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-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 43d5085895..0ced585c7f 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -343,7 +343,7 @@ nearest_texcoord_unnorm(unsigned wrapMode, float s, unsigned size)
switch (wrapMode) {
case PIPE_TEX_WRAP_CLAMP:
i = ifloor(s);
- return CLAMP(i, 0, size-1);
+ return CLAMP(i, 0, (int) size-1);
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
/* fall-through */
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
@@ -366,7 +366,7 @@ linear_texcoord_unnorm(unsigned wrapMode, float s, unsigned size,
switch (wrapMode) {
case PIPE_TEX_WRAP_CLAMP:
/* Not exactly what the spec says, but it matches NVIDIA output */
- s = CLAMP(s - 0.5F, 0.0, (float) size - 1.0);
+ s = CLAMP(s - 0.5F, 0.0f, (float) size - 1.0f);
*i0 = ifloor(s);
*i1 = *i0 + 1;
break;
@@ -377,7 +377,7 @@ linear_texcoord_unnorm(unsigned wrapMode, float s, unsigned size,
s -= 0.5F;
*i0 = ifloor(s);
*i1 = *i0 + 1;
- if (*i1 > size - 1)
+ if (*i1 > (int) size - 1)
*i1 = size - 1;
break;
default: