diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_buffers.c | 2 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 26 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.c | 20 | ||||
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_format.c | 2 | 
4 files changed, 19 insertions, 31 deletions
| diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index fce227e9d9..6661cc77d2 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -257,7 +257,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)     if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) {        irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped);        if (irbStencil && irbStencil->region) { -         ASSERT(irbStencil->Base.Format == MESA_FORMAT_Z24_S8); +         ASSERT(irbStencil->Base.Format == MESA_FORMAT_S8_Z24);           FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);        }        else { diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 292cccf7f2..2d73f6e2a3 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -148,10 +148,10 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,     case GL_STENCIL_INDEX8_EXT:     case GL_STENCIL_INDEX16_EXT:        /* alloc a depth+stencil buffer */ -      rb->Format = MESA_FORMAT_Z24_S8; +      rb->Format = MESA_FORMAT_S8_Z24;        rb->DataType = GL_UNSIGNED_INT_24_8_EXT;        cpp = 4; -      irb->texformat = MESA_FORMAT_Z24_S8; +      irb->texformat = MESA_FORMAT_S8_Z24;        break;     case GL_DEPTH_COMPONENT16:        rb->Format = MESA_FORMAT_Z16; @@ -162,17 +162,17 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,     case GL_DEPTH_COMPONENT:     case GL_DEPTH_COMPONENT24:     case GL_DEPTH_COMPONENT32: -      rb->Format = MESA_FORMAT_Z24_S8; +      rb->Format = MESA_FORMAT_S8_Z24;        rb->DataType = GL_UNSIGNED_INT_24_8_EXT;        cpp = 4; -      irb->texformat = MESA_FORMAT_Z24_S8; +      irb->texformat = MESA_FORMAT_S8_Z24;        break;     case GL_DEPTH_STENCIL_EXT:     case GL_DEPTH24_STENCIL8_EXT: -      rb->Format = MESA_FORMAT_Z24_S8; +      rb->Format = MESA_FORMAT_S8_Z24;        rb->DataType = GL_UNSIGNED_INT_24_8_EXT;        cpp = 4; -      irb->texformat = MESA_FORMAT_Z24_S8; +      irb->texformat = MESA_FORMAT_S8_Z24;        break;     default:        _mesa_problem(ctx, @@ -328,10 +328,10 @@ intel_create_renderbuffer(GLenum intFormat)        irb->texformat = MESA_FORMAT_ARGB8888;        break;     case GL_STENCIL_INDEX8_EXT: -      irb->Base.Format = MESA_FORMAT_Z24_S8; +      irb->Base.Format = MESA_FORMAT_S8_Z24;        irb->Base._BaseFormat = GL_STENCIL_INDEX;        irb->Base.DataType = GL_UNSIGNED_BYTE; -      irb->texformat = MESA_FORMAT_Z24_S8; +      irb->texformat = MESA_FORMAT_S8_Z24;        break;     case GL_DEPTH_COMPONENT16:        irb->Base.Format = MESA_FORMAT_Z16; @@ -340,16 +340,16 @@ intel_create_renderbuffer(GLenum intFormat)        irb->texformat = MESA_FORMAT_Z16;        break;     case GL_DEPTH_COMPONENT24: -      irb->Base.Format = MESA_FORMAT_Z24_S8; +      irb->Base.Format = MESA_FORMAT_S8_Z24;        irb->Base._BaseFormat = GL_DEPTH_COMPONENT;        irb->Base.DataType = GL_UNSIGNED_INT; -      irb->texformat = MESA_FORMAT_Z24_S8; +      irb->texformat = MESA_FORMAT_S8_Z24;        break;     case GL_DEPTH24_STENCIL8_EXT: -      irb->Base.Format = MESA_FORMAT_Z24_S8; +      irb->Base.Format = MESA_FORMAT_S8_Z24;        irb->Base._BaseFormat = GL_DEPTH_STENCIL;        irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; -      irb->texformat = MESA_FORMAT_Z24_S8; +      irb->texformat = MESA_FORMAT_S8_Z24;        break;     default:        _mesa_problem(NULL, @@ -457,7 +457,7 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,        irb->Base.DataType = GL_UNSIGNED_SHORT;        DBG("Render to DEPTH16 texture OK\n");     } -   else if (texImage->TexFormat == MESA_FORMAT_Z24_S8) { +   else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {        irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;        DBG("Render to DEPTH_STENCIL texture OK\n");     } diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 540ebca15c..81692e93a9 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -131,18 +131,6 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val)     dri_bo_subdata(irb->region->buffer, offset, 1, &val);  } -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ -   return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ -   return (val >> 24) | (val << 8); -} -  static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb,  				int x, int y)  { @@ -374,8 +362,8 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,  /* z24s8 depthbuffer functions. */  #define INTEL_VALUE_TYPE GLuint -#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d)) -#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset)) +#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) +#define INTEL_READ_DEPTH(offset) pread_32(irb, offset)  #define INTEL_TAG(name) name##_z24_s8  #include "intel_depthtmp.h" @@ -665,13 +653,13 @@ intel_set_span_functions(struct intel_context *intel,  	 break;        }        break; -   case MESA_FORMAT_Z24_S8: +   case MESA_FORMAT_S8_Z24:        /* There are a few different ways SW asks us to access the S8Z24 data:         * Z24 depth-only depth reads         * S8Z24 depth reads         * S8Z24 stencil reads.         */ -      if (rb->Format == MESA_FORMAT_Z24_S8) { +      if (rb->Format == MESA_FORMAT_S8_Z24) {  	 switch (tiling) {  	 case I915_TILING_NONE:  	 default: diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index a71590d3ef..eca0f6d572 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -153,7 +153,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,  #endif     case GL_DEPTH_STENCIL_EXT:     case GL_DEPTH24_STENCIL8_EXT: -      return MESA_FORMAT_Z24_S8; +      return MESA_FORMAT_S8_Z24;  #ifndef I915     case GL_SRGB_EXT: | 
