13)) = \ - ((((__r) & 0xff) << 0) | \ - (((__g) & 0xff) << 8) | \ - (((__b) & 0xff) << 16)) - -#define WRITE_PIXEL(__x, __y, __p) \ - *(GLuint *)(buf + ((__x)<<2) + ((__y)<<13)) = (__p) - -#define TAG(x) ffb##x##_888 - -#include "spantmp.h" - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -ffbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - assert(vis->redBits == 8); - assert(vis->greenBits == 8); - assert(vis->blueBits == 8); - ffbInitPointers_888(&drb->Base); -} diff --git a/src/mesa/drivers/dri/ffb/ffb_span.h b/src/mesa/drivers/dri/ffb/ffb_span.h deleted file mode 100644 index 37506cf30e..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_span.h +++ /dev/null @@ -1,9 +0,0 @@ - -#ifndef _FFB_SPAN_H -#define _FFB_SPAN_H - -#include "drirenderbuffer.h" - -void ffbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis); - -#endif /* !(_FFB_SPAN_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c deleted file mode 100644 index c09d2fef83..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ /dev/null @@ -1,1222 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "main/colormac.h" -#include "main/enums.h" - -#include "vbo/vbo.h" -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" - -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_tris.h" -#include "ffb_state.h" - -#undef STATE_TRACE - -static unsigned int ffbComputeAlphaFunc(GLcontext *ctx) -{ - unsigned int xclip; - GLubyte alphaRef; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDAlphaFunc: func(%s) ref(%02x)\n", - _mesa_lookup_enum_by_nr(ctx->Color.AlphaFunc), - ctx->Color.AlphaRef & 0xff); -#endif - - switch (ctx->Color.AlphaFunc) { - case GL_NEVER: xclip = FFB_XCLIP_TEST_NEVER; break; - case GL_LESS: xclip = FFB_XCLIP_TEST_LT; break; - case GL_EQUAL: xclip = FFB_XCLIP_TEST_EQ; break; - case GL_LEQUAL: xclip = FFB_XCLIP_TEST_LE; break; - case GL_GREATER: xclip = FFB_XCLIP_TEST_GT; break; - case GL_NOTEQUAL: xclip = FFB_XCLIP_TEST_NE; break; - case GL_GEQUAL: xclip = FFB_XCLIP_TEST_GE; break; - case GL_ALWAYS: xclip = FFB_XCLIP_TEST_ALWAYS; break; - - default: - return FFB_XCLIP_TEST_ALWAYS | 0x00; - } - - CLAMPED_FLOAT_TO_UBYTE(alphaRef, ctx->Color.AlphaRef); - xclip |= (alphaRef & 0xff); - - return xclip; -} - -static void ffbDDAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (ctx->Color.AlphaEnabled) { - unsigned int xclip = ffbComputeAlphaFunc(ctx); - - if (fmesa->xclip != xclip) { - fmesa->xclip = xclip; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_XCLIP, 1); - } - } -} - -static void ffbDDBlendEquationSeparate(GLcontext *ctx, - GLenum modeRGB, GLenum modeA) -{ - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDBlendEquation: mode(%s)\n", - _mesa_lookup_enum_by_nr(modeRGB)); -#endif - assert( modeRGB == modeA ); - FALLBACK( ctx, (modeRGB != GL_FUNC_ADD), FFB_BADATTR_BLENDEQN); -} - -static void ffbDDBlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, - GLenum dfactorRGB, GLenum sfactorA, - GLenum dfactorA) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int blendc = 1 << 4; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDBlendFuncSeparate: sRGB(%s) dRGB(%s) sA(%s) dA(%s)\n", - _mesa_lookup_enum_by_nr(sfactorRGB), - _mesa_lookup_enum_by_nr(dfactorRGB), - _mesa_lookup_enum_by_nr(sfactorA), - _mesa_lookup_enum_by_nr(dfactorA)); -#endif - switch (ctx->Color.BlendSrcRGB) { - case GL_ZERO: - blendc |= (0 << 0); - break; - - case GL_ONE: - blendc |= (1 << 0); - break; - - case GL_ONE_MINUS_SRC_ALPHA: - blendc |= (2 << 0); - break; - - case GL_SRC_ALPHA: - blendc |= (3 << 0); - break; - - default: - if (ctx->Color.BlendEnabled) - FALLBACK( ctx, FFB_BADATTR_BLENDFUNC, GL_TRUE ); - return; - }; - - switch (ctx->Color.BlendDstRGB) { - case GL_ZERO: - blendc |= (0 << 2); - break; - - case GL_ONE: - blendc |= (1 << 2); - break; - - case GL_ONE_MINUS_SRC_ALPHA: - blendc |= (2 << 2); - break; - - case GL_SRC_ALPHA: - blendc |= (3 << 2); - break; - - default: - if (ctx->Color.BlendEnabled) - FALLBACK( ctx, FFB_BADATTR_BLENDFUNC, GL_TRUE ); - return; - }; - - if (ctx->Color.BlendEnabled && - ctx->Color.ColorLogicOpEnabled && - ctx->Color.LogicOp != GL_COPY) { - /* We could avoid this if sfactor is GL_ONE and - * dfactor is GL_ZERO. I do not think that is even - * worthwhile to check because if someone is using - * blending they use more interesting settings and - * also it would add more state tracking to a lot - * of the code in this file. - */ - FALLBACK(ctx, FFB_BADATTR_BLENDROP, GL_TRUE); - return; - } - - FALLBACK( ctx, (FFB_BADATTR_BLENDFUNC|FFB_BADATTR_BLENDROP), GL_FALSE ); - - if (blendc != fmesa->blendc) { - fmesa->blendc = blendc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_BLEND, 1); - } -} - -static void ffbDDDepthFunc(GLcontext *ctx, GLenum func) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint cmp; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDDepthFunc: func(%s)\n", - _mesa_lookup_enum_by_nr(func)); -#endif - - switch (func) { - case GL_NEVER: - cmp = FFB_CMP_MAGN_NEVER; - break; - case GL_ALWAYS: - cmp = FFB_CMP_MAGN_ALWAYS; - break; - case GL_LESS: - cmp = FFB_CMP_MAGN_LT; - break; - case GL_LEQUAL: - cmp = FFB_CMP_MAGN_LE; - break; - case GL_EQUAL: - cmp = FFB_CMP_MAGN_EQ; - break; - case GL_GREATER: - cmp = FFB_CMP_MAGN_GT; - break; - case GL_GEQUAL: - cmp = FFB_CMP_MAGN_GE; - break; - case GL_NOTEQUAL: - cmp = FFB_CMP_MAGN_NE; - break; - default: - return; - }; - - if (! ctx->Depth.Test) - cmp = FFB_CMP_MAGN_ALWAYS; - - cmp <<= 16; - cmp = (fmesa->cmp & ~(0xff<<16)) | cmp; - if (cmp != fmesa->cmp) { - fmesa->cmp = cmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_CMP, 1); - } -} - -static void ffbDDDepthMask(GLcontext *ctx, GLboolean flag) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint fbc = fmesa->fbc; - GLboolean enabled_now; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDDepthMask: flag(%d)\n", flag); -#endif - - if ((fbc & FFB_FBC_ZE_MASK) == FFB_FBC_ZE_OFF) - enabled_now = GL_FALSE; - else - enabled_now = GL_TRUE; - - if (flag != enabled_now) { - fbc &= ~FFB_FBC_ZE_MASK; - if (flag) { - fbc |= FFB_FBC_WB_C | FFB_FBC_ZE_ON; - } else { - fbc |= FFB_FBC_ZE_OFF; - fbc &= ~FFB_FBC_WB_C; - } - fmesa->fbc = fbc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } -} - -static void -ffbDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, - GLint ref, GLuint mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int stencil, stencilctl, consty; - - /* We will properly update sw/hw state when stenciling is - * enabled. - */ - if (! ctx->Stencil._Enabled) - return; - - stencilctl = fmesa->stencilctl; - stencilctl &= ~(7 << 16); - - switch (func) { - case GL_ALWAYS: stencilctl |= (0 << 16); break; - case GL_GREATER: stencilctl |= (1 << 16); break; - case GL_EQUAL: stencilctl |= (2 << 16); break; - case GL_GEQUAL: stencilctl |= (3 << 16); break; - case GL_NEVER: stencilctl |= (4 << 16); break; - case GL_LEQUAL: stencilctl |= (5 << 16); break; - case GL_NOTEQUAL: stencilctl |= (6 << 16); break; - case GL_LESS: stencilctl |= (7 << 16); break; - - default: - return; - }; - - consty = ref & 0xf; - - stencil = fmesa->stencil; - stencil &= ~(0xf << 20); - stencil |= (mask & 0xf) << 20; - - if (fmesa->stencil != stencil || - fmesa->stencilctl != stencilctl || - fmesa->consty != consty) { - fmesa->stencil = stencil; - fmesa->stencilctl = stencilctl; - fmesa->consty = consty; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_STENCIL, 6); - } -} - -static void -ffbDDStencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - mask &= 0xf; - if (fmesa->ypmask != mask) { - fmesa->ypmask = mask; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_YPMASK, 1); - } -} - -static void -ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, - GLenum zfail, GLenum zpass) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int stencilctl; - - /* We will properly update sw/hw state when stenciling is - * enabled. - */ - if (! ctx->Stencil._Enabled) - return; - - stencilctl = fmesa->stencilctl; - stencilctl &= ~(0xfff00000); - - switch (fail) { - case GL_ZERO: stencilctl |= (0 << 28); break; - case GL_KEEP: stencilctl |= (1 << 28); break; - case GL_INVERT: stencilctl |= (2 << 28); break; - case GL_REPLACE: stencilctl |= (3 << 28); break; - case GL_INCR: stencilctl |= (4 << 28); break; - case GL_DECR: stencilctl |= (5 << 28); break; - - default: - return; - }; - - switch (zfail) { - case GL_ZERO: stencilctl |= (0 << 24); break; - case GL_KEEP: stencilctl |= (1 << 24); break; - case GL_INVERT: stencilctl |= (2 << 24); break; - case GL_REPLACE: stencilctl |= (3 << 24); break; - case GL_INCR: stencilctl |= (4 << 24); break; - case GL_DECR: stencilctl |= (5 << 24); break; - - default: - return; - }; - - switch (zpass) { - case GL_ZERO: stencilctl |= (0 << 20); break; - case GL_KEEP: stencilctl |= (1 << 20); break; - case GL_INVERT: stencilctl |= (2 << 20); break; - case GL_REPLACE: stencilctl |= (3 << 20); break; - case GL_INCR: stencilctl |= (4 << 20); break; - case GL_DECR: stencilctl |= (5 << 20); break; - - default: - return; - }; - - if (fmesa->stencilctl != stencilctl) { - fmesa->stencilctl = stencilctl; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_STENCIL, 6); - } -} - -static void ffbCalcViewportRegs(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint xmin, xmax, ymin, ymax, zmin, zmax; - unsigned int vcmin, vcmax; - - xmin = ctx->Viewport.X + dPriv->x; - xmax = xmin + ctx->Viewport.Width; - ymax = dPriv->y + dPriv->h - ctx->Viewport.Y; - ymin = ymax - ctx->Viewport.Height; - if (ctx->Scissor.Enabled) { - GLuint sc_xmin, sc_xmax, sc_ymin, sc_ymax; - - sc_xmin = ctx->Viewport.X + dPriv->x; - sc_xmax = sc_xmin + ctx->Viewport.Width; - sc_ymax = dPriv->y + dPriv->h - ctx->Viewport.Y; - sc_ymin = sc_ymax - ctx->Viewport.Height; - if (sc_xmin > xmin) - xmin = sc_xmin; - if (sc_xmax < xmax) - xmax = sc_xmax; - if (sc_ymin > ymin) - ymin = sc_ymin; - if (sc_ymax < ymax) - ymax = sc_ymax; - } - zmin = ((GLdouble)ctx->Viewport.Near * 0x0fffffff); - zmax = ((GLdouble)ctx->Viewport.Far * 0x0fffffff); - - vcmin = ((ymin & 0xffff) << 16) | (xmin & 0xffff); - vcmax = ((ymax & 0xffff) << 16) | (xmax & 0xffff); - if (fmesa->vclipmin != vcmin || - fmesa->vclipmax != vcmax || - fmesa->vclipzmin != zmin || - fmesa->vclipzmax != zmax) { - fmesa->vclipmin = vcmin; - fmesa->vclipmax = vcmax; - fmesa->vclipzmin = zmin; - fmesa->vclipzmax = zmax; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_CLIP, (4 + (4 * 2))); - } -} - -void ffbCalcViewport(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat *m = fmesa->hw_viewport; - __DRIdrawable *dPriv = fmesa->driDrawable; - - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X; - m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + dPriv->h + dPriv->y + SUBPIXEL_Y; - m[MAT_SZ] = v[MAT_SZ] * ((GLdouble)1.0 / (GLdouble)0x0fffffff); - m[MAT_TZ] = v[MAT_TZ] * ((GLdouble)1.0 / (GLdouble)0x0fffffff); - - fmesa->depth_scale = ((GLdouble)1.0 / (GLdouble)0x0fffffff); - - ffbCalcViewportRegs(ctx); - - fmesa->setupnewinputs |= VERT_BIT_POS; -} - -static void ffbDDViewport(GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - ffbCalcViewport(ctx); -} - -static void ffbDDDepthRange(GLcontext *ctx, GLclampd nearval, GLclampd farval) -{ - ffbCalcViewport(ctx); -} - -static void ffbDDScissor(GLcontext *ctx, GLint cx, GLint cy, - GLsizei cw, GLsizei ch) -{ - ffbCalcViewport(ctx); -} - -static void ffbDDDrawBuffer(GLcontext *ctx, GLenum buffer) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int fbc = fmesa->fbc; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDDrawBuffer: mode(%s)\n", - _mesa_lookup_enum_by_nr(buffer)); -#endif - fbc &= ~(FFB_FBC_WB_AB | FFB_FBC_RB_MASK); - switch (buffer) { - case GL_FRONT: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_B | FFB_FBC_RB_B; - else - fbc |= FFB_FBC_WB_A | FFB_FBC_RB_A; - break; - - case GL_BACK: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_A | FFB_FBC_RB_A; - else - fbc |= FFB_FBC_WB_B | FFB_FBC_RB_B; - break; - - case GL_FRONT_AND_BACK: - fbc |= FFB_FBC_WB_AB; - break; - - default: - return; - }; - - if (fbc != fmesa->fbc) { - fmesa->fbc = fbc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } -} - - -static void ffbDDReadBuffer(GLcontext *ctx, GLenum buffer) -{ - /* no-op, unless you implement h/w glRead/CopyPixels */ -} - - -/* - * Specifies buffer for sw fallbacks (spans) - */ -#if 000 -/* XXX - * This function is obsolete. It's not clear how this really effected - * span reading/writing above. The span functions should use the - * incoming driRenderbuffer (gl_renderbuffer) pointer to determine how - * to read from the specified bufer. - */ -static void ffbDDSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, - GLuint bufferBit) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int fbc = fmesa->fbc; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDSetReadBuffer: mode(%s)\n", - _mesa_lookup_enum_by_nr(buffer)); -#endif - fbc &= ~(FFB_FBC_RB_MASK); - switch (bufferBit) { - case BUFFER_BIT_FRONT_LEFT: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_RB_B; - else - fbc |= FFB_FBC_RB_A; - break; - - case BUFFER_BIT_BACK_LEFT: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_RB_A; - else - fbc |= FFB_FBC_RB_B; - break; - - default: - _mesa_problem(ctx, "Unexpected buffer in ffbDDSetBuffer()"); - return; - }; - - if (fbc != fmesa->fbc) { - fmesa->fbc = fbc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } -} -#endif - - -static void ffbDDClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - - fmesa->clear_pixel = ((c[0] << 0) | - (c[1] << 8) | - (c[2] << 16)); -} - -static void ffbDDClearDepth(GLcontext *ctx, GLclampd depth) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - fmesa->clear_depth = Z_FROM_MESA(depth * 4294967295.0f); -} - -static void ffbDDClearStencil(GLcontext *ctx, GLint stencil) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - fmesa->clear_stencil = stencil & 0xf; -} - -/* XXX Actually, should I be using FBC controls for this? -DaveM */ -static void ffbDDColorMask(GLcontext *ctx, - GLboolean r, GLboolean g, - GLboolean b, GLboolean a) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int new_pmask = 0x0; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDColorMask: r(%d) g(%d) b(%d) a(%d)\n", - r, g, b, a); -#endif - if (r) - new_pmask |= 0x000000ff; - if (g) - new_pmask |= 0x0000ff00; - if (b) - new_pmask |= 0x00ff0000; - if (a) - new_pmask |= 0xff000000; - - if (fmesa->pmask != new_pmask) { - fmesa->pmask = new_pmask; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_PMASK, 1); - } -} - -static void ffbDDLogicOp(GLcontext *ctx, GLenum op) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int rop; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDLogicOp: op(%s)\n", - _mesa_lookup_enum_by_nr(op)); -#endif - switch (op) { - case GL_CLEAR: rop = FFB_ROP_ZERO; break; - case GL_SET: rop = FFB_ROP_ONES; break; - case GL_COPY: rop = FFB_ROP_NEW; break; - case GL_AND: rop = FFB_ROP_NEW_AND_OLD; break; - case GL_NAND: rop = FFB_ROP_NEW_AND_NOLD; break; - case GL_OR: rop = FFB_ROP_NEW_OR_OLD; break; - case GL_NOR: rop = FFB_ROP_NEW_OR_NOLD; break; - case GL_XOR: rop = FFB_ROP_NEW_XOR_OLD; break; - case GL_NOOP: rop = FFB_ROP_OLD; break; - case GL_COPY_INVERTED: rop = FFB_ROP_NNEW; break; - case GL_INVERT: rop = FFB_ROP_NOLD; break; - case GL_EQUIV: rop = FFB_ROP_NNEW_XOR_NOLD; break; - case GL_AND_REVERSE: rop = FFB_ROP_NEW_AND_NOLD; break; - case GL_AND_INVERTED: rop = FFB_ROP_NNEW_AND_OLD; break; - case GL_OR_REVERSE: rop = FFB_ROP_NEW_OR_NOLD; break; - case GL_OR_INVERTED: rop = FFB_ROP_NNEW_OR_OLD; break; - - default: - return; - }; - - rop |= fmesa->rop & ~0xff; - if (rop != fmesa->rop) { - fmesa->rop = rop; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_ROP, 1); - - if (op == GL_COPY) - FALLBACK( ctx, FFB_BADATTR_BLENDROP, GL_FALSE ); - } -} - -#if 0 -/* XXX Also need to track near/far just like 3dfx driver. - * XXX - * XXX Actually, that won't work, because the 3dfx chip works by - * XXX having 1/w coordinates fed to it for each primitive, and - * XXX it uses this to index it's 64 entry fog table. - */ -static void ffb_fog_linear(GLcontext *ctx, ffbContextPtr fmesa) -{ - GLfloat c = ctx->ProjectionMatrix.m[10]; - GLfloat d = ctx->ProjectionMatrix.m[14]; - GLfloat tz = ctx->Viewport.WindowMap.m[MAT_TZ]; - GLfloat szInv = 1.0F / ctx->Viewport.WindowMap.m[MAT_SZ]; - GLfloat fogEnd = ctx->Fog.End; - GLfloat fogScale = 1.0F / (ctx->Fog.End - ctx->Fog.Start); - GLfloat ndcz; - GLfloat eyez; - GLfloat Zzero, Zone; - unsigned int zb, zf; - - /* Compute the Z at which f reaches 0.0, this is the full - * saturation point. - * - * Thus compute Z (as seen by the chip during rendering), - * such that: - * - * 0.0 = (fogEnd - eyez) * fogScale - * - * fogScale is usually not zero, thus we are looking for: - * - * fogEnd = eyez - * - * fogEnd = -d / (c + ((Z - tz) * szInv)) - * fogEnd * (c + ((Z - tz) * szInv)) = -d - * (c + ((Z - tz) * szInv)) = -d / fogEnd - * (Z - tz) * szInv = (-d / fogEnd) - c - * (Z - tz) = ((-d / fogEnd) - c) / szInv - * Z = (((-d / fogEnd) - c) / szInv) + tz - */ - Zzero = (((-d / fogEnd) - c) / szInv) + tz; - - /* Compute the Z at which f reaches 1.0, this is where - * the incoming frag's full intensity is shown. This - * equation is: - * - * 1.0 = (fogEnd - eyez) - * - * We are looking for: - * - * 1.0 + eyez = fogEnd - * - * 1.0 + (-d / (c + ((Z - tz) * szInv))) = fogEnd - * -d / (c + ((Z - tz) * szInv)) = fogEnd - 1.0 - * -d / (FogEnd - 1.0) = (c + ((Z - tz) * szInv)) - * (-d / (fogEnd - 1.0)) - c = ((Z - tz) * szInv) - * ((-d / (fogEnd - 1.0)) - c) / szInv = (Z - tz) - * (((-d / (fogEnd - 1.0)) - c) / szInv) + tz = Z - */ - Zone = (((-d / (fogEnd - 1.0)) - c) / szInv) + tz; - - /* FFB's Zfront must be less than Zback, thus we may have - * to invert Sf/Sb to satisfy this constraint. - */ - if (Zzero < Zone) { - sf = 0.0; - sb = 1.0; - zf = Z_FROM_MESA(Zzero); - zb = Z_FROM_MESA(Zone); - } else { - sf = 1.0; - sb = 0.0; - zf = Z_FROM_MESA(Zone); - zb = Z_FROM_MESA(Zzero); - } -} -#endif - -static void ffbDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) -{ -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDFogfv: pname(%s)\n", _mesa_lookup_enum_by_nr(pname)); -#endif -} - -static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDLineStipple: factor(%d) pattern(%04x)\n", - factor, pattern); -#endif - if (ctx->Line.StippleFlag) { - factor = ctx->Line.StippleFactor; - pattern = ctx->Line.StipplePattern; - if ((GLuint) factor > 15) { - fmesa->lpat = FFB_LPAT_BAD; - } else { - fmesa->lpat = ((factor << FFB_LPAT_SCALEVAL_SHIFT) | - (0 << FFB_LPAT_PATLEN_SHIFT) | - ((pattern & 0xffff) << FFB_LPAT_PATTERN_SHIFT)); - } - } else { - fmesa->lpat = 0; - } -} - -void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask) -{ - __DRIdrawable *dPriv = fmesa->driDrawable; - int i, lines, xoff; - - lines = 0; - i = (dPriv->y + dPriv->h) & (32 - 1); - xoff = dPriv->x & (32 - 1); - while (lines++ < 32) { - GLuint raw = - (((GLuint)mask[0] << 24) | - ((GLuint)mask[1] << 16) | - ((GLuint)mask[2] << 8) | - ((GLuint)mask[3] << 0)); - - fmesa->pattern[i] = - (raw << xoff) | (raw >> (32 - xoff)); - i = (i - 1) & (32 - 1); - mask += 4; - } - - FFB_MAKE_DIRTY(fmesa, FFB_STATE_APAT, 32); -} - -static void ffbDDPolygonStipple(GLcontext *ctx, const GLubyte *mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDPolygonStipple: state(%d)\n", - ctx->Polygon.StippleFlag); -#endif - ffbXformAreaPattern(fmesa, mask); -} - -static void ffbDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int tmp; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDEnable: %s state(%d)\n", - _mesa_lookup_enum_by_nr(cap), state); -#endif - switch (cap) { - case GL_ALPHA_TEST: - if (state) - tmp = ffbComputeAlphaFunc(ctx); - else - tmp = FFB_XCLIP_TEST_ALWAYS; - - if (tmp != fmesa->xclip) { - fmesa->xclip = tmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_XCLIP, 1); - } - break; - - case GL_BLEND: - tmp = (fmesa->ppc & ~FFB_PPC_ABE_MASK); - if (state) { - tmp |= FFB_PPC_ABE_ENABLE; - } else { - tmp |= FFB_PPC_ABE_DISABLE; - } - if (fmesa->ppc != tmp) { - fmesa->ppc = tmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_PPC, 1); - ffbDDBlendFuncSeparate(ctx, 0, 0, 0, 0 ); - } - break; - - case GL_DEPTH_TEST: - if (state) - tmp = 0x0fffffff; - else - tmp = 0x00000000; - if (tmp != fmesa->magnc) { - unsigned int fbc = fmesa->fbc; - fbc &= ~FFB_FBC_ZE_MASK; - if (state) - fbc |= FFB_FBC_ZE_ON; - else - fbc |= FFB_FBC_ZE_OFF; - fmesa->fbc = fbc; - ffbDDDepthFunc(ctx, ctx->Depth.Func); - fmesa->magnc = tmp; - FFB_MAKE_DIRTY(fmesa, (FFB_STATE_MAGNC | FFB_STATE_FBC), 2); - } - break; - - case GL_SCISSOR_TEST: - ffbDDScissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - break; - - case GL_STENCIL_TEST: - if (!(fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS)) { - FALLBACK( ctx, FFB_BADATTR_STENCIL, state ); - } - - tmp = fmesa->fbc & ~FFB_FBC_YE_MASK; - if (state) { - ffbDDStencilFuncSeparate(ctx, GL_FRONT, - ctx->Stencil.Function[0], - ctx->Stencil.Ref[0], - ctx->Stencil.ValueMask[0]); - ffbDDStencilMaskSeparate(ctx, GL_FRONT, - ctx->Stencil.WriteMask[0]); - ffbDDStencilOpSeparate(ctx, GL_FRONT, - ctx->Stencil.FailFunc[0], - ctx->Stencil.ZFailFunc[0], - ctx->Stencil.ZPassFunc[0]); - tmp |= FFB_FBC_YE_MASK; - } else { - fmesa->stencil = 0xf0000000; - fmesa->stencilctl = 0x33300000; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_STENCIL, 6); - tmp |= FFB_FBC_YE_OFF; - } - if (tmp != fmesa->fbc) { - fmesa->fbc = tmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } - break; - - case GL_FOG: - /* Until I implement the fog support... */ - FALLBACK( ctx, FFB_BADATTR_FOG, state ); - break; - - case GL_LINE_STIPPLE: - if (! state) - fmesa->lpat = 0; - else - ffbDDLineStipple(ctx, - ctx->Line.StippleFactor, - ctx->Line.StipplePattern); - break; - - case GL_POLYGON_STIPPLE: - /* Do nothing, we interrogate the state during - * reduced primitive changes. Since our caller - * will set NEW_POLYGON in the ctx NewState this - * will cause the driver rasterization functions - * to be reevaluated, which will cause us to force - * a reduced primitive change next rendering pass - * and it all works out. - */ - break; - - default: - break; - }; -} - -void ffbSyncHardware(ffbContextPtr fmesa) -{ - ffb_fbcPtr ffb = fmesa->regs; - unsigned int dirty; - int i; - - FFBFifo(fmesa, fmesa->state_fifo_ents); - - dirty = fmesa->state_dirty; - if (dirty & (FFB_STATE_FBC | FFB_STATE_PPC | FFB_STATE_DRAWOP | - FFB_STATE_ROP | FFB_STATE_LPAT | FFB_STATE_WID)) { - if (dirty & FFB_STATE_FBC) - ffb->fbc = fmesa->fbc; - if (dirty & FFB_STATE_PPC) - ffb->ppc = fmesa->ppc; - if (dirty & FFB_STATE_DRAWOP) - ffb->drawop = fmesa->drawop; - if (dirty & FFB_STATE_ROP) - ffb->rop = fmesa->rop; - if (dirty & FFB_STATE_LPAT) - ffb->rop = fmesa->lpat; - if (dirty & FFB_STATE_WID) - ffb->wid = fmesa->wid; - } - if (dirty & (FFB_STATE_PMASK | FFB_STATE_XPMASK | FFB_STATE_YPMASK | - FFB_STATE_ZPMASK | FFB_STATE_XCLIP | FFB_STATE_CMP | - FFB_STATE_MATCHAB | FFB_STATE_MAGNAB | FFB_STATE_MATCHC | - FFB_STATE_MAGNC)) { - if (dirty & FFB_STATE_PMASK) - ffb->pmask = fmesa->pmask; - if (dirty & FFB_STATE_XPMASK) - ffb->xpmask = fmesa->xpmask; - if (dirty & FFB_STATE_YPMASK) - ffb->ypmask = fmesa->ypmask; - if (dirty & FFB_STATE_ZPMASK) - ffb->zpmask = fmesa->zpmask; - if (dirty & FFB_STATE_XCLIP) - ffb->xclip = fmesa->xclip; - if (dirty & FFB_STATE_CMP) - ffb->cmp = fmesa->cmp; - if (dirty & FFB_STATE_MATCHAB) - ffb->matchab = fmesa->matchab; - if (dirty & FFB_STATE_MAGNAB) - ffb->magnab = fmesa->magnab; - if (dirty & FFB_STATE_MATCHC) - ffb->matchc = fmesa->matchc; - if (dirty & FFB_STATE_MAGNC) - ffb->magnc = fmesa->magnc; - } - - if (dirty & FFB_STATE_DCUE) { - ffb->dcss = fmesa->dcss; - ffb->dcsf = fmesa->dcsf; - ffb->dcsb = fmesa->dcsb; - ffb->dczf = fmesa->dczf; - ffb->dczb = fmesa->dczb; - if (fmesa->ffb_sarea->flags & (FFB_DRI_FFB2 | FFB_DRI_FFB2PLUS)) { - ffb->dcss1 = fmesa->dcss1; - ffb->dcss2 = fmesa->dcss2; - ffb->dcss3 = fmesa->dcss3; - ffb->dcs2 = fmesa->dcs2; - ffb->dcs3 = fmesa->dcs3; - ffb->dcs4 = fmesa->dcs4; - ffb->dcd2 = fmesa->dcd2; - ffb->dcd3 = fmesa->dcd3; - ffb->dcd4 = fmesa->dcd4; - } - } - - if (dirty & FFB_STATE_BLEND) { - ffb->blendc = fmesa->blendc; - ffb->blendc1 = fmesa->blendc1; - ffb->blendc2 = fmesa->blendc2; - } - - if (dirty & FFB_STATE_CLIP) { - ffb->vclipmin = fmesa->vclipmin; - ffb->vclipmax = fmesa->vclipmax; - ffb->vclipzmin = fmesa->vclipzmin; - ffb->vclipzmax = fmesa->vclipzmax; - for (i = 0; i < 4; i++) { - ffb->auxclip[i].min = fmesa->aux_clips[i].min; - ffb->auxclip[i].max = fmesa->aux_clips[i].max; - } - } - - if ((dirty & FFB_STATE_STENCIL) && - (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS)) { - ffb->stencil = fmesa->stencil; - ffb->stencilctl = fmesa->stencilctl; - ffb->fbc = FFB_FBC_WB_C; - ffb->rawstencilctl = (fmesa->stencilctl | (1 << 19)); - ffb->fbc = fmesa->fbc; - ffb->consty = fmesa->consty; - } - - if (dirty & FFB_STATE_APAT) { - for (i = 0; i < 32; i++) - ffb->pattern[i] = fmesa->pattern[i]; - } - - fmesa->state_dirty = 0; - fmesa->state_fifo_ents = 0; - fmesa->ffbScreen->rp_active = 1; -} - -static void ffbDDUpdateState(GLcontext *ctx, GLuint newstate) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - /* When we are hw rendering, changing certain kinds of - * state does not require flushing all of our context. - */ - if (fmesa->bad_fragment_attrs == 0 && - (newstate & ~_NEW_COLOR) == 0) - return; - - _swrast_InvalidateState( ctx, newstate ); - _swsetup_InvalidateState( ctx, newstate ); - _vbo_InvalidateState( ctx, newstate ); - _tnl_InvalidateState( ctx, newstate ); - - if (newstate & _NEW_TEXTURE) - FALLBACK( ctx, FFB_BADATTR_TEXTURE, - (ctx->Texture._EnabledUnits != 0)); - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDUpdateState: newstate(%08x)\n", newstate); -#endif - - fmesa->new_gl_state |= newstate; - - /* Force a reduced primitive change next rendering - * pass. - */ - fmesa->raster_primitive = GL_POLYGON + 1; - -#if 0 - /* When the modelview matrix changes, this changes what - * the eye coordinates will be so we have to recompute - * the depth cueing parameters. - * - * XXX DD_HAVE_HARDWARE_FOG. - */ - if (ctx->Fog.Enabled && (newstate & _NEW_MODELVIEW)) - ffb_update_fog(); -#endif -} - - -void ffbDDInitStateFuncs(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - ctx->Driver.UpdateState = ffbDDUpdateState; - - ctx->Driver.Enable = ffbDDEnable; - ctx->Driver.AlphaFunc = ffbDDAlphaFunc; - ctx->Driver.BlendEquationSeparate = ffbDDBlendEquationSeparate; - ctx->Driver.BlendFuncSeparate = ffbDDBlendFuncSeparate; - ctx->Driver.DepthFunc = ffbDDDepthFunc; - ctx->Driver.DepthMask = ffbDDDepthMask; - ctx->Driver.Fogfv = ffbDDFogfv; - ctx->Driver.LineStipple = ffbDDLineStipple; - ctx->Driver.PolygonStipple = ffbDDPolygonStipple; - ctx->Driver.Scissor = ffbDDScissor; - ctx->Driver.ColorMask = ffbDDColorMask; - ctx->Driver.LogicOpcode = ffbDDLogicOp; - ctx->Driver.Viewport = ffbDDViewport; - ctx->Driver.DepthRange = ffbDDDepthRange; - - if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS) { - ctx->Driver.StencilFuncSeparate = ffbDDStencilFuncSeparate; - ctx->Driver.StencilMaskSeparate = ffbDDStencilMaskSeparate; - ctx->Driver.StencilOpSeparate = ffbDDStencilOpSeparate; - } - - ctx->Driver.DrawBuffer = ffbDDDrawBuffer; - ctx->Driver.ReadBuffer = ffbDDReadBuffer; - ctx->Driver.ClearColor = ffbDDClearColor; - ctx->Driver.ClearDepth = ffbDDClearDepth; - ctx->Driver.ClearStencil = ffbDDClearStencil; - - /* We will support color index modes later... -DaveM */ - /* - ctx->Driver.ClearIndex = 0; - ctx->Driver.IndexMask = 0; - */ -} - -void ffbDDInitContextHwState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - int fifo_count = 0; - int i; - - fmesa->hw_locked = 0; - - fmesa->bad_fragment_attrs = 0; - fmesa->state_dirty = FFB_STATE_ALL; - fmesa->new_gl_state = ~0; - - fifo_count = 1; - fmesa->fbc = (FFB_FBC_WE_FORCEON | FFB_FBC_WM_COMBINED | - FFB_FBC_SB_BOTH | FFB_FBC_ZE_MASK | - FFB_FBC_YE_OFF | FFB_FBC_XE_OFF | - FFB_FBC_RGBE_MASK); - if (ctx->Visual.doubleBufferMode) { - /* Buffer B is the initial back buffer. */ - fmesa->back_buffer = 1; - fmesa->fbc |= FFB_FBC_WB_BC | FFB_FBC_RB_B; - } else { - fmesa->back_buffer = 0; - fmesa->fbc |= FFB_FBC_WB_A | FFB_FBC_RB_A; - } - - fifo_count += 1; - fmesa->ppc = (FFB_PPC_ACE_DISABLE | FFB_PPC_DCE_DISABLE | - FFB_PPC_ABE_DISABLE | FFB_PPC_VCE_3D | - FFB_PPC_APE_DISABLE | FFB_PPC_TBE_OPAQUE | - FFB_PPC_ZS_CONST | FFB_PPC_YS_CONST | - FFB_PPC_XS_WID | FFB_PPC_CS_VAR); - - fifo_count += 3; - fmesa->drawop = FFB_DRAWOP_RECTANGLE; - - /* GL_COPY is the default LogicOp. */ - fmesa->rop = (FFB_ROP_NEW << 16) | (FFB_ROP_NEW << 8) | FFB_ROP_NEW; - - /* No line patterning enabled. */ - fmesa->lpat = 0x00000000; - - /* We do not know the WID value until the first context switch. */ - fifo_count += 1; - fmesa->wid = ~0; - - fifo_count += 5; - - /* ColorMask, all enabled. */ - fmesa->pmask = 0xffffffff; - - fmesa->xpmask = 0x000000ff; - fmesa->ypmask = 0x0000000f; - fmesa->zpmask = 0x0fffffff; - - /* AlphaFunc GL_ALWAYS, AlphaRef 0 */ - fmesa->xclip = FFB_XCLIP_TEST_ALWAYS | 0x00; - - /* This sets us up to use WID clipping (so the DRI clipping - * rectangle is unneeded by us). All other match and magnitude - * tests are set to pass. - */ - fifo_count += 5; - fmesa->cmp = ((FFB_CMP_MATCH_ALWAYS << 24) | /* MATCH C */ - (FFB_CMP_MAGN_ALWAYS << 16) | /* MAGN C */ - (FFB_CMP_MATCH_EQ << 8) | /* MATCH AB */ - (FFB_CMP_MAGN_ALWAYS << 0)); /* MAGN AB */ - fmesa->matchab = 0xff000000; - fmesa->magnab = 0x00000000; - fmesa->matchc = 0x00000000; - fmesa->magnc = 0x00000000; - - /* Depth cue parameters, all zeros to start. */ - fifo_count += 14; - fmesa->dcss = 0x00000000; - fmesa->dcsf = 0x00000000; - fmesa->dcsb = 0x00000000; - fmesa->dczf = 0x00000000; - fmesa->dczb = 0x00000000; - fmesa->dcss1 = 0x00000000; - fmesa->dcss2 = 0x00000000; - fmesa->dcss3 = 0x00000000; - fmesa->dcs2 = 0x00000000; - fmesa->dcs3 = 0x00000000; - fmesa->dcs4 = 0x00000000; - fmesa->dcd2 = 0x00000000; - fmesa->dcd3 = 0x00000000; - fmesa->dcd4 = 0x00000000; - - /* Alpha blending unit state. */ - fifo_count += 3; - fmesa->blendc = (1 << 0) | (0 << 2); /* src(GL_ONE) | dst(GL_ZERO) */ - fmesa->blendc1 = 0x00000000; - fmesa->blendc2 = 0x00000000; - - /* ViewPort clip state. */ - fifo_count += 4 + (4 * 2); - fmesa->vclipmin = 0x00000000; - fmesa->vclipmax = 0xffffffff; - fmesa->vclipzmin = 0x00000000; - fmesa->vclipzmax = 0x0fffffff; - for (i = 0; i < 4; i++) { - fmesa->aux_clips[0].min = 0x00000000; - fmesa->aux_clips[0].max = 0x00000000; - } - - /* Stenciling state. */ - fifo_count += 6; - fmesa->stencil = 0xf0000000; /* Stencil MASK, Y plane */ - fmesa->stencilctl = 0x33300000; /* All stencil tests disabled */ - fmesa->consty = 0x0; - - /* Area pattern, used for polygon stipples. */ - fifo_count += 32; - for (i = 0; i < 32; i++) - fmesa->pattern[i] = 0x00000000; - - fmesa->state_fifo_ents = fifo_count; - fmesa->state_all_fifo_ents = fifo_count; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_state.h b/src/mesa/drivers/dri/ffb/ffb_state.h deleted file mode 100644 index 19e72085fd..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_state.h +++ /dev/null @@ -1,12 +0,0 @@ - -#ifndef _FFB_STATE_H -#define _FFB_STATE_H - -extern void ffbDDInitStateFuncs(GLcontext *); -extern void ffbDDInitContextHwState(GLcontext *); - -extern void ffbCalcViewport(GLcontext *); -extern void ffbXformAreaPattern(ffbContextPtr, const GLubyte *); -extern void ffbSyncHardware(ffbContextPtr fmesa); - -#endif /* !(_FFB_STATE_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c deleted file mode 100644 index 10cdfbc616..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.c +++ /dev/null @@ -1,224 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_stencil.h" -#include "ffb_lock.h" - -#undef STENCIL_TRACE - -static void FFBWriteStencilSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - const GLubyte *stencil = (const GLubyte *) values; -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBWriteStencilSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_OFF | - FFB_FBC_YE_ON | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_YS_VAR; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - if (mask[i]) - *zptr = (stencil[i] & 0xf) << 28; - zptr++; - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBWriteStencilPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - const GLubyte *stencil = (const GLubyte *) values; -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBWriteStencilPixels: n(%d)\n", (int) n); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_OFF | - FFB_FBC_YE_ON | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_YS_VAR; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - if (mask[i]) - *zptr = (stencil[i] & 0xf) << 28; - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBReadStencilSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values) -{ - GLubyte *stencil = (GLubyte *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBReadStencilSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - stencil[i] = (*zptr >> 28) & 0xf; - zptr++; - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -static void FFBReadStencilPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - GLubyte *stencil = (GLubyte *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBReadStencilPixels: n(%d)\n", (int) n); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - stencil[i] = (*zptr >> 28) & 0xf; - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -ffbSetStencilFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - assert(drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT); - drb->Base.GetRow = FFBReadStencilSpan; - drb->Base.GetValues = FFBReadStencilPixels; - drb->Base.PutRow = FFBWriteStencilSpan; - /*drb->Base.PutMonoRow = FFBWriteMonoStencilSpan;*/ - drb->Base.PutValues = FFBWriteStencilPixels; - drb->Base.PutMonoValues = NULL; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.h b/src/mesa/drivers/dri/ffb/ffb_stencil.h deleted file mode 100644 index 2d529980d1..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_STENCIL_H -#define _FFB_STENCIL_H - -void ffbSetStencilFunctions(driRenderbuffer *drb, const GLvisual *vis); - -#endif /* !(_FFB_STENCIL_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_tex.c b/src/mesa/drivers/dri/ffb/ffb_tex.c deleted file mode 100644 index 95058e9069..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tex.c +++ /dev/null @@ -1,35 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "ffb_tex.h" - -/* No texture unit, all software. */ -void ffbDDInitTexFuncs(GLcontext *ctx) -{ -} diff --git a/src/mesa/drivers/dri/ffb/ffb_tex.h b/src/mesa/drivers/dri/ffb/ffb_tex.h deleted file mode 100644 index 4032e73209..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tex.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D. - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#ifndef _FFB_TEX_H -#define _FFB_TEX_H - -extern void ffbDDInitTexFuncs(GLcontext *ctx); - -#endif /* !(_FFB_DD_H) */ - diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c deleted file mode 100644 index 8bf5ae498f..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ /dev/null @@ -1,945 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "swrast/swrast.h" -#include "swrast/s_context.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - -#include "ffb_context.h" -#include "ffb_tris.h" -#include "ffb_lines.h" -#include "ffb_lock.h" -#include "ffb_points.h" -#include "ffb_state.h" -#include "ffb_vb.h" - -#undef TRI_DEBUG -#undef FFB_RENDER_TRACE -#undef STATE_TRACE - -#ifdef TRI_DEBUG -static void ffb_print_vertex(const ffb_vertex *v) -{ - fprintf(stderr, "Vertex @(%p): " - "X[%f] Y[%f] Z[%f]\n", - v, v->x, v->y, v->z); - fprintf(stderr, "Vertex @(%p): " - "A[%f] R[%f] G[%f] B[%f]\n", - v, - v->color[0].alpha, - v->color[0].red, - v->color[0].green, - v->color[0].blue); -} -#define FFB_DUMP_VERTEX(V) ffb_print_vertex(V) -#else -#define FFB_DUMP_VERTEX(V) do { } while(0) -#endif - -#define FFB_ALPHA_BIT 0x01 -#define FFB_FLAT_BIT 0x02 -#define FFB_TRI_CULL_BIT 0x04 -#define MAX_FFB_RENDER_FUNCS 0x08 - -/*********************************************************************** - * Build low-level triangle/quad rasterize functions * - ***********************************************************************/ - -#define FFB_TRI_FLAT_BIT 0x01 -#define FFB_TRI_ALPHA_BIT 0x02 -/*#define FFB_TRI_CULL_BIT 0x04*/ - -static ffb_tri_func ffb_tri_tab[0x8]; -static ffb_quad_func ffb_quad_tab[0x8]; - -#define IND (0) -#define TAG(x) x -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_FLAT_BIT) -#define TAG(x) x##_flat -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_CULL_BIT) -#define TAG(x) x##_cull -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_CULL_BIT|FFB_TRI_FLAT_BIT) -#define TAG(x) x##_cull_flat -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT|FFB_TRI_FLAT_BIT) -#define TAG(x) x##_alpha_flat -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT|FFB_TRI_CULL_BIT) -#define TAG(x) x##_alpha_cull -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT|FFB_TRI_CULL_BIT|FFB_TRI_FLAT_BIT) -#define TAG(x) x##_alpha_cull_flat -#include "ffb_tritmp.h" - -static void init_tri_tab(void) -{ - ffb_init(); - ffb_init_flat(); - ffb_init_cull(); - ffb_init_cull_flat(); - ffb_init_alpha(); - ffb_init_alpha_flat(); - ffb_init_alpha_cull(); - ffb_init_alpha_cull_flat(); -} - -/* Build a SWvertex from a hardware vertex. */ -static void ffb_translate_vertex(GLcontext *ctx, const ffb_vertex *src, - SWvertex *dst) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLfloat *m = ctx->Viewport._WindowMap.m; - const GLfloat sx = m[0]; - const GLfloat sy = m[5]; - const GLfloat sz = m[10]; - const GLfloat tx = m[12]; - const GLfloat ty = m[13]; - const GLfloat tz = m[14]; - - dst->attrib[FRAG_ATTRIB_WPOS][0] = sx * src->x + tx; - dst->attrib[FRAG_ATTRIB_WPOS][1] = sy * src->y + ty; - dst->attrib[FRAG_ATTRIB_WPOS][2] = sz * src->z + tz; - dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; - - dst->color[0] = FFB_UBYTE_FROM_COLOR(src->color[0].red); - dst->color[1] = FFB_UBYTE_FROM_COLOR(src->color[0].green); - dst->color[2] = FFB_UBYTE_FROM_COLOR(src->color[0].blue); - dst->color[3] = FFB_UBYTE_FROM_COLOR(src->color[0].alpha); -} - -/*********************************************************************** - * Build fallback triangle/quad rasterize functions * - ***********************************************************************/ - -static void ffb_fallback_triangle(GLcontext *ctx, ffb_vertex *v0, - ffb_vertex *v1, ffb_vertex *v2) -{ - SWvertex v[3]; - - ffb_translate_vertex(ctx, v0, &v[0]); - ffb_translate_vertex(ctx, v1, &v[1]); - ffb_translate_vertex(ctx, v2, &v[2]); - - _swrast_Triangle(ctx, &v[0], &v[1], &v[2]); -} - -static void ffb_fallback_quad(GLcontext *ctx, - ffb_vertex *v0, ffb_vertex *v1, - ffb_vertex *v2, ffb_vertex *v3) -{ - SWvertex v[4]; - - ffb_translate_vertex(ctx, v0, &v[0]); - ffb_translate_vertex(ctx, v1, &v[1]); - ffb_translate_vertex(ctx, v2, &v[2]); - ffb_translate_vertex(ctx, v3, &v[3]); - - _swrast_Quad(ctx, &v[0], &v[1], &v[2], &v[3]); -} - -void ffb_fallback_line(GLcontext *ctx, ffb_vertex *v0, ffb_vertex *v1) -{ - SWvertex v[2]; - - ffb_translate_vertex(ctx, v0, &v[0]); - ffb_translate_vertex(ctx, v1, &v[1]); - - _swrast_Line(ctx, &v[0], &v[1]); -} - -void ffb_fallback_point(GLcontext *ctx, ffb_vertex *v0) -{ - SWvertex v[1]; - - ffb_translate_vertex(ctx, v0, &v[0]); - - _swrast_Point(ctx, &v[0]); -} - -/*********************************************************************** - * Rasterization functions for culled tris/quads * - ***********************************************************************/ - -static void ffb_nodraw_triangle(GLcontext *ctx, ffb_vertex *v0, - ffb_vertex *v1, ffb_vertex *v2) -{ - (void) (ctx && v0 && v1 && v2); -} - -static void ffb_nodraw_quad(GLcontext *ctx, - ffb_vertex *v0, ffb_vertex *v1, - ffb_vertex *v2, ffb_vertex *v3) -{ - (void) (ctx && v0 && v1 && v2 && v3); -} - -static void ffb_update_cullsign(GLcontext *ctx) -{ - GLfloat backface_sign = 1; - - switch (ctx->Polygon.CullFaceMode) { - case GL_BACK: - if (ctx->Polygon.FrontFace==GL_CCW) - backface_sign = -1; - break; - - case GL_FRONT: - if (ctx->Polygon.FrontFace!=GL_CCW) - backface_sign = -1; - break; - - default: - break; - }; - - FFB_CONTEXT(ctx)->backface_sign = backface_sign; -} - -/*********************************************************************** - * Choose triangle/quad rasterize functions * - ***********************************************************************/ - -void ffbChooseTriangleState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - if (flags & DD_TRI_SMOOTH) { - fmesa->draw_tri = ffb_fallback_triangle; - fmesa->draw_quad = ffb_fallback_quad; - return; - } - - if (flags & DD_FLATSHADE) - ind |= FFB_TRI_FLAT_BIT; - - if (ctx->Polygon.CullFlag) { - if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { - fmesa->draw_tri = ffb_nodraw_triangle; - fmesa->draw_quad = ffb_nodraw_quad; - return; - } - - ind |= FFB_TRI_CULL_BIT; - ffb_update_cullsign(ctx); - } else - FFB_CONTEXT(ctx)->backface_sign = 0; - - /* If blending or the alpha test is enabled we need to - * provide alpha components to the chip, else we can - * do without it and thus feed vertex data to the chip - * more efficiently. - */ - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - ind |= FFB_TRI_ALPHA_BIT; - - fmesa->draw_tri = ffb_tri_tab[ind]; - fmesa->draw_quad = ffb_quad_tab[ind]; -} - -static const GLenum reduced_prim[GL_POLYGON+1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - -static void ffbRenderPrimitive(GLcontext *ctx, GLenum prim); -static void ffbRasterPrimitive(GLcontext *ctx, GLenum rprim); - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -#define FFB_OFFSET_BIT 0x01 -#define FFB_TWOSIDE_BIT 0x02 -#define FFB_UNFILLED_BIT 0x04 -#define FFB_MAX_TRIFUNC 0x08 - -static struct { - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[FFB_MAX_TRIFUNC]; - -#define DO_OFFSET (IND & FFB_OFFSET_BIT) -#define DO_UNFILLED (IND & FFB_UNFILLED_BIT) -#define DO_TWOSIDE (IND & FFB_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_QUAD 1 -#define DO_FULL_QUAD 1 -#define DO_TRI 1 -#define DO_LINE 0 -#define DO_POINTS 0 - -#define QUAD( a, b, c, d ) fmesa->draw_quad( ctx, a, b, c, d ) -#define TRI( a, b, c ) fmesa->draw_tri( ctx, a, b, c ) -#define LINE( a, b ) fmesa->draw_line( ctx, a, b ) -#define POINT( a ) fmesa->draw_point( ctx, a ) - -#define HAVE_BACK_COLORS 1 -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX ffb_vertex -#define TAB rast_tab - -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define DEPTH_SCALE (fmesa->depth_scale) -#define VERT_X(_v) (_v->x) -#define VERT_Y(_v) (_v->y) -#define VERT_Z(_v) (_v->z) -#define AREA_IS_CCW( a ) (a < fmesa->ffb_zero) -#define GET_VERTEX(e) (&fmesa->verts[e]) -#define INSANE_VERTICES -#define VERT_SET_Z(v,val) ((v)->z = (val)) -#define VERT_Z_ADD(v,val) ((v)->z += (val)) - -#define VERT_COPY_RGBA1( _v ) _v->color[0] = _v->color[1] -#define VERT_COPY_RGBA( v0, v1 ) v0->color[0] = v1->color[0] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->color[0] -#define VERT_RESTORE_RGBA( idx ) v[idx]->color[0] = color[idx] - -#define LOCAL_VARS(n) \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - __DRIdrawable *dPriv = fmesa->driDrawable; \ - ffb_color color[n] = { { 0 } }; \ - (void) color; (void) dPriv; - -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ - -#define RASTERIZE(x) if (fmesa->raster_primitive != reduced_prim[x]) \ - ffbRasterPrimitive( ctx, reduced_prim[x] ) -#define RENDER_PRIMITIVE fmesa->render_primitive -#define TAG(x) x -#include "tnl_dd/t_dd_unfilled.h" - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT|FFB_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_OFFSET_BIT|FFB_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT|FFB_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT|FFB_OFFSET_BIT|FFB_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -static void init_rast_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); -} - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void ffbRenderClippedPolygon(GLcontext *ctx, const GLuint *elts, GLuint n) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint prim = fmesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, PRIM_BEGIN|PRIM_END); - VB->Elts = tmp; - } - - /* Restore the render primitive. */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify(ctx, prim); -} - -static void ffbRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.Line(ctx, ii, jj); -} - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -static void ffb_vb_noop(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - (void)(ctx && start && count && flags); -} - -#define ELT(x) x - -#define IND 0 -#define TAG(x) x -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT) -#define TAG(x) x##_flat -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT) -#define TAG(x) x##_flat_alpha -#include "ffb_rendertmp.h" - -#define IND (FFB_TRI_CULL_BIT) -#define TAG(x) x##_tricull -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_tricull -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_alpha_tricull -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_alpha_tricull -#include "ffb_rendertmp.h" - -#undef ELT -#define ELT(x) elt[x] - -#define IND 0 -#define TAG(x) x##_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT) -#define TAG(x) x##_flat_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT) -#define TAG(x) x##_alpha_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT) -#define TAG(x) x##_flat_alpha_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_TRI_CULL_BIT) -#define TAG(x) x##_tricull_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_tricull_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_alpha_tricull_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_alpha_tricull_elt -#include "ffb_rendertmp.h" - -static void *render_tabs[MAX_FFB_RENDER_FUNCS]; -static void *render_tabs_elt[MAX_FFB_RENDER_FUNCS]; - -static void init_render_tab(void) -{ - int i; - - render_tabs[0] = render_tab; - render_tabs[FFB_FLAT_BIT] = render_tab_flat; - render_tabs[FFB_ALPHA_BIT] = render_tab_alpha; - render_tabs[FFB_FLAT_BIT|FFB_ALPHA_BIT] = render_tab_flat_alpha; - render_tabs[FFB_TRI_CULL_BIT] = render_tab_tricull; - render_tabs[FFB_FLAT_BIT|FFB_TRI_CULL_BIT] = render_tab_flat_tricull; - render_tabs[FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = render_tab_alpha_tricull; - render_tabs[FFB_FLAT_BIT|FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = - render_tab_flat_alpha_tricull; - - render_tabs_elt[0] = render_tab_elt; - render_tabs_elt[FFB_FLAT_BIT] = render_tab_flat_elt; - render_tabs_elt[FFB_ALPHA_BIT] = render_tab_alpha_elt; - render_tabs_elt[FFB_FLAT_BIT|FFB_ALPHA_BIT] = render_tab_flat_alpha_elt; - render_tabs_elt[FFB_TRI_CULL_BIT] = render_tab_tricull_elt; - render_tabs_elt[FFB_FLAT_BIT|FFB_TRI_CULL_BIT] = render_tab_flat_tricull_elt; - render_tabs_elt[FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = render_tab_alpha_tricull_elt; - render_tabs_elt[FFB_FLAT_BIT|FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = - render_tab_flat_alpha_tricull_elt; - - for (i = 0; i < MAX_FFB_RENDER_FUNCS; i++) { - tnl_render_func *rf = render_tabs[i]; - tnl_render_func *rfe = render_tabs_elt[i]; - - if (i & FFB_TRI_CULL_BIT) { - int from_idx = (i & ~FFB_TRI_CULL_BIT); - tnl_render_func *rf_from = render_tabs[from_idx]; - tnl_render_func *rfe_from = render_tabs_elt[from_idx]; - int j; - - for (j = GL_POINTS; j < GL_TRIANGLES; j++) { - rf[j] = rf_from[j]; - rfe[j] = rfe_from[j]; - } - } - } -} - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - -#ifdef FFB_RENDER_TRACE -static void ffbPrintRenderFlags(GLuint index, GLuint render_index) -{ - fprintf(stderr, - "ffbChooseRenderState: " - "index(%s%s%s) " - "render_index(%s%s%s)\n", - ((index & FFB_TWOSIDE_BIT) ? "twoside " : ""), - ((index & FFB_OFFSET_BIT) ? "offset " : ""), - ((index & FFB_UNFILLED_BIT) ? "unfilled " : ""), - ((render_index & FFB_FLAT_BIT) ? "flat " : ""), - ((render_index & FFB_ALPHA_BIT) ? "alpha " : ""), - ((render_index & FFB_TRI_CULL_BIT) ? "tricull " : "")); -} -#endif - -void ffbChooseRenderState(GLcontext *ctx) -{ - GLuint flags = ctx->_TriangleCaps; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint index = 0; - - /* Per-primitive fallbacks and the selection of fmesa->draw_* are - * handled elsewhere. - */ - if (flags & DD_TRI_LIGHT_TWOSIDE) - index |= FFB_TWOSIDE_BIT; - - if (flags & DD_TRI_OFFSET) - index |= FFB_OFFSET_BIT; - - if (flags & DD_TRI_UNFILLED) - index |= FFB_UNFILLED_BIT; - - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (index == 0) { - GLuint render_index = 0; - - if (flags & DD_FLATSHADE) - render_index |= FFB_FLAT_BIT; - - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - render_index |= FFB_ALPHA_BIT; - - if (ctx->Polygon.CullFlag) - render_index |= FFB_TRI_CULL_BIT; - -#ifdef FFB_RENDER_TRACE - ffbPrintRenderFlags(index, render_index); -#endif - tnl->Driver.Render.PrimTabVerts = render_tabs[render_index]; - tnl->Driver.Render.PrimTabElts = render_tabs_elt[render_index]; - } else { -#ifdef FFB_RENDER_TRACE - ffbPrintRenderFlags(index, 0); -#endif - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - } - - tnl->Driver.Render.ClippedPolygon = ffbRenderClippedPolygon; - tnl->Driver.Render.ClippedLine = ffbRenderClippedLine; -} - -static void ffbRunPipeline(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (fmesa->bad_fragment_attrs == 0 && - fmesa->new_gl_state) { - if (fmesa->new_gl_state & _FFB_NEW_TRIANGLE) - ffbChooseTriangleState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_LINE) - ffbChooseLineState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_POINT) - ffbChoosePointState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_RENDER) - ffbChooseRenderState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_VERTEX) - ffbChooseVertexState(ctx); - - fmesa->new_gl_state = 0; - } - - _tnl_run_pipeline(ctx); -} - -static void ffbRenderStart(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - fmesa->hw_locked = 1; - - if (fmesa->state_dirty != 0) - ffbSyncHardware(fmesa); -} - -static void ffbRenderFinish(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - UNLOCK_HARDWARE(fmesa); - fmesa->hw_locked = 0; -} - -/* Even when doing full software rendering we need to - * wrap render{start,finish} so that the hardware is kept - * in sync (because multipass rendering changes the write - * buffer etc.) - */ -static void ffbSWRenderStart(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - fmesa->hw_locked = 1; - - if (fmesa->state_dirty != 0) - ffbSyncHardware(fmesa); -} - -static void ffbSWRenderFinish(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - UNLOCK_HARDWARE(fmesa); - fmesa->hw_locked = 0; -} - -static void ffbRasterPrimitive(GLcontext *ctx, GLenum rprim) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint drawop, fbc, ppc; - int do_sw = 0; - - fmesa->raster_primitive = rprim; - - drawop = fmesa->drawop; - fbc = fmesa->fbc; - ppc = fmesa->ppc & ~(FFB_PPC_ZS_MASK | FFB_PPC_CS_MASK); - -#ifdef STATE_TRACE - fprintf(stderr, - "ffbReducedPrimitiveChange: rprim(%d) ", rprim); -#endif - switch(rprim) { - case GL_POINTS: -#ifdef STATE_TRACE - fprintf(stderr, "GL_POINTS "); -#endif - if (fmesa->draw_point == ffb_fallback_point) { - do_sw = 1; - break; - } - - if (ctx->Point.SmoothFlag) { - ppc |= (FFB_PPC_ZS_VAR | FFB_PPC_CS_CONST); - drawop = FFB_DRAWOP_AADOT; - } else { - ppc |= (FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST); - drawop = FFB_DRAWOP_DOT; - } - break; - - case GL_LINES: -#ifdef STATE_TRACE - fprintf(stderr, "GL_LINES "); -#endif - if (fmesa->draw_line == ffb_fallback_line) { - do_sw = 1; - break; - } - - if (ctx->_TriangleCaps & DD_FLATSHADE) { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_CONST; - } else { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_VAR; - } - if (ctx->Line.SmoothFlag) - drawop = FFB_DRAWOP_AALINE; - else - drawop = FFB_DRAWOP_DDLINE; - break; - - case GL_TRIANGLES: -#ifdef STATE_TRACE - fprintf(stderr, "GL_POLYGON "); -#endif - if (fmesa->draw_tri == ffb_fallback_triangle) { - do_sw = 1; - break; - } - - ppc &= ~FFB_PPC_APE_MASK; - if (ctx->Polygon.StippleFlag) - ppc |= FFB_PPC_APE_ENABLE; - else - ppc |= FFB_PPC_APE_DISABLE; - - if (ctx->_TriangleCaps & DD_FLATSHADE) { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_CONST; - } else { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_VAR; - } - drawop = FFB_DRAWOP_TRIANGLE; - break; - - default: -#ifdef STATE_TRACE - fprintf(stderr, "unknown %d!\n", rprim); -#endif - return; - }; - -#ifdef STATE_TRACE - fprintf(stderr, "do_sw(%d) ", do_sw); -#endif - if (do_sw != 0) { - fbc &= ~(FFB_FBC_WB_C); - fbc &= ~(FFB_FBC_ZE_MASK | FFB_FBC_RGBE_MASK); - fbc |= FFB_FBC_ZE_OFF | FFB_FBC_RGBE_MASK; - ppc &= ~(FFB_PPC_XS_MASK | FFB_PPC_ABE_MASK | - FFB_PPC_DCE_MASK | FFB_PPC_APE_MASK); - ppc |= (FFB_PPC_ZS_VAR | FFB_PPC_CS_VAR | FFB_PPC_XS_WID | - FFB_PPC_ABE_DISABLE | FFB_PPC_DCE_DISABLE | - FFB_PPC_APE_DISABLE); - } else { - fbc |= FFB_FBC_WB_C; - fbc &= ~(FFB_FBC_RGBE_MASK); - fbc |= FFB_FBC_RGBE_MASK; - ppc &= ~(FFB_PPC_ABE_MASK | FFB_PPC_XS_MASK); - if (ctx->Color.BlendEnabled) { - if ((rprim == GL_POINTS && !ctx->Point.SmoothFlag) || - (rprim != GL_POINTS && ctx->_TriangleCaps & DD_FLATSHADE)) - ppc |= FFB_PPC_ABE_ENABLE | FFB_PPC_XS_CONST; - else - ppc |= FFB_PPC_ABE_ENABLE | FFB_PPC_XS_VAR; - } else { - ppc |= FFB_PPC_ABE_DISABLE | FFB_PPC_XS_WID; - } - } -#ifdef STATE_TRACE - fprintf(stderr, "fbc(%08x) ppc(%08x)\n", fbc, ppc); -#endif - - FFBFifo(fmesa, 4); - if (fmesa->drawop != drawop) - fmesa->regs->drawop = fmesa->drawop = drawop; - if (fmesa->fbc != fbc) - fmesa->regs->fbc = fmesa->fbc = fbc; - if (fmesa->ppc != ppc) - fmesa->regs->ppc = fmesa->ppc = ppc; - if (do_sw != 0) { - fmesa->regs->cmp = - (fmesa->cmp & ~(0xff<<16)) | (0x80 << 16); - } else - fmesa->regs->cmp = fmesa->cmp; -} - -static void ffbRenderPrimitive(GLcontext *ctx, GLenum prim) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint rprim = reduced_prim[prim]; - - fmesa->render_primitive = prim; - - if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) - return; - - if (fmesa->raster_primitive != rprim) { - ffbRasterPrimitive( ctx, rprim ); - } -} - - - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - -static char *fallbackStrings[] = { - "Fog enabled", - "Blend function", - "Blend ROP", - "Blend equation", - "Stencil", - "Texture", - "LIBGL_SOFTWARE_RENDERING" -}; - -static char *getFallbackString(GLuint bit) -{ - int i = 0; - - while (bit > 1) { - i++; - bit >>= 1; - } - return fallbackStrings[i]; -} - -void ffbFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = fmesa->bad_fragment_attrs; - - if (mode) { - fmesa->bad_fragment_attrs |= bit; - if (oldfallback == 0) { -/* FFB_FIREVERTICES(fmesa); */ - _swsetup_Wakeup( ctx ); - if (fmesa->debugFallbacks) - fprintf(stderr, "FFB begin software fallback: 0x%x %s\n", - bit, getFallbackString(bit)); - } - } else { - fmesa->bad_fragment_attrs &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - - tnl->Driver.Render.Start = ffbRenderStart; - tnl->Driver.Render.PrimitiveNotify = ffbRenderPrimitive; - tnl->Driver.Render.Finish = ffbRenderFinish; - fmesa->new_gl_state = ~0; - - /* Just re-choose everything: - */ - ffbChooseVertexState(ctx); - ffbChooseRenderState(ctx); - ffbChooseTriangleState(ctx); - ffbChooseLineState(ctx); - ffbChoosePointState(ctx); - - if (fmesa->debugFallbacks) - fprintf(stderr, "FFB end software fallback: 0x%x %s\n", - bit, getFallbackString(bit)); - } - } -} - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - -void ffbDDInitRenderFuncs( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - init_tri_tab(); - init_render_tab(); - firsttime = 0; - } - - tnl->Driver.RunPipeline = ffbRunPipeline; - tnl->Driver.Render.Start = ffbRenderStart; - tnl->Driver.Render.Finish = ffbRenderFinish; - tnl->Driver.Render.PrimitiveNotify = ffbRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - - swrast->Driver.SpanRenderStart = ffbSWRenderStart; - swrast->Driver.SpanRenderFinish = ffbSWRenderFinish; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.h b/src/mesa/drivers/dri/ffb/ffb_tris.h deleted file mode 100644 index 116b8e07f1..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tris.h +++ /dev/null @@ -1,25 +0,0 @@ - -#ifndef _FFB_TRIS_H -#define _FFB_TRIS_H - -extern void ffbDDInitRenderFuncs( GLcontext *ctx ); - - -#define _FFB_NEW_RENDER (_DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET | \ - _DD_NEW_TRI_UNFILLED) - -extern void ffbChooseRenderState(GLcontext *ctx); - - -#define _FFB_NEW_TRIANGLE (_DD_NEW_TRI_SMOOTH | \ - _DD_NEW_FLATSHADE | \ - _NEW_POLYGON | \ - _NEW_COLOR) - -extern void ffbChooseTriangleState(GLcontext *ctx); - -extern void ffbFallback( GLcontext *ctx, GLuint bit, GLboolean mode ); -#define FALLBACK( ctx, bit, mode ) ffbFallback( ctx, bit, mode ) - -#endif /* !(_FFB_TRIS_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_tritmp.h b/src/mesa/drivers/dri/ffb/ffb_tritmp.h deleted file mode 100644 index 324a871ec4..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tritmp.h +++ /dev/null @@ -1,238 +0,0 @@ - -static void TAG(ffb_triangle)( GLcontext *ctx, - ffb_vertex *v0, - ffb_vertex *v1, - ffb_vertex *v2 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; -#if (IND & FFB_TRI_FLAT_BIT) - GLuint const_fg; -#endif - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef TRI_DEBUG - fprintf(stderr, "FFB: ffb_triangle [" -#if (IND & FFB_TRI_CULL_BIT) - " CULL" -#endif -#if (IND & FFB_TRI_FLAT_BIT) - " FLAT" -#endif -#if (IND & FFB_TRI_ALPHA_BIT) - " ALPHA" -#endif - " ]\n"); -#endif - -#if (IND & FFB_TRI_CULL_BIT) - { /* NOTE: These are not viewport transformed yet. */ - GLfloat ex = v1->x - v0->x; - GLfloat ey = v1->y - v0->y; - GLfloat fx = v2->x - v0->x; - GLfloat fy = v2->y - v0->y; - GLfloat c = ex*fy-ey*fx; - - /* Culled... */ - if (c * fmesa->backface_sign > fmesa->ffb_zero) - return; - } -#endif - -#if (IND & FFB_TRI_FLAT_BIT) - const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( v2->color[0] ); -#ifdef TRI_DEBUG - fprintf(stderr, "FFB_tri: const_fg %08x (B[%f] G[%f] R[%f])\n", - const_fg, - FFB_2_30_FIXED_TO_FLOAT(v2->color[0].blue), - FFB_2_30_FIXED_TO_FLOAT(v2->color[0].green), - FFB_2_30_FIXED_TO_FLOAT(v2->color[0].red)); -#endif -#endif - - -#if (IND & FFB_TRI_FLAT_BIT) - FFBFifo(fmesa, 1); - ffb->fg = const_fg; -#endif - -#if (IND & FFB_TRI_FLAT_BIT) - FFBFifo(fmesa, 9); -#else -#if (IND & FFB_TRI_ALPHA_BIT) - FFBFifo(fmesa, 21); -#else - FFBFifo(fmesa, 18); -#endif -#endif - - FFB_DUMP_VERTEX(v0); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v0); -#endif - ffb->red = FFB_GET_RED(v0); - ffb->green = FFB_GET_GREEN(v0); - ffb->blue = FFB_GET_BLUE(v0); -#endif - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_DUMP_VERTEX(v1); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v1); -#endif - ffb->red = FFB_GET_RED(v1); - ffb->green = FFB_GET_GREEN(v1); - ffb->blue = FFB_GET_BLUE(v1); -#endif - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_DUMP_VERTEX(v2); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v2); -#endif - ffb->red = FFB_GET_RED(v2); - ffb->green = FFB_GET_GREEN(v2); - ffb->blue = FFB_GET_BLUE(v2); -#endif - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - fmesa->ffbScreen->rp_active = 1; -} - - -static void TAG(ffb_quad)(GLcontext *ctx, - ffb_vertex *v0, - ffb_vertex *v1, - ffb_vertex *v2, - ffb_vertex *v3 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; -#if (IND & FFB_TRI_FLAT_BIT) - GLuint const_fg; -#endif - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef TRI_DEBUG - fprintf(stderr, "FFB: ffb_quad [" -#if (IND & FFB_TRI_CULL_BIT) - " CULL" -#endif -#if (IND & FFB_TRI_FLAT_BIT) - " FLAT" -#endif -#if (IND & FFB_TRI_ALPHA_BIT) - " ALPHA" -#endif - " ]\n"); -#endif /* TRI_DEBUG */ - -#if (IND & FFB_TRI_CULL_BIT) - { /* NOTE: These are not viewport transformed yet. */ - GLfloat ex = v2->x - v0->x; - GLfloat ey = v2->y - v0->y; - GLfloat fx = v3->x - v1->x; - GLfloat fy = v3->y - v1->y; - GLfloat c = ex*fy-ey*fx; - - /* Culled... */ - if (c * fmesa->backface_sign > fmesa->ffb_zero) - return; - } -#endif - -#if (IND & FFB_TRI_FLAT_BIT) - const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( v3->color[0] ); -#ifdef TRI_DEBUG - fprintf(stderr, "FFB_quad: const_fg %08x (B[%f] G[%f] R[%f])\n", - const_fg, - FFB_2_30_FIXED_TO_FLOAT(v3->color[0].blue), - FFB_2_30_FIXED_TO_FLOAT(v3->color[0].green), - FFB_2_30_FIXED_TO_FLOAT(v3->color[0].red)); -#endif -#endif - - -#if (IND & FFB_TRI_FLAT_BIT) - FFBFifo(fmesa, 13); - ffb->fg = const_fg; -#else -#if (IND & FFB_TRI_ALPHA_BIT) - FFBFifo(fmesa, 28); -#else - FFBFifo(fmesa, 24); -#endif -#endif - - FFB_DUMP_VERTEX(v0); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v0); -#endif - ffb->red = FFB_GET_RED(v0); - ffb->green = FFB_GET_GREEN(v0); - ffb->blue = FFB_GET_BLUE(v0); -#endif - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_DUMP_VERTEX(v1); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v1); -#endif - ffb->red = FFB_GET_RED(v1); - ffb->green = FFB_GET_GREEN(v1); - ffb->blue = FFB_GET_BLUE(v1); -#endif - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_DUMP_VERTEX(v2); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v2); -#endif - ffb->red = FFB_GET_RED(v2); - ffb->green = FFB_GET_GREEN(v2); - ffb->blue = FFB_GET_BLUE(v2); -#endif - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - FFB_DUMP_VERTEX(v3); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v3); -#endif - ffb->red = FFB_GET_RED(v3); - ffb->green = FFB_GET_GREEN(v3); - ffb->blue = FFB_GET_BLUE(v3); -#endif - ffb->z = FFB_GET_Z(v3); - ffb->dmyf = FFB_GET_Y(v3); - ffb->dmxf = FFB_GET_X(v3); - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_init)(void) -{ - ffb_tri_tab[IND] = TAG(ffb_triangle); - ffb_quad_tab[IND] = TAG(ffb_quad); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.c b/src/mesa/drivers/dri/ffb/ffb_vb.c deleted file mode 100644 index a53e7c7431..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vb.c +++ /dev/null @@ -1,207 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "ffb_xmesa.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "main/imports.h" -#include "tnl/t_context.h" - -#undef VB_DEBUG - -static void ffb_copy_pv_oneside(GLcontext *ctx, GLuint edst, GLuint esrc) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *dst = &fmesa->verts[edst]; - ffb_vertex *src = &fmesa->verts[esrc]; - -#ifdef VB_DEBUG - fprintf(stderr, "ffb_copy_pv_oneside: edst(%d) esrc(%d)\n", edst, esrc); -#endif - dst->color[0].alpha = src->color[0].alpha; - dst->color[0].red = src->color[0].red; - dst->color[0].green = src->color[0].green; - dst->color[0].blue = src->color[0].blue; -} - -static void ffb_copy_pv_twoside(GLcontext *ctx, GLuint edst, GLuint esrc) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *dst = &fmesa->verts[edst]; - ffb_vertex *src = &fmesa->verts[esrc]; - -#ifdef VB_DEBUG - fprintf(stderr, "ffb_copy_pv_twoside: edst(%d) esrc(%d)\n", edst, esrc); -#endif - dst->color[0].alpha = src->color[0].alpha; - dst->color[0].red = src->color[0].red; - dst->color[0].green = src->color[0].green; - dst->color[0].blue = src->color[0].blue; - dst->color[1].alpha = src->color[1].alpha; - dst->color[1].red = src->color[1].red; - dst->color[1].green = src->color[1].green; - dst->color[1].blue = src->color[1].blue; -} - -#define FFB_VB_RGBA_BIT 0x01 -#define FFB_VB_XYZ_BIT 0x02 -#define FFB_VB_TWOSIDE_BIT 0x04 -#define FFB_VB_MAX 0x08 - -typedef void (*ffb_emit_func)(GLcontext *, GLuint, GLuint); - -static struct { - ffb_emit_func emit; - tnl_interp_func interp; -} setup_tab[FFB_VB_MAX]; - - -#define IND (FFB_VB_XYZ_BIT) -#define TAG(x) x##_w -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_RGBA_BIT) -#define TAG(x) x##_g -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT) -#define TAG(x) x##_wg -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_t -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_XYZ_BIT | FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_wt -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_gt -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_wgt -#include "ffb_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_w(); - init_g(); - init_wg(); - init_t(); - init_wt(); - init_gt(); - init_wgt(); -} - -#ifdef VB_DEBUG -static void ffbPrintSetupFlags(char *msg, GLuint flags) -{ - fprintf(stderr, "%s(%x): %s%s%s\n", - msg, - (int)flags, - (flags & FFB_VB_XYZ_BIT) ? " xyz," : "", - (flags & FFB_VB_RGBA_BIT) ? " rgba," : "", - (flags & FFB_VB_TWOSIDE_BIT) ? " twoside," : ""); -} -#endif - -static void ffbDDBuildVertices(GLcontext *ctx, GLuint start, GLuint count, - GLuint newinputs) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - newinputs |= fmesa->setupnewinputs; - fmesa->setupnewinputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[fmesa->setupindex].emit(ctx, start, count); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= (FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT); - - ind &= fmesa->setupindex; - - if (ind) - setup_tab[ind].emit(ctx, start, count); - } -} - -void ffbChooseVertexState( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - int ind = FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_TRI_LIGHT_TWOSIDE) - ind |= FFB_VB_TWOSIDE_BIT; - -#ifdef VB_DEBUG - ffbPrintSetupFlags("ffb: full setup function", ind); -#endif - - fmesa->setupindex = ind; - - tnl->Driver.Render.BuildVertices = ffbDDBuildVertices; - tnl->Driver.Render.Interp = setup_tab[ind].interp; - if (ind & FFB_VB_TWOSIDE_BIT) - tnl->Driver.Render.CopyPV = ffb_copy_pv_twoside; - else - tnl->Driver.Render.CopyPV = ffb_copy_pv_oneside; -} - -void ffbInitVB( GLcontext *ctx ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - fmesa->verts = (ffb_vertex *)_mesa_align_malloc(size * sizeof(ffb_vertex), 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - } -} - - -void ffbFreeVB( GLcontext *ctx ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - if (fmesa->verts) { - _mesa_align_free(fmesa->verts); - fmesa->verts = 0; - } -} diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.h b/src/mesa/drivers/dri/ffb/ffb_vb.h deleted file mode 100644 index 238b9940bf..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vb.h +++ /dev/null @@ -1,44 +0,0 @@ - -#ifndef _FFB_VB_H -#define _FFB_VB_H - -#include "main/mtypes.h" -#include "main/macros.h" -#include "tnl/t_context.h" -#include "swrast/swrast.h" - -#define __FFB_2_30_FIXED_SCALE 1073741824.0f -#define FFB_2_30_FLOAT_TO_FIXED(X) \ - (IROUND((X) * fmesa->ffb_2_30_fixed_scale)) -#define FFB_2_30_FIXED_TO_FLOAT(X) \ - (((GLfloat)(X)) * fmesa->ffb_one_over_2_30_fixed_scale) - -#define __FFB_16_16_FIXED_SCALE 65536.0f -#define FFB_16_16_FLOAT_TO_FIXED(X) \ - (IROUND((X) * fmesa->ffb_16_16_fixed_scale)) -#define FFB_16_16_FIXED_TO_FLOAT(X) \ - (((GLfloat)(X)) * fmesa->ffb_one_over_16_16_fixed_scale) - -#define FFB_Z_FROM_FLOAT(VAL) FFB_2_30_FLOAT_TO_FIXED(VAL) -#define FFB_Z_TO_FLOAT(VAL) FFB_2_30_FIXED_TO_FLOAT(VAL) -#define FFB_XY_FROM_FLOAT(VAL) FFB_16_16_FLOAT_TO_FIXED(VAL) -#define FFB_XY_TO_FLOAT(VAL) FFB_16_16_FIXED_TO_FLOAT(VAL) - -#define FFB_UBYTE_FROM_COLOR(VAL) ((IROUND((VAL) * fmesa->ffb_ubyte_color_scale))) - -#define FFB_PACK_CONST_UBYTE_ARGB_COLOR(C) \ - ((FFB_UBYTE_FROM_COLOR(C.alpha) << 24) | \ - (FFB_UBYTE_FROM_COLOR(C.blue) << 16) | \ - (FFB_UBYTE_FROM_COLOR(C.green) << 8) | \ - (FFB_UBYTE_FROM_COLOR(C.red) << 0)) - -#define FFB_COLOR_FROM_FLOAT(VAL) FFB_2_30_FLOAT_TO_FIXED(VAL) - -#define _FFB_NEW_VERTEX (_DD_NEW_TRI_LIGHT_TWOSIDE) - -extern void ffbDDSetupInit(void); -extern void ffbChooseVertexState(GLcontext *); -extern void ffbInitVB( GLcontext *ctx ); -extern void ffbFreeVB( GLcontext *ctx ); - -#endif /* !(_FFB_VB_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h deleted file mode 100644 index c548ef3ad5..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h +++ /dev/null @@ -1,150 +0,0 @@ - -static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); -#if defined(VB_DEBUG) || (IND & (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT)) - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - GLfloat (*col0)[4]; - GLuint col0_stride; -#if (IND & (FFB_VB_TWOSIDE_BIT)) - GLfloat (*col1)[4]; - GLuint col1_stride; -#endif -#endif -#if (IND & FFB_VB_XYZ_BIT) - GLfloat (*proj)[4] = VB->NdcPtr->data; - GLuint proj_stride = VB->NdcPtr->stride; - const GLubyte *mask = VB->ClipMask; -#endif - ffb_vertex *v = &fmesa->verts[start]; - int i; - -#ifdef VB_DEBUG - fprintf(stderr, "FFB: ffb_emit [" -#if (IND & (FFB_VB_XYZ_BIT)) - " XYZ" -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - " RGBA" -#endif -#if (IND & (FFB_VB_TWOSIDE_BIT)) - " TWOSIDE" -#endif - "] start(%d) end(%d) import(%d)\n", - start, end, - VB->importable_data); -#endif - -#if (IND & (FFB_VB_RGBA_BIT)) - col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; - col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; -#if (IND & (FFB_VB_TWOSIDE_BIT)) - col1 = VB->BackfaceColorPtr->data; - col1_stride = VB->BackfaceColorPtr->stride; -#endif -#endif - - { - if (start) { -#if (IND & (FFB_VB_XYZ_BIT)) - proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride); -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - col0 = (GLfloat (*)[4])((GLubyte *)col0 + start * col0_stride); -#if (IND & (FFB_VB_TWOSIDE_BIT)) - col1 = (GLfloat (*)[4])((GLubyte *)col1 + start * col1_stride); -#endif -#endif - } - for (i = start; i < end; i++, v++) { -#if (IND & (FFB_VB_XYZ_BIT)) - if (mask[i] == 0) { - v->x = proj[0][0]; - v->y = proj[0][1]; - v->z = proj[0][2]; - } - proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride); -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - v->color[0].alpha = CLAMP(col0[0][3], 0.0f, 1.0f); - v->color[0].red = CLAMP(col0[0][0], 0.0f, 1.0f); - v->color[0].green = CLAMP(col0[0][1], 0.0f, 1.0f); - v->color[0].blue = CLAMP(col0[0][2], 0.0f, 1.0f); - col0 = (GLfloat (*)[4])((GLubyte *)col0 + col0_stride); -#if (IND & (FFB_VB_TWOSIDE_BIT)) - v->color[1].alpha = CLAMP(col1[0][3], 0.0f, 1.0f); - v->color[1].red = CLAMP(col1[0][0], 0.0f, 1.0f); - v->color[1].green = CLAMP(col1[0][1], 0.0f, 1.0f); - v->color[1].blue = CLAMP(col1[0][2], 0.0f, 1.0f); - col1 = (GLfloat (*)[4])((GLubyte *)col1 + col1_stride); -#endif -#endif - } - } -} - -static void TAG(interp)(GLcontext *ctx, GLfloat t, - GLuint edst, GLuint eout, GLuint ein, - GLboolean force_boundary) -{ -#if (IND & (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT)) - ffbContextPtr fmesa = FFB_CONTEXT(ctx); -#endif -#if (IND & (FFB_VB_XYZ_BIT)) - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - const GLfloat *dstclip = VB->ClipPtr->data[edst]; - GLfloat oow = 1.0 / dstclip[3]; -#endif -#if (IND & (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT)) - ffb_vertex *dst = &fmesa->verts[edst]; -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - ffb_vertex *in = &fmesa->verts[eout]; - ffb_vertex *out = &fmesa->verts[ein]; -#endif - -#ifdef VB_DEBUG - fprintf(stderr, "FFB: ffb_interp [" -#if (IND & (FFB_VB_XYZ_BIT)) - " XYZ" -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - " RGBA" -#endif -#if (IND & (FFB_VB_TWOSIDE_BIT)) - " TWOSIDE" -#endif - "] edst(%d) eout(%d) ein(%d)\n", - edst, eout, ein); -#endif - -#if (IND & (FFB_VB_XYZ_BIT)) - dst->x = dstclip[0] * oow; - dst->y = dstclip[1] * oow; - dst->z = dstclip[2] * oow; -#endif - -#if (IND & (FFB_VB_RGBA_BIT)) - INTERP_F(t, dst->color[0].alpha, out->color[0].alpha, in->color[0].alpha); - INTERP_F(t, dst->color[0].red, out->color[0].red, in->color[0].red); - INTERP_F(t, dst->color[0].green, out->color[0].green, in->color[0].green); - INTERP_F(t, dst->color[0].blue, out->color[0].blue, in->color[0].blue); -#if (IND & (FFB_VB_TWOSIDE_BIT)) - INTERP_F(t, dst->color[1].alpha, out->color[1].alpha, in->color[1].alpha); - INTERP_F(t, dst->color[1].red, out->color[1].red, in->color[1].red); - INTERP_F(t, dst->color[1].green, out->color[1].green, in->color[1].green); - INTERP_F(t, dst->color[1].blue, out->color[1].blue, in->color[1].blue); -#endif -#endif -} - -static void TAG(init)(void) -{ - setup_tab[IND].emit = TAG(emit); - setup_tab[IND].interp = TAG(interp); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c deleted file mode 100644 index 90f44b0e91..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c +++ /dev/null @@ -1,414 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/glheader.h" -#include "api_noop.h" -#include "main/context.h" -#include "light.h" -#include "main/macros.h" -#include "main/imports.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "vtxfmt.h" -#include "ffb_xmesa.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "tnl/tnl.h" -#include "tnl/tcontext.h" - -#include "ffb_vtxfmt.h" - -#define TNL_VERTEX ffbTnlVertex - -#define INTERP_RGBA(t, out, a, b) \ -do { \ - GLint i; \ - for ( i = 0 ; i < 4 ; i++ ) { \ - GLfloat fa = a[i]; \ - GLfloat fb = b[i]; \ - out[i] = LINTERP( t, fa, fb ); \ - } \ -} while (0) - -/* Color functions: */ - -static INLINE void ffb_recalc_base_color(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - struct gl_light *light; - - COPY_3V(fmesa->vtx_state.light.base_color, ctx->Light._BaseColor[0]); - foreach (light, &ctx->Light.EnabledList) { - ACC_3V(fmesa->vtx_state.light.base_color, - light->_MatAmbient[0]); - } - - fmesa->vtx_state.light.base_alpha = ctx->Light._BaseAlpha[0]; -} - -#define GET_CURRENT \ - GET_CURRENT_CONTEXT(ctx); \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx) - -#define CURRENT_COLOR(COMP) fmesa->vtx_state.current.color[COMP] -#define CURRENT_SPECULAR(COMP) fmesa->vtx_state.current.specular[COMP] -#define COLOR_IS_FLOAT -#define RECALC_BASE_COLOR(ctx) ffb_recalc_base_color(ctx) - -#define TAG(x) ffb_##x -#include "tnl_dd/t_dd_imm_capi.h" - -/* Normal functions: */ - -struct ffb_norm_tab { - void (*normal3f_multi)(GLfloat x, GLfloat y, GLfloat z); - void (*normal3fv_multi)(const GLfloat *v); - void (*normal3f_single)(GLfloat x, GLfloat y, GLfloat z); - void (*normal3fv_single)(const GLfloat *v); -}; - -static struct ffb_norm_tab norm_tab[0x4]; - -#define HAVE_HW_LIGHTING 0 -#define GET_CURRENT_VERTEX \ - GET_CURRENT_CONTEXT(ctx); \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - ffbTnlVertexPtr v = fmesa->imm.v0 - -#define CURRENT_NORMAL fmesa->vtx_state.current.normal -#define BASE_COLOR fmesa->vtx_state.light.base_color -#define BASE_ALPHA fmesa->vtx_state.light.base_alpha -#define VERT_COLOR( COMP ) v->color[COMP] -#define VERT_COLOR_IS_FLOAT - -#define IND (0) -#define TAG(x) ffb_##x -#define PRESERVE_NORMAL_DEFS -#include "tnl_dd/t_dd_imm_napi.h" - -#define IND (NORM_RESCALE) -#define TAG(x) ffb_##x##_rescale -#define PRESERVE_NORMAL_DEFS -#include "tnl_dd/t_dd_imm_napi.h" - -#define IND (NORM_NORMALIZE) -#define TAG(x) ffb_##x##_normalize -#include "tnl_dd/t_dd_imm_napi.h" - -static void ffb_init_norm_funcs(void) -{ - ffb_init_norm(); - ffb_init_norm_rescale(); - ffb_init_norm_normalize(); -} - -static void choose_normals(void) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint index; - - if (ctx->Light.Enabled) { - if (ctx->Transform.Normalize) { - index = NORM_NORMALIZE; - } else if (!ctx->Transform.RescaleNormals && - ctx->_ModelViewInvScale != 1.0) { - index = NORM_RESCALE; - } else { - index = 0; - } - - if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) { - SET_Normal3f(ctx->Exec, norm_tab[index].normal3f_single); - SET_Normal3fv(ctx->Exec, norm_tab[index].normal3fv_single); - } else { - SET_Normal3f(ctx->Exec, norm_tab[index].normal3f_multi); - SET_Normal3fv(ctx->Exec, norm_tab[index].normal3fv_multi); - } - } else { - SET_Normal3f(ctx->Exec, _mesa_noop_Normal3f); - SET_Normal3fv(ctx->Exec, _mesa_noop_Normal3fv); - } -} - -static void ffb_choose_Normal3f(GLfloat x, GLfloat y, GLfloat z) -{ - choose_normals(); - CALL_Normal3f(GET_DISPATCH(), (x, y, z)); -} - -static void ffb_choose_Normal3fv(const GLfloat *v) -{ - choose_normals(); - CALL_Normal3fv(GET_DISPATCH(), (v)); -} - -/* Vertex functions: */ - -#define GET_CURRENT_VERTEX \ - GET_CURRENT_CONTEXT(ctx); \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - ffbTnlVertexPtr v = fmesa->imm.v0 - -#define CURRENT_VERTEX v->obj -#define SAVE_VERTEX fmesa->imm.save_vertex(ctx, v) - -#define TAG(x) ffb_##x -#include "tnl_dd/t_dd_imm_vapi.h" - -struct ffb_vert_tab { - void (*save_vertex)(GLcontext *ctx, ffbTnlVertexPtr v); - void (*interpolate_vertex)(GLfloat t, - ffbTnlVertex *O, - const ffbTnlVertex *I, - const ffbTnlVertex *J); -}; - -static struct ffb_vert_tab vert_tab[0xf]; - -#define VTX_NORMAL 0x0 -#define VTX_RGBA 0x1 - -#define LOCAL_VARS \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx) - -#define CURRENT_COLOR fmesa->vtx_state.current.color -#define COLOR_IS_FLOAT -#define FLUSH_VERTEX fmesa->imm.flush_vertex( ctx, v ); - -#define IND (VTX_NORMAL) -#define TAG(x) ffb_##x##_NORMAL -#define PRESERVE_VERTEX_DEFS -#include "tnl_dd/t_dd_imm_vertex.h" - -#define IND (VTX_RGBA) -#define TAG(x) ffb_##x##_RGBA -#include "tnl_dd/t_dd_imm_vertex.h" - -static void ffb_init_vert_funcs( void ) -{ - ffb_init_vert_NORMAL(); - ffb_init_vert_RGBA(); -} - -#define LOCAL_VARS \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx) - -#define GET_INTERP_FUNC \ - ffb_interp_func interp = fmesa->imm.interp - -#define FLUSH_VERTEX fmesa->imm.flush_vertex -#define IMM_VERTEX( V ) fmesa->imm.V -#define IMM_VERTICES( n ) fmesa->imm.vertices[n] - -#define EMIT_VERTEX_USES_HWREGS - -/* XXX Implement me XXX */ -#define EMIT_VERTEX_TRI(VTX0, VTX1, VTX2) \ - do { } while (0) -#define EMIT_VERTEX_LINE(VTX0, VTX1) \ - do { } while (0) -#define EMIT_VERTEX_POINT(VTX0) \ - do { } while (0) - -#define TAG(x) ffb_##x -#include "tnl_dd/t_dd_imm_primtmp.h" - -/* Bzzt: Material changes are lost on fallback. */ -static void ffb_Materialfv(GLenum face, GLenum pname, - const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - - _mesa_noop_Materialfv( face, pname, params ); - ffb_recalc_base_color( ctx ); -} - -/* Fallback functions: */ - -static void ffb_do_fallback(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - struct ffb_current_state *current = &fmesa->vtx_state.current; - - /* Tell tnl to restore its exec vtxfmt, rehook its driver callbacks - * and revive internal state that depended on those callbacks: - */ - _tnl_wakeup_exec(ctx); - - /* Replay enough vertices that the current primitive is continued - * correctly: - */ - if (fmesa->imm.prim != PRIM_OUTSIDE_BEGIN_END ) - CALL_Begin(GET_DISPATCH(), (fmesa->imm.prim)); - - if (ctx->Light.Enabled) { - /* Catch ColorMaterial */ - CALL_Color4fv(GET_DISPATCH(), (ctx->Current.Color)); - CALL_Normal3fv(GET_DISPATCH(), (current->normal)); - } else { - CALL_Color4fv(GET_DISPATCH(), (current->color)); - } -} - -#define PRE_LOOPBACK( FUNC ) do { \ - GET_CURRENT_CONTEXT(ctx); \ - ffb_do_fallback( ctx ); \ -} while (0) - -#define TAG(x) ffb_fallback_##x -#include "vtxfmt_tmp.h" - -static void ffb_Begin(GLenum prim) -{ - GET_CURRENT_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (prim > GL_POLYGON) { - _mesa_error( ctx, GL_INVALID_ENUM, "glBegin" ); - return; - } - - if (fmesa->imm.prim != PRIM_OUTSIDE_BEGIN_END) { - _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin" ); - return; - } - - ctx->Driver.NeedFlush |= (FLUSH_STORED_VERTICES | - FLUSH_UPDATE_CURRENT); - - fmesa->imm.prim = prim; - fmesa->imm.v0 = &fmesa->imm.vertices[0]; - fmesa->imm.save_vertex = ffb_save_vertex_RGBA; - fmesa->imm.flush_vertex = ffb_flush_tab[prim]; - - /* XXX Lock hardware, update FBC, PPC, DRAWOP, etc. XXX */ -} - -static void ffb_End(void) -{ - GET_CURRENT_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (fmesa->imm.prim == PRIM_OUTSIDE_BEGIN_END) { - _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" ); - return; - } - - fmesa->imm.prim = PRIM_OUTSIDE_BEGIN_END; - - ctx->Driver.NeedFlush &= ~(FLUSH_STORED_VERTICES | - FLUSH_UPDATE_CURRENT); - - /* XXX Unlock hardware, etc. */ -} - -void ffbInitTnlModule(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLvertexformat *vfmt = &(fmesa->imm.vtxfmt); - - /* Work in progress... */ - return; - - ffb_init_norm_funcs(); - ffb_init_vert_funcs(); - - /* start by initializing to no-op functions */ - _mesa_noop_vtxfmt_init(vfmt); - - /* Handled fully in supported states: */ - vfmt->ArrayElement = NULL; /* FIXME: ... */ - vfmt->Color3f = ffb_choose_Color3f; - vfmt->Color3fv = ffb_choose_Color3fv; - vfmt->Color3ub = ffb_choose_Color3ub; - vfmt->Color3ubv = ffb_choose_Color3ubv; - vfmt->Color4f = ffb_choose_Color4f; - vfmt->Color4fv = ffb_choose_Color4fv; - vfmt->Color4ub = ffb_choose_Color4ub; - vfmt->Color4ubv = ffb_choose_Color4ubv; - vfmt->FogCoordfvEXT = ffb_FogCoordfvEXT; - vfmt->FogCoordfEXT = ffb_FogCoordfEXT; - vfmt->Materialfv = ffb_Materialfv; - vfmt->MultiTexCoord1fARB = ffb_fallback_MultiTexCoord1fARB; - vfmt->MultiTexCoord1fvARB = ffb_fallback_MultiTexCoord1fvARB; - vfmt->MultiTexCoord2fARB = ffb_fallback_MultiTexCoord2fARB; - vfmt->MultiTexCoord2fvARB = ffb_fallback_MultiTexCoord2fvARB; - vfmt->MultiTexCoord3fARB = ffb_fallback_MultiTexCoord3fARB; - vfmt->MultiTexCoord3fvARB = ffb_fallback_MultiTexCoord3fvARB; - vfmt->MultiTexCoord4fARB = ffb_fallback_MultiTexCoord4fARB; - vfmt->MultiTexCoord4fvARB = ffb_fallback_MultiTexCoord4fvARB; - vfmt->Normal3f = ffb_choose_Normal3f; - vfmt->Normal3fv = ffb_choose_Normal3fv; - vfmt->SecondaryColor3ubEXT = ffb_SecondaryColor3ubEXT; - vfmt->SecondaryColor3ubvEXT = ffb_SecondaryColor3ubvEXT; - vfmt->SecondaryColor3fEXT = ffb_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = ffb_SecondaryColor3fvEXT; - vfmt->TexCoord1f = ffb_fallback_TexCoord1f; - vfmt->TexCoord1fv = ffb_fallback_TexCoord1fv; - vfmt->TexCoord2f = ffb_fallback_TexCoord2f; - vfmt->TexCoord2fv = ffb_fallback_TexCoord2fv; - vfmt->TexCoord3f = ffb_fallback_TexCoord3f; - vfmt->TexCoord3fv = ffb_fallback_TexCoord3fv; - vfmt->TexCoord4f = ffb_fallback_TexCoord4f; - vfmt->TexCoord4fv = ffb_fallback_TexCoord4fv; - - vfmt->Vertex2f = ffb_Vertex2f; - vfmt->Vertex2fv = ffb_Vertex2fv; - vfmt->Vertex3f = ffb_Vertex3f; - vfmt->Vertex3fv = ffb_Vertex3fv; - vfmt->Vertex4f = ffb_Vertex4f; - vfmt->Vertex4fv = ffb_Vertex4fv; - - vfmt->Begin = ffb_Begin; - vfmt->End = ffb_End; - - vfmt->DrawArrays = NULL; - vfmt->DrawElements = NULL; - - /* Active but unsupported -- fallback if we receive these: - * - * All of these fallbacks can be fixed with additional code, except - * CallList, unless we build a play_immediate_noop() command which - * turns an immediate back into glBegin/glEnd commands... - */ - vfmt->CallList = ffb_fallback_CallList; - vfmt->EvalCoord1f = ffb_fallback_EvalCoord1f; - vfmt->EvalCoord1fv = ffb_fallback_EvalCoord1fv; - vfmt->EvalCoord2f = ffb_fallback_EvalCoord2f; - vfmt->EvalCoord2fv = ffb_fallback_EvalCoord2fv; - vfmt->EvalMesh1 = ffb_fallback_EvalMesh1; - vfmt->EvalMesh2 = ffb_fallback_EvalMesh2; - vfmt->EvalPoint1 = ffb_fallback_EvalPoint1; - vfmt->EvalPoint2 = ffb_fallback_EvalPoint2; - - vfmt->prefer_float_colors = GL_TRUE; - - fmesa->imm.prim = PRIM_OUTSIDE_BEGIN_END; - - /* THIS IS A HACK! */ - _mesa_install_exec_vtxfmt( ctx, vfmt ); -} diff --git a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.h b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.h deleted file mode 100644 index 4d9125cd15..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_VTXFMT_H -#define _FFB_VTXFMT_H - -extern void ffbInitTnlModule(GLcontext *); - -#endif /* !(_FFB_VTXFMT_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c deleted file mode 100644 index bd1044a2bf..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ /dev/null @@ -1,729 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "ffb_xmesa.h" -#include "main/context.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/simple_list.h" -#include "main/imports.h" -#include "utils.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" -#include "vbo/vbo.h" -#include "drivers/common/driverfuncs.h" - -#include "ffb_context.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_depth.h" -#include "ffb_stencil.h" -#include "ffb_clear.h" -#include "ffb_vb.h" -#include "ffb_tris.h" -#include "ffb_lines.h" -#include "ffb_points.h" -#include "ffb_state.h" -#include "ffb_lock.h" -#include "ffb_vtxfmt.h" -#include "ffb_bitmap.h" - -#include "drm_sarea.h" - -#include "drirenderbuffer.h" - -static GLboolean -ffbInitDriver(__DRIscreen *sPriv) -{ - ffbScreenPrivate *ffbScreen; - FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; - drmAddress map; - - if (getenv("LIBGL_FORCE_XSERVER")) - return GL_FALSE; - - - if (sPriv->devPrivSize != sizeof(FFBDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(FFBDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area. */ - ffbScreen = (ffbScreenPrivate *) MALLOC(sizeof(ffbScreenPrivate)); - if (!ffbScreen) - return GL_FALSE; - - /* Map FBC registers. */ - if (drmMap(sPriv->fd, - gDRIPriv->hFbcRegs, - gDRIPriv->sFbcRegs, - &map)) { - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->regs = (ffb_fbcPtr) map; - - /* Map ramdac registers. */ - if (drmMap(sPriv->fd, - gDRIPriv->hDacRegs, - gDRIPriv->sDacRegs, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->dac = (ffb_dacPtr) map; - - /* Map "Smart" framebuffer views. */ - if (drmMap(sPriv->fd, - gDRIPriv->hSfb8r, - gDRIPriv->sSfb8r, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->sfb8r = (volatile char *) map; - - if (drmMap(sPriv->fd, - gDRIPriv->hSfb32, - gDRIPriv->sSfb32, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - drmUnmap((drmAddress)ffbScreen->sfb8r, gDRIPriv->sSfb8r); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->sfb32 = (volatile char *) map; - - if (drmMap(sPriv->fd, - gDRIPriv->hSfb64, - gDRIPriv->sSfb64, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - drmUnmap((drmAddress)ffbScreen->sfb8r, gDRIPriv->sSfb8r); - drmUnmap((drmAddress)ffbScreen->sfb32, gDRIPriv->sSfb32); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->sfb64 = (volatile char *) map; - - ffbScreen->fifo_cache = 0; - ffbScreen->rp_active = 0; - - ffbScreen->sPriv = sPriv; - sPriv->private = (void *) ffbScreen; - - ffbDDLinefuncInit(); - ffbDDPointfuncInit(); - - return GL_TRUE; -} - - -static void -ffbDestroyScreen(__DRIscreen *sPriv) -{ - ffbScreenPrivate *ffbScreen = sPriv->private; - FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; - - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - drmUnmap((drmAddress)ffbScreen->sfb8r, gDRIPriv->sSfb8r); - drmUnmap((drmAddress)ffbScreen->sfb32, gDRIPriv->sSfb32); - drmUnmap((drmAddress)ffbScreen->sfb64, gDRIPriv->sSfb64); - - FREE(ffbScreen); -} - -static const struct tnl_pipeline_stage *ffb_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - /* REMOVE: fog coord stage */ - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - /* REMOVE: point attenuation stage */ - &_tnl_render_stage, - 0, -}; - -/* Create and initialize the Mesa and driver specific context data */ -static GLboolean -ffbCreateContext(const __GLcontextModes *mesaVis, - __DRIcontext *driContextPriv, - void *sharedContextPrivate) -{ - ffbContextPtr fmesa; - GLcontext *ctx, *shareCtx; - __DRIscreen *sPriv; - ffbScreenPrivate *ffbScreen; - char *debug; - struct dd_function_table functions; - - /* Allocate ffb context */ - fmesa = (ffbContextPtr) CALLOC(sizeof(ffbContextRec)); - if (!fmesa) - return GL_FALSE; - - _mesa_init_driver_functions(&functions); - - /* Allocate Mesa context */ - if (sharedContextPrivate) - shareCtx = ((ffbContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - fmesa->glCtx = _mesa_create_context(mesaVis, shareCtx, - &functions, fmesa); - if (!fmesa->glCtx) { - FREE(fmesa); - return GL_FALSE; - } - driContextPriv->driverPrivate = fmesa; - ctx = fmesa->glCtx; - - sPriv = driContextPriv->driScreenPriv; - ffbScreen = (ffbScreenPrivate *) sPriv->private; - - /* Dri stuff. */ - fmesa->hHWContext = driContextPriv->hHWContext; - fmesa->driFd = sPriv->fd; - fmesa->driHwLock = &sPriv->pSAREA->lock; - - fmesa->ffbScreen = ffbScreen; - fmesa->driScreen = sPriv; - fmesa->ffb_sarea = FFB_DRISHARE(sPriv->pSAREA); - - /* Register and framebuffer pointers. */ - fmesa->regs = ffbScreen->regs; - fmesa->sfb32 = ffbScreen->sfb32; - - ffbDDInitContextHwState(ctx); - - /* Default clear and depth colors. */ - { - GLubyte r = (GLint) (ctx->Color.ClearColor[0] * 255.0F); - GLubyte g = (GLint) (ctx->Color.ClearColor[1] * 255.0F); - GLubyte b = (GLint) (ctx->Color.ClearColor[2] * 255.0F); - - fmesa->clear_pixel = ((r << 0) | - (g << 8) | - (b << 16)); - } - fmesa->clear_depth = Z_FROM_MESA(ctx->Depth.Clear * 4294967295.0f); - fmesa->clear_stencil = ctx->Stencil.Clear & 0xf; - - /* No wide points. */ - ctx->Const.MinPointSize = 1.0; - ctx->Const.MinPointSizeAA = 1.0; - ctx->Const.MaxPointSize = 1.0; - ctx->Const.MaxPointSizeAA = 1.0; - - /* Disable wide lines as we can't antialias them correctly in - * hardware. - */ - ctx->Const.MinLineWidth = 1.0; - ctx->Const.MinLineWidthAA = 1.0; - ctx->Const.MaxLineWidth = 1.0; - ctx->Const.MaxLineWidthAA = 1.0; - ctx->Const.LineWidthGranularity = 1.0; - - ctx->Const.MaxDrawBuffers = 1; - - /* Instead of having GCC emit these constants a zillion times - * everywhere in the driver, put them here. - */ - fmesa->ffb_2_30_fixed_scale = __FFB_2_30_FIXED_SCALE; - fmesa->ffb_one_over_2_30_fixed_scale = (1.0 / __FFB_2_30_FIXED_SCALE); - fmesa->ffb_16_16_fixed_scale = __FFB_16_16_FIXED_SCALE; - fmesa->ffb_one_over_16_16_fixed_scale = (1.0 / __FFB_16_16_FIXED_SCALE); - fmesa->ffb_ubyte_color_scale = 255.0f; - fmesa->ffb_zero = 0.0f; - - fmesa->debugFallbacks = GL_FALSE; - debug = getenv("LIBGL_DEBUG"); - if (debug && strstr(debug, "fallbacks")) - fmesa->debugFallbacks = GL_TRUE; - - /* Initialize the software rasterizer and helper modules. */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* All of this need only be done once for a new context. */ - /* XXX these should be moved right after the - * _mesa_init_driver_functions() call above. - */ - ffbDDExtensionsInit(ctx); - ffbDDInitDriverFuncs(ctx); - ffbDDInitStateFuncs(ctx); - ffbDDInitRenderFuncs(ctx); - /*ffbDDInitTexFuncs(ctx); not needed */ - ffbDDInitBitmapFuncs(ctx); - ffbInitVB(ctx); - -#if 0 - ffbInitTnlModule(ctx); -#endif - - _tnl_destroy_pipeline(ctx); - _tnl_install_pipeline(ctx, ffb_pipeline); - - return GL_TRUE; -} - -static void -ffbDestroyContext(__DRIcontext *driContextPriv) -{ - ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; - - if (fmesa) { - ffbFreeVB(fmesa->glCtx); - - _swsetup_DestroyContext( fmesa->glCtx ); - _tnl_DestroyContext( fmesa->glCtx ); - _vbo_DestroyContext( fmesa->glCtx ); - _swrast_DestroyContext( fmesa->glCtx ); - - /* free the Mesa context */ - fmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(fmesa->glCtx); - - FREE(fmesa); - } -} - -/* Create and initialize the Mesa and driver specific pixmap buffer data */ -static GLboolean -ffbCreateBuffer(__DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - /* Mesa checks for pitch > 0, but ffb doesn't use pitches */ - int bogusPitch = 1; - int bpp = 4; /* we've always got a 32bpp framebuffer */ - int offset = 0; /* always at 0 for offset */ - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } else { - GLboolean swStencil = (mesaVis->stencilBits > 0 && - mesaVis->depthBits != 24); - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, - driDrawPriv); - ffbSetSpanFunctions(frontRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, - driDrawPriv); - ffbSetSpanFunctions(backRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, bpp, offset, - bogusPitch, driDrawPriv); - ffbSetDepthFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - if (mesaVis->stencilBits > 0 && !swStencil) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(MESA_FORMAT_S8, NULL, bpp, offset, - bogusPitch, driDrawPriv); - ffbSetStencilFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - swStencil, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -ffbDestroyBuffer(__DRIdrawable *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - -#define USE_FAST_SWAP - -static void -ffbSwapBuffers( __DRIdrawable *dPriv ) -{ - ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate; - unsigned int fbc, wid, wid_reg_val, dac_db_bit; - unsigned int shadow_dac_addr, active_dac_addr; - ffb_fbcPtr ffb; - ffb_dacPtr dac; - - if (fmesa == NULL || - fmesa->glCtx->Visual.doubleBufferMode == 0) - return; - - /* Flush pending rendering commands */ - _mesa_notifySwapBuffers(fmesa->glCtx); - - ffb = fmesa->regs; - dac = fmesa->ffbScreen->dac; - - fbc = fmesa->fbc; - wid = fmesa->wid; - - /* Swap the buffer we render into and read pixels from. */ - fmesa->back_buffer ^= 1; - - /* If we are writing into both buffers, don't mess with - * the WB setting. - */ - if ((fbc & FFB_FBC_WB_AB) != FFB_FBC_WB_AB) { - if ((fbc & FFB_FBC_WB_A) != 0) - fbc = (fbc & ~FFB_FBC_WB_A) | FFB_FBC_WB_B; - else - fbc = (fbc & ~FFB_FBC_WB_B) | FFB_FBC_WB_A; - } - - /* But either way, we must flip the read buffer setting. */ - if ((fbc & FFB_FBC_RB_A) != 0) - fbc = (fbc & ~FFB_FBC_RB_A) | FFB_FBC_RB_B; - else - fbc = (fbc & ~FFB_FBC_RB_B) | FFB_FBC_RB_A; - - LOCK_HARDWARE(fmesa); - - if (fmesa->fbc != fbc) { - FFBFifo(fmesa, 1); - ffb->fbc = fmesa->fbc = fbc; - fmesa->ffbScreen->rp_active = 1; - } - - /* And swap the buffer displayed in the WID. */ - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC1) { - shadow_dac_addr = FFBDAC_PAC1_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC1_APWLUT(wid); - dac_db_bit = FFBDAC_PAC1_WLUT_DB; - } else { - shadow_dac_addr = FFBDAC_PAC2_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC2_APWLUT(wid); - dac_db_bit = FFBDAC_PAC2_WLUT_DB; - } - - FFBWait(fmesa, ffb); - - wid_reg_val = DACCFG_READ(dac, active_dac_addr); - if (fmesa->back_buffer == 0) - wid_reg_val |= dac_db_bit; - else - wid_reg_val &= ~dac_db_bit; -#ifdef USE_FAST_SWAP - DACCFG_WRITE(dac, active_dac_addr, wid_reg_val); -#else - DACCFG_WRITE(dac, shadow_dac_addr, wid_reg_val); - - /* Schedule the window transfer. */ - DACCFG_WRITE(dac, FFBDAC_CFG_WTCTRL, - (FFBDAC_CFG_WTCTRL_TCMD | FFBDAC_CFG_WTCTRL_TE)); - - { - int limit = 1000000; - while (limit--) { - unsigned int wtctrl = DACCFG_READ(dac, FFBDAC_CFG_WTCTRL); - - if ((wtctrl & FFBDAC_CFG_WTCTRL_DS) == 0) - break; - } - } -#endif - - UNLOCK_HARDWARE(fmesa); -} - -static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid) -{ - ffb_dacPtr dac = fmesa->ffbScreen->dac; - unsigned int wid_reg_val, dac_db_bit, active_dac_addr; - unsigned int shadow_dac_addr; - - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC1) { - shadow_dac_addr = FFBDAC_PAC1_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC1_APWLUT(wid); - dac_db_bit = FFBDAC_PAC1_WLUT_DB; - } else { - shadow_dac_addr = FFBDAC_PAC2_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC2_APWLUT(wid); - dac_db_bit = FFBDAC_PAC2_WLUT_DB; - } - - wid_reg_val = DACCFG_READ(dac, active_dac_addr); - wid_reg_val &= ~dac_db_bit; -#ifdef USE_FAST_SWAP - DACCFG_WRITE(dac, active_dac_addr, wid_reg_val); -#else - DACCFG_WRITE(dac, shadow_dac_addr, wid_reg_val); - - /* Schedule the window transfer. */ - DACCFG_WRITE(dac, FFBDAC_CFG_WTCTRL, - (FFBDAC_CFG_WTCTRL_TCMD | FFBDAC_CFG_WTCTRL_TE)); - - { - int limit = 1000000; - while (limit--) { - unsigned int wtctrl = DACCFG_READ(dac, FFBDAC_CFG_WTCTRL); - - if ((wtctrl & FFBDAC_CFG_WTCTRL_DS) == 0) - break; - } - } -#endif -} - -/* Force the context `c' to be the current context and associate with it - buffer `b' */ -static GLboolean -ffbMakeCurrent(__DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv) -{ - if (driContextPriv) { - ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; - int first_time; - - fmesa->driDrawable = driDrawPriv; - - _mesa_make_current(fmesa->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); - - first_time = 0; - if (fmesa->wid == ~0) { - first_time = 1; - if (getenv("LIBGL_SOFTWARE_RENDERING")) - FALLBACK( fmesa->glCtx, FFB_BADATTR_SWONLY, GL_TRUE ); - } - - LOCK_HARDWARE(fmesa); - if (first_time) { - fmesa->wid = fmesa->ffb_sarea->wid_table[driDrawPriv->index]; - ffb_init_wid(fmesa, fmesa->wid); - } - - fmesa->state_dirty |= FFB_STATE_ALL; - fmesa->state_fifo_ents = fmesa->state_all_fifo_ents; - ffbSyncHardware(fmesa); - UNLOCK_HARDWARE(fmesa); - - if (first_time) { - /* Also, at the first switch to a new context, - * we need to clear all the hw buffers. - */ - ffbDDClear(fmesa->glCtx, - (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | - BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); - } - } else { - _mesa_make_current(NULL, NULL, NULL); - } - - return GL_TRUE; -} - -/* Force the context `c' to be unbound from its buffer */ -static GLboolean -ffbUnbindContext(__DRIcontext *driContextPriv) -{ - return GL_TRUE; -} - -void ffbXMesaUpdateState(ffbContextPtr fmesa) -{ - __DRIdrawable *dPriv = fmesa->driDrawable; - __DRIscreen *sPriv = fmesa->driScreen; - int stamp = dPriv->lastStamp; - - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (dPriv->lastStamp != stamp) { - GLcontext *ctx = fmesa->glCtx; - - ffbCalcViewport(ctx); - driUpdateFramebufferSize(ctx, dPriv); - if (ctx->Polygon.StippleFlag) { - ffbXformAreaPattern(fmesa, - (const GLubyte *)ctx->PolygonStipple); - } - } -} - -static const __DRIconfig ** -ffbFillInModes( __DRIscreen *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer ) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the FFB driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if ( pixel_bits == 16 ) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1, GL_TRUE); - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return (const __DRIconfig **) configs; -} - - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig ** -ffbInitScreen(__DRIscreen *psp) -{ - static const __DRIversion ddx_expected = { 0, 1, 1 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 0, 0, 1 }; - - if ( ! driCheckDriDdxDrmVersions2( "ffb", - &psp->dri_version, & dri_expected, - &psp->ddx_version, & ddx_expected, - &psp->drm_version, & drm_expected ) ) - return NULL; - - if (!ffbInitDriver(psp)) - return NULL; - - return ffbFillInModes( psp, 32, 16, 0, GL_TRUE ); -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = ffbInitScreen, - .DestroyScreen = ffbDestroyScreen, - .CreateContext = ffbCreateContext, - .DestroyContext = ffbDestroyContext, - .CreateBuffer = ffbCreateBuffer, - .DestroyBuffer = ffbDestroyBuffer, - .SwapBuffers = ffbSwapBuffers, - .MakeCurrent = ffbMakeCurrent, - .UnbindContext = ffbUnbindContext, - .GetSwapInfo = NULL, - .GetDrawableMSC = NULL, - .WaitForMSC = NULL, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - NULL -}; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h deleted file mode 100644 index 2b1740d221..0000000000 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h +++ /dev/null @@ -1,25 +0,0 @@ - -#ifndef _FFB_XMESA_H_ -#define _FFB_XMESA_H_ - -#include <sys/time.h> -#include "dri_util.h" -#include "main/mtypes.h" -#include "ffb_drishare.h" -#include "ffb_regs.h" -#include "ffb_dac.h" -#include "ffb_fifo.h" - -typedef struct { - __DRIscreen *sPriv; - ffb_fbcPtr regs; - ffb_dacPtr dac; - volatile char *sfb8r; - volatile char *sfb32; - volatile char *sfb64; - - int fifo_cache; - int rp_active; -} ffbScreenPrivate; - -#endif /* !(_FFB_XMESA_H) */ diff --git a/src/mesa/drivers/dri/ffb/server/ffb_dac.h b/src/mesa/drivers/dri/ffb/server/ffb_dac.h deleted file mode 100644 index ac4a75b459..0000000000 --- a/src/mesa/drivers/dri/ffb/server/ffb_dac.h +++ /dev/null @@ -1,366 +0,0 @@ -/* - * Acceleration for the Creator and Creator3D framebuffer - DAC register layout. - * - * Copyright (C) 2000 David S. Miller (davem@redhat.com) - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#ifndef _FFB_DAC_H -#define _FFB_DAC_H - -#define Bool int - -/* FFB utilizes two different ramdac chips: - * - * 1) BT9068 "Pacifica1", used in all FFB1 and - * FFB2 boards. - * - * 2) BT498(a) "Pacifica2", used in FFB2+ and - * AFB boards. - * - * They are mostly equivalent, except in a few key areas: - * - * 1) WID register layout - * 2) Number of CLUT tables - * 3) Presence of Window Address Mask register - * 4) Method of GAMMA correction support - */ - -/* NOTE: All addresses described in this file are DAC - * indirect addresses. - */ - -/* DAC color values are in the following format. */ -#define FFBDAC_COLOR_BLUE 0x00ff0000 -#define FFBDAC_COLOR_BLUE_SHFT 16 -#define FFBDAC_COLOR_GREEN 0x0000ff00 -#define FFBDAC_COLOR_GREEN_SHFT 8 -#define FFBDAC_COLOR_RED 0x000000ff -#define FFBDAC_COLOR_RED_SHFT 0 - -/* Cursor DAC register addresses. */ -#define FFBDAC_CUR_BITMAP_P0 0x000 /* Plane 0 cursor bitmap */ -#define FFBDAC_CUR_BITMAP_P1 0x080 /* Plane 1 cursor bitmap */ -#define FFBDAC_CUR_CTRL 0x100 /* Cursor control */ -#define FFBDAC_CUR_COLOR0 0x101 /* Cursor Color 0 */ -#define FFBDAC_CUR_COLOR1 0x102 /* Cursor Color 1 (bg) */ -#define FFBDAC_CUR_COLOR2 0x103 /* Cursor Color 2 (fg) */ -#define FFBDAC_CUR_POS 0x104 /* Active cursor position */ - -/* Cursor control register. - * WARNING: Be careful, reverse logic on these bits. - */ -#define FFBDAC_CUR_CTRL_P0 0x00000001 /* Plane0 display disable */ -#define FFBDAC_CUR_CTRL_P1 0x00000002 /* Plane1 display disable */ - -/* Active cursor position register */ -#define FFBDAC_CUR_POS_Y_SIGN 0x80000000 /* Sign of Y position */ -#define FFBDAC_CUR_POS_Y 0x0fff0000 /* Y position */ -#define FFBDAC_CUR_POS_X_SIGN 0x00008000 /* Sign of X position */ -#define FFBDAC_CUR_POS_X 0x00000fff /* X position */ - -/* Configuration and Palette DAC register addresses. */ -#define FFBDAC_CFG_PPLLCTRL 0x0000 /* Pixel PLL Control */ -#define FFBDAC_CFG_GPLLCTRL 0x0001 /* General Purpose PLL Control */ -#define FFBDAC_CFG_PFCTRL 0x1000 /* Pixel Format Control */ -#define FFBDAC_CFG_UCTRL 0x1001 /* User Control */ -#define FFBDAC_CFG_CLUP_BASE 0x2000 /* Color Lookup Palette */ -#define FFBDAC_CFG_CLUP(entry) (FFBDAC_CFG_CLUP_BASE + ((entry) * 0x100)) -#define FFBDAC_PAC2_SOVWLUT0 0x3100 /* Shadow Overlay Window Lookup 0*/ -#define FFBDAC_PAC2_SOVWLUT1 0x3101 /* Shadow Overlay Window Lookup 1*/ -#define FFBDAC_PAC2_SOVWLUT2 0x3102 /* Shadow Overlay Window Lookup 2*/ -#define FFBDAC_PAC2_SOVWLUT3 0x3103 /* Shadow Overlay Window Lookup 3*/ -#define FFBDAC_PAC2_AOVWLUT0 0x3210 /* Active Overlay Window Lookup 0*/ -#define FFBDAC_PAC2_AOVWLUT1 0x3211 /* Active Overlay Window Lookup 1*/ -#define FFBDAC_PAC2_AOVWLUT2 0x3212 /* Active Overlay Window Lookup 2*/ -#define FFBDAC_PAC2_AOVWLUT3 0x3213 /* Active Overlay Window Lookup 3*/ -#define FFBDAC_CFG_WTCTRL 0x3150 /* Window Transfer Control */ -#define FFBDAC_CFG_TMCTRL 0x3151 /* Transparent Mask Control */ -#define FFBDAC_CFG_TCOLORKEY 0x3152 /* Transparent Color Key */ -#define FFBDAC_CFG_WAMASK 0x3153 /* Window Address Mask (PAC2 only) */ -#define FFBDAC_PAC1_SPWLUT_BASE 0x3100 /* Shadow Primary Window Lookups */ -#define FFBDAC_PAC1_SPWLUT(entry) (FFBDAC_PAC1_SPWLUT_BASE + (entry)) -#define FFBDAC_PAC1_APWLUT_BASE 0x3120 /* Active Primary Window Lookups */ -#define FFBDAC_PAC1_APWLUT(entry) (FFBDAC_PAC1_APWLUT_BASE + (entry)) -#define FFBDAC_PAC2_SPWLUT_BASE 0x3200 /* Shadow Primary Window Lookups */ -#define FFBDAC_PAC2_SPWLUT(entry) (FFBDAC_PAC2_SPWLUT_BASE + (entry)) -#define FFBDAC_PAC2_APWLUT_BASE 0x3240 /* Active Primary Window Lookups */ -#define FFBDAC_PAC2_APWLUT(entry) (FFBDAC_PAC2_APWLUT_BASE + (entry)) -#define FFBDAC_CFG_SANAL 0x5000 /* Signature Analysis Control */ -#define FFBDAC_CFG_DACCTRL 0x5001 /* DAC Control */ -#define FFBDAC_CFG_TGEN 0x6000 /* Timing Generator Control */ -#define FFBDAC_CFG_VBNP 0x6001 /* Vertical Blank Negation Point */ -#define FFBDAC_CFG_VBAP 0x6002 /* Vertical Blank Assertion Point*/ -#define FFBDAC_CFG_VSNP 0x6003 /* Vertical Sync Negation Point */ -#define FFBDAC_CFG_VSAP 0x6004 /* Vertical Sync Assertion Point */ -#define FFBDAC_CFG_HSNP 0x6005 /* Horz Serration Negation Point */ -#define FFBDAC_CFG_HBNP 0x6006 /* Horz Blank Negation Point */ -#define FFBDAC_CFG_HBAP 0x6007 /* Horz Blank Assertion Point */ -#define FFBDAC_CFG_HSYNCNP 0x6008 /* Horz Sync Negation Point */ -#define FFBDAC_CFG_HSYNCAP 0x6009 /* Horz Sync Assertion Point */ -#define FFBDAC_CFG_HSCENNP 0x600A /* Horz SCEN Negation Point */ -#define FFBDAC_CFG_HSCENAP 0x600B /* Horz SCEN Assertion Point */ -#define FFBDAC_CFG_EPNP 0x600C /* Eql'zing Pulse Negation Point */ -#define FFBDAC_CFG_EINP 0x600D /* Eql'zing Intvl Negation Point */ -#define FFBDAC_CFG_EIAP 0x600E /* Eql'zing Intvl Assertion Point*/ -#define FFBDAC_CFG_TGVC 0x600F /* Timing Generator Vert Counter */ -#define FFBDAC_CFG_TGHC 0x6010 /* Timing Generator Horz Counter */ -#define FFBDAC_CFG_DID 0x8000 /* Device Identification */ -#define FFBDAC_CFG_MPDATA 0x8001 /* Monitor Port Data */ -#define FFBDAC_CFG_MPSENSE 0x8002 /* Monitor Port Sense */ - -/* Pixel PLL Control Register */ -#define FFBDAC_CFG_PPLLCTRL_M 0x0000007f /* PLL VCO Multiplicand */ -#define FFBDAC_CFG_PPLLCTRL_D 0x00000780 /* PLL VCO Divisor */ -#define FFBDAC_CFG_PPLLCTRL_PFD 0x00001800 /* Post VCO Frequency Divider */ -#define FFBDAC_CFG_PPLLCTRL_EN 0x00004000 /* Enable PLL as pixel clock src */ - -/* General Purpose PLL Control Register */ -#define FFBDAC_CFG_GPLLCTRL_M 0x0000007f /* PLL VCO Multiplicand */ -#define FFBDAC_CFG_GPLLCTRL_D 0x00000780 /* PLL VCO Divisor */ -#define FFBDAC_CFG_GPLLCTRL_PFD 0x00001800 /* Post VCO Frequency Divider */ -#define FFBDAC_CFG_GPLLCTRL_EN 0x00004000 /* Enable PLL as Gen. Purpose clk*/ - -/* Pixel Format Control Register */ -#define FFBDAC_CFG_PFCTRL_2_1 0x00000000 /* 2:1 pixel interleave format */ -#define FFBDAC_CFG_PFCTRL_4_1 0x00000001 /* 4:1 pixel interleave format */ -#define FFBDAC_CFG_PFCTRL_42_1 0x00000002 /* 4/2:1 pixel interleave format */ -#define FFBDAC_CFG_PFCTRL_82_1 0x00000003 /* 8/2:1 pixel interleave format */ - -/* User Control Register */ -#define FFBDAC_UCTRL_IPDISAB 0x00000001 /* Disable input pullup resistors*/ -#define FFBDAC_UCTRL_ABLANK 0x00000002 /* Asynchronous Blank */ -#define FFBDAC_UCTRL_DBENAB 0x00000004 /* Double-Buffer Enable */ -#define FFBDAC_UCTRL_OVENAB 0x00000008 /* Overlay Enable */ -#define FFBDAC_UCTRL_WMODE 0x00000030 /* Window Mode */ -#define FFBDAC_UCTRL_WM_COMB 0x00000000 /* Window Mode = Combined */ -#define FFBDAC_UCTRL_WM_S4 0x00000010 /* Window Mode = Seperate_4 */ -#define FFBDAC_UCTRL_WM_S8 0x00000020 /* Window Mode = Seperate_8 */ -#define FFBDAC_UCTRL_WM_RESV 0x00000030 /* Window Mode = reserved */ -#define FFBDAC_UCTRL_MANREV 0x00000f00 /* 4-bit Manufacturing Revision */ - -/* Overlay Window Lookup Registers (PAC2 only) */ -#define FFBDAC_CFG_OVWLUT_PSEL 0x0000000f /* Palette Section, Seperate_4 */ -#define FFBDAC_CFG_OVWLUT_PTBL 0x00000030 /* Palette Table */ -#define FFBDAC_CFG_OVWLUT_LKUP 0x00000100 /* 1 = Use palette, 0 = Bypass */ -#define FFBDAC_CFG_OVWLUT_OTYP 0x00000c00 /* Overlay Type */ -#define FFBDAC_CFG_OVWLUT_O_N 0x00000000 /* Overlay Type - None */ -#define FFBDAC_CFG_OVWLUT_O_T 0x00000400 /* Overlay Type - Transparent */ -#define FFBDAC_CFG_OVWLUT_O_O 0x00000800 /* Overlay Type - Opaque */ -#define FFBDAC_CFG_OVWLUT_O_R 0x00000c00 /* Overlay Type - Reserved */ -#define FFBDAC_CFG_OVWLUT_PCS 0x00003000 /* Psuedocolor Src */ -#define FFBDAC_CFG_OVWLUT_P_XO 0x00000000 /* Psuedocolor Src - XO[7:0] */ -#define FFBDAC_CFG_OVWLUT_P_R 0x00001000 /* Psuedocolor Src - R[7:0] */ -#define FFBDAC_CFG_OVWLUT_P_G 0x00002000 /* Psuedocolor Src - G[7:0] */ -#define FFBDAC_CFG_OVWLUT_P_B 0x00003000 /* Psuedocolor Src - B[7:0] */ - -/* Window Transfer Control Register */ -#define FFBDAC_CFG_WTCTRL_DS 0x00000001 /* Device Status, 1 = Busy */ -#define FFBDAC_CFG_WTCTRL_TCMD 0x00000002 /* Transfer Command - * 1 = Transfer, 0 = No Action - */ -#define FFBDAC_CFG_WTCTRL_TE 0x00000004 /* Transfer Event - * 1 = Next Frame, 0 = Next Field - */ -#define FFBDAC_CFG_WTCTRL_DRD 0x00000008 /* Drawing Data - * 1 = Local Drawing Active - * 0 = Local Drawing Idle - */ -#define FFBDAC_CFG_WTCTRL_DRS 0x00000010 /* Drawing Status - * 1 = Network Drawing Active - * 0 = Network Drawing Idle - */ - -/* Transparent Mask Control Register */ -#define FFBDAC_CFG_TMCTRL_OMSK 0x000000ff /* Overlay Mask */ - -/* Transparent Color Key Register */ -#define FFBDAC_CFG_TCOLORKEY_K 0x000000ff /* Overlay Color Key */ - -/* Window Address Mask Register (PAC2 only) */ -#define FFBDAC_CFG_WAMASK_PMSK 0x0000003f /* PWLUT select PMASK */ -#define FFBDAC_CFG_WAMASK_OMSK 0x00000300 /* OWLUT control OMASK */ - -/* (non-Overlay) Window Lookup Table Registers, PAC1 format */ -#define FFBDAC_PAC1_WLUT_DB 0x00000020 /* 0 = Buffer A, 1 = Buffer B */ -#define FFBDAC_PAC1_WLUT_C 0x0000001c /* C: Color Model Selection */ -#define FFBDAC_PAC1_WLUT_C_8P 0x00000000 /* C: 8bpp Pseudocolor */ -#define FFBDAC_PAC1_WLUT_C_8LG 0x00000004 /* C: 8bpp Linear Grey */ -#define FFBDAC_PAC1_WLUT_C_8NG 0x00000008 /* C: 8bpp Non-Linear Grey */ -#define FFBDAC_PAC1_WLUT_C_24D 0x00000010 /* C: 24bpp Directcolor */ -#define FFBDAC_PAC1_WLUT_C_24LT 0x00000014 /* C: 24bpp Linear Truecolor */ -#define FFBDAC_PAC1_WLUT_C_24NT 0x00000018 /* C: 24bpp Non-Linear Truecolor */ -#define FFBDAC_PAC1_WLUT_PCS 0x00000003 /* Pseudocolor Src */ -#define FFBDAC_PAC1_WLUT_P_XO 0x00000000 /* Pseudocolor Src - XO[7:0] */ -#define FFBDAC_PAC1_WLUT_P_R 0x00000001 /* Pseudocolor Src - R[7:0] */ -#define FFBDAC_PAC1_WLUT_P_G 0x00000002 /* Pseudocolor Src - G[7:0] */ -#define FFBDAC_PAC1_WLUT_P_B 0x00000003 /* Pseudocolor Src - B[7:0] */ - -/* (non-Overlay) Window Lookup Table Registers, PAC2 format */ -#define FFBDAC_PAC2_WLUT_PTBL 0x00000030 /* Palette Table Entry */ -#define FFBDAC_PAC2_WLUT_LKUP 0x00000100 /* 1 = Use palette, 0 = Bypass */ -#define FFBDAC_PAC2_WLUT_PCS 0x00003000 /* Pseudocolor Src */ -#define FFBDAC_PAC2_WLUT_P_XO 0x00000000 /* Pseudocolor Src - XO[7:0] */ -#define FFBDAC_PAC2_WLUT_P_R 0x00001000 /* Pseudocolor Src - R[7:0] */ -#define FFBDAC_PAC2_WLUT_P_G 0x00002000 /* Pseudocolor Src - G[7:0] */ -#define FFBDAC_PAC2_WLUT_P_B 0x00003000 /* Pseudocolor Src - B[7:0] */ -#define FFBDAC_PAC2_WLUT_DEPTH 0x00004000 /* 0 = Pseudocolor, 1 = Truecolor*/ -#define FFBDAC_PAC2_WLUT_DB 0x00008000 /* 0 = Buffer A, 1 = Buffer B */ - -/* Signature Analysis Control Register */ -#define FFBDAC_CFG_SANAL_SRR 0x000000ff /* DAC Seed/Result for Red */ -#define FFBDAC_CFG_SANAL_SRG 0x0000ff00 /* DAC Seed/Result for Green */ -#define FFBDAC_CFG_SANAL_SRB 0x00ff0000 /* DAC Seed/Result for Blue */ -#define FFBDAC_CFG_SANAL_RQST 0x01000000 /* Signature Capture Request */ -#define FFBDAC_CFG_SANAL_BSY 0x02000000 /* Signature Analysis Busy */ -#define FFBDAC_CFG_SANAL_DSM 0x04000000 /* Data Strobe Mode - * 0 = Signature Analysis Mode - * 1 = Data Strobe Mode - */ - -/* DAC Control Register */ -#define FFBDAC_CFG_DACCTRL_O2 0x00000003 /* Operand 2 Select - * 00 = Normal Operation - * 01 = Select 145mv Reference - * 10 = Select Blue DAC Output - * 11 = Reserved - */ -#define FFBDAC_CFG_DACCTRL_O1 0x0000000c /* Operand 1 Select - * 00 = Normal Operation - * 01 = Select Green DAC Output - * 10 = Select Red DAC Output - * 11 = Reserved - */ -#define FFBDAC_CFG_DACCTRL_CR 0x00000010 /* Comparator Result - * 0 = operand1 < operand2 - * 1 = operand1 > operand2 - */ -#define FFBDAC_CFG_DACCTRL_SGE 0x00000020 /* Sync-on-Green Enable */ -#define FFBDAC_CFG_DACCTRL_PE 0x00000040 /* Pedestal Enable */ -#define FFBDAC_CFG_DACCTRL_VPD 0x00000080 /* VSYNC* Pin Disable */ -#define FFBDAC_CFG_DACCTRL_SPB 0x00000100 /* Sync Polarity Bit - * 0 = VSYNC* and CSYNC* active low - * 1 = VSYNC* and CSYNC* active high - */ - -/* Timing Generator Control Register */ -#define FFBDAC_CFG_TGEN_VIDE 0x00000001 /* Video Enable */ -#define FFBDAC_CFG_TGEN_TGE 0x00000002 /* Timing Generator Enable */ -#define FFBDAC_CFG_TGEN_HSD 0x00000004 /* HSYNC* Disabled */ -#define FFBDAC_CFG_TGEN_VSD 0x00000008 /* VSYNC* Disabled */ -#define FFBDAC_CFG_TGEN_EQD 0x00000010 /* Equalization Disabled */ -#define FFBDAC_CFG_TGEN_MM 0x00000020 /* 0 = Slave, 1 = Master */ -#define FFBDAC_CFG_TGEN_IM 0x00000040 /* 1 = Interlaced Mode */ - -/* Device Identification Register, should be 0xA236E1AD for FFB bt497/bt498 */ -#define FFBDAC_CFG_DID_ONE 0x00000001 /* Always set */ -#define FFBDAC_CFG_DID_MANUF 0x00000ffe /* Manufacturer ID */ -#define FFBDAC_CFG_DID_PNUM 0x0ffff000 /* Device Part Number */ -#define FFBDAC_CFG_DID_REV 0xf0000000 /* Device Revision */ - -/* Monitor Port Data Register */ -#define FFBDAC_CFG_MPDATA_SCL 0x00000001 /* SCL Data */ -#define FFBDAC_CFG_MPDATA_SDA 0x00000002 /* SDA Data */ - -/* Monitor Port Sense Register */ -#define FFBDAC_CFG_MPSENSE_SCL 0x00000001 /* SCL Sense */ -#define FFBDAC_CFG_MPSENSE_SDA 0x00000002 /* SDA Sense */ - -/* DAC register access shorthands. */ -#define DACCUR_READ(DAC, ADDR) ((DAC)->cur = (ADDR), (DAC)->curdata) -#define DACCUR_WRITE(DAC, ADDR, VAL) ((DAC)->cur = (ADDR), (DAC)->curdata = (VAL)) -#define DACCFG_READ(DAC, ADDR) ((DAC)->cfg = (ADDR), (DAC)->cfgdata) -#define DACCFG_WRITE(DAC, ADDR, VAL) ((DAC)->cfg = (ADDR), (DAC)->cfgdata = (VAL)) - -typedef struct ffb_dac_hwstate { - unsigned int ppllctrl; - unsigned int gpllctrl; - unsigned int pfctrl; - unsigned int uctrl; - unsigned int clut[256 * 4]; /* One 256 entry clut on PAC1, 4 on PAC2 */ - unsigned int ovluts[4]; /* Overlay WLUTS, PAC2 only */ - unsigned int wtctrl; - unsigned int tmctrl; - unsigned int tcolorkey; - unsigned int wamask; - unsigned int pwluts[64]; - unsigned int dacctrl; - unsigned int tgen; - unsigned int vbnp; - unsigned int vbap; - unsigned int vsnp; - unsigned int vsap; - unsigned int hsnp; - unsigned int hbnp; - unsigned int hbap; - unsigned int hsyncnp; - unsigned int hsyncap; - unsigned int hscennp; - unsigned int hscenap; - unsigned int epnp; - unsigned int einp; - unsigned int eiap; -} ffb_dac_hwstate_t; - -typedef struct { - Bool InUse; - - /* The following fields are undefined unless InUse is TRUE. */ - int refcount; - Bool canshare; - unsigned int wlut_regval; - int buffer; /* 0 = Buffer A, 1 = Buffer B */ - int depth; /* 8 or 32 bpp */ - int greyscale; /* 1 = greyscale, 0 = color */ - int linear; /* 1 = linear, 0 = non-linear */ - int direct; /* 1 = 24bpp directcolor */ - int channel; /* 0 = X, 1 = R, 2 = G, 3 = B */ - int palette; /* Only PAC2 has multiple CLUTs */ -} ffb_wid_info_t; - -#define FFB_MAX_PWIDS 64 -typedef struct { - int num_wids; - int wid_shift; /* To get X channel value */ - ffb_wid_info_t wid_pool[FFB_MAX_PWIDS]; -} ffb_wid_pool_t; - -typedef struct ffb_dac_info { - unsigned int flags; -#define FFB_DAC_PAC1 0x00000001 /* Pacifica1 DAC, BT9068 */ -#define FFB_DAC_PAC2 0x00000002 /* Pacifica2 DAC, BT498 */ -#define FFB_DAC_ICURCTL 0x00000004 /* Inverted CUR_CTRL bits */ - - unsigned int kernel_wid; - - /* These registers need to be modified when changing DAC - * timing state, so at init time we capture their values. - */ - unsigned int ffbcfg0; - unsigned int ffbcfg2; - unsigned int ffb_passin_ctrl; /* FFB2+/AFB only */ - - ffb_dac_hwstate_t kern_dac_state; - ffb_dac_hwstate_t x_dac_state; - - ffb_wid_pool_t wid_table; -} ffb_dac_info_t; - -#endif /* _FFB_DAC_H */ diff --git a/src/mesa/drivers/dri/ffb/server/ffb_drishare.h b/src/mesa/drivers/dri/ffb/server/ffb_drishare.h deleted file mode 100644 index 69fefa3f0a..0000000000 --- a/src/mesa/drivers/dri/ffb/server/ffb_drishare.h +++ /dev/null @@ -1,47 +0,0 @@ - -#ifndef _FFB_DRISHARE_H -#define _FFB_DRISHARE_H - -typedef struct ffb_dri_state { - int flags; -#define FFB_DRI_FFB2 0x00000001 -#define FFB_DRI_FFB2PLUS 0x00000002 -#define FFB_DRI_PAC1 0x00000004 -#define FFB_DRI_PAC2 0x00000008 - - /* Indexed by DRI drawable id. */ -#define FFB_DRI_NWIDS 64 - unsigned int wid_table[FFB_DRI_NWIDS]; -} ffb_dri_state_t; - -#define FFB_DRISHARE(SAREA) \ - ((ffb_dri_state_t *) (((char *)(SAREA)) + sizeof(drm_sarea_t))) - -typedef struct { - drm_handle_t hFbcRegs; - drmSize sFbcRegs; - - drm_handle_t hDacRegs; - drmSize sDacRegs; - - drm_handle_t hSfb8r; - drmSize sSfb8r; - - drm_handle_t hSfb32; - drmSize sSfb32; - - drm_handle_t hSfb64; - drmSize sSfb64; - - /* Fastfill/Pagefill parameters. */ - unsigned char disable_pagefill; - int fastfill_small_area; - int pagefill_small_area; - int fastfill_height; - int fastfill_width; - int pagefill_height; - int pagefill_width; - short Pf_AlignTab[0x800]; -} FFBDRIRec, *FFBDRIPtr; - -#endif /* !(_FFB_DRISHARE_H) */ diff --git a/src/mesa/drivers/dri/ffb/server/ffb_regs.h b/src/mesa/drivers/dri/ffb/server/ffb_regs.h deleted file mode 100644 index bda5840d60..0000000000 --- a/src/mesa/drivers/dri/ffb/server/ffb_regs.h +++ /dev/null @@ -1,508 +0,0 @@ -/* - * Acceleration for the Creator and Creator3D framebuffer - register layout. - * - * Copyright (C) 1998,1999,2000 Jakub Jelinek (jakub@redhat.com) - * Copyright (C) 1998 Michal Rehacek (majkl@iname.com) - * Copyright (C) 1999 David S. Miller (davem@redhat.com) - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * JAKUB JELINEK, MICHAL REHACEK, OR DAVID MILLER BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#ifndef FFBREGS_H -#define FFBREGS_H - -/* Auxilliary clips. */ -typedef struct { - volatile unsigned int min; - volatile unsigned int max; -} ffb_auxclip, *ffb_auxclipPtr; - -/* FFB register set. */ -typedef struct _ffb_fbc { - /* Next vertex registers, on the right we list which drawops - * use said register and the logical name the register has in - * that context. - */ /* DESCRIPTION DRAWOP(NAME) */ -/*0x00*/unsigned int pad1[3]; /* Reserved */ -/*0x0c*/volatile unsigned int alpha; /* ALPHA Transparency */ -/*0x10*/volatile unsigned int red; /* RED */ -/*0x14*/volatile unsigned int green; /* GREEN */ -/*0x18*/volatile unsigned int blue; /* BLUE */ -/*0x1c*/volatile unsigned int z; /* DEPTH */ -/*0x20*/volatile unsigned int y; /* Y triangle(DOYF) */ - /* aadot(DYF) */ - /* ddline(DYF) */ - /* aaline(DYF) */ -/*0x24*/volatile unsigned int x; /* X triangle(DOXF) */ - /* aadot(DXF) */ - /* ddline(DXF) */ - /* aaline(DXF) */ -/*0x28*/unsigned int pad2[2]; /* Reserved */ -/*0x30*/volatile unsigned int ryf; /* Y (alias to DOYF) ddline(RYF) */ - /* aaline(RYF) */ - /* triangle(RYF) */ -/*0x34*/volatile unsigned int rxf; /* X ddline(RXF) */ - /* aaline(RXF) */ - /* triangle(RXF) */ -/*0x38*/unsigned int pad3[2]; /* Reserved */ -/*0x40*/volatile unsigned int dmyf; /* Y (alias to DOYF) triangle(DMYF) */ -/*0x44*/volatile unsigned int dmxf; /* X triangle(DMXF) */ -/*0x48*/unsigned int pad4[2]; /* Reserved */ -/*0x50*/volatile unsigned int ebyi; /* Y (alias to RYI) polygon(EBYI) */ -/*0x54*/volatile unsigned int ebxi; /* X polygon(EBXI) */ -/*0x58*/unsigned int pad5[2]; /* Reserved */ -/*0x60*/volatile unsigned int by; /* Y brline(RYI) */ - /* fastfill(OP) */ - /* polygon(YI) */ - /* rectangle(YI) */ - /* bcopy(SRCY) */ - /* vscroll(SRCY) */ -/*0x64*/volatile unsigned int bx; /* X brline(RXI) */ - /* polygon(XI) */ - /* rectangle(XI) */ - /* bcopy(SRCX) */ - /* vscroll(SRCX) */ - /* fastfill(GO) */ -/*0x68*/volatile unsigned int dy; /* destination Y fastfill(DSTY) */ - /* bcopy(DSRY) */ - /* vscroll(DSRY) */ -/*0x6c*/volatile unsigned int dx; /* destination X fastfill(DSTX) */ - /* bcopy(DSTX) */ - /* vscroll(DSTX) */ -/*0x70*/volatile unsigned int bh; /* Y (alias to RYI) brline(DYI) */ - /* dot(DYI) */ - /* polygon(ETYI) */ - /* Height fastfill(H) */ - /* bcopy(H) */ - /* vscroll(H) */ - /* Y count fastfill(NY) */ -/*0x74*/volatile unsigned int bw; /* X dot(DXI) */ - /* brline(DXI) */ - /* polygon(ETXI) */ - /* fastfill(W) */ - /* bcopy(W) */ - /* vscroll(W) */ - /* fastfill(NX) */ -/*0x78*/unsigned int pad6[2]; /* Reserved */ -/*0x80*/unsigned int pad7[32]; /* Reserved */ - - /* Setup Unit's vertex state register */ -/*100*/ volatile unsigned int suvtx; -/*104*/ unsigned int pad8[63]; /* Reserved */ - - /* Frame Buffer Control Registers */ -/*200*/ volatile unsigned int ppc; /* Pixel Processor Control */ -/*204*/ volatile unsigned int wid; /* Current WID */ -/*208*/ volatile unsigned int fg; /* FG data */ -/*20c*/ volatile unsigned int bg; /* BG data */ -/*210*/ volatile unsigned int consty; /* Constant Y */ -/*214*/ volatile unsigned int constz; /* Constant Z */ -/*218*/ volatile unsigned int xclip; /* X Clip */ -/*21c*/ volatile unsigned int dcss; /* Depth Cue Scale Slope */ -/*220*/ volatile unsigned int vclipmin; /* Viewclip XY Min Bounds */ -/*224*/ volatile unsigned int vclipmax; /* Viewclip XY Max Bounds */ -/*228*/ volatile unsigned int vclipzmin; /* Viewclip Z Min Bounds */ -/*22c*/ volatile unsigned int vclipzmax; /* Viewclip Z Max Bounds */ -/*230*/ volatile unsigned int dcsf; /* Depth Cue Scale Front Bound */ -/*234*/ volatile unsigned int dcsb; /* Depth Cue Scale Back Bound */ -/*238*/ volatile unsigned int dczf; /* Depth Cue Z Front */ -/*23c*/ volatile unsigned int dczb; /* Depth Cue Z Back */ -/*240*/ unsigned int pad9; /* Reserved */ -/*244*/ volatile unsigned int blendc; /* Alpha Blend Control */ -/*248*/ volatile unsigned int blendc1; /* Alpha Blend Color 1 */ -/*24c*/ volatile unsigned int blendc2; /* Alpha Blend Color 2 */ -/*250*/ volatile unsigned int fbramitc; /* FB RAM Interleave Test Control */ -/*254*/ volatile unsigned int fbc; /* Frame Buffer Control */ -/*258*/ volatile unsigned int rop; /* Raster OPeration */ -/*25c*/ volatile unsigned int cmp; /* Frame Buffer Compare */ -/*260*/ volatile unsigned int matchab; /* Buffer AB Match Mask */ -/*264*/ volatile unsigned int matchc; /* Buffer C(YZ) Match Mask */ -/*268*/ volatile unsigned int magnab; /* Buffer AB Magnitude Mask */ -/*26c*/ volatile unsigned int magnc; /* Buffer C(YZ) Magnitude Mask */ -/*270*/ volatile unsigned int fbcfg0; /* Frame Buffer Config 0 */ -/*274*/ volatile unsigned int fbcfg1; /* Frame Buffer Config 1 */ -/*278*/ volatile unsigned int fbcfg2; /* Frame Buffer Config 2 */ -/*27c*/ volatile unsigned int fbcfg3; /* Frame Buffer Config 3 */ -/*280*/ volatile unsigned int ppcfg; /* Pixel Processor Config */ -/*284*/ volatile unsigned int pick; /* Picking Control */ -/*288*/ volatile unsigned int fillmode; /* FillMode */ -/*28c*/ volatile unsigned int fbramwac; /* FB RAM Write Address Control */ -/*290*/ volatile unsigned int pmask; /* RGB PlaneMask */ -/*294*/ volatile unsigned int xpmask; /* X PlaneMask */ -/*298*/ volatile unsigned int ypmask; /* Y PlaneMask */ -/*29c*/ volatile unsigned int zpmask; /* Z PlaneMask */ -/*2a0*/ ffb_auxclip auxclip[4]; /* Auxilliary Viewport Clip */ - - /* New 3dRAM III support regs */ -/*2c0*/ volatile unsigned int rawblend2; -/*2c4*/ volatile unsigned int rawpreblend; -/*2c8*/ volatile unsigned int rawstencil; -/*2cc*/ volatile unsigned int rawstencilctl; -/*2d0*/ volatile unsigned int threedram1; -/*2d4*/ volatile unsigned int threedram2; -/*2d8*/ volatile unsigned int passin; -/*2dc*/ volatile unsigned int rawclrdepth; -/*2e0*/ volatile unsigned int rawpmask; -/*2e4*/ volatile unsigned int rawcsrc; -/*2e8*/ volatile unsigned int rawmatch; -/*2ec*/ volatile unsigned int rawmagn; -/*2f0*/ volatile unsigned int rawropblend; -/*2f4*/ volatile unsigned int rawcmp; -/*2f8*/ volatile unsigned int rawwac; -/*2fc*/ volatile unsigned int fbramid; - -/*300*/ volatile unsigned int drawop; /* Draw OPeration */ -/*304*/ unsigned int pad10[2]; /* Reserved */ -/*30c*/ volatile unsigned int lpat; /* Line Pattern control */ -/*310*/ unsigned int pad11; /* Reserved */ -/*314*/ volatile unsigned int fontxy; /* XY Font coordinate */ -/*318*/ volatile unsigned int fontw; /* Font Width */ -/*31c*/ volatile unsigned int fontinc; /* Font Increment */ -/*320*/ volatile unsigned int font; /* Font bits */ -/*324*/ unsigned int pad12[3]; /* Reserved */ -/*330*/ volatile unsigned int blend2; -/*334*/ volatile unsigned int preblend; -/*338*/ volatile unsigned int stencil; -/*33c*/ volatile unsigned int stencilctl; - -/*340*/ unsigned int pad13[4]; /* Reserved */ -/*350*/ volatile unsigned int dcss1; /* Depth Cue Scale Slope 1 */ -/*354*/ volatile unsigned int dcss2; /* Depth Cue Scale Slope 2 */ -/*358*/ volatile unsigned int dcss3; /* Depth Cue Scale Slope 3 */ -/*35c*/ volatile unsigned int widpmask; -/*360*/ volatile unsigned int dcs2; -/*364*/ volatile unsigned int dcs3; -/*368*/ volatile unsigned int dcs4; -/*36c*/ unsigned int pad14; /* Reserved */ -/*370*/ volatile unsigned int dcd2; -/*374*/ volatile unsigned int dcd3; -/*378*/ volatile unsigned int dcd4; -/*37c*/ unsigned int pad15; /* Reserved */ -/*380*/ volatile unsigned int pattern[32]; /* area Pattern */ -/*400*/ unsigned int pad16[8]; /* Reserved */ -/*420*/ volatile unsigned int reset; /* chip RESET */ -/*424*/ unsigned int pad17[247]; /* Reserved */ -/*800*/ volatile unsigned int devid; /* Device ID */ -/*804*/ unsigned int pad18[63]; /* Reserved */ -/*900*/ volatile unsigned int ucsr; /* User Control & Status Register */ -/*904*/ unsigned int pad19[31]; /* Reserved */ -/*980*/ volatile unsigned int mer; /* Mode Enable Register */ -/*984*/ unsigned int pad20[1439]; /* Reserved */ -} ffb_fbc, *ffb_fbcPtr; - -/* Draw operations */ -#define FFB_DRAWOP_DOT 0x00 -#define FFB_DRAWOP_AADOT 0x01 -#define FFB_DRAWOP_BRLINECAP 0x02 -#define FFB_DRAWOP_BRLINEOPEN 0x03 -#define FFB_DRAWOP_DDLINE 0x04 -#define FFB_DRAWOP_AALINE 0x05 -#define FFB_DRAWOP_TRIANGLE 0x06 -#define FFB_DRAWOP_POLYGON 0x07 -#define FFB_DRAWOP_RECTANGLE 0x08 -#define FFB_DRAWOP_FASTFILL 0x09 -#define FFB_DRAWOP_BCOPY 0x0a /* Not implemented in any FFB, VIS is faster */ -#define FFB_DRAWOP_VSCROLL 0x0b /* Up to 12x faster than BCOPY, 3-4x faster than VIS */ - -/* FastFill operation codes. */ -#define FFB_FASTFILL_PAGE 0x01 -#define FFB_FASTFILL_BLOCK 0x02 -#define FFB_FASTFILL_COLOR_BLK 0x03 -#define FFB_FASTFILL_BLOCK_X 0x04 - -/* Spanfill Unit Line Pattern */ -#define FFB_LPAT_SCALEPTR 0xf0000000 -#define FFB_LPAT_SCALEPTR_SHIFT 28 -#define FFB_LPAT_PATPTR 0x0f000000 -#define FFB_LPAT_PATPTR_SHIFT 24 -#define FFB_LPAT_SCALEVAL 0x00f00000 -#define FFB_LPAT_SCALEVAL_SHIFT 20 -#define FFB_LPAT_PATLEN 0x000f0000 -#define FFB_LPAT_PATLEN_SHIFT 16 -#define FFB_LPAT_PATTERN 0x0000ffff -#define FFB_LPAT_PATTERN_SHIFT 0 - -/* Pixel processor control */ -/* Force WID */ -#define FFB_PPC_FW_DISABLE 0x800000 -#define FFB_PPC_FW_ENABLE 0xc00000 -#define FFB_PPC_FW_MASK 0xc00000 -/* Auxiliary clip */ -#define FFB_PPC_ACE_DISABLE 0x040000 -#define FFB_PPC_ACE_AUX_SUB 0x080000 -#define FFB_PPC_ACE_AUX_ADD 0x0c0000 -#define FFB_PPC_ACE_MASK 0x0c0000 -/* Depth cue */ -#define FFB_PPC_DCE_DISABLE 0x020000 -#define FFB_PPC_DCE_ENABLE 0x030000 -#define FFB_PPC_DCE_MASK 0x030000 -/* Alpha blend */ -#define FFB_PPC_ABE_DISABLE 0x008000 -#define FFB_PPC_ABE_ENABLE 0x00c000 -#define FFB_PPC_ABE_MASK 0x00c000 -/* View clip */ -#define FFB_PPC_VCE_DISABLE 0x001000 -#define FFB_PPC_VCE_2D 0x002000 -#define FFB_PPC_VCE_3D 0x003000 -#define FFB_PPC_VCE_MASK 0x003000 -/* Area pattern */ -#define FFB_PPC_APE_DISABLE 0x000800 -#define FFB_PPC_APE_ENABLE 0x000c00 -#define FFB_PPC_APE_MASK 0x000c00 -/* Transparent background */ -#define FFB_PPC_TBE_OPAQUE 0x000200 -#define FFB_PPC_TBE_TRANSPARENT 0x000300 -#define FFB_PPC_TBE_MASK 0x000300 -/* Z source */ -#define FFB_PPC_ZS_VAR 0x000080 -#define FFB_PPC_ZS_CONST 0x0000c0 -#define FFB_PPC_ZS_MASK 0x0000c0 -/* Y source */ -#define FFB_PPC_YS_VAR 0x000020 -#define FFB_PPC_YS_CONST 0x000030 -#define FFB_PPC_YS_MASK 0x000030 -/* X source */ -#define FFB_PPC_XS_WID 0x000004 -#define FFB_PPC_XS_VAR 0x000008 -#define FFB_PPC_XS_CONST 0x00000c -#define FFB_PPC_XS_MASK 0x00000c -/* Color (BGR) source */ -#define FFB_PPC_CS_VAR 0x000002 -#define FFB_PPC_CS_CONST 0x000003 -#define FFB_PPC_CS_MASK 0x000003 - -/* X Clip */ -#define FFB_XCLIP_XREF 0x000000ff -#define FFB_XCLIP_TEST_MASK 0x00070000 -#define FFB_XCLIP_TEST_ALWAYS 0x00000000 -#define FFB_XCLIP_TEST_GT 0x00010000 -#define FFB_XCLIP_TEST_EQ 0x00020000 -#define FFB_XCLIP_TEST_GE 0x00030000 -#define FFB_XCLIP_TEST_NEVER 0x00040000 -#define FFB_XCLIP_TEST_LE 0x00050000 -#define FFB_XCLIP_TEST_NE 0x00060000 -#define FFB_XCLIP_TEST_LT 0x00070000 - -/* FB Control register */ -/* Write buffer dest */ -#define FFB_FBC_WB_A 0x20000000 -#define FFB_FBC_WB_B 0x40000000 -#define FFB_FBC_WB_AB 0x60000000 -#define FFB_FBC_WB_C 0x80000000 -#define FFB_FBC_WB_AC 0xa0000000 -#define FFB_FBC_WB_BC 0xc0000000 -#define FFB_FBC_WB_ABC 0xe0000000 -#define FFB_FBC_WB_MASK 0xe0000000 -/* Write enable */ -#define FFB_FBC_WE_FORCEOFF 0x00100000 -#define FFB_FBC_WE_FORCEON 0x00200000 -#define FFB_FBC_WE_USE_WMASK 0x00300000 -#define FFB_FBC_WE_MASK 0x00300000 -/* Write group mode */ -#define FFB_FBC_WM_RSVD 0x00040000 -#define FFB_FBC_WM_COMBINED 0x00080000 -#define FFB_FBC_WM_SEPARATE 0x000c0000 -#define FFB_FBC_WM_MASK 0x000c0000 -/* Read buffer src */ -#define FFB_FBC_RB_A 0x00004000 -#define FFB_FBC_RB_B 0x00008000 -#define FFB_FBC_RB_C 0x0000c000 -#define FFB_FBC_RB_MASK 0x0000c000 -/* Stereo buf dest */ -#define FFB_FBC_SB_LEFT 0x00001000 -#define FFB_FBC_SB_RIGHT 0x00002000 -#define FFB_FBC_SB_BOTH 0x00003000 -#define FFB_FBC_SB_MASK 0x00003000 -/* Z plane group enable */ -#define FFB_FBC_ZE_OFF 0x00000400 -#define FFB_FBC_ZE_ON 0x00000800 -#define FFB_FBC_ZE_MASK 0x00000c00 -/* Y plane group enable */ -#define FFB_FBC_YE_OFF 0x00000100 -#define FFB_FBC_YE_ON 0x00000200 -#define FFB_FBC_YE_MASK 0x00000300 -/* X plane group enable */ -#define FFB_FBC_XE_OFF 0x00000040 -#define FFB_FBC_XE_ON 0x00000080 -#define FFB_FBC_XE_MASK 0x000000c0 -/* B plane group enable */ -#define FFB_FBC_BE_OFF 0x00000010 -#define FFB_FBC_BE_ON 0x00000020 -#define FFB_FBC_BE_MASK 0x00000030 -/* G plane group enable */ -#define FFB_FBC_GE_OFF 0x00000004 -#define FFB_FBC_GE_ON 0x00000008 -#define FFB_FBC_GE_MASK 0x0000000c -/* R plane group enable */ -#define FFB_FBC_RE_OFF 0x00000001 -#define FFB_FBC_RE_ON 0x00000002 -#define FFB_FBC_RE_MASK 0x00000003 -/* Combined */ -#define FFB_FBC_RGBE_OFF 0x00000015 -#define FFB_FBC_RGBE_ON 0x0000002a -#define FFB_FBC_RGBE_MASK 0x0000003f - -/* Raster OP */ -#define FFB_ROP_YZ_MASK 0x008f0000 -#define FFB_ROP_X_MASK 0x00008f00 -#define FFB_ROP_RGB_MASK 0x0000008f - -/* Now the rops themselves which get shifted into the - * above fields. - */ -#define FFB_ROP_EDIT_BIT 0x80 -#define FFB_ROP_ZERO 0x80 -#define FFB_ROP_NEW_AND_OLD 0x81 -#define FFB_ROP_NEW_AND_NOLD 0x82 -#define FFB_ROP_NEW 0x83 -#define FFB_ROP_NNEW_AND_OLD 0x84 -#define FFB_ROP_OLD 0x85 -#define FFB_ROP_NEW_XOR_OLD 0x86 -#define FFB_ROP_NEW_OR_OLD 0x87 -#define FFB_ROP_NNEW_AND_NOLD 0x88 -#define FFB_ROP_NNEW_XOR_NOLD 0x89 -#define FFB_ROP_NOLD 0x8a -#define FFB_ROP_NEW_OR_NOLD 0x8b -#define FFB_ROP_NNEW 0x8c -#define FFB_ROP_NNEW_OR_OLD 0x8d -#define FFB_ROP_NNEW_OR_NOLD 0x8e -#define FFB_ROP_ONES 0x8f - -/* FB Compare */ -#define FFB_CMP_MATCHC_MASK 0x8f000000 -#define FFB_CMP_MAGNC_MASK 0x00870000 -#define FFB_CMP_MATCHAB_MASK 0x0000ff00 -#define FFB_CMP_MAGNAB_MASK 0x000000ff - -/* Compare Match codes */ -#define FFB_CMP_MATCH_EDIT_BIT 0x80 -#define FFB_CMP_MATCH_ALWAYS 0x80 -#define FFB_CMP_MATCH_NEVER 0x81 -#define FFB_CMP_MATCH_EQ 0x82 -#define FFB_CMP_MATCH_NE 0x83 -#define FFB_CMP_MATCH_A_ALWAYS 0xc0 -#define FFB_CMP_MATCH_B_ALWAYS 0xa0 - -/* Compare Magnitude codes */ -#define FFB_CMP_MAGN_EDIT_BIT 0x80 -#define FFB_CMP_MAGN_ALWAYS 0x80 -#define FFB_CMP_MAGN_GT 0x81 -#define FFB_CMP_MAGN_EQ 0x82 -#define FFB_CMP_MAGN_GE 0x83 -#define FFB_CMP_MAGN_NEVER 0x84 -#define FFB_CMP_MAGN_LE 0x85 -#define FFB_CMP_MAGN_NE 0x86 -#define FFB_CMP_MAGN_LT 0x87 -#define FFB_CMP_MAGN_A_ALWAYS 0xc0 -#define FFB_CMP_MAGN_B_ALWAYS 0xa0 - -/* User Control and Status */ -#define FFB_UCSR_FIFO_MASK 0x00000fff -#define FFB_UCSR_PICK_NO_HIT 0x00020000 -#define FFB_UCSR_PICK_HIT 0x00030000 -#define FFB_UCSR_PICK_DISABLE 0x00080000 -#define FFB_UCSR_PICK_ENABLE 0x000c0000 -#define FFB_UCSR_FB_BUSY 0x01000000 -#define FFB_UCSR_RP_BUSY 0x02000000 -#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY) -#define FFB_UCSR_READ_ERR 0x40000000 -#define FFB_UCSR_FIFO_OVFL 0x80000000 -#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL) - -/* Mode Enable Register */ -#define FFB_MER_EIRA 0x00000080 /* Enable read-ahead, increasing */ -#define FFB_MER_EDRA 0x000000c0 /* Enable read-ahead, decreasing */ -#define FFB_MER_DRA 0x00000040 /* No read-ahead */ - -/* FBram Config 0 */ -#define FFB_FBCFG0_RFTIME 0xff800000 -#define FFB_FBCFG0_XMAX 0x007c0000 -#define FFB_FBCFG0_YMAX 0x0003ffc0 -#define FFB_FBCFG0_RES_MASK 0x00000030 -#define FFB_FBCFG0_RES_HIGH 0x00000030 /* 1920x1360 */ -#define FFB_FBCFG0_RES_STD 0x00000020 /* 1280x1024 */ -#define FFB_FBCFG0_RES_STEREO 0x00000010 /* 960x580 */ -#define FFB_FBCFG0_RES_PRTRAIT 0x00000000 /* 1280x2048 */ -#define FFB_FBCFG0_ITRLACE 0x00000000 -#define FFB_FBCFG0_SEQUENTIAL 0x00000008 -#define FFB_FBCFG0_DRENA 0x00000004 -#define FFB_FBCFG0_BPMODE 0x00000002 -#define FFB_FBCFG0_RFRSH_RST 0x00000001 - -typedef struct _ffb_dac { - volatile unsigned int cfg; - volatile unsigned int cfgdata; - volatile unsigned int cur; - volatile unsigned int curdata; -} ffb_dac, *ffb_dacPtr; - -/* Writing 2 32-bit registers at a time using 64-bit stores. -DaveM */ -#if defined(__GNUC__) && defined(USE_VIS) -/* 64-bit register writing support. - * Note: "lo" means "low address". - */ -#define FFB_WRITE64_COMMON(__regp, __lo32, __hi32, REG0, REG1) \ -do { __extension__ register unsigned int __r0 __asm__(""#REG0); \ - __extension__ register unsigned int __r1 __asm__(""#REG1); \ - __r0 = (__lo32); \ - __r1 = (__hi32); \ - __asm__ __volatile__ ("sllx\t%0, 32, %%g1\n\t" \ - "srl\t%1, 0, %1\n\t" \ - "or\t%%g1, %1, %%g1\n\t" \ - "stx\t%%g1, %2" \ - : : "r" (__r0), "r" (__r1), "m" (*(__regp)) : "g1"); \ -} while(0) - -#define FFB_WRITE64P(__regp, __srcp) \ -do { __asm__ __volatile__ ("ldx\t%0, %%g2;" \ - "stx\t%%g2, %1" \ - : : "m" (*(__srcp)), "m" (*(__regp)) \ - : "g2"); \ -} while(0) - -#define FFB_WRITE64(__regp, __lo32, __hi32) \ - FFB_WRITE64_COMMON(__regp, __lo32, __hi32, g2, g3) -#define FFB_WRITE64_2(__regp, __lo32, __hi32) \ - FFB_WRITE64_COMMON(__regp, __lo32, __hi32, g4, g5) -#define FFB_WRITE64_3(__regp, __lo32, __hi32) \ - FFB_WRITE64_COMMON(__regp, __lo32, __hi32, o4, o5) - -#else /* Do not use 64-bit writes. */ - -#define FFB_WRITE64(__regp, __lo32, __hi32) \ -do { volatile unsigned int *__p = (__regp); \ - *__p = (__lo32); \ - *(__p + 1) = (__hi32); \ -} while(0) - -#define FFB_WRITE64P(__regp, __srcp) \ -do { volatile unsigned int *__p = (__regp); \ - unsigned int *__q = (__srcp); \ - *__p = *__q; \ - *(__p + 1) = *(__q + 1); \ -} while(0) - -#define FFB_WRITE64_2(__regp, __lo32, __hi32) \ - FFB_WRITE64(__regp, __lo32, __hi32) -#define FFB_WRITE64_3(__regp, __lo32, __hi32) \ - FFB_WRITE64(__regp, __lo32, __hi32) -#endif - -#endif /* FFBREGS_H */ diff --git a/src/mesa/drivers/dri/gamma/Makefile b/src/mesa/drivers/dri/gamma/Makefile deleted file mode 100644 index 09df1578fc..0000000000 --- a/src/mesa/drivers/dri/gamma/Makefile +++ /dev/null @@ -1,34 +0,0 @@ -# src/mesa/drivers/dri/gamma/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = gamma_dri.so - -# Not yet -# MINIGLX_SOURCES = server/gamma_dri.c - -DRIVER_SOURCES = \ - gamma_context.c \ - gamma_dd.c \ - gamma_inithw.c \ - gamma_lock.c \ - gamma_render.c \ - gamma_screen.c \ - gamma_span.c \ - gamma_state.c \ - gamma_tex.c \ - gamma_texmem.c \ - gamma_texstate.c \ - gamma_tris.c \ - gamma_vb.c \ - gamma_xmesa.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -include ../Makefile.template - diff --git a/src/mesa/drivers/dri/gamma/gamma_client.h b/src/mesa/drivers/dri/gamma/gamma_client.h deleted file mode 100644 index 6dcf2e9438..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_client.h +++ /dev/null @@ -1,6184 +0,0 @@ -/* Automaticallly generated -- do not edit */ -#ifndef _GLINT_CLIENT_H_ -#define _GLINT_CLIENT_H_ -/* **********************************************************************/ -/* START OF glint_extra.h INCLUSION */ -/* **********************************************************************/ - -/* glint_extra.h - * Created: Fri Apr 2 23:32:05 1999 by faith@precisioninsight.com - * Revised: Fri Apr 2 23:33:00 1999 by faith@precisioninsight.com - * - * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * - */ - -#define AreaStippleEnable 0x00001 -#define LineStippleEnable 0x00002 -#define GResetLineStipple 0x00004 -#define FastFillEnable 0x00008 -#define PrimitiveLine 0x00000 -#define PrimitiveTrapezoid 0x00040 -#define PrimitivePoint 0x00080 -#define PrimitiveRectangle 0x000C0 -#define AntialiasEnable 0x00100 -#define AntialiasingQuality 0x00200 -#define UsePointTable 0x00400 -#define SyncOnBitMask 0x00800 -#define SyncOnHostData 0x01000 -#define TextureEnable 0x02000 -#define FogEnable 0x04000 -#define CoverageEnable 0x08000 -#define SubPixelCorrectionEnable 0x10000 -#define SpanOperation 0x40000 - - -/* **********************************************************************/ -/* END OF glint_extra.h INCLUSION */ -/* **********************************************************************/ - - -#define GlintResetStatus 0x0000 -#define GlintResetStatusReg 0 -#define GlintResetStatusOff 0x0000 -#define GlintResetStatusSec 0x0000 -#define GlintResetStatusSecReg 2 -#define GlintResetStatusSecOff 0x0000 - -#define GlintIntEnable 0x0008 -#define GlintIntEnableReg 0 -#define GlintIntEnableOff 0x0008 -#define GlintIntEnableSec 0x0008 -#define GlintIntEnableSecReg 2 -#define GlintIntEnableSecOff 0x0008 - -#define GlintIntFlags 0x0010 -#define GlintIntFlagsReg 0 -#define GlintIntFlagsOff 0x0010 -#define GlintIntFlagsSec 0x0010 -#define GlintIntFlagsSecReg 2 -#define GlintIntFlagsSecOff 0x0010 - -#define GlintInFIFOSpace 0x0018 -#define GlintInFIFOSpaceReg 0 -#define GlintInFIFOSpaceOff 0x0018 -#define GlintInFIFOSpaceSec 0x0018 -#define GlintInFIFOSpaceSecReg 2 -#define GlintInFIFOSpaceSecOff 0x0018 - -#define GlintOutFIFOWords 0x0020 -#define GlintOutFIFOWordsReg 0 -#define GlintOutFIFOWordsOff 0x0020 -#define GlintOutFIFOWordsSec 0x0020 -#define GlintOutFIFOWordsSecReg 2 -#define GlintOutFIFOWordsSecOff 0x0020 - -#define GlintDMAAddress 0x0028 -#define GlintDMAAddressReg 0 -#define GlintDMAAddressOff 0x0028 -#define GlintDMAAddressSec 0x0028 -#define GlintDMAAddressSecReg 2 -#define GlintDMAAddressSecOff 0x0028 - -#define GlintDMACount 0x0030 -#define GlintDMACountReg 0 -#define GlintDMACountOff 0x0030 -#define GlintDMACountSec 0x0030 -#define GlintDMACountSecReg 2 -#define GlintDMACountSecOff 0x0030 - -#define GlintErrorFlags 0x0038 -#define GlintErrorFlagsReg 0 -#define GlintErrorFlagsOff 0x0038 -#define GlintErrorFlagsSec 0x0038 -#define GlintErrorFlagsSecReg 2 -#define GlintErrorFlagsSecOff 0x0038 - -#define GlintVClkCtl 0x0040 -#define GlintVClkCtlReg 0 -#define GlintVClkCtlOff 0x0040 -#define GlintVClkCtlSec 0x0040 -#define GlintVClkCtlSecReg 2 -#define GlintVClkCtlSecOff 0x0040 - -#define GlintTestRegister 0x0048 -#define GlintTestRegisterReg 0 -#define GlintTestRegisterOff 0x0048 -#define GlintTestRegisterSec 0x0048 -#define GlintTestRegisterSecReg 2 -#define GlintTestRegisterSecOff 0x0048 - -#define GlintAperture0 0x0050 -#define GlintAperture0Reg 0 -#define GlintAperture0Off 0x0050 -#define GlintAperture0Sec 0x0050 -#define GlintAperture0SecReg 2 -#define GlintAperture0SecOff 0x0050 - -#define GlintAperture1 0x0058 -#define GlintAperture1Reg 0 -#define GlintAperture1Off 0x0058 -#define GlintAperture1Sec 0x0058 -#define GlintAperture1SecReg 2 -#define GlintAperture1SecOff 0x0058 - -#define GlintDMAControl 0x0060 -#define GlintDMAControlReg 0 -#define GlintDMAControlOff 0x0060 -#define GlintDMAControlSec 0x0060 -#define GlintDMAControlSecReg 2 -#define GlintDMAControlSecOff 0x0060 - -#define GlintFIFODis 0x0068 -#define GlintFIFODisReg 0 -#define GlintFIFODisOff 0x0068 -#define GlintFIFODisSec 0x0068 -#define GlintFIFODisSecReg 2 -#define GlintFIFODisSecOff 0x0068 - -#define GlintLBMemoryCtl 0x1000 -#define GlintLBMemoryCtlReg 1 -#define GlintLBMemoryCtlOff 0x0000 -#define GlintLBMemoryCtlSec 0x1000 -#define GlintLBMemoryCtlSecReg 3 -#define GlintLBMemoryCtlSecOff 0x0000 - -#define GlintLBMemoryEDO 0x1008 -#define GlintLBMemoryEDOReg 1 -#define GlintLBMemoryEDOOff 0x0008 -#define GlintLBMemoryEDOSec 0x1008 -#define GlintLBMemoryEDOSecReg 3 -#define GlintLBMemoryEDOSecOff 0x0008 - -#define GlintFBMemoryCtl 0x1800 -#define GlintFBMemoryCtlReg 1 -#define GlintFBMemoryCtlOff 0x0800 -#define GlintFBMemoryCtlSec 0x1800 -#define GlintFBMemoryCtlSecReg 3 -#define GlintFBMemoryCtlSecOff 0x0800 - -#define GlintFBModeSel 0x1808 -#define GlintFBModeSelReg 1 -#define GlintFBModeSelOff 0x0808 -#define GlintFBModeSelSec 0x1808 -#define GlintFBModeSelSecReg 3 -#define GlintFBModeSelSecOff 0x0808 - -#define GlintFBGCWrMask 0x1810 -#define GlintFBGCWrMaskReg 1 -#define GlintFBGCWrMaskOff 0x0810 -#define GlintFBGCWrMaskSec 0x1810 -#define GlintFBGCWrMaskSecReg 3 -#define GlintFBGCWrMaskSecOff 0x0810 - -#define GlintFBGCColorLower 0x1818 -#define GlintFBGCColorLowerReg 1 -#define GlintFBGCColorLowerOff 0x0818 -#define GlintFBGCColorLowerSec 0x1818 -#define GlintFBGCColorLowerSecReg 3 -#define GlintFBGCColorLowerSecOff 0x0818 - -#define GlintFBTXMemCtl 0x1820 -#define GlintFBTXMemCtlReg 1 -#define GlintFBTXMemCtlOff 0x0820 -#define GlintFBTXMemCtlSec 0x1820 -#define GlintFBTXMemCtlSecReg 3 -#define GlintFBTXMemCtlSecOff 0x0820 - -#define GlintFBWrMask 0x1830 -#define GlintFBWrMaskReg 1 -#define GlintFBWrMaskOff 0x0830 -#define GlintFBWrMaskSec 0x1830 -#define GlintFBWrMaskSecReg 3 -#define GlintFBWrMaskSecOff 0x0830 - -#define GlintFBGCColorUpper 0x1838 -#define GlintFBGCColorUpperReg 1 -#define GlintFBGCColorUpperOff 0x0838 -#define GlintFBGCColorUpperSec 0x1838 -#define GlintFBGCColorUpperSecReg 3 -#define GlintFBGCColorUpperSecOff 0x0838 - -#define GlintVTGHLimit 0x3000 -#define GlintVTGHLimitReg 1 -#define GlintVTGHLimitOff 0x2000 -#define GlintVTGHLimitSec 0x3000 -#define GlintVTGHLimitSecReg 3 -#define GlintVTGHLimitSecOff 0x2000 - -#define GlintVTGHSyncStart 0x3008 -#define GlintVTGHSyncStartReg 1 -#define GlintVTGHSyncStartOff 0x2008 -#define GlintVTGHSyncStartSec 0x3008 -#define GlintVTGHSyncStartSecReg 3 -#define GlintVTGHSyncStartSecOff 0x2008 - -#define GlintVTGHSyncEnd 0x3010 -#define GlintVTGHSyncEndReg 1 -#define GlintVTGHSyncEndOff 0x2010 -#define GlintVTGHSyncEndSec 0x3010 -#define GlintVTGHSyncEndSecReg 3 -#define GlintVTGHSyncEndSecOff 0x2010 - -#define GlintVTGHBlankEnd 0x3018 -#define GlintVTGHBlankEndReg 1 -#define GlintVTGHBlankEndOff 0x2018 -#define GlintVTGHBlankEndSec 0x3018 -#define GlintVTGHBlankEndSecReg 3 -#define GlintVTGHBlankEndSecOff 0x2018 - -#define GlintVTGVLimit 0x3020 -#define GlintVTGVLimitReg 1 -#define GlintVTGVLimitOff 0x2020 -#define GlintVTGVLimitSec 0x3020 -#define GlintVTGVLimitSecReg 3 -#define GlintVTGVLimitSecOff 0x2020 - -#define GlintVTGVSyncStart 0x3028 -#define GlintVTGVSyncStartReg 1 -#define GlintVTGVSyncStartOff 0x2028 -#define GlintVTGVSyncStartSec 0x3028 -#define GlintVTGVSyncStartSecReg 3 -#define GlintVTGVSyncStartSecOff 0x2028 - -#define GlintVTGVSyncEnd 0x3030 -#define GlintVTGVSyncEndReg 1 -#define GlintVTGVSyncEndOff 0x2030 -#define GlintVTGVSyncEndSec 0x3030 -#define GlintVTGVSyncEndSecReg 3 -#define GlintVTGVSyncEndSecOff 0x2030 - -#define GlintVTGVBlankEnd 0x3038 -#define GlintVTGVBlankEndReg 1 -#define GlintVTGVBlankEndOff 0x2038 -#define GlintVTGVBlankEndSec 0x3038 -#define GlintVTGVBlankEndSecReg 3 -#define GlintVTGVBlankEndSecOff 0x2038 - -#define GlintVTGHGateStart 0x3040 -#define GlintVTGHGateStartReg 1 -#define GlintVTGHGateStartOff 0x2040 -#define GlintVTGHGateStartSec 0x3040 -#define GlintVTGHGateStartSecReg 3 -#define GlintVTGHGateStartSecOff 0x2040 - -#define GlintVTGHGateEnd 0x3048 -#define GlintVTGHGateEndReg 1 -#define GlintVTGHGateEndOff 0x2048 -#define GlintVTGHGateEndSec 0x3048 -#define GlintVTGHGateEndSecReg 3 -#define GlintVTGHGateEndSecOff 0x2048 - -#define GlintVTGVGateStart 0x3050 -#define GlintVTGVGateStartReg 1 -#define GlintVTGVGateStartOff 0x2050 -#define GlintVTGVGateStartSec 0x3050 -#define GlintVTGVGateStartSecReg 3 -#define GlintVTGVGateStartSecOff 0x2050 - -#define GlintVTGVGateEnd 0x3058 -#define GlintVTGVGateEndReg 1 -#define GlintVTGVGateEndOff 0x2058 -#define GlintVTGVGateEndSec 0x3058 -#define GlintVTGVGateEndSecReg 3 -#define GlintVTGVGateEndSecOff 0x2058 - -#define GlintVTGPolarity 0x3060 -#define GlintVTGPolarityReg 1 -#define GlintVTGPolarityOff 0x2060 -#define GlintVTGPolaritySec 0x3060 -#define GlintVTGPolaritySecReg 3 -#define GlintVTGPolaritySecOff 0x2060 - -#define GlintVTGFrameRowAddr 0x3068 -#define GlintVTGFrameRowAddrReg 1 -#define GlintVTGFrameRowAddrOff 0x2068 -#define GlintVTGFrameRowAddrSec 0x3068 -#define GlintVTGFrameRowAddrSecReg 3 -#define GlintVTGFrameRowAddrSecOff 0x2068 - -#define GlintVTGVLineNumber 0x3070 -#define GlintVTGVLineNumberReg 1 -#define GlintVTGVLineNumberOff 0x2070 -#define GlintVTGVLineNumberSec 0x3070 -#define GlintVTGVLineNumberSecReg 3 -#define GlintVTGVLineNumberSecOff 0x2070 - -#define GlintVTGSerialClk 0x3078 -#define GlintVTGSerialClkReg 1 -#define GlintVTGSerialClkOff 0x2078 -#define GlintVTGSerialClkSec 0x3078 -#define GlintVTGSerialClkSecReg 3 -#define GlintVTGSerialClkSecOff 0x2078 - -#define GlintVTGModeCtl 0x3080 -#define GlintVTGModeCtlReg 1 -#define GlintVTGModeCtlOff 0x2080 -#define GlintVTGModeCtlSec 0x3080 -#define GlintVTGModeCtlSecReg 3 -#define GlintVTGModeCtlSecOff 0x2080 - -#define GlintOutputFIFO 0x2000 -#define GlintOutputFIFOReg 1 -#define GlintOutputFIFOOff 0x1000 -#define GlintOutputFIFOSec 0x2000 -#define GlintOutputFIFOSecReg 3 -#define GlintOutputFIFOSecOff 0x1000 - -#define GlintGInFIFOSpace 0x0018 -#define GlintGInFIFOSpaceReg 0 -#define GlintGInFIFOSpaceOff 0x0018 - -#define GlintGDMAAddress 0x0028 -#define GlintGDMAAddressReg 0 -#define GlintGDMAAddressOff 0x0028 - -#define GlintGDMACount 0x0030 -#define GlintGDMACountReg 0 -#define GlintGDMACountOff 0x0030 - -#define GlintGDMAControl 0x0060 -#define GlintGDMAControlReg 0 -#define GlintGDMAControlOff 0x0060 - -#define GlintGOutDMA 0x0080 -#define GlintGOutDMAReg 0 -#define GlintGOutDMAOff 0x0080 - -#define GlintGOutDMACount 0x0088 -#define GlintGOutDMACountReg 0 -#define GlintGOutDMACountOff 0x0088 - -#define GlintGResetStatus 0x0800 -#define GlintGResetStatusReg 0 -#define GlintGResetStatusOff 0x0800 - -#define GlintGIntEnable 0x0808 -#define GlintGIntEnableReg 0 -#define GlintGIntEnableOff 0x0808 - -#define GlintGIntFlags 0x0810 -#define GlintGIntFlagsReg 0 -#define GlintGIntFlagsOff 0x0810 - -#define GlintGErrorFlags 0x0838 -#define GlintGErrorFlagsReg 0 -#define GlintGErrorFlagsOff 0x0838 - -#define GlintGTestRegister 0x0848 -#define GlintGTestRegisterReg 0 -#define GlintGTestRegisterOff 0x0848 - -#define GlintGFIFODis 0x0868 -#define GlintGFIFODisReg 0 -#define GlintGFIFODisOff 0x0868 - -#define GlintGChipConfig 0x0870 -#define GlintGChipConfigReg 0 -#define GlintGChipConfigOff 0x0870 - -#define GlintGCSRAperture 0x0878 -#define GlintGCSRApertureReg 0 -#define GlintGCSRApertureOff 0x0878 - -#define GlintGPageTableAddr 0x0c00 -#define GlintGPageTableAddrReg 0 -#define GlintGPageTableAddrOff 0x0c00 - -#define GlintGPageTableLength 0x0c08 -#define GlintGPageTableLengthReg 0 -#define GlintGPageTableLengthOff 0x0c08 - -#define GlintGDelayTimer 0x0c38 -#define GlintGDelayTimerReg 0 -#define GlintGDelayTimerOff 0x0c38 - -#define GlintGCommandMode 0x0c40 -#define GlintGCommandModeReg 0 -#define GlintGCommandModeOff 0x0c40 - -#define GlintGCommandIntEnable 0x0c48 -#define GlintGCommandIntEnableReg 0 -#define GlintGCommandIntEnableOff 0x0c48 - -#define GlintGCommandIntFlags 0x0c50 -#define GlintGCommandIntFlagsReg 0 -#define GlintGCommandIntFlagsOff 0x0c50 - -#define GlintGCommandErrorFlags 0x0c58 -#define GlintGCommandErrorFlagsReg 0 -#define GlintGCommandErrorFlagsOff 0x0c58 - -#define GlintGCommandStatus 0x0c60 -#define GlintGCommandStatusReg 0 -#define GlintGCommandStatusOff 0x0c60 - -#define GlintGCommandFaultingAddr 0x0c68 -#define GlintGCommandFaultingAddrReg 0 -#define GlintGCommandFaultingAddrOff 0x0c68 - -#define GlintGVertexFaultingAddr 0x0c70 -#define GlintGVertexFaultingAddrReg 0 -#define GlintGVertexFaultingAddrOff 0x0c70 - -#define GlintGWriteFaultingAddr 0x0c88 -#define GlintGWriteFaultingAddrReg 0 -#define GlintGWriteFaultingAddrOff 0x0c88 - -#define GlintGFeedbackSelectCount 0x0c98 -#define GlintGFeedbackSelectCountReg 0 -#define GlintGFeedbackSelectCountOff 0x0c98 - -#define GlintGGammaProcessorMode 0x0cb8 -#define GlintGGammaProcessorModeReg 0 -#define GlintGGammaProcessorModeOff 0x0cb8 - -#define GlintGVGAShadow 0x0d00 -#define GlintGVGAShadowReg 0 -#define GlintGVGAShadowOff 0x0d00 - -#define GlintGMultGLINTAperture 0x0d08 -#define GlintGMultGLINTApertureReg 0 -#define GlintGMultGLINTApertureOff 0x0d08 - -#define GlintGMultGLINT1 0x0d10 -#define GlintGMultGLINT1Reg 0 -#define GlintGMultGLINT1Off 0x0d10 - -#define GlintGMultGLINT2 0x0d18 -#define GlintGMultGLINT2Reg 0 -#define GlintGMultGLINT2Off 0x0d18 - -#define GlintStartXDom 0x8000 -#define GlintStartXDomTag 0x0000 -#define GlintStartXDomReg 1 -#define GlintStartXDomOff 0x7000 -#define GlintStartXDomSec 0x8000 -#define GlintStartXDomSecReg 3 -#define GlintStartXDomSecOff 0x7000 - -#define GlintdXDom 0x8008 -#define GlintdXDomTag 0x0001 -#define GlintdXDomReg 1 -#define GlintdXDomOff 0x7008 -#define GlintdXDomSec 0x8008 -#define GlintdXDomSecReg 3 -#define GlintdXDomSecOff 0x7008 - -#define GlintStartXSub 0x8010 -#define GlintStartXSubTag 0x0002 -#define GlintStartXSubReg 1 -#define GlintStartXSubOff 0x7010 -#define GlintStartXSubSec 0x8010 -#define GlintStartXSubSecReg 3 -#define GlintStartXSubSecOff 0x7010 - -#define GlintdXSub 0x8018 -#define GlintdXSubTag 0x0003 -#define GlintdXSubReg 1 -#define GlintdXSubOff 0x7018 -#define GlintdXSubSec 0x8018 -#define GlintdXSubSecReg 3 -#define GlintdXSubSecOff 0x7018 - -#define GlintStartY 0x8020 -#define GlintStartYTag 0x0004 -#define GlintStartYReg 1 -#define GlintStartYOff 0x7020 -#define GlintStartYSec 0x8020 -#define GlintStartYSecReg 3 -#define GlintStartYSecOff 0x7020 - -#define GlintdY 0x8028 -#define GlintdYTag 0x0005 -#define GlintdYReg 1 -#define GlintdYOff 0x7028 -#define GlintdYSec 0x8028 -#define GlintdYSecReg 3 -#define GlintdYSecOff 0x7028 - -#define GlintGLINTCount 0x8030 -#define GlintGLINTCountTag 0x0006 -#define GlintGLINTCountReg 1 -#define GlintGLINTCountOff 0x7030 -#define GlintGLINTCountSec 0x8030 -#define GlintGLINTCountSecReg 3 -#define GlintGLINTCountSecOff 0x7030 - -#define GlintRender 0x8038 -#define GlintRenderTag 0x0007 -#define GlintRenderReg 1 -#define GlintRenderOff 0x7038 -#define GlintRenderSec 0x8038 -#define GlintRenderSecReg 3 -#define GlintRenderSecOff 0x7038 - -#define GlintContinueNewLine 0x8040 -#define GlintContinueNewLineTag 0x0008 -#define GlintContinueNewLineReg 1 -#define GlintContinueNewLineOff 0x7040 -#define GlintContinueNewLineSec 0x8040 -#define GlintContinueNewLineSecReg 3 -#define GlintContinueNewLineSecOff 0x7040 - -#define GlintContinueNewDom 0x8048 -#define GlintContinueNewDomTag 0x0009 -#define GlintContinueNewDomReg 1 -#define GlintContinueNewDomOff 0x7048 -#define GlintContinueNewDomSec 0x8048 -#define GlintContinueNewDomSecReg 3 -#define GlintContinueNewDomSecOff 0x7048 - -#define GlintContinueNewSub 0x8050 -#define GlintContinueNewSubTag 0x000a -#define GlintContinueNewSubReg 1 -#define GlintContinueNewSubOff 0x7050 -#define GlintContinueNewSubSec 0x8050 -#define GlintContinueNewSubSecReg 3 -#define GlintContinueNewSubSecOff 0x7050 - -#define GlintContinue 0x8058 -#define GlintContinueTag 0x000b -#define GlintContinueReg 1 -#define GlintContinueOff 0x7058 -#define GlintContinueSec 0x8058 -#define GlintContinueSecReg 3 -#define GlintContinueSecOff 0x7058 - -#define GlintFlushSpan 0x8060 -#define GlintFlushSpanTag 0x000c -#define GlintFlushSpanReg 1 -#define GlintFlushSpanOff 0x7060 -#define GlintFlushSpanSec 0x8060 -#define GlintFlushSpanSecReg 3 -#define GlintFlushSpanSecOff 0x7060 - -#define GlintBitMaskPattern 0x8068 -#define GlintBitMaskPatternTag 0x000d -#define GlintBitMaskPatternReg 1 -#define GlintBitMaskPatternOff 0x7068 -#define GlintBitMaskPatternSec 0x8068 -#define GlintBitMaskPatternSecReg 3 -#define GlintBitMaskPatternSecOff 0x7068 - -#define GlintPointTable0 0x8080 -#define GlintPointTable0Tag 0x0010 -#define GlintPointTable0Reg 1 -#define GlintPointTable0Off 0x7080 -#define GlintPointTable0Sec 0x8080 -#define GlintPointTable0SecReg 3 -#define GlintPointTable0SecOff 0x7080 - -#define GlintPointTable1 0x8088 -#define GlintPointTable1Tag 0x0011 -#define GlintPointTable1Reg 1 -#define GlintPointTable1Off 0x7088 -#define GlintPointTable1Sec 0x8088 -#define GlintPointTable1SecReg 3 -#define GlintPointTable1SecOff 0x7088 - -#define GlintPointTable2 0x8090 -#define GlintPointTable2Tag 0x0012 -#define GlintPointTable2Reg 1 -#define GlintPointTable2Off 0x7090 -#define GlintPointTable2Sec 0x8090 -#define GlintPointTable2SecReg 3 -#define GlintPointTable2SecOff 0x7090 - -#define GlintPointTable3 0x8098 -#define GlintPointTable3Tag 0x0013 -#define GlintPointTable3Reg 1 -#define GlintPointTable3Off 0x7098 -#define GlintPointTable3Sec 0x8098 -#define GlintPointTable3SecReg 3 -#define GlintPointTable3SecOff 0x7098 - -#define GlintRasterizerMode 0x80a0 -#define GlintRasterizerModeTag 0x0014 -#define GlintRasterizerModeReg 1 -#define GlintRasterizerModeOff 0x70a0 -#define GlintRasterizerModeSec 0x80a0 -#define GlintRasterizerModeSecReg 3 -#define GlintRasterizerModeSecOff 0x70a0 - -#define GlintYLimits 0x80a8 -#define GlintYLimitsTag 0x0015 -#define GlintYLimitsReg 1 -#define GlintYLimitsOff 0x70a8 -#define GlintYLimitsSec 0x80a8 -#define GlintYLimitsSecReg 3 -#define GlintYLimitsSecOff 0x70a8 - -#define GlintScanLineOwnership 0x80b0 -#define GlintScanLineOwnershipTag 0x0016 -#define GlintScanLineOwnershipReg 1 -#define GlintScanLineOwnershipOff 0x70b0 -#define GlintScanLineOwnershipSec 0x80b0 -#define GlintScanLineOwnershipSecReg 3 -#define GlintScanLineOwnershipSecOff 0x70b0 - -#define GlintWaitForCompletion 0x80b8 -#define GlintWaitForCompletionTag 0x0017 -#define GlintWaitForCompletionReg 1 -#define GlintWaitForCompletionOff 0x70b8 -#define GlintWaitForCompletionSec 0x80b8 -#define GlintWaitForCompletionSecReg 3 -#define GlintWaitForCompletionSecOff 0x70b8 - -#define GlintPixelSize 0x80c0 -#define GlintPixelSizeTag 0x0018 -#define GlintPixelSizeReg 1 -#define GlintPixelSizeOff 0x70c0 -#define GlintPixelSizeSec 0x80c0 -#define GlintPixelSizeSecReg 3 -#define GlintPixelSizeSecOff 0x70c0 - -#define GlintScissorMode 0x8180 -#define GlintScissorModeTag 0x0030 -#define GlintScissorModeReg 1 -#define GlintScissorModeOff 0x7180 -#define GlintScissorModeSec 0x8180 -#define GlintScissorModeSecReg 3 -#define GlintScissorModeSecOff 0x7180 - -#define GlintScissorMinXY 0x8188 -#define GlintScissorMinXYTag 0x0031 -#define GlintScissorMinXYReg 1 -#define GlintScissorMinXYOff 0x7188 -#define GlintScissorMinXYSec 0x8188 -#define GlintScissorMinXYSecReg 3 -#define GlintScissorMinXYSecOff 0x7188 - -#define GlintScissorMaxXY 0x8190 -#define GlintScissorMaxXYTag 0x0032 -#define GlintScissorMaxXYReg 1 -#define GlintScissorMaxXYOff 0x7190 -#define GlintScissorMaxXYSec 0x8190 -#define GlintScissorMaxXYSecReg 3 -#define GlintScissorMaxXYSecOff 0x7190 - -#define GlintScreenSize 0x8198 -#define GlintScreenSizeTag 0x0033 -#define GlintScreenSizeReg 1 -#define GlintScreenSizeOff 0x7198 -#define GlintScreenSizeSec 0x8198 -#define GlintScreenSizeSecReg 3 -#define GlintScreenSizeSecOff 0x7198 - -#define GlintAreaStippleMode 0x81a0 -#define GlintAreaStippleModeTag 0x0034 -#define GlintAreaStippleModeReg 1 -#define GlintAreaStippleModeOff 0x71a0 -#define GlintAreaStippleModeSec 0x81a0 -#define GlintAreaStippleModeSecReg 3 -#define GlintAreaStippleModeSecOff 0x71a0 - -#define GlintLineStippleMode 0x81a8 -#define GlintLineStippleModeTag 0x0035 -#define GlintLineStippleModeReg 1 -#define GlintLineStippleModeOff 0x71a8 -#define GlintLineStippleModeSec 0x81a8 -#define GlintLineStippleModeSecReg 3 -#define GlintLineStippleModeSecOff 0x71a8 - -#define GlintLoadLineStippleCounters 0x81b0 -#define GlintLoadLineStippleCountersTag 0x0036 -#define GlintLoadLineStippleCountersReg 1 -#define GlintLoadLineStippleCountersOff 0x71b0 -#define GlintLoadLineStippleCountersSec 0x81b0 -#define GlintLoadLineStippleCountersSecReg 3 -#define GlintLoadLineStippleCountersSecOff 0x71b0 - -#define GlintUpdateLineStippleCounters 0x81b8 -#define GlintUpdateLineStippleCountersTag 0x0037 -#define GlintUpdateLineStippleCountersReg 1 -#define GlintUpdateLineStippleCountersOff 0x71b8 -#define GlintUpdateLineStippleCountersSec 0x81b8 -#define GlintUpdateLineStippleCountersSecReg 3 -#define GlintUpdateLineStippleCountersSecOff 0x71b8 - -#define GlintSaveLineStippleState 0x81c0 -#define GlintSaveLineStippleStateTag 0x0038 -#define GlintSaveLineStippleStateReg 1 -#define GlintSaveLineStippleStateOff 0x71c0 -#define GlintSaveLineStippleStateSec 0x81c0 -#define GlintSaveLineStippleStateSecReg 3 -#define GlintSaveLineStippleStateSecOff 0x71c0 - -#define GlintWindowOrigin 0x81c8 -#define GlintWindowOriginTag 0x0039 -#define GlintWindowOriginReg 1 -#define GlintWindowOriginOff 0x71c8 -#define GlintWindowOriginSec 0x81c8 -#define GlintWindowOriginSecReg 3 -#define GlintWindowOriginSecOff 0x71c8 - -#define GlintAreaStipplePattern0 0x8200 -#define GlintAreaStipplePattern0Tag 0x0040 -#define GlintAreaStipplePattern0Reg 1 -#define GlintAreaStipplePattern0Off 0x7200 -#define GlintAreaStipplePattern0Sec 0x8200 -#define GlintAreaStipplePattern0SecReg 3 -#define GlintAreaStipplePattern0SecOff 0x7200 - -#define GlintAreaStipplePattern1 0x8208 -#define GlintAreaStipplePattern1Tag 0x0041 -#define GlintAreaStipplePattern1Reg 1 -#define GlintAreaStipplePattern1Off 0x7208 -#define GlintAreaStipplePattern1Sec 0x8208 -#define GlintAreaStipplePattern1SecReg 3 -#define GlintAreaStipplePattern1SecOff 0x7208 - -#define GlintAreaStipplePattern2 0x8210 -#define GlintAreaStipplePattern2Tag 0x0042 -#define GlintAreaStipplePattern2Reg 1 -#define GlintAreaStipplePattern2Off 0x7210 -#define GlintAreaStipplePattern2Sec 0x8210 -#define GlintAreaStipplePattern2SecReg 3 -#define GlintAreaStipplePattern2SecOff 0x7210 - -#define GlintAreaStipplePattern3 0x8218 -#define GlintAreaStipplePattern3Tag 0x0043 -#define GlintAreaStipplePattern3Reg 1 -#define GlintAreaStipplePattern3Off 0x7218 -#define GlintAreaStipplePattern3Sec 0x8218 -#define GlintAreaStipplePattern3SecReg 3 -#define GlintAreaStipplePattern3SecOff 0x7218 - -#define GlintAreaStipplePattern4 0x8220 -#define GlintAreaStipplePattern4Tag 0x0044 -#define GlintAreaStipplePattern4Reg 1 -#define GlintAreaStipplePattern4Off 0x7220 -#define GlintAreaStipplePattern4Sec 0x8220 -#define GlintAreaStipplePattern4SecReg 3 -#define GlintAreaStipplePattern4SecOff 0x7220 - -#define GlintAreaStipplePattern5 0x8228 -#define GlintAreaStipplePattern5Tag 0x0045 -#define GlintAreaStipplePattern5Reg 1 -#define GlintAreaStipplePattern5Off 0x7228 -#define GlintAreaStipplePattern5Sec 0x8228 -#define GlintAreaStipplePattern5SecReg 3 -#define GlintAreaStipplePattern5SecOff 0x7228 - -#define GlintAreaStipplePattern6 0x8230 -#define GlintAreaStipplePattern6Tag 0x0046 -#define GlintAreaStipplePattern6Reg 1 -#define GlintAreaStipplePattern6Off 0x7230 -#define GlintAreaStipplePattern6Sec 0x8230 -#define GlintAreaStipplePattern6SecReg 3 -#define GlintAreaStipplePattern6SecOff 0x7230 - -#define GlintAreaStipplePattern7 0x8238 -#define GlintAreaStipplePattern7Tag 0x0047 -#define GlintAreaStipplePattern7Reg 1 -#define GlintAreaStipplePattern7Off 0x7238 -#define GlintAreaStipplePattern7Sec 0x8238 -#define GlintAreaStipplePattern7SecReg 3 -#define GlintAreaStipplePattern7SecOff 0x7238 - -#define GlintAreaStipplePattern8 0x8240 -#define GlintAreaStipplePattern8Tag 0x0048 -#define GlintAreaStipplePattern8Reg 1 -#define GlintAreaStipplePattern8Off 0x7240 -#define GlintAreaStipplePattern8Sec 0x8240 -#define GlintAreaStipplePattern8SecReg 3 -#define GlintAreaStipplePattern8SecOff 0x7240 - -#define GlintAreaStipplePattern9 0x8248 -#define GlintAreaStipplePattern9Tag 0x0049 -#define GlintAreaStipplePattern9Reg 1 -#define GlintAreaStipplePattern9Off 0x7248 -#define GlintAreaStipplePattern9Sec 0x8248 -#define GlintAreaStipplePattern9SecReg 3 -#define GlintAreaStipplePattern9SecOff 0x7248 - -#define GlintAreaStipplePattern10 0x8250 -#define GlintAreaStipplePattern10Tag 0x004a -#define GlintAreaStipplePattern10Reg 1 -#define GlintAreaStipplePattern10Off 0x7250 -#define GlintAreaStipplePattern10Sec 0x8250 -#define GlintAreaStipplePattern10SecReg 3 -#define GlintAreaStipplePattern10SecOff 0x7250 - -#define GlintAreaStipplePattern11 0x8258 -#define GlintAreaStipplePattern11Tag 0x004b -#define GlintAreaStipplePattern11Reg 1 -#define GlintAreaStipplePattern11Off 0x7258 -#define GlintAreaStipplePattern11Sec 0x8258 -#define GlintAreaStipplePattern11SecReg 3 -#define GlintAreaStipplePattern11SecOff 0x7258 - -#define GlintAreaStipplePattern12 0x8260 -#define GlintAreaStipplePattern12Tag 0x004c -#define GlintAreaStipplePattern12Reg 1 -#define GlintAreaStipplePattern12Off 0x7260 -#define GlintAreaStipplePattern12Sec 0x8260 -#define GlintAreaStipplePattern12SecReg 3 -#define GlintAreaStipplePattern12SecOff 0x7260 - -#define GlintAreaStipplePattern13 0x8268 -#define GlintAreaStipplePattern13Tag 0x004d -#define GlintAreaStipplePattern13Reg 1 -#define GlintAreaStipplePattern13Off 0x7268 -#define GlintAreaStipplePattern13Sec 0x8268 -#define GlintAreaStipplePattern13SecReg 3 -#define GlintAreaStipplePattern13SecOff 0x7268 - -#define GlintAreaStipplePattern14 0x8270 -#define GlintAreaStipplePattern14Tag 0x004e -#define GlintAreaStipplePattern14Reg 1 -#define GlintAreaStipplePattern14Off 0x7270 -#define GlintAreaStipplePattern14Sec 0x8270 -#define GlintAreaStipplePattern14SecReg 3 -#define GlintAreaStipplePattern14SecOff 0x7270 - -#define GlintAreaStipplePattern15 0x8278 -#define GlintAreaStipplePattern15Tag 0x004f -#define GlintAreaStipplePattern15Reg 1 -#define GlintAreaStipplePattern15Off 0x7278 -#define GlintAreaStipplePattern15Sec 0x8278 -#define GlintAreaStipplePattern15SecReg 3 -#define GlintAreaStipplePattern15SecOff 0x7278 - -#define GlintAreaStipplePattern16 0x8280 -#define GlintAreaStipplePattern16Tag 0x0050 -#define GlintAreaStipplePattern16Reg 1 -#define GlintAreaStipplePattern16Off 0x7280 -#define GlintAreaStipplePattern16Sec 0x8280 -#define GlintAreaStipplePattern16SecReg 3 -#define GlintAreaStipplePattern16SecOff 0x7280 - -#define GlintAreaStipplePattern17 0x8288 -#define GlintAreaStipplePattern17Tag 0x0051 -#define GlintAreaStipplePattern17Reg 1 -#define GlintAreaStipplePattern17Off 0x7288 -#define GlintAreaStipplePattern17Sec 0x8288 -#define GlintAreaStipplePattern17SecReg 3 -#define GlintAreaStipplePattern17SecOff 0x7288 - -#define GlintAreaStipplePattern18 0x8290 -#define GlintAreaStipplePattern18Tag 0x0052 -#define GlintAreaStipplePattern18Reg 1 -#define GlintAreaStipplePattern18Off 0x7290 -#define GlintAreaStipplePattern18Sec 0x8290 -#define GlintAreaStipplePattern18SecReg 3 -#define GlintAreaStipplePattern18SecOff 0x7290 - -#define GlintAreaStipplePattern19 0x8298 -#define GlintAreaStipplePattern19Tag 0x0053 -#define GlintAreaStipplePattern19Reg 1 -#define GlintAreaStipplePattern19Off 0x7298 -#define GlintAreaStipplePattern19Sec 0x8298 -#define GlintAreaStipplePattern19SecReg 3 -#define GlintAreaStipplePattern19SecOff 0x7298 - -#define GlintAreaStipplePattern20 0x82a0 -#define GlintAreaStipplePattern20Tag 0x0054 -#define GlintAreaStipplePattern20Reg 1 -#define GlintAreaStipplePattern20Off 0x72a0 -#define GlintAreaStipplePattern20Sec 0x82a0 -#define GlintAreaStipplePattern20SecReg 3 -#define GlintAreaStipplePattern20SecOff 0x72a0 - -#define GlintAreaStipplePattern21 0x82a8 -#define GlintAreaStipplePattern21Tag 0x0055 -#define GlintAreaStipplePattern21Reg 1 -#define GlintAreaStipplePattern21Off 0x72a8 -#define GlintAreaStipplePattern21Sec 0x82a8 -#define GlintAreaStipplePattern21SecReg 3 -#define GlintAreaStipplePattern21SecOff 0x72a8 - -#define GlintAreaStipplePattern22 0x82b0 -#define GlintAreaStipplePattern22Tag 0x0056 -#define GlintAreaStipplePattern22Reg 1 -#define GlintAreaStipplePattern22Off 0x72b0 -#define GlintAreaStipplePattern22Sec 0x82b0 -#define GlintAreaStipplePattern22SecReg 3 -#define GlintAreaStipplePattern22SecOff 0x72b0 - -#define GlintAreaStipplePattern23 0x82b8 -#define GlintAreaStipplePattern23Tag 0x0057 -#define GlintAreaStipplePattern23Reg 1 -#define GlintAreaStipplePattern23Off 0x72b8 -#define GlintAreaStipplePattern23Sec 0x82b8 -#define GlintAreaStipplePattern23SecReg 3 -#define GlintAreaStipplePattern23SecOff 0x72b8 - -#define GlintAreaStipplePattern24 0x82c0 -#define GlintAreaStipplePattern24Tag 0x0058 -#define GlintAreaStipplePattern24Reg 1 -#define GlintAreaStipplePattern24Off 0x72c0 -#define GlintAreaStipplePattern24Sec 0x82c0 -#define GlintAreaStipplePattern24SecReg 3 -#define GlintAreaStipplePattern24SecOff 0x72c0 - -#define GlintAreaStipplePattern25 0x82c8 -#define GlintAreaStipplePattern25Tag 0x0059 -#define GlintAreaStipplePattern25Reg 1 -#define GlintAreaStipplePattern25Off 0x72c8 -#define GlintAreaStipplePattern25Sec 0x82c8 -#define GlintAreaStipplePattern25SecReg 3 -#define GlintAreaStipplePattern25SecOff 0x72c8 - -#define GlintAreaStipplePattern26 0x82d0 -#define GlintAreaStipplePattern26Tag 0x005a -#define GlintAreaStipplePattern26Reg 1 -#define GlintAreaStipplePattern26Off 0x72d0 -#define GlintAreaStipplePattern26Sec 0x82d0 -#define GlintAreaStipplePattern26SecReg 3 -#define GlintAreaStipplePattern26SecOff 0x72d0 - -#define GlintAreaStipplePattern27 0x82d8 -#define GlintAreaStipplePattern27Tag 0x005b -#define GlintAreaStipplePattern27Reg 1 -#define GlintAreaStipplePattern27Off 0x72d8 -#define GlintAreaStipplePattern27Sec 0x82d8 -#define GlintAreaStipplePattern27SecReg 3 -#define GlintAreaStipplePattern27SecOff 0x72d8 - -#define GlintAreaStipplePattern28 0x82e0 -#define GlintAreaStipplePattern28Tag 0x005c -#define GlintAreaStipplePattern28Reg 1 -#define GlintAreaStipplePattern28Off 0x72e0 -#define GlintAreaStipplePattern28Sec 0x82e0 -#define GlintAreaStipplePattern28SecReg 3 -#define GlintAreaStipplePattern28SecOff 0x72e0 - -#define GlintAreaStipplePattern29 0x82e8 -#define GlintAreaStipplePattern29Tag 0x005d -#define GlintAreaStipplePattern29Reg 1 -#define GlintAreaStipplePattern29Off 0x72e8 -#define GlintAreaStipplePattern29Sec 0x82e8 -#define GlintAreaStipplePattern29SecReg 3 -#define GlintAreaStipplePattern29SecOff 0x72e8 - -#define GlintAreaStipplePattern30 0x82f0 -#define GlintAreaStipplePattern30Tag 0x005e -#define GlintAreaStipplePattern30Reg 1 -#define GlintAreaStipplePattern30Off 0x72f0 -#define GlintAreaStipplePattern30Sec 0x82f0 -#define GlintAreaStipplePattern30SecReg 3 -#define GlintAreaStipplePattern30SecOff 0x72f0 - -#define GlintAreaStipplePattern31 0x82f8 -#define GlintAreaStipplePattern31Tag 0x005f -#define GlintAreaStipplePattern31Reg 1 -#define GlintAreaStipplePattern31Off 0x72f8 -#define GlintAreaStipplePattern31Sec 0x82f8 -#define GlintAreaStipplePattern31SecReg 3 -#define GlintAreaStipplePattern31SecOff 0x72f8 - -#define GlintRouterMode 0x8840 -#define GlintRouterModeTag 0x0108 -#define GlintRouterModeReg 1 -#define GlintRouterModeOff 0x7840 -#define GlintRouterModeSec 0x8840 -#define GlintRouterModeSecReg 3 -#define GlintRouterModeSecOff 0x7840 - -#define GlintTextureAddressMode 0x8380 -#define GlintTextureAddressModeTag 0x0070 -#define GlintTextureAddressModeReg 1 -#define GlintTextureAddressModeOff 0x7380 -#define GlintTextureAddressModeSec 0x8380 -#define GlintTextureAddressModeSecReg 3 -#define GlintTextureAddressModeSecOff 0x7380 - -#define GlintSStart 0x8388 -#define GlintSStartTag 0x0071 -#define GlintSStartReg 1 -#define GlintSStartOff 0x7388 -#define GlintSStartSec 0x8388 -#define GlintSStartSecReg 3 -#define GlintSStartSecOff 0x7388 - -#define GlintdSdx 0x8390 -#define GlintdSdxTag 0x0072 -#define GlintdSdxReg 1 -#define GlintdSdxOff 0x7390 -#define GlintdSdxSec 0x8390 -#define GlintdSdxSecReg 3 -#define GlintdSdxSecOff 0x7390 - -#define GlintdSdyDom 0x8398 -#define GlintdSdyDomTag 0x0073 -#define GlintdSdyDomReg 1 -#define GlintdSdyDomOff 0x7398 -#define GlintdSdyDomSec 0x8398 -#define GlintdSdyDomSecReg 3 -#define GlintdSdyDomSecOff 0x7398 - -#define GlintTStart 0x83a0 -#define GlintTStartTag 0x0074 -#define GlintTStartReg 1 -#define GlintTStartOff 0x73a0 -#define GlintTStartSec 0x83a0 -#define GlintTStartSecReg 3 -#define GlintTStartSecOff 0x73a0 - -#define GlintdTdx 0x83a8 -#define GlintdTdxTag 0x0075 -#define GlintdTdxReg 1 -#define GlintdTdxOff 0x73a8 -#define GlintdTdxSec 0x83a8 -#define GlintdTdxSecReg 3 -#define GlintdTdxSecOff 0x73a8 - -#define GlintdTdyDom 0x83b0 -#define GlintdTdyDomTag 0x0076 -#define GlintdTdyDomReg 1 -#define GlintdTdyDomOff 0x73b0 -#define GlintdTdyDomSec 0x83b0 -#define GlintdTdyDomSecReg 3 -#define GlintdTdyDomSecOff 0x73b0 - -#define GlintQStart 0x83b8 -#define GlintQStartTag 0x0077 -#define GlintQStartReg 1 -#define GlintQStartOff 0x73b8 -#define GlintQStartSec 0x83b8 -#define GlintQStartSecReg 3 -#define GlintQStartSecOff 0x73b8 - -#define GlintdQdx 0x83c0 -#define GlintdQdxTag 0x0078 -#define GlintdQdxReg 1 -#define GlintdQdxOff 0x73c0 -#define GlintdQdxSec 0x83c0 -#define GlintdQdxSecReg 3 -#define GlintdQdxSecOff 0x73c0 - -#define GlintdQdyDom 0x83c8 -#define GlintdQdyDomTag 0x0079 -#define GlintdQdyDomReg 1 -#define GlintdQdyDomOff 0x73c8 -#define GlintdQdyDomSec 0x83c8 -#define GlintdQdyDomSecReg 3 -#define GlintdQdyDomSecOff 0x73c8 - -#define GlintLOD 0x83d0 -#define GlintLODTag 0x007a -#define GlintLODReg 1 -#define GlintLODOff 0x73d0 -#define GlintLODSec 0x83d0 -#define GlintLODSecReg 3 -#define GlintLODSecOff 0x73d0 - -#define GlintdSdy 0x83d8 -#define GlintdSdyTag 0x007b -#define GlintdSdyReg 1 -#define GlintdSdyOff 0x73d8 -#define GlintdSdySec 0x83d8 -#define GlintdSdySecReg 3 -#define GlintdSdySecOff 0x73d8 - -#define GlintdTdy 0x83e0 -#define GlintdTdyTag 0x007c -#define GlintdTdyReg 1 -#define GlintdTdyOff 0x73e0 -#define GlintdTdySec 0x83e0 -#define GlintdTdySecReg 3 -#define GlintdTdySecOff 0x73e0 - -#define GlintdQdy 0x83e8 -#define GlintdQdyTag 0x007d -#define GlintdQdyReg 1 -#define GlintdQdyOff 0x73e8 -#define GlintdQdySec 0x83e8 -#define GlintdQdySecReg 3 -#define GlintdQdySecOff 0x73e8 - -#define GlintTextureReadMode 0x8480 -#define GlintTextureReadModeTag 0x0090 -#define GlintTextureReadModeReg 1 -#define GlintTextureReadModeOff 0x7480 -#define GlintTextureReadModeSec 0x8480 -#define GlintTextureReadModeSecReg 3 -#define GlintTextureReadModeSecOff 0x7480 - -#define GlintTextureFormat 0x8488 -#define GlintTextureFormatTag 0x0091 -#define GlintTextureFormatReg 1 -#define GlintTextureFormatOff 0x7488 -#define GlintTextureFormatSec 0x8488 -#define GlintTextureFormatSecReg 3 -#define GlintTextureFormatSecOff 0x7488 - -#define GlintTextureCacheControl 0x8490 -#define GlintTextureCacheControlTag 0x0092 -#define GlintTextureCacheControlReg 1 -#define GlintTextureCacheControlOff 0x7490 -#define GlintTextureCacheControlSec 0x8490 -#define GlintTextureCacheControlSecReg 3 -#define GlintTextureCacheControlSecOff 0x7490 - -#define GlintGLINTBorderColor 0x84a8 -#define GlintGLINTBorderColorTag 0x0095 -#define GlintGLINTBorderColorReg 1 -#define GlintGLINTBorderColorOff 0x74a8 -#define GlintGLINTBorderColorSec 0x84a8 -#define GlintGLINTBorderColorSecReg 3 -#define GlintGLINTBorderColorSecOff 0x74a8 - -#define GlintTexelLUTIndex 0x84c0 -#define GlintTexelLUTIndexTag 0x0098 -#define GlintTexelLUTIndexReg 1 -#define GlintTexelLUTIndexOff 0x74c0 -#define GlintTexelLUTIndexSec 0x84c0 -#define GlintTexelLUTIndexSecReg 3 -#define GlintTexelLUTIndexSecOff 0x74c0 - -#define GlintTexelLUTData 0x84c8 -#define GlintTexelLUTDataTag 0x0099 -#define GlintTexelLUTDataReg 1 -#define GlintTexelLUTDataOff 0x74c8 -#define GlintTexelLUTDataSec 0x84c8 -#define GlintTexelLUTDataSecReg 3 -#define GlintTexelLUTDataSecOff 0x74c8 - -#define GlintTexelLUTAddress 0x84d0 -#define GlintTexelLUTAddressTag 0x009a -#define GlintTexelLUTAddressReg 1 -#define GlintTexelLUTAddressOff 0x74d0 -#define GlintTexelLUTAddressSec 0x84d0 -#define GlintTexelLUTAddressSecReg 3 -#define GlintTexelLUTAddressSecOff 0x74d0 - -#define GlintTexelLUTTransfer 0x84d8 -#define GlintTexelLUTTransferTag 0x009b -#define GlintTexelLUTTransferReg 1 -#define GlintTexelLUTTransferOff 0x74d8 -#define GlintTexelLUTTransferSec 0x84d8 -#define GlintTexelLUTTransferSecReg 3 -#define GlintTexelLUTTransferSecOff 0x74d8 - -#define GlintTextureFilterMode 0x84e0 -#define GlintTextureFilterModeTag 0x009c -#define GlintTextureFilterModeReg 1 -#define GlintTextureFilterModeOff 0x74e0 -#define GlintTextureFilterModeSec 0x84e0 -#define GlintTextureFilterModeSecReg 3 -#define GlintTextureFilterModeSecOff 0x74e0 - -#define GlintTextureChromaUpper 0x84e8 -#define GlintTextureChromaUpperTag 0x009d -#define GlintTextureChromaUpperReg 1 -#define GlintTextureChromaUpperOff 0x74e8 -#define GlintTextureChromaUpperSec 0x84e8 -#define GlintTextureChromaUpperSecReg 3 -#define GlintTextureChromaUpperSecOff 0x74e8 - -#define GlintTextureChromaLower 0x84f0 -#define GlintTextureChromaLowerTag 0x009e -#define GlintTextureChromaLowerReg 1 -#define GlintTextureChromaLowerOff 0x74f0 -#define GlintTextureChromaLowerSec 0x84f0 -#define GlintTextureChromaLowerSecReg 3 -#define GlintTextureChromaLowerSecOff 0x74f0 - -#define GlintTxBaseAddr0 0x8500 -#define GlintTxBaseAddr0Tag 0x00a0 -#define GlintTxBaseAddr0Reg 1 -#define GlintTxBaseAddr0Off 0x7500 -#define GlintTxBaseAddr0Sec 0x8500 -#define GlintTxBaseAddr0SecReg 3 -#define GlintTxBaseAddr0SecOff 0x7500 - -#define GlintTxBaseAddr1 0x8508 -#define GlintTxBaseAddr1Tag 0x00a1 -#define GlintTxBaseAddr1Reg 1 -#define GlintTxBaseAddr1Off 0x7508 -#define GlintTxBaseAddr1Sec 0x8508 -#define GlintTxBaseAddr1SecReg 3 -#define GlintTxBaseAddr1SecOff 0x7508 - -#define GlintTxBaseAddr2 0x8510 -#define GlintTxBaseAddr2Tag 0x00a2 -#define GlintTxBaseAddr2Reg 1 -#define GlintTxBaseAddr2Off 0x7510 -#define GlintTxBaseAddr2Sec 0x8510 -#define GlintTxBaseAddr2SecReg 3 -#define GlintTxBaseAddr2SecOff 0x7510 - -#define GlintTxBaseAddr3 0x8518 -#define GlintTxBaseAddr3Tag 0x00a3 -#define GlintTxBaseAddr3Reg 1 -#define GlintTxBaseAddr3Off 0x7518 -#define GlintTxBaseAddr3Sec 0x8518 -#define GlintTxBaseAddr3SecReg 3 -#define GlintTxBaseAddr3SecOff 0x7518 - -#define GlintTxBaseAddr4 0x8520 -#define GlintTxBaseAddr4Tag 0x00a4 -#define GlintTxBaseAddr4Reg 1 -#define GlintTxBaseAddr4Off 0x7520 -#define GlintTxBaseAddr4Sec 0x8520 -#define GlintTxBaseAddr4SecReg 3 -#define GlintTxBaseAddr4SecOff 0x7520 - -#define GlintTxBaseAddr5 0x8528 -#define GlintTxBaseAddr5Tag 0x00a5 -#define GlintTxBaseAddr5Reg 1 -#define GlintTxBaseAddr5Off 0x7528 -#define GlintTxBaseAddr5Sec 0x8528 -#define GlintTxBaseAddr5SecReg 3 -#define GlintTxBaseAddr5SecOff 0x7528 - -#define GlintTxBaseAddr6 0x8530 -#define GlintTxBaseAddr6Tag 0x00a6 -#define GlintTxBaseAddr6Reg 1 -#define GlintTxBaseAddr6Off 0x7530 -#define GlintTxBaseAddr6Sec 0x8530 -#define GlintTxBaseAddr6SecReg 3 -#define GlintTxBaseAddr6SecOff 0x7530 - -#define GlintTxBaseAddr7 0x8538 -#define GlintTxBaseAddr7Tag 0x00a7 -#define GlintTxBaseAddr7Reg 1 -#define GlintTxBaseAddr7Off 0x7538 -#define GlintTxBaseAddr7Sec 0x8538 -#define GlintTxBaseAddr7SecReg 3 -#define GlintTxBaseAddr7SecOff 0x7538 - -#define GlintTxBaseAddr8 0x8540 -#define GlintTxBaseAddr8Tag 0x00a8 -#define GlintTxBaseAddr8Reg 1 -#define GlintTxBaseAddr8Off 0x7540 -#define GlintTxBaseAddr8Sec 0x8540 -#define GlintTxBaseAddr8SecReg 3 -#define GlintTxBaseAddr8SecOff 0x7540 - -#define GlintTxBaseAddr9 0x8548 -#define GlintTxBaseAddr9Tag 0x00a9 -#define GlintTxBaseAddr9Reg 1 -#define GlintTxBaseAddr9Off 0x7548 -#define GlintTxBaseAddr9Sec 0x8548 -#define GlintTxBaseAddr9SecReg 3 -#define GlintTxBaseAddr9SecOff 0x7548 - -#define GlintTxBaseAddr10 0x8550 -#define GlintTxBaseAddr10Tag 0x00aa -#define GlintTxBaseAddr10Reg 1 -#define GlintTxBaseAddr10Off 0x7550 -#define GlintTxBaseAddr10Sec 0x8550 -#define GlintTxBaseAddr10SecReg 3 -#define GlintTxBaseAddr10SecOff 0x7550 - -#define GlintTxBaseAddr11 0x8558 -#define GlintTxBaseAddr11Tag 0x00ab -#define GlintTxBaseAddr11Reg 1 -#define GlintTxBaseAddr11Off 0x7558 -#define GlintTxBaseAddr11Sec 0x8558 -#define GlintTxBaseAddr11SecReg 3 -#define GlintTxBaseAddr11SecOff 0x7558 - -#define GlintTxBaseAddr12 0x8560 -#define GlintTxBaseAddr12Tag 0x00ac -#define GlintTxBaseAddr12Reg 1 -#define GlintTxBaseAddr12Off 0x7560 -#define GlintTxBaseAddr12Sec 0x8560 -#define GlintTxBaseAddr12SecReg 3 -#define GlintTxBaseAddr12SecOff 0x7560 - -#define GlintTexelLUT0 0x8e80 -#define GlintTexelLUT0Tag 0x01d0 -#define GlintTexelLUT0Reg 1 -#define GlintTexelLUT0Off 0x7e80 -#define GlintTexelLUT0Sec 0x8e80 -#define GlintTexelLUT0SecReg 3 -#define GlintTexelLUT0SecOff 0x7e80 - -#define GlintTexelLUT1 0x8e88 -#define GlintTexelLUT1Tag 0x01d1 -#define GlintTexelLUT1Reg 1 -#define GlintTexelLUT1Off 0x7e88 -#define GlintTexelLUT1Sec 0x8e88 -#define GlintTexelLUT1SecReg 3 -#define GlintTexelLUT1SecOff 0x7e88 - -#define GlintTexelLUT2 0x8e90 -#define GlintTexelLUT2Tag 0x01d2 -#define GlintTexelLUT2Reg 1 -#define GlintTexelLUT2Off 0x7e90 -#define GlintTexelLUT2Sec 0x8e90 -#define GlintTexelLUT2SecReg 3 -#define GlintTexelLUT2SecOff 0x7e90 - -#define GlintTexelLUT3 0x8e98 -#define GlintTexelLUT3Tag 0x01d3 -#define GlintTexelLUT3Reg 1 -#define GlintTexelLUT3Off 0x7e98 -#define GlintTexelLUT3Sec 0x8e98 -#define GlintTexelLUT3SecReg 3 -#define GlintTexelLUT3SecOff 0x7e98 - -#define GlintTexelLUT4 0x8ea0 -#define GlintTexelLUT4Tag 0x01d4 -#define GlintTexelLUT4Reg 1 -#define GlintTexelLUT4Off 0x7ea0 -#define GlintTexelLUT4Sec 0x8ea0 -#define GlintTexelLUT4SecReg 3 -#define GlintTexelLUT4SecOff 0x7ea0 - -#define GlintTexelLUT5 0x8ea8 -#define GlintTexelLUT5Tag 0x01d5 -#define GlintTexelLUT5Reg 1 -#define GlintTexelLUT5Off 0x7ea8 -#define GlintTexelLUT5Sec 0x8ea8 -#define GlintTexelLUT5SecReg 3 -#define GlintTexelLUT5SecOff 0x7ea8 - -#define GlintTexelLUT6 0x8eb0 -#define GlintTexelLUT6Tag 0x01d6 -#define GlintTexelLUT6Reg 1 -#define GlintTexelLUT6Off 0x7eb0 -#define GlintTexelLUT6Sec 0x8eb0 -#define GlintTexelLUT6SecReg 3 -#define GlintTexelLUT6SecOff 0x7eb0 - -#define GlintTexelLUT7 0x8eb8 -#define GlintTexelLUT7Tag 0x01d7 -#define GlintTexelLUT7Reg 1 -#define GlintTexelLUT7Off 0x7eb8 -#define GlintTexelLUT7Sec 0x8eb8 -#define GlintTexelLUT7SecReg 3 -#define GlintTexelLUT7SecOff 0x7eb8 - -#define GlintTexelLUT8 0x8ec0 -#define GlintTexelLUT8Tag 0x01d8 -#define GlintTexelLUT8Reg 1 -#define GlintTexelLUT8Off 0x7ec0 -#define GlintTexelLUT8Sec 0x8ec0 -#define GlintTexelLUT8SecReg 3 -#define GlintTexelLUT8SecOff 0x7ec0 - -#define GlintTexelLUT9 0x8ec8 -#define GlintTexelLUT9Tag 0x01d9 -#define GlintTexelLUT9Reg 1 -#define GlintTexelLUT9Off 0x7ec8 -#define GlintTexelLUT9Sec 0x8ec8 -#define GlintTexelLUT9SecReg 3 -#define GlintTexelLUT9SecOff 0x7ec8 - -#define GlintTexelLUT10 0x8ed0 -#define GlintTexelLUT10Tag 0x01da -#define GlintTexelLUT10Reg 1 -#define GlintTexelLUT10Off 0x7ed0 -#define GlintTexelLUT10Sec 0x8ed0 -#define GlintTexelLUT10SecReg 3 -#define GlintTexelLUT10SecOff 0x7ed0 - -#define GlintTexelLUT11 0x8ed8 -#define GlintTexelLUT11Tag 0x01db -#define GlintTexelLUT11Reg 1 -#define GlintTexelLUT11Off 0x7ed8 -#define GlintTexelLUT11Sec 0x8ed8 -#define GlintTexelLUT11SecReg 3 -#define GlintTexelLUT11SecOff 0x7ed8 - -#define GlintTexelLUT12 0x8ee0 -#define GlintTexelLUT12Tag 0x01dc -#define GlintTexelLUT12Reg 1 -#define GlintTexelLUT12Off 0x7ee0 -#define GlintTexelLUT12Sec 0x8ee0 -#define GlintTexelLUT12SecReg 3 -#define GlintTexelLUT12SecOff 0x7ee0 - -#define GlintTexelLUT13 0x8ee8 -#define GlintTexelLUT13Tag 0x01dd -#define GlintTexelLUT13Reg 1 -#define GlintTexelLUT13Off 0x7ee8 -#define GlintTexelLUT13Sec 0x8ee8 -#define GlintTexelLUT13SecReg 3 -#define GlintTexelLUT13SecOff 0x7ee8 - -#define GlintTexelLUT14 0x8ef0 -#define GlintTexelLUT14Tag 0x01de -#define GlintTexelLUT14Reg 1 -#define GlintTexelLUT14Off 0x7ef0 -#define GlintTexelLUT14Sec 0x8ef0 -#define GlintTexelLUT14SecReg 3 -#define GlintTexelLUT14SecOff 0x7ef0 - -#define GlintTexelLUT15 0x8ef8 -#define GlintTexelLUT15Tag 0x01df -#define GlintTexelLUT15Reg 1 -#define GlintTexelLUT15Off 0x7ef8 -#define GlintTexelLUT15Sec 0x8ef8 -#define GlintTexelLUT15SecReg 3 -#define GlintTexelLUT15SecOff 0x7ef8 - -#define GlintTexel0 0x8600 -#define GlintTexel0Tag 0x00c0 -#define GlintTexel0Reg 1 -#define GlintTexel0Off 0x7600 -#define GlintTexel0Sec 0x8600 -#define GlintTexel0SecReg 3 -#define GlintTexel0SecOff 0x7600 - -#define GlintTexel1 0x8608 -#define GlintTexel1Tag 0x00c1 -#define GlintTexel1Reg 1 -#define GlintTexel1Off 0x7608 -#define GlintTexel1Sec 0x8608 -#define GlintTexel1SecReg 3 -#define GlintTexel1SecOff 0x7608 - -#define GlintTexel2 0x8610 -#define GlintTexel2Tag 0x00c2 -#define GlintTexel2Reg 1 -#define GlintTexel2Off 0x7610 -#define GlintTexel2Sec 0x8610 -#define GlintTexel2SecReg 3 -#define GlintTexel2SecOff 0x7610 - -#define GlintTexel3 0x8618 -#define GlintTexel3Tag 0x00c3 -#define GlintTexel3Reg 1 -#define GlintTexel3Off 0x7618 -#define GlintTexel3Sec 0x8618 -#define GlintTexel3SecReg 3 -#define GlintTexel3SecOff 0x7618 - -#define GlintTexel4 0x8620 -#define GlintTexel4Tag 0x00c4 -#define GlintTexel4Reg 1 -#define GlintTexel4Off 0x7620 -#define GlintTexel4Sec 0x8620 -#define GlintTexel4SecReg 3 -#define GlintTexel4SecOff 0x7620 - -#define GlintTexel5 0x8628 -#define GlintTexel5Tag 0x00c5 -#define GlintTexel5Reg 1 -#define GlintTexel5Off 0x7628 -#define GlintTexel5Sec 0x8628 -#define GlintTexel5SecReg 3 -#define GlintTexel5SecOff 0x7628 - -#define GlintTexel6 0x8630 -#define GlintTexel6Tag 0x00c6 -#define GlintTexel6Reg 1 -#define GlintTexel6Off 0x7630 -#define GlintTexel6Sec 0x8630 -#define GlintTexel6SecReg 3 -#define GlintTexel6SecOff 0x7630 - -#define GlintTexel7 0x8638 -#define GlintTexel7Tag 0x00c7 -#define GlintTexel7Reg 1 -#define GlintTexel7Off 0x7638 -#define GlintTexel7Sec 0x8638 -#define GlintTexel7SecReg 3 -#define GlintTexel7SecOff 0x7638 - -#define GlintInterp0 0x8640 -#define GlintInterp0Tag 0x00c8 -#define GlintInterp0Reg 1 -#define GlintInterp0Off 0x7640 -#define GlintInterp0Sec 0x8640 -#define GlintInterp0SecReg 3 -#define GlintInterp0SecOff 0x7640 - -#define GlintInterp1 0x8648 -#define GlintInterp1Tag 0x00c9 -#define GlintInterp1Reg 1 -#define GlintInterp1Off 0x7648 -#define GlintInterp1Sec 0x8648 -#define GlintInterp1SecReg 3 -#define GlintInterp1SecOff 0x7648 - -#define GlintInterp2 0x8650 -#define GlintInterp2Tag 0x00ca -#define GlintInterp2Reg 1 -#define GlintInterp2Off 0x7650 -#define GlintInterp2Sec 0x8650 -#define GlintInterp2SecReg 3 -#define GlintInterp2SecOff 0x7650 - -#define GlintInterp3 0x8658 -#define GlintInterp3Tag 0x00cb -#define GlintInterp3Reg 1 -#define GlintInterp3Off 0x7658 -#define GlintInterp3Sec 0x8658 -#define GlintInterp3SecReg 3 -#define GlintInterp3SecOff 0x7658 - -#define GlintInterp4 0x8660 -#define GlintInterp4Tag 0x00cc -#define GlintInterp4Reg 1 -#define GlintInterp4Off 0x7660 -#define GlintInterp4Sec 0x8660 -#define GlintInterp4SecReg 3 -#define GlintInterp4SecOff 0x7660 - -#define GlintTextureFilter 0x8668 -#define GlintTextureFilterTag 0x00cd -#define GlintTextureFilterReg 1 -#define GlintTextureFilterOff 0x7668 -#define GlintTextureFilterSec 0x8668 -#define GlintTextureFilterSecReg 3 -#define GlintTextureFilterSecOff 0x7668 - -#define GlintTextureColorMode 0x8680 -#define GlintTextureColorModeTag 0x00d0 -#define GlintTextureColorModeReg 1 -#define GlintTextureColorModeOff 0x7680 -#define GlintTextureColorModeSec 0x8680 -#define GlintTextureColorModeSecReg 3 -#define GlintTextureColorModeSecOff 0x7680 - -#define GlintTextureEnvColor 0x8688 -#define GlintTextureEnvColorTag 0x00d1 -#define GlintTextureEnvColorReg 1 -#define GlintTextureEnvColorOff 0x7688 -#define GlintTextureEnvColorSec 0x8688 -#define GlintTextureEnvColorSecReg 3 -#define GlintTextureEnvColorSecOff 0x7688 - -#define GlintFogMode 0x8690 -#define GlintFogModeTag 0x00d2 -#define GlintFogModeReg 1 -#define GlintFogModeOff 0x7690 -#define GlintFogModeSec 0x8690 -#define GlintFogModeSecReg 3 -#define GlintFogModeSecOff 0x7690 - -#define GlintFogColor 0x8698 -#define GlintFogColorTag 0x00d3 -#define GlintFogColorReg 1 -#define GlintFogColorOff 0x7698 -#define GlintFogColorSec 0x8698 -#define GlintFogColorSecReg 3 -#define GlintFogColorSecOff 0x7698 - -#define GlintFStart 0x86a0 -#define GlintFStartTag 0x00d4 -#define GlintFStartReg 1 -#define GlintFStartOff 0x76a0 -#define GlintFStartSec 0x86a0 -#define GlintFStartSecReg 3 -#define GlintFStartSecOff 0x76a0 - -#define GlintdFdx 0x86a8 -#define GlintdFdxTag 0x00d5 -#define GlintdFdxReg 1 -#define GlintdFdxOff 0x76a8 -#define GlintdFdxSec 0x86a8 -#define GlintdFdxSecReg 3 -#define GlintdFdxSecOff 0x76a8 - -#define GlintdFdyDom 0x86b0 -#define GlintdFdyDomTag 0x00d6 -#define GlintdFdyDomReg 1 -#define GlintdFdyDomOff 0x76b0 -#define GlintdFdyDomSec 0x86b0 -#define GlintdFdyDomSecReg 3 -#define GlintdFdyDomSecOff 0x76b0 - -#define GlintKsStart 0x86c8 -#define GlintKsStartTag 0x00d9 -#define GlintKsStartReg 1 -#define GlintKsStartOff 0x76c8 -#define GlintKsStartSec 0x86c8 -#define GlintKsStartSecReg 3 -#define GlintKsStartSecOff 0x76c8 - -#define GlintdKsdx 0x86d0 -#define GlintdKsdxTag 0x00da -#define GlintdKsdxReg 1 -#define GlintdKsdxOff 0x76d0 -#define GlintdKsdxSec 0x86d0 -#define GlintdKsdxSecReg 3 -#define GlintdKsdxSecOff 0x76d0 - -#define GlintdKsdyDom 0x86d8 -#define GlintdKsdyDomTag 0x00db -#define GlintdKsdyDomReg 1 -#define GlintdKsdyDomOff 0x76d8 -#define GlintdKsdyDomSec 0x86d8 -#define GlintdKsdyDomSecReg 3 -#define GlintdKsdyDomSecOff 0x76d8 - -#define GlintKdStart 0x86e0 -#define GlintKdStartTag 0x00dc -#define GlintKdStartReg 1 -#define GlintKdStartOff 0x76e0 -#define GlintKdStartSec 0x86e0 -#define GlintKdStartSecReg 3 -#define GlintKdStartSecOff 0x76e0 - -#define GlintdKdStart 0x86e8 -#define GlintdKdStartTag 0x00dd -#define GlintdKdStartReg 1 -#define GlintdKdStartOff 0x76e8 -#define GlintdKdStartSec 0x86e8 -#define GlintdKdStartSecReg 3 -#define GlintdKdStartSecOff 0x76e8 - -#define GlintdKddyDom 0x86f0 -#define GlintdKddyDomTag 0x00de -#define GlintdKddyDomReg 1 -#define GlintdKddyDomOff 0x76f0 -#define GlintdKddyDomSec 0x86f0 -#define GlintdKddyDomSecReg 3 -#define GlintdKddyDomSecOff 0x76f0 - -#define GlintRStart 0x8780 -#define GlintRStartTag 0x00f0 -#define GlintRStartReg 1 -#define GlintRStartOff 0x7780 -#define GlintRStartSec 0x8780 -#define GlintRStartSecReg 3 -#define GlintRStartSecOff 0x7780 - -#define GlintdRdx 0x8788 -#define GlintdRdxTag 0x00f1 -#define GlintdRdxReg 1 -#define GlintdRdxOff 0x7788 -#define GlintdRdxSec 0x8788 -#define GlintdRdxSecReg 3 -#define GlintdRdxSecOff 0x7788 - -#define GlintdRdyDom 0x8790 -#define GlintdRdyDomTag 0x00f2 -#define GlintdRdyDomReg 1 -#define GlintdRdyDomOff 0x7790 -#define GlintdRdyDomSec 0x8790 -#define GlintdRdyDomSecReg 3 -#define GlintdRdyDomSecOff 0x7790 - -#define GlintGStart 0x8798 -#define GlintGStartTag 0x00f3 -#define GlintGStartReg 1 -#define GlintGStartOff 0x7798 -#define GlintGStartSec 0x8798 -#define GlintGStartSecReg 3 -#define GlintGStartSecOff 0x7798 - -#define GlintdGdx 0x87a0 -#define GlintdGdxTag 0x00f4 -#define GlintdGdxReg 1 -#define GlintdGdxOff 0x77a0 -#define GlintdGdxSec 0x87a0 -#define GlintdGdxSecReg 3 -#define GlintdGdxSecOff 0x77a0 - -#define GlintdGdyDom 0x87a8 -#define GlintdGdyDomTag 0x00f5 -#define GlintdGdyDomReg 1 -#define GlintdGdyDomOff 0x77a8 -#define GlintdGdyDomSec 0x87a8 -#define GlintdGdyDomSecReg 3 -#define GlintdGdyDomSecOff 0x77a8 - -#define GlintBStart 0x87b0 -#define GlintBStartTag 0x00f6 -#define GlintBStartReg 1 -#define GlintBStartOff 0x77b0 -#define GlintBStartSec 0x87b0 -#define GlintBStartSecReg 3 -#define GlintBStartSecOff 0x77b0 - -#define GlintdBdx 0x87b8 -#define GlintdBdxTag 0x00f7 -#define GlintdBdxReg 1 -#define GlintdBdxOff 0x77b8 -#define GlintdBdxSec 0x87b8 -#define GlintdBdxSecReg 3 -#define GlintdBdxSecOff 0x77b8 - -#define GlintdBdyDom 0x87c0 -#define GlintdBdyDomTag 0x00f8 -#define GlintdBdyDomReg 1 -#define GlintdBdyDomOff 0x77c0 -#define GlintdBdyDomSec 0x87c0 -#define GlintdBdyDomSecReg 3 -#define GlintdBdyDomSecOff 0x77c0 - -#define GlintAStart 0x87c8 -#define GlintAStartTag 0x00f9 -#define GlintAStartReg 1 -#define GlintAStartOff 0x77c8 -#define GlintAStartSec 0x87c8 -#define GlintAStartSecReg 3 -#define GlintAStartSecOff 0x77c8 - -#define GlintdAdx 0x87d0 -#define GlintdAdxTag 0x00fa -#define GlintdAdxReg 1 -#define GlintdAdxOff 0x77d0 -#define GlintdAdxSec 0x87d0 -#define GlintdAdxSecReg 3 -#define GlintdAdxSecOff 0x77d0 - -#define GlintdAdyDom 0x87d8 -#define GlintdAdyDomTag 0x00fb -#define GlintdAdyDomReg 1 -#define GlintdAdyDomOff 0x77d8 -#define GlintdAdyDomSec 0x87d8 -#define GlintdAdyDomSecReg 3 -#define GlintdAdyDomSecOff 0x77d8 - -#define GlintColorDDAMode 0x87e0 -#define GlintColorDDAModeTag 0x00fc -#define GlintColorDDAModeReg 1 -#define GlintColorDDAModeOff 0x77e0 -#define GlintColorDDAModeSec 0x87e0 -#define GlintColorDDAModeSecReg 3 -#define GlintColorDDAModeSecOff 0x77e0 - -#define GlintConstantColor 0x87e8 -#define GlintConstantColorTag 0x00fd -#define GlintConstantColorReg 1 -#define GlintConstantColorOff 0x77e8 -#define GlintConstantColorSec 0x87e8 -#define GlintConstantColorSecReg 3 -#define GlintConstantColorSecOff 0x77e8 - -#define GlintGLINTColor 0x87f0 -#define GlintGLINTColorTag 0x00fe -#define GlintGLINTColorReg 1 -#define GlintGLINTColorOff 0x77f0 -#define GlintGLINTColorSec 0x87f0 -#define GlintGLINTColorSecReg 3 -#define GlintGLINTColorSecOff 0x77f0 - -#define GlintAlphaTestMode 0x8800 -#define GlintAlphaTestModeTag 0x0100 -#define GlintAlphaTestModeReg 1 -#define GlintAlphaTestModeOff 0x7800 -#define GlintAlphaTestModeSec 0x8800 -#define GlintAlphaTestModeSecReg 3 -#define GlintAlphaTestModeSecOff 0x7800 - -#define GlintAntialiasMode 0x8808 -#define GlintAntialiasModeTag 0x0101 -#define GlintAntialiasModeReg 1 -#define GlintAntialiasModeOff 0x7808 -#define GlintAntialiasModeSec 0x8808 -#define GlintAntialiasModeSecReg 3 -#define GlintAntialiasModeSecOff 0x7808 - -#define GlintAlphaBlendMode 0x8810 -#define GlintAlphaBlendModeTag 0x0102 -#define GlintAlphaBlendModeReg 1 -#define GlintAlphaBlendModeOff 0x7810 -#define GlintAlphaBlendModeSec 0x8810 -#define GlintAlphaBlendModeSecReg 3 -#define GlintAlphaBlendModeSecOff 0x7810 - -#define GlintChromaUpper 0x8f08 -#define GlintChromaUpperTag 0x01e1 -#define GlintChromaUpperReg 1 -#define GlintChromaUpperOff 0x7f08 -#define GlintChromaUpperSec 0x8f08 -#define GlintChromaUpperSecReg 3 -#define GlintChromaUpperSecOff 0x7f08 - -#define GlintChromaLower 0x8f10 -#define GlintChromaLowerTag 0x01e2 -#define GlintChromaLowerReg 1 -#define GlintChromaLowerOff 0x7f10 -#define GlintChromaLowerSec 0x8f10 -#define GlintChromaLowerSecReg 3 -#define GlintChromaLowerSecOff 0x7f10 - -#define GlintChromaTestMode 0x8f18 -#define GlintChromaTestModeTag 0x01e3 -#define GlintChromaTestModeReg 1 -#define GlintChromaTestModeOff 0x7f18 -#define GlintChromaTestModeSec 0x8f18 -#define GlintChromaTestModeSecReg 3 -#define GlintChromaTestModeSecOff 0x7f18 - -#define GlintDitherMode 0x8818 -#define GlintDitherModeTag 0x0103 -#define GlintDitherModeReg 1 -#define GlintDitherModeOff 0x7818 -#define GlintDitherModeSec 0x8818 -#define GlintDitherModeSecReg 3 -#define GlintDitherModeSecOff 0x7818 - -#define GlintFBSoftwareWriteMask 0x8820 -#define GlintFBSoftwareWriteMaskTag 0x0104 -#define GlintFBSoftwareWriteMaskReg 1 -#define GlintFBSoftwareWriteMaskOff 0x7820 -#define GlintFBSoftwareWriteMaskSec 0x8820 -#define GlintFBSoftwareWriteMaskSecReg 3 -#define GlintFBSoftwareWriteMaskSecOff 0x7820 - -#define GlintLogicalOpMode 0x8828 -#define GlintLogicalOpModeTag 0x0105 -#define GlintLogicalOpModeReg 1 -#define GlintLogicalOpModeOff 0x7828 -#define GlintLogicalOpModeSec 0x8828 -#define GlintLogicalOpModeSecReg 3 -#define GlintLogicalOpModeSecOff 0x7828 - -#define GlintFBWriteData 0x8830 -#define GlintFBWriteDataTag 0x0106 -#define GlintFBWriteDataReg 1 -#define GlintFBWriteDataOff 0x7830 -#define GlintFBWriteDataSec 0x8830 -#define GlintFBWriteDataSecReg 3 -#define GlintFBWriteDataSecOff 0x7830 - -#define GlintLBReadMode 0x8880 -#define GlintLBReadModeTag 0x0110 -#define GlintLBReadModeReg 1 -#define GlintLBReadModeOff 0x7880 -#define GlintLBReadModeSec 0x8880 -#define GlintLBReadModeSecReg 3 -#define GlintLBReadModeSecOff 0x7880 - -#define GlintLBReadFormat 0x8888 -#define GlintLBReadFormatTag 0x0111 -#define GlintLBReadFormatReg 1 -#define GlintLBReadFormatOff 0x7888 -#define GlintLBReadFormatSec 0x8888 -#define GlintLBReadFormatSecReg 3 -#define GlintLBReadFormatSecOff 0x7888 - -#define GlintLBSourceOffset 0x8890 -#define GlintLBSourceOffsetTag 0x0112 -#define GlintLBSourceOffsetReg 1 -#define GlintLBSourceOffsetOff 0x7890 -#define GlintLBSourceOffsetSec 0x8890 -#define GlintLBSourceOffsetSecReg 3 -#define GlintLBSourceOffsetSecOff 0x7890 - -#define GlintLBStencil 0x88a8 -#define GlintLBStencilTag 0x0115 -#define GlintLBStencilReg 1 -#define GlintLBStencilOff 0x78a8 -#define GlintLBStencilSec 0x88a8 -#define GlintLBStencilSecReg 3 -#define GlintLBStencilSecOff 0x78a8 - -#define GlintLBDepth 0x88b0 -#define GlintLBDepthTag 0x0116 -#define GlintLBDepthReg 1 -#define GlintLBDepthOff 0x78b0 -#define GlintLBDepthSec 0x88b0 -#define GlintLBDepthSecReg 3 -#define GlintLBDepthSecOff 0x78b0 - -#define GlintLBWindowBase 0x88b8 -#define GlintLBWindowBaseTag 0x0117 -#define GlintLBWindowBaseReg 1 -#define GlintLBWindowBaseOff 0x78b8 -#define GlintLBWindowBaseSec 0x88b8 -#define GlintLBWindowBaseSecReg 3 -#define GlintLBWindowBaseSecOff 0x78b8 - -#define GlintLBWriteMode 0x88c0 -#define GlintLBWriteModeTag 0x0118 -#define GlintLBWriteModeReg 1 -#define GlintLBWriteModeOff 0x78c0 -#define GlintLBWriteModeSec 0x88c0 -#define GlintLBWriteModeSecReg 3 -#define GlintLBWriteModeSecOff 0x78c0 - -#define GlintLBWriteFormat 0x88c8 -#define GlintLBWriteFormatTag 0x0119 -#define GlintLBWriteFormatReg 1 -#define GlintLBWriteFormatOff 0x78c8 -#define GlintLBWriteFormatSec 0x88c8 -#define GlintLBWriteFormatSecReg 3 -#define GlintLBWriteFormatSecOff 0x78c8 - -#define GlintTextureData 0x88e8 -#define GlintTextureDataTag 0x011d -#define GlintTextureDataReg 1 -#define GlintTextureDataOff 0x78e8 -#define GlintTextureDataSec 0x88e8 -#define GlintTextureDataSecReg 3 -#define GlintTextureDataSecOff 0x78e8 - -#define GlintTextureDownloadOffset 0x88f0 -#define GlintTextureDownloadOffsetTag 0x011e -#define GlintTextureDownloadOffsetReg 1 -#define GlintTextureDownloadOffsetOff 0x78f0 -#define GlintTextureDownloadOffsetSec 0x88f0 -#define GlintTextureDownloadOffsetSecReg 3 -#define GlintTextureDownloadOffsetSecOff 0x78f0 - -#define GlintLBWindowOffset 0x88f8 -#define GlintLBWindowOffsetTag 0x011f -#define GlintLBWindowOffsetReg 1 -#define GlintLBWindowOffsetOff 0x78f8 -#define GlintLBWindowOffsetSec 0x88f8 -#define GlintLBWindowOffsetSecReg 3 -#define GlintLBWindowOffsetSecOff 0x78f8 - -#define GlintGLINTWindow 0x8980 -#define GlintGLINTWindowTag 0x0130 -#define GlintGLINTWindowReg 1 -#define GlintGLINTWindowOff 0x7980 -#define GlintGLINTWindowSec 0x8980 -#define GlintGLINTWindowSecReg 3 -#define GlintGLINTWindowSecOff 0x7980 - -#define GlintStencilMode 0x8988 -#define GlintStencilModeTag 0x0131 -#define GlintStencilModeReg 1 -#define GlintStencilModeOff 0x7988 -#define GlintStencilModeSec 0x8988 -#define GlintStencilModeSecReg 3 -#define GlintStencilModeSecOff 0x7988 - -#define GlintStencilData 0x8990 -#define GlintStencilDataTag 0x0132 -#define GlintStencilDataReg 1 -#define GlintStencilDataOff 0x7990 -#define GlintStencilDataSec 0x8990 -#define GlintStencilDataSecReg 3 -#define GlintStencilDataSecOff 0x7990 - -#define GlintGLINTStencil 0x8998 -#define GlintGLINTStencilTag 0x0133 -#define GlintGLINTStencilReg 1 -#define GlintGLINTStencilOff 0x7998 -#define GlintGLINTStencilSec 0x8998 -#define GlintGLINTStencilSecReg 3 -#define GlintGLINTStencilSecOff 0x7998 - -#define GlintDepthMode 0x89a0 -#define GlintDepthModeTag 0x0134 -#define GlintDepthModeReg 1 -#define GlintDepthModeOff 0x79a0 -#define GlintDepthModeSec 0x89a0 -#define GlintDepthModeSecReg 3 -#define GlintDepthModeSecOff 0x79a0 - -#define GlintGLINTDepth 0x89a8 -#define GlintGLINTDepthTag 0x0135 -#define GlintGLINTDepthReg 1 -#define GlintGLINTDepthOff 0x79a8 -#define GlintGLINTDepthSec 0x89a8 -#define GlintGLINTDepthSecReg 3 -#define GlintGLINTDepthSecOff 0x79a8 - -#define GlintZStartU 0x89b0 -#define GlintZStartUTag 0x0136 -#define GlintZStartUReg 1 -#define GlintZStartUOff 0x79b0 -#define GlintZStartUSec 0x89b0 -#define GlintZStartUSecReg 3 -#define GlintZStartUSecOff 0x79b0 - -#define GlintZStartL 0x89b8 -#define GlintZStartLTag 0x0137 -#define GlintZStartLReg 1 -#define GlintZStartLOff 0x79b8 -#define GlintZStartLSec 0x89b8 -#define GlintZStartLSecReg 3 -#define GlintZStartLSecOff 0x79b8 - -#define GlintdZdxU 0x89c0 -#define GlintdZdxUTag 0x0138 -#define GlintdZdxUReg 1 -#define GlintdZdxUOff 0x79c0 -#define GlintdZdxUSec 0x89c0 -#define GlintdZdxUSecReg 3 -#define GlintdZdxUSecOff 0x79c0 - -#define GlintdZdxL 0x89c8 -#define GlintdZdxLTag 0x0139 -#define GlintdZdxLReg 1 -#define GlintdZdxLOff 0x79c8 -#define GlintdZdxLSec 0x89c8 -#define GlintdZdxLSecReg 3 -#define GlintdZdxLSecOff 0x79c8 - -#define GlintdZdyDomU 0x89d0 -#define GlintdZdyDomUTag 0x013a -#define GlintdZdyDomUReg 1 -#define GlintdZdyDomUOff 0x79d0 -#define GlintdZdyDomUSec 0x89d0 -#define GlintdZdyDomUSecReg 3 -#define GlintdZdyDomUSecOff 0x79d0 - -#define GlintdZdyDomL 0x89d8 -#define GlintdZdyDomLTag 0x013b -#define GlintdZdyDomLReg 1 -#define GlintdZdyDomLOff 0x79d8 -#define GlintdZdyDomLSec 0x89d8 -#define GlintdZdyDomLSecReg 3 -#define GlintdZdyDomLSecOff 0x79d8 - -#define GlintFastClearDepth 0x89e0 -#define GlintFastClearDepthTag 0x013c -#define GlintFastClearDepthReg 1 -#define GlintFastClearDepthOff 0x79e0 -#define GlintFastClearDepthSec 0x89e0 -#define GlintFastClearDepthSecReg 3 -#define GlintFastClearDepthSecOff 0x79e0 - -#define GlintFBReadMode 0x8a80 -#define GlintFBReadModeTag 0x0150 -#define GlintFBReadModeReg 1 -#define GlintFBReadModeOff 0x7a80 -#define GlintFBReadModeSec 0x8a80 -#define GlintFBReadModeSecReg 3 -#define GlintFBReadModeSecOff 0x7a80 - -#define GlintFBSourceOffset 0x8a88 -#define GlintFBSourceOffsetTag 0x0151 -#define GlintFBSourceOffsetReg 1 -#define GlintFBSourceOffsetOff 0x7a88 -#define GlintFBSourceOffsetSec 0x8a88 -#define GlintFBSourceOffsetSecReg 3 -#define GlintFBSourceOffsetSecOff 0x7a88 - -#define GlintFBPixelOffset 0x8a90 -#define GlintFBPixelOffsetTag 0x0152 -#define GlintFBPixelOffsetReg 1 -#define GlintFBPixelOffsetOff 0x7a90 -#define GlintFBPixelOffsetSec 0x8a90 -#define GlintFBPixelOffsetSecReg 3 -#define GlintFBPixelOffsetSecOff 0x7a90 - -#define GlintFBColor 0x8a98 -#define GlintFBColorTag 0x0153 -#define GlintFBColorReg 1 -#define GlintFBColorOff 0x7a98 -#define GlintFBColorSec 0x8a98 -#define GlintFBColorSecReg 3 -#define GlintFBColorSecOff 0x7a98 - -#define GlintFBData 0x8aa0 -#define GlintFBDataTag 0x0154 -#define GlintFBDataReg 1 -#define GlintFBDataOff 0x7aa0 -#define GlintFBDataSec 0x8aa0 -#define GlintFBDataSecReg 3 -#define GlintFBDataSecOff 0x7aa0 - -#define GlintFBSourceData 0x8aa8 -#define GlintFBSourceDataTag 0x0155 -#define GlintFBSourceDataReg 1 -#define GlintFBSourceDataOff 0x7aa8 -#define GlintFBSourceDataSec 0x8aa8 -#define GlintFBSourceDataSecReg 3 -#define GlintFBSourceDataSecOff 0x7aa8 - -#define GlintFBWindowBase 0x8ab0 -#define GlintFBWindowBaseTag 0x0156 -#define GlintFBWindowBaseReg 1 -#define GlintFBWindowBaseOff 0x7ab0 -#define GlintFBWindowBaseSec 0x8ab0 -#define GlintFBWindowBaseSecReg 3 -#define GlintFBWindowBaseSecOff 0x7ab0 - -#define GlintFBWriteMode 0x8ab8 -#define GlintFBWriteModeTag 0x0157 -#define GlintFBWriteModeReg 1 -#define GlintFBWriteModeOff 0x7ab8 -#define GlintFBWriteModeSec 0x8ab8 -#define GlintFBWriteModeSecReg 3 -#define GlintFBWriteModeSecOff 0x7ab8 - -#define GlintFBHardwareWriteMask 0x8ac0 -#define GlintFBHardwareWriteMaskTag 0x0158 -#define GlintFBHardwareWriteMaskReg 1 -#define GlintFBHardwareWriteMaskOff 0x7ac0 -#define GlintFBHardwareWriteMaskSec 0x8ac0 -#define GlintFBHardwareWriteMaskSecReg 3 -#define GlintFBHardwareWriteMaskSecOff 0x7ac0 - -#define GlintFBBlockColor 0x8ac8 -#define GlintFBBlockColorTag 0x0159 -#define GlintFBBlockColorReg 1 -#define GlintFBBlockColorOff 0x7ac8 -#define GlintFBBlockColorSec 0x8ac8 -#define GlintFBBlockColorSecReg 3 -#define GlintFBBlockColorSecOff 0x7ac8 - -#define GlintPatternRamMode 0x8af8 -#define GlintPatternRamModeTag 0x015f -#define GlintPatternRamModeReg 1 -#define GlintPatternRamModeOff 0x7af8 -#define GlintPatternRamModeSec 0x8af8 -#define GlintPatternRamModeSecReg 3 -#define GlintPatternRamModeSecOff 0x7af8 - -#define GlintPatternRamData0 0x8b00 -#define GlintPatternRamData0Tag 0x0160 -#define GlintPatternRamData0Reg 1 -#define GlintPatternRamData0Off 0x7b00 -#define GlintPatternRamData0Sec 0x8b00 -#define GlintPatternRamData0SecReg 3 -#define GlintPatternRamData0SecOff 0x7b00 - -#define GlintPatternRamData1 0x8b08 -#define GlintPatternRamData1Tag 0x0161 -#define GlintPatternRamData1Reg 1 -#define GlintPatternRamData1Off 0x7b08 -#define GlintPatternRamData1Sec 0x8b08 -#define GlintPatternRamData1SecReg 3 -#define GlintPatternRamData1SecOff 0x7b08 - -#define GlintPatternRamData2 0x8b10 -#define GlintPatternRamData2Tag 0x0162 -#define GlintPatternRamData2Reg 1 -#define GlintPatternRamData2Off 0x7b10 -#define GlintPatternRamData2Sec 0x8b10 -#define GlintPatternRamData2SecReg 3 -#define GlintPatternRamData2SecOff 0x7b10 - -#define GlintPatternRamData3 0x8b18 -#define GlintPatternRamData3Tag 0x0163 -#define GlintPatternRamData3Reg 1 -#define GlintPatternRamData3Off 0x7b18 -#define GlintPatternRamData3Sec 0x8b18 -#define GlintPatternRamData3SecReg 3 -#define GlintPatternRamData3SecOff 0x7b18 - -#define GlintPatternRamData4 0x8b20 -#define GlintPatternRamData4Tag 0x0164 -#define GlintPatternRamData4Reg 1 -#define GlintPatternRamData4Off 0x7b20 -#define GlintPatternRamData4Sec 0x8b20 -#define GlintPatternRamData4SecReg 3 -#define GlintPatternRamData4SecOff 0x7b20 - -#define GlintPatternRamData5 0x8b28 -#define GlintPatternRamData5Tag 0x0165 -#define GlintPatternRamData5Reg 1 -#define GlintPatternRamData5Off 0x7b28 -#define GlintPatternRamData5Sec 0x8b28 -#define GlintPatternRamData5SecReg 3 -#define GlintPatternRamData5SecOff 0x7b28 - -#define GlintPatternRamData6 0x8b30 -#define GlintPatternRamData6Tag 0x0166 -#define GlintPatternRamData6Reg 1 -#define GlintPatternRamData6Off 0x7b30 -#define GlintPatternRamData6Sec 0x8b30 -#define GlintPatternRamData6SecReg 3 -#define GlintPatternRamData6SecOff 0x7b30 - -#define GlintPatternRamData7 0x8b38 -#define GlintPatternRamData7Tag 0x0167 -#define GlintPatternRamData7Reg 1 -#define GlintPatternRamData7Off 0x7b38 -#define GlintPatternRamData7Sec 0x8b38 -#define GlintPatternRamData7SecReg 3 -#define GlintPatternRamData7SecOff 0x7b38 - -#define GlintPatternRamData8 0x8b40 -#define GlintPatternRamData8Tag 0x0168 -#define GlintPatternRamData8Reg 1 -#define GlintPatternRamData8Off 0x7b40 -#define GlintPatternRamData8Sec 0x8b40 -#define GlintPatternRamData8SecReg 3 -#define GlintPatternRamData8SecOff 0x7b40 - -#define GlintPatternRamData9 0x8b48 -#define GlintPatternRamData9Tag 0x0169 -#define GlintPatternRamData9Reg 1 -#define GlintPatternRamData9Off 0x7b48 -#define GlintPatternRamData9Sec 0x8b48 -#define GlintPatternRamData9SecReg 3 -#define GlintPatternRamData9SecOff 0x7b48 - -#define GlintPatternRamData10 0x8b50 -#define GlintPatternRamData10Tag 0x016a -#define GlintPatternRamData10Reg 1 -#define GlintPatternRamData10Off 0x7b50 -#define GlintPatternRamData10Sec 0x8b50 -#define GlintPatternRamData10SecReg 3 -#define GlintPatternRamData10SecOff 0x7b50 - -#define GlintPatternRamData11 0x8b58 -#define GlintPatternRamData11Tag 0x016b -#define GlintPatternRamData11Reg 1 -#define GlintPatternRamData11Off 0x7b58 -#define GlintPatternRamData11Sec 0x8b58 -#define GlintPatternRamData11SecReg 3 -#define GlintPatternRamData11SecOff 0x7b58 - -#define GlintPatternRamData12 0x8b60 -#define GlintPatternRamData12Tag 0x016c -#define GlintPatternRamData12Reg 1 -#define GlintPatternRamData12Off 0x7b60 -#define GlintPatternRamData12Sec 0x8b60 -#define GlintPatternRamData12SecReg 3 -#define GlintPatternRamData12SecOff 0x7b60 - -#define GlintPatternRamData13 0x8b68 -#define GlintPatternRamData13Tag 0x016d -#define GlintPatternRamData13Reg 1 -#define GlintPatternRamData13Off 0x7b68 -#define GlintPatternRamData13Sec 0x8b68 -#define GlintPatternRamData13SecReg 3 -#define GlintPatternRamData13SecOff 0x7b68 - -#define GlintPatternRamData14 0x8b70 -#define GlintPatternRamData14Tag 0x016e -#define GlintPatternRamData14Reg 1 -#define GlintPatternRamData14Off 0x7b70 -#define GlintPatternRamData14Sec 0x8b70 -#define GlintPatternRamData14SecReg 3 -#define GlintPatternRamData14SecOff 0x7b70 - -#define GlintPatternRamData15 0x8b78 -#define GlintPatternRamData15Tag 0x016f -#define GlintPatternRamData15Reg 1 -#define GlintPatternRamData15Off 0x7b78 -#define GlintPatternRamData15Sec 0x8b78 -#define GlintPatternRamData15SecReg 3 -#define GlintPatternRamData15SecOff 0x7b78 - -#define GlintPatternRamData16 0x8b80 -#define GlintPatternRamData16Tag 0x0170 -#define GlintPatternRamData16Reg 1 -#define GlintPatternRamData16Off 0x7b80 -#define GlintPatternRamData16Sec 0x8b80 -#define GlintPatternRamData16SecReg 3 -#define GlintPatternRamData16SecOff 0x7b80 - -#define GlintPatternRamData17 0x8b88 -#define GlintPatternRamData17Tag 0x0171 -#define GlintPatternRamData17Reg 1 -#define GlintPatternRamData17Off 0x7b88 -#define GlintPatternRamData17Sec 0x8b88 -#define GlintPatternRamData17SecReg 3 -#define GlintPatternRamData17SecOff 0x7b88 - -#define GlintPatternRamData18 0x8b90 -#define GlintPatternRamData18Tag 0x0172 -#define GlintPatternRamData18Reg 1 -#define GlintPatternRamData18Off 0x7b90 -#define GlintPatternRamData18Sec 0x8b90 -#define GlintPatternRamData18SecReg 3 -#define GlintPatternRamData18SecOff 0x7b90 - -#define GlintPatternRamData19 0x8b98 -#define GlintPatternRamData19Tag 0x0173 -#define GlintPatternRamData19Reg 1 -#define GlintPatternRamData19Off 0x7b98 -#define GlintPatternRamData19Sec 0x8b98 -#define GlintPatternRamData19SecReg 3 -#define GlintPatternRamData19SecOff 0x7b98 - -#define GlintPatternRamData20 0x8ba0 -#define GlintPatternRamData20Tag 0x0174 -#define GlintPatternRamData20Reg 1 -#define GlintPatternRamData20Off 0x7ba0 -#define GlintPatternRamData20Sec 0x8ba0 -#define GlintPatternRamData20SecReg 3 -#define GlintPatternRamData20SecOff 0x7ba0 - -#define GlintPatternRamData21 0x8ba8 -#define GlintPatternRamData21Tag 0x0175 -#define GlintPatternRamData21Reg 1 -#define GlintPatternRamData21Off 0x7ba8 -#define GlintPatternRamData21Sec 0x8ba8 -#define GlintPatternRamData21SecReg 3 -#define GlintPatternRamData21SecOff 0x7ba8 - -#define GlintPatternRamData22 0x8bb0 -#define GlintPatternRamData22Tag 0x0176 -#define GlintPatternRamData22Reg 1 -#define GlintPatternRamData22Off 0x7bb0 -#define GlintPatternRamData22Sec 0x8bb0 -#define GlintPatternRamData22SecReg 3 -#define GlintPatternRamData22SecOff 0x7bb0 - -#define GlintPatternRamData23 0x8bb8 -#define GlintPatternRamData23Tag 0x0177 -#define GlintPatternRamData23Reg 1 -#define GlintPatternRamData23Off 0x7bb8 -#define GlintPatternRamData23Sec 0x8bb8 -#define GlintPatternRamData23SecReg 3 -#define GlintPatternRamData23SecOff 0x7bb8 - -#define GlintPatternRamData24 0x8bc0 -#define GlintPatternRamData24Tag 0x0178 -#define GlintPatternRamData24Reg 1 -#define GlintPatternRamData24Off 0x7bc0 -#define GlintPatternRamData24Sec 0x8bc0 -#define GlintPatternRamData24SecReg 3 -#define GlintPatternRamData24SecOff 0x7bc0 - -#define GlintPatternRamData25 0x8bc8 -#define GlintPatternRamData25Tag 0x0179 -#define GlintPatternRamData25Reg 1 -#define GlintPatternRamData25Off 0x7bc8 -#define GlintPatternRamData25Sec 0x8bc8 -#define GlintPatternRamData25SecReg 3 -#define GlintPatternRamData25SecOff 0x7bc8 - -#define GlintPatternRamData26 0x8bd0 -#define GlintPatternRamData26Tag 0x017a -#define GlintPatternRamData26Reg 1 -#define GlintPatternRamData26Off 0x7bd0 -#define GlintPatternRamData26Sec 0x8bd0 -#define GlintPatternRamData26SecReg 3 -#define GlintPatternRamData26SecOff 0x7bd0 - -#define GlintPatternRamData27 0x8bd8 -#define GlintPatternRamData27Tag 0x017b -#define GlintPatternRamData27Reg 1 -#define GlintPatternRamData27Off 0x7bd8 -#define GlintPatternRamData27Sec 0x8bd8 -#define GlintPatternRamData27SecReg 3 -#define GlintPatternRamData27SecOff 0x7bd8 - -#define GlintPatternRamData28 0x8be0 -#define GlintPatternRamData28Tag 0x017c -#define GlintPatternRamData28Reg 1 -#define GlintPatternRamData28Off 0x7be0 -#define GlintPatternRamData28Sec 0x8be0 -#define GlintPatternRamData28SecReg 3 -#define GlintPatternRamData28SecOff 0x7be0 - -#define GlintPatternRamData29 0x8be8 -#define GlintPatternRamData29Tag 0x017d -#define GlintPatternRamData29Reg 1 -#define GlintPatternRamData29Off 0x7be8 -#define GlintPatternRamData29Sec 0x8be8 -#define GlintPatternRamData29SecReg 3 -#define GlintPatternRamData29SecOff 0x7be8 - -#define GlintPatternRamData30 0x8bf0 -#define GlintPatternRamData30Tag 0x017e -#define GlintPatternRamData30Reg 1 -#define GlintPatternRamData30Off 0x7bf0 -#define GlintPatternRamData30Sec 0x8bf0 -#define GlintPatternRamData30SecReg 3 -#define GlintPatternRamData30SecOff 0x7bf0 - -#define GlintPatternRamData31 0x8bf8 -#define GlintPatternRamData31Tag 0x017f -#define GlintPatternRamData31Reg 1 -#define GlintPatternRamData31Off 0x7bf8 -#define GlintPatternRamData31Sec 0x8bf8 -#define GlintPatternRamData31SecReg 3 -#define GlintPatternRamData31SecOff 0x7bf8 - -#define GlintFBBlockColorU 0x8c68 -#define GlintFBBlockColorUTag 0x018d -#define GlintFBBlockColorUReg 1 -#define GlintFBBlockColorUOff 0x7c68 -#define GlintFBBlockColorUSec 0x8c68 -#define GlintFBBlockColorUSecReg 3 -#define GlintFBBlockColorUSecOff 0x7c68 - -#define GlintFBBlockColorL 0x8c70 -#define GlintFBBlockColorLTag 0x018e -#define GlintFBBlockColorLReg 1 -#define GlintFBBlockColorLOff 0x7c70 -#define GlintFBBlockColorLSec 0x8c70 -#define GlintFBBlockColorLSecReg 3 -#define GlintFBBlockColorLSecOff 0x7c70 - -#define GlintSuspendUntilFrameBlank 0x8c78 -#define GlintSuspendUntilFrameBlankTag 0x018f -#define GlintSuspendUntilFrameBlankReg 1 -#define GlintSuspendUntilFrameBlankOff 0x7c78 -#define GlintSuspendUntilFrameBlankSec 0x8c78 -#define GlintSuspendUntilFrameBlankSecReg 3 -#define GlintSuspendUntilFrameBlankSecOff 0x7c78 - -#define GlintFilterMode 0x8c00 -#define GlintFilterModeTag 0x0180 -#define GlintFilterModeReg 1 -#define GlintFilterModeOff 0x7c00 -#define GlintFilterModeSec 0x8c00 -#define GlintFilterModeSecReg 3 -#define GlintFilterModeSecOff 0x7c00 - -#define GlintStatisticMode 0x8c08 -#define GlintStatisticModeTag 0x0181 -#define GlintStatisticModeReg 1 -#define GlintStatisticModeOff 0x7c08 -#define GlintStatisticModeSec 0x8c08 -#define GlintStatisticModeSecReg 3 -#define GlintStatisticModeSecOff 0x7c08 - -#define GlintMinRegion 0x8c10 -#define GlintMinRegionTag 0x0182 -#define GlintMinRegionReg 1 -#define GlintMinRegionOff 0x7c10 -#define GlintMinRegionSec 0x8c10 -#define GlintMinRegionSecReg 3 -#define GlintMinRegionSecOff 0x7c10 - -#define GlintMaxRegion 0x8c18 -#define GlintMaxRegionTag 0x0183 -#define GlintMaxRegionReg 1 -#define GlintMaxRegionOff 0x7c18 -#define GlintMaxRegionSec 0x8c18 -#define GlintMaxRegionSecReg 3 -#define GlintMaxRegionSecOff 0x7c18 - -#define GlintResetPickResult 0x8c20 -#define GlintResetPickResultTag 0x0184 -#define GlintResetPickResultReg 1 -#define GlintResetPickResultOff 0x7c20 -#define GlintResetPickResultSec 0x8c20 -#define GlintResetPickResultSecReg 3 -#define GlintResetPickResultSecOff 0x7c20 - -#define GlintMitHitRegion 0x8c28 -#define GlintMitHitRegionTag 0x0185 -#define GlintMitHitRegionReg 1 -#define GlintMitHitRegionOff 0x7c28 -#define GlintMitHitRegionSec 0x8c28 -#define GlintMitHitRegionSecReg 3 -#define GlintMitHitRegionSecOff 0x7c28 - -#define GlintMaxHitRegion 0x8c30 -#define GlintMaxHitRegionTag 0x0186 -#define GlintMaxHitRegionReg 1 -#define GlintMaxHitRegionOff 0x7c30 -#define GlintMaxHitRegionSec 0x8c30 -#define GlintMaxHitRegionSecReg 3 -#define GlintMaxHitRegionSecOff 0x7c30 - -#define GlintPickResult 0x8c38 -#define GlintPickResultTag 0x0187 -#define GlintPickResultReg 1 -#define GlintPickResultOff 0x7c38 -#define GlintPickResultSec 0x8c38 -#define GlintPickResultSecReg 3 -#define GlintPickResultSecOff 0x7c38 - -#define GlintGLINTSync 0x8c40 -#define GlintGLINTSyncTag 0x0188 -#define GlintGLINTSyncReg 1 -#define GlintGLINTSyncOff 0x7c40 -#define GlintGLINTSyncSec 0x8c40 -#define GlintGLINTSyncSecReg 3 -#define GlintGLINTSyncSecOff 0x7c40 - -#define GlintKsRStart 0x8c80 -#define GlintKsRStartTag 0x0190 -#define GlintKsRStartReg 1 -#define GlintKsRStartOff 0x7c80 -#define GlintKsRStartSec 0x8c80 -#define GlintKsRStartSecReg 3 -#define GlintKsRStartSecOff 0x7c80 - -#define GlintdKsRdx 0x8c88 -#define GlintdKsRdxTag 0x0191 -#define GlintdKsRdxReg 1 -#define GlintdKsRdxOff 0x7c88 -#define GlintdKsRdxSec 0x8c88 -#define GlintdKsRdxSecReg 3 -#define GlintdKsRdxSecOff 0x7c88 - -#define GlintdKsRdyDom 0x8c90 -#define GlintdKsRdyDomTag 0x0192 -#define GlintdKsRdyDomReg 1 -#define GlintdKsRdyDomOff 0x7c90 -#define GlintdKsRdyDomSec 0x8c90 -#define GlintdKsRdyDomSecReg 3 -#define GlintdKsRdyDomSecOff 0x7c90 - -#define GlintKsGStart 0x8c98 -#define GlintKsGStartTag 0x0193 -#define GlintKsGStartReg 1 -#define GlintKsGStartOff 0x7c98 -#define GlintKsGStartSec 0x8c98 -#define GlintKsGStartSecReg 3 -#define GlintKsGStartSecOff 0x7c98 - -#define GlintdKsGdx 0x8ca0 -#define GlintdKsGdxTag 0x0194 -#define GlintdKsGdxReg 1 -#define GlintdKsGdxOff 0x7ca0 -#define GlintdKsGdxSec 0x8ca0 -#define GlintdKsGdxSecReg 3 -#define GlintdKsGdxSecOff 0x7ca0 - -#define GlintdKsGdyDom 0x8ca8 -#define GlintdKsGdyDomTag 0x0195 -#define GlintdKsGdyDomReg 1 -#define GlintdKsGdyDomOff 0x7ca8 -#define GlintdKsGdyDomSec 0x8ca8 -#define GlintdKsGdyDomSecReg 3 -#define GlintdKsGdyDomSecOff 0x7ca8 - -#define GlintKsBStart 0x8cb0 -#define GlintKsBStartTag 0x0196 -#define GlintKsBStartReg 1 -#define GlintKsBStartOff 0x7cb0 -#define GlintKsBStartSec 0x8cb0 -#define GlintKsBStartSecReg 3 -#define GlintKsBStartSecOff 0x7cb0 - -#define GlintdKsBdx 0x8cb8 -#define GlintdKsBdxTag 0x0197 -#define GlintdKsBdxReg 1 -#define GlintdKsBdxOff 0x7cb8 -#define GlintdKsBdxSec 0x8cb8 -#define GlintdKsBdxSecReg 3 -#define GlintdKsBdxSecOff 0x7cb8 - -#define GlintdKsBdyDom 0x8cc0 -#define GlintdKsBdyDomTag 0x0198 -#define GlintdKsBdyDomReg 1 -#define GlintdKsBdyDomOff 0x7cc0 -#define GlintdKsBdyDomSec 0x8cc0 -#define GlintdKsBdyDomSecReg 3 -#define GlintdKsBdyDomSecOff 0x7cc0 - -#define GlintKdRStart 0x8d00 -#define GlintKdRStartTag 0x01a0 -#define GlintKdRStartReg 1 -#define GlintKdRStartOff 0x7d00 -#define GlintKdRStartSec 0x8d00 -#define GlintKdRStartSecReg 3 -#define GlintKdRStartSecOff 0x7d00 - -#define GlintdKdRdx 0x8d08 -#define GlintdKdRdxTag 0x01a1 -#define GlintdKdRdxReg 1 -#define GlintdKdRdxOff 0x7d08 -#define GlintdKdRdxSec 0x8d08 -#define GlintdKdRdxSecReg 3 -#define GlintdKdRdxSecOff 0x7d08 - -#define GlintdKdRdyDom 0x8d10 -#define GlintdKdRdyDomTag 0x01a2 -#define GlintdKdRdyDomReg 1 -#define GlintdKdRdyDomOff 0x7d10 -#define GlintdKdRdyDomSec 0x8d10 -#define GlintdKdRdyDomSecReg 3 -#define GlintdKdRdyDomSecOff 0x7d10 - -#define GlintKdGStart 0x8d18 -#define GlintKdGStartTag 0x01a3 -#define GlintKdGStartReg 1 -#define GlintKdGStartOff 0x7d18 -#define GlintKdGStartSec 0x8d18 -#define GlintKdGStartSecReg 3 -#define GlintKdGStartSecOff 0x7d18 - -#define GlintdKdGdx 0x8d20 -#define GlintdKdGdxTag 0x01a4 -#define GlintdKdGdxReg 1 -#define GlintdKdGdxOff 0x7d20 -#define GlintdKdGdxSec 0x8d20 -#define GlintdKdGdxSecReg 3 -#define GlintdKdGdxSecOff 0x7d20 - -#define GlintdKdGdyDom 0x8d28 -#define GlintdKdGdyDomTag 0x01a5 -#define GlintdKdGdyDomReg 1 -#define GlintdKdGdyDomOff 0x7d28 -#define GlintdKdGdyDomSec 0x8d28 -#define GlintdKdGdyDomSecReg 3 -#define GlintdKdGdyDomSecOff 0x7d28 - -#define GlintKdBStart 0x8d30 -#define GlintKdBStartTag 0x01a6 -#define GlintKdBStartReg 1 -#define GlintKdBStartOff 0x7d30 -#define GlintKdBStartSec 0x8d30 -#define GlintKdBStartSecReg 3 -#define GlintKdBStartSecOff 0x7d30 - -#define GlintdKdBdx 0x8d38 -#define GlintdKdBdxTag 0x01a7 -#define GlintdKdBdxReg 1 -#define GlintdKdBdxOff 0x7d38 -#define GlintdKdBdxSec 0x8d38 -#define GlintdKdBdxSecReg 3 -#define GlintdKdBdxSecOff 0x7d38 - -#define GlintdKdBdyDom 0x8d40 -#define GlintdKdBdyDomTag 0x01a8 -#define GlintdKdBdyDomReg 1 -#define GlintdKdBdyDomOff 0x7d40 -#define GlintdKdBdyDomSec 0x8d40 -#define GlintdKdBdyDomSecReg 3 -#define GlintdKdBdyDomSecOff 0x7d40 - -#define GlintContextDump 0x8dc0 -#define GlintContextDumpTag 0x01b8 -#define GlintContextDumpReg 1 -#define GlintContextDumpOff 0x7dc0 - -#define GlintContextRestore 0x8dc8 -#define GlintContextRestoreTag 0x01b9 -#define GlintContextRestoreReg 1 -#define GlintContextRestoreOff 0x7dc8 - -#define GlintContextData 0x8dd0 -#define GlintContextDataTag 0x01ba -#define GlintContextDataReg 1 -#define GlintContextDataOff 0x7dd0 - -#define GlintFeedbackToken 0x8f80 -#define GlintFeedbackTokenTag 0x01f0 -#define GlintFeedbackTokenReg 1 -#define GlintFeedbackTokenOff 0x7f80 - -#define GlintFeedbackX 0x8f88 -#define GlintFeedbackXTag 0x01f1 -#define GlintFeedbackXReg 1 -#define GlintFeedbackXOff 0x7f88 - -#define GlintFeedbackY 0x8f90 -#define GlintFeedbackYTag 0x01f2 -#define GlintFeedbackYReg 1 -#define GlintFeedbackYOff 0x7f90 - -#define GlintFeedbackZ 0x8f98 -#define GlintFeedbackZTag 0x01f3 -#define GlintFeedbackZReg 1 -#define GlintFeedbackZOff 0x7f98 - -#define GlintFeedbackW 0x8fa0 -#define GlintFeedbackWTag 0x01f4 -#define GlintFeedbackWReg 1 -#define GlintFeedbackWOff 0x7fa0 - -#define GlintFeedbackRed 0x8fa8 -#define GlintFeedbackRedTag 0x01f5 -#define GlintFeedbackRedReg 1 -#define GlintFeedbackRedOff 0x7fa8 - -#define GlintFeedbackGreen 0x8fb0 -#define GlintFeedbackGreenTag 0x01f6 -#define GlintFeedbackGreenReg 1 -#define GlintFeedbackGreenOff 0x7fb0 - -#define GlintFeedbackBlue 0x8fb8 -#define GlintFeedbackBlueTag 0x01f7 -#define GlintFeedbackBlueReg 1 -#define GlintFeedbackBlueOff 0x7fb8 - -#define GlintFeedbackAlpha 0x8fc0 -#define GlintFeedbackAlphaTag 0x01f8 -#define GlintFeedbackAlphaReg 1 -#define GlintFeedbackAlphaOff 0x7fc0 - -#define GlintFeedbackS 0x8fc8 -#define GlintFeedbackSTag 0x01f9 -#define GlintFeedbackSReg 1 -#define GlintFeedbackSOff 0x7fc8 - -#define GlintFeedbackT 0x8fd0 -#define GlintFeedbackTTag 0x01fa -#define GlintFeedbackTReg 1 -#define GlintFeedbackTOff 0x7fd0 - -#define GlintFeedbackR 0x8fd8 -#define GlintFeedbackRTag 0x01fb -#define GlintFeedbackRReg 1 -#define GlintFeedbackROff 0x7fd8 - -#define GlintFeedbackQ 0x8fe0 -#define GlintFeedbackQTag 0x01fc -#define GlintFeedbackQReg 1 -#define GlintFeedbackQOff 0x7fe0 - -#define GlintSelectRecord 0x8fe8 -#define GlintSelectRecordTag 0x01fd -#define GlintSelectRecordReg 1 -#define GlintSelectRecordOff 0x7fe8 - -#define GlintPassThrough 0x8ff0 -#define GlintPassThroughTag 0x01fe -#define GlintPassThroughReg 1 -#define GlintPassThroughOff 0x7ff0 - -#define GlintEndOfFeedback 0x8ff8 -#define GlintEndOfFeedbackTag 0x01ff -#define GlintEndOfFeedbackReg 1 -#define GlintEndOfFeedbackOff 0x7ff8 - -#define GlintV0FixedS 0x9000 -#define GlintV0FixedSTag 0x0200 -#define GlintV0FixedSReg 1 -#define GlintV0FixedSOff 0x8000 - -#define GlintV0FixedT 0x9008 -#define GlintV0FixedTTag 0x0201 -#define GlintV0FixedTReg 1 -#define GlintV0FixedTOff 0x8008 - -#define GlintV0FixedQ 0x9010 -#define GlintV0FixedQTag 0x0202 -#define GlintV0FixedQReg 1 -#define GlintV0FixedQOff 0x8010 - -#define GlintV0FixedKs 0x9018 -#define GlintV0FixedKsTag 0x0203 -#define GlintV0FixedKsReg 1 -#define GlintV0FixedKsOff 0x8018 - -#define GlintV0FixedKd 0x9020 -#define GlintV0FixedKdTag 0x0204 -#define GlintV0FixedKdReg 1 -#define GlintV0FixedKdOff 0x8020 - -#define GlintV0FixedR 0x9028 -#define GlintV0FixedRTag 0x0205 -#define GlintV0FixedRReg 1 -#define GlintV0FixedROff 0x8028 - -#define GlintV0FixedG 0x9030 -#define GlintV0FixedGTag 0x0206 -#define GlintV0FixedGReg 1 -#define GlintV0FixedGOff 0x8030 - -#define GlintV0FixedB 0x9038 -#define GlintV0FixedBTag 0x0207 -#define GlintV0FixedBReg 1 -#define GlintV0FixedBOff 0x8038 - -#define GlintV0FixedA 0x9040 -#define GlintV0FixedATag 0x0208 -#define GlintV0FixedAReg 1 -#define GlintV0FixedAOff 0x8040 - -#define GlintV0FixedF 0x9048 -#define GlintV0FixedFTag 0x0209 -#define GlintV0FixedFReg 1 -#define GlintV0FixedFOff 0x8048 - -#define GlintV0FixedX 0x9050 -#define GlintV0FixedXTag 0x020a -#define GlintV0FixedXReg 1 -#define GlintV0FixedXOff 0x8050 - -#define GlintV0FixedY 0x9058 -#define GlintV0FixedYTag 0x020b -#define GlintV0FixedYReg 1 -#define GlintV0FixedYOff 0x8058 - -#define GlintV0FixedZ 0x9060 -#define GlintV0FixedZTag 0x020c -#define GlintV0FixedZReg 1 -#define GlintV0FixedZOff 0x8060 - -#define GlintV1FixedS 0x9080 -#define GlintV1FixedSTag 0x0210 -#define GlintV1FixedSReg 1 -#define GlintV1FixedSOff 0x8080 - -#define GlintV1FixedT 0x9088 -#define GlintV1FixedTTag 0x0211 -#define GlintV1FixedTReg 1 -#define GlintV1FixedTOff 0x8088 - -#define GlintV1FixedQ 0x9090 -#define GlintV1FixedQTag 0x0212 -#define GlintV1FixedQReg 1 -#define GlintV1FixedQOff 0x8090 - -#define GlintV1FixedKs 0x9098 -#define GlintV1FixedKsTag 0x0213 -#define GlintV1FixedKsReg 1 -#define GlintV1FixedKsOff 0x8098 - -#define GlintV1FixedKd 0x90a0 -#define GlintV1FixedKdTag 0x0214 -#define GlintV1FixedKdReg 1 -#define GlintV1FixedKdOff 0x80a0 - -#define GlintV1FixedR 0x90a8 -#define GlintV1FixedRTag 0x0215 -#define GlintV1FixedRReg 1 -#define GlintV1FixedROff 0x80a8 - -#define GlintV1FixedG 0x90b0 -#define GlintV1FixedGTag 0x0216 -#define GlintV1FixedGReg 1 -#define GlintV1FixedGOff 0x80b0 - -#define GlintV1FixedB 0x90b8 -#define GlintV1FixedBTag 0x0217 -#define GlintV1FixedBReg 1 -#define GlintV1FixedBOff 0x80b8 - -#define GlintV1FixedA 0x90c0 -#define GlintV1FixedATag 0x0218 -#define GlintV1FixedAReg 1 -#define GlintV1FixedAOff 0x80c0 - -#define GlintV1FixedF 0x90c8 -#define GlintV1FixedFTag 0x0219 -#define GlintV1FixedFReg 1 -#define GlintV1FixedFOff 0x80c8 - -#define GlintV1FixedX 0x90d0 -#define GlintV1FixedXTag 0x021a -#define GlintV1FixedXReg 1 -#define GlintV1FixedXOff 0x80d0 - -#define GlintV1FixedY 0x90d8 -#define GlintV1FixedYTag 0x021b -#define GlintV1FixedYReg 1 -#define GlintV1FixedYOff 0x80d8 - -#define GlintV1FixedZ 0x90e0 -#define GlintV1FixedZTag 0x021c -#define GlintV1FixedZReg 1 -#define GlintV1FixedZOff 0x80e0 - -#define GlintV2FixedS 0x9100 -#define GlintV2FixedSTag 0x0220 -#define GlintV2FixedSReg 1 -#define GlintV2FixedSOff 0x8100 - -#define GlintV2FixedT 0x9108 -#define GlintV2FixedTTag 0x0221 -#define GlintV2FixedTReg 1 -#define GlintV2FixedTOff 0x8108 - -#define GlintV2FixedQ 0x9110 -#define GlintV2FixedQTag 0x0222 -#define GlintV2FixedQReg 1 -#define GlintV2FixedQOff 0x8110 - -#define GlintV2FixedKs 0x9118 -#define GlintV2FixedKsTag 0x0223 -#define GlintV2FixedKsReg 1 -#define GlintV2FixedKsOff 0x8118 - -#define GlintV2FixedKd 0x9120 -#define GlintV2FixedKdTag 0x0224 -#define GlintV2FixedKdReg 1 -#define GlintV2FixedKdOff 0x8120 - -#define GlintV2FixedR 0x9128 -#define GlintV2FixedRTag 0x0225 -#define GlintV2FixedRReg 1 -#define GlintV2FixedROff 0x8128 - -#define GlintV2FixedG 0x9130 -#define GlintV2FixedGTag 0x0226 -#define GlintV2FixedGReg 1 -#define GlintV2FixedGOff 0x8130 - -#define GlintV2FixedB 0x9138 -#define GlintV2FixedBTag 0x0227 -#define GlintV2FixedBReg 1 -#define GlintV2FixedBOff 0x8138 - -#define GlintV2FixedA 0x9140 -#define GlintV2FixedATag 0x0228 -#define GlintV2FixedAReg 1 -#define GlintV2FixedAOff 0x8140 - -#define GlintV2FixedF 0x9148 -#define GlintV2FixedFTag 0x0229 -#define GlintV2FixedFReg 1 -#define GlintV2FixedFOff 0x8148 - -#define GlintV2FixedX 0x9150 -#define GlintV2FixedXTag 0x022a -#define GlintV2FixedXReg 1 -#define GlintV2FixedXOff 0x8150 - -#define GlintV2FixedY 0x9158 -#define GlintV2FixedYTag 0x022b -#define GlintV2FixedYReg 1 -#define GlintV2FixedYOff 0x8158 - -#define GlintV2FixedZ 0x9160 -#define GlintV2FixedZTag 0x022c -#define GlintV2FixedZReg 1 -#define GlintV2FixedZOff 0x8160 - -#define GlintV0FloatS 0x9180 -#define GlintV0FloatSTag 0x0230 -#define GlintV0FloatSReg 1 -#define GlintV0FloatSOff 0x8180 - -#define GlintV0FloatT 0x9188 -#define GlintV0FloatTTag 0x0231 -#define GlintV0FloatTReg 1 -#define GlintV0FloatTOff 0x8188 - -#define GlintV0FloatQ 0x9190 -#define GlintV0FloatQTag 0x0232 -#define GlintV0FloatQReg 1 -#define GlintV0FloatQOff 0x8190 - -#define GlintV0FloatKs 0x9198 -#define GlintV0FloatKsTag 0x0233 -#define GlintV0FloatKsReg 1 -#define GlintV0FloatKsOff 0x8198 - -#define GlintV0FloatKd 0x91a0 -#define GlintV0FloatKdTag 0x0234 -#define GlintV0FloatKdReg 1 -#define GlintV0FloatKdOff 0x81a0 - -#define GlintV0FloatR 0x91a8 -#define GlintV0FloatRTag 0x0235 -#define GlintV0FloatRReg 1 -#define GlintV0FloatROff 0x81a8 - -#define GlintV0FloatG 0x91b0 -#define GlintV0FloatGTag 0x0236 -#define GlintV0FloatGReg 1 -#define GlintV0FloatGOff 0x81b0 - -#define GlintV0FloatB 0x91b8 -#define GlintV0FloatBTag 0x0237 -#define GlintV0FloatBReg 1 -#define GlintV0FloatBOff 0x81b8 - -#define GlintV0FloatA 0x91c0 -#define GlintV0FloatATag 0x0238 -#define GlintV0FloatAReg 1 -#define GlintV0FloatAOff 0x81c0 - -#define GlintV0FloatF 0x91c8 -#define GlintV0FloatFTag 0x0239 -#define GlintV0FloatFReg 1 -#define GlintV0FloatFOff 0x81c8 - -#define GlintV0FloatX 0x91d0 -#define GlintV0FloatXTag 0x023a -#define GlintV0FloatXReg 1 -#define GlintV0FloatXOff 0x81d0 - -#define GlintV0FloatY 0x91d8 -#define GlintV0FloatYTag 0x023b -#define GlintV0FloatYReg 1 -#define GlintV0FloatYOff 0x81d8 - -#define GlintV0FloatZ 0x91e0 -#define GlintV0FloatZTag 0x023c -#define GlintV0FloatZReg 1 -#define GlintV0FloatZOff 0x81e0 - -#define GlintV1FloatS 0x9200 -#define GlintV1FloatSTag 0x0240 -#define GlintV1FloatSReg 1 -#define GlintV1FloatSOff 0x8200 - -#define GlintV1FloatT 0x9208 -#define GlintV1FloatTTag 0x0241 -#define GlintV1FloatTReg 1 -#define GlintV1FloatTOff 0x8208 - -#define GlintV1FloatQ 0x9210 -#define GlintV1FloatQTag 0x0242 -#define GlintV1FloatQReg 1 -#define GlintV1FloatQOff 0x8210 - -#define GlintV1FloatKs 0x9218 -#define GlintV1FloatKsTag 0x0243 -#define GlintV1FloatKsReg 1 -#define GlintV1FloatKsOff 0x8218 - -#define GlintV1FloatKd 0x9220 -#define GlintV1FloatKdTag 0x0244 -#define GlintV1FloatKdReg 1 -#define GlintV1FloatKdOff 0x8220 - -#define GlintV1FloatR 0x9228 -#define GlintV1FloatRTag 0x0245 -#define GlintV1FloatRReg 1 -#define GlintV1FloatROff 0x8228 - -#define GlintV1FloatG 0x9230 -#define GlintV1FloatGTag 0x0246 -#define GlintV1FloatGReg 1 -#define GlintV1FloatGOff 0x8230 - -#define GlintV1FloatB 0x9238 -#define GlintV1FloatBTag 0x0247 -#define GlintV1FloatBReg 1 -#define GlintV1FloatBOff 0x8238 - -#define GlintV1FloatA 0x9240 -#define GlintV1FloatATag 0x0248 -#define GlintV1FloatAReg 1 -#define GlintV1FloatAOff 0x8240 - -#define GlintV1FloatF 0x9248 -#define GlintV1FloatFTag 0x0249 -#define GlintV1FloatFReg 1 -#define GlintV1FloatFOff 0x8248 - -#define GlintV1FloatX 0x9250 -#define GlintV1FloatXTag 0x024a -#define GlintV1FloatXReg 1 -#define GlintV1FloatXOff 0x8250 - -#define GlintV1FloatY 0x9258 -#define GlintV1FloatYTag 0x024b -#define GlintV1FloatYReg 1 -#define GlintV1FloatYOff 0x8258 - -#define GlintV1FloatZ 0x9260 -#define GlintV1FloatZTag 0x024c -#define GlintV1FloatZReg 1 -#define GlintV1FloatZOff 0x8260 - -#define GlintV2FloatS 0x9280 -#define GlintV2FloatSTag 0x0250 -#define GlintV2FloatSReg 1 -#define GlintV2FloatSOff 0x8280 - -#define GlintV2FloatT 0x9288 -#define GlintV2FloatTTag 0x0251 -#define GlintV2FloatTReg 1 -#define GlintV2FloatTOff 0x8288 - -#define GlintV2FloatQ 0x9290 -#define GlintV2FloatQTag 0x0252 -#define GlintV2FloatQReg 1 -#define GlintV2FloatQOff 0x8290 - -#define GlintV2FloatKs 0x9298 -#define GlintV2FloatKsTag 0x0253 -#define GlintV2FloatKsReg 1 -#define GlintV2FloatKsOff 0x8298 - -#define GlintV2FloatKd 0x92a0 -#define GlintV2FloatKdTag 0x0254 -#define GlintV2FloatKdReg 1 -#define GlintV2FloatKdOff 0x82a0 - -#define GlintV2FloatR 0x92a8 -#define GlintV2FloatRTag 0x0255 -#define GlintV2FloatRReg 1 -#define GlintV2FloatROff 0x82a8 - -#define GlintV2FloatG 0x92b0 -#define GlintV2FloatGTag 0x0256 -#define GlintV2FloatGReg 1 -#define GlintV2FloatGOff 0x82b0 - -#define GlintV2FloatB 0x92b8 -#define GlintV2FloatBTag 0x0257 -#define GlintV2FloatBReg 1 -#define GlintV2FloatBOff 0x82b8 - -#define GlintV2FloatA 0x92c0 -#define GlintV2FloatATag 0x0258 -#define GlintV2FloatAReg 1 -#define GlintV2FloatAOff 0x82c0 - -#define GlintV2FloatF 0x92c8 -#define GlintV2FloatFTag 0x0259 -#define GlintV2FloatFReg 1 -#define GlintV2FloatFOff 0x82c8 - -#define GlintV2FloatX 0x92d0 -#define GlintV2FloatXTag 0x025a -#define GlintV2FloatXReg 1 -#define GlintV2FloatXOff 0x82d0 - -#define GlintV2FloatY 0x92d8 -#define GlintV2FloatYTag 0x025b -#define GlintV2FloatYReg 1 -#define GlintV2FloatYOff 0x82d8 - -#define GlintV2FloatZ 0x92e0 -#define GlintV2FloatZTag 0x025c -#define GlintV2FloatZReg 1 -#define GlintV2FloatZOff 0x82e0 - -#define GlintDeltaMode 0x9300 -#define GlintDeltaModeTag 0x0260 -#define GlintDeltaModeReg 1 -#define GlintDeltaModeOff 0x8300 - -#define GlintDrawTriangle 0x9308 -#define GlintDrawTriangleTag 0x0261 -#define GlintDrawTriangleReg 1 -#define GlintDrawTriangleOff 0x8308 - -#define GlintRepeatTriangle 0x9310 -#define GlintRepeatTriangleTag 0x0262 -#define GlintRepeatTriangleReg 1 -#define GlintRepeatTriangleOff 0x8310 - -#define GlintDrawLine01 0x9318 -#define GlintDrawLine01Tag 0x0263 -#define GlintDrawLine01Reg 1 -#define GlintDrawLine01Off 0x8318 - -#define GlintDrawLine10 0x9320 -#define GlintDrawLine10Tag 0x0264 -#define GlintDrawLine10Reg 1 -#define GlintDrawLine10Off 0x8320 - -#define GlintRepeatLine 0x9328 -#define GlintRepeatLineTag 0x0265 -#define GlintRepeatLineReg 1 -#define GlintRepeatLineOff 0x8328 - -#define GlintEpilogueTag 0x9368 -#define GlintEpilogueTagTag 0x026d -#define GlintEpilogueTagReg 1 -#define GlintEpilogueTagOff 0x8368 - -#define GlintEpilogueData 0x9370 -#define GlintEpilogueDataTag 0x026e -#define GlintEpilogueDataReg 1 -#define GlintEpilogueDataOff 0x8370 - -#define GlintBroadcastMask 0x9378 -#define GlintBroadcastMaskTag 0x026f -#define GlintBroadcastMaskReg 1 -#define GlintBroadcastMaskOff 0x8378 - -#define GlintXBias 0x9480 -#define GlintXBiasTag 0x0290 -#define GlintXBiasReg 1 -#define GlintXBiasOff 0x8480 - -#define GlintYBias 0x9488 -#define GlintYBiasTag 0x0291 -#define GlintYBiasReg 1 -#define GlintYBiasOff 0x8488 - -#define GlintPointMode 0x9490 -#define GlintPointModeTag 0x0292 -#define GlintPointModeReg 1 -#define GlintPointModeOff 0x8490 - -#define GlintPointSize 0x9498 -#define GlintPointSizeTag 0x0293 -#define GlintPointSizeReg 1 -#define GlintPointSizeOff 0x8498 - -#define GlintAApointSize 0x94a0 -#define GlintAApointSizeTag 0x0294 -#define GlintAApointSizeReg 1 -#define GlintAApointSizeOff 0x84a0 - -#define GlintLineMode 0x94a8 -#define GlintLineModeTag 0x0295 -#define GlintLineModeReg 1 -#define GlintLineModeOff 0x84a8 - -#define GlintLineWidth 0x94b0 -#define GlintLineWidthTag 0x0296 -#define GlintLineWidthReg 1 -#define GlintLineWidthOff 0x84b0 - -#define GlintLineWidthOffset 0x94b8 -#define GlintLineWidthOffsetTag 0x0297 -#define GlintLineWidthOffsetReg 1 -#define GlintLineWidthOffsetOff 0x84b8 - -#define GlintAAlineWidth 0x94c0 -#define GlintAAlineWidthTag 0x0298 -#define GlintAAlineWidthReg 1 -#define GlintAAlineWidthOff 0x84c0 - -#define GlintTriangleMode 0x94c8 -#define GlintTriangleModeTag 0x0299 -#define GlintTriangleModeReg 1 -#define GlintTriangleModeOff 0x84c8 - -#define GlintRectangleMode 0x94d0 -#define GlintRectangleModeTag 0x029a -#define GlintRectangleModeReg 1 -#define GlintRectangleModeOff 0x84d0 - -#define GlintRectangleWidth 0x94d8 -#define GlintRectangleWidthTag 0x029b -#define GlintRectangleWidthReg 1 -#define GlintRectangleWidthOff 0x84d8 - -#define GlintRectangleHeight 0x94e0 -#define GlintRectangleHeightTag 0x029c -#define GlintRectangleHeightReg 1 -#define GlintRectangleHeightOff 0x84e0 - -#define GlintRectangle2DMode 0x94e8 -#define GlintRectangle2DModeTag 0x029d -#define GlintRectangle2DModeReg 1 -#define GlintRectangle2DModeOff 0x84e8 - -#define GlintRectangle2DControl 0x94f0 -#define GlintRectangle2DControlTag 0x029e -#define GlintRectangle2DControlReg 1 -#define GlintRectangle2DControlOff 0x84f0 - -#define GlintTransformMode 0x9508 -#define GlintTransformModeTag 0x02a1 -#define GlintTransformModeReg 1 -#define GlintTransformModeOff 0x8508 - -#define GlintGeometryMode 0x9510 -#define GlintGeometryModeTag 0x02a2 -#define GlintGeometryModeReg 1 -#define GlintGeometryModeOff 0x8510 - -#define GlintNormalizeMode 0x9518 -#define GlintNormalizeModeTag 0x02a3 -#define GlintNormalizeModeReg 1 -#define GlintNormalizeModeOff 0x8518 - -#define GlintLightingMode 0x9520 -#define GlintLightingModeTag 0x02a4 -#define GlintLightingModeReg 1 -#define GlintLightingModeOff 0x8520 - -#define GlintColorMaterialMode 0x9528 -#define GlintColorMaterialModeTag 0x02a5 -#define GlintColorMaterialModeReg 1 -#define GlintColorMaterialModeOff 0x8528 - -#define GlintMaterialMode 0x9530 -#define GlintMaterialModeTag 0x02a6 -#define GlintMaterialModeReg 1 -#define GlintMaterialModeOff 0x8530 - -#define GlintSelectResult 0x9580 -#define GlintSelectResultTag 0x02b0 -#define GlintSelectResultReg 1 -#define GlintSelectResultOff 0x8580 - -#define GlintBegin 0x9590 -#define GlintBeginTag 0x02b2 -#define GlintBeginReg 1 -#define GlintBeginOff 0x8590 - -#define GlintEnd 0x9598 -#define GlintEndTag 0x02b3 -#define GlintEndReg 1 -#define GlintEndOff 0x8598 - -#define GlintEdgeFlag 0x95a0 -#define GlintEdgeFlagTag 0x02b4 -#define GlintEdgeFlagReg 1 -#define GlintEdgeFlagOff 0x85a0 - -#define GlintObjectIDvalue 0x95a8 -#define GlintObjectIDvalueTag 0x02b5 -#define GlintObjectIDvalueReg 1 -#define GlintObjectIDvalueOff 0x85a8 - -#define GlintIncrementObjectID 0x95b0 -#define GlintIncrementObjectIDTag 0x02b6 -#define GlintIncrementObjectIDReg 1 -#define GlintIncrementObjectIDOff 0x85b0 - -#define GlintTransformCurrent 0x95b8 -#define GlintTransformCurrentTag 0x02b7 -#define GlintTransformCurrentReg 1 -#define GlintTransformCurrentOff 0x85b8 - -#define GlintSaveCurrent 0x95c8 -#define GlintSaveCurrentTag 0x02b9 -#define GlintSaveCurrentReg 1 -#define GlintSaveCurrentOff 0x85c8 - -#define GlintRestoreCurrent 0x95d0 -#define GlintRestoreCurrentTag 0x02ba -#define GlintRestoreCurrentReg 1 -#define GlintRestoreCurrentOff 0x85d0 - -#define GlintInitNames 0x95d8 -#define GlintInitNamesTag 0x02bb -#define GlintInitNamesReg 1 -#define GlintInitNamesOff 0x85d8 - -#define GlintPushName 0x95e0 -#define GlintPushNameTag 0x02bc -#define GlintPushNameReg 1 -#define GlintPushNameOff 0x85e0 - -#define GlintPopName 0x95e8 -#define GlintPopNameTag 0x02bd -#define GlintPopNameReg 1 -#define GlintPopNameOff 0x85e8 - -#define GlintLoadName 0x95f0 -#define GlintLoadNameTag 0x02be -#define GlintLoadNameReg 1 -#define GlintLoadNameOff 0x85f0 - -#define GlintGeomRectangle 0x96a0 -#define GlintGeomRectangleTag 0x02d4 -#define GlintGeomRectangleReg 1 -#define GlintGeomRectangleOff 0x86a0 - -#define GlintDrawRectangle2D 0x97a0 -#define GlintDrawRectangle2DTag 0x02f4 -#define GlintDrawRectangle2DReg 1 -#define GlintDrawRectangle2DOff 0x87a0 - -#define GlintNz 0x9800 -#define GlintNzTag 0x0300 -#define GlintNzReg 1 -#define GlintNzOff 0x8800 - -#define GlintNy 0x9808 -#define GlintNyTag 0x0301 -#define GlintNyReg 1 -#define GlintNyOff 0x8808 - -#define GlintNx 0x9810 -#define GlintNxTag 0x0302 -#define GlintNxReg 1 -#define GlintNxOff 0x8810 - -#define GlintCa 0x9818 -#define GlintCaTag 0x0303 -#define GlintCaReg 1 -#define GlintCaOff 0x8818 - -#define GlintCb 0x9820 -#define GlintCbTag 0x0304 -#define GlintCbReg 1 -#define GlintCbOff 0x8820 - -#define GlintCg 0x9828 -#define GlintCgTag 0x0305 -#define GlintCgReg 1 -#define GlintCgOff 0x8828 - -#define GlintCr3 0x9830 -#define GlintCr3Tag 0x0306 -#define GlintCr3Reg 1 -#define GlintCr3Off 0x8830 - -#define GlintCr4 0x9838 -#define GlintCr4Tag 0x0307 -#define GlintCr4Reg 1 -#define GlintCr4Off 0x8838 - -#define GlintTt2 0x9840 -#define GlintTt2Tag 0x0308 -#define GlintTt2Reg 1 -#define GlintTt2Off 0x8840 - -#define GlintTs2 0x9848 -#define GlintTs2Tag 0x0309 -#define GlintTs2Reg 1 -#define GlintTs2Off 0x8848 - -#define GlintVw 0x9850 -#define GlintVwTag 0x030a -#define GlintVwReg 1 -#define GlintVwOff 0x8850 - -#define GlintVz 0x9858 -#define GlintVzTag 0x030b -#define GlintVzReg 1 -#define GlintVzOff 0x8858 - -#define GlintVy 0x9860 -#define GlintVyTag 0x030c -#define GlintVyReg 1 -#define GlintVyOff 0x8860 - -#define GlintVx2 0x9868 -#define GlintVx2Tag 0x030d -#define GlintVx2Reg 1 -#define GlintVx2Off 0x8868 - -#define GlintVx3 0x9870 -#define GlintVx3Tag 0x030e -#define GlintVx3Reg 1 -#define GlintVx3Off 0x8870 - -#define GlintVx4 0x9878 -#define GlintVx4Tag 0x030f -#define GlintVx4Reg 1 -#define GlintVx4Off 0x8878 - -#define GlintFNz 0x9880 -#define GlintFNzTag 0x0310 -#define GlintFNzReg 1 -#define GlintFNzOff 0x8880 - -#define GlintFNy 0x9888 -#define GlintFNyTag 0x0311 -#define GlintFNyReg 1 -#define GlintFNyOff 0x8888 - -#define GlintFNx 0x9890 -#define GlintFNxTag 0x0312 -#define GlintFNxReg 1 -#define GlintFNxOff 0x8890 - -#define GlintPackedColor3 0x9898 -#define GlintPackedColor3Tag 0x0313 -#define GlintPackedColor3Reg 1 -#define GlintPackedColor3Off 0x8898 - -#define GlintPackedColor4 0x98a0 -#define GlintPackedColor4Tag 0x0314 -#define GlintPackedColor4Reg 1 -#define GlintPackedColor4Off 0x88a0 - -#define GlintTq4 0x98a8 -#define GlintTq4Tag 0x0315 -#define GlintTq4Reg 1 -#define GlintTq4Off 0x88a8 - -#define GlintTr4 0x98b0 -#define GlintTr4Tag 0x0316 -#define GlintTr4Reg 1 -#define GlintTr4Off 0x88b0 - -#define GlintTt4 0x98b8 -#define GlintTt4Tag 0x0317 -#define GlintTt4Reg 1 -#define GlintTt4Off 0x88b8 - -#define GlintTs4 0x98c0 -#define GlintTs4Tag 0x0318 -#define GlintTs4Reg 1 -#define GlintTs4Off 0x88c0 - -#define GlintRPw 0x98c8 -#define GlintRPwTag 0x0319 -#define GlintRPwReg 1 -#define GlintRPwOff 0x88c8 - -#define GlintRPz 0x98d0 -#define GlintRPzTag 0x031a -#define GlintRPzReg 1 -#define GlintRPzOff 0x88d0 - -#define GlintRPy 0x98d8 -#define GlintRPyTag 0x031b -#define GlintRPyReg 1 -#define GlintRPyOff 0x88d8 - -#define GlintRPx2 0x98e0 -#define GlintRPx2Tag 0x031c -#define GlintRPx2Reg 1 -#define GlintRPx2Off 0x88e0 - -#define GlintRPx3 0x98e8 -#define GlintRPx3Tag 0x031d -#define GlintRPx3Reg 1 -#define GlintRPx3Off 0x88e8 - -#define GlintRPx4 0x98f0 -#define GlintRPx4Tag 0x031e -#define GlintRPx4Reg 1 -#define GlintRPx4Off 0x88f0 - -#define GlintTs1 0x98f8 -#define GlintTs1Tag 0x031f -#define GlintTs1Reg 1 -#define GlintTs1Off 0x88f8 - -#define GlintModelViewMatrix0 0x9900 -#define GlintModelViewMatrix0Tag 0x0320 -#define GlintModelViewMatrix0Reg 1 -#define GlintModelViewMatrix0Off 0x8900 - -#define GlintModelViewMatrix1 0x9908 -#define GlintModelViewMatrix1Tag 0x0321 -#define GlintModelViewMatrix1Reg 1 -#define GlintModelViewMatrix1Off 0x8908 - -#define GlintModelViewMatrix2 0x9910 -#define GlintModelViewMatrix2Tag 0x0322 -#define GlintModelViewMatrix2Reg 1 -#define GlintModelViewMatrix2Off 0x8910 - -#define GlintModelViewMatrix3 0x9918 -#define GlintModelViewMatrix3Tag 0x0323 -#define GlintModelViewMatrix3Reg 1 -#define GlintModelViewMatrix3Off 0x8918 - -#define GlintModelViewMatrix4 0x9920 -#define GlintModelViewMatrix4Tag 0x0324 -#define GlintModelViewMatrix4Reg 1 -#define GlintModelViewMatrix4Off 0x8920 - -#define GlintModelViewMatrix5 0x9928 -#define GlintModelViewMatrix5Tag 0x0325 -#define GlintModelViewMatrix5Reg 1 -#define GlintModelViewMatrix5Off 0x8928 - -#define GlintModelViewMatrix6 0x9930 -#define GlintModelViewMatrix6Tag 0x0326 -#define GlintModelViewMatrix6Reg 1 -#define GlintModelViewMatrix6Off 0x8930 - -#define GlintModelViewMatrix7 0x9938 -#define GlintModelViewMatrix7Tag 0x0327 -#define GlintModelViewMatrix7Reg 1 -#define GlintModelViewMatrix7Off 0x8938 - -#define GlintModelViewMatrix8 0x9940 -#define GlintModelViewMatrix8Tag 0x0328 -#define GlintModelViewMatrix8Reg 1 -#define GlintModelViewMatrix8Off 0x8940 - -#define GlintModelViewMatrix9 0x9948 -#define GlintModelViewMatrix9Tag 0x0329 -#define GlintModelViewMatrix9Reg 1 -#define GlintModelViewMatrix9Off 0x8948 - -#define GlintModelViewMatrix10 0x9950 -#define GlintModelViewMatrix10Tag 0x032a -#define GlintModelViewMatrix10Reg 1 -#define GlintModelViewMatrix10Off 0x8950 - -#define GlintModelViewMatrix11 0x9958 -#define GlintModelViewMatrix11Tag 0x032b -#define GlintModelViewMatrix11Reg 1 -#define GlintModelViewMatrix11Off 0x8958 - -#define GlintModelViewMatrix12 0x9960 -#define GlintModelViewMatrix12Tag 0x032c -#define GlintModelViewMatrix12Reg 1 -#define GlintModelViewMatrix12Off 0x8960 - -#define GlintModelViewMatrix13 0x9968 -#define GlintModelViewMatrix13Tag 0x032d -#define GlintModelViewMatrix13Reg 1 -#define GlintModelViewMatrix13Off 0x8968 - -#define GlintModelViewMatrix14 0x9970 -#define GlintModelViewMatrix14Tag 0x032e -#define GlintModelViewMatrix14Reg 1 -#define GlintModelViewMatrix14Off 0x8970 - -#define GlintModelViewMatrix15 0x9978 -#define GlintModelViewMatrix15Tag 0x032f -#define GlintModelViewMatrix15Reg 1 -#define GlintModelViewMatrix15Off 0x8978 - -#define GlintModelViewProjectionMatrix0 0x9980 -#define GlintModelViewProjectionMatrix0Tag 0x0330 -#define GlintModelViewProjectionMatrix0Reg 1 -#define GlintModelViewProjectionMatrix0Off 0x8980 - -#define GlintModelViewProjectionMatrix1 0x9988 -#define GlintModelViewProjectionMatrix1Tag 0x0331 -#define GlintModelViewProjectionMatrix1Reg 1 -#define GlintModelViewProjectionMatrix1Off 0x8988 - -#define GlintModelViewProjectionMatrix2 0x9990 -#define GlintModelViewProjectionMatrix2Tag 0x0332 -#define GlintModelViewProjectionMatrix2Reg 1 -#define GlintModelViewProjectionMatrix2Off 0x8990 - -#define GlintModelViewProjectionMatrix3 0x9998 -#define GlintModelViewProjectionMatrix3Tag 0x0333 -#define GlintModelViewProjectionMatrix3Reg 1 -#define GlintModelViewProjectionMatrix3Off 0x8998 - -#define GlintModelViewProjectionMatrix4 0x99a0 -#define GlintModelViewProjectionMatrix4Tag 0x0334 -#define GlintModelViewProjectionMatrix4Reg 1 -#define GlintModelViewProjectionMatrix4Off 0x89a0 - -#define GlintModelViewProjectionMatrix5 0x99a8 -#define GlintModelViewProjectionMatrix5Tag 0x0335 -#define GlintModelViewProjectionMatrix5Reg 1 -#define GlintModelViewProjectionMatrix5Off 0x89a8 - -#define GlintModelViewProjectionMatrix6 0x99b0 -#define GlintModelViewProjectionMatrix6Tag 0x0336 -#define GlintModelViewProjectionMatrix6Reg 1 -#define GlintModelViewProjectionMatrix6Off 0x89b0 - -#define GlintModelViewProjectionMatrix7 0x99b8 -#define GlintModelViewProjectionMatrix7Tag 0x0337 -#define GlintModelViewProjectionMatrix7Reg 1 -#define GlintModelViewProjectionMatrix7Off 0x89b8 - -#define GlintModelViewProjectionMatrix8 0x99c0 -#define GlintModelViewProjectionMatrix8Tag 0x0338 -#define GlintModelViewProjectionMatrix8Reg 1 -#define GlintModelViewProjectionMatrix8Off 0x89c0 - -#define GlintModelViewProjectionMatrix9 0x99c8 -#define GlintModelViewProjectionMatrix9Tag 0x0339 -#define GlintModelViewProjectionMatrix9Reg 1 -#define GlintModelViewProjectionMatrix9Off 0x89c8 - -#define GlintModelViewProjectionMatrix10 0x99d0 -#define GlintModelViewProjectionMatrix10Tag 0x033a -#define GlintModelViewProjectionMatrix10Reg 1 -#define GlintModelViewProjectionMatrix10Off 0x89d0 - -#define GlintModelViewProjectionMatrix11 0x99d8 -#define GlintModelViewProjectionMatrix11Tag 0x033b -#define GlintModelViewProjectionMatrix11Reg 1 -#define GlintModelViewProjectionMatrix11Off 0x89d8 - -#define GlintModelViewProjectionMatrix12 0x99e0 -#define GlintModelViewProjectionMatrix12Tag 0x033c -#define GlintModelViewProjectionMatrix12Reg 1 -#define GlintModelViewProjectionMatrix12Off 0x89e0 - -#define GlintModelViewProjectionMatrix13 0x99e8 -#define GlintModelViewProjectionMatrix13Tag 0x033d -#define GlintModelViewProjectionMatrix13Reg 1 -#define GlintModelViewProjectionMatrix13Off 0x89e8 - -#define GlintModelViewProjectionMatrix14 0x99f0 -#define GlintModelViewProjectionMatrix14Tag 0x033e -#define GlintModelViewProjectionMatrix14Reg 1 -#define GlintModelViewProjectionMatrix14Off 0x89f0 - -#define GlintModelViewProjectionMatrix15 0x99f8 -#define GlintModelViewProjectionMatrix15Tag 0x033f -#define GlintModelViewProjectionMatrix15Reg 1 -#define GlintModelViewProjectionMatrix15Off 0x89f8 - -#define GlintNormalMatrix0 0x9a00 -#define GlintNormalMatrix0Tag 0x0340 -#define GlintNormalMatrix0Reg 1 -#define GlintNormalMatrix0Off 0x8a00 - -#define GlintNormalMatrix1 0x9a08 -#define GlintNormalMatrix1Tag 0x0341 -#define GlintNormalMatrix1Reg 1 -#define GlintNormalMatrix1Off 0x8a08 - -#define GlintNormalMatrix2 0x9a10 -#define GlintNormalMatrix2Tag 0x0342 -#define GlintNormalMatrix2Reg 1 -#define GlintNormalMatrix2Off 0x8a10 - -#define GlintNormalMatrix3 0x9a18 -#define GlintNormalMatrix3Tag 0x0343 -#define GlintNormalMatrix3Reg 1 -#define GlintNormalMatrix3Off 0x8a18 - -#define GlintNormalMatrix4 0x9a20 -#define GlintNormalMatrix4Tag 0x0344 -#define GlintNormalMatrix4Reg 1 -#define GlintNormalMatrix4Off 0x8a20 - -#define GlintNormalMatrix5 0x9a28 -#define GlintNormalMatrix5Tag 0x0345 -#define GlintNormalMatrix5Reg 1 -#define GlintNormalMatrix5Off 0x8a28 - -#define GlintNormalMatrix6 0x9a30 -#define GlintNormalMatrix6Tag 0x0346 -#define GlintNormalMatrix6Reg 1 -#define GlintNormalMatrix6Off 0x8a30 - -#define GlintNormalMatrix7 0x9a38 -#define GlintNormalMatrix7Tag 0x0347 -#define GlintNormalMatrix7Reg 1 -#define GlintNormalMatrix7Off 0x8a38 - -#define GlintNormalMatrix8 0x9a40 -#define GlintNormalMatrix8Tag 0x0348 -#define GlintNormalMatrix8Reg 1 -#define GlintNormalMatrix8Off 0x8a40 - -#define GlintTextureMatrix0 0x9a80 -#define GlintTextureMatrix0Tag 0x0350 -#define GlintTextureMatrix0Reg 1 -#define GlintTextureMatrix0Off 0x8a80 - -#define GlintTextureMatrix1 0x9a88 -#define GlintTextureMatrix1Tag 0x0351 -#define GlintTextureMatrix1Reg 1 -#define GlintTextureMatrix1Off 0x8a88 - -#define GlintTextureMatrix2 0x9a90 -#define GlintTextureMatrix2Tag 0x0352 -#define GlintTextureMatrix2Reg 1 -#define GlintTextureMatrix2Off 0x8a90 - -#define GlintTextureMatrix3 0x9a98 -#define GlintTextureMatrix3Tag 0x0353 -#define GlintTextureMatrix3Reg 1 -#define GlintTextureMatrix3Off 0x8a98 - -#define GlintTextureMatrix4 0x9aa0 -#define GlintTextureMatrix4Tag 0x0354 -#define GlintTextureMatrix4Reg 1 -#define GlintTextureMatrix4Off 0x8aa0 - -#define GlintTextureMatrix5 0x9aa8 -#define GlintTextureMatrix5Tag 0x0355 -#define GlintTextureMatrix5Reg 1 -#define GlintTextureMatrix5Off 0x8aa8 - -#define GlintTextureMatrix6 0x9ab0 -#define GlintTextureMatrix6Tag 0x0356 -#define GlintTextureMatrix6Reg 1 -#define GlintTextureMatrix6Off 0x8ab0 - -#define GlintTextureMatrix7 0x9ab8 -#define GlintTextureMatrix7Tag 0x0357 -#define GlintTextureMatrix7Reg 1 -#define GlintTextureMatrix7Off 0x8ab8 - -#define GlintTextureMatrix8 0x9ac0 -#define GlintTextureMatrix8Tag 0x0358 -#define GlintTextureMatrix8Reg 1 -#define GlintTextureMatrix8Off 0x8ac0 - -#define GlintTextureMatrix9 0x9ac8 -#define GlintTextureMatrix9Tag 0x0359 -#define GlintTextureMatrix9Reg 1 -#define GlintTextureMatrix9Off 0x8ac8 - -#define GlintTextureMatrix10 0x9ad0 -#define GlintTextureMatrix10Tag 0x035a -#define GlintTextureMatrix10Reg 1 -#define GlintTextureMatrix10Off 0x8ad0 - -#define GlintTextureMatrix11 0x9ad8 -#define GlintTextureMatrix11Tag 0x035b -#define GlintTextureMatrix11Reg 1 -#define GlintTextureMatrix11Off 0x8ad8 - -#define GlintTextureMatrix12 0x9ae0 -#define GlintTextureMatrix12Tag 0x035c -#define GlintTextureMatrix12Reg 1 -#define GlintTextureMatrix12Off 0x8ae0 - -#define GlintTextureMatrix13 0x9ae8 -#define GlintTextureMatrix13Tag 0x035d -#define GlintTextureMatrix13Reg 1 -#define GlintTextureMatrix13Off 0x8ae8 - -#define GlintTextureMatrix14 0x9af0 -#define GlintTextureMatrix14Tag 0x035e -#define GlintTextureMatrix14Reg 1 -#define GlintTextureMatrix14Off 0x8af0 - -#define GlintTextureMatrix15 0x9af8 -#define GlintTextureMatrix15Tag 0x035f -#define GlintTextureMatrix15Reg 1 -#define GlintTextureMatrix15Off 0x8af8 - -#define GlintTexGen0 0x9b00 -#define GlintTexGen0Tag 0x0360 -#define GlintTexGen0Reg 1 -#define GlintTexGen0Off 0x8b00 - -#define GlintTexGen1 0x9b08 -#define GlintTexGen1Tag 0x0361 -#define GlintTexGen1Reg 1 -#define GlintTexGen1Off 0x8b08 - -#define GlintTexGen2 0x9b10 -#define GlintTexGen2Tag 0x0362 -#define GlintTexGen2Reg 1 -#define GlintTexGen2Off 0x8b10 - -#define GlintTexGen3 0x9b18 -#define GlintTexGen3Tag 0x0363 -#define GlintTexGen3Reg 1 -#define GlintTexGen3Off 0x8b18 - -#define GlintTexGen4 0x9b20 -#define GlintTexGen4Tag 0x0364 -#define GlintTexGen4Reg 1 -#define GlintTexGen4Off 0x8b20 - -#define GlintTexGen5 0x9b28 -#define GlintTexGen5Tag 0x0365 -#define GlintTexGen5Reg 1 -#define GlintTexGen5Off 0x8b28 - -#define GlintTexGen6 0x9b30 -#define GlintTexGen6Tag 0x0366 -#define GlintTexGen6Reg 1 -#define GlintTexGen6Off 0x8b30 - -#define GlintTexGen7 0x9b38 -#define GlintTexGen7Tag 0x0367 -#define GlintTexGen7Reg 1 -#define GlintTexGen7Off 0x8b38 - -#define GlintTexGen8 0x9b40 -#define GlintTexGen8Tag 0x0368 -#define GlintTexGen8Reg 1 -#define GlintTexGen8Off 0x8b40 - -#define GlintTexGen9 0x9b48 -#define GlintTexGen9Tag 0x0369 -#define GlintTexGen9Reg 1 -#define GlintTexGen9Off 0x8b48 - -#define GlintTexGen10 0x9b50 -#define GlintTexGen10Tag 0x036a -#define GlintTexGen10Reg 1 -#define GlintTexGen10Off 0x8b50 - -#define GlintTexGen11 0x9b58 -#define GlintTexGen11Tag 0x036b -#define GlintTexGen11Reg 1 -#define GlintTexGen11Off 0x8b58 - -#define GlintTexGen12 0x9b60 -#define GlintTexGen12Tag 0x036c -#define GlintTexGen12Reg 1 -#define GlintTexGen12Off 0x8b60 - -#define GlintTexGen13 0x9b68 -#define GlintTexGen13Tag 0x036d -#define GlintTexGen13Reg 1 -#define GlintTexGen13Off 0x8b68 - -#define GlintTexGen14 0x9b70 -#define GlintTexGen14Tag 0x036e -#define GlintTexGen14Reg 1 -#define GlintTexGen14Off 0x8b70 - -#define GlintTexGen15 0x9b78 -#define GlintTexGen15Tag 0x036f -#define GlintTexGen15Reg 1 -#define GlintTexGen15Off 0x8b78 - -#define GlintViewPortScaleX 0x9b80 -#define GlintViewPortScaleXTag 0x0370 -#define GlintViewPortScaleXReg 1 -#define GlintViewPortScaleXOff 0x8b80 - -#define GlintViewPortScaleY 0x9b88 -#define GlintViewPortScaleYTag 0x0371 -#define GlintViewPortScaleYReg 1 -#define GlintViewPortScaleYOff 0x8b88 - -#define GlintViewPortScaleZ 0x9b90 -#define GlintViewPortScaleZTag 0x0372 -#define GlintViewPortScaleZReg 1 -#define GlintViewPortScaleZOff 0x8b90 - -#define GlintViewPortOffsetX 0x9b98 -#define GlintViewPortOffsetXTag 0x0373 -#define GlintViewPortOffsetXReg 1 -#define GlintViewPortOffsetXOff 0x8b98 - -#define GlintViewPortOffsetY 0x9ba0 -#define GlintViewPortOffsetYTag 0x0374 -#define GlintViewPortOffsetYReg 1 -#define GlintViewPortOffsetYOff 0x8ba0 - -#define GlintViewPortOffsetZ 0x9ba8 -#define GlintViewPortOffsetZTag 0x0375 -#define GlintViewPortOffsetZReg 1 -#define GlintViewPortOffsetZOff 0x8ba8 - -#define GlintFogDensity 0x9bb0 -#define GlintFogDensityTag 0x0376 -#define GlintFogDensityReg 1 -#define GlintFogDensityOff 0x8bb0 - -#define GlintFogScale 0x9bb8 -#define GlintFogScaleTag 0x0377 -#define GlintFogScaleReg 1 -#define GlintFogScaleOff 0x8bb8 - -#define GlintFogEnd 0x9bc0 -#define GlintFogEndTag 0x0378 -#define GlintFogEndReg 1 -#define GlintFogEndOff 0x8bc0 - -#define GlintPolygonOffsetFactor 0x9bc8 -#define GlintPolygonOffsetFactorTag 0x0379 -#define GlintPolygonOffsetFactorReg 1 -#define GlintPolygonOffsetFactorOff 0x8bc8 - -#define GlintPolygonOffsetBias 0x9bd0 -#define GlintPolygonOffsetBiasTag 0x037a -#define GlintPolygonOffsetBiasReg 1 -#define GlintPolygonOffsetBiasOff 0x8bd0 - -#define GlintLineClipLengthThreshold 0x9bd8 -#define GlintLineClipLengthThresholdTag 0x037b -#define GlintLineClipLengthThresholdReg 1 -#define GlintLineClipLengthThresholdOff 0x8bd8 - -#define GlintTriangleClipAreaThreshold 0x9be0 -#define GlintTriangleClipAreaThresholdTag 0x037c -#define GlintTriangleClipAreaThresholdReg 1 -#define GlintTriangleClipAreaThresholdOff 0x8be0 - -#define GlintRasterPosXIncrement 0x9be8 -#define GlintRasterPosXIncrementTag 0x037d -#define GlintRasterPosXIncrementReg 1 -#define GlintRasterPosXIncrementOff 0x8be8 - -#define GlintRasterPosYIncrement 0x9bf0 -#define GlintRasterPosYIncrementTag 0x037e -#define GlintRasterPosYIncrementReg 1 -#define GlintRasterPosYIncrementOff 0x8bf0 - -#define GlintUserClip0X 0x9c00 -#define GlintUserClip0XTag 0x0380 -#define GlintUserClip0XReg 1 -#define GlintUserClip0XOff 0x8c00 - -#define GlintUserClip0Y 0x9c08 -#define GlintUserClip0YTag 0x0381 -#define GlintUserClip0YReg 1 -#define GlintUserClip0YOff 0x8c08 - -#define GlintUserClip0Z 0x9c10 -#define GlintUserClip0ZTag 0x0382 -#define GlintUserClip0ZReg 1 -#define GlintUserClip0ZOff 0x8c10 - -#define GlintUserClip0W 0x9c18 -#define GlintUserClip0WTag 0x0383 -#define GlintUserClip0WReg 1 -#define GlintUserClip0WOff 0x8c18 - -#define GlintUserClip1X 0x9c20 -#define GlintUserClip1XTag 0x0384 -#define GlintUserClip1XReg 1 -#define GlintUserClip1XOff 0x8c20 - -#define GlintUserClip1Y 0x9c28 -#define GlintUserClip1YTag 0x0385 -#define GlintUserClip1YReg 1 -#define GlintUserClip1YOff 0x8c28 - -#define GlintUserClip1Z 0x9c30 -#define GlintUserClip1ZTag 0x0386 -#define GlintUserClip1ZReg 1 -#define GlintUserClip1ZOff 0x8c30 - -#define GlintUserClip1W 0x9c38 -#define GlintUserClip1WTag 0x0387 -#define GlintUserClip1WReg 1 -#define GlintUserClip1WOff 0x8c38 - -#define GlintUserClip2X 0x9c40 -#define GlintUserClip2XTag 0x0388 -#define GlintUserClip2XReg 1 -#define GlintUserClip2XOff 0x8c40 - -#define GlintUserClip2Y 0x9c48 -#define GlintUserClip2YTag 0x0389 -#define GlintUserClip2YReg 1 -#define GlintUserClip2YOff 0x8c48 - -#define GlintUserClip2Z 0x9c50 -#define GlintUserClip2ZTag 0x038a -#define GlintUserClip2ZReg 1 -#define GlintUserClip2ZOff 0x8c50 - -#define GlintUserClip2W 0x9c58 -#define GlintUserClip2WTag 0x038b -#define GlintUserClip2WReg 1 -#define GlintUserClip2WOff 0x8c58 - -#define GlintUserClip3X 0x9c60 -#define GlintUserClip3XTag 0x038c -#define GlintUserClip3XReg 1 -#define GlintUserClip3XOff 0x8c60 - -#define GlintUserClip3Y 0x9c68 -#define GlintUserClip3YTag 0x038d -#define GlintUserClip3YReg 1 -#define GlintUserClip3YOff 0x8c68 - -#define GlintUserClip3Z 0x9c70 -#define GlintUserClip3ZTag 0x038e -#define GlintUserClip3ZReg 1 -#define GlintUserClip3ZOff 0x8c70 - -#define GlintUserClip3W 0x9c78 -#define GlintUserClip3WTag 0x038f -#define GlintUserClip3WReg 1 -#define GlintUserClip3WOff 0x8c78 - -#define GlintUserClip4X 0x9c80 -#define GlintUserClip4XTag 0x0390 -#define GlintUserClip4XReg 1 -#define GlintUserClip4XOff 0x8c80 - -#define GlintUserClip4Y 0x9c88 -#define GlintUserClip4YTag 0x0391 -#define GlintUserClip4YReg 1 -#define GlintUserClip4YOff 0x8c88 - -#define GlintUserClip4Z 0x9c90 -#define GlintUserClip4ZTag 0x0392 -#define GlintUserClip4ZReg 1 -#define GlintUserClip4ZOff 0x8c90 - -#define GlintUserClip4W 0x9c98 -#define GlintUserClip4WTag 0x0393 -#define GlintUserClip4WReg 1 -#define GlintUserClip4WOff 0x8c98 - -#define GlintUserClip5X 0x9ca0 -#define GlintUserClip5XTag 0x0394 -#define GlintUserClip5XReg 1 -#define GlintUserClip5XOff 0x8ca0 - -#define GlintUserClip5Y 0x9ca8 -#define GlintUserClip5YTag 0x0395 -#define GlintUserClip5YReg 1 -#define GlintUserClip5YOff 0x8ca8 - -#define GlintUserClip5Z 0x9cb0 -#define GlintUserClip5ZTag 0x0396 -#define GlintUserClip5ZReg 1 -#define GlintUserClip5ZOff 0x8cb0 - -#define GlintUserClip5W 0x9cb8 -#define GlintUserClip5WTag 0x0397 -#define GlintUserClip5WReg 1 -#define GlintUserClip5WOff 0x8cb8 - -#define GlintRasterPosXOffset 0x9ce8 -#define GlintRasterPosXOffsetTag 0x039d -#define GlintRasterPosXOffsetReg 1 -#define GlintRasterPosXOffsetOff 0x8ce8 - -#define GlintRasterPosYOffset 0x9cf0 -#define GlintRasterPosYOffsetTag 0x039e -#define GlintRasterPosYOffsetReg 1 -#define GlintRasterPosYOffsetOff 0x8cf0 - -#define GlintAttenuationCutOff 0x9cf8 -#define GlintAttenuationCutOffTag 0x039f -#define GlintAttenuationCutOffReg 1 -#define GlintAttenuationCutOffOff 0x8cf8 - -#define GlintLight0Mode 0x9d00 -#define GlintLight0ModeTag 0x03a0 -#define GlintLight0ModeReg 1 -#define GlintLight0ModeOff 0x8d00 - -#define GlintLight0AmbientIntensityRed 0x9d08 -#define GlintLight0AmbientIntensityRedTag 0x03a1 -#define GlintLight0AmbientIntensityRedReg 1 -#define GlintLight0AmbientIntensityRedOff 0x8d08 - -#define GlintLight0AmbientIntensityGreen 0x9d10 -#define GlintLight0AmbientIntensityGreenTag 0x03a2 -#define GlintLight0AmbientIntensityGreenReg 1 -#define GlintLight0AmbientIntensityGreenOff 0x8d10 - -#define GlintLight0AmbientIntensityBlue 0x9d18 -#define GlintLight0AmbientIntensityBlueTag 0x03a3 -#define GlintLight0AmbientIntensityBlueReg 1 -#define GlintLight0AmbientIntensityBlueOff 0x8d18 - -#define GlintLight0DiffuseIntensityRed 0x9d20 -#define GlintLight0DiffuseIntensityRedTag 0x03a4 -#define GlintLight0DiffuseIntensityRedReg 1 -#define GlintLight0DiffuseIntensityRedOff 0x8d20 - -#define GlintLight0DiffuseIntensityGreen 0x9d28 -#define GlintLight0DiffuseIntensityGreenTag 0x03a5 -#define GlintLight0DiffuseIntensityGreenReg 1 -#define GlintLight0DiffuseIntensityGreenOff 0x8d28 - -#define GlintLight0DiffuseIntensityBlue 0x9d30 -#define GlintLight0DiffuseIntensityBlueTag 0x03a6 -#define GlintLight0DiffuseIntensityBlueReg 1 -#define GlintLight0DiffuseIntensityBlueOff 0x8d30 - -#define GlintLight0SpecularIntensityRed 0x9d38 -#define GlintLight0SpecularIntensityRedTag 0x03a7 -#define GlintLight0SpecularIntensityRedReg 1 -#define GlintLight0SpecularIntensityRedOff 0x8d38 - -#define GlintLight0SpecularIntensityGreen 0x9d40 -#define GlintLight0SpecularIntensityGreenTag 0x03a8 -#define GlintLight0SpecularIntensityGreenReg 1 -#define GlintLight0SpecularIntensityGreenOff 0x8d40 - -#define GlintLight0SpecularIntensityBlue 0x9d48 -#define GlintLight0SpecularIntensityBlueTag 0x03a9 -#define GlintLight0SpecularIntensityBlueReg 1 -#define GlintLight0SpecularIntensityBlueOff 0x8d48 - -#define GlintLight0PositionX 0x9d50 -#define GlintLight0PositionXTag 0x03aa -#define GlintLight0PositionXReg 1 -#define GlintLight0PositionXOff 0x8d50 - -#define GlintLight0PositionY 0x9d58 -#define GlintLight0PositionYTag 0x03ab -#define GlintLight0PositionYReg 1 -#define GlintLight0PositionYOff 0x8d58 - -#define GlintLight0PositionZ 0x9d60 -#define GlintLight0PositionZTag 0x03ac -#define GlintLight0PositionZReg 1 -#define GlintLight0PositionZOff 0x8d60 - -#define GlintLight0PositionW 0x9d68 -#define GlintLight0PositionWTag 0x03ad -#define GlintLight0PositionWReg 1 -#define GlintLight0PositionWOff 0x8d68 - -#define GlintLight0SpotlightDirectionX 0x9d70 -#define GlintLight0SpotlightDirectionXTag 0x03ae -#define GlintLight0SpotlightDirectionXReg 1 -#define GlintLight0SpotlightDirectionXOff 0x8d70 - -#define GlintLight0SpotlightDirectionY 0x9d78 -#define GlintLight0SpotlightDirectionYTag 0x03af -#define GlintLight0SpotlightDirectionYReg 1 -#define GlintLight0SpotlightDirectionYOff 0x8d78 - -#define GlintLight0SpotlightDirectionZ 0x9d80 -#define GlintLight0SpotlightDirectionZTag 0x03b0 -#define GlintLight0SpotlightDirectionZReg 1 -#define GlintLight0SpotlightDirectionZOff 0x8d80 - -#define GlintLight0SpotlightExponent 0x9d88 -#define GlintLight0SpotlightExponentTag 0x03b1 -#define GlintLight0SpotlightExponentReg 1 -#define GlintLight0SpotlightExponentOff 0x8d88 - -#define GlintLight0CosSpotlightCutoffAngle 0x9d90 -#define GlintLight0CosSpotlightCutoffAngleTag 0x03b2 -#define GlintLight0CosSpotlightCutoffAngleReg 1 -#define GlintLight0CosSpotlightCutoffAngleOff 0x8d90 - -#define GlintLight0ConstantAttenuation 0x9d98 -#define GlintLight0ConstantAttenuationTag 0x03b3 -#define GlintLight0ConstantAttenuationReg 1 -#define GlintLight0ConstantAttenuationOff 0x8d98 - -#define GlintLight0LinearAttenuation 0x9da0 -#define GlintLight0LinearAttenuationTag 0x03b4 -#define GlintLight0LinearAttenuationReg 1 -#define GlintLight0LinearAttenuationOff 0x8da0 - -#define GlintLight0QuadraticAttenuation 0x9da8 -#define GlintLight0QuadraticAttenuationTag 0x03b5 -#define GlintLight0QuadraticAttenuationReg 1 -#define GlintLight0QuadraticAttenuationOff 0x8da8 - -#define GlintLight1Mode 0x9db0 -#define GlintLight1ModeTag 0x03b6 -#define GlintLight1ModeReg 1 -#define GlintLight1ModeOff 0x8db0 - -#define GlintLight1AmbientIntensityRed 0x9db8 -#define GlintLight1AmbientIntensityRedTag 0x03b7 -#define GlintLight1AmbientIntensityRedReg 1 -#define GlintLight1AmbientIntensityRedOff 0x8db8 - -#define GlintLight1AmbientIntensityGreen 0x9dc0 -#define GlintLight1AmbientIntensityGreenTag 0x03b8 -#define GlintLight1AmbientIntensityGreenReg 1 -#define GlintLight1AmbientIntensityGreenOff 0x8dc0 - -#define GlintLight1AmbientIntensityBlue 0x9dc8 -#define GlintLight1AmbientIntensityBlueTag 0x03b9 -#define GlintLight1AmbientIntensityBlueReg 1 -#define GlintLight1AmbientIntensityBlueOff 0x8dc8 - -#define GlintLight1DiffuseIntensityRed 0x9dd0 -#define GlintLight1DiffuseIntensityRedTag 0x03ba -#define GlintLight1DiffuseIntensityRedReg 1 -#define GlintLight1DiffuseIntensityRedOff 0x8dd0 - -#define GlintLight1DiffuseIntensityGreen 0x9dd8 -#define GlintLight1DiffuseIntensityGreenTag 0x03bb -#define GlintLight1DiffuseIntensityGreenReg 1 -#define GlintLight1DiffuseIntensityGreenOff 0x8dd8 - -#define GlintLight1DiffuseIntensityBlue 0x9de0 -#define GlintLight1DiffuseIntensityBlueTag 0x03bc -#define GlintLight1DiffuseIntensityBlueReg 1 -#define GlintLight1DiffuseIntensityBlueOff 0x8de0 - -#define GlintLight1SpecularIntensityRed 0x9de8 -#define GlintLight1SpecularIntensityRedTag 0x03bd -#define GlintLight1SpecularIntensityRedReg 1 -#define GlintLight1SpecularIntensityRedOff 0x8de8 - -#define GlintLight1SpecularIntensityGreen 0x9df0 -#define GlintLight1SpecularIntensityGreenTag 0x03be -#define GlintLight1SpecularIntensityGreenReg 1 -#define GlintLight1SpecularIntensityGreenOff 0x8df0 - -#define GlintLight1SpecularIntensityBlue 0x9df8 -#define GlintLight1SpecularIntensityBlueTag 0x03bf -#define GlintLight1SpecularIntensityBlueReg 1 -#define GlintLight1SpecularIntensityBlueOff 0x8df8 - -#define GlintLight1PositionX 0x9e00 -#define GlintLight1PositionXTag 0x03c0 -#define GlintLight1PositionXReg 1 -#define GlintLight1PositionXOff 0x8e00 - -#define GlintLight1PositionY 0x9e08 -#define GlintLight1PositionYTag 0x03c1 -#define GlintLight1PositionYReg 1 -#define GlintLight1PositionYOff 0x8e08 - -#define GlintLight1PositionZ 0x9e10 -#define GlintLight1PositionZTag 0x03c2 -#define GlintLight1PositionZReg 1 -#define GlintLight1PositionZOff 0x8e10 - -#define GlintLight1PositionW 0x9e18 -#define GlintLight1PositionWTag 0x03c3 -#define GlintLight1PositionWReg 1 -#define GlintLight1PositionWOff 0x8e18 - -#define GlintLight1SpotlightDirectionX 0x9e20 -#define GlintLight1SpotlightDirectionXTag 0x03c4 -#define GlintLight1SpotlightDirectionXReg 1 -#define GlintLight1SpotlightDirectionXOff 0x8e20 - -#define GlintLight1SpotlightDirectionY 0x9e28 -#define GlintLight1SpotlightDirectionYTag 0x03c5 -#define GlintLight1SpotlightDirectionYReg 1 -#define GlintLight1SpotlightDirectionYOff 0x8e28 - -#define GlintLight1SpotlightDirectionZ 0x9e30 -#define GlintLight1SpotlightDirectionZTag 0x03c6 -#define GlintLight1SpotlightDirectionZReg 1 -#define GlintLight1SpotlightDirectionZOff 0x8e30 - -#define GlintLight1SpotlightExponent 0x9e38 -#define GlintLight1SpotlightExponentTag 0x03c7 -#define GlintLight1SpotlightExponentReg 1 -#define GlintLight1SpotlightExponentOff 0x8e38 - -#define GlintLight1CosSpotlightCutoffAngle 0x9e40 -#define GlintLight1CosSpotlightCutoffAngleTag 0x03c8 -#define GlintLight1CosSpotlightCutoffAngleReg 1 -#define GlintLight1CosSpotlightCutoffAngleOff 0x8e40 - -#define GlintLight1ConstantAttenuation 0x9e48 -#define GlintLight1ConstantAttenuationTag 0x03c9 -#define GlintLight1ConstantAttenuationReg 1 -#define GlintLight1ConstantAttenuationOff 0x8e48 - -#define GlintLight1LinearAttenuation 0x9e50 -#define GlintLight1LinearAttenuationTag 0x03ca -#define GlintLight1LinearAttenuationReg 1 -#define GlintLight1LinearAttenuationOff 0x8e50 - -#define GlintLight1QuadraticAttenuation 0x9e58 -#define GlintLight1QuadraticAttenuationTag 0x03cb -#define GlintLight1QuadraticAttenuationReg 1 -#define GlintLight1QuadraticAttenuationOff 0x8e58 - -#define GlintLight2Mode 0x9e60 -#define GlintLight2ModeTag 0x03cc -#define GlintLight2ModeReg 1 -#define GlintLight2ModeOff 0x8e60 - -#define GlintLight2AmbientIntensityRed 0x9e68 -#define GlintLight2AmbientIntensityRedTag 0x03cd -#define GlintLight2AmbientIntensityRedReg 1 -#define GlintLight2AmbientIntensityRedOff 0x8e68 - -#define GlintLight2AmbientIntensityGreen 0x9e70 -#define GlintLight2AmbientIntensityGreenTag 0x03ce -#define GlintLight2AmbientIntensityGreenReg 1 -#define GlintLight2AmbientIntensityGreenOff 0x8e70 - -#define GlintLight2AmbientIntensityBlue 0x9e78 -#define GlintLight2AmbientIntensityBlueTag 0x03cf -#define GlintLight2AmbientIntensityBlueReg 1 -#define GlintLight2AmbientIntensityBlueOff 0x8e78 - -#define GlintLight2DiffuseIntensityRed 0x9e80 -#define GlintLight2DiffuseIntensityRedTag 0x03d0 -#define GlintLight2DiffuseIntensityRedReg 1 -#define GlintLight2DiffuseIntensityRedOff 0x8e80 - -#define GlintLight2DiffuseIntensityGreen 0x9e88 -#define GlintLight2DiffuseIntensityGreenTag 0x03d1 -#define GlintLight2DiffuseIntensityGreenReg 1 -#define GlintLight2DiffuseIntensityGreenOff 0x8e88 - -#define GlintLight2DiffuseIntensityBlue 0x9e90 -#define GlintLight2DiffuseIntensityBlueTag 0x03d2 -#define GlintLight2DiffuseIntensityBlueReg 1 -#define GlintLight2DiffuseIntensityBlueOff 0x8e90 - -#define GlintLight2SpecularIntensityRed 0x9e98 -#define GlintLight2SpecularIntensityRedTag 0x03d3 -#define GlintLight2SpecularIntensityRedReg 1 -#define GlintLight2SpecularIntensityRedOff 0x8e98 - -#define GlintLight2SpecularIntensityGreen 0x9ea0 -#define GlintLight2SpecularIntensityGreenTag 0x03d4 -#define GlintLight2SpecularIntensityGreenReg 1 -#define GlintLight2SpecularIntensityGreenOff 0x8ea0 - -#define GlintLight2SpecularIntensityBlue 0x9ea8 -#define GlintLight2SpecularIntensityBlueTag 0x03d5 -#define GlintLight2SpecularIntensityBlueReg 1 -#define GlintLight2SpecularIntensityBlueOff 0x8ea8 - -#define GlintLight2PositionX 0x9eb0 -#define GlintLight2PositionXTag 0x03d6 -#define GlintLight2PositionXReg 1 -#define GlintLight2PositionXOff 0x8eb0 - -#define GlintLight2PositionY 0x9eb8 -#define GlintLight2PositionYTag 0x03d7 -#define GlintLight2PositionYReg 1 -#define GlintLight2PositionYOff 0x8eb8 - -#define GlintLight2PositionZ 0x9ec0 -#define GlintLight2PositionZTag 0x03d8 -#define GlintLight2PositionZReg 1 -#define GlintLight2PositionZOff 0x8ec0 - -#define GlintLight2PositionW 0x9ec8 -#define GlintLight2PositionWTag 0x03d9 -#define GlintLight2PositionWReg 1 -#define GlintLight2PositionWOff 0x8ec8 - -#define GlintLight2SpotlightDirectionX 0x9ed0 -#define GlintLight2SpotlightDirectionXTag 0x03da -#define GlintLight2SpotlightDirectionXReg 1 -#define GlintLight2SpotlightDirectionXOff 0x8ed0 - -#define GlintLight2SpotlightDirectionY 0x9ed8 -#define GlintLight2SpotlightDirectionYTag 0x03db -#define GlintLight2SpotlightDirectionYReg 1 -#define GlintLight2SpotlightDirectionYOff 0x8ed8 - -#define GlintLight2SpotlightDirectionZ 0x9ee0 -#define GlintLight2SpotlightDirectionZTag 0x03dc -#define GlintLight2SpotlightDirectionZReg 1 -#define GlintLight2SpotlightDirectionZOff 0x8ee0 - -#define GlintLight2SpotlightExponent 0x9ee8 -#define GlintLight2SpotlightExponentTag 0x03dd -#define GlintLight2SpotlightExponentReg 1 -#define GlintLight2SpotlightExponentOff 0x8ee8 - -#define GlintLight2CosSpotlightCutoffAngle 0x9ef0 -#define GlintLight2CosSpotlightCutoffAngleTag 0x03de -#define GlintLight2CosSpotlightCutoffAngleReg 1 -#define GlintLight2CosSpotlightCutoffAngleOff 0x8ef0 - -#define GlintLight2ConstantAttenuation 0x9ef8 -#define GlintLight2ConstantAttenuationTag 0x03df -#define GlintLight2ConstantAttenuationReg 1 -#define GlintLight2ConstantAttenuationOff 0x8ef8 - -#define GlintLight2LinearAttenuation 0x9f00 -#define GlintLight2LinearAttenuationTag 0x03e0 -#define GlintLight2LinearAttenuationReg 1 -#define GlintLight2LinearAttenuationOff 0x8f00 - -#define GlintLight2QuadraticAttenuation 0x9f08 -#define GlintLight2QuadraticAttenuationTag 0x03e1 -#define GlintLight2QuadraticAttenuationReg 1 -#define GlintLight2QuadraticAttenuationOff 0x8f08 - -#define GlintLight3Mode 0x9f10 -#define GlintLight3ModeTag 0x03e2 -#define GlintLight3ModeReg 1 -#define GlintLight3ModeOff 0x8f10 - -#define GlintLight3AmbientIntensityRed 0x9f18 -#define GlintLight3AmbientIntensityRedTag 0x03e3 -#define GlintLight3AmbientIntensityRedReg 1 -#define GlintLight3AmbientIntensityRedOff 0x8f18 - -#define GlintLight3AmbientIntensityGreen 0x9f20 -#define GlintLight3AmbientIntensityGreenTag 0x03e4 -#define GlintLight3AmbientIntensityGreenReg 1 -#define GlintLight3AmbientIntensityGreenOff 0x8f20 - -#define GlintLight3AmbientIntensityBlue 0x9f28 -#define GlintLight3AmbientIntensityBlueTag 0x03e5 -#define GlintLight3AmbientIntensityBlueReg 1 -#define GlintLight3AmbientIntensityBlueOff 0x8f28 - -#define GlintLight3DiffuseIntensityRed 0x9f30 -#define GlintLight3DiffuseIntensityRedTag 0x03e6 -#define GlintLight3DiffuseIntensityRedReg 1 -#define GlintLight3DiffuseIntensityRedOff 0x8f30 - -#define GlintLight3DiffuseIntensityGreen 0x9f38 -#define GlintLight3DiffuseIntensityGreenTag 0x03e7 -#define GlintLight3DiffuseIntensityGreenReg 1 -#define GlintLight3DiffuseIntensityGreenOff 0x8f38 - -#define GlintLight3DiffuseIntensityBlue 0x9f40 -#define GlintLight3DiffuseIntensityBlueTag 0x03e8 -#define GlintLight3DiffuseIntensityBlueReg 1 -#define GlintLight3DiffuseIntensityBlueOff 0x8f40 - -#define GlintLight3SpecularIntensityRed 0x9f48 -#define GlintLight3SpecularIntensityRedTag 0x03e9 -#define GlintLight3SpecularIntensityRedReg 1 -#define GlintLight3SpecularIntensityRedOff 0x8f48 - -#define GlintLight3SpecularIntensityGreen 0x9f50 -#define GlintLight3SpecularIntensityGreenTag 0x03ea -#define GlintLight3SpecularIntensityGreenReg 1 -#define GlintLight3SpecularIntensityGreenOff 0x8f50 - -#define GlintLight3SpecularIntensityBlue 0x9f58 -#define GlintLight3SpecularIntensityBlueTag 0x03eb -#define GlintLight3SpecularIntensityBlueReg 1 -#define GlintLight3SpecularIntensityBlueOff 0x8f58 - -#define GlintLight3PositionX 0x9f60 -#define GlintLight3PositionXTag 0x03ec -#define GlintLight3PositionXReg 1 -#define GlintLight3PositionXOff 0x8f60 - -#define GlintLight3PositionY 0x9f68 -#define GlintLight3PositionYTag 0x03ed -#define GlintLight3PositionYReg 1 -#define GlintLight3PositionYOff 0x8f68 - -#define GlintLight3PositionZ 0x9f70 -#define GlintLight3PositionZTag 0x03ee -#define GlintLight3PositionZReg 1 -#define GlintLight3PositionZOff 0x8f70 - -#define GlintLight3PositionW 0x9f78 -#define GlintLight3PositionWTag 0x03ef -#define GlintLight3PositionWReg 1 -#define GlintLight3PositionWOff 0x8f78 - -#define GlintLight3SpotlightDirectionX 0x9f80 -#define GlintLight3SpotlightDirectionXTag 0x03f0 -#define GlintLight3SpotlightDirectionXReg 1 -#define GlintLight3SpotlightDirectionXOff 0x8f80 - -#define GlintLight3SpotlightDirectionY 0x9f88 -#define GlintLight3SpotlightDirectionYTag 0x03f1 -#define GlintLight3SpotlightDirectionYReg 1 -#define GlintLight3SpotlightDirectionYOff 0x8f88 - -#define GlintLight3SpotlightDirectionZ 0x9f90 -#define GlintLight3SpotlightDirectionZTag 0x03f2 -#define GlintLight3SpotlightDirectionZReg 1 -#define GlintLight3SpotlightDirectionZOff 0x8f90 - -#define GlintLight3SpotlightExponent 0x9f98 -#define GlintLight3SpotlightExponentTag 0x03f3 -#define GlintLight3SpotlightExponentReg 1 -#define GlintLight3SpotlightExponentOff 0x8f98 - -#define GlintLight3CosSpotlightCutoffAngle 0x9fa0 -#define GlintLight3CosSpotlightCutoffAngleTag 0x03f4 -#define GlintLight3CosSpotlightCutoffAngleReg 1 -#define GlintLight3CosSpotlightCutoffAngleOff 0x8fa0 - -#define GlintLight3ConstantAttenuation 0x9fa8 -#define GlintLight3ConstantAttenuationTag 0x03f5 -#define GlintLight3ConstantAttenuationReg 1 -#define GlintLight3ConstantAttenuationOff 0x8fa8 - -#define GlintLight3LinearAttenuation 0x9fb0 -#define GlintLight3LinearAttenuationTag 0x03f6 -#define GlintLight3LinearAttenuationReg 1 -#define GlintLight3LinearAttenuationOff 0x8fb0 - -#define GlintLight3QuadraticAttenuation 0x9fb8 -#define GlintLight3QuadraticAttenuationTag 0x03f7 -#define GlintLight3QuadraticAttenuationReg 1 -#define GlintLight3QuadraticAttenuationOff 0x8fb8 - -#define GlintLight4Mode 0x9fc0 -#define GlintLight4ModeTag 0x03f8 -#define GlintLight4ModeReg 1 -#define GlintLight4ModeOff 0x8fc0 - -#define GlintLight4AmbientIntensityRed 0x9fc8 -#define GlintLight4AmbientIntensityRedTag 0x03f9 -#define GlintLight4AmbientIntensityRedReg 1 -#define GlintLight4AmbientIntensityRedOff 0x8fc8 - -#define GlintLight4AmbientIntensityGreen 0x9fd0 -#define GlintLight4AmbientIntensityGreenTag 0x03fa -#define GlintLight4AmbientIntensityGreenReg 1 -#define GlintLight4AmbientIntensityGreenOff 0x8fd0 - -#define GlintLight4AmbientIntensityBlue 0x9fd8 -#define GlintLight4AmbientIntensityBlueTag 0x03fb -#define GlintLight4AmbientIntensityBlueReg 1 -#define GlintLight4AmbientIntensityBlueOff 0x8fd8 - -#define GlintLight4DiffuseIntensityRed 0x9fe0 -#define GlintLight4DiffuseIntensityRedTag 0x03fc -#define GlintLight4DiffuseIntensityRedReg 1 -#define GlintLight4DiffuseIntensityRedOff 0x8fe0 - -#define GlintLight4DiffuseIntensityGreen 0x9fe8 -#define GlintLight4DiffuseIntensityGreenTag 0x03fd -#define GlintLight4DiffuseIntensityGreenReg 1 -#define GlintLight4DiffuseIntensityGreenOff 0x8fe8 - -#define GlintLight4DiffuseIntensityBlue 0x9ff0 -#define GlintLight4DiffuseIntensityBlueTag 0x03fe -#define GlintLight4DiffuseIntensityBlueReg 1 -#define GlintLight4DiffuseIntensityBlueOff 0x8ff0 - -#define GlintLight4SpecularIntensityRed 0x9ff8 -#define GlintLight4SpecularIntensityRedTag 0x03ff -#define GlintLight4SpecularIntensityRedReg 1 -#define GlintLight4SpecularIntensityRedOff 0x8ff8 - -#define GlintLight4SpecularIntensityGreen 0xa000 -#define GlintLight4SpecularIntensityGreenTag 0x0400 -#define GlintLight4SpecularIntensityGreenReg 1 -#define GlintLight4SpecularIntensityGreenOff 0x9000 - -#define GlintLight4SpecularIntensityBlue 0xa008 -#define GlintLight4SpecularIntensityBlueTag 0x0401 -#define GlintLight4SpecularIntensityBlueReg 1 -#define GlintLight4SpecularIntensityBlueOff 0x9008 - -#define GlintLight4PositionX 0xa010 -#define GlintLight4PositionXTag 0x0402 -#define GlintLight4PositionXReg 1 -#define GlintLight4PositionXOff 0x9010 - -#define GlintLight4PositionY 0xa018 -#define GlintLight4PositionYTag 0x0403 -#define GlintLight4PositionYReg 1 -#define GlintLight4PositionYOff 0x9018 - -#define GlintLight4PositionZ 0xa020 -#define GlintLight4PositionZTag 0x0404 -#define GlintLight4PositionZReg 1 -#define GlintLight4PositionZOff 0x9020 - -#define GlintLight4PositionW 0xa028 -#define GlintLight4PositionWTag 0x0405 -#define GlintLight4PositionWReg 1 -#define GlintLight4PositionWOff 0x9028 - -#define GlintLight4SpotlightDirectionX 0xa030 -#define GlintLight4SpotlightDirectionXTag 0x0406 -#define GlintLight4SpotlightDirectionXReg 1 -#define GlintLight4SpotlightDirectionXOff 0x9030 - -#define GlintLight4SpotlightDirectionY 0xa038 -#define GlintLight4SpotlightDirectionYTag 0x0407 -#define GlintLight4SpotlightDirectionYReg 1 -#define GlintLight4SpotlightDirectionYOff 0x9038 - -#define GlintLight4SpotlightDirectionZ 0xa040 -#define GlintLight4SpotlightDirectionZTag 0x0408 -#define GlintLight4SpotlightDirectionZReg 1 -#define GlintLight4SpotlightDirectionZOff 0x9040 - -#define GlintLight4SpotlightExponent 0xa048 -#define GlintLight4SpotlightExponentTag 0x0409 -#define GlintLight4SpotlightExponentReg 1 -#define GlintLight4SpotlightExponentOff 0x9048 - -#define GlintLight4CosSpotlightCutoffAngle 0xa050 -#define GlintLight4CosSpotlightCutoffAngleTag 0x040a -#define GlintLight4CosSpotlightCutoffAngleReg 1 -#define GlintLight4CosSpotlightCutoffAngleOff 0x9050 - -#define GlintLight4ConstantAttenuation 0xa058 -#define GlintLight4ConstantAttenuationTag 0x040b -#define GlintLight4ConstantAttenuationReg 1 -#define GlintLight4ConstantAttenuationOff 0x9058 - -#define GlintLight4LinearAttenuation 0xa060 -#define GlintLight4LinearAttenuationTag 0x040c -#define GlintLight4LinearAttenuationReg 1 -#define GlintLight4LinearAttenuationOff 0x9060 - -#define GlintLight4QuadraticAttenuation 0xa068 -#define GlintLight4QuadraticAttenuationTag 0x040d -#define GlintLight4QuadraticAttenuationReg 1 -#define GlintLight4QuadraticAttenuationOff 0x9068 - -#define GlintLight5Mode 0xa070 -#define GlintLight5ModeTag 0x040e -#define GlintLight5ModeReg 1 -#define GlintLight5ModeOff 0x9070 - -#define GlintLight5AmbientIntensityRed 0xa078 -#define GlintLight5AmbientIntensityRedTag 0x040f -#define GlintLight5AmbientIntensityRedReg 1 -#define GlintLight5AmbientIntensityRedOff 0x9078 - -#define GlintLight5AmbientIntensityGreen 0xa080 -#define GlintLight5AmbientIntensityGreenTag 0x0410 -#define GlintLight5AmbientIntensityGreenReg 1 -#define GlintLight5AmbientIntensityGreenOff 0x9080 - -#define GlintLight5AmbientIntensityBlue 0xa088 -#define GlintLight5AmbientIntensityBlueTag 0x0411 -#define GlintLight5AmbientIntensityBlueReg 1 -#define GlintLight5AmbientIntensityBlueOff 0x9088 - -#define GlintLight5DiffuseIntensityRed 0xa090 -#define GlintLight5DiffuseIntensityRedTag 0x0412 -#define GlintLight5DiffuseIntensityRedReg 1 -#define GlintLight5DiffuseIntensityRedOff 0x9090 - -#define GlintLight5DiffuseIntensityGreen 0xa098 -#define GlintLight5DiffuseIntensityGreenTag 0x0413 -#define GlintLight5DiffuseIntensityGreenReg 1 -#define GlintLight5DiffuseIntensityGreenOff 0x9098 - -#define GlintLight5DiffuseIntensityBlue 0xa0a0 -#define GlintLight5DiffuseIntensityBlueTag 0x0414 -#define GlintLight5DiffuseIntensityBlueReg 1 -#define GlintLight5DiffuseIntensityBlueOff 0x90a0 - -#define GlintLight5SpecularIntensityRed 0xa0a8 -#define GlintLight5SpecularIntensityRedTag 0x0415 -#define GlintLight5SpecularIntensityRedReg 1 -#define GlintLight5SpecularIntensityRedOff 0x90a8 - -#define GlintLight5SpecularIntensityGreen 0xa0b0 -#define GlintLight5SpecularIntensityGreenTag 0x0416 -#define GlintLight5SpecularIntensityGreenReg 1 -#define GlintLight5SpecularIntensityGreenOff 0x90b0 - -#define GlintLight5SpecularIntensityBlue 0xa0b8 -#define GlintLight5SpecularIntensityBlueTag 0x0417 -#define GlintLight5SpecularIntensityBlueReg 1 -#define GlintLight5SpecularIntensityBlueOff 0x90b8 - -#define GlintLight5PositionX 0xa0c0 -#define GlintLight5PositionXTag 0x0418 -#define GlintLight5PositionXReg 1 -#define GlintLight5PositionXOff 0x90c0 - -#define GlintLight5PositionY 0xa0c8 -#define GlintLight5PositionYTag 0x0419 -#define GlintLight5PositionYReg 1 -#define GlintLight5PositionYOff 0x90c8 - -#define GlintLight5PositionZ 0xa0d0 -#define GlintLight5PositionZTag 0x041a -#define GlintLight5PositionZReg 1 -#define GlintLight5PositionZOff 0x90d0 - -#define GlintLight5PositionW 0xa0d8 -#define GlintLight5PositionWTag 0x041b -#define GlintLight5PositionWReg 1 -#define GlintLight5PositionWOff 0x90d8 - -#define GlintLight5SpotlightDirectionX 0xa0e0 -#define GlintLight5SpotlightDirectionXTag 0x041c -#define GlintLight5SpotlightDirectionXReg 1 -#define GlintLight5SpotlightDirectionXOff 0x90e0 - -#define GlintLight5SpotlightDirectionY 0xa0e8 -#define GlintLight5SpotlightDirectionYTag 0x041d -#define GlintLight5SpotlightDirectionYReg 1 -#define GlintLight5SpotlightDirectionYOff 0x90e8 - -#define GlintLight5SpotlightDirectionZ 0xa0f0 -#define GlintLight5SpotlightDirectionZTag 0x041e -#define GlintLight5SpotlightDirectionZReg 1 -#define GlintLight5SpotlightDirectionZOff 0x90f0 - -#define GlintLight5SpotlightExponent 0xa0f8 -#define GlintLight5SpotlightExponentTag 0x041f -#define GlintLight5SpotlightExponentReg 1 -#define GlintLight5SpotlightExponentOff 0x90f8 - -#define GlintLight5CosSpotlightCutoffAngle 0xa100 -#define GlintLight5CosSpotlightCutoffAngleTag 0x0420 -#define GlintLight5CosSpotlightCutoffAngleReg 1 -#define GlintLight5CosSpotlightCutoffAngleOff 0x9100 - -#define GlintLight5ConstantAttenuation 0xa108 -#define GlintLight5ConstantAttenuationTag 0x0421 -#define GlintLight5ConstantAttenuationReg 1 -#define GlintLight5ConstantAttenuationOff 0x9108 - -#define GlintLight5LinearAttenuation 0xa110 -#define GlintLight5LinearAttenuationTag 0x0422 -#define GlintLight5LinearAttenuationReg 1 -#define GlintLight5LinearAttenuationOff 0x9110 - -#define GlintLight5QuadraticAttenuation 0xa118 -#define GlintLight5QuadraticAttenuationTag 0x0423 -#define GlintLight5QuadraticAttenuationReg 1 -#define GlintLight5QuadraticAttenuationOff 0x9118 - -#define GlintLight6Mode 0xa120 -#define GlintLight6ModeTag 0x0424 -#define GlintLight6ModeReg 1 -#define GlintLight6ModeOff 0x9120 - -#define GlintLight6AmbientIntensityRed 0xa128 -#define GlintLight6AmbientIntensityRedTag 0x0425 -#define GlintLight6AmbientIntensityRedReg 1 -#define GlintLight6AmbientIntensityRedOff 0x9128 - -#define GlintLight6AmbientIntensityGreen 0xa130 -#define GlintLight6AmbientIntensityGreenTag 0x0426 -#define GlintLight6AmbientIntensityGreenReg 1 -#define GlintLight6AmbientIntensityGreenOff 0x9130 - -#define GlintLight6AmbientIntensityBlue 0xa138 -#define GlintLight6AmbientIntensityBlueTag 0x0427 -#define GlintLight6AmbientIntensityBlueReg 1 -#define GlintLight6AmbientIntensityBlueOff 0x9138 - -#define GlintLight6DiffuseIntensityRed 0xa140 -#define GlintLight6DiffuseIntensityRedTag 0x0428 -#define GlintLight6DiffuseIntensityRedReg 1 -#define GlintLight6DiffuseIntensityRedOff 0x9140 - -#define GlintLight6DiffuseIntensityGreen 0xa148 -#define GlintLight6DiffuseIntensityGreenTag 0x0429 -#define GlintLight6DiffuseIntensityGreenReg 1 -#define GlintLight6DiffuseIntensityGreenOff 0x9148 - -#define GlintLight6DiffuseIntensityBlue 0xa150 -#define GlintLight6DiffuseIntensityBlueTag 0x042a -#define GlintLight6DiffuseIntensityBlueReg 1 -#define GlintLight6DiffuseIntensityBlueOff 0x9150 - -#define GlintLight6SpecularIntensityRed 0xa158 -#define GlintLight6SpecularIntensityRedTag 0x042b -#define GlintLight6SpecularIntensityRedReg 1 -#define GlintLight6SpecularIntensityRedOff 0x9158 - -#define GlintLight6SpecularIntensityGreen 0xa160 -#define GlintLight6SpecularIntensityGreenTag 0x042c -#define GlintLight6SpecularIntensityGreenReg 1 -#define GlintLight6SpecularIntensityGreenOff 0x9160 - -#define GlintLight6SpecularIntensityBlue 0xa168 -#define GlintLight6SpecularIntensityBlueTag 0x042d -#define GlintLight6SpecularIntensityBlueReg 1 -#define GlintLight6SpecularIntensityBlueOff 0x9168 - -#define GlintLight6PositionX 0xa170 -#define GlintLight6PositionXTag 0x042e -#define GlintLight6PositionXReg 1 -#define GlintLight6PositionXOff 0x9170 - -#define GlintLight6PositionY 0xa178 -#define GlintLight6PositionYTag 0x042f -#define GlintLight6PositionYReg 1 -#define GlintLight6PositionYOff 0x9178 - -#define GlintLight6PositionZ 0xa180 -#define GlintLight6PositionZTag 0x0430 -#define GlintLight6PositionZReg 1 -#define GlintLight6PositionZOff 0x9180 - -#define GlintLight6PositionW 0xa188 -#define GlintLight6PositionWTag 0x0431 -#define GlintLight6PositionWReg 1 -#define GlintLight6PositionWOff 0x9188 - -#define GlintLight6SpotlightDirectionX 0xa190 -#define GlintLight6SpotlightDirectionXTag 0x0432 -#define GlintLight6SpotlightDirectionXReg 1 -#define GlintLight6SpotlightDirectionXOff 0x9190 - -#define GlintLight6SpotlightDirectionY 0xa198 -#define GlintLight6SpotlightDirectionYTag 0x0433 -#define GlintLight6SpotlightDirectionYReg 1 -#define GlintLight6SpotlightDirectionYOff 0x9198 - -#define GlintLight6SpotlightDirectionZ 0xa1a0 -#define GlintLight6SpotlightDirectionZTag 0x0434 -#define GlintLight6SpotlightDirectionZReg 1 -#define GlintLight6SpotlightDirectionZOff 0x91a0 - -#define GlintLight6SpotlightExponent 0xa1a8 -#define GlintLight6SpotlightExponentTag 0x0435 -#define GlintLight6SpotlightExponentReg 1 -#define GlintLight6SpotlightExponentOff 0x91a8 - -#define GlintLight6CosSpotlightCutoffAngle 0xa1b0 -#define GlintLight6CosSpotlightCutoffAngleTag 0x0436 -#define GlintLight6CosSpotlightCutoffAngleReg 1 -#define GlintLight6CosSpotlightCutoffAngleOff 0x91b0 - -#define GlintLight6ConstantAttenuation 0xa1b8 -#define GlintLight6ConstantAttenuationTag 0x0437 -#define GlintLight6ConstantAttenuationReg 1 -#define GlintLight6ConstantAttenuationOff 0x91b8 - -#define GlintLight6LinearAttenuation 0xa1c0 -#define GlintLight6LinearAttenuationTag 0x0438 -#define GlintLight6LinearAttenuationReg 1 -#define GlintLight6LinearAttenuationOff 0x91c0 - -#define GlintLight6QuadraticAttenuation 0xa1c8 -#define GlintLight6QuadraticAttenuationTag 0x0439 -#define GlintLight6QuadraticAttenuationReg 1 -#define GlintLight6QuadraticAttenuationOff 0x91c8 - -#define GlintLight7Mode 0xa1d0 -#define GlintLight7ModeTag 0x043a -#define GlintLight7ModeReg 1 -#define GlintLight7ModeOff 0x91d0 - -#define GlintLight7AmbientIntensityRed 0xa1d8 -#define GlintLight7AmbientIntensityRedTag 0x043b -#define GlintLight7AmbientIntensityRedReg 1 -#define GlintLight7AmbientIntensityRedOff 0x91d8 - -#define GlintLight7AmbientIntensityGreen 0xa1e0 -#define GlintLight7AmbientIntensityGreenTag 0x043c -#define GlintLight7AmbientIntensityGreenReg 1 -#define GlintLight7AmbientIntensityGreenOff 0x91e0 - -#define GlintLight7AmbientIntensityBlue 0xa1e8 -#define GlintLight7AmbientIntensityBlueTag 0x043d -#define GlintLight7AmbientIntensityBlueReg 1 -#define GlintLight7AmbientIntensityBlueOff 0x91e8 - -#define GlintLight7DiffuseIntensityRed 0xa1f0 -#define GlintLight7DiffuseIntensityRedTag 0x043e -#define GlintLight7DiffuseIntensityRedReg 1 -#define GlintLight7DiffuseIntensityRedOff 0x91f0 - -#define GlintLight7DiffuseIntensityGreen 0xa1f8 -#define GlintLight7DiffuseIntensityGreenTag 0x043f -#define GlintLight7DiffuseIntensityGreenReg 1 -#define GlintLight7DiffuseIntensityGreenOff 0x91f8 - -#define GlintLight7DiffuseIntensityBlue 0xa200 -#define GlintLight7DiffuseIntensityBlueTag 0x0440 -#define GlintLight7DiffuseIntensityBlueReg 1 -#define GlintLight7DiffuseIntensityBlueOff 0x9200 - -#define GlintLight7SpecularIntensityRed 0xa208 -#define GlintLight7SpecularIntensityRedTag 0x0441 -#define GlintLight7SpecularIntensityRedReg 1 -#define GlintLight7SpecularIntensityRedOff 0x9208 - -#define GlintLight7SpecularIntensityGreen 0xa210 -#define GlintLight7SpecularIntensityGreenTag 0x0442 -#define GlintLight7SpecularIntensityGreenReg 1 -#define GlintLight7SpecularIntensityGreenOff 0x9210 - -#define GlintLight7SpecularIntensityBlue 0xa218 -#define GlintLight7SpecularIntensityBlueTag 0x0443 -#define GlintLight7SpecularIntensityBlueReg 1 -#define GlintLight7SpecularIntensityBlueOff 0x9218 - -#define GlintLight7PositionX 0xa220 -#define GlintLight7PositionXTag 0x0444 -#define GlintLight7PositionXReg 1 -#define GlintLight7PositionXOff 0x9220 - -#define GlintLight7PositionY 0xa228 -#define GlintLight7PositionYTag 0x0445 -#define GlintLight7PositionYReg 1 -#define GlintLight7PositionYOff 0x9228 - -#define GlintLight7PositionZ 0xa230 -#define GlintLight7PositionZTag 0x0446 -#define GlintLight7PositionZReg 1 -#define GlintLight7PositionZOff 0x9230 - -#define GlintLight7PositionW 0xa238 -#define GlintLight7PositionWTag 0x0447 -#define GlintLight7PositionWReg 1 -#define GlintLight7PositionWOff 0x9238 - -#define GlintLight7SpotlightDirectionX 0xa240 -#define GlintLight7SpotlightDirectionXTag 0x0448 -#define GlintLight7SpotlightDirectionXReg 1 -#define GlintLight7SpotlightDirectionXOff 0x9240 - -#define GlintLight7SpotlightDirectionY 0xa248 -#define GlintLight7SpotlightDirectionYTag 0x0449 -#define GlintLight7SpotlightDirectionYReg 1 -#define GlintLight7SpotlightDirectionYOff 0x9248 - -#define GlintLight7SpotlightDirectionZ 0xa250 -#define GlintLight7SpotlightDirectionZTag 0x044a -#define GlintLight7SpotlightDirectionZReg 1 -#define GlintLight7SpotlightDirectionZOff 0x9250 - -#define GlintLight7SpotlightExponent 0xa258 -#define GlintLight7SpotlightExponentTag 0x044b -#define GlintLight7SpotlightExponentReg 1 -#define GlintLight7SpotlightExponentOff 0x9258 - -#define GlintLight7CosSpotlightCutoffAngle 0xa260 -#define GlintLight7CosSpotlightCutoffAngleTag 0x044c -#define GlintLight7CosSpotlightCutoffAngleReg 1 -#define GlintLight7CosSpotlightCutoffAngleOff 0x9260 - -#define GlintLight7ConstantAttenuation 0xa268 -#define GlintLight7ConstantAttenuationTag 0x044d -#define GlintLight7ConstantAttenuationReg 1 -#define GlintLight7ConstantAttenuationOff 0x9268 - -#define GlintLight7LinearAttenuation 0xa270 -#define GlintLight7LinearAttenuationTag 0x044e -#define GlintLight7LinearAttenuationReg 1 -#define GlintLight7LinearAttenuationOff 0x9270 - -#define GlintLight7QuadraticAttenuation 0xa278 -#define GlintLight7QuadraticAttenuationTag 0x044f -#define GlintLight7QuadraticAttenuationReg 1 -#define GlintLight7QuadraticAttenuationOff 0x9278 - -#define GlintLight8Mode 0xa280 -#define GlintLight8ModeTag 0x0450 -#define GlintLight8ModeReg 1 -#define GlintLight8ModeOff 0x9280 - -#define GlintLight8AmbientIntensityRed 0xa288 -#define GlintLight8AmbientIntensityRedTag 0x0451 -#define GlintLight8AmbientIntensityRedReg 1 -#define GlintLight8AmbientIntensityRedOff 0x9288 - -#define GlintLight8AmbientIntensityGreen 0xa290 -#define GlintLight8AmbientIntensityGreenTag 0x0452 -#define GlintLight8AmbientIntensityGreenReg 1 -#define GlintLight8AmbientIntensityGreenOff 0x9290 - -#define GlintLight8AmbientIntensityBlue 0xa298 -#define GlintLight8AmbientIntensityBlueTag 0x0453 -#define GlintLight8AmbientIntensityBlueReg 1 -#define GlintLight8AmbientIntensityBlueOff 0x9298 - -#define GlintLight8DiffuseIntensityRed 0xa2a0 -#define GlintLight8DiffuseIntensityRedTag 0x0454 -#define GlintLight8DiffuseIntensityRedReg 1 -#define GlintLight8DiffuseIntensityRedOff 0x92a0 - -#define GlintLight8DiffuseIntensityGreen 0xa2a8 -#define GlintLight8DiffuseIntensityGreenTag 0x0455 -#define GlintLight8DiffuseIntensityGreenReg 1 -#define GlintLight8DiffuseIntensityGreenOff 0x92a8 - -#define GlintLight8DiffuseIntensityBlue 0xa2b0 -#define GlintLight8DiffuseIntensityBlueTag 0x0456 -#define GlintLight8DiffuseIntensityBlueReg 1 -#define GlintLight8DiffuseIntensityBlueOff 0x92b0 - -#define GlintLight8SpecularIntensityRed 0xa2b8 -#define GlintLight8SpecularIntensityRedTag 0x0457 -#define GlintLight8SpecularIntensityRedReg 1 -#define GlintLight8SpecularIntensityRedOff 0x92b8 - -#define GlintLight8SpecularIntensityGreen 0xa2c0 -#define GlintLight8SpecularIntensityGreenTag 0x0458 -#define GlintLight8SpecularIntensityGreenReg 1 -#define GlintLight8SpecularIntensityGreenOff 0x92c0 - -#define GlintLight8SpecularIntensityBlue 0xa2c8 -#define GlintLight8SpecularIntensityBlueTag 0x0459 -#define GlintLight8SpecularIntensityBlueReg 1 -#define GlintLight8SpecularIntensityBlueOff 0x92c8 - -#define GlintLight8PositionX 0xa2d0 -#define GlintLight8PositionXTag 0x045a -#define GlintLight8PositionXReg 1 -#define GlintLight8PositionXOff 0x92d0 - -#define GlintLight8PositionY 0xa2d8 -#define GlintLight8PositionYTag 0x045b -#define GlintLight8PositionYReg 1 -#define GlintLight8PositionYOff 0x92d8 - -#define GlintLight8PositionZ 0xa2e0 -#define GlintLight8PositionZTag 0x045c -#define GlintLight8PositionZReg 1 -#define GlintLight8PositionZOff 0x92e0 - -#define GlintLight8PositionW 0xa2e8 -#define GlintLight8PositionWTag 0x045d -#define GlintLight8PositionWReg 1 -#define GlintLight8PositionWOff 0x92e8 - -#define GlintLight8SpotlightDirectionX 0xa2f0 -#define GlintLight8SpotlightDirectionXTag 0x045e -#define GlintLight8SpotlightDirectionXReg 1 -#define GlintLight8SpotlightDirectionXOff 0x92f0 - -#define GlintLight8SpotlightDirectionY 0xa2f8 -#define GlintLight8SpotlightDirectionYTag 0x045f -#define GlintLight8SpotlightDirectionYReg 1 -#define GlintLight8SpotlightDirectionYOff 0x92f8 - -#define GlintLight8SpotlightDirectionZ 0xa300 -#define GlintLight8SpotlightDirectionZTag 0x0460 -#define GlintLight8SpotlightDirectionZReg 1 -#define GlintLight8SpotlightDirectionZOff 0x9300 - -#define GlintLight8SpotlightExponent 0xa308 -#define GlintLight8SpotlightExponentTag 0x0461 -#define GlintLight8SpotlightExponentReg 1 -#define GlintLight8SpotlightExponentOff 0x9308 - -#define GlintLight8CosSpotlightCutoffAngle 0xa310 -#define GlintLight8CosSpotlightCutoffAngleTag 0x0462 -#define GlintLight8CosSpotlightCutoffAngleReg 1 -#define GlintLight8CosSpotlightCutoffAngleOff 0x9310 - -#define GlintLight8ConstantAttenuation 0xa318 -#define GlintLight8ConstantAttenuationTag 0x0463 -#define GlintLight8ConstantAttenuationReg 1 -#define GlintLight8ConstantAttenuationOff 0x9318 - -#define GlintLight8LinearAttenuation 0xa320 -#define GlintLight8LinearAttenuationTag 0x0464 -#define GlintLight8LinearAttenuationReg 1 -#define GlintLight8LinearAttenuationOff 0x9320 - -#define GlintLight8QuadraticAttenuation 0xa328 -#define GlintLight8QuadraticAttenuationTag 0x0465 -#define GlintLight8QuadraticAttenuationReg 1 -#define GlintLight8QuadraticAttenuationOff 0x9328 - -#define GlintLight9Mode 0xa330 -#define GlintLight9ModeTag 0x0466 -#define GlintLight9ModeReg 1 -#define GlintLight9ModeOff 0x9330 - -#define GlintLight9AmbientIntensityRed 0xa338 -#define GlintLight9AmbientIntensityRedTag 0x0467 -#define GlintLight9AmbientIntensityRedReg 1 -#define GlintLight9AmbientIntensityRedOff 0x9338 - -#define GlintLight9AmbientIntensityGreen 0xa340 -#define GlintLight9AmbientIntensityGreenTag 0x0468 -#define GlintLight9AmbientIntensityGreenReg 1 -#define GlintLight9AmbientIntensityGreenOff 0x9340 - -#define GlintLight9AmbientIntensityBlue 0xa348 -#define GlintLight9AmbientIntensityBlueTag 0x0469 -#define GlintLight9AmbientIntensityBlueReg 1 -#define GlintLight9AmbientIntensityBlueOff 0x9348 - -#define GlintLight9DiffuseIntensityRed 0xa350 -#define GlintLight9DiffuseIntensityRedTag 0x046a -#define GlintLight9DiffuseIntensityRedReg 1 -#define GlintLight9DiffuseIntensityRedOff 0x9350 - -#define GlintLight9DiffuseIntensityGreen 0xa358 -#define GlintLight9DiffuseIntensityGreenTag 0x046b -#define GlintLight9DiffuseIntensityGreenReg 1 -#define GlintLight9DiffuseIntensityGreenOff 0x9358 - -#define GlintLight9DiffuseIntensityBlue 0xa360 -#define GlintLight9DiffuseIntensityBlueTag 0x046c -#define GlintLight9DiffuseIntensityBlueReg 1 -#define GlintLight9DiffuseIntensityBlueOff 0x9360 - -#define GlintLight9SpecularIntensityRed 0xa368 -#define GlintLight9SpecularIntensityRedTag 0x046d -#define GlintLight9SpecularIntensityRedReg 1 -#define GlintLight9SpecularIntensityRedOff 0x9368 - -#define GlintLight9SpecularIntensityGreen 0xa370 -#define GlintLight9SpecularIntensityGreenTag 0x046e -#define GlintLight9SpecularIntensityGreenReg 1 -#define GlintLight9SpecularIntensityGreenOff 0x9370 - -#define GlintLight9SpecularIntensityBlue 0xa378 -#define GlintLight9SpecularIntensityBlueTag 0x046f -#define GlintLight9SpecularIntensityBlueReg 1 -#define GlintLight9SpecularIntensityBlueOff 0x9378 - -#define GlintLight9PositionX 0xa380 -#define GlintLight9PositionXTag 0x0470 -#define GlintLight9PositionXReg 1 -#define GlintLight9PositionXOff 0x9380 - -#define GlintLight9PositionY 0xa388 -#define GlintLight9PositionYTag 0x0471 -#define GlintLight9PositionYReg 1 -#define GlintLight9PositionYOff 0x9388 - -#define GlintLight9PositionZ 0xa390 -#define GlintLight9PositionZTag 0x0472 -#define GlintLight9PositionZReg 1 -#define GlintLight9PositionZOff 0x9390 - -#define GlintLight9PositionW 0xa398 -#define GlintLight9PositionWTag 0x0473 -#define GlintLight9PositionWReg 1 -#define GlintLight9PositionWOff 0x9398 - -#define GlintLight9SpotlightDirectionX 0xa3a0 -#define GlintLight9SpotlightDirectionXTag 0x0474 -#define GlintLight9SpotlightDirectionXReg 1 -#define GlintLight9SpotlightDirectionXOff 0x93a0 - -#define GlintLight9SpotlightDirectionY 0xa3a8 -#define GlintLight9SpotlightDirectionYTag 0x0475 -#define GlintLight9SpotlightDirectionYReg 1 -#define GlintLight9SpotlightDirectionYOff 0x93a8 - -#define GlintLight9SpotlightDirectionZ 0xa3b0 -#define GlintLight9SpotlightDirectionZTag 0x0476 -#define GlintLight9SpotlightDirectionZReg 1 -#define GlintLight9SpotlightDirectionZOff 0x93b0 - -#define GlintLight9SpotlightExponent 0xa3b8 -#define GlintLight9SpotlightExponentTag 0x0477 -#define GlintLight9SpotlightExponentReg 1 -#define GlintLight9SpotlightExponentOff 0x93b8 - -#define GlintLight9CosSpotlightCutoffAngle 0xa3c0 -#define GlintLight9CosSpotlightCutoffAngleTag 0x0478 -#define GlintLight9CosSpotlightCutoffAngleReg 1 -#define GlintLight9CosSpotlightCutoffAngleOff 0x93c0 - -#define GlintLight9ConstantAttenuation 0xa3c8 -#define GlintLight9ConstantAttenuationTag 0x0479 -#define GlintLight9ConstantAttenuationReg 1 -#define GlintLight9ConstantAttenuationOff 0x93c8 - -#define GlintLight9LinearAttenuation 0xa3d0 -#define GlintLight9LinearAttenuationTag 0x047a -#define GlintLight9LinearAttenuationReg 1 -#define GlintLight9LinearAttenuationOff 0x93d0 - -#define GlintLight9QuadraticAttenuation 0xa3d8 -#define GlintLight9QuadraticAttenuationTag 0x047b -#define GlintLight9QuadraticAttenuationReg 1 -#define GlintLight9QuadraticAttenuationOff 0x93d8 - -#define GlintLight10Mode 0xa3e0 -#define GlintLight10ModeTag 0x047c -#define GlintLight10ModeReg 1 -#define GlintLight10ModeOff 0x93e0 - -#define GlintLight10AmbientIntensityRed 0xa3e8 -#define GlintLight10AmbientIntensityRedTag 0x047d -#define GlintLight10AmbientIntensityRedReg 1 -#define GlintLight10AmbientIntensityRedOff 0x93e8 - -#define GlintLight10AmbientIntensityGreen 0xa3f0 -#define GlintLight10AmbientIntensityGreenTag 0x047e -#define GlintLight10AmbientIntensityGreenReg 1 -#define GlintLight10AmbientIntensityGreenOff 0x93f0 - -#define GlintLight10AmbientIntensityBlue 0xa3f8 -#define GlintLight10AmbientIntensityBlueTag 0x047f -#define GlintLight10AmbientIntensityBlueReg 1 -#define GlintLight10AmbientIntensityBlueOff 0x93f8 - -#define GlintLight10DiffuseIntensityRed 0xa400 -#define GlintLight10DiffuseIntensityRedTag 0x0480 -#define GlintLight10DiffuseIntensityRedReg 1 -#define GlintLight10DiffuseIntensityRedOff 0x9400 - -#define GlintLight10DiffuseIntensityGreen 0xa408 -#define GlintLight10DiffuseIntensityGreenTag 0x0481 -#define GlintLight10DiffuseIntensityGreenReg 1 -#define GlintLight10DiffuseIntensityGreenOff 0x9408 - -#define GlintLight10DiffuseIntensityBlue 0xa410 -#define GlintLight10DiffuseIntensityBlueTag 0x0482 -#define GlintLight10DiffuseIntensityBlueReg 1 -#define GlintLight10DiffuseIntensityBlueOff 0x9410 - -#define GlintLight10SpecularIntensityRed 0xa418 -#define GlintLight10SpecularIntensityRedTag 0x0483 -#define GlintLight10SpecularIntensityRedReg 1 -#define GlintLight10SpecularIntensityRedOff 0x9418 - -#define GlintLight10SpecularIntensityGreen 0xa420 -#define GlintLight10SpecularIntensityGreenTag 0x0484 -#define GlintLight10SpecularIntensityGreenReg 1 -#define GlintLight10SpecularIntensityGreenOff 0x9420 - -#define GlintLight10SpecularIntensityBlue 0xa428 -#define GlintLight10SpecularIntensityBlueTag 0x0485 -#define GlintLight10SpecularIntensityBlueReg 1 -#define GlintLight10SpecularIntensityBlueOff 0x9428 - -#define GlintLight10PositionX 0xa430 -#define GlintLight10PositionXTag 0x0486 -#define GlintLight10PositionXReg 1 -#define GlintLight10PositionXOff 0x9430 - -#define GlintLight10PositionY 0xa438 -#define GlintLight10PositionYTag 0x0487 -#define GlintLight10PositionYReg 1 -#define GlintLight10PositionYOff 0x9438 - -#define GlintLight10PositionZ 0xa440 -#define GlintLight10PositionZTag 0x0488 -#define GlintLight10PositionZReg 1 -#define GlintLight10PositionZOff 0x9440 - -#define GlintLight10PositionW 0xa448 -#define GlintLight10PositionWTag 0x0489 -#define GlintLight10PositionWReg 1 -#define GlintLight10PositionWOff 0x9448 - -#define GlintLight10SpotlightDirectionX 0xa450 -#define GlintLight10SpotlightDirectionXTag 0x048a -#define GlintLight10SpotlightDirectionXReg 1 -#define GlintLight10SpotlightDirectionXOff 0x9450 - -#define GlintLight10SpotlightDirectionY 0xa458 -#define GlintLight10SpotlightDirectionYTag 0x048b -#define GlintLight10SpotlightDirectionYReg 1 -#define GlintLight10SpotlightDirectionYOff 0x9458 - -#define GlintLight10SpotlightDirectionZ 0xa460 -#define GlintLight10SpotlightDirectionZTag 0x048c -#define GlintLight10SpotlightDirectionZReg 1 -#define GlintLight10SpotlightDirectionZOff 0x9460 - -#define GlintLight10SpotlightExponent 0xa468 -#define GlintLight10SpotlightExponentTag 0x048d -#define GlintLight10SpotlightExponentReg 1 -#define GlintLight10SpotlightExponentOff 0x9468 - -#define GlintLight10CosSpotlightCutoffAngle 0xa470 -#define GlintLight10CosSpotlightCutoffAngleTag 0x048e -#define GlintLight10CosSpotlightCutoffAngleReg 1 -#define GlintLight10CosSpotlightCutoffAngleOff 0x9470 - -#define GlintLight10ConstantAttenuation 0xa478 -#define GlintLight10ConstantAttenuationTag 0x048f -#define GlintLight10ConstantAttenuationReg 1 -#define GlintLight10ConstantAttenuationOff 0x9478 - -#define GlintLight10LinearAttenuation 0xa480 -#define GlintLight10LinearAttenuationTag 0x0490 -#define GlintLight10LinearAttenuationReg 1 -#define GlintLight10LinearAttenuationOff 0x9480 - -#define GlintLight10QuadraticAttenuation 0xa488 -#define GlintLight10QuadraticAttenuationTag 0x0491 -#define GlintLight10QuadraticAttenuationReg 1 -#define GlintLight10QuadraticAttenuationOff 0x9488 - -#define GlintLight11Mode 0xa490 -#define GlintLight11ModeTag 0x0492 -#define GlintLight11ModeReg 1 -#define GlintLight11ModeOff 0x9490 - -#define GlintLight11AmbientIntensiveRed 0xa498 -#define GlintLight11AmbientIntensiveRedTag 0x0493 -#define GlintLight11AmbientIntensiveRedReg 1 -#define GlintLight11AmbientIntensiveRedOff 0x9498 - -#define GlintLight11AmbientIntensityGreen 0xa4a0 -#define GlintLight11AmbientIntensityGreenTag 0x0494 -#define GlintLight11AmbientIntensityGreenReg 1 -#define GlintLight11AmbientIntensityGreenOff 0x94a0 - -#define GlintLight11AmbientIntensityBlue 0xa4a8 -#define GlintLight11AmbientIntensityBlueTag 0x0495 -#define GlintLight11AmbientIntensityBlueReg 1 -#define GlintLight11AmbientIntensityBlueOff 0x94a8 - -#define GlintLight11DiffuseIntensityRed 0xa4b0 -#define GlintLight11DiffuseIntensityRedTag 0x0496 -#define GlintLight11DiffuseIntensityRedReg 1 -#define GlintLight11DiffuseIntensityRedOff 0x94b0 - -#define GlintLight11DiffuseIntensityGreen 0xa4b8 -#define GlintLight11DiffuseIntensityGreenTag 0x0497 -#define GlintLight11DiffuseIntensityGreenReg 1 -#define GlintLight11DiffuseIntensityGreenOff 0x94b8 - -#define GlintLight11DiffuseIntensityBlue 0xa4c0 -#define GlintLight11DiffuseIntensityBlueTag 0x0498 -#define GlintLight11DiffuseIntensityBlueReg 1 -#define GlintLight11DiffuseIntensityBlueOff 0x94c0 - -#define GlintLight11SpecularIntensityRed 0xa4c8 -#define GlintLight11SpecularIntensityRedTag 0x0499 -#define GlintLight11SpecularIntensityRedReg 1 -#define GlintLight11SpecularIntensityRedOff 0x94c8 - -#define GlintLight11SpecularIntensityGreen 0xa4d0 -#define GlintLight11SpecularIntensityGreenTag 0x049a -#define GlintLight11SpecularIntensityGreenReg 1 -#define GlintLight11SpecularIntensityGreenOff 0x94d0 - -#define GlintLight11SpecularIntensityBlue 0xa4d8 -#define GlintLight11SpecularIntensityBlueTag 0x049b -#define GlintLight11SpecularIntensityBlueReg 1 -#define GlintLight11SpecularIntensityBlueOff 0x94d8 - -#define GlintLight11PositionX 0xa4e0 -#define GlintLight11PositionXTag 0x049c -#define GlintLight11PositionXReg 1 -#define GlintLight11PositionXOff 0x94e0 - -#define GlintLight11PositionY 0xa4e8 -#define GlintLight11PositionYTag 0x049d -#define GlintLight11PositionYReg 1 -#define GlintLight11PositionYOff 0x94e8 - -#define GlintLight11PositionZ 0xa4f0 -#define GlintLight11PositionZTag 0x049e -#define GlintLight11PositionZReg 1 -#define GlintLight11PositionZOff 0x94f0 - -#define GlintLight11PositionW 0xa4f8 -#define GlintLight11PositionWTag 0x049f -#define GlintLight11PositionWReg 1 -#define GlintLight11PositionWOff 0x94f8 - -#define GlintLight11SpotlightDirectionX 0xa500 -#define GlintLight11SpotlightDirectionXTag 0x04a0 -#define GlintLight11SpotlightDirectionXReg 1 -#define GlintLight11SpotlightDirectionXOff 0x9500 - -#define GlintLight11SpotlightDirectionY 0xa508 -#define GlintLight11SpotlightDirectionYTag 0x04a1 -#define GlintLight11SpotlightDirectionYReg 1 -#define GlintLight11SpotlightDirectionYOff 0x9508 - -#define GlintLight11SpotlightDirectionZ 0xa510 -#define GlintLight11SpotlightDirectionZTag 0x04a2 -#define GlintLight11SpotlightDirectionZReg 1 -#define GlintLight11SpotlightDirectionZOff 0x9510 - -#define GlintLight11SpotlightExponent 0xa518 -#define GlintLight11SpotlightExponentTag 0x04a3 -#define GlintLight11SpotlightExponentReg 1 -#define GlintLight11SpotlightExponentOff 0x9518 - -#define GlintLight11CosSpotlightCutoffAngle 0xa520 -#define GlintLight11CosSpotlightCutoffAngleTag 0x04a4 -#define GlintLight11CosSpotlightCutoffAngleReg 1 -#define GlintLight11CosSpotlightCutoffAngleOff 0x9520 - -#define GlintLight11ConstantAttenuation 0xa528 -#define GlintLight11ConstantAttenuationTag 0x04a5 -#define GlintLight11ConstantAttenuationReg 1 -#define GlintLight11ConstantAttenuationOff 0x9528 - -#define GlintLight11LinearAttenuation 0xa530 -#define GlintLight11LinearAttenuationTag 0x04a6 -#define GlintLight11LinearAttenuationReg 1 -#define GlintLight11LinearAttenuationOff 0x9530 - -#define GlintLight11QuadraticAttenuation 0xa538 -#define GlintLight11QuadraticAttenuationTag 0x04a7 -#define GlintLight11QuadraticAttenuationReg 1 -#define GlintLight11QuadraticAttenuationOff 0x9538 - -#define GlintLight12Mode 0xa540 -#define GlintLight12ModeTag 0x04a8 -#define GlintLight12ModeReg 1 -#define GlintLight12ModeOff 0x9540 - -#define GlintLight12AmbientIntensityRed 0xa548 -#define GlintLight12AmbientIntensityRedTag 0x04a9 -#define GlintLight12AmbientIntensityRedReg 1 -#define GlintLight12AmbientIntensityRedOff 0x9548 - -#define GlintLight12AmbientIntensityGreen 0xa550 -#define GlintLight12AmbientIntensityGreenTag 0x04aa -#define GlintLight12AmbientIntensityGreenReg 1 -#define GlintLight12AmbientIntensityGreenOff 0x9550 - -#define GlintLight12AmbientIntensityBlue 0xa558 -#define GlintLight12AmbientIntensityBlueTag 0x04ab -#define GlintLight12AmbientIntensityBlueReg 1 -#define GlintLight12AmbientIntensityBlueOff 0x9558 - -#define GlintLight12DiffuseIntensityRed 0xa560 -#define GlintLight12DiffuseIntensityRedTag 0x04ac -#define GlintLight12DiffuseIntensityRedReg 1 -#define GlintLight12DiffuseIntensityRedOff 0x9560 - -#define GlintLight12DiffuseIntensityGreen 0xa568 -#define GlintLight12DiffuseIntensityGreenTag 0x04ad -#define GlintLight12DiffuseIntensityGreenReg 1 -#define GlintLight12DiffuseIntensityGreenOff 0x9568 - -#define GlintLight12DiffuseIntensityBlue 0xa570 -#define GlintLight12DiffuseIntensityBlueTag 0x04ae -#define GlintLight12DiffuseIntensityBlueReg 1 -#define GlintLight12DiffuseIntensityBlueOff 0x9570 - -#define GlintLight12SpecularIntensityRed 0xa578 -#define GlintLight12SpecularIntensityRedTag 0x04af -#define GlintLight12SpecularIntensityRedReg 1 -#define GlintLight12SpecularIntensityRedOff 0x9578 - -#define GlintLight12SpecularIntensityGreen 0xa580 -#define GlintLight12SpecularIntensityGreenTag 0x04b0 -#define GlintLight12SpecularIntensityGreenReg 1 -#define GlintLight12SpecularIntensityGreenOff 0x9580 - -#define GlintLight12SpecularIntensityBlue 0xa588 -#define GlintLight12SpecularIntensityBlueTag 0x04b1 -#define GlintLight12SpecularIntensityBlueReg 1 -#define GlintLight12SpecularIntensityBlueOff 0x9588 - -#define GlintLight12PositionX 0xa590 -#define GlintLight12PositionXTag 0x04b2 -#define GlintLight12PositionXReg 1 -#define GlintLight12PositionXOff 0x9590 - -#define GlintLight12PositionY 0xa598 -#define GlintLight12PositionYTag 0x04b3 -#define GlintLight12PositionYReg 1 -#define GlintLight12PositionYOff 0x9598 - -#define GlintLight12PositionZ 0xa5a0 -#define GlintLight12PositionZTag 0x04b4 -#define GlintLight12PositionZReg 1 -#define GlintLight12PositionZOff 0x95a0 - -#define GlintLight12PositionW 0xa5a8 -#define GlintLight12PositionWTag 0x04b5 -#define GlintLight12PositionWReg 1 -#define GlintLight12PositionWOff 0x95a8 - -#define GlintLight12SpotlightDirectionX 0xa5b0 -#define GlintLight12SpotlightDirectionXTag 0x04b6 -#define GlintLight12SpotlightDirectionXReg 1 -#define GlintLight12SpotlightDirectionXOff 0x95b0 - -#define GlintLight12SpotlightDirectionY 0xa5b8 -#define GlintLight12SpotlightDirectionYTag 0x04b7 -#define GlintLight12SpotlightDirectionYReg 1 -#define GlintLight12SpotlightDirectionYOff 0x95b8 - -#define GlintLight12SpotlightDirectionZ 0xa5c0 -#define GlintLight12SpotlightDirectionZTag 0x04b8 -#define GlintLight12SpotlightDirectionZReg 1 -#define GlintLight12SpotlightDirectionZOff 0x95c0 - -#define GlintLight12SpotlightExponent 0xa5c8 -#define GlintLight12SpotlightExponentTag 0x04b9 -#define GlintLight12SpotlightExponentReg 1 -#define GlintLight12SpotlightExponentOff 0x95c8 - -#define GlintLight12CosSpotlightCutoffAngle 0xa5d0 -#define GlintLight12CosSpotlightCutoffAngleTag 0x04ba -#define GlintLight12CosSpotlightCutoffAngleReg 1 -#define GlintLight12CosSpotlightCutoffAngleOff 0x95d0 - -#define GlintLight12ConstantAttenuation 0xa5d8 -#define GlintLight12ConstantAttenuationTag 0x04bb -#define GlintLight12ConstantAttenuationReg 1 -#define GlintLight12ConstantAttenuationOff 0x95d8 - -#define GlintLight12LinearAttenuation 0xa5e0 -#define GlintLight12LinearAttenuationTag 0x04bc -#define GlintLight12LinearAttenuationReg 1 -#define GlintLight12LinearAttenuationOff 0x95e0 - -#define GlintLight12QuadraticAttenuation 0xa5e8 -#define GlintLight12QuadraticAttenuationTag 0x04bd -#define GlintLight12QuadraticAttenuationReg 1 -#define GlintLight12QuadraticAttenuationOff 0x95e8 - -#define GlintLight13Mode 0xa5f0 -#define GlintLight13ModeTag 0x04be -#define GlintLight13ModeReg 1 -#define GlintLight13ModeOff 0x95f0 - -#define GlintLight13AmbientIntensityRed 0xa5f8 -#define GlintLight13AmbientIntensityRedTag 0x04bf -#define GlintLight13AmbientIntensityRedReg 1 -#define GlintLight13AmbientIntensityRedOff 0x95f8 - -#define GlintLight13AmbientIntensityGreen 0xa600 -#define GlintLight13AmbientIntensityGreenTag 0x04c0 -#define GlintLight13AmbientIntensityGreenReg 1 -#define GlintLight13AmbientIntensityGreenOff 0x9600 - -#define GlintLight13AmbientIntensityBlue 0xa608 -#define GlintLight13AmbientIntensityBlueTag 0x04c1 -#define GlintLight13AmbientIntensityBlueReg 1 -#define GlintLight13AmbientIntensityBlueOff 0x9608 - -#define GlintLight13DiffuseIntensityRed 0xa610 -#define GlintLight13DiffuseIntensityRedTag 0x04c2 -#define GlintLight13DiffuseIntensityRedReg 1 -#define GlintLight13DiffuseIntensityRedOff 0x9610 - -#define GlintLight13DiffuseIntensityGreen 0xa618 -#define GlintLight13DiffuseIntensityGreenTag 0x04c3 -#define GlintLight13DiffuseIntensityGreenReg 1 -#define GlintLight13DiffuseIntensityGreenOff 0x9618 - -#define GlintLight13DiffuseIntensityBlue 0xa620 -#define GlintLight13DiffuseIntensityBlueTag 0x04c4 -#define GlintLight13DiffuseIntensityBlueReg 1 -#define GlintLight13DiffuseIntensityBlueOff 0x9620 - -#define GlintLight13SpecularIntensityRed 0xa628 -#define GlintLight13SpecularIntensityRedTag 0x04c5 -#define GlintLight13SpecularIntensityRedReg 1 -#define GlintLight13SpecularIntensityRedOff 0x9628 - -#define GlintLight13SpecularIntensityGreen 0xa630 -#define GlintLight13SpecularIntensityGreenTag 0x04c6 -#define GlintLight13SpecularIntensityGreenReg 1 -#define GlintLight13SpecularIntensityGreenOff 0x9630 - -#define GlintLight13SpecularIntensityBlue 0xa638 -#define GlintLight13SpecularIntensityBlueTag 0x04c7 -#define GlintLight13SpecularIntensityBlueReg 1 -#define GlintLight13SpecularIntensityBlueOff 0x9638 - -#define GlintLight13PositionX 0xa640 -#define GlintLight13PositionXTag 0x04c8 -#define GlintLight13PositionXReg 1 -#define GlintLight13PositionXOff 0x9640 - -#define GlintLight13PositionY 0xa648 -#define GlintLight13PositionYTag 0x04c9 -#define GlintLight13PositionYReg 1 -#define GlintLight13PositionYOff 0x9648 - -#define GlintLight13PositionZ 0xa650 -#define GlintLight13PositionZTag 0x04ca -#define GlintLight13PositionZReg 1 -#define GlintLight13PositionZOff 0x9650 - -#define GlintLight13PositionW 0xa658 -#define GlintLight13PositionWTag 0x04cb -#define GlintLight13PositionWReg 1 -#define GlintLight13PositionWOff 0x9658 - -#define GlintLight13SpotlightDirectionX 0xa660 -#define GlintLight13SpotlightDirectionXTag 0x04cc -#define GlintLight13SpotlightDirectionXReg 1 -#define GlintLight13SpotlightDirectionXOff 0x9660 - -#define GlintLight13SpotlightDirectionY 0xa668 -#define GlintLight13SpotlightDirectionYTag 0x04cd -#define GlintLight13SpotlightDirectionYReg 1 -#define GlintLight13SpotlightDirectionYOff 0x9668 - -#define GlintLight13SpotlightDirectionZ 0xa670 -#define GlintLight13SpotlightDirectionZTag 0x04ce -#define GlintLight13SpotlightDirectionZReg 1 -#define GlintLight13SpotlightDirectionZOff 0x9670 - -#define GlintLight13SpotlightExponent 0xa678 -#define GlintLight13SpotlightExponentTag 0x04cf -#define GlintLight13SpotlightExponentReg 1 -#define GlintLight13SpotlightExponentOff 0x9678 - -#define GlintLight13CosSpotlightCutoffAngle 0xa680 -#define GlintLight13CosSpotlightCutoffAngleTag 0x04d0 -#define GlintLight13CosSpotlightCutoffAngleReg 1 -#define GlintLight13CosSpotlightCutoffAngleOff 0x9680 - -#define GlintLight13ConstantAttenuation 0xa688 -#define GlintLight13ConstantAttenuationTag 0x04d1 -#define GlintLight13ConstantAttenuationReg 1 -#define GlintLight13ConstantAttenuationOff 0x9688 - -#define GlintLight13LinearAttenuation 0xa690 -#define GlintLight13LinearAttenuationTag 0x04d2 -#define GlintLight13LinearAttenuationReg 1 -#define GlintLight13LinearAttenuationOff 0x9690 - -#define GlintLight13QuadraticAttenuation 0xa698 -#define GlintLight13QuadraticAttenuationTag 0x04d3 -#define GlintLight13QuadraticAttenuationReg 1 -#define GlintLight13QuadraticAttenuationOff 0x9698 - -#define GlintLight14Mode 0xa6a0 -#define GlintLight14ModeTag 0x04d4 -#define GlintLight14ModeReg 1 -#define GlintLight14ModeOff 0x96a0 - -#define GlintLight14AmbientIntensityRed 0xa6a8 -#define GlintLight14AmbientIntensityRedTag 0x04d5 -#define GlintLight14AmbientIntensityRedReg 1 -#define GlintLight14AmbientIntensityRedOff 0x96a8 - -#define GlintLight14AmbientIntensityGreen 0xa6b0 -#define GlintLight14AmbientIntensityGreenTag 0x04d6 -#define GlintLight14AmbientIntensityGreenReg 1 -#define GlintLight14AmbientIntensityGreenOff 0x96b0 - -#define GlintLight14AmbientIntensityBlue 0xa6b8 -#define GlintLight14AmbientIntensityBlueTag 0x04d7 -#define GlintLight14AmbientIntensityBlueReg 1 -#define GlintLight14AmbientIntensityBlueOff 0x96b8 - -#define GlintLight14DiffuseIntensityRed 0xa6c0 -#define GlintLight14DiffuseIntensityRedTag 0x04d8 -#define GlintLight14DiffuseIntensityRedReg 1 -#define GlintLight14DiffuseIntensityRedOff 0x96c0 - -#define GlintLight14DiffuseIntensityGreen 0xa6c8 -#define GlintLight14DiffuseIntensityGreenTag 0x04d9 -#define GlintLight14DiffuseIntensityGreenReg 1 -#define GlintLight14DiffuseIntensityGreenOff 0x96c8 - -#define GlintLight14DiffuseIntensityBlue 0xa6d0 -#define GlintLight14DiffuseIntensityBlueTag 0x04da -#define GlintLight14DiffuseIntensityBlueReg 1 -#define GlintLight14DiffuseIntensityBlueOff 0x96d0 - -#define GlintLight14SpecularIntensityRed 0xa6d8 -#define GlintLight14SpecularIntensityRedTag 0x04db -#define GlintLight14SpecularIntensityRedReg 1 -#define GlintLight14SpecularIntensityRedOff 0x96d8 - -#define GlintLight14SpecularIntensityGreen 0xa6e0 -#define GlintLight14SpecularIntensityGreenTag 0x04dc -#define GlintLight14SpecularIntensityGreenReg 1 -#define GlintLight14SpecularIntensityGreenOff 0x96e0 - -#define GlintLight14SpecularIntensityBlue 0xa6e8 -#define GlintLight14SpecularIntensityBlueTag 0x04dd -#define GlintLight14SpecularIntensityBlueReg 1 -#define GlintLight14SpecularIntensityBlueOff 0x96e8 - -#define GlintLight14PositionX 0xa6f0 -#define GlintLight14PositionXTag 0x04de -#define GlintLight14PositionXReg 1 -#define GlintLight14PositionXOff 0x96f0 - -#define GlintLight14PositionY 0xa6f8 -#define GlintLight14PositionYTag 0x04df -#define GlintLight14PositionYReg 1 -#define GlintLight14PositionYOff 0x96f8 - -#define GlintLight14PositionZ 0xa700 -#define GlintLight14PositionZTag 0x04e0 -#define GlintLight14PositionZReg 1 -#define GlintLight14PositionZOff 0x9700 - -#define GlintLight14PositionW 0xa708 -#define GlintLight14PositionWTag 0x04e1 -#define GlintLight14PositionWReg 1 -#define GlintLight14PositionWOff 0x9708 - -#define GlintLight14SpotlightDirectionX 0xa710 -#define GlintLight14SpotlightDirectionXTag 0x04e2 -#define GlintLight14SpotlightDirectionXReg 1 -#define GlintLight14SpotlightDirectionXOff 0x9710 - -#define GlintLight14SpotlightDirectionY 0xa718 -#define GlintLight14SpotlightDirectionYTag 0x04e3 -#define GlintLight14SpotlightDirectionYReg 1 -#define GlintLight14SpotlightDirectionYOff 0x9718 - -#define GlintLight14SpotlightDirectionZ 0xa720 -#define GlintLight14SpotlightDirectionZTag 0x04e4 -#define GlintLight14SpotlightDirectionZReg 1 -#define GlintLight14SpotlightDirectionZOff 0x9720 - -#define GlintLight14SpotlightExponent 0xa728 -#define GlintLight14SpotlightExponentTag 0x04e5 -#define GlintLight14SpotlightExponentReg 1 -#define GlintLight14SpotlightExponentOff 0x9728 - -#define GlintLight14CosSpotlightCutoffAngle 0xa730 -#define GlintLight14CosSpotlightCutoffAngleTag 0x04e6 -#define GlintLight14CosSpotlightCutoffAngleReg 1 -#define GlintLight14CosSpotlightCutoffAngleOff 0x9730 - -#define GlintLight14ConstantAttenuation 0xa738 -#define GlintLight14ConstantAttenuationTag 0x04e7 -#define GlintLight14ConstantAttenuationReg 1 -#define GlintLight14ConstantAttenuationOff 0x9738 - -#define GlintLight14LinearAttenuation 0xa740 -#define GlintLight14LinearAttenuationTag 0x04e8 -#define GlintLight14LinearAttenuationReg 1 -#define GlintLight14LinearAttenuationOff 0x9740 - -#define GlintLight14QuadraticAttenuation 0xa748 -#define GlintLight14QuadraticAttenuationTag 0x04e9 -#define GlintLight14QuadraticAttenuationReg 1 -#define GlintLight14QuadraticAttenuationOff 0x9748 - -#define GlintLight15Mode 0xa750 -#define GlintLight15ModeTag 0x04ea -#define GlintLight15ModeReg 1 -#define GlintLight15ModeOff 0x9750 - -#define GlintLight15AmbientIntensityRed 0xa758 -#define GlintLight15AmbientIntensityRedTag 0x04eb -#define GlintLight15AmbientIntensityRedReg 1 -#define GlintLight15AmbientIntensityRedOff 0x9758 - -#define GlintLight15AmbientIntensityGreen 0xa760 -#define GlintLight15AmbientIntensityGreenTag 0x04ec -#define GlintLight15AmbientIntensityGreenReg 1 -#define GlintLight15AmbientIntensityGreenOff 0x9760 - -#define GlintLight15AmbientIntensityBlue 0xa768 -#define GlintLight15AmbientIntensityBlueTag 0x04ed -#define GlintLight15AmbientIntensityBlueReg 1 -#define GlintLight15AmbientIntensityBlueOff 0x9768 - -#define GlintLight15DiffuseIntensityRed 0xa770 -#define GlintLight15DiffuseIntensityRedTag 0x04ee -#define GlintLight15DiffuseIntensityRedReg 1 -#define GlintLight15DiffuseIntensityRedOff 0x9770 - -#define GlintLight15DiffuseIntensityGreen 0xa778 -#define GlintLight15DiffuseIntensityGreenTag 0x04ef -#define GlintLight15DiffuseIntensityGreenReg 1 -#define GlintLight15DiffuseIntensityGreenOff 0x9778 - -#define GlintLight15DiffuseIntensityBlue 0xa780 -#define GlintLight15DiffuseIntensityBlueTag 0x04f0 -#define GlintLight15DiffuseIntensityBlueReg 1 -#define GlintLight15DiffuseIntensityBlueOff 0x9780 - -#define GlintLight15SpecularIntensityRed 0xa788 -#define GlintLight15SpecularIntensityRedTag 0x04f1 -#define GlintLight15SpecularIntensityRedReg 1 -#define GlintLight15SpecularIntensityRedOff 0x9788 - -#define GlintLight15SpecularIntensityGreen 0xa790 -#define GlintLight15SpecularIntensityGreenTag 0x04f2 -#define GlintLight15SpecularIntensityGreenReg 1 -#define GlintLight15SpecularIntensityGreenOff 0x9790 - -#define GlintLight15SpecularIntensityBlue 0xa798 -#define GlintLight15SpecularIntensityBlueTag 0x04f3 -#define GlintLight15SpecularIntensityBlueReg 1 -#define GlintLight15SpecularIntensityBlueOff 0x9798 - -#define GlintLight15PositionX 0xa7a0 -#define GlintLight15PositionXTag 0x04f4 -#define GlintLight15PositionXReg 1 -#define GlintLight15PositionXOff 0x97a0 - -#define GlintLight15PositionY 0xa7a8 -#define GlintLight15PositionYTag 0x04f5 -#define GlintLight15PositionYReg 1 -#define GlintLight15PositionYOff 0x97a8 - -#define GlintLight15PositionZ 0xa7b0 -#define GlintLight15PositionZTag 0x04f6 -#define GlintLight15PositionZReg 1 -#define GlintLight15PositionZOff 0x97b0 - -#define GlintLight15PositionW 0xa7b8 -#define GlintLight15PositionWTag 0x04f7 -#define GlintLight15PositionWReg 1 -#define GlintLight15PositionWOff 0x97b8 - -#define GlintLight15SpotlightDirectionX 0xa7c0 -#define GlintLight15SpotlightDirectionXTag 0x04f8 -#define GlintLight15SpotlightDirectionXReg 1 -#define GlintLight15SpotlightDirectionXOff 0x97c0 - -#define GlintLight15SpotlightDirectionY 0xa7c8 -#define GlintLight15SpotlightDirectionYTag 0x04f9 -#define GlintLight15SpotlightDirectionYReg 1 -#define GlintLight15SpotlightDirectionYOff 0x97c8 - -#define GlintLight15SpotlightDirectionZ 0xa7d0 -#define GlintLight15SpotlightDirectionZTag 0x04fa -#define GlintLight15SpotlightDirectionZReg 1 -#define GlintLight15SpotlightDirectionZOff 0x97d0 - -#define GlintLight15SpotlightExponent 0xa7d8 -#define GlintLight15SpotlightExponentTag 0x04fb -#define GlintLight15SpotlightExponentReg 1 -#define GlintLight15SpotlightExponentOff 0x97d8 - -#define GlintLight15CosSpotlightCutoffAngle 0xa7e0 -#define GlintLight15CosSpotlightCutoffAngleTag 0x04fc -#define GlintLight15CosSpotlightCutoffAngleReg 1 -#define GlintLight15CosSpotlightCutoffAngleOff 0x97e0 - -#define GlintLight15ConstantAttenuation 0xa7e8 -#define GlintLight15ConstantAttenuationTag 0x04fd -#define GlintLight15ConstantAttenuationReg 1 -#define GlintLight15ConstantAttenuationOff 0x97e8 - -#define GlintLight15LinearAttenuation 0xa7f0 -#define GlintLight15LinearAttenuationTag 0x04fe -#define GlintLight15LinearAttenuationReg 1 -#define GlintLight15LinearAttenuationOff 0x97f0 - -#define GlintLight15QuadraticAttenuation 0xa7f8 -#define GlintLight15QuadraticAttenuationTag 0x04ff -#define GlintLight15QuadraticAttenuationReg 1 -#define GlintLight15QuadraticAttenuationOff 0x97f8 - -#define GlintSceneAmbientColorRed 0xa800 -#define GlintSceneAmbientColorRedTag 0x0500 -#define GlintSceneAmbientColorRedReg 1 -#define GlintSceneAmbientColorRedOff 0x9800 - -#define GlintSceneAmbientColorGreen 0xa808 -#define GlintSceneAmbientColorGreenTag 0x0501 -#define GlintSceneAmbientColorGreenReg 1 -#define GlintSceneAmbientColorGreenOff 0x9808 - -#define GlintSceneAmbientColorBlue 0xa810 -#define GlintSceneAmbientColorBlueTag 0x0502 -#define GlintSceneAmbientColorBlueReg 1 -#define GlintSceneAmbientColorBlueOff 0x9810 - -#define GlintFrontAmbientColorRed 0xa880 -#define GlintFrontAmbientColorRedTag 0x0510 -#define GlintFrontAmbientColorRedReg 1 -#define GlintFrontAmbientColorRedOff 0x9880 - -#define GlintFrontAmbientColorGreen 0xa888 -#define GlintFrontAmbientColorGreenTag 0x0511 -#define GlintFrontAmbientColorGreenReg 1 -#define GlintFrontAmbientColorGreenOff 0x9888 - -#define GlintFrontAmbientColorBlue 0xa890 -#define GlintFrontAmbientColorBlueTag 0x0512 -#define GlintFrontAmbientColorBlueReg 1 -#define GlintFrontAmbientColorBlueOff 0x9890 - -#define GlintFrontDiffuseColorRed 0xa898 -#define GlintFrontDiffuseColorRedTag 0x0513 -#define GlintFrontDiffuseColorRedReg 1 -#define GlintFrontDiffuseColorRedOff 0x9898 - -#define GlintFrontDiffuseColorGreen 0xa8a0 -#define GlintFrontDiffuseColorGreenTag 0x0514 -#define GlintFrontDiffuseColorGreenReg 1 -#define GlintFrontDiffuseColorGreenOff 0x98a0 - -#define GlintFrontDiffuseColorBlue 0xa8a8 -#define GlintFrontDiffuseColorBlueTag 0x0515 -#define GlintFrontDiffuseColorBlueReg 1 -#define GlintFrontDiffuseColorBlueOff 0x98a8 - -#define GlintFrontAlpha 0xa8b0 -#define GlintFrontAlphaTag 0x0516 -#define GlintFrontAlphaReg 1 -#define GlintFrontAlphaOff 0x98b0 - -#define GlintFrontSpecularColorRed 0xa8b8 -#define GlintFrontSpecularColorRedTag 0x0517 -#define GlintFrontSpecularColorRedReg 1 -#define GlintFrontSpecularColorRedOff 0x98b8 - -#define GlintFrontSpecularColorGreen 0xa8c0 -#define GlintFrontSpecularColorGreenTag 0x0518 -#define GlintFrontSpecularColorGreenReg 1 -#define GlintFrontSpecularColorGreenOff 0x98c0 - -#define GlintFrontSpecularColorBlue 0xa8c8 -#define GlintFrontSpecularColorBlueTag 0x0519 -#define GlintFrontSpecularColorBlueReg 1 -#define GlintFrontSpecularColorBlueOff 0x98c8 - -#define GlintFrontEmissiveColorRed 0xa8d0 -#define GlintFrontEmissiveColorRedTag 0x051a -#define GlintFrontEmissiveColorRedReg 1 -#define GlintFrontEmissiveColorRedOff 0x98d0 - -#define GlintFrontEmissiveColorGreen 0xa8d8 -#define GlintFrontEmissiveColorGreenTag 0x051b -#define GlintFrontEmissiveColorGreenReg 1 -#define GlintFrontEmissiveColorGreenOff 0x98d8 - -#define GlintFrontEmissiveColorBlue 0xa8e0 -#define GlintFrontEmissiveColorBlueTag 0x051c -#define GlintFrontEmissiveColorBlueReg 1 -#define GlintFrontEmissiveColorBlueOff 0x98e0 - -#define GlintFrontSpecularExponent 0xa8e8 -#define GlintFrontSpecularExponentTag 0x051d -#define GlintFrontSpecularExponentReg 1 -#define GlintFrontSpecularExponentOff 0x98e8 - -#define GlintBackAmbientColorRed 0xa900 -#define GlintBackAmbientColorRedTag 0x0520 -#define GlintBackAmbientColorRedReg 1 -#define GlintBackAmbientColorRedOff 0x9900 - -#define GlintBackAmbientColorGreen 0xa908 -#define GlintBackAmbientColorGreenTag 0x0521 -#define GlintBackAmbientColorGreenReg 1 -#define GlintBackAmbientColorGreenOff 0x9908 - -#define GlintBackAmbientColorBlue 0xa910 -#define GlintBackAmbientColorBlueTag 0x0522 -#define GlintBackAmbientColorBlueReg 1 -#define GlintBackAmbientColorBlueOff 0x9910 - -#define GlintBackDiffuseColorRed 0xa918 -#define GlintBackDiffuseColorRedTag 0x0523 -#define GlintBackDiffuseColorRedReg 1 -#define GlintBackDiffuseColorRedOff 0x9918 - -#define GlintBackDiffuseColorGreen 0xa920 -#define GlintBackDiffuseColorGreenTag 0x0524 -#define GlintBackDiffuseColorGreenReg 1 -#define GlintBackDiffuseColorGreenOff 0x9920 - -#define GlintBackDiffuseColorBlue 0xa928 -#define GlintBackDiffuseColorBlueTag 0x0525 -#define GlintBackDiffuseColorBlueReg 1 -#define GlintBackDiffuseColorBlueOff 0x9928 - -#define GlintBackAlpha 0xa930 -#define GlintBackAlphaTag 0x0526 -#define GlintBackAlphaReg 1 -#define GlintBackAlphaOff 0x9930 - -#define GlintBackSpecularColorRed 0xa938 -#define GlintBackSpecularColorRedTag 0x0527 -#define GlintBackSpecularColorRedReg 1 -#define GlintBackSpecularColorRedOff 0x9938 - -#define GlintBackSpecularColorGreen 0xa940 -#define GlintBackSpecularColorGreenTag 0x0528 -#define GlintBackSpecularColorGreenReg 1 -#define GlintBackSpecularColorGreenOff 0x9940 - -#define GlintBackSpecularColorBlue 0xa948 -#define GlintBackSpecularColorBlueTag 0x0529 -#define GlintBackSpecularColorBlueReg 1 -#define GlintBackSpecularColorBlueOff 0x9948 - -#define GlintBackEmissiveColorRed 0xa950 -#define GlintBackEmissiveColorRedTag 0x052a -#define GlintBackEmissiveColorRedReg 1 -#define GlintBackEmissiveColorRedOff 0x9950 - -#define GlintBackEmissiveColorGreen 0xa958 -#define GlintBackEmissiveColorGreenTag 0x052b -#define GlintBackEmissiveColorGreenReg 1 -#define GlintBackEmissiveColorGreenOff 0x9958 - -#define GlintBackEmissiveColorBlue 0xa960 -#define GlintBackEmissiveColorBlueTag 0x052c -#define GlintBackEmissiveColorBlueReg 1 -#define GlintBackEmissiveColorBlueOff 0x9960 - -#define GlintBackSpecularExponent 0xa968 -#define GlintBackSpecularExponentTag 0x052d -#define GlintBackSpecularExponentReg 1 -#define GlintBackSpecularExponentOff 0x9968 - -#define GlintDMAAddr 0xa980 -#define GlintDMAAddrTag 0x0530 -#define GlintDMAAddrReg 1 -#define GlintDMAAddrOff 0x9980 - -#define GlintGammaDMACount 0xa988 -#define GlintGammaDMACountTag 0x0531 -#define GlintGammaDMACountReg 1 -#define GlintGammaDMACountOff 0x9988 - -#define GlintCommandInterrupt 0xa990 -#define GlintCommandInterruptTag 0x0532 -#define GlintCommandInterruptReg 1 -#define GlintCommandInterruptOff 0x9990 - -#define GlintDMACall 0xa998 -#define GlintDMACallTag 0x0533 -#define GlintDMACallReg 1 -#define GlintDMACallOff 0x9998 - -#define GlintDMAReturn 0xa9a0 -#define GlintDMAReturnTag 0x0534 -#define GlintDMAReturnReg 1 -#define GlintDMAReturnOff 0x99a0 - -#define GlintDMARectangularRead 0xa9a8 -#define GlintDMARectangularReadTag 0x0535 -#define GlintDMARectangularReadReg 1 -#define GlintDMARectangularReadOff 0x99a8 - -#define GlintDMARectangleReadAddress 0xa9b0 -#define GlintDMARectangleReadAddressTag 0x0536 -#define GlintDMARectangleReadAddressReg 1 -#define GlintDMARectangleReadAddressOff 0x99b0 - -#define GlintDMARectangleReadLinePitch 0xa9b8 -#define GlintDMARectangleReadLinePitchTag 0x0537 -#define GlintDMARectangleReadLinePitchReg 1 -#define GlintDMARectangleReadLinePitchOff 0x99b8 - -#define GlintDMARectangleReadTarget 0xa9c0 -#define GlintDMARectangleReadTargetTag 0x0538 -#define GlintDMARectangleReadTargetReg 1 -#define GlintDMARectangleReadTargetOff 0x99c0 - -#define GlintDMARectangleWrite 0xa9c8 -#define GlintDMARectangleWriteTag 0x0539 -#define GlintDMARectangleWriteReg 1 -#define GlintDMARectangleWriteOff 0x99c8 - -#define GlintDMARectangleWriteAddress 0xa9d0 -#define GlintDMARectangleWriteAddressTag 0x053a -#define GlintDMARectangleWriteAddressReg 1 -#define GlintDMARectangleWriteAddressOff 0x99d0 - -#define GlintDMARectangleWriteLinePitch 0xa9d8 -#define GlintDMARectangleWriteLinePitchTag 0x053b -#define GlintDMARectangleWriteLinePitchReg 1 -#define GlintDMARectangleWriteLinePitchOff 0x99d8 - -#define GlintDMAOutputAddress 0xa9e0 -#define GlintDMAOutputAddressTag 0x053c -#define GlintDMAOutputAddressReg 1 -#define GlintDMAOutputAddressOff 0x99e0 - -#define GlintDMAOutputCount 0xa9e8 -#define GlintDMAOutputCountTag 0x053d -#define GlintDMAOutputCountReg 1 -#define GlintDMAOutputCountOff 0x99e8 - -#define GlintDMAReadGLINTSource 0xa9f0 -#define GlintDMAReadGLINTSourceTag 0x053e -#define GlintDMAReadGLINTSourceReg 1 -#define GlintDMAReadGLINTSourceOff 0x99f0 - -#define GlintDMAFeedback 0xaa10 -#define GlintDMAFeedbackTag 0x0542 -#define GlintDMAFeedbackReg 1 -#define GlintDMAFeedbackOff 0x9a10 - -#define GlintTransformModeAnd 0xaa80 -#define GlintTransformModeAndTag 0x0550 -#define GlintTransformModeAndReg 1 -#define GlintTransformModeAndOff 0x9a80 - -#define GlintTransformModeOr 0xaa88 -#define GlintTransformModeOrTag 0x0551 -#define GlintTransformModeOrReg 1 -#define GlintTransformModeOrOff 0x9a88 - -#define GlintGeometryModeAnd 0xaa90 -#define GlintGeometryModeAndTag 0x0552 -#define GlintGeometryModeAndReg 1 -#define GlintGeometryModeAndOff 0x9a90 - -#define GlintGeometryModeOr 0xaa98 -#define GlintGeometryModeOrTag 0x0553 -#define GlintGeometryModeOrReg 1 -#define GlintGeometryModeOrOff 0x9a98 - -#define GlintNormalizeModeAnd 0xaaa0 -#define GlintNormalizeModeAndTag 0x0554 -#define GlintNormalizeModeAndReg 1 -#define GlintNormalizeModeAndOff 0x9aa0 - -#define GlintNormalizeModeOr 0xaaa8 -#define GlintNormalizeModeOrTag 0x0555 -#define GlintNormalizeModeOrReg 1 -#define GlintNormalizeModeOrOff 0x9aa8 - -#define GlintLightingModeAnd 0xaab0 -#define GlintLightingModeAndTag 0x0556 -#define GlintLightingModeAndReg 1 -#define GlintLightingModeAndOff 0x9ab0 - -#define GlintLightingModeOr 0xaab8 -#define GlintLightingModeOrTag 0x0557 -#define GlintLightingModeOrReg 1 -#define GlintLightingModeOrOff 0x9ab8 - -#define GlintColorMaterialModeAnd 0xaac0 -#define GlintColorMaterialModeAndTag 0x0558 -#define GlintColorMaterialModeAndReg 1 -#define GlintColorMaterialModeAndOff 0x9ac0 - -#define GlintColorMaterialModeOr 0xaac8 -#define GlintColorMaterialModeOrTag 0x0559 -#define GlintColorMaterialModeOrReg 1 -#define GlintColorMaterialModeOrOff 0x9ac8 - -#define GlintDeltaModeAnd 0xaad0 -#define GlintDeltaModeAndTag 0x055a -#define GlintDeltaModeAndReg 1 -#define GlintDeltaModeAndOff 0x9ad0 - -#define GlintDeltaModeOr 0xaad8 -#define GlintDeltaModeOrTag 0x055b -#define GlintDeltaModeOrReg 1 -#define GlintDeltaModeOrOff 0x9ad8 - -#define GlintPointModeAnd 0xaae0 -#define GlintPointModeAndTag 0x055c -#define GlintPointModeAndReg 1 -#define GlintPointModeAndOff 0x9ae0 - -#define GlintPointModeOr 0xaae8 -#define GlintPointModeOrTag 0x055d -#define GlintPointModeOrReg 1 -#define GlintPointModeOrOff 0x9ae8 - -#define GlintLineModeAnd 0xaaf0 -#define GlintLineModeAndTag 0x055e -#define GlintLineModeAndReg 1 -#define GlintLineModeAndOff 0x9af0 - -#define GlintLineModeOr 0xaaf8 -#define GlintLineModeOrTag 0x055f -#define GlintLineModeOrReg 1 -#define GlintLineModeOrOff 0x9af8 - -#define GlintTriangleModeAnd 0xab00 -#define GlintTriangleModeAndTag 0x0560 -#define GlintTriangleModeAndReg 1 -#define GlintTriangleModeAndOff 0x9b00 - -#define GlintTriangleModeOr 0xab08 -#define GlintTriangleModeOrTag 0x0561 -#define GlintTriangleModeOrReg 1 -#define GlintTriangleModeOrOff 0x9b08 - -#define GlintMaterialModeAnd 0xab10 -#define GlintMaterialModeAndTag 0x0562 -#define GlintMaterialModeAndReg 1 -#define GlintMaterialModeAndOff 0x9b10 - -#define GlintMaterialModeOr 0xab18 -#define GlintMaterialModeOrTag 0x0563 -#define GlintMaterialModeOrReg 1 -#define GlintMaterialModeOrOff 0x9b18 - -#define GlintWindowAnd 0xab80 -#define GlintWindowAndTag 0x0570 -#define GlintWindowAndReg 1 -#define GlintWindowAndOff 0x9b80 - -#define GlintWindowOr 0xab88 -#define GlintWindowOrTag 0x0571 -#define GlintWindowOrReg 1 -#define GlintWindowOrOff 0x9b88 - -#define GlintLBReadModeAnd 0xab90 -#define GlintLBReadModeAndTag 0x0572 -#define GlintLBReadModeAndReg 1 -#define GlintLBReadModeAndOff 0x9b90 - -#define GlintLBReadModeOr 0xab98 -#define GlintLBReadModeOrTag 0x0573 -#define GlintLBReadModeOrReg 1 -#define GlintLBReadModeOrOff 0x9b98 -#endif diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c deleted file mode 100644 index 5e666c5c8c..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ /dev/null @@ -1,229 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver. - * - */ -#include "gamma_context.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#include "drivers/common/driverfuncs.h" - -#include "main/context.h" -#include "main/simple_list.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/extensions.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif -#include "main/simple_list.h" -#include "main/mm.h" - - -#include "gamma_vb.h" -#include "gamma_tris.h" -#include "gamma_macros.h" - -extern const struct tnl_pipeline_stage _gamma_render_stage; - -static const struct tnl_pipeline_stage *gamma_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - /* REMOVE: point attenuation stage */ -#if 1 - &_gamma_render_stage, /* ADD: unclipped rastersetup-to-dma */ -#endif - &_tnl_render_stage, - 0, -}; - -GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontext *driContextPriv, - void *sharedContextPrivate) -{ - GLcontext *ctx, *shareCtx; - __DRIscreen *sPriv = driContextPriv->driScreenPriv; - gammaContextPtr gmesa; - gammaScreenPtr gammascrn; - GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+ - sizeof(drm_sarea_t)); - struct dd_function_table functions; - - gmesa = (gammaContextPtr) CALLOC( sizeof(*gmesa) ); - if (!gmesa) - return GL_FALSE; - - /* Init default driver functions then plug in our gamma-specific functions - * (the texture functions are especially important) - */ - _mesa_init_driver_functions( &functions ); - gammaDDInitTextureFuncs( &functions ); - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((gammaContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - gmesa->glCtx = _mesa_create_context(glVisual, shareCtx, - &functions, (void *) gmesa); - if (!gmesa->glCtx) { - FREE(gmesa); - return GL_FALSE; - } - - gmesa->driContext = driContextPriv; - gmesa->driScreen = sPriv; - gmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */ - - gmesa->hHWContext = driContextPriv->hHWContext; - gmesa->driHwLock = &sPriv->pSAREA->lock; - gmesa->driFd = sPriv->fd; - gmesa->sarea = saPriv; - - gammascrn = gmesa->gammaScreen = (gammaScreenPtr)(sPriv->private); - - ctx = gmesa->glCtx; - - ctx->Const.MaxTextureLevels = GAMMA_TEX_MAXLEVELS; - ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */ - ctx->Const.MaxTextureImageUnits = 1; - ctx->Const.MaxTextureCoordUnits = 1; - - ctx->Const.MinLineWidth = 0.0; - ctx->Const.MaxLineWidth = 255.0; - - ctx->Const.MinLineWidthAA = 0.0; - ctx->Const.MaxLineWidthAA = 65536.0; - - ctx->Const.MinPointSize = 0.0; - ctx->Const.MaxPointSize = 255.0; - - ctx->Const.MinPointSizeAA = 0.5; /* 4x4 quality mode */ - ctx->Const.MaxPointSizeAA = 16.0; - ctx->Const.PointSizeGranularity = 0.25; - - ctx->Const.MaxDrawBuffers = 1; - - gmesa->texHeap = mmInit( 0, gmesa->gammaScreen->textureSize ); - - make_empty_list(&gmesa->TexObjList); - make_empty_list(&gmesa->SwappedOut); - - gmesa->CurrentTexObj[0] = 0; - gmesa->CurrentTexObj[1] = 0; /* Permedia 3, second texture */ - - gmesa->RenderIndex = ~0; - - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* Install the customized pipeline: - */ - _tnl_destroy_pipeline( ctx ); - _tnl_install_pipeline( ctx, gamma_pipeline ); - - /* Configure swrast & TNL to match hardware characteristics: - */ - _swrast_allow_pixel_fog( ctx, GL_FALSE ); - _swrast_allow_vertex_fog( ctx, GL_TRUE ); - _tnl_allow_pixel_fog( ctx, GL_FALSE ); - _tnl_allow_vertex_fog( ctx, GL_TRUE ); - - gammaInitVB( ctx ); - gammaDDInitExtensions( ctx ); - /* XXX these should really go right after _mesa_init_driver_functions() */ - gammaDDInitDriverFuncs( ctx ); - gammaDDInitStateFuncs( ctx ); - gammaDDInitSpanFuncs( ctx ); - gammaDDInitTriFuncs( ctx ); - gammaDDInitState( gmesa ); - - gammaInitTextureObjects( ctx ); - - driContextPriv->driverPrivate = (void *)gmesa; - - GET_FIRST_DMA(gmesa->driFd, gmesa->hHWContext, - 1, &gmesa->bufIndex, &gmesa->bufSize, - &gmesa->buf, &gmesa->bufCount, gammascrn); - -#ifdef DO_VALIDATE - GET_FIRST_DMA(gmesa->driFd, gmesa->hHWContext, - 1, &gmesa->WCbufIndex, &gmesa->WCbufSize, - &gmesa->WCbuf, &gmesa->WCbufCount, gammascrn); -#endif - - switch (glVisual->depthBits) { - case 16: - gmesa->DeltaMode = DM_Depth16; - gmesa->depth_scale = 1.0f / 0xffff; - break; - case 24: - gmesa->DeltaMode = DM_Depth24; - gmesa->depth_scale = 1.0f / 0xffffff; - break; - case 32: - gmesa->DeltaMode = DM_Depth32; - gmesa->depth_scale = 1.0f / 0xffffffff; - break; - default: - break; - } - - gmesa->DepthSize = glVisual->depthBits; - gmesa->Flags = GAMMA_FRONT_BUFFER; - gmesa->Flags |= (glVisual->doubleBufferMode ? GAMMA_BACK_BUFFER : 0); - gmesa->Flags |= (gmesa->DepthSize > 0 ? GAMMA_DEPTH_BUFFER : 0); - - gmesa->EnabledFlags = GAMMA_FRONT_BUFFER; - gmesa->EnabledFlags |= (glVisual->doubleBufferMode ? GAMMA_BACK_BUFFER : 0); - - - if (gmesa->Flags & GAMMA_BACK_BUFFER) { - gmesa->readOffset = gmesa->drawOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; - } else { - gmesa->readOffset = gmesa->drawOffset = 0; - } - - gammaInitHW( gmesa ); - - driContextPriv->driverPrivate = (void *)gmesa; - - return GL_TRUE; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h deleted file mode 100644 index b03dfa6fb4..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ /dev/null @@ -1,401 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - */ - -#ifndef _GAMMA_CONTEXT_H_ -#define _GAMMA_CONTEXT_H_ - -#include "dri_util.h" -#include "drm.h" -#include "drm_sarea.h" -#include "main/colormac.h" -#include "gamma_regs.h" -#include "gamma_screen.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "glint_dri.h" -#include "main/mm.h" - -typedef union { - unsigned int i; - float f; -} dmaBufRec, *dmaBuf; - -/* Flags for context */ -#define GAMMA_FRONT_BUFFER 0x00000001 -#define GAMMA_BACK_BUFFER 0x00000002 -#define GAMMA_DEPTH_BUFFER 0x00000004 -#define GAMMA_STENCIL_BUFFER 0x00000008 -#define GAMMA_ACCUM_BUFFER 0x00000010 - -#define GAMMA_MAX_TEXTURE_SIZE 2048 - -/* These are the minimum requirements and should probably be increased */ -#define MAX_MODELVIEW_STACK 16 -#define MAX_PROJECTION_STACK 2 -#define MAX_TEXTURE_STACK 2 - -extern void gammaDDUpdateHWState(GLcontext *ctx); -extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv); -extern void gammaDestroyScreen(__DRIscreen *sPriv); -extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontext *driContextPriv, - void *sharedContextPrivate); - -#define GAMMA_UPLOAD_ALL 0xffffffff -#define GAMMA_UPLOAD_CLIPRECTS 0x00000002 -#define GAMMA_UPLOAD_ALPHA 0x00000004 -#define GAMMA_UPLOAD_BLEND 0x00000008 -#define GAMMA_UPLOAD_DEPTH 0x00000010 -#define GAMMA_UPLOAD_VIEWPORT 0x00000020 -#define GAMMA_UPLOAD_SHADE 0x00000040 -#define GAMMA_UPLOAD_CLIP 0x00000080 -#define GAMMA_UPLOAD_MASKS 0x00000100 -#define GAMMA_UPLOAD_WINDOW 0x00000200 /* defunct */ -#define GAMMA_UPLOAD_GEOMETRY 0x00000400 -#define GAMMA_UPLOAD_POLYGON 0x00000800 -#define GAMMA_UPLOAD_DITHER 0x00001000 -#define GAMMA_UPLOAD_LOGICOP 0x00002000 -#define GAMMA_UPLOAD_FOG 0x00004000 -#define GAMMA_UPLOAD_LIGHT 0x00008000 -#define GAMMA_UPLOAD_CONTEXT 0x00010000 -#define GAMMA_UPLOAD_TEX0 0x00020000 -#define GAMMA_UPLOAD_STIPPLE 0x00040000 -#define GAMMA_UPLOAD_TRANSFORM 0x00080000 -#define GAMMA_UPLOAD_LINEMODE 0x00100000 -#define GAMMA_UPLOAD_POINTMODE 0x00200000 -#define GAMMA_UPLOAD_TRIMODE 0x00400000 - -#define GAMMA_NEW_CLIP 0x00000001 -#define GAMMA_NEW_WINDOW 0x00000002 -#define GAMMA_NEW_CONTEXT 0x00000004 -#define GAMMA_NEW_TEXTURE 0x00000008 /* defunct */ -#define GAMMA_NEW_ALPHA 0x00000010 -#define GAMMA_NEW_DEPTH 0x00000020 -#define GAMMA_NEW_MASKS 0x00000040 -#define GAMMA_NEW_POLYGON 0x00000080 -#define GAMMA_NEW_CULL 0x00000100 -#define GAMMA_NEW_LOGICOP 0x00000200 -#define GAMMA_NEW_FOG 0x00000400 -#define GAMMA_NEW_LIGHT 0x00000800 -#define GAMMA_NEW_STIPPLE 0x00001000 -#define GAMMA_NEW_ALL 0xffffffff - -#define GAMMA_FALLBACK_TRI 0x00000001 -#define GAMMA_FALLBACK_TEXTURE 0x00000002 - -#define FLUSH_BATCH(gmesa) do { \ - /*FLUSH_DMA_BUFFER(gmesa);*/ \ -} while(0) - -struct gamma_context; -typedef struct gamma_context gammaContextRec; -typedef struct gamma_context *gammaContextPtr; -typedef struct gamma_texture_object_t *gammaTextureObjectPtr; - -#define VALID_GAMMA_TEXTURE_OBJECT(tobj) (tobj) - -#define GAMMA_TEX_MAXLEVELS 12 /* 2K x 2K */ - -/* For shared texture space managment, these texture objects may also - * be used as proxies for regions of texture memory containing other - * client's textures. Such proxy textures (not to be confused with GL - * proxy textures) are subject to the same LRU aging we use for our - * own private textures, and thus we have a mechanism where we can - * fairly decide between kicking out our own textures and those of - * other clients. - * - * Non-local texture objects have a valid MemBlock to describe the - * region managed by the other client, and can be identified by - * 't->globj == 0' - */ -struct gamma_texture_object_t { - struct gamma_texture_object_t *next, *prev; - - GLuint age; - struct gl_texture_object *globj; - - int Pitch; - int Height; - int texelBytes; - int totalSize; - int bound; - - struct mem_block *MemBlock; - char * BufAddr; - - GLuint min_level; - GLuint max_level; - GLuint dirty_images; - - GLint firstLevel, lastLevel; /* upload tObj->Image[0][first .. lastLevel] */ - - struct { - const struct gl_texture_image *image; - int offset; /* into BufAddr */ - int height; - int internalFormat; - } image[GAMMA_TEX_MAXLEVELS]; - - uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS]; - uint32_t TextureAddressMode; - uint32_t TextureColorMode; - uint32_t TextureFilterMode; - uint32_t TextureFormat; - uint32_t TextureReadMode; - uint32_t TextureBorderColor; -}; - -#define GAMMA_NO_PALETTE 0x0 -#define GAMMA_USE_PALETTE 0x1 -#define GAMMA_UPDATE_PALETTE 0x2 -#define GAMMA_FALLBACK_PALETTE 0x4 - -void gammaUpdateTextureState( GLcontext *ctx ); - -void gammaDestroyTexObj( gammaContextPtr gmesa, gammaTextureObjectPtr t ); -void gammaSwapOutTexObj( gammaContextPtr gmesa, gammaTextureObjectPtr t ); -void gammaUploadTexImages( gammaContextPtr gmesa, gammaTextureObjectPtr t ); - -void gammaResetGlobalLRU( gammaContextPtr gmesa ); -void gammaUpdateTexLRU( gammaContextPtr gmesa, gammaTextureObjectPtr t ); -void gammaTexturesGone( gammaContextPtr gmesa, - GLuint start, GLuint end, - GLuint in_use ); - -void gammaEmitHwState( gammaContextPtr gmesa ); -void gammaDDInitExtensions( GLcontext *ctx ); -void gammaDDInitDriverFuncs( GLcontext *ctx ); -void gammaDDInitSpanFuncs( GLcontext *ctx ); -void gammaDDInitState( gammaContextPtr gmesa ); -void gammaInitHW( gammaContextPtr gmesa ); -void gammaDDInitStateFuncs( GLcontext *ctx ); -void gammaDDInitTextureFuncs( struct dd_function_table *table ); -void gammaInitTextureObjects( GLcontext *ctx ); -void gammaDDInitTriFuncs( GLcontext *ctx ); - -void gammaUpdateWindow( GLcontext *ctx ); -void gammaUpdateViewportOffset( GLcontext *ctx ); - -void gammaPrintLocalLRU( gammaContextPtr gmesa ); -void gammaPrintGlobalLRU( gammaContextPtr gmesa ); - -extern void gammaFallback( gammaContextPtr gmesa, GLuint bit, GLboolean mode ); -#define FALLBACK( imesa, bit, mode ) gammaFallback( imesa, bit, mode ) - -/* Use the templated vertex formats. Only one of these is used in gamma. - */ -#define TAG(x) gamma##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -typedef void (*gamma_quad_func)( gammaContextPtr, - const gammaVertex *, - const gammaVertex *, - const gammaVertex *, - const gammaVertex * ); -typedef void (*gamma_tri_func)( gammaContextPtr, - const gammaVertex *, - const gammaVertex *, - const gammaVertex * ); -typedef void (*gamma_line_func)( gammaContextPtr, - const gammaVertex *, - const gammaVertex * ); -typedef void (*gamma_point_func)( gammaContextPtr, - const gammaVertex * ); - - -struct gamma_context { - GLcontext *glCtx; /* Mesa context */ - - __DRIcontext *driContext; - __DRIscreen *driScreen; - __DRIdrawable *driDrawable; - - GLuint new_gl_state; - GLuint new_state; - GLuint dirty; - - GLINTSAREADRIPtr sarea; - - /* Mirrors of some DRI state - */ - drm_context_t hHWContext; - drm_hw_lock_t *driHwLock; - int driFd; - - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - - dmaBuf buf; /* DMA buffer for regular cmds */ - int bufIndex; - int bufSize; - int bufCount; - - dmaBuf WCbuf; /* DMA buffer for window changed cmds */ - int WCbufIndex; - int WCbufSize; - int WCbufCount; - - gammaScreenPtr gammaScreen; /* Screen private DRI data */ - - int drawOffset; - int readOffset; - - gamma_point_func draw_point; - gamma_line_func draw_line; - gamma_tri_func draw_tri; - gamma_quad_func draw_quad; - - GLuint Fallback; - GLuint RenderIndex; - GLuint SetupNewInputs; - GLuint SetupIndex; - - GLuint vertex_format; - GLuint vertex_size; - GLuint vertex_stride_shift; - GLubyte *verts; - - GLfloat hw_viewport[16]; - GLuint hw_primitive; - GLenum render_primitive; - - GLfloat depth_scale; - - gammaTextureObjectPtr CurrentTexObj[2]; - struct gamma_texture_object_t TexObjList; - struct gamma_texture_object_t SwappedOut; - GLenum TexEnvImageFmt[2]; - - struct mem_block *texHeap; - - unsigned int lastSwap; - int texAge; - int ctxAge; - int dirtyAge; - unsigned int lastStamp; - - - uint32_t ClearColor; - uint32_t Color; - uint32_t DitherMode; - uint32_t ClearDepth; - uint32_t FogMode; - uint32_t AreaStippleMode; - uint32_t LBReadFormat; - uint32_t LBWriteFormat; - uint32_t LineMode; - uint32_t PointMode; - uint32_t TriangleMode; - uint32_t AntialiasMode; - GLfloat ViewportScaleX; - GLfloat ViewportScaleY; - GLfloat ViewportScaleZ; - GLfloat ViewportOffsetX; - GLfloat ViewportOffsetY; - GLfloat ViewportOffsetZ; - int MatrixMode; - int DepthMode; - int TransformMode; - int LBReadMode; - int FBReadMode; - int FBWindowBase; - int LBWindowBase; - int ColorDDAMode; - int GeometryMode; - int AlphaTestMode; - int AlphaBlendMode; - int AB_FBReadMode; - int AB_FBReadMode_Save; - int DeltaMode; - int ColorMaterialMode; - int FBHardwareWriteMask; - int MaterialMode; - int NormalizeMode; - int LightingMode; - int Light0Mode; - int Light1Mode; - int Light2Mode; - int Light3Mode; - int Light4Mode; - int Light5Mode; - int Light6Mode; - int Light7Mode; - int Light8Mode; - int Light9Mode; - int Light10Mode; - int Light11Mode; - int Light12Mode; - int Light13Mode; - int Light14Mode; - int Light15Mode; - int LogicalOpMode; - int ScissorMode; - int ScissorMaxXY; - int ScissorMinXY; - int Window; /* GID part probably should be in draw priv */ - int WindowOrigin; - int x, y, w, h; /* Probably should be in drawable priv */ - int FrameCount; /* Probably should be in drawable priv */ - int NotClipped; /* Probably should be in drawable priv */ - int WindowChanged; /* Probably should be in drawabl... */ - int Flags; - int EnabledFlags; - int DepthSize; - int Begin; - GLenum ErrorValue; - int Texture1DEnabled; - int Texture2DEnabled; - - float ModelView[16]; - float Proj[16]; - float ModelViewProj[16]; - float Texture[16]; - - float ModelViewStack[(MAX_MODELVIEW_STACK-1)*16]; - int ModelViewCount; - float ProjStack[(MAX_PROJECTION_STACK-1)*16]; - int ProjCount; - float TextureStack[(MAX_TEXTURE_STACK-1)*16]; - int TextureCount; -}; - -static INLINE GLuint gammaPackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) -{ - switch ( cpp ) { - case 2: - return PACK_COLOR_565( r, g, b ); - case 4: - return PACK_COLOR_8888( a, r, g, b ); - default: - return 0; - } -} - -#define GAMMA_CONTEXT(ctx) ((gammaContextPtr)(ctx->DriverCtx)) - -#endif /* _GAMMA_CONTEXT_H_ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_dd.c b/src/mesa/drivers/dri/gamma/gamma_dd.c deleted file mode 100644 index 389d2231e7..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_dd.c +++ /dev/null @@ -1,110 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - */ - -#include "gamma_context.h" -#include "gamma_vb.h" -#include "gamma_lock.h" -#include "gamma_macros.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif - -#include "main/context.h" -#include "swrast/swrast.h" - -#define GAMMA_DATE "20021125" - - -/* Return the width and height of the current color buffer. - */ -static void gammaDDGetBufferSize( GLframebuffer *buffer, - GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - GAMMAHW_LOCK( gmesa ); - *width = gmesa->driDrawable->w; - *height = gmesa->driDrawable->h; - GAMMAHW_UNLOCK( gmesa ); -} - - -/* Return various strings for glGetString(). - */ -static const GLubyte *gammaDDGetString( GLcontext *ctx, GLenum name ) -{ - static char buffer[128]; - - switch ( name ) { - case GL_VENDOR: - return (GLubyte *)"VA Linux Systems, Inc."; - - case GL_RENDERER: - sprintf( buffer, "Mesa DRI Gamma " GAMMA_DATE ); - - /* Append any CPU-specific information. - */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - strncat( buffer, " x86", 4 ); - } -#ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - strncat( buffer, "/MMX", 4 ); - } -#endif -#ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - strncat( buffer, "/3DNow!", 7 ); - } -#endif -#ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - strncat( buffer, "/SSE", 4 ); - } -#endif -#endif - return (GLubyte *)buffer; - - default: - return NULL; - } -} - -/* Enable the extensions supported by this driver. - */ -void gammaDDInitExtensions( GLcontext *ctx ) -{ - /* None... */ -} - -/* Initialize the driver's misc functions. - */ -void gammaDDInitDriverFuncs( GLcontext *ctx ) -{ - ctx->Driver.GetBufferSize = gammaDDGetBufferSize; - ctx->Driver.GetString = gammaDDGetString; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_inithw.c b/src/mesa/drivers/dri/gamma/gamma_inithw.c deleted file mode 100644 index 735acb7a57..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_inithw.c +++ /dev/null @@ -1,551 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Kevin E. Martin <martin@valinux.com> - * - */ - -#include "gamma_context.h" -#include "gamma_macros.h" -#include "glint_dri.h" - -void gammaInitHW( gammaContextPtr gmesa ) -{ - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)gmesa->driScreen->pDevPriv; - int i; - - if (gDRIPriv->numMultiDevices == 2) { - /* Set up each MX's ScanLineOwnership for OpenGL */ - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, BroadcastMask, 1); - WRITE(gmesa->buf, ScanLineOwnership, 5); /* Use bottom left as [0,0] */ - WRITE(gmesa->buf, BroadcastMask, 2); - WRITE(gmesa->buf, ScanLineOwnership, 1); /* Use bottom left as [0,0] */ - /* Broadcast to both MX's */ - WRITE(gmesa->buf, BroadcastMask, 3); - FLUSH_DMA_BUFFER(gmesa); - } - - gmesa->AlphaBlendMode = (AlphaBlendModeDisable | - AB_Src_One | - AB_Dst_Zero | - AB_NoAlphaBufferPresent | - AB_ColorFmt_8888 | - AB_ColorOrder_RGB | - AB_OpenGLType | - AB_AlphaDst_FBData | - AB_ColorConversionScale | - AB_AlphaConversionScale); - - gmesa->DitherMode = DitherModeEnable | DM_ColorOrder_RGB; - - switch (gmesa->gammaScreen->cpp) { - case 2: - gmesa->DitherMode |= DM_ColorFmt_5555; - gmesa->AlphaBlendMode |= AB_ColorFmt_5555; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PixelSize, 1); - break; - case 4: - gmesa->DitherMode |= DM_ColorFmt_8888; - gmesa->AlphaBlendMode |= AB_ColorFmt_8888; - WRITE(gmesa->buf, PixelSize, 0); - break; - } - - /* FIXME for stencil, gid, etc */ - switch (gmesa->DepthSize) { - case 16: - gmesa->LBReadFormat = - (LBRF_DepthWidth16 | - LBRF_StencilWidth8 | - LBRF_StencilPos16 | - LBRF_FrameCount8 | - LBRF_FrameCountPos24 | - LBRF_GIDWidth4 | - LBRF_GIDPos32 ); - gmesa->LBWriteFormat = - (LBRF_DepthWidth16 | - LBRF_StencilWidth8 | - LBRF_StencilPos16 | - LBRF_FrameCount8 | - LBRF_FrameCountPos24 | - LBRF_GIDWidth4 | - LBRF_GIDPos32 ); - break; - case 24: - gmesa->LBReadFormat = - (LBRF_DepthWidth24 | - LBRF_StencilWidth8 | - LBRF_StencilPos24 | - LBRF_FrameCount8 | - LBRF_FrameCountPos32 | - LBRF_GIDWidth4 | - LBRF_GIDPos36 ); - gmesa->LBWriteFormat = - (LBRF_DepthWidth24 | - LBRF_StencilWidth8 | - LBRF_StencilPos24 | - LBRF_FrameCount8 | - LBRF_FrameCountPos32 | - LBRF_GIDWidth4 | - LBRF_GIDPos36 ); - break; - case 32: - gmesa->LBReadFormat = - (LBRF_DepthWidth32 | - LBRF_StencilWidth8 | - LBRF_StencilPos32 | - LBRF_FrameCount8 | - LBRF_FrameCountPos40 | - LBRF_GIDWidth4 | - LBRF_GIDPos44 ); - gmesa->LBWriteFormat = - (LBRF_DepthWidth32 | - LBRF_StencilWidth8 | - LBRF_StencilPos32 | - LBRF_FrameCount8 | - LBRF_FrameCountPos40 | - LBRF_GIDWidth4 | - LBRF_GIDPos44 ); - break; - } - - gmesa->FBHardwareWriteMask = 0xffffffff; - gmesa->FogMode = FogModeDisable; - gmesa->ClearDepth = 0xffffffff; - gmesa->AreaStippleMode = AreaStippleModeDisable; - gmesa->x = 0; - gmesa->y = 0; - gmesa->w = 0; - gmesa->h = 0; - gmesa->FrameCount = 0; - gmesa->MatrixMode = GL_MODELVIEW; - gmesa->ModelViewCount = 0; - gmesa->ProjCount = 0; - gmesa->TextureCount = 0; - gmesa->PointMode = PM_AntialiasQuality_4x4; - gmesa->LineMode = LM_AntialiasQuality_4x4; - gmesa->TriangleMode = TM_AntialiasQuality_4x4; - gmesa->AntialiasMode = AntialiasModeDisable; - - for (i = 0; i < 16; i++) - if (i % 5 == 0) - gmesa->ModelView[i] = - gmesa->Proj[i] = - gmesa->ModelViewProj[i] = - gmesa->Texture[i] = 1.0; - else - gmesa->ModelView[i] = - gmesa->Proj[i] = - gmesa->ModelViewProj[i] = - gmesa->Texture[i] = 0.0; - - gmesa->LBReadMode = (LBReadSrcDisable | - LBReadDstDisable | - LBDataTypeDefault | - LBWindowOriginBot | - gDRIPriv->pprod); - gmesa->FBReadMode = (FBReadSrcDisable | - FBReadDstDisable | - FBDataTypeDefault | - FBWindowOriginBot | - gDRIPriv->pprod); - - if (gDRIPriv->numMultiDevices == 2) { - gmesa->LBReadMode |= LBScanLineInt2; - gmesa->FBReadMode |= FBScanLineInt2; - gmesa->LBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight/2 - 1); - gmesa->FBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight/2 - 1); - } else { - gmesa->LBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight - 1); - gmesa->FBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight - 1); - } - - gmesa->Begin = (B_AreaStippleDisable | - B_LineStippleDisable | - B_AntiAliasDisable | - B_TextureDisable | - B_FogDisable | - B_SubPixelCorrectEnable | - B_PrimType_Null); - - gmesa->ColorDDAMode = (ColorDDAEnable | - ColorDDAGouraud); - - gmesa->GeometryMode = (GM_TextureDisable | - GM_FogDisable | - GM_FogExp | - GM_FrontPolyFill | - GM_BackPolyFill | - GM_FrontFaceCCW | - GM_PolyCullDisable | - GM_PolyCullBack | - GM_ClipShortLinesDisable | - GM_ClipSmallTrisDisable | - GM_RenderMode | - GM_Feedback2D | - GM_CullFaceNormDisable | - GM_AutoFaceNormDisable | - GM_GouraudShading | - GM_UserClipNone | - GM_PolyOffsetPointDisable | - GM_PolyOffsetLineDisable | - GM_PolyOffsetFillDisable | - GM_InvertFaceNormCullDisable); - - gmesa->AlphaTestMode = (AlphaTestModeDisable | - AT_Always); - - gmesa->AB_FBReadMode_Save = gmesa->AB_FBReadMode = 0; - - gmesa->Window = (WindowEnable | /* For GID testing */ - W_PassIfEqual | - (0 << 5)); /* GID part is set from draw priv (below) */ - - gmesa->NotClipped = GL_FALSE; - gmesa->WindowChanged = GL_TRUE; - - gmesa->Texture1DEnabled = GL_FALSE; - gmesa->Texture2DEnabled = GL_FALSE; - - gmesa->DepthMode |= (DepthModeDisable | - DM_WriteMask | - DM_Less); - - gmesa->DeltaMode |= (DM_SubPixlCorrectionEnable | - DM_SmoothShadingEnable | - DM_Target500TXMX); - - gmesa->LightingMode = LightingModeDisable | LightingModeSpecularEnable; - gmesa->Light0Mode = LNM_Off; - gmesa->Light1Mode = LNM_Off; - gmesa->Light2Mode = LNM_Off; - gmesa->Light3Mode = LNM_Off; - gmesa->Light4Mode = LNM_Off; - gmesa->Light5Mode = LNM_Off; - gmesa->Light6Mode = LNM_Off; - gmesa->Light7Mode = LNM_Off; - gmesa->Light8Mode = LNM_Off; - gmesa->Light9Mode = LNM_Off; - gmesa->Light10Mode = LNM_Off; - gmesa->Light11Mode = LNM_Off; - gmesa->Light12Mode = LNM_Off; - gmesa->Light13Mode = LNM_Off; - gmesa->Light14Mode = LNM_Off; - gmesa->Light15Mode = LNM_Off; - - gmesa->LogicalOpMode = LogicalOpModeDisable; - - gmesa->MaterialMode = MaterialModeDisable; - - gmesa->ScissorMode = UserScissorDisable | ScreenScissorDisable; - - gmesa->TransformMode = XM_UseModelViewProjMatrix | - XM_TexGenModeS_None | - XM_TexGenModeT_None | - XM_TexGenModeR_None | - XM_TexGenModeQ_None; - - CHECK_DMA_BUFFER(gmesa, 20); - WRITE(gmesa->buf, LineStippleMode, 0); - WRITE(gmesa->buf, RouterMode, 0); - WRITE(gmesa->buf, TextureAddressMode, 0); - WRITE(gmesa->buf, TextureReadMode, 0); - WRITE(gmesa->buf, TextureFilterMode, 0); - WRITE(gmesa->buf, TextureColorMode, 0); - WRITE(gmesa->buf, StencilMode, 0); - WRITE(gmesa->buf, PatternRamMode, 0); - WRITE(gmesa->buf, ChromaTestMode, 0); - WRITE(gmesa->buf, StatisticMode, 0); - WRITE(gmesa->buf, AreaStippleMode, gmesa->AreaStippleMode); - WRITE(gmesa->buf, ScissorMode, gmesa->ScissorMode); - WRITE(gmesa->buf, FogMode, gmesa->FogMode); - WRITE(gmesa->buf, AntialiasMode, gmesa->AntialiasMode); - WRITE(gmesa->buf, LogicalOpMode, gmesa->LogicalOpMode); - WRITE(gmesa->buf, TriangleMode, gmesa->TriangleMode); - WRITE(gmesa->buf, PointMode, gmesa->PointMode); - WRITE(gmesa->buf, LineMode, gmesa->LineMode); - WRITE(gmesa->buf, LBWriteFormat, gmesa->LBWriteFormat); - WRITE(gmesa->buf, LBReadFormat, gmesa->LBReadFormat); - - /* Framebuffer initialization */ - CHECK_DMA_BUFFER(gmesa, 10); - WRITE(gmesa->buf, FBSourceData, 0); - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode); - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) { - if (gDRIPriv->numMultiDevices == 2) { - WRITE(gmesa->buf, FBPixelOffset, - (gmesa->driScreen->fbHeight/2)*gmesa->driScreen->fbWidth); - } else { - WRITE(gmesa->buf, FBPixelOffset, - gmesa->driScreen->fbHeight*gmesa->driScreen->fbWidth); - } - } else - WRITE(gmesa->buf, FBPixelOffset, 0); - WRITE(gmesa->buf, FBSourceOffset, 0); - WRITE(gmesa->buf, FBHardwareWriteMask, 0xffffffff); - WRITE(gmesa->buf, FBSoftwareWriteMask, 0xffffffff); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - WRITE(gmesa->buf, FBWindowBase, gmesa->FBWindowBase); - WRITE(gmesa->buf, ScreenSize, ((gmesa->driScreen->fbHeight << 16) | - (gmesa->driScreen->fbWidth))); - WRITE(gmesa->buf, WindowOrigin, 0x00000000); - - /* Localbuffer initialization */ - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - WRITE(gmesa->buf, LBSourceOffset, 0); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable); - WRITE(gmesa->buf, LBWindowOffset, 0); - WRITE(gmesa->buf, LBWindowBase, gmesa->LBWindowBase); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 1); - - CHECK_DMA_BUFFER(gmesa, 11); - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - WRITE(gmesa->buf, FBBlockColor, 0x00000000); - WRITE(gmesa->buf, ConstantColor, 0x00000000); - WRITE(gmesa->buf, AlphaTestMode, gmesa->AlphaTestMode); - WRITE(gmesa->buf, AlphaBlendMode, gmesa->AlphaBlendMode); - WRITE(gmesa->buf, DitherMode, gmesa->DitherMode); - if (gDRIPriv->numMultiDevices == 2) - WRITE(gmesa->buf, RasterizerMode, RM_MultiGLINT | RM_BiasCoordNearHalf); - else - WRITE(gmesa->buf, RasterizerMode, RM_BiasCoordNearHalf); - WRITE(gmesa->buf, GLINTWindow, gmesa->Window); - WRITE(gmesa->buf, FastClearDepth, gmesa->ClearDepth); - WRITE(gmesa->buf, GLINTDepth, gmesa->ClearDepth); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, EdgeFlag, EdgeFlagEnable); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewMatrix0, 1.0); - WRITEF(gmesa->buf, ModelViewMatrix1, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix2, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix3, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix4, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix5, 1.0); - WRITEF(gmesa->buf, ModelViewMatrix6, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix7, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix8, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix9, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix10, 1.0); - WRITEF(gmesa->buf, ModelViewMatrix11, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix12, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix13, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix14, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix15, 1.0); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewProjectionMatrix0, 1.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix1, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix2, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix3, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix4, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix5, 1.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix6, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix7, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix8, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix9, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix10, 1.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix11, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix12, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix13, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix14, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix15, 1.0); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, TextureMatrix0, 1.0); - WRITEF(gmesa->buf, TextureMatrix1, 0.0); - WRITEF(gmesa->buf, TextureMatrix2, 0.0); - WRITEF(gmesa->buf, TextureMatrix3, 0.0); - WRITEF(gmesa->buf, TextureMatrix4, 0.0); - WRITEF(gmesa->buf, TextureMatrix5, 1.0); - WRITEF(gmesa->buf, TextureMatrix6, 0.0); - WRITEF(gmesa->buf, TextureMatrix7, 0.0); - WRITEF(gmesa->buf, TextureMatrix8, 0.0); - WRITEF(gmesa->buf, TextureMatrix9, 0.0); - WRITEF(gmesa->buf, TextureMatrix10, 1.0); - WRITEF(gmesa->buf, TextureMatrix11, 0.0); - WRITEF(gmesa->buf, TextureMatrix12, 0.0); - WRITEF(gmesa->buf, TextureMatrix13, 0.0); - WRITEF(gmesa->buf, TextureMatrix14, 0.0); - WRITEF(gmesa->buf, TextureMatrix15, 1.0); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, TexGen0, 0.0); - WRITEF(gmesa->buf, TexGen1, 0.0); - WRITEF(gmesa->buf, TexGen2, 0.0); - WRITEF(gmesa->buf, TexGen3, 0.0); - WRITEF(gmesa->buf, TexGen4, 0.0); - WRITEF(gmesa->buf, TexGen5, 0.0); - WRITEF(gmesa->buf, TexGen6, 0.0); - WRITEF(gmesa->buf, TexGen7, 0.0); - WRITEF(gmesa->buf, TexGen8, 0.0); - WRITEF(gmesa->buf, TexGen9, 0.0); - WRITEF(gmesa->buf, TexGen10, 0.0); - WRITEF(gmesa->buf, TexGen11, 0.0); - WRITEF(gmesa->buf, TexGen12, 0.0); - WRITEF(gmesa->buf, TexGen13, 0.0); - WRITEF(gmesa->buf, TexGen14, 0.0); - WRITEF(gmesa->buf, TexGen15, 0.0); - - CHECK_DMA_BUFFER(gmesa, 9); - WRITEF(gmesa->buf, NormalMatrix0, 1.0); - WRITEF(gmesa->buf, NormalMatrix1, 0.0); - WRITEF(gmesa->buf, NormalMatrix2, 0.0); - WRITEF(gmesa->buf, NormalMatrix3, 0.0); - WRITEF(gmesa->buf, NormalMatrix4, 1.0); - WRITEF(gmesa->buf, NormalMatrix5, 0.0); - WRITEF(gmesa->buf, NormalMatrix6, 0.0); - WRITEF(gmesa->buf, NormalMatrix7, 0.0); - WRITEF(gmesa->buf, NormalMatrix8, 1.0); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITEF(gmesa->buf, FogDensity, 0.0); - WRITEF(gmesa->buf, FogEnd, 0.0); - WRITEF(gmesa->buf, FogScale, 0.0); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITEF(gmesa->buf, LineClipLengthThreshold, 0.0); - WRITEF(gmesa->buf, TriangleClipAreaThreshold, 0.0); - - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode); - WRITE(gmesa->buf, NormalizeMode, NormalizeModeDisable); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - WRITE(gmesa->buf, ColorMaterialMode, ColorMaterialModeDisable); - WRITE(gmesa->buf, MaterialMode, MaterialModeDisable); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, FrontSpecularExponent, 0); /* fixed point */ - WRITE(gmesa->buf, BackSpecularExponent, 0); /* fixed point */ - - CHECK_DMA_BUFFER(gmesa, 29); - WRITEF(gmesa->buf, FrontAmbientColorRed, 0.2); - WRITEF(gmesa->buf, FrontAmbientColorGreen, 0.2); - WRITEF(gmesa->buf, FrontAmbientColorBlue, 0.2); - WRITEF(gmesa->buf, BackAmbientColorRed, 0.2); - WRITEF(gmesa->buf, BackAmbientColorGreen, 0.2); - WRITEF(gmesa->buf, BackAmbientColorBlue, 0.2); - WRITEF(gmesa->buf, FrontDiffuseColorRed, 0.8); - WRITEF(gmesa->buf, FrontDiffuseColorGreen, 0.8); - WRITEF(gmesa->buf, FrontDiffuseColorBlue, 0.8); - WRITEF(gmesa->buf, BackDiffuseColorRed, 0.8); - WRITEF(gmesa->buf, BackDiffuseColorGreen, 0.8); - WRITEF(gmesa->buf, BackDiffuseColorBlue, 0.8); - WRITEF(gmesa->buf, FrontSpecularColorRed, 0.0); - WRITEF(gmesa->buf, FrontSpecularColorGreen, 0.0); - WRITEF(gmesa->buf, FrontSpecularColorBlue, 0.0); - WRITEF(gmesa->buf, BackSpecularColorRed, 0.0); - WRITEF(gmesa->buf, BackSpecularColorGreen, 0.0); - WRITEF(gmesa->buf, BackSpecularColorBlue, 0.0); - WRITEF(gmesa->buf, FrontEmissiveColorRed, 0.0); - WRITEF(gmesa->buf, FrontEmissiveColorGreen, 0.0); - WRITEF(gmesa->buf, FrontEmissiveColorBlue, 0.0); - WRITEF(gmesa->buf, BackEmissiveColorRed, 0.0); - WRITEF(gmesa->buf, BackEmissiveColorGreen, 0.0); - WRITEF(gmesa->buf, BackEmissiveColorBlue, 0.0); - WRITEF(gmesa->buf, SceneAmbientColorRed, 0.2); - WRITEF(gmesa->buf, SceneAmbientColorGreen, 0.2); - WRITEF(gmesa->buf, SceneAmbientColorBlue, 0.2); - WRITEF(gmesa->buf, FrontAlpha, 1.0); - WRITEF(gmesa->buf, BackAlpha, 1.0); - - CHECK_DMA_BUFFER(gmesa, 7); - WRITE(gmesa->buf, PointSize, 1); - WRITEF(gmesa->buf, AApointSize, 1.0); - WRITE(gmesa->buf, LineWidth, 1); - WRITEF(gmesa->buf, AAlineWidth, 1.0); - WRITE(gmesa->buf, LineWidthOffset, 0); - WRITE(gmesa->buf, TransformMode, gmesa->TransformMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITE(gmesa->buf, Light0Mode, LNM_Off); - WRITE(gmesa->buf, Light1Mode, LNM_Off); - WRITE(gmesa->buf, Light2Mode, LNM_Off); - WRITE(gmesa->buf, Light3Mode, LNM_Off); - WRITE(gmesa->buf, Light4Mode, LNM_Off); - WRITE(gmesa->buf, Light5Mode, LNM_Off); - WRITE(gmesa->buf, Light6Mode, LNM_Off); - WRITE(gmesa->buf, Light7Mode, LNM_Off); - WRITE(gmesa->buf, Light8Mode, LNM_Off); - WRITE(gmesa->buf, Light9Mode, LNM_Off); - WRITE(gmesa->buf, Light10Mode, LNM_Off); - WRITE(gmesa->buf, Light11Mode, LNM_Off); - WRITE(gmesa->buf, Light12Mode, LNM_Off); - WRITE(gmesa->buf, Light13Mode, LNM_Off); - WRITE(gmesa->buf, Light14Mode, LNM_Off); - WRITE(gmesa->buf, Light15Mode, LNM_Off); - - CHECK_DMA_BUFFER(gmesa, 22); - WRITEF(gmesa->buf, Light0AmbientIntensityBlue, 0.0); - WRITEF(gmesa->buf, Light0AmbientIntensityGreen, 0.0); - WRITEF(gmesa->buf, Light0AmbientIntensityRed, 0.0); - WRITEF(gmesa->buf, Light0DiffuseIntensityBlue, 1.0); - WRITEF(gmesa->buf, Light0DiffuseIntensityGreen, 1.0); - WRITEF(gmesa->buf, Light0DiffuseIntensityRed, 1.0); - WRITEF(gmesa->buf, Light0SpecularIntensityBlue, 1.0); - WRITEF(gmesa->buf, Light0SpecularIntensityGreen, 1.0); - WRITEF(gmesa->buf, Light0SpecularIntensityRed, 1.0); - WRITEF(gmesa->buf, Light0SpotlightDirectionZ, 0.0); - WRITEF(gmesa->buf, Light0SpotlightDirectionY, 0.0); - WRITEF(gmesa->buf, Light0SpotlightDirectionX, -1.0); - WRITEF(gmesa->buf, Light0SpotlightExponent, 0.0); - WRITEF(gmesa->buf, Light0PositionZ, 0.0); - WRITEF(gmesa->buf, Light0PositionY, 0.0); - WRITEF(gmesa->buf, Light0PositionX, 1.0); - WRITEF(gmesa->buf, Light0PositionW, 0.0); - WRITEF(gmesa->buf, Light0CosSpotlightCutoffAngle, -1.0); - WRITEF(gmesa->buf, Light0ConstantAttenuation, 1.0); - WRITEF(gmesa->buf, Light0LinearAttenuation, 0.0); - WRITEF(gmesa->buf, Light0QuadraticAttenuation,0.0); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITEF(gmesa->buf, XBias, 0.0); - WRITEF(gmesa->buf, YBias, 0.0); - - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, ViewPortScaleX, gmesa->driScreen->fbWidth/4); - WRITEF(gmesa->buf, ViewPortScaleY, gmesa->driScreen->fbHeight/4); - WRITEF(gmesa->buf, ViewPortScaleZ, 1.0f); - WRITEF(gmesa->buf, ViewPortOffsetX, gmesa->x); - WRITEF(gmesa->buf, ViewPortOffsetY, gmesa->y); - WRITEF(gmesa->buf, ViewPortOffsetZ, 0.0f); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITEF(gmesa->buf, Nz, 1.0); - WRITEF(gmesa->buf, Ny, 0.0); - WRITEF(gmesa->buf, Nx, 0.0); - - /* Send the initialization commands to the HW */ - FLUSH_DMA_BUFFER(gmesa); -} diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c deleted file mode 100644 index c58b59aa1b..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_lock.c +++ /dev/null @@ -1,60 +0,0 @@ - -#include "gamma_context.h" -#include "gamma_lock.h" -#include "drirenderbuffer.h" - -#ifdef DEBUG_LOCKING -char *prevLockFile = NULL; -int prevLockLine = 0; -#endif - - -/* Update the hardware state. This is called if another context has - * grabbed the hardware lock, which includes the X server. This - * function also updates the driver's window state after the X server - * moves, resizes or restacks a window -- the change will be reflected - * in the drawable position and clip rects. Since the X server grabs - * the hardware lock when it changes the window state, this routine will - * automatically be called after such a change. - */ -void gammaGetLock( gammaContextPtr gmesa, GLuint flags ) -{ - __DRIdrawable *dPriv = gmesa->driDrawable; - __DRIscreen *sPriv = gmesa->driScreen; - - drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); - - /* The window might have moved, so we might need to get new clip - * rects. - * - * NOTE: This releases and regrabs the hw lock to allow the X server - * to respond to the DRI protocol request for new drawable info. - * Since the hardware state depends on having the latest drawable - * clip rects, all state checking must be done _after_ this call. - */ - DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv ); - - if ( gmesa->lastStamp != dPriv->lastStamp ) { - driUpdateFramebufferSize(gmesa->glCtx, dPriv); - gmesa->lastStamp = dPriv->lastStamp; - gmesa->new_state |= GAMMA_NEW_WINDOW | GAMMA_NEW_CLIP; - } - - gmesa->numClipRects = dPriv->numClipRects; - gmesa->pClipRects = dPriv->pClipRects; - -#if 0 - gmesa->dirty = ~0; - - if ( sarea->ctxOwner != gmesa->hHWContext ) { - sarea->ctxOwner = gmesa->hHWContext; - gmesa->dirty = GAMMA_UPLOAD_ALL; - } - - for ( i = 0 ; i < gmesa->lastTexHeap ; i++ ) { - if ( sarea->texAge[i] != gmesa->lastTexAge[i] ) { - gammaAgeTextures( gmesa, i ); - } - } -#endif -} diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.h b/src/mesa/drivers/dri/gamma/gamma_lock.h deleted file mode 100644 index 2d117320da..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_lock.h +++ /dev/null @@ -1,84 +0,0 @@ -#ifndef __GAMMA_LOCK_H__ -#define __GAMMA_LOCK_H__ - -extern void gammaGetLock( gammaContextPtr gmesa, GLuint flags ); - -/* Turn DEBUG_LOCKING on to find locking conflicts. - */ -#define DEBUG_LOCKING 0 - -#if DEBUG_LOCKING -extern char *prevLockFile; -extern int prevLockLine; - -#define DEBUG_LOCK() \ - do { \ - prevLockFile = (__FILE__); \ - prevLockLine = (__LINE__); \ - } while (0) - -#define DEBUG_RESET() \ - do { \ - prevLockFile = 0; \ - prevLockLine = 0; \ - } while (0) - -#define DEBUG_CHECK_LOCK() \ - do { \ - if ( prevLockFile ) { \ - fprintf( stderr, \ - "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ - prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ - exit( 1 ); \ - } \ - } while (0) - -#else - -#define DEBUG_LOCK() -#define DEBUG_RESET() -#define DEBUG_CHECK_LOCK() - -#endif - -/* - * !!! We may want to separate locks from locks with validation. This - * could be used to improve performance for those things commands that - * do not do any drawing !!! - */ - -/* Lock the hardware and validate our state. - */ -#define LOCK_HARDWARE( gmesa ) \ - do { \ - char __ret = 0; \ - DEBUG_CHECK_LOCK(); \ - DRM_CAS( gmesa->driHwLock, gmesa->hHWContext, \ - (DRM_LOCK_HELD | gmesa->hHWContext), __ret ); \ - if ( __ret ) \ - gammaGetLock( gmesa, 0 ); \ - DEBUG_LOCK(); \ - } while (0) - -/* Unlock the hardware. - */ -#define UNLOCK_HARDWARE( gmesa ) \ - do { \ - DRM_UNLOCK( gmesa->driFd, \ - gmesa->driHwLock, \ - gmesa->hHWContext ); \ - DEBUG_RESET(); \ - } while (0) - -#define GAMMAHW_LOCK( gmesa ) \ - DRM_UNLOCK(gmesa->driFd, gmesa->driHwLock, gmesa->hHWContext); \ - DRM_SPINLOCK(&gmesa->driScreen->pSAREA->drawable_lock, \ - gmesa->driScreen->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); - -#define GAMMAHW_UNLOCK( gmesa ) \ - DRM_SPINUNLOCK(&gmesa->driScreen->pSAREA->drawable_lock, \ - gmesa->driScreen->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - -#endif /* __GAMMA_LOCK_H__ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h deleted file mode 100644 index d962dcdb56..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_macros.h +++ /dev/null @@ -1,323 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin <kevin@precisioninsight.com> - * - */ - -#ifndef _GAMMA_MACROS_H_ -#define _GAMMA_MACROS_H_ - -#define DEBUG_DRMDMA -#define DEBUG_ERRORS -#define DEBUG_COMMANDS_NOT -#define DEBUG_VERBOSE_NOT -#define DEBUG_VERBOSE_EXTRA_NOT - -#define RANDOMIZE_COLORS_NOT -#define TURN_OFF_CLEARS_NOT -#define CULL_ALL_PRIMS_NOT -#define TURN_OFF_DEPTH_NOT -#define TURN_OFF_BLEND_NOT -#define FAST_CLEAR_4_NOT -#define FORCE_DEPTH32_NOT -#define DONT_SEND_DMA_NOT -#define TURN_OFF_FCP_NOT -#define TURN_OFF_TEXTURES_NOT -#define DO_VALIDATE - -#define GAMMA_DMA_BUFFER_SIZE 4096 - -#if 0 -#define GAMMA_DMA_SEND_FLAGS DRM_DMA_PRIORITY -#define GAMMA_DMA_SEND_FLAGS DRM_DMA_BLOCK -#else -/* MUST use non-blocking dma flags for drawable lock routines */ -#define GAMMA_DMA_SEND_FLAGS 0 -#endif - -#if 0 -#define GAMMA_DMA_GET_FLAGS \ - (DRM_DMA_SMALLER_OK | DRM_DMA_LARGER_OK | DRM_DMA_WAIT) -#else -#define GAMMA_DMA_GET_FLAGS DRM_DMA_WAIT -#endif - -#if defined(DEBUG_DRMDMA) || defined(DEBUG_COMMANDS) || defined(DEBUG_VERBOSE) -#include <stdio.h> -#endif - -/* Note: The argument to DEBUG_GLCMDS() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_VERBOSE -#define DEBUG_GLCMDS(s) printf s -#else -#define DEBUG_GLCMDS(s) -#endif - -/* Note: The argument to DEBUG_DMACMDS() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_DRMDMA -#define DEBUG_DMACMDS(s) printf s -#else -#define DEBUG_DMACMDS(s) -#endif - -/* Note: The argument to DEBUG_WRITE() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_COMMANDS -#define DEBUG_WRITE(s) printf s -#else -#define DEBUG_WRITE(s) -#endif - -/* Note: The argument to DEBUG_ERROR() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_ERRORS -#define DEBUG_ERROR(s) printf s -#else -#define DEBUG_ERROR(s) -#endif - -#define WRITEV(buf,val1,val2,val3,val4) \ -do { \ - buf++->i = 0x9C008300; \ - buf++->f = val1; \ - buf++->f = val2; \ - buf++->f = val3; \ - buf++->f = val4; \ -} while (0) - -#define WRITE(buf,reg,val) \ -do { \ - buf++->i = Glint##reg##Tag; \ - buf++->i = val; \ - DEBUG_WRITE(("WRITE(buf, %s, 0x%08x);\n", #reg, (int)val)); \ -} while (0) - -#define WRITEF(buf,reg,val) \ -do { \ - buf++->i = Glint##reg##Tag; \ - buf++->f = val; \ - DEBUG_WRITE(("WRITEF(buf, %s, %f);\n", #reg, (float)val)); \ -} while (0) - -#define CHECK_WC_DMA_BUFFER(gcp,n) \ -do { \ - (gcp)->WCbufCount += (n<<1); \ -} while (0) - -#define CHECK_DMA_BUFFER(gcp,n) \ -do { \ - if ((gcp)->bufCount+(n<<1) >= (gcp)->bufSize) \ - PROCESS_DMA_BUFFER(gcp); \ - (gcp)->bufCount += (n<<1); \ -} while (0) - -#define CHECK_DMA_BUFFER2(gcp,n) \ -do { \ - if ((gcp)->bufCount+n >= (gcp)->bufSize) \ - PROCESS_DMA_BUFFER(gcp); \ - (gcp)->bufCount += n; \ -} while (0) - -#define FLUSH_DMA_BUFFER(gcp) \ -do { \ - if (gcp->bufCount) \ - PROCESS_DMA_BUFFER(gcp); \ -} while (0) - -#ifdef DONT_SEND_DMA -#define GET_DMA(fd, hHWCtx, n, idx, size) -#define SEND_DMA(fd, hHWCtx,n, idx, cnt) -#else -#define GET_DMA(fd, hHWCtx, n, idx, size) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ - \ - dma.context = (hHWCtx); \ - dma.send_count = 0; \ - dma.send_list = NULL; \ - dma.send_sizes = NULL; \ - dma.flags = GAMMA_DMA_GET_FLAGS; \ - dma.request_count = (n); \ - dma.request_size = GAMMA_DMA_BUFFER_SIZE; \ - dma.request_list = (idx); \ - dma.request_sizes = (size); \ - \ - do { \ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_DMACMDS(("drmDMA returned %d\n", retcode)); \ - } \ - } while (!(dma).granted_count); \ - \ - for (i = 0; i < (n); i++) { \ - (size)[i] >>= 2; /* Convert from bytes to words */ \ - } \ -} while (0) - -#define SEND_DMA(fd, hHWCtx, n, idx, cnt) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ - \ - for (i = 0; i < (n); i++) { \ - (cnt)[i] <<= 2; /* Convert from words to bytes */ \ - } \ - \ - dma.context = (hHWCtx); \ - dma.send_count = 1; \ - dma.send_list = (idx); \ - dma.send_sizes = (cnt); \ - dma.flags = GAMMA_DMA_SEND_FLAGS; \ - dma.request_count = 0; \ - dma.request_size = 0; \ - dma.request_list = NULL; \ - dma.request_sizes = NULL; \ - \ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_DMACMDS(("drmDMA returned %d\n", retcode)); \ - } \ - \ - for (i = 0; i < (n); i++) { \ - (cnt)[i] = 0; \ - } \ -} while (0) -#endif - -#define GET_FIRST_DMA(fd, hHWCtx, n, idx, size, buf, cnt, gPriv) \ -do { \ - int i; \ - \ - GET_DMA(fd, hHWCtx, n, idx, size); \ - \ - for (i = 0; i < (n); i++) { \ - (buf)[i] = (dmaBuf)(gPriv)->bufs->list[(idx)[i]].address; \ - (cnt)[i] = 0; \ - } \ -} while (0) - -#define PROCESS_DMA_BUFFER_TOP_HALF(gcp) \ -do { \ - SEND_DMA((gcp)->driFd, \ - (gcp)->hHWContext, 1, &(gcp)->bufIndex, &(gcp)->bufCount); \ -} while (0) - -#define PROCESS_DMA_BUFFER_BOTTOM_HALF(gcp) \ -do { \ - GET_DMA((gcp)->driFd, \ - (gcp)->hHWContext, 1, &(gcp)->bufIndex, &(gcp)->bufSize); \ - \ - (gcp)->buf = \ - (dmaBuf)(gcp)->gammaScreen->bufs->list[(gcp)->bufIndex].address; \ -} while (0) - -#define PROCESS_DMA_BUFFER(gcp) \ -do { \ - VALIDATE_DRAWABLE_INFO(gcp); \ - PROCESS_DMA_BUFFER_TOP_HALF(gcp); \ - PROCESS_DMA_BUFFER_BOTTOM_HALF(gcp); \ -} while (0) - -#ifdef DO_VALIDATE -#define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \ -do { \ - /*__DRIscreen *psp = gcp->driScreen;*/ \ - __DRIdrawable *pdp = gcp->driDrawable; \ - \ - if (*(pdp->pStamp) != pdp->lastStamp) { \ - int old_index = pdp->index; \ - while (*(pdp->pStamp) != pdp->lastStamp) { \ - DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ - } \ - if (pdp->index != old_index) { \ - gcp->Window &= ~W_GIDMask; \ - gcp->Window |= (pdp->index << 5); \ - CHECK_WC_DMA_BUFFER(gcp, 1); \ - WRITE(gcp->WCbuf, GLINTWindow, gcp->Window|(gcp->FrameCount<<9));\ - } \ - \ - gammaUpdateViewportOffset( gcp->glCtx); \ - \ - if (pdp->numClipRects == 1 && \ - pdp->pClipRects->x1 == pdp->x && \ - pdp->pClipRects->x2 == (pdp->x+pdp->w) && \ - pdp->pClipRects->y1 == pdp->y && \ - pdp->pClipRects->y2 == (pdp->y+pdp->h)) { \ - CHECK_WC_DMA_BUFFER(gcp, 1); \ - WRITE(gcp->WCbuf, Rectangle2DControl, 0); \ - gcp->NotClipped = GL_TRUE; \ - } else { \ - CHECK_WC_DMA_BUFFER(gcp, 1); \ - WRITE(gcp->WCbuf, Rectangle2DControl, 1); \ - gcp->NotClipped = GL_FALSE; \ - } \ - gcp->WindowChanged = GL_TRUE; \ - \ - if (gcp->WCbufCount) { \ - SEND_DMA((gcp)->gammaScreen->driScreen->fd, \ - (gcp)->hHWContext, 1, &(gcp)->WCbufIndex, \ - &(gcp)->WCbufCount); \ - (gcp)->WCbufIndex = -1; \ - } \ - } \ -} while (0) - -#define VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gcp) \ -do { \ - if ((gcp)->WCbufIndex < 0) { \ - GET_DMA((gcp)->gammaScreen->driScreen->fd, \ - (gcp)->hHWContext, 1, &(gcp)->WCbufIndex, \ - &(gcp)->WCbufSize); \ - \ - (gcp)->WCbuf = \ - (dmaBuf)(gcp)->gammaScreen->bufs-> \ - list[(gcp)->WCbufIndex].address; \ - } \ -} while (0) - -#define VALIDATE_DRAWABLE_INFO(gcp) \ -do { \ - __DRIscreen *psp = gcp->driScreen; \ -if (gcp->driDrawable) { \ - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \ - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gcp); \ -} \ -} while (0) -#else -#define VALIDATE_DRAWABLE_INFO(gcp) -#endif - -#define CALC_LOG2(l2,s) \ -do { \ - int __s = s; \ - l2 = 0; \ - while (__s > 1) { ++l2; __s >>= 1; } \ -} while (0) - -#endif /* _GAMMA_MACROS_H_ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_regs.h b/src/mesa/drivers/dri/gamma/gamma_regs.h deleted file mode 100644 index 9e1c735019..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_regs.h +++ /dev/null @@ -1,658 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin <kevin@precisioninsight.com> - * - */ - -#ifndef _GAMMA_REGS_H_ -#define _GAMMA_REGS_H_ - -#include "gamma_client.h" - -/**************** MX FLAGS ****************/ -/* FBReadMode */ -#define FBReadSrcDisable 0x00000000 -#define FBReadSrcEnable 0x00000200 -#define FBReadDstDisable 0x00000000 -#define FBReadDstEnable 0x00000400 -#define FBDataTypeDefault 0x00000000 -#define FBDataTypeColor 0x00008000 -#define FBWindowOriginTop 0x00000000 -#define FBWindowOriginBot 0x00010000 -#define FBScanLineInt1 0x00000000 -#define FBScanLineInt2 0x00800000 -#define FBScanLineInt4 0x01000000 -#define FBScanLineInt8 0x01800000 -#define FBSrcAddrConst 0x00000000 -#define FBSrcAddrIndex 0x10000000 -#define FBSrcAddrCoord 0x20000000 - -/* LBReadMode */ -#define LBPartialProdMask 0x000001ff -#define LBReadSrcDisable 0x00000000 -#define LBReadSrcEnable 0x00000200 -#define LBReadDstDisable 0x00000000 -#define LBReadDstEnable 0x00000400 -#define LBDataTypeDefault 0x00000000 -#define LBDataTypeStencil 0x00010000 -#define LBDataTypeDepth 0x00020000 -#define LBWindowOriginTop 0x00000000 -#define LBWindowOriginBot 0x00040000 -#define LBScanLineInt1 0x00000000 -#define LBScanLineInt2 0x00100000 -#define LBScanLineInt4 0x00200000 -#define LBScanLineInt8 0x00300000 - -/* ColorDDAMode */ -#define ColorDDADisable 0x00000000 -#define ColorDDAEnable 0x00000001 -#define ColorDDAFlat 0x00000000 -#define ColorDDAGouraud 0x00000002 -#define ColorDDAShadingMask 0x00000002 - -/* AlphaTestMode */ -#define AlphaTestModeDisable 0x00000000 -#define AlphaTestModeEnable 0x00000001 -#define AT_Never 0x00000000 -#define AT_Less 0x00000002 -#define AT_Equal 0x00000004 -#define AT_LessEqual 0x00000006 -#define AT_Greater 0x00000008 -#define AT_NotEqual 0x0000000a -#define AT_GreaterEqual 0x0000000c -#define AT_Always 0x0000000e -#define AT_CompareMask 0x0000000e -#define AT_RefValueMask 0x00000ff0 - -/* AlphaBlendMode */ -#define AlphaBlendModeDisable 0x00000000 -#define AlphaBlendModeEnable 0x00000001 -#define AB_Src_Zero 0x00000000 -#define AB_Src_One 0x00000002 -#define AB_Src_DstColor 0x00000004 -#define AB_Src_OneMinusDstColor 0x00000006 -#define AB_Src_SrcAlpha 0x00000008 -#define AB_Src_OneMinusSrcAlpha 0x0000000a -#define AB_Src_DstAlpha 0x0000000c -#define AB_Src_OneMinusDstAlpha 0x0000000e -#define AB_Src_SrcAlphaSaturate 0x00000010 -#define AB_SrcBlendMask 0x0000001e -#define AB_Dst_Zero 0x00000000 -#define AB_Dst_One 0x00000020 -#define AB_Dst_SrcColor 0x00000040 -#define AB_Dst_OneMinusSrcColor 0x00000060 -#define AB_Dst_SrcAlpha 0x00000080 -#define AB_Dst_OneMinusSrcAlpha 0x000000a0 -#define AB_Dst_DstAlpha 0x000000c0 -#define AB_Dst_OneMinusDstAlpha 0x000000e0 -#define AB_DstBlendMask 0x000000e0 -#define AB_ColorFmt_8888 0x00000000 -#define AB_ColorFmt_5555 0x00000100 -#define AB_ColorFmt_4444 0x00000200 -#define AB_ColorFmt_4444Front 0x00000300 -#define AB_ColorFmt_4444Back 0x00000400 -#define AB_ColorFmt_332Front 0x00000500 -#define AB_ColorFmt_332Back 0x00000600 -#define AB_ColorFmt_121Front 0x00000700 -#define AB_ColorFmt_121Back 0x00000800 -#define AB_ColorFmt_555Back 0x00000d00 -#define AB_ColorFmt_CI8 0x00000e00 -#define AB_ColorFmt_CI4 0x00000f00 -#define AB_AlphaBufferPresent 0x00000000 -#define AB_NoAlphaBufferPresent 0x00001000 -#define AB_ColorOrder_BGR 0x00000000 -#define AB_ColorOrder_RGB 0x00002000 -#define AB_OpenGLType 0x00000000 -#define AB_QuickDraw3DType 0x00004000 -#define AB_AlphaDst_FBData 0x00000000 -#define AB_AlphaDst_FBSourceData 0x00008000 -#define AB_ColorConversionScale 0x00000000 -#define AB_ColorConversionShift 0x00010000 -#define AB_AlphaConversionScale 0x00000000 -#define AB_AlphaConversionShift 0x00020000 - -/* AntialiasMode */ -#define AntialiasModeDisable 0x00000000 -#define AntialiasModeEnable 0x00000001 - -/* AreaStippleMode */ -#define AreaStippleModeDisable 0x00000000 -#define AreaStippleModeEnable 0x00000001 -#define ASM_X32 0x00000008 -#define ASM_Y32 0x00000040 - -/* DepthMode */ -#define DepthModeDisable 0x00000000 -#define DepthModeEnable 0x00000001 -#define DM_WriteMask 0x00000002 -#define DM_SourceFragment 0x00000000 -#define DM_SourceLBData 0x00000004 -#define DM_SourceDepthRegister 0x00000008 -#define DM_SourceLBSourceData 0x0000000c -#define DM_SourceMask 0x0000000c -#define DM_Never 0x00000000 -#define DM_Less 0x00000010 -#define DM_Equal 0x00000020 -#define DM_LessEqual 0x00000030 -#define DM_Greater 0x00000040 -#define DM_NotEqual 0x00000050 -#define DM_GreaterEqual 0x00000060 -#define DM_Always 0x00000070 -#define DM_CompareMask 0x00000070 - -/* FBWriteMode */ -#define FBWriteModeDisable 0x00000000 -#define FBWriteModeEnable 0x00000001 -#define FBW_UploadColorData 0x00000008 - -/* FogMode */ -#define FogModeDisable 0x00000000 -#define FogModeEnable 0x00000001 - -/* LBWriteMode */ -#define LBWriteModeDisable 0x00000000 -#define LBWriteModeEnable 0x00000001 -#define LBW_UploadNone 0x00000000 -#define LBW_UploadDepth 0x00000002 -#define LBW_UploadStencil 0x00000004 - -/* LBRead/Write Format */ -#define LBRF_DepthWidth15 0x03 /* only permedia */ -#define LBRF_DepthWidth16 0x00 -#define LBRF_DepthWidth24 0x01 -#define LBRF_DepthWidth32 0x02 -#define LBRF_StencilWidth0 (0 << 2) -#define LBRF_StencilWidth4 (1 << 2) -#define LBRF_StencilWidth8 (2 << 2) -#define LBRF_StencilPos16 (0 << 4) -#define LBRF_StencilPos20 (1 << 4) -#define LBRF_StencilPos24 (2 << 4) -#define LBRF_StencilPos28 (3 << 4) -#define LBRF_StencilPos32 (4 << 4) -#define LBRF_FrameCount0 (0 << 7) -#define LBRF_FrameCount4 (1 << 7) -#define LBRF_FrameCount8 (2 << 7) -#define LBRF_FrameCountPos16 (0 << 9) -#define LBRF_FrameCountPos20 (1 << 9) -#define LBRF_FrameCountPos24 (2 << 9) -#define LBRF_FrameCountPos28 (3 << 9) -#define LBRF_FrameCountPos32 (4 << 9) -#define LBRF_FrameCountPos36 (5 << 9) -#define LBRF_FrameCountPos40 (6 << 9) -#define LBRF_GIDWidth0 (0 << 12) -#define LBRF_GIDWidth4 (1 << 12) -#define LBRF_GIDPos16 (0 << 13) -#define LBRF_GIDPos20 (1 << 13) -#define LBRF_GIDPos24 (2 << 13) -#define LBRF_GIDPos28 (3 << 13) -#define LBRF_GIDPos32 (4 << 13) -#define LBRF_GIDPos36 (5 << 13) -#define LBRF_GIDPos40 (6 << 13) -#define LBRF_GIDPos44 (7 << 13) -#define LBRF_GIDPos48 (8 << 13) -#define LBRF_Compact32 (1 << 17) - -/* StencilMode */ -#define StencilDisable 0x00000000 -#define StencilEnable 0x00000001 - -/* RouterMode */ -#define R_Order_TextureDepth 0x00000000 -#define R_Order_DepthTexture 0x00000001 - -/* ScissorMode */ -#define UserScissorDisable 0x00000000 -#define UserScissorEnable 0x00000001 -#define ScreenScissorDisable 0x00000000 -#define ScreenScissorEnable 0x00000002 - -/* DitherMode */ -#define DitherModeDisable 0x00000000 -#define DitherModeEnable 0x00000001 -#define DM_DitherDisable 0x00000000 -#define DM_DitherEnable 0x00000002 -#define DM_ColorFmt_8888 0x00000000 -#define DM_ColorFmt_5555 0x00000004 -#define DM_ColorFmt_4444 0x00000008 -#define DM_ColorFmt_4444Front 0x0000000c -#define DM_ColorFmt_4444Back 0x00000010 -#define DM_ColorFmt_332Front 0x00000014 -#define DM_ColorFmt_332Back 0x00000018 -#define DM_ColorFmt_121Front 0x0000001c -#define DM_ColorFmt_121Back 0x00000020 -#define DM_ColorFmt_555Back 0x00000024 -#define DM_ColorFmt_CI8 0x00000028 -#define DM_ColorFmt_CI4 0x0000002c -#define DM_XOffsetMask 0x000000c0 -#define DM_YOffsetMask 0x00000300 -#define DM_ColorOrder_BGR 0x00000000 -#define DM_ColorOrder_RGB 0x00000400 -#define DM_AlphaDitherDefault 0x00000000 -#define DM_AlphaDitherNone 0x00004000 -#define DM_Truncate 0x00000000 -#define DM_Round 0x00008000 - -/* RasterizerMode */ -#define RM_MirrorBitMask 0x00000001 -#define RM_InvertBitMask 0x00000002 -#define RM_FractionAdjNo 0x00000000 -#define RM_FractionAdjZero 0x00000004 -#define RM_FractionAdjHalf 0x00000008 -#define RM_FractionAdjNearHalf 0x0000000c -#define RM_BiasCoordZero 0x00000000 -#define RM_BiasCoordHalf 0x00000010 -#define RM_BiasCoordNearHalf 0x00000020 -#define RM_BitMaskByteSwap_ABCD 0x00000000 -#define RM_BitMaskByteSwap_BADC 0x00000080 -#define RM_BitMaskByteSwap_CDAB 0x00000100 -#define RM_BitMaskByteSwap_DCBA 0x00000180 -#define RM_BitMaskPacked 0x00000000 -#define RM_BitMaskEveryScanline 0x00000200 -#define RM_BitMaskOffsetMask 0x00007c00 -#define RM_HostDataByteSwap_ABCD 0x00000000 -#define RM_HostDataByteSwap_BADC 0x00008000 -#define RM_HostDataByteSwap_CDAB 0x00010000 -#define RM_HostDataByteSwap_DCBA 0x00018000 -#define RM_SingleGLINT 0x00000000 -#define RM_MultiGLINT 0x00020000 -#define RM_YLimitsEnable 0x00040000 - -/* Window */ -#define WindowDisable 0x00000000 -#define WindowEnable 0x00000001 -#define W_AlwaysPass 0x00000000 -#define W_NeverPass 0x00000002 -#define W_PassIfEqual 0x00000004 -#define W_PassIfNotEqual 0x00000006 -#define W_CompareMask 0x00000006 -#define W_ForceLBUpdate 0x00000008 -#define W_LBUpdateFromSource 0x00000000 -#define W_LBUpdateFromRegisters 0x00000010 -#define W_GIDMask 0x000001e0 -#define W_FrameCountMask 0x0001fe00 -#define W_StencilFCP 0x00020000 -#define W_DepthFCP 0x00040000 -#define W_OverrideWriteFiltering 0x00080000 - -/* TextureAddressMode */ -#define TextureAddressModeDisable 0x00000000 -#define TextureAddressModeEnable 0x00000001 -#define TAM_SWrap_Clamp 0x00000000 -#define TAM_SWrap_Repeat 0x00000002 -#define TAM_SWrap_Mirror 0x00000004 -#define TAM_SWrap_Mask 0x00000006 -#define TAM_TWrap_Clamp 0x00000000 -#define TAM_TWrap_Repeat 0x00000008 -#define TAM_TWrap_Mirror 0x00000010 -#define TAM_TWrap_Mask 0x00000018 -#define TAM_Operation_2D 0x00000000 -#define TAM_Operation_3D 0x00000020 -#define TAM_InhibitDDAInit 0x00000040 -#define TAM_LODDisable 0x00000000 -#define TAM_LODEnable 0x00000080 -#define TAM_DY_Disable 0x00000000 -#define TAM_DY_Enable 0x00000100 -#define TAM_WidthMask 0x00001e00 -#define TAM_HeightMask 0x0001e000 -#define TAM_TexMapType_1D 0x00000000 -#define TAM_TexMapType_2D 0x00020000 -#define TAM_TexMapType_Mask 0x00020000 - -/* TextureReadMode */ -#define TextureReadModeDisable 0x00000000 -#define TextureReadModeEnable 0x00000001 -#define TRM_WidthMask 0x0000001e -#define TRM_HeightMask 0x000001e0 -#define TRM_Depth1 0x00000000 -#define TRM_Depth2 0x00000200 -#define TRM_Depth4 0x00000400 -#define TRM_Depth8 0x00000600 -#define TRM_Depth16 0x00000800 -#define TRM_Depth32 0x00000a00 -#define TRM_DepthMask 0x00000e00 -#define TRM_Border 0x00001000 -#define TRM_Patch 0x00002000 -#define TRM_Mag_Nearest 0x00000000 -#define TRM_Mag_Linear 0x00004000 -#define TRM_Mag_Mask 0x00004000 -#define TRM_Min_Nearest 0x00000000 -#define TRM_Min_Linear 0x00008000 -#define TRM_Min_NearestMMNearest 0x00010000 -#define TRM_Min_NearestMMLinear 0x00018000 -#define TRM_Min_LinearMMNearest 0x00020000 -#define TRM_Min_LinearMMLinear 0x00028000 -#define TRM_Min_Mask 0x00038000 -#define TRM_UWrap_Clamp 0x00000000 -#define TRM_UWrap_Repeat 0x00040000 -#define TRM_UWrap_Mirror 0x00080000 -#define TRM_UWrap_Mask 0x000c0000 -#define TRM_VWrap_Clamp 0x00000000 -#define TRM_VWrap_Repeat 0x00100000 -#define TRM_VWrap_Mirror 0x00200000 -#define TRM_VWrap_Mask 0x00300000 -#define TRM_TexMapType_1D 0x00000000 -#define TRM_TexMapType_2D 0x00400000 -#define TRM_TexMapType_Mask 0x00400000 -#define TRM_MipMapDisable 0x00000000 -#define TRM_MipMapEnable 0x00800000 -#define TRM_PrimaryCacheDisable 0x00000000 -#define TRM_PrimaryCacheEnable 0x01000000 -#define TRM_FBSourceAddr_None 0x00000000 -#define TRM_FBSourceAddr_Index 0x02000000 -#define TRM_FBSourceAddr_Coord 0x04000000 -#define TRM_BorderClamp 0x08000000 - -/* TextureColorMode */ -#define TextureColorModeDisable 0x00000000 -#define TextureColorModeEnable 0x00000001 -#define TCM_Modulate 0x00000000 -#define TCM_Decal 0x00000002 -#define TCM_Blend 0x00000004 -#define TCM_Replace 0x00000006 -#define TCM_ApplicationMask 0x0000000e -#define TCM_OpenGLType 0x00000000 -#define TCM_QuickDraw3DType 0x00000010 -#define TCM_KdDDA_Disable 0x00000000 -#define TCM_KdDDA_Enable 0x00000020 -#define TCM_KsDDA_Disable 0x00000000 -#define TCM_KsDDA_Enable 0x00000040 -#define TCM_BaseFormat_Alpha 0x00000000 -#define TCM_BaseFormat_Lum 0x00000080 -#define TCM_BaseFormat_LumAlpha 0x00000100 -#define TCM_BaseFormat_Intensity 0x00000180 -#define TCM_BaseFormat_RGB 0x00000200 -#define TCM_BaseFormat_RGBA 0x00000280 -#define TCM_BaseFormatMask 0x00000380 -#define TCM_LoadMode_None 0x00000000 -#define TCM_LoadMode_Ks 0x00000400 -#define TCM_LoadMode_Kd 0x00000800 - -/* TextureCacheControl */ -#define TCC_Invalidate 0x00000001 -#define TCC_Disable 0x00000000 -#define TCC_Enable 0x00000002 - -/* TextureFilterMode */ -#define TextureFilterModeDisable 0x00000000 -#define TextureFilterModeEnable 0x00000001 -#define TFM_AlphaMapEnable 0x00000002 -#define TFM_AlphaMapSense 0x00000004 - -/* TextureFormat */ -#define TF_LittleEndian 0x00000000 -#define TF_BigEndian 0x00000001 -#define TF_16Bit_565 0x00000000 -#define TF_16Bit_555 0x00000002 -#define TF_ColorOrder_BGR 0x00000000 -#define TF_ColorOrder_RGB 0x00000004 -#define TF_Compnents_1 0x00000000 -#define TF_Compnents_2 0x00000008 -#define TF_Compnents_3 0x00000010 -#define TF_Compnents_4 0x00000018 -#define TF_CompnentsMask 0x00000018 -#define TF_OutputFmt_Texel 0x00000000 -#define TF_OutputFmt_Color 0x00000020 -#define TF_OutputFmt_BitMask 0x00000040 -#define TF_OutputFmtMask 0x00000060 -#define TF_MirrorEnable 0x00000080 -#define TF_InvertEnable 0x00000100 -#define TF_ByteSwapEnable 0x00000200 -#define TF_LUTOffsetMask 0x0003fc00 -#define TF_OneCompFmt_Lum 0x00000000 -#define TF_OneCompFmt_Alpha 0x00040000 -#define TF_OneCompFmt_Intensity 0x00080000 -#define TF_OneCompFmt_Mask 0x000c0000 -/**************** MX FLAGS ****************/ - -/************** GAMMA FLAGS ***************/ -/* GeometryMode */ -#define GM_TextureDisable 0x00000000 -#define GM_TextureEnable 0x00000001 -#define GM_FogDisable 0x00000000 -#define GM_FogEnable 0x00000002 -#define GM_FogLinear 0x00000000 -#define GM_FogExp 0x00000004 -#define GM_FogExpSquared 0x00000008 -#define GM_FogMask 0x0000000C -#define GM_FrontPolyPoint 0x00000000 -#define GM_FrontPolyLine 0x00000010 -#define GM_FrontPolyFill 0x00000020 -#define GM_BackPolyPoint 0x00000000 -#define GM_BackPolyLine 0x00000040 -#define GM_BackPolyFill 0x00000080 -#define GM_FB_PolyMask 0x000000F0 -#define GM_FrontFaceCW 0x00000000 -#define GM_FrontFaceCCW 0x00000100 -#define GM_FFMask 0x00000100 -#define GM_PolyCullDisable 0x00000000 -#define GM_PolyCullEnable 0x00000200 -#define GM_PolyCullFront 0x00000000 -#define GM_PolyCullBack 0x00000400 -#define GM_PolyCullBoth 0x00000800 -#define GM_PolyCullMask 0x00000c00 -#define GM_ClipShortLinesDisable 0x00000000 -#define GM_ClipShortLinesEnable 0x00001000 -#define GM_ClipSmallTrisDisable 0x00000000 -#define GM_ClipSmallTrisEnable 0x00002000 -#define GM_RenderMode 0x00000000 -#define GM_SelectMode 0x00004000 -#define GM_FeedbackMode 0x00008000 -#define GM_Feedback2D 0x00000000 -#define GM_Feedback3D 0x00010000 -#define GM_Feedback3DColor 0x00020000 -#define GM_Feedback3DColorTexture 0x00030000 -#define GM_Feedback4DColorTexture 0x00040000 -#define GM_CullFaceNormDisable 0x00000000 -#define GM_CullFaceNormEnable 0x00080000 -#define GM_AutoFaceNormDisable 0x00000000 -#define GM_AutoFaceNormEnable 0x00100000 -#define GM_GouraudShading 0x00000000 -#define GM_FlatShading 0x00200000 -#define GM_ShadingMask 0x00200000 -#define GM_UserClipNone 0x00000000 -#define GM_UserClip0 0x00400000 -#define GM_UserClip1 0x00800000 -#define GM_UserClip2 0x01000000 -#define GM_UserClip3 0x02000000 -#define GM_UserClip4 0x04000000 -#define GM_UserClip5 0x08000000 -#define GM_PolyOffsetPointDisable 0x00000000 -#define GM_PolyOffsetPointEnable 0x10000000 -#define GM_PolyOffsetLineDisable 0x00000000 -#define GM_PolyOffsetLineEnable 0x20000000 -#define GM_PolyOffsetFillDisable 0x00000000 -#define GM_PolyOffsetFillEnable 0x40000000 -#define GM_InvertFaceNormCullDisable 0x00000000 -#define GM_InvertFaceNormCullEnable 0x80000000 - -/* Begin */ -#define B_AreaStippleDisable 0x00000000 -#define B_AreaStippleEnable 0x00000001 -#define B_LineStippleDisable 0x00000000 -#define B_LineStippleEnable 0x00000002 -#define B_AntiAliasDisable 0x00000000 -#define B_AntiAliasEnable 0x00000100 -#define B_TextureDisable 0x00000000 -#define B_TextureEnable 0x00002000 -#define B_FogDisable 0x00000000 -#define B_FogEnable 0x00004000 -#define B_SubPixelCorrectDisable 0x00000000 -#define B_SubPixelCorrectEnable 0x00010000 -#define B_PrimType_Null 0x00000000 -#define B_PrimType_Points 0x10000000 -#define B_PrimType_Lines 0x20000000 -#define B_PrimType_LineLoop 0x30000000 -#define B_PrimType_LineStrip 0x40000000 -#define B_PrimType_Triangles 0x50000000 -#define B_PrimType_TriangleStrip 0x60000000 -#define B_PrimType_TriangleFan 0x70000000 -#define B_PrimType_Quads 0x80000000 -#define B_PrimType_QuadStrip 0x90000000 -#define B_PrimType_Polygon 0xa0000000 -#define B_PrimType_Mask 0xf0000000 - -/* EdgeFlag */ -#define EdgeFlagDisable 0x00000000 -#define EdgeFlagEnable 0x00000001 - -/* NormalizeMode */ -#define NormalizeModeDisable 0x00000000 -#define NormalizeModeEnable 0x00000001 -#define FaceNormalDisable 0x00000000 -#define FaceNormalEnable 0x00000002 -#define InvertAutoFaceNormal 0x00000004 - -/* LightingMode */ -#define LightingModeDisable 0x00000000 -#define LightingModeEnable 0x00000001 -#define LightingModeTwoSides 0x00000004 -#define LightingModeLocalViewer 0x00000008 -#define LightingModeSpecularEnable 0x00008000 - -/* Light0Mode */ -#define Light0ModeDisable 0x00000000 -#define Light0ModeEnable 0x00000001 -#define Light0ModeSpotLight 0x00000002 -#define Light0ModeAttenuation 0x00000004 -#define Light0ModeLocal 0x00000008 - -/* Light0Mode */ -#define Light1ModeDisable 0x00000000 -#define Light1ModeEnable 0x00000001 -#define Light1ModeSpotLight 0x00000002 -#define Light1ModeAttenuation 0x00000004 -#define Light1ModeLocal 0x00000008 - -/* ColorMaterialMode */ -#define ColorMaterialModeDisable 0x00000000 -#define ColorMaterialModeEnable 0x00000001 -#define ColorMaterialModeFront 0x00000000 -#define ColorMaterialModeBack 0x00000002 -#define ColorMaterialModeFrontAndBack 0x00000004 -#define ColorMaterialModeEmission 0x00000000 -#define ColorMaterialModeAmbient 0x00000008 -#define ColorMaterialModeDiffuse 0x00000010 -#define ColorMaterialModeSpecular 0x00000018 -#define ColorMaterialModeAmbAndDiff 0x00000020 -#define ColorMaterialModeMask 0x0000003e - -/* MaterialMode */ -#define MaterialModeDisable 0x00000000 -#define MaterialModeEnable 0x00000001 -#define MaterialModeTwoSides 0x00000080 - -/* DeltaMode */ -#define DM_Target300SX 0x00000000 -#define DM_Target500TXMX 0x00000001 -#define DM_Depth16 0x00000004 -#define DM_Depth24 0x00000008 -#define DM_Depth32 0x0000000c -#define DM_FogEnable 0x00000010 -#define DM_TextureEnable 0x00000020 -#define DM_SmoothShadingEnable 0x00000040 -#define DM_DepthEnable 0x00000080 -#define DM_SpecularEnable 0x00000100 -#define DM_DiffuseEnable 0x00000200 -#define DM_SubPixlCorrectionEnable 0x00000400 -#define DM_DiamondExit 0x00000800 -#define DM_NoDraw 0x00001000 -#define DM_ClampEnable 0x00002000 -#define DM_TextureParameterAsGiven 0x00000000 -#define DM_TextureParameterClamped 0x00004000 -#define DM_TextureParameterNormalized 0x00008000 -#define DM_BiasCoords 0x00080000 -#define DM_ColorDiffuse 0x00100000 -#define DM_ColorSpecular 0x00200000 -#define DM_FlatShadingMethod 0x00400000 - -/* PointMode */ -#define PM_AntialiasDisable 0x00000000 -#define PM_AntialiasEnable 0x00000001 -#define PM_AntialiasQuality_4x4 0x00000000 -#define PM_AntialiasQuality_8x8 0x00000002 - -/* LogicalOpMode */ -#define LogicalOpModeDisable 0x00000000 -#define LogicalOpModeEnable 0x00000001 -#define LogicalOpModeMask 0x0000001e - -/* LineMode */ -#define LM_StippleDisable 0x00000000 -#define LM_StippleEnable 0x00000001 -#define LM_RepeatFactorMask 0x000003fe -#define LM_StippleMask 0x03fffc00 -#define LM_MirrorDisable 0x00000000 -#define LM_MirrorEnable 0x04000000 -#define LM_AntialiasDisable 0x00000000 -#define LM_AntialiasEnable 0x08000000 -#define LM_AntialiasQuality_4x4 0x00000000 -#define LM_AntialiasQuality_8x8 0x10000000 - -/* TriangleMode */ -#define TM_AntialiasDisable 0x00000000 -#define TM_AntialiasEnable 0x00000001 -#define TM_AntialiasQuality_4x4 0x00000000 -#define TM_AntialiasQuality_8x8 0x00000002 -#define TM_UseTriPacketInterface 0x00000004 - -/* TransformMode */ -#define XM_UseModelViewMatrix 0x00000001 -#define XM_UseModelViewProjMatrix 0x00000002 -#define XM_XformNormals 0x00000004 -#define XM_XformFaceNormals 0x00000008 -#define XM_XformTexture 0x00000010 -#define XM_XMask 0x00000013 -#define XM_TexGenModeS_None 0x00000000 -#define XM_TexGenModeS_ObjLinear 0x00000020 -#define XM_TexGenModeS_EyeLinear 0x00000040 -#define XM_TexGenModeS_SphereMap 0x00000060 -#define XM_TexGenModeT_None 0x00000000 -#define XM_TexGenModeT_ObjLinear 0x00000080 -#define XM_TexGenModeT_EyeLinear 0x00000100 -#define XM_TexGenModeT_SphereMap 0x00000180 -#define XM_TexGenModeR_None 0x00000000 -#define XM_TexGenModeR_ObjLinear 0x00000200 -#define XM_TexGenModeR_EyeLinear 0x00000400 -#define XM_TexGenModeR_SphereMap 0x00000600 -#define XM_TexGenModeQ_None 0x00000000 -#define XM_TexGenModeQ_ObjLinear 0x00000800 -#define XM_TexGenModeQ_EyeLinear 0x00001000 -#define XM_TexGenModeQQSphereMap 0x00001800 -#define XM_TexGenS 0x00002000 -#define XM_TexGenT 0x00004000 -#define XM_TexGenR 0x00008000 -#define XM_TexGenQ 0x00010000 - -/* LightNMode */ -#define LNM_Off 0x00000000 -#define LNM_On 0x00000001 -/************** GAMMA FLAGS ***************/ - -#endif /* _GAMMA_REGS_H_ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c deleted file mode 100644 index 3c2fa507a9..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ /dev/null @@ -1,221 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver. - * - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/imports.h" -#include "main/mtypes.h" - -#include "tnl/t_context.h" - -#include "gamma_context.h" -#include "gamma_macros.h" -#include "gamma_tris.h" -#include "gamma_vb.h" - - -/* !! Should template this eventually !! */ - -static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLfloat (*coord)[4]; - GLuint coord_stride; - GLfloat (*col)[4]; - GLuint col_stride; - int i; - GLuint tc0_stride = 0; - GLfloat (*tc0)[4] = 0; - GLuint tc0_size = 0; - - col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; - col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride; - tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; - tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size; - coord = VB->ClipPtr->data; - coord_stride = VB->ClipPtr->stride; - } else { - coord = VB->NdcPtr->data; - coord_stride = VB->NdcPtr->stride; - } - - if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 4) { - for (i=start; i < end; i++) { - CHECK_DMA_BUFFER(gmesa, 9); - WRITEF(gmesa->buf, Tq4, tc0[i][3]); - WRITEF(gmesa->buf, Tr4, tc0[i][2]); - WRITEF(gmesa->buf, Tt4, tc0[i][0]); - WRITEF(gmesa->buf, Ts4, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); - WRITEF(gmesa->buf, Vw, coord[i][3]); - WRITEF(gmesa->buf, Vz, coord[i][2]); - WRITEF(gmesa->buf, Vy, coord[i][1]); - WRITEF(gmesa->buf, Vx4, coord[i][0]); - } - } else if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 2) { - for (i=start; i < end; i++) { - CHECK_DMA_BUFFER(gmesa, 7); - WRITEF(gmesa->buf, Tt2, tc0[i][0]); - WRITEF(gmesa->buf, Ts2, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); - WRITEF(gmesa->buf, Vw, coord[i][3]); - WRITEF(gmesa->buf, Vz, coord[i][2]); - WRITEF(gmesa->buf, Vy, coord[i][1]); - WRITEF(gmesa->buf, Vx4, coord[i][0]); - } - } else { - for (i=start; i < end; i++) { - CHECK_DMA_BUFFER(gmesa, 4); - WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); - WRITEF(gmesa->buf, Vz, coord[i][2]); - WRITEF(gmesa->buf, Vy, coord[i][1]); - WRITEF(gmesa->buf, Vx3, coord[i][0]); - } - } -} - -#define HAVE_POINTS 1 -#define HAVE_LINES 1 -#define HAVE_LINE_STRIPS 1 -#define HAVE_TRIANGLES 1 -#define HAVE_TRI_STRIPS 1 -#define HAVE_TRI_STRIP_1 0 -#define HAVE_TRI_FANS 1 -#define HAVE_QUADS 1 -#define HAVE_QUAD_STRIPS 1 -#define HAVE_POLYGONS 1 - -#define HAVE_ELTS 0 - - -static const GLuint hw_prim[GL_POLYGON+1] = { - B_PrimType_Points, - B_PrimType_Lines, - B_PrimType_LineLoop, - B_PrimType_LineStrip, - B_PrimType_Triangles, - B_PrimType_TriangleStrip, - B_PrimType_TriangleFan, - B_PrimType_Quads, - B_PrimType_QuadStrip, - B_PrimType_Polygon -}; - -static INLINE void gammaStartPrimitive( gammaContextPtr gmesa, GLenum prim ) -{ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, gmesa->Begin | hw_prim[prim]); -} - -static INLINE void gammaEndPrimitive( gammaContextPtr gmesa ) -{ - GLcontext *ctx = gmesa->glCtx; - - if ( ctx->Line.SmoothFlag || - ctx->Polygon.SmoothFlag || - ctx->Point.SmoothFlag ) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); - } - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -#define LOCAL_VARS gammaContextPtr gmesa = GAMMA_CONTEXT(ctx) -#define INIT( prim ) gammaStartPrimitive( gmesa, prim ) -#define FLUSH() gammaEndPrimitive( gmesa ) -#define GET_CURRENT_VB_MAX_VERTS() \ - (gmesa->bufSize - gmesa->bufCount) / 2 -#define GET_SUBSEQUENT_VB_MAX_VERTS() \ - GAMMA_DMA_BUFFER_SIZE / 2 - -#define ALLOC_VERTS( nr ) (void *)0 /* todo: explicit alloc */ -#define EMIT_VERTS( ctx, j, nr, buf ) (gamma_emit(ctx, j, (j)+(nr)), (void *)0) - -#define TAG(x) gamma_##x -#include "tnl_dd/t_dd_dmatmp.h" - - -/**********************************************************************/ -/* Render pipeline stage */ -/**********************************************************************/ - - -static GLboolean gamma_run_render( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint i; - tnl_render_func *tab; - - /* GH: THIS IS A HACK!!! */ - if (VB->ClipOrMask || gmesa->RenderIndex != 0) - return GL_TRUE; /* don't handle clipping here */ - - /* We don't do elts */ - if (VB->Elts || !gamma_validate_render( ctx, VB )) - return GL_TRUE; - - tab = TAG(render_tab_verts); - - tnl->Driver.Render.Start( ctx ); - - for (i = 0 ; i < VB->PrimitiveCount ; i++) - { - GLuint prim = _tnl_translate_prim(&VB->Primitive[i]); - GLuint start = VB->Primitive[i].start; - GLuint length = VB->Primitive[i].count; - - if (!length) - continue; - - tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim); - } - - tnl->Driver.Render.Finish( ctx ); - - return GL_FALSE; /* finished the pipe */ -} - - -const struct tnl_pipeline_stage _gamma_render_stage = -{ - "gamma render", - NULL, - NULL, - NULL, - NULL, - gamma_run_render /* run */ -}; diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c deleted file mode 100644 index 47862f1d77..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_screen.c +++ /dev/null @@ -1,147 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - */ - -#include "gamma_context.h" -#include "gamma_vb.h" -#include "glint_dri.h" - -#include "main/imports.h" - -gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv ) -{ - gammaScreenPtr gammaScreen; - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv; - int i; - - if (sPriv->devPrivSize != sizeof(GLINTDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(GLINTDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - -#if 0 - /* Check the DRI externsion version */ - if ( sPriv->driMajor != 3 || sPriv->driMinor != 1 ) { - __driUtilMessage( "Gamma DRI driver expected DRI version 4.0.x " - "but got version %d.%d.%d", - sPriv->driMajor, sPriv->driMinor, sPriv->driPatch ); - return NULL; - } - - /* Check that the DDX driver version is compatible */ - if ( sPriv->ddxMajor != 4 || - sPriv->ddxMinor != 0 || - sPriv->ddxPatch < 0 ) { - __driUtilMessage( "r128 DRI driver expected DDX driver version 4.0.x but got version %d.%d.%d", sPriv->ddxMajor, sPriv->ddxMinor, sPriv->ddxPatch ); - return GL_FALSE; - } - - /* Check that the DRM driver version is compatible */ - if ( sPriv->drmMajor != 2 || - sPriv->drmMinor != 1 || - sPriv->drmPatch < 0 ) { - __driUtilMessage( "r128 DRI driver expected DRM driver version 2.1.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch ); - return GL_FALSE; - } -#endif - - /* Allocate the private area */ - gammaScreen = (gammaScreenPtr) CALLOC( sizeof(*gammaScreen) ); - if ( !gammaScreen ) return NULL; - - gammaScreen->regionCount = 4; /* Magic number. Can we fix this? */ - - gammaScreen->regions = CALLOC(gammaScreen->regionCount * - sizeof(gammaRegion)); - - gammaScreen->regions[0].handle = gDRIPriv->registers0.handle; - gammaScreen->regions[0].size = gDRIPriv->registers0.size; - gammaScreen->regions[1].handle = gDRIPriv->registers1.handle; - gammaScreen->regions[1].size = gDRIPriv->registers1.size; - gammaScreen->regions[2].handle = gDRIPriv->registers2.handle; - gammaScreen->regions[2].size = gDRIPriv->registers2.size; - gammaScreen->regions[3].handle = gDRIPriv->registers3.handle; - gammaScreen->regions[3].size = gDRIPriv->registers3.size; - - /* Next, map all the regions */ - for (i = 0; i < gammaScreen->regionCount; i++) { - if (drmMap(sPriv->fd, - gammaScreen->regions[i].handle, - gammaScreen->regions[i].size, - &gammaScreen->regions[i].map)) { - while (--i > 0) { - (void)drmUnmap(gammaScreen->regions[i].map, - gammaScreen->regions[i].size); - } - return GL_FALSE; - } - } - - /* Get the list of dma buffers */ - gammaScreen->bufs = drmMapBufs(sPriv->fd); - - if (!gammaScreen->bufs) { - while (gammaScreen->regionCount > 0) { - (void)drmUnmap(gammaScreen->regions[gammaScreen->regionCount].map, - gammaScreen->regions[gammaScreen->regionCount].size); - gammaScreen->regionCount--; - } - return GL_FALSE; - } - - gammaScreen->textureSize = gDRIPriv->textureSize; - gammaScreen->logTextureGranularity = gDRIPriv->logTextureGranularity; - gammaScreen->cpp = gDRIPriv->cpp; - gammaScreen->frontOffset = gDRIPriv->frontOffset; - gammaScreen->frontPitch = gDRIPriv->frontPitch; - gammaScreen->backOffset = gDRIPriv->backOffset; - gammaScreen->backPitch = gDRIPriv->backPitch; - gammaScreen->backX = gDRIPriv->backX; - gammaScreen->backY = gDRIPriv->backY; - gammaScreen->depthOffset = gDRIPriv->depthOffset; - gammaScreen->depthPitch = gDRIPriv->depthPitch; - - gammaScreen->driScreen = sPriv; - - return gammaScreen; -} - -/* Destroy the device specific screen private data struct. - */ -void gammaDestroyScreen( __DRIscreen *sPriv ) -{ - gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private; - - /* First, unmap the dma buffers */ - drmUnmapBufs( gammaScreen->bufs ); - - /* Next, unmap all the regions */ - while (gammaScreen->regionCount > 0) { - (void)drmUnmap(gammaScreen->regions[gammaScreen->regionCount].map, - gammaScreen->regions[gammaScreen->regionCount].size); - gammaScreen->regionCount--; - } - FREE(gammaScreen->regions); - FREE(gammaScreen); -} diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h deleted file mode 100644 index c716ea89c2..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_screen.h +++ /dev/null @@ -1,30 +0,0 @@ -typedef struct _gammaRegion { - drm_handle_t handle; - drmSize size; - drmAddress map; -} gammaRegion, *gammaRegionPtr; - -typedef struct { - - int regionCount; /* Count of register regions */ - gammaRegion *regions; /* Vector of mapped region info */ - - drmBufMapPtr bufs; /* Map of DMA buffers */ - - __DRIscreen *driScreen; /* Back pointer to DRI screen */ - - int cpp; - int frontPitch; - int frontOffset; - - int backPitch; - int backOffset; - int backX; - int backY; - - int depthOffset; - int depthPitch; - - int textureSize; - int logTextureGranularity; -} gammaScreenRec, *gammaScreenPtr; diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c deleted file mode 100644 index 00160f760b..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ /dev/null @@ -1,315 +0,0 @@ - -#include "gamma_context.h" -#include "gamma_lock.h" -#include "gamma_macros.h" -#include "main/colormac.h" - -#include "swrast/swrast.h" - -#define DBG 0 - -#define LOCAL_VARS \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIscreen *sPriv = gmesa->driScreen; \ - __DRIdrawable *dPriv = gmesa->driDrawable; \ - GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + \ - gmesa->drawOffset + \ - (dPriv->x * gammascrn->cpp) + \ - (dPriv->y * pitch)); \ - GLuint p; \ - (void) buf; (void) p - -/* FIXME! Depth/Stencil read/writes don't work ! */ -#define LOCAL_DEPTH_VARS \ - gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIdrawable *dPriv = gmesa->driDrawable; \ - __DRIscreen *sPriv = gmesa->driScreen; \ - GLuint pitch = gammascrn->depthPitch; \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + \ - gammascrn->depthOffset + \ - dPriv->x * gammascrn->cpp + \ - dPriv->y * pitch) - -#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS - -#define Y_FLIP( _y ) (height - _y - 1) - -#define HW_LOCK() \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - FLUSH_DMA_BUFFER(gmesa); \ - gammaGetLock( gmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); \ - GAMMAHW_LOCK( gmesa ); - -#define HW_UNLOCK() GAMMAHW_UNLOCK( gmesa ) - - - -/* ================================================================ - * Color buffer - */ - -/* 16 bit, RGB565 color spanline and pixel functions - */ -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_565( color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \ - (((int)g & 0xfc) << 3) | \ - (((int)b & 0xf8) >> 3)) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*2 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \ - rgba[0] = (p >> 8) & 0xf8; \ - rgba[1] = (p >> 3) & 0xfc; \ - rgba[2] = (p << 3) & 0xf8; \ - rgba[3] = 0xff; \ - if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \ - if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \ - if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; \ - } while (0) - -#define TAG(x) gamma##x##_RGB565 -#include "spantmp.h" - - -/* 32 bit, ARGB8888 color spanline and pixel functions - */ - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \ - (g << 8) | \ - (r << 16) | \ - (a << 24) ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ -do { \ - GLuint p = *(GLuint *)(buf + _x*4 + _y*pitch); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ -} while (0) - -#define TAG(x) gamma##x##_ARGB8888 -#include "spantmp.h" - - -/* 16 bit depthbuffer functions. - */ -#define VALUE_TYPE GLushort - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + (_x)*2 + (_y)*pitch) = d; - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + (_x)*2 + (_y)*pitch); - -#define TAG(x) gamma##x##_16 -#include "depthtmp.h" - - -#if 0 /* Unused */ -/* 32 bit depthbuffer functions. - */ -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = d; - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); - -#define TAG(x) gamma##x##_32 -#include "depthtmp.h" -#endif - - -/* 24/8 bit interleaved depth/stencil functions - */ -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); \ - tmp &= 0xff; \ - tmp |= (d) & 0xffffff00; \ - *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = tmp; \ -} - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) & ~0xff; - - -#define TAG(x) gamma##x##_24_8 -#include "depthtmp.h" - -#if 0 -#define WRITE_STENCIL( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ - tmp &= 0xffffff00; \ - tmp |= d & 0xff; \ - *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ -} - -#define READ_STENCIL( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff; - -#define TAG(x) gamma##x##_24_8 -#include "stenciltmp.h" - -static void gammaReadRGBASpan8888( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - gammaScreenPtr gammascrn = gmesa->gammaScreen; - uint32_t dwords1, dwords2, i = 0; - char *src = (char *)rgba[0]; - GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */ - uint32_t data; - - FLUSH_DMA_BUFFER(gmesa); - CHECK_DMA_BUFFER(gmesa, 16); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode & ~(LBReadSrcEnable | LBReadDstEnable)); - WRITE(gmesa->buf, ColorDDAMode, ColorDDAEnable); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeDisable); - WRITE(gmesa->buf, FBReadMode, (gmesa->FBReadMode & ~FBReadSrcEnable) | FBReadDstEnable | FBDataTypeColor); - WRITE(gmesa->buf, FilterMode, 0x200); /* Pass FBColorData */ - WRITE(gmesa->buf, FBWriteMode, FBW_UploadColorData | FBWriteModeDisable); - WRITE(gmesa->buf, StartXSub, (x+n)<<16); - WRITE(gmesa->buf, StartXDom, x<<16); - WRITE(gmesa->buf, StartY, y<<16); - WRITE(gmesa->buf, GLINTCount, 1); - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, dY, 1<<16); - WRITE(gmesa->buf, Render, PrimitiveTrapezoid); - FLUSH_DMA_BUFFER(gmesa); - -moredata: - - dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords)); - dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords)); - - if (dwords1) { - memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2); - src += dwords1 << 2; - read -= dwords1 << 2; - } - if (dwords2) { - memcpy(src, (char*)gammascrn->regions[3].map + 0x1000, dwords2 << 2); - src += dwords2 << 2; - read -= dwords2 << 2; - } - - if (read) - goto moredata; - -done: - - CHECK_DMA_BUFFER(gmesa, 6); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - WRITE(gmesa->buf, FilterMode, 0x400); -} -#endif - -static void gammaSetBuffer( GLcontext *ctx, - GLframebuffer *colorBuffer, - GLuint bufferBit ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch ( bufferBit ) { - case BUFFER_BIT_FRONT_LEFT: - gmesa->readOffset = 0; - break; - case BUFFER_BIT_BACK_LEFT: - gmesa->readOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; - break; - default: - _mesa_problem(ctx, "Unexpected buffer 0x%x in gammaSetBuffer()", bufferBit); - } -} - - -void gammaDDInitSpanFuncs( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - - swdd->SetBuffer = gammaSetBuffer; - - switch ( gmesa->gammaScreen->cpp ) { - case 2: - swdd->WriteRGBASpan = gammaWriteRGBASpan_RGB565; - swdd->WriteRGBSpan = gammaWriteRGBSpan_RGB565; - swdd->WriteMonoRGBASpan = gammaWriteMonoRGBASpan_RGB565; - swdd->WriteRGBAPixels = gammaWriteRGBAPixels_RGB565; - swdd->WriteMonoRGBAPixels = gammaWriteMonoRGBAPixels_RGB565; - swdd->ReadRGBASpan = gammaReadRGBASpan_RGB565; - swdd->ReadRGBAPixels = gammaReadRGBAPixels_RGB565; - break; - - case 4: - swdd->WriteRGBASpan = gammaWriteRGBASpan_ARGB8888; - swdd->WriteRGBSpan = gammaWriteRGBSpan_ARGB8888; - swdd->WriteMonoRGBASpan = gammaWriteMonoRGBASpan_ARGB8888; - swdd->WriteRGBAPixels = gammaWriteRGBAPixels_ARGB8888; - swdd->WriteMonoRGBAPixels = gammaWriteMonoRGBAPixels_ARGB8888; -#if 1 - swdd->ReadRGBASpan = gammaReadRGBASpan_ARGB8888; -#else - swdd->ReadRGBASpan = gammaReadRGBASpan8888; -#endif - swdd->ReadRGBAPixels = gammaReadRGBAPixels_ARGB8888; - break; - - default: - break; - } - - switch ( gmesa->glCtx->Visual.depthBits ) { - case 16: - swdd->ReadDepthSpan = gammaReadDepthSpan_16; - swdd->WriteDepthSpan = gammaWriteDepthSpan_16; - swdd->ReadDepthPixels = gammaReadDepthPixels_16; - swdd->WriteDepthPixels = gammaWriteDepthPixels_16; - break; - - case 24: - swdd->ReadDepthSpan = gammaReadDepthSpan_24_8; - swdd->WriteDepthSpan = gammaWriteDepthSpan_24_8; - swdd->ReadDepthPixels = gammaReadDepthPixels_24_8; - swdd->WriteDepthPixels = gammaWriteDepthPixels_24_8; - -#if 0 - swdd->ReadStencilSpan = gammaReadStencilSpan_24_8; - swdd->WriteStencilSpan = gammaWriteStencilSpan_24_8; - swdd->ReadStencilPixels = gammaReadStencilPixels_24_8; - swdd->WriteStencilPixels = gammaWriteStencilPixels_24_8; -#endif - break; - - default: - break; - } -} diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c deleted file mode 100644 index c628457fba..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ /dev/null @@ -1,1721 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver - */ - -#include "gamma_context.h" -#include "gamma_macros.h" -#include "main/macros.h" -#include "glint_dri.h" -#include "main/colormac.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" -#include "tnl/tnl.h" - -#define ENABLELIGHTING 0 - -/* ============================================================= - * Alpha blending - */ - -static void gammaUpdateAlphaMode( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t a = gmesa->AlphaTestMode; - uint32_t b = gmesa->AlphaBlendMode; - uint32_t f = gmesa->AB_FBReadMode_Save = 0; - GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0); - - a &= ~(AT_CompareMask | AT_RefValueMask); - b &= ~(AB_SrcBlendMask | AB_DstBlendMask); - - a |= refByte << 4; - - switch ( ctx->Color.AlphaFunc ) { - case GL_NEVER: - a |= AT_Never; - break; - case GL_LESS: - a |= AT_Less; - break; - case GL_EQUAL: - a |= AT_Equal; - break; - case GL_LEQUAL: - a |= AT_LessEqual; - break; - case GL_GEQUAL: - a |= AT_GreaterEqual; - break; - case GL_GREATER: - a |= AT_Greater; - break; - case GL_NOTEQUAL: - a |= AT_NotEqual; - break; - case GL_ALWAYS: - a |= AT_Always; - break; - } - - if ( ctx->Color.AlphaEnabled ) { - f |= FBReadDstEnable; - a |= AlphaTestModeEnable; - } else { - a &= ~AlphaTestModeEnable; - } - - switch ( ctx->Color.BlendSrcRGB ) { - case GL_ZERO: - b |= AB_Src_Zero; - break; - case GL_ONE: - b |= AB_Src_One; - break; - case GL_DST_COLOR: - b |= AB_Src_DstColor; - break; - case GL_ONE_MINUS_DST_COLOR: - b |= AB_Src_OneMinusDstColor; - break; - case GL_SRC_ALPHA: - b |= AB_Src_SrcAlpha; - break; - case GL_ONE_MINUS_SRC_ALPHA: - b |= AB_Src_OneMinusSrcAlpha; - break; - case GL_DST_ALPHA: - b |= AB_Src_DstAlpha; - f |= FBReadSrcEnable; - break; - case GL_ONE_MINUS_DST_ALPHA: - b |= AB_Src_OneMinusDstAlpha; - f |= FBReadSrcEnable; - break; - case GL_SRC_ALPHA_SATURATE: - b |= AB_Src_SrcAlphaSaturate; - break; - } - - switch ( ctx->Color.BlendDstRGB ) { - case GL_ZERO: - b |= AB_Dst_Zero; - break; - case GL_ONE: - b |= AB_Dst_One; - break; - case GL_SRC_COLOR: - b |= AB_Dst_SrcColor; - break; - case GL_ONE_MINUS_SRC_COLOR: - b |= AB_Dst_OneMinusSrcColor; - break; - case GL_SRC_ALPHA: - b |= AB_Dst_SrcAlpha; - break; - case GL_ONE_MINUS_SRC_ALPHA: - b |= AB_Dst_OneMinusSrcAlpha; - break; - case GL_DST_ALPHA: - b |= AB_Dst_DstAlpha; - f |= FBReadSrcEnable; - break; - case GL_ONE_MINUS_DST_ALPHA: - b |= AB_Dst_OneMinusDstAlpha; - f |= FBReadSrcEnable; - break; - } - - if ( ctx->Color.BlendEnabled ) { - f |= FBReadDstEnable; - b |= AlphaBlendModeEnable; - } else { - b &= ~AlphaBlendModeEnable; - } - - if ( gmesa->AlphaTestMode != a ) { - gmesa->AlphaTestMode = a; - gmesa->dirty |= GAMMA_UPLOAD_ALPHA; - } - if ( gmesa->AlphaBlendMode != b) { - gmesa->AlphaBlendMode = b; - gmesa->dirty |= GAMMA_UPLOAD_BLEND; - } - gmesa->AB_FBReadMode_Save = f; -} - -static void gammaDDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - (void) ref; - - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_ALPHA; -} - -static void gammaDDBlendEquationSeparate( GLcontext *ctx, - GLenum modeRGB, GLenum modeA ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - assert( modeRGB == modeA ); - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_ALPHA; -} - -static void gammaDDBlendFuncSeparate( GLcontext *ctx, - GLenum sfactorRGB, GLenum dfactorRGB, - GLenum sfactorA, GLenum dfactorA ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_ALPHA; -} - - -/* ================================================================ - * Buffer clear - */ - -static void gammaDDClear( GLcontext *ctx, GLbitfield mask ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)gmesa->driScreen->pDevPriv; - GLuint temp = 0; - - FLUSH_BATCH( gmesa ); - - /* Update and emit any new state. We need to do this here to catch - * changes to the masks. - * FIXME: Just update the masks? - */ - if ( gmesa->new_state ) - gammaDDUpdateHWState( ctx ); - -#ifdef DO_VALIDATE - /* Flush any partially filled buffers */ - FLUSH_DMA_BUFFER(gmesa); - - DRM_SPINLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); -#endif - - if (mask & BUFFER_BIT_DEPTH) { - /* Turn off writes the FB */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeDisable); - - mask &= ~BUFFER_BIT_DEPTH; - - /* - * Turn Rectangle2DControl off when the window is not clipped - * (i.e., the GID tests are not necessary). This dramatically - * increases the performance of the depth clears. - */ - if (!gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 1); - } - - temp = (gmesa->LBReadMode & LBPartialProdMask) | LBWindowOriginBot; - if (gDRIPriv->numMultiDevices == 2) temp |= LBScanLineInt2; - - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, LBReadMode, temp); - WRITE(gmesa->buf, DeltaMode, DM_DepthEnable); - WRITE(gmesa->buf, DepthMode, (DepthModeEnable | - DM_Always | - DM_SourceDepthRegister | - DM_WriteMask)); - WRITE(gmesa->buf, GLINTDepth, gmesa->ClearDepth); - - /* Increment the frame count */ - gmesa->FrameCount++; -#ifdef FAST_CLEAR_4 - gmesa->FrameCount &= 0x0f; -#else - gmesa->FrameCount &= 0xff; -#endif - - /* Force FCP to be written */ - WRITE(gmesa->buf, GLINTWindow, (WindowEnable | - W_PassIfEqual | - (gmesa->Window & W_GIDMask) | - W_DepthFCP | - W_LBUpdateFromRegisters | - W_OverrideWriteFiltering | - (gmesa->FrameCount << 9))); - - /* Clear part of the depth and FCP buffers */ - { - int y = gmesa->driScreen->fbHeight - gmesa->driDrawable->y - gmesa->driDrawable->h; - int x = gmesa->driDrawable->x; - int w = gmesa->driDrawable->w; - int h = gmesa->driDrawable->h; -#ifndef TURN_OFF_FCP - float hsub = h; - - if (gmesa->WindowChanged) { - gmesa->WindowChanged = GL_FALSE; - } else { -#ifdef FAST_CLEAR_4 - hsub /= 16; -#else - hsub /= 256; -#endif - - /* Handle the case where the height < # of FCPs */ - if (hsub < 1.0) { - if (gmesa->FrameCount > h) - gmesa->FrameCount = 0; - h = 1; - y += gmesa->FrameCount; - } else { - h = (gmesa->FrameCount+1)*hsub; - h -= (int)(gmesa->FrameCount*hsub); - y += gmesa->FrameCount*hsub; - } - } -#endif - if (h && w) { -#if 0 - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, Rectangle2DMode, ((h & 0xfff)<<12) | - (w & 0xfff) ); - WRITE(gmesa->buf, DrawRectangle2D, ((y & 0xffff)<<16) | - (x & 0xffff) ); -#else - CHECK_DMA_BUFFER(gmesa, 8); - WRITE(gmesa->buf, StartXDom, x<<16); - WRITE(gmesa->buf, StartY, y<<16); - WRITE(gmesa->buf, StartXSub, (x+w)<<16); - WRITE(gmesa->buf, GLINTCount, h); - WRITE(gmesa->buf, dY, 1<<16); - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, Render, 0x00000040); /* NOT_DONE */ -#endif - } - } - - CHECK_DMA_BUFFER(gmesa, 6); - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - WRITE(gmesa->buf, GLINTWindow, gmesa->Window); - WRITE(gmesa->buf, FastClearDepth, gmesa->ClearDepth); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - - /* Turn on Depth FCP */ - if (gmesa->Window & W_DepthFCP) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, WindowOr, (gmesa->FrameCount << 9)); - } - - /* Turn off GID clipping if window is not clipped */ - if (gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 0); - } - } - - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { - int y = gmesa->driScreen->fbHeight - gmesa->driDrawable->y - gmesa->driDrawable->h; - int x = gmesa->driDrawable->x; - int w = gmesa->driDrawable->w; - int h = gmesa->driDrawable->h; - - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); - - if (x < 0) { w -= -x; x = 0; } - - /* Turn on GID clipping if window is clipped */ - if (!gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 1); - } - - CHECK_DMA_BUFFER(gmesa, 18); - WRITE(gmesa->buf, FBBlockColor, gmesa->ClearColor); - WRITE(gmesa->buf, ColorDDAMode, ColorDDADisable); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - WRITE(gmesa->buf, DepthMode, 0); - WRITE(gmesa->buf, DeltaMode, 0); - WRITE(gmesa->buf, AlphaBlendMode, 0); -#if 1 - WRITE(gmesa->buf, dY, 1<<16); - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, StartXSub, (x+w)<<16); - WRITE(gmesa->buf, GLINTCount, h); - WRITE(gmesa->buf, StartXDom, x<<16); - WRITE(gmesa->buf, StartY, y<<16); - WRITE(gmesa->buf, Render, 0x00000048); /* NOT_DONE */ -#else - WRITE(gmesa->buf, Rectangle2DMode, (((h & 0xfff)<<12) | - (w & 0xfff))); - WRITE(gmesa->buf, DrawRectangle2D, (((y & 0xffff)<<16) | - (x & 0xffff))); -#endif - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, AlphaBlendMode, gmesa->AlphaBlendMode); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - - /* Turn off GID clipping if window is clipped */ - if (gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 0); - } - } - -#ifdef DO_VALIDATE - PROCESS_DMA_BUFFER_TOP_HALF(gmesa); - - DRM_SPINUNLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - - PROCESS_DMA_BUFFER_BOTTOM_HALF(gmesa); -#endif - - if ( mask ) - _swrast_Clear( ctx, mask ); -} - -/* ============================================================= - * Depth testing - */ - -static void gammaUpdateZMode( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t z = gmesa->DepthMode; - uint32_t delta = gmesa->DeltaMode; - uint32_t window = gmesa->Window; - uint32_t lbread = gmesa->LBReadMode; - - z &= ~DM_CompareMask; - - switch ( ctx->Depth.Func ) { - case GL_NEVER: - z |= DM_Never; - break; - case GL_ALWAYS: - z |= DM_Always; - break; - case GL_LESS: - z |= DM_Less; - break; - case GL_LEQUAL: - z |= DM_LessEqual; - break; - case GL_EQUAL: - z |= DM_Equal; - break; - case GL_GEQUAL: - z |= DM_GreaterEqual; - break; - case GL_GREATER: - z |= DM_Greater; - break; - case GL_NOTEQUAL: - z |= DM_NotEqual; - break; - } - - if ( ctx->Depth.Test ) { - z |= DepthModeEnable; - delta |= DM_DepthEnable; - window |= W_DepthFCP; - lbread |= LBReadDstEnable; - } else { - z &= ~DepthModeEnable; - delta &= ~DM_DepthEnable; - window &= ~W_DepthFCP; - lbread &= ~LBReadDstEnable; - } - - if ( ctx->Depth.Mask ) { - z |= DM_WriteMask; - } else { - z &= ~DM_WriteMask; - } - -#if 0 - if ( gmesa->DepthMode != z ){ -#endif - gmesa->DepthMode = z; - gmesa->DeltaMode = delta; - gmesa->Window = window; - gmesa->LBReadMode = lbread; - gmesa->dirty |= GAMMA_UPLOAD_DEPTH; -#if 0 - } -#endif -} - -static void gammaDDDepthFunc( GLcontext *ctx, GLenum func ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_DEPTH; -} - -static void gammaDDDepthMask( GLcontext *ctx, GLboolean flag ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_DEPTH; -} - -static void gammaDDClearDepth( GLcontext *ctx, GLclampd d ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch ( gmesa->DepthSize ) { - case 16: - gmesa->ClearDepth = d * 0x0000ffff; - break; - case 24: - gmesa->ClearDepth = d * 0x00ffffff; - break; - case 32: - gmesa->ClearDepth = d * 0xffffffff; - break; - } -} - -static void gammaDDFinish( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_DMA_BUFFER(gmesa); -} - -static void gammaDDFlush( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_DMA_BUFFER(gmesa); -} - -/* ============================================================= - * Fog - */ - -static void gammaUpdateFogAttrib( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t f = gmesa->FogMode; - uint32_t g = gmesa->GeometryMode; - uint32_t d = gmesa->DeltaMode; - - if (ctx->Fog.Enabled) { - f |= FogModeEnable; - g |= GM_FogEnable; - d |= DM_FogEnable; - } else { - f &= ~FogModeEnable; - g &= ~GM_FogEnable; - d &= ~DM_FogEnable; - } - - g &= ~GM_FogMask; - - switch (ctx->Fog.Mode) { - case GL_LINEAR: - g |= GM_FogLinear; - break; - case GL_EXP: - g |= GM_FogExp; - break; - case GL_EXP2: - g |= GM_FogExpSquared; - break; - } - - if ( gmesa->FogMode != f ) { - gmesa->FogMode = f; - gmesa->dirty |= GAMMA_UPLOAD_FOG; - } - - if ( gmesa->GeometryMode != g ) { - gmesa->GeometryMode = g; - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } - - if ( gmesa->DeltaMode != d ) { - gmesa->DeltaMode = d; - gmesa->dirty |= GAMMA_UPLOAD_DEPTH; - } -} - -#if 0 -static void gammaDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_FOG; -} -#endif - -/* ============================================================= - * Lines - */ -static void gammaDDLineWidth( GLcontext *ctx, GLfloat width ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITE(gmesa->buf, LineWidth, (GLuint)width); - WRITEF(gmesa->buf, AAlineWidth, width); - WRITE(gmesa->buf, LineWidthOffset, (GLuint)(width-1)/2); -} - -static void gammaDDLineStipple( GLcontext *ctx, GLint factor, GLushort pattern ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - gmesa->LineMode &= ~(LM_StippleMask | LM_RepeatFactorMask); - gmesa->LineMode |= ((GLuint)(factor - 1) << 1) | ((GLuint)pattern << 10); - - gmesa->dirty |= GAMMA_UPLOAD_LINEMODE; -} - - - -/* ============================================================= - * Points - */ -static void gammaDDPointSize( GLcontext *ctx, GLfloat size ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, PointSize, (GLuint)size); - WRITEF(gmesa->buf, AApointSize, size); -} - -/* ============================================================= - * Polygon - */ - -static void gammaUpdatePolygon( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; - - g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable | - GM_PolyOffsetLineEnable); - - if (ctx->Polygon.OffsetFill) g |= GM_PolyOffsetFillEnable; - if (ctx->Polygon.OffsetPoint) g |= GM_PolyOffsetPointEnable; - if (ctx->Polygon.OffsetLine) g |= GM_PolyOffsetLineEnable; - - g &= ~GM_FB_PolyMask; - - switch (ctx->Polygon.FrontMode) { - case GL_FILL: - g |= GM_FrontPolyFill; - break; - case GL_LINE: - g |= GM_FrontPolyLine; - break; - case GL_POINT: - g |= GM_FrontPolyPoint; - break; - } - - switch (ctx->Polygon.BackMode) { - case GL_FILL: - g |= GM_BackPolyFill; - break; - case GL_LINE: - g |= GM_BackPolyLine; - break; - case GL_POINT: - g |= GM_BackPolyPoint; - break; - } - - if ( gmesa->GeometryMode != g ) { - gmesa->GeometryMode = g; - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } - - gmesa->dirty |= GAMMA_UPLOAD_POLYGON; -} - -static void gammaDDPolygonMode( GLcontext *ctx, GLenum face, GLenum mode) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_POLYGON; -} - -static void gammaUpdateStipple( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - if (ctx->Polygon.StippleFlag) { - gmesa->AreaStippleMode |= AreaStippleModeEnable/* | ASM_X32 | ASM_Y32*/; - } else { - gmesa->AreaStippleMode &= ~AreaStippleModeEnable; - } - - gmesa->dirty |= GAMMA_UPLOAD_STIPPLE; -} - -static void gammaDDPolygonStipple( GLcontext *ctx, const GLubyte *mask) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_STIPPLE; -} - -/* ============================================================= - * Clipping - */ - -static void gammaUpdateClipping( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLint x1, y1, x2, y2; - - if ( gmesa->driDrawable ) { - x1 = gmesa->driDrawable->x + ctx->Scissor.X; - y1 = gmesa->driScreen->fbHeight - - (gmesa->driDrawable->y + - gmesa->driDrawable->h) + ctx->Scissor.Y; - x2 = x1 + ctx->Scissor.Width; - y2 = y1 + ctx->Scissor.Height; - - gmesa->ScissorMinXY = x1 | (y1 << 16); - gmesa->ScissorMaxXY = x2 | (y2 << 16); - if (ctx->Scissor.Enabled) - gmesa->ScissorMode |= UserScissorEnable; - else - gmesa->ScissorMode &= ~UserScissorEnable; - - gmesa->dirty |= GAMMA_UPLOAD_CLIP; - } -} - -static void gammaDDScissor( GLcontext *ctx, - GLint x, GLint y, GLsizei w, GLsizei h ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CLIP; -} - -/* ============================================================= - * Culling - */ - -static void gammaUpdateCull( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; - - g &= ~(GM_PolyCullMask | GM_FFMask); - - if (ctx->Polygon.FrontFace == GL_CCW) { - g |= GM_FrontFaceCCW; - } else { - g |= GM_FrontFaceCW; - } - - switch ( ctx->Polygon.CullFaceMode ) { - case GL_FRONT: - g |= GM_PolyCullFront; - break; - case GL_BACK: - g |= GM_PolyCullBack; - break; - case GL_FRONT_AND_BACK: - g |= GM_PolyCullBoth; - break; - } - - if ( ctx->Polygon.CullFlag ) { - g |= GM_PolyCullEnable; - } else { - g &= ~GM_PolyCullEnable; - } - - if ( gmesa->GeometryMode != g ) { - gmesa->GeometryMode = g; - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } -} - -static void gammaDDCullFace( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CULL; -} - -static void gammaDDFrontFace( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CULL; -} - -/* ============================================================= - * Masks - */ - -static void gammaUpdateMasks( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - - GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp, - ctx->Color.ColorMask[0][RCOMP], - ctx->Color.ColorMask[0][GCOMP], - ctx->Color.ColorMask[0][BCOMP], - ctx->Color.ColorMask[0][ACOMP] ); - - if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16; - - if ( gmesa->FBHardwareWriteMask != mask ) { - gmesa->FBHardwareWriteMask = mask; - gmesa->dirty |= GAMMA_UPLOAD_MASKS; - } -} - -static void gammaDDColorMask( GLcontext *ctx, GLboolean r, GLboolean g, - GLboolean b, GLboolean a) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_MASKS; -} - -/* ============================================================= - * Rendering attributes - * - * We really don't want to recalculate all this every time we bind a - * texture. These things shouldn't change all that often, so it makes - * sense to break them out of the core texture state update routines. - */ - -#if ENABLELIGHTING -static void gammaDDLightfv(GLcontext *ctx, GLenum light, GLenum pname, - const GLfloat *params, GLint nParams) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLfloat l,x,y,z,w; - - switch(light) { - case GL_LIGHT0: - switch (pname) { - case GL_AMBIENT: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, Light0AmbientIntensityBlue, params[2]); - WRITEF(gmesa->buf, Light0AmbientIntensityGreen, params[1]); - WRITEF(gmesa->buf, Light0AmbientIntensityRed, params[0]); - break; - case GL_DIFFUSE: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, Light0DiffuseIntensityBlue, params[2]); - WRITEF(gmesa->buf, Light0DiffuseIntensityGreen, params[1]); - WRITEF(gmesa->buf, Light0DiffuseIntensityRed, params[0]); - break; - case GL_SPECULAR: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, Light0SpecularIntensityBlue, params[2]); - WRITEF(gmesa->buf, Light0SpecularIntensityGreen, params[1]); - WRITEF(gmesa->buf, Light0SpecularIntensityRed, params[0]); - break; - case GL_POSITION: - /* Normalize <x,y,z> */ - x = params[0]; y = params[1]; z = params[2]; w = params[3]; - l = sqrt(x*x + y*y + z*z + w*w); - w /= l; - x /= l; - y /= l; - z /= l; - if (params[3] != 0.0) { - gmesa->Light0Mode |= Light0ModeAttenuation; - gmesa->Light0Mode |= Light0ModeLocal; - } else { - gmesa->Light0Mode &= ~Light0ModeAttenuation; - gmesa->Light0Mode &= ~Light0ModeLocal; - } - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, Light0Mode, gmesa->Light0Mode); - WRITEF(gmesa->buf, Light0PositionW, w); - WRITEF(gmesa->buf, Light0PositionZ, z); - WRITEF(gmesa->buf, Light0PositionY, y); - WRITEF(gmesa->buf, Light0PositionX, x); - break; - case GL_SPOT_DIRECTION: - CHECK_DMA_BUFFER(gmesa, 3); - /* WRITEF(gmesa->buf, Light0SpotlightDirectionW, params[3]); */ - WRITEF(gmesa->buf, Light0SpotlightDirectionZ, params[2]); - WRITEF(gmesa->buf, Light0SpotlightDirectionY, params[1]); - WRITEF(gmesa->buf, Light0SpotlightDirectionX, params[0]); - break; - case GL_SPOT_EXPONENT: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0SpotlightExponent, params[0]); - break; - case GL_SPOT_CUTOFF: - if (params[0] != 180.0) - gmesa->Light0Mode |= Light0ModeSpotLight; - else - gmesa->Light0Mode &= ~Light0ModeSpotLight; - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, Light0Mode, gmesa->Light0Mode); - WRITEF(gmesa->buf, Light0CosSpotlightCutoffAngle, cos(params[0]*DEG2RAD)); - break; - case GL_CONSTANT_ATTENUATION: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0ConstantAttenuation, params[0]); - break; - case GL_LINEAR_ATTENUATION: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0LinearAttenuation, params[0]); - break; - case GL_QUADRATIC_ATTENUATION: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0QuadraticAttenuation, params[0]); - break; - } - break; - } -} - -static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname, - const GLfloat *params ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, SceneAmbientColorBlue, params[2]); - WRITEF(gmesa->buf, SceneAmbientColorGreen, params[1]); - WRITEF(gmesa->buf, SceneAmbientColorRed, params[0]); - break; - case GL_LIGHT_MODEL_LOCAL_VIEWER: - if (params[0] != 0.0) - gmesa->LightingMode |= LightingModeLocalViewer; - else - gmesa->LightingMode &= ~LightingModeLocalViewer; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - break; - case GL_LIGHT_MODEL_TWO_SIDE: - if (params[0] == 1.0f) { - gmesa->LightingMode |= LightingModeTwoSides; - gmesa->MaterialMode |= MaterialModeTwoSides; - } else { - gmesa->LightingMode &= ~LightingModeTwoSides; - gmesa->MaterialMode &= ~MaterialModeTwoSides; - } - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - WRITE(gmesa->buf, MaterialMode, gmesa->MaterialMode); - break; - } -} -#endif - -static void gammaDDShadeModel( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; - uint32_t c = gmesa->ColorDDAMode; - - g &= ~GM_ShadingMask; - c &= ~ColorDDAShadingMask; - - switch ( mode ) { - case GL_FLAT: - g |= GM_FlatShading; - c |= ColorDDAFlat; - break; - case GL_SMOOTH: - g |= GM_GouraudShading; - c |= ColorDDAGouraud; - break; - default: - return; - } - - if ( gmesa->ColorDDAMode != c ) { - FLUSH_BATCH( gmesa ); - gmesa->ColorDDAMode = c; - - gmesa->dirty |= GAMMA_UPLOAD_SHADE; - } - - if ( gmesa->GeometryMode != g ) { - FLUSH_BATCH( gmesa ); - gmesa->GeometryMode = g; - - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } -} - -/* ============================================================= - * Miscellaneous - */ - -static void gammaDDClearColor( GLcontext *ctx, const GLfloat color[4]) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLubyte c[4]; - UNCLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - UNCLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - UNCLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - UNCLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - - gmesa->ClearColor = gammaPackColor( gmesa->gammaScreen->cpp, - c[0], c[1], c[2], c[3] ); - - if (gmesa->gammaScreen->cpp == 2) gmesa->ClearColor |= gmesa->ClearColor<<16; -} - - -static void gammaDDLogicalOpcode( GLcontext *ctx, GLenum opcode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - if ( ctx->Color.ColorLogicOpEnabled ) { - gmesa->LogicalOpMode = opcode << 1 | LogicalOpModeEnable; - } else { - gmesa->LogicalOpMode = LogicalOpModeDisable; - } - - gmesa->dirty |= GAMMA_UPLOAD_LOGICOP; -} - -static void gammaDDDrawBuffer( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - switch ( mode ) { - case GL_FRONT_LEFT: - gmesa->drawOffset = gmesa->readOffset = 0; - break; - case GL_BACK_LEFT: - gmesa->drawOffset = gmesa->readOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; - break; - } -} - -static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode ) -{ - /* XXX anything? */ -} - -/* ============================================================= - * Window position and viewport transformation - */ - -void gammaUpdateWindow( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawable *dPriv = gmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat sx = v[MAT_SX]; - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat sy = v[MAT_SY]; - GLfloat ty = v[MAT_TY] + yoffset; - GLfloat sz = v[MAT_SZ] * gmesa->depth_scale; - GLfloat tz = v[MAT_TZ] * gmesa->depth_scale; - - gmesa->dirty |= GAMMA_UPLOAD_VIEWPORT; - - gmesa->ViewportScaleX = sx; - gmesa->ViewportScaleY = sy; - gmesa->ViewportScaleZ = sz; - gmesa->ViewportOffsetX = tx; - gmesa->ViewportOffsetY = ty; - gmesa->ViewportOffsetZ = tz; -} - - - -static void gammaDDViewport( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - gammaUpdateWindow( ctx ); -} - -static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval, - GLclampd farval ) -{ - gammaUpdateWindow( ctx ); -} - -void gammaUpdateViewportOffset( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawable *dPriv = gmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat ty = v[MAT_TY] + yoffset; - - if ( gmesa->ViewportOffsetX != tx || - gmesa->ViewportOffsetY != ty ) - { - gmesa->ViewportOffsetX = tx; - gmesa->ViewportOffsetY = ty; - - gmesa->new_state |= GAMMA_NEW_WINDOW; - } - - gmesa->new_state |= GAMMA_NEW_CLIP; -} - -#if 0 -/* - * Matrix - */ - -static void gammaLoadHWMatrix(GLcontext *ctx) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - const GLfloat *m; - - gmesa->TransformMode &= ~XM_XformTexture; - - switch (ctx->Transform.MatrixMode) { - case GL_MODELVIEW: - gmesa->TransformMode |= XM_UseModelViewMatrix; - m = ctx->ModelviewMatrixStack.Top->m; - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewMatrix0, m[0]); - WRITEF(gmesa->buf, ModelViewMatrix1, m[1]); - WRITEF(gmesa->buf, ModelViewMatrix2, m[2]); - WRITEF(gmesa->buf, ModelViewMatrix3, m[3]); - WRITEF(gmesa->buf, ModelViewMatrix4, m[4]); - WRITEF(gmesa->buf, ModelViewMatrix5, m[5]); - WRITEF(gmesa->buf, ModelViewMatrix6, m[6]); - WRITEF(gmesa->buf, ModelViewMatrix7, m[7]); - WRITEF(gmesa->buf, ModelViewMatrix8, m[8]); - WRITEF(gmesa->buf, ModelViewMatrix9, m[9]); - WRITEF(gmesa->buf, ModelViewMatrix10, m[10]); - WRITEF(gmesa->buf, ModelViewMatrix11, m[11]); - WRITEF(gmesa->buf, ModelViewMatrix12, m[12]); - WRITEF(gmesa->buf, ModelViewMatrix13, m[13]); - WRITEF(gmesa->buf, ModelViewMatrix14, m[14]); - WRITEF(gmesa->buf, ModelViewMatrix15, m[15]); - break; - case GL_PROJECTION: - m = ctx->ProjectionMatrixStack.Top->m; - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewProjectionMatrix0, m[0]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix1, m[1]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix2, m[2]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix3, m[3]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix4, m[4]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix5, m[5]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix6, m[6]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix7, m[7]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix8, m[8]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix9, m[9]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix10, m[10]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix11, m[11]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix12, m[12]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix13, m[13]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix14, m[14]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix15, m[15]); - break; - case GL_TEXTURE: - m = ctx->TextureMatrixStack[0].Top->m; - CHECK_DMA_BUFFER(gmesa, 16); - gmesa->TransformMode |= XM_XformTexture; - WRITEF(gmesa->buf, TextureMatrix0, m[0]); - WRITEF(gmesa->buf, TextureMatrix1, m[1]); - WRITEF(gmesa->buf, TextureMatrix2, m[2]); - WRITEF(gmesa->buf, TextureMatrix3, m[3]); - WRITEF(gmesa->buf, TextureMatrix4, m[4]); - WRITEF(gmesa->buf, TextureMatrix5, m[5]); - WRITEF(gmesa->buf, TextureMatrix6, m[6]); - WRITEF(gmesa->buf, TextureMatrix7, m[7]); - WRITEF(gmesa->buf, TextureMatrix8, m[8]); - WRITEF(gmesa->buf, TextureMatrix9, m[9]); - WRITEF(gmesa->buf, TextureMatrix10, m[10]); - WRITEF(gmesa->buf, TextureMatrix11, m[11]); - WRITEF(gmesa->buf, TextureMatrix12, m[12]); - WRITEF(gmesa->buf, TextureMatrix13, m[13]); - WRITEF(gmesa->buf, TextureMatrix14, m[14]); - WRITEF(gmesa->buf, TextureMatrix15, m[15]); - break; - - default: - /* ERROR!!! -- how did this happen? */ - break; - } - - gmesa->dirty |= GAMMA_UPLOAD_TRANSFORM; -} -#endif - -/* ============================================================= - * State enable/disable - */ - -static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch ( cap ) { - case GL_ALPHA_TEST: - case GL_BLEND: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_ALPHA; - break; - - case GL_CULL_FACE: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CULL; - break; - - case GL_DEPTH_TEST: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_DEPTH; - break; - - case GL_DITHER: - do { - uint32_t d = gmesa->DitherMode; - FLUSH_BATCH( gmesa ); - - if ( state ) { - d |= DM_DitherEnable; - } else { - d &= ~DM_DitherEnable; - } - - if ( gmesa->DitherMode != d ) { - gmesa->DitherMode = d; - gmesa->dirty |= GAMMA_UPLOAD_DITHER; - } - } while (0); - break; - -#if 0 - case GL_FOG: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_FOG; - break; -#endif - - case GL_INDEX_LOGIC_OP: - case GL_COLOR_LOGIC_OP: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_LOGICOP; - break; - -#if ENABLELIGHTING - case GL_LIGHTING: - do { - uint32_t l = gmesa->LightingMode; - FLUSH_BATCH( gmesa ); - - if ( state ) { - l |= LightingModeEnable; - } else { - l &= ~LightingModeEnable; - } - - if ( gmesa->LightingMode != l ) { - gmesa->LightingMode = l; - gmesa->dirty |= GAMMA_UPLOAD_LIGHT; - } - } while (0); - break; - - case GL_COLOR_MATERIAL: - do { - uint32_t m = gmesa->MaterialMode; - FLUSH_BATCH( gmesa ); - - if ( state ) { - m |= MaterialModeEnable; - } else { - m &= ~MaterialModeEnable; - } - - if ( gmesa->MaterialMode != m ) { - gmesa->MaterialMode = m; - gmesa->dirty |= GAMMA_UPLOAD_LIGHT; - } - } while (0); - break; -#endif - - case GL_LINE_SMOOTH: - FLUSH_BATCH( gmesa ); - if ( state ) { - gmesa->AntialiasMode |= AntialiasModeEnable; - gmesa->LineMode |= LM_AntialiasEnable; - } else { - gmesa->AntialiasMode &= ~AntialiasModeEnable; - gmesa->LineMode &= ~LM_AntialiasEnable; - } - gmesa->dirty |= GAMMA_UPLOAD_LINEMODE; - break; - - case GL_POINT_SMOOTH: - FLUSH_BATCH( gmesa ); - if ( state ) { - gmesa->AntialiasMode |= AntialiasModeEnable; - gmesa->PointMode |= PM_AntialiasEnable; - } else { - gmesa->AntialiasMode &= ~AntialiasModeEnable; - gmesa->PointMode &= ~PM_AntialiasEnable; - } - gmesa->dirty |= GAMMA_UPLOAD_POINTMODE; - break; - - case GL_POLYGON_SMOOTH: - FLUSH_BATCH( gmesa ); - if ( state ) { - gmesa->AntialiasMode |= AntialiasModeEnable; - gmesa->TriangleMode |= TM_AntialiasEnable; - } else { - gmesa->AntialiasMode &= ~AntialiasModeEnable; - gmesa->TriangleMode &= ~TM_AntialiasEnable; - } - gmesa->dirty |= GAMMA_UPLOAD_TRIMODE; - break; - - case GL_SCISSOR_TEST: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CLIP; - break; - - case GL_POLYGON_OFFSET_FILL: - case GL_POLYGON_OFFSET_POINT: - case GL_POLYGON_OFFSET_LINE: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_POLYGON; - break; - - case GL_LINE_STIPPLE: - FLUSH_BATCH( gmesa ); - if ( state ) - gmesa->LineMode |= LM_StippleEnable; - else - gmesa->LineMode &= ~LM_StippleEnable; - gmesa->dirty |= GAMMA_UPLOAD_LINEMODE; - break; - - case GL_POLYGON_STIPPLE: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_STIPPLE; - break; - - default: - return; - } -} - -/* ============================================================= - * State initialization, management - */ - - -/* - * Load the current context's state into the hardware. - * - * NOTE: Be VERY careful about ensuring the context state is marked for - * upload, the only place it shouldn't be uploaded is when the setup - * state has changed in ReducedPrimitiveChange as this comes right after - * a state update. - * - * Blits of any type should always upload the context and masks after - * they are done. - */ -void gammaEmitHwState( gammaContextPtr gmesa ) -{ - if (!gmesa->driDrawable) return; - - if (!gmesa->dirty) return; - -#ifdef DO_VALIDATE - /* Flush any partially filled buffers */ - FLUSH_DMA_BUFFER(gmesa); - - DRM_SPINLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); -#endif - - if (gmesa->dirty & GAMMA_UPLOAD_VIEWPORT) { - gmesa->dirty &= ~GAMMA_UPLOAD_VIEWPORT; - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, ViewPortOffsetX, gmesa->ViewportOffsetX); - WRITEF(gmesa->buf, ViewPortOffsetY, gmesa->ViewportOffsetY); - WRITEF(gmesa->buf, ViewPortOffsetZ, gmesa->ViewportOffsetZ); - WRITEF(gmesa->buf, ViewPortScaleX, gmesa->ViewportScaleX); - WRITEF(gmesa->buf, ViewPortScaleY, gmesa->ViewportScaleY); - WRITEF(gmesa->buf, ViewPortScaleZ, gmesa->ViewportScaleZ); - } - if ( (gmesa->dirty & GAMMA_UPLOAD_POINTMODE) || - (gmesa->dirty & GAMMA_UPLOAD_LINEMODE) || - (gmesa->dirty & GAMMA_UPLOAD_TRIMODE) ) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, AntialiasMode, gmesa->AntialiasMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_POINTMODE) { - gmesa->dirty &= ~GAMMA_UPLOAD_POINTMODE; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PointMode, gmesa->PointMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_LINEMODE) { - gmesa->dirty &= ~GAMMA_UPLOAD_LINEMODE; - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, LineMode, gmesa->LineMode); - WRITE(gmesa->buf, LineStippleMode, gmesa->LineMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_TRIMODE) { - gmesa->dirty &= ~GAMMA_UPLOAD_TRIMODE; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TriangleMode, gmesa->TriangleMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_FOG) { - GLchan c[3], col; - UNCLAMPED_FLOAT_TO_RGB_CHAN( c, gmesa->glCtx->Fog.Color ); - col = gammaPackColor(4, c[0], c[1], c[2], 0); - gmesa->dirty &= ~GAMMA_UPLOAD_FOG; - CHECK_DMA_BUFFER(gmesa, 5); -#if 0 - WRITE(gmesa->buf, FogMode, gmesa->FogMode); - WRITE(gmesa->buf, FogColor, col); - WRITEF(gmesa->buf, FStart, gmesa->glCtx->Fog.Start); -#endif - WRITEF(gmesa->buf, FogEnd, gmesa->glCtx->Fog.End); - WRITEF(gmesa->buf, FogDensity, gmesa->glCtx->Fog.Density); - WRITEF(gmesa->buf, FogScale, - 1.0f/(gmesa->glCtx->Fog.End - gmesa->glCtx->Fog.Start)); - } - if (gmesa->dirty & GAMMA_UPLOAD_DITHER) { - gmesa->dirty &= ~GAMMA_UPLOAD_DITHER; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, DitherMode, gmesa->DitherMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_LOGICOP) { - gmesa->dirty &= ~GAMMA_UPLOAD_LOGICOP; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, LogicalOpMode, gmesa->LogicalOpMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_CLIP) { - gmesa->dirty &= ~GAMMA_UPLOAD_CLIP; - CHECK_DMA_BUFFER(gmesa, 3); - WRITE(gmesa->buf, ScissorMinXY, gmesa->ScissorMinXY); - WRITE(gmesa->buf, ScissorMaxXY, gmesa->ScissorMaxXY); - WRITE(gmesa->buf, ScissorMode, gmesa->ScissorMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_MASKS) { - gmesa->dirty &= ~GAMMA_UPLOAD_MASKS; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FBHardwareWriteMask, gmesa->FBHardwareWriteMask); - } - if (gmesa->dirty & GAMMA_UPLOAD_ALPHA) { - gmesa->dirty &= ~GAMMA_UPLOAD_ALPHA; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, AlphaTestMode, gmesa->AlphaTestMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_BLEND) { - gmesa->dirty &= ~GAMMA_UPLOAD_BLEND; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, AlphaBlendMode, gmesa->AlphaBlendMode); - } - CHECK_DMA_BUFFER(gmesa, 1); - if (gmesa->glCtx->Color.BlendEnabled || gmesa->glCtx->Color.AlphaEnabled) { - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode | gmesa->AB_FBReadMode_Save); - } else { - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_LIGHT) { - gmesa->dirty &= ~GAMMA_UPLOAD_LIGHT; - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - WRITE(gmesa->buf, MaterialMode, gmesa->MaterialMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_SHADE) { - gmesa->dirty &= ~GAMMA_UPLOAD_SHADE; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_POLYGON) { - gmesa->dirty &= ~GAMMA_UPLOAD_POLYGON; - CHECK_DMA_BUFFER(gmesa, 2); - WRITEF(gmesa->buf, PolygonOffsetBias, gmesa->glCtx->Polygon.OffsetUnits); - WRITEF(gmesa->buf, PolygonOffsetFactor, gmesa->glCtx->Polygon.OffsetFactor); - } - if (gmesa->dirty & GAMMA_UPLOAD_STIPPLE) { - gmesa->dirty &= ~GAMMA_UPLOAD_STIPPLE; - CHECK_DMA_BUFFER(gmesa, 33); - WRITE(gmesa->buf, AreaStippleMode, gmesa->AreaStippleMode); - WRITE(gmesa->buf, AreaStipplePattern0, gmesa->glCtx->PolygonStipple[0]); - WRITE(gmesa->buf, AreaStipplePattern1, gmesa->glCtx->PolygonStipple[1]); - WRITE(gmesa->buf, AreaStipplePattern2, gmesa->glCtx->PolygonStipple[2]); - WRITE(gmesa->buf, AreaStipplePattern3, gmesa->glCtx->PolygonStipple[3]); - WRITE(gmesa->buf, AreaStipplePattern4, gmesa->glCtx->PolygonStipple[4]); - WRITE(gmesa->buf, AreaStipplePattern5, gmesa->glCtx->PolygonStipple[5]); - WRITE(gmesa->buf, AreaStipplePattern6, gmesa->glCtx->PolygonStipple[6]); - WRITE(gmesa->buf, AreaStipplePattern7, gmesa->glCtx->PolygonStipple[7]); - WRITE(gmesa->buf, AreaStipplePattern8, gmesa->glCtx->PolygonStipple[8]); - WRITE(gmesa->buf, AreaStipplePattern9, gmesa->glCtx->PolygonStipple[9]); - WRITE(gmesa->buf, AreaStipplePattern10, gmesa->glCtx->PolygonStipple[10]); - WRITE(gmesa->buf, AreaStipplePattern11, gmesa->glCtx->PolygonStipple[11]); - WRITE(gmesa->buf, AreaStipplePattern12, gmesa->glCtx->PolygonStipple[12]); - WRITE(gmesa->buf, AreaStipplePattern13, gmesa->glCtx->PolygonStipple[13]); - WRITE(gmesa->buf, AreaStipplePattern14, gmesa->glCtx->PolygonStipple[14]); - WRITE(gmesa->buf, AreaStipplePattern15, gmesa->glCtx->PolygonStipple[15]); - WRITE(gmesa->buf, AreaStipplePattern16, gmesa->glCtx->PolygonStipple[16]); - WRITE(gmesa->buf, AreaStipplePattern17, gmesa->glCtx->PolygonStipple[17]); - WRITE(gmesa->buf, AreaStipplePattern18, gmesa->glCtx->PolygonStipple[18]); - WRITE(gmesa->buf, AreaStipplePattern19, gmesa->glCtx->PolygonStipple[19]); - WRITE(gmesa->buf, AreaStipplePattern20, gmesa->glCtx->PolygonStipple[20]); - WRITE(gmesa->buf, AreaStipplePattern21, gmesa->glCtx->PolygonStipple[21]); - WRITE(gmesa->buf, AreaStipplePattern22, gmesa->glCtx->PolygonStipple[22]); - WRITE(gmesa->buf, AreaStipplePattern23, gmesa->glCtx->PolygonStipple[23]); - WRITE(gmesa->buf, AreaStipplePattern24, gmesa->glCtx->PolygonStipple[24]); - WRITE(gmesa->buf, AreaStipplePattern25, gmesa->glCtx->PolygonStipple[25]); - WRITE(gmesa->buf, AreaStipplePattern26, gmesa->glCtx->PolygonStipple[26]); - WRITE(gmesa->buf, AreaStipplePattern27, gmesa->glCtx->PolygonStipple[27]); - WRITE(gmesa->buf, AreaStipplePattern28, gmesa->glCtx->PolygonStipple[28]); - WRITE(gmesa->buf, AreaStipplePattern29, gmesa->glCtx->PolygonStipple[29]); - WRITE(gmesa->buf, AreaStipplePattern30, gmesa->glCtx->PolygonStipple[30]); - WRITE(gmesa->buf, AreaStipplePattern31, gmesa->glCtx->PolygonStipple[31]); - } - if (gmesa->dirty & GAMMA_UPLOAD_DEPTH) { - gmesa->dirty &= ~GAMMA_UPLOAD_DEPTH; - CHECK_DMA_BUFFER(gmesa, 4); - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, GLINTWindow,gmesa->Window | (gmesa->FrameCount << 9)); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_GEOMETRY) { - gmesa->dirty &= ~GAMMA_UPLOAD_GEOMETRY; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_TRANSFORM) { - gmesa->dirty &= ~GAMMA_UPLOAD_TRANSFORM; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TransformMode, gmesa->TransformMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_TEX0) { - gammaTextureObjectPtr curTex = gmesa->CurrentTexObj[0]; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX0; - if (curTex) { - CHECK_DMA_BUFFER(gmesa, 21); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode | GM_TextureEnable); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode | DM_TextureEnable); - WRITE(gmesa->buf, TextureAddressMode, curTex->TextureAddressMode); - WRITE(gmesa->buf, TextureReadMode, curTex->TextureReadMode); - WRITE(gmesa->buf, TextureColorMode, curTex->TextureColorMode); - WRITE(gmesa->buf, TextureFilterMode, curTex->TextureFilterMode); - WRITE(gmesa->buf, TextureFormat, curTex->TextureFormat); - WRITE(gmesa->buf, GLINTBorderColor, curTex->TextureBorderColor); - WRITE(gmesa->buf, TxBaseAddr0, curTex->TextureBaseAddr[0]); - WRITE(gmesa->buf, TxBaseAddr1, curTex->TextureBaseAddr[1]); - WRITE(gmesa->buf, TxBaseAddr2, curTex->TextureBaseAddr[2]); - WRITE(gmesa->buf, TxBaseAddr3, curTex->TextureBaseAddr[3]); - WRITE(gmesa->buf, TxBaseAddr4, curTex->TextureBaseAddr[4]); - WRITE(gmesa->buf, TxBaseAddr5, curTex->TextureBaseAddr[5]); - WRITE(gmesa->buf, TxBaseAddr6, curTex->TextureBaseAddr[6]); - WRITE(gmesa->buf, TxBaseAddr7, curTex->TextureBaseAddr[7]); - WRITE(gmesa->buf, TxBaseAddr8, curTex->TextureBaseAddr[8]); - WRITE(gmesa->buf, TxBaseAddr9, curTex->TextureBaseAddr[9]); - WRITE(gmesa->buf, TxBaseAddr10, curTex->TextureBaseAddr[10]); - WRITE(gmesa->buf, TxBaseAddr11, curTex->TextureBaseAddr[11]); - WRITE(gmesa->buf, TextureCacheControl, (TCC_Enable | TCC_Invalidate)); - } else { - CHECK_DMA_BUFFER(gmesa, 6); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, TextureAddressMode, TextureAddressModeDisable); - WRITE(gmesa->buf, TextureReadMode, TextureReadModeDisable); - WRITE(gmesa->buf, TextureFilterMode, TextureFilterModeDisable); - WRITE(gmesa->buf, TextureColorMode, TextureColorModeDisable); - } - } -#ifdef DO_VALIDATE - PROCESS_DMA_BUFFER_TOP_HALF(gmesa); - - DRM_SPINUNLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - - PROCESS_DMA_BUFFER_BOTTOM_HALF(gmesa); -#endif -} - -void gammaDDUpdateHWState( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - int new_state = gmesa->new_state; - - if ( new_state ) - { - FLUSH_BATCH( gmesa ); - - gmesa->new_state = 0; - - /* Update the various parts of the context's state. - */ - if ( new_state & GAMMA_NEW_ALPHA ) - gammaUpdateAlphaMode( ctx ); - - if ( new_state & GAMMA_NEW_DEPTH ) - gammaUpdateZMode( ctx ); - - if ( new_state & GAMMA_NEW_FOG ) - gammaUpdateFogAttrib( ctx ); - - if ( new_state & GAMMA_NEW_CLIP ) - gammaUpdateClipping( ctx ); - - if ( new_state & GAMMA_NEW_POLYGON ) - gammaUpdatePolygon( ctx ); - - if ( new_state & GAMMA_NEW_CULL ) - gammaUpdateCull( ctx ); - - if ( new_state & GAMMA_NEW_MASKS ) - gammaUpdateMasks( ctx ); - - if ( new_state & GAMMA_NEW_WINDOW ) - gammaUpdateWindow( ctx ); - - if ( new_state & GAMMA_NEW_STIPPLE ) - gammaUpdateStipple( ctx ); - } - - /* HACK ! */ - - gammaEmitHwState( gmesa ); -} - - -static void gammaDDUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - GAMMA_CONTEXT(ctx)->new_gl_state |= new_state; -} - - -/* Initialize the context's hardware state. - */ -void gammaDDInitState( gammaContextPtr gmesa ) -{ - gmesa->new_state = 0; -} - -/* Initialize the driver's state functions. - */ -void gammaDDInitStateFuncs( GLcontext *ctx ) -{ - ctx->Driver.UpdateState = gammaDDUpdateState; - - ctx->Driver.Clear = gammaDDClear; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearColor = gammaDDClearColor; - ctx->Driver.DrawBuffer = gammaDDDrawBuffer; - ctx->Driver.ReadBuffer = gammaDDReadBuffer; - - ctx->Driver.IndexMask = NULL; - ctx->Driver.ColorMask = gammaDDColorMask; - - ctx->Driver.AlphaFunc = gammaDDAlphaFunc; - ctx->Driver.BlendEquationSeparate = gammaDDBlendEquationSeparate; - ctx->Driver.BlendFuncSeparate = gammaDDBlendFuncSeparate; - ctx->Driver.ClearDepth = gammaDDClearDepth; - ctx->Driver.CullFace = gammaDDCullFace; - ctx->Driver.FrontFace = gammaDDFrontFace; - ctx->Driver.DepthFunc = gammaDDDepthFunc; - ctx->Driver.DepthMask = gammaDDDepthMask; - ctx->Driver.DepthRange = gammaDDDepthRange; - ctx->Driver.Enable = gammaDDEnable; - ctx->Driver.Finish = gammaDDFinish; - ctx->Driver.Flush = gammaDDFlush; -#if 0 - ctx->Driver.Fogfv = gammaDDFogfv; -#endif - ctx->Driver.Hint = NULL; - ctx->Driver.LineWidth = gammaDDLineWidth; - ctx->Driver.LineStipple = gammaDDLineStipple; -#if ENABLELIGHTING - ctx->Driver.Lightfv = gammaDDLightfv; - ctx->Driver.LightModelfv = gammaDDLightModelfv; -#endif - ctx->Driver.LogicOpcode = gammaDDLogicalOpcode; - ctx->Driver.PointSize = gammaDDPointSize; - ctx->Driver.PolygonMode = gammaDDPolygonMode; - ctx->Driver.PolygonStipple = gammaDDPolygonStipple; - ctx->Driver.Scissor = gammaDDScissor; - ctx->Driver.ShadeModel = gammaDDShadeModel; - ctx->Driver.Viewport = gammaDDViewport; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c deleted file mode 100644 index bef8cf27db..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ /dev/null @@ -1,434 +0,0 @@ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/colormac.h" -#include "main/imports.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/teximage.h" -#include "main/texobj.h" - -#include "swrast/swrast.h" - -#include "gamma_context.h" - - -/* - * Compute the 'S2.4' lod bias factor from the floating point OpenGL bias. - */ -#if 0 -static GLuint gammaComputeLodBias(GLfloat bias) -{ - return bias; -} -#endif - -static void gammaSetTexWrapping(gammaTextureObjectPtr t, - GLenum wraps, GLenum wrapt) -{ - uint32_t t1 = t->TextureAddressMode; - uint32_t t2 = t->TextureReadMode; - - t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask); - t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask); - - if (wraps != GL_CLAMP) { - t1 |= TAM_SWrap_Repeat; - t2 |= TRM_UWrap_Repeat; - } - - if (wrapt != GL_CLAMP) { - t1 |= TAM_TWrap_Repeat; - t2 |= TRM_VWrap_Repeat; - } - - t->TextureAddressMode = t1; - t->TextureReadMode = t2; -} - - -static void gammaSetTexFilter(gammaContextPtr gmesa, - gammaTextureObjectPtr t, - GLenum minf, GLenum magf, - GLfloat bias) -{ - uint32_t t1 = t->TextureAddressMode; - uint32_t t2 = t->TextureReadMode; - - t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask); - - switch (minf) { - case GL_NEAREST: - t1 &= ~TAM_LODEnable; - t2 &= ~TRM_MipMapEnable; - t2 |= TRM_Min_Nearest; - break; - case GL_LINEAR: - t1 &= ~TAM_LODEnable; - t2 &= ~TRM_MipMapEnable; - t2 |= TRM_Min_Linear; - break; - case GL_NEAREST_MIPMAP_NEAREST: - t2 |= TRM_Min_NearestMMNearest; - break; - case GL_LINEAR_MIPMAP_NEAREST: - t2 |= TRM_Min_LinearMMNearest; - break; - case GL_NEAREST_MIPMAP_LINEAR: - t2 |= TRM_Min_NearestMMLinear; - break; - case GL_LINEAR_MIPMAP_LINEAR: - t2 |= TRM_Min_LinearMMLinear; - break; - default: - break; - } - - switch (magf) { - case GL_NEAREST: - t2 |= TRM_Mag_Nearest; - break; - case GL_LINEAR: - t2 |= TRM_Mag_Linear; - break; - default: - break; - } - - t->TextureAddressMode = t1; - t->TextureReadMode = t2; -} - - -static void gammaSetTexBorderColor(gammaContextPtr gmesa, - gammaTextureObjectPtr t, - const GLfloat color[4]) -{ - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - t->TextureBorderColor = PACK_COLOR_8888(c[0], c[1], c[2], c[3]); -} - - -static void gammaTexParameter( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj, - GLenum pname, const GLfloat *params ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - if (!t) - return; - - /* Can't do the update now as we don't know whether to flush - * vertices or not. Setting gmesa->new_state means that - * gammaUpdateTextureState() will be called before any triangles are - * rendered. If a statechange has occurred, it will be detected at - * that point, and buffered vertices flushed. - */ - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - { - GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias; - gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - } - break; - - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); - break; - - case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); - break; - - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative for Radeon. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - gammaSwapOutTexObj( gmesa, t ); - break; - - default: - return; - } - - if (t == gmesa->CurrentTexObj[0]) - gmesa->dirty |= GAMMA_UPLOAD_TEX0; - -#if 0 - if (t == gmesa->CurrentTexObj[1]) { - gmesa->dirty |= GAMMA_UPLOAD_TEX1; - } -#endif -} - - -static void gammaTexEnv( GLcontext *ctx, GLenum target, - GLenum pname, const GLfloat *param ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - GLuint unit = ctx->Texture.CurrentUnit; - - /* Only one env color. Need a fallback if env colors are different - * and texture setup references env color in both units. - */ - switch (pname) { - case GL_TEXTURE_ENV_COLOR: { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLfloat *fc = texUnit->EnvColor; - GLuint r, g, b, a, col; - CLAMPED_FLOAT_TO_UBYTE(r, fc[0]); - CLAMPED_FLOAT_TO_UBYTE(g, fc[1]); - CLAMPED_FLOAT_TO_UBYTE(b, fc[2]); - CLAMPED_FLOAT_TO_UBYTE(a, fc[3]); - - col = ((a << 24) | - (r << 16) | - (g << 8) | - (b << 0)); - - break; - } - case GL_TEXTURE_ENV_MODE: - gmesa->TexEnvImageFmt[unit] = 0; /* force recalc of env state */ - break; - - case GL_TEXTURE_LOD_BIAS_EXT: -#if 0 /* ?!?!?! */ - { - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - (void) t; - /* XXX Looks like there's something missing here */ - } -#endif - break; - - default: - break; - } -} - -#if 0 -static void gammaTexImage1D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_teximage1d( ctx, target, level, internalFormat, - width, border, format, type, - pixels, pack, texObj, texImage ); -} -#endif - -#if 0 -static void gammaTexSubImage1D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, - format, type, pixels, pack, texObj, - texImage); -} -#endif - -static void gammaTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_teximage2d( ctx, target, level, internalFormat, - width, height, border, format, type, - pixels, packing, texObj, texImage ); -} - -static void gammaTexSubImage2D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, - texImage); -} - -static void gammaBindTexture( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - - if (!t) { - GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias; - t = CALLOC_STRUCT(gamma_texture_object_t); - - /* Initialize non-image-dependent parts of the state: - */ - t->globj = tObj; - - t->TextureAddressMode = TextureAddressModeEnable | TAM_Operation_3D | - TAM_DY_Enable | TAM_LODEnable; - t->TextureReadMode = TextureReadModeEnable | TRM_PrimaryCacheEnable | - TRM_MipMapEnable | TRM_BorderClamp | TRM_Border; - t->TextureColorMode = TextureColorModeEnable; - t->TextureFilterMode = TextureFilterModeEnable; - - if (target == GL_TEXTURE_2D) { - t->TextureAddressMode |= TAM_TexMapType_2D; - t->TextureReadMode |= TRM_TexMapType_2D; - } - else if (target == GL_TEXTURE_1D) { - t->TextureAddressMode |= TAM_TexMapType_1D; - t->TextureReadMode |= TRM_TexMapType_1D; - } - - t->TextureColorMode = TextureColorModeEnable; - - t->TextureFilterMode = TextureFilterModeEnable; - -#ifdef MESA_LITTLE_ENDIAN - t->TextureFormat = (TF_LittleEndian | -#else - t->TextureFormat = (TF_BigEndian | -#endif - TF_ColorOrder_RGB | - TF_OutputFmt_Texel); - - t->dirty_images = ~0; - - tObj->DriverData = t; - make_empty_list( t ); - - gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); - gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); - } -} - -static void gammaDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - - if (t) { - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); -#if 0 - if (gmesa) - GAMMA_FIREVERTICES( gmesa ); -#endif - gammaDestroyTexObj( gmesa, t ); - tObj->DriverData = 0; - } - /* Free mipmap images and the texture object itself */ - _mesa_delete_texture_object(ctx, tObj); -} - -static GLboolean gammaIsTextureResident( GLcontext *ctx, - struct gl_texture_object *tObj ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - return t && t->MemBlock; -} - -#ifdef UNUSED -/** - * Allocate a new texture object. - * Called via ctx->Driver.NewTextureObject. - * Note: this function will be called during context creation to - * allocate the default texture objects. - * Note: we could use containment here to 'derive' the driver-specific - * texture object from the core mesa gl_texture_object. Not done at this time. - */ -static struct gl_texture_object * -gammaNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj; - obj = _mesa_new_texture_object(ctx, name, target); - return obj; -} -#endif - -void gammaInitTextureObjects( GLcontext *ctx ) -{ - struct gl_texture_object *texObj; - GLuint tmp = ctx->Texture.CurrentUnit; - - ctx->Texture.CurrentUnit = 0; - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_2D, texObj ); - -#if 0 - ctx->Texture.CurrentUnit = 1; - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - - ctx->Texture.CurrentUnit = tmp; -} - - -void gammaDDInitTextureFuncs( struct dd_function_table *functions ) -{ - functions->TexEnv = gammaTexEnv; - functions->TexImage2D = gammaTexImage2D; - functions->TexSubImage2D = gammaTexSubImage2D; - functions->BindTexture = gammaBindTexture; - functions->DeleteTexture = gammaDeleteTexture; - functions->TexParameter = gammaTexParameter; - functions->IsTextureResident = gammaIsTextureResident; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_texmem.c b/src/mesa/drivers/dri/gamma/gamma_texmem.c deleted file mode 100644 index 45a0c0148e..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_texmem.c +++ /dev/null @@ -1,535 +0,0 @@ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/colormac.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "glint_dri.h" -#include "gamma_context.h" -#include "gamma_lock.h" -#include "gamma_macros.h" - -void gammaDestroyTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t) -{ - if (!t) return; - - /* This is sad - need to sync *in case* we upload a texture - * to this newly free memory... - */ - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (gmesa && t->age > gmesa->dirtyAge) - gmesa->dirtyAge = t->age; - } - - if (t->globj) - t->globj->DriverData = 0; - - if (gmesa) { - if (gmesa->CurrentTexObj[0] == t) { - gmesa->CurrentTexObj[0] = 0; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX0; - } - -#if 0 - if (gmesa->CurrentTexObj[1] == t) { - gmesa->CurrentTexObj[1] = 0; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX1; - } -#endif - } - - remove_from_list(t); - free(t); -} - - -void gammaSwapOutTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t) -{ -/* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (t->age > gmesa->dirtyAge) - gmesa->dirtyAge = t->age; - } - - t->dirty_images = ~0; - move_to_tail(&(gmesa->SwappedOut), t); -} - - - -/* Upload an image from mesa's internal copy. - */ -static void gammaUploadTexLevel( gammaContextPtr gmesa, gammaTextureObjectPtr t, int level ) -{ - const struct gl_texture_image *image = t->image[level].image; - int i,j; - int l2d; -#if 0 - int offset = 0; -#endif - int words, depthLog2; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - l2d = 5; /* 32bits per texel == 1<<5 */ - - if (level == 0) { - t->TextureAddressMode &= ~(TAM_WidthMask | TAM_HeightMask); - t->TextureAddressMode |= (image->WidthLog2 << 9) | - (image->HeightLog2 << 13); - t->TextureReadMode &= ~(TRM_WidthMask | TRM_HeightMask | - TRM_DepthMask | TRM_Border | - TRM_Patch); - t->TextureReadMode |= (image->WidthLog2 << 1) | - (image->HeightLog2 << 5) | - (l2d << 9); - t->TextureFormat &= ~(TF_CompnentsMask | TF_OneCompFmt_Mask); - } - - t->TextureBaseAddr[level] = /* ??? */ - (unsigned long)(t->image[level].offset + t->BufAddr) << 5; - - CALC_LOG2(depthLog2, 1<<l2d); - words = (image->Width * image->Height) >> (5-depthLog2); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITE(gmesa->buf, LBWindowBase, t->TextureBaseAddr[level] >> 5); - WRITE(gmesa->buf, TextureCacheControl, (TCC_Enable | TCC_Invalidate)); - WRITE(gmesa->buf, WaitForCompletion, 0); - FLUSH_DMA_BUFFER(gmesa); - - switch (t->image[level].internalFormat) { - case GL_RGB: - case 3: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_3; - -#if 0 /* This is the texture download code we SHOULD be using */ - /* In the routines below, but this causes an DMA overrun - WHY ? */ - while (offset < words) { - int count = gmesa->bufSize; - int i; - count -= 3; - if (count > words-offset) count = words-offset; - - gmesa->buf->i = GlintTextureDownloadOffsetTag; - gmesa->buf++; - gmesa->buf->i = offset; - gmesa->buf++; - gmesa->buf->i = (GlintTextureDataTag | ((count-1) << 16)); - gmesa->buf++; - - for (i = 0; i < count; i++) { - gmesa->buf->i = PACK_COLOR_565(src[0],src[1],src[2]); - gmesa->buf++; - src += 3; - } - - gmesa->bufCount = count+3; /* texture data + 3 values */ - offset += count; - - FLUSH_DMA_BUFFER(gmesa); - } -#else - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_565(src[0],src[1],src[2]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 3; - } - FLUSH_DMA_BUFFER(gmesa); -#endif - } - break; - - case GL_RGBA: - case 4: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_4; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[1],src[2],src[3]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 4; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_LUMINANCE: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Lum; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_888(src[0],src[0],src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src ++; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_INTENSITY: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Intensity; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[0],src[0],src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src ++; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_LUMINANCE_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_2; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[0],src[0],src[1]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 2; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Alpha; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(255,255,255,src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 1; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - /* TODO: Translate color indices *now*: - */ - case GL_COLOR_INDEX: - { - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[level].offset); - GLubyte *src = (GLubyte *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - for (i = 0 ; i < image->Width ; i++) { - dst[i] = src[0]; - src += 1; - } - } - } - break; - - default: - fprintf(stderr, "Not supported texture format %s\n", - _mesa_lookup_enum_by_nr(image->Format)); - } - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, WaitForCompletion, 0); - WRITE(gmesa->buf, LBWindowBase, gmesa->LBWindowBase); -} - -void gammaPrintLocalLRU( gammaContextPtr gmesa ) -{ - gammaTextureObjectPtr t; - int sz = 1 << (gmesa->gammaScreen->logTextureGranularity); - - foreach( t, &gmesa->TexObjList ) { - if (!t->globj) - fprintf(stderr, "Placeholder %d at %x sz %x\n", - t->MemBlock->ofs / sz, - t->MemBlock->ofs, - t->MemBlock->size); - else - fprintf(stderr, "Texture at %x sz %x\n", - t->MemBlock->ofs, - t->MemBlock->size); - - } -} - -void gammaPrintGlobalLRU( gammaContextPtr gmesa ) -{ - int i, j; - GAMMATextureRegionPtr list = gmesa->sarea->texList; - - for (i = 0, j = GAMMA_NR_TEX_REGIONS ; i < GAMMA_NR_TEX_REGIONS ; i++) { - fprintf(stderr, "list[%d] age %d next %d prev %d\n", - j, list[j].age, list[j].next, list[j].prev); - j = list[j].next; - if (j == GAMMA_NR_TEX_REGIONS) break; - } - - if (j != GAMMA_NR_TEX_REGIONS) - fprintf(stderr, "Loop detected in global LRU\n"); -} - - -void gammaResetGlobalLRU( gammaContextPtr gmesa ) -{ - GAMMATextureRegionPtr list = gmesa->sarea->texList; - int sz = 1 << gmesa->gammaScreen->logTextureGranularity; - int i; - - /* (Re)initialize the global circular LRU list. The last element - * in the array (GAMMA_NR_TEX_REGIONS) is the sentinal. Keeping it - * at the end of the array allows it to be addressed rationally - * when looking up objects at a particular location in texture - * memory. - */ - for (i = 0 ; (i+1) * sz <= gmesa->gammaScreen->textureSize ; i++) { - list[i].prev = i-1; - list[i].next = i+1; - list[i].age = 0; - } - - i--; - list[0].prev = GAMMA_NR_TEX_REGIONS; - list[i].prev = i-1; - list[i].next = GAMMA_NR_TEX_REGIONS; - list[GAMMA_NR_TEX_REGIONS].prev = i; - list[GAMMA_NR_TEX_REGIONS].next = 0; - gmesa->sarea->texAge = 0; -} - - -void gammaUpdateTexLRU( gammaContextPtr gmesa, gammaTextureObjectPtr t ) -{ - int i; - int logsz = gmesa->gammaScreen->logTextureGranularity; - int start = t->MemBlock->ofs >> logsz; - int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz; - GAMMATextureRegionPtr list = gmesa->sarea->texList; - - gmesa->texAge = ++gmesa->sarea->texAge; - - /* Update our local LRU - */ - move_to_head( &(gmesa->TexObjList), t ); - - /* Update the global LRU - */ - for (i = start ; i <= end ; i++) { - - list[i].in_use = 1; - list[i].age = gmesa->texAge; - - /* remove_from_list(i) - */ - list[(unsigned)list[i].next].prev = list[i].prev; - list[(unsigned)list[i].prev].next = list[i].next; - - /* insert_at_head(list, i) - */ - list[i].prev = GAMMA_NR_TEX_REGIONS; - list[i].next = list[GAMMA_NR_TEX_REGIONS].next; - list[(unsigned)list[GAMMA_NR_TEX_REGIONS].next].prev = i; - list[GAMMA_NR_TEX_REGIONS].next = i; - } -} - - -/* Called for every shared texture region which has increased in age - * since we last held the lock. - * - * Figures out which of our textures have been ejected by other clients, - * and pushes a placeholder texture onto the LRU list to represent - * the other client's textures. - */ -void gammaTexturesGone( gammaContextPtr gmesa, - GLuint offset, - GLuint size, - GLuint in_use ) -{ - gammaTextureObjectPtr t, tmp; - - foreach_s ( t, tmp, &gmesa->TexObjList ) { - - if (t->MemBlock->ofs >= offset + size || - t->MemBlock->ofs + t->MemBlock->size <= offset) - continue; - - /* It overlaps - kick it off. Need to hold onto the currently bound - * objects, however. - */ - gammaSwapOutTexObj( gmesa, t ); - } - - if (in_use) { - t = (gammaTextureObjectPtr) calloc(1,sizeof(*t)); - if (!t) return; - - t->MemBlock = mmAllocMem( gmesa->texHeap, size, 0, offset); - insert_at_head( &gmesa->TexObjList, t ); - } - - /* Reload any lost textures referenced by current vertex buffer. - */ -#if 0 - if (gmesa->vertex_buffer) { - int i, j; - - fprintf(stderr, "\n\nreload tex\n"); - - for (i = 0 ; i < gmesa->statenr ; i++) { - for (j = 0 ; j < 2 ; j++) { - gammaTextureObjectPtr t = gmesa->state_tex[j][i]; - if (t) { - if (t->MemBlock == 0) - gammaUploadTexImages( gmesa, t ); - } - } - } - - /* Hard to do this with the lock held: - */ -/* GAMMA_FIREVERTICES( gmesa ); */ - } -#endif -} - - - - - -/* This is called with the lock held. May have to eject our own and/or - * other client's texture objects to make room for the upload. - */ -void gammaUploadTexImages( gammaContextPtr gmesa, gammaTextureObjectPtr t ) -{ - int i; - int ofs; - int numLevels; - - /* /fprintf(stderr, "%s\n", __FUNCTION__); */ -#if 0 - LOCK_HARDWARE( gmesa ); -#endif - - /* Do we need to eject LRU texture objects? - */ - if (!t->MemBlock) { - while (1) - { - t->MemBlock = mmAllocMem( gmesa->texHeap, t->totalSize, 12, 0 ); - if (t->MemBlock) - break; - - if (gmesa->TexObjList.prev == gmesa->CurrentTexObj[0] || - gmesa->TexObjList.prev == gmesa->CurrentTexObj[1]) { - fprintf(stderr, "Hit bound texture in upload\n"); - gammaPrintLocalLRU( gmesa ); - return; - } - - if (gmesa->TexObjList.prev == &(gmesa->TexObjList)) { - fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize); - mmDumpMemInfo( gmesa->texHeap ); - return; - } - - gammaSwapOutTexObj( gmesa, gmesa->TexObjList.prev ); - } - - ofs = t->MemBlock->ofs; - t->BufAddr = (char *)(unsigned long)(gmesa->LBWindowBase + ofs); /* ??? */ - - if (t == gmesa->CurrentTexObj[0]) - gmesa->dirty |= GAMMA_UPLOAD_TEX0; - -#if 0 - if (t == gmesa->CurrentTexObj[1]) - gmesa->dirty |= GAMMA_UPLOAD_TEX1; -#endif - - gammaUpdateTexLRU( gmesa, t ); - } - -#if 0 - if (gmesa->dirtyAge >= GET_DISPATCH_AGE(gmesa)) - gammaWaitAgeLocked( gmesa, gmesa->dirtyAge ); -#endif - - numLevels = t->lastLevel - t->firstLevel + 1; - for (i = 0 ; i < numLevels ; i++) - if (t->dirty_images & (1<<i)) - gammaUploadTexLevel( gmesa, t, i ); - - t->dirty_images = 0; - -#if 0 - UNLOCK_HARDWARE( gmesa ); -#endif -} diff --git a/src/mesa/drivers/dri/gamma/gamma_texstate.c b/src/mesa/drivers/dri/gamma/gamma_texstate.c deleted file mode 100644 index 46f39135dc..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_texstate.c +++ /dev/null @@ -1,215 +0,0 @@ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "gamma_context.h" - -static void gammaSetTexImages( gammaContextPtr gmesa, - struct gl_texture_object *tObj ) -{ - GLuint height, width, pitch, i, log_pitch; - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; - GLint firstLevel, lastLevel, numLevels; - GLint log2Width, log2Height; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - t->texelBytes = 2; - - /* Compute which mipmap levels we really want to send to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - * Yes, this looks overly complicated, but it's all needed. - */ - if (tObj->MinFilter == GL_LINEAR || tObj->MinFilter == GL_NEAREST) { - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ - } - - /* save these values */ - t->firstLevel = firstLevel; - t->lastLevel = lastLevel; - - numLevels = lastLevel - firstLevel + 1; - - log2Width = tObj->Image[0][firstLevel]->WidthLog2; - log2Height = tObj->Image[0][firstLevel]->HeightLog2; - - - /* Figure out the amount of memory required to hold all the mipmap - * levels. Choose the smallest pitch to accomodate the largest - * mipmap: - */ - width = tObj->Image[0][firstLevel]->Width * t->texelBytes; - for (pitch = 32, log_pitch=2 ; pitch < width ; pitch *= 2 ) - log_pitch++; - - /* All images must be loaded at this pitch. Count the number of - * lines required: - */ - for ( height = i = 0 ; i < numLevels ; i++ ) { - t->image[i].image = tObj->Image[0][firstLevel + i]; - t->image[i].offset = height * pitch; - t->image[i].internalFormat = baseImage->Format; - height += t->image[i].image->Height; - t->TextureBaseAddr[i] = /* ??? */ - (unsigned long)(t->image[i].offset + t->BufAddr) << 5; - - } - - t->Pitch = pitch; - t->totalSize = height*pitch; - t->max_level = i-1; - gmesa->dirty |= GAMMA_UPLOAD_TEX0 /* | GAMMA_UPLOAD_TEX1*/; - - gammaUploadTexImages( gmesa, t ); -} - -static void gammaUpdateTexEnv( GLcontext *ctx, GLuint unit ) -{ - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const struct gl_texture_object *tObj = texUnit->_Current; - const GLuint format = tObj->Image[0][tObj->BaseLevel]->Format; - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - GLuint tc; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - tc = t->TextureColorMode & ~(TCM_BaseFormatMask | TCM_ApplicationMask); - - switch (format) { - case GL_RGB: - tc |= TCM_BaseFormat_RGB; - break; - case GL_LUMINANCE: - tc |= TCM_BaseFormat_Lum; - break; - case GL_ALPHA: - tc |= TCM_BaseFormat_Alpha; - break; - case GL_LUMINANCE_ALPHA: - tc |= TCM_BaseFormat_LumAlpha; - break; - case GL_INTENSITY: - tc |= TCM_BaseFormat_Intensity; - break; - case GL_RGBA: - tc |= TCM_BaseFormat_RGBA; - break; - case GL_COLOR_INDEX: - break; - } - - switch (texUnit->EnvMode) { - case GL_REPLACE: - tc |= TCM_Replace; - break; - case GL_MODULATE: - tc |= TCM_Modulate; - break; - case GL_ADD: - /* do nothing ???*/ - break; - case GL_DECAL: - tc |= TCM_Decal; - break; - case GL_BLEND: - tc |= TCM_Blend; - break; - default: - fprintf(stderr, "unknown tex env mode"); - return; - } - - t->TextureColorMode = tc; -} - - - - -static void gammaUpdateTexUnit( GLcontext *ctx, GLuint unit ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) - { - struct gl_texture_object *tObj = texUnit->_Current; - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - - /* Upload teximages (not pipelined) - */ - if (t->dirty_images) { - gammaSetTexImages( gmesa, tObj ); - if (!t->MemBlock) { - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_TRUE ); - return; - } - } - -#if 0 - if (tObj->Image[0][tObj->BaseLevel]->Border > 0) { - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_TRUE ); - return; - } -#endif - - /* Update state if this is a different texture object to last - * time. - */ - if (gmesa->CurrentTexObj[unit] != t) { - gmesa->dirty |= GAMMA_UPLOAD_TEX0 /* << unit */; - gmesa->CurrentTexObj[unit] = t; - gammaUpdateTexLRU( gmesa, t ); /* done too often */ - } - - /* Update texture environment if texture object image format or - * texture environment state has changed. - */ - if (tObj->Image[0][tObj->BaseLevel]->Format != gmesa->TexEnvImageFmt[unit]) { - gmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format; - gammaUpdateTexEnv( ctx, unit ); - } - } - else if (texUnit->_ReallyEnabled) { - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_TRUE ); - } - else /*if (gmesa->CurrentTexObj[unit])*/ { - gmesa->CurrentTexObj[unit] = 0; - gmesa->TexEnvImageFmt[unit] = 0; - gmesa->dirty &= ~(GAMMA_UPLOAD_TEX0<<unit); - } -} - - -void gammaUpdateTextureState( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_FALSE ); - gammaUpdateTexUnit( ctx, 0 ); -#if 0 - gammaUpdateTexUnit( ctx, 1 ); -#endif -} - - - diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.c b/src/mesa/drivers/dri/gamma/gamma_tris.c deleted file mode 100644 index babe964951..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tris.c +++ /dev/null @@ -1,660 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#include "gamma_context.h" -#include "gamma_macros.h" -#include "gamma_vb.h" -#include "gamma_tris.h" - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - - -/*********************************************************************** - * Build hardware rasterization functions * - ***********************************************************************/ - -#define GAMMA_RAST_ALPHA_BIT 0x01 -#define GAMMA_RAST_TEX_BIT 0x02 -#define GAMMA_RAST_FLAT_BIT 0x04 - -static gamma_point_func gamma_point_tab[0x8]; -static gamma_line_func gamma_line_tab[0x8]; -static gamma_tri_func gamma_tri_tab[0x8]; -static gamma_quad_func gamma_quad_tab[0x8]; - -#define IND (0) -#define TAG(x) x -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_TEX_BIT) -#define TAG(x) x##_tex -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT|GAMMA_RAST_TEX_BIT) -#define TAG(x) x##_alpha_tex -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_flat -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT|GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_alpha_flat -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_TEX_BIT|GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_tex_flat -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT|GAMMA_RAST_TEX_BIT|GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_alpha_tex_flat -#include "gamma_tritmp.h" - - -static void init_rast_tab( void ) -{ - gamma_init(); - gamma_init_alpha(); - gamma_init_tex(); - gamma_init_alpha_tex(); - gamma_init_flat(); - gamma_init_alpha_flat(); - gamma_init_tex_flat(); - gamma_init_alpha_tex_flat(); -} - -/*********************************************************************** - * Rasterization fallback helpers * - ***********************************************************************/ - - -/* This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -static void -gamma_fallback_quad( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2, - const gammaVertex *v3 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[4]; - gamma_translate_vertex( ctx, v0, &v[0] ); - gamma_translate_vertex( ctx, v1, &v[1] ); - gamma_translate_vertex( ctx, v2, &v[2] ); - gamma_translate_vertex( ctx, v3, &v[3] ); - _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] ); -} - -static void -gamma_fallback_tri( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[3]; - gamma_translate_vertex( ctx, v0, &v[0] ); - gamma_translate_vertex( ctx, v1, &v[1] ); - gamma_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - -static void -gamma_fallback_line( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[2]; - gamma_translate_vertex( ctx, v0, &v[0] ); - gamma_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -#if 0 -static void -gamma_fallback_point( gammaContextPtr gmesa, - const gammaVertex *v0 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[1]; - gamma_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} -#endif - - -/*********************************************************************** - * Choose rasterization functions * - ***********************************************************************/ - -#define _GAMMA_NEW_RASTER_STATE (_NEW_FOG | \ - _NEW_TEXTURE | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_TRI_STIPPLE | \ - _DD_NEW_LINE_STIPPLE) - -#define LINE_FALLBACK (0) -#define TRI_FALLBACK (0) - -static void gammaChooseRasterState(GLcontext *ctx) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - if ( ctx->Line.SmoothFlag || - ctx->Polygon.SmoothFlag || - ctx->Point.SmoothFlag ) - gmesa->Begin |= B_AntiAliasEnable; - else - gmesa->Begin &= ~B_AntiAliasEnable; - - if ( ctx->Texture.Unit[0]._ReallyEnabled ) { - ind |= GAMMA_RAST_TEX_BIT; - gmesa->Begin |= B_TextureEnable; - } else - gmesa->Begin &= ~B_TextureEnable; - - if (flags & DD_LINE_STIPPLE) - gmesa->Begin |= B_LineStippleEnable; - else - gmesa->Begin &= ~B_LineStippleEnable; - - if (flags & DD_TRI_STIPPLE) - gmesa->Begin |= B_AreaStippleEnable; - else - gmesa->Begin &= ~B_AreaStippleEnable; - - if (ctx->Fog.Enabled) - gmesa->Begin |= B_FogEnable; - else - gmesa->Begin &= ~B_FogEnable; - - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - ind |= GAMMA_RAST_ALPHA_BIT; - - if ( flags & DD_FLATSHADE ) - ind |= GAMMA_RAST_FLAT_BIT; - - gmesa->draw_line = gamma_line_tab[ind]; - gmesa->draw_tri = gamma_tri_tab[ind]; - gmesa->draw_quad = gamma_quad_tab[ind]; - gmesa->draw_point = gamma_point_tab[ind]; - - /* Hook in fallbacks for specific primitives. CURRENTLY DISABLED - */ - if (flags & LINE_FALLBACK) - gmesa->draw_line = gamma_fallback_line; - - if (flags & TRI_FALLBACK) { - gmesa->draw_tri = gamma_fallback_tri; - gmesa->draw_quad = gamma_fallback_quad; - } -} - - - - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( a, b, c ) \ -do { \ - gmesa->draw_tri( gmesa, a, b, c ); \ -} while (0) - -#define QUAD( a, b, c, d ) \ -do { \ - gmesa->draw_quad( gmesa, a, b, c, d ); \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - gmesa->draw_line( gmesa, v0, v1 ); \ -} while (0) - -#define POINT( v0 ) \ -do { \ - gmesa->draw_point( gmesa, v0 ); \ -} while (0) - - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -#define GAMMA_OFFSET_BIT 0x01 -#define GAMMA_TWOSIDE_BIT 0x02 -#define GAMMA_UNFILLED_BIT 0x04 -#define GAMMA_FALLBACK_BIT 0x08 -#define GAMMA_MAX_TRIFUNC 0x10 - - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[GAMMA_MAX_TRIFUNC]; - - -#define DO_FALLBACK (IND & GAMMA_FALLBACK_BIT) -#define DO_OFFSET 0 /* (IND & GAMMA_OFFSET_BIT) */ -#define DO_UNFILLED 0 /* (IND & GAMMA_UNFILLED_BIT) */ -#define DO_TWOSIDE (IND & GAMMA_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX gammaVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->v.x -#define VERT_Y(_v) _v->v.y -#define VERT_Z(_v) _v->v.z -#define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (gmesa->verts + (e * gmesa->vertex_size * sizeof(int))) - -#define VERT_SET_RGBA( v, c ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][0], (c)[0]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][1], (c)[1]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][2], (c)[2]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][3], (c)[3]); \ -} while (0) -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] - -#define LOCAL_VARS(n) \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - GLuint color[n] = { 0 }; \ - (void) color; - - -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ - -static const GLuint hw_prim[GL_POLYGON+1] = { - B_PrimType_Points, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles -}; - -static void gammaResetLineStipple( GLcontext *ctx ); -static void gammaRasterPrimitive( GLcontext *ctx, GLuint hwprim ); -static void gammaRenderPrimitive( GLcontext *ctx, GLenum prim ); - -#define RASTERIZE(x) if (gmesa->hw_primitive != hw_prim[x]) \ - gammaRasterPrimitive( ctx, hw_prim[x] ) -#define RENDER_PRIMITIVE gmesa->render_primitive -#define TAG(x) x -#define IND GAMMA_FALLBACK_BIT -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT|GAMMA_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_OFFSET_BIT|GAMMA_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT|GAMMA_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT|GAMMA_OFFSET_BIT|GAMMA_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - - - -static void init_render_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); -} - - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -#define VERT(x) (gammaVertex *)(gammaverts + (x * size * sizeof(int))) -#define RENDER_POINTS( start, count ) \ - for ( ; start < count ; start++) \ - gmesa->draw_point( gmesa, VERT(start) ) -#define RENDER_LINE( v0, v1 ) \ - gmesa->draw_line( gmesa, VERT(v0), VERT(v1) ) -#define RENDER_TRI( v0, v1, v2 ) \ - gmesa->draw_tri( gmesa, VERT(v0), VERT(v1), VERT(v2) ) -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - gmesa->draw_quad( gmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) -#define INIT(x) gammaRenderPrimitive( ctx, x ); -#undef LOCAL_VARS -#define LOCAL_VARS \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - const GLuint size = gmesa->vertex_size; \ - const char *gammaverts = (char *)gmesa->verts; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - (void) stipple; -#define RESET_STIPPLE if ( stipple ) gammaResetLineStipple( ctx ); -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS -#define ELT(x) (x) -#define TAG(x) gamma_##x##_verts -#include "tnl/t_vb_rendertmp.h" - - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void gammaRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint prim = gmesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. - */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END ); - VB->Elts = tmp; - } - - /* Restore the render primitive - */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); -} - -static void gammaRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.Line( ctx, ii, jj ); -} - - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - - - -#define _GAMMA_NEW_RENDERSTATE (_DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET) - -#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) - -static void gammaChooseRenderState(GLcontext *ctx) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= GAMMA_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= GAMMA_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= GAMMA_UNFILLED_BIT; - } - - if (gmesa->RenderIndex != index) { - gmesa->RenderIndex = index; - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (gmesa->RenderIndex == 0) - tnl->Driver.Render.PrimTabVerts = gamma_render_tab_verts; - else - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedLine = gammaRenderClippedLine; - tnl->Driver.Render.ClippedPolygon = gammaRenderClippedPoly; - } -} - - -/**********************************************************************/ -/* High level hooks for t_vb_render.c */ -/**********************************************************************/ - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - * - * Used only for the default render stage which always decomposes - * primitives to trianges/lines/points. For the accelerated stage, - * which renders strips as strips, the equivalent calculations are - * performed in gammarender.c. - */ - -static void gammaRasterPrimitive( GLcontext *ctx, GLuint hwprim ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - if (gmesa->hw_primitive != hwprim) - gmesa->hw_primitive = hwprim; -} - -static void gammaRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - gmesa->render_primitive = prim; -} - -static void gammaRunPipeline( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - if ( gmesa->new_state ) - gammaDDUpdateHWState( ctx ); - - if (gmesa->new_gl_state) { - if (gmesa->new_gl_state & _NEW_TEXTURE) - gammaUpdateTextureState( ctx ); - - if (!gmesa->Fallback) { - if (gmesa->new_gl_state & _GAMMA_NEW_VERTEX) - gammaChooseVertexState( ctx ); - - if (gmesa->new_gl_state & _GAMMA_NEW_RASTER_STATE) - gammaChooseRasterState( ctx ); - - if (gmesa->new_gl_state & _GAMMA_NEW_RENDERSTATE) - gammaChooseRenderState( ctx ); - } - - gmesa->new_gl_state = 0; - } - - _tnl_run_pipeline( ctx ); -} - -static void gammaRenderStart( GLcontext *ctx ) -{ - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) - */ - gammaCheckTexSizes( ctx ); -} - -static void gammaRenderFinish( GLcontext *ctx ) -{ - if (0) - _swrast_flush( ctx ); /* never needed */ -} - -static void gammaResetLineStipple( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - /* Reset the hardware stipple counter. - */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, UpdateLineStippleCounters, 0); -} - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - - -void gammaFallback( gammaContextPtr gmesa, GLuint bit, GLboolean mode ) -{ - GLcontext *ctx = gmesa->glCtx; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = gmesa->Fallback; - - if (mode) { - gmesa->Fallback |= bit; - if (oldfallback == 0) { - _swsetup_Wakeup( ctx ); - _tnl_need_projected_coords( ctx, GL_TRUE ); - gmesa->RenderIndex = ~0; - } - } - else { - gmesa->Fallback &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = gammaRenderStart; - tnl->Driver.Render.PrimitiveNotify = gammaRenderPrimitive; - tnl->Driver.Render.Finish = gammaRenderFinish; - tnl->Driver.Render.BuildVertices = gammaBuildVertices; - tnl->Driver.Render.ResetLineStipple = gammaResetLineStipple; - gmesa->new_gl_state |= (_GAMMA_NEW_RENDERSTATE| - _GAMMA_NEW_RASTER_STATE| - _GAMMA_NEW_VERTEX); - } - } -} - - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - - -void gammaDDInitTriFuncs( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - init_render_tab(); - firsttime = 0; - } - - gmesa->RenderIndex = ~0; - - tnl->Driver.RunPipeline = gammaRunPipeline; - tnl->Driver.Render.Start = gammaRenderStart; - tnl->Driver.Render.Finish = gammaRenderFinish; - tnl->Driver.Render.PrimitiveNotify = gammaRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = gammaResetLineStipple; - tnl->Driver.Render.BuildVertices = gammaBuildVertices; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.h b/src/mesa/drivers/dri/gamma/gamma_tris.h deleted file mode 100644 index 02bec28690..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tris.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#ifndef _GAMMA_TRIS_H -#define _GAMMA_TRIS_H - -extern void gammaDDTrifuncInit(void); -extern void gammaDDChooseTriRenderState(GLcontext *); - - - -#endif /* !(_GAMMA_TRIS_H) */ diff --git a/src/mesa/drivers/dri/gamma/gamma_tritmp.h b/src/mesa/drivers/dri/gamma/gamma_tritmp.h deleted file mode 100644 index bea2508d4a..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tritmp.h +++ /dev/null @@ -1,496 +0,0 @@ - -static void TAG(gamma_point)( gammaContextPtr gmesa, - const gammaVertex *v0 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Points; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_line)( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Lines; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#else -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v1->v.u0); - WRITEF(gmesa->buf, Ts2, v1->v.v0); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_triangle)( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Triangles; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#else -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v2->v.color.alpha << 24) | - (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v1->v.u0); - WRITEF(gmesa->buf, Ts2, v1->v.v0); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v2->v.color.alpha << 24) | - (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v2->v.u0); - WRITEF(gmesa->buf, Ts2, v2->v.v0); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_quad)( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2, - const gammaVertex *v3 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Quads; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#else -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v3->v.color.alpha << 24) | - (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v1->v.u0); - WRITEF(gmesa->buf, Ts2, v1->v.v0); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v2->v.color.alpha << 24) | - (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v2->v.u0); - WRITEF(gmesa->buf, Ts2, v2->v.v0); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v3->v.color.alpha << 24) | - (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v3->v.u0); - WRITEF(gmesa->buf, Ts2, v3->v.v0); - WRITEF(gmesa->buf, Vw, v3->v.w); - WRITEF(gmesa->buf, Vz, v3->v.z); - WRITEF(gmesa->buf, Vy, v3->v.y); - WRITEF(gmesa->buf, Vx4, v3->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v3->v.w); - WRITEF(gmesa->buf, Vz, v3->v.z); - WRITEF(gmesa->buf, Vy, v3->v.y); - WRITEF(gmesa->buf, Vx4, v3->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_init)(void) -{ - gamma_point_tab[IND] = TAG(gamma_point); - gamma_line_tab[IND] = TAG(gamma_line); - gamma_tri_tab[IND] = TAG(gamma_triangle); - gamma_quad_tab[IND] = TAG(gamma_quad); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/gamma/gamma_vb.c b/src/mesa/drivers/dri/gamma/gamma_vb.c deleted file mode 100644 index c9c1ebf62a..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_vb.c +++ /dev/null @@ -1,361 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/tnl.h" - -#include "gamma_context.h" -#include "gamma_vb.h" -#include "gamma_tris.h" - - -#define GAMMA_TEX0_BIT 0x1 -#define GAMMA_RGBA_BIT 0x2 -#define GAMMA_XYZW_BIT 0x4 -#define GAMMA_PTEX_BIT 0x8 -#define GAMMA_FOG_BIT 0x10 -#define GAMMA_SPEC_BIT 0x20 -#define GAMMA_MAX_SETUP 0x40 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_format; -} setup_tab[GAMMA_MAX_SETUP]; - -#define TINY_VERTEX_FORMAT 1 -#define NOTEX_VERTEX_FORMAT 2 -#define TEX0_VERTEX_FORMAT 3 -#define TEX1_VERTEX_FORMAT 0 -#define PROJ_TEX1_VERTEX_FORMAT 0 -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & GAMMA_XYZW_BIT) -#define DO_RGBA (IND & GAMMA_RGBA_BIT) -#define DO_SPEC (IND & GAMMA_SPEC_BIT) -#define DO_FOG (IND & GAMMA_FOG_BIT) -#define DO_TEX0 (IND & GAMMA_TEX0_BIT) -#define DO_TEX1 0 -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & GAMMA_PTEX_BIT) - -#define VERTEX gammaVertex -#define VERTEX_COLOR gamma_color_t -#define GET_VIEWPORT_MAT() 0 -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() GAMMA_CONTEXT(ctx)->vertex_format -#define GET_VERTEX_STORE() GAMMA_CONTEXT(ctx)->verts -#define GET_VERTEX_SIZE() GAMMA_CONTEXT(ctx)->vertex_size * sizeof(GLuint) -#define INVALIDATE_STORED_VERTICES() - -#define HAVE_HW_VIEWPORT 1 -#define HAVE_HW_DIVIDE 1 -#define HAVE_RGBA_COLOR 0 /* we're BGRA */ -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 0 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 1 - -#define PTEX_FALLBACK() /* never needed */ - -#define INTERP_VERTEX setup_tab[GAMMA_CONTEXT(ctx)->SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[GAMMA_CONTEXT(ctx)->SetupIndex].copy_pv - - - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) gamma_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_wgs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_TEX0_BIT|GAMMA_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_wgst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT|\ - GAMMA_PTEX_BIT) -#define TAG(x) x##_wgspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_TEX0_BIT|\ - GAMMA_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT|\ - GAMMA_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT|\ - GAMMA_TEX0_BIT|GAMMA_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_FOG_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_ft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_gs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_gfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgs(); - init_wgt0(); - init_wgpt0(); - init_wgst0(); - init_wgspt0(); - init_wgf(); - init_wgfs(); - init_wgft0(); - init_wgfpt0(); - init_wgfst0(); - init_wgfspt0(); - init_t0(); - init_f(); - init_ft0(); - init_g(); - init_gs(); - init_gt0(); - init_gst0(); - init_gf(); - init_gfs(); - init_gft0(); - init_gfst0(); -} - -void gammaCheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - - if (!setup_tab[gmesa->SetupIndex].check_tex_sizes(ctx)) { - /* Invalidate stored verts - */ - gmesa->SetupNewInputs = ~0; - gmesa->SetupIndex |= GAMMA_PTEX_BIT; - - if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[gmesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[gmesa->SetupIndex].copy_pv; - } - } -} - -void gammaBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - GLuint stride = gmesa->vertex_size * sizeof(int); - GLubyte *v = ((GLubyte *)gmesa->verts + (start * stride)); - - newinputs |= gmesa->SetupNewInputs; - gmesa->SetupNewInputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[gmesa->SetupIndex].emit( ctx, start, count, v, stride ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= GAMMA_RGBA_BIT; - - if (newinputs & VERT_BIT_COLOR1) - ind |= GAMMA_SPEC_BIT; - - if (newinputs & VERT_BIT_TEX0) - ind |= GAMMA_TEX0_BIT; - - if (newinputs & VERT_BIT_FOG) - ind |= GAMMA_FOG_BIT; - - if (gmesa->SetupIndex & GAMMA_PTEX_BIT) - ind = ~0; - - ind &= gmesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } - } -} - -void gammaChooseVertexState( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint ind = GAMMA_XYZW_BIT|GAMMA_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - ind |= GAMMA_SPEC_BIT; - - if (ctx->Fog.Enabled) - ind |= GAMMA_FOG_BIT; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - _tnl_need_projected_coords( ctx, GL_FALSE ); - ind |= GAMMA_TEX0_BIT; - } else - _tnl_need_projected_coords( ctx, GL_FALSE ); - - gmesa->SetupIndex = ind; - - if (setup_tab[ind].vertex_format != gmesa->vertex_format) { - gmesa->vertex_format = setup_tab[ind].vertex_format; - gmesa->vertex_size = setup_tab[ind].vertex_size; - } - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = gamma_interp_extras; - tnl->Driver.Render.CopyPV = gamma_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } -} - - -void gammaInitVB( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - gmesa->verts = (GLubyte *)_mesa_align_malloc(size * 4 * 16, 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - gmesa->vertex_size = 16; /* FIXME - only one vertex setup */ - } - } -} - - -void gammaFreeVB( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - if (gmesa->verts) { - _mesa_align_free(gmesa->verts); - gmesa->verts = 0; - } -} diff --git a/src/mesa/drivers/dri/gamma/gamma_vb.h b/src/mesa/drivers/dri/gamma/gamma_vb.h deleted file mode 100644 index 8701226f59..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_vb.h +++ /dev/null @@ -1,60 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#ifndef GAMMAVB_INC -#define GAMMAVB_INC - -#include "main/mtypes.h" -#include "swrast/swrast.h" - -#define _GAMMA_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE) - - -extern void gammaChooseVertexState( GLcontext *ctx ); -extern void gammaCheckTexSizes( GLcontext *ctx ); -extern void gammaBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ); - - -extern void gamma_import_float_colors( GLcontext *ctx ); -extern void gamma_import_float_spec_colors( GLcontext *ctx ); - -extern void gamma_translate_vertex( GLcontext *ctx, - const gammaVertex *src, - SWvertex *dst ); - -extern void gammaInitVB( GLcontext *ctx ); -extern void gammaFreeVB( GLcontext *ctx ); - -extern void gamma_print_vertex( GLcontext *ctx, const gammaVertex *v ); -extern void gammaPrintSetupFlags(char *msg, GLuint flags ); - -#endif diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c deleted file mode 100644 index 622121eed4..0000000000 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ /dev/null @@ -1,273 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver - */ - -#include "gamma_context.h" -#include "gamma_macros.h" -#include "gamma_vb.h" -#include "main/context.h" -#include "main/matrix.h" -#include "glint_dri.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "vbo/vbo.h" - -static GLboolean -gammaInitDriver(__DRIscreen *sPriv) -{ - sPriv->private = (void *) gammaCreateScreen( sPriv ); - - if (!sPriv->private) { - gammaDestroyScreen( sPriv ); - return GL_FALSE; - } - - return GL_TRUE; -} - -static void -gammaDestroyContext(__DRIcontext *driContextPriv) -{ - gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate; - - if (gmesa) { - _swsetup_DestroyContext( gmesa->glCtx ); - _tnl_DestroyContext( gmesa->glCtx ); - _vbo_DestroyContext( gmesa->glCtx ); - _swrast_DestroyContext( gmesa->glCtx ); - - gammaFreeVB( gmesa->glCtx ); - - /* free the Mesa context */ - gmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(gmesa->glCtx); - - FREE(gmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -gammaCreateBuffer( __DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - driDrawPriv->driverPrivate = (void *) - _mesa_create_framebuffer(mesaVis, - GL_FALSE, /* software depth buffer? */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - mesaVis->alphaBits > 0 - ); - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -gammaDestroyBuffer(__DRIdrawable *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -gammaSwapBuffers( __DRIdrawable *dPriv ) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - gammaContextPtr gmesa; - __DRIscreen *driScrnPriv; - GLcontext *ctx; - - gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate; - ctx = gmesa->glCtx; - driScrnPriv = gmesa->driScreen; - - _mesa_notifySwapBuffers(ctx); - - VALIDATE_DRAWABLE_INFO(gmesa); - - /* Flush any partially filled buffers */ - FLUSH_DMA_BUFFER(gmesa); - - DRM_SPINLOCK(&driScrnPriv->pSAREA->drawable_lock, - driScrnPriv->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); - - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) { - int src, dst, x0, y0, x1, h; - int i; - int nRect = dPriv->numClipRects; - drm_clip_rect_t *pRect = dPriv->pClipRects; - __DRIscreen *driScrnPriv = gmesa->driScreen; - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv; - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, FBReadMode, (gmesa->FBReadMode | - FBReadSrcEnable)); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeDisable); - - for (i = 0; i < nRect; i++, pRect++) { - x0 = pRect->x1; - x1 = pRect->x2; - h = pRect->y2 - pRect->y1; - - y0 = driScrnPriv->fbHeight - (pRect->y1+h); - if (gDRIPriv->numMultiDevices == 2) - src = (y0/2)*driScrnPriv->fbWidth+x0; - else - src = y0*driScrnPriv->fbWidth+x0; - - y0 += driScrnPriv->fbHeight; - if (gDRIPriv->numMultiDevices == 2) - dst = (y0/2)*driScrnPriv->fbWidth+x0; - else - dst = y0*driScrnPriv->fbWidth+x0; - - CHECK_DMA_BUFFER(gmesa, 9); - WRITE(gmesa->buf, StartXDom, x0<<16); /* X0dest */ - WRITE(gmesa->buf, StartY, y0<<16); /* Y0dest */ - WRITE(gmesa->buf, StartXSub, x1<<16); /* X1dest */ - WRITE(gmesa->buf, GLINTCount, h); /* H */ - WRITE(gmesa->buf, dY, 1<<16); /* ydir */ - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, FBSourceOffset, (dst-src)); - WRITE(gmesa->buf, Render, 0x00040048); /* NOT_DONE */ - } - - /* - ** NOTE: FBSourceOffset (above) is backwards from what is - ** described in the manual (i.e., dst-src instead of src-dst) - ** due to our using the bottom-left window origin instead of the - ** top-left window origin. - */ - - /* Restore FBReadMode */ - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, FBReadMode, (gmesa->FBReadMode | - gmesa->AB_FBReadMode)); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable); - } - - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) - PROCESS_DMA_BUFFER_TOP_HALF(gmesa); - - DRM_SPINUNLOCK(&driScrnPriv->pSAREA->drawable_lock, - driScrnPriv->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) - PROCESS_DMA_BUFFER_BOTTOM_HALF(gmesa); - } else { - _mesa_problem(NULL, "gammaSwapBuffers: drawable has no context!\n"); - } -} - -static GLboolean -gammaMakeCurrent(__DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv) -{ - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - gammaContextPtr oldGammaCtx = ctx ? GAMMA_CONTEXT(ctx) : NULL; - gammaContextPtr newGammaCtx = (gammaContextPtr) driContextPriv->driverPrivate; - - if ( newGammaCtx != oldGammaCtx ) { - newGammaCtx->dirty = ~0; - } - - if (newGammaCtx->driDrawable != driDrawPriv) { - newGammaCtx->driDrawable = driDrawPriv; - gammaUpdateWindow ( newGammaCtx->glCtx ); - gammaUpdateViewportOffset( newGammaCtx->glCtx ); - } - -#if 0 - newGammaCtx->Window &= ~W_GIDMask; - newGammaCtx->Window |= (driDrawPriv->index << 5); - CHECK_DMA_BUFFER(newGammaCtx,1); - WRITE(newGammaCtx->buf, GLINTWindow, newGammaCtx->Window); -#endif - -newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */ - - _mesa_make_current2( newGammaCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - } else { - _mesa_make_current( 0, 0 ); - } - return GL_TRUE; -} - - -static GLboolean -gammaUnbindContext( __DRIcontext *driContextPriv ) -{ - return GL_TRUE; -} - -const struct __DriverAPIRec driDriverAPI = { - gammaInitDriver, - gammaDestroyScreen, - gammaCreateContext, - gammaDestroyContext, - gammaCreateBuffer, - gammaDestroyBuffer, - gammaSwapBuffers, - gammaMakeCurrent, - gammaUnbindContext -}; - - - -/* - * This is the bootstrap function for the driver. - * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreen. - */ -void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, - int numConfigs, __GLXvisualConfig *config) -{ - __DRIscreen *psp; - psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI); - return (void *) psp; -} - -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - NULL -}; diff --git a/src/mesa/drivers/dri/gamma/server/glint_common.h b/src/mesa/drivers/dri/gamma/server/glint_common.h deleted file mode 100644 index 36554e4ac2..0000000000 --- a/src/mesa/drivers/dri/gamma/server/glint_common.h +++ /dev/null @@ -1,63 +0,0 @@ -/* glint_common.h -- common header definitions for Gamma 2D/3D/DRM suite - * - * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Converted to common header format: - * Jens Owen <jens@tungstengraphics.com> - * - * - */ - -#ifndef _GLINT_COMMON_H_ -#define _GLINT_COMMON_H_ - -/* - * WARNING: If you change any of these defines, make sure to change - * the kernel include file as well (gamma_drm.h) - */ - -/* Driver specific DRM command indices - * NOTE: these are not OS specific, but they are driver specific - */ -#define DRM_GAMMA_INIT 0x00 -#define DRM_GAMMA_COPY 0x01 - -typedef struct { - enum { - GAMMA_INIT_DMA = 0x01, - GAMMA_CLEANUP_DMA = 0x02 - } func; - int sarea_priv_offset; - int pcimode; - unsigned int mmio0; - unsigned int mmio1; - unsigned int mmio2; - unsigned int mmio3; - unsigned int buffers_offset; - int num_rast; -} drmGAMMAInit; - -extern int drmGAMMAInitDMA( int fd, drmGAMMAInit *info ); -extern int drmGAMMACleanupDMA( int fd ); - -#endif diff --git a/src/mesa/drivers/dri/gamma/server/glint_dri.h b/src/mesa/drivers/dri/gamma/server/glint_dri.h deleted file mode 100644 index df1992a5d1..0000000000 --- a/src/mesa/drivers/dri/gamma/server/glint_dri.h +++ /dev/null @@ -1,122 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Author: - * Jens Owen <jens@tungstengraphics.com> - * - */ - -#ifndef _GLINT_DRI_H_ -#define _GLINT_DRI_H_ - -#include "xf86drm.h" -#include "glint_common.h" - -typedef struct { - unsigned int GDeltaMode; - unsigned int GDepthMode; - unsigned int GGeometryMode; - unsigned int GTransformMode; -} GAMMAContextRegionRec, *GAMMAContextRegionPtr; - -typedef struct { - unsigned char next, prev; /* indices to form a circular LRU */ - unsigned char in_use; /* owned by a client, or free? */ - int age; /* tracked by clients to update local LRU's */ -} GAMMATextureRegionRec, *GAMMATextureRegionPtr; - -typedef struct { - GAMMAContextRegionRec context_state; - - unsigned int dirty; - - /* Maintain an LRU of contiguous regions of texture space. If - * you think you own a region of texture memory, and it has an - * age different to the one you set, then you are mistaken and - * it has been stolen by another client. If global texAge - * hasn't changed, there is no need to walk the list. - * - * These regions can be used as a proxy for the fine-grained - * texture information of other clients - by maintaining them - * in the same lru which is used to age their own textures, - * clients have an approximate lru for the whole of global - * texture space, and can make informed decisions as to which - * areas to kick out. There is no need to choose whether to - * kick out your own texture or someone else's - simply eject - * them all in LRU order. - */ - -#define GAMMA_NR_TEX_REGIONS 64 - GAMMATextureRegionRec texList[GAMMA_NR_TEX_REGIONS+1]; - /* Last elt is sentinal */ - int texAge; /* last time texture was uploaded */ - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int last_quiescent; /* */ - int ctxOwner; /* last context to upload state */ - - int vertex_prim; -} GLINTSAREADRIRec, *GLINTSAREADRIPtr; - -/* - * Glint specific record passed back to client driver - * via DRIGetDeviceInfo request - */ -typedef struct { - drmRegion registers0; - drmRegion registers1; - drmRegion registers2; - drmRegion registers3; - int numMultiDevices; - int pprod; - int cpp; - int frontOffset; - int frontPitch; - int backOffset; - int backPitch; - int backX; - int backY; - int depthOffset; - int depthPitch; - int textureSize; - int logTextureGranularity; -} GLINTDRIRec, *GLINTDRIPtr; - -#define GLINT_DRI_BUF_COUNT 256 -#define GLINT_DRI_BUF_SIZE 4096 - -#define GAMMA_NR_TEX_REGIONS 64 - -#define DMA_WRITE(val,reg) \ -do { \ - pGlint->buf2D++ = Glint##reg##Tag; \ - pGlint->buf2D++ = val; \ -} while (0) - -#endif /* _GLINT_DRI_H_ */ diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c index bb426a4112..6e6b21cf2b 100644 --- a/src/mesa/drivers/dri/i810/i810texmem.c +++ b/src/mesa/drivers/dri/i810/i810texmem.c @@ -155,6 +155,7 @@ int i810UploadTexImagesLocked( i810ContextPtr imesa, i810TextureObjectPtr t ) return -1; } + assert(t->base.memBlock); ofs = t->base.memBlock->ofs; t->BufAddr = imesa->i810Screen->tex.map + ofs; t->Setup[I810_TEXREG_MI3] = imesa->i810Screen->textureOffset + ofs; diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 7758a792fd..f98a1a27db 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -84,7 +84,18 @@ DRIVER_SOURCES = \ brw_wm_pass2.c \ brw_wm_sampler_state.c \ brw_wm_state.c \ - brw_wm_surface_state.c + brw_wm_surface_state.c \ + gen6_cc.c \ + gen6_clip_state.c \ + gen6_depthstencil.c \ + gen6_gs_state.c \ + gen6_sampler_state.c \ + gen6_scissor_state.c \ + gen6_sf_state.c \ + gen6_urb.c \ + gen6_viewport_state.c \ + gen6_vs_state.c \ + gen6_wm_state.c C_SOURCES = \ $(COMMON_SOURCES) \ diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 2ca29b7ae1..a512896f31 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -150,7 +150,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, MIN2(ctx->Const.FragmentProgram.MaxNativeParameters, ctx->Const.FragmentProgram.MaxEnvParams); - if (intel->is_ironlake || intel->is_g4x) { + if (intel->is_ironlake || intel->is_g4x || intel->gen >= 6) { brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45; brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45; brw->has_surface_tile_offset = GL_TRUE; @@ -170,7 +170,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, brw->urb.size = 384; brw->vs_max_threads = 32; brw->wm_max_threads = 10 * 5; - } else { + } else if (intel->gen < 6) { brw->urb.size = 256; brw->vs_max_threads = 16; brw->wm_max_threads = 8 * 4; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 21c4cd38a7..d6fc37e4d8 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -282,6 +282,9 @@ struct brw_vs_ouput_sizes { enum brw_cache_id { + BRW_BLEND_STATE, + BRW_DEPTH_STENCIL_STATE, + BRW_COLOR_CALC_STATE, BRW_CC_VP, BRW_CC_UNIT, BRW_WM_PROG, @@ -290,7 +293,7 @@ enum brw_cache_id { BRW_WM_UNIT, BRW_SF_PROG, BRW_SF_VP, - BRW_SF_UNIT, + BRW_SF_UNIT, /* scissor state on gen6 */ BRW_VS_UNIT, BRW_VS_PROG, BRW_GS_UNIT, @@ -354,6 +357,9 @@ struct brw_tracked_state { /* Flags for brw->state.cache. */ +#define CACHE_NEW_BLEND_STATE (1<<BRW_BLEND_STATE) +#define CACHE_NEW_DEPTH_STENCIL_STATE (1<<BRW_DEPTH_STENCIL_STATE) +#define CACHE_NEW_COLOR_CALC_STATE (1<<BRW_COLOR_CALC_STATE) #define CACHE_NEW_CC_VP (1<<BRW_CC_VP) #define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT) #define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG) @@ -538,7 +544,8 @@ struct brw_context GLuint nr_sf_entries; GLuint nr_cs_entries; -/* GLuint vs_size; */ + /* gen6 */ + GLuint vs_size; /* GLuint gs_size; */ /* GLuint clip_size; */ /* GLuint sf_size; */ @@ -643,9 +650,16 @@ struct brw_context struct { + /* gen4 */ dri_bo *prog_bo; - dri_bo *state_bo; dri_bo *vp_bo; + + /* gen6 */ + dri_bo *blend_state_bo; + dri_bo *depth_stencil_state_bo; + dri_bo *color_calc_state_bo; + + dri_bo *state_bo; } cc; struct { diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index ea0d7e05d4..bb1b5f5ef0 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -530,6 +530,7 @@ #define BRW_OPCODE_POP 47 #define BRW_OPCODE_WAIT 48 #define BRW_OPCODE_SEND 49 +#define BRW_OPCODE_MATH 56 #define BRW_OPCODE_ADD 64 #define BRW_OPCODE_MUL 65 #define BRW_OPCODE_AVG 66 @@ -727,7 +728,8 @@ #define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ #define BRW_MATH_FUNCTION_COS 7 /* was 8 */ #define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ -#define BRW_MATH_FUNCTION_TAN 9 +#define BRW_MATH_FUNCTION_TAN 9 /* gen4 */ +#define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */ #define BRW_MATH_FUNCTION_POW 10 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 @@ -778,17 +780,33 @@ #define CMD_PIPELINED_STATE_POINTERS 0x7800 #define CMD_BINDING_TABLE_PTRS 0x7801 +# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8) +# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9) +# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 10) + +#define CMD_3D_SAMPLER_STATE_POINTERS 0x7802 /* SNB+ */ +# define PS_SAMPLER_STATE_CHANGE (1 << 12) +# define GS_SAMPLER_STATE_CHANGE (1 << 9) +# define VS_SAMPLER_STATE_CHANGE (1 << 8) +/* DW1: VS */ +/* DW2: GS */ +/* DW3: PS */ #define CMD_VERTEX_BUFFER 0x7808 # define BRW_VB0_INDEX_SHIFT 27 +# define GEN6_VB0_INDEX_SHIFT 26 # define BRW_VB0_ACCESS_VERTEXDATA (0 << 26) # define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26) +# define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20) +# define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20) # define BRW_VB0_PITCH_SHIFT 0 #define CMD_VERTEX_ELEMENT 0x7809 # define BRW_VE0_INDEX_SHIFT 27 +# define GEN6_VE0_INDEX_SHIFT 26 # define BRW_VE0_FORMAT_SHIFT 16 # define BRW_VE0_VALID (1 << 26) +# define GEN6_VE0_VALID (1 << 25) # define BRW_VE0_SRC_OFFSET_SHIFT 0 # define BRW_VE1_COMPONENT_NOSTORE 0 # define BRW_VE1_COMPONENT_STORE_SRC 1 @@ -805,8 +823,219 @@ # define BRW_VE1_DST_OFFSET_SHIFT 0 #define CMD_INDEX_BUFFER 0x780a -#define CMD_VF_STATISTICS_965 0x780b +#define CMD_VF_STATISTICS_965 0x780b #define CMD_VF_STATISTICS_GM45 0x680b +#define CMD_3D_CC_STATE_POINTERS 0x780e /* GEN6+ */ + +#define CMD_URB 0x7805 /* GEN6+ */ +# define GEN6_URB_VS_SIZE_SHIFT 16 +# define GEN6_URB_VS_ENTRIES_SHIFT 0 +# define GEN6_URB_GS_SIZE_SHIFT 8 +# define GEN6_URB_GS_ENTRIES_SHIFT 0 + +#define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */ +# define GEN6_CC_VIEWPORT_MODIFY (1 << 12) +# define GEN6_SF_VIEWPORT_MODIFY (1 << 11) +# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10) + +#define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */ + +#define CMD_3D_VS_STATE 0x7810 /* GEN6+ */ +/* DW2 */ +# define GEN6_VS_SPF_MODE (1 << 31) +# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_VS_SAMPLER_COUNT_SHIFT 27 +# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +/* DW4 */ +# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20 +# define GEN6_VS_URB_READ_LENGTH_SHIFT 11 +# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW5 */ +# define GEN6_VS_MAX_THREADS_SHIFT 25 +# define GEN6_VS_STATISTICS_ENABLE (1 << 10) +# define GEN6_VS_CACHE_DISABLE (1 << 1) +# define GEN6_VS_ENABLE (1 << 0) + +#define CMD_3D_GS_STATE 0x7811 /* GEN6+ */ +/* DW2 */ +# define GEN6_GS_SPF_MODE (1 << 31) +# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_GS_SAMPLER_COUNT_SHIFT 27 +# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +/* DW4 */ +# define GEN6_GS_URB_READ_LENGTH_SHIFT 11 +# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4 +# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0 +/* DW5 */ +# define GEN6_GS_MAX_THREADS_SHIFT 25 +# define GEN6_GS_STATISTICS_ENABLE (1 << 10) +# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9) +# define GEN6_GS_RENDERING_ENABLE (1 << 8) +/* DW6 */ +# define GEN6_GS_ENABLE (1 << 15) + +#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */ +/* DW1 */ +# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10) +/* DW2 */ +# define GEN6_CLIP_ENABLE (1 << 31) +# define GEN6_CLIP_API_OGL (0 << 30) +# define GEN6_CLIP_API_D3D (1 << 30) +# define GEN6_CLIP_XY_TEST (1 << 28) +# define GEN6_CLIP_Z_TEST (1 << 27) +# define GEN6_CLIP_GB_TEST (1 << 26) +# define GEN6_CLIP_MODE_NORMAL (0 << 13) +# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13) +# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13) +# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9) +# define GEN6_CLIP_BARYCENTRIC_ENABLE (1 << 8) +# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4 +# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2 +# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0 +/* DW3 */ +# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17 +# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6 + +#define CMD_3D_SF_STATE 0x7813 /* GEN6+ */ +/* DW1 */ +# define GEN6_SF_NUM_OUTPUTS_SHIFT 22 +# define GEN6_SF_SWIZZLE_ENABLE (1 << 21) +# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20) +# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 +# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW2 */ +# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11) +# define GEN6_SF_STATISTICS_ENABLE (1 << 10) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7) +# define GEN6_SF_FRONT_SOLID (0 << 5) +# define GEN6_SF_FRONT_WIREFRAME (1 << 5) +# define GEN6_SF_FRONT_POINT (2 << 5) +# define GEN6_SF_BACK_SOLID (0 << 3) +# define GEN6_SF_BACK_WIREFRAME (1 << 3) +# define GEN6_SF_BACK_POINT (2 << 3) +# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1) +# define GEN6_SF_WINDING_CCW (1 << 0) +/* DW3 */ +# define GEN6_SF_LINE_AA_ENABLE (1 << 31) +# define GEN6_SF_CULL_BOTH (0 << 29) +# define GEN6_SF_CULL_NONE (1 << 29) +# define GEN6_SF_CULL_FRONT (2 << 29) +# define GEN6_SF_CULL_BACK (3 << 29) +# define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */ +# define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16) +# define GEN6_SF_SCISSOR_ENABLE (1 << 11) +# define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8) +# define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8) +# define GEN6_SF_MSRAST_ON_PIXEL (2 << 8) +# define GEN6_SF_MSRAST_ON_PATTERN (3 << 8) +/* DW4 */ +# define GEN6_SF_TRI_PROVOKE_SHIFT 29 +# define GEN6_SF_LINE_PROVOKE_SHIFT 27 +# define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25 +# define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14) +# define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14) +# define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12) +# define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12) +# define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11) +# define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */ +/* DW5: depth offset constant */ +/* DW6: depth offset scale */ +/* DW7: depth offset clamp */ +/* DW8 */ +# define ATTRIBUTE_1_OVERRIDE_W (1 << 31) +# define ATTRIBUTE_1_OVERRIDE_Z (1 << 30) +# define ATTRIBUTE_1_OVERRIDE_Y (1 << 29) +# define ATTRIBUTE_1_OVERRIDE_X (1 << 28) +# define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25 +# define ATTRIBUTE_1_SWIZZLE_SHIFT 22 +# define ATTRIBUTE_1_SOURCE_SHIFT 16 +# define ATTRIBUTE_0_OVERRIDE_W (1 << 15) +# define ATTRIBUTE_0_OVERRIDE_Z (1 << 14) +# define ATTRIBUTE_0_OVERRIDE_Y (1 << 13) +# define ATTRIBUTE_0_OVERRIDE_X (1 << 12) +# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9 +# define ATTRIBUTE_0_SWIZZLE_SHIFT 6 +# define ATTRIBUTE_0_SOURCE_SHIFT 0 +/* DW16: Point sprite texture coordinate enables */ +/* DW17: Constant interpolation enables */ +/* DW18: attr 0-7 wrap shortest enables */ +/* DW19: attr 8-16 wrap shortest enables */ + +#define CMD_3D_WM_STATE 0x7814 /* GEN6+ */ +/* DW1: kernel pointer */ +/* DW2 */ +# define GEN6_WM_SPF_MODE (1 << 31) +# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_WM_SAMPLER_COUNT_SHIFT 27 +# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +/* DW3: scratch space */ +/* DW4 */ +# define GEN6_WM_STATISTICS_ENABLE (1 << 31) +# define GEN6_WM_DEPTH_CLEAR (1 << 30) +# define GEN6_WM_DEPTH_RESOLVE (1 << 28) +# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16 +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8 +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0 +/* DW5 */ +# define GEN6_WM_MAX_THREADS_SHIFT 25 +# define GEN6_WM_KILL_ENABLE (1 << 22) +# define GEN6_WM_COMPUTED_DEPTH (1 << 21) +# define GEN6_WM_USES_SOURCE_DEPTH (1 << 20) +# define GEN6_WM_DISPATCH_ENABLE (1 << 19) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16) +# define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14) +# define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14) +# define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14) +# define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14) +# define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13) +# define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 12) +# define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9) +# define GEN6_WM_USES_SOURCE_W (1 << 8) +# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7) +# define GEN6_WM_32_DISPATCH_ENABLE (1 << 2) +# define GEN6_WM_16_DISPATCH_ENABLE (1 << 1) +# define GEN6_WM_8_DISPATCH_ENABLE (1 << 0) +/* DW6 */ +# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20 +# define GEN6_WM_POSOFFSET_NONE (0 << 18) +# define GEN6_WM_POSOFFSET_CENTROID (2 << 18) +# define GEN6_WM_POSOFFSET_SAMPLE (3 << 18) +# define GEN6_WM_POSITION_ZW_PIXEL (0 << 16) +# define GEN6_WM_POSITION_ZW_CENTROID (2 << 16) +# define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16) +# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) +# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) +# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) +# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) +# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) +# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) +# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9) +# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1) +# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1) +# define GEN6_WM_MSRAST_ON_PIXEL (2 << 1) +# define GEN6_WM_MSRAST_ON_PATTERN (3 << 1) +# define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0) +/* DW7: kernel 1 pointer */ +/* DW8: kernel 2 pointer */ + +#define CMD_3D_CONSTANT_VS_STATE 0x7815 /* GEN6+ */ +#define CMD_3D_CONSTANT_GS_STATE 0x7816 /* GEN6+ */ +#define CMD_3D_CONSTANT_PS_STATE 0x7817 /* GEN6+ */ +# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15) +# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14) +# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13) +# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12) + +#define CMD_3D_SAMPLE_MASK 0x7818 /* GEN6+ */ #define CMD_DRAW_RECT 0x7900 #define CMD_BLEND_CONSTANT_COLOR 0x7901 @@ -818,6 +1047,25 @@ #define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 #define CMD_AA_LINE_PARAMETERS 0x790a +#define CMD_GS_SVB_INDEX 0x790b /* CTG+ */ +/* DW1 */ +# define SVB_INDEX_SHIFT 29 +# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */ +/* DW2: SVB index */ +/* DW3: SVB maximum index */ + +#define CMD_3D_MULTISAMPLE 0x790d /* SNB+ */ +/* DW1 */ +# define MS_PIXEL_LOCATION_CENTER (0 << 4) +# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4) +# define MS_NUMSAMPLES_1 (0 << 1) +# define MS_NUMSAMPLES_4 (2 << 1) +# define MS_NUMSAMPLES_8 (3 << 1) + +#define CMD_3D_CLEAR_PARAMS 0x7910 /* ILK+ */ +# define DEPTH_CLEAR_VALID (1 << 15) +/* DW1: depth clear value */ + #define CMD_PIPE_CONTROL 0x7a00 #define CMD_3D_PRIM 0x7b00 diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 106454de4a..f0a4e8ad65 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -503,10 +503,17 @@ static void brw_emit_vertices(struct brw_context *brw) if (brw->vb.nr_enabled == 0) { BEGIN_BATCH(3); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); - OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | - BRW_VE0_VALID | - (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | - (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + if (IS_GEN6(intel->intelScreen->deviceID)) { + OUT_BATCH((0 << GEN6_VE0_INDEX_SHIFT) | + GEN6_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } else { + OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) | (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) | (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) | @@ -527,14 +534,22 @@ static void brw_emit_vertices(struct brw_context *brw) for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; + uint32_t dw0; - OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) | - BRW_VB0_ACCESS_VERTEXDATA | + if (intel->gen >= 6) { + dw0 = GEN6_VB0_ACCESS_VERTEXDATA | + (i << GEN6_VB0_INDEX_SHIFT); + } else { + dw0 = BRW_VB0_ACCESS_VERTEXDATA | + (i << BRW_VB0_INDEX_SHIFT); + } + + OUT_BATCH(dw0 | (input->stride << BRW_VB0_PITCH_SHIFT)); OUT_RELOC(input->bo, I915_GEM_DOMAIN_VERTEX, 0, input->offset); - if (intel->is_ironlake) { + if (intel->is_ironlake || intel->gen >= 6) { OUT_RELOC(input->bo, I915_GEM_DOMAIN_VERTEX, 0, input->bo->size - 1); @@ -565,12 +580,19 @@ static void brw_emit_vertices(struct brw_context *brw) break; } - OUT_BATCH((i << BRW_VE0_INDEX_SHIFT) | - BRW_VE0_VALID | - (format << BRW_VE0_FORMAT_SHIFT) | - (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + if (IS_GEN6(intel->intelScreen->deviceID)) { + OUT_BATCH((i << GEN6_VE0_INDEX_SHIFT) | + GEN6_VE0_VALID | + (format << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } else { + OUT_BATCH((i << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (format << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } - if (intel->is_ironlake) + if (intel->is_ironlake || intel->gen >= 6) OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index b832c7165d..f69d529613 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -102,8 +102,6 @@ static void brw_set_dest( struct brw_instruction *insn, static void brw_set_src0( struct brw_instruction *insn, struct brw_reg reg ) { - assert(reg.file != BRW_MESSAGE_REGISTER_FILE); - if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE) assert(reg.nr < 128); @@ -323,7 +321,7 @@ static void brw_set_urb_message( struct brw_context *brw, struct intel_context *intel = &brw->intel; brw_set_src1(insn, brw_imm_d(0)); - if (intel->is_ironlake) { + if (intel->is_ironlake || intel->gen >= 6) { insn->bits3.urb_igdng.opcode = 0; /* ? */ insn->bits3.urb_igdng.offset = offset; insn->bits3.urb_igdng.swizzle_control = swizzle_control; @@ -334,8 +332,16 @@ static void brw_set_urb_message( struct brw_context *brw, insn->bits3.urb_igdng.response_length = response_length; insn->bits3.urb_igdng.msg_length = msg_length; insn->bits3.urb_igdng.end_of_thread = end_of_thread; - insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; - insn->bits2.send_igdng.end_of_thread = end_of_thread; + if (intel->gen >= 6) { + /* For SNB, the SFID bits moved to the condmod bits, and + * EOT stayed in bits3 above. Does the EOT bit setting + * below on Ironlake even do anything? + */ + insn->header.destreg__conditionalmod = BRW_MESSAGE_TARGET_URB; + } else { + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } } else { insn->bits3.urb.opcode = 0; /* ? */ insn->bits3.urb.offset = offset; @@ -917,26 +923,40 @@ void brw_math( struct brw_compile *p, GLuint data_type, GLuint precision ) { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; - GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + struct intel_context *intel = &p->brw->intel; - /* Example code doesn't set predicate_control for send - * instructions. - */ - insn->header.predicate_control = 0; - insn->header.destreg__conditionalmod = msg_reg_nr; + if (intel->gen >= 6) { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_MATH); - brw_set_dest(insn, dest); - brw_set_src0(insn, src); - brw_set_math_message(p->brw, - insn, - msg_length, response_length, - function, - BRW_MATH_INTEGER_UNSIGNED, - precision, - saturate, - data_type); + /* Math is the same ISA format as other opcodes, except that CondModifier + * becomes FC[3:0] and ThreadCtrl becomes FC[5:4]. + */ + insn->header.destreg__conditionalmod = function; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_src1(insn, brw_null_reg()); + } else { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; + GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + /* Example code doesn't set predicate_control for send + * instructions. + */ + insn->header.predicate_control = 0; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + data_type); + } } /** @@ -1377,7 +1397,18 @@ void brw_urb_WRITE(struct brw_compile *p, GLuint offset, GLuint swizzle) { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + struct intel_context *intel = &p->brw->intel; + struct brw_instruction *insn; + + /* Sandybridge doesn't have the implied move for SENDs, + * and the first message register index comes from src0. + */ + if (intel->gen >= 6) { + brw_MOV(p, brw_message_reg(msg_reg_nr), src0); + src0 = brw_message_reg(msg_reg_nr); + } + + insn = next_insn(p, BRW_OPCODE_SEND); assert(msg_length < BRW_MAX_MRF); @@ -1385,7 +1416,8 @@ void brw_urb_WRITE(struct brw_compile *p, brw_set_src0(insn, src0); brw_set_src1(insn, brw_imm_d(0)); - insn->header.destreg__conditionalmod = msg_reg_nr; + if (intel->gen < 6) + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_urb_message(p->brw, insn, diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index f708ee0063..d030ed41f4 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -136,6 +136,41 @@ const struct brw_tracked_state brw_binding_table_pointers = { .emit = upload_binding_table_pointers, }; +/** + * Upload the binding table pointers, which point each stage's array of surface + * state pointers. + * + * The binding table pointers are relative to the surface state base address, + * which is 0. + */ +static void upload_gen6_binding_table_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | + GEN6_BINDING_TABLE_MODIFY_VS | + GEN6_BINDING_TABLE_MODIFY_GS | + GEN6_BINDING_TABLE_MODIFY_PS | + (4 - 2)); + if (brw->vs.bind_bo != NULL) + OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ + else + OUT_BATCH(0); + OUT_BATCH(0); /* gs */ + OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */ + ADVANCE_BATCH(); +} + +const struct brw_tracked_state gen6_binding_table_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SURF_BIND, + }, + .prepare = prepare_binding_table_pointers, + .emit = upload_gen6_binding_table_pointers, +}; /** * Upload pointers to the per-stage state. @@ -209,7 +244,14 @@ static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct intel_region *region = brw->state.depth_region; - unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5; + unsigned int len; + + if (intel->gen >= 6) + len = 7; + else if (intel->is_g4x || intel->is_ironlake) + len = 6; + else + len = 5; if (region == NULL) { BEGIN_BATCH(len); @@ -220,9 +262,12 @@ static void emit_depthbuffer(struct brw_context *brw) OUT_BATCH(0); OUT_BATCH(0); - if (intel->is_g4x || intel->is_ironlake) + if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6) OUT_BATCH(0); + if (intel->gen >= 6) + OUT_BATCH(0); + ADVANCE_BATCH(); } else { unsigned int format; @@ -243,6 +288,8 @@ static void emit_depthbuffer(struct brw_context *brw) } assert(region->tiling != I915_TILING_X); + if (IS_GEN6(intel->intelScreen->deviceID)) + assert(region->tiling != I915_TILING_NONE); BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); @@ -259,9 +306,20 @@ static void emit_depthbuffer(struct brw_context *brw) ((region->height - 1) << 19)); OUT_BATCH(0); - if (intel->is_g4x || intel->is_ironlake) + if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6) OUT_BATCH(0); + if (intel->gen >= 6) + OUT_BATCH(0); + + ADVANCE_BATCH(); + } + + /* Initialize it for safety. */ + if (intel->gen >= 6) { + BEGIN_BATCH(2); + OUT_BATCH(CMD_3D_CLEAR_PARAMS << 16 | (2 - 2)); + OUT_BATCH(0); ADVANCE_BATCH(); } } @@ -435,6 +493,8 @@ const struct brw_tracked_state brw_line_stipple = { static void upload_invarient_state( struct brw_context *brw ) { + struct intel_context *intel = &brw->intel; + { /* 0x61040000 Pipeline Select */ /* PipelineSelect : 0 */ @@ -446,7 +506,7 @@ static void upload_invarient_state( struct brw_context *brw ) BRW_BATCH_STRUCT(brw, &ps); } - { + if (intel->gen < 6) { struct brw_global_depth_offset_clamp gdo; memset(&gdo, 0, sizeof(gdo)); @@ -459,6 +519,32 @@ static void upload_invarient_state( struct brw_context *brw ) BRW_BATCH_STRUCT(brw, &gdo); } + intel_batchbuffer_emit_mi_flush(intel->batch); + + if (intel->gen >= 6) { + int i; + + BEGIN_BATCH(3); + OUT_BATCH(CMD_3D_MULTISAMPLE << 16 | (3 - 2)); + OUT_BATCH(MS_PIXEL_LOCATION_CENTER | + MS_NUMSAMPLES_1); + OUT_BATCH(0); /* positions for 4/8-sample */ + ADVANCE_BATCH(); + + BEGIN_BATCH(2); + OUT_BATCH(CMD_3D_SAMPLE_MASK << 16 | (2 - 2)); + OUT_BATCH(1); + ADVANCE_BATCH(); + + for (i = 0; i < 4; i++) { + BEGIN_BATCH(4); + OUT_BATCH(CMD_GS_SVB_INDEX << 16 | (4 - 2)); + OUT_BATCH(i << SVB_INDEX_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0xffffffff); + ADVANCE_BATCH(); + } + } /* 0x61020000 State Instruction Pointer */ { @@ -509,7 +595,20 @@ static void upload_state_base_address( struct brw_context *brw ) /* Output the structure (brw_state_base_address) directly to the * batchbuffer, so we can emit relocations inline. */ - if (intel->is_ironlake) { + if (intel->gen >= 6) { + BEGIN_BATCH(10); + OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (10 - 2)); + OUT_BATCH(1); /* General state base address */ + OUT_BATCH(1); /* Surface state base address */ + OUT_BATCH(1); /* Dynamic state base address */ + OUT_BATCH(1); /* Indirect object base address */ + OUT_BATCH(1); /* Instruction base address */ + OUT_BATCH(1); /* General state upper bound */ + OUT_BATCH(1); /* Dynamic state upper bound */ + OUT_BATCH(1); /* Indirect object upper bound */ + OUT_BATCH(1); /* Instruction access upper bound */ + ADVANCE_BATCH(); + } else if (intel->is_ironlake) { BEGIN_BATCH(8); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); OUT_BATCH(1); /* General state base address */ diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 536fe8b249..f790cfabe2 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -90,6 +90,23 @@ const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; const struct brw_tracked_state brw_index_buffer; +const struct brw_tracked_state gen6_binding_table_pointers; +const struct brw_tracked_state gen6_blend_state; +const struct brw_tracked_state gen6_cc_state_pointers; +const struct brw_tracked_state gen6_cc_vp; +const struct brw_tracked_state gen6_clip_state; +const struct brw_tracked_state gen6_clip_vp; +const struct brw_tracked_state gen6_color_calc_state; +const struct brw_tracked_state gen6_depth_stencil_state; +const struct brw_tracked_state gen6_gs_state; +const struct brw_tracked_state gen6_sampler_state; +const struct brw_tracked_state gen6_scissor_state; +const struct brw_tracked_state gen6_sf_state; +const struct brw_tracked_state gen6_sf_vp; +const struct brw_tracked_state gen6_urb; +const struct brw_tracked_state gen6_viewport_state; +const struct brw_tracked_state gen6_vs_state; +const struct brw_tracked_state gen6_wm_state; /** * Use same key for WM and VS surfaces. diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index 4bb98d8d5d..c08cb45b75 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -390,6 +390,7 @@ brw_init_non_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT); brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG); + brw_init_cache_id(cache, "BLEND_STATE", BRW_BLEND_STATE); } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 4f477cfc6b..9e54f29f0f 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -35,8 +35,15 @@ #include "brw_state.h" #include "intel_batchbuffer.h" #include "intel_buffers.h" +#include "intel_chipset.h" -static const struct brw_tracked_state *atoms[] = +/* This is used to initialize brw->state.atoms[]. We could use this + * list directly except for a single atom, brw_constant_buffer, which + * has a .dirty value which changes according to the parameters of the + * current fragment and vertex programs, and so cannot be a static + * value. + */ +static const struct brw_tracked_state *gen4_atoms[] = { &brw_check_fallback, @@ -95,6 +102,63 @@ static const struct brw_tracked_state *atoms[] = &brw_constant_buffer }; +const struct brw_tracked_state *gen6_atoms[] = +{ + &brw_check_fallback, + + &brw_wm_input_sizes, + &brw_vs_prog, + &brw_gs_prog, + &brw_wm_prog, + + &gen6_clip_vp, + &gen6_sf_vp, + &gen6_cc_vp, + + /* Command packets: */ + &brw_invarient_state, + + &gen6_viewport_state, /* must do after *_vp stages */ + + &gen6_urb, + &gen6_blend_state, /* must do before cc unit */ + &gen6_color_calc_state, /* must do before cc unit */ + &gen6_depth_stencil_state, /* must do before cc unit */ + &gen6_cc_state_pointers, + + &brw_vs_surfaces, /* must do before unit */ + &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */ + &brw_wm_surfaces, /* must do before samplers and unit */ + + &brw_wm_samplers, + &gen6_sampler_state, + + &gen6_vs_state, + &gen6_gs_state, + &gen6_clip_state, + &gen6_sf_state, + &gen6_wm_state, + + &gen6_scissor_state, + + &brw_state_base_address, + + &gen6_binding_table_pointers, + + &brw_depthbuffer, + + &brw_polygon_stipple, + &brw_polygon_stipple_offset, + + &brw_line_stipple, + &brw_aa_line_parameters, + + &brw_drawing_rect, + + &brw_indices, + &brw_index_buffer, + &brw_vertices, +}; void brw_init_state( struct brw_context *brw ) { @@ -211,6 +275,7 @@ static struct dirty_bit_map brw_bits[] = { }; static struct dirty_bit_map cache_bits[] = { + DEFINE_BIT(CACHE_NEW_BLEND_STATE), DEFINE_BIT(CACHE_NEW_CC_VP), DEFINE_BIT(CACHE_NEW_CC_UNIT), DEFINE_BIT(CACHE_NEW_WM_PROG), @@ -270,6 +335,8 @@ void brw_validate_state( struct brw_context *brw ) struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; GLuint i; + const struct brw_tracked_state **atoms; + int num_atoms; brw_clear_validated_bos(brw); @@ -278,6 +345,14 @@ void brw_validate_state( struct brw_context *brw ) brw_add_validated_bo(brw, intel->batch->buf); + if (IS_GEN6(intel->intelScreen->deviceID)) { + atoms = gen6_atoms; + num_atoms = ARRAY_SIZE(gen6_atoms); + } else { + atoms = gen4_atoms; + num_atoms = ARRAY_SIZE(gen4_atoms); + } + if (brw->emit_state_always) { state->mesa |= ~0; state->brw |= ~0; @@ -305,7 +380,7 @@ void brw_validate_state( struct brw_context *brw ) brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */ /* do prepare stage for all atoms */ - for (i = 0; i < Elements(atoms); i++) { + for (i = 0; i < num_atoms; i++) { const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) @@ -337,9 +412,20 @@ void brw_validate_state( struct brw_context *brw ) void brw_upload_state(struct brw_context *brw) { + struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; int i; static int dirty_count = 0; + const struct brw_tracked_state **atoms; + int num_atoms; + + if (IS_GEN6(intel->intelScreen->deviceID)) { + atoms = gen6_atoms; + num_atoms = ARRAY_SIZE(gen6_atoms); + } else { + atoms = gen4_atoms; + num_atoms = ARRAY_SIZE(gen4_atoms); + } brw_clear_validated_bos(brw); @@ -352,7 +438,7 @@ void brw_upload_state(struct brw_context *brw) memset(&examined, 0, sizeof(examined)); prev = *state; - for (i = 0; i < Elements(atoms); i++) { + for (i = 0; i < num_atoms; i++) { const struct brw_tracked_state *atom = atoms[i]; struct brw_state_flags generated; @@ -381,7 +467,7 @@ void brw_upload_state(struct brw_context *brw) } } else { - for (i = 0; i < Elements(atoms); i++) { + for (i = 0; i < num_atoms; i++) { const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index 66d4127271..3c2adfc87d 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -658,7 +658,105 @@ struct brw_clip_unit_state GLfloat viewport_ymax; }; +struct gen6_blend_state +{ + struct { + GLuint dest_blend_factor:5; + GLuint source_blend_factor:5; + GLuint pad3:1; + GLuint blend_func:3; + GLuint pad2:1; + GLuint ia_dest_blend_factor:5; + GLuint ia_source_blend_factor:5; + GLuint pad1:1; + GLuint ia_blend_func:3; + GLuint pad0:1; + GLuint ia_blend_enable:1; + GLuint blend_enable:1; + } blend0; + + struct { + GLuint post_blend_clamp_enable:1; + GLuint pre_blend_clamp_enable:1; + GLuint clamp_range:2; + GLuint pad0:4; + GLuint x_dither_offset:2; + GLuint y_dither_offset:2; + GLuint dither_enable:1; + GLuint alpha_test_func:3; + GLuint alpha_test_enable:1; + GLuint pad1:1; + GLuint logic_op_func:4; + GLuint logic_op_enable:1; + GLuint pad2:1; + GLuint write_disable_b:1; + GLuint write_disable_g:1; + GLuint write_disable_r:1; + GLuint write_disable_a:1; + GLuint pad3:1; + GLuint alpha_to_coverage_dither:1; + GLuint alpha_to_one:1; + GLuint alpha_to_coverage:1; + } blend1; +}; + +struct gen6_color_calc_state +{ + struct { + GLuint alpha_test_format:1; + GLuint pad0:14; + GLuint round_disable:1; + GLuint bf_stencil_ref:8; + GLuint stencil_ref:8; + } cc0; + union { + GLfloat alpha_ref_f; + struct { + GLuint ui:8; + GLuint pad0:24; + } alpha_ref_fi; + } cc1; + + GLfloat constant_r; + GLfloat constant_g; + GLfloat constant_b; + GLfloat constant_a; +}; + +struct gen6_depth_stencil_state +{ + struct { + GLuint pad0:3; + GLuint bf_stencil_pass_depth_pass_op:3; + GLuint bf_stencil_pass_depth_fail_op:3; + GLuint bf_stencil_fail_op:3; + GLuint bf_stencil_func:3; + GLuint bf_stencil_enable:1; + GLuint pad1:2; + GLuint stencil_write_enable:1; + GLuint stencil_pass_depth_pass_op:3; + GLuint stencil_pass_depth_fail_op:3; + GLuint stencil_fail_op:3; + GLuint stencil_func:3; + GLuint stencil_enable:1; + } ds0; + + struct { + GLuint bf_stencil_write_mask:8; + GLuint bf_stencil_test_mask:8; + GLuint stencil_write_mask:8; + GLuint stencil_test_mask:8; + } ds1; + + struct { + GLuint pad0:25; + GLuint depth_write_enable:1; + GLuint depth_test_func:3; + GLuint pad1:1; + GLuint depth_test_enable:1; + } ds2; +}; struct brw_cc_unit_state { @@ -752,8 +850,6 @@ struct brw_cc_unit_state } cc7; }; - - struct brw_sf_unit_state { struct thread0 thread0; @@ -813,6 +909,11 @@ struct brw_sf_unit_state }; +struct gen6_scissor_state +{ + GLuint ymin, xmin; + GLuint ymax, xmax; +}; struct brw_gs_unit_state { @@ -1043,6 +1144,15 @@ struct brw_sf_viewport } scissor; }; +struct gen6_sf_viewport { + GLfloat m00; + GLfloat m11; + GLfloat m22; + GLfloat m30; + GLfloat m31; + GLfloat m32; +}; + /* Documented in the subsystem/shared-functions/sampler chapter... */ struct brw_surface_state diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 88327d9927..e0be3cc6e3 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -180,10 +180,12 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->first_output = reg; c->first_overflow_output = 0; - if (intel->is_ironlake) - mrf = 8; + if (intel->gen >= 6) + mrf = 6; + else if (intel->is_ironlake) + mrf = 8; else - mrf = 4; + mrf = 4; for (i = 0; i < VERT_RESULT_MAX; i++) { if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { @@ -279,7 +281,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) */ attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs); - if (intel->is_ironlake) + if (intel->is_ironlake || intel->gen >= 6) c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; else c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; @@ -479,9 +481,11 @@ static void emit_math1( struct brw_vs_compile *c, * whether that turns out to be a simulator bug or not: */ struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg tmp = dst; - GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || - dst.file != BRW_GENERAL_REGISTER_FILE); + GLboolean need_tmp = (intel->gen < 6 && + (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE)); if (need_tmp) tmp = get_tmp(c); @@ -510,9 +514,11 @@ static void emit_math2( struct brw_vs_compile *c, GLuint precision) { struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg tmp = dst; - GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || - dst.file != BRW_GENERAL_REGISTER_FILE); + GLboolean need_tmp = (intel->gen < 6 && + (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE)); if (need_tmp) tmp = get_tmp(c); @@ -1191,7 +1197,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) struct brw_reg pos = c->regs[PROGRAM_OUTPUT][VERT_RESULT_HPOS]; struct brw_reg ndc; int eot; - GLuint len_vertext_header = 2; + GLuint len_vertex_header = 2; if (c->key.copy_edgeflag) { brw_MOV(p, @@ -1199,12 +1205,14 @@ static void emit_vertex_write( struct brw_vs_compile *c) get_reg(c, PROGRAM_INPUT, VERT_ATTRIB_EDGEFLAG)); } - /* Build ndc coords */ - ndc = get_tmp(c); - /* ndc = 1.0 / pos.w */ - emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); - /* ndc.xyz = pos * ndc */ - brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); + if (intel->gen < 6) { + /* Build ndc coords */ + ndc = get_tmp(c); + /* ndc = 1.0 / pos.w */ + emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); + /* ndc.xyz = pos * ndc */ + brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); + } /* Update the header for point size, user clipping flags, and -ve rhw * workaround. @@ -1267,21 +1275,41 @@ static void emit_vertex_write( struct brw_vs_compile *c) * of zeros followed by two sets of NDC coordinates: */ brw_set_access_mode(p, BRW_ALIGN_1); - brw_MOV(p, offset(m0, 2), ndc); - - if (intel->is_ironlake) { - /* There are 20 DWs (D0-D19) in VUE vertex header on Ironlake */ - brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */ - /* m4, m5 contain the distances from vertex to the user clip planeXXX. - * Seems it is useless for us. - * m6 is used for aligning, so that the remainder of vertex element is - * reg-aligned. - */ - brw_MOV(p, offset(m0, 7), pos); /* the remainder of vertex element */ - len_vertext_header = 6; + + if (intel->gen >= 6) { + /* There are 16 DWs (D0-D15) in VUE header on Sandybridge: + * dword 0-3 (m1) of the header is indices, point width, clip flags. + * dword 4-7 (m2) is the 4D space position + * dword 8-15 (m3,m4) of the vertex header is the user clip distance. + * m5 is the first vertex data we fill, which is the vertex position. + */ + brw_MOV(p, offset(m0, 2), pos); + brw_MOV(p, offset(m0, 5), pos); + len_vertex_header = 4; + } else if (intel->is_ironlake) { + /* There are 20 DWs (D0-D19) in VUE header on Ironlake: + * dword 0-3 (m1) of the header is indices, point width, clip flags. + * dword 4-7 (m2) is the ndc position (set above) + * dword 8-11 (m3) of the vertex header is the 4D space position + * dword 12-19 (m4,m5) of the vertex header is the user clip distance. + * m6 is a pad so that the vertex element data is aligned + * m7 is the first vertex data we fill, which is the vertex position. + */ + brw_MOV(p, offset(m0, 2), ndc); + brw_MOV(p, offset(m0, 3), pos); + brw_MOV(p, offset(m0, 7), pos); + len_vertex_header = 6; } else { - brw_MOV(p, offset(m0, 3), pos); - len_vertext_header = 2; + /* There are 8 dwords in VUE header pre-Ironlake: + * dword 0-3 (m1) is indices, point width, clip flags. + * dword 4-7 (m2) is ndc position (set above) + * + * dword 8-11 (m3) is the first vertex data, which we always have be the + * vertex position. + */ + brw_MOV(p, offset(m0, 2), ndc); + brw_MOV(p, offset(m0, 3), pos); + len_vertex_header = 2; } eot = (c->first_overflow_output == 0); @@ -1292,7 +1320,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) c->r0, /* src */ 0, /* allocate */ 1, /* used */ - MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ + MIN2(c->nr_outputs + 1 + len_vertex_header, (BRW_MAX_MRF-1)), /* msg len */ 0, /* response len */ eot, /* eot */ eot, /* writes complete */ diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 0b0be02dd2..27a2a3e8a7 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -102,6 +102,9 @@ static void brw_destroy_context( struct intel_context *intel ) dri_bo_release(&brw->cc.prog_bo); dri_bo_release(&brw->cc.state_bo); dri_bo_release(&brw->cc.vp_bo); + dri_bo_release(&brw->cc.blend_state_bo); + dri_bo_release(&brw->cc.depth_stencil_state_bo); + dri_bo_release(&brw->cc.color_calc_state_bo); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 1db438ae7b..a42067611c 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -509,7 +509,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, unsigned int unit) { - struct intel_context *intel = &brw->intel;; + struct intel_context *intel = &brw->intel; GLcontext *ctx = &intel->ctx; dri_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); @@ -576,18 +576,21 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.draw_x = 0; key.draw_y = 0; } - /* _NEW_COLOR */ - memcpy(key.color_mask, ctx->Color.ColorMask[unit], - sizeof(key.color_mask)); - /* As mentioned above, disable writes to the alpha component when the - * renderbuffer is XRGB. - */ - if (ctx->DrawBuffer->Visual.alphaBits == 0) - key.color_mask[3] = GL_FALSE; + if (intel->gen < 6) { + /* _NEW_COLOR */ + memcpy(key.color_mask, ctx->Color.ColorMask[unit], + sizeof(key.color_mask)); + + /* As mentioned above, disable writes to the alpha component when the + * renderbuffer is XRGB. + */ + if (ctx->DrawBuffer->Visual.alphaBits == 0) + key.color_mask[3] = GL_FALSE; - key.color_blend = (!ctx->Color._LogicOpEnabled && - (ctx->Color.BlendEnabled & (1 << unit))); + key.color_blend = (!ctx->Color._LogicOpEnabled && + (ctx->Color.BlendEnabled & (1 << unit))); + } dri_bo_unreference(brw->wm.surf_bo[unit]); brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache, @@ -639,12 +642,14 @@ brw_update_renderbuffer_surface(struct brw_context *brw, brw_set_surface_tiling(&surf, key.tiling); surf.ss3.pitch = (key.pitch * key.cpp) - 1; - /* _NEW_COLOR */ - surf.ss0.color_blend = key.color_blend; - surf.ss0.writedisable_red = !key.color_mask[0]; - surf.ss0.writedisable_green = !key.color_mask[1]; - surf.ss0.writedisable_blue = !key.color_mask[2]; - surf.ss0.writedisable_alpha = !key.color_mask[3]; + if (intel->gen < 6) { + /* _NEW_COLOR */ + surf.ss0.color_blend = key.color_blend; + surf.ss0.writedisable_red = !key.color_mask[0]; + surf.ss0.writedisable_green = !key.color_mask[1]; + surf.ss0.writedisable_blue = !key.color_mask[2]; + surf.ss0.writedisable_alpha = !key.color_mask[3]; + } /* Key size will never match key size for textures, so we're safe. */ brw->wm.surf_bo[unit] = brw_upload_cache(&brw->surface_cache, diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c new file mode 100644 index 0000000000..65e16e70c7 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_cc.c @@ -0,0 +1,296 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "intel_batchbuffer.h" + +struct brw_blend_state_key { + GLboolean color_blend, alpha_enabled; + + GLenum logic_op; + + GLenum blend_eq_rgb, blend_eq_a; + GLenum blend_src_rgb, blend_src_a; + GLenum blend_dst_rgb, blend_dst_a; + + GLenum alpha_func; + + GLboolean dither; +}; + +static void +blend_state_populate_key(struct brw_context *brw, + struct brw_blend_state_key *key) +{ + GLcontext *ctx = &brw->intel.ctx; + + memset(key, 0, sizeof(*key)); + + /* _NEW_COLOR */ + if (ctx->Color._LogicOpEnabled) + key->logic_op = ctx->Color.LogicOp; + else + key->logic_op = GL_COPY; + + /* _NEW_COLOR */ + key->color_blend = ctx->Color.BlendEnabled; + if (key->color_blend) { + key->blend_eq_rgb = ctx->Color.BlendEquationRGB; + key->blend_eq_a = ctx->Color.BlendEquationA; + key->blend_src_rgb = ctx->Color.BlendSrcRGB; + key->blend_dst_rgb = ctx->Color.BlendDstRGB; + key->blend_src_a = ctx->Color.BlendSrcA; + key->blend_dst_a = ctx->Color.BlendDstA; + } + + /* _NEW_COLOR */ + key->alpha_enabled = ctx->Color.AlphaEnabled; + if (key->alpha_enabled) { + key->alpha_func = ctx->Color.AlphaFunc; + } + + /* _NEW_COLOR */ + key->dither = ctx->Color.DitherFlag; +} + +/** + * Creates the state cache entry for the given CC unit key. + */ +static drm_intel_bo * +blend_state_create_from_key(struct brw_context *brw, + struct brw_blend_state_key *key) +{ + struct gen6_blend_state blend; + drm_intel_bo *bo; + + memset(&blend, 0, sizeof(blend)); + + if (key->logic_op != GL_COPY) { + blend.blend1.logic_op_enable = 1; + blend.blend1.logic_op_func = intel_translate_logic_op(key->logic_op); + } else if (key->color_blend) { + GLenum eqRGB = key->blend_eq_rgb; + GLenum eqA = key->blend_eq_a; + GLenum srcRGB = key->blend_src_rgb; + GLenum dstRGB = key->blend_dst_rgb; + GLenum srcA = key->blend_src_a; + GLenum dstA = key->blend_dst_a; + + if (eqRGB == GL_MIN || eqRGB == GL_MAX) { + srcRGB = dstRGB = GL_ONE; + } + + if (eqA == GL_MIN || eqA == GL_MAX) { + srcA = dstA = GL_ONE; + } + + blend.blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB); + blend.blend0.source_blend_factor = brw_translate_blend_factor(srcRGB); + blend.blend0.blend_func = brw_translate_blend_equation(eqRGB); + + blend.blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA); + blend.blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA); + blend.blend0.ia_blend_func = brw_translate_blend_equation(eqA); + + blend.blend0.blend_enable = 1; + blend.blend0.ia_blend_enable = (srcA != srcRGB || + dstA != dstRGB || + eqA != eqRGB); + } + + if (key->alpha_enabled) { + blend.blend1.alpha_test_enable = 1; + blend.blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func); + + } + + if (key->dither) { + blend.blend1.dither_enable = 1; + blend.blend1.y_dither_offset = 0; + blend.blend1.x_dither_offset = 0; + } + + bo = brw_upload_cache(&brw->cache, BRW_BLEND_STATE, + key, sizeof(*key), + NULL, 0, + &blend, sizeof(blend)); + + return bo; +} + +static void +prepare_blend_state(struct brw_context *brw) +{ + struct brw_blend_state_key key; + + blend_state_populate_key(brw, &key); + + drm_intel_bo_unreference(brw->cc.blend_state_bo); + brw->cc.blend_state_bo = brw_search_cache(&brw->cache, BRW_BLEND_STATE, + &key, sizeof(key), + NULL, 0, + NULL); + + if (brw->cc.blend_state_bo == NULL) + brw->cc.blend_state_bo = blend_state_create_from_key(brw, &key); +} + +const struct brw_tracked_state gen6_blend_state = { + .dirty = { + .mesa = _NEW_COLOR, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_blend_state, +}; + +struct brw_color_calc_state_key { + GLubyte blend_constant_color[4]; + GLclampf alpha_ref; + GLubyte stencil_ref[2]; +}; + +static void +color_calc_state_populate_key(struct brw_context *brw, + struct brw_color_calc_state_key *key) +{ + GLcontext *ctx = &brw->intel.ctx; + + memset(key, 0, sizeof(*key)); + + /* _NEW_STENCIL */ + if (ctx->Stencil._Enabled) { + const unsigned back = ctx->Stencil._BackFace; + + key->stencil_ref[0] = ctx->Stencil.Ref[0]; + if (ctx->Stencil._TestTwoSide) + key->stencil_ref[1] = ctx->Stencil.Ref[back]; + } + + /* _NEW_COLOR */ + if (ctx->Color.AlphaEnabled) + key->alpha_ref = ctx->Color.AlphaRef; + + key->blend_constant_color[0] = ctx->Color.BlendColor[0]; + key->blend_constant_color[1] = ctx->Color.BlendColor[1]; + key->blend_constant_color[2] = ctx->Color.BlendColor[2]; + key->blend_constant_color[3] = ctx->Color.BlendColor[3]; +} + +/** + * Creates the state cache entry for the given CC state key. + */ +static drm_intel_bo * +color_calc_state_create_from_key(struct brw_context *brw, + struct brw_color_calc_state_key *key) +{ + struct gen6_color_calc_state cc; + drm_intel_bo *bo; + + memset(&cc, 0, sizeof(cc)); + + cc.cc0.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8; + UNCLAMPED_FLOAT_TO_UBYTE(cc.cc1.alpha_ref_fi.ui, key->alpha_ref); + + cc.cc0.stencil_ref = key->stencil_ref[0]; + cc.cc0.bf_stencil_ref = key->stencil_ref[1]; + + cc.constant_r = key->blend_constant_color[0]; + cc.constant_g = key->blend_constant_color[1]; + cc.constant_b = key->blend_constant_color[2]; + cc.constant_a = key->blend_constant_color[3]; + + bo = brw_upload_cache(&brw->cache, BRW_COLOR_CALC_STATE, + key, sizeof(*key), + NULL, 0, + &cc, sizeof(cc)); + + return bo; +} + +static void +prepare_color_calc_state(struct brw_context *brw) +{ + struct brw_color_calc_state_key key; + + color_calc_state_populate_key(brw, &key); + + drm_intel_bo_unreference(brw->cc.state_bo); + brw->cc.state_bo = brw_search_cache(&brw->cache, BRW_COLOR_CALC_STATE, + &key, sizeof(key), + NULL, 0, + NULL); + + if (brw->cc.state_bo == NULL) + brw->cc.state_bo = color_calc_state_create_from_key(brw, &key); +} + +const struct brw_tracked_state gen6_color_calc_state = { + .dirty = { + .mesa = _NEW_COLOR, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_color_calc_state, +}; + +static void upload_cc_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_3D_CC_STATE_POINTERS << 16 | (4 - 2)); + OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); + OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); + OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + + +static void prepare_cc_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->cc.state_bo); + brw_add_validated_bo(brw, brw->cc.blend_state_bo); + brw_add_validated_bo(brw, brw->cc.depth_stencil_state_bo); +} + +const struct brw_tracked_state gen6_cc_state_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = (CACHE_NEW_BLEND_STATE | + CACHE_NEW_COLOR_CALC_STATE | + CACHE_NEW_DEPTH_STENCIL_STATE) + }, + .prepare = prepare_cc_state_pointers, + .emit = upload_cc_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c new file mode 100644 index 0000000000..06f8145e32 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c @@ -0,0 +1,75 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +upload_clip_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + uint32_t depth_clamp = 0; + uint32_t provoking; + + if (!ctx->Transform.DepthClamp) + depth_clamp = GEN6_CLIP_Z_TEST; + + if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) { + provoking = 0; + } else { + provoking = + (2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) | + (2 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) | + (1 << GEN6_CLIP_LINE_PROVOKE_SHIFT); + } + + BEGIN_BATCH(4); + OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2)); + OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE); + OUT_BATCH(GEN6_CLIP_ENABLE | + GEN6_CLIP_API_OGL | + GEN6_CLIP_MODE_REJECT_ALL | /* XXX: debug: get VS working */ + GEN6_CLIP_XY_TEST | + depth_clamp | + provoking); + OUT_BATCH(0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_clip_state = { + .dirty = { + .mesa = _NEW_TRANSFORM, + .brw = BRW_NEW_CONTEXT, + .cache = 0 + }, + .emit = upload_clip_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_depthstencil.c b/src/mesa/drivers/dri/i965/gen6_depthstencil.c new file mode 100644 index 0000000000..4924f0fd55 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_depthstencil.c @@ -0,0 +1,165 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" + +struct brw_depth_stencil_state_key { + GLenum depth_func; + GLboolean depth_test, depth_write; + GLboolean stencil, stencil_two_side; + GLenum stencil_func[2], stencil_fail_op[2]; + GLenum stencil_pass_depth_fail_op[2], stencil_pass_depth_pass_op[2]; + GLubyte stencil_write_mask[2], stencil_test_mask[2]; +}; + +static void +depth_stencil_state_populate_key(struct brw_context *brw, + struct brw_depth_stencil_state_key *key) +{ + GLcontext *ctx = &brw->intel.ctx; + const unsigned back = ctx->Stencil._BackFace; + + memset(key, 0, sizeof(*key)); + + /* _NEW_STENCIL */ + key->stencil = ctx->Stencil._Enabled; + key->stencil_two_side = ctx->Stencil._TestTwoSide; + + if (key->stencil) { + key->stencil_func[0] = ctx->Stencil.Function[0]; + key->stencil_fail_op[0] = ctx->Stencil.FailFunc[0]; + key->stencil_pass_depth_fail_op[0] = ctx->Stencil.ZFailFunc[0]; + key->stencil_pass_depth_pass_op[0] = ctx->Stencil.ZPassFunc[0]; + key->stencil_write_mask[0] = ctx->Stencil.WriteMask[0]; + key->stencil_test_mask[0] = ctx->Stencil.ValueMask[0]; + } + if (key->stencil_two_side) { + key->stencil_func[1] = ctx->Stencil.Function[back]; + key->stencil_fail_op[1] = ctx->Stencil.FailFunc[back]; + key->stencil_pass_depth_fail_op[1] = ctx->Stencil.ZFailFunc[back]; + key->stencil_pass_depth_pass_op[1] = ctx->Stencil.ZPassFunc[back]; + key->stencil_write_mask[1] = ctx->Stencil.WriteMask[back]; + key->stencil_test_mask[1] = ctx->Stencil.ValueMask[back]; + } + + key->depth_test = ctx->Depth.Test; + if (key->depth_test) { + key->depth_func = ctx->Depth.Func; + key->depth_write = ctx->Depth.Mask; + } +} + +/** + * Creates the state cache entry for the given DEPTH_STENCIL_STATE state key. + */ +static dri_bo * +depth_stencil_state_create_from_key(struct brw_context *brw, + struct brw_depth_stencil_state_key *key) +{ + struct gen6_depth_stencil_state ds; + dri_bo *bo; + + memset(&ds, 0, sizeof(ds)); + + /* _NEW_STENCIL */ + if (key->stencil) { + ds.ds0.stencil_enable = 1; + ds.ds0.stencil_func = + intel_translate_compare_func(key->stencil_func[0]); + ds.ds0.stencil_fail_op = + intel_translate_stencil_op(key->stencil_fail_op[0]); + ds.ds0.stencil_pass_depth_fail_op = + intel_translate_stencil_op(key->stencil_pass_depth_fail_op[0]); + ds.ds0.stencil_pass_depth_pass_op = + intel_translate_stencil_op(key->stencil_pass_depth_pass_op[0]); + ds.ds1.stencil_write_mask = key->stencil_write_mask[0]; + ds.ds1.stencil_test_mask = key->stencil_test_mask[0]; + + if (key->stencil_two_side) { + ds.ds0.bf_stencil_enable = 1; + ds.ds0.bf_stencil_func = + intel_translate_compare_func(key->stencil_func[1]); + ds.ds0.bf_stencil_fail_op = + intel_translate_stencil_op(key->stencil_fail_op[1]); + ds.ds0.bf_stencil_pass_depth_fail_op = + intel_translate_stencil_op(key->stencil_pass_depth_fail_op[1]); + ds.ds0.bf_stencil_pass_depth_pass_op = + intel_translate_stencil_op(key->stencil_pass_depth_pass_op[1]); + ds.ds1.bf_stencil_write_mask = key->stencil_write_mask[1]; + ds.ds1.bf_stencil_test_mask = key->stencil_test_mask[1]; + } + + /* Not really sure about this: + */ + if (key->stencil_write_mask[0] || + (key->stencil_two_side && key->stencil_write_mask[1])) + ds.ds0.stencil_write_enable = 1; + } + + /* _NEW_DEPTH */ + if (key->depth_test) { + ds.ds2.depth_test_enable = 1; + ds.ds2.depth_test_func = intel_translate_compare_func(key->depth_func); + ds.ds2.depth_write_enable = key->depth_write; + } + + bo = brw_upload_cache(&brw->cache, BRW_DEPTH_STENCIL_STATE, + key, sizeof(*key), + NULL, 0, + &ds, sizeof(ds)); + + return bo; +} + +static void +prepare_depth_stencil_state(struct brw_context *brw) +{ + struct brw_depth_stencil_state_key key; + + depth_stencil_state_populate_key(brw, &key); + + dri_bo_unreference(brw->cc.depth_stencil_state_bo); + brw->cc.depth_stencil_state_bo = brw_search_cache(&brw->cache, + BRW_DEPTH_STENCIL_STATE, + &key, sizeof(key), + NULL, 0, + NULL); + + if (brw->cc.depth_stencil_state_bo == NULL) + brw->cc.depth_stencil_state_bo = + depth_stencil_state_create_from_key(brw, &key); +} + +const struct brw_tracked_state gen6_depth_stencil_state = { + .dirty = { + .mesa = _NEW_DEPTH | _NEW_STENCIL, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_depth_stencil_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_gs_state.c b/src/mesa/drivers/dri/i965/gen6_gs_state.c new file mode 100644 index 0000000000..161e7b85c2 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_gs_state.c @@ -0,0 +1,91 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +upload_gs_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + /* Disable all the constant buffers. */ + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_GS_STATE << 16 | (5 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); + + if (brw->gs.prog_bo) { + BEGIN_BATCH(7); + OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2)); + OUT_RELOC(brw->gs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) | + (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) | + (brw->gs.prog_data->urb_read_length << GEN6_GS_URB_READ_LENGTH_SHIFT) | + (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) | + GEN6_GS_STATISTICS_ENABLE | + GEN6_GS_RENDERING_ENABLE); + OUT_BATCH(GEN6_GS_ENABLE); + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(7); + OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2)); + OUT_BATCH(0); /* prog_bo */ + OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) | + (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) | + (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) | + (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) | + GEN6_GS_STATISTICS_ENABLE | + GEN6_GS_RENDERING_ENABLE); + OUT_BATCH(0); + ADVANCE_BATCH(); + } +} + +const struct brw_tracked_state gen6_gs_state = { + .dirty = { + .mesa = _NEW_TRANSFORM, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_URB_FENCE | + BRW_NEW_CONTEXT), + .cache = CACHE_NEW_GS_PROG + }, + .emit = upload_gs_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_sampler_state.c b/src/mesa/drivers/dri/i965/gen6_sampler_state.c new file mode 100644 index 0000000000..ab8e7516d2 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_sampler_state.c @@ -0,0 +1,71 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +upload_sampler_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_3D_SAMPLER_STATE_POINTERS << 16 | + VS_SAMPLER_STATE_CHANGE | + GS_SAMPLER_STATE_CHANGE | + PS_SAMPLER_STATE_CHANGE | + (4 - 2)); + OUT_BATCH(0); /* VS */ + OUT_BATCH(0); /* GS */ + if (brw->wm.sampler_bo) + OUT_RELOC(brw->wm.sampler_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + else + OUT_BATCH(0); + + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + + +static void +prepare_sampler_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->wm.sampler_bo); +} + +const struct brw_tracked_state gen6_sampler_state = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SAMPLER + }, + .prepare = prepare_sampler_state_pointers, + .emit = upload_sampler_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c new file mode 100644 index 0000000000..2e21e5f733 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c @@ -0,0 +1,105 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +prepare_scissor_state(struct brw_context *brw) +{ + GLcontext *ctx = &brw->intel.ctx; + const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + struct gen6_scissor_state scissor; + + /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */ + + /* The scissor only needs to handle the intersection of drawable and + * scissor rect. Clipping to the boundaries of static shared buffers + * for front/back/depth is covered by looping over cliprects in brw_draw.c. + * + * Note that the hardware's coordinates are inclusive, while Mesa's min is + * inclusive but max is exclusive. + */ + if (render_to_fbo) { + /* texmemory: Y=0=bottom */ + scissor.xmin = ctx->DrawBuffer->_Xmin; + scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + scissor.ymin = ctx->DrawBuffer->_Ymin; + scissor.ymax = ctx->DrawBuffer->_Ymax - 1; + } + else { + /* memory: Y=0=top */ + scissor.xmin = ctx->DrawBuffer->_Xmin; + scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; + scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; + } + + drm_intel_bo_unreference(brw->sf.state_bo); + brw->sf.state_bo = brw_cache_data(&brw->cache, BRW_SF_UNIT, + &scissor, sizeof(scissor), + NULL, 0); +} + +const struct brw_tracked_state gen6_scissor_state = { + .dirty = { + .mesa = _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_scissor_state, +}; + +static void upload_scissor_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(2); + OUT_BATCH(CMD_3D_SCISSOR_STATE_POINTERS << 16 | (2 - 2)); + OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + + +static void prepare_scissor_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->sf.state_bo); +} + +const struct brw_tracked_state gen6_scissor_state_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SF_UNIT + }, + .prepare = prepare_scissor_state_pointers, + .emit = upload_scissor_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c new file mode 100644 index 0000000000..08e6753a91 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -0,0 +1,148 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "main/macros.h" +#include "intel_batchbuffer.h" + +static void +upload_sf_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + /* CACHE_NEW_VS_PROG */ + uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written); + /* This should probably be FS inputs read */ + uint32_t num_outputs = brw_count_bits(brw->vs.prog_data->outputs_written); + uint32_t dw1, dw2, dw3, dw4; + int i; + /* _NEW_BUFFER */ + GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; + + dw1 = + num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT | + num_inputs << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT | + 3 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT; + dw2 = GEN6_SF_VIEWPORT_TRANSFORM_ENABLE | + GEN6_SF_STATISTICS_ENABLE; + dw3 = 0; + dw4 = 0; + + /* _NEW_POLYGON */ + if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo) + dw2 |= GEN6_SF_WINDING_CCW; + + /* _NEW_SCISSOR */ + if (ctx->Scissor.Enabled) + dw3 |= GEN6_SF_SCISSOR_ENABLE; + + /* _NEW_POLYGON */ + if (ctx->Polygon.CullFlag) { + switch (ctx->Polygon.CullFaceMode) { + case GL_FRONT: + dw3 |= GEN6_SF_CULL_BOTH; + break; + case GL_BACK: + dw3 |= GEN6_SF_CULL_BACK; + break; + case GL_FRONT_AND_BACK: + dw3 |= GEN6_SF_CULL_BOTH; + break; + default: + assert(0); + break; + } + } else { + dw3 |= GEN6_SF_CULL_NONE; + } + + /* _NEW_LINE */ + dw3 |= U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7) << + GEN6_SF_LINE_WIDTH_SHIFT; + if (ctx->Line.SmoothFlag) { + dw3 |= GEN6_SF_LINE_AA_ENABLE; + dw3 |= GEN6_SF_LINE_AA_MODE_TRUE; + dw3 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0; + } + + /* _NEW_POINT */ + if (ctx->Point._Attenuated) + dw4 |= GEN6_SF_USE_STATE_POINT_WIDTH; + + dw4 |= U_FIXED(CLAMP(ctx->Point.Size, 0.125, 225.875), 3) << + GEN6_SF_POINT_WIDTH_SHIFT; + if (render_to_fbo) + dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT; + + /* _NEW_LIGHT */ + if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) { + dw4 |= + (2 << GEN6_SF_TRI_PROVOKE_SHIFT) | + (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) | + (1 << GEN6_SF_LINE_PROVOKE_SHIFT); + } else { + dw4 |= + (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT); + } + + BEGIN_BATCH(20); + OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2)); + OUT_BATCH(dw1); + OUT_BATCH(dw2); + OUT_BATCH(dw3); + OUT_BATCH(dw4); + OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */ + OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */ + OUT_BATCH_F(0.0); /* XXX: global depth offset clamp */ + for (i = 0; i < 8; i++) { + /* attribute overrides */ + OUT_BATCH(0); + } + OUT_BATCH(0); /* point sprite texcoord bitmask */ + OUT_BATCH(0); /* constant interp bitmask */ + OUT_BATCH(0); /* wrapshortest enables 0-7 */ + OUT_BATCH(0); /* wrapshortest enables 8-15 */ + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_sf_state = { + .dirty = { + .mesa = (_NEW_LIGHT | + _NEW_POLYGON | + _NEW_LINE | + _NEW_SCISSOR | + _NEW_BUFFERS), + .brw = BRW_NEW_CONTEXT, + .cache = CACHE_NEW_VS_PROG + }, + .emit = upload_sf_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c new file mode 100644 index 0000000000..5445e4035a --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_urb.c @@ -0,0 +1,83 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "main/macros.h" +#include "intel_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + +static void +prepare_urb( struct brw_context *brw ) +{ + brw->urb.nr_vs_entries = 24; + if (brw->gs.prog_bo) + brw->urb.nr_gs_entries = 4; + else + brw->urb.nr_gs_entries = 0; + /* CACHE_NEW_VS_PROG */ + brw->urb.vs_size = MIN2(brw->vs.prog_data->urb_entry_size, 1); + + /* Check that the number of URB rows (8 floats each) allocated is less + * than the URB space. + */ + assert((brw->urb.nr_vs_entries + + brw->urb.nr_gs_entries) * brw->urb.vs_size * 8 < 64 * 1024); +} + +static void +upload_urb(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + assert(brw->urb.nr_vs_entries % 4 == 0); + assert(brw->urb.nr_gs_entries % 4 == 0); + /* GS requirement */ + assert(!brw->gs.prog_bo || brw->urb.vs_size < 5); + + intel_batchbuffer_emit_mi_flush(intel->batch); + + BEGIN_BATCH(3); + OUT_BATCH(CMD_URB << 16 | (3 - 2)); + OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) | + ((brw->urb.nr_vs_entries) << GEN6_URB_VS_ENTRIES_SHIFT)); + OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) | + ((brw->urb.nr_gs_entries) << GEN6_URB_GS_ENTRIES_SHIFT)); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_urb = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CONTEXT, + .cache = CACHE_NEW_VS_PROG, + }, + .prepare = prepare_urb, + .emit = upload_urb, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c new file mode 100644 index 0000000000..0c2aa4206c --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c @@ -0,0 +1,173 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" +#include "main/macros.h" + +/* The clip VP defines the guardband region where expensive clipping is skipped + * and fragments are allowed to be generated and clipped out cheaply by the SF. + * + * By setting it to NDC bounds of [-1,1], we don't do GB clipping. It's + * supposed to cause seams to become visible in apps due to shared edges taking + * different clip/no clip paths depending on whether the rest of the prim ends + * up in the guardband or not. + */ +static void +prepare_clip_vp(struct brw_context *brw) +{ + struct brw_clipper_viewport vp; + + vp.xmin = -1.0; + vp.xmax = 1.0; + vp.ymin = -1.0; + vp.ymax = 1.0; + + drm_intel_bo_unreference(brw->clip.vp_bo); + brw->clip.vp_bo = brw_cache_data(&brw->cache, BRW_CLIP_VP, + &vp, sizeof(vp), + NULL, 0); +} + +const struct brw_tracked_state gen6_clip_vp = { + .dirty = { + .mesa = _NEW_VIEWPORT, /* XXX: not really, but we need nonzero */ + .brw = 0, + .cache = 0, + }, + .prepare = prepare_clip_vp, +}; + +static void +prepare_sf_vp(struct brw_context *brw) +{ + GLcontext *ctx = &brw->intel.ctx; + const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + struct brw_sf_viewport sfv; + GLfloat y_scale, y_bias; + const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const GLfloat *v = ctx->Viewport._WindowMap.m; + + memset(&sfv, 0, sizeof(sfv)); + + /* _NEW_BUFFERS */ + if (render_to_fbo) { + y_scale = 1.0; + y_bias = 0; + } else { + y_scale = -1.0; + y_bias = ctx->DrawBuffer->Height; + } + + /* _NEW_VIEWPORT */ + sfv.viewport.m00 = v[MAT_SX]; + sfv.viewport.m11 = v[MAT_SY] * y_scale; + sfv.viewport.m22 = v[MAT_SZ] * depth_scale; + sfv.viewport.m30 = v[MAT_TX]; + sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; + sfv.viewport.m32 = v[MAT_TZ] * depth_scale; + + drm_intel_bo_unreference(brw->sf.vp_bo); + brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP, + &sfv, sizeof(sfv), + NULL, 0); +} + +const struct brw_tracked_state gen6_sf_vp = { + .dirty = { + .mesa = _NEW_VIEWPORT | _NEW_BUFFERS, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_sf_vp, +}; + +static void +prepare_cc_vp(struct brw_context *brw) +{ + GLcontext *ctx = &brw->intel.ctx; + struct brw_cc_viewport ccv; + + /* _NEW_TRANSOFORM */ + if (ctx->Transform.DepthClamp) { + /* _NEW_VIEWPORT */ + ccv.min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + ccv.max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + } else { + ccv.min_depth = 0.0; + ccv.max_depth = 1.0; + } + + drm_intel_bo_unreference(brw->cc.vp_bo); + brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv), + NULL, 0); +} + +const struct brw_tracked_state gen6_cc_vp = { + .dirty = { + .mesa = _NEW_VIEWPORT | _NEW_TRANSFORM, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_cc_vp, +}; + +static void prepare_viewport_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->sf.state_bo); +} + +static void upload_viewport_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) | + GEN6_CC_VIEWPORT_MODIFY | + GEN6_SF_VIEWPORT_MODIFY | + GEN6_CLIP_VIEWPORT_MODIFY); + OUT_RELOC(brw->clip.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_RELOC(brw->sf.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_RELOC(brw->cc.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_viewport_state = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = (CACHE_NEW_CLIP_VP | + CACHE_NEW_SF_VP | + CACHE_NEW_CC_VP) + }, + .prepare = prepare_viewport_state_pointers, + .emit = upload_viewport_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c new file mode 100644 index 0000000000..211a6231c9 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c @@ -0,0 +1,119 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" +#include "intel_batchbuffer.h" + +static void +upload_vs_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + const struct brw_vertex_program *vp = + brw_vertex_program_const(brw->vertex_program); + unsigned int nr_params = vp->program.Base.Parameters->NumParameters; + drm_intel_bo *constant_bo; + int i; + + if (vp->use_const_buffer || nr_params == 0) { + /* Disable the push constant buffers. */ + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + } else { + if (brw->vertex_program->IsNVProgram) + _mesa_load_tracked_matrices(ctx); + + /* Updates the ParamaterValues[i] pointers for all parameters of the + * basic type of PROGRAM_STATE_VAR. + */ + _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); + + constant_bo = drm_intel_bo_alloc(intel->bufmgr, "VS constant_bo", + nr_params * 4 * sizeof(float), + 4096); + intel_bo_map_gtt_preferred(intel, constant_bo, GL_TRUE); + for (i = 0; i < nr_params; i++) { + memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float), + vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + } + intel_bo_unmap_gtt_preferred(intel, constant_bo); + + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | + GEN6_CONSTANT_BUFFER_0_ENABLE | + (5 - 2)); + OUT_RELOC(constant_bo, + I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */ + ALIGN(nr_params, 2) / 2 - 1); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + drm_intel_bo_unreference(constant_bo); + } + + intel_batchbuffer_emit_mi_flush(intel->batch); + + BEGIN_BATCH(6); + OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2)); + OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) | + (brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) | + (brw->vs.prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) | + (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH((0 << GEN6_VS_MAX_THREADS_SHIFT) | + GEN6_VS_STATISTICS_ENABLE); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_vs_state = { + .dirty = { + .mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_VS_SURFACES | + BRW_NEW_URB_FENCE | + BRW_NEW_CONTEXT), + .cache = CACHE_NEW_VS_PROG + }, + .emit = upload_vs_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c new file mode 100644 index 0000000000..e355261769 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c @@ -0,0 +1,160 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" +#include "intel_batchbuffer.h" + +static void +upload_wm_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + const struct brw_fragment_program *fp = + brw_fragment_program_const(brw->fragment_program); + unsigned int nr_params = fp->program.Base.Parameters->NumParameters; + drm_intel_bo *constant_bo; + int i; + uint32_t dw2, dw4, dw5, dw6; + + if (fp->use_const_buffer || nr_params == 0) { + /* Disable the push constant buffers. */ + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 | (5 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + } else { + /* Updates the ParamaterValues[i] pointers for all parameters of the + * basic type of PROGRAM_STATE_VAR. + */ + _mesa_load_state_parameters(ctx, fp->program.Base.Parameters); + + constant_bo = drm_intel_bo_alloc(intel->bufmgr, "WM constant_bo", + nr_params * 4 * sizeof(float), + 4096); + intel_bo_map_gtt_preferred(intel, constant_bo, GL_TRUE); + for (i = 0; i < nr_params; i++) { + memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float), + fp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + } + intel_bo_unmap_gtt_preferred(intel, constant_bo); + + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 | + GEN6_CONSTANT_BUFFER_0_ENABLE | + (5 - 2)); + OUT_RELOC(constant_bo, + I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */ + ALIGN(nr_params, 2) / 2 - 1); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + drm_intel_bo_unreference(constant_bo); + } + + intel_batchbuffer_emit_mi_flush(intel->batch); + + dw2 = dw4 = dw5 = dw6 = 0; + dw4 |= GEN6_WM_STATISTICS_ENABLE; + dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0; + dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5; + + /* BRW_NEW_NR_SURFACES */ + dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT; + + /* CACHE_NEW_SAMPLER */ + dw2 |= (ALIGN(brw->wm.sampler_count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT; + dw4 |= (1 << GEN6_WM_DISPATCH_START_GRF_SHIFT_0); + + dw5 |= (40 - 1) << GEN6_WM_MAX_THREADS_SHIFT; + dw5 |= GEN6_WM_DISPATCH_ENABLE; + + /* BRW_NEW_FRAGMENT_PROGRAM */ + if (fp->isGLSL) + dw5 |= GEN6_WM_8_DISPATCH_ENABLE; + else + dw5 |= GEN6_WM_16_DISPATCH_ENABLE; + + /* _NEW_LINE */ + if (ctx->Line.StippleFlag) + dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE; + + /* _NEW_POLYGONSTIPPLE */ + if (ctx->Polygon.StippleFlag) + dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE; + + /* BRW_NEW_FRAGMENT_PROGRAM */ + if (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) + dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W; + if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) + dw5 |= GEN6_WM_COMPUTED_DEPTH; + + /* _NEW_COLOR */ + if (fp->program.UsesKill || ctx->Color.AlphaEnabled) + dw5 |= GEN6_WM_KILL_ENABLE; + + /* This should probably be FS inputs read */ + dw6 |= brw_count_bits(brw->vs.prog_data->outputs_written) << + GEN6_WM_NUM_SF_OUTPUTS_SHIFT; + + BEGIN_BATCH(9); + OUT_BATCH(CMD_3D_WM_STATE << 16 | (9 - 2)); + OUT_RELOC(brw->wm.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_BATCH(dw2); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH(dw4); + OUT_BATCH(dw5); + OUT_BATCH(dw6); + OUT_BATCH(0); /* kernel 1 pointer */ + OUT_BATCH(0); /* kernel 2 pointer */ + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_wm_state = { + .dirty = { + .mesa = _NEW_LINE | _NEW_POLYGONSTIPPLE | _NEW_COLOR, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_FRAGMENT_PROGRAM | + BRW_NEW_NR_WM_SURFACES | + BRW_NEW_URB_FENCE | + BRW_NEW_BATCH), + .cache = CACHE_NEW_SAMPLER + }, + .emit = upload_wm_state, +}; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 4c99dcde23..e38f10ebc6 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -104,7 +104,8 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used) batch->map = NULL; batch->ptr = NULL; - dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); + if (!intel->no_hw) + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index b052b724d8..4daada205a 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -96,6 +96,17 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, intel_batchbuffer_flush(batch); } +static INLINE uint32_t float_as_int(float f) +{ + union { + float f; + uint32_t d; + } fi; + + fi.f = f; + return fi.d; +} + /* Here are the crusty old macros, to be removed: */ #define BATCH_LOCALS @@ -108,6 +119,8 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, } while (0) #define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) +#define OUT_BATCH_F(f) intel_batchbuffer_emit_dword(intel->batch, \ + float_as_int(f)) #define OUT_RELOC(buf, read_domains, write_domain, delta) do { \ assert((unsigned) (delta) < buf->size); \ diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 5a60a17500..196a64a47a 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -89,6 +89,10 @@ intelEmitCopyBlit(struct intel_context *intel, dri_bo *aper_array[3]; BATCH_LOCALS; + /* Blits are in a different ringbuffer so we don't use them. */ + if (intel->gen >= 6) + return GL_FALSE; + if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return GL_FALSE; @@ -218,6 +222,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) GLint cx, cy, cw, ch; BATCH_LOCALS; + /* Blits are in a different ringbuffer so we don't use them. */ + assert(intel->gen < 6); + /* * Compute values for clearing the buffers. */ @@ -388,6 +395,10 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, int dwords = ALIGN(src_size, 8) / 4; uint32_t opcode, br13, blit_cmd; + /* Blits are in a different ringbuffer so we don't use them. */ + if (intel->gen >= 6) + return GL_FALSE; + if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return GL_FALSE; @@ -473,6 +484,9 @@ intel_emit_linear_blit(struct intel_context *intel, { GLuint pitch, height; + /* Blits are in a different ringbuffer so we don't use them. */ + assert(intel->gen < 6); + /* The pitch is a signed value. */ pitch = MIN2(size, (1 << 15) - 1); height = size / pitch; diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index 3dc8653a73..a0b2266925 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -1,4 +1,4 @@ -/* + /* * Copyright © 2007 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a @@ -71,6 +71,8 @@ #define PCI_CHIP_ILD_G 0x0042 #define PCI_CHIP_ILM_G 0x0046 +#define PCI_CHIP_SANDYBRIDGE 0x0102 + #define IS_MOBILE(devid) (devid == PCI_CHIP_I855_GM || \ devid == PCI_CHIP_I915_GM || \ devid == PCI_CHIP_I945_GM || \ @@ -104,14 +106,20 @@ devid == PCI_CHIP_Q33_G || \ devid == PCI_CHIP_Q35_G || IS_IGD(devid)) -#define IS_965(devid) (devid == PCI_CHIP_I965_G || \ +#define IS_GEN4(devid) (devid == PCI_CHIP_I965_G || \ devid == PCI_CHIP_I965_Q || \ devid == PCI_CHIP_I965_G_1 || \ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_I946_GZ || \ + IS_G4X(devid)) + +#define IS_GEN6(devid) (devid == PCI_CHIP_SANDYBRIDGE) + +#define IS_965(devid) (IS_GEN4(devid) || \ IS_G4X(devid) || \ - IS_IGDNG(devid)) + IS_IGDNG(devid) || \ + IS_GEN6(devid)) #define IS_9XX(devid) (IS_915(devid) || \ IS_945(devid) || \ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index ca78681538..03b24e2b51 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -133,6 +133,12 @@ intelClear(GLcontext *ctx, GLbitfield mask) } } + if (intel->gen >= 6) { + /* Blits are in a different ringbuffer so we don't use them. */ + tri_mask |= blit_mask; + blit_mask = 0; + } + /* SW fallback clearing */ swrast_mask = mask & ~tri_mask & ~blit_mask; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 3c36c3f4c8..767ad8c9d2 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -610,7 +610,11 @@ intelInitContext(struct intel_context *intel, intel->driContext = driContextPriv; intel->driFd = sPriv->fd; - if (IS_965(intel->intelScreen->deviceID)) { + if (IS_GEN6(intel->intelScreen->deviceID)) { + intel->gen = 6; + intel->needs_ff_sync = GL_TRUE; + intel->has_luminance_srgb = GL_TRUE; + } else if (IS_965(intel->intelScreen->deviceID)) { intel->gen = 4; } else if (IS_9XX(intel->intelScreen->deviceID)) { intel->gen = 3; @@ -887,6 +891,7 @@ intelMakeCurrent(__DRIcontext * driContextPriv, intel->driDrawable = driDrawPriv; driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1; driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1; + intel_prepare_render(&intel->ctx); } else { _mesa_make_current(NULL, NULL, NULL); diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index a9dfe281cb..5293482b35 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -1437,6 +1437,12 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, { 0x7b00, 6, 6, "3DPRIMITIVE" }, + { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" }, + { 0x7810, 6, 6, "3DSTATE_VS_STATE" }, + { 0x7811, 6, 6, "3DSTATE_GS_STATE" }, + { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, + { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" }, + { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" }, }; len = (data[0] & 0x0000ffff) + 2; @@ -1592,7 +1598,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return len; case 0x7905: - if (len != 5 && len != 6) + if (len < 5 || len > 7) fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); if (count < len) BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); @@ -1611,6 +1617,8 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) instr_out(data, hw_offset, 4, "volume depth\n"); if (len == 6) instr_out(data, hw_offset, 5, "\n"); + if (len == 7) + instr_out(data, hw_offset, 6, "render target view extent\n"); return len; diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 84c8d013e3..e16c33b33d 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -151,6 +151,7 @@ static const struct dri_extension i915_extensions[] = { static const struct dri_extension brw_extensions[] = { { "GL_ARB_depth_clamp", NULL }, { "GL_ARB_depth_texture", NULL }, + { "GL_ARB_fragment_coord_conventions", NULL }, { "GL_ARB_fragment_program", NULL }, { "GL_ARB_fragment_program_shadow", NULL }, { "GL_ARB_fragment_shader", NULL }, diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index e154bd4087..82c7b19eef 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -200,6 +200,37 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } +#if FEATURE_OES_EGL_image +static void +intel_image_target_renderbuffer_storage(GLcontext *ctx, + struct gl_renderbuffer *rb, + void *image_handle) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_renderbuffer *irb; + __DRIscreen *screen; + __DRIimage *image; + + screen = intel->intelScreen->driScrnPriv; + image = screen->dri2.image->lookupEGLImage(intel->driContext, image_handle, + intel->driContext->loaderPrivate); + if (image == NULL) + return; + + irb = intel_renderbuffer(rb); + if (irb->region) + intel_region_release(&irb->region); + intel_region_reference(&irb->region, image->region); + + rb->Width = image->region->width; + rb->Height = image->region->height; + rb->Format = image->format; + rb->DataType = image->data_type; + rb->_BaseFormat = _mesa_base_fbo_format(&intel->ctx, + image->internal_format); +} +#endif + /** * Called for each hardware renderbuffer when a _window_ is resized. * Just update fields. @@ -651,4 +682,9 @@ intel_fbo_init(struct intel_context *intel) intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; intel->ctx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer; + +#if FEATURE_OES_EGL_image + intel->ctx.Driver.EGLImageTargetRenderbufferStorage = + intel_image_target_renderbuffer_storage; +#endif } diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 6d36f3d88a..7ee6a988ea 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -148,4 +148,12 @@ void _mesa_copy_rect(GLubyte * dst, const GLubyte * src, GLuint src_pitch, GLuint src_x, GLuint src_y); +struct __DRIimageRec { + struct intel_region *region; + GLenum internal_format; + GLuint format; + GLenum data_type; + void *data; +}; + #endif diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 5e23aa8a1d..bc394d048e 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -30,6 +30,7 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/hash.h" +#include "main/fbobject.h" #include "utils.h" #include "xmlpool.h" @@ -41,6 +42,7 @@ #include "intel_fbo.h" #include "intel_screen.h" #include "intel_tex.h" +#include "intel_regions.h" #include "i915_drm.h" @@ -137,11 +139,103 @@ static const struct __DRI2flushExtensionRec intelFlushExtension = { intelDRI2Invalidate, }; +static __DRIimage * +intel_create_image_from_name(__DRIcontext *context, + int width, int height, int format, + int name, int pitch, void *loaderPrivate) +{ + __DRIimage *image; + struct intel_context *intel = context->driverPrivate; + int cpp; + + image = CALLOC(sizeof *image); + if (image == NULL) + return NULL; + + switch (format) { + case __DRI_IMAGE_FORMAT_RGB565: + image->format = MESA_FORMAT_RGB565; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_XRGB8888: + image->format = MESA_FORMAT_XRGB8888; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_ARGB8888: + image->format = MESA_FORMAT_ARGB8888; + image->internal_format = GL_RGBA; + image->data_type = GL_UNSIGNED_BYTE; + break; + default: + free(image); + return NULL; + } + + image->data = loaderPrivate; + cpp = _mesa_get_format_bytes(image->format); + + image->region = intel_region_alloc_for_handle(intel, cpp, width, height, + pitch, name, "image"); + if (image->region == NULL) { + FREE(image); + return NULL; + } + + return image; +} + +static __DRIimage * +intel_create_image_from_renderbuffer(__DRIcontext *context, + int renderbuffer, void *loaderPrivate) +{ + __DRIimage *image; + struct intel_context *intel = context->driverPrivate; + struct gl_renderbuffer *rb; + struct intel_renderbuffer *irb; + + rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer); + if (!rb) { + _mesa_error(&intel->ctx, + GL_INVALID_OPERATION, "glRenderbufferExternalMESA"); + return NULL; + } + + irb = intel_renderbuffer(rb); + image = CALLOC(sizeof *image); + if (image == NULL) + return NULL; + + image->internal_format = rb->InternalFormat; + image->format = rb->Format; + image->data_type = rb->DataType; + image->data = loaderPrivate; + intel_region_reference(&image->region, irb->region); + + return image; +} + +static void +intel_destroy_image(__DRIimage *image) +{ + intel_region_release(&image->region); + FREE(image); +} + +static struct __DRIimageExtensionRec intelImageExtension = { + { __DRI_IMAGE, __DRI_IMAGE_VERSION }, + intel_create_image_from_name, + intel_create_image_from_renderbuffer, + intel_destroy_image, +}; + static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, &intelTexOffsetExtension.base, &intelTexBufferExtension.base, &intelFlushExtension.base, + &intelImageExtension.base, NULL }; diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index aefd0b97d0..f586aee992 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -814,6 +814,54 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } +#if FEATURE_OES_EGL_image +static void +intel_image_target_texture_2d(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + struct intel_texture_image *intelImage = intel_texture_image(texImage); + struct intel_mipmap_tree *mt; + __DRIscreen *screen; + __DRIimage *image; + + screen = intel->intelScreen->driScrnPriv; + image = screen->dri2.image->lookupEGLImage(intel->driContext, image_handle, + intel->driContext->loaderPrivate); + if (image == NULL) + return; + + mt = intel_miptree_create_for_region(intel, target, + image->internal_format, + 0, 0, image->region, 1, 0); + if (mt == NULL) + return; + + if (intelImage->mt) { + intel_miptree_release(intel, &intelImage->mt); + assert(!texImage->Data); + } + if (intelObj->mt) + intel_miptree_release(intel, &intelObj->mt); + + intelObj->mt = mt; + _mesa_init_teximage_fields(&intel->ctx, target, texImage, + image->region->width, image->region->height, 1, + 0, image->internal_format); + + intelImage->face = target_to_face(target); + intelImage->level = 0; + texImage->TexFormat = image->format; + texImage->RowStride = image->region->pitch; + intel_miptree_reference(&intelImage->mt, intelObj->mt); + + if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) + fprintf(stderr, "miptree doesn't match image\n"); +} +#endif void intelInitTextureImageFuncs(struct dd_function_table *functions) @@ -825,4 +873,8 @@ intelInitTextureImageFuncs(struct dd_function_table *functions) functions->CompressedTexImage2D = intelCompressedTexImage2D; functions->GetCompressedTexImage = intelGetCompressedTexImage; + +#if FEATURE_OES_EGL_image + functions->EGLImageTargetTexture2D = intel_image_target_texture_2d; +#endif } diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c index 46cee4320d..b09954ce23 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texmem.c +++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c @@ -305,6 +305,7 @@ void mach64UploadTexImages( mach64ContextPtr mmesa, mach64TexObjPtr t ) t->heap = heap; /* Set the base offset of the texture image */ + assert(t->base.memBlock); t->bufAddr = mmesa->mach64Screen->texOffset[heap] + t->base.memBlock->ofs; /* Force loading the new state into the hardware */ @@ -457,7 +458,9 @@ void mach64UploadMultiTexImages( mach64ContextPtr mmesa, } /* Set the base offset of the texture image */ + assert(t0->base.memBlock); t0->bufAddr = mmesa->mach64Screen->texOffset[heap] + t0->base.memBlock->ofs; + assert(t1->base.memBlock); t1->bufAddr = mmesa->mach64Screen->texOffset[heap] + t1->base.memBlock->ofs; /* Force loading the new state into the hardware */ diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c index 47be6f3c18..58afbbb279 100644 --- a/src/mesa/drivers/dri/mga/mgatexmem.c +++ b/src/mesa/drivers/dri/mga/mgatexmem.c @@ -222,6 +222,7 @@ int mgaUploadTexImages( mgaContextPtr mmesa, mgaTextureObjectPtr t ) return -1; } + assert(t->base.memBlock); ofs = mmesa->mgaScreen->textureOffset[ heap ] + t->base.memBlock->ofs; diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile index 43bc9f9516..49e8933561 100644 --- a/src/mesa/drivers/dri/nouveau/Makefile +++ b/src/mesa/drivers/dri/nouveau/Makefile @@ -42,6 +42,7 @@ DRIVER_SOURCES = \ nv20_state_polygon.c \ nv20_state_raster.c \ nv20_state_tex.c \ + nv20_state_frag.c \ nv20_state_tnl.c C_SOURCES = \ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index b1b0e81643..2629733273 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -168,19 +168,19 @@ nouveau_context_destroy(__DRIcontext *dri_ctx) context_drv(ctx)->context_destroy(ctx); } -static void -nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, - unsigned int *stamp) +void +nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw) { - struct nouveau_context *nctx = context->driverPrivate; - GLcontext *ctx = &nctx->base; - __DRIscreen *screen = context->driScreenPriv; - struct gl_framebuffer *fb = drawable->driverPrivate; + GLcontext *ctx = dri_ctx->driverPrivate; + __DRIscreen *screen = dri_ctx->driScreenPriv; + struct gl_framebuffer *fb = draw->driverPrivate; unsigned int attachments[10]; __DRIbuffer *buffers = NULL; int i = 0, count, ret; - *stamp = *drawable->pStamp; + if (draw->lastStamp == *draw->pStamp) + return; + draw->lastStamp = *draw->pStamp; attachments[i++] = __DRI_BUFFER_FRONT_LEFT; if (fb->Visual.doubleBufferMode) @@ -192,10 +192,9 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, else if (fb->Visual.haveStencilBuffer) attachments[i++] = __DRI_BUFFER_STENCIL; - buffers = (*screen->dri2.loader->getBuffers)(drawable, - &drawable->w, &drawable->h, + buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h, attachments, i, &count, - drawable->loaderPrivate); + draw->loaderPrivate); if (buffers == NULL) return; @@ -227,8 +226,8 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, rb = fb->Attachment[index].Renderbuffer; s = &to_nouveau_renderbuffer(rb)->surface; - s->width = drawable->w; - s->height = drawable->h; + s->width = draw->w; + s->height = draw->h; s->pitch = buffers[i].pitch; s->cpp = buffers[i].cpp; @@ -244,12 +243,25 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, ret = nouveau_bo_handle_ref(context_dev(ctx), buffers[i].name, &s->bo); assert(!ret); - - context_dirty(ctx, FRAMEBUFFER); } } - _mesa_resize_framebuffer(ctx, fb, drawable->w, drawable->h); + _mesa_resize_framebuffer(NULL, fb, draw->w, draw->h); +} + +static void +update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw, + int *stamp) +{ + GLcontext *ctx = dri_ctx->driverPrivate; + struct gl_framebuffer *fb = draw->driverPrivate; + + *stamp = *draw->pStamp; + + nouveau_update_renderbuffers(dri_ctx, draw); + _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h); + + context_dirty(ctx, FRAMEBUFFER); } GLboolean @@ -260,16 +272,15 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw, struct nouveau_context *nctx = dri_ctx->driverPrivate; GLcontext *ctx = &nctx->base; - if (dri_draw->driverPrivate == ctx->WinSysDrawBuffer && - dri_read->driverPrivate == ctx->WinSysReadBuffer) - return GL_TRUE; - /* Ask the X server for new renderbuffers. */ - nouveau_update_renderbuffers(dri_ctx, dri_draw, - &nctx->drawable.d_stamp); - if (dri_draw != dri_read) - nouveau_update_renderbuffers(dri_ctx, dri_read, - &nctx->drawable.r_stamp); + if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer) + update_framebuffer(dri_ctx, dri_draw, + &dri_ctx->dri2.draw_stamp); + + if (dri_draw != dri_read && + dri_read->driverPrivate != ctx->WinSysReadBuffer) + update_framebuffer(dri_ctx, dri_read, + &dri_ctx->dri2.read_stamp); /* Pass it down to mesa. */ _mesa_make_current(ctx, dri_draw->driverPrivate, @@ -307,30 +318,20 @@ nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode) void nouveau_validate_framebuffer(GLcontext *ctx) { - struct nouveau_context *nctx = to_nouveau_context(ctx); __DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context; __DRIdrawable *dri_draw = dri_ctx->driDrawablePriv; __DRIdrawable *dri_read = dri_ctx->driReadablePriv; - if ((ctx->DrawBuffer->Name == 0 && - nctx->drawable.d_stamp != *dri_draw->pStamp) || - (dri_draw != dri_read && - ctx->ReadBuffer->Name == 0 && - nctx->drawable.r_stamp != *dri_read->pStamp)) { - if (nctx->drawable.dirty) - ctx->Driver.Flush(ctx); + if (ctx->DrawBuffer->Name == 0 && + dri_ctx->dri2.draw_stamp != *dri_draw->pStamp) + update_framebuffer(dri_ctx, dri_draw, + &dri_ctx->dri2.draw_stamp); - /* Ask the X server for new renderbuffers. */ - nouveau_update_renderbuffers(dri_ctx, dri_draw, - &nctx->drawable.d_stamp); - if (dri_draw != dri_read) - nouveau_update_renderbuffers(dri_ctx, dri_read, - &nctx->drawable.r_stamp); - - if (nouveau_next_dirty_state(ctx) >= 0) - FIRE_RING(context_chan(ctx)); - } + if (ctx->ReadBuffer->Name == 0 && dri_draw != dri_read && + dri_ctx->dri2.read_stamp != *dri_read->pStamp) + update_framebuffer(dri_ctx, dri_read, + &dri_ctx->dri2.read_stamp); - /* Someone's planning to draw something really soon. */ - nctx->drawable.dirty = GL_TRUE; + if (nouveau_next_dirty_state(ctx) >= 0) + FIRE_RING(context_chan(ctx)); } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index efe3e5148b..682f8a414e 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -56,12 +56,6 @@ struct nouveau_hw_state { struct nouveau_grobj *sifm; }; -struct nouveau_drawable_state { - GLboolean dirty; - unsigned int d_stamp; - unsigned int r_stamp; -}; - struct nouveau_context { GLcontext base; __DRIcontext *dri_context; @@ -73,7 +67,6 @@ struct nouveau_context { struct nouveau_hw_state hw; struct nouveau_bo_state bo; struct nouveau_render_state render; - struct nouveau_drawable_state drawable; }; #define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx)) @@ -107,9 +100,11 @@ nouveau_context_deinit(GLcontext *ctx); void nouveau_context_destroy(__DRIcontext *dri_ctx); +void +nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw); + GLboolean -nouveau_context_make_current(__DRIcontext *dri_ctx, - __DRIdrawable *ddraw, +nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *ddraw, __DRIdrawable *rdraw); GLboolean diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c index bf0e20ca81..1d12f43741 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c @@ -67,8 +67,6 @@ nouveau_flush(GLcontext *ctx) dri2->flushFrontBuffer(drawable, drawable->loaderPrivate); } - - nctx->drawable.dirty = GL_FALSE; } static void @@ -112,8 +110,8 @@ nouveau_clear(GLcontext *ctx, GLbitfield buffers) mask = pack_zs_i(s->format, (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask) ? ~0 : 0, - (buffers & BUFFER_BIT_STENCIL && - ctx->Stencil.WriteMask[0]) ? ~0 : 0); + (buffers & BUFFER_BIT_STENCIL ? + ctx->Stencil.WriteMask[0] : 0)); value = pack_zs_f(s->format, ctx->Depth.Clear, ctx->Stencil.Clear); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c index 91eade8d63..846478650e 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c @@ -70,7 +70,7 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) case GL_DEPTH_COMPONENT24: case GL_STENCIL_INDEX8_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_BaseFormat = GL_DEPTH_COMPONENT; + rb->_BaseFormat = GL_DEPTH_STENCIL; rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT; s->cpp = 4; @@ -142,7 +142,6 @@ nouveau_renderbuffer_dri_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; - context_dirty(ctx, FRAMEBUFFER); return GL_TRUE; } @@ -216,6 +215,8 @@ get_tex_format(struct gl_texture_image *ti) switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: return GL_RGBA8; + case MESA_FORMAT_XRGB8888: + return GL_RGB8; case MESA_FORMAT_RGB565: return GL_RGB5; default: diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 71e57e17e6..18db12f626 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -27,6 +27,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_fbo.h" +#include "nouveau_texture.h" #include "nouveau_drmif.h" #include "nv04_driver.h" #include "nv10_driver.h" @@ -226,8 +227,15 @@ static const struct __DRI2flushExtensionRec nouveau_flush_extension = { dri2InvalidateDrawable, }; +static const struct __DRItexBufferExtensionRec nouveau_texbuffer_extension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + NULL, + nouveau_set_texbuffer, +}; + static const __DRIextension *nouveau_screen_extensions[] = { &nouveau_flush_extension.base, + &nouveau_texbuffer_extension.base, NULL }; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c index dbbbf15b09..f1a56dd03a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_span.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c @@ -61,6 +61,15 @@ #include "spantmp2.h" +/* RGB888 span functions */ +#define SPANTMP_PIXEL_FMT GL_BGR +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV +#define TAG(x) nouveau_##x##_rgb888 +#define TAG2(x, y) nouveau_##x##_rgb888##y +#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp) + +#include "spantmp2.h" + /* ARGB8888 span functions */ #define SPANTMP_PIXEL_FMT GL_BGRA #define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV @@ -101,6 +110,8 @@ renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map) nouveau_InitPointers_rgb565(rb); break; case MESA_FORMAT_XRGB8888: + nouveau_InitPointers_rgb888(rb); + break; case MESA_FORMAT_ARGB8888: nouveau_InitPointers_argb8888(rb); break; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index d727822175..5d593ed4dd 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -396,7 +396,6 @@ nouveau_tex_parameter(GLcontext *ctx, GLenum target, const GLfloat *params) { switch (pname) { - case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: @@ -408,9 +407,10 @@ nouveau_tex_parameter(GLcontext *ctx, GLenum target, context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); break; + case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_BASE_LEVEL: case GL_TEXTURE_MAX_LEVEL: - texture_dirty(t); + nouveau_texture_reallocate(ctx, t); context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); break; } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index ab6e93cceb..bf365bfca3 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -27,6 +27,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_texture.h" +#include "nouveau_fbo.h" #include "nouveau_util.h" #include "main/texobj.h" @@ -36,6 +37,7 @@ #include "main/texgetimage.h" #include "main/mipmap.h" #include "main/texfetch.h" +#include "main/teximage.h" static struct gl_texture_object * nouveau_texture_new(GLcontext *ctx, GLuint name, GLenum target) @@ -81,10 +83,12 @@ nouveau_teximage_map(GLcontext *ctx, struct gl_texture_image *ti) struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; int ret; - ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR); - assert(!ret); + if (s->bo) { + ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR); + assert(!ret); - ti->Data = s->bo->map; + ti->Data = s->bo->map; + } } static void @@ -92,7 +96,8 @@ nouveau_teximage_unmap(GLcontext *ctx, struct gl_texture_image *ti) { struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - nouveau_bo_unmap(s->bo); + if (s->bo) + nouveau_bo_unmap(s->bo); ti->Data = NULL; } @@ -103,43 +108,28 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case 4: case GL_RGBA: - case GL_RGB10_A2: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: - case GL_RGBA8: + case GL_RGB10_A2: + return MESA_FORMAT_ARGB8888; + case GL_RGB5_A1: + return MESA_FORMAT_ARGB1555; + case GL_RGB: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return MESA_FORMAT_ARGB8888; - case GL_RGB5_A1: - return MESA_FORMAT_ARGB1555; - case GL_RGBA2: - case GL_RGBA4: - return MESA_FORMAT_ARGB4444; - + return MESA_FORMAT_XRGB8888; case 3: case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: return MESA_FORMAT_RGB565; - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_ALPHA8: - return MESA_FORMAT_A8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_LUMINANCE8: - return MESA_FORMAT_L8; - case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -150,12 +140,27 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE8_ALPHA8: return MESA_FORMAT_ARGB8888; + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case GL_LUMINANCE8: + return MESA_FORMAT_L8; + + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA12: + case GL_ALPHA16: + case GL_ALPHA8: + return MESA_FORMAT_A8; + case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY12: case GL_INTENSITY16: case GL_INTENSITY8: - return MESA_FORMAT_ARGB8888; + return MESA_FORMAT_I8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -171,6 +176,152 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, } } +static GLboolean +teximage_fits(struct gl_texture_object *t, int level, + struct gl_texture_image *ti) +{ + struct nouveau_surface *s = &to_nouveau_texture(t)->surfaces[level]; + + return t->Target == GL_TEXTURE_RECTANGLE || + (s->bo && s->width == ti->Width && + s->height == ti->Height && + s->format == ti->TexFormat); +} + +static GLboolean +validate_teximage(GLcontext *ctx, struct gl_texture_object *t, + int level, int x, int y, int z, + int width, int height, int depth) +{ + struct gl_texture_image *ti = t->Image[0][level]; + + if (ti && teximage_fits(t, level, ti)) { + struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; + struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + + if (t->Target == GL_TEXTURE_RECTANGLE) + nouveau_surface_ref(s, &ss[level]); + else + context_drv(ctx)->surface_copy(ctx, &ss[level], s, + x, y, x, y, + width, height); + + return GL_TRUE; + } + + return GL_FALSE; +} + +static int +get_last_level(struct gl_texture_object *t) +{ + struct gl_texture_image *base = t->Image[0][t->BaseLevel]; + + if (t->MinFilter == GL_NEAREST || + t->MinFilter == GL_LINEAR || !base) + return t->BaseLevel; + else + return MIN2(t->BaseLevel + base->MaxLog2, t->MaxLevel); +} + +static void +relayout_texture(GLcontext *ctx, struct gl_texture_object *t) +{ + struct gl_texture_image *base = t->Image[0][t->BaseLevel]; + + if (base && t->Target != GL_TEXTURE_RECTANGLE) { + struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; + struct nouveau_surface *s = &to_nouveau_teximage(base)->surface; + int i, ret, last = get_last_level(t); + unsigned size, offset = 0, + width = s->width, + height = s->height; + + /* Deallocate the old storage. */ + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) + nouveau_bo_ref(NULL, &ss[i].bo); + + /* Relayout the mipmap tree. */ + for (i = t->BaseLevel; i <= last; i++) { + size = width * height * s->cpp; + + /* Images larger than 16B have to be aligned. */ + if (size > 16) + offset = align(offset, 64); + + ss[i] = (struct nouveau_surface) { + .offset = offset, + .layout = SWIZZLED, + .format = s->format, + .width = width, + .height = height, + .cpp = s->cpp, + .pitch = width * s->cpp, + }; + + offset += size; + width = MAX2(1, width / 2); + height = MAX2(1, height / 2); + } + + /* Get new storage. */ + size = align(offset, 64); + + ret = nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_MAP | + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM, + 0, size, &ss[last].bo); + assert(!ret); + + for (i = t->BaseLevel; i < last; i++) + nouveau_bo_ref(ss[last].bo, &ss[i].bo); + } +} + +GLboolean +nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) +{ + struct nouveau_texture *nt = to_nouveau_texture(t); + int i, last = get_last_level(t); + + if (!nt->surfaces[last].bo) + return GL_FALSE; + + if (nt->dirty) { + nt->dirty = GL_FALSE; + + /* Copy the teximages to the actual miptree. */ + for (i = t->BaseLevel; i <= last; i++) { + struct nouveau_surface *s = &nt->surfaces[i]; + + validate_teximage(ctx, t, i, 0, 0, 0, + s->width, s->height, 1); + } + } + + return GL_TRUE; +} + +void +nouveau_texture_reallocate(GLcontext *ctx, struct gl_texture_object *t) +{ + texture_dirty(t); + relayout_texture(ctx, t); + nouveau_texture_validate(ctx, t); +} + +static unsigned +get_teximage_placement(struct gl_texture_image *ti) +{ + if (ti->TexFormat == MESA_FORMAT_A8 || + ti->TexFormat == MESA_FORMAT_L8 || + ti->TexFormat == MESA_FORMAT_I8) + /* 1 cpp formats will have to be swizzled by the CPU, + * so leave them in system RAM for now. */ + return NOUVEAU_BO_MAP; + else + return NOUVEAU_BO_GART | NOUVEAU_BO_MAP; +} + static void nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level, GLint internalFormat, @@ -181,37 +332,45 @@ nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level, struct gl_texture_image *ti) { struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - unsigned bo_flags = NOUVEAU_BO_GART | NOUVEAU_BO_RDWR | NOUVEAU_BO_MAP; int ret; /* Allocate a new bo for the image. */ - nouveau_surface_alloc(ctx, s, LINEAR, bo_flags, ti->TexFormat, - width, height); + nouveau_surface_alloc(ctx, s, LINEAR, get_teximage_placement(ti), + ti->TexFormat, width, height); ti->RowStride = s->pitch / s->cpp; pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, type, pixels, packing, "glTexImage"); - if (!pixels) - return; - - /* Store the pixel data. */ - nouveau_teximage_map(ctx, ti); - - ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, - ti->TexFormat, ti->Data, - 0, 0, 0, s->pitch, - ti->ImageOffsets, - width, height, depth, - format, type, pixels, packing); - assert(ret); + if (pixels) { + /* Store the pixel data. */ + nouveau_teximage_map(ctx, ti); + + ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, + ti->TexFormat, ti->Data, + 0, 0, 0, s->pitch, + ti->ImageOffsets, + width, height, depth, + format, type, pixels, packing); + assert(ret); + + nouveau_teximage_unmap(ctx, ti); + _mesa_unmap_teximage_pbo(ctx, packing); + + if (!validate_teximage(ctx, t, level, 0, 0, 0, + width, height, depth)) + /* It doesn't fit, mark it as dirty. */ + texture_dirty(t); + } - nouveau_teximage_unmap(ctx, ti); - _mesa_unmap_teximage_pbo(ctx, packing); + if (level == t->BaseLevel) { + if (!teximage_fits(t, level, ti)) + relayout_texture(ctx, t); + nouveau_texture_validate(ctx, t); + } context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); - texture_dirty(t); } static void @@ -271,8 +430,9 @@ nouveau_texsubimage_3d(GLcontext *ctx, GLenum target, GLint level, packing, t, ti); nouveau_teximage_unmap(ctx, ti); - context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); - texture_dirty(t); + if (!to_nouveau_texture(t)->dirty) + validate_teximage(ctx, t, level, xoffset, yoffset, zoffset, + width, height, depth); } static void @@ -290,8 +450,9 @@ nouveau_texsubimage_2d(GLcontext *ctx, GLenum target, GLint level, packing, t, ti); nouveau_teximage_unmap(ctx, ti); - context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); - texture_dirty(t); + if (!to_nouveau_texture(t)->dirty) + validate_teximage(ctx, t, level, xoffset, yoffset, 0, + width, height, 1); } static void @@ -308,8 +469,9 @@ nouveau_texsubimage_1d(GLcontext *ctx, GLenum target, GLint level, packing, t, ti); nouveau_teximage_unmap(ctx, ti); - context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); - texture_dirty(t); + if (!to_nouveau_texture(t)->dirty) + validate_teximage(ctx, t, level, xoffset, 0, 0, + width, 1, 1); } static void @@ -332,6 +494,57 @@ nouveau_bind_texture(GLcontext *ctx, GLenum target, context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); } +static gl_format +get_texbuffer_format(struct gl_renderbuffer *rb, GLint format) +{ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; + + if (s->cpp < 4) + return s->format; + else if (format == __DRI_TEXTURE_FORMAT_RGBA) + return MESA_FORMAT_ARGB8888; + else + return MESA_FORMAT_XRGB8888; +} + +void +nouveau_set_texbuffer(__DRIcontext *dri_ctx, + GLint target, GLint format, + __DRIdrawable *draw) +{ + struct nouveau_context *nctx = dri_ctx->driverPrivate; + GLcontext *ctx = &nctx->base; + struct gl_framebuffer *fb = draw->driverPrivate; + struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + struct gl_texture_object *t = _mesa_get_current_tex_object(ctx, target); + struct gl_texture_image *ti; + struct nouveau_surface *s; + + _mesa_lock_texture(ctx, t); + ti = _mesa_get_tex_image(ctx, t, target, 0); + s = &to_nouveau_teximage(ti)->surface; + + /* Update the texture surface with the given drawable. */ + nouveau_update_renderbuffers(dri_ctx, draw); + nouveau_surface_ref(&to_nouveau_renderbuffer(rb)->surface, s); + + /* Update the image fields. */ + _mesa_init_teximage_fields(ctx, target, ti, s->width, s->height, + 1, 0, s->cpp); + ti->RowStride = s->pitch / s->cpp; + ti->TexFormat = s->format = get_texbuffer_format(rb, format); + + /* Try to validate it. */ + if (!validate_teximage(ctx, t, 0, 0, 0, 0, s->width, s->height, 1)) + nouveau_texture_reallocate(ctx, t); + + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); + + _mesa_unlock_texture(ctx, t); +} + static void nouveau_texture_map(GLcontext *ctx, struct gl_texture_object *t) { @@ -354,87 +567,6 @@ nouveau_texture_unmap(GLcontext *ctx, struct gl_texture_object *t) } } -static void -relayout_miptree(GLcontext *ctx, struct gl_texture_object *t) -{ - struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; - unsigned last_level, offset = 0; - unsigned size; - int i, ret; - - if (t->MinFilter == GL_NEAREST || - t->MinFilter == GL_LINEAR) - last_level = t->BaseLevel; - else - last_level = t->_MaxLevel; - - /* Deallocate the old storage. */ - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) - nouveau_bo_ref(NULL, &ss[i].bo); - - /* Relayout the mipmap tree. */ - for (i = t->BaseLevel; i <= last_level; i++) { - struct nouveau_surface *s = - &to_nouveau_teximage(t->Image[0][i])->surface; - - size = s->width * s->height * s->cpp; - - /* Images larger than 16B have to be aligned. */ - if (size > 16) - offset = align(offset, 64); - - ss[i] = (struct nouveau_surface) { - .offset = offset, - .layout = SWIZZLED, - .format = s->format, - .width = s->width, - .height = s->height, - .cpp = s->cpp, - .pitch = s->width * s->cpp, - }; - - offset += size; - } - - /* Get new storage. */ - size = align(offset, 64); - - ret = nouveau_bo_new(context_dev(ctx), - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM, - 0, size, &ss[last_level].bo); - assert(!ret); - - for (i = t->BaseLevel; i < last_level; i++) - nouveau_bo_ref(ss[last_level].bo, &ss[i].bo); -} - -void -nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) -{ - struct nouveau_texture *nt = to_nouveau_texture(t); - int i; - - if (!nt->dirty) - return; - - nt->dirty = GL_FALSE; - - relayout_miptree(ctx, t); - - /* Copy the teximages to the actual swizzled miptree. */ - for (i = t->BaseLevel; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *ti = t->Image[0][i]; - struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - - if (!nt->surfaces[i].bo) - break; - - context_drv(ctx)->surface_copy(ctx, &nt->surfaces[i], s, - 0, 0, 0, 0, - s->width, s->height); - } -} - void nouveau_texture_functions_init(struct dd_function_table *functions) { diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h index 695c0897b5..b91facbdeb 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h @@ -44,6 +44,14 @@ struct nouveau_texture { to_nouveau_texture(t)->dirty = GL_TRUE; void +nouveau_set_texbuffer(__DRIcontext *dri_ctx, + GLint target, GLint format, + __DRIdrawable *draw); + +GLboolean nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t); +void +nouveau_texture_reallocate(GLcontext *ctx, struct gl_texture_object *t); + #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h index 076f225fed..d6007aba2b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_util.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h @@ -173,4 +173,22 @@ OUT_RINGm(struct nouveau_channel *chan, float m[16]) OUT_RINGf(chan, m[4*j + i]); } +static inline GLboolean +is_color_operand(int op) +{ + return op == GL_SRC_COLOR || op == GL_ONE_MINUS_SRC_COLOR; +} + +static inline GLboolean +is_negative_operand(int op) +{ + return op == GL_ONE_MINUS_SRC_COLOR || op == GL_ONE_MINUS_SRC_ALPHA; +} + +static inline GLboolean +is_texture_source(int s) +{ + return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); +} + #endif diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c index 1056171342..1acd41de54 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_context.c +++ b/src/mesa/drivers/dri/nouveau/nv04_context.c @@ -40,6 +40,7 @@ nv04_context_engine(GLcontext *ctx) if (ctx->Texture.Unit[0].EnvMode == GL_COMBINE || ctx->Texture.Unit[0].EnvMode == GL_BLEND || + ctx->Texture.Unit[0].EnvMode == GL_ADD || ctx->Texture.Unit[1]._ReallyEnabled || ctx->Stencil.Enabled) fahrenheit = hw->eng3dm; diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c index 34ee296202..d7c86d4178 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c @@ -41,6 +41,7 @@ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 struct combiner_state { + GLcontext *ctx; int unit; GLboolean alpha; @@ -59,11 +60,12 @@ struct combiner_state { /* Initialize a combiner_state struct from the texture unit * context. */ -#define INIT_COMBINER(chan, rc, i) do { \ +#define INIT_COMBINER(chan, ctx, rc, i) do { \ struct gl_tex_env_combine_state *c = \ ctx->Texture.Unit[i]._CurrentCombine; \ - (rc)->alpha = __INIT_COMBINER_ALPHA_##chan; \ + (rc)->ctx = ctx; \ (rc)->unit = i; \ + (rc)->alpha = __INIT_COMBINER_ALPHA_##chan; \ (rc)->mode = c->Mode##chan; \ (rc)->source = c->Source##chan; \ (rc)->operand = c->Operand##chan; \ @@ -72,11 +74,11 @@ struct combiner_state { } while (0) /* Get the combiner source for the specified EXT_texture_env_combine - * argument. */ + * source. */ static uint32_t -get_arg_source(struct combiner_state *rc, int arg) +get_input_source(struct combiner_state *rc, int source) { - switch (rc->source[arg]) { + switch (source) { case GL_TEXTURE: return rc->unit ? COMBINER_SOURCE(TEXTURE1) : COMBINER_SOURCE(TEXTURE0); @@ -103,38 +105,53 @@ get_arg_source(struct combiner_state *rc, int arg) } /* Get the (possibly inverted) combiner input mapping for the - * specified argument. */ + * specified EXT_texture_env_combine operand. */ #define INVERT 0x1 static uint32_t -get_arg_mapping(struct combiner_state *rc, int arg, int flags) +get_input_mapping(struct combiner_state *rc, int operand, int flags) { int map = 0; - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - break; + if (!is_color_operand(operand) && !rc->alpha) + map |= COMBINER_ALPHA; - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - map |= rc->alpha ? 0 : COMBINER_ALPHA; - break; - } + if (is_negative_operand(operand) == !(flags & INVERT)) + map |= COMBINER_INVERT; - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - map |= flags & INVERT ? COMBINER_INVERT : 0; - break; + return map; +} - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - map |= flags & INVERT ? 0 : COMBINER_INVERT; - break; +static uint32_t +get_input_arg(struct combiner_state *rc, int arg, int flags) +{ + int source = rc->source[arg]; + int operand = rc->operand[arg]; + + /* Fake several unsupported texture formats. */ + if (is_texture_source(source)) { + int i = (source == GL_TEXTURE ? + rc->unit : source - GL_TEXTURE0); + struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; + gl_format format = t->Image[0][t->BaseLevel]->TexFormat; + + if (format == MESA_FORMAT_A8) { + /* Emulated using I8. */ + if (is_color_operand(operand)) + return COMBINER_SOURCE(ZERO) | + get_input_mapping(rc, operand, flags); + + } else if (format == MESA_FORMAT_L8) { + /* Emulated using I8. */ + if (!is_color_operand(operand)) + return COMBINER_SOURCE(ZERO) | + get_input_mapping(rc, operand, + flags ^ INVERT); + } } - return map; + return get_input_source(rc, source) | + get_input_mapping(rc, operand, flags); } /* Bind the combiner input <in> to the combiner source <src>, @@ -146,8 +163,7 @@ get_arg_mapping(struct combiner_state *rc, int arg, int flags) /* Bind the combiner input <in> to the EXT_texture_env_combine * argument <arg>, possibly inverted. */ #define INPUT_ARG(rc, in, arg, flags) \ - (rc)->hw |= (get_arg_source(rc, arg) | \ - get_arg_mapping(rc, arg, flags)) << COMBINER_SHIFT(in) + (rc)->hw |= get_input_arg(rc, arg, flags) << COMBINER_SHIFT(in) #define UNSIGNED_OP(rc) \ (rc)->hw |= ((rc)->logscale ? \ @@ -222,10 +238,10 @@ nv04_emit_tex_env(GLcontext *ctx, int emit) /* Compute the new combiner state. */ if (ctx->Texture.Unit[i]._ReallyEnabled) { - INIT_COMBINER(A, &rc_a, i); + INIT_COMBINER(A, ctx, &rc_a, i); setup_combiner(&rc_a); - INIT_COMBINER(RGB, &rc_c, i); + INIT_COMBINER(RGB, ctx, &rc_c, i); setup_combiner(&rc_c); } else { diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c index 5e3788d185..89c6753694 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c @@ -61,6 +61,10 @@ get_stencil_op(unsigned op) switch (op) { case GL_KEEP: return 0x1; + case GL_ZERO: + return 0x2; + case GL_REPLACE: + return 0x3; case GL_INCR: return 0x4; case GL_DECR: @@ -78,8 +82,6 @@ get_texenv_mode(unsigned mode) switch (mode) { case GL_REPLACE: return 0x1; - case GL_ADD: - return 0x2; case GL_DECAL: return 0x3; case GL_MODULATE: @@ -298,7 +300,10 @@ nv04_emit_blend(GLcontext *ctx, int emit) blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT; /* Texture environment. */ - blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); + if (ctx->Texture._EnabledUnits) + blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); + else + blend |= get_texenv_mode(GL_MODULATE); /* Fog. */ if (ctx->Fog.Enabled) diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c index 99ea310c65..6d8762b7d1 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c @@ -38,6 +38,7 @@ get_tex_format(struct gl_texture_image *ti) switch (ti->TexFormat) { case MESA_FORMAT_A8: case MESA_FORMAT_L8: + case MESA_FORMAT_I8: return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8; case MESA_FORMAT_ARGB1555: return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5; @@ -47,6 +48,8 @@ get_tex_format(struct gl_texture_image *ti) return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5; case MESA_FORMAT_ARGB8888: return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8; + case MESA_FORMAT_XRGB8888: + return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8; default: assert(0); } @@ -89,7 +92,9 @@ nv04_emit_tex_obj(GLcontext *ctx, int emit) struct gl_texture_image *ti = t->Image[0][t->BaseLevel]; int lod_max = 1, lod_bias = 0; - nouveau_texture_validate(ctx, t); + if (!nouveau_texture_validate(ctx, t)) + return; + s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; if (t->MinFilter != GL_NEAREST && diff --git a/src/mesa/drivers/dri/nouveau/nv04_surface.c b/src/mesa/drivers/dri/nouveau/nv04_surface.c index 86fa1dcd7a..e3febf7d2f 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_surface.c +++ b/src/mesa/drivers/dri/nouveau/nv04_surface.c @@ -216,8 +216,8 @@ nv04_surface_copy_swizzle(GLcontext *ctx, /* If area is too large to copy in one shot we must copy it in * POT chunks to meet alignment requirements */ - assert(sub_w == w || _mesa_is_pow_two(sub_w)); - assert(sub_h == h || _mesa_is_pow_two(sub_h)); + assert(sub_w == w || _mesa_is_pow_two(w)); + assert(sub_h == h || _mesa_is_pow_two(h)); nouveau_bo_marko(bctx, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, src->bo, bo_flags | NOUVEAU_BO_RD); @@ -239,8 +239,6 @@ nv04_surface_copy_swizzle(GLcontext *ctx, for (x = 0; x < w; x += sub_w) { sub_w = MIN2(sub_w, w - x); - /* Must be 64-byte aligned */ - assert(!(dst->offset & 63)); MARK_RING(chan, 15, 1); @@ -277,10 +275,10 @@ nv04_surface_copy_swizzle(GLcontext *ctx, static void nv04_surface_copy_m2mf(GLcontext *ctx, - struct nouveau_surface *dst, - struct nouveau_surface *src, - int dx, int dy, int sx, int sy, - int w, int h) + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, + int w, int h) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; @@ -323,6 +321,82 @@ nv04_surface_copy_m2mf(GLcontext *ctx, FIRE_RING(chan); } +typedef unsigned (*get_offset_t)(struct nouveau_surface *s, + unsigned x, unsigned y); + +static unsigned +get_linear_offset(struct nouveau_surface *s, unsigned x, unsigned y) +{ + return x * s->cpp + y * s->pitch; +} + +static unsigned +get_swizzled_offset(struct nouveau_surface *s, unsigned x, unsigned y) +{ + unsigned k = log2i(MIN2(s->width, s->height)); + + unsigned u = (x & 0x001) << 0 | + (x & 0x002) << 1 | + (x & 0x004) << 2 | + (x & 0x008) << 3 | + (x & 0x010) << 4 | + (x & 0x020) << 5 | + (x & 0x040) << 6 | + (x & 0x080) << 7 | + (x & 0x100) << 8 | + (x & 0x200) << 9 | + (x & 0x400) << 10 | + (x & 0x800) << 11; + + unsigned v = (y & 0x001) << 1 | + (y & 0x002) << 2 | + (y & 0x004) << 3 | + (y & 0x008) << 4 | + (y & 0x010) << 5 | + (y & 0x020) << 6 | + (y & 0x040) << 7 | + (y & 0x080) << 8 | + (y & 0x100) << 9 | + (y & 0x200) << 10 | + (y & 0x400) << 11 | + (y & 0x800) << 12; + + return s->cpp * (((u | v) & ~(~0 << 2*k)) | + (x & (~0 << k)) << k | + (y & (~0 << k)) << k); +} + +static void +nv04_surface_copy_cpu(GLcontext *ctx, + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, + int w, int h) +{ + int x, y; + get_offset_t get_dst = (dst->layout == SWIZZLED ? + get_swizzled_offset : get_linear_offset); + get_offset_t get_src = (src->layout == SWIZZLED ? + get_swizzled_offset : get_linear_offset); + void *dp, *sp; + + nouveau_bo_map(dst->bo, NOUVEAU_BO_WR); + nouveau_bo_map(src->bo, NOUVEAU_BO_RD); + + dp = dst->bo->map + dst->offset; + sp = src->bo->map + src->offset; + + for (y = 0; y < h; y++) { + for (x = 0; x < w; x++) { + memcpy(dp + get_dst(dst, dx + x, dy + y), + sp + get_src(src, sx + x, sy + y), dst->cpp); + } + } + + nouveau_bo_unmap(src->bo); + nouveau_bo_unmap(dst->bo); +} + void nv04_surface_copy(GLcontext *ctx, struct nouveau_surface *dst, @@ -330,16 +404,22 @@ nv04_surface_copy(GLcontext *ctx, int dx, int dy, int sx, int sy, int w, int h) { - /* Setup transfer to swizzle the texture to vram if needed */ - if (src->layout != SWIZZLED && - dst->layout == SWIZZLED && - dst->width > 2 && dst->height > 1) { - nv04_surface_copy_swizzle(ctx, dst, src, - dx, dy, sx, sy, w, h); + /* Linear texture copy. */ + if ((src->layout == LINEAR && dst->layout == LINEAR) || + dst->width <= 2 || dst->height <= 1) { + nv04_surface_copy_m2mf(ctx, dst, src, dx, dy, sx, sy, w, h); + return; + } + + /* Swizzle using sifm+swzsurf. */ + if (src->layout == LINEAR && dst->layout == SWIZZLED && + dst->cpp != 1 && !(dst->offset & 63)) { + nv04_surface_copy_swizzle(ctx, dst, src, dx, dy, sx, sy, w, h); return; } - nv04_surface_copy_m2mf(ctx, dst, src, dx, dy, sx, sy, w, h); + /* Fallback to CPU copy. */ + nv04_surface_copy_cpu(ctx, dst, src, dx, dy, sx, sy, w, h); } void @@ -369,7 +449,7 @@ nv04_surface_fill(GLcontext *ctx, BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_COLOR_FORMAT, 1); OUT_RING (chan, rect_format(dst->format)); BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_MONOCHROME_COLOR1, 1); - OUT_RING (chan, mask | ~0 << (8 * dst->cpp)); + OUT_RING (chan, mask | ~0ll << (8 * dst->cpp)); BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); OUT_RING (chan, rect_format(dst->format)); @@ -484,34 +564,20 @@ nv04_surface_init(GLcontext *ctx) OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); /* Swizzled surface. */ - switch (context_chipset(ctx) & 0xf0) { - case 0x00: - case 0x10: + if (context_chipset(ctx) < 0x20) class = NV04_SWIZZLED_SURFACE; - break; - case 0x20: + else class = NV20_SWIZZLED_SURFACE; - break; - default: - /* Famous last words: this really can't happen.. */ - assert(0); - break; - } ret = nouveau_grobj_alloc(chan, handle++, class, &hw->swzsurf); if (ret) goto fail; /* Scaled image from memory. */ - switch (context_chipset(ctx) & 0xf0) { - case 0x00: + if (context_chipset(ctx) < 0x10) class = NV04_SCALED_IMAGE_FROM_MEMORY; - break; - case 0x10: - case 0x20: + else class = NV10_SCALED_IMAGE_FROM_MEMORY; - break; - } ret = nouveau_grobj_alloc(chan, handle++, class, &hw->sifm); if (ret) diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c index d80d99caa8..8e70c419ed 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_context.c +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -32,6 +32,11 @@ #include "nv04_driver.h" #include "nv10_driver.h" +static const struct dri_extension nv10_extensions[] = { + { "GL_EXT_texture_rectangle", NULL }, + { NULL, NULL } +}; + static void nv10_clear(GLcontext *ctx, GLbitfield buffers) { @@ -301,6 +306,8 @@ nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual, if (!nouveau_context_init(ctx, screen, visual, share_ctx)) goto fail; + driInitExtensions(ctx, nv10_extensions, GL_FALSE); + /* GL constants. */ ctx->Const.MaxTextureLevels = 12; ctx->Const.MaxTextureCoordUnits = NV10_TEXTURE_UNITS; diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h index 4c220b0373..b5ab19b3bc 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h @@ -119,6 +119,14 @@ nv10_emit_stencil_op(GLcontext *ctx, int emit); /* nv10_state_frag.c */ void +nv10_get_general_combiner(GLcontext *ctx, int i, + uint32_t *a_in, uint32_t *a_out, + uint32_t *c_in, uint32_t *c_out, uint32_t *k); + +void +nv10_get_final_combiner(GLcontext *ctx, uint64_t *in, int *n); + +void nv10_emit_tex_env(GLcontext *ctx, int emit); void diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c index c1df26ecce..76b95fdd51 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 2009 Francisco Jerez. + * Copyright (C) 2009-2010 Francisco Jerez. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining @@ -90,11 +90,11 @@ struct combiner_state { } while (0) /* Get the RC input source for the specified EXT_texture_env_combine - * argument. */ + * source. */ static uint32_t -get_input_source(struct combiner_state *rc, int arg) +get_input_source(struct combiner_state *rc, int source) { - switch (rc->source[arg]) { + switch (source) { case GL_TEXTURE: return RC_IN_SOURCE(TEXTURE0) + rc->unit; @@ -127,52 +127,76 @@ get_input_source(struct combiner_state *rc, int arg) } } -/* Get the RC input mapping for the specified argument, possibly - * inverted or biased. */ +/* Get the RC input mapping for the specified texture_env_combine + * operand, possibly inverted or biased. */ #define INVERT 0x1 #define HALF_BIAS 0x2 static uint32_t -get_input_mapping(struct combiner_state *rc, int arg, int flags) +get_input_mapping(struct combiner_state *rc, int operand, int flags) { int map = 0; - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: + if (is_color_operand(operand)) map |= RC_IN_USAGE(RGB); - break; - - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: + else map |= RC_IN_USAGE(ALPHA); - break; - } - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_INVERT) : - flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NORMAL) : - RC_IN_MAPPING(UNSIGNED_IDENTITY)); - break; + if (is_negative_operand(operand) == !(flags & INVERT)) + map |= flags & HALF_BIAS ? + RC_IN_MAPPING(HALF_BIAS_NEGATE) : + RC_IN_MAPPING(UNSIGNED_INVERT); + else + map |= flags & HALF_BIAS ? + RC_IN_MAPPING(HALF_BIAS_NORMAL) : + RC_IN_MAPPING(UNSIGNED_IDENTITY); - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_IDENTITY) : - flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NEGATE) : - RC_IN_MAPPING(UNSIGNED_INVERT)); - break; + return map; +} + +static uint32_t +get_input_arg(struct combiner_state *rc, int arg, int flags) +{ + int source = rc->source[arg]; + int operand = rc->operand[arg]; + + /* Fake several unsupported texture formats. */ + if (is_texture_source(source)) { + int i = (source == GL_TEXTURE ? + rc->unit : source - GL_TEXTURE0); + struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; + gl_format format = t->Image[0][t->BaseLevel]->TexFormat; + + if (format == MESA_FORMAT_A8) { + /* Emulated using I8. */ + if (is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, flags); + + } else if (format == MESA_FORMAT_L8) { + /* Sometimes emulated using I8. */ + if (!is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, + flags ^ INVERT); + + } else if (format == MESA_FORMAT_XRGB8888) { + /* Sometimes emulated using ARGB8888. */ + if (!is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, + flags ^ INVERT); + } } - return map; + return get_input_source(rc, source) | + get_input_mapping(rc, operand, flags); } /* Bind the RC input variable <var> to the EXT_texture_env_combine * argument <arg>, possibly inverted or biased. */ #define INPUT_ARG(rc, var, arg, flags) \ - (rc)->in |= (get_input_mapping(rc, arg, flags) | \ - get_input_source(rc, arg)) << RC_IN_SHIFT_##var + (rc)->in |= get_input_arg(rc, arg, flags) << RC_IN_SHIFT_##var /* Bind the RC input variable <var> to the RC source <src>. */ #define INPUT_SRC(rc, var, src, chan) \ @@ -268,86 +292,13 @@ setup_combiner(struct combiner_state *rc) } } -/* Write the register combiner state out to the hardware. */ -static void -nv10_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, - struct combiner_state *rc_c, uint32_t rc_const) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *celsius = context_eng3d(ctx); - - /* Enable the combiners we're going to need. */ - if (i == 1) { - if (rc_c->out || rc_a->out) - rc_c->out |= 0x5 << 27; - else - rc_c->out |= 0x3 << 27; - } - - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); - OUT_RING(chan, rc_a->in); - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); - OUT_RING(chan, rc_c->in); - BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); - OUT_RING(chan, rc_const); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); - OUT_RING(chan, rc_a->out); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); - OUT_RING(chan, rc_c->out); -} - -static void -nv10_load_final(GLcontext *ctx, struct combiner_state *rc, int n) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *celsius = context_eng3d(ctx); - - BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); - OUT_RING(chan, rc->in); - OUT_RING(chan, rc->in >> 32); -} - -static void -nv20_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, - struct combiner_state *rc_c, uint32_t rc_const) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1); - OUT_RING(chan, rc_a->in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1); - OUT_RING(chan, rc_a->out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1); - OUT_RING(chan, rc_c->in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1); - OUT_RING(chan, rc_c->out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1); - OUT_RING(chan, rc_const); -} - -static void -nv20_load_final(GLcontext *ctx, struct combiner_state *rc, int n) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING(chan, rc->in); - OUT_RING(chan, rc->in >> 32); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING(chan, n); -} - void -nv10_emit_tex_env(GLcontext *ctx, int emit) +nv10_get_general_combiner(GLcontext *ctx, int i, + uint32_t *a_in, uint32_t *a_out, + uint32_t *c_in, uint32_t *c_out, uint32_t *k) { - const int i = emit - NOUVEAU_STATE_TEX_ENV0; struct combiner_state rc_a, rc_c; - uint32_t rc_const; - /* Compute the new combiner state. */ if (ctx->Texture.Unit[i]._ReallyEnabled) { INIT_COMBINER(RGB, ctx, &rc_c, i); @@ -359,26 +310,22 @@ nv10_emit_tex_env(GLcontext *ctx, int emit) setup_combiner(&rc_c); setup_combiner(&rc_a); - rc_const = pack_rgba_f(MESA_FORMAT_ARGB8888, - ctx->Texture.Unit[i].EnvColor); - } else { - rc_a.in = rc_a.out = rc_c.in = rc_c.out = rc_const = 0; + rc_a.in = rc_a.out = rc_c.in = rc_c.out = 0; } - if (context_chipset(ctx) >= 0x20) - nv20_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); - else - nv10_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); - - context_dirty(ctx, FRAG); + *k = pack_rgba_f(MESA_FORMAT_ARGB8888, + ctx->Texture.Unit[i].EnvColor); + *a_in = rc_a.in; + *a_out = rc_a.out; + *c_in = rc_c.in; + *c_out = rc_c.out; } void -nv10_emit_frag(GLcontext *ctx, int emit) +nv10_get_final_combiner(GLcontext *ctx, uint64_t *in, int *n) { struct combiner_state rc = {}; - int n = log2i(ctx->Texture._EnabledUnits) + 1; /* * The final fragment value equation is something like: @@ -409,8 +356,53 @@ nv10_emit_frag(GLcontext *ctx, int emit) INPUT_SRC(&rc, G, PRIMARY_COLOR, ALPHA); } - if (context_chipset(ctx) >= 0x20) - nv20_load_final(ctx, &rc, n); - else - nv10_load_final(ctx, &rc, n); + *in = rc.in; + *n = log2i(ctx->Texture._EnabledUnits) + 1; +} + +void +nv10_emit_tex_env(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_ENV0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + uint32_t a_in, a_out, c_in, c_out, k; + + nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k); + + /* Enable the combiners we're going to need. */ + if (i == 1) { + if (c_out || a_out) + c_out |= 0x5 << 27; + else + c_out |= 0x3 << 27; + } + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); + OUT_RING(chan, a_in); + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); + OUT_RING(chan, c_in); + BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); + OUT_RING(chan, k); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); + OUT_RING(chan, a_out); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); + OUT_RING(chan, c_out); + + context_dirty(ctx, FRAG); +} + +void +nv10_emit_frag(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + uint64_t in; + int n; + + nv10_get_final_combiner(ctx, &in, &n); + + BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); + OUT_RING(chan, in); + OUT_RING(chan, in >> 32); } diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c index e5d4f3d18d..02a5ca797a 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c @@ -38,12 +38,15 @@ nv10_emit_tex_gen(GLcontext *ctx, int emit) } static uint32_t -get_tex_format(struct gl_texture_image *ti) +get_tex_format_pot(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8; + case MESA_FORMAT_XRGB8888: + return NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8; + case MESA_FORMAT_ARGB1555: return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5; @@ -54,6 +57,7 @@ get_tex_format(struct gl_texture_image *ti) return NV10TCL_TX_FORMAT_FORMAT_R5G6B5; case MESA_FORMAT_A8: + case MESA_FORMAT_I8: return NV10TCL_TX_FORMAT_FORMAT_A8; case MESA_FORMAT_L8: @@ -67,6 +71,30 @@ get_tex_format(struct gl_texture_image *ti) } } +static uint32_t +get_tex_format_rect(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_ARGB1555: + return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT; + + case MESA_FORMAT_RGB565: + return NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT; + + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT; + + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + return NV10TCL_TX_FORMAT_FORMAT_A8_RECT; + + default: + assert(0); + } +} + void nv10_emit_tex_obj(GLcontext *ctx, int emit) { @@ -90,14 +118,14 @@ nv10_emit_tex_obj(GLcontext *ctx, int emit) s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; ti = t->Image[0][t->BaseLevel]; - nouveau_texture_validate(ctx, t); + if (!nouveau_texture_validate(ctx, t)) + return; /* Recompute the texturing registers. */ tx_format = nvgl_wrap_mode(t->WrapT) << 28 | nvgl_wrap_mode(t->WrapS) << 24 | ti->HeightLog2 << 20 | ti->WidthLog2 << 16 - | get_tex_format(ti) | 5 << 4 | 1 << 12; tx_filter = nvgl_filter_mode(t->MagFilter) << 28 @@ -106,6 +134,17 @@ nv10_emit_tex_obj(GLcontext *ctx, int emit) tx_enable = NV10TCL_TX_ENABLE_ENABLE | log2i(t->MaxAnisotropy) << 4; + if (t->Target == GL_TEXTURE_RECTANGLE) { + BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_PITCH(i), 1); + OUT_RING(chan, s->pitch << 16); + BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_SIZE(i), 1); + OUT_RING(chan, align(s->width, 2) << 16 | s->height); + + tx_format |= get_tex_format_rect(ti); + } else { + tx_format |= get_tex_format_pot(ti); + } + if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) { int lod_min = t->MinLod; diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c index 82a13fb6ff..635b5c0996 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -31,6 +31,11 @@ #include "nv10_driver.h" #include "nv20_driver.h" +static const struct dri_extension nv20_extensions[] = { + { "GL_EXT_texture_rectangle", NULL }, + { NULL, NULL } +}; + static void nv20_hwctx_init(GLcontext *ctx) { @@ -394,6 +399,8 @@ nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual, if (!nouveau_context_init(ctx, screen, visual, share_ctx)) goto fail; + driInitExtensions(ctx, nv20_extensions, GL_FALSE); + /* GL constants. */ ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS; ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS; @@ -449,7 +456,7 @@ const struct nouveau_driver nv20_driver = { nv10_emit_front_face, nv10_emit_depth, nv10_emit_dither, - nv10_emit_frag, + nv20_emit_frag, nv20_emit_framebuffer, nv20_emit_fog, nv10_emit_index_mask, @@ -487,10 +494,10 @@ const struct nouveau_driver nv20_driver = { nv10_emit_stencil_func, nv10_emit_stencil_mask, nv10_emit_stencil_op, - nv10_emit_tex_env, - nv10_emit_tex_env, - nv10_emit_tex_env, - nv10_emit_tex_env, + nv20_emit_tex_env, + nv20_emit_tex_env, + nv20_emit_tex_env, + nv20_emit_tex_env, nv10_emit_tex_gen, nv10_emit_tex_gen, nv10_emit_tex_gen, diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h index f82a292cf7..18574e9be6 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h @@ -59,6 +59,13 @@ nv20_emit_point_mode(GLcontext *ctx, int emit); void nv20_emit_logic_opcode(GLcontext *ctx, int emit); +/* nv20_state_frag.c */ +void +nv20_emit_tex_env(GLcontext *ctx, int emit); + +void +nv20_emit_frag(GLcontext *ctx, int emit); + /* nv20_state_tex.c */ void nv20_emit_tex_obj(GLcontext *ctx, int emit); diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c new file mode 100644 index 0000000000..74803d2ae8 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_class.h" +#include "nv10_driver.h" +#include "nv20_driver.h" + +void +nv20_emit_tex_env(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_ENV0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + uint32_t a_in, a_out, c_in, c_out, k; + + nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1); + OUT_RING(chan, a_in); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1); + OUT_RING(chan, a_out); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1); + OUT_RING(chan, c_in); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1); + OUT_RING(chan, c_out); + BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1); + OUT_RING(chan, k); + + context_dirty(ctx, FRAG); +} + +void +nv20_emit_frag(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + uint64_t in; + int n; + + nv10_get_final_combiner(ctx, &in, &n); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + OUT_RING(chan, in); + OUT_RING(chan, in >> 32); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + OUT_RING(chan, n); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c index d01e91f8ee..92870105f9 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c @@ -33,7 +33,7 @@ #include "nv20_driver.h" static uint32_t -get_tex_format(struct gl_texture_image *ti) +get_tex_format_pot(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: @@ -45,10 +45,14 @@ get_tex_format(struct gl_texture_image *ti) case MESA_FORMAT_ARGB4444: return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4; + case MESA_FORMAT_XRGB8888: + return NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8; + case MESA_FORMAT_RGB565: return NV20TCL_TX_FORMAT_FORMAT_R5G6B5; case MESA_FORMAT_A8: + case MESA_FORMAT_I8: return NV20TCL_TX_FORMAT_FORMAT_A8; case MESA_FORMAT_L8: @@ -62,6 +66,37 @@ get_tex_format(struct gl_texture_image *ti) } } +static uint32_t +get_tex_format_rect(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_ARGB8888: + return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT; + + case MESA_FORMAT_ARGB1555: + return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT; + + case MESA_FORMAT_ARGB4444: + return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT; + + case MESA_FORMAT_XRGB8888: + return NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT; + + case MESA_FORMAT_RGB565: + return NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT; + + case MESA_FORMAT_L8: + return NV20TCL_TX_FORMAT_FORMAT_L8_RECT; + + case MESA_FORMAT_A8: + case MESA_FORMAT_I8: + return NV20TCL_TX_FORMAT_FORMAT_A8_RECT; + + default: + assert(0); + } +} + void nv20_emit_tex_obj(GLcontext *ctx, int emit) { @@ -87,13 +122,13 @@ nv20_emit_tex_obj(GLcontext *ctx, int emit) s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; ti = t->Image[0][t->BaseLevel]; - nouveau_texture_validate(ctx, t); + if (!nouveau_texture_validate(ctx, t)) + return; /* Recompute the texturing registers. */ tx_format = ti->DepthLog2 << 28 | ti->HeightLog2 << 24 | ti->WidthLog2 << 20 - | get_tex_format(ti) | NV20TCL_TX_FORMAT_DIMS_2D | NV20TCL_TX_FORMAT_NO_BORDER | 1 << 16; @@ -108,6 +143,17 @@ nv20_emit_tex_obj(GLcontext *ctx, int emit) tx_enable = NV20TCL_TX_ENABLE_ENABLE | log2i(t->MaxAnisotropy) << 4; + if (t->Target == GL_TEXTURE_RECTANGLE) { + BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_PITCH(i), 1); + OUT_RING(chan, s->pitch << 16); + BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_SIZE(i), 1); + OUT_RING(chan, s->width << 16 | s->height); + + tx_format |= get_tex_format_rect(ti); + } else { + tx_format |= get_tex_format_pot(ti); + } + if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) { int lod_min = t->MinLod; diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index 5eec8c08cd..412f6d4255 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -260,6 +260,7 @@ void r128UploadTexImages( r128ContextPtr rmesa, r128TexObjPtr t ) } /* Set the base offset of the texture image */ + assert(t->base.memBlock); t->bufAddr = rmesa->r128Screen->texOffset[heap] + t->base.memBlock->ofs; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index a1b505707e..b72f69b7f4 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -61,6 +61,8 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) GLint cx, cy, cw, ch, ret; GLuint i; + radeonEmitState(&rmesa->radeon); + LOCK_HARDWARE( &rmesa->radeon ); /* Throttle the number of clear ioctls we do. diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index 829f028950..710cae727a 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -469,6 +469,8 @@ void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi if (compiler->Base.Error) return; + assert(code->inst_end >= 0); + if ((code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != R500_INST_TYPE_OUT) { /* This may happen when dead-code elimination is disabled or * when most of the fragment program logic is leading to a KIL */ diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 6a366b438b..cbe4cb8304 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -79,6 +79,7 @@ static int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_progra break; } + assert(src); dst[4*i] = src[0]; dst[4*i + 1] = src[1]; dst[4*i + 2] = src[2]; @@ -311,6 +312,7 @@ struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx) r300SelectAndTranslateFragmentShader(ctx); } + assert(r300->selected_fp); wanted_key.FpReads = r300->selected_fp->InputsRead; wanted_key.FogAttr = r300->selected_fp->fog_attr; wanted_key.WPosAttr = r300->selected_fp->wpos_attr; diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index f575e74c3e..1a4b014d9f 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -340,9 +340,12 @@ static void r600InitGLExtensions(GLcontext *ctx) _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } - /* XXX: RV740 only seems to report results from half of its DBs */ - if (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740) - _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); + /* RV740 had a broken pipe config prior to drm 1.32 */ + if (!r600->radeon.radeonScreen->kernel_mm) { + if ((r600->radeon.dri.drmMinor < 32) && + (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740)) + _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); + } } /* Create the device specific rendering context. diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index dd33ef3c6a..1600033b9b 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -373,17 +373,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa break; */ case MESA_FORMAT_RGB_DXT1: /* not supported yet */ - - break; case MESA_FORMAT_RGBA_DXT1: /* not supported yet */ - - break; case MESA_FORMAT_RGBA_DXT3: /* not supported yet */ - - break; case MESA_FORMAT_RGBA_DXT5: /* not supported yet */ + return GL_FALSE; - break; case MESA_FORMAT_RGBA_FLOAT32: SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -701,8 +695,8 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat); - + if(!r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat)) + t->validated = GL_FALSE; } /** @@ -711,7 +705,7 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) * \param rmesa Context pointer * \param t the r300 texture object */ -static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit) +static GLboolean setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit) { context_t *rmesa = R700_CONTEXT(ctx); radeonTexObj *t = radeon_tex_obj(texObj); @@ -721,15 +715,15 @@ static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texO if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled && t->image_override && t->bo) - return; + return GL_TRUE; firstImage = t->base.Image[0][t->minLod]; if (!t->image_override) { if (!r600GetTexFormat(texObj, firstImage->TexFormat)) { - radeon_error("unexpected texture format in %s\n", - __FUNCTION__); - return; + radeon_warning("unsupported texture format in %s\n", + __FUNCTION__); + return GL_FALSE; } } @@ -754,7 +748,7 @@ static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texO break; default: radeon_error("unexpected texture target type in %s\n", __FUNCTION__); - return; + return GL_FALSE; } row_align = rmesa->radeon.texture_row_align - 1; @@ -799,6 +793,7 @@ static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texO CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask); } + return GL_TRUE; } /** @@ -815,7 +810,8 @@ static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object /* Configure the hardware registers (more precisely, the cached version * of the hardware registers). */ - setup_hardware_state(ctx, texObj, unit); + if (!setup_hardware_state(ctx, texObj, unit)) + return GL_FALSE; t->validated = GL_TRUE; return GL_TRUE; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index d0059fad2e..834bcc63e3 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -1250,6 +1250,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, if(pAsm->aArgSubst[1+src] >= 0) { + assert(fld >= 0); setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); pAsm->S[fld].src.rtype = SRC_REG_TEMPORARY; pAsm->S[fld].src.reg = pAsm->aArgSubst[1+src]; @@ -1745,18 +1746,21 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, switch (source_index) { case 0: + assert(alu_instruction_ptr); alu_instruction_ptr->m_Word0.f.src0_sel = src_sel; alu_instruction_ptr->m_Word0.f.src0_rel = src_rel; alu_instruction_ptr->m_Word0.f.src0_chan = src_chan; alu_instruction_ptr->m_Word0.f.src0_neg = src_neg; break; case 1: + assert(alu_instruction_ptr); alu_instruction_ptr->m_Word0.f.src1_sel = src_sel; alu_instruction_ptr->m_Word0.f.src1_rel = src_rel; alu_instruction_ptr->m_Word0.f.src1_chan = src_chan; alu_instruction_ptr->m_Word0.f.src1_neg = src_neg; break; case 2: + assert(alu_instruction_ptr); alu_instruction_ptr->m_Word1_OP3.f.src2_sel = src_sel; alu_instruction_ptr->m_Word1_OP3.f.src2_rel = src_rel; alu_instruction_ptr->m_Word1_OP3.f.src2_chan = src_chan; diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index a742dbcf12..63614b160c 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -1349,7 +1349,7 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(poly, always, 10, r700SendPolyState); ALLOC_STATE(cb, cb, 18, r700SendCBState); ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState); - ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState); + ALLOC_STATE(cb_target, always, 29, r700SendRenderTargetState); ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState); ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState); ALLOC_STATE(sx, always, 9, r700SendSXState); diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index fdd02fac23..1929b7cc12 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -419,7 +419,7 @@ static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, } /* start 3d, idle, cb/db flush */ -#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 18 +#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 14 static GLuint r700PredictRenderSize(GLcontext* ctx, const struct _mesa_prim *prim, @@ -829,11 +829,10 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer #if MESA_BIG_ENDIAN if (mesa_ind_buf->type == GL_UNSIGNED_INT) - { #else if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) - { #endif + { const GLvoid *src_ptr; GLvoid *dst_ptr; GLboolean mapped_named_bo = GL_FALSE; @@ -872,6 +871,14 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer } } +static GLboolean check_fallbacks(GLcontext *ctx) +{ + if (ctx->RenderMode != GL_RENDER) + return GL_TRUE; + + return GL_FALSE; +} + static GLboolean r700TryDrawPrims(GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, @@ -888,6 +895,9 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx, if (ctx->NewState) _mesa_update_state( ctx ); + if (check_fallbacks(ctx)) + return GL_FALSE; + _tnl_UpdateFixedFunctionProgram(ctx); r700SetVertexFormat(ctx, arrays, max_index + 1); /* shaders need to be updated before buffers are validated */ @@ -983,8 +993,10 @@ static void r700DrawPrims(GLcontext *ctx, retval = r700TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); /* If failed run tnl pipeline - it should take care of fallbacks */ - if (!retval) + if (!retval) { + _swsetup_Wakeup(ctx); _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); + } } void r700InitDraw(GLcontext *ctx) diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index d31e4e47dd..22499bc38d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -184,6 +184,8 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) radeon_print(RADEON_DMA, RADEON_NORMAL, "%s size %d minimum_size %d\n", __FUNCTION__, size, rmesa->dma.minimum_size); + if (!is_empty_list(&rmesa->dma.reserved)) + radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); if (is_empty_list(&rmesa->dma.free) || last_elem(&rmesa->dma.free)->bo->size < size) { @@ -211,7 +213,7 @@ again_alloc: rmesa->dma.current_used = 0; rmesa->dma.current_vertexptr = 0; - + if (radeon_cs_space_check_with_bo(rmesa->cmdbuf.cs, first_elem(&rmesa->dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0)) @@ -221,6 +223,7 @@ again_alloc: /* Cmd buff have been flushed in radeon_revalidate_bos */ goto again_alloc; } + radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1); } /* Allocates a region from rmesa->dma.current. If there isn't enough @@ -332,6 +335,10 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) /* request updated cs processing information from kernel */ legacy_track_pending(rmesa->radeonScreen->bom, 0); } + + if (!is_empty_list(&rmesa->dma.reserved)) + radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); + /* move waiting bos to free list. wait list provides gpu time to handle data before reuse */ foreach_s(dma_bo, temp, &rmesa->dma.wait) { @@ -349,8 +356,11 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) FREE(dma_bo); continue; } - if (!radeon_bo_is_idle(dma_bo->bo)) + if (!radeon_bo_is_idle(dma_bo->bo)) { + if (rmesa->radeonScreen->driScreen->dri2.enabled) + break; continue; + } remove_from_list(dma_bo); dma_bo->expire_counter = expire_at; insert_at_tail(&rmesa->dma.free, dma_bo); @@ -388,7 +398,7 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); struct radeon_dma *dma = &rmesa->dma; - + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); dma->flush = NULL; diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index c7ea452156..5ac526c6de 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -442,6 +442,8 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) GLint ret, i; GLint cx, cy, cw, ch; + radeonEmitState(&rmesa->radeon); + LOCK_HARDWARE( &rmesa->radeon ); /* compute region after locking: */ diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c index d6aeb7049f..18cf182e54 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c @@ -58,6 +58,7 @@ do_copy_texsubimage(GLcontext *ctx, } assert(rrb && rrb->bo); + assert(timg->mt); assert(timg->mt->bo); assert(timg->base.Width >= dstx + width); assert(timg->base.Height >= dsty + height); diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 1a748ee126..1523af4065 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -1021,6 +1021,7 @@ static void savageUploadTexImages( savageContextPtr imesa, savageTexObjPtr t ) return; } + assert(t->base.memBlock); ofs = t->base.memBlock->ofs; t->setup.physAddr = imesa->savageScreen->textureOffset[heap] + ofs; t->bufAddr = (GLubyte *)imesa->savageScreen->texVirtual[heap] + ofs; diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 4b41d78d82..e7471f9789 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -994,6 +994,7 @@ sisFlushPrimsLocked(sisContextPtr smesa) MMIO(REG_3D_PrimitiveSet, smesa->dwPrimitiveSet); } while (smesa->vb_last < smesa->vb_cur) { + assert(sis_emit_func); sis_emit_func(smesa, (char *)smesa->vb_last); smesa->vb_last += incr; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index d554bcdc92..26de09503a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -295,6 +295,8 @@ tdfxSwapBuffers( __DRIdrawable *driDrawPriv ) } #endif + assert(fxMesa); + if (fxMesa->scissoredClipRects) { /* restore clip rects without scissor box */ fxMesa->Glide.grDRIPosition( driDrawPriv->x, driDrawPriv->y, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c index 6658b4d0c3..b04f48c7a7 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c @@ -2142,11 +2142,13 @@ tdfxUpdateTextureBinding( GLcontext *ctx ) ctx->Texture.Unit[0]._ReallyEnabled == 0) { /* Only unit 0 2D enabled */ if (shared->umaTexMemory) { + assert(ti0); fxMesa->TexSource[0].StartAddress = ti0->tm[0]->startAddr; fxMesa->TexSource[0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[0].Info = &(ti0->info); } else { + assert(ti0); if (ti0->LODblend && ti0->whichTMU == TDFX_TMU_SPLIT) { fxMesa->TexSource[0].StartAddress = ti0->tm[TDFX_TMU0]->startAddr; fxMesa->TexSource[0].EvenOdd = GR_MIPMAPLEVELMASK_ODD; @@ -2185,20 +2187,26 @@ tdfxUpdateTextureBinding( GLcontext *ctx ) /* Both 2D enabled */ if (shared->umaTexMemory) { const FxU32 tmu0 = 0, tmu1 = 1; + + assert(ti0); fxMesa->TexSource[tmu0].StartAddress = ti0->tm[0]->startAddr; fxMesa->TexSource[tmu0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu0].Info = &(ti0->info); + assert(ti1); fxMesa->TexSource[tmu1].StartAddress = ti1->tm[0]->startAddr; fxMesa->TexSource[tmu1].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu1].Info = &(ti1->info); } else { const FxU32 tmu0 = 0, tmu1 = 1; + + assert(ti0); fxMesa->TexSource[tmu0].StartAddress = ti0->tm[tmu0]->startAddr; fxMesa->TexSource[tmu0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu0].Info = &(ti0->info); + assert(ti1); fxMesa->TexSource[tmu1].StartAddress = ti1->tm[tmu1]->startAddr; fxMesa->TexSource[tmu1].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu1].Info = &(ti1->info); diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index c9a31f3383..25aad1b204 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -757,6 +757,8 @@ static void via_emit_cliprect(struct via_context *vmesa, vb[0] = HC_HEADER2; vb[1] = (HC_ParaType_NotTex << 16); + assert(vmesa->driDrawable); + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { vb[2] = (HC_SubA_HClipTB << 24) | 0x0; vb[3] = (HC_SubA_HClipLR << 24) | 0x0; diff --git a/src/mesa/drivers/ggi/default/.gitignore b/src/mesa/drivers/ggi/default/.gitignore deleted file mode 100644 index c8a526b14d..0000000000 --- a/src/mesa/drivers/ggi/default/.gitignore +++ /dev/null @@ -1 +0,0 @@ -genkgi.conf diff --git a/src/mesa/drivers/ggi/default/genkgi.conf.in b/src/mesa/drivers/ggi/default/genkgi.conf.in deleted file mode 100644 index 02acad2a19..0000000000 --- a/src/mesa/drivers/ggi/default/genkgi.conf.in +++ /dev/null @@ -1,4 +0,0 @@ -# GGIMesa genkgi helper configuration -.root: @ggi_libdir@/ggi/mesa/default - -tgt-fbdev-kgicon-d3dim-mesa d3dim.so diff --git a/src/mesa/drivers/ggi/default/genkgi.h b/src/mesa/drivers/ggi/default/genkgi.h deleted file mode 100644 index 6d0963416f..0000000000 --- a/src/mesa/drivers/ggi/default/genkgi.h +++ /dev/null @@ -1,76 +0,0 @@ -/* -****************************************************************************** - - GGIMesa - KGIcon specific overrides for fbcon-mesa - API header - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#ifndef _GENKGI_MESA_H -#define _GENKGI_MESA_H - -#undef KGI_USE_PPBUFS - -#include <unistd.h> -#include <sys/mman.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/display_fbdev.h> -#include <kgi/kgi.h> - -#ifndef MAP_FAILED -#define MAP_FAILED ((void *)-1) -#endif - -/* FIXME: LibGGI needs to export its genkgi.h */ -struct genkgi_priv -{ - ggi_gc *mapped_gc; - unsigned int gc_size; - ggifunc_drawline *drawline; - ggifunc_drawbox *drawbox; - ggifunc_fillscreen *fillscreen; - int fd_gc; - int close_gc; - int fd_kgicommand; - uint8 *mapped_kgicommand; - uint8 *kgicommand_ptr; - unsigned int kgicommand_buffersize; -}; - -#define GENKGI_PRIV(vis) ((struct genkgi_priv *)FBDEV_PRIV(vis)->accelpriv) - -extern ggifunc_getapi GGIMesa_genkgi_getapi; -extern ggifunc_flush GGIMesa_genkgi_flush; - -struct genkgi_priv_mesa -{ - char accel[100]; - int have_accel; - void *accelpriv; /* Private data of subdrivers */ - struct genkgi_priv *oldpriv; /* LibGGI's private data */ -}; - -#define GENKGI_PRIV_MESA(vis) ((struct genkgi_priv_mesa *)FBDEV_PRIV_MESA(vis)->accelpriv) - -#endif /* _GENKHI_MESA_H */ diff --git a/src/mesa/drivers/ggi/default/genkgi_mode.c b/src/mesa/drivers/ggi/default/genkgi_mode.c deleted file mode 100644 index f81d6a45bd..0000000000 --- a/src/mesa/drivers/ggi/default/genkgi_mode.c +++ /dev/null @@ -1,97 +0,0 @@ -/* -****************************************************************************** - - display-fbdev-kgicon-generic-mesa - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/ioctl.h> -#include <sys/mman.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> -#include "genkgi.h" - -int GGIMesa_genkgi_getapi(ggi_visual *vis, int num, char *apiname, char *arguments) -{ - struct genkgi_priv_mesa *priv = GENKGI_PRIV_MESA(vis); - - GGIMESADPRINT_CORE("Entered mesa_genkgi_getapi, num=%d\n", num); - - strcpy(arguments, ""); - - switch(num) - { - case 0: - if (priv->have_accel) - { - strcpy(apiname, priv->accel); - return 0; - } - break; - } - return -1; -} - -int GGIMesa_genkgi_flush(ggi_visual *vis, int x, int y, int w, int h, int tryflag) -{ - struct genkgi_priv_mesa *priv = GENKGI_PRIV_MESA(vis); - int junkval; - - priv->oldpriv->kgicommand_ptr += getpagesize(); - (kgiu32)(priv->oldpriv->kgicommand_ptr) &= 0xfffff000; - junkval = *((int *)(priv->oldpriv->kgicommand_ptr)); - - /* Check if we are now in the last page, and reset the - * FIFO if so. We can't use the last page to send - * more commands, since there's no page after it that - * we can touch to fault in the last page's commands. - * - * FIXME: This will be replaced with a flush-and-reset handler - * on the end-of-buffer pagefault at some point.... - * - */ - if ((priv->oldpriv->kgicommand_ptr - priv->oldpriv->mapped_kgicommand) - >= (priv->oldpriv->kgicommand_buffersize - getpagesize())) - { - munmap(priv->oldpriv->mapped_kgicommand, priv->oldpriv->kgicommand_buffersize); - if ((priv->oldpriv->mapped_kgicommand = - mmap(NULL, - priv->oldpriv->kgicommand_buffersize, - PROT_READ | PROT_WRITE, - MAP_SHARED, - priv->oldpriv->fd_kgicommand, - 0)) == MAP_FAILED) - { - ggiPanic("Failed to remap kgicommand!"); - } - priv->oldpriv->kgicommand_ptr = priv->oldpriv->mapped_kgicommand; - } - return 0; -} diff --git a/src/mesa/drivers/ggi/default/genkgi_visual.c b/src/mesa/drivers/ggi/default/genkgi_visual.c deleted file mode 100644 index d7838cae6e..0000000000 --- a/src/mesa/drivers/ggi/default/genkgi_visual.c +++ /dev/null @@ -1,190 +0,0 @@ -/* -****************************************************************************** - - genkgi_visual.c: visual handling for the generic KGI helper - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/display_fbdev.h> -#include <ggi/mesa/debug.h> -#include "genkgi.h" - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <errno.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/stat.h> - -#ifdef HAVE_SYS_VT_H -#include <sys/vt.h> -#else -#include <linux/vt.h> -#endif -#ifdef HAVE_LINUX_KDEV_T_H -#include <linux/kdev_t.h> -#endif -#include <linux/tty.h> - -#define DEFAULT_FBNUM 0 - -static char accel_prefix[] = "tgt-fbdev-kgicon-"; -#define PREFIX_LEN (sizeof(accel_prefix)) - -typedef struct { - int async; - char *str; -} accel_info; - -static accel_info accel_strings[] = -{ - { 0, "d3dim" }, /* Direct3D Immediate Mode */ -}; - -#define NUM_ACCELS (sizeof(accel_strings)/sizeof(accel_info)) - -/* FIXME: These should be defined in the makefile system */ -#define CONF_FILE "/usr/local/etc/ggi/mesa/targets/genkgi.conf" -void *_configHandle; -char confstub[512] = CONF_FILE; -char *conffile = confstub; - -static int changed(ggi_visual_t vis, int whatchanged) -{ - GGIMESADPRINT_CORE("Entered ggimesa_genkgi_changed\n"); - - switch (whatchanged) - { - case GGI_CHG_APILIST: - { - char api[256]; - char args[256]; - int i; - const char *fname; - ggi_dlhandle *lib; - - for (i = 0; ggiGetAPI(vis, i, api, args) == 0; i++) - { - strcat(api, "-mesa"); - GGIMESADPRINT_CORE("ggimesa_genkgi_changed: api=%s, i=%d\n", api, i); - fname = ggMatchConfig(_configHandle, api, NULL); - if (fname == NULL) - { - /* No special implementation for this sublib */ - continue; - } - - lib = ggiExtensionLoadDL(vis, fname, args, NULL); - } - } - break; - } - return 0; -} - -static int GGIdlinit(ggi_visual *vis, struct ggi_dlhandle *dlh, - const char *args, void *argptr, uint32 *dlret) -{ - struct genkgi_priv_mesa *priv; - char libname[256], libargs[256]; - int id, err; - struct stat junk; - ggifunc_getapi *oldgetapi; - - GGIMESADPRINT_CORE("display-fbdev-kgicon-mesa: GGIdlinit start\n"); - - GENKGI_PRIV_MESA(vis) = priv = malloc(sizeof(struct genkgi_priv_mesa)); - if (priv == NULL) - { - fprintf(stderr, "Failed to allocate genkgi private data\n"); - return GGI_DL_ERROR; - } - - priv->oldpriv = GENKGI_PRIV(vis); -#if 0 - err = ggLoadConfig(conffile, &_configHandle); - if (err != GGI_OK) - { - gl_ggiPrint("display-fbdev-kgicon-mesa: Couldn't open %s\n", conffile); - return err; - } - - /* Hack city here. We need to probe the KGI driver properly for - * suggest-strings to discover the acceleration type(s). - */ - priv->have_accel = 0; - - if (stat("/proc/gfx0", &junk) == 0) - { - sprintf(priv->accel, "%s%s", accel_prefix, "d3dim"); - priv->have_accel = 1; - GGIMESADPRINT_CORE("display-fbdev-kgicon-mesa: Using accel: \"%s\"\n", priv->accel); - } - - /* Mode management */ - vis->opdisplay->getapi = GGIMesa_genkgi_getapi; - ggiIndicateChange(vis, GGI_CHG_APILIST); - - /* Give the accel sublibs a chance to set up a driver */ - if (priv->have_accel == 1) - { - oldgetapi = vis->opdisplay->getapi; - vis->opdisplay->getapi = GGIMesa_genkgi_getapi; - changed(vis, GGI_CHG_APILIST); - /* If the accel sublibs didn't produce, back up - * and keep looking */ - if ((LIBGGI_MESAEXT(vis)->update_state == NULL) || - (LIBGGI_MESAEXT(vis)->setup_driver == NULL)) - vis->opdisplay->getapi = oldgetapi; - } - - LIBGGI_MESAEXT(vis)->update_state = genkgi_update_state; - LIBGGI_MESAEXT(vis)->setup_driver = genkgi_setup_driver; -#endif - GGIMESADPRINT_CORE("display-fbdev-kgicon-mesa: GGIdlinit finished\n"); - - *dlret = GGI_DL_OPDRAW; - return 0; -} - -int MesaGGIdl_fbdev(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - case GGIFUNC_close: - *funcptr = NULL; - return 0; - default: - *funcptr = NULL; - } - return GGI_ENOTFOUND; -} - -#include <ggi/internal/ggidlinit.h> diff --git a/src/mesa/drivers/ggi/default/linear.c b/src/mesa/drivers/ggi/default/linear.c deleted file mode 100644 index 9d29761ad5..0000000000 --- a/src/mesa/drivers/ggi/default/linear.c +++ /dev/null @@ -1,409 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> -#include "swrast/swrast.h" - -#define RMASK ((1<<R)-1) -#define GMASK ((1<<G)-1) -#define BMASK ((1<<B)-1) - -#define RS (8-R) -#define GS (8-G) -#define BS (8-B) - -#define PACK(color) (((color[RCOMP]>>RS) << (G+B)) | \ - ((color[GCOMP]>>GS) << B) | \ - ((color[BCOMP]>>BS))) - -#define FLIP(coord) (LIBGGI_VIRTY(ggi_ctx->ggi_visual) - (coord) - 1) - - -/**********************************************************************/ -/***** Write spans of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = *ci; - fb++; - ci++; - } - } else { - while (n--) *fb++ = *ci++; - } -} - -void GGIwrite_ci8_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = *ci; - fb++; - ci++; - } - } else { - while (n--) *fb++ = *ci++; - } -} - - -void GGIwrite_rgba_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan rgba[][4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = PACK(rgba[0]); - fb++; - rgba++; - } - } else { - while (n--) { - *fb++ = PACK(rgba[0]); - rgba++; - } - } -} - -void GGIwrite_rgb_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan rgba[][3], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = PACK(rgba[0]); - fb++; - rgba++; - } - } else { - while (n--) { - *fb++ = PACK(rgba[0]); - rgba++; - } - } -} - - -void GGIwrite_mono_rgba_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--){ - if (*mask++) - *fb = PACK(color); - ++fb; - } - } else { - while (n--) - *fb++ = PACK(color); - - /* Alternatively we could write a potentialy faster HLine - ggiSetGCForeground(ggi_ctx->ggi_visual, color); - ggiDrawHLine(ggi_ctx->ggi_visual,x,FLIP(y),n); - */ - } -} - -void GGIwrite_mono_ci_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask){ - while (n--){ - if (*mask++) - *fb = ci; - ++fb; - } - } else { - while (n--) - *fb++ = ci; - - /* Alternatively we could write a potentialy faster HLine - ggiSetGCForeground(ggi_ctx->ggi_visual, ci); - ggiDrawHLine(ggi_ctx->ggi_visual, x, FLIP(y), n); - */ - } -} - - -/**********************************************************************/ -/***** Read spans of pixels *****/ -/**********************************************************************/ - - -void GGIread_ci32_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLuint ci[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - while (n--) - *ci++ = (GLuint)*fb++; -} - -void GGIread_rgba_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLchan rgba[][4]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE color; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - while (n--) { - color = *fb++; - rgba[0][RCOMP] = (GLubyte) (color>>(G+B))<<RS; - rgba[0][GCOMP] = (GLubyte) ((color>>B)& ((1<<G)-1))<<GS; - rgba[0][BCOMP] = (GLubyte) (color & ((1<<B)-1))<<BS; - rgba[0][ACOMP] = 0; - rgba++; - } -} - -/**********************************************************************/ -/***** Write arrays of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = *ci; - } - ci++; - x++; - y++; - } -} - -void GGIwrite_mono_ci_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = ci; - } - x++; - y++; - } -} - -void GGIwrite_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLchan rgba[][4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = PACK(rgba[0]); - } - x++; - y++; - rgba++; - } -} - -void GGIwrite_mono_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLchan rgba[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = PACK(rgba); - } - - x++; - y++; - } -} - -/**********************************************************************/ -/***** Read arrays of pixels *****/ -/**********************************************************************/ - -void GGIread_ci32_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *src = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *ci = *src; - } - ci++; - x++; - y++; - } -} - -void GGIread_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - FB_TYPE color; - - while (n--) { - if (*mask++) { - FB_TYPE *src = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - color = *src; - - rgba[0][RCOMP] = (GLubyte)(color>>(G+B))<<RS; - rgba[0][GCOMP] = (GLubyte)((color>>B)& ((1<<G)-1))<<GS; - rgba[0][BCOMP] = (GLubyte) (color & ((1<<B)-1))<<BS; - rgba[0][ACOMP] = 0; - } - x++; - y++; - rgba++; - } -} - -void GGIset_buffer(GLcontext *ctx, GLframebuffer *buffer, GLenum mode) -{ -} - -int GGIsetup_driver(ggi_mesa_context_t ggi_ctx) -{ - struct swrast_device_driver *swdd = - _swrast_GetDeviceDriverReference(ggi_ctx->gl_ctx); - - GGIMESADPRINT_LIBS("linear_%d: GGIsetup_driver\n", sizeof(FB_TYPE)*8); - - swdd->WriteRGBASpan = GGIwrite_rgba_span; - swdd->WriteRGBSpan = GGIwrite_rgb_span; - swdd->WriteMonoRGBASpan = GGIwrite_mono_rgba_span; - swdd->WriteRGBAPixels = GGIwrite_rgba_pixels; - swdd->WriteMonoRGBAPixels = GGIwrite_mono_rgba_pixels; - - swdd->WriteCI32Span = GGIwrite_ci32_span; - swdd->WriteCI8Span = GGIwrite_ci8_span; - swdd->WriteMonoCISpan = GGIwrite_mono_ci_span; - swdd->WriteCI32Pixels = GGIwrite_ci32_pixels; - swdd->WriteMonoCIPixels = GGIwrite_mono_ci_pixels; - - swdd->ReadCI32Span = GGIread_ci32_span; - swdd->ReadRGBASpan = GGIread_rgba_span; - swdd->ReadCI32Pixels = GGIread_ci32_pixels; - swdd->ReadRGBAPixels = GGIread_rgba_pixels; - - swdd->SetBuffer = GGIset_buffer; - - return 0; -} - -static int GGIopen(ggi_visual_t vis,struct ggi_dlhandle *dlh, - const char *args,void *argptr, uint32 *dlret) -{ - GGIMESADPRINT_CORE("linear_%d: GGIOpen\n", sizeof(FB_TYPE)*8); - LIBGGI_MESAEXT(vis)->setup_driver = GGIsetup_driver; - - *dlret = GGI_DL_OPDRAW; - return 0; -} - -int DLOPENFUNC(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - case GGIFUNC_close: - *funcptr = NULL; - return 0; - default: - *funcptr = NULL; - } - return GGI_ENOTFOUND; -} - diff --git a/src/mesa/drivers/ggi/default/linear_15.c b/src/mesa/drivers/ggi/default/linear_15.c deleted file mode 100644 index ead7cc5847..0000000000 --- a/src/mesa/drivers/ggi/default/linear_15.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 5 -#define G 5 -#define B 5 - -#define FB_TYPE uint16 -#define FB_BITS 15 -#define DLOPENFUNC MesaGGIdl_linear_15 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_16.c b/src/mesa/drivers/ggi/default/linear_16.c deleted file mode 100644 index 6028699bbc..0000000000 --- a/src/mesa/drivers/ggi/default/linear_16.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 5 -#define G 6 -#define B 5 - -#define FB_TYPE uint16 -#define FB_BITS 16 -#define DLOPENFUNC MesaGGIdl_linear_16 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_24.c b/src/mesa/drivers/ggi/default/linear_24.c deleted file mode 100644 index 7a2236f124..0000000000 --- a/src/mesa/drivers/ggi/default/linear_24.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 8 -#define G 8 -#define B 8 - -#define FB_TYPE uint32 -#define FB_BITS 24 -#define DLOPENFUNC MesaGGIdl_linear_24 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_32.c b/src/mesa/drivers/ggi/default/linear_32.c deleted file mode 100644 index 7cbf945f35..0000000000 --- a/src/mesa/drivers/ggi/default/linear_32.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 8 -#define G 8 -#define B 8 - -#define FB_TYPE uint32 -#define FB_BITS 32 -#define DLOPENFUNC MesaGGIdl_linear_32 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_8.c b/src/mesa/drivers/ggi/default/linear_8.c deleted file mode 100644 index 9c7b5d712f..0000000000 --- a/src/mesa/drivers/ggi/default/linear_8.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 3 -#define G 3 -#define B 2 - -#define FB_TYPE uint8 -#define FB_BITS 8 -#define DLOPENFUNC MesaGGIdl_linear_8 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/stubs.c b/src/mesa/drivers/ggi/default/stubs.c deleted file mode 100644 index 62722972b2..0000000000 --- a/src/mesa/drivers/ggi/default/stubs.c +++ /dev/null @@ -1,512 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <stdio.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> - -#include "swrast/swrast.h" -//#include "swrast_setup/swrast_setup.h" -//#include "swrast/s_context.h" -//#include "swrast/s_depth.h" -//#include "swrast/s_triangle.h" - -#define FLIP(coord) (LIBGGI_MODE(ggi_ctx->ggi_visual)->visible.y-(coord)-1) - -/**********************************************************************/ -/***** Write spans of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLuint ci[], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, *ci); - x++; - ci++; - } - } - else - { - while (n--) - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, *ci++); - } -} - -void GGIwrite_ci8_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte ci[], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, *ci); - x++; - ci++; - } - } - else - { - while (n--) - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, *ci++); - } -} - -void GGIwrite_mono_ci_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, ci); - x++; - } - } - else - { - while (n--) - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, ci); - } -} - -void GGIwrite_mono_rgba_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan rgba[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - y = FLIP(y); - - rgb.r = (uint16)(rgba[RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, col); - x++; - } - } - else - { - ggiDrawHLine(ggi_ctx->ggi_visual, x, y, n); - } -} - -void GGIwrite_rgba_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - y = FLIP(y); - - if (mask) - { - while (n--) { - if (*mask++) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x, y, col); - } - x++; - rgba++; - } - } - else - { - while (n--) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, col); - rgba++; - } - } -} - -void GGIwrite_rgb_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][3], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - y = FLIP(y); - - if (mask) - { - while (n--) { - if (*mask++) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x, y, col); - } - x++; - rgba++; - } - } - else - { - while (n--) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, col); - rgba++; - } - } -} - - - -/**********************************************************************/ -/***** Read spans of pixels *****/ -/**********************************************************************/ - - -void GGIread_ci32_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLuint ci[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - while (n--) - ggiGetPixel(ggi_ctx->ggi_visual, x++, y, ci++); -} - -void GGIread_rgba_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - y = FLIP(y); - - while (n--) - { - ggiGetPixel(ggi_ctx->ggi_visual, x++, y, &col); - ggiUnmapPixel(ggi_ctx->ggi_visual, col, &rgb); - rgba[0][RCOMP] = (GLubyte) (rgb.r >> SHIFT); - rgba[0][GCOMP] = (GLubyte) (rgb.g >> SHIFT); - rgba[0][BCOMP] = (GLubyte) (rgb.b >> SHIFT); - rgba[0][ACOMP] = 0; - rgba++; - } -} - -/**********************************************************************/ -/***** Write arrays of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLuint ci[], const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), *ci); - ci++; - x++; - y++; - } -} - -void GGIwrite_mono_ci_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), ci); - x++; - y++; - } -} - -void GGIwrite_rgba_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_pixel col; - ggi_color rgb; - while (n--) { - if (*mask++) { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), col); - } - x++; - y++; - rgba++; - } -} - -void GGIwrite_mono_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLchan rgba[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - rgb.r = (uint16)(rgba[RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), col); - x++; - y++; - } -} - -/**********************************************************************/ -/***** Read arrays of pixels *****/ -/**********************************************************************/ - -void GGIread_ci32_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - while (n--) { - if (*mask++) - ggiGetPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), ci); - ci++; - x++; - y++; - } -} - -void GGIread_rgba_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - while (n--) - { - if (*mask++) - { - ggiGetPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), &col); - ggiUnmapPixel(ggi_ctx->ggi_visual, col, &rgb); - rgba[0][RCOMP] = rgb.r >> SHIFT; - rgba[0][GCOMP] = rgb.g >> SHIFT; - rgba[0][BCOMP] = rgb.b >> SHIFT; - rgba[0][ACOMP] = 0; - } - x++; - y++; - rgba++; - } -} - -int GGIextend_visual(ggi_visual_t vis) -{ - return 0; -} - -//static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx); - -int GGIsetup_driver(ggi_mesa_context_t ggi_ctx) -{ - struct swrast_device_driver *swdd = - _swrast_GetDeviceDriverReference(ggi_ctx->gl_ctx); - - GGIMESADPRINT_CORE("stubs: setup_driver\n"); - - swdd->WriteRGBASpan = GGIwrite_rgba_span; - swdd->WriteRGBSpan = GGIwrite_rgb_span; - swdd->WriteMonoRGBASpan = GGIwrite_mono_rgba_span; - swdd->WriteRGBAPixels = GGIwrite_rgba_pixels; - swdd->WriteMonoRGBAPixels = GGIwrite_mono_rgba_pixels; - - swdd->WriteCI32Span = GGIwrite_ci32_span; - swdd->WriteCI8Span = GGIwrite_ci8_span; - swdd->WriteMonoCISpan = GGIwrite_mono_ci_span; - swdd->WriteCI32Pixels = GGIwrite_ci32_pixels; - swdd->WriteMonoCIPixels = GGIwrite_mono_ci_pixels; - - swdd->ReadCI32Span = GGIread_ci32_span; - swdd->ReadRGBASpan = GGIread_rgba_span; - swdd->ReadCI32Pixels = GGIread_ci32_pixels; - swdd->ReadRGBAPixels = GGIread_rgba_pixels; - - return 0; -} - -void GGIupdate_state(ggi_mesa_context_t *ctx) -{ - //ctx->Driver.TriangleFunc = _swsetup_Triangle; -} - -/* -void GGItriangle_flat(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) -{ -//#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE - -#define SETUP_CODE \ - ggi_color color; \ - color.r = v0->color[0]; \ - color.g = v0->color[1]; \ - color.b = v0->color[2]; \ - color.a = v0->color[3]; \ - ggiSetGCForeground(VIS, ggiMapColor(VIS, &color)); - -#define INNER_LOOP(LEFT,RIGHT,Y) \ - ggiDrawHLine(VIS,LEFT,FLIP(Y),RIGHT-LEFT); - -#include "swrast/s_tritemp.h" -} - - -static void GGItriangle_flat_depth(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) -{ -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE - -#define SETUP_CODE \ - ggi_color color; \ - color.r = v0->color[0]; \ - color.g = v0->color[1]; \ - color.b = v0->color[2]; \ - color.a = v0->color[3]; \ - ggiSetGCForeground(VIS, ggiMapColor(VIS, &color)); - -#define INNER_LOOP(LEFT,RIGHT,Y) \ - { \ - GLint i,xx=LEFT,yy=FLIP(Y),n=RIGHT-LEFT,length=0; \ - GLint startx=xx; \ - for (i=0;i<n;i++){ \ - GLdepth z=FixedToDepth(ffz); \ - if (z<zRow[i]) \ - { \ - zRow[i]=z; \ - length++; \ - } \ - else \ - { \ - if (length) \ - { \ - ggiDrawHLine(VIS,startx,yy,length); \ - length=0; \ - } \ - startx=xx+i+1; \ - } \ - ffz+=fdzdx; \ - } \ - if (length) ggiDrawHLine(VIS,startx,yy,length); \ - } - -#include "swrast/s_tritemp.h" -} - - -static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx) -{ - if (ctx->Stencil._Enabled) return NULL; - if (ctx->Polygon.SmoothFlag) return NULL; - if (ctx->Polygon.StippleFlag) return NULL; - if (ctx->Texture._ReallyEnabled) return NULL; - if (ctx->Light.ShadeModel==GL_SMOOTH) return NULL; - if (ctx->Depth.Test && ctx->Depth.Func != GL_LESS) return NULL; - - if (ctx->Depth.Test) - return GGItriangle_flat_depth; - - return GGItriangle_flat; -} -*/ -static int GGIopen(ggi_visual_t vis, struct ggi_dlhandle *dlh, - const char *args, void *argptr, uint32 *dlret) -{ - LIBGGI_MESAEXT(vis)->update_state = GGIupdate_state; - LIBGGI_MESAEXT(vis)->setup_driver = GGIsetup_driver; - - *dlret = GGI_DL_OPDRAW; - return 0; -} - -int MesaGGIdl_stubs(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - case GGIFUNC_close: - *funcptr = NULL; - return 0; - default: - *funcptr = NULL; - } - return GGI_ENOTFOUND; -} diff --git a/src/mesa/drivers/ggi/display/.gitignore b/src/mesa/drivers/ggi/display/.gitignore deleted file mode 100644 index 98858db2c0..0000000000 --- a/src/mesa/drivers/ggi/display/.gitignore +++ /dev/null @@ -1 +0,0 @@ -fbdev.conf diff --git a/src/mesa/drivers/ggi/display/fbdev.conf.in b/src/mesa/drivers/ggi/display/fbdev.conf.in deleted file mode 100644 index 2acb89426f..0000000000 --- a/src/mesa/drivers/ggi/display/fbdev.conf.in +++ /dev/null @@ -1,4 +0,0 @@ -# GGIMesa fbdev target configuration -.root: @ggi_libdir@/ggi/mesa/default - -tgt-fbdev-kgicon-generic-mesa genkgi.so diff --git a/src/mesa/drivers/ggi/display/fbdev_mode.c b/src/mesa/drivers/ggi/display/fbdev_mode.c deleted file mode 100644 index 85c35ffe0e..0000000000 --- a/src/mesa/drivers/ggi/display/fbdev_mode.c +++ /dev/null @@ -1,130 +0,0 @@ -/****************************************************************************** - - display-fbdev-mesa - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/ioctl.h> -#include <sys/mman.h> - -#include <linux/fb.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/display_fbdev.h> -#include <ggi/mesa/debug.h> - -#ifndef MAP_FAILED -#define MAP_FAILED ((void*)-1) -#endif - -#define FB_KLUDGE_FONTX 8 -#define FB_KLUDGE_FONTY 16 -#define FB_KLUDGE_TEXTMODE 13 -#define TIMINGFILE "/etc/fb.modes" - -int GGIMesa_fbdev_getapi(ggi_visual *vis, int num, char *apiname, char *arguments) -{ - struct fbdev_priv_mesa *priv = GGIMESA_PRIV(vis); - - arguments = '\0'; - - switch(num) { - case 0: - if (priv->oldpriv->have_accel) { - strcpy(apiname, priv->oldpriv->accel); - return 0; - } - break; - } - - return -1; -} - -static int do_setmode(ggi_visual *vis) -{ - struct fbdev_priv_mesa *priv = GGIMESA_PRIV(vis); - int err, id; - char libname[GGI_API_MAXLEN], libargs[GGI_API_MAXLEN]; - ggi_graphtype gt; - - _ggiZapMode(vis, ~GGI_DL_OPDISPLAY); - priv->have_accel = 0; - - for (id = 1; GGIMesa_fbdev_getapi(vis, id, libname, libargs) == 0; id++) { - if (_ggiOpenDL(vis, libname, libargs, NULL) == 0) { - GGIMESADPRINT_LIBS(stderr, "display-fbdev-mesa: Error opening the " - "%s (%s) library.\n", libname, libargs); - return GGI_EFATAL; - } - - GGIMESADPRINT_CORE("Success in loading %s (%s)\n", - libname, libargs); - } - - if (priv->oldpriv->accel && - _ggiOpenDL(vis, priv->accel, NULL, NULL) != 0) { - priv->have_accel = 1; - } else { - priv->have_accel = 0; - } - vis->accelactive = 0; - - ggiIndicateChange(vis, GGI_CHG_APILIST); - - GGIMESADPRINT_CORE("display-fbdev-mesa: do_setmode SUCCESS\n"); - - return 0; -} - - -int GGIMesa_fbdev_setmode(ggi_visual *vis, ggi_mode *mode) -{ - int err; - - if ((err = ggiCheckMode(vis, mode)) != 0) { - return err; - } - - GGIMESADPRINT_CORE("display-fbdev-mesa: setmode %dx%d#%dx%dF%d[0x%02x]\n", - mode->visible.x, mode->visible.y, - mode->virt.x, mode->virt.y, - mode->frames, mode->graphtype); - - memcpy(LIBGGI_MODE(vis), mode, sizeof(ggi_mode)); - - /* Now actually set the mode */ - err = do_setmode(vis); - if (err != 0) { - return err; - } - - GGIMESADPRINT_CORE("display-fbdev-mesa: setmode success.\n"); - - return 0; -} diff --git a/src/mesa/drivers/ggi/display/fbdev_visual.c b/src/mesa/drivers/ggi/display/fbdev_visual.c deleted file mode 100644 index f0c1771c77..0000000000 --- a/src/mesa/drivers/ggi/display/fbdev_visual.c +++ /dev/null @@ -1,138 +0,0 @@ -/****************************************************************************** - - display-fbdev-mesa: visual handling - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/display_fbdev.h> -#include <ggi/mesa/debug.h> - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <errno.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/stat.h> - - -#ifdef HAVE_SYS_VT_H -#include <sys/vt.h> -#else -#include <linux/vt.h> -#endif -#ifdef HAVE_LINUX_KDEV_T_H -#include <linux/kdev_t.h> -#endif -#include <linux/tty.h> - -#define MAX_DEV_LEN 63 -#define DEFAULT_FBNUM 0 - -static char accel_prefix[] = "tgt-fbdev-"; -#define PREFIX_LEN (sizeof(accel_prefix)) - -typedef struct { - int async; - char *str; -} accel_info; - -static accel_info accel_strings[] = { - { 0, "kgicon-generic",}, /* no accel - check for KGIcon */ - { 0, NULL }, /* Atari Blitter */ -}; - -#define NUM_ACCELS (sizeof(accel_strings)/sizeof(accel_info)) - - - -static int GGIopen(ggi_visual *vis, struct ggi_dlhandle *dlh, - const char *args, void *argptr, uint32 *dlret) -{ - int err; - struct fbdev_priv_mesa *priv; - ggifunc_getapi *oldgetapi; - - - priv->oldpriv = LIBGGI_PRIVATE(vis); /* Hook back */ - - GGIMESA_PRIV(vis) = priv = malloc(sizeof(struct fbdev_priv_mesa)); - if (priv == NULL) { - fprintf(stderr, "GGIMesa: Failed to allocate fbdev private data\n"); - return GGI_ENOMEM; - } - - oldgetapi = vis->opdisplay->getapi; - vis->opdisplay->getapi = GGIMesa_fbdev_getapi; - changed(vis, GGI_CHG_APILIST); - - /* If the accel sublibs didn't sucessfuly hook a driver, - * back up and keep looking */ - if ((LIBGGI_MESAEXT(vis)->update_state == NULL) || - (LIBGGI_MESAEXT(vis)->setup_driver == NULL)) - { - vis->opdisplay->getapi = oldgetapi; - } - - *dlret = GGI_DL_EXTENSION; - return 0; -} - - -static int GGIclose(ggi_visual *vis, struct ggi_dlhandle *dlh) -{ - struct fbdev_priv_mesa *priv = GGIMESA_PRIV(vis); - - if (priv) { - LIBGGI_PRIVATE(vis) = priv->oldpriv; - free(priv); - } - - return 0; -} - - -int MesaGGIdl_fbdev_mesa(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - *funcptr = NULL; - return 0; - case GGIFUNC_close: - *funcptr = GGIclose; - return 0; - default: - *funcptr = NULL; - } - - return GGI_ENOTFOUND; -} - - -#include <ggi/internal/ggidlinit.h> diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c deleted file mode 100644 index bc08144d66..0000000000 --- a/src/mesa/drivers/ggi/ggimesa.c +++ /dev/null @@ -1,670 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997-1998 Uwe Maurer - uwe_maurer@t-online.de - * 2002 Filip Spacek - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> -#include "main/extensions.h" -#include "main/buffers.h" -#include "main/colormac.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/teximage.h" -#include "main/texformat.h" -#include "main/texstore.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "vbo/vbo.h" - -/* We use LibGG to manage config files */ -#include <ggi/gg.h> - - -/* XXX: Those #defines should be provided via - * config.h - */ -#define GGIMESAPATHTAG "pAtHTAg" -#define GGIMESACONFDIR "pAtHTAg/usr/local/etc/ggi" -#define GGIMESATAGLEN 7 -#define GGIMESACONFFILE "ggimesa.conf" - - -/* Static variables - */ -static int _ggimesaLibIsUp = 0; -static void *_ggimesaConfigHandle; -static char _ggimesaconfstub[512] = GGIMESACONFDIR; -static char *_ggimesaconfdir = _ggimesaconfstub+GGIMESATAGLEN; - -int _ggimesaDebugSync = 0; -uint32 _ggimesaDebugState = 0; - - - -/* Extension ID. Defaulting to -1 should make segfault on abuse more likely... - */ -ggi_extid _ggiMesaID = -1; - - -#define SUBLIB_PREFIX "MesaGGIdl_" - - -/* - * Returns the directory where global config files are kept - */ - -const char *ggiMesaGetConfDir(void) -{ -#ifdef __WIN32__ - /* On Win32 we allow overriding of the compiled in path. */ - const char *envdir = getenv("GGI_CONFDIR"); - if (envdir) return envdir; -#endif - return _ggimesaconfdir; -} - - -/* Dummy function which returns -1 - We use this to reset the function pointers */ -static int _ggi_error(void) -{ - GGIMESADPRINT_CORE("_ggi_error() called\n"); - - return -1; -} - - -static int changed(ggi_visual_t vis, int whatchanged) -{ - GLcontext *ctx; - ctx = _mesa_get_current_context(); - - GGIMESADPRINT_CORE("changed() called\n"); - - switch (whatchanged) { - case GGI_CHG_APILIST: - { - char api[GGI_MAX_APILEN]; - char args[GGI_MAX_APILEN]; - int i; - const char *fname; - ggi_dlhandle *lib; - - GLvisual *gl_vis = &(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual); - GLframebuffer *gl_fb = &(LIBGGI_MESAEXT(vis)->mesa_buffer); - - /* Initialize the framebuffer to provide all necessary - buffers in software. The target libraries that are loaded - next are free to modify this according to their - capabilities. - */ - /* FIXME: if the target changes capabilities we'll leak - swrast's memory !!! Need to deallocate first */ - _mesa_initialize_framebuffer(gl_fb, gl_vis, - gl_vis->depthBits > 0, - gl_vis->stencilBits > 0, - gl_vis->accumRedBits > 0, - gl_vis->alphaBits > 0); - - for (i = 0; ggiGetAPI(vis, i, api, args) == 0; i++) { - strcat(api, "-mesa"); - GGIMESADPRINT_CORE("GGIMesa: looking for" - "a sublib named %s\n", api); - fname = ggMatchConfig(_ggimesaConfigHandle, api, NULL); - if (fname == NULL) { - /* No special implementation for this sublib */ - continue; - } - lib = ggiExtensionLoadDL(vis, fname, args, NULL, - SUBLIB_PREFIX); - } - - /* The targets have cleared everything they can do from - the framebuffer structure so we provide the rest in sw - */ - /*_swrast_alloc_buffers(gl_fb);*/ - - break; - } - } - return 0; -} - - -int ggiMesaInit() -{ - int err; - char *str; - char *conffile; - - GGIMESADPRINT_CORE("ggiMesaInit() called\n"); - - _ggimesaLibIsUp++; - if (_ggimesaLibIsUp > 1) return 0; /* Initialize only at first call */ - - str = getenv("GGIMESA_DEBUGSYNC"); - if (str != NULL) { - _ggimesaDebugSync = 1; - } - - str = getenv("GGIMESA_DEBUG"); - if (str != NULL) { - _ggimesaDebugState = atoi(str); - GGIMESADPRINT_CORE("%s Debugging=%d\n", - _ggimesaDebugSync ? "sync" : "async", - _ggimesaDebugState); - } - - - conffile = malloc(strlen(ggiMesaGetConfDir()) + 1 - + strlen(GGIMESACONFFILE) +1); - if (conffile == NULL) { - fprintf(stderr, "GGIMesa: unable to allocate memory for config filename.\n"); - return GGI_ENOMEM; - } - sprintf(conffile, "%s%c%s", - ggiMesaGetConfDir(), '/', GGIMESACONFFILE); - err = ggLoadConfig(conffile, &_ggimesaConfigHandle); - if (err != GGI_OK) { - fprintf(stderr, "GGIMesa: Couldn't open %s\n", - conffile); - free(conffile); - _ggimesaLibIsUp--; - return err; - } - free(conffile); - - _ggiMesaID = ggiExtensionRegister("GGIMesa", - sizeof(struct ggi_mesa_ext), changed); - if (_ggiMesaID < 0) { - fprintf(stderr, "GGIMesa: failed to register as extension\n"); - _ggimesaLibIsUp--; - ggFreeConfig(_ggimesaConfigHandle); - return _ggiMesaID; - } - - return 0; -} - -int ggiMesaExit(void) -{ - int rc; - - GGIMESADPRINT_CORE("ggiMesaExit() called\n"); - - if (!_ggimesaLibIsUp) return -1; - - if (_ggimesaLibIsUp > 1) { - /* Exit only at last call */ - _ggimesaLibIsUp--; - return 0; - } - - rc = ggiExtensionUnregister(_ggiMesaID); - ggFreeConfig(_ggimesaConfigHandle); - - _ggimesaLibIsUp = 0; - - return rc; -} - - - - -static void gl_ggiUpdateState(GLcontext *ctx, GLuint new_state); - - -static void gl_ggiGetSize(GLframebuffer *fb, GLuint *width, GLuint *height) -{ - /* FIXME: this is a hack to work around the new interface */ - GLcontext *ctx; - ggi_mesa_context_t ggi_ctx; - ctx = _mesa_get_current_context(); - ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiGetSize() called\n"); - - *width = LIBGGI_VIRTX(ggi_ctx->ggi_visual); - *height = LIBGGI_VIRTY(ggi_ctx->ggi_visual); - printf("returning %d, %d\n", *width, *height); -} - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void gl_ggiViewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - gl_ggiGetSize( buffer, &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } -} - - -static void gl_ggiSetIndex(GLcontext *ctx, GLuint ci) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiSetIndex() called\n"); - - ggiSetGCForeground(ggi_ctx->ggi_visual, ci); - ggi_ctx->color = (ggi_pixel)ci; -} - -static void gl_ggiSetClearIndex(GLcontext *ctx, GLuint ci) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiSetClearIndex() called\n"); - - ggiSetGCForeground(ggi_ctx->ggi_visual, ci); - ggi_ctx->clearcolor = (ggi_pixel)ci; -} - -static void gl_ggiSetClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - GLubyte byteColor[3]; - - GGIMESADPRINT_CORE("gl_ggiSetClearColor() called\n"); - - CLAMPED_FLOAT_TO_UBYTE(byteColor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(byteColor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(byteColor[2], color[2]); - - rgb.r = (uint16)byteColor[0] << SHIFT; - rgb.g = (uint16)byteColor[1] << SHIFT; - rgb.b = (uint16)byteColor[2] << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiSetGCForeground(ggi_ctx->ggi_visual, col); - ggi_ctx->clearcolor = col; -} - -static void gl_ggiClear(GLcontext *ctx, GLbitfield mask) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int w = ctx->DrawBuffer->_Xmax - x; - int h = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (w == ctx->DrawBuffer->Width && h == ctx->DrawBuffer->height) - - GGIMESADPRINT_CORE("gl_ggiClear() called\n"); - - if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) { - ggiSetGCForeground(ggi_ctx->ggi_visual, ggi_ctx->clearcolor); - - if (all) { - int w, h; - w = LIBGGI_VIRTX(ggi_ctx->ggi_visual); - h = LIBGGI_VIRTX(ggi_ctx->ggi_visual); - ggiDrawBox(ggi_ctx->ggi_visual, 0, 0, w, h); - } else { - ggiDrawBox(ggi_ctx->ggi_visual, x, y, //FLIP(y), - width, height); - } - ggiSetGCForeground(ggi_ctx->ggi_visual, ggi_ctx->color); - - mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); - } - _swrast_Clear(ctx, mask); - -} - - -/* Set the buffer used for reading */ -/* XXX support for separate read/draw buffers hasn't been tested */ -static GLboolean gl_ggiSetBuffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - printf("set read %d\n", bufferBit); - GGIMESADPRINT_CORE("gl_ggiSetBuffer() called\n"); - - if (bufferBit == DD_FRONT_LEFT_BIT) - { - ggiSetReadFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)); - ggiSetWriteFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)); - return GL_TRUE; - } - else if (bufferBit == DD_BACK_LEFT_BIT) - { - ggiSetReadFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)?0 : 1); - ggiSetWriteFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)?0 : 1); - return GL_TRUE; - } - else - return GL_FALSE; -} - - -static const GLubyte * gl_ggiGetString(GLcontext *ctx, GLenum name) -{ - GGIMESADPRINT_CORE("gl_ggiGetString() called\n"); - - if (name == GL_RENDERER) { - return (GLubyte *) "Mesa GGI"; - } else { - return NULL; - } -} - -static void gl_ggiFlush(GLcontext *ctx) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiFlush() called\n"); - - ggiFlush(ggi_ctx->ggi_visual); -} - -static void gl_ggiIndexMask(GLcontext *ctx, GLuint mask) -{ - GGIMESADPRINT_CORE("gl_ggiIndexMask() called\n"); -} - -static void gl_ggiColorMask(GLcontext *ctx, GLboolean rmask, GLboolean gmask, - GLboolean bmask, GLboolean amask) -{ - GGIMESADPRINT_CORE("gl_ggiColorMask() called\n"); -} - -static void gl_ggiEnable(GLcontext *ctx, GLenum pname, GLboolean state) -{ - GGIMESADPRINT_CORE("gl_ggiEnable() called\n"); -} - -static void gl_ggiSetupPointers(GLcontext *ctx) -{ - TNLcontext *tnl; - - GGIMESADPRINT_CORE("gl_ggiSetupPointers() called\n"); - - /* Plug in default driver functions */ - _mesa_init_driver_functions(&ctx->Driver); - - /* Plug in ggi-specific functions */ - ctx->Driver.GetString = gl_ggiGetString; - ctx->Driver.GetBufferSize = gl_ggiGetSize; - ctx->Driver.Viewport = gl_ggiViewport; - ctx->Driver.Finish = gl_ggiFlush; - ctx->Driver.Flush = gl_ggiFlush; - ctx->Driver.Clear = gl_ggiClear; - ctx->Driver.ClearIndex = gl_ggiSetClearIndex; - ctx->Driver.ClearColor = gl_ggiSetClearColor; - ctx->Driver.IndexMask = gl_ggiIndexMask; - ctx->Driver.ColorMask = gl_ggiColorMask; - ctx->Driver.Enable = gl_ggiEnable; - ctx->Driver.UpdateState = gl_ggiUpdateState; - - /* Initialize TNL driver interface */ - tnl = TNL_CONTEXT(ctx); - tnl->Driver.RunPipeline = _tnl_run_pipeline; - - /* Install setup for tnl */ - _swsetup_Wakeup(ctx); -} - -static void get_mode_info(ggi_visual_t vis, int *r, int *g, int *b, - GLboolean *rgb, GLboolean *db, int *ci) -{ - unsigned int i; - - *r = 0; - *g = 0; - *b = 0; - - for(i = 0; i < sizeof(ggi_pixel)*8; ++i) { - int mask = 1 << i; - if (LIBGGI_PIXFMT(vis)->red_mask & mask) - ++(*r); - if (LIBGGI_PIXFMT(vis)->green_mask & mask) - ++(*g); - if (LIBGGI_PIXFMT(vis)->blue_mask & mask) - ++(*b); - } - - *rgb = GT_SCHEME(LIBGGI_MODE(vis)->graphtype) == GT_TRUECOLOR; - *db = LIBGGI_MODE(vis)->frames > 1; - *ci = GT_SIZE(LIBGGI_MODE(vis)->graphtype); - - printf("rgb (%d, %d, %d) db %d, rgb %d ci %d\n",*r,*g,*b,*db,*rgb,*ci); -} - - -int ggiMesaAttach(ggi_visual_t vis) -{ - int rc; - - GGIMESADPRINT_CORE("ggiMesaAttach() called\n"); - - rc = ggiExtensionAttach(vis, _ggiMesaID); - if (rc == 0) - { - int r, g, b, ci; - GLboolean rgb, db; - GLvisual *gl_visual; - - /* We are creating the primary instance */ - memset(LIBGGI_MESAEXT(vis), 0, sizeof(struct ggi_mesa_ext)); - LIBGGI_MESAEXT(vis)->update_state = (void *)_ggi_error; - LIBGGI_MESAEXT(vis)->setup_driver = (void *)_ggi_error; - - /* Initialize default mesa visual */ - get_mode_info(vis, &r, &g, &b, &rgb, &db, &ci); - gl_visual = &(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual); - _mesa_initialize_visual(gl_visual, - rgb, db, 0 /* No stereo */, - r, g, b, 0 /* No alpha */, ci, - 0 /* No depth */, 0 /* No stencil */, - 0, 0, 0, 0 /* No accum */, 0); - - /* Now fake an "API change" so the right libs get loaded */ - changed(vis, GGI_CHG_APILIST); - } - - return rc; -} - -int ggiMesaDetach(ggi_visual_t vis) -{ - GGIMESADPRINT_CORE("ggiMesaDetach() called\n"); - - return ggiExtensionDetach(vis, _ggiMesaID); -} - -int ggiMesaExtendVisual(ggi_visual_t vis, GLboolean alpha_flag, - GLboolean stereo_flag, GLint depth_size, - GLint stencil_size, GLint accum_red_size, - GLint accum_green_size, GLint accum_blue_size, - GLint accum_alpha_size, GLint num_samples) -{ - GLvisual *gl_vis = &(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual); - int r, g, b, ci; - GLboolean db, rgb; - - get_mode_info(vis, &r, &g, &b, &rgb, &db, &ci); - - /* Initialize the visual with the provided information */ - _mesa_initialize_visual(gl_vis, - rgb, db, stereo_flag, - r, g, b, 0 /* FIXME */, ci, - depth_size, stencil_size, - accum_red_size, accum_green_size, - accum_blue_size, accum_alpha_size, 0); - - /* Now fake an "API change" so the right libs get loaded. After all, - extending the visual by all these new buffers could be considered - a "mode change" which requires an "API change". - */ - changed(vis, GGI_CHG_APILIST); - - return 0; -} - - -ggi_mesa_context_t ggiMesaCreateContext(ggi_visual_t vis) -{ - ggi_mesa_context_t ctx; - int err; - - GGIMESADPRINT_CORE("ggiMesaCreateContext() called\n"); - - ctx = (ggi_mesa_context_t)malloc(sizeof(struct ggi_mesa_context)); - if (!ctx) - return NULL; - - ctx->ggi_visual = vis; - ctx->color = 0; - - ctx->gl_ctx = - _mesa_create_context(&(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual), - NULL, (void *) ctx, GL_FALSE); - if (!ctx->gl_ctx) - goto free_context; - - _mesa_enable_sw_extensions(ctx->gl_ctx); - - _swrast_CreateContext(ctx->gl_ctx); - _vbo_CreateContext(ctx->gl_ctx); - _tnl_CreateContext(ctx->gl_ctx); - _swsetup_CreateContext(ctx->gl_ctx); - - gl_ggiSetupPointers(ctx->gl_ctx); - - /* Make sure that an appropriate sublib has been loaded */ - if (!LIBGGI_MESAEXT(ctx->ggi_visual)->setup_driver){ - GGIMESADPRINT_CORE("setup_driver==NULL!\n"); - GGIMESADPRINT_CORE("Please check your config files!\n"); - goto free_context; - } - - /* Set up the sublib driver */ - err = LIBGGI_MESAEXT(ctx->ggi_visual)->setup_driver(ctx); - if (err){ - GGIMESADPRINT_CORE("setup_driver failed (err = %d)", err); - goto free_gl_context; - } - - return ctx; - -free_gl_context: - _mesa_destroy_context(ctx->gl_ctx); -free_context: - free(ctx); - - return NULL; -} - -void ggiMesaDestroyContext(ggi_mesa_context_t ctx) -{ - GGIMESADPRINT_CORE("ggiMesaDestroyContext() called\n"); - - if(!ctx) - return; - - _mesa_destroy_context(ctx->gl_ctx); - free(ctx); -} - -void ggiMesaMakeCurrent(ggi_mesa_context_t ctx, ggi_visual_t vis) -{ - GGIMESADPRINT_CORE("ggiMesaMakeCurrent(ctx = %p) called\n", ctx); - - /* FIXME: clean up where are ggi_vis */ - if (ctx->ggi_visual != vis) { - GGIMESADPRINT_CORE("Cannot migrate GL contexts\n"); - return; - } - - _mesa_make_current(ctx->gl_ctx, &LIBGGI_MESAEXT(vis)->mesa_buffer); -} - - -/* - * Swap front/back buffers for current context if double buffered. - */ -void ggiMesaSwapBuffers(void) -{ - GLcontext *ctx; - ggi_mesa_context_t ggi_ctx; - ctx = _mesa_get_current_context(); - ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("ggiMesaSwapBuffers() called\n"); - - _mesa_notifySwapBuffers(ctx); - gl_ggiFlush(ctx); - - ggiSetDisplayFrame(ggi_ctx->ggi_visual, - !ggiGetDisplayFrame(ggi_ctx->ggi_visual)); - ggiSetWriteFrame(ggi_ctx->ggi_visual, - !ggiGetWriteFrame(ggi_ctx->ggi_visual)); - ggiSetReadFrame(ggi_ctx->ggi_visual, - !ggiGetReadFrame(ggi_ctx->ggi_visual)); - - GGIMESADPRINT_CORE("swap disp: %d, write %d\n", - ggiGetDisplayFrame(ggi_ctx->ggi_visual), - ggiGetWriteFrame(ggi_ctx->ggi_visual)); -} - -static void gl_ggiUpdateState(GLcontext *ctx, GLuint new_state) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiUpdateState() called\n"); - - /* Propogate statechange information to swrast and swrast_setup - * modules. The GGI driver has no internal GL-dependent state. - */ - _swrast_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - - /* XXX: Better use an assertion that bails out here on failure */ - if (!LIBGGI_MESAEXT(ggi_ctx->ggi_visual)->update_state) { - GGIMESADPRINT_CORE("update_state == NULL!\n"); - GGIMESADPRINT_CORE("Please check your config files!\n"); - ggiPanic(""); - } - - LIBGGI_MESAEXT(ggi_ctx->ggi_visual)->update_state(ggi_ctx); -} - diff --git a/src/mesa/drivers/ggi/ggimesa.conf.in b/src/mesa/drivers/ggi/ggimesa.conf.in deleted file mode 100644 index 72132334fd..0000000000 --- a/src/mesa/drivers/ggi/ggimesa.conf.in +++ /dev/null @@ -1,13 +0,0 @@ -# GGIMesa global configuration -.root: @ggi_libdir@/ggi/mesa - -generic-stubs-mesa default/stubs.so -generic-linear-8-mesa default/linear_8.so -generic-linear-15-mesa default/linear_15.so -generic-linear-16-mesa default/linear_16.so -generic-linear-24-mesa default/linear_24.so -generic-linear-32-mesa default/linear_32.so - -display-fbdev-mesa display/fbdev.so - -# .include @ggi_confdir@/ggi/mesa/targets/fbdev.conf diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/debug.h b/src/mesa/drivers/ggi/include/ggi/mesa/debug.h deleted file mode 100644 index f461fee72c..0000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/debug.h +++ /dev/null @@ -1,260 +0,0 @@ -/* -****************************************************************************** - - GGIMesa debugging macros - - Copyright (C) 1998-1999 Marcus Sundberg [marcus@ggi-project.org] - Copyright (C) 1999-2000 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#ifndef _GGI_MESA_INTERNAL_DEBUG_H -#define _GGI_MESA_INTERNAL_DEBUG_H - -#include <stdio.h> -#include <stdarg.h> -#include <ggi/types.h> -#include <ggi/gg.h> - -#ifndef DEBUG -#define DEBUG -#endif - -__BEGIN_DECLS - -/* Exported variables */ -#ifdef BUILDING_GGIMESA -extern uint32 _ggimesaDebugState; -extern int _ggimesaDebugSync; -#else -IMPORTVAR uint32 _ggimesaDebugState; -IMPORTVAR int _ggimesaDebugSync; -#endif - -__END_DECLS - - -/* Debugging types - * bit 0 is reserved! */ - -#define GGIMESADEBUG_CORE (1<<1) /* 2 */ -#define GGIMESADEBUG_MODE (1<<2) /* 4 */ -#define GGIMESADEBUG_COLOR (1<<3) /* 8 */ -#define GGIMESADEBUG_DRAW (1<<4) /* 16 */ -#define GGIMESADEBUG_MISC (1<<5) /* 32 */ -#define GGIMESADEBUG_LIBS (1<<6) /* 64 */ -#define GGIMESADEBUG_EVENTS (1<<7) /* 128 */ - -#define GGIMESADEBUG_ALL 0xffffffff - -#ifdef __GNUC__ - -#ifdef DEBUG -#define GGIMESADPRINT(args...) if (_ggimesaDebugState) { ggDPrintf(_ggimesaDebugSync, "GGIMesa",args); } -#define GGIMESADPRINT_CORE(args...) if (_ggimesaDebugState & GGIMESADEBUG_CORE) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_MODE(args...) if (_ggimesaDebugState & GGIMESADEBUG_MODE) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_COLOR(args...) if (_ggimesaDebugState & GGIMESADEBUG_COLOR) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_DRAW(args...) if (_ggimesaDebugState & GGIMESADEBUG_DRAW) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_MISC(args...) if (_ggimesaDebugState & GGIMESADEBUG_MISC) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_LIBS(args...) if (_ggimesaDebugState & GGIMESADEBUG_LIBS) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_EVENTS(args...) if (_ggimesaDebugState & GGIMESADEBUG_EVENTS) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#else /* DEBUG */ -#define GGIMESADPRINT(args...) do{}while(0) -#define GGIMESADPRINT_CORE(args...) do{}while(0) -#define GGIMESADPRINT_MODE(args...) do{}while(0) -#define GGIMESADPRINT_COLOR(args...) do{}while(0) -#define GGIMESADPRINT_DRAW(args...) do{}while(0) -#define GGIMESADPRINT_MISC(args...) do{}while(0) -#define GGIMESADPRINT_LIBS(args...) do{}while(0) -#define GGIMESADPRINT_EVENTS(args...) do{}while(0) -#endif /* DEBUG */ - -#else /* __GNUC__ */ - -__BEGIN_DECLS - -static inline void GGIMESADPRINT(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_CORE(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_CORE) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_MODE(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_MODE) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_COLOR(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_COLOR) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_DRAW(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_DRAW) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_MISC(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_MISC) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_LIBS(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_LIBS) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_EVENTS(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_EVENTS) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -__END_DECLS - -#endif /* __GNUC__ */ - -#ifdef DEBUG -#define GGIMESA_ASSERT(x,str) \ -{ if (!(x)) { \ - fprintf(stderr,"GGIMESA:%s:%d: INTERNAL ERROR: %s\n",__FILE__,__LINE__,str); \ - exit(1); \ -} } -#define GGIMESA_APPASSERT(x,str) \ -{ if (!(x)) { \ - fprintf(stderr,"GGIMESA:%s:%d: APPLICATION ERROR: %s\n",__FILE__,__LINE__,str); \ - exit(1); \ -} } -#else /* DEBUG */ -#define GGIMESA_ASSERT(x,str) do{}while(0) -#define GGIMESA_APPASSERT(x,str) do{}while(0) -#endif /* DEBUG */ - -#ifdef DEBUG -# define GGIMESAD0(x) x -#else -# define GGIMESAD0(x) /* empty */ -#endif - -#ifdef GGIMESADLEV -# if GGIMESADLEV == 1 -# define GGIMESAD1(x) x -# define GGIMESAD2(x) /* empty */ -# define GGIMESAD3(x) /* empty */ -# elif GGIMESADLEV == 2 -# define GGIMESAD1(x) x -# define GGIMESAD2(x) x -# define GGIMESAD3(x) /* empty */ -# elif GGIMESADLEV > 2 -# define GGIMESAD1(x) x -# define GGIMESAD2(x) x -# define GGIMESAD3(x) x -# endif -#else -# define GGIMESAD1(x) /* empty */ -# define GGIMESAD2(x) /* empty */ -# define GGIMESAD3(x) /* empty */ -#endif - -#endif /* _GGI_MESA_INTERNAL_DEBUG_H */ diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/display_fbdev.h b/src/mesa/drivers/ggi/include/ggi/mesa/display_fbdev.h deleted file mode 100644 index 5c3c1e290c..0000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/display_fbdev.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef _GGIMESA_DISPLAY_FBDEV_H -#define _GGIMESA_DISPLAY_FBDEV_H - -#include <ggi/internal/ggi-dl.h> -#include <ggi/display/fbdev.h> - -ggifunc_setmode GGIMesa_fbdev_setmode; -ggifunc_getapi GGIMesa_fbdev_getapi; - -#define FBDEV_PRIV_MESA(vis) ((struct fbdev_priv_mesa *)(FBDEV_PRIV(vis)->accelpriv)) - -struct fbdev_priv_mesa -{ - char *accel; - int have_accel; - void *accelpriv; - ggi_fbdev_priv *oldpriv; /* Hooks back to the LibGGI fbdev target's private data */ -}; - -#endif /* _GGIMESA_DISPLAY_FBDEV_H */ diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa.h b/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa.h deleted file mode 100644 index ecdbe414f8..0000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa.h +++ /dev/null @@ -1,84 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#ifndef _GGIMESA_H -#define _GGIMESA_H - -#include <stdio.h> -#include <stdlib.h> -#include <stdarg.h> -#include "config.h" -#include "context.h" -#include "drawpix.h" -#include "imports.h" -#include "matrix.h" -#include "state.h" -#include "mtypes.h" -#include "macros.h" -#include "depth.h" - -#undef ASSERT /* ASSERT is redefined */ - -#include <ggi/internal/internal.h> -#include <ggi/ggi_ext.h> -#include <ggi/ggi.h> -#include "GL/ggimesa.h" - -/* - * GGIMesa visual configuration. - * - * This structure "derives" from Mesa's GLvisual and extends it by - * GGI's visual. Combination of these two structures is enough to fully - * describe the mode the application is currently running in. GGI - * visual provides information about color configuration and buffering - * method, GLvisual fills the rest. - */ -struct ggi_mesa_visual { - GLvisual gl_visual; - ggi_visual_t ggi_visual; -}; - -/* - * GGIMesa context. - * - * GGIMesa context expands the Mesa's context (it doesn't actualy derive - * from it, but this ability isn't needed, and it is best if GL context - * creation is left up to Mesa). It also contains a reference to the GGI - * visual it is attached to, which is very useful for all Mesa callbacks. - */ -struct ggi_mesa_context -{ - GLcontext *gl_ctx; - ggi_visual_t ggi_visual; - - ggi_pixel color; /* Current color or index*/ - ggi_pixel clearcolor; - - void *priv; -}; - -#define SHIFT (GGI_COLOR_PRECISION - 8) - -#endif - diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa_int.h b/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa_int.h deleted file mode 100644 index faafc779e6..0000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa_int.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef _GGI_MESA_INT_H -#define _GGI_MESA_INT_H - -#include <ggi/internal/internal.h> -#include "ggimesa.h" - - -extern ggi_extid _ggiMesaID; - -ggifunc_setmode GGIMesa_setmode; -ggifunc_getapi GGIMesa_getapi; - -typedef struct ggi_mesa_ext -{ - /* - * How mesa extends this visual; i.e., size of the depth buffer etc. - * - * By default (upon attaching) this structure is initialized to what - * libggi is guaranteed to handle without any help: single buffered - * visual without any ancilary buffers. - */ - struct ggi_mesa_visual mesa_visual; - - /* - * Mesa framebuffer is a collection of all ancilary buffers required. - * - * This structure contains the ancilary buffers provided in in - * software. On each mode change it is loaded with the list of - * required buffers and the target is expected to clear the ones - * it can provide in hw. The remaining ones are then provided in sw. - * - */ - GLframebuffer mesa_buffer; - - void (*update_state)(ggi_mesa_context_t ctx); - int (*setup_driver)(ggi_mesa_context_t ctx); - - void *private; -} ggi_mesa_ext_t; - -#define LIBGGI_MESAEXT(vis) ((ggi_mesa_ext_t *)LIBGGI_EXT(vis,_ggiMesaID)) -#define GGIMESA_PRIV(vis) ((LIBGGI_MESAEXT(vis)->priv)) - -#endif /* _GGI_MISC_INT_H */ diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c deleted file mode 100644 index 238f491599..0000000000 --- a/src/mesa/drivers/glide/fxapi.c +++ /dev/null @@ -1,951 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -/* fxapi.c - public interface to FX/Mesa functions (fxmesa.h) */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) -#include "fxdrv.h" - -#include "drivers/common/driverfuncs.h" -#include "main/framebuffer.h" - -#ifndef TDFX_DEBUG -int TDFX_DEBUG = (0 -/* | VERBOSE_VARRAY */ -/* | VERBOSE_TEXTURE */ -/* | VERBOSE_IMMEDIATE */ -/* | VERBOSE_PIPELINE */ -/* | VERBOSE_DRIVER */ -/* | VERBOSE_STATE */ -/* | VERBOSE_API */ -/* | VERBOSE_DISPLAY_LIST */ -/* | VERBOSE_LIGHTING */ -/* | VERBOSE_PRIMS */ -/* | VERBOSE_VERTS */ - ); -#endif - -static fxMesaContext fxMesaCurrentCtx = NULL; - -/* - * Status of 3Dfx hardware initialization - */ - -static int glbGlideInitialized = 0; -static int glb3DfxPresent = 0; -static int glbTotNumCtx = 0; - -static GrHwConfiguration glbHWConfig; -static int glbCurrentBoard = 0; - - -#if defined(__WIN32__) -static int -cleangraphics(void) -{ - glbTotNumCtx = 1; - fxMesaDestroyContext(fxMesaCurrentCtx); - - return 0; -} -#elif defined(__linux__) -static void -cleangraphics(void) -{ - glbTotNumCtx = 1; - fxMesaDestroyContext(fxMesaCurrentCtx); -} - -static void -cleangraphics_handler(int s) -{ - fprintf(stderr, "fxmesa: ERROR: received a not handled signal %d\n", s); - - cleangraphics(); -/* abort(); */ - exit(1); -} -#endif - - -/* - * Query 3Dfx hardware presence/kind - */ -static GLboolean GLAPIENTRY fxQueryHardware (void) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxQueryHardware()\n"); - } - - if (!glbGlideInitialized) { - grGlideInit(); - glb3DfxPresent = FX_grSstQueryHardware(&glbHWConfig); - - glbGlideInitialized = 1; - -#if defined(__WIN32__) - _onexit((_onexit_t) cleangraphics); -#elif defined(__linux__) - /* Only register handler if environment variable is not defined. */ - if (!getenv("MESA_FX_NO_SIGNALS")) { - atexit(cleangraphics); - } -#endif - } - - return glb3DfxPresent; -} - - -/* - * Select the Voodoo board to use when creating - * a new context. - */ -GLint GLAPIENTRY fxMesaSelectCurrentBoard (int n) -{ - fxQueryHardware(); - - if ((n < 0) || (n >= glbHWConfig.num_sst)) - return -1; - - return glbHWConfig.SSTs[glbCurrentBoard = n].type; -} - - -fxMesaContext GLAPIENTRY fxMesaGetCurrentContext (void) -{ - return fxMesaCurrentCtx; -} - - -void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h) -{ - GLint width = 0; - GLint height = 0; - - if (fxMesaCurrentCtx != NULL) { - width = fxMesaCurrentCtx->screen_width; - height = fxMesaCurrentCtx->screen_height; - } - - if (w != NULL) { - *w = width; - } - if (h != NULL) { - *h = height; - } -} - - -/* - * The 3Dfx Global Palette extension for GLQuake. - * More a trick than a real extesion, use the shared global - * palette extension. - */ -extern void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint * pal); /* silence warning */ -void GLAPIENTRY -gl3DfxSetPaletteEXT(GLuint * pal) -{ - fxMesaContext fxMesa = fxMesaCurrentCtx; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - int i; - - fprintf(stderr, "gl3DfxSetPaletteEXT(...)\n"); - - for (i = 0; i < 256; i++) { - fprintf(stderr, "\t%x\n", pal[i]); - } - } - - if (fxMesa) { - fxMesa->haveGlobalPaletteTexture = 1; - - grTexDownloadTable(GR_TEXTABLE_PALETTE, (GuTexPalette *) pal); - } -} - - -static GrScreenResolution_t fxBestResolution (int width, int height) -{ - static int resolutions[][3] = { - { GR_RESOLUTION_320x200, 320, 200 }, - { GR_RESOLUTION_320x240, 320, 240 }, - { GR_RESOLUTION_400x256, 400, 256 }, - { GR_RESOLUTION_512x384, 512, 384 }, - { GR_RESOLUTION_640x200, 640, 200 }, - { GR_RESOLUTION_640x350, 640, 350 }, - { GR_RESOLUTION_640x400, 640, 400 }, - { GR_RESOLUTION_640x480, 640, 480 }, - { GR_RESOLUTION_800x600, 800, 600 }, - { GR_RESOLUTION_960x720, 960, 720 }, - { GR_RESOLUTION_856x480, 856, 480 }, - { GR_RESOLUTION_512x256, 512, 256 }, - { GR_RESOLUTION_1024x768, 1024, 768 }, - { GR_RESOLUTION_1280x1024, 1280, 1024 }, - { GR_RESOLUTION_1600x1200, 1600, 1200 }, - { GR_RESOLUTION_400x300, 400, 300 }, - { GR_RESOLUTION_1152x864, 1152, 864 }, - { GR_RESOLUTION_1280x960, 1280, 960 }, - { GR_RESOLUTION_1600x1024, 1600, 1024 }, - { GR_RESOLUTION_1792x1344, 1792, 1344 }, - { GR_RESOLUTION_1856x1392, 1856, 1392 }, - { GR_RESOLUTION_1920x1440, 1920, 1440 }, - { GR_RESOLUTION_2048x1536, 2048, 1536 }, - { GR_RESOLUTION_2048x2048, 2048, 2048 } - }; - - int i, size; - int lastvalidres = GR_RESOLUTION_640x480; - int min = 2048 * 2048; /* max is GR_RESOLUTION_2048x2048 */ - GrResolution resTemplate = { - GR_QUERY_ANY, - GR_QUERY_ANY, - 2 /*GR_QUERY_ANY */, - GR_QUERY_ANY - }; - GrResolution *presSupported; - - fxQueryHardware(); - - size = grQueryResolutions(&resTemplate, NULL); - presSupported = malloc(size); - - size /= sizeof(GrResolution); - grQueryResolutions(&resTemplate, presSupported); - - for (i = 0; i < size; i++) { - int r = presSupported[i].resolution; - if ((width <= resolutions[r][1]) && (height <= resolutions[r][2])) { - if (min > (resolutions[r][1] * resolutions[r][2])) { - min = resolutions[r][1] * resolutions[r][2]; - lastvalidres = r; - } - } - } - - free(presSupported); - - return resolutions[lastvalidres][0]; -} - - -fxMesaContext GLAPIENTRY -fxMesaCreateBestContext(GLuint win, GLint width, GLint height, - const GLint attribList[]) -{ - int res = fxBestResolution(width, height); - - if (res == -1) { - return NULL; - } - - return fxMesaCreateContext(win, res, GR_REFRESH_60Hz, attribList); -} - - -/* - * Create a new FX/Mesa context and return a handle to it. - */ -fxMesaContext GLAPIENTRY -fxMesaCreateContext(GLuint win, - GrScreenResolution_t res, - GrScreenRefresh_t ref, const GLint attribList[]) -{ - fxMesaContext fxMesa = NULL; - GLcontext *ctx = NULL, *shareCtx = NULL; - struct dd_function_table functions; - - int i; - const char *str; - int sliaa, numSLI, samplesPerChip; - struct SstCard_St *voodoo; - struct tdfx_glide *Glide; - - GLboolean aux; - GLboolean doubleBuffer; - GLuint colDepth; - GLuint depthSize, alphaSize, stencilSize, accumSize; - GLuint redBits, greenBits, blueBits, alphaBits; - GrPixelFormat_t pixFmt; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaCreateContext(...)\n"); - } - - /* Okay, first process the user flags */ - aux = GL_FALSE; - doubleBuffer = GL_FALSE; - colDepth = 16; - depthSize = alphaSize = stencilSize = accumSize = 0; - - i = 0; - while (attribList[i] != FXMESA_NONE) { - switch (attribList[i]) { - case FXMESA_COLORDEPTH: - colDepth = attribList[++i]; - break; - case FXMESA_DOUBLEBUFFER: - doubleBuffer = GL_TRUE; - break; - case FXMESA_ALPHA_SIZE: - if ((alphaSize = attribList[++i])) { - aux = GL_TRUE; - } - break; - case FXMESA_DEPTH_SIZE: - if ((depthSize = attribList[++i])) { - aux = GL_TRUE; - } - break; - case FXMESA_STENCIL_SIZE: - stencilSize = attribList[++i]; - break; - case FXMESA_ACCUM_SIZE: - accumSize = attribList[++i]; - break; - /* XXX ugly hack here for sharing display lists */ - case FXMESA_SHARE_CONTEXT: - shareCtx = (GLcontext *)attribList[++i]; - break; - default: - fprintf(stderr, "fxMesaCreateContext: ERROR: wrong parameter (%d) passed\n", attribList[i]); - return NULL; - } - i++; - } - - if (!fxQueryHardware()) { - str = "no Voodoo hardware!"; - goto errorhandler; - } - - grSstSelect(glbCurrentBoard); - /*grEnable(GR_OPENGL_MODE_EXT);*/ /* [koolsmoky] */ - voodoo = &glbHWConfig.SSTs[glbCurrentBoard]; - - fxMesa = (fxMesaContext)CALLOC_STRUCT(tfxMesaContext); - if (!fxMesa) { - str = "private context"; - goto errorhandler; - } - - if (getenv("MESA_FX_INFO")) { - fxMesa->verbose = GL_TRUE; - } - - fxMesa->type = voodoo->type; - fxMesa->HavePalExt = voodoo->HavePalExt && !getenv("MESA_FX_IGNORE_PALEXT"); - fxMesa->HavePixExt = voodoo->HavePixExt && !getenv("MESA_FX_IGNORE_PIXEXT"); - fxMesa->HaveTexFmt = voodoo->HaveTexFmt && !getenv("MESA_FX_IGNORE_TEXFMT"); - fxMesa->HaveCmbExt = voodoo->HaveCmbExt && !getenv("MESA_FX_IGNORE_CMBEXT"); - fxMesa->HaveMirExt = voodoo->HaveMirExt && !getenv("MESA_FX_IGNORE_MIREXT"); - fxMesa->HaveTexUma = voodoo->HaveTexUma && !getenv("MESA_FX_IGNORE_TEXUMA"); - fxMesa->Glide = glbHWConfig.Glide; - Glide = &fxMesa->Glide; - fxMesa->HaveTexus2 = Glide->txImgQuantize && - Glide->txMipQuantize && - Glide->txPalToNcc && !getenv("MESA_FX_IGNORE_TEXUS2"); - - /* Determine if we need vertex swapping, RGB order and SLI/AA */ - sliaa = 0; - switch (fxMesa->type) { - case GR_SSTTYPE_VOODOO: - case GR_SSTTYPE_SST96: - case GR_SSTTYPE_Banshee: - fxMesa->bgrOrder = GL_TRUE; - fxMesa->snapVertices = (getenv("MESA_FX_NOSNAP") == NULL); - break; - case GR_SSTTYPE_Voodoo2: - fxMesa->bgrOrder = GL_TRUE; - fxMesa->snapVertices = GL_FALSE; - break; - case GR_SSTTYPE_Voodoo4: - case GR_SSTTYPE_Voodoo5: - /* number of SLI units and AA Samples per chip */ - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("SSTH3_SLI_AA_CONFIGURATION")) != NULL) { - sliaa = atoi(str); - } - case GR_SSTTYPE_Voodoo3: - default: - fxMesa->bgrOrder = GL_FALSE; - fxMesa->snapVertices = GL_FALSE; - break; - } - /* XXX todo - Add the old SLI/AA settings for Napalm. */ - switch(voodoo->numChips) { - case 4: /* 4 chips */ - switch(sliaa) { - case 8: /* 8 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - case 7: /* 4 Sample AA */ - numSLI = 1; - samplesPerChip = 1; - break; - case 6: /* 2 Sample AA */ - numSLI = 2; - samplesPerChip = 1; - break; - default: - numSLI = 4; - samplesPerChip = 1; - } - break; - case 2: /* 2 chips */ - switch(sliaa) { - case 4: /* 4 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - case 3: /* 2 Sample AA */ - numSLI = 1; - samplesPerChip = 1; - break; - default: - numSLI = 2; - samplesPerChip = 1; - } - break; - default: /* 1 chip */ - switch(sliaa) { - case 1: /* 2 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - default: - numSLI = 1; - samplesPerChip = 1; - } - } - - fxMesa->fsaa = samplesPerChip * voodoo->numChips / numSLI; /* 1:noFSAA, 2:2xFSAA, 4:4xFSAA, 8:8xFSAA */ - - switch (fxMesa->colDepth = colDepth) { - case 15: - redBits = 5; - greenBits = 5; - blueBits = 5; - alphaBits = depthSize ? 1 : 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_ARGB_1555; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_ARGB_1555; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_ARGB_1555; - break; - default: - pixFmt = GR_PIXFMT_ARGB_1555; - } - break; - case 16: - redBits = 5; - greenBits = 6; - blueBits = 5; - alphaBits = depthSize ? 0 : 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_RGB_565; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_RGB_565; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_RGB_565; - break; - default: - pixFmt = GR_PIXFMT_RGB_565; - } - break; - case 24: - fxMesa->colDepth = 32; - case 32: - redBits = 8; - greenBits = 8; - blueBits = 8; - alphaBits = 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_ARGB_8888; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_ARGB_8888; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_ARGB_8888; - break; - default: - pixFmt = GR_PIXFMT_ARGB_8888; - } - break; - default: - str = "pixelFormat"; - goto errorhandler; - } - - /* Tips: - * 1. we don't bother setting/checking AUX for stencil, because we'll decide - * later whether we have HW stencil, based on depth buffer (thus AUX is - * properly set) - * 2. when both DEPTH and ALPHA are enabled, depth should win. However, it is - * not clear whether 15bpp and 32bpp require AUX alpha buffer. Furthermore, - * alpha buffering is required only if destination alpha is used in alpha - * blending; alpha blending modes that do not use destination alpha can be - * used w/o alpha buffer. - * 3. `alphaBits' is what we can provide - * `alphaSize' is what app requests - * if we cannot provide enough bits for alpha buffer, we should fallback to - * SW alpha. However, setting `alphaBits' to `alphaSize' might confuse some - * of the span functions... - */ - - fxMesa->haveHwAlpha = GL_FALSE; - if (alphaSize && (alphaSize <= alphaBits)) { - alphaSize = alphaBits; - fxMesa->haveHwAlpha = GL_TRUE; - } - - fxMesa->haveHwStencil = (fxMesa->HavePixExt && stencilSize && depthSize == 24); - - fxMesa->haveZBuffer = depthSize > 0; - fxMesa->haveDoubleBuffer = doubleBuffer; - fxMesa->haveGlobalPaletteTexture = GL_FALSE; - fxMesa->board = glbCurrentBoard; - - fxMesa->haveTwoTMUs = (voodoo->nTexelfx > 1); - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_NUM_TMU"))) { - if (atoi(str) <= 1) { - fxMesa->haveTwoTMUs = GL_FALSE; - } - } - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPPENDINGCOUNT"))) { - fxMesa->maxPendingSwapBuffers = atoi(str); - if (fxMesa->maxPendingSwapBuffers > 6) { - fxMesa->maxPendingSwapBuffers = 6; - } else if (fxMesa->maxPendingSwapBuffers < 0) { - fxMesa->maxPendingSwapBuffers = 0; - } - } else { - fxMesa->maxPendingSwapBuffers = 2; - } - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPINTERVAL"))) { - fxMesa->swapInterval = atoi(str); - } else { - fxMesa->swapInterval = 0; - } - - BEGIN_BOARD_LOCK(); - if (fxMesa->HavePixExt) { - fxMesa->glideContext = Glide->grSstWinOpenExt((FxU32)win, res, ref, - GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT, - pixFmt, - 2, aux); - } else if (pixFmt == GR_PIXFMT_RGB_565) { - fxMesa->glideContext = grSstWinOpen((FxU32)win, res, ref, - GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT, - 2, aux); - } else { - fxMesa->glideContext = 0; - } - END_BOARD_LOCK(); - if (!fxMesa->glideContext) { - str = "grSstWinOpen"; - goto errorhandler; - } - - /* screen */ - fxMesa->screen_width = FX_grSstScreenWidth(); - fxMesa->screen_height = FX_grSstScreenHeight(); - - /* window inside screen */ - fxMesa->width = fxMesa->screen_width; - fxMesa->height = fxMesa->screen_height; - - /* scissor inside window */ - fxMesa->clipMinX = 0; - fxMesa->clipMaxX = fxMesa->width; - fxMesa->clipMinY = 0; - fxMesa->clipMaxY = fxMesa->height; - - if (fxMesa->verbose) { - FxI32 tmuRam, fbRam; - - /* Not that it matters, but tmuRam and fbRam change after grSstWinOpen. */ - tmuRam = voodoo->tmuConfig[GR_TMU0].tmuRam; - fbRam = voodoo->fbRam; - BEGIN_BOARD_LOCK(); - grGet(GR_MEMORY_TMU, 4, &tmuRam); - grGet(GR_MEMORY_FB, 4, &fbRam); - END_BOARD_LOCK(); - - fprintf(stderr, "Voodoo Using Glide %s\n", grGetString(GR_VERSION)); - fprintf(stderr, "Voodoo Board: %d/%d, %s, %d GPU\n", - fxMesa->board + 1, - glbHWConfig.num_sst, - grGetString(GR_HARDWARE), - voodoo->numChips); - fprintf(stderr, "Voodoo Memory: FB = %ld, TM = %d x %ld\n", - fbRam, - voodoo->nTexelfx, - tmuRam); - fprintf(stderr, "Voodoo Screen: %dx%d:%d %s, %svertex snapping\n", - fxMesa->screen_width, - fxMesa->screen_height, - colDepth, - fxMesa->bgrOrder ? "BGR" : "RGB", - fxMesa->snapVertices ? "" : "no "); - } - - sprintf(fxMesa->rendererString, "Mesa %s v0.63 %s%s", - grGetString(GR_RENDERER), - grGetString(GR_HARDWARE), - ((fxMesa->type < GR_SSTTYPE_Voodoo4) && (voodoo->numChips > 1)) ? " SLI" : ""); - - fxMesa->glVis = _mesa_create_visual(GL_TRUE, /* RGB mode */ - doubleBuffer, - GL_FALSE, /* stereo */ - redBits, /* RGBA.R bits */ - greenBits, /* RGBA.G bits */ - blueBits, /* RGBA.B bits */ - alphaSize, /* RGBA.A bits */ - 0, /* index bits */ - depthSize, /* depth_size */ - stencilSize, /* stencil_size */ - accumSize, - accumSize, - accumSize, - alphaSize ? accumSize : 0, - 1); - if (!fxMesa->glVis) { - str = "_mesa_create_visual"; - goto errorhandler; - } - - _mesa_init_driver_functions(&functions); - ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, shareCtx, - &functions, (void *) fxMesa); - if (!ctx) { - str = "_mesa_create_context"; - goto errorhandler; - } - - - if (!fxDDInitFxMesaContext(fxMesa)) { - str = "fxDDInitFxMesaContext"; - goto errorhandler; - } - - - fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis); -#if 0 -/* XXX this is a complete mess :( - * _mesa_add_soft_renderbuffers - * driNewRenderbuffer - */ - GL_FALSE, /* no software depth */ - stencilSize && !fxMesa->haveHwStencil, - fxMesa->glVis->accumRedBits > 0, - alphaSize && !fxMesa->haveHwAlpha); -#endif - if (!fxMesa->glBuffer) { - str = "_mesa_create_framebuffer"; - goto errorhandler; - } - - glbTotNumCtx++; - - /* install signal handlers */ -#if defined(__linux__) - /* Only install if environment var. is not set. */ - if (!getenv("MESA_FX_NO_SIGNALS")) { - signal(SIGINT, cleangraphics_handler); - signal(SIGHUP, cleangraphics_handler); - signal(SIGPIPE, cleangraphics_handler); - signal(SIGFPE, cleangraphics_handler); - signal(SIGBUS, cleangraphics_handler); - signal(SIGILL, cleangraphics_handler); - signal(SIGSEGV, cleangraphics_handler); - signal(SIGTERM, cleangraphics_handler); - } -#endif - - return fxMesa; - -errorhandler: - if (fxMesa) { - if (fxMesa->glideContext) { - grSstWinClose(fxMesa->glideContext); - fxMesa->glideContext = 0; - } - - if (fxMesa->state) { - FREE(fxMesa->state); - } - if (fxMesa->fogTable) { - FREE(fxMesa->fogTable); - } - if (fxMesa->glBuffer) { - _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); - } - if (fxMesa->glVis) { - _mesa_destroy_visual(fxMesa->glVis); - } - if (fxMesa->glCtx) { - _mesa_destroy_context(fxMesa->glCtx); - } - FREE(fxMesa); - } - - fprintf(stderr, "fxMesaCreateContext: ERROR: %s\n", str); - return NULL; -} - - -/* - * Function to set the new window size in the context (mainly for the Voodoo Rush) - */ -void GLAPIENTRY -fxMesaUpdateScreenSize(fxMesaContext fxMesa) -{ - fxMesa->width = FX_grSstScreenWidth(); - fxMesa->height = FX_grSstScreenHeight(); -} - - -/* - * Destroy the given FX/Mesa context. - */ -void GLAPIENTRY -fxMesaDestroyContext(fxMesaContext fxMesa) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaDestroyContext(...)\n"); - } - - if (!fxMesa) - return; - - if (fxMesa->verbose) { - fprintf(stderr, "Misc Stats:\n"); - fprintf(stderr, " # swap buffer: %u\n", fxMesa->stats.swapBuffer); - - if (!fxMesa->stats.swapBuffer) - fxMesa->stats.swapBuffer = 1; - - fprintf(stderr, "Textures Stats:\n"); - fprintf(stderr, " Free texture memory on TMU0: %d\n", - fxMesa->freeTexMem[FX_TMU0]); - if (fxMesa->haveTwoTMUs) - fprintf(stderr, " Free texture memory on TMU1: %d\n", - fxMesa->freeTexMem[FX_TMU1]); - fprintf(stderr, " # request to TMM to upload a texture objects: %u\n", - fxMesa->stats.reqTexUpload); - fprintf(stderr, - " # request to TMM to upload a texture objects per swapbuffer: %.2f\n", - fxMesa->stats.reqTexUpload / (float) fxMesa->stats.swapBuffer); - fprintf(stderr, " # texture objects uploaded: %u\n", - fxMesa->stats.texUpload); - fprintf(stderr, " # texture objects uploaded per swapbuffer: %.2f\n", - fxMesa->stats.texUpload / (float) fxMesa->stats.swapBuffer); - fprintf(stderr, " # MBs uploaded to texture memory: %.2f\n", - fxMesa->stats.memTexUpload / (float) (1 << 20)); - fprintf(stderr, - " # MBs uploaded to texture memory per swapbuffer: %.2f\n", - (fxMesa->stats.memTexUpload / - (float) fxMesa->stats.swapBuffer) / (float) (1 << 20)); - } - - glbTotNumCtx--; - - if (!glbTotNumCtx && getenv("MESA_FX_INFO")) { - GrSstPerfStats_t st; - - FX_grSstPerfStats(&st); - - fprintf(stderr, "Pixels Stats:\n"); - fprintf(stderr, " # pixels processed (minus buffer clears): %u\n", - (unsigned) st.pixelsIn); - fprintf(stderr, " # pixels not drawn due to chroma key test failure: %u\n", - (unsigned) st.chromaFail); - fprintf(stderr, " # pixels not drawn due to depth test failure: %u\n", - (unsigned) st.zFuncFail); - fprintf(stderr, - " # pixels not drawn due to alpha test failure: %u\n", - (unsigned) st.aFuncFail); - fprintf(stderr, " # pixels drawn (including buffer clears and LFB writes): %u\n", - (unsigned) st.pixelsOut); - } - - /* close the hardware first, - * so we can debug atexit problems (memory leaks, etc). - */ - grSstWinClose(fxMesa->glideContext); - fxCloseHardware(); - - fxDDDestroyFxMesaContext(fxMesa); /* must be before _mesa_destroy_context */ - _mesa_destroy_visual(fxMesa->glVis); - _mesa_destroy_context(fxMesa->glCtx); - _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); - fxTMClose(fxMesa); /* must be after _mesa_destroy_context */ - - FREE(fxMesa); - - if (fxMesa == fxMesaCurrentCtx) - fxMesaCurrentCtx = NULL; -} - - -/* - * Make the specified FX/Mesa context the current one. - */ -void GLAPIENTRY -fxMesaMakeCurrent(fxMesaContext fxMesa) -{ - if (!fxMesa) { - _mesa_make_current(NULL, NULL, NULL); - fxMesaCurrentCtx = NULL; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(NULL)\n"); - } - - return; - } - - /* if this context is already the current one, we can return early */ - if (fxMesaCurrentCtx == fxMesa - && fxMesaCurrentCtx->glCtx == _mesa_get_current_context()) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(NOP)\n"); - } - - return; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(...)\n"); - } - - if (fxMesaCurrentCtx) - grGlideGetState((GrState *) fxMesaCurrentCtx->state); - - fxMesaCurrentCtx = fxMesa; - - grSstSelect(fxMesa->board); - grGlideSetState((GrState *) fxMesa->state); - - _mesa_make_current(fxMesa->glCtx, fxMesa->glBuffer, fxMesa->glBuffer); - - fxSetupDDPointers(fxMesa->glCtx); -} - - -/* - * Swap front/back buffers for current context if double buffered. - */ -void GLAPIENTRY -fxMesaSwapBuffers(void) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaSwapBuffers()\n"); - } - - if (fxMesaCurrentCtx) { - _mesa_notifySwapBuffers(fxMesaCurrentCtx->glCtx); - - if (fxMesaCurrentCtx->haveDoubleBuffer) { - - grBufferSwap(fxMesaCurrentCtx->swapInterval); - -#if 0 - /* - * Don't allow swap buffer commands to build up! - */ - while (FX_grGetInteger(GR_PENDING_BUFFERSWAPS) > - fxMesaCurrentCtx->maxPendingSwapBuffers) - /* The driver is able to sleep when waiting for the completation - of multiple swapbuffer operations instead of wasting - CPU time (NOTE: you must uncomment the following line in the - in order to enable this option) */ - /* usleep(10000); */ - ; -#endif - - fxMesaCurrentCtx->stats.swapBuffer++; - } - } -} - - -/* - * Shutdown Glide library - */ -void GLAPIENTRY -fxCloseHardware(void) -{ - if (glbGlideInitialized) { - if (glbTotNumCtx == 0) { - grGlideShutdown(); - glbGlideInitialized = 0; - } - } -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ -extern int gl_fx_dummy_function_api(void); -int -gl_fx_dummy_function_api(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c deleted file mode 100644 index b78b101240..0000000000 --- a/src/mesa/drivers/glide/fxdd.c +++ /dev/null @@ -1,2197 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxdd.c - 3Dfx VooDoo Mesa device driver functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "main/image.h" -#include "main/mtypes.h" -#include "fxdrv.h" -#include "main/buffers.h" -#include "main/enums.h" -#include "main/extensions.h" -#include "main/macros.h" -#include "main/texstore.h" -#include "main/teximage.h" -#include "swrast/swrast.h" -#include "swrast/s_context.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "vbo/vbo.h" - - - -/* lookup table for scaling 4 bit colors up to 8 bits */ -GLuint FX_rgb_scale_4[16] = { - 0, 17, 34, 51, 68, 85, 102, 119, - 136, 153, 170, 187, 204, 221, 238, 255 -}; - -/* lookup table for scaling 5 bit colors up to 8 bits */ -GLuint FX_rgb_scale_5[32] = { - 0, 8, 16, 25, 33, 41, 49, 58, - 66, 74, 82, 90, 99, 107, 115, 123, - 132, 140, 148, 156, 165, 173, 181, 189, - 197, 206, 214, 222, 230, 239, 247, 255 -}; - -/* lookup table for scaling 6 bit colors up to 8 bits */ -GLuint FX_rgb_scale_6[64] = { - 0, 4, 8, 12, 16, 20, 24, 28, - 32, 36, 40, 45, 49, 53, 57, 61, - 65, 69, 73, 77, 81, 85, 89, 93, - 97, 101, 105, 109, 113, 117, 121, 125, - 130, 134, 138, 142, 146, 150, 154, 158, - 162, 166, 170, 174, 178, 182, 186, 190, - 194, 198, 202, 206, 210, 215, 219, 223, - 227, 231, 235, 239, 243, 247, 251, 255 -}; - - -/* - * Disable color by masking out R, G, B, A - */ -static void fxDisableColor (fxMesaContext fxMesa) -{ - if (fxMesa->colDepth == 32) { - /* 32bpp mode */ - fxMesa->Glide.grColorMaskExt(FXFALSE, FXFALSE, FXFALSE, FXFALSE); - } else { - /* 15/16 bpp mode */ - grColorMask(FXFALSE, FXFALSE); - } -} - - -/**********************************************************************/ -/***** Miscellaneous functions *****/ -/**********************************************************************/ - -/* Return buffer size information */ -static void -fxDDGetBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) -{ - GET_CURRENT_CONTEXT(ctx); - if (ctx && FX_CONTEXT(ctx)) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDGetBufferSize(...)\n"); - } - - *width = fxMesa->width; - *height = fxMesa->height; - } -} - - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void -fxDDViewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - fxDDGetBufferSize( buffer, &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } -} - - -/* Implements glClearColor() */ -static void -fxDDClearColor(GLcontext * ctx, const GLfloat color[4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLubyte col[4]; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDClearColor(%f, %f, %f, %f)\n", - color[0], color[1], color[2], color[3]); - } - - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(col[3], color[3]); - - fxMesa->clearC = FXCOLOR4(col); - fxMesa->clearA = col[3]; -} - - -/* Clear the color and/or depth buffers */ -static void fxDDClear( GLcontext *ctx, GLbitfield mask ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLbitfield softwareMask = mask & (BUFFER_BIT_ACCUM); - const GLuint stencil_size = fxMesa->haveHwStencil ? ctx->Visual.stencilBits : 0; - const FxU32 clearD = (FxU32) (ctx->DrawBuffer->_DepthMaxF * ctx->Depth.Clear); - const FxU8 clearS = (FxU8) (ctx->Stencil.Clear & 0xff); - - if ( TDFX_DEBUG & MESA_VERBOSE ) { - fprintf( stderr, "fxDDClear\n"); - } - - /* we can't clear accum buffers nor stereo */ - mask &= ~(BUFFER_BIT_ACCUM | BUFFER_BIT_FRONT_RIGHT | BUFFER_BIT_BACK_RIGHT); - - /* Need this check to respond to certain HW updates */ - if (fxMesa->new_state & (FX_NEW_SCISSOR | FX_NEW_COLOR_MASK)) { - fxSetupScissor(ctx); - fxSetupColorMask(ctx); - fxMesa->new_state &= ~(FX_NEW_SCISSOR | FX_NEW_COLOR_MASK); - } - - /* - * As per GL spec, color masking should be obeyed when clearing - */ - if (ctx->Visual.greenBits != 8) { - /* can only do color masking if running in 24/32bpp on Napalm */ - if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || - ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { - softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); - } - } - - if (fxMesa->haveHwStencil) { - /* - * If we want to clear stencil, it must be enabled - * in the HW, even if the stencil test is not enabled - * in the OGL state. - */ - BEGIN_BOARD_LOCK(); - if (mask & BUFFER_BIT_STENCIL) { - fxMesa->Glide.grStencilMaskExt(fxMesa->unitsState.stencilWriteMask); - /* set stencil ref value = desired clear value */ - fxMesa->Glide.grStencilFuncExt(GR_CMP_ALWAYS, clearS, 0xff); - fxMesa->Glide.grStencilOpExt(GR_STENCILOP_REPLACE, - GR_STENCILOP_REPLACE, GR_STENCILOP_REPLACE); - grEnable(GR_STENCIL_MODE_EXT); - } - else { - grDisable(GR_STENCIL_MODE_EXT); - } - END_BOARD_LOCK(); - } else if (mask & BUFFER_BIT_STENCIL) { - softwareMask |= (mask & (BUFFER_BIT_STENCIL)); - mask &= ~(BUFFER_BIT_STENCIL); - } - - /* - * This may be ugly, but it's needed in order to work around a number - * of Glide bugs. - */ - BEGIN_CLIP_LOOP(); - { - /* - * This could probably be done fancier but doing each possible case - * explicitly is less error prone. - */ - switch (mask & ~BUFFER_BIT_STENCIL) { - case BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: - /* back buffer & depth */ - grDepthMask(FXTRUE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) { - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - } - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_DEPTH: - /* XXX it appears that the depth buffer isn't cleared when - * glRenderBuffer(GR_BUFFER_FRONTBUFFER) is set. - * This is a work-around/ - */ - /* clear depth */ - grDepthMask(FXTRUE); - fxDisableColor(fxMesa); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - fxSetupColorMask(ctx); - grDepthMask(FXFALSE); - /* clear front */ - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_BACK_LEFT: - /* back buffer only */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT: - /* front buffer only */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT: - /* front and back */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: - /* clear back and depth */ - grDepthMask(FXTRUE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - /* clear front */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_DEPTH: - /* just the depth buffer */ - grDepthMask(FXTRUE); - fxDisableColor(fxMesa); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - fxSetupColorMask(ctx); - break; - default: - /* clear no color buffers or depth buffer but might clear stencil */ - if ((stencil_size > 0) && (mask & BUFFER_BIT_STENCIL)) { - /* XXX need this RenderBuffer call to work around Glide bug */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - fxDisableColor(fxMesa); - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - fxSetupColorMask(ctx); - } - } - } - END_CLIP_LOOP(); - - if (fxMesa->haveHwStencil) { - /* We changed the stencil state above. Restore it! */ - fxSetupStencil(ctx); - } - fxSetupDepthTest(ctx); - grRenderBuffer(fxMesa->currentFB); - - if (softwareMask) - _swrast_Clear( ctx, softwareMask ); -} - - -/* Set the buffer used for drawing */ -/* XXX support for separate read/draw buffers hasn't been tested */ -/* XXX GL_NONE disables color, but fails to correctly maintain state */ -static void -fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDSetDrawBuffer(%x)\n", (int)mode); - } - - if (mode == GL_FRONT_LEFT) { - fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - grRenderBuffer(fxMesa->currentFB); - } - else if (mode == GL_BACK_LEFT) { - fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - grRenderBuffer(fxMesa->currentFB); - } - else if (mode == GL_NONE) { - fxDisableColor(fxMesa); - } - else { - /* we'll need a software fallback */ - /* XXX not implemented */ - } - - /* update s/w fallback state */ - _swrast_DrawBuffer(ctx, mode); -} - - -static void -fxDDDrawBitmap2 (GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - GrLfbWriteMode_t mode; - FxU16 color; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - /* check if there's any raster operations enabled which we can't handle */ - if (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) { - _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (px < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - px); - width -= (ctx->Scissor.X - px); - px = ctx->Scissor.X; - } - /* clip right */ - if (px + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (px + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (py < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - py); - height -= (ctx->Scissor.Y - py); - py = ctx->Scissor.Y; - } - /* clip top */ - if (py + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (py + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - /* compute pixel value */ - { - GLint r = (GLint) (ctx->Current.RasterColor[RCOMP] * 255.0f); - GLint g = (GLint) (ctx->Current.RasterColor[GCOMP] * 255.0f); - GLint b = (GLint) (ctx->Current.RasterColor[BCOMP] * 255.0f); - GLint a = (GLint) (ctx->Current.RasterColor[ACOMP] * 255.0f); - if (fxMesa->colDepth == 15) { - color = TDFXPACKCOLOR1555(b, g, r, a); - mode = GR_LFBWRITEMODE_1555; - } else { - color = fxMesa->bgrOrder ? TDFXPACKCOLOR565(r, g, b) : TDFXPACKCOLOR565(b, g, r); - mode = GR_LFBWRITEMODE_565; - } - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - mode, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_Bitmap(ctx, px, py, width, height, finalUnpack, bitmap); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - /* The dest stride depends on the hardware and whether we're drawing - * to the front or back buffer. This compile-time test seems to do - * the job for now. - */ - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - - GLint row; - /* compute dest address of bottom-left pixel in bitmap */ - GLushort *dst = (GLushort *) info.lfbPtr - + (winY + py) * dstStride + (winX + px); - - for (row = 0; row < height; row++) { - const GLubyte *src = - (const GLubyte *) _mesa_image_address2d(finalUnpack, - bitmap, width, height, - GL_COLOR_INDEX, GL_BITMAP, - row, 0); - if (finalUnpack->LsbFirst) { - /* least significan bit first */ - GLubyte mask = 1U << (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - if (mask != 1) - src++; - } - else { - /* most significan bit first */ - GLubyte mask = 128U >> (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - if (mask != 128) - src++; - } - dst += dstStride; - } - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - -static void -fxDDDrawBitmap4 (GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - FxU32 color; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - /* check if there's any raster operations enabled which we can't handle */ - if ((swrast->_RasterMask & (/*ALPHATEST_BIT |*/ - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) - ) { - _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (px < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - px); - width -= (ctx->Scissor.X - px); - px = ctx->Scissor.X; - } - /* clip right */ - if (px + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (px + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (py < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - py); - height -= (ctx->Scissor.Y - py); - py = ctx->Scissor.Y; - } - /* clip top */ - if (py + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (py + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - /* compute pixel value */ - { - GLint r = (GLint) (ctx->Current.RasterColor[RCOMP] * 255.0f); - GLint g = (GLint) (ctx->Current.RasterColor[GCOMP] * 255.0f); - GLint b = (GLint) (ctx->Current.RasterColor[BCOMP] * 255.0f); - GLint a = (GLint) (ctx->Current.RasterColor[ACOMP] * 255.0f); - color = TDFXPACKCOLOR8888(b, g, r, a); - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_8888, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_Bitmap(ctx, px, py, width, height, finalUnpack, bitmap); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - /* The dest stride depends on the hardware and whether we're drawing - * to the front or back buffer. This compile-time test seems to do - * the job for now. - */ - const GLint dstStride = info.strideInBytes / 4; /* stride in GLuints */ - - GLint row; - /* compute dest address of bottom-left pixel in bitmap */ - GLuint *dst = (GLuint *) info.lfbPtr - + (winY + py) * dstStride + (winX + px); - - for (row = 0; row < height; row++) { - const GLubyte *src = - (const GLubyte *) _mesa_image_address2d(finalUnpack, - bitmap, width, height, - GL_COLOR_INDEX, GL_BITMAP, - row, 0); - if (finalUnpack->LsbFirst) { - /* least significan bit first */ - GLubyte mask = 1U << (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - if (mask != 1) - src++; - } - else { - /* most significan bit first */ - GLubyte mask = 128U >> (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - if (mask != 128) - src++; - } - dst += dstStride; - } - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDReadPixels565 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *src = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 27) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 21) & 0x3f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - } - if (extraPixel) { - GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B8A */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = 255; - *d++ = FX_rgb_scale_5[(pixel >> 27) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 21) & 0x3f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - *d++ = 255; - } - if (extraPixel) { - const GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = 255; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - /* directly memcpy 5R6G5B pixels into client's buffer */ - const GLint widthInBytes = width * 2; - GLint row; - for (row = 0; row < height; row++) { - memcpy(dst, src, widthInBytes); - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - -static void -fxDDReadPixels555 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *src = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 5R5G5B into 8R8G8B */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 26) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 21) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - } - if (extraPixel) { - GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B8A */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = (pixel & 0x8000) ? 255 : 0; - *d++ = FX_rgb_scale_5[(pixel >> 26) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 21) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - *d++ = (pixel & 0x80000000) ? 255 : 0; - } - if (extraPixel) { - const GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = (pixel & 0x8000) ? 255 : 0; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - /* directly memcpy 5R5G5B pixels into client's buffer */ - const GLint widthInBytes = width * 2; - GLint row; - for (row = 0; row < height; row++) { - memcpy(dst, src, widthInBytes); - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - -static void -fxDDReadPixels8888 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 4; /* stride in GLuints */ - const GLuint *src = (const GLuint *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 8A8R8G8B into 8R8G8B */ - GLint row, col; - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = pixel >> 16; - *d++ = pixel >> 8; - *d++ = pixel; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* 8A8R8G8B pixels into client's buffer */ - GLint row, col; - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = pixel >> 16; - *d++ = pixel >> 8; - *d++ = pixel; - *d++ = pixel >> 24; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - /* convert 8A8R8G8B into 5R6G5B */ - GLint row, col; - for (row = 0; row < height; row++) { - GLushort *d = (GLushort *)dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = (((pixel >> 16) & 0xf8) << 8) | - (((pixel >> 8) & 0xfc) << 3) | - ((pixel & 0xf8) >> 3); - } - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - - -static void -fxDDDrawPixels555 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_1555, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR1555(src[2], src[1], src[0], src[3]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR1555(src[2], src[1], src[0], 255); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels565 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_565, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[2], src[1], src[0]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[2], src[1], src[0]); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels565_rev (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_565, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[0], src[1], src[2]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[0], src[1], src[2]); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels8888 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (/*ALPHATEST_BIT |*/ - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_8888, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 4; /* stride in GLuints */ - GLuint *dst = (GLuint *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* directly memcpy 8A8R8G8B pixels to screen */ - const GLint widthInBytes = width * 4; - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - memcpy(dst, src, widthInBytes); - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR8888(src[2], src[1], src[0], 255); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDFinish(GLcontext * ctx) -{ - grFlush(); -} - - - - - -/* KW: Put the word Mesa in the render string because quakeworld - * checks for this rather than doing a glGet(GL_MAX_TEXTURE_SIZE). - * Why? - */ -static const GLubyte * -fxDDGetString(GLcontext * ctx, GLenum name) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - switch (name) { - case GL_RENDERER: - return (GLubyte *)fxMesa->rendererString; -#if __WIN32__ /* hack to advertise vanilla extension names */ - case GL_EXTENSIONS: - if (ctx->Extensions.String == NULL) { - GLubyte *ext = _mesa_make_extension_string(ctx); - if (ext != NULL) { - ctx->Extensions.String = malloc(strlen((char *)ext) + 256); - if (ctx->Extensions.String != NULL) { - strcpy((char *)ctx->Extensions.String, (char *)ext); - /* put any additional extension names here */ -#if 0 - strcat((char *)ctx->Extensions.String, " 3DFX_set_global_palette"); -#endif -#if __WIN32__ - strcat((char *)ctx->Extensions.String, " WGL_3DFX_gamma_control"); - strcat((char *)ctx->Extensions.String, " WGL_EXT_swap_control"); - strcat((char *)ctx->Extensions.String, " WGL_EXT_extensions_string WGL_ARB_extensions_string"); -#endif - /* put any additional extension names here */ - free(ext); - } else { - ctx->Extensions.String = ext; - } - } - } - return ctx->Extensions.String; -#endif - default: - return NULL; - } -} - -static const struct tnl_pipeline_stage *fx_pipeline[] = { - &_tnl_vertex_transform_stage, /* XXX todo - Add the fastpath here */ - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_point_attenuation_stage, -#if defined(FEATURE_NV_vertex_program) || defined(FEATURE_ARB_vertex_program) - &_tnl_vertex_program_stage, -#endif - &_tnl_render_stage, - 0, -}; - - - - -int -fxDDInitFxMesaContext(fxMesaContext fxMesa) -{ - GLcontext *ctx = fxMesa->glCtx; - - FX_setupGrVertexLayout(); - - fxMesa->color = 0xffffffff; - fxMesa->clearC = 0; - fxMesa->clearA = 0; - - fxMesa->stats.swapBuffer = 0; - fxMesa->stats.reqTexUpload = 0; - fxMesa->stats.texUpload = 0; - fxMesa->stats.memTexUpload = 0; - - fxMesa->tmuSrc = FX_TMU_NONE; - fxMesa->lastUnitsMode = FX_UM_NONE; - fxTMInit(fxMesa); - - /* FX units setup */ - - fxMesa->unitsState.alphaTestEnabled = GL_FALSE; - fxMesa->unitsState.alphaTestFunc = GL_ALWAYS; - fxMesa->unitsState.alphaTestRefValue = 0.0; - - fxMesa->unitsState.blendEnabled = GL_FALSE; - fxMesa->unitsState.blendSrcFuncRGB = GR_BLEND_ONE; - fxMesa->unitsState.blendDstFuncRGB = GR_BLEND_ZERO; - fxMesa->unitsState.blendSrcFuncAlpha = GR_BLEND_ONE; - fxMesa->unitsState.blendDstFuncAlpha = GR_BLEND_ZERO; - fxMesa->unitsState.blendEqRGB = GR_BLEND_OP_ADD; - fxMesa->unitsState.blendEqAlpha = GR_BLEND_OP_ADD; - - fxMesa->unitsState.depthTestEnabled = GL_FALSE; - fxMesa->unitsState.depthMask = GL_TRUE; - fxMesa->unitsState.depthTestFunc = GL_LESS; - fxMesa->unitsState.depthBias = 0; - - fxMesa->unitsState.stencilWriteMask = 0xff; - - if (fxMesa->colDepth == 32) { - /* 32bpp */ - fxMesa->Glide.grColorMaskExt(FXTRUE, FXTRUE, FXTRUE, fxMesa->haveHwAlpha); - } else { - /* 15/16 bpp mode */ - grColorMask(FXTRUE, fxMesa->haveHwAlpha); - } - - fxMesa->currentFB = fxMesa->haveDoubleBuffer ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER; - grRenderBuffer(fxMesa->currentFB); - - fxMesa->state = MALLOC(FX_grGetInteger(GR_GLIDE_STATE_SIZE)); - fxMesa->fogTable = (GrFog_t *) MALLOC(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) * - sizeof(GrFog_t)); - - if (!fxMesa->state || !fxMesa->fogTable) { - if (fxMesa->state) - FREE(fxMesa->state); - if (fxMesa->fogTable) - FREE(fxMesa->fogTable); - return 0; - } - - if (fxMesa->haveZBuffer) { - grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER); - } - - if (!fxMesa->bgrOrder) { - grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); - } - - if (fxMesa->Glide.grSetNumPendingBuffers != NULL) { - fxMesa->Glide.grSetNumPendingBuffers(fxMesa->maxPendingSwapBuffers); - } - - fxMesa->textureAlign = FX_grGetInteger(GR_TEXTURE_ALIGN); - /* [koolsmoky] */ - { - char *env; - int textureLevels = 0; - int textureSize = FX_grGetInteger(GR_MAX_TEXTURE_SIZE); - do { - textureLevels++; - } while ((textureSize >>= 0x1) & 0x7ff); - ctx->Const.MaxTextureLevels = textureLevels; - ctx->Const.MaxTextureLodBias = /*textureLevels - 1*/8; /* Glide bug */ -#if FX_RESCALE_BIG_TEXURES_HACK - fxMesa->textureMaxLod = textureLevels - 1; - if ((env = getenv("MESA_FX_MAXLOD")) != NULL) { - int maxLevels = atoi(env) + 1; - if ((maxLevels <= MAX_TEXTURE_LEVELS) && (maxLevels > textureLevels)) { - ctx->Const.MaxTextureLevels = maxLevels; - } - } -#endif - } - ctx->Const.MaxTextureCoordUnits = - ctx->Const.MaxTextureImageUnits = fxMesa->haveTwoTMUs ? 2 : 1; - ctx->Const.MaxTextureUnits = MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); - - ctx->Const.MaxDrawBuffers = 1; - - fxMesa->new_state = _NEW_ALL; - if (!fxMesa->haveHwStencil) { - /* don't touch stencil if there is none */ - fxMesa->new_state &= ~FX_NEW_STENCIL; - } - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext(ctx); - _vbo_CreateContext(ctx); - _tnl_CreateContext(ctx); - _swsetup_CreateContext(ctx); - - /* Install customized pipeline */ - _tnl_destroy_pipeline(ctx); - _tnl_install_pipeline(ctx, fx_pipeline); - - fxAllocVB(ctx); - - fxSetupDDPointers(ctx); - fxDDInitTriFuncs(ctx); - - /* Tell the software rasterizer to use pixel fog always. - */ - _swrast_allow_vertex_fog(ctx, GL_FALSE); - _swrast_allow_pixel_fog(ctx, GL_TRUE); - _tnl_allow_vertex_fog( ctx, GL_FALSE ); - _tnl_allow_pixel_fog( ctx, GL_TRUE ); - - /* Tell tnl not to calculate or use vertex fog factors. (Needed to - * tell render stage not to clip fog coords). - */ -/* _tnl_calculate_vertex_fog( ctx, GL_FALSE ); */ - - fxDDInitExtensions(ctx); - -#if 0 - /* do we want dither? It just looks bad... */ - grEnable(GR_ALLOW_MIPMAP_DITHER); -#endif - grGlideGetState((GrState *) fxMesa->state); - - return 1; -} - -/* Undo the above. - */ -void -fxDDDestroyFxMesaContext(fxMesaContext fxMesa) -{ - _swsetup_DestroyContext(fxMesa->glCtx); - _tnl_DestroyContext(fxMesa->glCtx); - _vbo_DestroyContext(fxMesa->glCtx); - _swrast_DestroyContext(fxMesa->glCtx); - - if (fxMesa->state) - FREE(fxMesa->state); - if (fxMesa->fogTable) - FREE(fxMesa->fogTable); - fxFreeVB(fxMesa->glCtx); -} - - - - -void -fxDDInitExtensions(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - -#if 1 /* multipass ColorSum stage */ - _mesa_enable_extension(ctx, "GL_EXT_secondary_color"); -#endif - - _mesa_enable_extension(ctx, "GL_ARB_point_sprite"); - _mesa_enable_extension(ctx, "GL_EXT_point_parameters"); - _mesa_enable_extension(ctx, "GL_EXT_paletted_texture"); - _mesa_enable_extension(ctx, "GL_EXT_texture_lod_bias"); - _mesa_enable_extension(ctx, "GL_EXT_shared_texture_palette"); - _mesa_enable_extension(ctx, "GL_EXT_blend_func_separate"); - _mesa_enable_extension(ctx, "GL_EXT_texture_env_add"); - _mesa_enable_extension(ctx, "GL_EXT_stencil_wrap"); - _mesa_enable_extension(ctx, "GL_EXT_stencil_two_side"); - - if (fxMesa->haveTwoTMUs) { - _mesa_enable_extension(ctx, "GL_ARB_multitexture"); - } - - if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - _mesa_enable_extension(ctx, "GL_S3_s3tc"); - _mesa_enable_extension(ctx, "GL_NV_blend_square"); - } else { - /* [dBorca] - * We should enable generic texture compression functions, - * but some poorly written apps automatically assume S3TC. - * Binding NCC to GL_COMPRESSED_RGB[A] is an unnecessary hassle, - * since it's slow and ugly (better with palette textures, then). - * Moreover, NCC is not an OpenGL standard, so we can't use - * precompressed textures. Last, but not least, NCC runs amok - * when multitexturing on a Voodoo3 and up (see POINTCAST vs UMA). - * Note: this is also a problem with palette textures, but - * faking multitex by multipass is evil... - * Implementing NCC requires three stages: - * fxDDChooseTextureFormat: - * bind GL_COMPRESSED_RGB[A] to _mesa_texformat_argb8888, - * so we can quantize properly, at a later time - * fxDDTexImage: - * if GL_COMPRESSED_RGB - * use _mesa_texformat_l8 to get 1bpt and set GR_TEXFMT_YIQ_422 - * if GL_COMPRESSED_RGBA - * use _mesa_texformat_al88 to get 2bpt and set GR_TEXFMT_AYIQ_8422 - * txMipQuantize(...); - * if (level == 0) { - * txPalToNcc((GuNccTable *)(&(ti->palette)), pxMip.pal); - * } - * fxSetupSingleTMU_NoLock/fxSetupDoubleTMU_NoLock: - * grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette)); - */ - _mesa_enable_extension(ctx, "GL_SGIS_generate_mipmap"); - } - - if (fxMesa->HaveCmbExt) { - _mesa_enable_extension(ctx, "GL_ARB_texture_env_combine"); - _mesa_enable_extension(ctx, "GL_EXT_texture_env_combine"); - } - - if (fxMesa->HavePixExt) { - _mesa_enable_extension(ctx, "GL_EXT_blend_subtract"); - _mesa_enable_extension(ctx, "GL_EXT_blend_equation_separate"); - } - - if (fxMesa->HaveMirExt) { - _mesa_enable_extension(ctx, "GL_ARB_texture_mirrored_repeat"); - } - - if (fxMesa->type >= GR_SSTTYPE_Voodoo2) { - _mesa_enable_extension(ctx, "GL_EXT_fog_coord"); - } - - /* core-level extensions */ - /* dangerous */ - if (getenv("MESA_FX_ALLOW_VP")) { - _mesa_enable_extension(ctx, "GL_ARB_vertex_program"); - _mesa_enable_extension(ctx, "GL_NV_vertex_program"); - _mesa_enable_extension(ctx, "GL_NV_vertex_program1_1"); - } -#if 0 - /* this requires _tnl_vertex_cull_stage in the pipeline */ - _mesa_enable_extension(ctx, "EXT_cull_vertex"); -#endif -} - - -/************************************************************************/ -/************************************************************************/ -/************************************************************************/ - -/* Check if the hardware supports the current context - * - * Performs similar work to fxDDChooseRenderState() - should be merged. - */ -GLuint -fx_check_IsInHardware(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (ctx->RenderMode != GL_RENDER) { - return FX_FALLBACK_RENDER_MODE; - } - - if (ctx->Stencil._Enabled && !fxMesa->haveHwStencil) { - return FX_FALLBACK_STENCIL; - } - - if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) && - (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) { - return FX_FALLBACK_DRAW_BUFFER; - } - - if (ctx->Color.BlendEnabled) { - if (ctx->Color.BlendEquationRGB != GL_FUNC_ADD) { - if (!fxMesa->HavePixExt || - ((ctx->Color.BlendEquationRGB != GL_FUNC_SUBTRACT) && - (ctx->Color.BlendEquationRGB != GL_FUNC_REVERSE_SUBTRACT))) { - return FX_FALLBACK_BLEND; - } - } - - if (ctx->Color.BlendEquationA != GL_FUNC_ADD) { - if (!fxMesa->HavePixExt || - ((ctx->Color.BlendEquationA != GL_FUNC_SUBTRACT) && - (ctx->Color.BlendEquationA != GL_FUNC_REVERSE_SUBTRACT))) { - return FX_FALLBACK_BLEND; - } - } - -#if 0 - /* [dBorca] - * We fail the spec here, unless certain blending modes: - * RGB: (GL_ONE + GL_*) or (GL_ZERO + GL_*) or ... - */ - if (NEED_SECONDARY_COLOR(ctx)) { - if ((ctx->Color.BlendEquationRGB != GL_FUNC_ADD) && - (ctx->Color.BlendSrcRGB != GL_ONE)) { - /* Can't use multipass to blend ColorSum stage */ - return FX_FALLBACK_SPECULAR; - } - } -#endif - } - - /* [dBorca] - * We could avoid this for certain `sfactor/dfactor' - * I do not think that is even worthwhile to check - * because if someone is using blending they use more - * interesting settings and also it would add more - * state tracking to a lot of the code. - */ - if (ctx->Color.ColorLogicOpEnabled && (ctx->Color.LogicOp != GL_COPY)) { - return FX_FALLBACK_LOGICOP; - } - - if ((fxMesa->colDepth != 32) && - ((ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP]) || - (ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]))) { - return FX_FALLBACK_COLORMASK; - } - - /* Unsupported texture/multitexture cases */ - - /* we can only do 1D/2D textures */ - if (ctx->Texture.Unit[0]._ReallyEnabled & ~(TEXTURE_1D_BIT|TEXTURE_2D_BIT)) - return FX_FALLBACK_TEXTURE_MAP; - - if (fxMesa->haveTwoTMUs) { - if (ctx->Texture.Unit[1]._ReallyEnabled & ~(TEXTURE_1D_BIT|TEXTURE_2D_BIT)) - return FX_FALLBACK_TEXTURE_MAP; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[0].EnvMode == GL_BLEND && - (ctx->Texture.Unit[1]._ReallyEnabled || - ctx->Texture.Unit[0].EnvColor[0] != 0 || - ctx->Texture.Unit[0].EnvColor[1] != 0 || - ctx->Texture.Unit[0].EnvColor[2] != 0 || - ctx->Texture.Unit[0].EnvColor[3] != 1)) { - return FX_FALLBACK_TEXTURE_ENV; - } - if (ctx->Texture.Unit[0]._Current->Image[0][0]->Border > 0) - return FX_FALLBACK_TEXTURE_BORDER; - } - - if (ctx->Texture.Unit[1]._ReallyEnabled) { - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[1].EnvMode == GL_BLEND) - return FX_FALLBACK_TEXTURE_ENV; - if (ctx->Texture.Unit[1]._Current->Image[0][0]->Border > 0) - return FX_FALLBACK_TEXTURE_BORDER; - } - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fx_check_IsInHardware: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - /* KW: This was wrong (I think) and I changed it... which doesn't mean - * it is now correct... - * BP: The old condition just seemed to test if both texture units - * were enabled. That's easy! - */ - if (ctx->Texture._EnabledUnits == 0x3) { -#if 0 - /* Can't use multipass to blend a multitextured triangle - fall - * back to software. - */ - if (!fxMesa->haveTwoTMUs && ctx->Color.BlendEnabled) { - return FX_FALLBACK_TEXTURE_MULTI; - } -#endif - - if (!fxMesa->HaveCmbExt && - (ctx->Texture.Unit[0].EnvMode != ctx->Texture.Unit[1].EnvMode) && - (ctx->Texture.Unit[0].EnvMode != GL_MODULATE) && - (ctx->Texture.Unit[0].EnvMode != GL_REPLACE)) { /* q2, seems ok... */ - if (TDFX_DEBUG & VERBOSE_DRIVER) - fprintf(stderr, "fx_check_IsInHardware: unsupported multitex env mode\n"); - return FX_FALLBACK_TEXTURE_MULTI; - } - } - } - else { - /* we have just one texture unit */ - if (ctx->Texture._EnabledUnits > 0x1) { - return FX_FALLBACK_TEXTURE_MULTI; - } - - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[0]._ReallyEnabled && - (ctx->Texture.Unit[0].EnvMode == GL_BLEND)) { - return FX_FALLBACK_TEXTURE_ENV; - } - } - - return 0; -} - - - -static void -fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state) -{ - /* TNLcontext *tnl = TNL_CONTEXT(ctx); */ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDUpdateDDPointers(%08x)\n", new_state); - } - - _swrast_InvalidateState(ctx, new_state); - _vbo_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - - fxMesa->new_gl_state |= new_state; -} - - - - -void -fxSetupDDPointers(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - /* TNLcontext *tnl = TNL_CONTEXT(ctx); */ - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDDPointers()\n"); - } - - ctx->Driver.UpdateState = fxDDUpdateDDPointers; - ctx->Driver.GetString = fxDDGetString; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearColor = fxDDClearColor; - ctx->Driver.Clear = fxDDClear; - ctx->Driver.DrawBuffer = fxDDSetDrawBuffer; - ctx->Driver.GetBufferSize = fxDDGetBufferSize; - ctx->Driver.Viewport = fxDDViewport; - switch (fxMesa->colDepth) { - case 15: - ctx->Driver.DrawPixels = fxDDDrawPixels555; - ctx->Driver.ReadPixels = fxDDReadPixels555; - ctx->Driver.Bitmap = fxDDDrawBitmap2; - break; - case 16: - ctx->Driver.DrawPixels = !fxMesa->bgrOrder ? fxDDDrawPixels565 : fxDDDrawPixels565_rev; - ctx->Driver.ReadPixels = fxDDReadPixels565; - ctx->Driver.Bitmap = fxDDDrawBitmap2; - break; - case 32: - ctx->Driver.DrawPixels = fxDDDrawPixels8888; - ctx->Driver.ReadPixels = fxDDReadPixels8888; - ctx->Driver.Bitmap = fxDDDrawBitmap4; - break; - } - ctx->Driver.Finish = fxDDFinish; - ctx->Driver.Flush = NULL; - ctx->Driver.ChooseTextureFormat = fxDDChooseTextureFormat; - ctx->Driver.TexImage1D = fxDDTexImage1D; - ctx->Driver.TexImage2D = fxDDTexImage2D; - ctx->Driver.TexSubImage1D = fxDDTexSubImage1D; - ctx->Driver.TexSubImage2D = fxDDTexSubImage2D; - ctx->Driver.CompressedTexImage2D = fxDDCompressedTexImage2D; - ctx->Driver.CompressedTexSubImage2D = fxDDCompressedTexSubImage2D; - ctx->Driver.TestProxyTexImage = fxDDTestProxyTexImage; - ctx->Driver.TexEnv = fxDDTexEnv; - ctx->Driver.TexParameter = fxDDTexParam; - ctx->Driver.BindTexture = fxDDTexBind; - ctx->Driver.DeleteTexture = fxDDTexDel; - ctx->Driver.IsTextureResident = fxDDIsTextureResident; - ctx->Driver.UpdateTexturePalette = fxDDTexPalette; - ctx->Driver.AlphaFunc = fxDDAlphaFunc; - ctx->Driver.BlendFuncSeparate = fxDDBlendFuncSeparate; - ctx->Driver.BlendEquationSeparate = fxDDBlendEquationSeparate; - ctx->Driver.DepthFunc = fxDDDepthFunc; - ctx->Driver.DepthMask = fxDDDepthMask; - ctx->Driver.ColorMask = fxDDColorMask; - ctx->Driver.Fogfv = fxDDFogfv; - ctx->Driver.Scissor = fxDDScissor; - ctx->Driver.FrontFace = fxDDFrontFace; - ctx->Driver.CullFace = fxDDCullFace; - ctx->Driver.ShadeModel = fxDDShadeModel; - ctx->Driver.Enable = fxDDEnable; - if (fxMesa->haveHwStencil) { - ctx->Driver.StencilFuncSeparate = fxDDStencilFuncSeparate; - ctx->Driver.StencilMaskSeparate = fxDDStencilMaskSeparate; - ctx->Driver.StencilOpSeparate = fxDDStencilOpSeparate; - } - - fxSetupDDSpanPointers(ctx); - fxDDUpdateDDPointers(ctx, ~0); -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_dd(void); -int -gl_fx_dummy_function_dd(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c deleted file mode 100644 index d3a58a301c..0000000000 --- a/src/mesa/drivers/glide/fxddspan.c +++ /dev/null @@ -1,638 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -/* fxdd.c - 3Dfx VooDoo Mesa span and pixel functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "fxglidew.h" -#include "swrast/swrast.h" - - -/************************************************************************/ -/***** Span functions *****/ -/************************************************************************/ - -#define DBG 0 - - -#define LOCAL_VARS \ - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; \ - GLuint pitch = info.strideInBytes; \ - GLuint height = fxMesa->height; \ - char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ - GLuint p; \ - (void) buf; (void) p; - -#define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \ - _y >= miny && _y < maxy ) - -#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ - if ( _y < miny || _y >= maxy ) { \ - _n1 = 0, _x1 = x; \ - } else { \ - _n1 = _n; \ - _x1 = _x; \ - if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx;\ - if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \ - } - -#define Y_FLIP(_y) (height - _y - 1) - -#define HW_WRITE_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_WRITE_ONLY, \ - currentFB, LFB_MODE, \ - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_WRITE_UNLOCK() \ - grLfbUnlock( GR_LFB_WRITE_ONLY, currentFB ); \ - } - -#define HW_READ_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_READ_ONLY, currentFB, \ - LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_READ_UNLOCK() \ - grLfbUnlock( GR_LFB_READ_ONLY, currentFB ); \ - } - -#define HW_WRITE_CLIPLOOP() \ - do { \ - /* remember, we need to flip the scissor, too */ \ - /* is it better to do it inside fxDDScissor? */ \ - const int minx = fxMesa->clipMinX; \ - const int maxy = Y_FLIP(fxMesa->clipMinY); \ - const int maxx = fxMesa->clipMaxX; \ - const int miny = Y_FLIP(fxMesa->clipMaxY); - -#define HW_READ_CLIPLOOP() \ - do { \ - /* remember, we need to flip the scissor, too */ \ - /* is it better to do it inside fxDDScissor? */ \ - const int minx = fxMesa->clipMinX; \ - const int maxy = Y_FLIP(fxMesa->clipMinY); \ - const int maxx = fxMesa->clipMaxX; \ - const int miny = Y_FLIP(fxMesa->clipMaxY); - -#define HW_ENDCLIPLOOP() \ - } while (0) - - -/* 16 bit, ARGB1555 color spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_1555 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR1555( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR1555( r, g, b, a ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = FX_rgb_scale_5[(p >> 10) & 0x1F]; \ - rgba[1] = FX_rgb_scale_5[(p >> 5) & 0x1F]; \ - rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ - rgba[3] = (p & 0x8000) ? 255 : 0; \ - } while (0) - -#define TAG(x) tdfx##x##_ARGB1555 -#include "../dri/common/spantmp.h" - - -/* 16 bit, RGB565 color spanline and pixel functions */ -/* [dBorca] Hack alert: - * This is wrong. The alpha value is lost, even when we provide - * HW alpha (565 w/o depth buffering). To really update alpha buffer, - * we would need to do the 565 writings via 8888 colorformat and rely - * on the Voodoo to perform color scaling. In which case our 565 span - * would look nicer! But this violates FSAA rules... - */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_565 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR565( color[RCOMP], color[GCOMP], color[BCOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR565( r, g, b ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = FX_rgb_scale_5[(p >> 11) & 0x1F]; \ - rgba[1] = FX_rgb_scale_6[(p >> 5) & 0x3F]; \ - rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ - rgba[3] = 0xff; \ - } while (0) - -#define TAG(x) tdfx##x##_RGB565 -#include "../dri/common/spantmp.h" - - -/* 32 bit, ARGB8888 color spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_8888 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 4 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR8888( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR8888( r, g, b, a ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ - } while (0) - -#define TAG(x) tdfx##x##_ARGB8888 -#include "../dri/common/spantmp.h" - - -/************************************************************************/ -/***** Depth functions *****/ -/************************************************************************/ - -#define DBG 0 - -#undef HW_WRITE_LOCK -#undef HW_WRITE_UNLOCK -#undef HW_READ_LOCK -#undef HW_READ_UNLOCK - -#define HW_CLIPLOOP HW_WRITE_CLIPLOOP - -#define LOCAL_DEPTH_VARS \ - GLuint pitch = info.strideInBytes; \ - GLuint height = fxMesa->height; \ - char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ - (void) buf; - -#define HW_WRITE_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_WRITE_ONLY, \ - GR_BUFFER_AUXBUFFER, LFB_MODE, \ - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_WRITE_UNLOCK() \ - grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_AUXBUFFER); \ - } - -#define HW_READ_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER, \ - LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_READ_UNLOCK() \ - grLfbUnlock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER); \ - } - - -/* 16 bit, depth spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_ZA16 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#define VALUE_TYPE GLushort - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) - -#define TAG(x) tdfx##x##_Z16 -#include "../dri/common/depthtmp.h" - - -/* 24 bit, depth spanline and pixel functions (for use w/ stencil) */ -/* [dBorca] Hack alert: - * This is evil. The incoming Mesa's 24bit depth value - * is shifted left 8 bits, to obtain a full 32bit value, - * which will be thrown into the framebuffer. We rely on - * the fact that Voodoo hardware transforms a 32bit value - * into 24bit value automatically and, MOST IMPORTANT, won't - * alter the upper 8bits of the value already existing in the - * framebuffer (where stencil resides). - */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_Z32 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 4 - -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d << 8 - -#define READ_DEPTH( d, _x, _y ) \ - d = (*(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch)) & 0xffffff - -#define TAG(x) tdfx##x##_Z24 -#include "../dri/common/depthtmp.h" - - -/* 32 bit, depth spanline and pixel functions (for use w/o stencil) */ -/* [dBorca] Hack alert: - * This is more evil. We make Mesa run in 32bit depth, but - * tha Voodoo HW can only handle 24bit depth. Well, exploiting - * the pixel pipeline, we can achieve 24:8 format for greater - * precision... - * If anyone tells me how to really store 32bit values into the - * depth buffer, I'll write the *_Z32 routines. Howver, bear in - * mind that means running without stencil! - */ - -/************************************************************************/ -/***** Span functions (optimized) *****/ -/************************************************************************/ - -/* - * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_ARGB1555 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GrLfbInfo_t info; - info.size = sizeof(GrLfbInfo_t); - if (grLfbLock(GR_LFB_READ_ONLY, currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + - (winY - y) * info.strideInBytes + - (winX + x) * 2); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - rgba[i][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; - rgba[i][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; - rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[i][3] = (pixel & 0x8000) ? 255 : 0; - rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 26) & 0x1F]; - rgba[i+1][1] = FX_rgb_scale_5[(pixel >> 21) & 0x1F]; - rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; - rgba[i+1][3] = (pixel & 0x80000000) ? 255 : 0; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; - rgba[n][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; - rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[n][3] = (pixel & 0x8000) ? 255 : 0; - } - - grLfbUnlock(GR_LFB_READ_ONLY, currentFB); - } -} - -/* - * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_RGB565 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GrLfbInfo_t info; - info.size = sizeof(GrLfbInfo_t); - if (grLfbLock(GR_LFB_READ_ONLY, currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + - (winY - y) * info.strideInBytes + - (winX + x) * 2); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - rgba[i][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; - rgba[i][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; - rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[i][3] = 255; - rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 27) & 0x1F]; - rgba[i+1][1] = FX_rgb_scale_6[(pixel >> 21) & 0x3F]; - rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; - rgba[i+1][3] = 255; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; - rgba[n][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; - rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[n][3] = 255; - } - - grLfbUnlock(GR_LFB_READ_ONLY, currentFB); - } -} - -/* - * Read a span of 32-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GLuint i; - grLfbReadRegion(currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); - for (i = 0; i < n; i++) { - GLubyte c = rgba[i][0]; - rgba[i][0] = rgba[i][2]; - rgba[i][2] = c; - } -} - - -/************************************************************************/ -/***** Depth functions (optimized) *****/ -/************************************************************************/ - -static void -fxReadDepthSpan_Z16(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint depth[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLushort depth16[MAX_WIDTH]; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadDepthSpan_Z16(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); - for (i = 0; i < n; i++) { - depth[i] = depth16[i]; - } -} - - -static void -fxReadDepthSpan_Z24(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint depth[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadDepthSpan_Z24(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); - for (i = 0; i < n; i++) { - depth[i] &= 0xffffff; - } -} - - -/************************************************************************/ -/***** Stencil functions (optimized) *****/ -/************************************************************************/ - -static void -fxWriteStencilSpan (GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLstencil stencil[], const GLubyte mask[]) -{ - /* - * XXX todo - */ -} - -static void -fxReadStencilSpan(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLstencil stencil[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLuint zs32[MAX_WIDTH]; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadStencilSpan(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, zs32); - for (i = 0; i < n; i++) { - stencil[i] = zs32[i] >> 24; - } -} - -static void -fxWriteStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - const GLstencil stencil[], - const GLubyte mask[]) -{ - /* - * XXX todo - */ -} - -static void -fxReadStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - GLstencil stencil[]) -{ - /* - * XXX todo - */ -} - - -void -fxSetupDDSpanPointers(GLcontext * ctx) -{ - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - switch (fxMesa->colDepth) { - case 15: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB1555; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB1555; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB1555; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB1555; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB1555; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB1555; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB1555; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; - break; - case 16: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_RGB565; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_RGB565; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_RGB565; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_RGB565; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_RGB565; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_RGB565; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_RGB565; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; - break; - case 32: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB8888; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB8888; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB8888; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB8888; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB8888; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB8888; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB8888; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z24; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z24; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z24; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z24; - break; - } - - if (fxMesa->haveHwStencil) { - swdd->WriteStencilSpan = fxWriteStencilSpan; - swdd->ReadStencilSpan = fxReadStencilSpan; - swdd->WriteStencilPixels = fxWriteStencilPixels; - swdd->ReadStencilPixels = fxReadStencilPixels; - } -#if 0 - swdd->WriteCI8Span = NULL; - swdd->WriteCI32Span = NULL; - swdd->WriteMonoCISpan = NULL; - swdd->WriteCI32Pixels = NULL; - swdd->WriteMonoCIPixels = NULL; - swdd->ReadCI32Span = NULL; - swdd->ReadCI32Pixels = NULL; - - swdd->SpanRenderStart = tdfxSpanRenderStart; /* BEGIN_BOARD_LOCK */ - swdd->SpanRenderFinish = tdfxSpanRenderFinish; /* END_BOARD_LOCK */ -#endif -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_span(void); -int -gl_fx_dummy_function_span(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c deleted file mode 100644 index b35874fffc..0000000000 --- a/src/mesa/drivers/glide/fxddtex.c +++ /dev/null @@ -1,1836 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "main/enums.h" -#include "main/formats.h" -#include "main/image.h" -#include "main/teximage.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "main/texcompress.h" -#include "main/texobj.h" -#include "main/texstore.h" - - -/* no borders! can't halve 1x1! (stride > width * comp) not allowed */ -static void -_mesa_halve2x2_teximage2d ( GLcontext *ctx, - struct gl_texture_image *texImage, - GLuint bytesPerPixel, - GLint srcWidth, GLint srcHeight, - const GLvoid *srcImage, GLvoid *dstImage ) -{ - GLint i, j, k; - GLint dstWidth = srcWidth / 2; - GLint dstHeight = srcHeight / 2; - GLint srcRowStride = srcWidth * bytesPerPixel; - GLubyte *src = (GLubyte *)srcImage; - GLubyte *dst = dstImage; - - GLuint bpt = 0; - GLubyte *_s = NULL; - GLubyte *_d = NULL; - GLenum _t = 0; - - if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) { - _t = GL_UNSIGNED_SHORT_5_6_5_REV; - bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) { - _t = GL_UNSIGNED_SHORT_4_4_4_4_REV; - bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) { - _t = GL_UNSIGNED_SHORT_1_5_5_5_REV; - bpt = bytesPerPixel; - } - if (bpt) { - bytesPerPixel = 4; - srcRowStride = srcWidth * bytesPerPixel; - if (dstWidth == 0) { - dstWidth = 1; - } - if (dstHeight == 0) { - dstHeight = 1; - } - _s = src = MALLOC(srcRowStride * srcHeight); - _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - 0, /* dstImageStride */ - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, - srcImage, &ctx->DefaultPacking); - } - - if (srcHeight == 1) { - for (i = 0; i < dstWidth; i++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + src[bytesPerPixel] + 1) / 2; - src++; - dst++; - } - src += bytesPerPixel; - } - } else if (srcWidth == 1) { - for (j = 0; j < dstHeight; j++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + src[srcRowStride] + 1) / 2; - src++; - dst++; - } - src += srcRowStride; - } - } else { - for (j = 0; j < dstHeight; j++) { - for (i = 0; i < dstWidth; i++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + - src[bytesPerPixel] + - src[srcRowStride] + - src[srcRowStride + bytesPerPixel] + 2) / 4; - src++; - dst++; - } - src += bytesPerPixel; - } - src += srcRowStride; - } - } - - if (bpt) { - src = _s; - dst = _d; - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - 0, /* dstImageStride */ - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); - FREE(dst); - FREE(src); - } -} - - -void -fxPrintTextureData(tfxTexInfo * ti) -{ - fprintf(stderr, "Texture Data:\n"); - if (ti->tObj) { - fprintf(stderr, "\tName: %d\n", ti->tObj->Name); - fprintf(stderr, "\tBaseLevel: %d\n", ti->tObj->BaseLevel); - fprintf(stderr, "\tSize: %d x %d\n", - ti->tObj->Image[0][ti->tObj->BaseLevel]->Width, - ti->tObj->Image[0][ti->tObj->BaseLevel]->Height); - } - else - fprintf(stderr, "\tName: UNNAMED\n"); - fprintf(stderr, "\tLast used: %d\n", ti->lastTimeUsed); - fprintf(stderr, "\tTMU: %ld\n", ti->whichTMU); - fprintf(stderr, "\t%s\n", (ti->isInTM) ? "In TMU" : "Not in TMU"); - if (ti->tm[0]) - fprintf(stderr, "\tMem0: %x-%x\n", (unsigned) ti->tm[0]->startAddr, - (unsigned) ti->tm[0]->endAddr); - if (ti->tm[1]) - fprintf(stderr, "\tMem1: %x-%x\n", (unsigned) ti->tm[1]->startAddr, - (unsigned) ti->tm[1]->endAddr); - fprintf(stderr, "\tMipmaps: %d-%d\n", ti->minLevel, ti->maxLevel); - fprintf(stderr, "\tFilters: min %d max %d\n", - (int) ti->minFilt, (int) ti->maxFilt); - fprintf(stderr, "\tClamps: s %d t %d\n", (int) ti->sClamp, - (int) ti->tClamp); - fprintf(stderr, "\tScales: s %f t %f\n", ti->sScale, ti->tScale); - fprintf(stderr, "\t%s\n", - (ti->fixedPalette) ? "Fixed palette" : "Non fixed palette"); - fprintf(stderr, "\t%s\n", (ti->validated) ? "Validated" : "Not validated"); -} - - -/************************************************************************/ -/*************************** Texture Mapping ****************************/ -/************************************************************************/ - -static void -fxTexInvalidate(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - - ti = fxTMGetTexInfo(tObj); - if (ti->isInTM) - fxTMMoveOutTM(fxMesa, tObj); /* TO DO: SLOW but easy to write */ - - ti->validated = GL_FALSE; - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -static tfxTexInfo * -fxAllocTexObjData(fxMesaContext fxMesa) -{ - tfxTexInfo *ti; - - if (!(ti = CALLOC(sizeof(tfxTexInfo)))) { - fprintf(stderr, "fxAllocTexObjData: ERROR: out of memory !\n"); - fxCloseHardware(); - exit(-1); - } - - ti->validated = GL_FALSE; - ti->isInTM = GL_FALSE; - - ti->whichTMU = FX_TMU_NONE; - - ti->tm[FX_TMU0] = NULL; - ti->tm[FX_TMU1] = NULL; - - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->maxFilt = GR_TEXTUREFILTER_BILINEAR; - - ti->sClamp = GR_TEXTURECLAMP_WRAP; - ti->tClamp = GR_TEXTURECLAMP_WRAP; - - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXFALSE; - - return ti; -} - -void -fxDDTexBind(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexBind(%d, %x)\n", tObj->Name, (GLuint)tObj->DriverData); - } - - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return; - - if (!tObj->DriverData) { - tObj->DriverData = fxAllocTexObjData(fxMesa); - } - ti = fxTMGetTexInfo(tObj); - - fxMesa->texBindNumber++; - ti->lastTimeUsed = fxMesa->texBindNumber; - - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -void -fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname, - const GLfloat * param) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - if (param) - fprintf(stderr, "fxDDTexEnv(%x, %x)\n", pname, (GLint) (*param)); - else - fprintf(stderr, "fxDDTexEnv(%x)\n", pname); - } - - /* apply any lod biasing right now */ - if (pname == GL_TEXTURE_LOD_BIAS_EXT) { - GLfloat bias = *param; - bias = CLAMP(bias, - -ctx->Const.MaxTextureLodBias, - ctx->Const.MaxTextureLodBias - 0.25); - - grTexLodBiasValue(GR_TMU0, bias); - - if (fxMesa->haveTwoTMUs) { - grTexLodBiasValue(GR_TMU1, bias); - } - - } - - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -void -fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj, - GLenum pname, const GLfloat * params) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLenum param = (GLenum) (GLint) params[0]; - tfxTexInfo *ti; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexParam(%d, %x, %s, %s)\n", - tObj->Name, (GLuint) tObj->DriverData, - _mesa_lookup_enum_by_nr(pname), - _mesa_lookup_enum_by_nr(param)); - } - - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return; - - if (!tObj->DriverData) - tObj->DriverData = fxAllocTexObjData(fxMesa); - ti = fxTMGetTexInfo(tObj); - - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - switch (param) { - case GL_NEAREST: - ti->mmMode = GR_MIPMAP_DISABLE; - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->LODblend = FXFALSE; - break; - case GL_LINEAR: - ti->mmMode = GR_MIPMAP_DISABLE; - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - ti->LODblend = FXFALSE; - break; - case GL_NEAREST_MIPMAP_LINEAR: - /* [dBorca] - * currently Napalm can't do single-pass trilinear, - * because the way its combiners are set. So we fall back - * to GL_NEAREST_MIPMAP_NEAREST. We'll let true trilinear - * enabled for V2, V3. - */ - if (!fxMesa->HaveCmbExt) { - if (fxMesa->haveTwoTMUs) { - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXTRUE; - } else { - ti->mmMode = GR_MIPMAP_NEAREST_DITHER; - ti->LODblend = FXFALSE; - } - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - break; - } - case GL_NEAREST_MIPMAP_NEAREST: - ti->mmMode = GR_MIPMAP_NEAREST; - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->LODblend = FXFALSE; - break; - case GL_LINEAR_MIPMAP_LINEAR: - /* [dBorca] - * currently Napalm can't do single-pass trilinear, - * because the way its combiners are set. So we fall back - * to GL_LINEAR_MIPMAP_NEAREST. We'll let true trilinear - * enabled for V2, V3. - */ - if (!fxMesa->HaveCmbExt) { - if (fxMesa->haveTwoTMUs) { - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXTRUE; - } else { - ti->mmMode = GR_MIPMAP_NEAREST_DITHER; - ti->LODblend = FXFALSE; - } - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - break; - } - case GL_LINEAR_MIPMAP_NEAREST: - ti->mmMode = GR_MIPMAP_NEAREST; - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - ti->LODblend = FXFALSE; - break; - default: - break; - } - fxTexInvalidate(ctx, tObj); - break; - - case GL_TEXTURE_MAG_FILTER: - switch (param) { - case GL_NEAREST: - ti->maxFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - break; - case GL_LINEAR: - ti->maxFilt = GR_TEXTUREFILTER_BILINEAR; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_WRAP_S: - switch (param) { - case GL_MIRRORED_REPEAT: - ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT; - break; - case GL_CLAMP_TO_BORDER: /* no-no, but don't REPEAT, either */ - case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ - case GL_CLAMP: - ti->sClamp = GR_TEXTURECLAMP_CLAMP; - break; - case GL_REPEAT: - ti->sClamp = GR_TEXTURECLAMP_WRAP; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_WRAP_T: - switch (param) { - case GL_MIRRORED_REPEAT: - ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT; - break; - case GL_CLAMP_TO_BORDER: /* no-no, but don't REPEAT, either */ - case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ - case GL_CLAMP: - ti->tClamp = GR_TEXTURECLAMP_CLAMP; - break; - case GL_REPEAT: - ti->tClamp = GR_TEXTURECLAMP_WRAP; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_BORDER_COLOR: - /* TO DO */ - break; - - case GL_TEXTURE_MIN_LOD: - /* TO DO */ - break; - case GL_TEXTURE_MAX_LOD: - /* TO DO */ - break; - case GL_TEXTURE_BASE_LEVEL: - fxTexInvalidate(ctx, tObj); - break; - case GL_TEXTURE_MAX_LEVEL: - fxTexInvalidate(ctx, tObj); - break; - - default: - break; - } -} - -void -fxDDTexDel(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexDel(%d, %p)\n", tObj->Name, (void *) ti); - } - - if (!ti) - return; - - fxTMFreeTexture(fxMesa, tObj); - - FREE(ti); - tObj->DriverData = NULL; - - /* Free mipmap images and the texture object itself */ - _mesa_delete_texture_object(ctx, tObj); -} - - -/** - * Allocate a new texture object. - * Called via ctx->Driver.NewTextureObject. - * Note: this function will be called during context creation to - * allocate the default texture objects. - */ -struct gl_texture_object * -fxDDNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj; - obj = _mesa_new_texture_object(ctx, name, target); - return obj; -} - - -/* - * Return true if texture is resident, false otherwise. - */ -GLboolean -fxDDIsTextureResident(GLcontext *ctx, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - return (ti && ti->isInTM); -} - - - -/* - * Convert a gl_color_table texture palette to Glide's format. - */ -static GrTexTable_t -convertPalette(const fxMesaContext fxMesa, FxU32 data[256], const struct gl_color_table *table) -{ - const GLubyte *tableUB = (const GLubyte *) table->Table; - GLint width = table->Size; - FxU32 r, g, b, a; - GLint i; - - ASSERT(table->Type == GL_UNSIGNED_BYTE); - - switch (table->_BaseFormat) { - case GL_INTENSITY: - for (i = 0; i < width; i++) { - r = tableUB[i]; - g = tableUB[i]; - b = tableUB[i]; - a = tableUB[i]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - case GL_LUMINANCE: - for (i = 0; i < width; i++) { - r = tableUB[i]; - g = tableUB[i]; - b = tableUB[i]; - a = 255; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return GR_TEXTABLE_PALETTE; - case GL_ALPHA: - for (i = 0; i < width; i++) { - r = g = b = 255; - a = tableUB[i]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - case GL_LUMINANCE_ALPHA: - for (i = 0; i < width; i++) { - r = g = b = tableUB[i * 2 + 0]; - a = tableUB[i * 2 + 1]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - default: - case GL_RGB: - for (i = 0; i < width; i++) { - r = tableUB[i * 3 + 0]; - g = tableUB[i * 3 + 1]; - b = tableUB[i * 3 + 2]; - a = 255; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return GR_TEXTABLE_PALETTE; - case GL_RGBA: - for (i = 0; i < width; i++) { - r = tableUB[i * 4 + 0]; - g = tableUB[i * 4 + 1]; - b = tableUB[i * 4 + 2]; - a = tableUB[i * 4 + 3]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - } -} - - -void -fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (tObj) { - /* per-texture palette */ - tfxTexInfo *ti; - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexPalette(%d, %x)\n", - tObj->Name, (GLuint) tObj->DriverData); - } - /* This might be a proxy texture. */ - if (!tObj->Palette.Table) - return; - if (!tObj->DriverData) - tObj->DriverData = fxAllocTexObjData(fxMesa); - ti = fxTMGetTexInfo(tObj); - ti->paltype = convertPalette(fxMesa, ti->palette.data, &tObj->Palette); - fxTexInvalidate(ctx, tObj); - } - else { - /* global texture palette */ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexPalette(global)\n"); - } - fxMesa->glbPalType = convertPalette(fxMesa, fxMesa->glbPalette.data, &ctx->Texture.Palette); - fxMesa->new_state |= FX_NEW_TEXTURING; - - grTexDownloadTable(fxMesa->glbPalType, &(fxMesa->glbPalette)); - } -} - - -void -fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexUseGlbPalette(%d)\n", state); - } - - fxMesa->haveGlobalPaletteTexture = state; - fxMesa->new_state |= FX_NEW_TEXTURING; -} - - -static int -logbase2(int n) -{ - GLint i = 1; - GLint log2 = 0; - - if (n < 0) { - return -1; - } - - while (n > i) { - i *= 2; - log2++; - } - if (i != n) { - return -1; - } - else { - return log2; - } -} - - -/* fxTexGetInfo - * w, h - source texture width and height - * lodlevel - Glide lod level token for the larger texture dimension - * ar - Glide aspect ratio token - * sscale - S scale factor used during triangle setup - * tscale - T scale factor used during triangle setup - * wscale - OpenGL -> Glide image width scale factor - * hscale - OpenGL -> Glide image height scale factor - */ -int -fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, - float *sscale, float *tscale, - int *wscale, int *hscale) -{ - int logw, logh, ws, hs; - GrLOD_t l; - GrAspectRatio_t aspectratio; - float s, t; - - logw = logbase2(w); - logh = logbase2(h); - - l = MAX2(logw, logh); - aspectratio = logw - logh; - ws = hs = 1; - s = t = 256.0f; - - /* hardware only allows a maximum aspect ratio of 8x1, so handle - * |aspectratio| > 3 by scaling the image and using an 8x1 aspect - * ratio - */ - switch (aspectratio) { - case 0: - break; - case 1: - t = 128.0f; - break; - case 2: - t = 64.0f; - break; - case 3: - t = 32.0f; - break; - case -1: - s = 128.0f; - break; - case -2: - s = 64.0f; - break; - case -3: - s = 32.0f; - break; - default: - if (aspectratio > 3) { - t = 32.0f; - hs = 1 << (aspectratio - 3); - aspectratio = GR_ASPECT_LOG2_8x1; - } else /*if (aspectratio < -3)*/ { - s = 32.0f; - ws = 1 << (-aspectratio - 3); - aspectratio = GR_ASPECT_LOG2_1x8; - } - } - - if (lodlevel) - (*lodlevel) = l; - - if (ar) - (*ar) = aspectratio; - - if (sscale) - (*sscale) = s; - - if (tscale) - (*tscale) = t; - - if (wscale) - (*wscale) = ws; - - if (hscale) - (*hscale) = hs; - - - return 1; -} - -static GLboolean -fxIsTexSupported(GLenum target, GLint internalFormat, - const struct gl_texture_image *image) -{ - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return GL_FALSE; - -#if 0 - if (!fxTexGetInfo(image->Width, image->Height, NULL, NULL, NULL, NULL, NULL, NULL)) - return GL_FALSE; -#endif - - if (image->Border > 0) - return GL_FALSE; - - return GL_TRUE; -} - - -/**********************************************************************/ -/**** NEW TEXTURE IMAGE FUNCTIONS ****/ -/**********************************************************************/ -extern void -fxt1_decode_1 (const void *texture, int width, - int i, int j, unsigned char *rgba); - -/* Texel-fetch functions for software texturing and glGetTexImage(). - * We should have been able to use some "standard" fetch functions (which - * may get defined in texutil.c) but we have to account for scaled texture - * images on tdfx hardware (the 8:1 aspect ratio limit). - * Hence, we need special functions here. - */ - -static void -fetch_intensity8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = *texel; - rgba[GCOMP] = *texel; - rgba[BCOMP] = *texel; - rgba[ACOMP] = *texel; -} - - -static void -fetch_luminance8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = *texel; - rgba[GCOMP] = *texel; - rgba[BCOMP] = *texel; - rgba[ACOMP] = 255; -} - - -static void -fetch_alpha8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = 255; - rgba[GCOMP] = 255; - rgba[BCOMP] = 255; - rgba[ACOMP] = *texel; -} - - -static void -fetch_index8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *indexOut) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - *indexOut = *texel; -} - - -static void -fetch_luminance8_alpha8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + (j * mml->width + i) * 2; - rgba[RCOMP] = texel[0]; - rgba[GCOMP] = texel[0]; - rgba[BCOMP] = texel[0]; - rgba[ACOMP] = texel[1]; -} - - -static void -fetch_r5g6b5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 11) & 0x1F]; - rgba[GCOMP] = FX_rgb_scale_6[(*texel >> 5) & 0x3F]; - rgba[BCOMP] = FX_rgb_scale_5[ *texel & 0x1F]; - rgba[ACOMP] = 255; -} - - -static void -fetch_r4g4b4a4(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_4[(*texel >> 8) & 0xF]; - rgba[GCOMP] = FX_rgb_scale_4[(*texel >> 4) & 0xF]; - rgba[BCOMP] = FX_rgb_scale_4[ *texel & 0xF]; - rgba[ACOMP] = FX_rgb_scale_4[(*texel >> 12) & 0xF]; -} - - -static void -fetch_r5g5b5a1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 10) & 0x1F]; - rgba[GCOMP] = FX_rgb_scale_5[(*texel >> 5) & 0x1F]; - rgba[BCOMP] = FX_rgb_scale_5[ *texel & 0x1F]; - rgba[ACOMP] = (*texel >> 15) * 255; -} - - -static void -fetch_a8r8g8b8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLuint *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLuint *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = (((*texel) >> 16) & 0xff); - rgba[GCOMP] = (((*texel) >> 8) & 0xff); - rgba[BCOMP] = (((*texel) ) & 0xff); - rgba[ACOMP] = (((*texel) >> 24) & 0xff); -} - - -static void -fetch_rgb_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - fxt1_decode_1(texImage->Data, mml->width, i, j, rgba); - rgba[ACOMP] = 255; -} - - -static void -fetch_rgba_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - fxt1_decode_1(texImage->Data, mml->width, i, j, rgba); -} - - -static void -fetch_rgb_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt3(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba); -} - - -#if 0 /* break glass in case of emergency */ -static void -PrintTexture(int w, int h, int c, const GLubyte * data) -{ - int i, j; - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - if (c == 2) - fprintf(stderr, "%02x %02x ", data[0], data[1]); - else if (c == 3) - fprintf(stderr, "%02x %02x %02x ", data[0], data[1], data[2]); - data += c; - } - fprintf(stderr, "\n"); - } -} -#endif - - -gl_format -fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum srcFormat, GLenum srcType ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLboolean allow32bpt = fxMesa->HaveTexFmt; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDChooseTextureFormat(...)\n"); - } - - switch (internalFormat) { - case GL_COMPRESSED_RGB: - /* intentional fall through */ - case 3: - case GL_RGB: - if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return MESA_FORMAT_RGB565; - } - /* intentional fall through */ - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return (allow32bpt) ? MESA_FORMAT_ARGB8888 - : MESA_FORMAT_RGB565; - case GL_RGBA2: - case GL_RGBA4: - return MESA_FORMAT_ARGB4444; - case GL_COMPRESSED_RGBA: - /* intentional fall through */ - case 4: - case GL_RGBA: - if ( srcFormat == GL_BGRA ) { - if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return MESA_FORMAT_ARGB8888; - } - else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return MESA_FORMAT_ARGB4444; - } - else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return MESA_FORMAT_ARGB1555; - } - } - /* intentional fall through */ - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return (allow32bpt) ? MESA_FORMAT_ARGB8888 - : MESA_FORMAT_ARGB4444; - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return MESA_FORMAT_I8; - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return MESA_FORMAT_L8; - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return MESA_FORMAT_A8; - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return MESA_FORMAT_CI8; - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return MESA_FORMAT_AL88; - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - return MESA_FORMAT_RGB565; - case GL_RGB5_A1: - return MESA_FORMAT_ARGB1555; - /* GL_EXT_texture_compression_s3tc */ - /* GL_S3_s3tc */ - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - return MESA_FORMAT_RGB_DXT1; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return MESA_FORMAT_RGBA_DXT1; - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - return MESA_FORMAT_RGBA_DXT3; - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return MESA_FORMAT_RGBA_DXT5; - /* GL_3DFX_texture_compression_FXT1 */ - case GL_COMPRESSED_RGB_FXT1_3DFX: - return MESA_FORMAT_RGB_FXT1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return MESA_FORMAT_RGBA_FXT1; - default: - _mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat"); - return MESA_FORMAT_NONE; - } -} - - -static GrTextureFormat_t -fxGlideFormat(GLint mesaFormat) -{ - switch (mesaFormat) { - case MESA_FORMAT_I8: - return GR_TEXFMT_ALPHA_8; - case MESA_FORMAT_A8: - return GR_TEXFMT_ALPHA_8; - case MESA_FORMAT_L8: - return GR_TEXFMT_INTENSITY_8; - case MESA_FORMAT_CI8: - return GR_TEXFMT_P_8; - case MESA_FORMAT_AL88: - return GR_TEXFMT_ALPHA_INTENSITY_88; - case MESA_FORMAT_RGB565: - return GR_TEXFMT_RGB_565; - case MESA_FORMAT_ARGB4444: - return GR_TEXFMT_ARGB_4444; - case MESA_FORMAT_ARGB1555: - return GR_TEXFMT_ARGB_1555; - case MESA_FORMAT_ARGB8888: - return GR_TEXFMT_ARGB_8888; - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - return GR_TEXFMT_ARGB_CMP_FXT1; - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - return GR_TEXFMT_ARGB_CMP_DXT1; - case MESA_FORMAT_RGBA_DXT3: - return GR_TEXFMT_ARGB_CMP_DXT3; - case MESA_FORMAT_RGBA_DXT5: - return GR_TEXFMT_ARGB_CMP_DXT5; - default: - _mesa_problem(NULL, "Unexpected format in fxGlideFormat"); - return 0; - } -} - - -static FetchTexelFuncC -fxFetchFunction(GLint mesaFormat) -{ - switch (mesaFormat) { - case MESA_FORMAT_I8: - return &fetch_intensity8; - case MESA_FORMAT_A8: - return &fetch_alpha8; - case MESA_FORMAT_L8: - return &fetch_luminance8; - case MESA_FORMAT_CI8: - return &fetch_index8; - case MESA_FORMAT_AL88: - return &fetch_luminance8_alpha8; - case MESA_FORMAT_RGB565: - return &fetch_r5g6b5; - case MESA_FORMAT_ARGB4444: - return &fetch_r4g4b4a4; - case MESA_FORMAT_ARGB1555: - return &fetch_r5g5b5a1; - case MESA_FORMAT_ARGB8888: - return &fetch_a8r8g8b8; - case MESA_FORMAT_RGB_FXT1: - return &fetch_rgb_fxt1; - case MESA_FORMAT_RGBA_FXT1: - return &fetch_rgba_fxt1; - case MESA_FORMAT_RGB_DXT1: - return &fetch_rgb_dxt1; - case MESA_FORMAT_RGBA_DXT1: - return &fetch_rgba_dxt1; - case MESA_FORMAT_RGBA_DXT3: - return &fetch_rgba_dxt3; - case MESA_FORMAT_RGBA_DXT5: - return &fetch_rgba_dxt5; - default: - _mesa_problem(NULL, "Unexpected format in fxFetchFunction"); - return NULL; - } -} - - -static GLboolean -adjust2DRatio (GLcontext *ctx, - GLint xoffset, GLint yoffset, - GLint width, GLint height, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - tfxMipMapLevel *mml, - struct gl_texture_image *texImage, - GLint texelBytes, - GLint dstRowStride) -{ - const GLint newWidth = width * mml->wScale; - const GLint newHeight = height * mml->hScale; - GLvoid *tempImage; - - if (!_mesa_is_format_compressed(texImage->TexFormat)) { - GLubyte *destAddr; - - tempImage = MALLOC(width * height * texelBytes); - if (!tempImage) { - return GL_FALSE; - } - - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - - /* now rescale */ - /* compute address of dest subimage within the overal tex image */ - destAddr = (GLubyte *) texImage->Data - + (yoffset * mml->hScale * mml->width - + xoffset * mml->wScale) * texelBytes; - - _mesa_rescale_teximage2d(texelBytes, - width, - dstRowStride, /* dst stride */ - width, height, - newWidth, newHeight, - tempImage, destAddr); - } else { - const GLint rawBytes = 4; - GLvoid *rawImage = MALLOC(width * height * rawBytes); - - if (!rawImage) { - return GL_FALSE; - } - tempImage = MALLOC(newWidth * newHeight * rawBytes); - if (!tempImage) { - return GL_FALSE; - } - /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - _mesa_rescale_teximage2d(rawBytes, - width, - newWidth * rawBytes, /* dst stride */ - width, height, /* src */ - newWidth, newHeight, /* dst */ - rawImage /*src*/, tempImage /*dst*/ ); - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); - FREE(rawImage); - } - - FREE(tempImage); - - return GL_TRUE; -} - - -void -fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint texelBytes, dstRowStride; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDTexImage2D: id=%d int 0x%x format 0x%x type 0x%x %dx%d\n", - texObj->Name, texImage->InternalFormat, format, type, - texImage->Width, texImage->Height); - } - - if (!fxIsTexSupported(target, internalFormat, texImage)) { - _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDTexImg()\n"); - return; - } - - if (!texObj->DriverData) { - texObj->DriverData = fxAllocTexObjData(fxMesa); - if (!texObj->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - ti = fxTMGetTexInfo(texObj); - - if (!texImage->DriverData) { - texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel)); - if (!texImage->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - mml = FX_MIPMAP_DATA(texImage); - - fxTexGetInfo(width, height, NULL, NULL, NULL, NULL, - &mml->wScale, &mml->hScale); - - mml->width = width * mml->wScale; - mml->height = height * mml->hScale; - -#if FX_COMPRESS_S3TC_AS_FXT1_HACK - /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) { - switch (internalFormat) { - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - internalFormat = GL_COMPRESSED_RGB_FXT1_3DFX; - break; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - internalFormat = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - texImage->InternalFormat = internalFormat; - } -#endif -#if FX_TC_NAPALM - if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - GLenum texNapalm = 0; - if (internalFormat == GL_COMPRESSED_RGB) { - texNapalm = GL_COMPRESSED_RGB_FXT1_3DFX; - } else if (internalFormat == GL_COMPRESSED_RGBA) { - texNapalm = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - if (texNapalm) { - texImage->InternalFormat = internalFormat = texNapalm; - } - } -#endif - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/ - - mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); - - /* allocate mipmap buffer */ - assert(!texImage->Data); - if (_mesa_is_format_compressed(texImage->TexFormat)) { - texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, - mml->width, - mml->height, 1); - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - texImage->Data = malloc(texImage->CompressedSize); - } else { - dstRowStride = mml->width * texelBytes; - texImage->Data = malloc(mml->width * mml->height * texelBytes); - } - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - - if (pixels != NULL) { - if (mml->wScale != 1 || mml->hScale != 1) { - /* rescale image to overcome 1:8 aspect limitation */ - if (!adjust2DRatio(ctx, - 0, 0, - width, height, - format, type, pixels, - packing, - mml, - texImage, - texelBytes, - dstRowStride) - ) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - else { - /* no rescaling needed */ - /* unpack image, apply transfer ops and store in texImage->Data */ - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - _mesa_TexImage2D(target, ++level, internalFormat, - mipWidth, mipHeight, border, - format, type, - NULL); - mipImage = _mesa_select_tex_image(ctx, texUnit, target, level); - mip = FX_MIPMAP_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - } - - ti->info.format = mml->glideFormat; - texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat); - - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint texelBytes, dstRowStride; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name); - } - - if (!texObj->DriverData) { - _mesa_problem(ctx, "problem in fxDDTexSubImage2D"); - return; - } - - ti = fxTMGetTexInfo(texObj); - assert(ti); - mml = FX_MIPMAP_DATA(texImage); - assert(mml); - - assert(texImage->Data); /* must have an existing texture image! */ - assert(texImage->_BaseFormat); - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - if (_mesa_is_format_compressed(texImage->TexFormat)) { - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - } else { - dstRowStride = mml->width * texelBytes; - } - - if (mml->wScale != 1 || mml->hScale != 1) { - /* need to rescale subimage to match mipmap level's rescale factors */ - if (!adjust2DRatio(ctx, - xoffset, yoffset, - width, height, - format, type, pixels, - packing, - mml, - texImage, - texelBytes, - dstRowStride) - ) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); - return; - } - } - else { - /* no rescaling needed */ - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, (GLubyte *) texImage->Data, - xoffset, yoffset, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - - width = texImage->Width; - height = texImage->Height; - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - ++level; - mipImage = _mesa_select_tex_image(ctx, texUnit, target, level); - mip = FX_MIPMAP_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - - if (ti->validated && ti->isInTM && !texObj->GenerateMipmap) - fxTMReloadMipMapLevel(fxMesa, texObj, level); - else - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDCompressedTexImage2D: id=%d int 0x%x %dx%d\n", - texObj->Name, internalFormat, - width, height); - } - - assert(_mesa_is_format_compressed(texImage->TexFormat)); - - if (!fxIsTexSupported(target, internalFormat, texImage)) { - _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n"); - return; - } - - if (!texObj->DriverData) { - texObj->DriverData = fxAllocTexObjData(fxMesa); - if (!texObj->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - ti = fxTMGetTexInfo(texObj); - - if (!texImage->DriverData) { - texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel)); - if (!texImage->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - mml = FX_MIPMAP_DATA(texImage); - - fxTexGetInfo(width, height, NULL, NULL, NULL, NULL, - &mml->wScale, &mml->hScale); - - mml->width = width * mml->wScale; - mml->height = height * mml->hScale; - - /* Determine the appropriate Glide texel format, - * given the user's internal texture format hint. - */ - mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); - - /* allocate new storage for texture image, if needed */ - if (!texImage->Data) { - texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, - mml->width, - mml->height, 1); - texImage->Data = malloc(texImage->CompressedSize); - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - - /* save the texture data */ - if (mml->wScale != 1 || mml->hScale != 1) { - /* [dBorca] Hack alert: - * now we're screwed. We can't decompress, - * unless we do it in HW (via textureBuffer). - * We still have some chances: - * 1) we got FXT1 textures - we CAN decompress, rescale for - * aspectratio, then compress back. - * 2) there is a chance that MIN("s", "t") won't be overflowed. - * Thus, we don't care about textureclamp and we could lower - * MIN("uscale", "vscale") below 32. We still have to have - * our data aligned inside a 8:1 rectangle. - * 3) just in case if MIN("s", "t") gets overflowed with GL_REPEAT, - * we replicate the data over the padded area. - * For now, we take 2) + 3) but texelfetchers will be wrong! - */ - GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - - GLuint destRowStride = _mesa_format_row_stride(texImage->TexFormat, - mml->width); - - _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, - destRowStride, (mml->height+3) / 4, - 1, data, srcRowStride, - texImage->Data); - ti->padded = GL_TRUE; - } else { - memcpy(texImage->Data, data, texImage->CompressedSize); - } - - ti->info.format = mml->glideFormat; - texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat); - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - } - - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, - GLint level, GLint xoffset, - GLint yoffset, GLsizei width, - GLint height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint destRowStride, srcRowStride; - GLint i, rows; - GLubyte *dest; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDCompressedTexSubImage2D: id=%d\n", texObj->Name); - } - - ti = fxTMGetTexInfo(texObj); - assert(ti); - mml = FX_MIPMAP_DATA(texImage); - assert(mml); - - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - - destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->InternalFormat, - mml->width, - (GLubyte*) texImage->Data); - - rows = height / 4; /* hardcoded 4, but works for FXT1/DXTC */ - - for (i = 0; i < rows; i++) { - memcpy(dest, data, srcRowStride); - dest += destRowStride; - data = (GLvoid *)((GLuint)data + (GLuint)srcRowStride); - } - - /* [dBorca] Hack alert: - * see fxDDCompressedTexImage2D for caveats - */ - if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - - destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, - destRowStride, mml->height / 4, - 1, texImage->Data, destRowStride, - texImage->Data); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - } - - if (ti->validated && ti->isInTM) - fxTMReloadMipMapLevel(fxMesa, texObj, level); - else - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDTexImage1D (GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxDDTexImage2D(ctx, target, level, - internalFormat, width, 1, border, - format, type, pixels, - packing, - texObj, - texImage); -} - - -void -fxDDTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxDDTexSubImage2D(ctx, target, level, - xoffset, 0, width, 1, - format, type, pixels, - packing, - texObj, - texImage); -} - - -GLboolean -fxDDTestProxyTexImage (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border) -{ - /* XXX todo - maybe through fxTexValidate() */ - return _mesa_test_proxy_teximage(ctx, target, - level, internalFormat, - format, type, - width, height, - depth, border); -} - - -#else /* FX */ - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_ddtex(void); -int -gl_fx_dummy_function_ddtex(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h deleted file mode 100644 index bee10de2f4..0000000000 --- a/src/mesa/drivers/glide/fxdrv.h +++ /dev/null @@ -1,773 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifndef FXDRV_H -#define FXDRV_H - -/* If you comment out this define, a variable takes its place, letting - * you turn debugging on/off from the debugger. - */ - -#include "glheader.h" - - -#if defined(__linux__) -#include <signal.h> -#endif - -#include "main/context.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/matrix.h" -#include "main/mtypes.h" - -#include "GL/fxmesa.h" -#include "fxglidew.h" - -#include "math/m_vector.h" - - -#define COPY_FLOAT(dst, src) (dst) = (src) - -/* Define some shorter names for these things. - */ -#define XCOORD GR_VERTEX_X_OFFSET -#define YCOORD GR_VERTEX_Y_OFFSET -#define ZCOORD GR_VERTEX_OOZ_OFFSET -#define OOWCOORD GR_VERTEX_OOW_OFFSET - -#define S0COORD GR_VERTEX_SOW_TMU0_OFFSET -#define T0COORD GR_VERTEX_TOW_TMU0_OFFSET -#define S1COORD GR_VERTEX_SOW_TMU1_OFFSET -#define T1COORD GR_VERTEX_TOW_TMU1_OFFSET - - - -#ifdef __i386__ -#define FXCOLOR4( c ) (* (int *)c) -#else -#define FXCOLOR4( c ) ( \ - ( ((unsigned int)(c[3]))<<24 ) | \ - ( ((unsigned int)(c[2]))<<16 ) | \ - ( ((unsigned int)(c[1]))<<8 ) | \ - ( (unsigned int)(c[0])) ) -#endif - -#define TDFXPACKCOLOR1555( r, g, b, a ) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) -#define TDFXPACKCOLOR565( r, g, b ) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) -#define TDFXPACKCOLOR8888( r, g, b, a ) \ - (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) - - - -/* fastpath flags first - */ -#define SETUP_TMU0 0x1 -#define SETUP_TMU1 0x2 -#define SETUP_RGBA 0x4 -#define SETUP_SNAP 0x8 -#define SETUP_XYZW 0x10 -#define SETUP_PTEX 0x20 -#define SETUP_PSIZ 0x40 -#define SETUP_SPEC 0x80 -#define SETUP_FOGC 0x100 -#define MAX_SETUP 0x200 - - -#define FX_NUM_TMU 2 - -#define FX_TMU0 GR_TMU0 -#define FX_TMU1 GR_TMU1 -#define FX_TMU_SPLIT 98 -#define FX_TMU_BOTH 99 -#define FX_TMU_NONE 100 - -/* Used for fxMesa->lastUnitsMode */ - -#define FX_UM_NONE 0x00000000 - -#define FX_UM_E0_REPLACE 0x00000001 -#define FX_UM_E0_MODULATE 0x00000002 -#define FX_UM_E0_DECAL 0x00000004 -#define FX_UM_E0_BLEND 0x00000008 -#define FX_UM_E0_ADD 0x00000010 - -#define FX_UM_E1_REPLACE 0x00000020 -#define FX_UM_E1_MODULATE 0x00000040 -#define FX_UM_E1_DECAL 0x00000080 -#define FX_UM_E1_BLEND 0x00000100 -#define FX_UM_E1_ADD 0x00000200 - -#define FX_UM_E_ENVMODE 0x000003ff - -#define FX_UM_E0_ALPHA 0x00001000 -#define FX_UM_E0_LUMINANCE 0x00002000 -#define FX_UM_E0_LUMINANCE_ALPHA 0x00004000 -#define FX_UM_E0_INTENSITY 0x00008000 -#define FX_UM_E0_RGB 0x00010000 -#define FX_UM_E0_RGBA 0x00020000 - -#define FX_UM_E1_ALPHA 0x00040000 -#define FX_UM_E1_LUMINANCE 0x00080000 -#define FX_UM_E1_LUMINANCE_ALPHA 0x00100000 -#define FX_UM_E1_INTENSITY 0x00200000 -#define FX_UM_E1_RGB 0x00400000 -#define FX_UM_E1_RGBA 0x00800000 - -#define FX_UM_E_IFMT 0x00fff000 - -#define FX_UM_COLOR_ITERATED 0x01000000 -#define FX_UM_COLOR_CONSTANT 0x02000000 -#define FX_UM_ALPHA_ITERATED 0x04000000 -#define FX_UM_ALPHA_CONSTANT 0x08000000 - - -/* for Voodoo3/Banshee's grColorCombine() and grAlphaCombine() */ -struct tdfx_combine { - GrCombineFunction_t Function; /* Combine function */ - GrCombineFactor_t Factor; /* Combine scale factor */ - GrCombineLocal_t Local; /* Local combine source */ - GrCombineOther_t Other; /* Other combine source */ - FxBool Invert; /* Combine result inversion flag */ -}; - -/* for Voodoo3's grTexCombine() */ -struct tdfx_texcombine { - GrCombineFunction_t FunctionRGB; - GrCombineFactor_t FactorRGB; - GrCombineFunction_t FunctionAlpha; - GrCombineFactor_t FactorAlpha; - FxBool InvertRGB; - FxBool InvertAlpha; -}; - - -/* for Voodoo5's grColorCombineExt() */ -struct tdfx_combine_color_ext { - GrCCUColor_t SourceA; - GrCombineMode_t ModeA; - GrCCUColor_t SourceB; - GrCombineMode_t ModeB; - GrCCUColor_t SourceC; - FxBool InvertC; - GrCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grAlphaCombineExt() */ -struct tdfx_combine_alpha_ext { - GrACUColor_t SourceA; - GrCombineMode_t ModeA; - GrACUColor_t SourceB; - GrCombineMode_t ModeB; - GrACUColor_t SourceC; - FxBool InvertC; - GrACUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grTexColorCombineExt() */ -struct tdfx_color_texenv { - GrTCCUColor_t SourceA; - GrCombineMode_t ModeA; - GrTCCUColor_t SourceB; - GrCombineMode_t ModeB; - GrTCCUColor_t SourceC; - FxBool InvertC; - GrTCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grTexAlphaCombineExt() */ -struct tdfx_alpha_texenv { - GrTACUColor_t SourceA; - GrCombineMode_t ModeA; - GrTACUColor_t SourceB; - GrCombineMode_t ModeB; - GrTACUColor_t SourceC; - FxBool InvertC; - GrTCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* Voodoo5's texture combine environment */ -struct tdfx_texcombine_ext { - struct tdfx_alpha_texenv Alpha; - struct tdfx_color_texenv Color; - GrColor_t EnvColor; -}; - - -/* - Memory range from startAddr to endAddr-1 -*/ -typedef struct MemRange_t -{ - struct MemRange_t *next; - FxU32 startAddr, endAddr; -} -MemRange; - -typedef struct -{ - GLsizei width, height; /* image size */ - GLint wScale, hScale; /* image scale factor */ - GrTextureFormat_t glideFormat; /* Glide image format */ -} -tfxMipMapLevel; - -/* - * TDFX-specific texture object data. This hangs off of the - * struct gl_texture_object DriverData pointer. - */ -typedef struct tfxTexInfo_t -{ - struct tfxTexInfo_t *next; - struct gl_texture_object *tObj; - - GLuint lastTimeUsed; - FxU32 whichTMU; - GLboolean isInTM; - - MemRange *tm[FX_NUM_TMU]; - - GLint minLevel, maxLevel; - GLint baseLevelInternalFormat; - - GrTexInfo info; - - GrTextureFilterMode_t minFilt; - GrTextureFilterMode_t maxFilt; - FxBool LODblend; - - GrTextureClampMode_t sClamp; - GrTextureClampMode_t tClamp; - - GrMipMapMode_t mmMode; - - GLfloat sScale, tScale; - - GrTexTable_t paltype; - GuTexPalette palette; - - GLboolean fixedPalette; - GLboolean validated; - - GLboolean padded; -} -tfxTexInfo; - -typedef struct -{ - GLuint swapBuffer; - GLuint reqTexUpload; - GLuint texUpload; - GLuint memTexUpload; -} -tfxStats; - - - -typedef struct -{ - /* Alpha test */ - - GLboolean alphaTestEnabled; - GrCmpFnc_t alphaTestFunc; - GLfloat alphaTestRefValue; - - /* Blend function */ - - GLboolean blendEnabled; - GrAlphaBlendFnc_t blendSrcFuncRGB; - GrAlphaBlendFnc_t blendDstFuncRGB; - GrAlphaBlendFnc_t blendSrcFuncAlpha; - GrAlphaBlendFnc_t blendDstFuncAlpha; - GrAlphaBlendOp_t blendEqRGB; - GrAlphaBlendOp_t blendEqAlpha; - - /* Depth test */ - - GLboolean depthTestEnabled; - GLboolean depthMask; - GrCmpFnc_t depthTestFunc; - FxI32 depthBias; - - /* Stencil */ - - GLboolean stencilEnabled; - GrCmpFnc_t stencilFunction; /* Stencil function */ - GrStencil_t stencilRefValue; /* Stencil reference value */ - GrStencil_t stencilValueMask; /* Value mask */ - GrStencil_t stencilWriteMask; /* Write mask */ - GrCmpFnc_t stencilFailFunc; /* Stencil fail function */ - GrCmpFnc_t stencilZFailFunc; /* Stencil pass, depth fail function */ - GrCmpFnc_t stencilZPassFunc; /* Stencil pass, depth pass function */ - GrStencil_t stencilClear; /* Buffer clear value */ -} -tfxUnitsState; - - - - -/* Flags for fxMesa->new_state - */ -#define FX_NEW_TEXTURING 0x1 -#define FX_NEW_BLEND 0x2 -#define FX_NEW_ALPHA 0x4 -#define FX_NEW_DEPTH 0x8 -#define FX_NEW_FOG 0x10 -#define FX_NEW_SCISSOR 0x20 -#define FX_NEW_COLOR_MASK 0x40 -#define FX_NEW_CULL 0x80 -#define FX_NEW_STENCIL 0x100 - - -#define FX_CONTEXT(ctx) ((fxMesaContext)((ctx)->DriverCtx)) - -#define FX_TEXTURE_DATA(texUnit) fxTMGetTexInfo((texUnit)->_Current) - -#define fxTMGetTexInfo(o) ((tfxTexInfo*)((o)->DriverData)) - -#define FX_MIPMAP_DATA(img) ((tfxMipMapLevel *) (img)->DriverData) - -#define BEGIN_BOARD_LOCK() -#define END_BOARD_LOCK() -#define BEGIN_CLIP_LOOP() -#define END_CLIP_LOOP() - - - - -/* Covers the state referenced by IsInHardware: - */ -#define _FX_NEW_IS_IN_HARDWARE (_NEW_TEXTURE| \ - _NEW_HINT| \ - _NEW_STENCIL| \ - _NEW_BUFFERS| \ - _NEW_COLOR| \ - _NEW_LIGHT) - -/* Covers the state referenced by fxDDChooseRenderState - */ -#define _FX_NEW_RENDERSTATE (_FX_NEW_IS_IN_HARDWARE | \ - _DD_NEW_FLATSHADE | \ - _DD_NEW_TRI_LIGHT_TWOSIDE| \ - _DD_NEW_TRI_OFFSET | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_TRI_STIPPLE | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_LINE_STIPPLE | \ - _DD_NEW_LINE_WIDTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_POINT_SIZE | \ - _NEW_LINE) - - -/* Covers the state referenced by fxDDChooseSetupFunction. - */ -#define _FX_NEW_SETUP_FUNCTION (_NEW_LIGHT| \ - _NEW_FOG| \ - _NEW_TEXTURE| \ - _NEW_COLOR) \ - - -/* lookup table for scaling y bit colors up to 8 bits */ -extern GLuint FX_rgb_scale_4[16]; -extern GLuint FX_rgb_scale_5[32]; -extern GLuint FX_rgb_scale_6[64]; - -typedef void (*fx_tri_func) (fxMesaContext, GrVertex *, GrVertex *, GrVertex *); -typedef void (*fx_line_func) (fxMesaContext, GrVertex *, GrVertex *); -typedef void (*fx_point_func) (fxMesaContext, GrVertex *); - -struct tfxMesaContext -{ - GrTexTable_t glbPalType; - GuTexPalette glbPalette; - - GLcontext *glCtx; /* the core Mesa context */ - GLvisual *glVis; /* describes the color buffer */ - GLframebuffer *glBuffer; /* the ancillary buffers */ - - GLint board; /* the board used for this context */ - GLint width, height; /* size of color buffer */ - - GrBuffer_t currentFB; - - GLboolean bgrOrder; - GrColor_t color; - GrColor_t clearC; - GrAlpha_t clearA; - GLuint constColor; - GrCullMode_t cullMode; - - tfxUnitsState unitsState; - tfxUnitsState restoreUnitsState; /* saved during multipass */ - GLboolean multipass; /* true when drawing intermediate pass */ - - GLuint new_state; - GLuint new_gl_state; - - /* Texture Memory Manager Data - */ - GLuint texBindNumber; - GLint tmuSrc; - GLuint lastUnitsMode; - GLuint freeTexMem[FX_NUM_TMU]; - MemRange *tmPool; - MemRange *tmFree[FX_NUM_TMU]; - - GLenum fogTableMode; - GLfloat fogDensity; - GLfloat fogStart, fogEnd; - GrFog_t *fogTable; - GLint textureAlign; - GLint textureMaxLod; - - /* Vertex building and storage: - */ - GLuint tmu_source[FX_NUM_TMU]; - GLuint SetupIndex; - GLuint stw_hint_state; /* for grHints */ - GrVertex *verts; - GLboolean snapVertices; /* needed for older Voodoo hardware */ - - /* Rasterization: - */ - GLuint render_index; - GLuint fallback; - GLenum render_primitive; - GLenum raster_primitive; - - /* Current rasterization functions - */ - fx_point_func draw_point; - fx_line_func draw_line; - fx_tri_func draw_tri; - - - /* Keep texture scales somewhere handy: - */ - GLfloat s0scale; - GLfloat s1scale; - GLfloat t0scale; - GLfloat t1scale; - - GLfloat inv_s0scale; - GLfloat inv_s1scale; - GLfloat inv_t0scale; - GLfloat inv_t1scale; - - /* Glide stuff - */ - tfxStats stats; - void *state; - - /* Options */ - - GLboolean verbose; - GLboolean haveTwoTMUs; /* True if we really have 2 tmu's */ - GLboolean haveHwAlpha; - GLboolean haveHwStencil; - GLboolean haveZBuffer; - GLboolean haveDoubleBuffer; - GLboolean haveGlobalPaletteTexture; - GLint swapInterval; - GLint maxPendingSwapBuffers; - - GrContext_t glideContext; - - int screen_width; - int screen_height; - int clipMinX; - int clipMaxX; - int clipMinY; - int clipMaxY; - - int colDepth; - GLboolean fsaa; - - /* Glide (per card) capabilities. These get mirrored - * from `glbHWConfig' when creating a new context... - */ - GrSstType type; - FxBool HavePalExt; /* PALETTE6666 */ - FxBool HavePixExt; /* PIXEXT */ - FxBool HaveTexFmt; /* TEXFMT */ - FxBool HaveCmbExt; /* COMBINE */ - FxBool HaveMirExt; /* TEXMIRROR */ - FxBool HaveTexUma; /* TEXUMA */ - FxBool HaveTexus2; /* Texus 2 - FXT1 */ - struct tdfx_glide Glide; - char rendererString[64]; -}; - - -extern void fxSetupFXUnits(GLcontext *); -extern void fxSetupDDPointers(GLcontext *); - -/* fxvb.c: - */ -extern void fxAllocVB(GLcontext * ctx); -extern void fxFreeVB(GLcontext * ctx); -extern void fxPrintSetupFlags(char *msg, GLuint flags ); -extern void fxCheckTexSizes( GLcontext *ctx ); -extern void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint end, - GLuint newinputs ); -extern void fxChooseVertexState( GLcontext *ctx ); - - - - - - -/* fxtrifuncs: - */ -extern void fxDDInitTriFuncs(GLcontext *); -extern void fxDDChooseRenderState(GLcontext * ctx); - - -extern void fxUpdateDDSpanPointers(GLcontext *); -extern void fxSetupDDSpanPointers(GLcontext *); - -extern void fxPrintTextureData(tfxTexInfo * ti); - -extern const struct gl_texture_format * -fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum srcFormat, GLenum srcType ); -extern void fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint height, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDCompressedTexImage2D(GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDCompressedTexSubImage2D(GLcontext *ctx, GLenum target, - GLint level, GLint xoffset, - GLint yoffset, GLsizei width, - GLint height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern GLboolean fxDDTestProxyTexImage (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border); -extern void fxDDTexEnv(GLcontext *, GLenum, GLenum, const GLfloat *); -extern void fxDDTexParam(GLcontext *, GLenum, struct gl_texture_object *, - GLenum, const GLfloat *); -extern void fxDDTexBind(GLcontext *, GLenum, struct gl_texture_object *); -extern struct gl_texture_object *fxDDNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ); -extern void fxDDTexDel(GLcontext *, struct gl_texture_object *); -extern GLboolean fxDDIsTextureResident(GLcontext *, struct gl_texture_object *); -extern void fxDDTexPalette(GLcontext *, struct gl_texture_object *); -extern void fxDDTexUseGlbPalette(GLcontext *, GLboolean); - -extern void fxDDEnable(GLcontext *, GLenum, GLboolean); -extern void fxDDAlphaFunc(GLcontext *, GLenum, GLfloat); -extern void fxDDBlendFuncSeparate(GLcontext *, GLenum, GLenum, GLenum, GLenum); -extern void fxDDBlendEquationSeparate(GLcontext *, GLenum, GLenum); -extern void fxDDDepthMask(GLcontext *, GLboolean); -extern void fxDDDepthFunc(GLcontext *, GLenum); -extern void fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, GLint ref, GLuint mask); -extern void fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask); -extern void fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); - -extern void fxDDInitExtensions(GLcontext * ctx); - -extern void fxTMInit(fxMesaContext ctx); -extern void fxTMClose(fxMesaContext ctx); -extern void fxTMRestoreTextures_NoLock(fxMesaContext ctx); -extern void fxTMMoveInTM(fxMesaContext, struct gl_texture_object *, GLint); -extern void fxTMMoveOutTM(fxMesaContext, struct gl_texture_object *); -#define fxTMMoveOutTM_NoLock fxTMMoveOutTM -extern void fxTMFreeTexture(fxMesaContext, struct gl_texture_object *); -extern void fxTMReloadMipMapLevel(fxMesaContext, struct gl_texture_object *, - GLint); -extern void fxTMReloadSubMipMapLevel(fxMesaContext, - struct gl_texture_object *, GLint, GLint, - GLint); -extern int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti); - -extern void fxTexGetFormat(GLcontext *, GLenum, GrTextureFormat_t *, GLint *); /* [koolsmoky] */ - -extern int fxTexGetInfo(int, int, GrLOD_t *, GrAspectRatio_t *, - float *, float *, int *, int *); - -extern void fxDDScissor(GLcontext * ctx, - GLint x, GLint y, GLsizei w, GLsizei h); -extern void fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params); -extern void fxDDColorMask(GLcontext * ctx, - GLboolean r, GLboolean g, GLboolean b, GLboolean a); - -extern void fxDDWriteDepthSpan(GLcontext * ctx, GLuint n, GLint x, GLint y, - const GLuint depth[], const GLubyte mask[]); - -extern void fxDDReadDepthSpan(GLcontext * ctx, GLuint n, GLint x, GLint y, - GLuint depth[]); - -extern void fxDDWriteDepthPixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], - const GLuint depth[], const GLubyte mask[]); - -extern void fxDDReadDepthPixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], - GLuint depth[]); - -extern void fxDDShadeModel(GLcontext * ctx, GLenum mode); - -extern void fxDDCullFace(GLcontext * ctx, GLenum mode); -extern void fxDDFrontFace(GLcontext * ctx, GLenum mode); - -extern void fxPrintRenderState(const char *msg, GLuint state); -extern void fxPrintHintState(const char *msg, GLuint state); - -extern int fxDDInitFxMesaContext(fxMesaContext fxMesa); -extern void fxDDDestroyFxMesaContext(fxMesaContext fxMesa); - - -extern void fxSetScissorValues(GLcontext * ctx); -extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa, - struct gl_texture_object *tObj, GLint where); - -extern void fxCheckIsInHardware(GLcontext *ctx); - -/* fxsetup: - * semi-private functions - */ -void fxSetupCull (GLcontext * ctx); -void fxSetupScissor (GLcontext * ctx); -void fxSetupColorMask (GLcontext * ctx); -void fxSetupBlend (GLcontext *ctx); -void fxSetupDepthTest (GLcontext *ctx); -void fxSetupTexture (GLcontext *ctx); -void fxSetupStencil (GLcontext *ctx); -void fxSetupStencilFace (GLcontext *ctx, GLint face); - -/* Flags for software fallback cases */ -#define FX_FALLBACK_TEXTURE_MAP 0x0001 -#define FX_FALLBACK_DRAW_BUFFER 0x0002 -#define FX_FALLBACK_SPECULAR 0x0004 -#define FX_FALLBACK_STENCIL 0x0008 -#define FX_FALLBACK_RENDER_MODE 0x0010 -#define FX_FALLBACK_LOGICOP 0x0020 -#define FX_FALLBACK_TEXTURE_ENV 0x0040 -#define FX_FALLBACK_TEXTURE_BORDER 0x0080 -#define FX_FALLBACK_COLORMASK 0x0100 -#define FX_FALLBACK_BLEND 0x0200 -#define FX_FALLBACK_TEXTURE_MULTI 0x0400 - -extern GLuint fx_check_IsInHardware(GLcontext *ctx); - -/*** - *** CNORM: clamp float to [0,1] and map to float in [0,255] - ***/ -#if defined(USE_IEEE) && !defined(DEBUG) -#define IEEE_0996 0x3f7f0000 /* 0.996 or so */ -#define CNORM(N, F) \ - do { \ - fi_type __tmp; \ - __tmp.f = (F); \ - if (__tmp.i < 0) \ - N = 0; \ - else if (__tmp.i >= IEEE_0996) \ - N = 255.0f; \ - else { \ - N = (F) * 255.0f; \ - } \ - } while (0) -#else -#define CNORM(n, f) \ - n = (CLAMP((f), 0.0F, 1.0F) * 255.0F) -#endif - -/* run-time debugging */ -#ifndef FX_DEBUG -#define FX_DEBUG 0 -#endif -#if FX_DEBUG -extern int TDFX_DEBUG; -#else -#define TDFX_DEBUG 0 -#endif - -/* dirty hacks */ -#define FX_RESCALE_BIG_TEXURES_HACK 1 -#define FX_COMPRESS_S3TC_AS_FXT1_HACK 1 - -#endif diff --git a/src/mesa/drivers/glide/fxg.c b/src/mesa/drivers/glide/fxg.c deleted file mode 100644 index afb9441ade..0000000000 --- a/src/mesa/drivers/glide/fxg.c +++ /dev/null @@ -1,2309 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.0.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Mesa/FX device driver. Interface to Glide3. - * - * Copyright (c) 2003 - Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifdef FX - -#include <stdio.h> -#include <stdlib.h> -#include <stdarg.h> -#include <assert.h> - -#define FX_TRAP_GLIDE_internal -#include "fxg.h" - - - -/****************************************************************************\ -* logging * -\****************************************************************************/ -#if FX_TRAP_GLIDE -#define TRAP_LOG trp_printf -#ifdef __GNUC__ -__attribute__ ((format(printf, 1, 2))) -#endif /* __GNUC__ */ -int trp_printf (const char *format, ...) -{ - va_list arg; - int n; - FILE *trap_file; - va_start(arg, format); - trap_file = fopen("trap.log", "a"); - if (trap_file == NULL) { - trap_file = stderr; - } - n = vfprintf(trap_file, format, arg); - fclose(trap_file); - va_end(arg); - return n; -} -#else /* FX_TRAP_GLIDE */ -#ifdef __GNUC__ -#define TRAP_LOG(format, ...) do {} while (0) -#else /* __GNUC__ */ -#define TRAP_LOG 0 && (unsigned long) -#endif /* __GNUC__ */ -#endif /* FX_TRAP_GLIDE */ - - - -#if FX_TRAP_GLIDE -/****************************************************************************\ -* helpers * -\****************************************************************************/ - -#define GOT "\t" - -const char *TRP_BOOL (FxBool b) -{ - return b ? "FXTRUE" : "FXFALSE"; -} - -#define TRAP_CASE_STRING(name) case name: return #name -#define TRAP_NODEFAULT default: assert(0) - -const char *TRP_PARAM (FxU32 mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_PARAM_DISABLE); - TRAP_CASE_STRING(GR_PARAM_ENABLE); - TRAP_NODEFAULT; - } -} - -const char *TRP_VTX (FxU32 param) -{ - switch (param) { - TRAP_CASE_STRING(GR_PARAM_XY); - TRAP_CASE_STRING(GR_PARAM_Z); - TRAP_CASE_STRING(GR_PARAM_W); - TRAP_CASE_STRING(GR_PARAM_Q); - TRAP_CASE_STRING(GR_PARAM_FOG_EXT); - TRAP_CASE_STRING(GR_PARAM_A); - TRAP_CASE_STRING(GR_PARAM_RGB); - TRAP_CASE_STRING(GR_PARAM_PARGB); - TRAP_CASE_STRING(GR_PARAM_ST0); - TRAP_CASE_STRING(GR_PARAM_ST1); - TRAP_CASE_STRING(GR_PARAM_ST2); - TRAP_CASE_STRING(GR_PARAM_Q0); - TRAP_CASE_STRING(GR_PARAM_Q1); - TRAP_CASE_STRING(GR_PARAM_Q2); - TRAP_NODEFAULT; - } -} - -const char *TRP_ARRAY (FxU32 mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_POINTS); - TRAP_CASE_STRING(GR_LINE_STRIP); - TRAP_CASE_STRING(GR_LINES); - TRAP_CASE_STRING(GR_POLYGON); - TRAP_CASE_STRING(GR_TRIANGLE_STRIP); - TRAP_CASE_STRING(GR_TRIANGLE_FAN); - TRAP_CASE_STRING(GR_TRIANGLES); - TRAP_CASE_STRING(GR_TRIANGLE_STRIP_CONTINUE); - TRAP_CASE_STRING(GR_TRIANGLE_FAN_CONTINUE); - TRAP_NODEFAULT; - } -} - -const char *TRP_BUFFER (GrBuffer_t buffer) -{ - switch (buffer) { - TRAP_CASE_STRING(GR_BUFFER_FRONTBUFFER); - TRAP_CASE_STRING(GR_BUFFER_BACKBUFFER); - TRAP_CASE_STRING(GR_BUFFER_AUXBUFFER); - TRAP_CASE_STRING(GR_BUFFER_DEPTHBUFFER); - TRAP_CASE_STRING(GR_BUFFER_ALPHABUFFER); - TRAP_CASE_STRING(GR_BUFFER_TRIPLEBUFFER); - TRAP_CASE_STRING(GR_BUFFER_TEXTUREBUFFER_EXT); - TRAP_CASE_STRING(GR_BUFFER_TEXTUREAUXBUFFER_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_ORIGIN (GrOriginLocation_t origin_location) -{ - switch (origin_location) { - TRAP_CASE_STRING(GR_ORIGIN_UPPER_LEFT); - TRAP_CASE_STRING(GR_ORIGIN_LOWER_LEFT); - TRAP_CASE_STRING(GR_ORIGIN_ANY); - TRAP_NODEFAULT; - } -} - -const char *TRP_REFRESH (GrScreenRefresh_t refresh_rate) -{ - switch (refresh_rate) { - TRAP_CASE_STRING(GR_REFRESH_60Hz); - TRAP_CASE_STRING(GR_REFRESH_70Hz); - TRAP_CASE_STRING(GR_REFRESH_72Hz); - TRAP_CASE_STRING(GR_REFRESH_75Hz); - TRAP_CASE_STRING(GR_REFRESH_80Hz); - TRAP_CASE_STRING(GR_REFRESH_90Hz); - TRAP_CASE_STRING(GR_REFRESH_100Hz); - TRAP_CASE_STRING(GR_REFRESH_85Hz); - TRAP_CASE_STRING(GR_REFRESH_120Hz); - TRAP_CASE_STRING(GR_REFRESH_NONE); - TRAP_NODEFAULT; - } -} - -const char *TRP_COLFMT (GrColorFormat_t color_format) -{ - switch (color_format) { - TRAP_CASE_STRING(GR_COLORFORMAT_ARGB); - TRAP_CASE_STRING(GR_COLORFORMAT_ABGR); - TRAP_CASE_STRING(GR_COLORFORMAT_RGBA); - TRAP_CASE_STRING(GR_COLORFORMAT_BGRA); - TRAP_NODEFAULT; - } -} - -const char *TRP_RESOLUTION (GrScreenResolution_t screen_resolution) -{ - switch (screen_resolution) { - TRAP_CASE_STRING(GR_RESOLUTION_320x200); - TRAP_CASE_STRING(GR_RESOLUTION_320x240); - TRAP_CASE_STRING(GR_RESOLUTION_400x256); - TRAP_CASE_STRING(GR_RESOLUTION_512x384); - TRAP_CASE_STRING(GR_RESOLUTION_640x200); - TRAP_CASE_STRING(GR_RESOLUTION_640x350); - TRAP_CASE_STRING(GR_RESOLUTION_640x400); - TRAP_CASE_STRING(GR_RESOLUTION_640x480); - TRAP_CASE_STRING(GR_RESOLUTION_800x600); - TRAP_CASE_STRING(GR_RESOLUTION_960x720); - TRAP_CASE_STRING(GR_RESOLUTION_856x480); - TRAP_CASE_STRING(GR_RESOLUTION_512x256); - TRAP_CASE_STRING(GR_RESOLUTION_1024x768); - TRAP_CASE_STRING(GR_RESOLUTION_1280x1024); - TRAP_CASE_STRING(GR_RESOLUTION_1600x1200); - TRAP_CASE_STRING(GR_RESOLUTION_400x300); - TRAP_CASE_STRING(GR_RESOLUTION_1152x864); - TRAP_CASE_STRING(GR_RESOLUTION_1280x960); - TRAP_CASE_STRING(GR_RESOLUTION_1600x1024); - TRAP_CASE_STRING(GR_RESOLUTION_1792x1344); - TRAP_CASE_STRING(GR_RESOLUTION_1856x1392); - TRAP_CASE_STRING(GR_RESOLUTION_1920x1440); - TRAP_CASE_STRING(GR_RESOLUTION_2048x1536); - TRAP_CASE_STRING(GR_RESOLUTION_2048x2048); - TRAP_CASE_STRING(GR_RESOLUTION_NONE); - TRAP_NODEFAULT; - } -} - -const char *TRP_BLEND (GrAlphaBlendFnc_t func) -{ - switch (func) { - TRAP_CASE_STRING(GR_BLEND_ZERO); - TRAP_CASE_STRING(GR_BLEND_SRC_ALPHA); - TRAP_CASE_STRING(GR_BLEND_SRC_COLOR); - /*TRAP_CASE_STRING(GR_BLEND_DST_COLOR); ==GR_BLEND_SRC_COLOR*/ - TRAP_CASE_STRING(GR_BLEND_DST_ALPHA); - TRAP_CASE_STRING(GR_BLEND_ONE); - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_ALPHA); - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_COLOR); - /*TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_COLOR); ==GR_BLEND_ONE_MINUS_SRC_COLOR*/ - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_ALPHA); - TRAP_CASE_STRING(GR_BLEND_SAME_COLOR_EXT); - /*TRAP_CASE_STRING(GR_BLEND_RESERVED_8); ==GR_BLEND_SAME_COLOR_EXT*/ - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SAME_COLOR_EXT); - /*TRAP_CASE_STRING(GR_BLEND_RESERVED_9); ==GR_BLEND_ONE_MINUS_SAME_COLOR_EXT*/ - TRAP_CASE_STRING(GR_BLEND_RESERVED_A); - TRAP_CASE_STRING(GR_BLEND_RESERVED_B); - TRAP_CASE_STRING(GR_BLEND_RESERVED_C); - TRAP_CASE_STRING(GR_BLEND_RESERVED_D); - TRAP_CASE_STRING(GR_BLEND_RESERVED_E); - TRAP_CASE_STRING(GR_BLEND_ALPHA_SATURATE); - /*TRAP_CASE_STRING(GR_BLEND_PREFOG_COLOR); ==GR_BLEND_ALPHA_SATURATE*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBFUNC (GrCombineFunction_t cfunc) -{ - switch (cfunc) { - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_ZERO); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_NONE); ==GR_COMBINE_FUNCTION_ZERO*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_OTHER); ==GR_COMBINE_FUNCTION_SCALE_OTHER*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND); ==GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_LOCAL); ==GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL_ALPHA); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBFACT (GrCombineFactor_t cfactor) -{ - switch (cfactor) { - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ZERO); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_NONE); ==GR_COMBINE_FACTOR_ZERO*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_OTHER_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_RGB); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_TEXTURE_ALPHA*/ - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOD_FRACTION); ==GR_COMBINE_FACTOR_TEXTURE_RGB ???*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_OTHER_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBLOCAL (GrCombineLocal_t clocal) -{ - switch (clocal) { - TRAP_CASE_STRING(GR_COMBINE_LOCAL_ITERATED); - TRAP_CASE_STRING(GR_COMBINE_LOCAL_CONSTANT); - /*TRAP_CASE_STRING(GR_COMBINE_LOCAL_NONE); ==GR_COMBINE_LOCAL_CONSTANT*/ - TRAP_CASE_STRING(GR_COMBINE_LOCAL_DEPTH); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBOTHER (GrCombineOther_t cother) -{ - switch (cother) { - TRAP_CASE_STRING(GR_COMBINE_OTHER_ITERATED); - TRAP_CASE_STRING(GR_COMBINE_OTHER_TEXTURE); - TRAP_CASE_STRING(GR_COMBINE_OTHER_CONSTANT); - /*TRAP_CASE_STRING(GR_COMBINE_OTHER_NONE); ==GR_COMBINE_OTHER_CONSTANT*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CMPFUNC (GrCmpFnc_t function) -{ - switch (function) { - TRAP_CASE_STRING(GR_CMP_NEVER); - TRAP_CASE_STRING(GR_CMP_LESS); - TRAP_CASE_STRING(GR_CMP_EQUAL); - TRAP_CASE_STRING(GR_CMP_LEQUAL); - TRAP_CASE_STRING(GR_CMP_GREATER); - TRAP_CASE_STRING(GR_CMP_NOTEQUAL); - TRAP_CASE_STRING(GR_CMP_GEQUAL); - TRAP_CASE_STRING(GR_CMP_ALWAYS); - TRAP_NODEFAULT; - } -} - -const char *TRP_CKMODE (GrChromakeyMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CHROMAKEY_DISABLE); - TRAP_CASE_STRING(GR_CHROMAKEY_ENABLE); - TRAP_NODEFAULT; - } -} - -const char *TRP_CULLMODE (GrCullMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CULL_DISABLE); - TRAP_CASE_STRING(GR_CULL_NEGATIVE); - TRAP_CASE_STRING(GR_CULL_POSITIVE); - TRAP_NODEFAULT; - } -} - -const char *TRP_DEPTHMODE (GrDepthBufferMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_DEPTHBUFFER_DISABLE); - TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER); - TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER); - TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER_COMPARE_TO_BIAS); - TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER_COMPARE_TO_BIAS); - TRAP_NODEFAULT; - } -} - -const char *TRP_DITHERMODE (GrDitherMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_DITHER_DISABLE); - TRAP_CASE_STRING(GR_DITHER_2x2); - TRAP_CASE_STRING(GR_DITHER_4x4); - TRAP_NODEFAULT; - } -} - -const char *TRP_FOGMODE (GrFogMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_FOG_DISABLE); - TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); - TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_Q); - /*TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_W); ==GR_FOG_WITH_TABLE_ON_Q*/ - TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_Z); - TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_ALPHA_EXT); - TRAP_CASE_STRING(GR_FOG_MULT2); - TRAP_CASE_STRING(GR_FOG_ADD2); - TRAP_NODEFAULT; - } -} - -const char *TRP_GETNAME (FxU32 pname) -{ - switch (pname) { - TRAP_CASE_STRING(GR_BITS_DEPTH); - TRAP_CASE_STRING(GR_BITS_RGBA); - TRAP_CASE_STRING(GR_FIFO_FULLNESS); - TRAP_CASE_STRING(GR_FOG_TABLE_ENTRIES); - TRAP_CASE_STRING(GR_GAMMA_TABLE_ENTRIES); - TRAP_CASE_STRING(GR_GLIDE_STATE_SIZE); - TRAP_CASE_STRING(GR_GLIDE_VERTEXLAYOUT_SIZE); - TRAP_CASE_STRING(GR_IS_BUSY); - TRAP_CASE_STRING(GR_LFB_PIXEL_PIPE); - TRAP_CASE_STRING(GR_MAX_TEXTURE_SIZE); - TRAP_CASE_STRING(GR_MAX_TEXTURE_ASPECT_RATIO); - TRAP_CASE_STRING(GR_MEMORY_FB); - TRAP_CASE_STRING(GR_MEMORY_TMU); - TRAP_CASE_STRING(GR_MEMORY_UMA); - TRAP_CASE_STRING(GR_NUM_BOARDS); - TRAP_CASE_STRING(GR_NON_POWER_OF_TWO_TEXTURES); - TRAP_CASE_STRING(GR_NUM_FB); - TRAP_CASE_STRING(GR_NUM_SWAP_HISTORY_BUFFER); - TRAP_CASE_STRING(GR_NUM_TMU); - TRAP_CASE_STRING(GR_PENDING_BUFFERSWAPS); - TRAP_CASE_STRING(GR_REVISION_FB); - TRAP_CASE_STRING(GR_REVISION_TMU); - TRAP_CASE_STRING(GR_STATS_LINES); - TRAP_CASE_STRING(GR_STATS_PIXELS_AFUNC_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_CHROMA_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_DEPTHFUNC_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_IN); - TRAP_CASE_STRING(GR_STATS_PIXELS_OUT); - TRAP_CASE_STRING(GR_STATS_PIXELS); - TRAP_CASE_STRING(GR_STATS_POINTS); - TRAP_CASE_STRING(GR_STATS_TRIANGLES_IN); - TRAP_CASE_STRING(GR_STATS_TRIANGLES_OUT); - TRAP_CASE_STRING(GR_STATS_TRIANGLES); - TRAP_CASE_STRING(GR_SWAP_HISTORY); - TRAP_CASE_STRING(GR_SUPPORTS_PASSTHRU); - TRAP_CASE_STRING(GR_TEXTURE_ALIGN); - TRAP_CASE_STRING(GR_VIDEO_POSITION); - TRAP_CASE_STRING(GR_VIEWPORT); - TRAP_CASE_STRING(GR_WDEPTH_MIN_MAX); - TRAP_CASE_STRING(GR_ZDEPTH_MIN_MAX); - TRAP_CASE_STRING(GR_VERTEX_PARAMETER); - TRAP_CASE_STRING(GR_BITS_GAMMA); - TRAP_CASE_STRING(GR_GET_RESERVED_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_GETSTRING (FxU32 pname) -{ - switch (pname) { - TRAP_CASE_STRING(GR_EXTENSION); - TRAP_CASE_STRING(GR_HARDWARE); - TRAP_CASE_STRING(GR_RENDERER); - TRAP_CASE_STRING(GR_VENDOR); - TRAP_CASE_STRING(GR_VERSION); - TRAP_NODEFAULT; - } -} - -const char *TRP_ENABLE (GrEnableMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_AA_ORDERED); - TRAP_CASE_STRING(GR_ALLOW_MIPMAP_DITHER); - TRAP_CASE_STRING(GR_PASSTHRU); - TRAP_CASE_STRING(GR_SHAMELESS_PLUG); - TRAP_CASE_STRING(GR_VIDEO_SMOOTHING); - TRAP_CASE_STRING(GR_TEXTURE_UMA_EXT); - TRAP_CASE_STRING(GR_STENCIL_MODE_EXT); - TRAP_CASE_STRING(GR_OPENGL_MODE_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_COORD (GrCoordinateSpaceMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_WINDOW_COORDS); - TRAP_CASE_STRING(GR_CLIP_COORDS); - TRAP_NODEFAULT; - } -} - -const char *TRP_STIPPLEMODE (GrStippleMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_STIPPLE_DISABLE); - TRAP_CASE_STRING(GR_STIPPLE_PATTERN); - TRAP_CASE_STRING(GR_STIPPLE_ROTATE); - TRAP_NODEFAULT; - } -} - -const char *TRP_LODLEVEL (GrLOD_t lod) -{ - switch (lod) { - TRAP_CASE_STRING(GR_LOD_LOG2_2048); - TRAP_CASE_STRING(GR_LOD_LOG2_1024); - TRAP_CASE_STRING(GR_LOD_LOG2_512); - TRAP_CASE_STRING(GR_LOD_LOG2_256); - TRAP_CASE_STRING(GR_LOD_LOG2_128); - TRAP_CASE_STRING(GR_LOD_LOG2_64); - TRAP_CASE_STRING(GR_LOD_LOG2_32); - TRAP_CASE_STRING(GR_LOD_LOG2_16); - TRAP_CASE_STRING(GR_LOD_LOG2_8); - TRAP_CASE_STRING(GR_LOD_LOG2_4); - TRAP_CASE_STRING(GR_LOD_LOG2_2); - TRAP_CASE_STRING(GR_LOD_LOG2_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_ASPECTRATIO (GrAspectRatio_t aspect) -{ - switch (aspect) { - TRAP_CASE_STRING(GR_ASPECT_LOG2_8x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_4x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_2x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x2); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x4); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x8); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXFMT (GrTextureFormat_t fmt) -{ - switch (fmt) { - TRAP_CASE_STRING(GR_TEXFMT_8BIT); - /*TRAP_CASE_STRING(GR_TEXFMT_RGB_332); ==GR_TEXFMT_8BIT*/ - TRAP_CASE_STRING(GR_TEXFMT_YIQ_422); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_8); - TRAP_CASE_STRING(GR_TEXFMT_INTENSITY_8); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_44); - TRAP_CASE_STRING(GR_TEXFMT_P_8); - TRAP_CASE_STRING(GR_TEXFMT_RSVD0); - /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666); ==GR_TEXFMT_RSVD0*/ - /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666_EXT); ==GR_TEXFMT_RSVD0*/ - TRAP_CASE_STRING(GR_TEXFMT_RSVD1); - TRAP_CASE_STRING(GR_TEXFMT_16BIT); - /*TRAP_CASE_STRING(GR_TEXFMT_ARGB_8332); ==GR_TEXFMT_16BIT*/ - TRAP_CASE_STRING(GR_TEXFMT_AYIQ_8422); - TRAP_CASE_STRING(GR_TEXFMT_RGB_565); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_1555); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_4444); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_88); - TRAP_CASE_STRING(GR_TEXFMT_AP_88); - TRAP_CASE_STRING(GR_TEXFMT_RSVD2); - /*TRAP_CASE_STRING(GR_TEXFMT_RSVD4); ==GR_TEXFMT_RSVD2*/ - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_FXT1); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_8888); - TRAP_CASE_STRING(GR_TEXFMT_YUYV_422); - TRAP_CASE_STRING(GR_TEXFMT_UYVY_422); - TRAP_CASE_STRING(GR_TEXFMT_AYUV_444); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT1); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT2); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT3); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT4); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT5); - TRAP_CASE_STRING(GR_TEXTFMT_RGB_888); - TRAP_NODEFAULT; - } -} - -const char *TRP_EVENODD (FxU32 evenOdd) -{ - switch (evenOdd) { - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_EVEN); - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_ODD); - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_BOTH); - TRAP_NODEFAULT; - } -} - -const char *TRP_NCC (GrNCCTable_t table) -{ - switch (table) { - TRAP_CASE_STRING(GR_NCCTABLE_NCC0); - TRAP_CASE_STRING(GR_NCCTABLE_NCC1); - TRAP_NODEFAULT; - } -} - -const char *TRP_CLAMPMODE (GrTextureClampMode_t clampmode) -{ - switch (clampmode) { - TRAP_CASE_STRING(GR_TEXTURECLAMP_WRAP); - TRAP_CASE_STRING(GR_TEXTURECLAMP_CLAMP); - TRAP_CASE_STRING(GR_TEXTURECLAMP_MIRROR_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXFILTER (GrTextureFilterMode_t filter_mode) -{ - switch (filter_mode) { - TRAP_CASE_STRING(GR_TEXTUREFILTER_POINT_SAMPLED); - TRAP_CASE_STRING(GR_TEXTUREFILTER_BILINEAR); - TRAP_NODEFAULT; - } -} - -const char *TRP_TABLE (GrTexTable_t type) -{ - switch (type) { - TRAP_CASE_STRING(GR_TEXTABLE_NCC0); - TRAP_CASE_STRING(GR_TEXTABLE_NCC1); - TRAP_CASE_STRING(GR_TEXTABLE_PALETTE); - TRAP_CASE_STRING(GR_TEXTABLE_PALETTE_6666_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_MIPMODE (GrMipMapMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_MIPMAP_DISABLE); - TRAP_CASE_STRING(GR_MIPMAP_NEAREST); - TRAP_CASE_STRING(GR_MIPMAP_NEAREST_DITHER); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXBASERANGE (GrTexBaseRange_t range) -{ - switch (range) { - TRAP_CASE_STRING(GR_TEXBASE_2048); - TRAP_CASE_STRING(GR_TEXBASE_1024); - TRAP_CASE_STRING(GR_TEXBASE_512); - TRAP_CASE_STRING(GR_TEXBASE_256_TO_1); - TRAP_CASE_STRING(GR_TEXBASE_256); - TRAP_CASE_STRING(GR_TEXBASE_128); - TRAP_CASE_STRING(GR_TEXBASE_64); - TRAP_CASE_STRING(GR_TEXBASE_32_TO_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_LOCKTYPE (GrLock_t type) -{ - switch (type) { - TRAP_CASE_STRING(GR_LFB_READ_ONLY); - TRAP_CASE_STRING(GR_LFB_WRITE_ONLY); - /*TRAP_CASE_STRING(GR_LFB_IDLE); ==GR_LFB_READ_ONLY*/ - TRAP_CASE_STRING(GR_LFB_NOIDLE); - TRAP_CASE_STRING(GR_LFB_WRITE_ONLY_EXPLICIT_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_WRITEMODE (GrLfbWriteMode_t writeMode) -{ - switch (writeMode) { - TRAP_CASE_STRING(GR_LFBWRITEMODE_565); - TRAP_CASE_STRING(GR_LFBWRITEMODE_555); - TRAP_CASE_STRING(GR_LFBWRITEMODE_1555); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED1); - TRAP_CASE_STRING(GR_LFBWRITEMODE_888); - TRAP_CASE_STRING(GR_LFBWRITEMODE_8888); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED2); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED3); - TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED5); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED6); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED7); - TRAP_CASE_STRING(GR_LFBWRITEMODE_565_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_555_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_1555_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_ZA16); - TRAP_CASE_STRING(GR_LFBWRITEMODE_ANY); - TRAP_NODEFAULT; - } -} - -const char *TRP_SRCFMT (GrLfbSrcFmt_t src_format) -{ - switch (src_format) { - TRAP_CASE_STRING(GR_LFB_SRC_FMT_565); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_555); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_888); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_8888); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_565_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_555_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_ZA16); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_RLE16); - TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32); /*???*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CRMODE (GrChromaRangeMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CHROMARANGE_DISABLE_EXT); - /*TRAP_CASE_STRING(GR_CHROMARANGE_RGB_ALL_EXT); ==GR_CHROMARANGE_DISABLE_EXT*/ - TRAP_CASE_STRING(GR_CHROMARANGE_ENABLE_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_PIXFMT (GrPixelFormat_t pixelformat) -{ - switch (pixelformat) { - TRAP_CASE_STRING(GR_PIXFMT_I_8); - TRAP_CASE_STRING(GR_PIXFMT_AI_88); - TRAP_CASE_STRING(GR_PIXFMT_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_8888); - TRAP_NODEFAULT; - } -} - -const char *TRP_STENCILOP (GrStencilOp_t op) -{ - switch (op) { - TRAP_CASE_STRING(GR_STENCILOP_KEEP); - TRAP_CASE_STRING(GR_STENCILOP_ZERO); - TRAP_CASE_STRING(GR_STENCILOP_REPLACE); - TRAP_CASE_STRING(GR_STENCILOP_INCR_CLAMP); - TRAP_CASE_STRING(GR_STENCILOP_DECR_CLAMP); - TRAP_CASE_STRING(GR_STENCILOP_INVERT); - TRAP_CASE_STRING(GR_STENCILOP_INCR_WRAP); - TRAP_CASE_STRING(GR_STENCILOP_DECR_WRAP); - TRAP_NODEFAULT; - } -} - -const char *TRP_BLENDOP (GrAlphaBlendOp_t op) -{ - switch (op) { - TRAP_CASE_STRING(GR_BLEND_OP_ADD); - TRAP_CASE_STRING(GR_BLEND_OP_SUB); - TRAP_CASE_STRING(GR_BLEND_OP_REVSUB); - TRAP_NODEFAULT; - } -} - -const char *TRP_CU (GrCCUColor_t a) -{ - switch (a) { - TRAP_CASE_STRING(GR_CMBX_ZERO); - TRAP_CASE_STRING(GR_CMBX_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_ALOCAL); - TRAP_CASE_STRING(GR_CMBX_AOTHER); - TRAP_CASE_STRING(GR_CMBX_B); - TRAP_CASE_STRING(GR_CMBX_CONSTANT_ALPHA); - TRAP_CASE_STRING(GR_CMBX_CONSTANT_COLOR); - TRAP_CASE_STRING(GR_CMBX_DETAIL_FACTOR); - TRAP_CASE_STRING(GR_CMBX_ITALPHA); - TRAP_CASE_STRING(GR_CMBX_ITRGB); - TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_LOD_FRAC); - TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_TMU_CALPHA); - TRAP_CASE_STRING(GR_CMBX_TMU_CCOLOR); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBMODE (GrCombineMode_t a_mode) -{ - switch (a_mode) { - TRAP_CASE_STRING(GR_FUNC_MODE_ZERO); - TRAP_CASE_STRING(GR_FUNC_MODE_X); - TRAP_CASE_STRING(GR_FUNC_MODE_ONE_MINUS_X); - TRAP_CASE_STRING(GR_FUNC_MODE_NEGATIVE_X); - TRAP_CASE_STRING(GR_FUNC_MODE_X_MINUS_HALF); - TRAP_NODEFAULT; - } -} - -const char *TRP_TMU (GrChipID_t tmu) -{ - switch (tmu) { - TRAP_CASE_STRING(GR_TMU0); - TRAP_CASE_STRING(GR_TMU1); - TRAP_NODEFAULT; - } -} - -const char *TRP_TXDITHER (FxU32 dither) -{ - switch (dither) { - TRAP_CASE_STRING(TX_DITHER_NONE); - TRAP_CASE_STRING(TX_DITHER_4x4); - TRAP_CASE_STRING(TX_DITHER_ERR); - TRAP_NODEFAULT; - } -} - -const char *TRP_TXCOMPRESS (FxU32 compress) -{ - switch (compress) { - TRAP_CASE_STRING(TX_COMPRESSION_STATISTICAL); - TRAP_CASE_STRING(TX_COMPRESSION_HEURISTIC); - TRAP_NODEFAULT; - } -} - - - -/****************************************************************************\ -* REAL POINTERS * -\****************************************************************************/ - -/* -** glide extensions -*/ -void (FX_CALL *real_grSetNumPendingBuffers) (FxI32 NumPendingBuffers); -char * (FX_CALL *real_grGetRegistryOrEnvironmentStringExt) (char *theEntry); -void (FX_CALL *real_grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); -void (FX_CALL *real_grChromaRangeModeExt) (GrChromakeyMode_t mode); -void (FX_CALL *real_grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode); -void (FX_CALL *real_grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode); -void (FX_CALL *real_grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode); - -/* pointcast */ -void (FX_CALL *real_grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data); -void (FX_CALL *real_grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end); -void (FX_CALL *real_grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table); - -/* tbext */ -void (FX_CALL *real_grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); -void (FX_CALL *real_grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); -void (FX_CALL *real_grAuxBufferExt) (GrBuffer_t buffer); - -/* napalm */ -GrContext_t (FX_CALL *real_grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers); -void (FX_CALL *real_grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask); -void (FX_CALL *real_grStencilMaskExt) (GrStencil_t value); -void (FX_CALL *real_grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass); -void (FX_CALL *real_grLfbConstantStencilExt) (GrStencil_t value); -void (FX_CALL *real_grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil); -void (FX_CALL *real_grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value); -void (FX_CALL *real_grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a); -void (FX_CALL *real_grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op); -void (FX_CALL *real_grTBufferWriteMaskExt) (FxU32 tmask); - -/* -** texus -*/ -void (FX_CALL *real_txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither); -void (FX_CALL *real_txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp); -void (FX_CALL *real_txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal); - - - -/****************************************************************************\ -* DEBUG HOOKS * -\****************************************************************************/ - -/* -** rendering functions -*/ -void FX_CALL trap_grDrawPoint (const void *pt) -{ -#define FN_NAME "grDrawPoint" - TRAP_LOG("%s(%p)\n", FN_NAME, pt); - grDrawPoint(pt); -#undef FN_NAME -} - -void FX_CALL trap_grDrawLine (const void *v1, - const void *v2) -{ -#define FN_NAME "grDrawLine" - TRAP_LOG("%s(%p, %p)\n", FN_NAME, v1, v2); - grDrawLine(v1, v2); -#undef FN_NAME -} - -void FX_CALL trap_grDrawTriangle (const void *a, - const void *b, - const void *c) -{ -#define FN_NAME "grDrawTriangle" - TRAP_LOG("%s(%p, %p, %p)\n", FN_NAME, a, b, c); - grDrawTriangle(a, b, c); -#undef FN_NAME -} - -void FX_CALL trap_grVertexLayout (FxU32 param, - FxI32 offset, - FxU32 mode) -{ -#define FN_NAME "grVertexLayout" - TRAP_LOG("%s(%s, %ld, %s)\n", FN_NAME, TRP_VTX(param), offset, TRP_PARAM(mode)); - grVertexLayout(param, offset, mode); -#undef FN_NAME -} - -void FX_CALL trap_grDrawVertexArray (FxU32 mode, - FxU32 Count, - void *pointers) -{ -#define FN_NAME "grDrawVertexArray" - TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers); - grDrawVertexArray(mode, Count, pointers); -#undef FN_NAME -} - -void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode, - FxU32 Count, - void *pointers, - FxU32 stride) -{ -#define FN_NAME "grDrawVertexArrayContiguous" - TRAP_LOG("%s(%s, %lu, %p, %lu)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers, stride); - grDrawVertexArrayContiguous(mode, Count, pointers, stride); -#undef FN_NAME -} - -/* -** Antialiasing Functions -*/ -void FX_CALL trap_grAADrawTriangle (const void *a, - const void *b, - const void *c, - FxBool ab_antialias, - FxBool bc_antialias, - FxBool ca_antialias) -{ -#define FN_NAME "grAADrawTriangle" - TRAP_LOG("%s(%p, %p, %p, %s, %s, %s)\n", FN_NAME, a, b, c, TRP_BOOL(ab_antialias), TRP_BOOL(bc_antialias), TRP_BOOL(ca_antialias)); - grAADrawTriangle(a, b, c, ab_antialias, bc_antialias, ca_antialias); -#undef FN_NAME -} - -/* -** buffer management -*/ -void FX_CALL trap_grBufferClear (GrColor_t color, - GrAlpha_t alpha, - FxU32 depth) -{ -#define FN_NAME "grBufferClear" - TRAP_LOG("%s(%08lx, %02x, %08lx)\n", FN_NAME, color, alpha, depth); - grBufferClear(color, alpha, depth); -#undef FN_NAME -} - -void FX_CALL trap_grBufferSwap (FxU32 swap_interval) -{ -#define FN_NAME "grBufferSwap" - TRAP_LOG("%s(%lu)\n", FN_NAME, swap_interval); - grBufferSwap(swap_interval); -#undef FN_NAME -} - -void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer) -{ -#define FN_NAME "grRenderBuffer" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer)); - grRenderBuffer(buffer); -#undef FN_NAME -} - -/* -** error management -*/ -void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc) -{ -#define FN_NAME "grErrorSetCallback" - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)fnc); - grErrorSetCallback(fnc); -#undef FN_NAME -} - -/* -** SST routines -*/ -void FX_CALL trap_grFinish (void) -{ -#define FN_NAME "grFinish" - TRAP_LOG("%s()\n", FN_NAME); - grFinish(); -#undef FN_NAME -} - -void FX_CALL trap_grFlush (void) -{ -#define FN_NAME "grFlush" - TRAP_LOG("%s()\n", FN_NAME); - grFlush(); -#undef FN_NAME -} - -GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd, - GrScreenResolution_t screen_resolution, - GrScreenRefresh_t refresh_rate, - GrColorFormat_t color_format, - GrOriginLocation_t origin_location, - int nColBuffers, - int nAuxBuffers) -{ -#define FN_NAME "grSstWinOpen" - GrContext_t rv; - TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(screen_resolution), TRP_REFRESH(refresh_rate), TRP_COLFMT(color_format), TRP_ORIGIN(origin_location), nColBuffers, nAuxBuffers); - rv = grSstWinOpen(hWnd, screen_resolution, refresh_rate, color_format, origin_location, nColBuffers, nAuxBuffers); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grSstWinClose (GrContext_t context) -{ -#define FN_NAME "grSstWinClose" - FxBool rv; - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context); - rv = grSstWinClose(context); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grSelectContext (GrContext_t context) -{ -#define FN_NAME "grSelectContext" - FxBool rv; - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context); - rv = grSelectContext(context); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin) -{ -#define FN_NAME "grSstOrigin" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ORIGIN(origin)); - grSstOrigin(origin); -#undef FN_NAME -} - -void FX_CALL trap_grSstSelect (int which_sst) -{ -#define FN_NAME "grSstSelect" - TRAP_LOG("%s(%d)\n", FN_NAME, which_sst); - grSstSelect(which_sst); -#undef FN_NAME -} - -/* -** Glide configuration and special effect maintenance functions -*/ -void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf, - GrAlphaBlendFnc_t rgb_df, - GrAlphaBlendFnc_t alpha_sf, - GrAlphaBlendFnc_t alpha_df) -{ -#define FN_NAME "grAlphaBlendFunction" - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df)); - grAlphaBlendFunction(rgb_sf, rgb_df, alpha_sf, alpha_df); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function, - GrCombineFactor_t factor, - GrCombineLocal_t local, - GrCombineOther_t other, - FxBool invert) -{ -#define FN_NAME "grAlphaCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert)); - grAlphaCombine(function, factor, local, other, invert); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable) -{ -#define FN_NAME "grAlphaControlsITRGBLighting" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(enable)); - grAlphaControlsITRGBLighting(enable); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function) -{ -#define FN_NAME "grAlphaTestFunction" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function)); - grAlphaTestFunction(function); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value) -{ -#define FN_NAME "grAlphaTestReferenceValue" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - grAlphaTestReferenceValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode) -{ -#define FN_NAME "grChromakeyMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode)); - grChromakeyMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grChromakeyValue (GrColor_t value) -{ -#define FN_NAME "grChromakeyValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, value); - grChromakeyValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grClipWindow (FxU32 minx, - FxU32 miny, - FxU32 maxx, - FxU32 maxy) -{ -#define FN_NAME "grClipWindow" - TRAP_LOG("%s(%lu, %lu, %lu, %lu)\n", FN_NAME, minx, miny, maxx, maxy); - grClipWindow(minx, miny, maxx, maxy); -#undef FN_NAME -} - -void FX_CALL trap_grColorCombine (GrCombineFunction_t function, - GrCombineFactor_t factor, - GrCombineLocal_t local, - GrCombineOther_t other, - FxBool invert) -{ -#define FN_NAME "grColorCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert)); - grColorCombine(function, factor, local, other, invert); -#undef FN_NAME -} - -void FX_CALL trap_grColorMask (FxBool rgb, - FxBool a) -{ -#define FN_NAME "grColorMask" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(rgb), TRP_BOOL(a)); - grColorMask(rgb, a); -#undef FN_NAME -} - -void FX_CALL trap_grCullMode (GrCullMode_t mode) -{ -#define FN_NAME "grCullMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CULLMODE(mode)); - grCullMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grConstantColorValue (GrColor_t value) -{ -#define FN_NAME "grConstantColorValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, value); - grConstantColorValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBiasLevel (FxI32 level) -{ -#define FN_NAME "grDepthBiasLevel" - TRAP_LOG("%s(%ld)\n", FN_NAME, level); - grDepthBiasLevel(level); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function) -{ -#define FN_NAME "grDepthBufferFunction" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function)); - grDepthBufferFunction(function); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode) -{ -#define FN_NAME "grDepthBufferMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DEPTHMODE(mode)); - grDepthBufferMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDepthMask (FxBool mask) -{ -#define FN_NAME "grDepthMask" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(mask)); - grDepthMask(mask); -#undef FN_NAME -} - -void FX_CALL trap_grDisableAllEffects (void) -{ -#define FN_NAME "grDisableAllEffects" - TRAP_LOG("%s()\n", FN_NAME); - grDisableAllEffects(); -#undef FN_NAME -} - -void FX_CALL trap_grDitherMode (GrDitherMode_t mode) -{ -#define FN_NAME "grDitherMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DITHERMODE(mode)); - grDitherMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grFogColorValue (GrColor_t fogcolor) -{ -#define FN_NAME "grFogColorValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, fogcolor); - grFogColorValue(fogcolor); -#undef FN_NAME -} - -void FX_CALL trap_grFogMode (GrFogMode_t mode) -{ -#define FN_NAME "grFogMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_FOGMODE(mode)); - grFogMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grFogTable (const GrFog_t ft[]) -{ -#define FN_NAME "grFogTable" - TRAP_LOG("%s(%p)\n", FN_NAME, ft); - grFogTable(ft); -#undef FN_NAME -} - -void FX_CALL trap_grLoadGammaTable (FxU32 nentries, - FxU32 *red, - FxU32 *green, - FxU32 *blue) -{ -#define FN_NAME "grLoadGammaTable" - TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue); - grLoadGammaTable(nentries, red, green, blue); -#undef FN_NAME -} - -void FX_CALL trap_grSplash (float x, - float y, - float width, - float height, - FxU32 frame) -{ -#define FN_NAME "grSplash" - TRAP_LOG("%s(%f, %f, %f, %f, %lu)\n", FN_NAME, x, y, width, height, frame); - grSplash(x, y, width, height, frame); -#undef FN_NAME -} - -FxU32 FX_CALL trap_grGet (FxU32 pname, - FxU32 plength, - FxI32 *params) -{ -#define FN_NAME "grGet" - FxU32 rv, i; - TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_GETNAME(pname), plength, (void *)params); - rv = grGet(pname, plength, params); - TRAP_LOG(GOT "["); - for (i = 0; i < (rv/sizeof(FxI32)); i++) { - TRAP_LOG("%s%ld", i ? ", " : "", params[i]); - } - TRAP_LOG("]\n"); - return rv; -#undef FN_NAME -} - -const char *FX_CALL trap_grGetString (FxU32 pname) -{ -#define FN_NAME "grGetString" - const char *rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETSTRING(pname)); - rv = grGetString(pname); - if (rv) { - TRAP_LOG(GOT "\"%s\"\n", rv); - } else { - TRAP_LOG(GOT "NULL\n"); - } - return rv; -#undef FN_NAME -} - -FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate, - GrResolution *output) -{ -#define FN_NAME "grQueryResolutions" - FxI32 rv; - TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)resTemplate, (void *)output); - rv = grQueryResolutions(resTemplate, output); - TRAP_LOG(GOT "%ld\n", rv); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grReset (FxU32 what) -{ -#define FN_NAME "grReset" - FxBool rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETNAME(what)); - rv = grReset(what); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -GrProc FX_CALL trap_grGetProcAddress (char *procName) -{ -#define FN_NAME "grGetProcAddress" - GrProc rv; - TRAP_LOG("%s(%s)\n", FN_NAME, procName); - rv = grGetProcAddress(procName); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grEnable (GrEnableMode_t mode) -{ -#define FN_NAME "grEnable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode)); - grEnable(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDisable (GrEnableMode_t mode) -{ -#define FN_NAME "grDisable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode)); - grDisable(mode); -#undef FN_NAME -} - -void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode) -{ -#define FN_NAME "grCoordinateSpace" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COORD(mode)); - grCoordinateSpace(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDepthRange (FxFloat n, - FxFloat f) -{ -#define FN_NAME "grDepthRange" - TRAP_LOG("%s(%f, %f)\n", FN_NAME, n, f); - grDepthRange(n, f); -#undef FN_NAME -} - -void FX_CALL trap_grStippleMode (GrStippleMode_t mode) -{ -#define FN_NAME "grStippleMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_STIPPLEMODE(mode)); - grStippleMode(mode); /* some Glide libs don't have it; not used anyway */ -#undef FN_NAME -} - -void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode) -{ -#define FN_NAME "grStipplePattern" - TRAP_LOG("%s(%08lx)\n", FN_NAME, mode); - grStipplePattern(mode); /* some Glide libs don't have it; not used anyway */ -#undef FN_NAME -} - -void FX_CALL trap_grViewport (FxI32 x, - FxI32 y, - FxI32 width, - FxI32 height) -{ -#define FN_NAME "grViewport" - TRAP_LOG("%s(%ld, %ld, %ld, %ld)\n", FN_NAME, x, y, width, height); - grViewport(x, y, width, height); -#undef FN_NAME -} - -/* -** texture mapping control functions -*/ -FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin, - GrLOD_t lodmax, - GrAspectRatio_t aspect, - GrTextureFormat_t fmt) -{ -#define FN_NAME "grTexCalcMemRequired" - FxU32 rv; - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_LODLEVEL(lodmin), TRP_LODLEVEL(lodmax), TRP_ASPECTRATIO(aspect), TRP_TEXFMT(fmt)); - rv = grTexCalcMemRequired(lodmin, lodmax, aspect, fmt); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexTextureMemRequired" - FxU32 rv; - TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_EVENODD(evenOdd), (void *)info); - rv = grTexTextureMemRequired(evenOdd, info); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu) -{ -#define FN_NAME "grTexMinAddress" - FxU32 rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu)); - rv = grTexMinAddress(tmu); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu) -{ -#define FN_NAME "grTexMaxAddress" - FxU32 rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu)); - rv = grTexMaxAddress(tmu); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grTexNCCTable (GrNCCTable_t table) -{ -#define FN_NAME "grTexNCCTable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_NCC(table)); - grTexNCCTable(table); -#undef FN_NAME -} - -void FX_CALL trap_grTexSource (GrChipID_t tmu, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexSource" - TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexSource(tmu, startAddress, evenOdd, info); -#undef FN_NAME -} - -void FX_CALL trap_grTexClampMode (GrChipID_t tmu, - GrTextureClampMode_t s_clampmode, - GrTextureClampMode_t t_clampmode) -{ -#define FN_NAME "grTexClampMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CLAMPMODE(s_clampmode), TRP_CLAMPMODE(t_clampmode)); - grTexClampMode(tmu, s_clampmode, t_clampmode); -#undef FN_NAME -} - -void FX_CALL trap_grTexCombine (GrChipID_t tmu, - GrCombineFunction_t rgb_function, - GrCombineFactor_t rgb_factor, - GrCombineFunction_t alpha_function, - GrCombineFactor_t alpha_factor, - FxBool rgb_invert, - FxBool alpha_invert) -{ -#define FN_NAME "grTexCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CMBFUNC(rgb_function), TRP_CMBFACT(rgb_factor), TRP_CMBFUNC(alpha_function), TRP_CMBFACT(alpha_factor), TRP_BOOL(rgb_invert), TRP_BOOL(alpha_invert)); - grTexCombine(tmu, rgb_function, rgb_factor, alpha_function, alpha_factor, rgb_invert, alpha_invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexDetailControl (GrChipID_t tmu, - int lod_bias, - FxU8 detail_scale, - float detail_max) -{ -#define FN_NAME "grTexDetailControl" - TRAP_LOG("%s(%s, %u, %d, %f)\n", FN_NAME, TRP_TMU(tmu), lod_bias, detail_scale, detail_max); - grTexDetailControl(tmu, lod_bias, detail_scale, detail_max); -#undef FN_NAME -} - -void FX_CALL trap_grTexFilterMode (GrChipID_t tmu, - GrTextureFilterMode_t minfilter_mode, - GrTextureFilterMode_t magfilter_mode) -{ -#define FN_NAME "grTexFilterMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXFILTER(minfilter_mode), TRP_TEXFILTER(magfilter_mode)); - grTexFilterMode(tmu, minfilter_mode, magfilter_mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu, - float bias) -{ -#define FN_NAME "grTexLodBiasValue" - TRAP_LOG("%s(%s, %f)\n", FN_NAME, TRP_TMU(tmu), bias); - grTexLodBiasValue(tmu, bias); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexDownloadMipMap" - TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexDownloadMipMap(tmu, startAddress, evenOdd, info); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLod, - GrLOD_t largeLod, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 evenOdd, - void *data) -{ -#define FN_NAME "grTexDownloadMipMapLevel" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data); - grTexDownloadMipMapLevel(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data); -#undef FN_NAME -} - -FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLod, - GrLOD_t largeLod, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 evenOdd, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadMipMapLevelPartial" - FxBool rv; - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data, start, end); - rv = grTexDownloadMipMapLevelPartial(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data, start, end); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTable (GrTexTable_t type, - void *data) -{ -#define FN_NAME "grTexDownloadTable" - TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_TABLE(type), data); - grTexDownloadTable(type, data); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadTablePartial" - TRAP_LOG("%s(%s, %p, %d, %d)\n", FN_NAME, TRP_TABLE(type), data, start, end); - grTexDownloadTablePartial(type, data, start, end); -#undef FN_NAME -} - -void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu, - GrMipMapMode_t mode, - FxBool lodBlend) -{ -#define FN_NAME "grTexMipMapMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_MIPMODE(mode), TRP_BOOL(lodBlend)); - grTexMipMapMode(tmu, mode, lodBlend); -#undef FN_NAME -} - -void FX_CALL trap_grTexMultibase (GrChipID_t tmu, - FxBool enable) -{ -#define FN_NAME "grTexMultibase" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_BOOL(enable)); - grTexMultibase(tmu, enable); -#undef FN_NAME -} - -void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu, - GrTexBaseRange_t range, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexMultibaseAddress" - TRAP_LOG("%s(%s, %s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXBASERANGE(range), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexMultibaseAddress(tmu, range, startAddress, evenOdd, info); -#undef FN_NAME -} - -/* -** linear frame buffer functions -*/ -FxBool FX_CALL trap_grLfbLock (GrLock_t type, - GrBuffer_t buffer, - GrLfbWriteMode_t writeMode, - GrOriginLocation_t origin, - FxBool pixelPipeline, - GrLfbInfo_t *info) -{ -#define FN_NAME "grLfbLock" - FxBool rv; - TRAP_LOG("%s(%s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer), TRP_WRITEMODE(writeMode), TRP_ORIGIN(origin), TRP_BOOL(pixelPipeline), (void *)info); - rv = grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbUnlock (GrLock_t type, - GrBuffer_t buffer) -{ -#define FN_NAME "grLfbUnlock" - FxBool rv; - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer)); - rv = grLfbUnlock(type, buffer); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha) -{ -#define FN_NAME "grLfbConstantAlpha" - TRAP_LOG("%s(%02x)\n", FN_NAME, alpha); - grLfbConstantAlpha(alpha); -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantDepth (FxU32 depth) -{ -#define FN_NAME "grLfbConstantDepth" - TRAP_LOG("%s(%08lx)\n", FN_NAME, depth); - grLfbConstantDepth(depth); -#undef FN_NAME -} - -void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes, - FxBool swapWords) -{ -#define FN_NAME "grLfbWriteColorSwizzle" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(swizzleBytes), TRP_BOOL(swapWords)); - grLfbWriteColorSwizzle(swizzleBytes, swapWords); -#undef FN_NAME -} - -void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat) -{ -#define FN_NAME "grLfbWriteColorFormat" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COLFMT(colorFormat)); - grLfbWriteColorFormat(colorFormat); -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer, - FxU32 dst_x, - FxU32 dst_y, - GrLfbSrcFmt_t src_format, - FxU32 src_width, - FxU32 src_height, - FxBool pixelPipeline, - FxI32 src_stride, - void *src_data) -{ -#define FN_NAME "grLfbWriteRegion" - FxBool rv; - TRAP_LOG("%s(%s, %lu, %lu, %s, %lu, %lu, %s, %ld, %p)\n", FN_NAME, TRP_BUFFER(dst_buffer), dst_x, dst_y, TRP_SRCFMT(src_format), src_width, src_height, TRP_BOOL(pixelPipeline), src_stride, src_data); - rv = grLfbWriteRegion(dst_buffer, dst_x, dst_y, src_format, src_width, src_height, pixelPipeline, src_stride, src_data); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer, - FxU32 src_x, - FxU32 src_y, - FxU32 src_width, - FxU32 src_height, - FxU32 dst_stride, - void *dst_data) -{ -#define FN_NAME "grLfbReadRegion" - FxBool rv; - TRAP_LOG("%s(%s, %lu, %lu, %lu, %lu, %ld, %p)\n", FN_NAME, TRP_BUFFER(src_buffer), src_x, src_y, src_width, src_height, dst_stride, dst_data); - rv = grLfbReadRegion(src_buffer, src_x, src_y, src_width, src_height, dst_stride, dst_data); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -/* -** glide management functions -*/ -void FX_CALL trap_grGlideInit (void) -{ -#define FN_NAME "grGlideInit" - TRAP_LOG("%s()\n", FN_NAME); - grGlideInit(); -#undef FN_NAME -} - -void FX_CALL trap_grGlideShutdown (void) -{ -#define FN_NAME "grGlideShutdown" - TRAP_LOG("%s()\n", FN_NAME); - grGlideShutdown(); -#undef FN_NAME -} - -void FX_CALL trap_grGlideGetState (void *state) -{ -#define FN_NAME "grGlideGetState" - TRAP_LOG("%s(%p)\n", FN_NAME, state); - grGlideGetState(state); -#undef FN_NAME -} - -void FX_CALL trap_grGlideSetState (const void *state) -{ -#define FN_NAME "grGlideSetState" - TRAP_LOG("%s(%p)\n", FN_NAME, state); - grGlideSetState(state); -#undef FN_NAME -} - -void FX_CALL trap_grGlideGetVertexLayout (void *layout) -{ -#define FN_NAME "grGlideGetVertexLayout" - TRAP_LOG("%s(%p)\n", FN_NAME, layout); - grGlideGetVertexLayout(layout); -#undef FN_NAME -} - -void FX_CALL trap_grGlideSetVertexLayout (const void *layout) -{ -#define FN_NAME "grGlideSetVertexLayout" - TRAP_LOG("%s(%p)\n", FN_NAME, layout); - grGlideSetVertexLayout(layout); -#undef FN_NAME -} - -/* -** glide utility functions -*/ -void FX_CALL trap_guGammaCorrectionRGB (FxFloat red, - FxFloat green, - FxFloat blue) -{ -#define FN_NAME "guGammaCorrectionRGB" - TRAP_LOG("%s(%f, %f, %f)\n", FN_NAME, red, green, blue); - guGammaCorrectionRGB(red, green, blue); -#undef FN_NAME -} - -float FX_CALL trap_guFogTableIndexToW (int i) -{ -#define FN_NAME "guFogTableIndexToW" - float rv; - TRAP_LOG("%s(%d)\n", FN_NAME, i); - rv = guFogTableIndexToW(i); - TRAP_LOG(GOT "%f\n", rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable, - float density) -{ -#define FN_NAME "guFogGenerateExp" - TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density); - guFogGenerateExp(fogtable, density); -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable, - float density) -{ -#define FN_NAME "guFogGenerateExp2" - TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density); - guFogGenerateExp2(fogtable, density); -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable, - float nearZ, - float farZ) -{ -#define FN_NAME "guFogGenerateLinear" - TRAP_LOG("%s(%p, %f, %f)\n", FN_NAME, fogtable, nearZ, farZ); - guFogGenerateLinear(fogtable, nearZ, farZ); -#undef FN_NAME -} - -/* -** glide extensions -*/ -void FX_CALL trap_grSetNumPendingBuffers (FxI32 NumPendingBuffers) -{ -#define FN_NAME "grSetNumPendingBuffers" - TRAP_LOG("%s(%ld)\n", FN_NAME, NumPendingBuffers); - assert(real_grSetNumPendingBuffers); - (*real_grSetNumPendingBuffers)(NumPendingBuffers); -#undef FN_NAME -} - -char *FX_CALL trap_grGetRegistryOrEnvironmentStringExt (char *theEntry) -{ -#define FN_NAME "grGetRegistryOrEnvironmentStringExt" - char *rv; - TRAP_LOG("%s(\"%s\")\n", FN_NAME, theEntry); - assert(real_grGetRegistryOrEnvironmentStringExt); - rv = (*real_grGetRegistryOrEnvironmentStringExt)(theEntry); - if (rv) { - TRAP_LOG(GOT "\"%s\"\n", rv); - } else { - TRAP_LOG(GOT "NULL\n"); - } - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grGetGammaTableExt (FxU32 nentries, - FxU32 *red, - FxU32 *green, - FxU32 *blue) -{ -#define FN_NAME "grGetGammaTableExt" - TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue); - assert(real_grGetGammaTableExt); - (*real_grGetGammaTableExt)(nentries, red, green, blue); -#undef FN_NAME -} - -void FX_CALL trap_grChromaRangeModeExt (GrChromakeyMode_t mode) -{ -#define FN_NAME "grChromaRangeModeExt" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode)); - assert(real_grChromaRangeModeExt); - (*real_grChromaRangeModeExt)(mode); -#undef FN_NAME -} - -void FX_CALL trap_grChromaRangeExt (GrColor_t color, - GrColor_t range, - GrChromaRangeMode_t match_mode) -{ -#define FN_NAME "grChromaRangeExt" - TRAP_LOG("%s(%08lx, %08lx, %s)\n", FN_NAME, color, range, TRP_CRMODE(match_mode)); - assert(real_grChromaRangeExt); - (*real_grChromaRangeExt)(color, range, match_mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexChromaModeExt (GrChipID_t tmu, - GrChromakeyMode_t mode) -{ -#define FN_NAME "grTexChromaModeExt" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CKMODE(mode)); - assert(real_grTexChromaModeExt); - (*real_grTexChromaModeExt)(tmu, mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexChromaRangeExt (GrChipID_t tmu, - GrColor_t min, - GrColor_t max, - GrTexChromakeyMode_t mode) -{ -#define FN_NAME "grTexChromaRangeExt" - TRAP_LOG("%s(%s, %08lx, %08lx, %s)\n", FN_NAME, TRP_TMU(tmu), min, max, TRP_CRMODE(mode)); - assert(real_grTexChromaRangeExt); - (*real_grTexChromaRangeExt)(tmu, min, max, mode); -#undef FN_NAME -} - - /* pointcast */ -void FX_CALL trap_grTexDownloadTableExt (GrChipID_t tmu, - GrTexTable_t type, - void *data) -{ -#define FN_NAME "grTexDownloadTableExt" - TRAP_LOG("%s(%s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data); - assert(real_grTexDownloadTableExt); - (*real_grTexDownloadTableExt)(tmu, type, data); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTablePartialExt (GrChipID_t tmu, - GrTexTable_t type, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadTablePartialExt" - TRAP_LOG("%s(%s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data, start, end); - assert(real_grTexDownloadTablePartialExt); - (*real_grTexDownloadTablePartialExt)(tmu, type, data, start, end); -#undef FN_NAME -} - -void FX_CALL trap_grTexNCCTableExt (GrChipID_t tmu, - GrNCCTable_t table) -{ -#define FN_NAME "grTexNCCTableExt" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_NCC(table)); - assert(real_grTexNCCTableExt); - (*real_grTexNCCTableExt)(tmu, table); -#undef FN_NAME -} - - /* tbext */ -void FX_CALL trap_grTextureBufferExt (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLOD, - GrLOD_t largeLOD, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 odd_even_mask) -{ -#define FN_NAME "grTextureBufferExt" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask)); - assert(real_grTextureBufferExt); - (*real_grTextureBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask); -#undef FN_NAME -} - -void FX_CALL trap_grTextureAuxBufferExt (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLOD, - GrLOD_t largeLOD, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 odd_even_mask) -{ -#define FN_NAME "grTextureAuxBufferExt" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask)); - assert(real_grTextureAuxBufferExt); - (*real_grTextureAuxBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask); -#undef FN_NAME -} - -void FX_CALL trap_grAuxBufferExt (GrBuffer_t buffer) -{ -#define FN_NAME "grAuxBufferExt" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer)); - assert(real_grAuxBufferExt); - (*real_grAuxBufferExt)(buffer); -#undef FN_NAME -} - - /* napalm */ -GrContext_t FX_CALL trap_grSstWinOpenExt (FxU32 hWnd, - GrScreenResolution_t resolution, - GrScreenRefresh_t refresh, - GrColorFormat_t format, - GrOriginLocation_t origin, - GrPixelFormat_t pixelformat, - int nColBuffers, - int nAuxBuffers) -{ -#define FN_NAME "grSstWinOpenExt" - GrContext_t rv; - TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(resolution), TRP_REFRESH(refresh), TRP_COLFMT(format), TRP_ORIGIN(origin), TRP_PIXFMT(pixelformat), nColBuffers, nAuxBuffers); - assert(real_grSstWinOpenExt); - rv = (*real_grSstWinOpenExt)(hWnd, resolution, refresh, format, origin, pixelformat, nColBuffers, nAuxBuffers); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grStencilFuncExt (GrCmpFnc_t fnc, - GrStencil_t ref, - GrStencil_t mask) -{ -#define FN_NAME "grStencilFuncExt" - TRAP_LOG("%s(%s, %02x, %02x)\n", FN_NAME, TRP_CMPFUNC(fnc), ref, mask); - assert(real_grStencilFuncExt); - (*real_grStencilFuncExt)(fnc, ref, mask); -#undef FN_NAME -} - -void FX_CALL trap_grStencilMaskExt (GrStencil_t value) -{ -#define FN_NAME "grStencilMaskExt" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - assert(real_grStencilMaskExt); - (*real_grStencilMaskExt)(value); -#undef FN_NAME -} - -void FX_CALL trap_grStencilOpExt (GrStencilOp_t stencil_fail, - GrStencilOp_t depth_fail, - GrStencilOp_t depth_pass) -{ -#define FN_NAME "grStencilOpExt" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_STENCILOP(stencil_fail), TRP_STENCILOP(depth_fail), TRP_STENCILOP(depth_pass)); - assert(real_grStencilOpExt); - (*real_grStencilOpExt)(stencil_fail, depth_fail, depth_pass); -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantStencilExt (GrStencil_t value) -{ -#define FN_NAME "grLfbConstantStencilExt" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - assert(real_grLfbConstantStencilExt); - (*real_grLfbConstantStencilExt)(value); -#undef FN_NAME -} - -void FX_CALL trap_grBufferClearExt (GrColor_t color, - GrAlpha_t alpha, - FxU32 depth, - GrStencil_t stencil) -{ -#define FN_NAME "grBufferClearExt" - TRAP_LOG("%s(%08lx, %02x, %08lx, %02x)\n", FN_NAME, color, alpha, depth, stencil); - assert(real_grBufferClearExt); - (*real_grBufferClearExt)(color, alpha, depth, stencil); -#undef FN_NAME -} - -void FX_CALL trap_grColorCombineExt (GrCCUColor_t a, - GrCombineMode_t a_mode, - GrCCUColor_t b, - GrCombineMode_t b_mode, - GrCCUColor_t c, - FxBool c_invert, - GrCCUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grColorCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grColorCombineExt); - (*real_grColorCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaCombineExt (GrACUColor_t a, - GrCombineMode_t a_mode, - GrACUColor_t b, - GrCombineMode_t b_mode, - GrACUColor_t c, - FxBool c_invert, - GrACUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grAlphaCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grAlphaCombineExt); - (*real_grAlphaCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexColorCombineExt (GrChipID_t tmu, - GrTCCUColor_t a, - GrCombineMode_t a_mode, - GrTCCUColor_t b, - GrCombineMode_t b_mode, - GrTCCUColor_t c, - FxBool c_invert, - GrTCCUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grTexColorCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grTexColorCombineExt); - (*real_grTexColorCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexAlphaCombineExt (GrChipID_t tmu, - GrTACUColor_t a, - GrCombineMode_t a_mode, - GrTACUColor_t b, - GrCombineMode_t b_mode, - GrTACUColor_t c, - FxBool c_invert, - GrTACUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grTexAlphaCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grTexAlphaCombineExt); - (*real_grTexAlphaCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grConstantColorValueExt (GrChipID_t tmu, - GrColor_t value) -{ -#define FN_NAME "grConstantColorValueExt" - TRAP_LOG("%s(%s, %08lx)\n", FN_NAME, TRP_TMU(tmu), value); - assert(real_grConstantColorValueExt); - (*real_grConstantColorValueExt)(tmu, value); -#undef FN_NAME -} - -void FX_CALL trap_grColorMaskExt (FxBool r, - FxBool g, - FxBool b, - FxBool a) -{ -#define FN_NAME "grColorMaskExt" - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BOOL(r), TRP_BOOL(g), TRP_BOOL(b), TRP_BOOL(a)); - assert(real_grColorMaskExt); - (*real_grColorMaskExt)(r, g, b, a); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaBlendFunctionExt (GrAlphaBlendFnc_t rgb_sf, - GrAlphaBlendFnc_t rgb_df, - GrAlphaBlendOp_t rgb_op, - GrAlphaBlendFnc_t alpha_sf, - GrAlphaBlendFnc_t alpha_df, - GrAlphaBlendOp_t alpha_op) -{ -#define FN_NAME "grAlphaBlendFunctionExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLENDOP(rgb_op), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df), TRP_BLENDOP(alpha_op)); - assert(real_grAlphaBlendFunctionExt); - (*real_grAlphaBlendFunctionExt)(rgb_sf, rgb_df, rgb_op, alpha_sf, alpha_df, alpha_op); -#undef FN_NAME -} - -void FX_CALL trap_grTBufferWriteMaskExt (FxU32 tmask) -{ -#define FN_NAME "grTBufferWriteMaskExt" - TRAP_LOG("%s(%08lx)\n", FN_NAME, tmask); - assert(real_grTBufferWriteMaskExt); - (*real_grTBufferWriteMaskExt)(tmask); -#undef FN_NAME -} - -/* -** texus functions -*/ -void FX_CALL trap_txImgQuantize (char *dst, - char *src, - int w, - int h, - FxU32 format, - FxU32 dither) -{ -#define FN_NAME "txImgQuantize" - TRAP_LOG("%s(%p, %p, %d, %d, %s, %s)\n", FN_NAME, dst, src, w, h, TRP_TEXFMT(format), TRP_TXDITHER(dither)); - assert(real_txImgQuantize); - (*real_txImgQuantize)(dst, src, w, h, format, dither); -#undef FN_NAME -} - -void FX_CALL trap_txMipQuantize (TxMip *pxMip, - TxMip *txMip, - int fmt, - FxU32 d, - FxU32 comp) -{ -#define FN_NAME "txMipQuantize" - TRAP_LOG("%s(%p, %p, %s, %s, %s)\n", FN_NAME, (void *)pxMip, (void *)txMip, TRP_TEXFMT(fmt), TRP_TXDITHER(d), TRP_TXCOMPRESS(comp)); - assert(real_txMipQuantize); - (*real_txMipQuantize)(pxMip, txMip, fmt, d, comp); -#undef FN_NAME -} - -void FX_CALL trap_txPalToNcc (GuNccTable *ncc_table, - const FxU32 *pal) -{ -#define FN_NAME "txPalToNcc" - TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)ncc_table, (void *)pal); - assert(real_txPalToNcc); - (*real_txPalToNcc)(ncc_table, pal); -#undef FN_NAME -} -#endif - - - -/****************************************************************************\ -* housekeeping (fake pointers) * -\****************************************************************************/ -char *FX_CALL fake_grGetRegistryOrEnvironmentStringExt (char *theEntry) -{ - return getenv(theEntry); -} - -void FX_CALL fake_grTexDownloadTableExt (GrChipID_t tmu, - GrTexTable_t type, - void *data) -{ - (void)tmu; - grTexDownloadTable(type, data); -} - -void FX_CALL fake_grTexDownloadTablePartialExt (GrChipID_t tmu, - GrTexTable_t type, - void *data, - int start, - int end) -{ - (void)tmu; - grTexDownloadTablePartial(type, data, start, end); -} - -void FX_CALL fake_grTexNCCTableExt (GrChipID_t tmu, - GrNCCTable_t table) -{ - (void)tmu; - grTexNCCTable(table); -} - - - -/****************************************************************************\ -* interface * -\****************************************************************************/ -void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast) -{ -/* GET_EXT_ADDR: get function pointer - * GET_EXT_FAKE: get function pointer if possible, else use a fake function - * GET_EXT_NULL: get function pointer if possible, else leave NULL pointer - */ -#if FX_TRAP_GLIDE -#define GET_EXT_ADDR(name) *(GrProc *)&real_##name = grGetProcAddress(#name), Glide->name = trap_##name -#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (real_##name == NULL) real_##name = fake_##name -#define GET_EXT_NULL(name) GET_EXT_ADDR(name); if (real_##name == NULL) Glide->name = NULL -#else /* FX_TRAP_GLIDE */ -#define GET_EXT_ADDR(name) *(GrProc *)&Glide->name = grGetProcAddress(#name) -#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (Glide->name == NULL) Glide->name = fake_##name -#define GET_EXT_NULL(name) GET_EXT_ADDR(name) -#endif /* FX_TRAP_GLIDE */ - - /* - ** glide extensions - */ - GET_EXT_NULL(grSetNumPendingBuffers); - GET_EXT_FAKE(grGetRegistryOrEnvironmentStringExt); - GET_EXT_ADDR(grGetGammaTableExt); - GET_EXT_ADDR(grChromaRangeModeExt); - GET_EXT_ADDR(grChromaRangeExt); - GET_EXT_ADDR(grTexChromaModeExt); - GET_EXT_ADDR(grTexChromaRangeExt); - /* pointcast */ - if (pointcast) { - GET_EXT_FAKE(grTexDownloadTableExt); - GET_EXT_FAKE(grTexDownloadTablePartialExt); - GET_EXT_FAKE(grTexNCCTableExt); - } else { - Glide->grTexDownloadTableExt = fake_grTexDownloadTableExt; - Glide->grTexDownloadTablePartialExt = fake_grTexDownloadTablePartialExt; - Glide->grTexNCCTableExt = fake_grTexNCCTableExt; - } - /* tbext */ - GET_EXT_ADDR(grTextureBufferExt); - GET_EXT_ADDR(grTextureAuxBufferExt); - GET_EXT_ADDR(grAuxBufferExt); - /* napalm */ - GET_EXT_ADDR(grSstWinOpenExt); - GET_EXT_ADDR(grStencilFuncExt); - GET_EXT_ADDR(grStencilMaskExt); - GET_EXT_ADDR(grStencilOpExt); - GET_EXT_ADDR(grLfbConstantStencilExt); - GET_EXT_ADDR(grBufferClearExt); - GET_EXT_ADDR(grColorCombineExt); - GET_EXT_ADDR(grAlphaCombineExt); - GET_EXT_ADDR(grTexColorCombineExt); - GET_EXT_ADDR(grTexAlphaCombineExt); - GET_EXT_ADDR(grConstantColorValueExt); - GET_EXT_ADDR(grColorMaskExt); - GET_EXT_ADDR(grAlphaBlendFunctionExt); - GET_EXT_ADDR(grTBufferWriteMaskExt); - - /* - ** texus - */ - GET_EXT_NULL(txImgQuantize); - GET_EXT_NULL(txMipQuantize); - GET_EXT_NULL(txPalToNcc); - -#undef GET_EXT_ADDR -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxg.h b/src/mesa/drivers/glide/fxg.h deleted file mode 100644 index e712011168..0000000000 --- a/src/mesa/drivers/glide/fxg.h +++ /dev/null @@ -1,382 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.0.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Mesa/FX device driver. Interface to Glide3. - * - * Copyright (c) 2003 - Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifndef TDFX_GLIDE_H_included -#define TDFX_GLIDE_H_included - -#include <glide.h> -#include <g3ext.h> - -#ifndef FX_TRAP_GLIDE -#define FX_TRAP_GLIDE 0 -#endif - -#if FX_TRAP_GLIDE -/* -** rendering functions -*/ -void FX_CALL trap_grDrawPoint (const void *pt); -void FX_CALL trap_grDrawLine (const void *v1, const void *v2); -void FX_CALL trap_grDrawTriangle (const void *a, const void *b, const void *c); -void FX_CALL trap_grVertexLayout (FxU32 param, FxI32 offset, FxU32 mode); -void FX_CALL trap_grDrawVertexArray (FxU32 mode, FxU32 Count, void *pointers); -void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode, FxU32 Count, void *pointers, FxU32 stride); - -/* -** Antialiasing Functions -*/ -void FX_CALL trap_grAADrawTriangle (const void *a, const void *b, const void *c, FxBool ab_antialias, FxBool bc_antialias, FxBool ca_antialias); - -/* -** buffer management -*/ -void FX_CALL trap_grBufferClear (GrColor_t color, GrAlpha_t alpha, FxU32 depth); -void FX_CALL trap_grBufferSwap (FxU32 swap_interval); -void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer); - -/* -** error management -*/ -void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc); - -/* -** SST routines -*/ -void FX_CALL trap_grFinish (void); -void FX_CALL trap_grFlush (void); -GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd, GrScreenResolution_t screen_resolution, GrScreenRefresh_t refresh_rate, GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers); -FxBool FX_CALL trap_grSstWinClose (GrContext_t context); -FxBool FX_CALL trap_grSelectContext (GrContext_t context); -void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin); -void FX_CALL trap_grSstSelect (int which_sst); - -/* -** Glide configuration and special effect maintenance functions -*/ -void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df); -void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); -void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable); -void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function); -void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value); -void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode); -void FX_CALL trap_grChromakeyValue (GrColor_t value); -void FX_CALL trap_grClipWindow (FxU32 minx, FxU32 miny, FxU32 maxx, FxU32 maxy); -void FX_CALL trap_grColorCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); -void FX_CALL trap_grColorMask (FxBool rgb, FxBool a); -void FX_CALL trap_grCullMode (GrCullMode_t mode); -void FX_CALL trap_grConstantColorValue (GrColor_t value); -void FX_CALL trap_grDepthBiasLevel (FxI32 level); -void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function); -void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode); -void FX_CALL trap_grDepthMask (FxBool mask); -void FX_CALL trap_grDisableAllEffects (void); -void FX_CALL trap_grDitherMode (GrDitherMode_t mode); -void FX_CALL trap_grFogColorValue (GrColor_t fogcolor); -void FX_CALL trap_grFogMode (GrFogMode_t mode); -void FX_CALL trap_grFogTable (const GrFog_t ft[]); -void FX_CALL trap_grLoadGammaTable (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); -void FX_CALL trap_grSplash (float x, float y, float width, float height, FxU32 frame); -FxU32 FX_CALL trap_grGet (FxU32 pname, FxU32 plength, FxI32 *params); -const char * FX_CALL trap_grGetString (FxU32 pname); -FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate, GrResolution *output); -FxBool FX_CALL trap_grReset (FxU32 what); -GrProc FX_CALL trap_grGetProcAddress (char *procName); -void FX_CALL trap_grEnable (GrEnableMode_t mode); -void FX_CALL trap_grDisable (GrEnableMode_t mode); -void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode); -void FX_CALL trap_grDepthRange (FxFloat n, FxFloat f); -void FX_CALL trap_grStippleMode (GrStippleMode_t mode); -void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode); -void FX_CALL trap_grViewport (FxI32 x, FxI32 y, FxI32 width, FxI32 height); - -/* -** texture mapping control functions -*/ -FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin, GrLOD_t lodmax, GrAspectRatio_t aspect, GrTextureFormat_t fmt); -FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd, GrTexInfo *info); -FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu); -FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu); -void FX_CALL trap_grTexNCCTable (GrNCCTable_t table); -void FX_CALL trap_grTexSource (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); -void FX_CALL trap_grTexClampMode (GrChipID_t tmu, GrTextureClampMode_t s_clampmode, GrTextureClampMode_t t_clampmode); -void FX_CALL trap_grTexCombine (GrChipID_t tmu, GrCombineFunction_t rgb_function, GrCombineFactor_t rgb_factor, GrCombineFunction_t alpha_function, GrCombineFactor_t alpha_factor, FxBool rgb_invert, FxBool alpha_invert); -void FX_CALL trap_grTexDetailControl (GrChipID_t tmu, int lod_bias, FxU8 detail_scale, float detail_max); -void FX_CALL trap_grTexFilterMode (GrChipID_t tmu, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode); -void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu, float bias); -void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); -void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data); -FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data, int start, int end); -void FX_CALL trap_grTexDownloadTable (GrTexTable_t type, void *data); -void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type, void *data, int start, int end); -void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu, GrMipMapMode_t mode, FxBool lodBlend); -void FX_CALL trap_grTexMultibase (GrChipID_t tmu, FxBool enable); -void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu, GrTexBaseRange_t range, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); - -/* -** linear frame buffer functions -*/ -FxBool FX_CALL trap_grLfbLock (GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, FxBool pixelPipeline, GrLfbInfo_t *info); -FxBool FX_CALL trap_grLfbUnlock (GrLock_t type, GrBuffer_t buffer); -void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha); -void FX_CALL trap_grLfbConstantDepth (FxU32 depth); -void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes, FxBool swapWords); -void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat); -FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, FxU32 src_width, FxU32 src_height, FxBool pixelPipeline, FxI32 src_stride, void *src_data); -FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 src_width, FxU32 src_height, FxU32 dst_stride, void *dst_data); - -/* -** glide management functions -*/ -void FX_CALL trap_grGlideInit (void); -void FX_CALL trap_grGlideShutdown (void); -void FX_CALL trap_grGlideGetState (void *state); -void FX_CALL trap_grGlideSetState (const void *state); -void FX_CALL trap_grGlideGetVertexLayout (void *layout); -void FX_CALL trap_grGlideSetVertexLayout (const void *layout); - -/* -** glide utility functions -*/ -void FX_CALL trap_guGammaCorrectionRGB (FxFloat red, FxFloat green, FxFloat blue); -float FX_CALL trap_guFogTableIndexToW (int i); -void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable, float density); -void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable, float density); -void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable, float nearZ, float farZ); - -#ifndef FX_TRAP_GLIDE_internal -/* -** rendering functions -*/ -#define grDrawPoint trap_grDrawPoint -#define grDrawLine trap_grDrawLine -#define grDrawTriangle trap_grDrawTriangle -#define grVertexLayout trap_grVertexLayout -#define grDrawVertexArray trap_grDrawVertexArray -#define grDrawVertexArrayContiguous trap_grDrawVertexArrayContiguous - -/* -** Antialiasing Functions -*/ -#define grAADrawTriangle trap_grAADrawTriangle - -/* -** buffer management -*/ -#define grBufferClear trap_grBufferClear -#define grBufferSwap trap_grBufferSwap -#define grRenderBuffer trap_grRenderBuffer - -/* -** error management -*/ -#define grErrorSetCallback trap_grErrorSetCallback - -/* -** SST routines -*/ -#define grFinish trap_grFinish -#define grFlush trap_grFlush -#define grSstWinOpen trap_grSstWinOpen -#define grSstWinClose trap_grSstWinClose -#define grSelectContext trap_grSelectContext -#define grSstOrigin trap_grSstOrigin -#define grSstSelect trap_grSstSelect - -/* -** Glide configuration and special effect maintenance functions -*/ -#define grAlphaBlendFunction trap_grAlphaBlendFunction -#define grAlphaCombine trap_grAlphaCombine -#define grAlphaControlsITRGBLighting trap_grAlphaControlsITRGBLighting -#define grAlphaTestFunction trap_grAlphaTestFunction -#define grAlphaTestReferenceValue trap_grAlphaTestReferenceValue -#define grChromakeyMode trap_grChromakeyMode -#define grChromakeyValue trap_grChromakeyValue -#define grClipWindow trap_grClipWindow -#define grColorCombine trap_grColorCombine -#define grColorMask trap_grColorMask -#define grCullMode trap_grCullMode -#define grConstantColorValue trap_grConstantColorValue -#define grDepthBiasLevel trap_grDepthBiasLevel -#define grDepthBufferFunction trap_grDepthBufferFunction -#define grDepthBufferMode trap_grDepthBufferMode -#define grDepthMask trap_grDepthMask -#define grDisableAllEffects trap_grDisableAllEffects -#define grDitherMode trap_grDitherMode -#define grFogColorValue trap_grFogColorValue -#define grFogMode trap_grFogMode -#define grFogTable trap_grFogTable -#define grLoadGammaTable trap_grLoadGammaTable -#define grSplash trap_grSplash -#define grGet trap_grGet -#define grGetString trap_grGetString -#define grQueryResolutions trap_grQueryResolutions -#define grReset trap_grReset -#define grGetProcAddress trap_grGetProcAddress -#define grEnable trap_grEnable -#define grDisable trap_grDisable -#define grCoordinateSpace trap_grCoordinateSpace -#define grDepthRange trap_grDepthRange -#define grStippleMode trap_grStippleMode -#define grStipplePattern trap_grStipplePattern -#define grViewport trap_grViewport - -/* -** texture mapping control functions -*/ -#define grTexCalcMemRequired trap_grTexCalcMemRequired -#define grTexTextureMemRequired trap_grTexTextureMemRequired -#define grTexMinAddress trap_grTexMinAddress -#define grTexMaxAddress trap_grTexMaxAddress -#define grTexNCCTable trap_grTexNCCTable -#define grTexSource trap_grTexSource -#define grTexClampMode trap_grTexClampMode -#define grTexCombine trap_grTexCombine -#define grTexDetailControl trap_grTexDetailControl -#define grTexFilterMode trap_grTexFilterMode -#define grTexLodBiasValue trap_grTexLodBiasValue -#define grTexDownloadMipMap trap_grTexDownloadMipMap -#define grTexDownloadMipMapLevel trap_grTexDownloadMipMapLevel -#define grTexDownloadMipMapLevelPartial trap_grTexDownloadMipMapLevelPartial -#define grTexDownloadTable trap_grTexDownloadTable -#define grTexDownloadTablePartial trap_grTexDownloadTablePartial -#define grTexMipMapMode trap_grTexMipMapMode -#define grTexMultibase trap_grTexMultibase -#define grTexMultibaseAddress trap_grTexMultibaseAddress - -/* -** linear frame buffer functions -*/ -#define grLfbLock trap_grLfbLock -#define grLfbUnlock trap_grLfbUnlock -#define grLfbConstantAlpha trap_grLfbConstantAlpha -#define grLfbConstantDepth trap_grLfbConstantDepth -#define grLfbWriteColorSwizzle trap_grLfbWriteColorSwizzle -#define grLfbWriteColorFormat trap_grLfbWriteColorFormat -#define grLfbWriteRegion trap_grLfbWriteRegion -#define grLfbReadRegion trap_grLfbReadRegion - -/* -** glide management functions -*/ -#define grGlideInit trap_grGlideInit -#define grGlideShutdown trap_grGlideShutdown -#define grGlideGetState trap_grGlideGetState -#define grGlideSetState trap_grGlideSetState -#define grGlideGetVertexLayout trap_grGlideGetVertexLayout -#define grGlideSetVertexLayout trap_grGlideSetVertexLayout - -/* -** glide utility functions -*/ -#define guGammaCorrectionRGB trap_guGammaCorrectionRGB -#define guFogTableIndexToW trap_guFogTableIndexToW -#define guFogGenerateExp trap_guFogGenerateExp -#define guFogGenerateExp2 trap_guFogGenerateExp2 -#define guFogGenerateLinear trap_guFogGenerateLinear -#endif /* FX_TRAP_GLIDE_internal */ -#endif /* FX_TRAP_GLIDE */ - - - -/* <texus.h> */ -#define TX_MAX_LEVEL 16 -typedef struct _TxMip { - int format; - int width; - int height; - int depth; - int size; - void *data[TX_MAX_LEVEL]; - FxU32 pal[256]; -} TxMip; - -#define TX_DITHER_NONE 0x00000000 -#define TX_DITHER_4x4 0x00000001 -#define TX_DITHER_ERR 0x00000002 - -#define TX_COMPRESSION_STATISTICAL 0x00000000 -#define TX_COMPRESSION_HEURISTIC 0x00000010 -/* <texus.h> */ - - - -struct tdfx_glide { - /* - ** glide extensions - */ - void (FX_CALL *grSetNumPendingBuffers) (FxI32 NumPendingBuffers); - char * (FX_CALL *grGetRegistryOrEnvironmentStringExt) (char *theEntry); - void (FX_CALL *grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); - void (FX_CALL *grChromaRangeModeExt) (GrChromakeyMode_t mode); - void (FX_CALL *grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode); - void (FX_CALL *grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode); - void (FX_CALL *grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode); - - /* pointcast */ - void (FX_CALL *grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data); - void (FX_CALL *grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end); - void (FX_CALL *grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table); - - /* tbext */ - void (FX_CALL *grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); - void (FX_CALL *grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); - void (FX_CALL *grAuxBufferExt) (GrBuffer_t buffer); - - /* napalm */ - GrContext_t (FX_CALL *grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers); - void (FX_CALL *grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask); - void (FX_CALL *grStencilMaskExt) (GrStencil_t value); - void (FX_CALL *grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass); - void (FX_CALL *grLfbConstantStencilExt) (GrStencil_t value); - void (FX_CALL *grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil); - void (FX_CALL *grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value); - void (FX_CALL *grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a); - void (FX_CALL *grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op); - void (FX_CALL *grTBufferWriteMaskExt) (FxU32 tmask); - - /* - ** Texus2 functions - */ - void (FX_CALL *txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither); - void (FX_CALL *txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp); - void (FX_CALL *txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal); -}; - -void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast); - -#endif diff --git a/src/mesa/drivers/glide/fxglidew.c b/src/mesa/drivers/glide/fxglidew.c deleted file mode 100644 index 1fedf2ab96..0000000000 --- a/src/mesa/drivers/glide/fxglidew.c +++ /dev/null @@ -1,269 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) -#include "fxglidew.h" -#include "fxdrv.h" - -#include <stdlib.h> -#include <string.h> - -FxI32 -FX_grGetInteger_NoLock(FxU32 pname) -{ - FxI32 result; - - if (grGet(pname, 4, &result)) { - return result; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "FX_grGetInteger_NoLock: wrong parameter (%lx)\n", pname); - } - return -1; -} - -FxBool -FX_grSstControl(FxU32 code) -{ - /* The glide 3 sources call for grEnable/grDisable to be called in exchange - * for grSstControl. */ - switch (code) { - case GR_CONTROL_ACTIVATE: - grEnable(GR_PASSTHRU); - break; - case GR_CONTROL_DEACTIVATE: - grDisable(GR_PASSTHRU); - break; - } - /* Appearently GR_CONTROL_RESIZE can be ignored. */ - return 1; /* OK? */ -} - - -int -FX_grSstScreenWidth() -{ - FxI32 result[4]; - - BEGIN_BOARD_LOCK(); - grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result); - END_BOARD_LOCK(); - - return result[2]; -} - -int -FX_grSstScreenHeight() -{ - FxI32 result[4]; - - BEGIN_BOARD_LOCK(); - grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result); - END_BOARD_LOCK(); - - return result[3]; -} - -void -FX_grSstPerfStats(GrSstPerfStats_t * st) -{ - FxI32 n; - grGet(GR_STATS_PIXELS_IN, 4, &n); - st->pixelsIn = n; - grGet(GR_STATS_PIXELS_CHROMA_FAIL, 4, &n); - st->chromaFail = n; - grGet(GR_STATS_PIXELS_DEPTHFUNC_FAIL, 4, &n); - st->zFuncFail = n; - grGet(GR_STATS_PIXELS_AFUNC_FAIL, 4, &n); - st->aFuncFail = n; - grGet(GR_STATS_PIXELS_OUT, 4, &n); - st->pixelsOut = n; -} - -void -FX_setupGrVertexLayout(void) -{ - BEGIN_BOARD_LOCK(); - grReset(GR_VERTEX_PARAMETER); - - grCoordinateSpace(GR_WINDOW_COORDS); - grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE); -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_RGB_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, - GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_DISABLE); - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - END_BOARD_LOCK(); -} - -void -FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask) -{ - switch (hintType) { - case GR_HINT_STWHINT: - { - if (hintMask & GR_STWHINT_W_DIFF_TMU0) - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_DISABLE); - - if (hintMask & GR_STWHINT_ST_DIFF_TMU1) - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - - if (hintMask & GR_STWHINT_W_DIFF_TMU1) - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - - } - } -} - -/* - * Glide3 doesn't have the grSstQueryHardware function anymore. - * Instead, we call grGet() and fill in the data structures ourselves. - */ -int -FX_grSstQueryHardware(GrHwConfiguration * config) -{ - int i, j; - int numFB; - - BEGIN_BOARD_LOCK(); - - grGet(GR_NUM_BOARDS, 4, (void *) &(config->num_sst)); - if (config->num_sst == 0) - return 0; - - for (i = 0; i < config->num_sst; i++) { - FxI32 result; - const char *extension; - - grSstSelect(i); - - extension = grGetString(GR_HARDWARE); - if (strstr(extension, "Rush")) { - config->SSTs[i].type = GR_SSTTYPE_SST96; - } else if (strstr(extension, "Voodoo2")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo2; - } else if (strstr(extension, "Voodoo Banshee")) { - config->SSTs[i].type = GR_SSTTYPE_Banshee; - } else if (strstr(extension, "Voodoo3")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo3; - } else if (strstr(extension, "Voodoo4")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo4; - } else if (strstr(extension, "Voodoo5")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo5; - } else { - config->SSTs[i].type = GR_SSTTYPE_VOODOO; - } - - grGet(GR_MEMORY_FB, 4, &result); - config->SSTs[i].fbRam = result / (1024 * 1024); - - grGet(GR_NUM_TMU, 4, &result); - config->SSTs[i].nTexelfx = result; - - grGet(GR_REVISION_FB, 4, &result); - config->SSTs[i].fbiRev = result; - - for (j = 0; j < config->SSTs[i].nTexelfx; j++) { - grGet(GR_MEMORY_TMU, 4, &result); - config->SSTs[i].tmuConfig[j].tmuRam = result / (1024 * 1024); - grGet(GR_REVISION_TMU, 4, &result); - config->SSTs[i].tmuConfig[j].tmuRev = result; - } - - extension = grGetString(GR_EXTENSION); - config->SSTs[i].HavePalExt = (strstr(extension, " PALETTE6666 ") != NULL); - config->SSTs[i].HavePixExt = (strstr(extension, " PIXEXT ") != NULL); - config->SSTs[i].HaveTexFmt = (strstr(extension, " TEXFMT ") != NULL); - config->SSTs[i].HaveCmbExt = (strstr(extension, " COMBINE ") != NULL); - config->SSTs[i].HaveMirExt = (strstr(extension, " TEXMIRROR ") != NULL); - config->SSTs[i].HaveTexUma = (strstr(extension, " TEXUMA ") != NULL); - - /* number of Voodoo chips */ - grGet(GR_NUM_FB, 4, (void *) &numFB); - config->SSTs[i].numChips = numFB; - - } - - tdfx_hook_glide(&config->Glide, getenv("MESA_FX_POINTCAST") != NULL); - - END_BOARD_LOCK(); - return 1; -} - - - -#else - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_glidew(void); -int -gl_fx_dummy_function_glidew(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h deleted file mode 100644 index a19d0b58c7..0000000000 --- a/src/mesa/drivers/glide/fxglidew.h +++ /dev/null @@ -1,228 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -#ifndef __FX_GLIDE_WARPER__ -#define __FX_GLIDE_WARPER__ - - -#include "fxg.h" - -#ifndef FX_PACKEDCOLOR -#define FX_PACKEDCOLOR 1 -#endif - -#define MAX_NUM_SST 4 - -enum { - GR_SSTTYPE_VOODOO = 0, - GR_SSTTYPE_SST96 = 1, - GR_SSTTYPE_AT3D = 2, - GR_SSTTYPE_Voodoo2 = 3, - GR_SSTTYPE_Banshee = 4, - GR_SSTTYPE_Voodoo3 = 5, - GR_SSTTYPE_Voodoo4 = 6, - GR_SSTTYPE_Voodoo5 = 7 -}; - -#define GrState void - -typedef int GrSstType; - -typedef struct GrTMUConfig_St { - int tmuRev; /* Rev of Texelfx chip */ - int tmuRam; /* 1, 2, or 4 MB */ -} GrTMUConfig_t; - -typedef struct { - int num_sst; /* # of HW units in the system */ - struct SstCard_St { - GrSstType type; /* Which hardware is it? */ - int fbRam; /* 1, 2, or 4 MB */ - int fbiRev; /* Rev of Pixelfx chip */ - int nTexelfx; /* How many texelFX chips are there? */ - int numChips; /* Number of Voodoo chips */ - GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */ - /* Glide3 extensions */ - FxBool HavePalExt; /* PALETTE6666 */ - FxBool HavePixExt; /* PIXEXT */ - FxBool HaveTexFmt; /* TEXFMT */ - FxBool HaveCmbExt; /* COMBINE */ - FxBool HaveMirExt; /* TEXMIRROR */ - FxBool HaveTexUma; /* TEXUMA */ - } - SSTs[MAX_NUM_SST]; /* configuration for each board */ - struct tdfx_glide Glide; -} GrHwConfiguration; - - - -typedef FxU32 GrHint_t; -#define GR_HINTTYPE_MIN 0 -#define GR_HINT_STWHINT 0 - -typedef FxU32 GrSTWHint_t; -#define GR_STWHINT_W_DIFF_FBI FXBIT(0) -#define GR_STWHINT_W_DIFF_TMU0 FXBIT(1) -#define GR_STWHINT_ST_DIFF_TMU0 FXBIT(2) -#define GR_STWHINT_W_DIFF_TMU1 FXBIT(3) -#define GR_STWHINT_ST_DIFF_TMU1 FXBIT(4) -#define GR_STWHINT_W_DIFF_TMU2 FXBIT(5) -#define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6) - -#define GR_CONTROL_ACTIVATE 1 -#define GR_CONTROL_DEACTIVATE 0 - - - -/* -** move the vertex layout defintion to application -*/ -typedef struct { - float sow; /* s texture ordinate (s over w) */ - float tow; /* t texture ordinate (t over w) */ - float oow; /* 1/w (used mipmapping - really 0xfff/w) */ -} GrTmuVertex; - -#if FX_PACKEDCOLOR -typedef struct { - float x, y; /* X and Y in screen space */ - float ooz; /* 65535/Z (used for Z-buffering) */ - float oow; /* 1/W (used for W-buffering, texturing) */ - unsigned char pargb[4]; /* B, G, R, A [0..255] */ - GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; - float fog; /* fog coordinate */ - unsigned char pspec[4]; /* B, G, R, A [0..255] */ - float psize; /* point size */ - long pad[16 - 14]; /* ensure 64b structure */ -} GrVertex; - -#define GR_VERTEX_X_OFFSET 0 -#define GR_VERTEX_Y_OFFSET 1 -#define GR_VERTEX_OOZ_OFFSET 2 -#define GR_VERTEX_OOW_OFFSET 3 -#define GR_VERTEX_PARGB_OFFSET 4 -#define GR_VERTEX_SOW_TMU0_OFFSET 5 -#define GR_VERTEX_TOW_TMU0_OFFSET 6 -#define GR_VERTEX_OOW_TMU0_OFFSET 7 -#define GR_VERTEX_SOW_TMU1_OFFSET 8 -#define GR_VERTEX_TOW_TMU1_OFFSET 9 -#define GR_VERTEX_OOW_TMU1_OFFSET 10 -#define GR_VERTEX_FOG_OFFSET 11 -#define GR_VERTEX_PSPEC_OFFSET 12 -#else /* !FX_PACKEDCOLOR */ -typedef struct { - float x, y; /* X and Y in screen space */ - float ooz; /* 65535/Z (used for Z-buffering) */ - float oow; /* 1/W (used for W-buffering, texturing) */ - float r, g, b, a; /* R, G, B, A [0..255] */ - GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; - float fog; /* fog coordinate */ - float r1, g1, b1; /* R, G, B [0..255] */ - float psize; /* point size */ - long pad[20 - 19]; /* ensure multiple of 16 */ -} GrVertex; - -#define GR_VERTEX_X_OFFSET 0 -#define GR_VERTEX_Y_OFFSET 1 -#define GR_VERTEX_OOZ_OFFSET 2 -#define GR_VERTEX_OOW_OFFSET 3 -#define GR_VERTEX_RGB_OFFSET 4 -#define GR_VERTEX_A_OFFSET 7 -#define GR_VERTEX_SOW_TMU0_OFFSET 8 -#define GR_VERTEX_TOW_TMU0_OFFSET 9 -#define GR_VERTEX_OOW_TMU0_OFFSET 10 -#define GR_VERTEX_SOW_TMU1_OFFSET 11 -#define GR_VERTEX_TOW_TMU1_OFFSET 12 -#define GR_VERTEX_OOW_TMU1_OFFSET 13 -#define GR_VERTEX_FOG_OFFSET 14 -#define GR_VERTEX_SPEC_OFFSET 15 -#endif /* !FX_PACKEDCOLOR */ - - - -/* - * For Lod/LodLog2 conversion. - */ -#define FX_largeLodLog2(info) (info).largeLodLog2 -#define FX_aspectRatioLog2(info) (info).aspectRatioLog2 -#define FX_smallLodLog2(info) (info).smallLodLog2 -#define FX_lodToValue(val) ((int)(GR_LOD_LOG2_256-val)) -#define FX_largeLodValue(info) ((int)(GR_LOD_LOG2_256-(info).largeLodLog2)) -#define FX_smallLodValue(info) ((int)(GR_LOD_LOG2_256-(info).smallLodLog2)) -#define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_LOG2_256-val)) - - - -/* - * Query - */ -extern int FX_grSstScreenWidth(void); -extern int FX_grSstScreenHeight(void); -extern void FX_grSstPerfStats(GrSstPerfStats_t *st); -extern int FX_grSstQueryHardware(GrHwConfiguration *config); -#define FX_grGetInteger FX_grGetInteger_NoLock -extern FxI32 FX_grGetInteger_NoLock(FxU32 pname); - - - -/* - * GrHints - */ -#define FX_grHints FX_grHints_NoLock -extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask); - - - -/* - * Needed for Glide3 only, to set up Glide2 compatible vertex layout. - */ -extern void FX_setupGrVertexLayout(void); - - - -/* - * grSstControl stuff - */ -extern FxBool FX_grSstControl(FxU32 code); - -#define FX_grBufferClear(c, a, d) \ - do { \ - BEGIN_CLIP_LOOP(); \ - grBufferClear(c, a, d); \ - END_CLIP_LOOP(); \ - } while (0) - - - -#endif /* __FX_GLIDE_WARPER__ */ diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c deleted file mode 100644 index 9bb352fcb8..0000000000 --- a/src/mesa/drivers/glide/fxsetup.c +++ /dev/null @@ -1,2220 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "main/enums.h" -#include "main/formats.h" -#include "main/texstore.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "swrast/swrast.h" - - -static void -fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GLint minl, maxl; - - if (ti->validated) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTexValidate(NOP)\n"); - } - return; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTexValidate(%p (%d))\n", (void *)tObj, tObj->Name); - } - - ti->tObj = tObj; - minl = ti->minLevel = tObj->BaseLevel; - maxl = ti->maxLevel = MIN2(tObj->MaxLevel, tObj->Image[0][0]->MaxLog2); - -#if FX_RESCALE_BIG_TEXURES_HACK -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - /* [dBorca] - * Fake textures larger than HW supports: - * 1) we have mipmaps. Then we just push up to the first supported - * LOD. A possible drawback is that Mesa will ignore the skipped - * LODs on further texture handling. - * Will this interfere with GL_TEXTURE_[MIN|BASE]_LEVEL? How? - * 2) we don't have mipmaps. We need to rescale the big LOD in place. - * The above approach is somehow dumb! we might have rescaled - * once in TexImage2D to accomodate aspect ratio, and now we - * are rescaling again. The thing is, in TexImage2D we don't - * know whether we'll hit 1) or 2) by the time of validation. - */ - if ((tObj->MinFilter == GL_NEAREST) || (tObj->MinFilter == GL_LINEAR)) { - /* no mipmaps! */ - struct gl_texture_image *texImage = tObj->Image[0][minl]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - GLint _w, _h, maxSize = 1 << fxMesa->textureMaxLod; - if ((mml->width > maxSize) || (mml->height > maxSize)) { - /* need to rescale */ - GLint texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - GLvoid *texImage_Data = texImage->Data; - _w = MIN2(texImage->Width, maxSize); - _h = MIN2(texImage->Height, maxSize); - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTexValidate: rescaling %d x %d -> %d x %d\n", - texImage->Width, texImage->Height, _w, _h); - } - /* we should leave these as is and... (!) */ - texImage->Width = _w; - texImage->Height = _h; - fxTexGetInfo(_w, _h, NULL, NULL, NULL, NULL, - &(mml->wScale), &(mml->hScale)); - _w *= mml->wScale; - _h *= mml->hScale; - texImage->Data = malloc(_w * _h * texelBytes); - _mesa_rescale_teximage2d(texelBytes, - mml->width, - _w * texelBytes, /* dst stride */ - mml->width, mml->height, /* src */ - _w, _h, /* dst */ - texImage_Data /*src*/, texImage->Data /*dst*/ ); - free(texImage_Data); - mml->width = _w; - mml->height = _h; - /* (!) ... and set mml->wScale = _w / texImage->Width */ - } - } else { - /* mipmapping */ - if (maxl - minl > fxMesa->textureMaxLod) { - /* skip a certain number of LODs */ - minl += maxl - fxMesa->textureMaxLod; - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTexValidate: skipping %d LODs\n", minl - ti->minLevel); - } - ti->minLevel = tObj->BaseLevel = minl; - } - } -} -#endif - - fxTexGetInfo(tObj->Image[0][minl]->Width, tObj->Image[0][minl]->Height, - &(FX_largeLodLog2(ti->info)), &(FX_aspectRatioLog2(ti->info)), - &(ti->sScale), &(ti->tScale), - NULL, NULL); - - if ((tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR)) - fxTexGetInfo(tObj->Image[0][maxl]->Width, tObj->Image[0][maxl]->Height, - &(FX_smallLodLog2(ti->info)), NULL, - NULL, NULL, NULL, NULL); - else - FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info); - - /* [dBorca] this is necessary because of fxDDCompressedTexImage2D */ - if (ti->padded) { - struct gl_texture_image *texImage = tObj->Image[0][minl]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - if (mml->wScale != 1 || mml->hScale != 1) { - ti->sScale /= mml->wScale; - ti->tScale /= mml->hScale; - } - } - - ti->baseLevelInternalFormat = tObj->Image[0][minl]->Format; - - ti->validated = GL_TRUE; - - ti->info.data = NULL; -} - -static void -fxPrintUnitsMode(const char *msg, GLuint mode) -{ - fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", - msg, - mode, - (mode & FX_UM_E0_REPLACE) ? "E0_REPLACE, " : "", - (mode & FX_UM_E0_MODULATE) ? "E0_MODULATE, " : "", - (mode & FX_UM_E0_DECAL) ? "E0_DECAL, " : "", - (mode & FX_UM_E0_BLEND) ? "E0_BLEND, " : "", - (mode & FX_UM_E1_REPLACE) ? "E1_REPLACE, " : "", - (mode & FX_UM_E1_MODULATE) ? "E1_MODULATE, " : "", - (mode & FX_UM_E1_DECAL) ? "E1_DECAL, " : "", - (mode & FX_UM_E1_BLEND) ? "E1_BLEND, " : "", - (mode & FX_UM_E0_ALPHA) ? "E0_ALPHA, " : "", - (mode & FX_UM_E0_LUMINANCE) ? "E0_LUMINANCE, " : "", - (mode & FX_UM_E0_LUMINANCE_ALPHA) ? "E0_LUMINANCE_ALPHA, " : "", - (mode & FX_UM_E0_INTENSITY) ? "E0_INTENSITY, " : "", - (mode & FX_UM_E0_RGB) ? "E0_RGB, " : "", - (mode & FX_UM_E0_RGBA) ? "E0_RGBA, " : "", - (mode & FX_UM_E1_ALPHA) ? "E1_ALPHA, " : "", - (mode & FX_UM_E1_LUMINANCE) ? "E1_LUMINANCE, " : "", - (mode & FX_UM_E1_LUMINANCE_ALPHA) ? "E1_LUMINANCE_ALPHA, " : "", - (mode & FX_UM_E1_INTENSITY) ? "E1_INTENSITY, " : "", - (mode & FX_UM_E1_RGB) ? "E1_RGB, " : "", - (mode & FX_UM_E1_RGBA) ? "E1_RGBA, " : "", - (mode & FX_UM_COLOR_ITERATED) ? "COLOR_ITERATED, " : "", - (mode & FX_UM_COLOR_CONSTANT) ? "COLOR_CONSTANT, " : "", - (mode & FX_UM_ALPHA_ITERATED) ? "ALPHA_ITERATED, " : "", - (mode & FX_UM_ALPHA_CONSTANT) ? "ALPHA_CONSTANT, " : ""); -} - -static GLuint -fxGetTexSetConfiguration(GLcontext * ctx, - struct gl_texture_object *tObj0, - struct gl_texture_object *tObj1) -{ - GLuint unitsmode = 0; - GLuint envmode = 0; - GLuint ifmt = 0; - - if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 || - (ctx->Point.SmoothFlag) || - (ctx->Line.SmoothFlag) || - (ctx->Polygon.SmoothFlag)) unitsmode |= FX_UM_ALPHA_ITERATED; - else - unitsmode |= FX_UM_ALPHA_CONSTANT; - - if (ctx->Light.ShadeModel == GL_SMOOTH || 1) - unitsmode |= FX_UM_COLOR_ITERATED; - else - unitsmode |= FX_UM_COLOR_CONSTANT; - - - - /* - OpenGL Feeds Texture 0 into Texture 1 - Glide Feeds Texture 1 into Texture 0 - */ - if (tObj0) { - tfxTexInfo *ti0 = fxTMGetTexInfo(tObj0); - - switch (ti0->baseLevelInternalFormat) { - case GL_ALPHA: - ifmt |= FX_UM_E0_ALPHA; - break; - case GL_LUMINANCE: - ifmt |= FX_UM_E0_LUMINANCE; - break; - case GL_LUMINANCE_ALPHA: - ifmt |= FX_UM_E0_LUMINANCE_ALPHA; - break; - case GL_INTENSITY: - ifmt |= FX_UM_E0_INTENSITY; - break; - case GL_RGB: - ifmt |= FX_UM_E0_RGB; - break; - case GL_RGBA: - ifmt |= FX_UM_E0_RGBA; - break; - } - - switch (ctx->Texture.Unit[0].EnvMode) { - case GL_DECAL: - envmode |= FX_UM_E0_DECAL; - break; - case GL_MODULATE: - envmode |= FX_UM_E0_MODULATE; - break; - case GL_REPLACE: - envmode |= FX_UM_E0_REPLACE; - break; - case GL_BLEND: - envmode |= FX_UM_E0_BLEND; - break; - case GL_ADD: - envmode |= FX_UM_E0_ADD; - break; - default: - /* do nothing */ - break; - } - } - - if (tObj1) { - tfxTexInfo *ti1 = fxTMGetTexInfo(tObj1); - - switch (ti1->baseLevelInternalFormat) { - case GL_ALPHA: - ifmt |= FX_UM_E1_ALPHA; - break; - case GL_LUMINANCE: - ifmt |= FX_UM_E1_LUMINANCE; - break; - case GL_LUMINANCE_ALPHA: - ifmt |= FX_UM_E1_LUMINANCE_ALPHA; - break; - case GL_INTENSITY: - ifmt |= FX_UM_E1_INTENSITY; - break; - case GL_RGB: - ifmt |= FX_UM_E1_RGB; - break; - case GL_RGBA: - ifmt |= FX_UM_E1_RGBA; - break; - default: - /* do nothing */ - break; - } - - switch (ctx->Texture.Unit[1].EnvMode) { - case GL_DECAL: - envmode |= FX_UM_E1_DECAL; - break; - case GL_MODULATE: - envmode |= FX_UM_E1_MODULATE; - break; - case GL_REPLACE: - envmode |= FX_UM_E1_REPLACE; - break; - case GL_BLEND: - envmode |= FX_UM_E1_BLEND; - break; - case GL_ADD: - envmode |= FX_UM_E1_ADD; - break; - default: - /* do nothing */ - break; - } - } - - unitsmode |= (ifmt | envmode); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fxPrintUnitsMode("fxGetTexSetConfiguration", unitsmode); - - return unitsmode; -} - -/************************************************************************/ -/************************* Rendering Mode SetUp *************************/ -/************************************************************************/ - -/************************* Single Texture Set ***************************/ - -static void -fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock(%p (%d))\n", (void *)tObj, tObj->Name); - } - - ti->lastTimeUsed = fxMesa->texBindNumber; - - /* Make sure we're not loaded incorrectly */ - if (ti->isInTM) { - if (ti->LODblend) { - if (ti->whichTMU != FX_TMU_SPLIT) - fxTMMoveOutTM(fxMesa, tObj); - } - else { - if (ti->whichTMU == FX_TMU_SPLIT) - fxTMMoveOutTM(fxMesa, tObj); - } - } - - /* Make sure we're loaded correctly */ - if (!ti->isInTM) { - if (ti->LODblend) - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU_SPLIT); - else { - if (fxMesa->haveTwoTMUs) { - if (fxTMCheckStartAddr(fxMesa, FX_TMU0, ti)) { - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU1); - } - } - else - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0); - } - } - - if (ti->LODblend && ti->whichTMU == FX_TMU_SPLIT) { - /* broadcast */ - if ((ti->info.format == GR_TEXFMT_P_8) - && (!fxMesa->haveGlobalPaletteTexture)) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n"); - } - grTexDownloadTable(ti->paltype, &(ti->palette)); - } - - grTexClampMode(GR_TMU0, ti->sClamp, ti->tClamp); - grTexClampMode(GR_TMU1, ti->sClamp, ti->tClamp); - grTexFilterMode(GR_TMU0, ti->minFilt, ti->maxFilt); - grTexFilterMode(GR_TMU1, ti->minFilt, ti->maxFilt); - grTexMipMapMode(GR_TMU0, ti->mmMode, ti->LODblend); - grTexMipMapMode(GR_TMU1, ti->mmMode, ti->LODblend); - - grTexSource(GR_TMU0, ti->tm[FX_TMU0]->startAddr, - GR_MIPMAPLEVELMASK_ODD, &(ti->info)); - grTexSource(GR_TMU1, ti->tm[FX_TMU1]->startAddr, - GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); - } - else { - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - - /* pointcast */ - if ((ti->info.format == GR_TEXFMT_P_8) - && (!fxMesa->haveGlobalPaletteTexture)) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n"); - } - fxMesa->Glide.grTexDownloadTableExt(tmu, ti->paltype, &(ti->palette)); - } - - /* KW: The alternative is to do the download to the other tmu. If - * we get to this point, I think it means we are thrashing the - * texture memory, so perhaps it's not a good idea. - */ - if (ti->LODblend && (TDFX_DEBUG & VERBOSE_DRIVER)) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: not blending texture - only one tmu\n"); - } - - grTexClampMode(tmu, ti->sClamp, ti->tClamp); - grTexFilterMode(tmu, ti->minFilt, ti->maxFilt); - grTexMipMapMode(tmu, ti->mmMode, FXFALSE); - - grTexSource(tmu, ti->tm[tmu]->startAddr, GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - } -} - -static void -fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) -{ - struct tdfx_texcombine tex0, tex1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSelectSingleTMUSrc_NoLock(%d, %d)\n", tmu, LODblend); - } - - tex0.InvertRGB = FXFALSE; - tex0.InvertAlpha = FXFALSE; - tex1.InvertRGB = FXFALSE; - tex1.InvertAlpha = FXFALSE; - - if (LODblend) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; - - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - fxMesa->tmuSrc = FX_TMU_SPLIT; - } - else { - if (tmu != FX_TMU1) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - fxMesa->tmuSrc = FX_TMU0; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - /* correct values to set TMU0 in passthrough mode */ - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - - fxMesa->tmuSrc = FX_TMU1; - } - } - - grTexCombine(GR_TMU0, - tex0.FunctionRGB, - tex0.FactorRGB, - tex0.FunctionAlpha, - tex0.FactorAlpha, - tex0.InvertRGB, - tex0.InvertAlpha); - if (fxMesa->haveTwoTMUs) { - grTexCombine(GR_TMU1, - tex1.FunctionRGB, - tex1.FactorRGB, - tex1.FunctionAlpha, - tex1.FactorAlpha, - tex1.InvertRGB, - tex1.InvertAlpha); - } -} - -static void -fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct tdfx_combine alphaComb, colorComb; - GrCombineLocal_t localc, locala; - GLuint unitsmode; - GLint ifmt; - tfxTexInfo *ti; - struct gl_texture_object *tObj = ctx->Texture.Unit[textureset]._Current; - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock(%d)\n", textureset); - } - - ti = fxTMGetTexInfo(tObj); - - fxTexValidate(ctx, tObj); - - fxSetupSingleTMU_NoLock(fxMesa, tObj); - - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - if (fxMesa->tmuSrc != tmu) - fxSelectSingleTMUSrc_NoLock(fxMesa, tmu, ti->LODblend); - - if (textureset == 0 || !fxMesa->haveTwoTMUs) - unitsmode = fxGetTexSetConfiguration(ctx, tObj, NULL); - else - unitsmode = fxGetTexSetConfiguration(ctx, NULL, tObj); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state = 0; - FX_grHints_NoLock(GR_HINT_STWHINT, 0); - - ifmt = ti->baseLevelInternalFormat; - - if (unitsmode & FX_UM_ALPHA_ITERATED) - locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (unitsmode & FX_UM_COLOR_ITERATED) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: envmode is %s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); - - alphaComb.Local = locala; - alphaComb.Invert = FXFALSE; - colorComb.Local = localc; - colorComb.Invert = FXFALSE; - - switch (ctx->Texture.Unit[textureset].EnvMode) { - case GL_DECAL: - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - case GL_MODULATE: - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - case GL_BLEND: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - /* Av = Af */ - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - else if (ifmt == GL_INTENSITY) { - /* Av = Af * (1 - It) + Ac * It */ - alphaComb.Function = GR_COMBINE_FUNCTION_BLEND; - alphaComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - alphaComb.Other = GR_COMBINE_OTHER_CONSTANT; - } - else { - /* Av = Af * At */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - if (fxMesa->type >= GR_SSTTYPE_Voodoo2) { - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_RGB; - colorComb.Other = GR_COMBINE_OTHER_CONSTANT; - } else if (ifmt == GL_INTENSITY) { - /* just a hack: RGB == ALPHA */ - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - colorComb.Other = GR_COMBINE_OTHER_CONSTANT; - } else { - /* Only Voodoo^2 can GL_BLEND (GR_COMBINE_FACTOR_TEXTURE_RGB) - * These settings assume that the TexEnv color is black and - * incoming fragment color is white. - */ - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - colorComb.Invert = FXTRUE; - _mesa_problem(NULL, "can't GL_BLEND with SST1"); - } - } - - grConstantColorValue( - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[0] * 255.0f)) ) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[1] * 255.0f)) << 8) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[2] * 255.0f)) << 16) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[3] * 255.0f)) << 24)); - break; - case GL_REPLACE: - if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - case GL_ADD: - if (ifmt == GL_ALPHA || - ifmt == GL_LUMINANCE_ALPHA || - ifmt == GL_RGBA) { - /* product of texel and fragment alpha */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - else if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - /* fragment alpha is unchanged */ - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - else { - /* sum of texel and fragment alpha */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - /* rgb unchanged */ - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } - else { - /* sum of texel and fragment rgb */ - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - default: - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: %x Texture.EnvMode not yet supported\n", - ctx->Texture.Unit[textureset].EnvMode); - } - return; - } - - grAlphaCombine(alphaComb.Function, - alphaComb.Factor, - alphaComb.Local, - alphaComb.Other, - alphaComb.Invert); - grColorCombine(colorComb.Function, - colorComb.Factor, - colorComb.Local, - colorComb.Other, - colorComb.Invert); -} - -#if 00 -static void -fxSetupTextureSingleTMU(GLcontext * ctx, GLuint textureset) -{ - BEGIN_BOARD_LOCK(); - fxSetupTextureSingleTMU_NoLock(ctx, textureset); - END_BOARD_LOCK(); -} -#endif - - -/************************* Double Texture Set ***************************/ - -static void -fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa, - struct gl_texture_object *tObj0, - struct gl_texture_object *tObj1) -{ -#define T0_NOT_IN_TMU 0x01 -#define T1_NOT_IN_TMU 0x02 -#define T0_IN_TMU0 0x04 -#define T1_IN_TMU0 0x08 -#define T0_IN_TMU1 0x10 -#define T1_IN_TMU1 0x20 - - tfxTexInfo *ti0 = fxTMGetTexInfo(tObj0); - tfxTexInfo *ti1 = fxTMGetTexInfo(tObj1); - GLuint tstate = 0; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock(...)\n"); - } - - /* We shouldn't need to do this. There is something wrong with - mutlitexturing when the TMUs are swapped. So, we're forcing - them to always be loaded correctly. !!! */ - if (ti0->whichTMU == FX_TMU1) - fxTMMoveOutTM_NoLock(fxMesa, tObj0); - if (ti1->whichTMU == FX_TMU0) - fxTMMoveOutTM_NoLock(fxMesa, tObj1); - - if (ti0->isInTM) { - switch (ti0->whichTMU) { - case FX_TMU0: - tstate |= T0_IN_TMU0; - break; - case FX_TMU1: - tstate |= T0_IN_TMU1; - break; - case FX_TMU_BOTH: - tstate |= T0_IN_TMU0 | T0_IN_TMU1; - break; - case FX_TMU_SPLIT: - tstate |= T0_NOT_IN_TMU; - break; - } - } - else - tstate |= T0_NOT_IN_TMU; - - if (ti1->isInTM) { - switch (ti1->whichTMU) { - case FX_TMU0: - tstate |= T1_IN_TMU0; - break; - case FX_TMU1: - tstate |= T1_IN_TMU1; - break; - case FX_TMU_BOTH: - tstate |= T1_IN_TMU0 | T1_IN_TMU1; - break; - case FX_TMU_SPLIT: - tstate |= T1_NOT_IN_TMU; - break; - } - } - else - tstate |= T1_NOT_IN_TMU; - - ti0->lastTimeUsed = fxMesa->texBindNumber; - ti1->lastTimeUsed = fxMesa->texBindNumber; - - /* Move texture maps into TMUs */ - - if (!(((tstate & T0_IN_TMU0) && (tstate & T1_IN_TMU1)) || - ((tstate & T0_IN_TMU1) && (tstate & T1_IN_TMU0)))) { - if (tObj0 == tObj1) - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU_BOTH); - else { - /* Find the minimal way to correct the situation */ - if ((tstate & T0_IN_TMU0) || (tstate & T1_IN_TMU1)) { - /* We have one in the standard order, setup the other */ - if (tstate & T0_IN_TMU0) { /* T0 is in TMU0, put T1 in TMU1 */ - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU1); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU0); - } - /* tmu0 and tmu1 are setup */ - } - else if ((tstate & T0_IN_TMU1) || (tstate & T1_IN_TMU0)) { - /* we have one in the reverse order, setup the other */ - if (tstate & T1_IN_TMU0) { /* T1 is in TMU0, put T0 in TMU1 */ - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU1); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU0); - } - tmu0 = 1; - tmu1 = 0; - } - else { /* Nothing is loaded */ - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU0); - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU1); - /* tmu0 and tmu1 are setup */ - } - } - } - - /* [dBorca] Hack alert: - * we put these in reverse order, so that if we can't - * do _REAL_ pointcast, the TMU0 table gets broadcasted - */ - if (!fxMesa->haveGlobalPaletteTexture) { - /* pointcast */ - if (ti1->info.format == GR_TEXFMT_P_8) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU1\n"); - } - fxMesa->Glide.grTexDownloadTableExt(ti1->whichTMU, ti1->paltype, &(ti1->palette)); - } - if (ti0->info.format == GR_TEXFMT_P_8) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU0\n"); - } - fxMesa->Glide.grTexDownloadTableExt(ti0->whichTMU, ti0->paltype, &(ti0->palette)); - } - } - - grTexSource(tmu0, ti0->tm[tmu0]->startAddr, - GR_MIPMAPLEVELMASK_BOTH, &(ti0->info)); - grTexClampMode(tmu0, ti0->sClamp, ti0->tClamp); - grTexFilterMode(tmu0, ti0->minFilt, ti0->maxFilt); - grTexMipMapMode(tmu0, ti0->mmMode, FXFALSE); - - grTexSource(tmu1, ti1->tm[tmu1]->startAddr, - GR_MIPMAPLEVELMASK_BOTH, &(ti1->info)); - grTexClampMode(tmu1, ti1->sClamp, ti1->tClamp); - grTexFilterMode(tmu1, ti1->minFilt, ti1->maxFilt); - grTexMipMapMode(tmu1, ti1->mmMode, FXFALSE); - -#undef T0_NOT_IN_TMU -#undef T1_NOT_IN_TMU -#undef T0_IN_TMU0 -#undef T1_IN_TMU0 -#undef T0_IN_TMU1 -#undef T1_IN_TMU1 -} - -static void -fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct tdfx_combine alphaComb, colorComb; - struct tdfx_texcombine tex0, tex1; - GrCombineLocal_t localc, locala; - tfxTexInfo *ti0, *ti1; - struct gl_texture_object *tObj0 = ctx->Texture.Unit[1]._Current; - struct gl_texture_object *tObj1 = ctx->Texture.Unit[0]._Current; - GLuint envmode, ifmt, unitsmode; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock(...)\n"); - } - - ti0 = fxTMGetTexInfo(tObj0); - fxTexValidate(ctx, tObj0); - - ti1 = fxTMGetTexInfo(tObj1); - fxTexValidate(ctx, tObj1); - - fxSetupDoubleTMU_NoLock(fxMesa, tObj0, tObj1); - - unitsmode = fxGetTexSetConfiguration(ctx, tObj0, tObj1); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state |= GR_STWHINT_ST_DIFF_TMU1; - FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - envmode = unitsmode & FX_UM_E_ENVMODE; - ifmt = unitsmode & FX_UM_E_IFMT; - - if (unitsmode & FX_UM_ALPHA_ITERATED) - locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (unitsmode & FX_UM_COLOR_ITERATED) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - - if ((ti0->whichTMU == FX_TMU1) || (ti1->whichTMU == FX_TMU0)) { - tmu0 = 1; - tmu1 = 0; - } - fxMesa->tmuSrc = FX_TMU_BOTH; - - tex0.InvertRGB = FXFALSE; - tex0.InvertAlpha = FXFALSE; - tex1.InvertRGB = FXFALSE; - tex1.InvertAlpha = FXFALSE; - alphaComb.Local = locala; - alphaComb.Invert = FXFALSE; - colorComb.Local = localc; - colorComb.Invert = FXFALSE; - - switch (envmode) { - case (FX_UM_E0_MODULATE | FX_UM_E1_MODULATE): - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */ - if (tmu0 == FX_TMU1) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; - } - - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */ - if (tmu1 == FX_TMU1) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertAlpha = FXTRUE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - if (ti0->baseLevelInternalFormat == GL_RGB) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - - - case (FX_UM_E0_MODULATE | FX_UM_E1_ADD): /* Quake 3 Sky */ - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - - case (FX_UM_E0_REPLACE | FX_UM_E1_ADD): /* Vulpine Sky */ - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - - case (FX_UM_E0_MODULATE | FX_UM_E1_REPLACE): /* Homeworld2 */ - { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - if (ifmt & (FX_UM_E0_RGB | FX_UM_E0_LUMINANCE)) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt & FX_UM_E0_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - } - default: - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: Unexpected dual texture mode encountered\n"); - return; - } - - grAlphaCombine(alphaComb.Function, - alphaComb.Factor, - alphaComb.Local, - alphaComb.Other, - alphaComb.Invert); - grColorCombine(colorComb.Function, - colorComb.Factor, - colorComb.Local, - colorComb.Other, - colorComb.Invert); - grTexCombine(GR_TMU0, - tex0.FunctionRGB, - tex0.FactorRGB, - tex0.FunctionAlpha, - tex0.FactorAlpha, - tex0.InvertRGB, - tex0.InvertAlpha); - grTexCombine(GR_TMU1, - tex1.FunctionRGB, - tex1.FactorRGB, - tex1.FunctionAlpha, - tex1.FactorAlpha, - tex1.InvertRGB, - tex1.InvertAlpha); -} - -/************************* No Texture ***************************/ - -static void -fxSetupTextureNone_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrCombineLocal_t localc, locala; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureNone_NoLock(...)\n"); - } - - if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 || - (ctx->Point.SmoothFlag) || - (ctx->Line.SmoothFlag) || - (ctx->Polygon.SmoothFlag)) locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (ctx->Light.ShadeModel == GL_SMOOTH || 1) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, - GR_COMBINE_OTHER_NONE, - FXFALSE); - - grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, - GR_COMBINE_OTHER_NONE, - FXFALSE); - - fxMesa->lastUnitsMode = FX_UM_NONE; -} - -#include "fxsetup.h" - -/************************************************************************/ -/************************** Texture Mode SetUp **************************/ -/************************************************************************/ - -static void -fxSetupTexture_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTexture_NoLock(...)\n"); - } - - if (fxMesa->HaveCmbExt) { - /* Texture Combine, Color Combine and Alpha Combine. */ - if ((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - fxMesa->haveTwoTMUs) { - fxSetupTextureDoubleTMUNapalm_NoLock(ctx); - } - else if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMUNapalm_NoLock(ctx, 0); - } - else if (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMUNapalm_NoLock(ctx, 1); - } - else { - fxSetupTextureNoneNapalm_NoLock(ctx); - } - } else { - /* Texture Combine, Color Combine and Alpha Combine. */ - if ((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - fxMesa->haveTwoTMUs) { - fxSetupTextureDoubleTMU_NoLock(ctx); - } - else if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMU_NoLock(ctx, 0); - } - else if (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMU_NoLock(ctx, 1); - } - else { - fxSetupTextureNone_NoLock(ctx); - } - } -} - -void -fxSetupTexture(GLcontext * ctx) -{ - BEGIN_BOARD_LOCK(); - fxSetupTexture_NoLock(ctx); - END_BOARD_LOCK(); -} - -/************************************************************************/ -/**************************** Blend SetUp *******************************/ -/************************************************************************/ - -void -fxDDBlendFuncSeparate(GLcontext * ctx, GLenum sfactor, GLenum dfactor, GLenum asfactor, GLenum adfactor) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - GLboolean isNapalm = (fxMesa->type >= GR_SSTTYPE_Voodoo4); - GLboolean have32bpp = (fxMesa->colDepth == 32); - GLboolean haveAlpha = fxMesa->haveHwAlpha; - GrAlphaBlendFnc_t sfact, dfact, asfact, adfact; - - /* - * 15/16 BPP alpha channel alpha blending modes - * 0x0 AZERO Zero - * 0x4 AONE One - * - * 32 BPP alpha channel alpha blending modes - * 0x0 AZERO Zero - * 0x1 ASRC_ALPHA Source alpha - * 0x3 ADST_ALPHA Destination alpha - * 0x4 AONE One - * 0x5 AOMSRC_ALPHA 1 - Source alpha - * 0x7 AOMDST_ALPHA 1 - Destination alpha - * - * If we don't have HW alpha buffer: - * DST_ALPHA == 1 - * ONE_MINUS_DST_ALPHA == 0 - * Unsupported modes are: - * 1 if used as src blending factor - * 0 if used as dst blending factor - */ - - switch (sfactor) { - case GL_ZERO: - sfact = GR_BLEND_ZERO; - break; - case GL_ONE: - sfact = GR_BLEND_ONE; - break; - case GL_DST_COLOR: - sfact = GR_BLEND_DST_COLOR; - break; - case GL_ONE_MINUS_DST_COLOR: - sfact = GR_BLEND_ONE_MINUS_DST_COLOR; - break; - case GL_SRC_ALPHA: - sfact = GR_BLEND_SRC_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - sfact = GR_BLEND_ONE_MINUS_SRC_ALPHA; - break; - case GL_DST_ALPHA: - sfact = haveAlpha ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_ALPHA: - sfact = haveAlpha ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_SRC_ALPHA_SATURATE: - sfact = GR_BLEND_ALPHA_SATURATE; - break; - case GL_SRC_COLOR: - if (isNapalm) { - sfact = GR_BLEND_SAME_COLOR_EXT; - break; - } - case GL_ONE_MINUS_SRC_COLOR: - if (isNapalm) { - sfact = GR_BLEND_ONE_MINUS_SAME_COLOR_EXT; - break; - } - default: - sfact = GR_BLEND_ONE; - break; - } - - switch (asfactor) { - case GL_ZERO: - asfact = GR_BLEND_ZERO; - break; - case GL_ONE: - asfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - asfact = have32bpp ? GR_BLEND_SRC_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - asfact = have32bpp ? GR_BLEND_ONE_MINUS_SRC_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_DST_COLOR: - case GL_DST_ALPHA: - asfact = (have32bpp && haveAlpha) ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_COLOR: - case GL_ONE_MINUS_DST_ALPHA: - asfact = (have32bpp && haveAlpha) ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_SRC_ALPHA_SATURATE: - asfact = GR_BLEND_ONE; - break; - default: - asfact = GR_BLEND_ONE; - break; - } - - switch (dfactor) { - case GL_ZERO: - dfact = GR_BLEND_ZERO; - break; - case GL_ONE: - dfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - dfact = GR_BLEND_SRC_COLOR; - break; - case GL_ONE_MINUS_SRC_COLOR: - dfact = GR_BLEND_ONE_MINUS_SRC_COLOR; - break; - case GL_SRC_ALPHA: - dfact = GR_BLEND_SRC_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - dfact = GR_BLEND_ONE_MINUS_SRC_ALPHA; - break; - case GL_DST_ALPHA: - dfact = haveAlpha ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_ALPHA: - dfact = haveAlpha ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_DST_COLOR: - if (isNapalm) { - dfact = GR_BLEND_SAME_COLOR_EXT; - break; - } - case GL_ONE_MINUS_DST_COLOR: - if (isNapalm) { - dfact = GR_BLEND_ONE_MINUS_SAME_COLOR_EXT; - break; - } - default: - dfact = GR_BLEND_ZERO; - break; - } - - switch (adfactor) { - case GL_ZERO: - adfact = GR_BLEND_ZERO; - break; - case GL_ONE: - adfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - adfact = have32bpp ? GR_BLEND_SRC_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - adfact = have32bpp ? GR_BLEND_ONE_MINUS_SRC_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_DST_COLOR: - case GL_DST_ALPHA: - adfact = (have32bpp && haveAlpha) ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_COLOR: - case GL_ONE_MINUS_DST_ALPHA: - adfact = (have32bpp && haveAlpha) ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - default: - adfact = GR_BLEND_ZERO; - break; - } - - if ((sfact != us->blendSrcFuncRGB) || (asfact != us->blendSrcFuncAlpha)) { - us->blendSrcFuncRGB = sfact; - us->blendSrcFuncAlpha = asfact; - fxMesa->new_state |= FX_NEW_BLEND; - } - - if ((dfact != us->blendDstFuncRGB) || (adfact != us->blendDstFuncAlpha)) { - us->blendDstFuncRGB = dfact; - us->blendDstFuncAlpha = adfact; - fxMesa->new_state |= FX_NEW_BLEND; - } -} - -void -fxDDBlendEquationSeparate(GLcontext * ctx, GLenum modeRGB, GLenum modeA) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - GrAlphaBlendOp_t q; - - switch (modeRGB) { - case GL_FUNC_ADD: - q = GR_BLEND_OP_ADD; - break; - case GL_FUNC_SUBTRACT: - q = GR_BLEND_OP_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - q = GR_BLEND_OP_REVSUB; - break; - default: - q = us->blendEqRGB; - } - if (q != us->blendEqRGB) { - us->blendEqRGB = q; - fxMesa->new_state |= FX_NEW_BLEND; - } - - switch (modeA) { - case GL_FUNC_ADD: - q = GR_BLEND_OP_ADD; - break; - case GL_FUNC_SUBTRACT: - q = GR_BLEND_OP_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - q = GR_BLEND_OP_REVSUB; - break; - default: - q = us->blendEqAlpha; - } - if (q != us->blendEqAlpha) { - us->blendEqAlpha = q; - fxMesa->new_state |= FX_NEW_BLEND; - } -} - -void -fxSetupBlend(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (fxMesa->HavePixExt) { - if (us->blendEnabled) { - fxMesa->Glide.grAlphaBlendFunctionExt(us->blendSrcFuncRGB, us->blendDstFuncRGB, - us->blendEqRGB, - us->blendSrcFuncAlpha, us->blendDstFuncAlpha, - us->blendEqAlpha); - } else { - fxMesa->Glide.grAlphaBlendFunctionExt(GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_OP_ADD, - GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_OP_ADD); - } - } else { - if (us->blendEnabled) { - grAlphaBlendFunction(us->blendSrcFuncRGB, us->blendDstFuncRGB, - us->blendSrcFuncAlpha, us->blendDstFuncAlpha); - } else { - grAlphaBlendFunction(GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_ONE, GR_BLEND_ZERO); - } - } -} - -/************************************************************************/ -/************************** Alpha Test SetUp ****************************/ -/************************************************************************/ - -void -fxDDAlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if ( - (us->alphaTestFunc != func) - || - (us->alphaTestRefValue != ref) - ) { - us->alphaTestFunc = func; - us->alphaTestRefValue = ref; - fxMesa->new_state |= FX_NEW_ALPHA; - } -} - -static void -fxSetupAlphaTest(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->alphaTestEnabled) { - GrAlpha_t ref = (GLint) (us->alphaTestRefValue * 255.0); - grAlphaTestFunction(us->alphaTestFunc - GL_NEVER + GR_CMP_NEVER); - grAlphaTestReferenceValue(ref); - } - else - grAlphaTestFunction(GR_CMP_ALWAYS); -} - -/************************************************************************/ -/************************** Depth Test SetUp ****************************/ -/************************************************************************/ - -void -fxDDDepthFunc(GLcontext * ctx, GLenum func) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->depthTestFunc != func) { - us->depthTestFunc = func; - fxMesa->new_state |= FX_NEW_DEPTH; - } -} - -void -fxDDDepthMask(GLcontext * ctx, GLboolean flag) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (flag != us->depthMask) { - us->depthMask = flag; - fxMesa->new_state |= FX_NEW_DEPTH; - } -} - -void -fxSetupDepthTest(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->depthTestEnabled) { - grDepthBufferFunction(us->depthTestFunc - GL_NEVER + GR_CMP_NEVER); - grDepthMask(us->depthMask); - } - else { - grDepthBufferFunction(GR_CMP_ALWAYS); - grDepthMask(FXFALSE); - } -} - -/************************************************************************/ -/************************** Stencil SetUp *******************************/ -/************************************************************************/ - -static GrStencil_t convertGLStencilOp( GLenum op ) -{ - switch ( op ) { - case GL_KEEP: - return GR_STENCILOP_KEEP; - case GL_ZERO: - return GR_STENCILOP_ZERO; - case GL_REPLACE: - return GR_STENCILOP_REPLACE; - case GL_INCR: - return GR_STENCILOP_INCR_CLAMP; - case GL_DECR: - return GR_STENCILOP_DECR_CLAMP; - case GL_INVERT: - return GR_STENCILOP_INVERT; - case GL_INCR_WRAP_EXT: - return GR_STENCILOP_INCR_WRAP; - case GL_DECR_WRAP_EXT: - return GR_STENCILOP_DECR_WRAP; - default: - _mesa_problem( NULL, "bad stencil op in convertGLStencilOp" ); - } - return GR_STENCILOP_KEEP; /* never get, silence compiler warning */ -} - -void -fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, - GLint ref, GLuint mask) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if ( - (us->stencilFunction != func) - || - (us->stencilRefValue != ref) - || - (us->stencilValueMask != mask) - ) { - us->stencilFunction = func; - us->stencilRefValue = ref; - us->stencilValueMask = mask; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if (us->stencilWriteMask != mask) { - us->stencilWriteMask = mask; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, - GLenum zfail, GLenum zpass) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if ( - (us->stencilFailFunc != sfail) - || - (us->stencilZFailFunc != zfail) - || - (us->stencilZPassFunc != zpass) - ) { - us->stencilFailFunc = sfail; - us->stencilZFailFunc = zfail; - us->stencilZPassFunc = zpass; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxSetupStencil (GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->stencilEnabled) { - GrCmpFnc_t stencilFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZPassFunc = GR_STENCILOP_KEEP; - if (!fxMesa->multipass) { - stencilFailFunc = convertGLStencilOp(us->stencilFailFunc); - stencilZFailFunc = convertGLStencilOp(us->stencilZFailFunc); - stencilZPassFunc = convertGLStencilOp(us->stencilZPassFunc); - } - grEnable(GR_STENCIL_MODE_EXT); - fxMesa->Glide.grStencilOpExt(stencilFailFunc, - stencilZFailFunc, - stencilZPassFunc); - fxMesa->Glide.grStencilFuncExt(us->stencilFunction - GL_NEVER + GR_CMP_NEVER, - us->stencilRefValue, - us->stencilValueMask); - fxMesa->Glide.grStencilMaskExt(us->stencilWriteMask); - } else { - grDisable(GR_STENCIL_MODE_EXT); - } -} - -void -fxSetupStencilFace (GLcontext * ctx, GLint face) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->stencilEnabled) { - GrCmpFnc_t stencilFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZPassFunc = GR_STENCILOP_KEEP; - if (!fxMesa->multipass) { - stencilFailFunc = convertGLStencilOp(ctx->Stencil.FailFunc[face]); - stencilZFailFunc = convertGLStencilOp(ctx->Stencil.ZFailFunc[face]); - stencilZPassFunc = convertGLStencilOp(ctx->Stencil.ZPassFunc[face]); - } - grEnable(GR_STENCIL_MODE_EXT); - fxMesa->Glide.grStencilOpExt(stencilFailFunc, - stencilZFailFunc, - stencilZPassFunc); - fxMesa->Glide.grStencilFuncExt(ctx->Stencil.Function[face] - GL_NEVER + GR_CMP_NEVER, - ctx->Stencil.Ref[face], - ctx->Stencil.ValueMask[face]); - fxMesa->Glide.grStencilMaskExt(ctx->Stencil.WriteMask[face]); - } else { - grDisable(GR_STENCIL_MODE_EXT); - } -} - -/************************************************************************/ -/**************************** Color Mask SetUp **************************/ -/************************************************************************/ - -void -fxDDColorMask(GLcontext * ctx, - GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - fxMesa->new_state |= FX_NEW_COLOR_MASK; - (void) r; - (void) g; - (void) b; - (void) a; -} - -void -fxSetupColorMask(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (fxMesa->colDepth == 32) { - /* 32bpp mode */ - fxMesa->Glide.grColorMaskExt(ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); - } - else { - /* 15/16 bpp mode */ - grColorMask(ctx->Color.ColorMask[RCOMP] | - ctx->Color.ColorMask[GCOMP] | - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); - } -} - - - - -/************************************************************************/ -/**************************** Fog Mode SetUp ****************************/ -/************************************************************************/ - -/* - * This is called during state update in order to update the Glide fog state. - */ -static void -fxSetupFog(GLcontext * ctx) -{ - if (ctx->Fog.Enabled /*&& ctx->FogMode==FOG_FRAGMENT */ ) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - /* update fog color */ - GLubyte col[4]; - col[0] = (unsigned int) (255 * ctx->Fog.Color[0]); - col[1] = (unsigned int) (255 * ctx->Fog.Color[1]); - col[2] = (unsigned int) (255 * ctx->Fog.Color[2]); - col[3] = (unsigned int) (255 * ctx->Fog.Color[3]); - grFogColorValue(FXCOLOR4(col)); - - if (fxMesa->fogTableMode != ctx->Fog.Mode || - fxMesa->fogDensity != ctx->Fog.Density || - fxMesa->fogStart != ctx->Fog.Start || - fxMesa->fogEnd != ctx->Fog.End) { - /* reload the fog table */ - switch (ctx->Fog.Mode) { - case GL_LINEAR: - guFogGenerateLinear(fxMesa->fogTable, ctx->Fog.Start, - ctx->Fog.End); - if (fxMesa->fogTable[0] > 63) { - /* [dBorca] Hack alert: - * As per Glide3 Programming Guide: - * The difference between consecutive fog values - * must be less than 64. - */ - fxMesa->fogTable[0] = 63; - } - break; - case GL_EXP: - guFogGenerateExp(fxMesa->fogTable, ctx->Fog.Density); - break; - case GL_EXP2: - guFogGenerateExp2(fxMesa->fogTable, ctx->Fog.Density); - break; - default: - ; - } - fxMesa->fogTableMode = ctx->Fog.Mode; - fxMesa->fogDensity = ctx->Fog.Density; - fxMesa->fogStart = ctx->Fog.Start; - fxMesa->fogEnd = ctx->Fog.End; - } - - grFogTable(fxMesa->fogTable); - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) { - grVertexLayout(GR_PARAM_FOG_EXT, GR_VERTEX_FOG_OFFSET << 2, - GR_PARAM_ENABLE); - grFogMode(GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); - } else { - grVertexLayout(GR_PARAM_FOG_EXT, GR_VERTEX_FOG_OFFSET << 2, - GR_PARAM_DISABLE); - grFogMode(GR_FOG_WITH_TABLE_ON_Q); - } - } - else { - grFogMode(GR_FOG_DISABLE); - } -} - -void -fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_FOG; - switch (pname) { - case GL_FOG_COORDINATE_SOURCE_EXT: { - GLenum p = (GLenum)*params; - if (p == GL_FOG_COORDINATE_EXT) { - _swrast_allow_vertex_fog(ctx, GL_TRUE); - _swrast_allow_pixel_fog(ctx, GL_FALSE); - _tnl_allow_vertex_fog( ctx, GL_TRUE); - _tnl_allow_pixel_fog( ctx, GL_FALSE); - } else { - _swrast_allow_vertex_fog(ctx, GL_FALSE); - _swrast_allow_pixel_fog(ctx, GL_TRUE); - _tnl_allow_vertex_fog( ctx, GL_FALSE); - _tnl_allow_pixel_fog( ctx, GL_TRUE); - } - break; - } - default: - ; - } -} - -/************************************************************************/ -/************************** Scissor Test SetUp **************************/ -/************************************************************************/ - -/* This routine is used in managing the lock state, and therefore can't lock */ -void -fxSetScissorValues(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - int xmin, xmax; - int ymin, ymax; - - if (ctx->Scissor.Enabled) { - xmin = ctx->Scissor.X; - xmax = ctx->Scissor.X + ctx->Scissor.Width; - ymin = ctx->Scissor.Y; - ymax = ctx->Scissor.Y + ctx->Scissor.Height; - - if (xmin < 0) - xmin = 0; - if (xmax > fxMesa->width) - xmax = fxMesa->width; - if (ymin < fxMesa->screen_height - fxMesa->height) - ymin = fxMesa->screen_height - fxMesa->height; - if (ymax > fxMesa->screen_height - 0) - ymax = fxMesa->screen_height - 0; - } - else { - xmin = 0; - ymin = 0; - xmax = fxMesa->width; - ymax = fxMesa->height; - } - - fxMesa->clipMinX = xmin; - fxMesa->clipMinY = ymin; - fxMesa->clipMaxX = xmax; - fxMesa->clipMaxY = ymax; - grClipWindow(xmin, ymin, xmax, ymax); -} - -void -fxSetupScissor(GLcontext * ctx) -{ - BEGIN_BOARD_LOCK(); - fxSetScissorValues(ctx); - END_BOARD_LOCK(); -} - -void -fxDDScissor(GLcontext * ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_SCISSOR; -} - -/************************************************************************/ -/*************************** Cull mode setup ****************************/ -/************************************************************************/ - - -void -fxDDCullFace(GLcontext * ctx, GLenum mode) -{ - (void) mode; - FX_CONTEXT(ctx)->new_state |= FX_NEW_CULL; -} - -void -fxDDFrontFace(GLcontext * ctx, GLenum mode) -{ - (void) mode; - FX_CONTEXT(ctx)->new_state |= FX_NEW_CULL; -} - - -void -fxSetupCull(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrCullMode_t mode = GR_CULL_DISABLE; - - if (ctx->Polygon.CullFlag && (fxMesa->raster_primitive == GL_TRIANGLES)) { - switch (ctx->Polygon.CullFaceMode) { - case GL_BACK: - if (ctx->Polygon.FrontFace == GL_CCW) - mode = GR_CULL_NEGATIVE; - else - mode = GR_CULL_POSITIVE; - break; - case GL_FRONT: - if (ctx->Polygon.FrontFace == GL_CCW) - mode = GR_CULL_POSITIVE; - else - mode = GR_CULL_NEGATIVE; - break; - case GL_FRONT_AND_BACK: - /* Handled as a fallback on triangles in tdfx_tris.c */ - return; - default: - ASSERT(0); - break; - } - } - - if (fxMesa->cullMode != mode) { - fxMesa->cullMode = mode; - grCullMode(mode); - } -} - - -/************************************************************************/ -/****************************** DD Enable ******************************/ -/************************************************************************/ - -void -fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(%s)\n", state ? "fxDDEnable" : "fxDDDisable", - _mesa_lookup_enum_by_nr(cap)); - } - - switch (cap) { - case GL_ALPHA_TEST: - if (state != us->alphaTestEnabled) { - us->alphaTestEnabled = state; - fxMesa->new_state |= FX_NEW_ALPHA; - } - break; - case GL_BLEND: - if (state != us->blendEnabled) { - us->blendEnabled = state; - fxMesa->new_state |= FX_NEW_BLEND; - } - break; - case GL_DEPTH_TEST: - if (state != us->depthTestEnabled) { - us->depthTestEnabled = state; - fxMesa->new_state |= FX_NEW_DEPTH; - } - break; - case GL_STENCIL_TEST: - if (fxMesa->haveHwStencil && state != us->stencilEnabled) { - us->stencilEnabled = state; - fxMesa->new_state |= FX_NEW_STENCIL; - } - break; - case GL_DITHER: - if (state) { - grDitherMode(GR_DITHER_4x4); - } - else { - grDitherMode(GR_DITHER_DISABLE); - } - break; - case GL_SCISSOR_TEST: - fxMesa->new_state |= FX_NEW_SCISSOR; - break; - case GL_SHARED_TEXTURE_PALETTE_EXT: - fxDDTexUseGlbPalette(ctx, state); - break; - case GL_FOG: - fxMesa->new_state |= FX_NEW_FOG; - break; - case GL_CULL_FACE: - fxMesa->new_state |= FX_NEW_CULL; - break; - case GL_LINE_SMOOTH: - case GL_LINE_STIPPLE: - case GL_POINT_SMOOTH: - case GL_POLYGON_SMOOTH: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - default: - ; /* XXX no-op? */ - } -} - - - - -/************************************************************************/ -/************************** Changes to units state **********************/ -/************************************************************************/ - - -/* All units setup is handled under texture setup. - */ -void -fxDDShadeModel(GLcontext * ctx, GLenum mode) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_TEXTURING; -} - - - -/************************************************************************/ -/****************************** Units SetUp *****************************/ -/************************************************************************/ -static void -fx_print_state_flags(const char *msg, GLuint flags) -{ - fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s\n", - msg, - flags, - (flags & FX_NEW_TEXTURING) ? "texture, " : "", - (flags & FX_NEW_BLEND) ? "blend, " : "", - (flags & FX_NEW_ALPHA) ? "alpha, " : "", - (flags & FX_NEW_FOG) ? "fog, " : "", - (flags & FX_NEW_SCISSOR) ? "scissor, " : "", - (flags & FX_NEW_COLOR_MASK) ? "colormask, " : "", - (flags & FX_NEW_CULL) ? "cull, " : "", - (flags & FX_NEW_STENCIL) ? "stencil, " : ""); -} - -void -fxSetupFXUnits(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint newstate = fxMesa->new_state; - - if (TDFX_DEBUG & VERBOSE_DRIVER) - fx_print_state_flags("fxSetupFXUnits", newstate); - - if (newstate) { - if (newstate & FX_NEW_TEXTURING) - fxSetupTexture(ctx); - - if (newstate & FX_NEW_BLEND) - fxSetupBlend(ctx); - - if (newstate & FX_NEW_ALPHA) - fxSetupAlphaTest(ctx); - - if (newstate & FX_NEW_DEPTH) - fxSetupDepthTest(ctx); - - if (newstate & FX_NEW_STENCIL) - fxSetupStencil(ctx); - - if (newstate & FX_NEW_FOG) - fxSetupFog(ctx); - - if (newstate & FX_NEW_SCISSOR) - fxSetupScissor(ctx); - - if (newstate & FX_NEW_COLOR_MASK) - fxSetupColorMask(ctx); - - if (newstate & FX_NEW_CULL) - fxSetupCull(ctx); - - fxMesa->new_state = 0; - } -} - - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_setup(void); -int -gl_fx_dummy_function_setup(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxsetup.h b/src/mesa/drivers/glide/fxsetup.h deleted file mode 100644 index 9d337d4b0d..0000000000 --- a/src/mesa/drivers/glide/fxsetup.h +++ /dev/null @@ -1,850 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ -/* This code belongs to fxsetup.c, but I didn't want to clutter - * the original code with Napalm specifics, in order to keep things - * clear -- especially for backward compatibility. I should have - * put it into another .c file, but I didn't want to export so many - * things... - * The point is, Napalm uses a different technique for texture env. - * SST1 Single texturing: - * setup standard grTexCombine - * fiddle with grColorCombine/grAlphaCombine - * SST1 Multi texturing: - * fiddle with grTexCombine/grColorCombine/grAlphaCombine - * Napalm Single texturing: - * setup standard grColorCombineExt/grAlphaCombineExt - * fiddle with grTexColorCombine/grTexAlphaCombine - * Napalm Multi texturing: - * setup standard grColorCombineExt/grAlphaCombineExt - * fiddle with grTexColorCombine/grTexAlphaCombine - */ - -/* - * These macros are used below when handling COMBINE_EXT. - */ -#define TEXENV_OPERAND_INVERTED(operand) \ - (((operand) == GL_ONE_MINUS_SRC_ALPHA) \ - || ((operand) == GL_ONE_MINUS_SRC_COLOR)) -#define TEXENV_OPERAND_ALPHA(operand) \ - (((operand) == GL_SRC_ALPHA) || ((operand) == GL_ONE_MINUS_SRC_ALPHA)) -#define TEXENV_SETUP_ARG_A(param, source, operand, iteratedAlpha) \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_ALPHA; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CALPHA; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITALPHA; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedAlpha; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } - -#define TEXENV_SETUP_ARG_RGB(param, source, operand, iteratedColor, iteratedAlpha) \ - if (!TEXENV_OPERAND_ALPHA(operand)) { \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_RGB; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CCOLOR; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITRGB; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedColor; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } \ - } else { \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_ALPHA; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CALPHA; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITALPHA; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedAlpha; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } \ - } - -#define TEXENV_SETUP_MODE_RGB(param, operand) \ - switch (operand) { \ - case GL_SRC_COLOR: \ - case GL_SRC_ALPHA: \ - param = GR_FUNC_MODE_X; \ - break; \ - case GL_ONE_MINUS_SRC_ALPHA: \ - case GL_ONE_MINUS_SRC_COLOR: \ - param = GR_FUNC_MODE_ONE_MINUS_X; \ - break; \ - default: \ - param = GR_FUNC_MODE_ZERO; \ - break; \ - } - -#define TEXENV_SETUP_MODE_A(param, operand) \ - switch (operand) { \ - case GL_SRC_ALPHA: \ - param = GR_FUNC_MODE_X; \ - break; \ - case GL_ONE_MINUS_SRC_ALPHA: \ - param = GR_FUNC_MODE_ONE_MINUS_X; \ - break; \ - default: \ - param = GR_FUNC_MODE_ZERO; \ - break; \ - } - -static void -fxSetupTextureEnvNapalm_NoLock(GLcontext * ctx, GLuint textureset, GLuint tmu, GLboolean iterated) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[textureset]; - struct tdfx_combine_alpha_ext alphaComb; - struct tdfx_combine_color_ext colorComb; - const GLfloat *envColor = texUnit->EnvColor; - GrCombineLocal_t localc, locala; /* fragmentColor/Alpha */ - GLint ifmt; - tfxTexInfo *ti; - struct gl_texture_object *tObj = texUnit->_Current; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock(unit %u, TMU %u, iterated %d)\n", - textureset, tmu, iterated); - } - - ti = fxTMGetTexInfo(tObj); - - ifmt = ti->baseLevelInternalFormat; - - if (iterated) { - /* we don't have upstream TMU */ - locala = GR_CMBX_ITALPHA; - localc = GR_CMBX_ITRGB; - } else { - /* we have upstream TMU */ - locala = GR_CMBX_OTHER_TEXTURE_ALPHA; - localc = GR_CMBX_OTHER_TEXTURE_RGB; - } - - alphaComb.InvertD = FXFALSE; - alphaComb.Shift = 0; - alphaComb.Invert = FXFALSE; - colorComb.InvertD = FXFALSE; - colorComb.Shift = 0; - colorComb.Invert = FXFALSE; - - switch (texUnit->EnvMode) { - case GL_DECAL: - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - - colorComb.SourceA = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = localc; - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - break; - case GL_MODULATE: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - case GL_BLEND: - if (ifmt == GL_INTENSITY) { - alphaComb.SourceA = GR_CMBX_TMU_CALPHA; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = locala; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = GR_CMBX_TMU_CCOLOR; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = localc; - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - } - - fxMesa->Glide.grConstantColorValueExt(tmu, - (((GLuint)(envColor[0] * 255.0f)) ) | - (((GLuint)(envColor[1] * 255.0f)) << 8) | - (((GLuint)(envColor[2] * 255.0f)) << 16) | - (((GLuint)(envColor[3] * 255.0f)) << 24)); - break; - case GL_REPLACE: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - case GL_ADD: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else if (ifmt == GL_INTENSITY) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - /* COMBINE_EXT */ - case GL_COMBINE_EXT: - /* XXX todo - INCOMPLETE!!! */ - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) { -#if 1 - fprintf(stderr, "COMBINE_EXT: %s + %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB), - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); -#else - fprintf(stderr, "Texture Unit %d\n", textureset); - fprintf(stderr, " GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); - fprintf(stderr, " GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - fprintf(stderr, " GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - fprintf(stderr, " GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); - fprintf(stderr, " GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); - fprintf(stderr, " GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); - fprintf(stderr, " GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); - fprintf(stderr, " GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); - fprintf(stderr, " GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); - fprintf(stderr, " GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); - fprintf(stderr, " GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); - fprintf(stderr, " GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); - fprintf(stderr, " GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); - fprintf(stderr, " GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); - fprintf(stderr, " GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); - fprintf(stderr, " GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); - fprintf(stderr, " GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); - fprintf(stderr, " GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", envColor[0], envColor[1], envColor[2], envColor[3]); -#endif - } - - alphaComb.Shift = texUnit->Combine.ScaleShiftA; - colorComb.Shift = texUnit->Combine.ScaleShiftRGB; - - switch (texUnit->Combine.ModeRGB) { - case GL_MODULATE: - /* Arg0 * Arg1 == (A + 0) * C + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_ZERO; - TEXENV_SETUP_ARG_RGB(colorComb.SourceC, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - colorComb.InvertC = TEXENV_OPERAND_INVERTED( - texUnit->Combine.OperandRGB[1]); - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_REPLACE: - /* Arg0 == (A + 0) * 1 + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_ZERO; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_ADD: - /* Arg0 + Arg1 = (A + B) * 1 + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - TEXENV_SETUP_ARG_RGB(colorComb.SourceB, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeB, - texUnit->Combine.OperandRGB[1]); - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_INTERPOLATE_EXT: - /* Arg0 * Arg2 + Arg1 * (1 - Arg2) == - * (Arg0 - Arg1) * Arg2 + Arg1 == (A - B) * C + D - */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - TEXENV_SETUP_ARG_RGB(colorComb.SourceB, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - if (TEXENV_OPERAND_INVERTED(texUnit->Combine.OperandRGB[1])) { - /* Hack alert!!! This case is wrong!!! */ - fprintf(stderr, "COMBINE_EXT_color: WRONG!!!\n"); - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - } else { - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - } - /* - * The Source/Operand for the C value must - * specify some kind of alpha value. - */ - TEXENV_SETUP_ARG_A(colorComb.SourceC, - texUnit->Combine.SourceRGB[2], - texUnit->Combine.OperandRGB[2], - locala); - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - break; - default: - fprintf(stderr, "COMBINE_EXT_color: %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - } - - switch (texUnit->Combine.ModeA) { - case GL_MODULATE: - /* Arg0 * Arg1 == (A + 0) * C + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_ZERO; - TEXENV_SETUP_ARG_A(alphaComb.SourceC, - texUnit->Combine.SourceA[1], - texUnit->Combine.OperandA[1], - locala); - alphaComb.InvertC = TEXENV_OPERAND_INVERTED( - texUnit->Combine.OperandA[1]); - alphaComb.SourceD = GR_CMBX_ZERO; - break; - case GL_REPLACE: - /* Arg0 == (A + 0) * 1 + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_ZERO; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - break; - case GL_ADD: - /* Arg0 + Arg1 = (A + B) * 1 + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - TEXENV_SETUP_ARG_A(alphaComb.SourceB, - texUnit->Combine.SourceA[1], - texUnit->Combine.OperandA[1], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeB, - texUnit->Combine.OperandA[1]); - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - break; - default: - fprintf(stderr, "COMBINE_EXT_alpha: %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - } - - fxMesa->Glide.grConstantColorValueExt(tmu, - (((GLuint)(envColor[0] * 255.0f)) ) | - (((GLuint)(envColor[1] * 255.0f)) << 8) | - (((GLuint)(envColor[2] * 255.0f)) << 16) | - (((GLuint)(envColor[3] * 255.0f)) << 24)); - break; - - default: - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock: %x Texture.EnvMode not yet supported\n", - texUnit->EnvMode); - } - return; - } - - /* On Napalm we simply put the color combine unit into passthrough mode - * and do everything we need with the texture combine units. */ - fxMesa->Glide.grColorCombineExt(GR_CMBX_TEXTURE_RGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grAlphaCombineExt(GR_CMBX_TEXTURE_ALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - - fxMesa->Glide.grTexAlphaCombineExt(tmu, - alphaComb.SourceA, - alphaComb.ModeA, - alphaComb.SourceB, - alphaComb.ModeB, - alphaComb.SourceC, - alphaComb.InvertC, - alphaComb.SourceD, - alphaComb.InvertD, - alphaComb.Shift, - alphaComb.Invert); - fxMesa->Glide.grTexColorCombineExt(tmu, - colorComb.SourceA, - colorComb.ModeA, - colorComb.SourceB, - colorComb.ModeB, - colorComb.SourceC, - colorComb.InvertC, - colorComb.SourceD, - colorComb.InvertD, - colorComb.Shift, - colorComb.Invert); -} - - -/************************* Single Texture Set ***************************/ - -static void -fxSelectSingleTMUSrcNapalm_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSelectSingleTMUSrcNapalm_NoLock(%d, %d)\n", tmu, LODblend); - } - - if (LODblend) { - /* XXX todo - GR_CMBX_LOD_FRAC? */ - fxMesa->tmuSrc = FX_TMU_SPLIT; - } - else { - if (tmu != FX_TMU1) { - /* disable tex1 */ - if (fxMesa->haveTwoTMUs) { - fxMesa->Glide.grTexAlphaCombineExt(FX_TMU1, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grTexColorCombineExt(FX_TMU1, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - } - - fxMesa->tmuSrc = FX_TMU0; - } - else { -#if 1 - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - FXFALSE, - FXFALSE); -#else - /* [dBorca] why, oh why? doesn't work! stupid Glide? */ - fxMesa->Glide.grTexAlphaCombineExt(FX_TMU0, - GR_CMBX_OTHER_TEXTURE_ALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grTexColorCombineExt(FX_TMU0, - GR_CMBX_OTHER_TEXTURE_RGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); -#endif - - fxMesa->tmuSrc = FX_TMU1; - } - } -} - -static void -fxSetupTextureSingleTMUNapalm_NoLock(GLcontext * ctx, GLuint textureset) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint unitsmode; - tfxTexInfo *ti; - struct gl_texture_object *tObj = ctx->Texture.Unit[textureset]._Current; - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock(%d)\n", textureset); - } - - ti = fxTMGetTexInfo(tObj); - - fxTexValidate(ctx, tObj); - - fxSetupSingleTMU_NoLock(fxMesa, tObj); - - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - if (fxMesa->tmuSrc != tmu) - fxSelectSingleTMUSrcNapalm_NoLock(fxMesa, tmu, ti->LODblend); - - if (textureset == 0 || !fxMesa->haveTwoTMUs) - unitsmode = fxGetTexSetConfiguration(ctx, tObj, NULL); - else - unitsmode = fxGetTexSetConfiguration(ctx, NULL, tObj); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state = 0; - FX_grHints_NoLock(GR_HINT_STWHINT, 0); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock: envmode is %s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); - - /* [dBorca] Hack alert: - * what if we're in split mode? (LODBlend) - * also should we update BOTH TMUs in FX_TMU_BOTH mode? - */ - fxSetupTextureEnvNapalm_NoLock(ctx, textureset, tmu, GL_TRUE); -} - - -/************************* Double Texture Set ***************************/ - -static void -fxSetupTextureDoubleTMUNapalm_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti0, *ti1; - struct gl_texture_object *tObj0 = ctx->Texture.Unit[1]._Current; - struct gl_texture_object *tObj1 = ctx->Texture.Unit[0]._Current; - GLuint unitsmode; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock(...)\n"); - } - - ti0 = fxTMGetTexInfo(tObj0); - fxTexValidate(ctx, tObj0); - - ti1 = fxTMGetTexInfo(tObj1); - fxTexValidate(ctx, tObj1); - - fxSetupDoubleTMU_NoLock(fxMesa, tObj0, tObj1); - - unitsmode = fxGetTexSetConfiguration(ctx, tObj0, tObj1); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state |= GR_STWHINT_ST_DIFF_TMU1; - FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - - if ((ti0->whichTMU == FX_TMU1) || (ti1->whichTMU == FX_TMU0)) { - tmu0 = 1; - tmu1 = 0; - } - fxMesa->tmuSrc = FX_TMU_BOTH; - - /* OpenGL vs Glide texture pipeline */ - fxSetupTextureEnvNapalm_NoLock(ctx, 0, 1, GL_TRUE); - fxSetupTextureEnvNapalm_NoLock(ctx, 1, 0, GL_FALSE); -} - -/************************* No Texture ***************************/ - -static void -fxSetupTextureNoneNapalm_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureNoneNapalm_NoLock(...)\n"); - } - - /* the combiner formula is: (A + B) * C + D - ** - ** a = tc_otherselect - ** a_mode = tc_invert_other - ** b = tc_localselect - ** b_mode = tc_invert_local - ** c = (tc_mselect, tc_mselect_7) - ** d = (tc_add_clocal, tc_add_alocal) - ** shift = tc_outshift - ** invert = tc_invert_output - */ - - fxMesa->Glide.grColorCombineExt(GR_CMBX_ITRGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grAlphaCombineExt(GR_CMBX_ITALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - - fxMesa->lastUnitsMode = FX_UM_NONE; -} diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c deleted file mode 100644 index 940c8fd0b9..0000000000 --- a/src/mesa/drivers/glide/fxtexman.c +++ /dev/null @@ -1,874 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxtexman.c - 3Dfx VooDoo texture memory functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "hash.h" -#include "fxdrv.h" - -int texSwaps = 0; -static FxU32 texBoundMask; - -#define FX_2MB_SPLIT 0x200000 - -static struct gl_texture_object *fxTMFindOldestObject(fxMesaContext fxMesa, - int tmu); - - -#ifdef TEXSANITY -static void -fubar() -{ -} - - /* Sanity Check */ -static void -sanity(fxMesaContext fxMesa) -{ - MemRange *tmp, *prev, *pos; - - prev = 0; - tmp = fxMesa->tmFree[0]; - while (tmp) { - if (!tmp->startAddr && !tmp->endAddr) { - fprintf(stderr, "Textures fubar\n"); - fubar(); - } - if (tmp->startAddr >= tmp->endAddr) { - fprintf(stderr, "Node fubar\n"); - fubar(); - } - if (prev && (prev->startAddr >= tmp->startAddr || - prev->endAddr > tmp->startAddr)) { - fprintf(stderr, "Sorting fubar\n"); - fubar(); - } - prev = tmp; - tmp = tmp->next; - } - prev = 0; - tmp = fxMesa->tmFree[1]; - while (tmp) { - if (!tmp->startAddr && !tmp->endAddr) { - fprintf(stderr, "Textures fubar\n"); - fubar(); - } - if (tmp->startAddr >= tmp->endAddr) { - fprintf(stderr, "Node fubar\n"); - fubar(); - } - if (prev && (prev->startAddr >= tmp->startAddr || - prev->endAddr > tmp->startAddr)) { - fprintf(stderr, "Sorting fubar\n"); - fubar(); - } - prev = tmp; - tmp = tmp->next; - } -} -#endif - -static MemRange * -fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end) -{ - MemRange *result = 0; - - if (fxMesa->tmPool) { - result = fxMesa->tmPool; - fxMesa->tmPool = fxMesa->tmPool->next; - } - else { - if (!(result = MALLOC(sizeof(MemRange)))) { - fprintf(stderr, "fxTMNewRangeNode: ERROR: out of memory!\n"); - fxCloseHardware(); - exit(-1); - } - } - result->startAddr = start; - result->endAddr = end; - return result; -} - -#if 1 -#define fxTMDeleteRangeNode(fxMesa, range) \ - do { \ - range->next = fxMesa->tmPool; \ - fxMesa->tmPool = range; \ - } while (0); -#else -static void -fxTMDeleteRangeNode(fxMesaContext fxMesa, MemRange * range) -{ - range->next = fxMesa->tmPool; - fxMesa->tmPool = range; -} -#endif - -static void -fxTMUInit(fxMesaContext fxMesa, int tmu) -{ - MemRange *tmn, *last; - FxU32 start, end, blockstart, blockend, chunk; - - start = grTexMinAddress(tmu); - end = grTexMaxAddress(tmu); - - chunk = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT; - - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo TMU%d configuration:\n", tmu); - } - - fxMesa->freeTexMem[tmu] = end - start; - fxMesa->tmFree[tmu] = NULL; - - last = 0; - blockstart = start; - while (blockstart < end) { - if (blockstart + chunk > end) - blockend = end; - else - blockend = blockstart + chunk; - - if (fxMesa->verbose) - fprintf(stderr, "Voodoo %08u-%08u\n", - (unsigned int) blockstart, (unsigned int) blockend); - - tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend); - tmn->next = NULL; - - - if (last) - last->next = tmn; - else - fxMesa->tmFree[tmu] = tmn; - last = tmn; - - blockstart += chunk; - } -} - -static int -fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size) -{ - MemRange *prev, *tmp; - int result; - struct gl_texture_object *obj; - - if (fxMesa->HaveTexUma) { - tmu = FX_TMU0; - } - - while (1) { - prev = 0; - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ - result = tmp->startAddr; - tmp->startAddr += size; - if (tmp->startAddr == tmp->endAddr) { /* Empty */ - if (prev) { - prev->next = tmp->next; - } - else { - fxMesa->tmFree[tmu] = tmp->next; - } - fxTMDeleteRangeNode(fxMesa, tmp); - } - fxMesa->freeTexMem[tmu] -= size; - return result; - } - prev = tmp; - tmp = tmp->next; - } - /* No free space. Discard oldest */ - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFindStartAddr: No free space. Discard oldest\n"); - } - obj = fxTMFindOldestObject(fxMesa, tmu); - if (!obj) { - fprintf(stderr, "fxTMFindStartAddr: ERROR: No space for texture\n"); - return -1; - } - fxTMMoveOutTM(fxMesa, obj); - texSwaps++; - } -} - -int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti) -{ - MemRange *tmp; - int size; - - if (fxMesa->HaveTexUma) { - return FXTRUE; - } - - size = grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ - return FXTRUE; - } - tmp = tmp->next; - } - - return FXFALSE; -} - -static void -fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range) -{ - MemRange *tmp, *prev; - - if (fxMesa->HaveTexUma) { - tmu = FX_TMU0; - } - - if (range->startAddr == range->endAddr) { - fxTMDeleteRangeNode(fxMesa, range); - return; - } - fxMesa->freeTexMem[tmu] += range->endAddr - range->startAddr; - prev = 0; - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (range->startAddr > tmp->startAddr) { - prev = tmp; - tmp = tmp->next; - } - else - break; - } - /* When we create the regions, we make a split at the 2MB boundary. - Now we have to make sure we don't join those 2MB boundary regions - back together again. */ - range->next = tmp; - if (tmp) { - if (range->endAddr == tmp->startAddr - && tmp->startAddr & texBoundMask) { - /* Combine */ - tmp->startAddr = range->startAddr; - fxTMDeleteRangeNode(fxMesa, range); - range = tmp; - } - } - if (prev) { - if (prev->endAddr == range->startAddr - && range->startAddr & texBoundMask) { - /* Combine */ - prev->endAddr = range->endAddr; - prev->next = range->next; - fxTMDeleteRangeNode(fxMesa, range); - } - else - prev->next = range; - } - else { - fxMesa->tmFree[tmu] = range; - } -} - -static struct gl_texture_object * -fxTMFindOldestObject(fxMesaContext fxMesa, int tmu) -{ - GLuint age, old, lasttime, bindnumber; - GLfloat lowestPriority; - struct gl_texture_object *obj, *lowestPriorityObj; - struct _mesa_HashTable *textures = fxMesa->glCtx->Shared->TexObjects; - GLuint id; - - if (!_mesa_HashFirstEntry(textures)) - return 0; - - obj = NULL; - old = 0; - - lowestPriorityObj = NULL; - lowestPriority = 1.0F; - - bindnumber = fxMesa->texBindNumber; - - for (id = _mesa_HashFirstEntry(textures); - id; - id = _mesa_HashNextEntry(textures, id)) { - struct gl_texture_object *tmp - = (struct gl_texture_object *) _mesa_HashLookup(textures, id); - tfxTexInfo *info = fxTMGetTexInfo(tmp); - - if (info && info->isInTM && - ((info->whichTMU == tmu) || - (info->whichTMU == FX_TMU_BOTH) || - (info->whichTMU == FX_TMU_SPLIT) || - fxMesa->HaveTexUma - ) - ) { - lasttime = info->lastTimeUsed; - - if (lasttime > bindnumber) - age = bindnumber + (UINT_MAX - lasttime + 1); /* TO DO: check wrap around */ - else - age = bindnumber - lasttime; - - if (age >= old) { - old = age; - obj = tmp; - } - - /* examine priority */ - if (tmp->Priority < lowestPriority) { - lowestPriority = tmp->Priority; - lowestPriorityObj = tmp; - } - } - } - - if (lowestPriorityObj != NULL) { - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority); - } - return lowestPriorityObj; - } - else { - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - if (obj != NULL) { - fprintf(stderr, "fxTMFindOldestObject: %d age=%d\n", obj->Name, old); - } - } - return obj; - } -} - -static MemRange * -fxTMAddObj(fxMesaContext fxMesa, - struct gl_texture_object *tObj, GLint tmu, int texmemsize) -{ - FxI32 startAddr; - MemRange *range; - - startAddr = fxTMFindStartAddr(fxMesa, tmu, texmemsize); - if (startAddr < 0) - return 0; - range = fxTMNewRangeNode(fxMesa, startAddr, startAddr + texmemsize); - return range; -} - -/* External Functions */ - -void -fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint where) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int i, l; - int texmemsize; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTMMoveInTM_NoLock(%d)\n", tObj->Name); - } - - fxMesa->stats.reqTexUpload++; - - if (!ti->validated) { - fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - if (ti->isInTM) { - if (ti->whichTMU == where) - return; - if (where == FX_TMU_SPLIT || ti->whichTMU == FX_TMU_SPLIT) - fxTMMoveOutTM_NoLock(fxMesa, tObj); - else { - if (ti->whichTMU == FX_TMU_BOTH) - return; - where = FX_TMU_BOTH; - } - } - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) { - fprintf(stderr, "fxTMMoveInTM_NoLock: downloading %p (%d) in texture memory in %d\n", - (void *)tObj, tObj->Name, where); - } - - ti->whichTMU = (FxU32) where; - - switch (where) { - case FX_TMU0: - case FX_TMU1: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - ti->tm[where] = fxTMAddObj(fxMesa, tObj, where, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - grTexDownloadMipMapLevel(where, - ti->tm[where]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - } - break; - case FX_TMU_SPLIT: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD, &(ti->info)); - ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); - ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, - texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, - texImage->Data); - } - break; - case FX_TMU_BOTH: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - /*texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));*/ - ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - } - break; - default: - fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: wrong tmu (%d)\n", where); - fxCloseHardware(); - exit(-1); - } - - fxMesa->stats.texUpload++; - - ti->isInTM = GL_TRUE; -} - - -void -fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint where) -{ - BEGIN_BOARD_LOCK(); - fxTMMoveInTM_NoLock(fxMesa, tObj, where); - END_BOARD_LOCK(); -} - - -void -fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint level) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GrLOD_t lodlevel; - GLint tmu; - struct gl_texture_image *texImage = tObj->Image[0][level]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMReloadMipMapLevel(%p (%d), %d)\n", (void *)tObj, tObj->Name, level); - } - - assert(mml); - assert(mml->width > 0); - assert(mml->height > 0); - assert(mml->glideFormat > 0); - assert(ti->isInTM); - - if (!ti->validated) { - fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - tmu = (int) ti->whichTMU; - fxMesa->stats.reqTexUpload++; - fxMesa->stats.texUpload++; - - lodlevel = ti->info.largeLodLog2 - (level - ti->minLevel); - - switch (tmu) { - case FX_TMU0: - case FX_TMU1: - grTexDownloadMipMapLevel(tmu, - ti->tm[tmu]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - break; - case FX_TMU_SPLIT: - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[GR_TMU0]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[GR_TMU1]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, texImage->Data); - break; - case FX_TMU_BOTH: - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[GR_TMU0]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[GR_TMU1]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - break; - - default: - fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); - fxCloseHardware(); - exit(-1); - } -} - -void -fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, - struct gl_texture_object *tObj, - GLint level, GLint yoffset, GLint height) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GrLOD_t lodlevel; - unsigned short *data; - GLint tmu; - struct gl_texture_image *texImage = tObj->Image[0][level]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - assert(mml); - - if (!ti->validated) { - fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - tmu = (int) ti->whichTMU; - fxTMMoveInTM(fxMesa, tObj, tmu); - - fxTexGetInfo(mml->width, mml->height, - &lodlevel, NULL, NULL, NULL, NULL, NULL); - - if ((ti->info.format == GR_TEXFMT_INTENSITY_8) || - (ti->info.format == GR_TEXFMT_P_8) || - (ti->info.format == GR_TEXFMT_ALPHA_8)) - data = (GLushort *) texImage->Data + ((yoffset * mml->width) >> 1); - else - data = (GLushort *) texImage->Data + yoffset * mml->width; - - switch (tmu) { - case FX_TMU0: - case FX_TMU1: - grTexDownloadMipMapLevelPartial(tmu, - ti->tm[tmu]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - break; - case FX_TMU_SPLIT: - grTexDownloadMipMapLevelPartial(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, data, - yoffset, yoffset + height - 1); - - grTexDownloadMipMapLevelPartial(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, data, - yoffset, yoffset + height - 1); - break; - case FX_TMU_BOTH: - grTexDownloadMipMapLevelPartial(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - - grTexDownloadMipMapLevelPartial(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - break; - default: - fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); - fxCloseHardware(); - exit(-1); - } -} - -void -fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTMMoveOutTM(%p (%d))\n", (void *)tObj, tObj->Name); - } - - if (!ti->isInTM) - return; - - switch (ti->whichTMU) { - case FX_TMU0: - case FX_TMU1: - fxTMRemoveRange(fxMesa, (int) ti->whichTMU, ti->tm[ti->whichTMU]); - break; - case FX_TMU_SPLIT: - case FX_TMU_BOTH: - fxTMRemoveRange(fxMesa, FX_TMU0, ti->tm[FX_TMU0]); - fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]); - break; - default: - fprintf(stderr, "fxTMMoveOutTM: INTERNAL ERROR: bad TMU (%ld)\n", ti->whichTMU); - fxCloseHardware(); - exit(-1); - } - - ti->isInTM = GL_FALSE; - ti->whichTMU = FX_TMU_NONE; -} - -void -fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int i; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFreeTexture(%p (%d))\n", (void *)tObj, tObj->Name); - } - - fxTMMoveOutTM(fxMesa, tObj); - - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *texImage = tObj->Image[0][i]; - if (texImage) { - if (texImage->DriverData) { - FREE(texImage->DriverData); - texImage->DriverData = NULL; - } - } - } - switch (ti->whichTMU) { - case FX_TMU0: - case FX_TMU1: - fxTMDeleteRangeNode(fxMesa, ti->tm[ti->whichTMU]); - break; - case FX_TMU_SPLIT: - case FX_TMU_BOTH: - fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU0]); - fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU1]); - break; - } -} - -void -fxTMInit(fxMesaContext fxMesa) -{ - fxMesa->texBindNumber = 0; - fxMesa->tmPool = 0; - - if (fxMesa->HaveTexUma) { - grEnable(GR_TEXTURE_UMA_EXT); - } - - fxTMUInit(fxMesa, FX_TMU0); - - if (!fxMesa->HaveTexUma && fxMesa->haveTwoTMUs) - fxTMUInit(fxMesa, FX_TMU1); - - texBoundMask = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1); -} - -void -fxTMClose(fxMesaContext fxMesa) -{ - MemRange *tmp, *next; - - tmp = fxMesa->tmPool; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - tmp = fxMesa->tmFree[FX_TMU0]; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - if (fxMesa->haveTwoTMUs) { - tmp = fxMesa->tmFree[FX_TMU1]; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - } -} - -void -fxTMRestoreTextures_NoLock(fxMesaContext ctx) -{ - struct _mesa_HashTable *textures = ctx->glCtx->Shared->TexObjects; - GLuint id; - - for (id = _mesa_HashFirstEntry(textures); - id; - id = _mesa_HashNextEntry(textures, id)) { - struct gl_texture_object *tObj - = (struct gl_texture_object *) _mesa_HashLookup(textures, id); - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - if (ti && ti->isInTM) { - int i; - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - if (ctx->glCtx->Texture.Unit[i]._Current == tObj) { - /* Force the texture onto the board, as it could be in use */ - int where = ti->whichTMU; - fxTMMoveOutTM_NoLock(ctx, tObj); - fxTMMoveInTM_NoLock(ctx, tObj, where); - break; - } - } - if (i == MAX_TEXTURE_UNITS) /* Mark the texture as off the board */ - fxTMMoveOutTM_NoLock(ctx, tObj); - } - } -} - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_texman(void); -int -gl_fx_dummy_function_texman(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c deleted file mode 100644 index aff91fe7d4..0000000000 --- a/src/mesa/drivers/glide/fxtris.c +++ /dev/null @@ -1,1832 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - -#include "glheader.h" - -#ifdef FX - -#include "main/imports.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - -#include "fxdrv.h" - - -static GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass); - - -/* - * Subpixel offsets to adjust Mesa's (true) window coordinates to - * Glide coordinates. We need these to ensure precise rasterization. - * Otherwise, we'll fail a bunch of conformance tests. - */ -#define TRI_X_OFFSET ( 0.0F) -#define TRI_Y_OFFSET ( 0.0F) -#define LINE_X_OFFSET ( 0.0F) -#define LINE_Y_OFFSET ( 0.125F) -#define PNT_X_OFFSET ( 0.375F) -#define PNT_Y_OFFSET ( 0.375F) - -static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ); -static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ); - -static GLenum reduced_prim[GL_POLYGON+1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( a, b, c ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_tri( fxMesa, a, b, c ); \ - else \ - grDrawTriangle( a, b, c ); \ -} while (0) \ - -#define QUAD( a, b, c, d ) \ -do { \ - if (DO_FALLBACK) { \ - fxMesa->draw_tri( fxMesa, a, b, d ); \ - fxMesa->draw_tri( fxMesa, b, c, d ); \ - } else { \ - GrVertex *_v_[4]; \ - _v_[0] = d; \ - _v_[1] = a; \ - _v_[2] = b; \ - _v_[3] = c; \ - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\ - /*grDrawTriangle( a, b, d );*/ \ - /*grDrawTriangle( b, c, d );*/ \ - } \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_line( fxMesa, v0, v1 ); \ - else { \ - v0->x += LINE_X_OFFSET - TRI_X_OFFSET; \ - v0->y += LINE_Y_OFFSET - TRI_Y_OFFSET; \ - v1->x += LINE_X_OFFSET - TRI_X_OFFSET; \ - v1->y += LINE_Y_OFFSET - TRI_Y_OFFSET; \ - grDrawLine( v0, v1 ); \ - v0->x -= LINE_X_OFFSET - TRI_X_OFFSET; \ - v0->y -= LINE_Y_OFFSET - TRI_Y_OFFSET; \ - v1->x -= LINE_X_OFFSET - TRI_X_OFFSET; \ - v1->y -= LINE_Y_OFFSET - TRI_Y_OFFSET; \ - } \ -} while (0) - -#define POINT( v0 ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_point( fxMesa, v0 ); \ - else { \ - v0->x += PNT_X_OFFSET - TRI_X_OFFSET; \ - v0->y += PNT_Y_OFFSET - TRI_Y_OFFSET; \ - grDrawPoint( v0 ); \ - v0->x -= PNT_X_OFFSET - TRI_X_OFFSET; \ - v0->y -= PNT_Y_OFFSET - TRI_Y_OFFSET; \ - } \ -} while (0) - - -/*********************************************************************** - * Fallback to swrast for basic primitives * - ***********************************************************************/ - -/* Build an SWvertex from a hardware vertex. - * - * This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -static void -fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint ts0 = fxMesa->tmu_source[0]; - GLuint ts1 = fxMesa->tmu_source[1]; - GLfloat w = 1.0F / src->oow; - - dst->win[0] = src->x; - dst->win[1] = src->y; - dst->win[2] = src->ooz; - dst->win[3] = src->oow; - -#if FX_PACKEDCOLOR - dst->color[0] = src->pargb[2]; - dst->color[1] = src->pargb[1]; - dst->color[2] = src->pargb[0]; - dst->color[3] = src->pargb[3]; - - dst->specular[0] = src->pspec[2]; - dst->specular[1] = src->pspec[1]; - dst->specular[2] = src->pspec[0]; -#else /* !FX_PACKEDCOLOR */ - dst->color[0] = src->r; - dst->color[1] = src->g; - dst->color[2] = src->b; - dst->color[3] = src->a; - - dst->specular[0] = src->r1; - dst->specular[1] = src->g1; - dst->specular[2] = src->g1; -#endif /* !FX_PACKEDCOLOR */ - - dst->texcoord[ts0][0] = fxMesa->inv_s0scale * src->tmuvtx[0].sow * w; - dst->texcoord[ts0][1] = fxMesa->inv_t0scale * src->tmuvtx[0].tow * w; - - if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU0) - dst->texcoord[ts0][3] = src->tmuvtx[0].oow * w; - else - dst->texcoord[ts0][3] = 1.0F; - - if (fxMesa->SetupIndex & SETUP_TMU1) { - dst->texcoord[ts1][0] = fxMesa->inv_s1scale * src->tmuvtx[1].sow * w; - dst->texcoord[ts1][1] = fxMesa->inv_t1scale * src->tmuvtx[1].tow * w; - - if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU1) - dst->texcoord[ts1][3] = src->tmuvtx[1].oow * w; - else - dst->texcoord[ts1][3] = 1.0F; - } - - dst->pointSize = src->psize; -} - - -static void -fx_fallback_tri( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1, - GrVertex *v2 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[3]; - - fx_translate_vertex( ctx, v0, &v[0] ); - fx_translate_vertex( ctx, v1, &v[1] ); - fx_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - - -static void -fx_fallback_line( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[2]; - fx_translate_vertex( ctx, v0, &v[0] ); - fx_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -static void -fx_fallback_point( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[1]; - fx_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} - -/*********************************************************************** - * Functions to draw basic primitives * - ***********************************************************************/ - -static void fx_print_vertex( GLcontext *ctx, const GrVertex *v ) -{ - fprintf(stderr, "fx_print_vertex:\n"); - - fprintf(stderr, "\tvertex at %p\n", (void *) v); - - fprintf(stderr, "\tx %f y %f z %f oow %f\n", v->x, v->y, v->ooz, v->oow); -#if FX_PACKEDCOLOR - fprintf(stderr, "\tr %d g %d b %d a %d\n", v->pargb[2], v->pargb[1], v->pargb[0], v->pargb[3]); -#else /* !FX_PACKEDCOLOR */ - fprintf(stderr, "\tr %f g %f b %f a %f\n", v->r, v->g, v->b, v->a); -#endif /* !FX_PACKEDCOLOR */ - - fprintf(stderr, "\n"); -} - -#define DO_FALLBACK 0 - -/* Need to do clip loop at each triangle when mixing swrast and hw - * rendering. These functions are only used when mixed-mode rendering - * is occurring. - */ -static void fx_draw_triangle( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1, - GrVertex *v2 ) -{ - BEGIN_CLIP_LOOP(); - TRI( v0, v1, v2 ); - END_CLIP_LOOP(); -} - -static void fx_draw_line( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1 ) -{ - /* No support for wide lines (avoid wide/aa line fallback). - */ - BEGIN_CLIP_LOOP(); - LINE(v0, v1); - END_CLIP_LOOP(); -} - -static void fx_draw_point( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - /* No support for wide points. - */ - BEGIN_CLIP_LOOP(); - POINT( v0 ); - END_CLIP_LOOP(); -} - -#ifndef M_2PI -#define M_2PI 6.28318530717958647692528676655901 -#endif -#define __GL_COSF cos -#define __GL_SINF sin -static void fx_draw_point_sprite ( fxMesaContext fxMesa, - GrVertex *v0, GLfloat psize ) -{ - const GLcontext *ctx = fxMesa->glCtx; - - GLfloat radius; - GrVertex _v_[4]; - GLuint ts0 = fxMesa->tmu_source[0]; - GLuint ts1 = fxMesa->tmu_source[1]; - GLfloat w = v0->oow; - GLfloat u0scale = fxMesa->s0scale * w; - GLfloat v0scale = fxMesa->t0scale * w; - GLfloat u1scale = fxMesa->s1scale * w; - GLfloat v1scale = fxMesa->t1scale * w; - - radius = psize / 2.0F; - _v_[0] = *v0; - _v_[1] = *v0; - _v_[2] = *v0; - _v_[3] = *v0; - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT) { - _v_[0].x -= radius; - _v_[0].y += radius; - _v_[1].x += radius; - _v_[1].y += radius; - _v_[2].x += radius; - _v_[2].y -= radius; - _v_[3].x -= radius; - _v_[3].y -= radius; - } else { - _v_[0].x -= radius; - _v_[0].y -= radius; - _v_[1].x += radius; - _v_[1].y -= radius; - _v_[2].x += radius; - _v_[2].y += radius; - _v_[3].x -= radius; - _v_[3].y += radius; - } - - if (ctx->Point.CoordReplace[ts0]) { - _v_[0].tmuvtx[0].sow = 0; - _v_[0].tmuvtx[0].tow = 0; - _v_[1].tmuvtx[0].sow = u0scale; - _v_[1].tmuvtx[0].tow = 0; - _v_[2].tmuvtx[0].sow = u0scale; - _v_[2].tmuvtx[0].tow = v0scale; - _v_[3].tmuvtx[0].sow = 0; - _v_[3].tmuvtx[0].tow = v0scale; - } - if (ctx->Point.CoordReplace[ts1]) { - _v_[0].tmuvtx[1].sow = 0; - _v_[0].tmuvtx[1].tow = 0; - _v_[1].tmuvtx[1].sow = u1scale; - _v_[1].tmuvtx[1].tow = 0; - _v_[2].tmuvtx[1].sow = u1scale; - _v_[2].tmuvtx[1].tow = v1scale; - _v_[3].tmuvtx[1].sow = 0; - _v_[3].tmuvtx[1].tow = v1scale; - } - - grDrawVertexArrayContiguous(GR_TRIANGLE_FAN, 4, _v_, sizeof(GrVertex)); -} - -static void fx_draw_point_wide ( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLint i, n; - GLfloat ang, radius, oon; - GrVertex vtxB, vtxC; - GrVertex *_v_[3]; - - const GLcontext *ctx = fxMesa->glCtx; - const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) - ? CLAMP(v0->psize, ctx->Point.MinSize, ctx->Point.MaxSize) - : ctx->Point._Size; /* clamped */ - - if (ctx->Point.PointSprite) { - fx_draw_point_sprite(fxMesa, v0, psize); - return; - } - - _v_[0] = v0; - _v_[1] = &vtxB; - _v_[2] = &vtxC; - - radius = psize / 2.0F; - n = IROUND(psize * 2); /* radius x 4 */ - if (n < 4) n = 4; - oon = 1.0F / (GLfloat)n; - - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - vtxB = *v0; - vtxC = *v0; - - vtxB.x += radius; - ang = M_2PI * oon; - vtxC.x += radius * __GL_COSF(ang); - vtxC.y += radius * __GL_SINF(ang); - grDrawVertexArray(GR_TRIANGLE_FAN, 3, _v_); - for (i = 2; i <= n; i++) { - ang = M_2PI * i * oon; - vtxC.x = v0->x + radius * __GL_COSF(ang); - vtxC.y = v0->y + radius * __GL_SINF(ang); - grDrawVertexArray(GR_TRIANGLE_FAN_CONTINUE, 1, &_v_[2]); - } -} - -static void fx_render_pw_verts( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - fxRenderPrimitive( ctx, GL_POINTS ); - - for ( ; start < count ; start++) - fx_draw_point_wide(fxMesa, fxVB + start); -} - -static void fx_render_pw_elts ( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; - (void) flags; - - fxRenderPrimitive( ctx, GL_POINTS ); - - for ( ; start < count ; start++) - fx_draw_point_wide(fxMesa, fxVB + elt[start]); -} - -static void fx_draw_point_wide_aa ( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLint i, n; - GLfloat ang, radius, oon; - GrVertex vtxB, vtxC; - - const GLcontext *ctx = fxMesa->glCtx; - const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) - ? CLAMP(v0->psize, ctx->Point.MinSize, ctx->Point.MaxSize) - : ctx->Point._Size; /* clamped */ - - if (ctx->Point.PointSprite) { - fx_draw_point_sprite(fxMesa, v0, psize); - return; - } - - radius = psize / 2.0F; - n = IROUND(psize * 2); /* radius x 4 */ - if (n < 4) n = 4; - oon = 1.0F / (GLfloat)n; - - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - vtxB = *v0; - vtxC = *v0; - - vtxB.x += radius; - for (i = 1; i <= n; i++) { - ang = M_2PI * i * oon; - vtxC.x = v0->x + radius * __GL_COSF(ang); - vtxC.y = v0->y + radius * __GL_SINF(ang); - grAADrawTriangle( v0, &vtxB, &vtxC, FXFALSE, FXTRUE, FXFALSE); - /*grDrawTriangle( v0, &vtxB, &vtxC);*/ - vtxB.x = vtxC.x; - vtxB.y = vtxC.y; - } -} -#undef __GLCOSF -#undef __GLSINF -#undef M_2PI - -#undef DO_FALLBACK - - -#define FX_UNFILLED_BIT 0x1 -#define FX_OFFSET_BIT 0x2 -#define FX_TWOSIDE_BIT 0x4 -#define FX_FLAT_BIT 0x8 -#define FX_TWOSTENCIL_BIT 0x10 -#define FX_FALLBACK_BIT 0x20 -#define FX_MAX_TRIFUNC 0x40 - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[FX_MAX_TRIFUNC]; - -#define DO_FALLBACK (IND & FX_FALLBACK_BIT) -#define DO_OFFSET (IND & FX_OFFSET_BIT) -#define DO_UNFILLED (IND & FX_UNFILLED_BIT) -#define DO_TWOSIDE (IND & FX_TWOSIDE_BIT) -#define DO_FLAT (IND & FX_FLAT_BIT) -#define DO_TWOSTENCIL (IND & FX_TWOSTENCIL_BIT) -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 1 -#define HAVE_HW_FLATSHADE 0 -#define HAVE_BACK_COLORS 0 -#define VERTEX GrVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->x -#define VERT_Y(_v) _v->y -#define VERT_Z(_v) _v->ooz -#define AREA_IS_CCW( a ) IS_NEGATIVE( a ) -#define GET_VERTEX(e) (fxMesa->verts + e) - - -#if FX_PACKEDCOLOR -#define VERT_SET_RGBA( dst, f ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[2], f[0]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[1], f[1]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[0], f[2]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[3], f[3]);\ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) \ - *(GLuint *)&v0->pargb = *(GLuint *)&v1->pargb - -#define VERT_SAVE_RGBA( idx ) \ - *(GLuint *)&color[idx] = *(GLuint *)&v[idx]->pargb - -#define VERT_RESTORE_RGBA( idx ) \ - *(GLuint *)&v[idx]->pargb = *(GLuint *)&color[idx] - - -#define VERT_SET_SPEC( dst, f ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[2], f[0]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[1], f[1]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[0], f[2]);\ -} while (0) - -#define VERT_COPY_SPEC( v0, v1 ) \ - *(GLuint *)&v0->pspec = *(GLuint *)&v1->pspec - -#define VERT_SAVE_SPEC( idx ) \ - *(GLuint *)&spec[idx] = *(GLuint *)&v[idx]->pspec - -#define VERT_RESTORE_SPEC( idx ) \ - *(GLuint *)&v[idx]->pspec = *(GLuint *)&spec[idx] - - -#define LOCAL_VARS(n) \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GLubyte color[n][4], spec[n][4]; \ - (void) color; (void) spec; -#else /* !FX_PACKEDCOLOR */ -#define VERT_SET_RGBA( dst, f ) \ -do { \ - CNORM(dst->r, f[0]); \ - CNORM(dst->g, f[1]); \ - CNORM(dst->b, f[2]); \ - CNORM(dst->a, f[3]); \ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) \ -do { \ - COPY_FLOAT(v0->r, v1->r); \ - COPY_FLOAT(v0->g, v1->g); \ - COPY_FLOAT(v0->b, v1->b); \ - COPY_FLOAT(v0->a, v1->a); \ -} while (0) - -#define VERT_SAVE_RGBA( idx ) \ -do { \ - COPY_FLOAT(color[idx][0], v[idx]->r); \ - COPY_FLOAT(color[idx][1], v[idx]->g); \ - COPY_FLOAT(color[idx][2], v[idx]->b); \ - COPY_FLOAT(color[idx][3], v[idx]->a); \ -} while (0) - -#define VERT_RESTORE_RGBA( idx ) \ -do { \ - COPY_FLOAT(v[idx]->r, color[idx][0]); \ - COPY_FLOAT(v[idx]->g, color[idx][1]); \ - COPY_FLOAT(v[idx]->b, color[idx][2]); \ - COPY_FLOAT(v[idx]->a, color[idx][3]); \ -} while (0) - - -#define VERT_SET_SPEC( dst, f ) \ -do { \ - CNORM(dst->r1, f[0]); \ - CNORM(dst->g1, f[1]); \ - CNORM(dst->b1, f[2]); \ -} while (0) - -#define VERT_COPY_SPEC( v0, v1 ) \ -do { \ - COPY_FLOAT(v0->r1, v1->r1); \ - COPY_FLOAT(v0->g1, v1->g1); \ - COPY_FLOAT(v0->b1, v1->b1); \ -} while (0) - -#define VERT_SAVE_SPEC( idx ) \ -do { \ - COPY_FLOAT(spec[idx][0], v[idx]->r1); \ - COPY_FLOAT(spec[idx][1], v[idx]->g1); \ - COPY_FLOAT(spec[idx][2], v[idx]->b1); \ -} while (0) - -#define VERT_RESTORE_SPEC( idx ) \ -do { \ - COPY_FLOAT(v[idx]->r1, spec[idx][0]); \ - COPY_FLOAT(v[idx]->g1, spec[idx][1]); \ - COPY_FLOAT(v[idx]->b1, spec[idx][2]); \ -} while (0) - - -#define LOCAL_VARS(n) \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GLfloat color[n][4], spec[n][4]; \ - (void) color; (void) spec; -#endif /* !FX_PACKEDCOLOR */ - - -/*********************************************************************** - * Twoside stencil * - ***********************************************************************/ -#define SETUP_STENCIL(f) if (f) fxSetupStencilFace(ctx, f) -#define UNSET_STENCIL(f) if (f) fxSetupStencil(ctx) - - -/*********************************************************************** - * Functions to draw basic unfilled primitives * - ***********************************************************************/ - -#define RASTERIZE(x) if (fxMesa->raster_primitive != reduced_prim[x]) \ - fxRasterPrimitive( ctx, reduced_prim[x] ) -#define RENDER_PRIMITIVE fxMesa->render_primitive -#define IND FX_FALLBACK_BIT -#define TAG(x) x -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Functions to draw GL primitives * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT) -#define TAG(x) x##_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - - -/* Fx doesn't support provoking-vertex flat-shading? - */ -#define IND (FX_FLAT_BIT) -#define TAG(x) x##_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - - -/* 2-sided stencil begin */ -#define IND (FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - - -/* Fx doesn't support provoking-vertex flat-shading? - */ -#define IND (FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" -/* 2-sided stencil end */ - - -static void init_rast_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); - init_fallback(); - init_offset_fallback(); - init_twoside_fallback(); - init_twoside_offset_fallback(); - init_unfilled_fallback(); - init_offset_unfilled_fallback(); - init_twoside_unfilled_fallback(); - init_twoside_offset_unfilled_fallback(); - - init_flat(); - init_offset_flat(); - init_twoside_flat(); - init_twoside_offset_flat(); - init_unfilled_flat(); - init_offset_unfilled_flat(); - init_twoside_unfilled_flat(); - init_twoside_offset_unfilled_flat(); - init_fallback_flat(); - init_offset_fallback_flat(); - init_twoside_fallback_flat(); - init_twoside_offset_fallback_flat(); - init_unfilled_fallback_flat(); - init_offset_unfilled_fallback_flat(); - init_twoside_unfilled_fallback_flat(); - init_twoside_offset_unfilled_fallback_flat(); - - /* 2-sided stencil begin */ - init_twostencil(); - init_offset_twostencil(); - init_twoside_twostencil(); - init_twoside_offset_twostencil(); - init_unfilled_twostencil(); - init_offset_unfilled_twostencil(); - init_twoside_unfilled_twostencil(); - init_twoside_offset_unfilled_twostencil(); - init_fallback_twostencil(); - init_offset_fallback_twostencil(); - init_twoside_fallback_twostencil(); - init_twoside_offset_fallback_twostencil(); - init_unfilled_fallback_twostencil(); - init_offset_unfilled_fallback_twostencil(); - init_twoside_unfilled_fallback_twostencil(); - init_twoside_offset_unfilled_fallback_twostencil(); - - init_flat_twostencil(); - init_offset_flat_twostencil(); - init_twoside_flat_twostencil(); - init_twoside_offset_flat_twostencil(); - init_unfilled_flat_twostencil(); - init_offset_unfilled_flat_twostencil(); - init_twoside_unfilled_flat_twostencil(); - init_twoside_offset_unfilled_flat_twostencil(); - init_fallback_flat_twostencil(); - init_offset_fallback_flat_twostencil(); - init_twoside_fallback_flat_twostencil(); - init_twoside_offset_fallback_flat_twostencil(); - init_unfilled_fallback_flat_twostencil(); - init_offset_unfilled_fallback_flat_twostencil(); - init_twoside_unfilled_fallback_flat_twostencil(); - init_twoside_offset_unfilled_fallback_flat_twostencil(); - /* 2-sided stencil end */ -} - - -/**********************************************************************/ -/* Render whole begin/end objects */ -/**********************************************************************/ - - -/* Accelerate vertex buffer rendering when renderindex == 0 and - * there is no clipping. - */ -#define INIT(x) fxRenderPrimitive( ctx, x ) - -static void fx_render_vb_points( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_points\n"); - } - - INIT(GL_POINTS); - - /* Adjust point coords */ - for (i = start; i < count; i++) { - fxVB[i].x += PNT_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += PNT_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_POINTS, count-start, - fxVB + start, sizeof(GrVertex)); - /* restore point coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= PNT_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= PNT_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_line_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_line_strip\n"); - } - - INIT(GL_LINE_STRIP); - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINE_STRIP, count-start, - fxVB + start, sizeof(GrVertex)); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_line_loop( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - GLint j = start; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_line_loop\n"); - } - - INIT(GL_LINE_LOOP); - - if (!(flags & PRIM_BEGIN)) { - j++; - } - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINE_STRIP, count-j, - fxVB + j, sizeof(GrVertex)); - - if (flags & PRIM_END) - grDrawLine( fxVB + (count - 1), - fxVB + start ); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_lines( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_lines\n"); - } - - INIT(GL_LINES); - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINES, count-start, - fxVB + start, sizeof(GrVertex)); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_triangles( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLuint j; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_triangles\n"); - } - - INIT(GL_TRIANGLES); - - for (j=start+2; j<count; j+=3) { - grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j); - } -} - - -static void fx_render_vb_tri_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_tri_strip\n"); - } - - INIT(GL_TRIANGLE_STRIP); - - /* no GR_TRIANGLE_STRIP_CONTINUE?!? */ - - grDrawVertexArrayContiguous( GR_TRIANGLE_STRIP, count-start, - fxVB + start, sizeof(GrVertex)); -} - - -static void fx_render_vb_tri_fan( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_tri_fan\n"); - } - - INIT(GL_TRIANGLE_FAN); - - grDrawVertexArrayContiguous( GR_TRIANGLE_FAN, count-start, - fxVB + start, sizeof(GrVertex) ); -} - -static void fx_render_vb_quads( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLuint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_quads\n"); - } - - INIT(GL_QUADS); - - for (i = start + 3 ; i < count ; i += 4 ) { -#define VERT(x) (fxVB + (x)) - GrVertex *_v_[4]; - _v_[0] = VERT(i); - _v_[1] = VERT(i-3); - _v_[2] = VERT(i-2); - _v_[3] = VERT(i-1); - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_); - /*grDrawTriangle( VERT(i-3), VERT(i-2), VERT(i) );*/ - /*grDrawTriangle( VERT(i-2), VERT(i-1), VERT(i) );*/ -#undef VERT - } -} - -static void fx_render_vb_quad_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_quad_strip\n"); - } - - INIT(GL_QUAD_STRIP); - - count -= (count-start)&1; - - grDrawVertexArrayContiguous( GR_TRIANGLE_STRIP, - count-start, fxVB + start, sizeof(GrVertex)); -} - -static void fx_render_vb_poly( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_poly\n"); - } - - INIT(GL_POLYGON); - - grDrawVertexArrayContiguous( GR_POLYGON, count-start, - fxVB + start, sizeof(GrVertex)); -} - -static void fx_render_vb_noop( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - (void) (ctx && start && count && flags); -} - -static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, - GLuint, - GLuint, - GLuint) = -{ - fx_render_vb_points, - fx_render_vb_lines, - fx_render_vb_line_loop, - fx_render_vb_line_strip, - fx_render_vb_triangles, - fx_render_vb_tri_strip, - fx_render_vb_tri_fan, - fx_render_vb_quads, - fx_render_vb_quad_strip, - fx_render_vb_poly, - fx_render_vb_noop, -}; -#undef INIT - - -/**********************************************************************/ -/* Render whole (indexed) begin/end objects */ -/**********************************************************************/ - - -#define VERT(x) (vertptr + x) - -#define RENDER_POINTS( start, count ) \ - for ( ; start < count ; start++) \ - grDrawPoint( VERT(ELT(start)) ); - -#define RENDER_LINE( v0, v1 ) \ - grDrawLine( VERT(v0), VERT(v1) ) - -#define RENDER_TRI( v0, v1, v2 ) \ - grDrawTriangle( VERT(v0), VERT(v1), VERT(v2) ) - -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - do { \ - GrVertex *_v_[4]; \ - _v_[0] = VERT(v3);\ - _v_[1] = VERT(v0);\ - _v_[2] = VERT(v1);\ - _v_[3] = VERT(v2);\ - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\ - /*grDrawTriangle( VERT(v0), VERT(v1), VERT(v3) );*/\ - /*grDrawTriangle( VERT(v1), VERT(v2), VERT(v3) );*/\ - } while (0) - -#define INIT(x) fxRenderPrimitive( ctx, x ) - -#undef LOCAL_VARS -#define LOCAL_VARS \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrVertex *vertptr = fxMesa->verts; \ - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ - (void) elt; - -#define RESET_STIPPLE -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS - -/* Elts, no clipping. - */ -#undef ELT -#undef TAG -#define TAG(x) fx_##x##_elts -#define ELT(x) elt[x] -#include "tnl_dd/t_dd_rendertmp.h" - -/* Verts, no clipping. - */ -#undef ELT -#undef TAG -#define TAG(x) fx_##x##_verts -#define ELT(x) x -/*#include "tnl_dd/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */ - - - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - - - -static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint prim = fxMesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. - */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, - PRIM_BEGIN|PRIM_END ); - VB->Elts = tmp; - } - - /* Restore the render primitive - */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); -} - - -static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - int i; - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *vertptr = fxMesa->verts; - if (n == 3) { - grDrawTriangle( VERT(elts[0]), VERT(elts[1]), VERT(elts[2]) ); - } else if (n <= 32) { - GrVertex *newvptr[32]; - for (i = 0 ; i < n ; i++) { - newvptr[i] = VERT(elts[i]); - } - grDrawVertexArray(GR_TRIANGLE_FAN, n, newvptr); - } else { - const GrVertex *start = VERT(elts[0]); - for (i = 2 ; i < n ; i++) { - grDrawTriangle( start, VERT(elts[i-1]), VERT(elts[i]) ); - } - } -} - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - - -#define POINT_FALLBACK (DD_POINT_SMOOTH) -#define LINE_FALLBACK (DD_LINE_STIPPLE) -#define TRI_FALLBACK (DD_TRI_SMOOTH | DD_TRI_STIPPLE) -#define ANY_FALLBACK_FLAGS (POINT_FALLBACK | LINE_FALLBACK | TRI_FALLBACK) -#define ANY_RASTER_FLAGS (DD_FLATSHADE | DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET \ - | DD_TRI_UNFILLED | DD_TRI_TWOSTENCIL) - - - -void fxDDChooseRenderState(GLcontext *ctx) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_TWOSTENCIL) index |= FX_TWOSTENCIL_BIT; - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= FX_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= FX_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= FX_UNFILLED_BIT; - if (flags & DD_FLATSHADE) index |= FX_FLAT_BIT; - } - - fxMesa->draw_point = fx_draw_point; - fxMesa->draw_line = fx_draw_line; - fxMesa->draw_tri = fx_draw_triangle; - - /* Hook in fallbacks for specific primitives. */ - if (flags & (POINT_FALLBACK| - LINE_FALLBACK| - TRI_FALLBACK)) - { - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! fallback (%x), raster (%x)\n", - flags & ANY_FALLBACK_FLAGS, flags & ANY_RASTER_FLAGS); - } - - if (flags & POINT_FALLBACK) - fxMesa->draw_point = fx_fallback_point; - - if (flags & LINE_FALLBACK) - fxMesa->draw_line = fx_fallback_line; - - if (flags & TRI_FALLBACK) - fxMesa->draw_tri = fx_fallback_tri; - - index |= FX_FALLBACK_BIT; - } - } - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.ClippedLine = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (index == 0) { - tnl->Driver.Render.PrimTabVerts = fx_render_tab_verts; - tnl->Driver.Render.PrimTabElts = fx_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = fxFastRenderClippedPoly; - } else { - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = fxRenderClippedPoly; - } - - fxMesa->render_index = index; - - /* [dBorca] Hack alert: more a trick than a real plug-in!!! */ - if (flags & (DD_POINT_SIZE | DD_POINT_ATTEN)) { - /* We need to set the point primitive to go through "rast_tab", - * to make sure "POINT" calls "fxMesa->draw_point" instead of - * "grDrawPoint". We can achieve this by using FX_FALLBACK_BIT - * (not really a total rasterization fallback, so we don't alter - * "fxMesa->render_index"). If we get here with DD_POINT_SMOOTH, - * we're done, cos we've already set _tnl_render_tab_{verts|elts} - * above. Otherwise, the T&L engine can optimize point rendering - * by using fx_render_tab_{verts|elts} hence the extra work. - */ - if (flags & DD_POINT_SMOOTH) { - fxMesa->draw_point = fx_draw_point_wide_aa; - } else { - fxMesa->draw_point = fx_draw_point_wide; - fx_render_tab_verts[0] = fx_render_pw_verts; - fx_render_tab_elts[0] = fx_render_pw_elts; - } - tnl->Driver.Render.Points = rast_tab[index|FX_FALLBACK_BIT].points; - } else { - fx_render_tab_verts[0] = fx_render_vb_points; - fx_render_tab_elts[0] = fx_render_points_elts; - } -} - - -/**********************************************************************/ -/* Runtime render state and callbacks */ -/**********************************************************************/ - -static void fxRunPipeline( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint new_gl_state = fxMesa->new_gl_state; - - if (TDFX_DEBUG & VERBOSE_PIPELINE) { - fprintf(stderr, "fxRunPipeline()\n"); - } - -#if 0 - /* Recalculate fog table on projection matrix changes. This used to - * be triggered by the NearFar callback. - */ - if (new_gl_state & _NEW_PROJECTION) - fxMesa->new_state |= FX_NEW_FOG; -#endif - - if (new_gl_state & _FX_NEW_IS_IN_HARDWARE) - fxCheckIsInHardware(ctx); - - if (fxMesa->new_state) - fxSetupFXUnits(ctx); - - if (!fxMesa->fallback) { - if (new_gl_state & _FX_NEW_RENDERSTATE) - fxDDChooseRenderState(ctx); - - if (new_gl_state & _FX_NEW_SETUP_FUNCTION) - fxChooseVertexState(ctx); - } - - if (new_gl_state & _NEW_TEXTURE) { - struct gl_texture_unit *t0 = &ctx->Texture.Unit[fxMesa->tmu_source[0]]; - struct gl_texture_unit *t1 = &ctx->Texture.Unit[fxMesa->tmu_source[1]]; - - if (t0->_Current && FX_TEXTURE_DATA(t0)) { - fxMesa->s0scale = FX_TEXTURE_DATA(t0)->sScale; - fxMesa->t0scale = FX_TEXTURE_DATA(t0)->tScale; - fxMesa->inv_s0scale = 1.0F / fxMesa->s0scale; - fxMesa->inv_t0scale = 1.0F / fxMesa->t0scale; - } - - if (t1->_Current && FX_TEXTURE_DATA(t1)) { - fxMesa->s1scale = FX_TEXTURE_DATA(t1)->sScale; - fxMesa->t1scale = FX_TEXTURE_DATA(t1)->tScale; - fxMesa->inv_s1scale = 1.0F / fxMesa->s1scale; - fxMesa->inv_t1scale = 1.0F / fxMesa->t1scale; - } - } - - fxMesa->new_gl_state = 0; - - _tnl_run_pipeline( ctx ); -} - - - -/* Always called between RenderStart and RenderFinish --> We already - * hold the lock. - */ -static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - - fxMesa->raster_primitive = prim; - - fxSetupCull(ctx); -} - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - */ -static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint rprim = reduced_prim[prim]; - - fxMesa->render_primitive = prim; - - if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) - return; - - if (fxMesa->raster_primitive != rprim) { - fxRasterPrimitive( ctx, rprim ); - } -} - -static void fxRenderFinish( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (fxMesa->render_index & FX_FALLBACK_BIT) - _swrast_flush( ctx ); -} - - - -/**********************************************************************/ -/* Manage total rasterization fallbacks */ -/**********************************************************************/ - -static char *fallbackStrings[] = { - "3D/Rect/Cube Texture map", - "glDrawBuffer(GL_FRONT_AND_BACK)", - "Separate specular color", - "glEnable/Disable(GL_STENCIL_TEST)", - "glRenderMode(selection or feedback)", - "glLogicOp()", - "Texture env mode", - "Texture border", - "glColorMask", - "blend mode", - "multitex" -}; - - -static char *getFallbackString(GLuint bit) -{ - int i = 0; - while (bit > 1) { - i++; - bit >>= 1; - } - return fallbackStrings[i]; -} - - -void fxCheckIsInHardware( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = fxMesa->fallback; - GLuint newfallback = fxMesa->fallback = fx_check_IsInHardware( ctx ); - - if (newfallback) { - if (oldfallback == 0) { - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! enter SW 0x%08x %s\n", newfallback, getFallbackString(newfallback)); - } - _swsetup_Wakeup( ctx ); - } - } - else { - if (oldfallback) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = fxCheckTexSizes; - tnl->Driver.Render.Finish = fxRenderFinish; - tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; - tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = fxBuildVertices; - fxChooseVertexState(ctx); - fxDDChooseRenderState(ctx); - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! leave SW 0x%08x %s\n", oldfallback, getFallbackString(oldfallback)); - } - } - tnl->Driver.Render.Multipass = NULL; - if (HAVE_SPEC && NEED_SECONDARY_COLOR(ctx)) { - tnl->Driver.Render.Multipass = fxMultipass_ColorSum; - /* obey stencil, but do not change it */ - fxMesa->multipass = GL_TRUE; - if (fxMesa->unitsState.stencilEnabled) { - fxMesa->new_state |= FX_NEW_STENCIL; - } - } - } -} - -void fxDDInitTriFuncs( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - firsttime = 0; - } - - tnl->Driver.RunPipeline = fxRunPipeline; - tnl->Driver.Render.Start = fxCheckTexSizes; - tnl->Driver.Render.Finish = fxRenderFinish; - tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; - tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = fxBuildVertices; - tnl->Driver.Render.Multipass = NULL; - - (void) fx_print_vertex; -} - - -/* [dBorca] Hack alert: - * doesn't work with blending. - */ -static GLboolean -fxMultipass_ColorSum (GLcontext *ctx, GLuint pass) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - static int t0 = 0; - static int t1 = 0; - - switch (pass) { - case 1: /* first pass: the TEXTURED triangles are drawn */ - /* set stencil's real values */ - fxMesa->multipass = GL_FALSE; - if (us->stencilEnabled) { - fxSetupStencil(ctx); - } - /* save per-pass data */ - fxMesa->restoreUnitsState = *us; - /* turn off texturing */ - t0 = ctx->Texture.Unit[0]._ReallyEnabled; - t1 = ctx->Texture.Unit[1]._ReallyEnabled; - ctx->Texture.Unit[0]._ReallyEnabled = 0; - ctx->Texture.Unit[1]._ReallyEnabled = 0; - /* SUM the colors */ - fxDDBlendEquationSeparate(ctx, GL_FUNC_ADD, GL_FUNC_ADD); - fxDDBlendFuncSeparate(ctx, GL_ONE, GL_ONE, GL_ZERO, GL_ONE); - fxDDEnable(ctx, GL_BLEND, GL_TRUE); - /* make sure we draw only where we want to */ - if (us->depthTestEnabled) { - switch (us->depthTestFunc) { - default: - fxDDDepthFunc(ctx, GL_EQUAL); - case GL_NEVER: - case GL_ALWAYS: - ; - } - fxDDDepthMask(ctx, GL_FALSE); - } - /* switch to secondary colors */ -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PSPEC_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_SPEC_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - /* don't advertise new state */ - fxMesa->new_state = 0; - break; - case 2: /* 2nd pass (last): the secondary color is summed over texture */ - /* restore original state */ - *us = fxMesa->restoreUnitsState; - /* restore texturing */ - ctx->Texture.Unit[0]._ReallyEnabled = t0; - ctx->Texture.Unit[1]._ReallyEnabled = t1; - /* revert to primary colors */ -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_RGB_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - break; - default: - assert(0); /* NOTREACHED */ - } - - /* update HW state */ - fxSetupBlend(ctx); - fxSetupDepthTest(ctx); - fxSetupTexture(ctx); - - return (pass == 1); -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_tris(void); -int -gl_fx_dummy_function_tris(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c deleted file mode 100644 index 64453cbe4b..0000000000 --- a/src/mesa/drivers/glide/fxvb.c +++ /dev/null @@ -1,838 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef FX - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "math/m_translate.h" -#include "swrast_setup/swrast_setup.h" - -#include "tnl/tnl.h" -#include "tnl/t_context.h" - -#include "fxdrv.h" - - -static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *dst = fxMesa->verts + edst; - GrVertex *src = fxMesa->verts + esrc; - -#if FX_PACKEDCOLOR - *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb; -#else /* !FX_PACKEDCOLOR */ - COPY_FLOAT(dst->r, src->r); - COPY_FLOAT(dst->g, src->g); - COPY_FLOAT(dst->b, src->b); - COPY_FLOAT(dst->a, src->a); -#endif /* !FX_PACKEDCOLOR */ -} - -static void copy_pv2( GLcontext *ctx, GLuint edst, GLuint esrc ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *dst = fxMesa->verts + edst; - GrVertex *src = fxMesa->verts + esrc; - -#if FX_PACKEDCOLOR - *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb; - *(GLuint *)&dst->pspec = *(GLuint *)&src->pspec; -#else /* !FX_PACKEDCOLOR */ - COPY_FLOAT(dst->r, src->r); - COPY_FLOAT(dst->g, src->g); - COPY_FLOAT(dst->b, src->b); - COPY_FLOAT(dst->a, src->a); - COPY_FLOAT(dst->r1, src->r1); - COPY_FLOAT(dst->g1, src->g1); - COPY_FLOAT(dst->b1, src->b1); -#endif /* !FX_PACKEDCOLOR */ -} - -static struct { - void (*emit) (GLcontext *ctx, GLuint start, GLuint end, void *dest); - tnl_copy_pv_func copy_pv; - tnl_interp_func interp; - GLboolean (*check_tex_sizes) (GLcontext *ctx); - GLuint vertex_format; -} setup_tab[MAX_SETUP]; - - -#define GET_COLOR(ptr, idx) ((ptr)->data[idx]) - - -static void interp_extras( GLcontext *ctx, - GLfloat t, - GLuint dst, GLuint out, GLuint in, - GLboolean force_boundary ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->BackfaceColorPtr) { - /* If stride is zero, BackfaceColorPtr is constant across the VB, so - * there is no point interpolating between two values as they will - * be identical. This case is handled in t_dd_tritmp.h - */ - if (VB->BackfaceColorPtr->stride) { - assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); - INTERP_4F( t, - GET_COLOR(VB->BackfaceColorPtr, dst), - GET_COLOR(VB->BackfaceColorPtr, out), - GET_COLOR(VB->BackfaceColorPtr, in) ); - } - - if (VB->BackfaceSecondaryColorPtr) { - INTERP_3F( t, - GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), - GET_COLOR(VB->BackfaceSecondaryColorPtr, out), - GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); - } - } - - if (VB->EdgeFlag) { - VB->EdgeFlag[dst] = VB->EdgeFlag[out] || force_boundary; - } - - setup_tab[FX_CONTEXT(ctx)->SetupIndex].interp(ctx, t, dst, out, in, - force_boundary); -} - -static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->BackfaceColorPtr) { - COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), - GET_COLOR(VB->BackfaceColorPtr, src) ); - - if (VB->BackfaceSecondaryColorPtr) { - COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), - GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); - } - } - - setup_tab[FX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src); -} - - -#define IND (SETUP_XYZW|SETUP_RGBA) -#define TAG(x) x##_wg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_wgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_wgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX) -#define TAG(x) x##_wgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX) -#define TAG(x) x##_wgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_PSIZ) -#define TAG(x) x##_wga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_wgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_wgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wgpt0t1a -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2wg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2wgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_2wgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX) -#define TAG(x) x##_2wgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX) -#define TAG(x) x##_2wgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ) -#define TAG(x) x##_2wga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_2wgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_2wgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wgpt0t1a -#include "fxvbtmp.h" - -/* fog { */ -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_FOGC) -#define TAG(x) x##_wgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_wgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_wgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgpt0t1af -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_FOGC) -#define TAG(x) x##_2wgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_2wgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_2wgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgpt0t1af -#include "fxvbtmp.h" -/* fog } */ - - -/* Snapping for voodoo-1 - */ -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA) -#define TAG(x) x##_wsg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_wsgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1) -#define TAG(x) x##_wsgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX) -#define TAG(x) x##_wsgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX) -#define TAG(x) x##_wsgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_PSIZ) -#define TAG(x) x##_wsga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_wsgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_wsgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wsgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wsgpt0t1a -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2wsg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2wsgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1) -#define TAG(x) x##_2wsgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX) -#define TAG(x) x##_2wsgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX) -#define TAG(x) x##_2wsgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ) -#define TAG(x) x##_2wsga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_2wsgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_2wsgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wsgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wsgpt0t1a -#include "fxvbtmp.h" - -/* fog { */ -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_FOGC) -#define TAG(x) x##_wsgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_wsgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_wsgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wsgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wsgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgpt0t1af -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_FOGC) -#define TAG(x) x##_2wsgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_2wsgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_2wsgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0t1af -#include "fxvbtmp.h" -/* fog } */ - - -/* Vertex repair (multipass rendering) - */ -#define IND (SETUP_RGBA) -#define TAG(x) x##_g -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0) -#define TAG(x) x##_t0 -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_t0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_gt0 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_gt0t1 -#include "fxvbtmp.h" - - -#define IND (SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2g -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_SPEC) -#define TAG(x) x##_2t0 -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_SPEC|SETUP_TMU1) -#define TAG(x) x##_2t0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2gt0 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_2gt0t1 -#include "fxvbtmp.h" - - - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgpt0t1(); - init_wga(); - init_wgt0a(); - init_wgt0t1a(); - init_wgpt0a(); - init_wgpt0t1a(); - init_2wg(); - init_2wgt0(); - init_2wgt0t1(); - init_2wgpt0(); - init_2wgpt0t1(); - init_2wga(); - init_2wgt0a(); - init_2wgt0t1a(); - init_2wgpt0a(); - init_2wgpt0t1a(); - init_wgf(); - init_wgt0f(); - init_wgt0t1f(); - init_wgpt0f(); - init_wgpt0t1f(); - init_wgaf(); - init_wgt0af(); - init_wgt0t1af(); - init_wgpt0af(); - init_wgpt0t1af(); - init_2wgf(); - init_2wgt0f(); - init_2wgt0t1f(); - init_2wgpt0f(); - init_2wgpt0t1f(); - init_2wgaf(); - init_2wgt0af(); - init_2wgt0t1af(); - init_2wgpt0af(); - init_2wgpt0t1af(); - - init_wsg(); - init_wsgt0(); - init_wsgt0t1(); - init_wsgpt0(); - init_wsgpt0t1(); - init_wsga(); - init_wsgt0a(); - init_wsgt0t1a(); - init_wsgpt0a(); - init_wsgpt0t1a(); - init_2wsg(); - init_2wsgt0(); - init_2wsgt0t1(); - init_2wsgpt0(); - init_2wsgpt0t1(); - init_2wsga(); - init_2wsgt0a(); - init_2wsgt0t1a(); - init_2wsgpt0a(); - init_2wsgpt0t1a(); - init_wsgf(); - init_wsgt0f(); - init_wsgt0t1f(); - init_wsgpt0f(); - init_wsgpt0t1f(); - init_wsgaf(); - init_wsgt0af(); - init_wsgt0t1af(); - init_wsgpt0af(); - init_wsgpt0t1af(); - init_2wsgf(); - init_2wsgt0f(); - init_2wsgt0t1f(); - init_2wsgpt0f(); - init_2wsgpt0t1f(); - init_2wsgaf(); - init_2wsgt0af(); - init_2wsgt0t1af(); - init_2wsgpt0af(); - init_2wsgpt0t1af(); - - init_g(); - init_t0(); - init_t0t1(); - init_gt0(); - init_gt0t1(); - init_2g(); - init_2t0(); - init_2t0t1(); - init_2gt0(); - init_2gt0t1(); -} - - -void fxPrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s(%x): %s%s%s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & SETUP_XYZW) ? " xyzw," : "", - (flags & SETUP_SNAP) ? " snap," : "", - (flags & SETUP_RGBA) ? " rgba," : "", - (flags & SETUP_TMU0) ? " tex-0," : "", - (flags & SETUP_TMU1) ? " tex-1," : "", - (flags & SETUP_PSIZ) ? " psiz," : "", - (flags & SETUP_SPEC) ? " spec," : "", - (flags & SETUP_FOGC) ? " fog," : ""); -} - - - -void fxCheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - - if (!setup_tab[fxMesa->SetupIndex].check_tex_sizes(ctx)) { - GLuint ind = fxMesa->SetupIndex |= (SETUP_PTEX|SETUP_RGBA); - - /* Tdfx handles projective textures nicely; just have to change - * up to the new vertex format. - */ - if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { - - fxMesa->stw_hint_state = setup_tab[ind].vertex_format; - FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - /* This is required as we have just changed the vertex - * format, so the interp routines must also change. - * In the unfilled and twosided cases we are using the - * Extras ones anyway, so leave them in place. - */ - if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[fxMesa->SetupIndex].interp; - } - } - } -} - - -void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint end, - GLuint newinputs ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *v = (fxMesa->verts + start); - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[fxMesa->SetupIndex].emit( ctx, start, end, v ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= SETUP_RGBA; - - if (newinputs & VERT_BIT_COLOR1) - ind |= SETUP_SPEC; - - if (newinputs & VERT_BIT_FOG) - ind |= SETUP_FOGC; - - if (newinputs & VERT_BIT_TEX0) - ind |= SETUP_TMU0; - - if (newinputs & VERT_BIT_TEX1) - ind |= SETUP_TMU0|SETUP_TMU1; - - if (fxMesa->SetupIndex & SETUP_PTEX) - ind = ~0; - - ind &= fxMesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, end, v ); - } - } -} - - -void fxChooseVertexState( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GLuint ind = SETUP_XYZW|SETUP_RGBA; - - if (fxMesa->snapVertices) - ind |= SETUP_SNAP; - - fxMesa->tmu_source[0] = 0; - fxMesa->tmu_source[1] = 1; - - if (ctx->Texture._EnabledUnits & 0x2) { - if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SETUP_TMU1; - } - ind |= SETUP_TMU0; - fxMesa->tmu_source[0] = 1; - fxMesa->tmu_source[1] = 0; - } - else if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SETUP_TMU0; - } - - if (ctx->_TriangleCaps & DD_POINT_ATTEN) { - ind |= SETUP_PSIZ; - } - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) { - ind |= SETUP_SPEC; - } - - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) { - ind |= SETUP_FOGC; - } - - fxMesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = interp_extras; - tnl->Driver.Render.CopyPV = copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { - fxMesa->stw_hint_state = setup_tab[ind].vertex_format; - FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); - } -} - - - -void fxAllocVB( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - - fxMesa->verts = (GrVertex *)_mesa_align_malloc(size * sizeof(GrVertex), 32); - fxMesa->SetupIndex = SETUP_XYZW|SETUP_RGBA; -} - - -void fxFreeVB( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - if (fxMesa->verts) { - _mesa_align_free(fxMesa->verts); - fxMesa->verts = 0; - } -} -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_vb(void); -int -gl_fx_dummy_function_vb(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h deleted file mode 100644 index f7893c1573..0000000000 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ /dev/null @@ -1,370 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - - -#define VIEWPORT_X(dst,x) dst = s[0] * x + s[12] -#define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13] -#define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14] - -static void TAG(emit)( GLcontext *ctx, - GLuint start, GLuint end, - void *dest ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLuint tmu0_source = fxMesa->tmu_source[0]; - GLuint tmu1_source = fxMesa->tmu_source[1]; - GLfloat (*tc0)[4], (*tc1)[4]; - GLfloat (*col)[4], (*spec)[4]; - GLuint tc0_stride, tc1_stride, col_stride, spec_stride; - GLuint tc0_size, tc1_size, col_size; - GLfloat (*proj)[4] = VB->NdcPtr->data; - GLuint proj_stride = VB->NdcPtr->stride; - GLfloat (*psize)[4]; - GLuint psize_stride; - GLfloat (*fog)[4]; - GLuint fog_stride; - GrVertex *v = (GrVertex *)dest; - GLfloat u0scale,v0scale,u1scale,v1scale; - const GLubyte *mask = VB->ClipMask; - const GLfloat *const s = ctx->Viewport._WindowMap.m; - int i; - - if (IND & SETUP_PSIZ) { - psize = VB->PointSizePtr->data; - psize_stride = VB->PointSizePtr->stride; - } - - if (IND & SETUP_TMU0) { - tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; - tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; - u0scale = fxMesa->s0scale; - v0scale = fxMesa->t0scale; - if (IND & SETUP_PTEX) - tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; - } - - if (IND & SETUP_TMU1) { - tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; - tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; - u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */ - v1scale = fxMesa->t1scale; - if (IND & SETUP_PTEX) - tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; - } - - if (IND & SETUP_RGBA) { - col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; - col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; - col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; - } - - if (IND & SETUP_SPEC) { - spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; - spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; - } - - if (IND & SETUP_FOGC) { - fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; - fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; - } - - if (start) { - proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride); - if (IND & SETUP_PSIZ) - psize = (GLfloat (*)[4])((GLubyte *)psize + start * psize_stride); - if (IND & SETUP_TMU0) - tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride); - if (IND & SETUP_TMU1) - tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride); - if (IND & SETUP_RGBA) - STRIDE_4F(col, start * col_stride); - if (IND & SETUP_SPEC) - STRIDE_4F(spec, start * spec_stride); - if (IND & SETUP_FOGC) - fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride); - } - - for (i=start; i < end; i++, v++) { - if (IND & SETUP_PSIZ) { - v->psize = psize[0][0]; - psize = (GLfloat (*)[4])((GLubyte *)psize + psize_stride); - } - - if (IND & SETUP_XYZW) { - if (mask[i] == 0) { - /* unclipped */ - VIEWPORT_X(v->x, proj[0][0]); - VIEWPORT_Y(v->y, proj[0][1]); - VIEWPORT_Z(v->ooz, proj[0][2]); - v->oow = proj[0][3]; - - if (IND & SETUP_SNAP) { -#if defined(USE_IEEE) - const float snapper = (3L << 18); - v->x += snapper; - v->x -= snapper; - v->y += snapper; - v->y -= snapper; -#else - v->x = ((int) (v->x * 16.0f)) * (1.0f / 16.0f); - v->y = ((int) (v->y * 16.0f)) * (1.0f / 16.0f); -#endif - } - } else { - /* clipped */ - v->oow = 1.0; - } - - proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride); - } - if (IND & SETUP_RGBA) { -#if FX_PACKEDCOLOR - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[2], col[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[1], col[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[0], col[0][2]); - if (col_size == 4) { - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[3], col[0][3]); - } else { - v->pargb[3] = 255; - } -#else /* !FX_PACKEDCOLOR */ - CNORM(v->r, col[0][0]); - CNORM(v->g, col[0][1]); - CNORM(v->b, col[0][2]); - if (col_size == 4) { - CNORM(v->a, col[0][3]); - } else { - v->a = 255.0f; - } -#endif /* !FX_PACKEDCOLOR */ - STRIDE_4F(col, col_stride); - } - if (IND & SETUP_SPEC) { -#if FX_PACKEDCOLOR - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[2], spec[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[1], spec[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[0], spec[0][2]); -#else /* !FX_PACKEDCOLOR */ - CNORM(v->r1, spec[0][0]); - CNORM(v->g1, spec[0][1]); - CNORM(v->b1, spec[0][2]); -#endif /* !FX_PACKEDCOLOR */ - STRIDE_4F(spec, spec_stride); - } - if (IND & SETUP_FOGC) { - v->fog = CLAMP(fog[0][0], 0.0f, 1.0f); - fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride); - } - if (IND & SETUP_TMU0) { - GLfloat w = v->oow; - v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; - v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; - if (IND & SETUP_PTEX) { - v->tmuvtx[0].oow = w; - if (tc0_size == 4) - v->tmuvtx[0].oow *= tc0[0][3]; - } - tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); - } - if (IND & SETUP_TMU1) { - GLfloat w = v->oow; - v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; - v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; - if (IND & SETUP_PTEX) { - v->tmuvtx[1].oow = w; - if (tc1_size == 4) - v->tmuvtx[1].oow *= tc1[0][3]; - } - tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride); - } - } -} - -#if (IND & SETUP_XYZW) && (IND & SETUP_RGBA) - -static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) -{ -/* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (IND & SETUP_PTEX) - return GL_TRUE; - - if (IND & SETUP_TMU0) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (IND & SETUP_TMU1) { - if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) - VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - - if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) - return GL_FALSE; - } - - if (VB->AttribPtr[_TNL_ATTRIB_TEX0] && - VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) - return GL_FALSE; - } - - return GL_TRUE; -} - -static void TAG(interp)( GLcontext *ctx, - GLfloat t, - GLuint edst, GLuint eout, GLuint ein, - GLboolean force_boundary ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - const GLfloat *dstclip = VB->ClipPtr->data[edst]; - const GLfloat oow = (dstclip[3] == 0.0F) ? 1.0F : (1.0F / dstclip[3]); - const GLfloat *const s = ctx->Viewport._WindowMap.m; - GrVertex *fxverts = fxMesa->verts; - GrVertex *dst = (GrVertex *) (fxverts + edst); - const GrVertex *out = (const GrVertex *) (fxverts + eout); - const GrVertex *in = (const GrVertex *) (fxverts + ein); - const GLfloat wout = oow / out->oow; - const GLfloat win = oow / in->oow; - - VIEWPORT_X(dst->x, dstclip[0] * oow); - VIEWPORT_Y(dst->y, dstclip[1] * oow); - VIEWPORT_Z(dst->ooz, dstclip[2] * oow); - dst->oow = oow; - - if (IND & SETUP_SNAP) { -#if defined(USE_IEEE) - const float snapper = (3L << 18); - dst->x += snapper; - dst->x -= snapper; - dst->y += snapper; - dst->y -= snapper; -#else - dst->x = ((int) (dst->x * 16.0f)) * (1.0f / 16.0f); - dst->y = ((int) (dst->y * 16.0f)) * (1.0f / 16.0f); -#endif - } - - -#if FX_PACKEDCOLOR - INTERP_UB( t, dst->pargb[0], out->pargb[0], in->pargb[0] ); - INTERP_UB( t, dst->pargb[1], out->pargb[1], in->pargb[1] ); - INTERP_UB( t, dst->pargb[2], out->pargb[2], in->pargb[2] ); - INTERP_UB( t, dst->pargb[3], out->pargb[3], in->pargb[3] ); -#else /* !FX_PACKEDCOLOR */ - INTERP_F( t, dst->r, out->r, in->r ); - INTERP_F( t, dst->g, out->g, in->g ); - INTERP_F( t, dst->b, out->b, in->b ); - INTERP_F( t, dst->a, out->a, in->a ); -#endif /* !FX_PACKEDCOLOR */ - - if (IND & SETUP_SPEC) { -#if FX_PACKEDCOLOR - INTERP_UB( t, dst->pspec[0], out->pspec[0], in->pspec[0] ); - INTERP_UB( t, dst->pspec[1], out->pspec[1], in->pspec[1] ); - INTERP_UB( t, dst->pspec[2], out->pspec[2], in->pspec[2] ); -#else /* !FX_PACKEDCOLOR */ - INTERP_F( t, dst->r1, out->r1, in->r1 ); - INTERP_F( t, dst->g1, out->g1, in->g1 ); - INTERP_F( t, dst->b1, out->b1, in->b1 ); -#endif /* !FX_PACKEDCOLOR */ - } - - if (IND & SETUP_FOGC) { - INTERP_F( t, dst->fog, out->fog, in->fog ); - } - - if (IND & SETUP_TMU0) { - INTERP_F( t, - dst->tmuvtx[0].sow, - out->tmuvtx[0].sow * wout, - in->tmuvtx[0].sow * win ); - INTERP_F( t, - dst->tmuvtx[0].tow, - out->tmuvtx[0].tow * wout, - in->tmuvtx[0].tow * win ); - if (IND & SETUP_PTEX) { - INTERP_F( t, - dst->tmuvtx[0].oow, - out->tmuvtx[0].oow * wout, - in->tmuvtx[0].oow * win ); - } - } - - if (IND & SETUP_TMU1) { - INTERP_F( t, - dst->tmuvtx[1].sow, - out->tmuvtx[1].sow * wout, - in->tmuvtx[1].sow * win ); - INTERP_F( t, - dst->tmuvtx[1].tow, - out->tmuvtx[1].tow * wout, - in->tmuvtx[1].tow * win ); - if (IND & SETUP_PTEX) { - INTERP_F( t, - dst->tmuvtx[1].oow, - out->tmuvtx[1].oow * wout, - in->tmuvtx[1].oow * win ); - } - } -} -#endif - - -static void TAG(init)( void ) -{ - setup_tab[IND].emit = TAG(emit); - - if (IND & SETUP_SPEC) { - setup_tab[IND].copy_pv = copy_pv2; - } else { - setup_tab[IND].copy_pv = copy_pv; - } - -#if ((IND & SETUP_XYZW) && (IND & SETUP_RGBA)) - setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); - setup_tab[IND].interp = TAG(interp); - - setup_tab[IND].vertex_format = 0; - if (IND & SETUP_PTEX) { - setup_tab[IND].vertex_format |= GR_STWHINT_W_DIFF_TMU0; - } - -#if (IND & SETUP_TMU1) - setup_tab[IND].vertex_format |= GR_STWHINT_ST_DIFF_TMU1; - if (IND & SETUP_PTEX) { - setup_tab[IND].vertex_format |= GR_STWHINT_W_DIFF_TMU1; - } -#endif - -#endif -} - - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c deleted file mode 100644 index 5afa8e188b..0000000000 --- a/src/mesa/drivers/svga/svgamesa.c +++ /dev/null @@ -1,516 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <vga.h> -#include "GL/svgamesa.h" -#include "main/buffers.h" -#include "main/context.h" -#include "main/extensions.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/mtypes.h" -#include "swrast/swrast.h" -#include "svgapix.h" -#include "svgamesa8.h" -#include "svgamesa15.h" -#include "svgamesa16.h" -#include "svgamesa24.h" -#include "svgamesa32.h" - -struct svga_buffer SVGABuffer; -vga_modeinfo * SVGAInfo; -SVGAMesaContext SVGAMesa; /* the current context */ - -#ifdef SVGA_DEBUG - -#include <sys/types.h> -#include <signal.h> - -FILE * logfile; -char cbuf[1024]={0}; - -void SVGAlog(char * what) -{ - logfile=fopen("svgamesa.log","a"); - if (!logfile) return; - fprintf(logfile,"%s\n",what); - fclose(logfile); -} -#endif - -/**********************************************************************/ -/***** Init stuff... *****/ -/**********************************************************************/ - -int SVGAMesaInit( int GraphMode ) -{ - vga_init(); - if (!vga_hasmode(GraphMode)) - { - fprintf(stderr,"GraphMode %d unavailable...",GraphMode); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: invalid GraphMode (doesn't exist)"); -#endif - return(1); - } - SVGAInfo=vga_getmodeinfo(GraphMode); - if (SVGAInfo->flags & IS_MODEX) - { - fprintf(stderr,"ModeX not implemented..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: invalid GraphMode (ModeX)"); -#endif - return(2); - } - if (!SVGAInfo->bytesperpixel) - { - fprintf(stderr,"1 / 4 bit color not implemented..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: invalid GraphMode (1 or 4 bit)"); -#endif - return(3); - } - switch (SVGAInfo->colors) { - case 256: SVGABuffer.Depth = 8; break; - case 32768: SVGABuffer.Depth = 15; break; - case 65536: SVGABuffer.Depth = 16; break; - default: SVGABuffer.Depth = SVGAInfo->bytesperpixel<<3; break; - } - SVGABuffer.BufferSize=SVGAInfo->linewidth*SVGAInfo->height; -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: double buffer info.\n" \ - " depth : %d\n" \ - " mode : %d\n" \ - " width : %d\n" \ - " height : %d\n" \ - " bufsize: %d\n", \ - SVGABuffer.Depth,GraphMode,SVGAInfo->linewidth, \ - SVGAInfo->height,SVGABuffer.BufferSize); - SVGAlog(cbuf); -#endif - SVGABuffer.FrontBuffer=(void*)malloc(SVGABuffer.BufferSize + 4); - if (!SVGABuffer.FrontBuffer) { - { - fprintf(stderr,"Not enough RAM for FRONT_LEFT_BUFFER..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: Not enough RAM (front buffer)"); -#endif - return(4); - } - } -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: FrontBuffer - %p",SVGABuffer.FrontBuffer); - SVGAlog(cbuf); -#endif - SVGABuffer.BackBuffer=(void*)malloc(SVGABuffer.BufferSize + 4); - if (!SVGABuffer.BackBuffer) { - { - free(SVGABuffer.FrontBuffer); - fprintf(stderr,"Not enough RAM for BACK_LEFT_BUFFER..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: Not enough RAM (back buffer)"); -#endif - return(5); - } - } -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: BackBuffer - %p",SVGABuffer.BackBuffer); - SVGAlog(cbuf); -#endif - - vga_setmode(GraphMode); - SVGABuffer.VideoRam=vga_getgraphmem(); -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: VRAM - %p",SVGABuffer.VideoRam); - SVGAlog(cbuf); - sprintf(cbuf,"SVGAMesaInit: done. (Mode %d)",GraphMode); - SVGAlog(cbuf); -#endif - - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - SVGABuffer.ReadBuffer = SVGABuffer.BackBuffer; - - return 0; -} - -int SVGAMesaClose( void ) -{ - vga_setmode(TEXT); - free(SVGABuffer.FrontBuffer); - free(SVGABuffer.BackBuffer); - return 0; -} - -void SVGAMesaSetCI(int ndx, GLubyte red, GLubyte green, GLubyte blue) -{ - if (ndx<256) - vga_setpalette(ndx, red>>2, green>>2, blue>>2); -} - -/**********************************************************************/ -/***** Miscellaneous functions *****/ -/**********************************************************************/ - -static void copy_buffer( const GLubyte * buffer) { - int size = SVGABuffer.BufferSize, page = 0; - -#ifdef SVGA_DEBUG - sprintf(cbuf,"copy_buffer: copy %p to %p",buffer,SVGABuffer.VideoRam); - SVGAlog(cbuf); -#endif - - while(size>0) { - vga_setpage(page++); - if (size>>16) { - memcpy(SVGABuffer.VideoRam,buffer,0x10000); - buffer+=0x10000; - }else{ - memcpy(SVGABuffer.VideoRam,buffer,size & 0xffff); - } - size-=0xffff; - } -} - -static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - *width = SVGAMesa->width = vga_getxdim(); - *height = SVGAMesa->height = vga_getydim(); -} - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - get_buffer_size( buffer, &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } -} - -static void set_buffer( GLcontext *ctx, GLframebuffer *colorBuffer, - GLenum buffer ) -{ - /* We can ignore colorBuffer since we don't support a MakeCurrentRead() - * function. - */ - (void) colorBuffer; - - if (buffer == GL_FRONT_LEFT) { - SVGABuffer.ReadBuffer = SVGABuffer.FrontBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; -#if 0 - void * tmpptr; - /* vga_waitretrace(); */ - copy_buffer(SVGABuffer.FrontBuffer); - tmpptr=SVGABuffer.BackBuffer; - SVGABuffer.BackBuffer=SVGABuffer.FrontBuffer; - SVGABuffer.FrontBuffer=tmpptr; -#endif - } - else if (buffer == GL_BACK_LEFT) { - SVGABuffer.ReadBuffer = SVGABuffer.BackBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; -#if 0 - /* vga_waitretrace(); */ - copy_buffer(SVGABuffer.BackBuffer); -#endif - } -} - -/**********************************************************************/ -/***** *****/ -/**********************************************************************/ - -static void svgamesa_update_state( GLcontext *ctx, GLuint new_state ) -{ - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - - ctx->Driver.UpdateState = svgamesa_update_state; - - ctx->Driver.GetBufferSize = get_buffer_size; - ctx->Driver.Viewport = viewport; - - /* Fill in the swrast driver interface: - */ - swdd->SetBuffer = set_buffer; - - switch (SVGABuffer.Depth) { - case 8: ctx->Driver.ClearIndex = __clear_index8; - ctx->Driver.Clear = __clear8; - - swdd->ReadCI32Span = __read_ci32_span8; - swdd->ReadCI32Pixels = __read_ci32_pixels8; - swdd->WriteCI8Span = __write_ci8_span8; - swdd->WriteCI32Span = __write_ci32_span8; - swdd->WriteCI32Pixels = __write_ci32_pixels8; - swdd->WriteMonoCISpan = __write_mono_ci_span8; - swdd->WriteMonoCIPixels = __write_mono_ci_pixels8; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 8 bit mode."); -#endif - - break; - case 15: ctx->Driver.ClearColor = __clear_color15; - ctx->Driver.Clear = __clear15; - - swdd->ReadRGBASpan = __read_rgba_span15; - swdd->ReadRGBAPixels = __read_rgba_pixels15; - swdd->WriteRGBASpan = __write_rgba_span15; - swdd->WriteRGBAPixels = __write_rgba_pixels15; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span15; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels15; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 15 bit mode."); -#endif - break; - case 16: ctx->Driver.ClearColor = __clear_color16; - ctx->Driver.Clear = __clear16; - - swdd->ReadRGBASpan = __read_rgba_span16; - swdd->ReadRGBAPixels = __read_rgba_pixels16; - swdd->WriteRGBASpan = __write_rgba_span16; - swdd->WriteRGBAPixels = __write_rgba_pixels16; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span16; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels16; - break; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 16 bit mode."); -#endif - case 24: ctx->Driver.ClearColor = __clear_color24; - ctx->Driver.Clear = __clear24; - - swdd->ReadRGBASpan = __read_rgba_span24; - swdd->ReadRGBAPixels = __read_rgba_pixels24; - swdd->WriteRGBASpan = __write_rgba_span24; - swdd->WriteRGBAPixels = __write_rgba_pixels24; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span24; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels24; - break; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 32 bit mode."); -#endif - case 32: ctx->Driver.ClearColor = __clear_color32; - ctx->Driver.Clear = __clear32; - - swdd->ReadRGBASpan = __read_rgba_span32; - swdd->ReadRGBAPixels = __read_rgba_pixels32; - swdd->WriteRGBASpan = __write_rgba_span32; - swdd->WriteRGBAPixels = __write_rgba_pixels32; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span32; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels32; - } -} - -/* - * Create a new VGA/Mesa context and return a handle to it. - */ -SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer ) -{ - SVGAMesaContext ctx; -#ifndef DEV - GLboolean rgb_flag; - GLfloat redscale, greenscale, bluescale, alphascale; - GLint index_bits; - GLint redbits, greenbits, bluebits, alphabits; - - /* determine if we're in RGB or color index mode */ - if ((SVGABuffer.Depth==32) || (SVGABuffer.Depth==24)) { - rgb_flag = GL_TRUE; - redscale = greenscale = bluescale = alphascale = 255.0; - redbits = greenbits = bluebits = 8; - alphabits = 0; - index_bits = 0; - } - else if (SVGABuffer.Depth==8) { - rgb_flag = GL_FALSE; - redscale = greenscale = bluescale = alphascale = 0.0; - redbits = greenbits = bluebits = alphabits = 0; - index_bits = 8; - } - else if (SVGABuffer.Depth==15) { - rgb_flag = GL_TRUE; - redscale = greenscale = bluescale = alphascale = 31.0; - redbits = greenbits = bluebits = 5; - alphabits = 0; - index_bits = 0; - } - else if (SVGABuffer.Depth==16) { - rgb_flag = GL_TRUE; - redscale = bluescale = alphascale = 31.0; - greenscale = 63.0; - redbits = bluebits = 5; - greenbits = 6; - alphabits = 0; - index_bits = 0; - } - - ctx = (SVGAMesaContext) calloc( 1, sizeof(struct svgamesa_context) ); - if (!ctx) { - return NULL; - } - - ctx->gl_vis = _mesa_create_visual( rgb_flag, - doubleBuffer, - GL_FALSE, /* stereo */ - redbits, greenbits, - bluebits, alphabits, - index_bits, - 16, /* depth_size */ - 8, /* stencil_size */ - 16, 16, 16, 16, /* accum_size */ - 1 /* samples */ - ); - - ctx->gl_ctx = _mesa_create_context( ctx->gl_vis, - NULL, /* share list context */ - (void *) ctx, GL_FALSE ); - - _mesa_enable_sw_extensions(ctx->gl_ctx); - _mesa_enable_1_3_extensions(ctx->gl_ctx); - - _mesa_init_driver_functions(&ctx->Driver); - - ctx->gl_buffer = _mesa_create_framebuffer( ctx->gl_vis, - ctx->gl_vis->depthBits > 0, - ctx->gl_vis->stencilBits > 0, - ctx->gl_vis->accumRedBits > 0, - ctx->gl_vis->alphaBits > 0 ); - - ctx->width = ctx->height = 0; /* temporary until first "make-current" */ -#endif - return ctx; -} - -/* - * Destroy the given VGA/Mesa context. - */ -void SVGAMesaDestroyContext( SVGAMesaContext ctx ) -{ -#ifndef DEV - if (ctx) { - _mesa_destroy_visual( ctx->gl_vis ); - _mesa_destroy_context( ctx->gl_ctx ); - free( ctx ); - if (ctx==SVGAMesa) { - SVGAMesa = NULL; - } - } -#endif -} - -/* - * Make the specified VGA/Mesa context the current one. - */ -void SVGAMesaMakeCurrent( SVGAMesaContext ctx ) -{ -#ifndef DEV - SVGAMesa = ctx; - svgamesa_update_state( ctx->gl_ctx, ~0 ); - _mesa_make_current( ctx->gl_ctx, ctx->gl_buffer ); - - if (ctx->width==0 || ctx->height==0) { - ctx->width = vga_getxdim(); - ctx->height = vga_getydim(); - } -#endif -} - -/* - * Return a handle to the current VGA/Mesa context. - */ -SVGAMesaContext SVGAMesaGetCurrentContext( void ) -{ - return SVGAMesa; -} - -/* - * Swap front/back buffers for current context if double buffered. - */ -void SVGAMesaSwapBuffers( void ) -{ -#if 000 - void * tmpptr; -#endif - - /* vga_waitretrace(); */ - copy_buffer(SVGABuffer.BackBuffer); - -#ifndef DEV - _mesa_notifySwapBuffers( SVGAMesa->gl_ctx ); - if (SVGAMesa->gl_vis->doubleBufferMode) -#endif /* DEV */ - { -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaSwapBuffers : Swapping..."); - SVGAlog(cbuf); -#endif /* SVGA_DEBUG */ -#if 000 - tmpptr=SVGABuffer.BackBuffer; - SVGABuffer.BackBuffer=SVGABuffer.FrontBuffer; - SVGABuffer.FrontBuffer=tmpptr; -#endif -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaSwapBuffers : WriteBuffer : %p\n" - " Readbuffer : %p", \ - SVGABuffer.BackBuffer, SVGABuffer.FrontBuffer ); - SVGAlog(cbuf); -#endif /* SVGA_DEBUG */ - } -} - -#else /*SVGA*/ - -/* - * Need this to provide at least one external definition when SVGA is - * not defined on the compiler command line. - */ -extern int gl_svga_dummy_function(void); -int gl_svga_dummy_function(void) -{ - return 0; -} - -#endif /*SVGA*/ - diff --git a/src/mesa/drivers/svga/svgamesa15.c b/src/mesa/drivers/svga/svgamesa15.c deleted file mode 100644 index 934aaa33fb..0000000000 --- a/src/mesa/drivers/svga/svgamesa15.c +++ /dev/null @@ -1,220 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa15.h" -#include "swrast/swrast.h" - - -static void __svga_drawpixel15(int x, int y, unsigned long c) -{ - unsigned long offset; - GLshort *shortBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - shortBuffer[offset]=c; -} - -static unsigned long __svga_getpixel15(int x, int y) -{ - unsigned long offset; - GLshort *shortBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return shortBuffer[offset]; -} - -void __clear_color15( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_hicolor=(col[0]>>3)<<10 | (col[1]>>3)<<5 | (col[2]>>3); -/* SVGAMesa->clear_hicolor=(red)<<10 | (green)<<5 | (blue);*/ -} - -void __clear15( GLcontext *ctx, GLbitfield mask ) -{ - int i, j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - GLshort *shortBuffer=(void *)SVGABuffer.FrontBuffer; - if (all) { - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel15(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - GLshort *shortBuffer=(void *)SVGABuffer.BackBuffer; - if (all) { - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel15(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel15( x, y, (rgba[i][RCOMP]>>3)<<10 | \ - (rgba[i][GCOMP]>>3)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel15( x, y, (rgba[i][RCOMP]>>3)<<10 | \ - (rgba[i][GCOMP]>>3)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - -void __write_mono_rgba_span15( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - GLushort hicolor = (color[RCOMP] >> 3) << 10 | - (color[GCOMP] >> 3) << 5 | - (color[BCOMP] >> 3); - int i; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel15( x, y, hicolor); - } - } -} - -void __read_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i,pix; - for (i=0; i<n; i++, x++) { - pix = __svga_getpixel15( x, y); - rgba[i][RCOMP] = ((pix>>10)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<3) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -void __write_rgba_pixels15( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel15( x[i], y[i], (rgba[i][RCOMP]>>3)<<10 | \ - (rgba[i][GCOMP]>>3)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - - -void __write_mono_rgba_pixels15( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - GLushort hicolor = (color[RCOMP] >> 3) << 10 | - (color[GCOMP] >> 3) << 5 | - (color[BCOMP] >> 3); - int i; - /* use current rgb color */ - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel15( x[i], y[i], hicolor ); - } - } -} - -void __read_rgba_pixels15( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i,pix; - for (i=0; i<n; i++,x++) { - pix = __svga_getpixel15( x[i], y[i] ); - rgba[i][RCOMP] = ((pix>>10)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<3) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -#else - - -/* silence compiler warning */ -extern void _mesa_svga15_dummy_function(void); -void _mesa_svga15_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa15.h b/src/mesa/drivers/svga/svgamesa15.h deleted file mode 100644 index d453fb8d35..0000000000 --- a/src/mesa/drivers/svga/svgamesa15.h +++ /dev/null @@ -1,42 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_15_H -#define SVGA_MESA_15_H - -extern void __clear_color15( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear15( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels15( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels15( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels15( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_15_H */ diff --git a/src/mesa/drivers/svga/svgamesa16.c b/src/mesa/drivers/svga/svgamesa16.c deleted file mode 100644 index 9fc8c786e8..0000000000 --- a/src/mesa/drivers/svga/svgamesa16.c +++ /dev/null @@ -1,218 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa16.h" -#include "swrast/swrast.h" - - -static void __svga_drawpixel16(int x, int y, unsigned long c) -{ - unsigned long offset; - GLshort *shortBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - shortBuffer[offset]=c; -} - -static unsigned long __svga_getpixel16(int x, int y) -{ - unsigned long offset; - - GLshort *shortBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return shortBuffer[offset]; -} - -void __clear_color16( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_hicolor = (col[0] >> 3) << 11 | - (col[1] >> 2) << 5 | - (col[2] >> 3); -/* SVGAMesa->clear_hicolor=(red)<<11 | (green)<<5 | (blue); */ -} - -void __clear16( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - GLshort *shortBuffer=(void *)SVGABuffer.FrontBuffer; - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel16(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - GLshort *shortBuffer=(void *)SVGABuffer.BackBuffer; - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel16(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel16( x, y, (rgba[i][RCOMP]>>3)<<11 | \ - (rgba[i][GCOMP]>>2)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel16( x, y, (rgba[i][RCOMP]>>3)<<11 | \ - (rgba[i][GCOMP]>>2)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - -void __write_mono_rgba_span16( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - GLushort hicolor=(color[RCOMP]>>3)<<11 | (color[GCOMP]>>2)<<5 | (color[BCOMP]>>3); - int i; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel16( x, y, hicolor); - } - } -} - -void __read_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i,pix; - for (i=0; i<n; i++, x++) { - pix = __svga_getpixel16( x, y ); - rgba[i][RCOMP] = ((pix>>11)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<2) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -void __write_rgba_pixels16( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel16( x[i], y[i], (rgba[i][RCOMP]>>3)<<11 | \ - (rgba[i][GCOMP]>>2)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - - -void __write_mono_rgba_pixels16( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - GLushort hicolor=(color[RCOMP]>>3)<<11 | (color[GCOMP]>>2)<<5 | (color[BCOMP]>>3); - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel16( x[i], y[i], hicolor ); - } - } -} - -void __read_rgba_pixels16( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i,pix; - for (i=0; i<n; i++,x++) { - pix = __svga_getpixel16( x[i], y[i] ); - rgba[i][RCOMP] = ((pix>>11)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<2) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -#else - - -/* silence compiler warning */ -extern void _mesa_svga16_dummy_function(void); -void _mesa_svga16_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa16.h b/src/mesa/drivers/svga/svgamesa16.h deleted file mode 100644 index b80cd3dd7e..0000000000 --- a/src/mesa/drivers/svga/svgamesa16.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_16_H -#define SVGA_MESA_16_H - -extern void __clear_color16( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear16( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels16( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels16( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels16( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_16_H */ - diff --git a/src/mesa/drivers/svga/svgamesa24.c b/src/mesa/drivers/svga/svgamesa24.c deleted file mode 100644 index f2ec9c0364..0000000000 --- a/src/mesa/drivers/svga/svgamesa24.c +++ /dev/null @@ -1,242 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa24.h" -#include "swrast/swrast.h" - - -#if 0 -/* this doesn't compile with GCC on RedHat 6.1 */ -static INLINE int RGB2BGR24(int c) -{ - asm("rorw $8, %0\n" - "rorl $16, %0\n" - "rorw $8, %0\n" - "shrl $8, %0\n" - : "=q"(c):"0"(c)); - return c; -} -#else -static unsigned long RGB2BGR24(unsigned long color) -{ - return (color & 0xff00)|(color>>16)|((color & 0xff)<<16); -} -#endif - -static void __svga_drawpixel24(int x, int y, GLubyte r, GLubyte g, GLubyte b) -{ - unsigned long offset; - - _RGB *rgbBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - - rgbBuffer[offset].r=r; - rgbBuffer[offset].g=g; - rgbBuffer[offset].b=b; -} - -static unsigned long __svga_getpixel24(int x, int y) -{ - unsigned long offset; - - _RGB *rgbBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return rgbBuffer[offset].r<<16 | rgbBuffer[offset].g<<8 | rgbBuffer[offset].b; -} - -void __clear_color24( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_red = col[0]; - SVGAMesa->clear_green = col[1]; - SVGAMesa->clear_blue = col[2]; -/* SVGAMesa->clear_truecolor = red<<16 | green<<8 | blue; */ -} - -void __clear24( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - _RGB *rgbBuffer=(void *)SVGABuffer.FrontBuffer; - for (i=0;i<SVGABuffer.BufferSize / 3;i++) { - rgbBuffer[i].r=SVGAMesa->clear_red; - rgbBuffer[i].g=SVGAMesa->clear_green; - rgbBuffer[i].b=SVGAMesa->clear_blue; - } - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel24( i, j, SVGAMesa->clear_red, - SVGAMesa->clear_green, - SVGAMesa->clear_blue); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - _RGB *rgbBuffer=(void *)SVGABuffer.BackBuffer; - for (i=0;i<SVGABuffer.BufferSize / 3;i++) { - rgbBuffer[i].r=SVGAMesa->clear_red; - rgbBuffer[i].g=SVGAMesa->clear_green; - rgbBuffer[i].b=SVGAMesa->clear_blue; - } - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel24( i, j, SVGAMesa->clear_red, - SVGAMesa->clear_green, - SVGAMesa->clear_blue); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel24( x, y, rgba[i][RCOMP], - rgba[i][GCOMP], - rgba[i][BCOMP]); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel24( x, y, rgba[i][RCOMP], - rgba[i][GCOMP], - rgba[i][BCOMP]); - } - } -} - -void __write_mono_rgba_span24( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - int i; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel24( x, y, color[RCOMP], color[GCOMP], color[BCOMP]); - } - } -} - -void __read_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i; - for (i=0; i<n; i++, x++) { - *((GLint*)rgba[i]) = RGB2BGR24(__svga_getpixel24( x, y)); - } -} - -void __write_rgba_pixels24( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel24( x[i], y[i], rgba[i][RCOMP], - rgba[i][GCOMP], - rgba[i][BCOMP]); - } - } -} - -void __write_mono_rgba_pixels24( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel24( x[i], y[i], - color[RCOMP], color[GCOMP], color[BCOMP] ); - } - } -} - -void __read_rgba_pixels24( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++,x++) { - *((GLint*)rgba[i]) = RGB2BGR24(__svga_getpixel24( x[i], y[i])); - } -} - -#else - - -/* silence compiler warning */ -extern void _mesa_svga24_dummy_function(void); -void _mesa_svga24_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa24.h b/src/mesa/drivers/svga/svgamesa24.h deleted file mode 100644 index df5fa68c44..0000000000 --- a/src/mesa/drivers/svga/svgamesa24.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_24_H -#define SVGA_MESA_24_H - -extern void __clear_color24( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear24( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels24( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels24( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels24( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_24_H */ - diff --git a/src/mesa/drivers/svga/svgamesa32.c b/src/mesa/drivers/svga/svgamesa32.c deleted file mode 100644 index 8eea3cbe64..0000000000 --- a/src/mesa/drivers/svga/svgamesa32.c +++ /dev/null @@ -1,223 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa32.h" -#include "swrast/swrast.h" - - -#if 0 -/* this doesn't compile with GCC on RedHat 6.1 */ -static INLINE int RGB2BGR32(int c) -{ - asm("rorw $8, %0\n" - "rorl $16, %0\n" - "rorw $8, %0\n" - "shrl $8, %0\n" - : "=q"(c):"0"(c)); - return c; -} -#else -static unsigned long RGB2BGR32(unsigned long color) -{ - return (color & 0xff00)|(color>>16)|((color & 0xff)<<16); -} -#endif - -static void __svga_drawpixel32(int x, int y, unsigned long c) -{ - unsigned long offset; - - GLint *intBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - intBuffer[offset]=c; -} - -static unsigned long __svga_getpixel32(int x, int y) -{ - unsigned long offset; - - const GLint *intBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return intBuffer[offset]; -} - -void __clear_color32( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_truecolor = (col[0] << 16) | (col[1] << 8) | col[2]; -} - -void __clear32( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - GLint *intBuffer=(void *)SVGABuffer.FrontBuffer; - for (i=0;i<SVGABuffer.BufferSize / 4;i++) - intBuffer[i]=SVGAMesa->clear_truecolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel32(i,j,SVGAMesa->clear_truecolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - GLint *intBuffer=(void *)SVGABuffer.BackBuffer; - for (i=0;i<SVGABuffer.BufferSize / 4;i++) - intBuffer[i]=SVGAMesa->clear_truecolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel32(i,j,SVGAMesa->clear_truecolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel32( x, y, RGB2BGR32(*((GLint*)rgba[i]))); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel32( x, y, RGB2BGR32(*((GLint*)rgba[i]))); - } - } -} - -void __write_mono_rgba_span32( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - int i; - GLuint truecolor = color[RCOMP]<<16 | color[GCOMP]<<8 | color[BCOMP]; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel32( x, y, truecolor); - } - } -} - -void __read_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i; - for (i=0; i<n; i++, x++) { - *((GLint*)rgba[i]) = RGB2BGR32(__svga_getpixel32( x, y )); - } -} - -void __write_rgba_pixels32( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel32( x[i], y[i], RGB2BGR32(*((GLint*)rgba[i]))); - } - } -} - -void __write_mono_rgba_pixels32( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - GLuint truecolor = color[RCOMP]<<16 | color[GCOMP]<<8 | color[BCOMP]; - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel32( x[i], y[i], truecolor ); - } - } -} - -void __read_rgba_pixels32( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++,x++) { - *((GLint*)rgba[i]) = RGB2BGR32(__svga_getpixel32( x[i], y[i] )); - } -} - - -#else - - -/* silence compiler warning */ -extern void _mesa_svga32_dummy_function(void); -void _mesa_svga32_dummy_function(void) -{ -} - - -#endif - diff --git a/src/mesa/drivers/svga/svgamesa32.h b/src/mesa/drivers/svga/svgamesa32.h deleted file mode 100644 index 6cf8315300..0000000000 --- a/src/mesa/drivers/svga/svgamesa32.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_32_H -#define SVGA_MESA_32_H - -extern void __clear_color32( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear32( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels32( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels32( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels32( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_32_H */ - diff --git a/src/mesa/drivers/svga/svgamesa8.c b/src/mesa/drivers/svga/svgamesa8.c deleted file mode 100644 index 2f7048a930..0000000000 --- a/src/mesa/drivers/svga/svgamesa8.c +++ /dev/null @@ -1,196 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - - -#include "svgapix.h" -#include "svgamesa8.h" -#include "swrast/swrast.h" - - -static void __svga_drawpixel8(int x, int y, unsigned long c) -{ - unsigned long offset; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->linewidth + x; - SVGABuffer.DrawBuffer[offset]=c; -} - -static unsigned long __svga_getpixel8(int x, int y) -{ - unsigned long offset; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->linewidth + x; - return SVGABuffer.ReadBuffer[offset]; -} - -void __clear_index8( GLcontext *ctx, GLuint index ) -{ - SVGAMesa->clear_index = index; -} - -void __clear8( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - memset(SVGABuffer.FrontBuffer, SVGAMesa->clear_index, SVGABuffer.BufferSize); - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel8(i,j,SVGAMesa->clear_index); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - memset(SVGABuffer.BackBuffer, SVGAMesa->clear_index, SVGABuffer.BufferSize); - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel8(i,j,SVGAMesa->clear_index); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLuint index[], const GLubyte mask[] ) -{ - int i; - for (i=0;i<n;i++,x++) { - if (mask[i]) { - __svga_drawpixel8( x, y, index[i]); - } - } -} - -void __write_ci8_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte index[], const GLubyte mask[] ) -{ - int i; - - for (i=0;i<n;i++,x++) { - if (mask[i]) { - __svga_drawpixel8( x, y, index[i]); - } - } -} - -void __write_mono_ci_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - GLuint colorIndex, const GLubyte mask[] ) -{ - int i; - for (i=0;i<n;i++,x++) { - if (mask[i]) { - __svga_drawpixel8( x, y, colorIndex); - } - } -} - -void __read_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint index[]) -{ - int i; - for (i=0; i<n; i++,x++) { - index[i] = __svga_getpixel8( x, y); - } -} - -void __write_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - const GLuint index[], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel8( x[i], y[i], index[i]); - } - } -} - - -void __write_mono_ci_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - GLuint colorIndex, const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel8( x[i], y[i], colorIndex); - } - } -} - -void __read_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - GLuint index[], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++,x++) { - index[i] = __svga_getpixel8( x[i], y[i]); - } -} - - -#else - - -/* silence compiler warning */ -extern void _mesa_svga8_dummy_function(void); -void _mesa_svga8_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa8.h b/src/mesa/drivers/svga/svgamesa8.h deleted file mode 100644 index d2b0509480..0000000000 --- a/src/mesa/drivers/svga/svgamesa8.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.2 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_8_H -#define SVGA_MESA_8_H - -extern void __clear_index8( GLcontext *ctx, GLuint index ); -extern void __clear8( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] ); -extern void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] ); -extern void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] ); -extern void __read_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint index[]); -extern void __write_ci32_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] ); -extern void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] ); -extern void __read_ci32_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint index[], const GLubyte mask[] ); - -#endif /* SVGA_MESA_15_H */ diff --git a/src/mesa/drivers/svga/svgapix.h b/src/mesa/drivers/svga/svgapix.h deleted file mode 100644 index c8cee37ca6..0000000000 --- a/src/mesa/drivers/svga/svgapix.h +++ /dev/null @@ -1,70 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGAPIX_H -#define SVGAPIX_H - -#include "GL/gl.h" -#include "GL/svgamesa.h" -#include "main/context.h" -#include "main/colormac.h" -#include "vga.h" - -struct svgamesa_context { - GLcontext *gl_ctx; /* the core Mesa context */ - GLvisual *gl_vis; /* describes the color buffer */ - GLframebuffer *gl_buffer; /* the ancillary buffers */ - GLuint clear_index; /* current clear index */ - GLint clear_red, - clear_green, - clear_blue; /* current clear rgb color */ - GLuint clear_truecolor; /* current clear rgb color */ - GLushort hicolor; /* current hicolor */ - GLushort clear_hicolor; /* current clear hicolor */ - GLint width, height; /* size of color buffer */ - GLint depth; /* bits per pixel (8,16,24 or 32) */ -}; - -typedef struct { GLubyte b,g,r; } _RGB; - -struct svga_buffer { - GLint Depth; - GLint BufferSize; - GLubyte * FrontBuffer; - GLubyte * BackBuffer; - GLubyte * VideoRam; - GLubyte * DrawBuffer; /* == FrontBuffer or BackBuffer */ - GLubyte * ReadBuffer; /* == FrontBuffer or BackBuffer */ -}; - -extern struct svga_buffer SVGABuffer; -extern vga_modeinfo * SVGAInfo; -extern SVGAMesaContext SVGAMesa; /* the current context */ - -#endif /* SVGAPIX_H */ diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index baa592f136..b537b3460c 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -867,7 +867,6 @@ EXPORTS _glapi_get_proc_address _mesa_add_soft_renderbuffers _mesa_add_renderbuffer - _mesa_bzero _mesa_check_conditional_render _mesa_choose_tex_format _mesa_create_framebuffer diff --git a/src/mesa/es/glapi/Makefile b/src/mesa/es/glapi/Makefile index 1e32af867d..e8a9afab7c 100644 --- a/src/mesa/es/glapi/Makefile +++ b/src/mesa/es/glapi/Makefile @@ -1,5 +1,5 @@ TOP = ../../../.. -GLAPI = ../../glapi +GLAPI = ../../glapi/gen include $(TOP)/configs/current OUTPUTS := \ diff --git a/src/mesa/es/glapi/base1_API.xml b/src/mesa/es/glapi/base1_API.xml index f5d136ccef..72e4128272 100644 --- a/src/mesa/es/glapi/base1_API.xml +++ b/src/mesa/es/glapi/base1_API.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <!-- OpenGL and OpenGL ES 1.x APIs This file defines the base categories that can be shared by all APIs. diff --git a/src/mesa/es/glapi/base2_API.xml b/src/mesa/es/glapi/base2_API.xml index 6aa43b728a..5657b8e775 100644 --- a/src/mesa/es/glapi/base2_API.xml +++ b/src/mesa/es/glapi/base2_API.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <!-- OpenGL and OpenGL ES 2.x APIs --> diff --git a/src/mesa/es/glapi/es1_API.xml b/src/mesa/es/glapi/es1_API.xml index 7ee5515f19..1ac1467458 100644 --- a/src/mesa/es/glapi/es1_API.xml +++ b/src/mesa/es/glapi/es1_API.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <!-- OpenGL ES 1.x API --> diff --git a/src/mesa/es/glapi/es1_COMPAT.xml b/src/mesa/es/glapi/es1_COMPAT.xml index 4fc9223cc0..1f45a8c0b6 100644 --- a/src/mesa/es/glapi/es1_COMPAT.xml +++ b/src/mesa/es/glapi/es1_COMPAT.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <OpenGLAPI> diff --git a/src/mesa/es/glapi/es1_EXT.xml b/src/mesa/es/glapi/es1_EXT.xml index de4868cfd4..d4abd81046 100644 --- a/src/mesa/es/glapi/es1_EXT.xml +++ b/src/mesa/es/glapi/es1_EXT.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <!-- OpenGL ES 1.x extensions --> diff --git a/src/mesa/es/glapi/es2_API.xml b/src/mesa/es/glapi/es2_API.xml index 266c07613c..b476dbe00f 100644 --- a/src/mesa/es/glapi/es2_API.xml +++ b/src/mesa/es/glapi/es2_API.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <!-- OpenGL ES 2.x API --> diff --git a/src/mesa/es/glapi/es2_COMPAT.xml b/src/mesa/es/glapi/es2_COMPAT.xml index 61f11a604e..5ecd4a1ba6 100644 --- a/src/mesa/es/glapi/es2_COMPAT.xml +++ b/src/mesa/es/glapi/es2_COMPAT.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <OpenGLAPI> diff --git a/src/mesa/es/glapi/es2_EXT.xml b/src/mesa/es/glapi/es2_EXT.xml index 3615772b56..dcf9858569 100644 --- a/src/mesa/es/glapi/es2_EXT.xml +++ b/src/mesa/es/glapi/es2_EXT.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <!-- OpenGL ES 2.x extensions --> diff --git a/src/mesa/es/glapi/es_COMPAT.xml b/src/mesa/es/glapi/es_COMPAT.xml index bb6d28db83..1bd66dad30 100644 --- a/src/mesa/es/glapi/es_COMPAT.xml +++ b/src/mesa/es/glapi/es_COMPAT.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <OpenGLAPI> @@ -2641,6 +2641,6 @@ </function> </category> -<xi:include href="../../glapi/APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="../../glapi/gen/APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> </OpenGLAPI> diff --git a/src/mesa/es/glapi/es_EXT.xml b/src/mesa/es/glapi/es_EXT.xml index b76cda929a..629ba90528 100644 --- a/src/mesa/es/glapi/es_EXT.xml +++ b/src/mesa/es/glapi/es_EXT.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gl_API.dtd"> +<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd"> <!-- OpenGL ES extensions --> diff --git a/src/mesa/es/glapi/gl_compare.py b/src/mesa/es/glapi/gl_compare.py index 7a2148cb1f..6b5e43bb98 100644 --- a/src/mesa/es/glapi/gl_compare.py +++ b/src/mesa/es/glapi/gl_compare.py @@ -25,7 +25,7 @@ import sys import os.path import getopt -GLAPI = "../../glapi" +GLAPI = "../../glapi/gen" sys.path.append(GLAPI) import gl_XML diff --git a/src/mesa/es/glapi/gl_parse_header.py b/src/mesa/es/glapi/gl_parse_header.py index 8b8d16b395..5382eba35c 100644 --- a/src/mesa/es/glapi/gl_parse_header.py +++ b/src/mesa/es/glapi/gl_parse_header.py @@ -26,7 +26,7 @@ import os.path import getopt import re -GLAPI = "../../glapi" +GLAPI = "../../glapi/gen" sys.path.append(GLAPI) class HeaderParser(object): diff --git a/src/mesa/es/main/drawtex.c b/src/mesa/es/main/drawtex.c index cbd41ca975..42f4409397 100644 --- a/src/mesa/es/main/drawtex.c +++ b/src/mesa/es/main/drawtex.c @@ -25,7 +25,7 @@ #include "main/state.h" #include "main/imports.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_OES_draw_texture diff --git a/src/mesa/es/main/es_generator.py b/src/mesa/es/main/es_generator.py index 590f5940a7..f736792dec 100644 --- a/src/mesa/es/main/es_generator.py +++ b/src/mesa/es/main/es_generator.py @@ -207,7 +207,7 @@ extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); #include "main/compiler.h" #include "main/api_exec.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" typedef void (*_glapi_proc)(void); /* generic function pointer */ """ diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile deleted file mode 100644 index da679607d7..0000000000 --- a/src/mesa/glapi/Makefile +++ /dev/null @@ -1,158 +0,0 @@ -# This file isn't used during a normal compilation since we don't want to -# require Python in order to compile Mesa. -# Instead, when the Mesa developers update/change the API interface it's -# up to him/her to re-run this makefile and check in the newly generated files. - - -TOP = ../../.. -include $(TOP)/configs/current - -OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h glapidispatch.h \ - ../main/enums.c \ - ../main/remap_helper.h \ - ../x86/glapi_x86.S \ - ../x86-64/glapi_x86-64.S \ - ../sparc/glapi_sparc.S \ - ../../glx/indirect.c \ - ../../glx/indirect.h \ - ../../glx/indirect_init.c \ - ../../glx/indirect_size.h \ - ../../glx/indirect_size.c - - -GLX_DIR = $(XORG_BASE)/glx - -SERVER_GLAPI_FILES = \ - $(GLX_DIR)/glapi.h \ - $(GLX_DIR)/glapi.c \ - $(GLX_DIR)/glapi_nop.c \ - $(GLX_DIR)/glthread.c \ - $(GLX_DIR)/glthread.h - -SERVER_OUTPUTS = \ - $(GLX_DIR)/indirect_dispatch.c \ - $(GLX_DIR)/indirect_dispatch_swap.c \ - $(GLX_DIR)/indirect_dispatch.h \ - $(GLX_DIR)/indirect_reqsize.c \ - $(GLX_DIR)/indirect_reqsize.h \ - $(GLX_DIR)/indirect_size.h \ - $(GLX_DIR)/indirect_size_get.c \ - $(GLX_DIR)/indirect_size_get.h \ - $(GLX_DIR)/indirect_table.c \ - $(GLX_DIR)/glapitemp.h \ - $(GLX_DIR)/glapitable.h \ - $(GLX_DIR)/glapioffsets.h \ - $(GLX_DIR)/glapidispatch.h \ - $(GLX_DIR)/glprocs.h \ - $(SERVER_GLAPI_FILES) - -API_XML = gl_API.xml \ - ARB_copy_buffer.xml \ - ARB_depth_clamp.xml \ - ARB_draw_elements_base_vertex.xml \ - ARB_framebuffer_object.xml \ - ARB_map_buffer_range.xml \ - ARB_seamless_cube_map.xml \ - ARB_sync.xml \ - ARB_vertex_array_object.xml \ - APPLE_vertex_array_object.xml \ - EXT_draw_buffers2.xml \ - EXT_framebuffer_object.xml \ - EXT_packed_depth_stencil.xml \ - EXT_provoking_vertex.xml \ - EXT_texture_array.xml \ - NV_conditional_render.xml - -COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py -COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py - -all: check-xorg-source $(OUTPUTS) $(SERVER_OUTPUTS) - -check-xorg-source: - @if ! test -d $(GLX_DIR); then \ - echo "ERROR: Must specify path to xserver checkout; set XORG_BASE."; \ - exit 1; \ - fi - -$(GLX_DIR)/%.c: %.c - cp $< $@ - -$(GLX_DIR)/%.h: %.h - cp $< $@ - -glprocs.h $(GLX_DIR)/glprocs.h: gl_procs.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -glapitemp.h $(GLX_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -glapioffsets.h $(GLX_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -glapitable.h $(GLX_DIR)/glapitable.h: gl_table.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -glapidispatch.h $(GLX_DIR)/glapidispatch.h: gl_table.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ - -../main/enums.c: gl_enums.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../main/remap_helper.h: remap_helper.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../x86/glapi_x86.S: gl_x86_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../x86-64/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../../glx/indirect.c: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ - -../../glx/indirect.h: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ - -../../glx/indirect_init.c: glX_proto_send.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ - -../../glx/indirect_size.h $(GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -../../glx/indirect_size.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -$(GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@ - -$(GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@ - -$(GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@ - -$(GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ - | $(INDENT) $(INDENT_FLAGS) > $@ - -$(GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@ - -$(GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ - | $(INDENT) $(INDENT_FLAGS) -l200 > $@ - -$(GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@ - -$(GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX) - $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@ - -clean: - -rm -f *~ *.pyo - -rm -f $(OUTPUTS) diff --git a/src/mesa/glapi/APPLE_vertex_array_object.xml b/src/mesa/glapi/gen/APPLE_vertex_array_object.xml index bd8427eaf6..bd8427eaf6 100644 --- a/src/mesa/glapi/APPLE_vertex_array_object.xml +++ b/src/mesa/glapi/gen/APPLE_vertex_array_object.xml diff --git a/src/mesa/glapi/ARB_copy_buffer.xml b/src/mesa/glapi/gen/ARB_copy_buffer.xml index 719816d817..719816d817 100644 --- a/src/mesa/glapi/ARB_copy_buffer.xml +++ b/src/mesa/glapi/gen/ARB_copy_buffer.xml diff --git a/src/mesa/glapi/ARB_depth_clamp.xml b/src/mesa/glapi/gen/ARB_depth_clamp.xml index 157c9a86b1..157c9a86b1 100644 --- a/src/mesa/glapi/ARB_depth_clamp.xml +++ b/src/mesa/glapi/gen/ARB_depth_clamp.xml diff --git a/src/mesa/glapi/ARB_draw_elements_base_vertex.xml b/src/mesa/glapi/gen/ARB_draw_elements_base_vertex.xml index f4067f4c8d..f4067f4c8d 100644 --- a/src/mesa/glapi/ARB_draw_elements_base_vertex.xml +++ b/src/mesa/glapi/gen/ARB_draw_elements_base_vertex.xml diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/gen/ARB_framebuffer_object.xml index e6bdcd6e50..e6bdcd6e50 100644 --- a/src/mesa/glapi/ARB_framebuffer_object.xml +++ b/src/mesa/glapi/gen/ARB_framebuffer_object.xml diff --git a/src/mesa/glapi/ARB_map_buffer_range.xml b/src/mesa/glapi/gen/ARB_map_buffer_range.xml index afcb9b6ba6..afcb9b6ba6 100644 --- a/src/mesa/glapi/ARB_map_buffer_range.xml +++ b/src/mesa/glapi/gen/ARB_map_buffer_range.xml diff --git a/src/mesa/glapi/ARB_seamless_cube_map.xml b/src/mesa/glapi/gen/ARB_seamless_cube_map.xml index 3cdc84d2b9..3cdc84d2b9 100644 --- a/src/mesa/glapi/ARB_seamless_cube_map.xml +++ b/src/mesa/glapi/gen/ARB_seamless_cube_map.xml diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/gen/ARB_sync.xml index 4e4eebac32..4e4eebac32 100644 --- a/src/mesa/glapi/ARB_sync.xml +++ b/src/mesa/glapi/gen/ARB_sync.xml diff --git a/src/mesa/glapi/ARB_vertex_array_object.xml b/src/mesa/glapi/gen/ARB_vertex_array_object.xml index 3b4ab64f55..3b4ab64f55 100644 --- a/src/mesa/glapi/ARB_vertex_array_object.xml +++ b/src/mesa/glapi/gen/ARB_vertex_array_object.xml diff --git a/src/mesa/glapi/EXT_draw_buffers2.xml b/src/mesa/glapi/gen/EXT_draw_buffers2.xml index efbe61f74e..efbe61f74e 100644 --- a/src/mesa/glapi/EXT_draw_buffers2.xml +++ b/src/mesa/glapi/gen/EXT_draw_buffers2.xml diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/gen/EXT_framebuffer_object.xml index 4f418f7b64..4f418f7b64 100644 --- a/src/mesa/glapi/EXT_framebuffer_object.xml +++ b/src/mesa/glapi/gen/EXT_framebuffer_object.xml diff --git a/src/mesa/glapi/EXT_packed_depth_stencil.xml b/src/mesa/glapi/gen/EXT_packed_depth_stencil.xml index 5be810302f..5be810302f 100644 --- a/src/mesa/glapi/EXT_packed_depth_stencil.xml +++ b/src/mesa/glapi/gen/EXT_packed_depth_stencil.xml diff --git a/src/mesa/glapi/EXT_provoking_vertex.xml b/src/mesa/glapi/gen/EXT_provoking_vertex.xml index 71d2c72909..71d2c72909 100644 --- a/src/mesa/glapi/EXT_provoking_vertex.xml +++ b/src/mesa/glapi/gen/EXT_provoking_vertex.xml diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/gen/EXT_texture_array.xml index b5b8bd406f..b5b8bd406f 100644 --- a/src/mesa/glapi/EXT_texture_array.xml +++ b/src/mesa/glapi/gen/EXT_texture_array.xml diff --git a/src/mesa/glapi/gen/Makefile b/src/mesa/glapi/gen/Makefile new file mode 100644 index 0000000000..8e9c909f31 --- /dev/null +++ b/src/mesa/glapi/gen/Makefile @@ -0,0 +1,202 @@ +# This file isn't used during a normal compilation since we don't want to +# require Python in order to compile Mesa. +# Instead, when the Mesa developers update/change the API interface it's +# up to him/her to re-run this makefile and check in the newly generated files. + + +TOP = ../../../.. +include $(TOP)/configs/current + +MESA_DIR = $(TOP)/src/mesa +MESA_GLAPI_DIR = $(TOP)/src/mesa/glapi +MESA_GLX_DIR = $(TOP)/src/glx + +MESA_GLAPI_OUTPUTS = \ + $(MESA_GLAPI_DIR)/glprocs.h \ + $(MESA_GLAPI_DIR)/glapitemp.h \ + $(MESA_GLAPI_DIR)/glapioffsets.h \ + $(MESA_GLAPI_DIR)/glapitable.h \ + $(MESA_GLAPI_DIR)/glapidispatch.h + +MESA_GLAPI_ASM_OUTPUTS = \ + $(MESA_DIR)/x86/glapi_x86.S \ + $(MESA_DIR)/x86-64/glapi_x86-64.S \ + $(MESA_DIR)/sparc/glapi_sparc.S + +MESA_OUTPUTS = \ + $(MESA_GLAPI_OUTPUTS) \ + $(MESA_GLAPI_ASM_OUTPUTS) \ + $(MESA_DIR)/main/enums.c \ + $(MESA_DIR)/main/remap_helper.h \ + $(MESA_GLX_DIR)/indirect.c \ + $(MESA_GLX_DIR)/indirect.h \ + $(MESA_GLX_DIR)/indirect_init.c \ + $(MESA_GLX_DIR)/indirect_size.h \ + $(MESA_GLX_DIR)/indirect_size.c + +###################################################################### + +XORG_GLX_DIR = $(XORG_BASE)/glx +XORG_GLAPI_DIR = $(XORG_BASE)/glx/glapi + +XORG_GLAPI_FILES = \ + $(XORG_GLAPI_DIR)/glapi.h \ + $(XORG_GLAPI_DIR)/glapi.c \ + $(XORG_GLAPI_DIR)/glapi_getproc.c \ + $(XORG_GLAPI_DIR)/glapi_nop.c \ + $(XORG_GLAPI_DIR)/glthread.c \ + $(XORG_GLAPI_DIR)/glthread.h + +XORG_GLAPI_OUTPUTS = \ + $(XORG_GLAPI_DIR)/glprocs.h \ + $(XORG_GLAPI_DIR)/glapitemp.h \ + $(XORG_GLAPI_DIR)/glapioffsets.h \ + $(XORG_GLAPI_DIR)/glapitable.h \ + $(XORG_GLAPI_DIR)/glapidispatch.h + +XORG_OUTPUTS = \ + $(XORG_GLAPI_FILES) \ + $(XORG_GLAPI_OUTPUTS) \ + $(XORG_GLX_DIR)/indirect_dispatch.c \ + $(XORG_GLX_DIR)/indirect_dispatch_swap.c \ + $(XORG_GLX_DIR)/indirect_dispatch.h \ + $(XORG_GLX_DIR)/indirect_reqsize.c \ + $(XORG_GLX_DIR)/indirect_reqsize.h \ + $(XORG_GLX_DIR)/indirect_size.h \ + $(XORG_GLX_DIR)/indirect_size_get.c \ + $(XORG_GLX_DIR)/indirect_size_get.h \ + $(XORG_GLX_DIR)/indirect_table.c + +###################################################################### + +API_XML = \ + gl_API.xml \ + ARB_copy_buffer.xml \ + ARB_depth_clamp.xml \ + ARB_draw_elements_base_vertex.xml \ + ARB_framebuffer_object.xml \ + ARB_map_buffer_range.xml \ + ARB_seamless_cube_map.xml \ + ARB_sync.xml \ + ARB_vertex_array_object.xml \ + APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ + EXT_framebuffer_object.xml \ + EXT_packed_depth_stencil.xml \ + EXT_provoking_vertex.xml \ + EXT_texture_array.xml \ + NV_conditional_render.xml \ + OES_EGL_image.xml + +COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py + +COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py + +###################################################################### + +all: mesa xorg + +mesa: $(MESA_OUTPUTS) + +xorg: check-xorg-source $(XORG_OUTPUTS) + +check-xorg-source: + @if ! test -d $(XORG_GLX_DIR); then \ + echo "ERROR: Must specify path to xserver checkout; set XORG_BASE."; \ + exit 1; \ + fi + +clean: + -rm -f *~ *.pyo + -rm -f $(MESA_OUTPUTS) + +###################################################################### + +$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c + cp $< $@ + +$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h + cp $< $@ + +###################################################################### + +$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapidispatch.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ + +###################################################################### + +$(MESA_DIR)/x86/glapi_x86.S: gl_x86_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_DIR)/x86-64/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_DIR)/sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ + +$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ + +$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +###################################################################### + +$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@ + +$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@ + +$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@ + +$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) -l200 > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@ diff --git a/src/mesa/glapi/NV_conditional_render.xml b/src/mesa/glapi/gen/NV_conditional_render.xml index 8bb31dd1fc..8bb31dd1fc 100644 --- a/src/mesa/glapi/NV_conditional_render.xml +++ b/src/mesa/glapi/gen/NV_conditional_render.xml diff --git a/src/mesa/glapi/gen/OES_EGL_image.xml b/src/mesa/glapi/gen/OES_EGL_image.xml new file mode 100644 index 0000000000..1cb43d49a4 --- /dev/null +++ b/src/mesa/glapi/gen/OES_EGL_image.xml @@ -0,0 +1,20 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_OES_EGL_image"> + + <function name="EGLImageTargetTexture2DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="writeOffset" type="GLvoid *"/> + </function> + + <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="writeOffset" type="GLvoid *"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/extension_helper.py b/src/mesa/glapi/gen/extension_helper.py index 83471d89f5..2c83b4e0d1 100644 --- a/src/mesa/glapi/extension_helper.py +++ b/src/mesa/glapi/gen/extension_helper.py @@ -151,7 +151,7 @@ class PrintGlExtensionGlue(gl_XML.gl_print_base): def printRealHeader(self): print '#include "utils.h"' - print '#include "glapi/dispatch.h"' + print '#include "main/dispatch.h"' print '' return diff --git a/src/mesa/glapi/glX_API.xml b/src/mesa/glapi/gen/glX_API.xml index 9e02aa498e..9e02aa498e 100644 --- a/src/mesa/glapi/glX_API.xml +++ b/src/mesa/glapi/gen/glX_API.xml diff --git a/src/mesa/glapi/glX_XML.py b/src/mesa/glapi/gen/glX_XML.py index 4c2e0f95bf..4c2e0f95bf 100644 --- a/src/mesa/glapi/glX_XML.py +++ b/src/mesa/glapi/gen/glX_XML.py diff --git a/src/mesa/glapi/glX_doc.py b/src/mesa/glapi/gen/glX_doc.py index e9fbbe6f16..e9fbbe6f16 100644 --- a/src/mesa/glapi/glX_doc.py +++ b/src/mesa/glapi/gen/glX_doc.py diff --git a/src/mesa/glapi/glX_proto_common.py b/src/mesa/glapi/gen/glX_proto_common.py index 6f094e22b3..6f094e22b3 100644 --- a/src/mesa/glapi/glX_proto_common.py +++ b/src/mesa/glapi/gen/glX_proto_common.py diff --git a/src/mesa/glapi/glX_proto_recv.py b/src/mesa/glapi/gen/glX_proto_recv.py index f423c6db08..31745fcef7 100644 --- a/src/mesa/glapi/glX_proto_recv.py +++ b/src/mesa/glapi/gen/glX_proto_recv.py @@ -92,7 +92,7 @@ class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): print '#include "glapi.h"' print '#include "glapitable.h"' print '#include "glthread.h"' - print '#include "dispatch.h"' + print '#include "glapidispatch.h"' print '' print '#define __GLX_PAD(x) (((x) + 3) & ~3)' print '' diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/gen/glX_proto_send.py index daca1b767a..4d484c833a 100644 --- a/src/mesa/glapi/glX_proto_send.py +++ b/src/mesa/glapi/gen/glX_proto_send.py @@ -166,7 +166,7 @@ class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): print '#include "indirect.h"' print '#include "glxclient.h"' print '#include "indirect_size.h"' - print '#include "dispatch.h"' + print '#include "glapidispatch.h"' print '#include "glapi.h"' print '#include "glthread.h"' print '#include <GL/glxproto.h>' diff --git a/src/mesa/glapi/glX_proto_size.py b/src/mesa/glapi/gen/glX_proto_size.py index 95cb5110cc..95cb5110cc 100644 --- a/src/mesa/glapi/glX_proto_size.py +++ b/src/mesa/glapi/gen/glX_proto_size.py diff --git a/src/mesa/glapi/glX_server_table.py b/src/mesa/glapi/gen/glX_server_table.py index f3962f875b..f3962f875b 100644 --- a/src/mesa/glapi/glX_server_table.py +++ b/src/mesa/glapi/gen/glX_server_table.py diff --git a/src/mesa/glapi/gl_API.dtd b/src/mesa/glapi/gen/gl_API.dtd index 30c646c924..30c646c924 100644 --- a/src/mesa/glapi/gl_API.dtd +++ b/src/mesa/glapi/gen/gl_API.dtd diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gen/gl_API.xml index fbf8b0c3e4..0b3d57baa6 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gen/gl_API.xml @@ -12502,4 +12502,6 @@ </function> </category> +<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + </OpenGLAPI> diff --git a/src/mesa/glapi/gl_SPARC_asm.py b/src/mesa/glapi/gen/gl_SPARC_asm.py index 33e752df38..33e752df38 100644 --- a/src/mesa/glapi/gl_SPARC_asm.py +++ b/src/mesa/glapi/gen/gl_SPARC_asm.py diff --git a/src/mesa/glapi/gl_XML.py b/src/mesa/glapi/gen/gl_XML.py index a10a35e513..a10a35e513 100644 --- a/src/mesa/glapi/gl_XML.py +++ b/src/mesa/glapi/gen/gl_XML.py diff --git a/src/mesa/glapi/gl_and_glX_API.xml b/src/mesa/glapi/gen/gl_and_glX_API.xml index 34c977e9c0..34c977e9c0 100644 --- a/src/mesa/glapi/gl_and_glX_API.xml +++ b/src/mesa/glapi/gen/gl_and_glX_API.xml diff --git a/src/mesa/glapi/gl_apitemp.py b/src/mesa/glapi/gen/gl_apitemp.py index 41a40fbeb6..41a40fbeb6 100644 --- a/src/mesa/glapi/gl_apitemp.py +++ b/src/mesa/glapi/gen/gl_apitemp.py diff --git a/src/mesa/glapi/gl_enums.py b/src/mesa/glapi/gen/gl_enums.py index 3a9ea3c86c..3a9ea3c86c 100644 --- a/src/mesa/glapi/gl_enums.py +++ b/src/mesa/glapi/gen/gl_enums.py diff --git a/src/mesa/glapi/gl_offsets.py b/src/mesa/glapi/gen/gl_offsets.py index 54867b3463..54867b3463 100644 --- a/src/mesa/glapi/gl_offsets.py +++ b/src/mesa/glapi/gen/gl_offsets.py diff --git a/src/mesa/glapi/gl_procs.py b/src/mesa/glapi/gen/gl_procs.py index 5de61fbdfe..5de61fbdfe 100644 --- a/src/mesa/glapi/gl_procs.py +++ b/src/mesa/glapi/gen/gl_procs.py diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gen/gl_table.py index 3bd7569e92..3bd7569e92 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gen/gl_table.py diff --git a/src/mesa/glapi/gl_x86-64_asm.py b/src/mesa/glapi/gen/gl_x86-64_asm.py index 31c1a2b93a..8ac57ab7eb 100644 --- a/src/mesa/glapi/gl_x86-64_asm.py +++ b/src/mesa/glapi/gen/gl_x86-64_asm.py @@ -138,7 +138,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' print '# endif' print '' - print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' print '# define THREADS' print '#endif' print '' diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gen/gl_x86_asm.py index d210f3a248..a48724ee61 100644 --- a/src/mesa/glapi/gl_x86_asm.py +++ b/src/mesa/glapi/gen/gl_x86_asm.py @@ -79,7 +79,7 @@ class PrintGenericStubs(gl_XML.gl_print_base): print '#define GLOBL_FN(x) GLOBL x' print '#endif' print '' - print '#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' print '# define THREADS' print '#endif' print '' diff --git a/src/mesa/glapi/license.py b/src/mesa/glapi/gen/license.py index 02181648e4..02181648e4 100644 --- a/src/mesa/glapi/license.py +++ b/src/mesa/glapi/gen/license.py diff --git a/src/mesa/glapi/mesadef.py b/src/mesa/glapi/gen/mesadef.py index 38b0246ba5..38b0246ba5 100644 --- a/src/mesa/glapi/mesadef.py +++ b/src/mesa/glapi/gen/mesadef.py diff --git a/src/mesa/glapi/next_available_offset.sh b/src/mesa/glapi/gen/next_available_offset.sh index e7d6c2f4af..e7d6c2f4af 100755 --- a/src/mesa/glapi/next_available_offset.sh +++ b/src/mesa/glapi/gen/next_available_offset.sh diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/gen/remap_helper.py index d93c7a4285..8b50526d2b 100644 --- a/src/mesa/glapi/remap_helper.py +++ b/src/mesa/glapi/gen/remap_helper.py @@ -64,7 +64,7 @@ class PrintGlRemap(gl_XML.gl_print_base): def printRealHeader(self): - print '#include "glapi/dispatch.h"' + print '#include "main/dispatch.h"' print '' return diff --git a/src/mesa/glapi/typeexpr.py b/src/mesa/glapi/gen/typeexpr.py index 8ba7de4862..8ba7de4862 100644 --- a/src/mesa/glapi/typeexpr.py +++ b/src/mesa/glapi/gen/typeexpr.py diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 469523d57c..13de594aaf 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -51,26 +51,14 @@ #ifdef HAVE_DIX_CONFIG_H - #include <dix-config.h> -#define PUBLIC - +#include "glapi/mesa.h" #else - #include "main/glheader.h" - -#endif - #include "main/compiler.h" - -#include <stdlib.h> -#include <string.h> -#ifdef DEBUG -#include <assert.h> #endif #include "glapi/glapi.h" -#include "glapi/glapioffsets.h" #include "glapi/glapitable.h" extern _glapi_proc __glapi_noop_table[]; @@ -117,39 +105,23 @@ PUBLIC __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec"))); PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; + PUBLIC const void *_glapi_Context = NULL; #else #if defined(THREADS) -#ifdef WIN32_THREADS -/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ -#define CHECK_MULTITHREAD_LOCK() -#define CHECK_MULTITHREAD_UNLOCK() -#else -_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); -#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) -#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) -#endif - static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */ + _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ -static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ -#if defined(WIN32_THREADS) -void FreeTSD(_glthread_TSD *p); -void FreeAllTSD(void) -{ - FreeTSD(&_gl_DispatchTSD); - FreeTSD(&ContextTSD); -} -#endif /* defined(WIN32_THREADS) */ +static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ #endif /* defined(THREADS) */ -PUBLIC struct _glapi_table *_glapi_Dispatch = - (struct _glapi_table *) __glapi_noop_table; +PUBLIC struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; + PUBLIC void *_glapi_Context = NULL; #endif /* defined(GLX_USE_TLS) */ @@ -157,6 +129,36 @@ PUBLIC void *_glapi_Context = NULL; +#if defined(THREADS) && !defined(GLX_USE_TLS) + +void +_glapi_init_multithread(void) +{ + _glthread_InitTSD(&_gl_DispatchTSD); + _glthread_InitTSD(&ContextTSD); +} + +void +_glapi_destroy_multithread(void) +{ +#ifdef WIN32_THREADS + _glthread_DestroyTSD(&_gl_DispatchTSD); + _glthread_DestroyTSD(&ContextTSD); +#endif +} + +/** + * Mutex for multithread check. + */ +#ifdef WIN32_THREADS +/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ +#define CHECK_MULTITHREAD_LOCK() +#define CHECK_MULTITHREAD_UNLOCK() +#else +_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); +#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) +#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) +#endif /** * We should call this periodically from a function such as glXMakeCurrent @@ -165,7 +167,6 @@ PUBLIC void *_glapi_Context = NULL; PUBLIC void _glapi_check_multithread(void) { -#if defined(THREADS) && !defined(GLX_USE_TLS) static unsigned long knownID; static GLboolean firstCall = GL_TRUE; @@ -174,9 +175,7 @@ _glapi_check_multithread(void) CHECK_MULTITHREAD_LOCK(); if (firstCall) { - /* initialize TSDs */ - (void) _glthread_GetTSD(&ContextTSD); - (void) _glthread_GetTSD(&_gl_DispatchTSD); + _glapi_init_multithread(); knownID = _glthread_GetID(); firstCall = GL_FALSE; @@ -187,9 +186,21 @@ _glapi_check_multithread(void) _glapi_set_context(NULL); } CHECK_MULTITHREAD_UNLOCK(); -#endif } +#else + +void +_glapi_init_multithread(void) { } + +void +_glapi_destroy_multithread(void) { } + +PUBLIC void +_glapi_check_multithread(void) { } + +#endif + /** @@ -223,198 +234,12 @@ _glapi_get_context(void) #if defined(GLX_USE_TLS) return _glapi_tls_Context; #elif defined(THREADS) - if (ThreadSafe) { - return _glthread_GetTSD(&ContextTSD); - } - else { - return _glapi_Context; - } + return (ThreadSafe) ? _glthread_GetTSD(&ContextTSD) : _glapi_Context; #else return _glapi_Context; #endif } -#ifdef USE_X86_ASM - -#if defined( GLX_USE_TLS ) -extern GLubyte gl_dispatch_functions_start[]; -extern GLubyte gl_dispatch_functions_end[]; -#else -extern const GLubyte gl_dispatch_functions_start[]; -#endif - -#endif /* USE_X86_ASM */ - - -#if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 16 -#elif defined(USE_X86_ASM) -# if defined(THREADS) && !defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 32 -# else -# define DISPATCH_FUNCTION_SIZE 16 -# endif -#endif - -#ifdef USE_SPARC_ASM -#ifdef GLX_USE_TLS -extern unsigned int __glapi_sparc_tls_stub; -#else -extern unsigned int __glapi_sparc_pthread_stub; -#endif -#endif - -#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer) -# define NEED_FUNCTION_POINTER -#endif - -#if defined(PTHREADS) || defined(GLX_USE_TLS) -/** - * Perform platform-specific GL API entry-point fixups. - */ -static void -init_glapi_relocs( void ) -{ -#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) - extern unsigned long _x86_get_dispatch(void); - char run_time_patch[] = { - 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ - }; - GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ - const GLubyte * const get_disp = (const GLubyte *) run_time_patch; - GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; - - *offset = _x86_get_dispatch(); - while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); - curr_func += DISPATCH_FUNCTION_SIZE; - } -#endif -#ifdef USE_SPARC_ASM - extern void __glapi_sparc_icache_flush(unsigned int *); - static const unsigned int template[] = { -#ifdef GLX_USE_TLS - 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ - 0x8730e00a, /* srl %g3, 10, %g3 */ - 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ -#ifdef __arch64__ - 0xc259c002, /* ldx [%g7 + %g2], %g1 */ - 0xc2584003, /* ldx [%g1 + %g3], %g1 */ -#else - 0xc201c002, /* ld [%g7 + %g2], %g1 */ - 0xc2004003, /* ld [%g1 + %g3], %g1 */ -#endif - 0x81c04000, /* jmp %g1 */ - 0x01000000, /* nop */ -#else -#ifdef __arch64__ - 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ - 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ - 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ - 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ - 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ - 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ - 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ -#else - 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ - 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ - 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ -#endif - 0x80a06000, /* --> cmp %g1, 0 */ - 0x02800005, /* --> be +4*5 */ - 0x01000000, /* --> nop */ -#ifdef __arch64__ - 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ -#else - 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ -#endif - 0x81c04000, /* --> jmp %g1 */ - 0x01000000, /* --> nop */ -#ifdef __arch64__ - 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ -#else - 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ -#endif - 0xa0100003, /* --> mov %g3, %l0 */ - 0x40000000, /* --> call _glapi_get_dispatch */ - 0x01000000, /* --> nop */ - 0x82100008, /* --> mov %o0, %g1 */ - 0x86100010, /* --> mov %l0, %g3 */ - 0x10bffff7, /* --> ba -4*9 */ - 0x81e80000, /* --> restore */ -#endif - }; -#ifdef GLX_USE_TLS - extern unsigned long __glapi_sparc_get_dispatch(void); - unsigned int *code = &__glapi_sparc_tls_stub; - unsigned long dispatch = __glapi_sparc_get_dispatch(); -#else - unsigned int *code = &__glapi_sparc_pthread_stub; - unsigned long dispatch = (unsigned long) &_glapi_Dispatch; - unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; - int idx; -#endif - -#if defined(GLX_USE_TLS) - code[0] = template[0] | (dispatch >> 10); - code[1] = template[1]; - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | (dispatch & 0x3ff); - code[3] = template[3]; - __glapi_sparc_icache_flush(&code[2]); - code[4] = template[4]; - code[5] = template[5]; - __glapi_sparc_icache_flush(&code[4]); - code[6] = template[6]; - __glapi_sparc_icache_flush(&code[6]); -#else -#if defined(__arch64__) - code[0] = template[0] | (dispatch >> (32 + 10)); - code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | ((dispatch >> 32) & 0x3ff); - code[3] = template[3]; - __glapi_sparc_icache_flush(&code[2]); - code[4] = template[4]; - code[5] = template[5]; - __glapi_sparc_icache_flush(&code[4]); - code[6] = template[6] | (dispatch & 0x3ff); - idx = 7; -#else - code[0] = template[0] | (dispatch >> 10); - code[1] = template[1]; - __glapi_sparc_icache_flush(&code[0]); - code[2] = template[2] | (dispatch & 0x3ff); - idx = 3; -#endif - code[idx + 0] = template[idx + 0]; - __glapi_sparc_icache_flush(&code[idx - 1]); - code[idx + 1] = template[idx + 1]; - code[idx + 2] = template[idx + 2]; - __glapi_sparc_icache_flush(&code[idx + 1]); - code[idx + 3] = template[idx + 3]; - code[idx + 4] = template[idx + 4]; - __glapi_sparc_icache_flush(&code[idx + 3]); - code[idx + 5] = template[idx + 5]; - code[idx + 6] = template[idx + 6]; - __glapi_sparc_icache_flush(&code[idx + 5]); - code[idx + 7] = template[idx + 7]; - code[idx + 8] = template[idx + 8] | - (((call_dest - ((unsigned long) &code[idx + 8])) - >> 2) & 0x3fffffff); - __glapi_sparc_icache_flush(&code[idx + 7]); - code[idx + 9] = template[idx + 9]; - code[idx + 10] = template[idx + 10]; - __glapi_sparc_icache_flush(&code[idx + 9]); - code[idx + 11] = template[idx + 11]; - code[idx + 12] = template[idx + 12]; - __glapi_sparc_icache_flush(&code[idx + 11]); - code[idx + 13] = template[idx + 13]; - __glapi_sparc_icache_flush(&code[idx + 13]); -#endif -#endif -} -#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ /** @@ -425,17 +250,15 @@ init_glapi_relocs( void ) PUBLIC void _glapi_set_dispatch(struct _glapi_table *dispatch) { -#if defined(PTHREADS) || defined(GLX_USE_TLS) - static pthread_once_t once_control = PTHREAD_ONCE_INIT; - pthread_once( & once_control, init_glapi_relocs ); -#endif + init_glapi_relocs_once(); - if (!dispatch) { + if (dispatch == NULL) { /* use the no-op functions */ dispatch = (struct _glapi_table *) __glapi_noop_table; } #ifdef DEBUG else { + _glapi_check_table_not_null(dispatch); _glapi_check_table(dispatch); } #endif @@ -445,9 +268,9 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) #elif defined(THREADS) _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch; -#else /*THREADS*/ +#else _glapi_Dispatch = dispatch; -#endif /*THREADS*/ +#endif } @@ -458,17 +281,15 @@ _glapi_set_dispatch(struct _glapi_table *dispatch) PUBLIC struct _glapi_table * _glapi_get_dispatch(void) { - struct _glapi_table * api; #if defined(GLX_USE_TLS) - api = _glapi_tls_Dispatch; + return _glapi_tls_Dispatch; #elif defined(THREADS) - api = (ThreadSafe) + return (ThreadSafe) ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD) : _glapi_Dispatch; #else - api = _glapi_Dispatch; + return _glapi_Dispatch; #endif - return api; } @@ -499,75 +320,15 @@ _glapi_get_dispatch_table_size(void) * Intended for debugging purposes. */ void -_glapi_check_table(const struct _glapi_table *table) +_glapi_check_table_not_null(const struct _glapi_table *table) { -#ifdef EXTRA_DEBUG +#if 0 /* enable this for extra DEBUG */ const GLuint entries = _glapi_get_dispatch_table_size(); const void **tab = (const void **) table; GLuint i; for (i = 1; i < entries; i++) { assert(tab[i]); } - - /* Do some spot checks to be sure that the dispatch table - * slots are assigned correctly. - */ - { - GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); - char *BeginFunc = (char*) &table->Begin; - GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); - assert(BeginOffset == _gloffset_Begin); - assert(BeginOffset == offset); - } - { - GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); - char *viewportFunc = (char*) &table->Viewport; - GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); - assert(viewportOffset == _gloffset_Viewport); - assert(viewportOffset == offset); - } - { - GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); - char *VertexPointerFunc = (char*) &table->VertexPointer; - GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); - assert(VertexPointerOffset == _gloffset_VertexPointer); - assert(VertexPointerOffset == offset); - } - { - GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); - char *ResetMinMaxFunc = (char*) &table->ResetMinmax; - GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); - assert(ResetMinMaxOffset == _gloffset_ResetMinmax); - assert(ResetMinMaxOffset == offset); - } - { - GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); - char *blendColorFunc = (char*) &table->BlendColor; - GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); - assert(blendColorOffset == _gloffset_BlendColor); - assert(blendColorOffset == offset); - } - { - GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); - char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; - GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); - assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); - assert(secondaryColor3fOffset == offset); - } - { - GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); - char *pointParameterivFunc = (char*) &table->PointParameterivNV; - GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); - assert(pointParameterivOffset == _gloffset_PointParameterivNV); - assert(pointParameterivOffset == offset); - } - { - GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); - char *setFenceFunc = (char*) &table->SetFenceNV; - GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); - assert(setFenceOffset == _gloffset_SetFenceNV); - assert(setFenceOffset == offset); - } #else (void) table; #endif diff --git a/src/mesa/glapi/glapi.h b/src/mesa/glapi/glapi.h index f802a61d3b..2eae6d5c43 100644 --- a/src/mesa/glapi/glapi.h +++ b/src/mesa/glapi/glapi.h @@ -44,8 +44,6 @@ #ifndef _GLAPI_H #define _GLAPI_H -#define GL_GLEXT_PROTOTYPES - #include "glthread.h" @@ -59,40 +57,61 @@ typedef void (*_glapi_proc)(void); /* generic function pointer */ #define _glapi_get_dispatch _mglapi_get_dispatch #define _glapi_set_context _mglapi_set_context #define _glapi_get_context _mglapi_get_context -#define _glapi_Context _mglapi_Context #define _glapi_Dispatch _mglapi_Dispatch +#define _glapi_Context _mglapi_Context #endif -/* - * Number of extension functions which we can dynamically add at runtime. - */ -#define MAX_EXTENSION_FUNCS 300 +#if defined(__GNUC__) && (__GNUC__ >= 3) +# define likely(x) __builtin_expect(!!(x), 1) +# define unlikely(x) __builtin_expect(!!(x), 0) +#else +# define likely(x) (x) +# define unlikely(x) (x) +#endif /** - ** Define the GET_CURRENT_CONTEXT() macro. + ** Define the GET_DISPATCH() and GET_CURRENT_CONTEXT() macros. + ** ** \param C local variable which will hold the current context. **/ #if defined (GLX_USE_TLS) -extern const void *_glapi_Context; extern const struct _glapi_table *_glapi_Dispatch; +extern const void *_glapi_Context; + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + extern __thread void * _glapi_tls_Context __attribute__((tls_model("initial-exec"))); +# define GET_DISPATCH() _glapi_tls_Dispatch + # define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context #else -extern void *_glapi_Context; extern struct _glapi_table *_glapi_Dispatch; +extern void *_glapi_Context; + # ifdef THREADS -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) + +# define GET_DISPATCH() \ + (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) + +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) \ + (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) + # else + +# define GET_DISPATCH() _glapi_Dispatch + # define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context + # endif #endif /* defined (GLX_USE_TLS) */ @@ -103,6 +122,14 @@ extern struct _glapi_table *_glapi_Dispatch; **/ extern void +_glapi_init_multithread(void); + + +extern void +_glapi_destroy_multithread(void); + + +extern void _glapi_check_multithread(void); @@ -122,26 +149,10 @@ extern struct _glapi_table * _glapi_get_dispatch(void); -extern int -_glapi_begin_dispatch_override(struct _glapi_table *override); - - -extern void -_glapi_end_dispatch_override(int layer); - - -struct _glapi_table * -_glapi_get_override_dispatch(int layer); - - extern unsigned int _glapi_get_dispatch_table_size(void); -extern void -_glapi_check_table(const struct _glapi_table *table); - - extern int _glapi_add_dispatch( const char * const * function_names, const char * parameter_signature ); @@ -154,8 +165,29 @@ extern _glapi_proc _glapi_get_proc_address(const char *funcName); +/** + * GL API local functions and defines + */ + +extern void +init_glapi_relocs_once(void); + +extern void +_glapi_check_table_not_null(const struct _glapi_table *table); + + +extern void +_glapi_check_table(const struct _glapi_table *table); + + extern const char * _glapi_get_proc_name(unsigned int offset); +/* + * Number of extension functions which we can dynamically add at runtime. + */ +#define MAX_EXTENSION_FUNCS 300 + + #endif diff --git a/src/mesa/main/dispatch.c b/src/mesa/glapi/glapi_dispatch.c index b9b726b001..32b9535e3f 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/glapi/glapi_dispatch.c @@ -24,7 +24,7 @@ /** - * \file dispatch.c + * \file glapi_dispatch.c * * This file generates all the gl* function entrypoints. This code is not * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S @@ -37,8 +37,14 @@ * \author Brian Paul <brian@precisioninsight.com> */ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else #include "main/glheader.h" #include "main/compiler.h" +#endif + #include "glapi/glapi.h" #include "glapi/glapitable.h" #include "glapi/glapidispatch.h" diff --git a/src/mesa/glapi/glapi_getproc.c b/src/mesa/glapi/glapi_getproc.c index eecfb9c1ae..a6dbf173e8 100644 --- a/src/mesa/glapi/glapi_getproc.c +++ b/src/mesa/glapi/glapi_getproc.c @@ -30,36 +30,19 @@ */ -#include <stdlib.h> -#include <string.h> +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else #include "main/glheader.h" #include "main/compiler.h" +#endif + #include "glapi/glapi.h" #include "glapi/glapioffsets.h" #include "glapi/glapitable.h" -static void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); - - -/** - * strdup() is actually not a standard ANSI C or POSIX routine. - * Irix will not define it if ANSI mode is in effect. - */ -static char * -str_dup(const char *str) -{ - char *copy; - copy = (char*) malloc(strlen(str) + 1); - if (!copy) - return NULL; - strcpy(copy, str); - return copy; -} - - - #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) # define DISPATCH_FUNCTION_SIZE 16 #elif defined(USE_X86_ASM) @@ -117,7 +100,6 @@ get_static_proc_offset(const char *funcName) } -#if !defined(XFree86Server) && !defined(XGLServer) #ifdef USE_X86_ASM #if defined( GLX_USE_TLS ) @@ -130,6 +112,8 @@ extern const GLubyte gl_dispatch_functions_start[]; #endif /* USE_X86_ASM */ +#if !defined(XFree86Server) && !defined(XGLServer) + /** * Return dispatch function address for the named static (built-in) function. * Return NULL if function not found. @@ -178,6 +162,172 @@ get_static_proc_name( GLuint offset ) +#if defined(PTHREADS) || defined(GLX_USE_TLS) + +/** + * Perform platform-specific GL API entry-point fixups. + */ +static void +init_glapi_relocs( void ) +{ +#if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) + extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + }; + GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte * const get_disp = (const GLubyte *) run_time_patch; + GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + + *offset = _x86_get_dispatch(); + while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { + (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); + curr_func += DISPATCH_FUNCTION_SIZE; + } +#endif +#ifdef USE_SPARC_ASM + extern void __glapi_sparc_icache_flush(unsigned int *); + static const unsigned int template[] = { +#ifdef GLX_USE_TLS + 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ + 0x8730e00a, /* srl %g3, 10, %g3 */ + 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ +#ifdef __arch64__ + 0xc259c002, /* ldx [%g7 + %g2], %g1 */ + 0xc2584003, /* ldx [%g1 + %g3], %g1 */ +#else + 0xc201c002, /* ld [%g7 + %g2], %g1 */ + 0xc2004003, /* ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* jmp %g1 */ + 0x01000000, /* nop */ +#else +#ifdef __arch64__ + 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ + 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ + 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ + 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#else + 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ + 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#endif + 0x80a06000, /* --> cmp %g1, 0 */ + 0x02800005, /* --> be +4*5 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ +#else + 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* --> jmp %g1 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ +#else + 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ +#endif + 0xa0100003, /* --> mov %g3, %l0 */ + 0x40000000, /* --> call _glapi_get_dispatch */ + 0x01000000, /* --> nop */ + 0x82100008, /* --> mov %o0, %g1 */ + 0x86100010, /* --> mov %l0, %g3 */ + 0x10bffff7, /* --> ba -4*9 */ + 0x81e80000, /* --> restore */ +#endif + }; +#ifdef GLX_USE_TLS + extern unsigned int __glapi_sparc_tls_stub; + extern unsigned long __glapi_sparc_get_dispatch(void); + unsigned int *code = &__glapi_sparc_tls_stub; + unsigned long dispatch = __glapi_sparc_get_dispatch(); +#else + extern unsigned int __glapi_sparc_pthread_stub; + unsigned int *code = &__glapi_sparc_pthread_stub; + unsigned long dispatch = (unsigned long) &_glapi_Dispatch; + unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; + int idx; +#endif + +#if defined(GLX_USE_TLS) + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6]; + __glapi_sparc_icache_flush(&code[6]); +#else +#if defined(__arch64__) + code[0] = template[0] | (dispatch >> (32 + 10)); + code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | ((dispatch >> 32) & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6] | (dispatch & 0x3ff); + idx = 7; +#else + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + idx = 3; +#endif + code[idx + 0] = template[idx + 0]; + __glapi_sparc_icache_flush(&code[idx - 1]); + code[idx + 1] = template[idx + 1]; + code[idx + 2] = template[idx + 2]; + __glapi_sparc_icache_flush(&code[idx + 1]); + code[idx + 3] = template[idx + 3]; + code[idx + 4] = template[idx + 4]; + __glapi_sparc_icache_flush(&code[idx + 3]); + code[idx + 5] = template[idx + 5]; + code[idx + 6] = template[idx + 6]; + __glapi_sparc_icache_flush(&code[idx + 5]); + code[idx + 7] = template[idx + 7]; + code[idx + 8] = template[idx + 8] | + (((call_dest - ((unsigned long) &code[idx + 8])) + >> 2) & 0x3fffffff); + __glapi_sparc_icache_flush(&code[idx + 7]); + code[idx + 9] = template[idx + 9]; + code[idx + 10] = template[idx + 10]; + __glapi_sparc_icache_flush(&code[idx + 9]); + code[idx + 11] = template[idx + 11]; + code[idx + 12] = template[idx + 12]; + __glapi_sparc_icache_flush(&code[idx + 11]); + code[idx + 13] = template[idx + 13]; + __glapi_sparc_icache_flush(&code[idx + 13]); +#endif +#endif +} + +void +init_glapi_relocs_once( void ) +{ + static pthread_once_t once_control = PTHREAD_ONCE_INIT; + pthread_once( & once_control, init_glapi_relocs ); +} + +#else + +void +init_glapi_relocs_once( void ) { } + +#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ + + + /********************************************************************** * Extension function management. */ @@ -235,6 +385,9 @@ static GLuint NumExtEntryPoints = 0; extern void __glapi_sparc_icache_flush(unsigned int *); #endif +static void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); + /** * Generate a dispatch function (entrypoint) which jumps through * the given slot number (offset) in the current dispatch table. @@ -259,7 +412,9 @@ generate_entrypoint(GLuint functionOffset) } return (_glapi_proc) code; -#elif defined(USE_SPARC_ASM) && (defined(PTHREADS) || defined(GLX_USE_TLS)) +#elif defined(USE_SPARC_ASM) + +#if defined(PTHREADS) || defined(GLX_USE_TLS) static const unsigned int template[] = { 0x07000000, /* sethi %hi(0), %g3 */ 0x8210000f, /* mov %o7, %g1 */ @@ -285,6 +440,8 @@ generate_entrypoint(GLuint functionOffset) __glapi_sparc_icache_flush(&code[2]); } return (_glapi_proc) code; +#endif + #else (void) functionOffset; return NULL; @@ -329,6 +486,22 @@ fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) /** + * strdup() is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + */ +static char * +str_dup(const char *str) +{ + char *copy; + copy = (char*) malloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + + +/** * Generate new entrypoint * * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver @@ -590,3 +763,74 @@ _glapi_get_proc_name(GLuint offset) } return NULL; } + + + +/** + * Do some spot checks to be sure that the dispatch table + * slots are assigned correctly. For debugging only. + */ +void +_glapi_check_table(const struct _glapi_table *table) +{ +#if 0 /* enable this for extra DEBUG */ + { + GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); + char *BeginFunc = (char*) &table->Begin; + GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); + assert(BeginOffset == _gloffset_Begin); + assert(BeginOffset == offset); + } + { + GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); + char *viewportFunc = (char*) &table->Viewport; + GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); + assert(viewportOffset == _gloffset_Viewport); + assert(viewportOffset == offset); + } + { + GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); + char *VertexPointerFunc = (char*) &table->VertexPointer; + GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); + assert(VertexPointerOffset == _gloffset_VertexPointer); + assert(VertexPointerOffset == offset); + } + { + GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); + char *ResetMinMaxFunc = (char*) &table->ResetMinmax; + GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); + assert(ResetMinMaxOffset == _gloffset_ResetMinmax); + assert(ResetMinMaxOffset == offset); + } + { + GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); + char *blendColorFunc = (char*) &table->BlendColor; + GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); + assert(blendColorOffset == _gloffset_BlendColor); + assert(blendColorOffset == offset); + } + { + GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); + char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; + GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); + assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); + assert(secondaryColor3fOffset == offset); + } + { + GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); + char *pointParameterivFunc = (char*) &table->PointParameterivNV; + GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); + assert(pointParameterivOffset == _gloffset_PointParameterivNV); + assert(pointParameterivOffset == offset); + } + { + GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); + char *setFenceFunc = (char*) &table->SetFenceNV; + GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); + assert(setFenceOffset == _gloffset_SetFenceNV); + assert(setFenceOffset == offset); + } +#else + (void) table; +#endif +} diff --git a/src/mesa/glapi/glapi_nop.c b/src/mesa/glapi/glapi_nop.c index aa84b9a169..b1a718a5f0 100644 --- a/src/mesa/glapi/glapi_nop.c +++ b/src/mesa/glapi/glapi_nop.c @@ -38,8 +38,14 @@ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else #include "main/compiler.h" #include "main/glheader.h" +#endif + #include "glapi/glapi.h" #ifdef DEBUG diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h index 51ae7feaf6..b7f661c535 100644 --- a/src/mesa/glapi/glapidispatch.h +++ b/src/mesa/glapi/glapidispatch.h @@ -2470,10 +2470,16 @@ #define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters #define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) #define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters +#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters +#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn) #else -#define driDispatchRemapTable_size 395 +#define driDispatchRemapTable_size 397 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -2871,6 +2877,8 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define ProgramLocalParameters4fvEXT_remap_index 392 #define GetQueryObjecti64vEXT_remap_index 393 #define GetQueryObjectui64vEXT_remap_index 394 +#define EGLImageTargetRenderbufferStorageOES_remap_index 395 +#define EGLImageTargetTexture2DOES_remap_index 396 #define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) #define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) @@ -4057,6 +4065,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) #define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) #define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn) #endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index c5d367f6f2..8e16e22983 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -837,7 +837,9 @@ #define _gloffset_ProgramLocalParameters4fvEXT 800 #define _gloffset_GetQueryObjecti64vEXT 801 #define _gloffset_GetQueryObjectui64vEXT 802 -#define _gloffset_FIRST_DYNAMIC 803 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 803 +#define _gloffset_EGLImageTargetTexture2DOES 804 +#define _gloffset_FIRST_DYNAMIC 805 #else @@ -1236,6 +1238,8 @@ #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] #define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] #define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] #endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 0c5b46d04b..8aeb450b99 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -843,6 +843,8 @@ struct _glapi_table void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 800 */ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 801 */ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 802 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 803 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 804 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 2540ef6465..2ef4728e09 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -5612,6 +5612,16 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_802)(GLuint id, GLenum pname, GLu DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ @@ -6568,6 +6578,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_800), TABLE_ENTRY(_dispatch_stub_801), TABLE_ENTRY(_dispatch_stub_802), + TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), + TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index b590a7c41d..513fa89726 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -855,6 +855,8 @@ static const char gl_string_table[] = "glProgramLocalParameters4fvEXT\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "glEGLImageTargetTexture2DOES\0" "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" @@ -2071,308 +2073,310 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14176, gl_dispatch_stub_800, gl_dispatch_stub_800, NULL, _gloffset_ProgramLocalParameters4fvEXT), NAME_FUNC_OFFSET(14207, gl_dispatch_stub_801, gl_dispatch_stub_801, NULL, _gloffset_GetQueryObjecti64vEXT), NAME_FUNC_OFFSET(14231, gl_dispatch_stub_802, gl_dispatch_stub_802, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(14256, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14274, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14291, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14307, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14332, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14352, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14372, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14395, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14418, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14438, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14455, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14472, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14487, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14511, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14530, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14549, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14565, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14584, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14607, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14623, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14639, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14666, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14693, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14713, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14732, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14751, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14781, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14811, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14841, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14871, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14890, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14913, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14938, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14963, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14990, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(15018, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(15045, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(15073, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(15102, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(15131, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(15157, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(15188, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(15219, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(15243, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(15266, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15284, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15313, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15342, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15357, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15383, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15409, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15424, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15436, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15456, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15473, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15489, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15508, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15531, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15547, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15569, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15587, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15606, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15624, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15643, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15661, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15680, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15698, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15717, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15735, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15754, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15772, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15791, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15809, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15828, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15846, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15865, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15883, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15902, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15920, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15939, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15957, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15976, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15994, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(16013, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(16031, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(16050, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(16068, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(16087, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(16105, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(16124, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(16142, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(16161, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(16184, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(16207, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(16230, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(16253, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16276, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16293, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16316, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16339, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16362, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16388, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16414, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16440, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16464, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16491, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16517, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16537, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16557, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16577, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16600, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16624, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16647, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16671, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16688, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16706, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16723, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16741, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16758, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16776, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16793, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16811, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16828, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16846, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16863, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16881, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16898, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16916, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16933, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16951, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16968, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16986, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(17005, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(17024, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(17043, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(17062, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(17082, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(17102, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(17122, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(17140, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(17157, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(17175, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(17192, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(17210, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(17228, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(17245, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(17263, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17282, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17301, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17320, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17342, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17355, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17368, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17384, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17400, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17413, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17436, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17456, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17475, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17486, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17498, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17512, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17525, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17541, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17552, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17565, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17584, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17604, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17617, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17627, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17643, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17662, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17680, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17701, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17716, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17731, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17745, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17760, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17772, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17785, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17797, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17810, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17822, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17835, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17847, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17860, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17872, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17885, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17897, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17910, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17922, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17935, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17947, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17960, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17979, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17998, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(18017, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(18030, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(18048, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(18069, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(18087, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(18107, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18121, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(18138, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), - NAME_FUNC_OFFSET(18174, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(18190, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(18209, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18227, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18248, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(18270, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18289, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18311, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18334, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18353, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18373, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18392, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18412, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18431, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18451, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18470, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18490, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18509, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18529, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18549, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18570, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18590, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18611, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18631, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18652, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18676, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18694, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18714, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18732, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18744, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18757, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18769, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18782, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18802, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18826, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18840, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18857, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18872, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18890, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18904, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18921, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18936, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18954, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18968, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18985, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19000, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(19018, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19032, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(19049, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19064, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(19082, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19096, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(19113, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19128, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(19146, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19160, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(19177, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19192, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(19210, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19224, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(19241, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19256, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(19274, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19288, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19305, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19320, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19338, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19355, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19375, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19392, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19418, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19447, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19462, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19480, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19499, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19520, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19536, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19560, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19587, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19605, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19624, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19649, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19670, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19692, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19718, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19741, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19764, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19787, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19805, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19824, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19841, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19879, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19908, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19924, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19941, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19963, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19981, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(20007, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14256, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), + NAME_FUNC_OFFSET(14295, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), + NAME_FUNC_OFFSET(14324, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14342, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14359, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14375, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14400, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14420, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14440, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14463, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14486, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14506, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14523, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14540, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14555, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14579, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14598, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14617, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14633, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14652, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14675, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14691, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14707, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14734, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14761, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14781, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14800, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14819, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14849, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14879, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14909, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14939, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14958, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14981, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(15006, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(15031, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(15058, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15086, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15113, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15141, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15170, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15199, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15225, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15256, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15287, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15311, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15334, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15352, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15381, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15410, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15425, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15451, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15477, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15492, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15504, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15524, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15541, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15557, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15576, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15599, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15615, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15637, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15655, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15674, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15692, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15711, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15729, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15748, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15766, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15785, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15803, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15822, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15840, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15859, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15877, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15896, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15914, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15933, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15951, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15970, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15988, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(16007, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(16025, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(16044, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(16062, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16081, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16099, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16118, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16136, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16155, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16173, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16192, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16210, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16229, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16252, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16275, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16298, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16321, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16344, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16361, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16384, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16407, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16430, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16456, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16482, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16508, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16532, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16559, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16585, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16605, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16625, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16645, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16668, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16692, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16715, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16739, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16756, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16774, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16791, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16809, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16826, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16844, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16861, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16879, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16896, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16914, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16931, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16949, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16966, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16984, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(17001, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(17019, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(17036, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(17054, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17073, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17092, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17111, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17130, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17150, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17170, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17190, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17208, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17225, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17243, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17260, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17278, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17296, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17313, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17331, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17350, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17369, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17388, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17410, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17423, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17436, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17452, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17468, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17481, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17504, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17524, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17543, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17554, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17566, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17580, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17593, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17609, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17620, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17633, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17652, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17672, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17685, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17695, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17711, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17730, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17748, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17769, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17784, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17799, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17813, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17828, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17840, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17853, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17865, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17878, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17890, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17903, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17915, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17928, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17940, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17953, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17965, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17978, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17990, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(18003, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(18015, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(18028, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(18047, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(18066, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18085, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18098, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18116, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18137, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18155, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18175, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18189, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18206, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18242, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18258, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18277, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18295, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18316, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18338, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18357, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18379, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18402, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18421, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18441, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18460, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18480, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18499, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18519, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18538, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18558, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18577, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18597, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18617, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18638, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18658, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18679, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18699, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18720, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18744, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18762, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18782, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18800, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18812, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18825, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18837, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18850, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18870, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18894, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18908, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18925, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18940, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18958, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18972, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18989, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19004, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19022, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19036, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19053, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19068, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19086, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19100, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19117, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19132, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19150, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19164, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19181, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19196, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19214, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19228, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19245, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19260, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19278, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19292, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19309, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19324, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19342, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19356, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19373, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19388, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19406, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19423, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19443, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19460, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19486, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19515, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19530, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19548, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19567, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19588, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19604, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19628, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19655, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19673, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19692, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19717, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19738, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19760, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19786, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19832, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19855, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19873, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19892, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19909, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19947, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19976, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19992, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(20009, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(20031, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(20049, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20075, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 1c2c386571..17b6bb2b6a 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -30,9 +30,11 @@ #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/compiler.h" #endif -#include "main/compiler.h" #include "glapi/glthread.h" @@ -114,91 +116,15 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) /* - * Solaris/Unix International Threads -- Use only if POSIX threads - * aren't available on your Unix platform. Solaris 2.[34] are examples - * of platforms where this is the case. Be sure to use -mt and/or - * -D_REENTRANT when compiling. - */ -#ifdef SOLARIS_THREADS -#define USE_LOCK_FOR_KEY /* undef this to try a version without - lock for the global key... */ - -PUBLIC unsigned long -_glthread_GetID(void) -{ - abort(); /* XXX not implemented yet */ - return (unsigned long) 0; -} - - -void -_glthread_InitTSD(_glthread_TSD *tsd) -{ - if ((errno = mutex_init(&tsd->keylock, 0, NULL)) != 0 || - (errno = thr_keycreate(&(tsd->key), free)) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; -} - - -void * -_glthread_GetTSD(_glthread_TSD *tsd) -{ - void* ret; - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } -#ifdef USE_LOCK_FOR_KEY - mutex_lock(&tsd->keylock); - thr_getspecific(tsd->key, &ret); - mutex_unlock(&tsd->keylock); -#else - if ((errno = thr_getspecific(tsd->key, &ret)) != 0) { - perror(GET_TSD_ERROR); - exit(-1); - } -#endif - return ret; -} - - -void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) -{ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if ((errno = thr_setspecific(tsd->key, ptr)) != 0) { - perror(SET_TSD_ERROR); - exit(-1); - } -} - -#undef USE_LOCK_FOR_KEY -#endif /* SOLARIS_THREADS */ - - - -/* * Win32 Threads. The only available option for Windows 95/NT. * Be sure that you compile using the Multithreaded runtime, otherwise * bad things will happen. */ #ifdef WIN32_THREADS -void FreeTSD(_glthread_TSD *p) -{ - if (p->initMagic==INIT_MAGIC) { - TlsFree(p->key); - p->initMagic=0; - } -} - -void InsteadOf_exit(int nCode) +static void InsteadOf_exit(int nCode) { - DWORD dwErr=GetLastError(); + DWORD dwErr = GetLastError(); } PUBLIC unsigned long @@ -220,6 +146,17 @@ _glthread_InitTSD(_glthread_TSD *tsd) } +void +_glthread_DestroyTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + return; + } + TlsFree(tsd->key); + tsd->initMagic = 0x0; +} + + void * _glthread_GetTSD(_glthread_TSD *tsd) { diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index 8ec933a851..e5193aaf98 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -64,21 +64,12 @@ #define GLTHREAD_H -#if defined(USE_MGL_NAMESPACE) -#define _glapi_Dispatch _mglapi_Dispatch +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#ifndef THREADS +#define THREADS #endif - - - -#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ - defined(WIN32_THREADS) || defined(BEOS_THREADS)) \ - && !defined(THREADS) -# define THREADS #endif -#ifdef VMS -#include <GL/vms_x_fix.h> -#endif /* * POSIX threads. This should be your choice in the Unix world @@ -121,7 +112,7 @@ typedef pthread_cond_t _glthread_Cond; #define _glthread_DECLARE_STATIC_COND(name) \ static _glthread_Cond name = PTHREAD_COND_INITIALIZER -#define _glthread_INIT_COND(cond) \ +#define _glthread_INIT_COND(cond) \ pthread_cond_init(&(cond), NULL) #define _glthread_DESTROY_COND(name) \ @@ -143,7 +134,7 @@ typedef unsigned int _glthread_Cond; #define _glthread_DECLARE_STATIC_COND(name) \ // #warning Condition variables not implemented. -#define _glthread_INIT_COND(cond) \ +#define _glthread_INIT_COND(cond) \ ASSERT(0); #define _glthread_DESTROY_COND(name) \ @@ -158,38 +149,7 @@ typedef unsigned int _glthread_Cond; #define _glthread_COND_BROADCAST(cond) \ ASSERT(0); -#endif - - -/* - * Solaris threads. Use only up to Solaris 2.4. - * Solaris 2.5 and higher provide POSIX threads. - * Be sure to compile with -mt on the Solaris compilers, or - * use -D_REENTRANT if using gcc. - */ -#ifdef SOLARIS_THREADS -#include <thread.h> - -typedef struct { - thread_key_t key; - mutex_t keylock; - int initMagic; -} _glthread_TSD; - -typedef thread_t _glthread_Thread; - -typedef mutex_t _glthread_Mutex; - -/* XXX need to really implement mutex-related macros */ -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 -#define _glthread_INIT_MUTEX(name) (void) name -#define _glthread_DESTROY_MUTEX(name) (void) name -#define _glthread_LOCK_MUTEX(name) (void) name -#define _glthread_UNLOCK_MUTEX(name) (void) name - -#endif /* SOLARIS_THREADS */ - - +#endif /* PTHREADS */ /* @@ -209,11 +169,20 @@ typedef HANDLE _glthread_Thread; typedef CRITICAL_SECTION _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} -#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) -#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) -#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) -#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + /* static */ _glthread_Mutex name = { 0, 0, 0, 0, 0, 0 } + +#define _glthread_INIT_MUTEX(name) \ + InitializeCriticalSection(&name) + +#define _glthread_DESTROY_MUTEX(name) \ + DeleteCriticalSection(&name) + +#define _glthread_LOCK_MUTEX(name) \ + EnterCriticalSection(&name) + +#define _glthread_UNLOCK_MUTEX(name) \ + LeaveCriticalSection(&name) #endif /* WIN32_THREADS */ @@ -252,12 +221,26 @@ typedef struct { } benaphore; typedef benaphore _glthread_Mutex; -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } -#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 -#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 -#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ - if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) -#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = { 0, 0 } + +#define _glthread_INIT_MUTEX(name) \ + name.sem = create_sem(0, #name"_benaphore"), \ + name.lock = 0 + +#define _glthread_DESTROY_MUTEX(name) \ + delete_sem(name.sem), \ + name.lock = 0 + +#define _glthread_LOCK_MUTEX(name) \ + if (name.sem == 0) \ + _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) \ + acquire_sem(name.sem) + +#define _glthread_UNLOCK_MUTEX(name) \ + if (atomic_add(&(name.lock), -1) > 1) \ + release_sem(name.sem) #endif /* BEOS_THREADS */ @@ -301,6 +284,10 @@ extern void _glthread_InitTSD(_glthread_TSD *); +extern void +_glthread_DestroyTSD(_glthread_TSD *); /* WIN32 only */ + + extern void * _glthread_GetTSD(_glthread_TSD *); @@ -308,26 +295,5 @@ _glthread_GetTSD(_glthread_TSD *); extern void _glthread_SetTSD(_glthread_TSD *, void *); -#if !defined __GNUC__ || __GNUC__ < 3 -# define __builtin_expect(x, y) x -#endif - -#if defined(GLX_USE_TLS) - -extern __thread struct _glapi_table * _glapi_tls_Dispatch - __attribute__((tls_model("initial-exec"))); - -#define GET_DISPATCH() _glapi_tls_Dispatch - -#elif !defined(GL_CALL) -# if defined(THREADS) -# define GET_DISPATCH() \ - ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ - ? _glapi_Dispatch : _glapi_get_dispatch()) -# else -# define GET_DISPATCH() _glapi_Dispatch -# endif /* defined(THREADS) */ -#endif /* ndef GL_CALL */ - #endif /* THREADS_H */ diff --git a/src/mesa/main/Makefile.ugl b/src/mesa/main/Makefile.ugl deleted file mode 100644 index b440e13643..0000000000 --- a/src/mesa/main/Makefile.ugl +++ /dev/null @@ -1,364 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.1 -# -# Copyright (C) 2001 Wind River Systems, Inc - -# The MIT License -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -# DEALINGS IN THE SOFTWARE. - -# Makefile for core library - -# This makefile can moved all objects files in MESA_OBJ for use with -# ld in windShell or create a library from objects files in their -# associated .c folder. -# -# For an easy inclusion of lib$(CPU)$(TOOL)GL.a in vxworks image, this -# makefile collects together all .o in an only file -# (obj$(CPU)$(TOOL)GL.o). This operation is unnecessary for -# lib$(CPU)$(TOOL)OSMesa.a and lib$(CPU)$(TOOL)UglMesa.a because they -# already contain only one file. -# -##### MACROS ##### -MESA_MAJOR=4 -MESA_MINOR=1 -MESA_TINY=0 -VERSION=$(MESA_MAJOR).$(MESA_MINOR) - -GL_MAJOR = 1 -GL_MINOR = 2 -GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) - -##### RULES ##### - -include ..\rules.windml - -#### GL ##### - -GL_SOURCES = \ - api_arrayelt.c \ - api_loopback.c \ - api_noop.c \ - api_validate.c \ - accum.c \ - arbprogram.c \ - attrib.c \ - blend.c \ - bufferobj.c \ - buffers.c \ - clip.c \ - colortab.c \ - context.c \ - convolve.c \ - debug.c \ - depth.c \ - dispatch.c \ - dlist.c \ - drawpix.c \ - enable.c \ - enums.c \ - eval.c \ - extensions.c \ - feedback.c \ - fog.c \ - get.c \ - glapi.c \ - glthread.c \ - hash.c \ - hint.c \ - histogram.c \ - image.c \ - imports.c \ - light.c \ - lines.c \ - matrix.c \ - pixel.c \ - points.c \ - polygon.c \ - rastpos.c \ - state.c \ - stencil.c \ - texcompress.c \ - texformat.c \ - teximage.c \ - texobj.c \ - texstate.c \ - texstore.c \ - texutil.c \ - varray.c \ - vtxfmt.c \ - X86/x86.c \ - X86/common_x86.c \ - X86/3dnow.c \ - X86/sse.c \ - math/m_debug_clip.c \ - math/m_debug_norm.c \ - math/m_debug_vertex.c \ - math/m_debug_xform.c \ - math/m_eval.c \ - math/m_matrix.c \ - math/m_translate.c \ - math/m_vector.c \ - math/m_vertices.c \ - math/m_xform.c \ - array_cache/ac_context.c \ - array_cache/ac_import.c \ - swrast/s_aaline.c \ - swrast/s_aatriangle.c \ - swrast/s_accum.c \ - swrast/s_alpha.c \ - swrast/s_alphabuf.c \ - swrast/s_bitmap.c \ - swrast/s_blend.c \ - swrast/s_buffers.c \ - swrast/s_copypix.c \ - swrast/s_context.c \ - swrast/s_depth.c \ - swrast/s_drawpix.c \ - swrast/s_feedback.c \ - swrast/s_fog.c \ - swrast/s_imaging.c \ - swrast/s_lines.c \ - swrast/s_logic.c \ - swrast/s_masking.c \ - swrast/s_pixeltex.c \ - swrast/s_points.c \ - swrast/s_readpix.c \ - swrast/s_span.c \ - swrast/s_stencil.c \ - swrast/s_texture.c \ - swrast/s_texstore.c \ - swrast/s_triangle.c \ - swrast/s_zoom.c \ - swrast_setup/ss_context.c \ - swrast_setup/ss_triangle.c \ - swrast_setup/ss_vb.c \ - tnl/t_array_api.c \ - tnl/t_array_import.c \ - tnl/t_context.c \ - tnl/t_eval_api.c \ - tnl/t_imm_alloc.c \ - tnl/t_imm_api.c \ - tnl/t_imm_debug.c \ - tnl/t_imm_dlist.c \ - tnl/t_imm_elt.c \ - tnl/t_imm_eval.c \ - tnl/t_imm_exec.c \ - tnl/t_imm_fixup.c \ - tnl/t_pipeline.c \ - tnl/t_vb_fog.c \ - tnl/t_vb_light.c \ - tnl/t_vb_normals.c \ - tnl/t_vb_points.c \ - tnl/t_vb_render.c \ - tnl/t_vb_texgen.c \ - tnl/t_vb_texmat.c \ - tnl/t_vb_vertex.c - -GL_OBJECTS = $(GL_SOURCES:.c=.o) -GL_OBJNAME = $(MESA_LIBDIR)/objMesaGL.o - -#### X86 ##### - -x86_files = \ - X86/common_x86_asm.S \ - X86/glapi_x86.S \ - X86/x86_cliptest.S \ - X86/x86_vertex.S \ - X86/x86_xform2.S \ - X86/x86_xform3.S \ - X86/x86_xform4.S \ - -x3dnow_files = \ - X86/3dnow_normal.S \ - X86/3dnow_vertex.S \ - X86/3dnow_xform1.S \ - X86/3dnow_xform2.S \ - X86/3dnow_xform3.S \ - X86/3dnow_xform4.S - -sse_files = \ - X86/sse_normal.S \ - X86/sse_vertex.S \ - X86/sse_xform1.S \ - X86/sse_xform2.S \ - X86/sse_xform3.S \ - X86/sse_xform4.S - -mmx_files = X86/mmx_blend.S - -X86_OBJNAME = $(MESA_LIBDIR)/objMesaX86.o - -##### UGL ##### - -UGL_SOURCES = \ - windml/ugl_api.c \ - windml/ugl_dd.c \ - windml/ugl_span.c \ - windml/ugl_line.c \ - windml/ugl_tri.c \ - windml/tornado/torMesaUGLInit.c - -UGL_OBJECTS = $(UGL_SOURCES:.c=.o) -UGL_OBJNAME = $(MESA_LIBDIR)/objMesaUGL.o - -##### OS ##### - -OS_SOURCES = OSmesa/osmesa.c windml/tornado/torMesaOSInit.c -OS_OBJECTS = $(OS_SOURCES:.c=.o) -OS_OBJNAME = $(MESA_LIBDIR)/objMesaOS.o - -##### GLUTSHAPES ##### - -GLUTSHAPES_SOURCES = \ - windml/ugl_glutshapes.c \ - windml/tornado/torGLUTShapesInit.c - -GLUTSHAPES_OBJECTS = $(GLUTSHAPES_SOURCES:.c=.o) -GLUTSHAPES_OBJNAME = $(MESA_LIBDIR)/objGLUTShapes.o - -SOURCES = $(GL_SOURCES) $(UGL_SOURCES) $(OS_SOURCES) \ - $(GLUTSHAPES_SOURCES) - -##### TARGETS ##### - -all: depend.$(CPU)$(TOOL) cfgX86 $(X86_OBJNAME) $(GL_OBJNAME)\ -$(UGL_OBJNAME) $(OS_OBJNAME) $(GLUTSHAPES_OBJNAME) - -#histogram.o: -# $(CC) $(CFLAGS) -O1 $(OPTION_OBJECT_ONLY) $(OPTION_OBJECT_NAME)$@ $< - -#image.o: -# $(CC) $(CFLAGS) -O1 $(OPTION_OBJECT_ONLY) $(OPTION_OBJECT_NAME)$@ $< - -cfgX86: -ifdef HAVE_3DNOW -x3dnow_sources = $(x3dnow_files) -CFLAGS_3DNOW = -DUSE_3DNOW_ASM -HAVE_X86 = 1 -endif -ifdef HAVE_SSE -sse_sources = $(sse_files) -CFLAGS_SSE = -DUSE_SSE_ASM -HAVE_X86 = 1 -endif -ifdef HAVE_MMX -mmx_sources = $(mmx_files) -CFLAGS_MMX = -DUSE_MMX_ASM -HAVE_X86 = 1 -endif -ifdef HAVE_X86 -x86_sources = $(x86_files) -CFLAGS_X86 = -DUSE_X86_ASM -endif -X86_SOURCES = $(x86_sources) $(mmx_sources) \ - $(x3dnow_sources) $(sse_sources) -X86_OBJECTS = $(X86_SOURCES:.S=.o) -CFLAGS_USE_X86 = $(CFLAGS_3DNOW) $(CFLAGS_SSE) $(CFLAGS_MMX) $(CFLAGS_X86) - -#X86/matypes.h: mtypes.h tnl/t_context.h X86/gen_matypes.c -# $(CC) -I ./ X86/gen_matypes.c -o X86/gen_matypes -# ./X86/gen_matypes > X86/matypes.h -# $(RM) X86/gen_matypes -# $(RM) X86/gen_matypes.o - -# Make the Mesax86 library -$(X86_OBJNAME): $(X86_OBJECTS) -ifdef HAVE_X86 -# $(LD) -r $(X86_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(X86_OBJECTS) -o $(X86_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(X86_OBJNAME) -# $(RM) $(X86_OBJNAME) -endif - -# Make the GL library -$(GL_OBJNAME): $(GL_OBJECTS) -# $(LD) -r $(GL_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(GL_OBJECTS) -o $(GL_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(GL_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(GL_OBJNAME) -# $(RM) $(GL_OBJNAME) - -# Make the UGLMesa library -$(UGL_OBJNAME): $(UGL_OBJECTS) -# $(LD) -r $(UGL_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(UGL_OBJECTS) -o $(UGL_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(UGL_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(UGL_OBJNAME) -# $(RM) $(UGL_OBJNAME) - -# Make the OSMesa library -$(OS_OBJNAME): $(OS_OBJECTS) -# $(LD) -r $(OS_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(OS_OBJECTS) -o $(OS_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(OS_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(OS_OBJNAME) -# $(RM) $(OS_OBJNAME) - -# Make the GLUT Shapes library -$(GLUTSHAPES_OBJNAME): $(GLUTSHAPES_OBJECTS) -# $(LD) -r $(GLUTSHAPES_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(GLUTSHAPES_OBJECTS) -o $(GLUTSHAPES_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(GLUTSHAPES_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(GLUTSHAPES_OBJNAME) -# $(RM) $(GLUTSHAPES_OBJNAME) - -depend.$(CPU)$(TOOL): -ifeq ($(WIND_HOST_TYPE),x86-win32) - @ $(RM) $@ - @ $(ECHO) Creating depend.$(CPU)$(TOOL) -ifneq ($(SOURCES),) - @ for %f in ($(SOURCES)) do \ - $(CC) -MM $(CFLAGS) %f >>$@ -endif -else -Makefile - @ $(RM) $@ - @ $(ECHO) "Creating depend.$(CPU)$(TOOL)" -ifneq ($(SOURCES),) - @ for FILE in $(filter-out $(NODEPENDOBJS), $(SOURCES)); \ - do \ - $(CC) -MM $(CFLAGS) $$FILE \ - | $(TCL) $(BIN_DIR)/depend.tcl $(TGT_DIR) >>$@; \ - done -endif -endif - -.PHONY = clean - -clean: -# $(AR) d $(MESA_LIBNAME) $(GL_OBJNAME) -# $(AR) d $(MESA_LIBNAME) $(UGL_OBJNAME) -# $(AR) d $(MESA_LIBNAME) $(OS_OBJNAME) -# $(AR) d $(MESA_LIBNAME) $(GLUTSHAPES_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(GL_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(UGL_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(OS_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(GLUTSHAPES_OBJNAME) - $(RM) $(GL_OBJECTS) - $(RM) $(UGL_OBJECTS) - $(RM) $(OS_OBJECTS) - $(RM) $(GLUTSHAPES_OBJECTS) - $(RM) $(GL_OBJNAME) - $(RM) $(UGL_OBJNAME) - $(RM) $(OS_OBJNAME) - $(RM) $(GLUTSHAPES_OBJNAME) - $(RM) depend.$(CPU)$(TOOL) - -include depend.$(CPU)$(TOOL) - diff --git a/src/mesa/main/Makefile.win b/src/mesa/main/Makefile.win deleted file mode 100644 index a27f44c112..0000000000 --- a/src/mesa/main/Makefile.win +++ /dev/null @@ -1,208 +0,0 @@ -# Makefile for Win32 -# -# NOTE: the install target may overwrite important files in the system dirs -# Check first, before making the install target. -# -# This builds both the osmesa and Windows drivers. -# - -!include <win32.mak> - -TOP = .. -SUBDIRS = osmesa.dir - -CORE_SRCS = \ - api_loopback.c \ - api_noop.c \ - api_validate.c \ - accum.c \ - arbprogram.c \ - attrib.c \ - blend.c \ - bufferobj.c \ - buffers.c \ - clip.c \ - colortab.c \ - context.c \ - convolve.c \ - debug.c \ - depth.c \ - dispatch.c \ - dlist.c \ - drawpix.c \ - enable.c \ - enums.c \ - eval.c \ - extensions.c \ - feedback.c \ - fog.c \ - get.c \ - glapi.c \ - glthread.c \ - hash.c \ - hint.c \ - histogram.c \ - image.c \ - imports.c \ - light.c \ - lines.c \ - matrix.c \ - nvprogram.c \ - nvfragparse.c \ - nvvertexec.c \ - nvvertparse.c \ - pixel.c \ - points.c \ - polygon.c \ - rastpos.c \ - state.c \ - stencil.c \ - texcompress.c \ - texcompress_fxt1.c \ - texcompress_s3tc.c \ - teximage.c \ - texformat.c \ - texobj.c \ - texstate.c \ - texstore.c \ - varray.c \ - vtxfmt.c \ -# X86\x86.c \ -# X86\common_x86.c \ -# X86\3dnow.c \ -# X86\sse.c \ - math\m_debug_norm.c \ - math\m_debug_xform.c \ - math\m_eval.c \ - math\m_matrix.c \ - math\m_translate.c \ - math\m_vector.c \ - math\m_xform.c \ - array_cache\ac_context.c \ - array_cache\ac_import.c \ - swrast\s_aaline.c \ - swrast\s_aatriangle.c \ - swrast\s_accum.c \ - swrast\s_alpha.c \ - swrast\s_alphabuf.c \ - swrast\s_bitmap.c \ - swrast\s_blend.c \ - swrast\s_buffers.c \ - swrast\s_copypix.c \ - swrast\s_context.c \ - swrast\s_depth.c \ - swrast\s_drawpix.c \ - swrast\s_feedback.c \ - swrast\s_fog.c \ - swrast\s_imaging.c \ - swrast\s_lines.c \ - swrast\s_logic.c \ - swrast\s_masking.c \ - swrast\s_nvfragprog.c \ - swrast\s_pixeltex.c \ - swrast\s_points.c \ - swrast\s_readpix.c \ - swrast\s_span.c \ - swrast\s_stencil.c \ - swrast\s_texstore.c \ - swrast\s_texture.c \ - swrast\s_triangle.c \ - swrast\s_zoom.c \ - swrast_setup\ss_context.c \ - swrast_setup\ss_triangle.c \ - swrast_setup\ss_vb.c \ - tnl\t_array_api.c \ - tnl\t_array_import.c \ - tnl\t_context.c \ - tnl\t_eval_api.c \ - tnl\t_imm_alloc.c \ - tnl\t_imm_api.c \ - tnl\t_imm_debug.c \ - tnl\t_imm_dlist.c \ - tnl\t_imm_elt.c \ - tnl\t_imm_eval.c \ - tnl\t_imm_exec.c \ - tnl\t_imm_fixup.c \ - tnl\t_pipeline.c \ - tnl\t_vb_fog.c \ - tnl\t_vb_light.c \ - tnl\t_vb_normals.c \ - tnl\t_vb_points.c \ - tnl\t_vb_program.c \ - tnl\t_vb_render.c \ - tnl\t_vb_texgen.c \ - tnl\t_vb_texmat.c \ - tnl\t_vb_vertex.c - -DRIVER_SRCS = \ - Trace\tr_context.c \ - Trace\tr_control.c \ - Trace\tr_error.c \ - Trace\tr_support.c \ - Trace\tr_wrapper.c \ - Trace\tr_write.c \ - Windows\wgl.c \ - Windows\wmesa.c - -ASM_SRCS = - -SRCS = $(CORE_SRCS) $(DRIVER_SRCS) - -all : mesadll $(SUBDIRS) - -!include "$(TOP)/mesawin32.mak" - -mesadll : $(MESADLL) - -CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -DBUILD_GL32 -DNO_PARALLEL -DNO_STEREO -!IFNDEF NODEBUG -CFLAGS = $(CFLAGS) -DMESA_DEBUG -!ENDIF -LFLAGS = $(dlllflags) $(lcommon) $(LFLAGS) - -OBJS = $(ASM_SRCS:.S=.obj) $(CORE_SRCS:.c=.obj) $(DRIVER_SRCS:.c=.obj) -LIBS = winmm.lib $(guilibsdll) - -$(MESADLL) : $(OBJS) mesa.def - $(link) $(LFLAGS) -out:$(MESADLL) -def:mesa.def $(OBJS) $(LIBS) - @echo "copying Mesa dynamic link library to lib directory..." - -copy $(MESADLL) ..\lib - @echo "copying Mesa import library to lib directory..." - -copy $(MESALIB) ..\lib - -$(SUBDIRS) : - @echo. - @echo Making in $* directory - @cd $* - @nmake -f Makefile.win -nologo - @cd .. - -install : $(MESADLL) - @echo. - @echo "copying Mesa dynamic link library to system directory..." - -copy $(MESADLL) $(DLLINSTALL) - @echo "copying Mesa header files to include directory..." - -copy ..\..\include\GL\gl.h $(INCLUDEINSTALL) - -copy ..\..\include\GL\glext.h $(INCLUDEINSTALL) - @echo "copying Mesa import library to library directory..." - -copy $(MESALIB) $(LIBINSTALL) - -clean :: - @del /f tnl\*.obj - @del /f swrast_setup\*.obj - @del /f math\*.obj - @del /f array_cache\*.obj - @del /f swrast\*.obj - @del /f Trace\*.obj - @del /f osmesa\*.obj - @del /f Windows\*.obj - -clobber :: - @del /f OSmesa\*.lib - @del /f OSmesa\*.exp - @del /f OSmesa\*.dll - -# override default inference rule with one that writes the object to -# the same subdir that the c file is in. -.c.obj : - $(cc) $(CFLAGS) -I. $< /Fo$*.obj diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 032e13b96e..2012d00fd5 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -29,7 +29,7 @@ #include "macros.h" #include "state.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_accum diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 469b4529f9..ffcd194240 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -32,7 +32,7 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index e62c7aa572..70c154b62b 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -104,7 +104,7 @@ #if FEATURE_ARB_sync #include "syncobj.h" #endif -#include "glapi/dispatch.h" +#include "main/dispatch.h" @@ -753,4 +753,9 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_NV_conditional_render */ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); + +#if FEATURE_OES_EGL_image + SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); + SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); +#endif } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 3d466ac44a..aedc509fb2 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -36,7 +36,7 @@ #include "glapi/glapi.h" #include "glapi/glapitable.h" #include "glapi/glthread.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index f72f957300..9a36394d65 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -32,7 +32,7 @@ #include "macros.h" #include "dlist.h" #include "eval.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index 7feaee316d..0069cd3dcf 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -48,7 +48,7 @@ #endif #include "arrayobj.h" #include "macros.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 9a32bc335d..92fb8d289d 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -56,7 +56,7 @@ #include "varray.h" #include "viewport.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 785813166c..52d5badf39 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -32,7 +32,7 @@ #include "state.h" #include "teximage.h" #include "texstate.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_colortable diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 5ed93e0c60..15e8dffc23 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -39,7 +39,7 @@ #include "image.h" #include "mtypes.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_convolve diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index d98a14e09c..079e44bb95 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1035,6 +1035,17 @@ struct dd_function_table { GLfloat width, GLfloat height); /*@}*/ #endif + +#if FEATURE_OES_EGL_image + void (*EGLImageTargetTexture2D)(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle); + void (*EGLImageTargetRenderbufferStorage)(GLcontext *ctx, + struct gl_renderbuffer *rb, + void *image_handle); +#endif + }; diff --git a/src/mesa/main/descrip.mms b/src/mesa/main/descrip.mms index e49ec65d42..70bc263726 100644 --- a/src/mesa/main/descrip.mms +++ b/src/mesa/main/descrip.mms @@ -38,7 +38,6 @@ SOURCES =accum.c \ debug.c \ depth.c \ depthstencil.c \ - dispatch.c \ dlist.c \ drawpix.c \ enable.c \ @@ -113,7 +112,6 @@ convolve.obj,\ debug.obj,\ depth.obj,\ depthstencil.obj,\ -dispatch.obj,\ dlist.obj,\ drawpix.obj,\ enable.obj,\ @@ -198,7 +196,6 @@ convolve.obj : convolve.c debug.obj : debug.c depth.obj : depth.c depthstencil.obj : depthstencil.c -dispatch.obj : dispatch.c dlist.obj : dlist.c drawpix.obj : drawpix.c enable.obj : enable.c diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/main/dispatch.h index 27f80a5062..27f80a5062 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/main/dispatch.h diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 9ef7fcae90..673db30f25 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -66,7 +66,7 @@ #include "math/m_matrix.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 0afd47b797..84cb78612b 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -32,7 +32,7 @@ #include "framebuffer.h" #include "readpix.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_drawpix diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 58eb59b13c..bd2e1177fd 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -44,7 +44,7 @@ #include "eval.h" #include "macros.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_evaluators diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 2c1120e19f..0e7e52a54a 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -131,6 +131,7 @@ static const struct { { ON, "GL_EXT_subtexture", F(EXT_subtexture) }, { ON, "GL_EXT_texture", F(EXT_texture) }, { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, + { OFF, "GL_EXT_texture_array", F(EXT_texture_array) }, { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) }, { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, @@ -304,6 +305,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_stencil_two_side = GL_TRUE; + ctx->Extensions.EXT_texture_array = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; ctx->Extensions.EXT_texture_env_combine = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 04ea3b4ed7..14c533e0d4 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -987,7 +987,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, assert(rb->Width == (GLuint) width); assert(rb->Height == (GLuint) height); rb->InternalFormat = internalFormat; - rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + rb->_BaseFormat = baseFormat; assert(rb->_BaseFormat != 0); } else { @@ -1008,6 +1008,30 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, */ } +#if FEATURE_OES_EGL_image +void GLAPIENTRY +_mesa_EGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image) +{ + struct gl_renderbuffer *rb; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target != GL_RENDERBUFFER) { + _mesa_error(ctx, GL_INVALID_ENUM, "EGLImageTargetRenderbufferStorageOES"); + return; + } + + rb = ctx->CurrentRenderbuffer; + if (!rb) { + _mesa_error(ctx, GL_INVALID_OPERATION, "EGLImageTargetRenderbufferStorageOES"); + return; + } + + FLUSH_VERTICES(ctx, _NEW_BUFFERS); + + ctx->Driver.EGLImageTargetRenderbufferStorage(ctx, rb, image); +} +#endif /** * Helper function for _mesa_GetRenderbufferParameterivEXT() and diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 5409394073..28f75dfca7 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -89,6 +89,9 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLsizei width, GLsizei height); extern void GLAPIENTRY +_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); + +extern void GLAPIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index fcdbb75fc4..e20456fa75 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -36,7 +36,7 @@ #include "feedback.h" #include "macros.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_feedback diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index c7304e8dd7..3a65bb1926 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -29,7 +29,7 @@ #include "context.h" #include "image.h" #include "histogram.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_histogram diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index 4e68bc15d8..f0896ee626 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -122,5 +122,7 @@ #define FEATURE_NV_fragment_program _HAVE_FULL_GL #define FEATURE_NV_vertex_program _HAVE_FULL_GL +#define FEATURE_OES_EGL_image _HAVE_FULL_GL + #endif /* FEATURES_H */ diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 355af56b41..e2efe81a8f 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -979,6 +979,8 @@ make_1d_mipmap(GLenum datatype, GLuint comps, GLint border, if (border) { /* copy left-most pixel from source */ + assert(dstPtr); + assert(srcPtr); memcpy(dstPtr, srcPtr, bpt); /* copy right-most pixel from source */ memcpy(dstPtr + (dstWidth - 1) * bpt, @@ -1025,6 +1027,8 @@ make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, if (border > 0) { /* fill in dest border */ /* lower-left border pixel */ + assert(dstPtr); + assert(srcPtr); memcpy(dstPtr, srcPtr, bpt); /* lower-right border pixel */ memcpy(dstPtr + (dstWidth - 1) * bpt, @@ -1265,6 +1269,8 @@ make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, if (border) { /* copy left-most pixel from source */ + assert(dstPtr); + assert(srcPtr); memcpy(dstPtr, srcPtr, bpt); /* copy right-most pixel from source */ memcpy(dstPtr + (dstWidth - 1) * bpt, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 20035417b9..e0ee3c9f5d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2474,6 +2474,7 @@ struct gl_extensions GLboolean EXT_texture; GLboolean EXT_texture_object; GLboolean EXT_texture3D; + GLboolean EXT_texture_array; GLboolean EXT_texture_compression_s3tc; GLboolean EXT_texture_env_add; GLboolean EXT_texture_env_combine; diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index f6c316a580..675e933ca6 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -35,7 +35,7 @@ #include "macros.h" #include "pixel.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_pixel_transfer @@ -427,7 +427,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); return; } - mapsize = pm ? pm->Size : 0; + mapsize = pm->Size; if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index 471352f472..e14511a388 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -29,7 +29,7 @@ #include "imports.h" #include "queryobj.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_queryobj diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index be61dc265d..d72b846c36 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -34,7 +34,7 @@ #include "macros.h" #include "rastpos.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_rastpos diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c index 5f32a48258..8d9df6b830 100644 --- a/src/mesa/main/remap.c +++ b/src/mesa/main/remap.c @@ -38,7 +38,7 @@ #include "remap.h" #include "imports.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_remap_table @@ -183,7 +183,7 @@ _mesa_map_static_functions(void) /** * Initialize the remap table. This is called in one_time_init(). * The remap table needs to be initialized before calling the - * CALL/GET/SET macros defined in glapi/dispatch.h. + * CALL/GET/SET macros defined in main/dispatch.h. */ void _mesa_init_remap_table(void) diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index fe2bebd96c..0a5b629688 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -25,7 +25,7 @@ * SOFTWARE. */ -#include "glapi/dispatch.h" +#include "main/dispatch.h" struct gl_function_remap { GLint func_index; @@ -1587,2772 +1587,2780 @@ static const char _mesa_function_pool[] = "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10753]: EGLImageTargetTexture2DOES (will be remapped) */ + "ip\0" + "glEGLImageTargetTexture2DOES\0" + "\0" + /* _mesa_function_pool[10786]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10814]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[10835]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[10841]: DepthMask (offset 211) */ + /* _mesa_function_pool[10874]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10856]: IsShader (will be remapped) */ + /* _mesa_function_pool[10889]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10870]: Indexf (offset 46) */ + /* _mesa_function_pool[10903]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10915]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10920]: Indexd (offset 44) */ + /* _mesa_function_pool[10953]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10965]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10953]: StencilOp (offset 244) */ + /* _mesa_function_pool[10986]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[11003]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[11025]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11070]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11086]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11099]: Indexs (offset 50) */ + /* _mesa_function_pool[11132]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11144]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11164]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11186]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11224]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11256]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11250]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11283]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11298]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11282]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11315]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11330]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11350]: Color4bv (offset 26) */ + /* _mesa_function_pool[11383]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11364]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11397]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11419]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11467]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11492]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11540]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11564]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11566]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11599]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11584]: LogicOp (offset 242) */ + /* _mesa_function_pool[11617]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11630]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11621]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11654]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11669]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11745]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11762]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11782]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11809]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11821]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11854]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11869]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11901]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11929]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11953]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[12014]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[12005]: GenTextures (offset 328) */ + /* _mesa_function_pool[12038]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12073]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12090]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12146]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12185]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12218]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12240]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12268]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12286]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12271]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12304]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12319]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12335]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12352]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12376]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12393]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12415]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12448]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12463]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12482]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12511]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12554]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12565]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12598]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12614]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12648]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12677]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12722]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12778]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12799]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12829]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12864]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12850]: Flush (offset 217) */ + /* _mesa_function_pool[12883]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12860]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12893]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12908]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12930]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[12948]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[12991]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12982]: PushAttrib (offset 219) */ + /* _mesa_function_pool[13015]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[13031]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13049]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13091]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13113]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13133]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13174]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13229]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13247]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13271]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13289]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13307]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13361]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13370]: Color4ub (offset 35) */ + /* _mesa_function_pool[13403]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13420]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13440]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13469]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13454]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13487]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13547]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13533]: Indexiv (offset 49) */ + /* _mesa_function_pool[13566]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13579]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13597]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13641]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13668]: Frustum (offset 289) */ + /* _mesa_function_pool[13701]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13686]: GetString (offset 275) */ + /* _mesa_function_pool[13719]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13734]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13727]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13760]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13775]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13793]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13823]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13841]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13886]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13930]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[13973]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[14014]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14042]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14077]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14095]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14126]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14160]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14185]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14208]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14241]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14260]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14276]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14324]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14370]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14387]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14414]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14441]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14478]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14498]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14519]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14513]: Rectd (offset 86) */ + /* _mesa_function_pool[14546]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14560]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14586]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14623]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14670]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14689]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14734]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14759]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14789]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14836]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14884]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14942]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14943]: Lightfv (offset 160) */ + /* _mesa_function_pool[14976]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14958]: ClearDepth (offset 208) */ + /* _mesa_function_pool[14991]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[15007]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[15027]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15049]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[15059]: Color4fv (offset 30) */ + /* _mesa_function_pool[15092]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15106]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15151]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15155]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15188]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15176]: Rects (offset 92) */ + /* _mesa_function_pool[15209]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15223]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15224]: Lightiv (offset 162) */ + /* _mesa_function_pool[15257]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15272]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15316]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15364]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15389]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15413]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15458]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15501]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15527]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15553]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15571]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15614]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15635]: Rectdv (offset 87) */ + /* _mesa_function_pool[15668]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15681]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15707]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15766]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15794]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15839]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15866]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15860]: Materialiv (offset 172) */ + /* _mesa_function_pool[15893]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15911]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15933]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15968]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[16014]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16067]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[16080]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16113]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16131]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16195]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16222]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16249]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16277]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16315]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16300]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16333]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16324]: TexGeni (offset 192) */ + /* _mesa_function_pool[16357]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16339]: TexGenf (offset 190) */ + /* _mesa_function_pool[16372]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16387]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16387]: TexGend (offset 188) */ + /* _mesa_function_pool[16420]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16435]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16462]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16485]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16504]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16531]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16585]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16609]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16635]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16664]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16688]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16735]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16785]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16806]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16833]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16834]: Color4sv (offset 34) */ + /* _mesa_function_pool[16867]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16881]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16911]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[16943]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16945]: PixelZoom (offset 246) */ + /* _mesa_function_pool[16978]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[16994]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[17027]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17085]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17141]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17171]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17191]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17177]: Color3dv (offset 12) */ + /* _mesa_function_pool[17210]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17191]: IsTexture (offset 330) */ + /* _mesa_function_pool[17224]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17254]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17277]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17318]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17353]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17372]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17411]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17441]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17473]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17469]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17502]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17518]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17527]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17560]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17578]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17604]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17620]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17653]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17671]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17716]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17750]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17774]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17813]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17842]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17860]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17903]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[17923]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[17991]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18046]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18084]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18118]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18166]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18194]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18247]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18268]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18295]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18327]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18351]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18377]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18399]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18384]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18417]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18440]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18467]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18484]: Color3s (offset 17) */ + /* _mesa_function_pool[18517]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18532]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18566]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18619]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18638]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18662]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18706]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18696]: Color3i (offset 15) */ + /* _mesa_function_pool[18729]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18711]: FrontFace (offset 157) */ + /* _mesa_function_pool[18744]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18759]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18777]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18825]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18843]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18886]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18903]: Color3b (offset 9) */ + /* _mesa_function_pool[18936]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[18951]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[18995]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18986]: Color3f (offset 13) */ + /* _mesa_function_pool[19019]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19034]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[19021]: Color3d (offset 11) */ + /* _mesa_function_pool[19054]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[19036]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19069]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[19051]: Lightf (offset 159) */ + /* _mesa_function_pool[19084]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19098]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19091]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19124]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19140]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[19128]: Lighti (offset 161) */ + /* _mesa_function_pool[19161]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19175]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[19206]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "\0" - /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19235]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19320]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19355]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19400]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19402]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19435]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19452]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19469]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19486]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19529]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19560]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19615]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19641]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19686]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19713]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19735]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19762]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19791]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19814]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19833]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19860]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19878]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[19923]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19933]: ClearColor (offset 206) */ + /* _mesa_function_pool[19966]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[19985]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20004]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20053]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[20080]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "\0" - /* _mesa_function_pool[20073]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20106]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20122]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20170]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20190]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20238]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20262]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20303]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20302]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20335]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20353]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20445]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20443]: Bitmap (offset 8) */ + /* _mesa_function_pool[20476]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20494]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20539]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20570]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20606]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20649]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20681]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20696]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20714]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20754]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20748]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20781]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20800]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20848]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20883]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20910]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[20934]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[20968]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[21020]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21039]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21070]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21108]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + "ip\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "\0" + /* _mesa_function_pool[21151]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21171]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21242]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21264]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21284]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21338]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21391]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21360]: Map1d (offset 220) */ + /* _mesa_function_pool[21436]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21376]: Map1f (offset 221) */ + /* _mesa_function_pool[21452]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21468]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21451]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21527]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21487]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21563]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21587]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21608]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21639]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21678]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21700]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21754]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21775]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21745]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21821]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21760]: Fogiv (offset 156) */ + /* _mesa_function_pool[21836]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21848]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21865]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21901]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[21922]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[21949]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21897]: Rotatef (offset 300) */ + /* _mesa_function_pool[21973]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[21989]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21955]: Vertex3i (offset 138) */ + /* _mesa_function_pool[22031]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21971]: Vertex3f (offset 136) */ + /* _mesa_function_pool[22047]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21987]: Clear (offset 203) */ + /* _mesa_function_pool[22063]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21998]: Vertex3d (offset 134) */ + /* _mesa_function_pool[22074]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22090]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22117]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22151]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22167]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[22147]: Ortho (offset 296) */ + /* _mesa_function_pool[22223]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22239]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[22184]: ListBase (offset 6) */ + /* _mesa_function_pool[22260]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22198]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22274]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22290]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22346]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22438]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22419]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22495]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22511]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22461]: Rectiv (offset 91) */ + /* _mesa_function_pool[22537]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22550]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22588]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[22615]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22642]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22665]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22684]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22703]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22723]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22769]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22784]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22829]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22874]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[22920]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[22935]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[22983]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[23018]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[23061]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23078]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23121]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23168]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[23256]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "\0" - /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23280]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23325]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23357]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23372]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23398]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23347]: LineWidth (offset 168) */ + /* _mesa_function_pool[23423]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23438]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23469]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23507]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23527]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23472]: TexGendv (offset 189) */ + /* _mesa_function_pool[23548]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[23564]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "\0" - /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23587]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23612]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23633]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23667]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23618]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23694]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23717]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23743]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23807]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[23833]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23865]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23909]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23940]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[23977]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[23998]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[24020]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23965]: CallList (offset 2) */ + /* _mesa_function_pool[24041]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23979]: Materialfv (offset 170) */ + /* _mesa_function_pool[24055]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[24073]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24090]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24122]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24167]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24215]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24260]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24278]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24331]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[24286]: Color3iv (offset 16) */ + /* _mesa_function_pool[24362]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24376]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24334]: DrawElements (offset 311) */ + /* _mesa_function_pool[24410]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24431]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24457]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24494]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24554]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24597]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24652]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24675]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24748]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24771]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24802]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24839]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24856]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24872]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24816]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24892]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24906]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24925]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24945]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[24994]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[25040]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[25059]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25085]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25128]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[25097]: Map2d (offset 222) */ + /* _mesa_function_pool[25173]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[25117]: Map2f (offset 223) */ + /* _mesa_function_pool[25193]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25213]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[25162]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25238]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25255]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25284]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25309]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[25256]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25332]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25349]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[25290]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25366]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25383]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25401]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25427]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25483]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25426]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25502]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25519]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25474]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25550]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25590]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25616]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25571]: Materialf (offset 169) */ + /* _mesa_function_pool[25647]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25664]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25709]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25658]: Materiali (offset 171) */ + /* _mesa_function_pool[25734]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25751]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25777]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25736]: Indexsv (offset 51) */ + /* _mesa_function_pool[25812]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25825]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25794]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25870]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25889]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25906]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25939]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25957]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25918]: Translated (offset 303) */ + /* _mesa_function_pool[25994]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25936]: Translatef (offset 304) */ + /* _mesa_function_pool[26012]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25954]: StencilMask (offset 209) */ + /* _mesa_function_pool[26030]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[26047]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25991]: GetLightiv (offset 265) */ + /* _mesa_function_pool[26067]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26085]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[26035]: IsList (offset 287) */ + /* _mesa_function_pool[26111]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[26047]: IsSync (will be remapped) */ + /* _mesa_function_pool[26123]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[26059]: RenderMode (offset 196) */ + /* _mesa_function_pool[26135]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26151]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26184]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26236]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26273]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26301]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26343]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26310]: LoadName (offset 198) */ + /* _mesa_function_pool[26386]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26400]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26427]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26445]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26479]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26454]: CullFace (offset 152) */ + /* _mesa_function_pool[26530]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26468]: BindTexture (offset 307) */ + /* _mesa_function_pool[26544]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26579]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26606]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26652]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26602]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26678]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26621]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26697]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26641]: Rectsv (offset 93) */ + /* _mesa_function_pool[26717]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26730]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26757]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26815]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26841]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26904]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[26959]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26910]: NormalPointer (offset 318) */ + /* _mesa_function_pool[26986]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[27007]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[27029]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[27057]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27081]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27126]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27145]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[27096]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27172]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[27112]: Recti (offset 90) */ + /* _mesa_function_pool[27188]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27202]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27241]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27270]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27309]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27331]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[27276]: Rectf (offset 88) */ + /* _mesa_function_pool[27352]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27366]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27313]: Indexfv (offset 47) */ + /* _mesa_function_pool[27389]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27402]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27448]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27424]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27500]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27535]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27555]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27506]: IndexMask (offset 212) */ + /* _mesa_function_pool[27582]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27597]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27634]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27601]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27677]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27693]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27719]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27738]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27760]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27779]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27796]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27747]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27823]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27761]: Fogfv (offset 154) */ + /* _mesa_function_pool[27837]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27849]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27807]: InitNames (offset 197) */ + /* _mesa_function_pool[27883]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27821]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27897]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27836]: Minmax (offset 368) */ + /* _mesa_function_pool[27912]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27938]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[27957]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[27976]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[28008]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[28030]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[28060]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28080]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28098]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[28059]: Hint (offset 158) */ + /* _mesa_function_pool[28135]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[28070]: Color4dv (offset 28) */ + /* _mesa_function_pool[28146]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28160]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28203]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28232]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28287]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28337]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28355]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28406]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28453]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28477]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28508]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28523]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28558]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28575]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28519]: Begin (offset 7) */ + /* _mesa_function_pool[28595]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28530]: LightModeli (offset 165) */ + /* _mesa_function_pool[28606]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28548]: Rectfv (offset 89) */ + /* _mesa_function_pool[28624]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28561]: LightModelf (offset 163) */ + /* _mesa_function_pool[28637]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28655]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28604]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28680]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28698]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28734]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28760]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28783]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28746]: Disable (offset 214) */ + /* _mesa_function_pool[28822]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28835]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28880]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[28946]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[28974]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28925]: DrawArrays (offset 310) */ + /* _mesa_function_pool[29001]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[29035]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[29054]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[29020]: ColorMask (offset 210) */ + /* _mesa_function_pool[29096]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29114]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29139]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29158]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29188]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29221]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29243]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[29185]: Enable (offset 215) */ + /* _mesa_function_pool[29261]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[29197]: LineStipple (offset 167) */ + /* _mesa_function_pool[29273]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29291]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29317]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29347]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29374]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29428]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29471]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29504]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29530]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29545]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29576]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29597]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29627]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29667]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29704]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29728]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29753]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29774]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4367,399 +4375,401 @@ static const struct { } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, { 8764, CreateProgram_remap_index }, - { 20302, CreateShader_remap_index }, - { 22589, DeleteProgram_remap_index }, - { 16282, DeleteShader_remap_index }, - { 20748, DetachShader_remap_index }, - { 15806, GetAttachedShaders_remap_index }, + { 20335, CreateShader_remap_index }, + { 22665, DeleteProgram_remap_index }, + { 16315, DeleteShader_remap_index }, + { 20781, DetachShader_remap_index }, + { 15839, GetAttachedShaders_remap_index }, { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, { 5578, GetShaderInfoLog_remap_index }, - { 27643, GetShaderiv_remap_index }, - { 11821, IsProgram_remap_index }, - { 10856, IsShader_remap_index }, + { 27719, GetShaderiv_remap_index }, + { 11854, IsProgram_remap_index }, + { 10889, IsShader_remap_index }, { 8868, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, { 6654, StencilOpSeparate_remap_index }, - { 19653, UniformMatrix2x3fv_remap_index }, + { 19686, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29271, UniformMatrix3x2fv_remap_index }, - { 27069, UniformMatrix3x4fv_remap_index }, - { 14354, UniformMatrix4x2fv_remap_index }, + { 29347, UniformMatrix3x2fv_remap_index }, + { 27145, UniformMatrix3x4fv_remap_index }, + { 14387, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, { 8782, LoadTransposeMatrixdARB_remap_index }, - { 27372, LoadTransposeMatrixfARB_remap_index }, + { 27448, LoadTransposeMatrixfARB_remap_index }, { 4848, MultTransposeMatrixdARB_remap_index }, - { 20935, MultTransposeMatrixfARB_remap_index }, + { 20968, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, { 5002, CompressedTexImage1DARB_remap_index }, - { 21392, CompressedTexImage2DARB_remap_index }, + { 21468, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 16098, CompressedTexSubImage1DARB_remap_index }, + { 16131, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17890, CompressedTexSubImage3DARB_remap_index }, - { 25351, GetCompressedTexImageARB_remap_index }, + { 17923, CompressedTexSubImage3DARB_remap_index }, + { 25427, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26681, EnableVertexAttribArrayARB_remap_index }, - { 28447, GetProgramEnvParameterdvARB_remap_index }, - { 20815, GetProgramEnvParameterfvARB_remap_index }, - { 24381, GetProgramLocalParameterdvARB_remap_index }, + { 26757, EnableVertexAttribArrayARB_remap_index }, + { 28523, GetProgramEnvParameterdvARB_remap_index }, + { 20848, GetProgramEnvParameterfvARB_remap_index }, + { 24457, GetProgramLocalParameterdvARB_remap_index }, { 7096, GetProgramLocalParameterfvARB_remap_index }, - { 16189, GetProgramStringARB_remap_index }, - { 24576, GetProgramivARB_remap_index }, - { 18085, GetVertexAttribdvARB_remap_index }, - { 14243, GetVertexAttribfvARB_remap_index }, + { 16222, GetProgramStringARB_remap_index }, + { 24652, GetProgramivARB_remap_index }, + { 18118, GetVertexAttribdvARB_remap_index }, + { 14276, GetVertexAttribfvARB_remap_index }, { 8677, GetVertexAttribivARB_remap_index }, - { 16994, ProgramEnvParameter4dARB_remap_index }, - { 22362, ProgramEnvParameter4dvARB_remap_index }, - { 14851, ProgramEnvParameter4fARB_remap_index }, + { 17027, ProgramEnvParameter4dARB_remap_index }, + { 22438, ProgramEnvParameter4dvARB_remap_index }, + { 14884, ProgramEnvParameter4fARB_remap_index }, { 7959, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - { 11531, ProgramLocalParameter4dvARB_remap_index }, - { 26160, ProgramLocalParameter4fARB_remap_index }, - { 22907, ProgramLocalParameter4fvARB_remap_index }, - { 25137, ProgramStringARB_remap_index }, - { 17244, VertexAttrib1dARB_remap_index }, - { 13897, VertexAttrib1dvARB_remap_index }, + { 11564, ProgramLocalParameter4dvARB_remap_index }, + { 26236, ProgramLocalParameter4fARB_remap_index }, + { 22983, ProgramLocalParameter4fvARB_remap_index }, + { 25213, ProgramStringARB_remap_index }, + { 17277, VertexAttrib1dARB_remap_index }, + { 13930, VertexAttrib1dvARB_remap_index }, { 3688, VertexAttrib1fARB_remap_index }, - { 29352, VertexAttrib1fvARB_remap_index }, + { 29428, VertexAttrib1fvARB_remap_index }, { 6180, VertexAttrib1sARB_remap_index }, { 2054, VertexAttrib1svARB_remap_index }, - { 13328, VertexAttrib2dARB_remap_index }, - { 15425, VertexAttrib2dvARB_remap_index }, + { 13361, VertexAttrib2dARB_remap_index }, + { 15458, VertexAttrib2dvARB_remap_index }, { 1480, VertexAttrib2fARB_remap_index }, - { 15538, VertexAttrib2fvARB_remap_index }, - { 28978, VertexAttrib2sARB_remap_index }, - { 28084, VertexAttrib2svARB_remap_index }, + { 15571, VertexAttrib2fvARB_remap_index }, + { 29054, VertexAttrib2sARB_remap_index }, + { 28160, VertexAttrib2svARB_remap_index }, { 10015, VertexAttrib3dARB_remap_index }, { 7662, VertexAttrib3dvARB_remap_index }, { 1567, VertexAttrib3fARB_remap_index }, - { 19890, VertexAttrib3fvARB_remap_index }, - { 25009, VertexAttrib3sARB_remap_index }, - { 17827, VertexAttrib3svARB_remap_index }, + { 19923, VertexAttrib3fvARB_remap_index }, + { 25085, VertexAttrib3sARB_remap_index }, + { 17860, VertexAttrib3svARB_remap_index }, { 4301, VertexAttrib4NbvARB_remap_index }, - { 15761, VertexAttrib4NivARB_remap_index }, - { 19845, VertexAttrib4NsvARB_remap_index }, - { 20767, VertexAttrib4NubARB_remap_index }, - { 28330, VertexAttrib4NubvARB_remap_index }, - { 16655, VertexAttrib4NuivARB_remap_index }, + { 15794, VertexAttrib4NivARB_remap_index }, + { 19878, VertexAttrib4NsvARB_remap_index }, + { 20800, VertexAttrib4NubARB_remap_index }, + { 28406, VertexAttrib4NubvARB_remap_index }, + { 16688, VertexAttrib4NuivARB_remap_index }, { 2810, VertexAttrib4NusvARB_remap_index }, { 9609, VertexAttrib4bvARB_remap_index }, - { 23789, VertexAttrib4dARB_remap_index }, - { 18810, VertexAttrib4dvARB_remap_index }, + { 23865, VertexAttrib4dARB_remap_index }, + { 18843, VertexAttrib4dvARB_remap_index }, { 10122, VertexAttrib4fARB_remap_index }, { 10492, VertexAttrib4fvARB_remap_index }, { 9061, VertexAttrib4ivARB_remap_index }, - { 15239, VertexAttrib4sARB_remap_index }, - { 27558, VertexAttrib4svARB_remap_index }, - { 14656, VertexAttrib4ubvARB_remap_index }, - { 27005, VertexAttrib4uivARB_remap_index }, - { 17638, VertexAttrib4usvARB_remap_index }, - { 19527, VertexAttribPointerARB_remap_index }, - { 29112, BindBufferARB_remap_index }, + { 15272, VertexAttrib4sARB_remap_index }, + { 27634, VertexAttrib4svARB_remap_index }, + { 14689, VertexAttrib4ubvARB_remap_index }, + { 27081, VertexAttrib4uivARB_remap_index }, + { 17671, VertexAttrib4usvARB_remap_index }, + { 19560, VertexAttribPointerARB_remap_index }, + { 29188, BindBufferARB_remap_index }, { 5893, BufferDataARB_remap_index }, { 1382, BufferSubDataARB_remap_index }, - { 27194, DeleteBuffersARB_remap_index }, - { 29395, GenBuffersARB_remap_index }, - { 15581, GetBufferParameterivARB_remap_index }, - { 14803, GetBufferPointervARB_remap_index }, + { 27270, DeleteBuffersARB_remap_index }, + { 29471, GenBuffersARB_remap_index }, + { 15614, GetBufferParameterivARB_remap_index }, + { 14836, GetBufferPointervARB_remap_index }, { 1335, GetBufferSubDataARB_remap_index }, - { 26953, IsBufferARB_remap_index }, - { 23362, MapBufferARB_remap_index }, - { 27773, UnmapBufferARB_remap_index }, + { 27029, IsBufferARB_remap_index }, + { 23438, MapBufferARB_remap_index }, + { 27849, UnmapBufferARB_remap_index }, { 268, BeginQueryARB_remap_index }, - { 17339, DeleteQueriesARB_remap_index }, - { 10753, EndQueryARB_remap_index }, - { 25830, GenQueriesARB_remap_index }, + { 17372, DeleteQueriesARB_remap_index }, + { 10786, EndQueryARB_remap_index }, + { 25906, GenQueriesARB_remap_index }, { 1772, GetQueryObjectivARB_remap_index }, - { 15283, GetQueryObjectuivARB_remap_index }, + { 15316, GetQueryObjectuivARB_remap_index }, { 1624, GetQueryivARB_remap_index }, - { 17545, IsQueryARB_remap_index }, + { 17578, IsQueryARB_remap_index }, { 7272, AttachObjectARB_remap_index }, - { 16244, CompileShaderARB_remap_index }, + { 16277, CompileShaderARB_remap_index }, { 2879, CreateProgramObjectARB_remap_index }, { 5838, CreateShaderObjectARB_remap_index }, - { 12745, DeleteObjectARB_remap_index }, - { 21166, DetachObjectARB_remap_index }, + { 12778, DeleteObjectARB_remap_index }, + { 21242, DetachObjectARB_remap_index }, { 10564, GetActiveUniformARB_remap_index }, { 8380, GetAttachedObjectsARB_remap_index }, { 8659, GetHandleARB_remap_index }, - { 29145, GetInfoLogARB_remap_index }, - { 28401, GetObjectParameterfvARB_remap_index }, - { 24255, GetObjectParameterivARB_remap_index }, - { 25588, GetShaderSourceARB_remap_index }, - { 24869, GetUniformLocationARB_remap_index }, - { 21037, GetUniformfvARB_remap_index }, - { 11153, GetUniformivARB_remap_index }, - { 17683, LinkProgramARB_remap_index }, - { 17741, ShaderSourceARB_remap_index }, + { 29221, GetInfoLogARB_remap_index }, + { 28477, GetObjectParameterfvARB_remap_index }, + { 24331, GetObjectParameterivARB_remap_index }, + { 25664, GetShaderSourceARB_remap_index }, + { 24945, GetUniformLocationARB_remap_index }, + { 21070, GetUniformfvARB_remap_index }, + { 11186, GetUniformivARB_remap_index }, + { 17716, LinkProgramARB_remap_index }, + { 17774, ShaderSourceARB_remap_index }, { 6554, Uniform1fARB_remap_index }, - { 26369, Uniform1fvARB_remap_index }, - { 19496, Uniform1iARB_remap_index }, - { 18499, Uniform1ivARB_remap_index }, + { 26445, Uniform1fvARB_remap_index }, + { 19529, Uniform1iARB_remap_index }, + { 18532, Uniform1ivARB_remap_index }, { 2003, Uniform2fARB_remap_index }, - { 12581, Uniform2fvARB_remap_index }, - { 23249, Uniform2iARB_remap_index }, + { 12614, Uniform2fvARB_remap_index }, + { 23325, Uniform2iARB_remap_index }, { 2123, Uniform2ivARB_remap_index }, - { 16354, Uniform3fARB_remap_index }, + { 16387, Uniform3fARB_remap_index }, { 8410, Uniform3fvARB_remap_index }, { 5512, Uniform3iARB_remap_index }, - { 14909, Uniform3ivARB_remap_index }, - { 16800, Uniform4fARB_remap_index }, - { 20901, Uniform4fvARB_remap_index }, - { 22041, Uniform4iARB_remap_index }, - { 18051, Uniform4ivARB_remap_index }, + { 14942, Uniform3ivARB_remap_index }, + { 16833, Uniform4fARB_remap_index }, + { 20934, Uniform4fvARB_remap_index }, + { 22117, Uniform4iARB_remap_index }, + { 18084, Uniform4ivARB_remap_index }, { 7324, UniformMatrix2fvARB_remap_index }, { 17, UniformMatrix3fvARB_remap_index }, { 2475, UniformMatrix4fvARB_remap_index }, - { 22474, UseProgramObjectARB_remap_index }, - { 13016, ValidateProgramARB_remap_index }, - { 18853, BindAttribLocationARB_remap_index }, + { 22550, UseProgramObjectARB_remap_index }, + { 13049, ValidateProgramARB_remap_index }, + { 18886, BindAttribLocationARB_remap_index }, { 4346, GetActiveAttribARB_remap_index }, - { 14590, GetAttribLocationARB_remap_index }, - { 26108, DrawBuffersARB_remap_index }, - { 11636, RenderbufferStorageMultisample_remap_index }, - { 16848, FlushMappedBufferRange_remap_index }, - { 24672, MapBufferRange_remap_index }, - { 14465, BindVertexArray_remap_index }, - { 12875, GenVertexArrays_remap_index }, - { 26883, CopyBufferSubData_remap_index }, - { 27662, ClientWaitSync_remap_index }, + { 14623, GetAttribLocationARB_remap_index }, + { 26184, DrawBuffersARB_remap_index }, + { 11669, RenderbufferStorageMultisample_remap_index }, + { 16881, FlushMappedBufferRange_remap_index }, + { 24748, MapBufferRange_remap_index }, + { 14498, BindVertexArray_remap_index }, + { 12908, GenVertexArrays_remap_index }, + { 26959, CopyBufferSubData_remap_index }, + { 27738, ClientWaitSync_remap_index }, { 2394, DeleteSync_remap_index }, { 6221, FenceSync_remap_index }, - { 13387, GetInteger64v_remap_index }, - { 19952, GetSynciv_remap_index }, - { 26047, IsSync_remap_index }, + { 13420, GetInteger64v_remap_index }, + { 19985, GetSynciv_remap_index }, + { 26123, IsSync_remap_index }, { 8328, WaitSync_remap_index }, { 3363, DrawElementsBaseVertex_remap_index }, - { 27126, DrawRangeElementsBaseVertex_remap_index }, - { 23393, MultiDrawElementsBaseVertex_remap_index }, + { 27202, DrawRangeElementsBaseVertex_remap_index }, + { 23469, MultiDrawElementsBaseVertex_remap_index }, { 4711, PolygonOffsetEXT_remap_index }, - { 20537, GetPixelTexGenParameterfvSGIS_remap_index }, + { 20570, GetPixelTexGenParameterfvSGIS_remap_index }, { 3895, GetPixelTexGenParameterivSGIS_remap_index }, - { 20270, PixelTexGenParameterfSGIS_remap_index }, + { 20303, PixelTexGenParameterfSGIS_remap_index }, { 580, PixelTexGenParameterfvSGIS_remap_index }, - { 11191, PixelTexGenParameteriSGIS_remap_index }, - { 12152, PixelTexGenParameterivSGIS_remap_index }, - { 14553, SampleMaskSGIS_remap_index }, - { 17485, SamplePatternSGIS_remap_index }, - { 23322, ColorPointerEXT_remap_index }, - { 15468, EdgeFlagPointerEXT_remap_index }, + { 11224, PixelTexGenParameteriSGIS_remap_index }, + { 12185, PixelTexGenParameterivSGIS_remap_index }, + { 14586, SampleMaskSGIS_remap_index }, + { 17518, SamplePatternSGIS_remap_index }, + { 23398, ColorPointerEXT_remap_index }, + { 15501, EdgeFlagPointerEXT_remap_index }, { 5166, IndexPointerEXT_remap_index }, { 5246, NormalPointerEXT_remap_index }, - { 13981, TexCoordPointerEXT_remap_index }, + { 14014, TexCoordPointerEXT_remap_index }, { 6016, VertexPointerEXT_remap_index }, { 3165, PointParameterfEXT_remap_index }, { 6861, PointParameterfvEXT_remap_index }, - { 28499, LockArraysEXT_remap_index }, - { 13080, UnlockArraysEXT_remap_index }, + { 28575, LockArraysEXT_remap_index }, + { 13113, UnlockArraysEXT_remap_index }, { 7868, CullParameterdvEXT_remap_index }, { 10359, CullParameterfvEXT_remap_index }, { 1151, SecondaryColor3bEXT_remap_index }, { 7020, SecondaryColor3bvEXT_remap_index }, { 9238, SecondaryColor3dEXT_remap_index }, - { 22647, SecondaryColor3dvEXT_remap_index }, - { 24918, SecondaryColor3fEXT_remap_index }, - { 16034, SecondaryColor3fvEXT_remap_index }, + { 22723, SecondaryColor3dvEXT_remap_index }, + { 24994, SecondaryColor3fEXT_remap_index }, + { 16067, SecondaryColor3fvEXT_remap_index }, { 426, SecondaryColor3iEXT_remap_index }, - { 14291, SecondaryColor3ivEXT_remap_index }, + { 14324, SecondaryColor3ivEXT_remap_index }, { 8896, SecondaryColor3sEXT_remap_index }, - { 27326, SecondaryColor3svEXT_remap_index }, - { 24091, SecondaryColor3ubEXT_remap_index }, - { 18744, SecondaryColor3ubvEXT_remap_index }, - { 11386, SecondaryColor3uiEXT_remap_index }, - { 20157, SecondaryColor3uivEXT_remap_index }, - { 22859, SecondaryColor3usEXT_remap_index }, - { 11459, SecondaryColor3usvEXT_remap_index }, + { 27402, SecondaryColor3svEXT_remap_index }, + { 24167, SecondaryColor3ubEXT_remap_index }, + { 18777, SecondaryColor3ubvEXT_remap_index }, + { 11419, SecondaryColor3uiEXT_remap_index }, + { 20190, SecondaryColor3uivEXT_remap_index }, + { 22935, SecondaryColor3usEXT_remap_index }, + { 11492, SecondaryColor3usvEXT_remap_index }, { 10435, SecondaryColorPointerEXT_remap_index }, - { 22708, MultiDrawArraysEXT_remap_index }, - { 18434, MultiDrawElementsEXT_remap_index }, - { 18629, FogCoordPointerEXT_remap_index }, + { 22784, MultiDrawArraysEXT_remap_index }, + { 18467, MultiDrawElementsEXT_remap_index }, + { 18662, FogCoordPointerEXT_remap_index }, { 4044, FogCoorddEXT_remap_index }, - { 27900, FogCoorddvEXT_remap_index }, + { 27976, FogCoorddvEXT_remap_index }, { 4136, FogCoordfEXT_remap_index }, - { 24014, FogCoordfvEXT_remap_index }, - { 16752, PixelTexGenSGIX_remap_index }, - { 24599, BlendFuncSeparateEXT_remap_index }, + { 24090, FogCoordfvEXT_remap_index }, + { 16785, PixelTexGenSGIX_remap_index }, + { 24675, BlendFuncSeparateEXT_remap_index }, { 5928, FlushVertexArrayRangeNV_remap_index }, { 4660, VertexArrayRangeNV_remap_index }, - { 24983, CombinerInputNV_remap_index }, + { 25059, CombinerInputNV_remap_index }, { 1946, CombinerOutputNV_remap_index }, - { 27479, CombinerParameterfNV_remap_index }, + { 27555, CombinerParameterfNV_remap_index }, { 4580, CombinerParameterfvNV_remap_index }, - { 19702, CombinerParameteriNV_remap_index }, - { 28870, CombinerParameterivNV_remap_index }, + { 19735, CombinerParameteriNV_remap_index }, + { 28946, CombinerParameterivNV_remap_index }, { 6298, FinalCombinerInputNV_remap_index }, { 8725, GetCombinerInputParameterfvNV_remap_index }, - { 28707, GetCombinerInputParameterivNV_remap_index }, + { 28783, GetCombinerInputParameterivNV_remap_index }, { 6097, GetCombinerOutputParameterfvNV_remap_index }, - { 12113, GetCombinerOutputParameterivNV_remap_index }, + { 12146, GetCombinerOutputParameterivNV_remap_index }, { 5673, GetFinalCombinerInputParameterfvNV_remap_index }, - { 21913, GetFinalCombinerInputParameterivNV_remap_index }, - { 11131, ResizeBuffersMESA_remap_index }, + { 21989, GetFinalCombinerInputParameterivNV_remap_index }, + { 11164, ResizeBuffersMESA_remap_index }, { 9842, WindowPos2dMESA_remap_index }, { 944, WindowPos2dvMESA_remap_index }, - { 29698, WindowPos2fMESA_remap_index }, + { 29774, WindowPos2fMESA_remap_index }, { 6965, WindowPos2fvMESA_remap_index }, - { 15981, WindowPos2iMESA_remap_index }, - { 17958, WindowPos2ivMESA_remap_index }, - { 18533, WindowPos2sMESA_remap_index }, + { 16014, WindowPos2iMESA_remap_index }, + { 17991, WindowPos2ivMESA_remap_index }, + { 18566, WindowPos2sMESA_remap_index }, { 4916, WindowPos2svMESA_remap_index }, { 6790, WindowPos3dMESA_remap_index }, - { 12360, WindowPos3dvMESA_remap_index }, + { 12393, WindowPos3dvMESA_remap_index }, { 472, WindowPos3fMESA_remap_index }, - { 13141, WindowPos3fvMESA_remap_index }, - { 21208, WindowPos3iMESA_remap_index }, - { 26828, WindowPos3ivMESA_remap_index }, - { 16498, WindowPos3sMESA_remap_index }, - { 28156, WindowPos3svMESA_remap_index }, + { 13174, WindowPos3fvMESA_remap_index }, + { 21284, WindowPos3iMESA_remap_index }, + { 26904, WindowPos3ivMESA_remap_index }, + { 16531, WindowPos3sMESA_remap_index }, + { 28232, WindowPos3svMESA_remap_index }, { 9793, WindowPos4dMESA_remap_index }, - { 14994, WindowPos4dvMESA_remap_index }, - { 12319, WindowPos4fMESA_remap_index }, - { 27233, WindowPos4fvMESA_remap_index }, - { 26981, WindowPos4iMESA_remap_index }, - { 10970, WindowPos4ivMESA_remap_index }, - { 16631, WindowPos4sMESA_remap_index }, + { 15027, WindowPos4dvMESA_remap_index }, + { 12352, WindowPos4fMESA_remap_index }, + { 27309, WindowPos4fvMESA_remap_index }, + { 27057, WindowPos4iMESA_remap_index }, + { 11003, WindowPos4ivMESA_remap_index }, + { 16664, WindowPos4sMESA_remap_index }, { 2857, WindowPos4svMESA_remap_index }, - { 23757, MultiModeDrawArraysIBM_remap_index }, - { 25701, MultiModeDrawElementsIBM_remap_index }, - { 10781, DeleteFencesNV_remap_index }, - { 24830, FinishFenceNV_remap_index }, + { 23833, MultiModeDrawArraysIBM_remap_index }, + { 25777, MultiModeDrawElementsIBM_remap_index }, + { 10814, DeleteFencesNV_remap_index }, + { 24906, FinishFenceNV_remap_index }, { 3287, GenFencesNV_remap_index }, - { 14974, GetFenceivNV_remap_index }, + { 15007, GetFenceivNV_remap_index }, { 7257, IsFenceNV_remap_index }, - { 12040, SetFenceNV_remap_index }, + { 12073, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 28127, AreProgramsResidentNV_remap_index }, - { 27521, BindProgramNV_remap_index }, - { 22942, DeleteProgramsNV_remap_index }, - { 18962, ExecuteProgramNV_remap_index }, - { 29591, GenProgramsNV_remap_index }, - { 20616, GetProgramParameterdvNV_remap_index }, + { 28203, AreProgramsResidentNV_remap_index }, + { 27597, BindProgramNV_remap_index }, + { 23018, DeleteProgramsNV_remap_index }, + { 18995, ExecuteProgramNV_remap_index }, + { 29667, GenProgramsNV_remap_index }, + { 20649, GetProgramParameterdvNV_remap_index }, { 9300, GetProgramParameterfvNV_remap_index }, - { 23296, GetProgramStringNV_remap_index }, - { 21602, GetProgramivNV_remap_index }, - { 20850, GetTrackMatrixivNV_remap_index }, - { 23092, GetVertexAttribPointervNV_remap_index }, - { 21846, GetVertexAttribdvNV_remap_index }, - { 16471, GetVertexAttribfvNV_remap_index }, - { 16162, GetVertexAttribivNV_remap_index }, - { 16878, IsProgramNV_remap_index }, + { 23372, GetProgramStringNV_remap_index }, + { 21678, GetProgramivNV_remap_index }, + { 20883, GetTrackMatrixivNV_remap_index }, + { 23168, GetVertexAttribPointervNV_remap_index }, + { 21922, GetVertexAttribdvNV_remap_index }, + { 16504, GetVertexAttribfvNV_remap_index }, + { 16195, GetVertexAttribivNV_remap_index }, + { 16911, IsProgramNV_remap_index }, { 8306, LoadProgramNV_remap_index }, - { 24695, ProgramParameters4dvNV_remap_index }, - { 21532, ProgramParameters4fvNV_remap_index }, - { 18262, RequestResidentProgramsNV_remap_index }, - { 19680, TrackMatrixNV_remap_index }, - { 28684, VertexAttrib1dNV_remap_index }, - { 11981, VertexAttrib1dvNV_remap_index }, - { 25233, VertexAttrib1fNV_remap_index }, + { 24771, ProgramParameters4dvNV_remap_index }, + { 21608, ProgramParameters4fvNV_remap_index }, + { 18295, RequestResidentProgramsNV_remap_index }, + { 19713, TrackMatrixNV_remap_index }, + { 28760, VertexAttrib1dNV_remap_index }, + { 12014, VertexAttrib1dvNV_remap_index }, + { 25309, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 27290, VertexAttrib1sNV_remap_index }, - { 13214, VertexAttrib1svNV_remap_index }, + { 27366, VertexAttrib1sNV_remap_index }, + { 13247, VertexAttrib1svNV_remap_index }, { 4251, VertexAttrib2dNV_remap_index }, - { 11896, VertexAttrib2dvNV_remap_index }, - { 17717, VertexAttrib2fNV_remap_index }, - { 11507, VertexAttrib2fvNV_remap_index }, + { 11929, VertexAttrib2dvNV_remap_index }, + { 17750, VertexAttrib2fNV_remap_index }, + { 11540, VertexAttrib2fvNV_remap_index }, { 5076, VertexAttrib2sNV_remap_index }, - { 16552, VertexAttrib2svNV_remap_index }, + { 16585, VertexAttrib2svNV_remap_index }, { 9990, VertexAttrib3dNV_remap_index }, - { 28377, VertexAttrib3dvNV_remap_index }, + { 28453, VertexAttrib3dvNV_remap_index }, { 9112, VertexAttrib3fNV_remap_index }, - { 21873, VertexAttrib3fvNV_remap_index }, - { 25208, VertexAttrib3sNV_remap_index }, - { 20877, VertexAttrib3svNV_remap_index }, - { 25675, VertexAttrib4dNV_remap_index }, - { 29628, VertexAttrib4dvNV_remap_index }, + { 21949, VertexAttrib3fvNV_remap_index }, + { 25284, VertexAttrib3sNV_remap_index }, + { 20910, VertexAttrib3svNV_remap_index }, + { 25751, VertexAttrib4dNV_remap_index }, + { 29704, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, { 8356, VertexAttrib4fvNV_remap_index }, - { 23641, VertexAttrib4sNV_remap_index }, + { 23717, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19142, VertexAttribPointerNV_remap_index }, + { 19175, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16576, VertexAttribs1fvNV_remap_index }, - { 29428, VertexAttribs1svNV_remap_index }, + { 16609, VertexAttribs1fvNV_remap_index }, + { 29504, VertexAttribs1svNV_remap_index }, { 9137, VertexAttribs2dvNV_remap_index }, - { 22435, VertexAttribs2fvNV_remap_index }, - { 15494, VertexAttribs2svNV_remap_index }, + { 22511, VertexAttribs2fvNV_remap_index }, + { 15527, VertexAttribs2svNV_remap_index }, { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26576, VertexAttribs3svNV_remap_index }, - { 23731, VertexAttribs4dvNV_remap_index }, + { 26652, VertexAttribs3svNV_remap_index }, + { 23807, VertexAttribs4dvNV_remap_index }, { 4634, VertexAttribs4fvNV_remap_index }, - { 29215, VertexAttribs4svNV_remap_index }, - { 26324, VertexAttribs4ubvNV_remap_index }, - { 23833, GetTexBumpParameterfvATI_remap_index }, - { 29469, GetTexBumpParameterivATI_remap_index }, - { 16216, TexBumpParameterfvATI_remap_index }, - { 18133, TexBumpParameterivATI_remap_index }, - { 13760, AlphaFragmentOp1ATI_remap_index }, + { 29291, VertexAttribs4svNV_remap_index }, + { 26400, VertexAttribs4ubvNV_remap_index }, + { 23909, GetTexBumpParameterfvATI_remap_index }, + { 29545, GetTexBumpParameterivATI_remap_index }, + { 16249, TexBumpParameterfvATI_remap_index }, + { 18166, TexBumpParameterivATI_remap_index }, + { 13793, AlphaFragmentOp1ATI_remap_index }, { 9652, AlphaFragmentOp2ATI_remap_index }, - { 21789, AlphaFragmentOp3ATI_remap_index }, - { 26503, BeginFragmentShaderATI_remap_index }, - { 27720, BindFragmentShaderATI_remap_index }, - { 21006, ColorFragmentOp1ATI_remap_index }, + { 21865, AlphaFragmentOp3ATI_remap_index }, + { 26579, BeginFragmentShaderATI_remap_index }, + { 27796, BindFragmentShaderATI_remap_index }, + { 21039, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 28022, ColorFragmentOp3ATI_remap_index }, + { 28098, ColorFragmentOp3ATI_remap_index }, { 4753, DeleteFragmentShaderATI_remap_index }, - { 29652, EndFragmentShaderATI_remap_index }, - { 28898, GenFragmentShadersATI_remap_index }, - { 22566, PassTexCoordATI_remap_index }, + { 29728, EndFragmentShaderATI_remap_index }, + { 28974, GenFragmentShadersATI_remap_index }, + { 22642, PassTexCoordATI_remap_index }, { 5996, SampleMapATI_remap_index }, { 5769, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12521, PointParameterivNV_remap_index }, - { 25514, ActiveStencilFaceEXT_remap_index }, - { 24355, BindVertexArrayAPPLE_remap_index }, + { 12554, PointParameterivNV_remap_index }, + { 25590, ActiveStencilFaceEXT_remap_index }, + { 24431, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15833, GenVertexArraysAPPLE_remap_index }, - { 20681, IsVertexArrayAPPLE_remap_index }, + { 15866, GenVertexArraysAPPLE_remap_index }, + { 20714, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23864, ProgramNamedParameter4dNV_remap_index }, - { 12796, ProgramNamedParameter4dvNV_remap_index }, + { 23940, ProgramNamedParameter4dNV_remap_index }, + { 12829, ProgramNamedParameter4dvNV_remap_index }, { 7893, ProgramNamedParameter4fNV_remap_index }, { 10400, ProgramNamedParameter4fvNV_remap_index }, - { 21511, DepthBoundsEXT_remap_index }, + { 21587, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12915, BindFramebufferEXT_remap_index }, - { 22753, BindRenderbufferEXT_remap_index }, + { 12948, BindFramebufferEXT_remap_index }, + { 22829, BindRenderbufferEXT_remap_index }, { 8575, CheckFramebufferStatusEXT_remap_index }, - { 19971, DeleteFramebuffersEXT_remap_index }, - { 28279, DeleteRenderbuffersEXT_remap_index }, - { 11920, FramebufferRenderbufferEXT_remap_index }, - { 12057, FramebufferTexture1DEXT_remap_index }, + { 20004, DeleteFramebuffersEXT_remap_index }, + { 28355, DeleteRenderbuffersEXT_remap_index }, + { 11953, FramebufferRenderbufferEXT_remap_index }, + { 12090, FramebufferTexture1DEXT_remap_index }, { 10228, FramebufferTexture2DEXT_remap_index }, { 9895, FramebufferTexture3DEXT_remap_index }, - { 20573, GenFramebuffersEXT_remap_index }, - { 15380, GenRenderbuffersEXT_remap_index }, + { 20606, GenFramebuffersEXT_remap_index }, + { 15413, GenRenderbuffersEXT_remap_index }, { 5715, GenerateMipmapEXT_remap_index }, - { 19202, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28804, GetRenderbufferParameterivEXT_remap_index }, - { 18013, IsFramebufferEXT_remap_index }, - { 29551, IsRenderbufferEXT_remap_index }, + { 19235, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28880, GetRenderbufferParameterivEXT_remap_index }, + { 18046, IsFramebufferEXT_remap_index }, + { 29627, IsRenderbufferEXT_remap_index }, { 7204, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12615, BufferParameteriAPPLE_remap_index }, - { 16910, FlushMappedBufferRangeAPPLE_remap_index }, + { 12648, BufferParameteriAPPLE_remap_index }, + { 16943, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, { 8277, ColorMaskIndexedEXT_remap_index }, - { 23180, DisableIndexedEXT_remap_index }, - { 23488, EnableIndexedEXT_remap_index }, - { 19173, GetBooleanIndexedvEXT_remap_index }, + { 23256, DisableIndexedEXT_remap_index }, + { 23564, EnableIndexedEXT_remap_index }, + { 19206, GetBooleanIndexedvEXT_remap_index }, { 9685, GetIntegerIndexedvEXT_remap_index }, - { 20047, IsEnabledIndexedEXT_remap_index }, + { 20080, IsEnabledIndexedEXT_remap_index }, { 4074, BeginConditionalRenderNV_remap_index }, - { 22539, EndConditionalRenderNV_remap_index }, - { 26225, ProvokingVertexEXT_remap_index }, + { 22615, EndConditionalRenderNV_remap_index }, + { 26301, ProvokingVertexEXT_remap_index }, { 9521, GetTexParameterPointervAPPLE_remap_index }, { 4436, TextureRangeAPPLE_remap_index }, - { 25540, StencilFuncSeparateATI_remap_index }, - { 15900, ProgramEnvParameters4fvEXT_remap_index }, - { 15118, ProgramLocalParameters4fvEXT_remap_index }, - { 12449, GetQueryObjecti64vEXT_remap_index }, + { 25616, StencilFuncSeparateATI_remap_index }, + { 15933, ProgramEnvParameters4fvEXT_remap_index }, + { 15151, ProgramLocalParameters4fvEXT_remap_index }, + { 12482, GetQueryObjecti64vEXT_remap_index }, { 9163, GetQueryObjectui64vEXT_remap_index }, + { 21108, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 10753, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; @@ -4770,8 +4780,8 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_minmax */ { 9952, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 15016, _gloffset_ColorSubTable }, - { 28211, _gloffset_CopyColorSubTable }, + { 15049, _gloffset_ColorSubTable }, + { 28287, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, @@ -4779,62 +4789,62 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 7553, _gloffset_ConvolutionFilter2D }, { 7719, _gloffset_ConvolutionParameteriv }, { 8179, _gloffset_ConvolutionParameterfv }, - { 18161, _gloffset_GetSeparableFilter }, - { 21262, _gloffset_SeparableFilter2D }, - { 22091, _gloffset_ConvolutionParameteri }, - { 22214, _gloffset_ConvolutionParameterf }, - { 23667, _gloffset_GetConvolutionParameterfv }, - { 24521, _gloffset_GetConvolutionFilter }, - { 26765, _gloffset_CopyConvolutionFilter2D }, + { 18194, _gloffset_GetSeparableFilter }, + { 21338, _gloffset_SeparableFilter2D }, + { 22167, _gloffset_ConvolutionParameteri }, + { 22290, _gloffset_ConvolutionParameterf }, + { 23743, _gloffset_GetConvolutionParameterfv }, + { 24597, _gloffset_GetConvolutionFilter }, + { 26841, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13274, _gloffset_CopyTexSubImage3D }, - { 14756, _gloffset_CopyTexImage2D }, - { 21699, _gloffset_CopyTexImage1D }, - { 24202, _gloffset_CopyTexSubImage2D }, - { 26403, _gloffset_CopyTexSubImage1D }, + { 13307, _gloffset_CopyTexSubImage3D }, + { 14789, _gloffset_CopyTexImage2D }, + { 21775, _gloffset_CopyTexImage1D }, + { 24278, _gloffset_CopyTexSubImage2D }, + { 26479, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ { 8462, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, { 8834, _gloffset_GetMinmax }, - { 13608, _gloffset_GetHistogramParameterfv }, - { 21624, _gloffset_GetMinmaxParameteriv }, - { 23557, _gloffset_ResetMinmax }, - { 24418, _gloffset_GetHistogramParameteriv }, - { 25474, _gloffset_GetHistogram }, - { 27836, _gloffset_Minmax }, - { 29298, _gloffset_GetMinmaxParameterfv }, + { 13641, _gloffset_GetHistogramParameterfv }, + { 21700, _gloffset_GetMinmaxParameteriv }, + { 23633, _gloffset_ResetMinmax }, + { 24494, _gloffset_GetHistogramParameteriv }, + { 25550, _gloffset_GetHistogram }, + { 27912, _gloffset_Minmax }, + { 29374, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 13487, _gloffset_GetColorTable }, + { 20353, _gloffset_GetColorTableParameterfv }, + { 22346, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ { 6136, _gloffset_TexSubImage1D }, { 9448, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 20089, _gloffset_TexSubImage3D }, + { 20122, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, { 6585, _gloffset_AreTexturesResident }, - { 12005, _gloffset_GenTextures }, - { 13940, _gloffset_DeleteTextures }, - { 17191, _gloffset_IsTexture }, - { 26468, _gloffset_BindTexture }, + { 12038, _gloffset_GenTextures }, + { 13973, _gloffset_DeleteTextures }, + { 17224, _gloffset_IsTexture }, + { 26544, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21451, _gloffset_ArrayElement }, - { 27424, _gloffset_GetPointerv }, - { 28925, _gloffset_DrawArrays }, + { 21527, _gloffset_ArrayElement }, + { 27500, _gloffset_GetPointerv }, + { 29001, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ { 6703, _gloffset_ColorTableParameteriv }, { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 13564, _gloffset_CopyColorTable }, - { 17052, _gloffset_ColorTableParameterfv }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 13487, _gloffset_GetColorTable }, + { 13597, _gloffset_CopyColorTable }, + { 17085, _gloffset_ColorTableParameterfv }, + { 20353, _gloffset_GetColorTableParameterfv }, + { 22346, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, @@ -4847,29 +4857,29 @@ static const struct gl_function_remap MESA_alt_functions[] = { { 9714, _gloffset_MultiTexCoord4sARB }, { 10314, _gloffset_MultiTexCoord2dvARB }, { 10696, _gloffset_MultiTexCoord1svARB }, - { 10992, _gloffset_MultiTexCoord3svARB }, - { 11053, _gloffset_MultiTexCoord4iARB }, - { 11776, _gloffset_MultiTexCoord3iARB }, - { 12478, _gloffset_MultiTexCoord1dARB }, - { 12644, _gloffset_MultiTexCoord3dvARB }, - { 13808, _gloffset_MultiTexCoord3ivARB }, - { 13853, _gloffset_MultiTexCoord2sARB }, - { 15073, _gloffset_MultiTexCoord4ivARB }, - { 16702, _gloffset_ClientActiveTextureARB }, - { 18918, _gloffset_MultiTexCoord2dARB }, - { 19322, _gloffset_MultiTexCoord4dvARB }, - { 19608, _gloffset_MultiTexCoord4fvARB }, - { 20461, _gloffset_MultiTexCoord3fARB }, - { 22798, _gloffset_MultiTexCoord4dARB }, - { 23002, _gloffset_MultiTexCoord1sARB }, - { 23204, _gloffset_MultiTexCoord1dvARB }, - { 24046, _gloffset_MultiTexCoord1ivARB }, - { 24139, _gloffset_MultiTexCoord2ivARB }, - { 24478, _gloffset_MultiTexCoord1iARB }, - { 25749, _gloffset_MultiTexCoord4svARB }, - { 26267, _gloffset_MultiTexCoord1fARB }, - { 26530, _gloffset_MultiTexCoord4fARB }, - { 28759, _gloffset_MultiTexCoord2fvARB }, + { 11025, _gloffset_MultiTexCoord3svARB }, + { 11086, _gloffset_MultiTexCoord4iARB }, + { 11809, _gloffset_MultiTexCoord3iARB }, + { 12511, _gloffset_MultiTexCoord1dARB }, + { 12677, _gloffset_MultiTexCoord3dvARB }, + { 13841, _gloffset_MultiTexCoord3ivARB }, + { 13886, _gloffset_MultiTexCoord2sARB }, + { 15106, _gloffset_MultiTexCoord4ivARB }, + { 16735, _gloffset_ClientActiveTextureARB }, + { 18951, _gloffset_MultiTexCoord2dARB }, + { 19355, _gloffset_MultiTexCoord4dvARB }, + { 19641, _gloffset_MultiTexCoord4fvARB }, + { 20494, _gloffset_MultiTexCoord3fARB }, + { 22874, _gloffset_MultiTexCoord4dARB }, + { 23078, _gloffset_MultiTexCoord1sARB }, + { 23280, _gloffset_MultiTexCoord1dvARB }, + { 24122, _gloffset_MultiTexCoord1ivARB }, + { 24215, _gloffset_MultiTexCoord2ivARB }, + { 24554, _gloffset_MultiTexCoord1iARB }, + { 25825, _gloffset_MultiTexCoord4svARB }, + { 26343, _gloffset_MultiTexCoord1fARB }, + { 26606, _gloffset_MultiTexCoord4fARB }, + { 28835, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4941,10 +4951,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11597, -1 }, /* MatrixIndexuivARB */ - { 12766, -1 }, /* MatrixIndexPointerARB */ - { 17440, -1 }, /* CurrentPaletteMatrixARB */ - { 20205, -1 }, /* MatrixIndexubvARB */ + { 11630, -1 }, /* MatrixIndexuivARB */ + { 12799, -1 }, /* MatrixIndexPointerARB */ + { 17473, -1 }, /* CurrentPaletteMatrixARB */ + { 20238, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5017,13 +5027,13 @@ static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ { 5603, -1 }, /* WeightivARB */ { 9817, -1 }, /* WeightPointerARB */ - { 12235, -1 }, /* WeightfvARB */ - { 15520, -1 }, /* WeightbvARB */ - { 18586, -1 }, /* WeightusvARB */ - { 21188, -1 }, /* VertexBlendARB */ - { 26351, -1 }, /* WeightsvARB */ - { 28261, -1 }, /* WeightdvARB */ - { 28959, -1 }, /* WeightuivARB */ + { 12268, -1 }, /* WeightfvARB */ + { 15553, -1 }, /* WeightbvARB */ + { 18619, -1 }, /* WeightusvARB */ + { 21264, -1 }, /* VertexBlendARB */ + { 26427, -1 }, /* WeightsvARB */ + { 28337, -1 }, /* WeightdvARB */ + { 29035, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5121,8 +5131,8 @@ static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 15016, _gloffset_ColorSubTable }, - { 28211, _gloffset_CopyColorSubTable }, + { 15049, _gloffset_ColorSubTable }, + { 28287, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5142,13 +5152,13 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 7553, _gloffset_ConvolutionFilter2D }, { 7719, _gloffset_ConvolutionParameteriv }, { 8179, _gloffset_ConvolutionParameterfv }, - { 18161, _gloffset_GetSeparableFilter }, - { 21262, _gloffset_SeparableFilter2D }, - { 22091, _gloffset_ConvolutionParameteri }, - { 22214, _gloffset_ConvolutionParameterf }, - { 23667, _gloffset_GetConvolutionParameterfv }, - { 24521, _gloffset_GetConvolutionFilter }, - { 26765, _gloffset_CopyConvolutionFilter2D }, + { 18194, _gloffset_GetSeparableFilter }, + { 21338, _gloffset_SeparableFilter2D }, + { 22167, _gloffset_ConvolutionParameteri }, + { 22290, _gloffset_ConvolutionParameterf }, + { 23743, _gloffset_GetConvolutionParameterfv }, + { 24597, _gloffset_GetConvolutionFilter }, + { 26841, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif @@ -5156,38 +5166,38 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { { 9332, -1 }, /* TangentPointerEXT */ - { 11111, -1 }, /* Binormal3ivEXT */ - { 11729, -1 }, /* Tangent3sEXT */ - { 12831, -1 }, /* Tangent3fvEXT */ - { 16452, -1 }, /* Tangent3dvEXT */ - { 17138, -1 }, /* Binormal3bvEXT */ - { 18214, -1 }, /* Binormal3dEXT */ - { 20137, -1 }, /* Tangent3fEXT */ - { 22163, -1 }, /* Binormal3sEXT */ - { 22608, -1 }, /* Tangent3ivEXT */ - { 22627, -1 }, /* Tangent3dEXT */ - { 23431, -1 }, /* Binormal3svEXT */ - { 23944, -1 }, /* Binormal3fEXT */ - { 24796, -1 }, /* Binormal3dvEXT */ - { 25971, -1 }, /* Tangent3iEXT */ - { 27050, -1 }, /* Tangent3bvEXT */ - { 27459, -1 }, /* Tangent3bEXT */ - { 27984, -1 }, /* Binormal3fvEXT */ - { 28658, -1 }, /* BinormalPointerEXT */ - { 29063, -1 }, /* Tangent3svEXT */ - { 29500, -1 }, /* Binormal3bEXT */ - { 29677, -1 }, /* Binormal3iEXT */ + { 11144, -1 }, /* Binormal3ivEXT */ + { 11762, -1 }, /* Tangent3sEXT */ + { 12864, -1 }, /* Tangent3fvEXT */ + { 16485, -1 }, /* Tangent3dvEXT */ + { 17171, -1 }, /* Binormal3bvEXT */ + { 18247, -1 }, /* Binormal3dEXT */ + { 20170, -1 }, /* Tangent3fEXT */ + { 22239, -1 }, /* Binormal3sEXT */ + { 22684, -1 }, /* Tangent3ivEXT */ + { 22703, -1 }, /* Tangent3dEXT */ + { 23507, -1 }, /* Binormal3svEXT */ + { 24020, -1 }, /* Binormal3fEXT */ + { 24872, -1 }, /* Binormal3dvEXT */ + { 26047, -1 }, /* Tangent3iEXT */ + { 27126, -1 }, /* Tangent3bvEXT */ + { 27535, -1 }, /* Tangent3bEXT */ + { 28060, -1 }, /* Binormal3fvEXT */ + { 28734, -1 }, /* BinormalPointerEXT */ + { 29139, -1 }, /* Tangent3svEXT */ + { 29576, -1 }, /* Binormal3bEXT */ + { 29753, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13274, _gloffset_CopyTexSubImage3D }, - { 14756, _gloffset_CopyTexImage2D }, - { 21699, _gloffset_CopyTexImage1D }, - { 24202, _gloffset_CopyTexSubImage2D }, - { 26403, _gloffset_CopyTexSubImage1D }, + { 13307, _gloffset_CopyTexSubImage3D }, + { 14789, _gloffset_CopyTexImage2D }, + { 21775, _gloffset_CopyTexImage1D }, + { 24278, _gloffset_CopyTexSubImage2D }, + { 26479, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5260,13 +5270,13 @@ static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, { 8834, _gloffset_GetMinmax }, - { 13608, _gloffset_GetHistogramParameterfv }, - { 21624, _gloffset_GetMinmaxParameteriv }, - { 23557, _gloffset_ResetMinmax }, - { 24418, _gloffset_GetHistogramParameteriv }, - { 25474, _gloffset_GetHistogram }, - { 27836, _gloffset_Minmax }, - { 29298, _gloffset_GetMinmaxParameterfv }, + { 13641, _gloffset_GetHistogramParameterfv }, + { 21700, _gloffset_GetMinmaxParameteriv }, + { 23633, _gloffset_ResetMinmax }, + { 24494, _gloffset_GetHistogramParameteriv }, + { 25550, _gloffset_GetHistogram }, + { 27912, _gloffset_Minmax }, + { 29374, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif @@ -5280,16 +5290,16 @@ static const struct gl_function_remap GL_EXT_index_func_functions[] = { #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18673, -1 }, /* IndexMaterialEXT */ + { 18706, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23451, -1 }, /* ApplyTextureEXT */ - { 23511, -1 }, /* TextureMaterialEXT */ - { 23536, -1 }, /* TextureLightEXT */ + { 23527, -1 }, /* ApplyTextureEXT */ + { 23587, -1 }, /* TextureMaterialEXT */ + { 23612, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5311,9 +5321,9 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 13487, _gloffset_GetColorTable }, + { 20353, _gloffset_GetColorTableParameterfv }, + { 22346, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif @@ -5321,9 +5331,9 @@ static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { { 9573, -1 }, /* PixelTransformParameterfvEXT */ - { 19287, -1 }, /* PixelTransformParameterfEXT */ - { 19367, -1 }, /* PixelTransformParameteriEXT */ - { 28622, -1 }, /* PixelTransformParameterivEXT */ + { 19320, -1 }, /* PixelTransformParameterfEXT */ + { 19400, -1 }, /* PixelTransformParameteriEXT */ + { 28698, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5374,7 +5384,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 20089, _gloffset_TexSubImage3D }, + { 20122, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5390,17 +5400,17 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, { 6585, _gloffset_AreTexturesResident }, - { 12005, _gloffset_GenTextures }, - { 13940, _gloffset_DeleteTextures }, - { 17191, _gloffset_IsTexture }, - { 26468, _gloffset_BindTexture }, + { 12038, _gloffset_GenTextures }, + { 13973, _gloffset_DeleteTextures }, + { 17224, _gloffset_IsTexture }, + { 26544, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12185, -1 }, /* TextureNormalEXT */ + { 12218, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5415,18 +5425,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21451, _gloffset_ArrayElement }, - { 27424, _gloffset_GetPointerv }, - { 28925, _gloffset_DrawArrays }, + { 21527, _gloffset_ArrayElement }, + { 27500, _gloffset_GetPointerv }, + { 29001, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17221, -1 }, /* VertexWeightfvEXT */ - { 23922, -1 }, /* VertexWeightfEXT */ - { 25443, -1 }, /* VertexWeightPointerEXT */ + { 17254, -1 }, /* VertexWeightfvEXT */ + { 23998, -1 }, /* VertexWeightfEXT */ + { 25519, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5437,8 +5447,8 @@ static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 3305, -1 }, /* ImageTransformParameterfHP */ { 9026, -1 }, /* ImageTransformParameterfvHP */ { 10614, -1 }, /* ImageTransformParameteriHP */ - { 10882, -1 }, /* GetImageTransformParameterivHP */ - { 17285, -1 }, /* ImageTransformParameterivHP */ + { 10915, -1 }, /* GetImageTransformParameterivHP */ + { 17318, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5457,9 +5467,9 @@ static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 6759, -1 }, /* FogCoordPointerListIBM */ { 7066, -1 }, /* VertexPointerListIBM */ { 10535, -1 }, /* ColorPointerListIBM */ - { 11836, -1 }, /* TexCoordPointerListIBM */ - { 12207, -1 }, /* IndexPointerListIBM */ - { 29241, -1 }, /* EdgeFlagPointerListIBM */ + { 11869, -1 }, /* TexCoordPointerListIBM */ + { 12240, -1 }, /* IndexPointerListIBM */ + { 29317, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5473,10 +5483,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11223, -1 }, /* VertexPointervINTEL */ - { 13701, -1 }, /* ColorPointervINTEL */ - { 26739, -1 }, /* NormalPointervINTEL */ - { 27165, -1 }, /* TexCoordPointervINTEL */ + { 11256, -1 }, /* VertexPointervINTEL */ + { 13734, -1 }, /* ColorPointervINTEL */ + { 26815, -1 }, /* NormalPointervINTEL */ + { 27241, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5493,7 +5503,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27617, -1 }, /* CreateDebugObjectMESA */ + { 27693, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5518,11 +5528,11 @@ static const struct gl_function_remap GL_NV_evaluators_functions[] = { { 7521, -1 }, /* MapControlPointsNV */ { 7620, -1 }, /* MapParameterfvNV */ { 9431, -1 }, /* EvalMapsNV */ - { 15190, -1 }, /* GetMapAttribParameterfvNV */ - { 15356, -1 }, /* MapParameterivNV */ - { 22014, -1 }, /* GetMapParameterivNV */ - { 22512, -1 }, /* GetMapParameterfvNV */ - { 26075, -1 }, /* GetMapControlPointsNV */ + { 15223, -1 }, /* GetMapAttribParameterfvNV */ + { 15389, -1 }, /* MapParameterivNV */ + { 22090, -1 }, /* GetMapParameterivNV */ + { 22588, -1 }, /* GetMapParameterfvNV */ + { 26151, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5557,8 +5567,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14093, -1 }, /* CombinerStageParameterfvNV */ - { 14408, -1 }, /* GetCombinerStageParameterfvNV */ + { 14126, -1 }, /* CombinerStageParameterfvNV */ + { 14441, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5577,6 +5587,13 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { }; #endif +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { { 7705, -1 }, /* HintPGI */ @@ -5586,16 +5603,16 @@ static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14381, -1 }, /* GetDetailTexFuncSGIS */ - { 14701, -1 }, /* DetailTexFuncSGIS */ + { 14414, -1 }, /* GetDetailTexFuncSGIS */ + { 14734, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 24184, -1 }, /* FogFuncSGIS */ - { 24849, -1 }, /* GetFogFuncSGIS */ + { 24260, -1 }, /* FogFuncSGIS */ + { 24925, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5624,7 +5641,7 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { { 5865, -1 }, /* GetSharpenTexFuncSGIS */ - { 19582, -1 }, /* SharpenTexFuncSGIS */ + { 19615, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5632,14 +5649,14 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 14009, -1 }, /* TexSubImage4DSGIS */ + { 14042, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13407, -1 }, /* TextureColorMaskSGIS */ + { 13440, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif @@ -5647,7 +5664,7 @@ static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { { 6042, -1 }, /* GetTexFilterFuncSGIS */ - { 14527, -1 }, /* TexFilterFuncSGIS */ + { 14560, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5657,9 +5674,9 @@ static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ { 4734, -1 }, /* PollAsyncSGIX */ - { 19729, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19758, -1 }, /* IsAsyncMarkerSGIX */ - { 29038, -1 }, /* GenAsyncMarkersSGIX */ + { 19762, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19791, -1 }, /* IsAsyncMarkerSGIX */ + { 29114, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif @@ -5682,29 +5699,29 @@ static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 8131, -1 }, /* FragmentLightModeliSGIX */ { 9494, -1 }, /* FragmentLightivSGIX */ { 9760, -1 }, /* GetFragmentMaterialivSGIX */ - { 17108, -1 }, /* FragmentLightModelfSGIX */ - { 17408, -1 }, /* FragmentColorMaterialSGIX */ - { 17780, -1 }, /* FragmentMaterialiSGIX */ - { 19001, -1 }, /* LightEnviSGIX */ - { 20412, -1 }, /* FragmentLightModelfvSGIX */ - { 20721, -1 }, /* FragmentLightfvSGIX */ - { 25325, -1 }, /* FragmentLightfSGIX */ - { 27954, -1 }, /* GetFragmentLightfvSGIX */ - { 29521, -1 }, /* FragmentMaterialivSGIX */ + { 17141, -1 }, /* FragmentLightModelfSGIX */ + { 17441, -1 }, /* FragmentColorMaterialSGIX */ + { 17813, -1 }, /* FragmentMaterialiSGIX */ + { 19034, -1 }, /* LightEnviSGIX */ + { 20445, -1 }, /* FragmentLightModelfvSGIX */ + { 20754, -1 }, /* FragmentLightfvSGIX */ + { 25401, -1 }, /* FragmentLightfSGIX */ + { 28030, -1 }, /* GetFragmentLightfvSGIX */ + { 29597, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19781, -1 }, /* FrameZoomSGIX */ + { 19814, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25633, -1 }, /* IglooInterfaceSGIX */ + { 25709, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5714,9 +5731,9 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ { 5621, -1 }, /* PollInstrumentsSGIX */ { 9392, -1 }, /* GetInstrumentsSGIX */ - { 11434, -1 }, /* StartInstrumentsSGIX */ - { 14127, -1 }, /* StopInstrumentsSGIX */ - { 15733, -1 }, /* InstrumentsBufferSGIX */ + { 11467, -1 }, /* StartInstrumentsSGIX */ + { 14160, -1 }, /* StopInstrumentsSGIX */ + { 15766, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5725,10 +5742,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15648, -1 }, /* ListParameteriSGIX */ - { 16402, -1 }, /* ListParameterfvSGIX */ - { 18407, -1 }, /* ListParameterivSGIX */ - { 29082, -1 }, /* GetListParameterivSGIX */ + { 15681, -1 }, /* ListParameteriSGIX */ + { 16435, -1 }, /* ListParameterfvSGIX */ + { 18440, -1 }, /* ListParameterivSGIX */ + { 29158, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5743,16 +5760,16 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 10802, -1 }, /* DeformationMap3dSGIX */ - { 14227, -1 }, /* DeformSGIX */ - { 21563, -1 }, /* DeformationMap3fSGIX */ + { 10835, -1 }, /* DeformationMap3dSGIX */ + { 14260, -1 }, /* DeformSGIX */ + { 21639, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12958, -1 }, /* ReferencePlaneSGIX */ + { 12991, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif @@ -5760,16 +5777,16 @@ static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { { 8547, -1 }, /* SpriteParameterfvSGIX */ - { 18235, -1 }, /* SpriteParameteriSGIX */ - { 23591, -1 }, /* SpriteParameterfSGIX */ - { 26197, -1 }, /* SpriteParameterivSGIX */ + { 18268, -1 }, /* SpriteParameteriSGIX */ + { 23667, -1 }, /* SpriteParameterfSGIX */ + { 26273, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18294, -1 }, /* TagSampleBufferSGIX */ + { 18327, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif @@ -5778,18 +5795,18 @@ static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { static const struct gl_function_remap GL_SGI_color_table_functions[] = { { 6703, _gloffset_ColorTableParameteriv }, { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 13564, _gloffset_CopyColorTable }, - { 17052, _gloffset_ColorTableParameterfv }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 13487, _gloffset_GetColorTable }, + { 13597, _gloffset_CopyColorTable }, + { 17085, _gloffset_ColorTableParameterfv }, + { 20353, _gloffset_GetColorTableParameterfv }, + { 22346, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27932, -1 }, /* FinishTextureSUNX */ + { 28008, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5801,16 +5818,16 @@ static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 5646, -1 }, /* GlobalAlphaFactordSUN */ { 8631, -1 }, /* GlobalAlphaFactoruiSUN */ { 8983, -1 }, /* GlobalAlphaFactorbSUN */ - { 11749, -1 }, /* GlobalAlphaFactorfSUN */ - { 11868, -1 }, /* GlobalAlphaFactorusSUN */ - { 20020, -1 }, /* GlobalAlphaFactorsSUN */ + { 11782, -1 }, /* GlobalAlphaFactorfSUN */ + { 11901, -1 }, /* GlobalAlphaFactorusSUN */ + { 20053, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 26009, -1 }, /* DrawMeshArraysSUN */ + { 26085, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5819,11 +5836,11 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ { 5485, -1 }, /* ReplacementCodeubvSUN */ - { 16773, -1 }, /* ReplacementCodeusvSUN */ - { 16961, -1 }, /* ReplacementCodePointerSUN */ - { 18318, -1 }, /* ReplacementCodeusSUN */ - { 19065, -1 }, /* ReplacementCodeuiSUN */ - { 26654, -1 }, /* ReplacementCodeuivSUN */ + { 16806, -1 }, /* ReplacementCodeusvSUN */ + { 16994, -1 }, /* ReplacementCodePointerSUN */ + { 18351, -1 }, /* ReplacementCodeusSUN */ + { 19098, -1 }, /* ReplacementCodeuiSUN */ + { 26730, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5848,28 +5865,28 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 8942, -1 }, /* Color3fVertex3fvSUN */ { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */ { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14486, -1 }, /* Color4ubVertex2fvSUN */ - { 14726, -1 }, /* Normal3fVertex3fSUN */ - { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16602, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17378, -1 }, /* Color4ubVertex2fSUN */ - { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19800, -1 }, /* Normal3fVertex3fvSUN */ - { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24300, -1 }, /* TexCoord4fVertex4fSUN */ - { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 25179, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 11330, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12722, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13133, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14185, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14519, -1 }, /* Color4ubVertex2fvSUN */ + { 14759, -1 }, /* Normal3fVertex3fSUN */ + { 15707, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15968, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16635, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17411, -1 }, /* Color4ubVertex2fSUN */ + { 17604, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19486, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19833, -1 }, /* Normal3fVertex3fvSUN */ + { 20262, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21171, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21391, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23121, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24376, -1 }, /* TexCoord4fVertex4fSUN */ + { 24802, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25128, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25255, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25957, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5888,29 +5905,29 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 9714, _gloffset_MultiTexCoord4sARB }, { 10314, _gloffset_MultiTexCoord2dvARB }, { 10696, _gloffset_MultiTexCoord1svARB }, - { 10992, _gloffset_MultiTexCoord3svARB }, - { 11053, _gloffset_MultiTexCoord4iARB }, - { 11776, _gloffset_MultiTexCoord3iARB }, - { 12478, _gloffset_MultiTexCoord1dARB }, - { 12644, _gloffset_MultiTexCoord3dvARB }, - { 13808, _gloffset_MultiTexCoord3ivARB }, - { 13853, _gloffset_MultiTexCoord2sARB }, - { 15073, _gloffset_MultiTexCoord4ivARB }, - { 16702, _gloffset_ClientActiveTextureARB }, - { 18918, _gloffset_MultiTexCoord2dARB }, - { 19322, _gloffset_MultiTexCoord4dvARB }, - { 19608, _gloffset_MultiTexCoord4fvARB }, - { 20461, _gloffset_MultiTexCoord3fARB }, - { 22798, _gloffset_MultiTexCoord4dARB }, - { 23002, _gloffset_MultiTexCoord1sARB }, - { 23204, _gloffset_MultiTexCoord1dvARB }, - { 24046, _gloffset_MultiTexCoord1ivARB }, - { 24139, _gloffset_MultiTexCoord2ivARB }, - { 24478, _gloffset_MultiTexCoord1iARB }, - { 25749, _gloffset_MultiTexCoord4svARB }, - { 26267, _gloffset_MultiTexCoord1fARB }, - { 26530, _gloffset_MultiTexCoord4fARB }, - { 28759, _gloffset_MultiTexCoord2fvARB }, + { 11025, _gloffset_MultiTexCoord3svARB }, + { 11086, _gloffset_MultiTexCoord4iARB }, + { 11809, _gloffset_MultiTexCoord3iARB }, + { 12511, _gloffset_MultiTexCoord1dARB }, + { 12677, _gloffset_MultiTexCoord3dvARB }, + { 13841, _gloffset_MultiTexCoord3ivARB }, + { 13886, _gloffset_MultiTexCoord2sARB }, + { 15106, _gloffset_MultiTexCoord4ivARB }, + { 16735, _gloffset_ClientActiveTextureARB }, + { 18951, _gloffset_MultiTexCoord2dARB }, + { 19355, _gloffset_MultiTexCoord4dvARB }, + { 19641, _gloffset_MultiTexCoord4fvARB }, + { 20494, _gloffset_MultiTexCoord3fARB }, + { 22874, _gloffset_MultiTexCoord4dARB }, + { 23078, _gloffset_MultiTexCoord1sARB }, + { 23280, _gloffset_MultiTexCoord1dvARB }, + { 24122, _gloffset_MultiTexCoord1ivARB }, + { 24215, _gloffset_MultiTexCoord2ivARB }, + { 24554, _gloffset_MultiTexCoord1iARB }, + { 25825, _gloffset_MultiTexCoord4svARB }, + { 26343, _gloffset_MultiTexCoord1fARB }, + { 26606, _gloffset_MultiTexCoord4fARB }, + { 28835, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index c44db255d6..2f42924046 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1142,7 +1142,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; - rb->_BaseFormat = _mesa_base_fbo_format(ctx, rb->InternalFormat); + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + ASSERT(rb->_BaseFormat); return GL_TRUE; } diff --git a/src/mesa/main/sources b/src/mesa/main/sources deleted file mode 100644 index 5d9d99040e..0000000000 --- a/src/mesa/main/sources +++ /dev/null @@ -1,158 +0,0 @@ -# List of source files in this directory used for X.org xserver build -MESA_MAIN_SOURCES = \ -accum.c \ -api_arrayelt.c \ -api_exec.c \ -api_loopback.c \ -api_noop.c \ -api_validate.c \ -arrayobj.c \ -attrib.c \ -blend.c \ -bufferobj.c \ -buffers.c \ -clear.c \ -clip.c \ -colortab.c \ -context.c \ -convolve.c \ -debug.c \ -depth.c \ -depthstencil.c \ -dlist.c \ -dlopen.c \ -drawpix.c \ -enable.c \ -enums.c \ -eval.c \ -execmem.c \ -extensions.c \ -fbobject.c \ -feedback.c \ -fog.c \ -framebuffer.c \ -get.c \ -getstring.c \ -hash.c \ -hint.c \ -histogram.c \ -image.c \ -imports.c \ -light.c \ -lines.c \ -matrix.c \ -mipmap.c \ -mm.c \ -multisample.c \ -occlude.c \ -pixel.c \ -pixelstore.c \ -points.c \ -polygon.c \ -readpix.c \ -rastpos.c \ -rbadaptors.c \ -renderbuffer.c \ -scissor.c \ -state.c \ -stencil.c \ -texcompress.c \ -texcompress_fxt1.c \ -texcompress_s3tc.c \ -texenv.c \ -texenvprogram.c \ -texformat.c \ -texgen.c \ -texgetimage.c \ -teximage.c \ -texobj.c \ -texparam.c \ -texrender.c \ -texstate.c \ -texstore.c \ -varray.c \ -$(VSNPRINTF_SOURCES) \ -vtxfmt.c - -MESA_VSNPRINTF_SOURCES = \ -vsnprintf.c - -MESA_MAIN_HEADERS = \ -accum.h \ -api_arrayelt.h \ -api_exec.h \ -api_loopback.h \ -api_noop.h \ -api_validate.h \ -arrayobj.h \ -attrib.h \ -bitset.h \ -blend.h \ -bufferobj.h \ -buffers.h \ -clear.h \ -clip.h \ -colormac.h \ -colortab.h \ -config.h \ -context.h \ -convolve.h \ -dd.h \ -debug.h \ -depth.h \ -depthstencil.h \ -dlist.h \ -dlopen.h \ -drawpix.h \ -enable.h \ -enums.h \ -eval.h \ -extensions.h \ -fbobject.h \ -feedback.h \ -fog.h \ -framebuffer.h \ -get.h \ -glheader.h \ -hash.h \ -hint.h \ -histogram.h \ -image.h \ -imports.h \ -light.h \ -lines.h \ -macros.h \ -matrix.h \ -mipmap.h \ -mm.h \ -mtypes.h \ -multisample.h \ -occlude.h \ -pixel.h \ -pixelstore.h \ -points.h \ -polygon.h \ -rastpos.h \ -rbadaptors.h \ -readpix.h \ -renderbuffer.h \ -simple_list.h \ -scissor.h \ -state.h \ -stencil.h \ -texcompress.h \ -texenv.h \ -texenvprogram.h \ -texformat.h \ -texformat_tmp.h \ -texgen.h \ -teximage.h \ -texobj.h \ -texparam.h \ -texrender.h \ -texstate.h \ -texstore.h \ -varray.h \ -version.h \ -vtxfmt.h \ -vtxfmt_tmp.h diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index 71e40dd3e9..149853f7ac 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -528,6 +528,7 @@ fxt1_lloyd (GLfloat vec[][MAX_COMP], GLint nv, #else GLint best = fxt1_bestcol(vec, nv, input[k], nc, &err); #endif + assert(best >= 0); /* add in closest color */ for (i = 0; i < nc; i++) { sum[best][i] += input[k][i]; diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 2ae839b2a6..e70ea30290 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -37,7 +37,7 @@ #include "main/texgen.h" #include "main/texstate.h" #include "math/m_matrix.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_texgen diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 00329c755d..d72e91b3a3 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2448,6 +2448,47 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, } +#if FEATURE_OES_EGL_image +void GLAPIENTRY +_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (target != GL_TEXTURE_2D) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glEGLImageTargetTexture2D(target=%d)", target); + return; + } + + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + _mesa_update_state(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); + + texImage = _mesa_get_tex_image(ctx, texObj, target, 0); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D"); + } else { + if (texImage->Data) + ctx->Driver.FreeTexImageData( ctx, texImage ); + + ASSERT(texImage->Data == NULL); + ctx->Driver.EGLImageTargetTexture2D(ctx, target, + texObj, texImage, image); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + _mesa_unlock_texture(ctx, texObj); + +} +#endif + void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 97c9018319..d82cc98521 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -165,6 +165,8 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); +extern void GLAPIENTRY +_mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image ); extern void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index dbed51a77f..5a528535c0 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -1,7 +1,6 @@ #include "context.h" #include "colormac.h" -#include "fbobject.h" #include "texfetch.h" #include "texrender.h" #include "renderbuffer.h" @@ -496,21 +495,24 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { trb->Base.Format = MESA_FORMAT_Z24_S8; trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + trb->Base._BaseFormat = GL_DEPTH_STENCIL; } else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { trb->Base.Format = MESA_FORMAT_Z16; trb->Base.DataType = GL_UNSIGNED_SHORT; + trb->Base._BaseFormat = GL_DEPTH_STENCIL; } else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { trb->Base.Format = MESA_FORMAT_Z32; trb->Base.DataType = GL_UNSIGNED_INT; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; } else { trb->Base.Format = trb->TexImage->TexFormat; trb->Base.DataType = CHAN_TYPE; + trb->Base._BaseFormat = GL_RGBA; } trb->Base.Data = trb->TexImage->Data; - trb->Base._BaseFormat = _mesa_base_fbo_format(ctx, trb->Base.InternalFormat); } diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 86878d6a8a..b4128f84d8 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -34,7 +34,7 @@ #include "mtypes.h" #include "varray.h" #include "arrayobj.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index ae636fb24f..037c4b1888 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -29,7 +29,7 @@ #define PRE_LOOPBACK( FUNC ) #endif -#include "glapi/dispatch.h" +#include "main/dispatch.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 765aa003b7..f66c240ce7 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -649,6 +649,8 @@ _mesa_fprint_instruction_opt(FILE *f, case TEXTURE_3D_INDEX: fprintf(f, "3D"); break; case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break; case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break; + case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break; + case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break; default: ; } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 129a973cf1..940fe2d03c 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -46,7 +46,7 @@ #include "shader/shader_api.h" #include "shader/slang/slang_compile.h" #include "shader/slang/slang_link.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -769,6 +769,8 @@ sizeof_glsl_type(GLenum type) case GL_SAMPLER_2D_SHADOW: case GL_SAMPLER_2D_RECT_ARB: case GL_SAMPLER_2D_RECT_SHADOW_ARB: + case GL_SAMPLER_1D_ARRAY_EXT: + case GL_SAMPLER_2D_ARRAY_EXT: case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: case GL_SAMPLER_CUBE_SHADOW_EXT: @@ -848,6 +850,8 @@ is_sampler_type(GLenum type) case GL_SAMPLER_2D_RECT_SHADOW_ARB: case GL_SAMPLER_1D_ARRAY_EXT: case GL_SAMPLER_2D_ARRAY_EXT: + case GL_SAMPLER_1D_ARRAY_SHADOW_EXT: + case GL_SAMPLER_2D_ARRAY_SHADOW_EXT: return GL_TRUE; default: return GL_FALSE; diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index 56de47ee8d..8b7771c284 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -1769,6 +1769,18 @@ vec4 shadow2DRectProj(const sampler2DRectShadow sampler, const vec4 coord) +//// GL_EXT_texture_array +vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord) +{ + __asm vec4_tex_1d_array __retVal, sampler, coord; +} + +vec4 texture2DArray(const sampler2DArray sampler, const vec3 coord) +{ + __asm vec4_tex_2d_array __retVal, sampler, coord; +} + + // // 8.9 Noise Functions // diff --git a/src/mesa/shader/slang/library/slang_fragment_builtin.gc b/src/mesa/shader/slang/library/slang_fragment_builtin.gc index 2e063e6416..54a80ea0e0 100644 --- a/src/mesa/shader/slang/library/slang_fragment_builtin.gc +++ b/src/mesa/shader/slang/library/slang_fragment_builtin.gc @@ -165,6 +165,70 @@ vec4 shadow2DProj(const sampler2DShadow sampler, const vec4 coord, const float b +//// GL_EXT_texture_array + +vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord) +{ + vec4 coord4; + coord4.xy = coord; + __asm vec4_tex_1d_array __retVal, sampler, coord4; +} + +vec4 texture1DArray(const sampler1DArray sampler, const vec2 coord, const float bias) +{ + vec4 coord4; + coord4.xy = coord; + coord4.w = bias; + __asm vec4_tex_1d_array_bias __retVal, sampler, coord4; +} + +vec4 texure2DArray(const sampler2DArray sampler, const vec3 coord) +{ + vec4 coord4; + coord4.xyz = coord; + __asm vec4_tex_2d_array __retVal, sampler, coord4; +} + +vec4 texture2DArray(const sampler2DArray sampler, const vec3 coord, const float bias) +{ + vec4 coord4; + coord4.xyz = coord; + coord4.w = bias; + __asm vec4_tex_2d_array_bias __retVal, sampler, coord4; +} + +vec4 shadow1DArray(const sampler1DArrayShadow sampler, const vec2 coord) +{ + vec4 coord4; + coord4.xy = coord; + __asm vec4_tex_1d_array_shadow __retVal, sampler, coord4; +} + +vec4 shadow1DArray(const sampler1DArrayShadow sampler, const vec2 coord, const float bias) +{ + vec4 coord4; + coord4.xy = coord; + coord4.w = bias; + __asm vec4_tex_1d_array_bias_shadow __retVal, sampler, coord4; +} + +vec4 shadow2DArray(const sampler2DArrayShadow sampler, const vec3 coord) +{ + vec4 coord4; + coord4.xyz = coord; + __asm vec4_tex_2d_array_shadow __retVal, sampler, coord4; +} + +vec4 shadow2DArray(const sampler2DArrayShadow sampler, const vec3 coord, const float bias) +{ + vec4 coord4; + coord4.xyz = coord; + coord4.w = bias; + __asm vec4_tex_2d_array_bias_shadow __retVal, sampler, coord4; +} + + + // // 8.8 Fragment Processing Functions // diff --git a/src/mesa/shader/slang/library/slang_vertex_builtin.gc b/src/mesa/shader/slang/library/slang_vertex_builtin.gc index 9ad5f35425..0c67c2ef20 100644 --- a/src/mesa/shader/slang/library/slang_vertex_builtin.gc +++ b/src/mesa/shader/slang/library/slang_vertex_builtin.gc @@ -188,3 +188,23 @@ vec4 shadow2DProjLod(const sampler2DShadow sampler, const vec4 coord, __asm vec4_tex_2d_bias_shadow __retVal, sampler, pcoord; } + +//// GL_EXT_texture_array + +vec4 texture1DArrayLod(const sampler1DArray sampler, const vec2 coord, const float lod) +{ + vec4 coord4; + coord4.xy = coord; + coord4.w = lod; + __asm vec4_tex_1d_array_bias __retVal, sampler, coord4; +} + + +vec4 texture2DArrayLod(const sampler2DArray sampler, const vec3 coord, const float lod) +{ + vec4 coord4; + coord4.xyz = coord; + coord4.w = lod; + __asm vec4_tex_2d_array_bias __retVal, sampler, coord4; +} + diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index 0a9f0b97fb..f0659a8d8b 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -121,6 +121,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, } else if (strcmp(var, "gl_DepthRange") == 0) { tokens[0] = STATE_DEPTH_RANGE; + assert(field); if (strcmp(field, "near") == 0) { *swizzleOut = SWIZZLE_XXXX; } @@ -141,6 +142,7 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field, tokens[1] = index1; } else if (strcmp(var, "gl_Point") == 0) { + assert(field); if (strcmp(field, "size") == 0) { tokens[0] = STATE_POINT_SIZE; *swizzleOut = SWIZZLE_XXXX; diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index 6901b93d5d..6d1cea28a7 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -100,14 +100,18 @@ static GLboolean is_sampler_type(const slang_fully_specified_type *t) { switch (t->specifier.type) { - case SLANG_SPEC_SAMPLER1D: - case SLANG_SPEC_SAMPLER2D: - case SLANG_SPEC_SAMPLER3D: - case SLANG_SPEC_SAMPLERCUBE: - case SLANG_SPEC_SAMPLER1DSHADOW: - case SLANG_SPEC_SAMPLER2DSHADOW: - case SLANG_SPEC_SAMPLER2DRECT: - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_1D: + case SLANG_SPEC_SAMPLER_2D: + case SLANG_SPEC_SAMPLER_3D: + case SLANG_SPEC_SAMPLER_CUBE: + case SLANG_SPEC_SAMPLER_1D_SHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: + case SLANG_SPEC_SAMPLER_RECT: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: + case SLANG_SPEC_SAMPLER_1D_ARRAY: + case SLANG_SPEC_SAMPLER_2D_ARRAY: + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: return GL_TRUE; default: return GL_FALSE; @@ -222,14 +226,18 @@ _slang_sizeof_type_specifier(const slang_type_specifier *spec) case SLANG_SPEC_MAT43: sz = 4 * 4; /* 4 columns (regs) */ break; - case SLANG_SPEC_SAMPLER1D: - case SLANG_SPEC_SAMPLER2D: - case SLANG_SPEC_SAMPLER3D: - case SLANG_SPEC_SAMPLERCUBE: - case SLANG_SPEC_SAMPLER1DSHADOW: - case SLANG_SPEC_SAMPLER2DSHADOW: - case SLANG_SPEC_SAMPLER2DRECT: - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_1D: + case SLANG_SPEC_SAMPLER_2D: + case SLANG_SPEC_SAMPLER_3D: + case SLANG_SPEC_SAMPLER_CUBE: + case SLANG_SPEC_SAMPLER_1D_SHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: + case SLANG_SPEC_SAMPLER_RECT: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: + case SLANG_SPEC_SAMPLER_1D_ARRAY: + case SLANG_SPEC_SAMPLER_2D_ARRAY: + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: sz = 1; /* a sampler is basically just an integer index */ break; case SLANG_SPEC_STRUCT: @@ -310,22 +318,30 @@ static GLint sampler_to_texture_index(const slang_type_specifier_type type) { switch (type) { - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: return TEXTURE_1D_INDEX; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: return TEXTURE_2D_INDEX; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: return TEXTURE_3D_INDEX; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: return TEXTURE_CUBE_INDEX; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: return TEXTURE_1D_INDEX; /* XXX fix */ - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: return TEXTURE_2D_INDEX; /* XXX fix */ - case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER_RECT: return TEXTURE_RECT_INDEX; - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: return TEXTURE_RECT_INDEX; /* XXX fix */ + case SLANG_SPEC_SAMPLER_1D_ARRAY: + return TEXTURE_1D_ARRAY_INDEX; + case SLANG_SPEC_SAMPLER_2D_ARRAY: + return TEXTURE_2D_ARRAY_INDEX; + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + return TEXTURE_1D_ARRAY_INDEX; + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: + return TEXTURE_2D_ARRAY_INDEX; default: return -1; } @@ -453,6 +469,14 @@ static slang_asm_info AsmInfo[] = { { "vec4_tex_cube", IR_TEX, 1, 2 }, /* cubemap */ { "vec4_tex_rect", IR_TEX, 1, 2 }, /* rectangle */ { "vec4_tex_rect_bias", IR_TEX, 1, 2 }, /* rectangle w/ projection */ + { "vec4_tex_1d_array", IR_TEX, 1, 2 }, + { "vec4_tex_1d_array_bias", IR_TEXB, 1, 2 }, + { "vec4_tex_1d_array_shadow", IR_TEX, 1, 2 }, + { "vec4_tex_1d_array_bias_shadow", IR_TEXB, 1, 2 }, + { "vec4_tex_2d_array", IR_TEX, 1, 2 }, + { "vec4_tex_2d_array_bias", IR_TEXB, 1, 2 }, + { "vec4_tex_2d_array_shadow", IR_TEX, 1, 2 }, + { "vec4_tex_2d_array_bias_shadow", IR_TEXB, 1, 2 }, /* texture / sampler but with shadow comparison */ { "vec4_tex_1d_shadow", IR_TEX_SH, 1, 2 }, @@ -3160,6 +3184,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper) varId = oper->children[0].children[0].a_id; var = _slang_variable_locate(oper->children[0].children[0].locals, varId, GL_TRUE); + assert(var); start = (GLint) var->initializer->literal[0]; } else { @@ -4198,6 +4223,7 @@ _slang_gen_swizzle(slang_ir_node *child, GLuint swizzle) n->Store = _slang_new_ir_storage_relative(0, swizzle_size(swizzle), child->Store); + assert(n->Store); n->Store->Swizzle = swizzle; } return n; @@ -4499,7 +4525,6 @@ _slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper) SWIZZLE_NIL); n = _slang_gen_swizzle(n, swizzle); } - assert(n->Store); return n; } else { @@ -4923,8 +4948,8 @@ is_rect_sampler_spec(const slang_type_specifier *spec) while (spec->_array) { spec = spec->_array; } - return spec->type == SLANG_SPEC_SAMPLER2DRECT || - spec->type == SLANG_SPEC_SAMPLER2DRECTSHADOW; + return spec->type == SLANG_SPEC_SAMPLER_RECT || + spec->type == SLANG_SPEC_SAMPLER_RECT_SHADOW; } diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 4280698cc9..b95c15fea6 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -55,7 +55,7 @@ /** re-defined below, should be the same though */ -#define TYPE_SPECIFIER_COUNT 32 +#define TYPE_SPECIFIER_COUNT 36 /** @@ -742,13 +742,18 @@ parse_type_qualifier(slang_parse_ctx * C, slang_type_qualifier * qual) #define TYPE_SPECIFIER_MAT42 29 #define TYPE_SPECIFIER_MAT34 30 #define TYPE_SPECIFIER_MAT43 31 -#define TYPE_SPECIFIER_COUNT 32 +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY 32 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY 33 +#define TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW 34 +#define TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW 35 +#define TYPE_SPECIFIER_COUNT 36 static int parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, slang_type_specifier * spec) { - switch (*C->I++) { + int type = *C->I++; + switch (type) { case TYPE_SPECIFIER_VOID: spec->type = SLANG_SPEC_VOID; break; @@ -816,28 +821,40 @@ parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O, spec->type = SLANG_SPEC_MAT43; break; case TYPE_SPECIFIER_SAMPLER1D: - spec->type = SLANG_SPEC_SAMPLER1D; + spec->type = SLANG_SPEC_SAMPLER_1D; break; case TYPE_SPECIFIER_SAMPLER2D: - spec->type = SLANG_SPEC_SAMPLER2D; + spec->type = SLANG_SPEC_SAMPLER_2D; break; case TYPE_SPECIFIER_SAMPLER3D: - spec->type = SLANG_SPEC_SAMPLER3D; + spec->type = SLANG_SPEC_SAMPLER_3D; break; case TYPE_SPECIFIER_SAMPLERCUBE: - spec->type = SLANG_SPEC_SAMPLERCUBE; + spec->type = SLANG_SPEC_SAMPLER_CUBE; break; case TYPE_SPECIFIER_SAMPLER2DRECT: - spec->type = SLANG_SPEC_SAMPLER2DRECT; + spec->type = SLANG_SPEC_SAMPLER_RECT; break; case TYPE_SPECIFIER_SAMPLER1DSHADOW: - spec->type = SLANG_SPEC_SAMPLER1DSHADOW; + spec->type = SLANG_SPEC_SAMPLER_1D_SHADOW; break; case TYPE_SPECIFIER_SAMPLER2DSHADOW: - spec->type = SLANG_SPEC_SAMPLER2DSHADOW; + spec->type = SLANG_SPEC_SAMPLER_2D_SHADOW; break; case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: - spec->type = SLANG_SPEC_SAMPLER2DRECTSHADOW; + spec->type = SLANG_SPEC_SAMPLER_RECT_SHADOW; + break; + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY: + spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY; + break; + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY: + spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY; + break; + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW: + spec->type = SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW; + break; + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW: + spec->type = SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW; break; case TYPE_SPECIFIER_STRUCT: spec->type = SLANG_SPEC_STRUCT; @@ -2133,6 +2150,7 @@ parse_init_declarator(slang_parse_ctx * C, slang_output_ctx * O, var->type.qualifier = type->qualifier; var->type.centroid = type->centroid; var->type.precision = type->precision; + var->type.specifier = type->specifier;/*new*/ var->type.variant = type->variant; var->type.layout = type->layout; var->type.array_len = type->array_len; @@ -2441,6 +2459,10 @@ parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O) case TYPE_SPECIFIER_SAMPLER2DSHADOW: case TYPE_SPECIFIER_SAMPLER2DRECT: case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW: + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY: + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY: + case TYPE_SPECIFIER_SAMPLER_1D_ARRAY_SHADOW: + case TYPE_SPECIFIER_SAMPLER_2D_ARRAY_SHADOW: /* OK */ break; default: diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c index 6efc5b7826..3c75523c42 100644 --- a/src/mesa/shader/slang/slang_print.c +++ b/src/mesa/shader/slang/slang_print.c @@ -119,22 +119,22 @@ print_type(const slang_fully_specified_type *t) case SLANG_SPEC_MAT43: printf("mat4x3"); break; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: printf("sampler1D"); break; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: printf("sampler2D"); break; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: printf("sampler3D"); break; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: printf("samplerCube"); break; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: printf("sampler1DShadow"); break; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: printf("sampler2DShadow"); break; case SLANG_SPEC_STRUCT: @@ -783,21 +783,21 @@ slang_type_string(slang_type_specifier_type t) return "mat3"; case SLANG_SPEC_MAT4: return "mat4"; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: return "sampler1D"; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: return "sampler2D"; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: return "sampler3D"; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: return "samplerCube"; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: return "sampler1DShadow"; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: return "sampler2DShadow"; - case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER_RECT: return "sampler2DRect"; - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: return "sampler2DRectShadow"; case SLANG_SPEC_STRUCT: return "struct"; diff --git a/src/mesa/shader/slang/slang_storage.c b/src/mesa/shader/slang/slang_storage.c index e8b0fb7747..656e15670d 100644 --- a/src/mesa/shader/slang/slang_storage.c +++ b/src/mesa/shader/slang/slang_storage.c @@ -199,14 +199,19 @@ _slang_aggregate_variable(slang_storage_aggregate * agg, case SLANG_SPEC_MAT43: return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 3); - case SLANG_SPEC_SAMPLER1D: - case SLANG_SPEC_SAMPLER2D: - case SLANG_SPEC_SAMPLER3D: - case SLANG_SPEC_SAMPLERCUBE: - case SLANG_SPEC_SAMPLER1DSHADOW: - case SLANG_SPEC_SAMPLER2DSHADOW: - case SLANG_SPEC_SAMPLER2DRECT: - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_1D: + case SLANG_SPEC_SAMPLER_2D: + case SLANG_SPEC_SAMPLER_3D: + case SLANG_SPEC_SAMPLER_CUBE: + case SLANG_SPEC_SAMPLER_1D_SHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: + case SLANG_SPEC_SAMPLER_RECT: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: + case SLANG_SPEC_SAMPLER_1D_ARRAY: + case SLANG_SPEC_SAMPLER_2D_ARRAY: + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: + return aggregate_vector(agg, SLANG_STORE_INT, 1); case SLANG_SPEC_STRUCT: return aggregate_variables(agg, spec->_struct->fields, funcs, structs, diff --git a/src/mesa/shader/slang/slang_typeinfo.c b/src/mesa/shader/slang/slang_typeinfo.c index 01e2bc4a22..0f96768b02 100644 --- a/src/mesa/shader/slang/slang_typeinfo.c +++ b/src/mesa/shader/slang/slang_typeinfo.c @@ -195,14 +195,18 @@ static const type_specifier_type_name type_specifier_type_names[] = { {"mat4x2", SLANG_SPEC_MAT42}, {"mat3x4", SLANG_SPEC_MAT34}, {"mat4x3", SLANG_SPEC_MAT43}, - {"sampler1D", SLANG_SPEC_SAMPLER1D}, - {"sampler2D", SLANG_SPEC_SAMPLER2D}, - {"sampler3D", SLANG_SPEC_SAMPLER3D}, - {"samplerCube", SLANG_SPEC_SAMPLERCUBE}, - {"sampler1DShadow", SLANG_SPEC_SAMPLER1DSHADOW}, - {"sampler2DShadow", SLANG_SPEC_SAMPLER2DSHADOW}, - {"sampler2DRect", SLANG_SPEC_SAMPLER2DRECT}, - {"sampler2DRectShadow", SLANG_SPEC_SAMPLER2DRECTSHADOW}, + {"sampler1D", SLANG_SPEC_SAMPLER_1D}, + {"sampler2D", SLANG_SPEC_SAMPLER_2D}, + {"sampler3D", SLANG_SPEC_SAMPLER_3D}, + {"samplerCube", SLANG_SPEC_SAMPLER_CUBE}, + {"sampler1DShadow", SLANG_SPEC_SAMPLER_1D_SHADOW}, + {"sampler2DShadow", SLANG_SPEC_SAMPLER_2D_SHADOW}, + {"sampler2DRect", SLANG_SPEC_SAMPLER_RECT}, + {"sampler2DRectShadow", SLANG_SPEC_SAMPLER_RECT_SHADOW}, + {"sampler1DArray", SLANG_SPEC_SAMPLER_1D_ARRAY}, + {"sampler2DArray", SLANG_SPEC_SAMPLER_2D_ARRAY}, + {"sampler1DArrayShadow", SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW}, + {"sampler2DArrayShadow", SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW}, {NULL, SLANG_SPEC_VOID} }; @@ -1138,22 +1142,30 @@ _slang_gltype_from_specifier(const slang_type_specifier *type) return GL_FLOAT_MAT3x4; case SLANG_SPEC_MAT43: return GL_FLOAT_MAT4x3; - case SLANG_SPEC_SAMPLER1D: + case SLANG_SPEC_SAMPLER_1D: return GL_SAMPLER_1D; - case SLANG_SPEC_SAMPLER2D: + case SLANG_SPEC_SAMPLER_2D: return GL_SAMPLER_2D; - case SLANG_SPEC_SAMPLER3D: + case SLANG_SPEC_SAMPLER_3D: return GL_SAMPLER_3D; - case SLANG_SPEC_SAMPLERCUBE: + case SLANG_SPEC_SAMPLER_CUBE: return GL_SAMPLER_CUBE; - case SLANG_SPEC_SAMPLER1DSHADOW: + case SLANG_SPEC_SAMPLER_1D_SHADOW: return GL_SAMPLER_1D_SHADOW; - case SLANG_SPEC_SAMPLER2DSHADOW: + case SLANG_SPEC_SAMPLER_2D_SHADOW: return GL_SAMPLER_2D_SHADOW; - case SLANG_SPEC_SAMPLER2DRECT: + case SLANG_SPEC_SAMPLER_RECT: return GL_SAMPLER_2D_RECT_ARB; - case SLANG_SPEC_SAMPLER2DRECTSHADOW: + case SLANG_SPEC_SAMPLER_RECT_SHADOW: return GL_SAMPLER_2D_RECT_SHADOW_ARB; + case SLANG_SPEC_SAMPLER_1D_ARRAY: + return GL_SAMPLER_1D_ARRAY_EXT; + case SLANG_SPEC_SAMPLER_2D_ARRAY: + return GL_SAMPLER_2D_ARRAY_EXT; + case SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW: + return GL_SAMPLER_1D_ARRAY_SHADOW_EXT; + case SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW: + return GL_SAMPLER_2D_ARRAY_SHADOW_EXT; case SLANG_SPEC_ARRAY: return _slang_gltype_from_specifier(type->_array); case SLANG_SPEC_STRUCT: diff --git a/src/mesa/shader/slang/slang_typeinfo.h b/src/mesa/shader/slang/slang_typeinfo.h index aa5f14ebc7..9a6407a31b 100644 --- a/src/mesa/shader/slang/slang_typeinfo.h +++ b/src/mesa/shader/slang/slang_typeinfo.h @@ -130,14 +130,18 @@ typedef enum slang_type_specifier_type_ SLANG_SPEC_MAT42, SLANG_SPEC_MAT34, SLANG_SPEC_MAT43, - SLANG_SPEC_SAMPLER1D, - SLANG_SPEC_SAMPLER2D, - SLANG_SPEC_SAMPLER3D, - SLANG_SPEC_SAMPLERCUBE, - SLANG_SPEC_SAMPLER2DRECT, - SLANG_SPEC_SAMPLER1DSHADOW, - SLANG_SPEC_SAMPLER2DSHADOW, - SLANG_SPEC_SAMPLER2DRECTSHADOW, + SLANG_SPEC_SAMPLER_1D, + SLANG_SPEC_SAMPLER_2D, + SLANG_SPEC_SAMPLER_3D, + SLANG_SPEC_SAMPLER_CUBE, + SLANG_SPEC_SAMPLER_RECT, + SLANG_SPEC_SAMPLER_1D_SHADOW, + SLANG_SPEC_SAMPLER_2D_SHADOW, + SLANG_SPEC_SAMPLER_RECT_SHADOW, + SLANG_SPEC_SAMPLER_1D_ARRAY, + SLANG_SPEC_SAMPLER_2D_ARRAY, + SLANG_SPEC_SAMPLER_1D_ARRAY_SHADOW, + SLANG_SPEC_SAMPLER_2D_ARRAY_SHADOW, SLANG_SPEC_STRUCT, SLANG_SPEC_ARRAY } slang_type_specifier_type; diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index 354331955a..9f2e4e5157 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -86,8 +86,8 @@ MAIN_SOURCES = \ main/vtxfmt.c GLAPI_SOURCES = \ - main/dispatch.c \ glapi/glapi.c \ + glapi/glapi_dispatch.c \ glapi/glapi_getproc.c \ glapi/glapi_nop.c \ glapi/glthread.c diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 9b0f8027eb..3fbdb4abb3 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -1037,6 +1037,8 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_801) GL_STUB(gl_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT) HIDDEN(gl_dispatch_stub_802) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES) + GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index e9aee6b205..ba28a224e8 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -319,7 +319,7 @@ make_texture(struct st_context *st, pipeFormat = st_mesa_format_to_pipe_format(mformat); assert(pipeFormat); - cpp = st_sizeof_format(pipeFormat); + cpp = util_format_get_blocksize(pipeFormat); pixels = _mesa_map_pbo_source(ctx, unpack, pixels); if (!pixels) diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index bfa8e21095..ea040bdc4f 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -55,25 +55,6 @@ /** - * Compute the renderbuffer's Red/Green/EtcBit fields from the pipe format. - */ -static int -init_renderbuffer_bits(struct st_renderbuffer *strb, - enum pipe_format pipeFormat) -{ - struct pipe_format_info info; - - if (!st_get_format_info( pipeFormat, &info )) { - assert( 0 ); - } - - strb->Base.Format = info.mesa_format; - strb->Base.DataType = st_format_datatype(pipeFormat); - - return info.size; -} - -/** * gl_renderbuffer::AllocStorage() * This is called to allocate the original drawing surface, and * during window resize. @@ -83,23 +64,24 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { - struct pipe_context *pipe = ctx->st->pipe; + struct pipe_screen *screen = ctx->st->pipe->screen; struct st_renderbuffer *strb = st_renderbuffer(rb); enum pipe_format format; if (strb->format != PIPE_FORMAT_NONE) format = strb->format; else - format = st_choose_renderbuffer_format(pipe->screen, internalFormat); + format = st_choose_renderbuffer_format(screen, internalFormat); /* init renderbuffer fields */ strb->Base.Width = width; strb->Base.Height = height; - init_renderbuffer_bits(strb, format); + strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base.DataType = st_format_datatype(format); strb->defined = GL_FALSE; /* undefined contents now */ - if(strb->software) { + if (strb->software) { size_t size; free(strb->data); @@ -149,16 +131,15 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, PIPE_BUFFER_USAGE_CPU_WRITE); #endif - strb->texture = pipe->screen->texture_create( pipe->screen, - &template ); + strb->texture = screen->texture_create(screen, &template); if (!strb->texture) return FALSE; - strb->surface = pipe->screen->get_tex_surface( pipe->screen, - strb->texture, - 0, 0, 0, - surface_usage ); + strb->surface = screen->get_tex_surface(screen, + strb->texture, + 0, 0, 0, + surface_usage); if (strb->surface) { assert(strb->surface->texture); assert(strb->surface->format); @@ -251,8 +232,9 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) _mesa_init_renderbuffer(&strb->Base, 0); strb->Base.ClassID = 0x4242; /* just a unique value */ strb->Base.NumSamples = samples; + strb->Base.Format = st_pipe_format_to_mesa_format(format); + strb->Base.DataType = st_format_datatype(format); strb->format = format; - init_renderbuffer_bits(strb, format); strb->software = sw; switch (format) { @@ -397,7 +379,8 @@ st_render_texture(GLcontext *ctx, PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); - init_renderbuffer_bits(strb, pt->format); + strb->Base.Format = st_pipe_format_to_mesa_format(pt->format); + strb->Base.DataType = st_format_datatype(pt->format); /* printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n", diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 7e50e2ab2d..c849132e74 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1717,19 +1717,16 @@ copy_image_data_to_texture(struct st_context *st, st_texture_image_copy(st->pipe, stObj->pt, dstLevel, /* dest texture, level */ stImage->pt, /* src texture */ - stImage->face - ); + stImage->face); pipe_texture_reference(&stImage->pt, NULL); } else if (stImage->base.Data) { /* More straightforward upload. */ - st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel, PIPE_TRANSFER_WRITE); - st_texture_image_data(st, stObj->pt, stImage->face, diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index d5f5854661..e9ee65576d 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -299,8 +299,12 @@ void st_init_extensions(struct st_context *st) /* s3tc support */ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, - PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_SAMPLER, 0) && + (ctx->Mesa_DXTn || + screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA, + PIPE_TEXTURE_2D, + PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; ctx->Extensions.S3_s3tc = GL_TRUE; } diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 851c16f83c..c8f9ac3038 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -1,7 +1,7 @@ /************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * Copyright (c) 2008 VMware, Inc. + * Copyright (c) 2008-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -28,7 +28,7 @@ /** - * Texture Image-related functions. + * Mesa / Gallium format conversion and format selection code. * \author Brian Paul */ @@ -59,151 +59,69 @@ format_max_bits(enum pipe_format format) return size; } -static GLuint -format_size(enum pipe_format format) -{ - return - util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) + - util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1) + - util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2) + - util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3) + - util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0) + - util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1); -} -/* - * XXX temporary here +/** + * Return basic GL datatype for the given gallium format. */ -GLboolean -st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) +GLenum +st_format_datatype(enum pipe_format format) { const struct util_format_description *desc; desc = util_format_description(format); assert(desc); - if (desc->layout == UTIL_FORMAT_LAYOUT_ARITH || - desc->layout == UTIL_FORMAT_LAYOUT_ARRAY) { -#if 0 - printf("%s\n", util_format_name( format ) ); -#endif - - /* Data type */ - if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) { - pinfo->datatype = GL_UNSIGNED_SHORT; + if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) { + if (format == PIPE_FORMAT_A1R5G5B5_UNORM || + format == PIPE_FORMAT_R5G6B5_UNORM) { + return GL_UNSIGNED_SHORT; } else if (format == PIPE_FORMAT_S8Z24_UNORM || format == PIPE_FORMAT_Z24S8_UNORM) { - pinfo->datatype = GL_UNSIGNED_INT_24_8; + return GL_UNSIGNED_INT_24_8; } else { const GLuint size = format_max_bits(format); if (size == 8) { if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) - pinfo->datatype = GL_UNSIGNED_BYTE; + return GL_UNSIGNED_BYTE; else - pinfo->datatype = GL_BYTE; + return GL_BYTE; } else if (size == 16) { if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) - pinfo->datatype = GL_UNSIGNED_SHORT; + return GL_UNSIGNED_SHORT; else - pinfo->datatype = GL_SHORT; + return GL_SHORT; } else { assert( size <= 32 ); if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) - pinfo->datatype = GL_UNSIGNED_INT; + return GL_UNSIGNED_INT; else - pinfo->datatype = GL_INT; - } - } - - /* Component bits */ - pinfo->red_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0); - pinfo->green_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1); - pinfo->blue_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2); - pinfo->alpha_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3); - pinfo->depth_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0); - pinfo->stencil_bits = util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1); - pinfo->luminance_bits = 0; - pinfo->intensity_bits = 0; - - /* Format size */ - pinfo->size = format_size(format) / 8; - - /* Luminance & Intensity bits */ - if (desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_X && - desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_X && - desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_X) { - if (desc->swizzle[3] == UTIL_FORMAT_SWIZZLE_X) { - pinfo->intensity_bits = pinfo->red_bits; + return GL_INT; } - else { - pinfo->luminance_bits = pinfo->red_bits; - } - pinfo->red_bits = 0; } - - pinfo->mesa_format = st_pipe_format_to_mesa_format(format); } - else if (desc->layout == UTIL_FORMAT_LAYOUT_YUV) { - pinfo->mesa_format = MESA_FORMAT_YCBCR; - pinfo->datatype = GL_UNSIGNED_SHORT; - pinfo->size = 2; /* two bytes per "texel" */ + else if (format == PIPE_FORMAT_YCBCR) { + return GL_UNSIGNED_SHORT; + } + else if (format == PIPE_FORMAT_YCBCR_REV) { + return GL_UNSIGNED_SHORT; } else { /* compressed format? */ assert(0); } -#if 0 - printf( - "ST_FORMAT: R(%u), G(%u), B(%u), A(%u), Z(%u), S(%u)\n", - pinfo->red_bits, - pinfo->green_bits, - pinfo->blue_bits, - pinfo->alpha_bits, - pinfo->depth_bits, - pinfo->stencil_bits ); -#endif - - pinfo->format = format; - - return GL_TRUE; -} - - -/** - * Return bytes per pixel for the given format. - */ -GLuint -st_sizeof_format(enum pipe_format format) -{ - struct pipe_format_info info; - if (!st_get_format_info( format, &info )) { - assert( 0 ); - return 0; - } - return info.size; + assert(0); + return GL_NONE; } /** - * Return bytes per pixel for the given format. + * Translate Mesa format to Gallium format. */ -GLenum -st_format_datatype(enum pipe_format format) -{ - struct pipe_format_info info; - if (!st_get_format_info( format, &info )) { - assert( 0 ); - return 0; - } - return info.datatype; -} - - enum pipe_format st_mesa_format_to_pipe_format(gl_format mesaFormat) { @@ -277,10 +195,13 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat) } +/** + * Translate Gallium format to Mesa format. + */ gl_format -st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) +st_pipe_format_to_mesa_format(enum pipe_format format) { - switch (pipeFormat) { + switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: return MESA_FORMAT_ARGB8888; case PIPE_FORMAT_X8R8G8B8_UNORM: @@ -303,25 +224,29 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) return MESA_FORMAT_L8; case PIPE_FORMAT_I8_UNORM: return MESA_FORMAT_I8; + case PIPE_FORMAT_S8_UNORM: + return MESA_FORMAT_S8; + + case PIPE_FORMAT_R16G16B16A16_SNORM: + return MESA_FORMAT_SIGNED_RGBA_16; + case PIPE_FORMAT_Z16_UNORM: return MESA_FORMAT_Z16; case PIPE_FORMAT_Z32_UNORM: return MESA_FORMAT_Z32; - case PIPE_FORMAT_Z24X8_UNORM: - return MESA_FORMAT_Z24_X8; case PIPE_FORMAT_Z24S8_UNORM: return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_Z24X8_UNORM: + return MESA_FORMAT_Z24_X8; case PIPE_FORMAT_X8Z24_UNORM: return MESA_FORMAT_X8_Z24; case PIPE_FORMAT_S8Z24_UNORM: return MESA_FORMAT_S8_Z24; - case PIPE_FORMAT_S8_UNORM: - return MESA_FORMAT_S8; case PIPE_FORMAT_YCBCR: return MESA_FORMAT_YCBCR; - case PIPE_FORMAT_R16G16B16A16_SNORM: - return MESA_FORMAT_SIGNED_RGBA_16; + case PIPE_FORMAT_YCBCR_REV: + return MESA_FORMAT_YCBCR_REV; #if FEATURE_texture_s3tc case PIPE_FORMAT_DXT1_RGB: @@ -343,6 +268,7 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) return MESA_FORMAT_SRGBA_DXT5; #endif #endif + #if FEATURE_EXT_texture_sRGB case PIPE_FORMAT_A8L8_SRGB: return MESA_FORMAT_SLA8; @@ -357,7 +283,7 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) #endif default: assert(0); - return 0; + return MESA_FORMAT_NONE; } } @@ -726,82 +652,6 @@ st_choose_renderbuffer_format(struct pipe_screen *screen, } -static gl_format -translate_gallium_format_to_mesa_format(enum pipe_format format) -{ - switch (format) { - case PIPE_FORMAT_A8R8G8B8_UNORM: - return MESA_FORMAT_ARGB8888; - case PIPE_FORMAT_X8R8G8B8_UNORM: - return MESA_FORMAT_XRGB8888; - case PIPE_FORMAT_A1R5G5B5_UNORM: - return MESA_FORMAT_ARGB1555; - case PIPE_FORMAT_A4R4G4B4_UNORM: - return MESA_FORMAT_ARGB4444; - case PIPE_FORMAT_R5G6B5_UNORM: - return MESA_FORMAT_RGB565; - case PIPE_FORMAT_A8L8_UNORM: - return MESA_FORMAT_AL88; - case PIPE_FORMAT_A8_UNORM: - return MESA_FORMAT_A8; - case PIPE_FORMAT_L8_UNORM: - return MESA_FORMAT_L8; - case PIPE_FORMAT_I8_UNORM: - return MESA_FORMAT_I8; - case PIPE_FORMAT_Z16_UNORM: - return MESA_FORMAT_Z16; - case PIPE_FORMAT_Z32_UNORM: - return MESA_FORMAT_Z32; - case PIPE_FORMAT_Z24S8_UNORM: - return MESA_FORMAT_Z24_S8; - case PIPE_FORMAT_X8Z24_UNORM: - return MESA_FORMAT_X8_Z24; - case PIPE_FORMAT_S8Z24_UNORM: - return MESA_FORMAT_S8_Z24; - case PIPE_FORMAT_YCBCR: - return MESA_FORMAT_YCBCR; - case PIPE_FORMAT_YCBCR_REV: - return MESA_FORMAT_YCBCR_REV; -#if FEATURE_texture_s3tc - case PIPE_FORMAT_DXT1_RGB: - return MESA_FORMAT_RGB_DXT1; - case PIPE_FORMAT_DXT1_RGBA: - return MESA_FORMAT_RGBA_DXT1; - case PIPE_FORMAT_DXT3_RGBA: - return MESA_FORMAT_RGBA_DXT3; - case PIPE_FORMAT_DXT5_RGBA: - return MESA_FORMAT_RGBA_DXT5; -#if FEATURE_EXT_texture_sRGB - case PIPE_FORMAT_DXT1_SRGB: - return MESA_FORMAT_SRGB_DXT1; - case PIPE_FORMAT_DXT1_SRGBA: - return MESA_FORMAT_SRGBA_DXT1; - case PIPE_FORMAT_DXT3_SRGBA: - return MESA_FORMAT_SRGBA_DXT3; - case PIPE_FORMAT_DXT5_SRGBA: - return MESA_FORMAT_SRGBA_DXT5; -#endif -#endif -#if FEATURE_EXT_texture_sRGB - case PIPE_FORMAT_A8L8_SRGB: - return MESA_FORMAT_SLA8; - case PIPE_FORMAT_L8_SRGB: - return MESA_FORMAT_SL8; - case PIPE_FORMAT_R8G8B8_SRGB: - return MESA_FORMAT_SRGB8; - case PIPE_FORMAT_R8G8B8A8_SRGB: - return MESA_FORMAT_SRGBA8; - case PIPE_FORMAT_A8R8G8B8_SRGB: - return MESA_FORMAT_SARGB8; -#endif - /* XXX add additional cases */ - default: - assert(0); - return MESA_FORMAT_NONE; - } -} - - /** * Called via ctx->Driver.chooseTextureFormat(). */ @@ -819,7 +669,7 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, if (pFormat == PIPE_FORMAT_NONE) return MESA_FORMAT_NONE; - return translate_gallium_format_to_mesa_format(pFormat); + return st_pipe_format_to_mesa_format(pFormat); } diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 7cddf5aa66..a6cf7025a9 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -1,6 +1,7 @@ /************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright (c) 2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -31,30 +32,6 @@ #include "main/formats.h" -struct pipe_format_info -{ - enum pipe_format format; - gl_format mesa_format; - GLenum datatype; - GLubyte red_bits; - GLubyte green_bits; - GLubyte blue_bits; - GLubyte alpha_bits; - GLubyte luminance_bits; - GLubyte intensity_bits; - GLubyte depth_bits; - GLubyte stencil_bits; - GLubyte size; /**< in bytes */ -}; - - -GLboolean -st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo); - - -extern GLuint -st_sizeof_format(enum pipe_format format); - extern GLenum st_format_datatype(enum pipe_format format); @@ -85,4 +62,4 @@ extern GLboolean st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type); -#endif /* ST_CB_TEXIMAGE_H */ +#endif /* ST_FORMAT_H */ diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index ff7deecc39..997c2f4bb7 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -475,6 +475,18 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max, /** + * Compute slice/image to use for 1D or 2D array texture. + */ +static INLINE GLint +tex_array_slice(GLfloat coord, GLsizei size) +{ + GLint slice = IFLOOR(coord + 0.5f); + slice = CLAMP(slice, 0, size - 1); + return slice; +} + + +/** * Compute nearest integer texcoords for given texobj and coordinate. */ static INLINE void @@ -506,13 +518,13 @@ nearest_texcoord(const struct gl_texture_object *texObj, break; case GL_TEXTURE_1D_ARRAY_EXT: *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); - *j = clamp_rect_coord_nearest(texObj->WrapT, texcoord[1], height); + *j = tex_array_slice(texcoord[1], height); *k = 0; break; case GL_TEXTURE_2D_ARRAY_EXT: *i = nearest_texel_location(texObj->WrapS, img, width, texcoord[0]); *j = nearest_texel_location(texObj->WrapT, img, height, texcoord[1]); - *k = clamp_rect_coord_nearest(texObj->WrapR, texcoord[2], depth); + *k = tex_array_slice(texcoord[2], depth); break; default: *i = *j = *k = 0; @@ -556,7 +568,7 @@ linear_texcoord(const struct gl_texture_object *texObj, case GL_TEXTURE_1D_ARRAY_EXT: linear_texel_locations(texObj->WrapS, img, width, texcoord[0], i0, i1, wi); - *j0 = clamp_rect_coord_nearest(texObj->WrapT, texcoord[1], height); + *j0 = tex_array_slice(texcoord[1], height); *j1 = *j0; *slice = 0; break; @@ -566,7 +578,7 @@ linear_texcoord(const struct gl_texture_object *texObj, texcoord[0], i0, i1, wi); linear_texel_locations(texObj->WrapT, img, height, texcoord[1], j0, j1, wj); - *slice = clamp_rect_coord_nearest(texObj->WrapR, texcoord[2], depth); + *slice = tex_array_slice(texcoord[2], depth); break; default: @@ -2269,7 +2281,6 @@ sample_lambda_rect(GLcontext *ctx, } - /**********************************************************************/ /* 2D Texture Array Sampling Functions */ /**********************************************************************/ @@ -2293,7 +2304,7 @@ sample_2d_array_nearest(GLcontext *ctx, i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); j = nearest_texel_location(tObj->WrapT, img, height, texcoord[1]); - array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); + array = tex_array_slice(texcoord[2], depth); if (i < 0 || i >= (GLint) img->Width || j < 0 || j >= (GLint) img->Height || @@ -2328,7 +2339,7 @@ sample_2d_array_linear(GLcontext *ctx, linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); linear_texel_locations(tObj->WrapT, img, height, texcoord[1], &j0, &j1, &b); - array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); + array = tex_array_slice(texcoord[2], depth); if (array < 0 || array >= depth) { COPY_4V(rgba, tObj->BorderColor.f); @@ -2601,7 +2612,7 @@ sample_1d_array_nearest(GLcontext *ctx, (void) ctx; i = nearest_texel_location(tObj->WrapS, img, width, texcoord[0]); - array = clamp_rect_coord_nearest(tObj->WrapT, texcoord[1], height); + array = tex_array_slice(texcoord[1], height); if (i < 0 || i >= (GLint) img->Width || array < 0 || array >= (GLint) img->Height) { @@ -2633,7 +2644,7 @@ sample_1d_array_linear(GLcontext *ctx, GLfloat t0[4], t1[4]; linear_texel_locations(tObj->WrapS, img, width, texcoord[0], &i0, &i1, &a); - array = clamp_rect_coord_nearest(tObj->WrapT, texcoord[1], height); + array = tex_array_slice(texcoord[1], height); if (img->Border) { i0 += img->Border; diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index a5b0070bd3..e3be39a342 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -33,24 +33,13 @@ #include "vbo.h" #include "vbo_context.h" -#if 0 -/* Reach out and grab this to use as the default: - */ -extern void _tnl_draw_prims( GLcontext *ctx, - const struct gl_client_array *arrays[], - const struct _mesa_prim *prims, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index ); -#endif - #define NR_LEGACY_ATTRIBS 16 #define NR_GENERIC_ATTRIBS 16 #define NR_MAT_ATTRIBS 12 + static GLuint check_size( const GLfloat *attr ) { if (attr[3] != 1.0) return 4; @@ -59,6 +48,7 @@ static GLuint check_size( const GLfloat *attr ) return 1; } + static void init_legacy_currval(GLcontext *ctx) { struct vbo_context *vbo = vbo_context(ctx); @@ -158,23 +148,6 @@ static void init_mat_currval(GLcontext *ctx) } } -#if 0 - -static void vbo_exec_current_init( struct vbo_exec_context *exec ) -{ - GLcontext *ctx = exec->ctx; - GLint i; - - /* setup the pointers for the typical 16 vertex attributes */ - for (i = 0; i < VBO_ATTRIB_FIRST_MATERIAL; i++) - exec->vtx.current[i] = ctx->Current.Attrib[i]; - - /* setup pointers for the 12 material attributes */ - for (i = 0; i < MAT_ATTRIB_MAX; i++) - exec->vtx.current[VBO_ATTRIB_FIRST_MATERIAL + i] = - ctx->Light.Material.Attrib[i]; -} -#endif GLboolean _vbo_CreateContext( GLcontext *ctx ) { @@ -220,12 +193,6 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) } - /* By default: - */ -#if 0 /* dead - see vbo_set_draw_func() */ - vbo->draw_prims = _tnl_draw_prims; -#endif - /* Hook our functions into exec and compile dispatch tables. These * will pretty much be permanently installed, which means that the * vtxfmt mechanism can be removed now. @@ -240,6 +207,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) return GL_TRUE; } + void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state ) { _ae_invalidate_state(ctx, new_state); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 3dde982371..e40f5f9dc4 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/light.h" #include "main/api_arrayelt.h" #include "main/api_noop.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_exec_eval.c b/src/mesa/vbo/vbo_exec_eval.c index a7846213d0..23ad12608f 100644 --- a/src/mesa/vbo/vbo_exec_eval.c +++ b/src/mesa/vbo/vbo_exec_eval.c @@ -29,7 +29,7 @@ #include "main/context.h" #include "main/macros.h" #include "math/m_eval.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_exec.h" diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 3a64c0cf01..a5d027982f 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -78,7 +78,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/api_validate.h" #include "main/api_arrayelt.h" #include "main/vtxfmt.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "vbo_context.h" diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c index 8d9ae307d6..f253c854d2 100644 --- a/src/mesa/vbo/vbo_save_loopback.c +++ b/src/mesa/vbo/vbo_save_loopback.c @@ -30,7 +30,7 @@ #include "main/enums.h" #include "main/imports.h" #include "main/mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #include "glapi/glapi.h" #include "vbo_context.h" diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index 8edb69bf84..bd5a657e19 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -45,7 +45,7 @@ # define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) # endif -#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) # define THREADS #endif @@ -30414,6 +30414,80 @@ GL_PREFIX(_dispatch_stub_802): #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(_dispatch_stub_802), .-GL_PREFIX(_dispatch_stub_802) + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function +GL_PREFIX(EGLImageTargetRenderbufferStorageOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetTexture2DOES) + .type GL_PREFIX(EGLImageTargetTexture2DOES), @function +GL_PREFIX(EGLImageTargetTexture2DOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 8030fdf90b..ae5dd2b0d1 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -52,7 +52,7 @@ #define GLOBL_FN(x) GLOBL x #endif -#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) # define THREADS #endif @@ -991,6 +991,8 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12)) GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12) HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |