diff options
Diffstat (limited to 'src')
467 files changed, 12270 insertions, 8658 deletions
diff --git a/src/egl/drivers/dri/egldri.c b/src/egl/drivers/dri/egldri.c index 9e400be624..ca6821dad0 100644 --- a/src/egl/drivers/dri/egldri.c +++ b/src/egl/drivers/dri/egldri.c @@ -675,13 +675,13 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, drm_context_t * hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { _eglLog(_EGL_WARNING, "drmCreateContext failed."); @@ -691,14 +691,14 @@ __eglCreateContextWithConfig(__DRInativeDisplay* ndpy, int screen, } #if 0 __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -716,13 +716,13 @@ static GLboolean __eglDestroyContext( __DRInativeDisplay * ndpy, int screen, __DRIid context ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyContext(psp->fd, context); @@ -735,13 +735,13 @@ __eglCreateDrawable(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, drm_drawable_t * hHWDrawable) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateDrawable(psp->fd, hHWDrawable)) { _eglLog(_EGL_WARNING, "drmCreateDrawable failed."); @@ -756,13 +756,13 @@ static GLboolean __eglDestroyDrawable( __DRInativeDisplay * ndpy, int screen, __DRIid drawable ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __eglFindDRIScreen(ndpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) drmDestroyDrawable(psp->fd, drawable); @@ -778,7 +778,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, int* numBackClipRects, drm_clip_rect_t ** pBackClipRects ) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; driSurface *surf = Lookup_driSurface((EGLSurface) drawable); pDRIScreen = __eglFindDRIScreen(ndpy, screen); @@ -786,7 +786,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; *X = 0; *Y = 0; *W = surf->Base.Width; @@ -807,7 +807,7 @@ __eglGetDrawableInfo(__DRInativeDisplay * ndpy, int screen, __DRIid drawable, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; if (drawable == 0) { return GL_FALSE; } diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile index c951b070f1..ec326a845d 100644 --- a/src/egl/main/Makefile +++ b/src/egl/main/Makefile @@ -4,7 +4,10 @@ TOP = ../../.. include $(TOP)/configs/current -INCLUDE_DIRS = -I$(TOP)/include -I$(TOP)/src/mesa/glapi $(X11_INCLUDES) +EGL_MAJOR = 1 +EGL_MINOR = 0 + +INCLUDE_DIRS = -I$(TOP)/include HEADERS = \ eglcompiler.h \ @@ -43,7 +46,7 @@ SOURCES = \ OBJECTS = $(SOURCES:.c=.o) -# Undefined for now +# use dl*() to load drivers LOCAL_CFLAGS = -D_EGL_PLATFORM_X=1 @@ -56,21 +59,21 @@ default: depend library # EGL Library -library: $(TOP)/$(LIB_DIR)/libEGL.so +library: $(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME) -$(TOP)/$(LIB_DIR)/libEGL.so: $(OBJECTS) - $(MKLIB) -o EGL -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major 1 -minor 0 \ - -install $(TOP)/$(LIB_DIR) \ +$(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS) + $(MKLIB) -o $(EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + -major $(EGL_MAJOR) -minor $(EGL_MINOR) \ + -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \ $(EGL_LIB_DEPS) $(OBJECTS) install: default $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(MINSTALL) $(TOP)/$(LIB_DIR)/libEGL.so* $(DESTDIR)$(INSTALL_LIB_DIR) + $(MINSTALL) $(TOP)/$(LIB_DIR)/$(EGL_LIB_GLOB) \ + $(DESTDIR)$(INSTALL_LIB_DIR) clean: - -rm -f *.o *.so* - -rm -f core.* + -rm -f *.o -rm -f depend depend.bak @@ -82,5 +85,5 @@ depend: $(SOURCES) $(HEADERS) $(SOURCES) $(HEADERS) > /dev/null 2>/dev/null -include depend +-include depend # DO NOT DELETE diff --git a/src/egl/main/eglcompiler.h b/src/egl/main/eglcompiler.h index 6b639b75c6..f7c93f14ce 100644 --- a/src/egl/main/eglcompiler.h +++ b/src/egl/main/eglcompiler.h @@ -61,4 +61,14 @@ #endif +/** + * Function visibility + */ +#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +#else +# define PUBLIC +#endif + + #endif /* EGLCOMPILER_INCLUDED */ diff --git a/src/egl/main/eglconfig.h b/src/egl/main/eglconfig.h index 6b8a259984..799bf4ee24 100644 --- a/src/egl/main/eglconfig.h +++ b/src/egl/main/eglconfig.h @@ -91,11 +91,11 @@ _eglSetConfigAttrib(_EGLConfig *conf, EGLint attr, EGLint val) } -extern void +PUBLIC void _eglInitConfig(_EGLConfig *config, EGLint id); -extern EGLConfig +PUBLIC EGLConfig _eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf); @@ -144,24 +144,24 @@ _eglGetConfigHandle(_EGLConfig *conf) } -extern EGLBoolean +PUBLIC EGLBoolean _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching); -extern EGLBoolean +PUBLIC EGLBoolean _eglMatchConfig(const _EGLConfig *conf, const _EGLConfig *criteria); -extern EGLBoolean +PUBLIC EGLBoolean _eglParseConfigAttribList(_EGLConfig *conf, const EGLint *attrib_list); -extern EGLint +PUBLIC EGLint _eglCompareConfigs(const _EGLConfig *conf1, const _EGLConfig *conf2, const _EGLConfig *criteria, EGLBoolean compare_id); -extern void +PUBLIC void _eglSortConfigs(const _EGLConfig **configs, EGLint count, EGLint (*compare)(const _EGLConfig *, const _EGLConfig *, void *), diff --git a/src/egl/main/eglconfigutil.h b/src/egl/main/eglconfigutil.h index 8c923ee206..9f8906dedb 100644 --- a/src/egl/main/eglconfigutil.h +++ b/src/egl/main/eglconfigutil.h @@ -7,16 +7,16 @@ #include "eglconfig.h" -extern void +PUBLIC void _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode); -extern EGLBoolean +PUBLIC EGLBoolean _eglConfigFromContextModesRec(_EGLConfig *conf, const __GLcontextModes *m, EGLint conformant, EGLint renderable_type); -extern EGLBoolean +PUBLIC EGLBoolean _eglFillInConfigs( _EGLConfig *configs, EGLenum fb_format, EGLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h index 45c7b4717b..cb9e3f4a89 100644 --- a/src/egl/main/eglcontext.h +++ b/src/egl/main/eglcontext.h @@ -30,7 +30,7 @@ struct _egl_context }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitContext(_EGLDriver *drv, _EGLContext *ctx, _EGLConfig *config, const EGLint *attrib_list); @@ -47,7 +47,7 @@ extern EGLBoolean _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value); -extern EGLBoolean +PUBLIC EGLBoolean _eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw, _EGLSurface *read, _EGLContext *ctx); diff --git a/src/egl/main/eglcurrent.h b/src/egl/main/eglcurrent.h index 9503e0aba0..c4478b3891 100644 --- a/src/egl/main/eglcurrent.h +++ b/src/egl/main/eglcurrent.h @@ -60,7 +60,7 @@ _eglConvertApiFromIndex(EGLint idx) } -extern _EGLThreadInfo * +PUBLIC _EGLThreadInfo * _eglGetCurrentThread(void); @@ -72,19 +72,19 @@ extern EGLBoolean _eglIsCurrentThreadDummy(void); -extern _EGLContext * +PUBLIC _EGLContext * _eglGetCurrentContext(void); -extern _EGLDisplay * +PUBLIC _EGLDisplay * _eglGetCurrentDisplay(void); -extern _EGLSurface * +PUBLIC _EGLSurface * _eglGetCurrentSurface(EGLint readdraw); -extern EGLBoolean +PUBLIC EGLBoolean _eglError(EGLint errCode, const char *msg); diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index ea4e35a8b3..4f619e5371 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -78,11 +78,11 @@ extern _EGLDisplay * _eglFindDisplay(NativeDisplayType nativeDisplay); -extern void +PUBLIC void _eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy); -extern void +PUBLIC void _eglCleanupDisplay(_EGLDisplay *disp); diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h index 6c848eb35e..59bd1954aa 100644 --- a/src/egl/main/egldriver.h +++ b/src/egl/main/egldriver.h @@ -25,7 +25,8 @@ struct _egl_driver }; -extern _EGLDriver *_eglMain(const char *args); +PUBLIC _EGLDriver * +_eglMain(const char *args); extern const char * @@ -48,11 +49,11 @@ extern _EGLDriver * _eglLookupDriver(EGLDisplay d); -extern void +PUBLIC void _eglInitDriverFallbacks(_EGLDriver *drv); -extern EGLint +PUBLIC EGLint _eglFindAPIs(void); diff --git a/src/egl/main/egllog.h b/src/egl/main/egllog.h index 83c8bb72a6..3a99bfea4b 100644 --- a/src/egl/main/egllog.h +++ b/src/egl/main/egllog.h @@ -12,15 +12,15 @@ typedef void (*_EGLLogProc)(EGLint level, const char *msg); -extern void +PUBLIC void _eglSetLogProc(_EGLLogProc logger); -extern void +PUBLIC void _eglSetLogLevel(EGLint level); -extern void +PUBLIC void _eglLog(EGLint level, const char *fmtStr, ...); diff --git a/src/egl/main/eglmode.h b/src/egl/main/eglmode.h index af7c2c56d3..a089a5e194 100644 --- a/src/egl/main/eglmode.h +++ b/src/egl/main/eglmode.h @@ -29,7 +29,7 @@ extern _EGLMode * _eglLookupMode(EGLModeMESA mode, _EGLDisplay *dpy); -extern _EGLMode * +PUBLIC _EGLMode * _eglAddNewMode(_EGLScreen *screen, EGLint width, EGLint height, EGLint refreshRate, const char *name); diff --git a/src/egl/main/eglscreen.h b/src/egl/main/eglscreen.h index 8860a2aa7f..d52e5388c3 100644 --- a/src/egl/main/eglscreen.h +++ b/src/egl/main/eglscreen.h @@ -30,7 +30,7 @@ extern EGLScreenMESA _eglAllocScreenHandle(void); -extern void +PUBLIC void _eglInitScreen(_EGLScreen *screen); @@ -38,7 +38,7 @@ extern _EGLScreen * _eglLookupScreen(EGLScreenMESA screen, _EGLDisplay *dpy); -extern void +PUBLIC void _eglAddScreen(_EGLDisplay *display, _EGLScreen *screen); @@ -83,7 +83,7 @@ extern void _eglDestroyScreenModes(_EGLScreen *scrn); -extern void +PUBLIC void _eglDestroyScreen(_EGLScreen *scrn); diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index b75fa9c368..dacdf7e63c 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -40,7 +40,7 @@ struct _egl_surface }; -extern EGLBoolean +PUBLIC EGLBoolean _eglInitSurface(_EGLDriver *drv, _EGLSurface *surf, EGLint type, _EGLConfig *config, const EGLint *attrib_list); diff --git a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp index 5cafe8c3f0..8f7d3b7100 100644 --- a/src/gallium/auxiliary/gallivm/tgsitollvm.cpp +++ b/src/gallium/auxiliary/gallivm/tgsitollvm.cpp @@ -552,7 +552,7 @@ translate_instruction(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; @@ -919,7 +919,7 @@ translate_instructionir(llvm::Module *module, break; case TGSI_OPCODE_SHL: break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: break; case TGSI_OPCODE_AND: break; diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index a9375abd21..ba6f7b15f9 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -80,7 +80,7 @@ struct fenced_buffer_list */ struct fenced_buffer { - /* + /* * Immutable members. */ @@ -126,8 +126,8 @@ fenced_buffer(struct pb_buffer *buf) /** * Add the buffer to the fenced list. * - * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this - * order before calling this function. + * fenced_buffer_list::mutex and fenced_buffer::mutex must be held, in this + * order, before calling this function. * * Reference count should be incremented before calling this function. */ @@ -191,7 +191,7 @@ fenced_buffer_remove_locked(struct fenced_buffer_list *fenced_list, * Wait for the fence to expire, and remove it from the fenced list. * * fenced_buffer::mutex must be held. fenced_buffer_list::mutex must not be - * held -- it will + * held -- it will be acquired internally. */ static INLINE enum pipe_error fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, @@ -207,7 +207,10 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, assert(pipe_is_referenced(&fenced_buf->base.base.reference)); assert(fenced_buf->fence); - /* Acquire the global lock */ + /* + * Acquire the global lock. Must release buffer mutex first to preserve + * lock order. + */ pipe_mutex_unlock(fenced_buf->mutex); pipe_mutex_lock(fenced_list->mutex); pipe_mutex_lock(fenced_buf->mutex); @@ -217,7 +220,7 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, /* Remove from the fenced list */ /* TODO: remove consequents */ fenced_buffer_remove_locked(fenced_list, fenced_buf); - + p_atomic_dec(&fenced_buf->base.base.reference.count); assert(pipe_is_referenced(&fenced_buf->base.base.reference)); @@ -238,7 +241,7 @@ fenced_buffer_finish_locked(struct fenced_buffer_list *fenced_list, */ static void fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, - int wait) + int wait) { struct pb_fence_ops *ops = fenced_list->ops; struct list_head *curr, *next; @@ -274,7 +277,6 @@ fenced_buffer_list_check_free_locked(struct fenced_buffer_list *fenced_list, pb_buf = &fenced_buf->base; pb_reference(&pb_buf, NULL); - curr = next; next = curr->next; @@ -329,7 +331,7 @@ fenced_buffer_map(struct pb_buffer *buf, if((flags & PIPE_BUFFER_USAGE_DONTBLOCK) && ops->fence_signalled(ops, fenced_buf->fence, 0) == 0) { /* Don't wait for the GPU to finish writing */ - goto finish; + goto done; } /* Wait for the GPU to finish writing */ @@ -350,7 +352,7 @@ fenced_buffer_map(struct pb_buffer *buf, fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE; } -finish: +done: pipe_mutex_unlock(fenced_buf->mutex); return map; @@ -391,7 +393,7 @@ fenced_buffer_validate(struct pb_buffer *buf, fenced_buf->vl = NULL; fenced_buf->validation_flags = 0; ret = PIPE_OK; - goto finish; + goto done; } assert(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE); @@ -401,7 +403,7 @@ fenced_buffer_validate(struct pb_buffer *buf, /* Buffer cannot be validated in two different lists */ if(fenced_buf->vl && fenced_buf->vl != vl) { ret = PIPE_ERROR_RETRY; - goto finish; + goto done; } #if 0 @@ -409,7 +411,7 @@ fenced_buffer_validate(struct pb_buffer *buf, if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { /* TODO: wait for the thread that mapped the buffer to unmap it */ ret = PIPE_ERROR_RETRY; - goto finish; + goto done; } /* Final sanity checking */ assert(!(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE)); @@ -420,17 +422,17 @@ fenced_buffer_validate(struct pb_buffer *buf, (fenced_buf->validation_flags & flags) == flags) { /* Nothing to do -- buffer already validated */ ret = PIPE_OK; - goto finish; + goto done; } ret = pb_validate(fenced_buf->buffer, vl, flags); if (ret != PIPE_OK) - goto finish; + goto done; fenced_buf->vl = vl; fenced_buf->validation_flags |= flags; -finish: +done: pipe_mutex_unlock(fenced_buf->mutex); return ret; diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c index 01811d5011..ffed768f97 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c +++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c @@ -41,6 +41,12 @@ #define MAP_ANONYMOUS MAP_ANON #endif +#if defined(PIPE_OS_WINDOWS) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include <windows.h> +#endif #if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) @@ -118,7 +124,29 @@ rtasm_exec_free(void *addr) } -#else /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ +#elif defined(PIPE_OS_WINDOWS) + + +/* + * Avoid Data Execution Prevention. + */ + +void * +rtasm_exec_malloc(size_t size) +{ + return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE); +} + + +void +rtasm_exec_free(void *addr) +{ + VirtualFree(addr, 0, MEM_RELEASE); +} + + +#else + /* * Just use regular memory. @@ -138,4 +166,4 @@ rtasm_exec_free(void *addr) } -#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ +#endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index 2c65ff16d8..e2e5394f86 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -128,7 +128,9 @@ static const char *semantic_names[] = static const char *immediate_type_names[] = { - "FLT32" + "FLT32", + "UINT32", + "INT32" }; static const char *swizzle_names[] = @@ -412,6 +414,12 @@ iter_immediate( case TGSI_IMM_FLOAT32: FLT( imm->u[i].Float ); break; + case TGSI_IMM_UINT32: + UID(imm->u[i].Uint); + break; + case TGSI_IMM_INT32: + SID(imm->u[i].Int); + break; default: assert( 0 ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index ba89f2fbc3..2bcb33392a 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -60,6 +61,7 @@ #include "util/u_memory.h" #include "util/u_math.h" + #define FAST_MATH 1 #define TILE_TOP_LEFT 0 @@ -67,11 +69,329 @@ #define TILE_BOTTOM_LEFT 2 #define TILE_BOTTOM_RIGHT 3 +static void +micro_abs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = fabsf(src->f[0]); + dst->f[1] = fabsf(src->f[1]); + dst->f[2] = fabsf(src->f[2]); + dst->f[3] = fabsf(src->f[3]); +} + +static void +micro_arl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0]); + dst->i[1] = (int)floorf(src->f[1]); + dst->i[2] = (int)floorf(src->f[2]); + dst->i[3] = (int)floorf(src->f[3]); +} + +static void +micro_arr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)floorf(src->f[0] + 0.5f); + dst->i[1] = (int)floorf(src->f[1] + 0.5f); + dst->i[2] = (int)floorf(src->f[2] + 0.5f); + dst->i[3] = (int)floorf(src->f[3] + 0.5f); +} + +static void +micro_ceil(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = ceilf(src->f[0]); + dst->f[1] = ceilf(src->f[1]); + dst->f[2] = ceilf(src->f[2]); + dst->f[3] = ceilf(src->f[3]); +} + +static void +micro_cos(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = cosf(src->f[0]); + dst->f[1] = cosf(src->f[1]); + dst->f[2] = cosf(src->f[2]); + dst->f[3] = cosf(src->f[3]); +} + +static void +micro_ddx(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; +} + +static void +micro_ddy(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = + dst->f[1] = + dst->f[2] = + dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; +} + +static void +micro_exp2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_exp2(src->f[0]); + dst->f[1] = util_fast_exp2(src->f[1]); + dst->f[2] = util_fast_exp2(src->f[2]); + dst->f[3] = util_fast_exp2(src->f[3]); +#else +#if DEBUG + /* Inf is okay for this instruction, so clamp it to silence assertions. */ + uint i; + union tgsi_exec_channel clamped; + + for (i = 0; i < 4; i++) { + if (src->f[i] > 127.99999f) { + clamped.f[i] = 127.99999f; + } else if (src->f[i] < -126.99999f) { + clamped.f[i] = -126.99999f; + } else { + clamped.f[i] = src->f[i]; + } + } + src = &clamped; +#endif /* DEBUG */ + + dst->f[0] = powf(2.0f, src->f[0]); + dst->f[1] = powf(2.0f, src->f[1]); + dst->f[2] = powf(2.0f, src->f[2]); + dst->f[3] = powf(2.0f, src->f[3]); +#endif /* FAST_MATH */ +} + +static void +micro_flr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0]); + dst->f[1] = floorf(src->f[1]); + dst->f[2] = floorf(src->f[2]); + dst->f[3] = floorf(src->f[3]); +} + +static void +micro_frc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] - floorf(src->f[0]); + dst->f[1] = src->f[1] - floorf(src->f[1]); + dst->f[2] = src->f[2] - floorf(src->f[2]); + dst->f[3] = src->f[3] - floorf(src->f[3]); +} + +static void +micro_iabs(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src->i[0] >= 0 ? src->i[0] : -src->i[0]; + dst->i[1] = src->i[1] >= 0 ? src->i[1] : -src->i[1]; + dst->i[2] = src->i[2] >= 0 ? src->i[2] : -src->i[2]; + dst->i[3] = src->i[3] >= 0 ? src->i[3] : -src->i[3]; +} + +static void +micro_ineg(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = -src->i[0]; + dst->i[1] = -src->i[1]; + dst->i[2] = -src->i[2]; + dst->i[3] = -src->i[3]; +} + +static void +micro_lg2(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ +#if FAST_MATH + dst->f[0] = util_fast_log2(src->f[0]); + dst->f[1] = util_fast_log2(src->f[1]); + dst->f[2] = util_fast_log2(src->f[2]); + dst->f[3] = util_fast_log2(src->f[3]); +#else + dst->f[0] = logf(src->f[0]) * 1.442695f; + dst->f[1] = logf(src->f[1]) * 1.442695f; + dst->f[2] = logf(src->f[2]) * 1.442695f; + dst->f[3] = logf(src->f[3]) * 1.442695f; +#endif +} + +static void +micro_lrp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * (src[1].f[0] - src[2].f[0]) + src[2].f[0]; + dst->f[1] = src[0].f[1] * (src[1].f[1] - src[2].f[1]) + src[2].f[1]; + dst->f[2] = src[0].f[2] * (src[1].f[2] - src[2].f[2]) + src[2].f[2]; + dst->f[3] = src[0].f[3] * (src[1].f[3] - src[2].f[3]) + src[2].f[3]; +} + +static void +micro_mad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] * src[1].f[0] + src[2].f[0]; + dst->f[1] = src[0].f[1] * src[1].f[1] + src[2].f[1]; + dst->f[2] = src[0].f[2] * src[1].f[2] + src[2].f[2]; + dst->f[3] = src[0].f[3] * src[1].f[3] + src[2].f[3]; +} + +static void +micro_mov(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src->u[0]; + dst->u[1] = src->u[1]; + dst->u[2] = src->u[2]; + dst->u[3] = src->u[3]; +} + +static void +micro_rcp(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / src->f[0]; + dst->f[1] = 1.0f / src->f[1]; + dst->f[2] = 1.0f / src->f[2]; + dst->f[3] = 1.0f / src->f[3]; +} + +static void +micro_rnd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = floorf(src->f[0] + 0.5f); + dst->f[1] = floorf(src->f[1] + 0.5f); + dst->f[2] = floorf(src->f[2] + 0.5f); + dst->f[3] = floorf(src->f[3] + 0.5f); +} + +static void +micro_rsq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = 1.0f / sqrtf(fabsf(src->f[0])); + dst->f[1] = 1.0f / sqrtf(fabsf(src->f[1])); + dst->f[2] = 1.0f / sqrtf(fabsf(src->f[2])); + dst->f[3] = 1.0f / sqrtf(fabsf(src->f[3])); +} + +static void +micro_seq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] == src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] == src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] == src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] == src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] >= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] >= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] >= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] >= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sgn(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; + dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; + dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; + dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; +} + +static void +micro_sgt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] > src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] > src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] > src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] > src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = sinf(src->f[0]); + dst->f[1] = sinf(src->f[1]); + dst->f[2] = sinf(src->f[2]); + dst->f[3] = sinf(src->f[3]); +} + +static void +micro_sle(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] <= src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] <= src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] <= src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] <= src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_slt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] < src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] < src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] < src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] < src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_sne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = src[0].f[0] != src[1].f[0] ? 1.0f : 0.0f; + dst->f[1] = src[0].f[1] != src[1].f[1] ? 1.0f : 0.0f; + dst->f[2] = src[0].f[2] != src[1].f[2] ? 1.0f : 0.0f; + dst->f[3] = src[0].f[3] != src[1].f[3] ? 1.0f : 0.0f; +} + +static void +micro_trunc(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)(int)src->f[0]; + dst->f[1] = (float)(int)src->f[1]; + dst->f[2] = (float)(int)src->f[2]; + dst->f[3] = (float)(int)src->f[3]; +} + + #define CHAN_X 0 #define CHAN_Y 1 #define CHAN_Z 2 #define CHAN_W 3 +enum tgsi_exec_datatype { + TGSI_EXEC_DATA_FLOAT, + TGSI_EXEC_DATA_INT, + TGSI_EXEC_DATA_UINT +}; + /* * Shorthand locations of various utility registers (_I = Index, _C = Channel) */ @@ -123,23 +443,19 @@ /** The execution mask depends on the conditional mask and the loop mask */ #define UPDATE_EXEC_MASK(MACH) \ - MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->FuncMask + MACH->ExecMask = MACH->CondMask & MACH->LoopMask & MACH->ContMask & MACH->Switch.mask & MACH->FuncMask static const union tgsi_exec_channel ZeroVec = { { 0.0, 0.0, 0.0, 0.0 } }; -#ifdef DEBUG -static void -check_inf_or_nan(const union tgsi_exec_channel *chan) -{ - assert(!util_is_inf_or_nan(chan->f[0])); - assert(!util_is_inf_or_nan(chan->f[1])); - assert(!util_is_inf_or_nan(chan->f[2])); - assert(!util_is_inf_or_nan(chan->f[3])); -} -#endif +#define CHECK_INF_OR_NAN(chan) do {\ + assert(!util_is_inf_or_nan((chan)->f[0]));\ + assert(!util_is_inf_or_nan((chan)->f[1]));\ + assert(!util_is_inf_or_nan((chan)->f[2]));\ + assert(!util_is_inf_or_nan((chan)->f[3]));\ + } while (0) #ifdef DEBUG @@ -422,18 +738,6 @@ tgsi_exec_machine_destroy(struct tgsi_exec_machine *mach) align_free(mach); } - -static void -micro_abs( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = fabsf( src->f[0] ); - dst->f[1] = fabsf( src->f[1] ); - dst->f[2] = fabsf( src->f[2] ); - dst->f[3] = fabsf( src->f[3] ); -} - static void micro_add( union tgsi_exec_channel *dst, @@ -446,76 +750,6 @@ micro_add( dst->f[3] = src0->f[3] + src1->f[3]; } -#if 0 -static void -micro_iadd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] + src1->i[0]; - dst->i[1] = src0->i[1] + src1->i[1]; - dst->i[2] = src0->i[2] + src1->i[2]; - dst->i[3] = src0->i[3] + src1->i[3]; -} -#endif - -static void -micro_and( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] & src1->u[0]; - dst->u[1] = src0->u[1] & src1->u[1]; - dst->u[2] = src0->u[2] & src1->u[2]; - dst->u[3] = src0->u[3] & src1->u[3]; -} - -static void -micro_ceil( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = ceilf( src->f[0] ); - dst->f[1] = ceilf( src->f[1] ); - dst->f[2] = ceilf( src->f[2] ); - dst->f[3] = ceilf( src->f[3] ); -} - -static void -micro_cos( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = cosf( src->f[0] ); - dst->f[1] = cosf( src->f[1] ); - dst->f[2] = cosf( src->f[2] ); - dst->f[3] = cosf( src->f[3] ); -} - -static void -micro_ddx( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_BOTTOM_RIGHT] - src->f[TILE_BOTTOM_LEFT]; -} - -static void -micro_ddy( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = - dst->f[1] = - dst->f[2] = - dst->f[3] = src->f[TILE_BOTTOM_LEFT] - src->f[TILE_TOP_LEFT]; -} - static void micro_div( union tgsi_exec_channel *dst, @@ -536,99 +770,6 @@ micro_div( } } -#if 0 -static void -micro_udiv( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] / src1->u[0]; - dst->u[1] = src0->u[1] / src1->u[1]; - dst->u[2] = src0->u[2] / src1->u[2]; - dst->u[3] = src0->u[3] / src1->u[3]; -} -#endif - -static void -micro_eq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] == src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] == src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] == src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] == src1->f[3] ? src2->f[3] : src3->f[3]; -} - -#if 0 -static void -micro_ieq( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] == src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] == src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] == src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] == src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -static void -micro_exp2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src) -{ -#if FAST_MATH - dst->f[0] = util_fast_exp2( src->f[0] ); - dst->f[1] = util_fast_exp2( src->f[1] ); - dst->f[2] = util_fast_exp2( src->f[2] ); - dst->f[3] = util_fast_exp2( src->f[3] ); -#else - -#if DEBUG - /* Inf is okay for this instruction, so clamp it to silence assertions. */ - uint i; - union tgsi_exec_channel clamped; - - for (i = 0; i < 4; i++) { - if (src->f[i] > 127.99999f) { - clamped.f[i] = 127.99999f; - } else if (src->f[i] < -126.99999f) { - clamped.f[i] = -126.99999f; - } else { - clamped.f[i] = src->f[i]; - } - } - src = &clamped; -#endif - - dst->f[0] = powf( 2.0f, src->f[0] ); - dst->f[1] = powf( 2.0f, src->f[1] ); - dst->f[2] = powf( 2.0f, src->f[2] ); - dst->f[3] = powf( 2.0f, src->f[3] ); -#endif -} - -#if 0 -static void -micro_f2ut( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = (uint) src->f[0]; - dst->u[1] = (uint) src->f[1]; - dst->u[2] = (uint) src->f[2]; - dst->u[3] = (uint) src->f[3]; -} -#endif - static void micro_float_clamp(union tgsi_exec_channel *dst, const union tgsi_exec_channel *src) @@ -656,71 +797,6 @@ micro_float_clamp(union tgsi_exec_channel *dst, } static void -micro_flr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] ); - dst->f[1] = floorf( src->f[1] ); - dst->f[2] = floorf( src->f[2] ); - dst->f[3] = floorf( src->f[3] ); -} - -static void -micro_frc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] - floorf( src->f[0] ); - dst->f[1] = src->f[1] - floorf( src->f[1] ); - dst->f[2] = src->f[2] - floorf( src->f[2] ); - dst->f[3] = src->f[3] - floorf( src->f[3] ); -} - -static void -micro_i2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->i[0]; - dst->f[1] = (float) src->i[1]; - dst->f[2] = (float) src->i[2]; - dst->f[3] = (float) src->i[3]; -} - -static void -micro_lg2( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ -#if FAST_MATH - dst->f[0] = util_fast_log2( src->f[0] ); - dst->f[1] = util_fast_log2( src->f[1] ); - dst->f[2] = util_fast_log2( src->f[2] ); - dst->f[3] = util_fast_log2( src->f[3] ); -#else - dst->f[0] = logf( src->f[0] ) * 1.442695f; - dst->f[1] = logf( src->f[1] ) * 1.442695f; - dst->f[2] = logf( src->f[2] ) * 1.442695f; - dst->f[3] = logf( src->f[3] ) * 1.442695f; -#endif -} - -static void -micro_le( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->f[0] = src0->f[0] <= src1->f[0] ? src2->f[0] : src3->f[0]; - dst->f[1] = src0->f[1] <= src1->f[1] ? src2->f[1] : src3->f[1]; - dst->f[2] = src0->f[2] <= src1->f[2] ? src2->f[2] : src3->f[2]; - dst->f[3] = src0->f[3] <= src1->f[3] ? src2->f[3] : src3->f[3]; -} - -static void micro_lt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src0, @@ -734,38 +810,6 @@ micro_lt( dst->f[3] = src0->f[3] < src1->f[3] ? src2->f[3] : src3->f[3]; } -#if 0 -static void -micro_ilt( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src2->i[0] : src3->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src2->i[1] : src3->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src2->i[2] : src3->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src2->i[3] : src3->i[3]; -} -#endif - -#if 0 -static void -micro_ult( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1, - const union tgsi_exec_channel *src2, - const union tgsi_exec_channel *src3 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src2->u[0] : src3->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src2->u[1] : src3->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src2->u[2] : src3->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src2->u[3] : src3->u[3]; -} -#endif - static void micro_max( union tgsi_exec_channel *dst, @@ -778,34 +822,6 @@ micro_max( dst->f[3] = src0->f[3] > src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] > src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] > src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] > src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] > src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umax( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] > src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] > src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] > src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] > src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - static void micro_min( union tgsi_exec_channel *dst, @@ -818,48 +834,6 @@ micro_min( dst->f[3] = src0->f[3] < src1->f[3] ? src0->f[3] : src1->f[3]; } -#if 0 -static void -micro_imin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] < src1->i[0] ? src0->i[0] : src1->i[0]; - dst->i[1] = src0->i[1] < src1->i[1] ? src0->i[1] : src1->i[1]; - dst->i[2] = src0->i[2] < src1->i[2] ? src0->i[2] : src1->i[2]; - dst->i[3] = src0->i[3] < src1->i[3] ? src0->i[3] : src1->i[3]; -} -#endif - -#if 0 -static void -micro_umin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] < src1->u[0] ? src0->u[0] : src1->u[0]; - dst->u[1] = src0->u[1] < src1->u[1] ? src0->u[1] : src1->u[1]; - dst->u[2] = src0->u[2] < src1->u[2] ? src0->u[2] : src1->u[2]; - dst->u[3] = src0->u[3] < src1->u[3] ? src0->u[3] : src1->u[3]; -} -#endif - -#if 0 -static void -micro_umod( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] % src1->u[0]; - dst->u[1] = src0->u[1] % src1->u[1]; - dst->u[2] = src0->u[2] % src1->u[2]; - dst->u[3] = src0->u[3] % src1->u[3]; -} -#endif - static void micro_mul( union tgsi_exec_channel *dst, @@ -874,20 +848,6 @@ micro_mul( #if 0 static void -micro_imul( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] * src1->i[0]; - dst->i[1] = src0->i[1] * src1->i[1]; - dst->i[2] = src0->i[2] * src1->i[2]; - dst->i[3] = src0->i[3] * src1->i[3]; -} -#endif - -#if 0 -static void micro_imul64( union tgsi_exec_channel *dst0, union tgsi_exec_channel *dst1, @@ -951,42 +911,6 @@ micro_neg( dst->f[3] = -src->f[3]; } -#if 0 -static void -micro_ineg( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->i[0] = -src->i[0]; - dst->i[1] = -src->i[1]; - dst->i[2] = -src->i[2]; - dst->i[3] = -src->i[3]; -} -#endif - -static void -micro_not( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->u[0] = ~src->u[0]; - dst->u[1] = ~src->u[1]; - dst->u[2] = ~src->u[2]; - dst->u[3] = ~src->u[3]; -} - -static void -micro_or( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] | src1->u[0]; - dst->u[1] = src0->u[1] | src1->u[1]; - dst->u[2] = src0->u[2] | src1->u[2]; - dst->u[3] = src0->u[3] | src1->u[3]; -} - static void micro_pow( union tgsi_exec_channel *dst, @@ -1007,88 +931,6 @@ micro_pow( } static void -micro_rnd( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = floorf( src->f[0] + 0.5f ); - dst->f[1] = floorf( src->f[1] + 0.5f ); - dst->f[2] = floorf( src->f[2] + 0.5f ); - dst->f[3] = floorf( src->f[3] + 0.5f ); -} - -static void -micro_sgn( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = src->f[0] < 0.0f ? -1.0f : src->f[0] > 0.0f ? 1.0f : 0.0f; - dst->f[1] = src->f[1] < 0.0f ? -1.0f : src->f[1] > 0.0f ? 1.0f : 0.0f; - dst->f[2] = src->f[2] < 0.0f ? -1.0f : src->f[2] > 0.0f ? 1.0f : 0.0f; - dst->f[3] = src->f[3] < 0.0f ? -1.0f : src->f[3] > 0.0f ? 1.0f : 0.0f; -} - -static void -micro_shl( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] << src1->i[0]; - dst->i[1] = src0->i[1] << src1->i[1]; - dst->i[2] = src0->i[2] << src1->i[2]; - dst->i[3] = src0->i[3] << src1->i[3]; -} - -static void -micro_ishr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->i[0] = src0->i[0] >> src1->i[0]; - dst->i[1] = src0->i[1] >> src1->i[1]; - dst->i[2] = src0->i[2] >> src1->i[2]; - dst->i[3] = src0->i[3] >> src1->i[3]; -} - -static void -micro_trunc( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0 ) -{ - dst->f[0] = (float) (int) src0->f[0]; - dst->f[1] = (float) (int) src0->f[1]; - dst->f[2] = (float) (int) src0->f[2]; - dst->f[3] = (float) (int) src0->f[3]; -} - -#if 0 -static void -micro_ushr( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] >> src1->u[0]; - dst->u[1] = src0->u[1] >> src1->u[1]; - dst->u[2] = src0->u[2] >> src1->u[2]; - dst->u[3] = src0->u[3] >> src1->u[3]; -} -#endif - -static void -micro_sin( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = sinf( src->f[0] ); - dst->f[1] = sinf( src->f[1] ); - dst->f[2] = sinf( src->f[2] ); - dst->f[3] = sinf( src->f[3] ); -} - -static void micro_sqrt( union tgsi_exec_channel *dst, const union tgsi_exec_channel *src ) { @@ -1110,31 +952,6 @@ micro_sub( dst->f[3] = src0->f[3] - src1->f[3]; } -#if 0 -static void -micro_u2f( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src ) -{ - dst->f[0] = (float) src->u[0]; - dst->f[1] = (float) src->u[1]; - dst->f[2] = (float) src->u[2]; - dst->f[3] = (float) src->u[3]; -} -#endif - -static void -micro_xor( - union tgsi_exec_channel *dst, - const union tgsi_exec_channel *src0, - const union tgsi_exec_channel *src1 ) -{ - dst->u[0] = src0->u[0] ^ src1->u[0]; - dst->u[1] = src0->u[1] ^ src1->u[1]; - dst->u[2] = src0->u[2] ^ src1->u[2]; - dst->u[3] = src0->u[3] ^ src1->u[3]; -} - static void fetch_src_file_channel( const struct tgsi_exec_machine *mach, @@ -1233,11 +1050,11 @@ fetch_src_file_channel( } static void -fetch_source( - const struct tgsi_exec_machine *mach, - union tgsi_exec_channel *chan, - const struct tgsi_full_src_register *reg, - const uint chan_index ) +fetch_source(const struct tgsi_exec_machine *mach, + union tgsi_exec_channel *chan, + const struct tgsi_full_src_register *reg, + const uint chan_index, + enum tgsi_exec_datatype src_datatype) { union tgsi_exec_channel index; uint swizzle; @@ -1286,10 +1103,10 @@ fetch_source( &indir_index ); /* add value of address register to the offset */ - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + index.i[0] += indir_index.i[0]; + index.i[1] += indir_index.i[1]; + index.i[2] += indir_index.i[2]; + index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. @@ -1366,10 +1183,10 @@ fetch_source( &index2, &indir_index ); - index.i[0] += (int) indir_index.f[0]; - index.i[1] += (int) indir_index.f[1]; - index.i[2] += (int) indir_index.f[2]; - index.i[3] += (int) indir_index.f[3]; + index.i[0] += indir_index.i[0]; + index.i[1] += indir_index.i[1]; + index.i[2] += indir_index.i[2]; + index.i[3] += indir_index.i[3]; /* for disabled execution channels, zero-out the index to * avoid using a potential garbage value. @@ -1394,32 +1211,30 @@ fetch_source( &index, chan ); - switch (tgsi_util_get_full_src_register_sign_mode( reg, chan_index )) { - case TGSI_UTIL_SIGN_CLEAR: - micro_abs( chan, chan ); - break; - - case TGSI_UTIL_SIGN_SET: - micro_abs( chan, chan ); - micro_neg( chan, chan ); - break; - - case TGSI_UTIL_SIGN_TOGGLE: - micro_neg( chan, chan ); - break; + if (reg->Register.Absolute) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_abs(chan, chan); + } else { + micro_iabs(chan, chan); + } + } - case TGSI_UTIL_SIGN_KEEP: - break; + if (reg->Register.Negate) { + if (src_datatype == TGSI_EXEC_DATA_FLOAT) { + micro_neg(chan, chan); + } else { + micro_ineg(chan, chan); + } } } static void -store_dest( - struct tgsi_exec_machine *mach, - const union tgsi_exec_channel *chan, - const struct tgsi_full_dst_register *reg, - const struct tgsi_full_instruction *inst, - uint chan_index ) +store_dest(struct tgsi_exec_machine *mach, + const union tgsi_exec_channel *chan, + const struct tgsi_full_dst_register *reg, + const struct tgsi_full_instruction *inst, + uint chan_index, + enum tgsi_exec_datatype dst_datatype) { uint i; union tgsi_exec_channel null; @@ -1428,9 +1243,9 @@ store_dest( int offset = 0; /* indirection offset */ int index; -#ifdef DEBUG - check_inf_or_nan(chan); -#endif + if (dst_datatype == TGSI_EXEC_DATA_FLOAT) { + CHECK_INF_OR_NAN(chan); + } /* There is an extra source register that indirectly subscripts * a register file. The direct index now becomes an offset @@ -1465,7 +1280,7 @@ store_dest( &indir_index ); /* save indirection offset */ - offset = (int) indir_index.f[0]; + offset = indir_index.i[0]; } switch (reg->Register.File) { @@ -1595,10 +1410,10 @@ store_dest( } #define FETCH(VAL,INDEX,CHAN)\ - fetch_source (mach, VAL, &inst->Src[INDEX], CHAN) + fetch_source(mach, VAL, &inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT) #define STORE(VAL,INDEX,CHAN)\ - store_dest (mach, VAL, &inst->Dst[INDEX], inst, CHAN ) + store_dest(mach, VAL, &inst->Dst[INDEX], inst, CHAN, TGSI_EXEC_DATA_FLOAT) /** @@ -1694,7 +1509,8 @@ fetch_texel( struct tgsi_sampler *sampler, const union tgsi_exec_channel *s, const union tgsi_exec_channel *t, const union tgsi_exec_channel *p, - float lodbias, /* XXX should be float[4] */ + const union tgsi_exec_channel *c0, + enum tgsi_sampler_control control, union tgsi_exec_channel *r, union tgsi_exec_channel *g, union tgsi_exec_channel *b, @@ -1703,7 +1519,7 @@ fetch_texel( struct tgsi_sampler *sampler, uint j; float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, s->f, t->f, p->f, lodbias, rgba); + sampler->get_samples(sampler, s->f, t->f, p->f, c0->f, control, rgba); for (j = 0; j < 4; j++) { r->f[j] = rgba[0][j]; @@ -1714,102 +1530,95 @@ fetch_texel( struct tgsi_sampler *sampler, } +#define TEX_MODIFIER_NONE 0 +#define TEX_MODIFIER_PROJECTED 1 +#define TEX_MODIFIER_LOD_BIAS 2 +#define TEX_MODIFIER_EXPLICIT_LOD 3 + + static void exec_tex(struct tgsi_exec_machine *mach, const struct tgsi_full_instruction *inst, - boolean biasLod, - boolean projected) + uint modifier) { const uint unit = inst->Src[1].Register.Index; union tgsi_exec_channel r[4]; + const union tgsi_exec_channel *lod = &ZeroVec; + enum tgsi_sampler_control control; uint chan_index; - float lodBias; - /* debug_printf("Sampler %u unit %u\n", sampler, unit); */ + if (modifier != TEX_MODIFIER_NONE) { + FETCH(&r[3], 0, CHAN_W); + if (modifier != TEX_MODIFIER_PROJECTED) { + lod = &r[3]; + } + } + + if (modifier == TEX_MODIFIER_EXPLICIT_LOD) { + control = tgsi_sampler_lod_explicit; + } else { + control = tgsi_sampler_lod_bias; + } switch (inst->Texture.Texture) { case TGSI_TEXTURE_1D: case TGSI_TEXTURE_SHADOW1D: - FETCH(&r[0], 0, CHAN_X); - if (projected) { - FETCH(&r[1], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[1] ); - } - - if (biasLod) { - FETCH(&r[1], 0, CHAN_W); - lodBias = r[2].f[0]; + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); } - else - lodBias = 0.0; fetch_texel(mach->Samplers[unit], - &r[0], &ZeroVec, &ZeroVec, lodBias, /* S, T, P, BIAS */ - &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + &r[0], &ZeroVec, &ZeroVec, lod, /* S, T, P, LOD */ + control, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); - } - - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - else - lodBias = 0.0; fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, /* inputs */ + &r[0], &r[1], &r[2], lod, /* S, T, P, LOD */ + control, &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: case TGSI_TEXTURE_CUBE: - FETCH(&r[0], 0, CHAN_X); FETCH(&r[1], 0, CHAN_Y); FETCH(&r[2], 0, CHAN_Z); - if (projected) { - FETCH(&r[3], 0, CHAN_W); - micro_div( &r[0], &r[0], &r[3] ); - micro_div( &r[1], &r[1], &r[3] ); - micro_div( &r[2], &r[2], &r[3] ); - } - - if (biasLod) { - FETCH(&r[3], 0, CHAN_W); - lodBias = r[3].f[0]; + if (modifier == TEX_MODIFIER_PROJECTED) { + micro_div(&r[0], &r[0], &r[3]); + micro_div(&r[1], &r[1], &r[3]); + micro_div(&r[2], &r[2], &r[3]); } - else - lodBias = 0.0; fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], lodBias, + &r[0], &r[1], &r[2], lod, + control, &r[0], &r[1], &r[2], &r[3]); break; default: - assert (0); + assert(0); } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[chan_index], 0, chan_index ); + FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { + STORE(&r[chan_index], 0, chan_index); } } @@ -1832,8 +1641,9 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[0], 0, CHAN_X); fetch_texel(mach->Samplers[unit], - &r[0], &ZeroVec, &ZeroVec, 0.0f, /* S, T, P, BIAS */ - &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ + &r[0], &ZeroVec, &ZeroVec, &ZeroVec, /* S, T, P, BIAS */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* R, G, B, A */ break; case TGSI_TEXTURE_2D: @@ -1846,8 +1656,9 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[2], 0, CHAN_Z); fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], 0.0f, /* inputs */ - &r[0], &r[1], &r[2], &r[3]); /* outputs */ + &r[0], &r[1], &r[2], &ZeroVec, /* inputs */ + tgsi_sampler_lod_bias, + &r[0], &r[1], &r[2], &r[3]); /* outputs */ break; case TGSI_TEXTURE_3D: @@ -1858,7 +1669,8 @@ exec_txd(struct tgsi_exec_machine *mach, FETCH(&r[2], 0, CHAN_Z); fetch_texel(mach->Samplers[unit], - &r[0], &r[1], &r[2], 0.0f, + &r[0], &r[1], &r[2], &ZeroVec, + tgsi_sampler_lod_bias, &r[0], &r[1], &r[2], &r[3]); break; @@ -1955,7 +1767,7 @@ exec_declaration(struct tgsi_exec_machine *mach, if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) { assert(decl->Semantic.Index == 0); assert(first == last); - assert(mask = TGSI_WRITEMASK_XYZW); + assert(mask == TGSI_WRITEMASK_XYZW); mach->Inputs[first] = mach->QuadPos; } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) { @@ -2001,6 +1813,585 @@ exec_declaration(struct tgsi_exec_machine *mach, } } +typedef void (* micro_op)(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src); + +static void +exec_scalar_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + union tgsi_exec_channel src; + union tgsi_exec_channel dst; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, src_datatype); + op(&dst, &src); + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst, &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_unary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src; + + fetch_source(mach, &src, &inst->Src[0], chan, src_datatype); + op(&dst.xyzw[chan], &src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_binary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[2]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_vector_trinary(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst, + micro_op op, + enum tgsi_exec_datatype dst_datatype, + enum tgsi_exec_datatype src_datatype) +{ + unsigned int chan; + struct tgsi_exec_vector dst; + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + union tgsi_exec_channel src[3]; + + fetch_source(mach, &src[0], &inst->Src[0], chan, src_datatype); + fetch_source(mach, &src[1], &inst->Src[1], chan, src_datatype); + fetch_source(mach, &src[2], &inst->Src[2], chan, src_datatype); + op(&dst.xyzw[chan], src); + } + } + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &dst.xyzw[chan], &inst->Dst[0], inst, chan, dst_datatype); + } + } +} + +static void +exec_dp3(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_Z; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp4(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + for (chan = CHAN_Y; chan <= CHAN_W; chan++) { + fetch_source(mach, &arg[0], &inst->Src[0], chan, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], chan, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + } + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2a(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[2], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dph(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Z, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[0], arg); + + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_W, TGSI_EXEC_DATA_FLOAT); + micro_add(&arg[0], &arg[0], &arg[1]); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[0], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_dp2(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + unsigned int chan; + union tgsi_exec_channel arg[3]; + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_X, TGSI_EXEC_DATA_FLOAT); + micro_mul(&arg[2], &arg[0], &arg[1]); + + fetch_source(mach, &arg[0], &inst->Src[0], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + fetch_source(mach, &arg[1], &inst->Src[1], CHAN_Y, TGSI_EXEC_DATA_FLOAT); + micro_mad(&arg[2], arg); + + for (chan = 0; chan < NUM_CHANNELS; chan++) { + if (inst->Dst[0].Register.WriteMask & (1 << chan)) { + store_dest(mach, &arg[2], &inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT); + } + } +} + +static void +exec_break(struct tgsi_exec_machine *mach) +{ + if (mach->BreakType == TGSI_EXEC_BREAK_INSIDE_LOOP) { + /* turn off loop channels for each enabled exec channel */ + mach->LoopMask &= ~mach->ExecMask; + /* Todo: if mach->LoopMask == 0, jump to end of loop */ + UPDATE_EXEC_MASK(mach); + } else { + assert(mach->BreakType == TGSI_EXEC_BREAK_INSIDE_SWITCH); + + mach->Switch.mask = 0x0; + + UPDATE_EXEC_MASK(mach); + } +} + +static void +exec_switch(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + fetch_source(mach, &mach->Switch.selector, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + mach->Switch.mask = 0x0; + mach->Switch.defaultMask = 0x0; + + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_SWITCH; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_case(struct tgsi_exec_machine *mach, + const struct tgsi_full_instruction *inst) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + union tgsi_exec_channel src; + uint mask = 0; + + fetch_source(mach, &src, &inst->Src[0], CHAN_X, TGSI_EXEC_DATA_UINT); + + if (mach->Switch.selector.u[0] == src.u[0]) { + mask |= 0x1; + } + if (mach->Switch.selector.u[1] == src.u[1]) { + mask |= 0x2; + } + if (mach->Switch.selector.u[2] == src.u[2]) { + mask |= 0x4; + } + if (mach->Switch.selector.u[3] == src.u[3]) { + mask |= 0x8; + } + + mach->Switch.defaultMask |= mask; + + mach->Switch.mask |= mask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_default(struct tgsi_exec_machine *mach) +{ + uint prevMask = mach->SwitchStack[mach->SwitchStackTop - 1].mask; + + mach->Switch.mask |= ~mach->Switch.defaultMask & prevMask; + + UPDATE_EXEC_MASK(mach); +} + +static void +exec_endswitch(struct tgsi_exec_machine *mach) +{ + mach->Switch = mach->SwitchStack[--mach->SwitchStackTop]; + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; + + UPDATE_EXEC_MASK(mach); +} + +static void +micro_i2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->i[0]; + dst->f[1] = (float)src->i[1]; + dst->f[2] = (float)src->i[2]; + dst->f[3] = (float)src->i[3]; +} + +static void +micro_not(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = ~src->u[0]; + dst->u[1] = ~src->u[1]; + dst->u[2] = ~src->u[2]; + dst->u[3] = ~src->u[3]; +} + +static void +micro_shl(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] << src[1].u[0]; + dst->u[1] = src[0].u[1] << src[1].u[1]; + dst->u[2] = src[0].u[2] << src[1].u[2]; + dst->u[3] = src[0].u[3] << src[1].u[3]; +} + +static void +micro_and(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] & src[1].u[0]; + dst->u[1] = src[0].u[1] & src[1].u[1]; + dst->u[2] = src[0].u[2] & src[1].u[2]; + dst->u[3] = src[0].u[3] & src[1].u[3]; +} + +static void +micro_or(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] | src[1].u[0]; + dst->u[1] = src[0].u[1] | src[1].u[1]; + dst->u[2] = src[0].u[2] | src[1].u[2]; + dst->u[3] = src[0].u[3] | src[1].u[3]; +} + +static void +micro_xor(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] ^ src[1].u[0]; + dst->u[1] = src[0].u[1] ^ src[1].u[1]; + dst->u[2] = src[0].u[2] ^ src[1].u[2]; + dst->u[3] = src[0].u[3] ^ src[1].u[3]; +} + +static void +micro_f2i(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = (int)src->f[0]; + dst->i[1] = (int)src->f[1]; + dst->i[2] = (int)src->f[2]; + dst->i[3] = (int)src->f[3]; +} + +static void +micro_idiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] / src[1].i[0]; + dst->i[1] = src[0].i[1] / src[1].i[1]; + dst->i[2] = src[0].i[2] / src[1].i[2]; + dst->i[3] = src[0].i[3] / src[1].i[3]; +} + +static void +micro_imax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] > src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] > src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] > src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] > src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_imin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? src[0].i[0] : src[1].i[0]; + dst->i[1] = src[0].i[1] < src[1].i[1] ? src[0].i[1] : src[1].i[1]; + dst->i[2] = src[0].i[2] < src[1].i[2] ? src[0].i[2] : src[1].i[2]; + dst->i[3] = src[0].i[3] < src[1].i[3] ? src[0].i[3] : src[1].i[3]; +} + +static void +micro_isge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >= src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] >= src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] >= src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] >= src[1].i[3] ? -1 : 0; +} + +static void +micro_ishr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] >> src[1].i[0]; + dst->i[1] = src[0].i[1] >> src[1].i[1]; + dst->i[2] = src[0].i[2] >> src[1].i[2]; + dst->i[3] = src[0].i[3] >> src[1].i[3]; +} + +static void +micro_islt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->i[0] = src[0].i[0] < src[1].i[0] ? -1 : 0; + dst->i[1] = src[0].i[1] < src[1].i[1] ? -1 : 0; + dst->i[2] = src[0].i[2] < src[1].i[2] ? -1 : 0; + dst->i[3] = src[0].i[3] < src[1].i[3] ? -1 : 0; +} + +static void +micro_f2u(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = (uint)src->f[0]; + dst->u[1] = (uint)src->f[1]; + dst->u[2] = (uint)src->f[2]; + dst->u[3] = (uint)src->f[3]; +} + +static void +micro_u2f(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->f[0] = (float)src->u[0]; + dst->f[1] = (float)src->u[1]; + dst->f[2] = (float)src->u[2]; + dst->f[3] = (float)src->u[3]; +} + +static void +micro_uadd(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] + src[1].u[0]; + dst->u[1] = src[0].u[1] + src[1].u[1]; + dst->u[2] = src[0].u[2] + src[1].u[2]; + dst->u[3] = src[0].u[3] + src[1].u[3]; +} + +static void +micro_udiv(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] / src[1].u[0]; + dst->u[1] = src[0].u[1] / src[1].u[1]; + dst->u[2] = src[0].u[2] / src[1].u[2]; + dst->u[3] = src[0].u[3] / src[1].u[3]; +} + +static void +micro_umad(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0] + src[2].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1] + src[2].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2] + src[2].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3] + src[2].u[3]; +} + +static void +micro_umax(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] > src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] > src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] > src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] > src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umin(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? src[0].u[0] : src[1].u[0]; + dst->u[1] = src[0].u[1] < src[1].u[1] ? src[0].u[1] : src[1].u[1]; + dst->u[2] = src[0].u[2] < src[1].u[2] ? src[0].u[2] : src[1].u[2]; + dst->u[3] = src[0].u[3] < src[1].u[3] ? src[0].u[3] : src[1].u[3]; +} + +static void +micro_umod(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] % src[1].u[0]; + dst->u[1] = src[0].u[1] % src[1].u[1]; + dst->u[2] = src[0].u[2] % src[1].u[2]; + dst->u[3] = src[0].u[3] % src[1].u[3]; +} + +static void +micro_umul(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] * src[1].u[0]; + dst->u[1] = src[0].u[1] * src[1].u[1]; + dst->u[2] = src[0].u[2] * src[1].u[2]; + dst->u[3] = src[0].u[3] * src[1].u[3]; +} + +static void +micro_useq(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] == src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] == src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] == src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] == src[1].u[3] ? ~0 : 0; +} + +static void +micro_usge(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >= src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] >= src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] >= src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] >= src[1].u[3] ? ~0 : 0; +} + +static void +micro_ushr(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] >> src[1].u[0]; + dst->u[1] = src[0].u[1] >> src[1].u[1]; + dst->u[2] = src[0].u[2] >> src[1].u[2]; + dst->u[3] = src[0].u[3] >> src[1].u[3]; +} + +static void +micro_uslt(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] < src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] < src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] < src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] < src[1].u[3] ? ~0 : 0; +} + +static void +micro_usne(union tgsi_exec_channel *dst, + const union tgsi_exec_channel *src) +{ + dst->u[0] = src[0].u[0] != src[1].u[0] ? ~0 : 0; + dst->u[1] = src[0].u[1] != src[1].u[1] ? ~0 : 0; + dst->u[2] = src[0].u[2] != src[1].u[2] ? ~0 : 0; + dst->u[3] = src[0].u[3] != src[1].u[3] ? ~0 : 0; +} + static void exec_instruction( struct tgsi_exec_machine *mach, @@ -2015,23 +2406,11 @@ exec_instruction( switch (inst->Instruction.Opcode) { case TGSI_OPCODE_ARL: - case TGSI_OPCODE_FLR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_flr(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_arl, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MOV: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&d[chan_index], 0, chan_index); - } - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_mov, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LIT: @@ -2068,23 +2447,11 @@ exec_instruction( break; case TGSI_OPCODE_RCP: - /* TGSI_OPCODE_RECIP */ - FETCH( &r[0], 0, CHAN_X ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rcp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_RSQ: - /* TGSI_OPCODE_RECIPSQRT */ - FETCH( &r[0], 0, CHAN_X ); - micro_abs( &r[0], &r[0] ); - micro_sqrt( &r[0], &r[0] ); - micro_div( &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_rsq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EXP: @@ -2151,54 +2518,11 @@ exec_instruction( break; case TGSI_OPCODE_DP3: - /* TGSI_OPCODE_DOT3 */ - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Z ); - FETCH( &r[2], 1, CHAN_Z ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp3(mach, inst); break; - case TGSI_OPCODE_DP4: - /* TGSI_OPCODE_DOT4 */ - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_W); - FETCH(&r[2], 1, CHAN_W); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + case TGSI_OPCODE_DP4: + exec_dp4(mach, inst); break; case TGSI_OPCODE_DST: @@ -2255,41 +2579,15 @@ exec_instruction( break; case TGSI_OPCODE_SLT: - /* TGSI_OPCODE_SETLT */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_lt(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_slt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SGE: - /* TGSI_OPCODE_SETGE */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[1], &r[0], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sge, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_MAD: - /* TGSI_OPCODE_MADD */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_mul( &r[0], &r[0], &r[1] ); - FETCH( &r[1], 2, chan_index ); - micro_add(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_mad, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SUB: @@ -2304,17 +2602,7 @@ exec_instruction( break; case TGSI_OPCODE_LRP: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - FETCH(&r[1], 1, chan_index); - FETCH(&r[2], 2, chan_index); - micro_sub( &r[1], &r[1], &r[2] ); - micro_mul( &r[0], &r[0], &r[1] ); - micro_add(&d[chan_index], &r[0], &r[2]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_trinary(mach, inst, micro_lrp, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CND: @@ -2330,31 +2618,11 @@ exec_instruction( break; case TGSI_OPCODE_DP2A: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH( &r[2], 2, CHAN_X ); - micro_add( &r[0], &r[0], &r[2] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2a(mach, inst); break; case TGSI_OPCODE_FRC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_frc(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_frc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CLAMP: @@ -2370,33 +2638,20 @@ exec_instruction( } break; + case TGSI_OPCODE_FLR: + exec_vector_unary(mach, inst, micro_flr, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); + break; + case TGSI_OPCODE_ROUND: - case TGSI_OPCODE_ARR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_rnd(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_rnd, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_EX2: - FETCH(&r[0], 0, CHAN_X); - - micro_exp2( &r[0], &r[0] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_exp2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_LG2: - FETCH( &r[0], 0, CHAN_X ); - micro_lg2( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_lg2, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_POW: @@ -2449,15 +2704,9 @@ exec_instruction( } break; - case TGSI_OPCODE_ABS: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH(&r[0], 0, chan_index); - micro_abs(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } - break; + case TGSI_OPCODE_ABS: + exec_vector_unary(mach, inst, micro_abs, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); + break; case TGSI_OPCODE_RCC: FETCH(&r[0], 0, CHAN_X); @@ -2469,60 +2718,19 @@ exec_instruction( break; case TGSI_OPCODE_DPH: - FETCH(&r[0], 0, CHAN_X); - FETCH(&r[1], 1, CHAN_X); - - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Y); - FETCH(&r[2], 1, CHAN_Y); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 0, CHAN_Z); - FETCH(&r[2], 1, CHAN_Z); - - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FETCH(&r[1], 1, CHAN_W); - - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dph(mach, inst); break; case TGSI_OPCODE_COS: - FETCH(&r[0], 0, CHAN_X); - - micro_cos( &r[0], &r[0] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_cos, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDX: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddx(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ddx, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_DDY: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ddy(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ddy, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_KILP: @@ -2599,14 +2807,7 @@ exec_instruction( break; case TGSI_OPCODE_SEQ: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_seq, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SFL: @@ -2616,44 +2817,19 @@ exec_instruction( break; case TGSI_OPCODE_SGT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sgt, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SIN: - FETCH( &r[0], 0, CHAN_X ); - micro_sin( &r[0], &r[0] ); - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_scalar_unary(mach, inst, micro_sin, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SLE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_le(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sle, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SNE: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_eq(&d[chan_index], &r[0], &r[1], &mach->Temps[TEMP_0_I].xyzw[TEMP_0_C], &mach->Temps[TEMP_1_I].xyzw[TEMP_1_C]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_sne, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_STR: @@ -2666,14 +2842,14 @@ exec_instruction( /* simple texture lookup */ /* src[0] = texcoord */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_NONE); break; case TGSI_OPCODE_TXB: /* Texture lookup with lod bias */ /* src[0] = texcoord (src[0].w = LOD bias) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_LOD_BIAS); break; case TGSI_OPCODE_TXD: @@ -2689,14 +2865,14 @@ exec_instruction( /* Texture lookup with explit LOD */ /* src[0] = texcoord (src[0].w = LOD) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, TRUE, FALSE); + exec_tex(mach, inst, TEX_MODIFIER_EXPLICIT_LOD); break; case TGSI_OPCODE_TXP: /* Texture lookup with projection */ /* src[0] = texcoord (src[0].w = projection) */ /* src[1] = sampler unit */ - exec_tex(mach, inst, FALSE, TRUE); + exec_tex(mach, inst, TEX_MODIFIER_PROJECTED); break; case TGSI_OPCODE_UP2H: @@ -2758,6 +2934,10 @@ exec_instruction( assert (0); break; + case TGSI_OPCODE_ARR: + exec_vector_unary(mach, inst, micro_arr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + case TGSI_OPCODE_BRA: assert (0); break; @@ -2777,6 +2957,8 @@ exec_instruction( mach->CallStack[mach->CallStackTop].CondStackTop = mach->CondStackTop; mach->CallStack[mach->CallStackTop].LoopStackTop = mach->LoopStackTop; mach->CallStack[mach->CallStackTop].ContStackTop = mach->ContStackTop; + mach->CallStack[mach->CallStackTop].SwitchStackTop = mach->SwitchStackTop; + mach->CallStack[mach->CallStackTop].BreakStackTop = mach->BreakStackTop; /* note that PC was already incremented above */ mach->CallStack[mach->CallStackTop].ReturnAddr = *pc; @@ -2784,12 +2966,17 @@ exec_instruction( /* Second, push the Cond, Loop, Cont, Func stacks */ assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); - mach->CondStack[mach->CondStackTop++] = mach->CondMask; assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; + assert(mach->SwitchStackTop < TGSI_EXEC_MAX_SWITCH_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING); + + mach->CondStack[mach->CondStackTop++] = mach->CondMask; + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; + mach->SwitchStack[mach->SwitchStackTop++] = mach->Switch; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask; /* Finally, jump to the subroutine */ @@ -2822,6 +3009,12 @@ exec_instruction( mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; mach->ContMask = mach->ContStack[mach->ContStackTop]; + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + assert(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; @@ -2832,14 +3025,7 @@ exec_instruction( break; case TGSI_OPCODE_SSG: - /* TGSI_OPCODE_SGN */ - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_sgn(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_sgn, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_CMP: @@ -2946,18 +3132,7 @@ exec_instruction( break; case TGSI_OPCODE_DP2: - FETCH( &r[0], 0, CHAN_X ); - FETCH( &r[1], 1, CHAN_X ); - micro_mul( &r[0], &r[0], &r[1] ); - - FETCH( &r[1], 0, CHAN_Y ); - FETCH( &r[2], 1, CHAN_Y ); - micro_mul( &r[1], &r[1], &r[2] ); - micro_add( &r[0], &r[0], &r[1] ); - - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - STORE( &r[0], 0, chan_index ); - } + exec_dp2(mach, inst); break; case TGSI_OPCODE_IF: @@ -3023,87 +3198,31 @@ exec_instruction( break; case TGSI_OPCODE_CEIL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_ceil(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_ceil, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_I2F: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_i2f(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_i2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_INT); break; case TGSI_OPCODE_NOT: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_not(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_not, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_TRUNC: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - micro_trunc(&d[chan_index], &r[0]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_unary(mach, inst, micro_trunc, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_FLOAT); break; case TGSI_OPCODE_SHL: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_shl(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } - break; - - case TGSI_OPCODE_SHR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_ishr(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_shl, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_AND: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_and(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_and, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_OR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_or(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_or, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_MOD: @@ -3111,14 +3230,7 @@ exec_instruction( break; case TGSI_OPCODE_XOR: - FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { - FETCH( &r[0], 0, chan_index ); - FETCH( &r[1], 1, chan_index ); - micro_xor(&d[chan_index], &r[0], &r[1]); - } - FOR_EACH_ENABLED_CHANNEL(*inst, chan_index) { - STORE(&d[chan_index], 0, chan_index); - } + exec_vector_binary(mach, inst, micro_xor, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); break; case TGSI_OPCODE_SAD: @@ -3167,11 +3279,15 @@ exec_instruction( case TGSI_OPCODE_BGNLOOP: /* push LoopMask and ContMasks */ assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); - mach->ContStack[mach->ContStackTop++] = mach->ContMask; assert(mach->LoopLabelStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + assert(mach->BreakStackTop < TGSI_EXEC_MAX_BREAK_STACK); + + mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; + mach->ContStack[mach->ContStackTop++] = mach->ContMask; mach->LoopLabelStack[mach->LoopLabelStackTop++] = *pc - 1; + mach->BreakStack[mach->BreakStackTop++] = mach->BreakType; + mach->BreakType = TGSI_EXEC_BREAK_INSIDE_LOOP; break; case TGSI_OPCODE_ENDFOR: @@ -3218,6 +3334,8 @@ exec_instruction( --mach->LoopLabelStackTop; assert(mach->LoopCounterStackTop > 0); --mach->LoopCounterStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; @@ -3241,15 +3359,14 @@ exec_instruction( mach->ContMask = mach->ContStack[--mach->ContStackTop]; assert(mach->LoopLabelStackTop > 0); --mach->LoopLabelStackTop; + + mach->BreakType = mach->BreakStack[--mach->BreakStackTop]; } UPDATE_EXEC_MASK(mach); break; case TGSI_OPCODE_BRK: - /* turn off loop channels for each enabled exec channel */ - mach->LoopMask &= ~mach->ExecMask; - /* Todo: if mach->LoopMask == 0, jump to end of loop */ - UPDATE_EXEC_MASK(mach); + exec_break(mach); break; case TGSI_OPCODE_CONT: @@ -3280,6 +3397,12 @@ exec_instruction( mach->ContStackTop = mach->CallStack[mach->CallStackTop].ContStackTop; mach->ContMask = mach->ContStack[mach->ContStackTop]; + mach->SwitchStackTop = mach->CallStack[mach->CallStackTop].SwitchStackTop; + mach->Switch = mach->SwitchStack[mach->SwitchStackTop]; + + mach->BreakStackTop = mach->CallStack[mach->CallStackTop].BreakStackTop; + mach->BreakType = mach->BreakStack[mach->BreakStackTop]; + assert(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; @@ -3310,11 +3433,116 @@ exec_instruction( UPDATE_EXEC_MASK(mach); break; + case TGSI_OPCODE_F2I: + exec_vector_unary(mach, inst, micro_f2i, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_IDIV: + exec_vector_binary(mach, inst, micro_idiv, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMAX: + exec_vector_binary(mach, inst, micro_imax, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_IMIN: + exec_vector_binary(mach, inst, micro_imin, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_INEG: + exec_vector_unary(mach, inst, micro_ineg, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISGE: + exec_vector_binary(mach, inst, micro_isge, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISHR: + exec_vector_binary(mach, inst, micro_ishr, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_ISLT: + exec_vector_binary(mach, inst, micro_islt, TGSI_EXEC_DATA_INT, TGSI_EXEC_DATA_INT); + break; + + case TGSI_OPCODE_F2U: + exec_vector_unary(mach, inst, micro_f2u, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_FLOAT); + break; + + case TGSI_OPCODE_U2F: + exec_vector_unary(mach, inst, micro_u2f, TGSI_EXEC_DATA_FLOAT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UADD: + exec_vector_binary(mach, inst, micro_uadd, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UDIV: + exec_vector_binary(mach, inst, micro_udiv, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAD: + exec_vector_trinary(mach, inst, micro_umad, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMAX: + exec_vector_binary(mach, inst, micro_umax, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMIN: + exec_vector_binary(mach, inst, micro_umin, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMOD: + exec_vector_binary(mach, inst, micro_umod, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_UMUL: + exec_vector_binary(mach, inst, micro_umul, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USEQ: + exec_vector_binary(mach, inst, micro_useq, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USGE: + exec_vector_binary(mach, inst, micro_usge, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USHR: + exec_vector_binary(mach, inst, micro_ushr, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USLT: + exec_vector_binary(mach, inst, micro_uslt, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_USNE: + exec_vector_binary(mach, inst, micro_usne, TGSI_EXEC_DATA_UINT, TGSI_EXEC_DATA_UINT); + break; + + case TGSI_OPCODE_SWITCH: + exec_switch(mach, inst); + break; + + case TGSI_OPCODE_CASE: + exec_case(mach, inst); + break; + + case TGSI_OPCODE_DEFAULT: + exec_default(mach); + break; + + case TGSI_OPCODE_ENDSWITCH: + exec_endswitch(mach); + break; + default: assert( 0 ); } } + #define DEBUG_EXECUTION 0 @@ -3334,9 +3562,13 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) mach->FuncMask = 0xf; mach->ExecMask = 0xf; + mach->Switch.mask = 0xf; + assert(mach->CondStackTop == 0); assert(mach->LoopStackTop == 0); assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); assert(mach->CallStackTop == 0); mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0; @@ -3393,11 +3625,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) if (j > 0) { debug_printf(" "); } - debug_printf("(%6f, %6f, %6f, %6f)\n", - temps[i].xyzw[0].f[j], - temps[i].xyzw[1].f[j], - temps[i].xyzw[2].f[j], - temps[i].xyzw[3].f[j]); + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + temps[i].xyzw[0].f[j], temps[i].xyzw[0].u[j], + temps[i].xyzw[1].f[j], temps[i].xyzw[1].u[j], + temps[i].xyzw[2].f[j], temps[i].xyzw[2].u[j], + temps[i].xyzw[3].f[j], temps[i].xyzw[3].u[j]); } } } @@ -3411,11 +3643,11 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) if (j > 0) { debug_printf(" "); } - debug_printf("{%6f, %6f, %6f, %6f}\n", - outputs[i].xyzw[0].f[j], - outputs[i].xyzw[1].f[j], - outputs[i].xyzw[2].f[j], - outputs[i].xyzw[3].f[j]); + debug_printf("(%6f %u, %6f %u, %6f %u, %6f %u)\n", + outputs[i].xyzw[0].f[j], outputs[i].xyzw[0].u[j], + outputs[i].xyzw[1].f[j], outputs[i].xyzw[1].u[j], + outputs[i].xyzw[2].f[j], outputs[i].xyzw[2].u[j], + outputs[i].xyzw[3].f[j], outputs[i].xyzw[3].u[j]); } } } @@ -3437,6 +3669,8 @@ tgsi_exec_machine_run( struct tgsi_exec_machine *mach ) assert(mach->CondStackTop == 0); assert(mach->LoopStackTop == 0); assert(mach->ContStackTop == 0); + assert(mach->SwitchStackTop == 0); + assert(mach->BreakStackTop == 0); assert(mach->CallStackTop == 0); return ~mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0]; diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index afaf5c39c4..59e3b445cc 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -35,11 +36,13 @@ extern "C" { #endif + #define MAX_LABELS (4 * 1024) /**< basically, max instructions */ #define NUM_CHANNELS 4 /* R,G,B,A */ #define QUAD_SIZE 4 /* 4 pixel/quad */ + /** * Registers may be treated as float, signed int or unsigned int. */ @@ -69,6 +72,11 @@ struct tgsi_interp_coef float dady[NUM_CHANNELS]; }; +enum tgsi_sampler_control { + tgsi_sampler_lod_bias, + tgsi_sampler_lod_explicit +}; + /** * Information for sampling textures, which must be implemented * by code outside the TGSI executor. @@ -80,7 +88,8 @@ struct tgsi_sampler const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); }; @@ -179,6 +188,7 @@ struct tgsi_exec_labels #define TGSI_EXEC_MAX_COND_NESTING 32 #define TGSI_EXEC_MAX_LOOP_NESTING 32 +#define TGSI_EXEC_MAX_SWITCH_NESTING 32 #define TGSI_EXEC_MAX_CALL_NESTING 32 /* The maximum number of input attributes per vertex. For 2D @@ -206,9 +216,29 @@ struct tgsi_call_record uint CondStackTop; uint LoopStackTop; uint ContStackTop; + int SwitchStackTop; + int BreakStackTop; uint ReturnAddr; }; + +/* Switch-case block state. */ +struct tgsi_switch_record { + uint mask; /**< execution mask */ + union tgsi_exec_channel selector; /**< a value case statements are compared to */ + uint defaultMask; /**< non-execute mask for default case */ +}; + + +enum tgsi_break_type { + TGSI_EXEC_BREAK_INSIDE_LOOP, + TGSI_EXEC_BREAK_INSIDE_SWITCH +}; + + +#define TGSI_EXEC_MAX_BREAK_STACK (TGSI_EXEC_MAX_LOOP_NESTING + TGSI_EXEC_MAX_SWITCH_NESTING) + + /** * Run-time virtual machine state for executing TGSI shader. */ @@ -251,6 +281,12 @@ struct tgsi_exec_machine uint FuncMask; /**< For function calls */ uint ExecMask; /**< = CondMask & LoopMask */ + /* Current switch-case state. */ + struct tgsi_switch_record Switch; + + /* Current break type. */ + enum tgsi_break_type BreakType; + /** Condition mask stack (for nested conditionals) */ uint CondStack[TGSI_EXEC_MAX_COND_NESTING]; int CondStackTop; @@ -271,6 +307,13 @@ struct tgsi_exec_machine uint ContStack[TGSI_EXEC_MAX_LOOP_NESTING]; int ContStackTop; + /** Switch case stack */ + struct tgsi_switch_record SwitchStack[TGSI_EXEC_MAX_SWITCH_NESTING]; + int SwitchStackTop; + + enum tgsi_break_type BreakStack[TGSI_EXEC_MAX_BREAK_STACK]; + int BreakStackTop; + /** Function execution mask stack (for executing subroutine code) */ uint FuncStack[TGSI_EXEC_MAX_CALL_NESTING]; int FuncStackTop; diff --git a/src/gallium/auxiliary/tgsi/tgsi_info.c b/src/gallium/auxiliary/tgsi/tgsi_info.c index be375cabb8..de0e09cdba 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_info.c +++ b/src/gallium/auxiliary/tgsi/tgsi_info.c @@ -119,7 +119,7 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 1, 1, 0, 0, 0, 0, "NOT", TGSI_OPCODE_NOT }, { 1, 1, 0, 0, 0, 0, "TRUNC", TGSI_OPCODE_TRUNC }, { 1, 2, 0, 0, 0, 0, "SHL", TGSI_OPCODE_SHL }, - { 1, 2, 0, 0, 0, 0, "SHR", TGSI_OPCODE_SHR }, + { 0, 0, 0, 0, 0, 0, "", 88 }, /* removed */ { 1, 2, 0, 0, 0, 0, "AND", TGSI_OPCODE_AND }, { 1, 2, 0, 0, 0, 0, "OR", TGSI_OPCODE_OR }, { 1, 2, 0, 0, 0, 0, "MOD", TGSI_OPCODE_MOD }, @@ -149,7 +149,33 @@ static const struct tgsi_opcode_info opcode_info[TGSI_OPCODE_LAST] = { 0, 1, 0, 0, 0, 0, "BREAKC", TGSI_OPCODE_BREAKC }, { 0, 1, 0, 0, 0, 0, "KIL", TGSI_OPCODE_KIL }, { 0, 0, 0, 0, 0, 0, "END", TGSI_OPCODE_END }, - { 0, 0, 0, 0, 0, 0, "", 118 } /* removed */ + { 0, 0, 0, 0, 0, 0, "", 118 }, /* removed */ + { 1, 1, 0, 0, 0, 0, "F2I", TGSI_OPCODE_F2I }, + { 1, 2, 0, 0, 0, 0, "IDIV", TGSI_OPCODE_IDIV }, + { 1, 2, 0, 0, 0, 0, "IMAX", TGSI_OPCODE_IMAX }, + { 1, 2, 0, 0, 0, 0, "IMIN", TGSI_OPCODE_IMIN }, + { 1, 1, 0, 0, 0, 0, "INEG", TGSI_OPCODE_INEG }, + { 1, 2, 0, 0, 0, 0, "ISGE", TGSI_OPCODE_ISGE }, + { 1, 2, 0, 0, 0, 0, "ISHR", TGSI_OPCODE_ISHR }, + { 1, 2, 0, 0, 0, 0, "ISLT", TGSI_OPCODE_ISLT }, + { 1, 1, 0, 0, 0, 0, "F2U", TGSI_OPCODE_F2U }, + { 1, 1, 0, 0, 0, 0, "U2F", TGSI_OPCODE_U2F }, + { 1, 2, 0, 0, 0, 0, "UADD", TGSI_OPCODE_UADD }, + { 1, 2, 0, 0, 0, 0, "UDIV", TGSI_OPCODE_UDIV }, + { 1, 3, 0, 0, 0, 0, "UMAD", TGSI_OPCODE_UMAD }, + { 1, 2, 0, 0, 0, 0, "UMAX", TGSI_OPCODE_UMAX }, + { 1, 2, 0, 0, 0, 0, "UMIN", TGSI_OPCODE_UMIN }, + { 1, 2, 0, 0, 0, 0, "UMOD", TGSI_OPCODE_UMOD }, + { 1, 2, 0, 0, 0, 0, "UMUL", TGSI_OPCODE_UMUL }, + { 1, 2, 0, 0, 0, 0, "USEQ", TGSI_OPCODE_USEQ }, + { 1, 2, 0, 0, 0, 0, "USGE", TGSI_OPCODE_USGE }, + { 1, 2, 0, 0, 0, 0, "USHR", TGSI_OPCODE_USHR }, + { 1, 2, 0, 0, 0, 0, "USLT", TGSI_OPCODE_USLT }, + { 1, 2, 0, 0, 0, 0, "USNE", TGSI_OPCODE_USNE }, + { 0, 1, 0, 0, 0, 0, "SWITCH", TGSI_OPCODE_SWITCH }, + { 0, 1, 0, 0, 0, 0, "CASE", TGSI_OPCODE_CASE }, + { 0, 0, 0, 0, 0, 0, "DEFAULT", TGSI_OPCODE_DEFAULT }, + { 0, 0, 0, 0, 0, 0, "ENDSWITCH", TGSI_OPCODE_ENDSWITCH } }; const struct tgsi_opcode_info * diff --git a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h index b34263da48..e4af15c156 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h +++ b/src/gallium/auxiliary/tgsi/tgsi_opcode_tmp.h @@ -124,7 +124,6 @@ OP11(I2F) OP11(NOT) OP11(TRUNC) OP12(SHL) -OP12(SHR) OP12(AND) OP12(OR) OP12(MOD) @@ -146,6 +145,28 @@ OP01(IFC) OP01(BREAKC) OP01(KIL) OP00(END) +OP11(F2I) +OP12(IDIV) +OP12(IMAX) +OP12(IMIN) +OP11(INEG) +OP12(ISGE) +OP12(ISHR) +OP12(ISLT) +OP11(F2U) +OP11(U2F) +OP12(UADD) +OP12(UDIV) +OP13(UMAD) +OP12(UMAX) +OP12(UMIN) +OP12(UMOD) +OP12(UMUL) +OP12(USEQ) +OP12(USGE) +OP12(USHR) +OP12(USLT) +OP12(USNE) #undef OP00 diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.c b/src/gallium/auxiliary/tgsi/tgsi_parse.c index fa65ecb997..8c7062d850 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_parse.c +++ b/src/gallium/auxiliary/tgsi/tgsi_parse.c @@ -119,17 +119,29 @@ tgsi_parse_token( case TGSI_TOKEN_TYPE_IMMEDIATE: { struct tgsi_full_immediate *imm = &ctx->FullToken.FullImmediate; + uint imm_count; memset(imm, 0, sizeof *imm); copy_token(&imm->Immediate, &token); + imm_count = imm->Immediate.NrTokens - 1; + switch (imm->Immediate.DataType) { case TGSI_IMM_FLOAT32: - { - uint imm_count = imm->Immediate.NrTokens - 1; - for (i = 0; i < imm_count; i++) { - next_token(ctx, &imm->u[i]); - } + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Float); + } + break; + + case TGSI_IMM_UINT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Uint); + } + break; + + case TGSI_IMM_INT32: + for (i = 0; i < imm_count; i++) { + next_token(ctx, &imm->u[i].Int); } break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 16b8ec6051..7f1c8e5dd6 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -195,7 +195,7 @@ is_any_register_declared( struct cso_hash_iter iter = cso_hash_first_node(ctx->regs_decl); - while (cso_hash_iter_is_null(iter)) { + while (!cso_hash_iter_is_null(iter)) { scan_register *reg = (scan_register *)cso_hash_iter_data(iter); if (reg->file == file) return TRUE; @@ -247,7 +247,7 @@ check_register_usage( boolean indirect_access ) { if (!check_file_name( ctx, reg->file )) { - free(reg); + FREE(reg); return FALSE; } @@ -261,21 +261,23 @@ check_register_usage( if (!is_ind_register_used(ctx, reg)) cso_hash_insert(ctx->regs_ind_used, reg->file, reg); else - free(reg); + FREE(reg); } else { if (!is_register_declared( ctx, reg )) { - if (reg->dimensions == 2) + if (reg->dimensions == 2) { report_error( ctx, "%s[%d][%d]: Undeclared %s register", file_names[reg->file], reg->indices[0], reg->indices[1], name ); - else + } + else { report_error( ctx, "%s[%d]: Undeclared %s register", file_names[reg->file], reg->indices[0], name ); } + } if (!is_register_used( ctx, reg )) cso_hash_insert(ctx->regs_used, scan_register_key(reg), reg); else - free(reg); + FREE(reg); } return TRUE; } @@ -333,15 +335,15 @@ iter_instruction( fill_scan_register1d(ind_reg, inst->Src[i].Indirect.File, inst->Src[i].Indirect.Index); + if (!(reg->file == TGSI_FILE_ADDRESS || reg->file == TGSI_FILE_LOOP) || + reg->indices[0] != 0) { + report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); + } check_register_usage( ctx, reg, "indirect", FALSE ); - if (!(reg->file == TGSI_FILE_ADDRESS || reg->file == TGSI_FILE_LOOP) || - reg->indices[0] != 0) { - report_warning(ctx, "Indirect register neither ADDR[0] nor LOOP[0]"); - } } } @@ -445,7 +447,9 @@ iter_immediate( /* Check data type validity. */ - if (imm->Immediate.DataType != TGSI_IMM_FLOAT32) { + if (imm->Immediate.DataType != TGSI_IMM_FLOAT32 && + imm->Immediate.DataType != TGSI_IMM_UINT32 && + imm->Immediate.DataType != TGSI_IMM_INT32) { report_error( ctx, "(%u): Invalid immediate data type", imm->Immediate.DataType ); return TRUE; } @@ -486,7 +490,7 @@ epilog( struct cso_hash_iter iter = cso_hash_first_node(ctx->regs_decl); - while (cso_hash_iter_is_null(iter)) { + while (!cso_hash_iter_is_null(iter)) { scan_register *reg = (scan_register *)cso_hash_iter_data(iter); if (!is_register_used(ctx, reg) && !is_ind_register_used(ctx, reg)) { report_warning( ctx, "%s[%u]: Register never used", @@ -511,7 +515,8 @@ regs_hash_destroy(struct cso_hash *hash) while (!cso_hash_iter_is_null(iter)) { scan_register *reg = (scan_register *)cso_hash_iter_data(iter); iter = cso_hash_erase(hash, iter); - free(reg); + assert(reg->file < TGSI_FILE_COUNT); + FREE(reg); } cso_hash_delete(hash); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index d63c75dafb..a85cc4659e 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -2,6 +2,7 @@ * * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2009-2010 VMware, Inc. All rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -1418,13 +1419,13 @@ fetch_texel( struct tgsi_sampler **sampler, sampler, *sampler, store ); - debug_printf("lodbias %f\n", store[12]); - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", + debug_printf("sample %d texcoord %f %f %f lodbias %f\n", j, store[0+j], - store[4+j]); + store[4+j], + store[8 + j], + store[12 + j]); #endif { @@ -1433,7 +1434,8 @@ fetch_texel( struct tgsi_sampler **sampler, &store[0], /* s */ &store[4], /* t */ &store[8], /* r */ - store[12], /* lodbias */ + &store[12], /* lodbias */ + tgsi_sampler_lod_bias, rgba); /* results */ memcpy( store, rgba, 16 * sizeof(float)); @@ -2144,40 +2146,50 @@ emit_instruction( break; case TGSI_OPCODE_XPD: + /* Note: we do all stores after all operands have been fetched + * to avoid src/dst register aliasing issues for an instruction + * such as: XPD TEMP[2].xyz, TEMP[0], TEMP[2]; + */ if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) ) { - FETCH( func, *inst, 1, 1, CHAN_Z ); - FETCH( func, *inst, 3, 0, CHAN_Z ); + FETCH( func, *inst, 1, 1, CHAN_Z ); /* xmm[1] = src[1].z */ + FETCH( func, *inst, 3, 0, CHAN_Z ); /* xmm[3] = src[0].z */ } if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { - FETCH( func, *inst, 0, 0, CHAN_Y ); - FETCH( func, *inst, 4, 1, CHAN_Y ); + FETCH( func, *inst, 0, 0, CHAN_Y ); /* xmm[0] = src[0].y */ + FETCH( func, *inst, 4, 1, CHAN_Y ); /* xmm[4] = src[1].y */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) { - emit_MOV( func, 2, 0 ); - emit_mul( func, 2, 1 ); - emit_MOV( func, 5, 3 ); - emit_mul( func, 5, 4 ); - emit_sub( func, 2, 5 ); - STORE( func, *inst, 2, 0, CHAN_X ); + emit_MOV( func, 7, 0 ); /* xmm[7] = xmm[0] */ + emit_mul( func, 7, 1 ); /* xmm[7] = xmm[2] * xmm[1] */ + emit_MOV( func, 5, 3 ); /* xmm[5] = xmm[3] */ + emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */ + emit_sub( func, 7, 5 ); /* xmm[7] = xmm[2] - xmm[5] */ + /* store xmm[7] in dst.x below */ } if( IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) || IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) ) { - FETCH( func, *inst, 2, 1, CHAN_X ); - FETCH( func, *inst, 5, 0, CHAN_X ); + FETCH( func, *inst, 2, 1, CHAN_X ); /* xmm[2] = src[1].x */ + FETCH( func, *inst, 5, 0, CHAN_X ); /* xmm[5] = src[0].x */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) { - emit_mul( func, 3, 2 ); - emit_mul( func, 1, 5 ); - emit_sub( func, 3, 1 ); - STORE( func, *inst, 3, 0, CHAN_Y ); + emit_mul( func, 3, 2 ); /* xmm[3] = xmm[3] * xmm[2] */ + emit_mul( func, 1, 5 ); /* xmm[1] = xmm[1] * xmm[5] */ + emit_sub( func, 3, 1 ); /* xmm[3] = xmm[3] - xmm[1] */ + /* store xmm[3] in dst.y below */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Z ) { - emit_mul( func, 5, 4 ); - emit_mul( func, 0, 2 ); - emit_sub( func, 5, 0 ); - STORE( func, *inst, 5, 0, CHAN_Z ); + emit_mul( func, 5, 4 ); /* xmm[5] = xmm[5] * xmm[4] */ + emit_mul( func, 0, 2 ); /* xmm[0] = xmm[0] * xmm[2] */ + emit_sub( func, 5, 0 ); /* xmm[5] = xmm[5] - xmm[0] */ + STORE( func, *inst, 5, 0, CHAN_Z ); /* dst.z = xmm[5] */ + } + IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_X ) { + STORE( func, *inst, 7, 0, CHAN_X ); /* dst.x = xmm[7] */ + } + IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_Y ) { + STORE( func, *inst, 3, 0, CHAN_Y ); /* dst.y = xmm[3] */ } IF_IS_DST0_CHANNEL_ENABLED( *inst, CHAN_W ) { emit_tempf( @@ -2506,7 +2518,7 @@ emit_instruction( break; case TGSI_OPCODE_TXL: - emit_tex( func, inst, TRUE, FALSE ); + return 0; break; case TGSI_OPCODE_TXP: @@ -2578,7 +2590,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: return 0; break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c index 6a0af664dd..e64e2b731d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c @@ -101,8 +101,13 @@ struct ureg_program unsigned nr_outputs; struct { - float v[4]; + union { + float f[4]; + unsigned u[4]; + int i[4]; + } value; unsigned nr; + unsigned type; } immediate[UREG_MAX_IMMEDIATE]; unsigned nr_immediates; @@ -486,22 +491,22 @@ struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, } - - -static int match_or_expand_immediate( const float *v, - unsigned nr, - float *v2, - unsigned *nr2, - unsigned *swizzle ) +static int +match_or_expand_immediate( const unsigned *v, + unsigned nr, + unsigned *v2, + unsigned *pnr2, + unsigned *swizzle ) { + unsigned nr2 = *pnr2; unsigned i, j; - + *swizzle = 0; for (i = 0; i < nr; i++) { boolean found = FALSE; - for (j = 0; j < *nr2 && !found; j++) { + for (j = 0; j < nr2 && !found; j++) { if (v[i] == v2[j]) { *swizzle |= j << (i * 2); found = TRUE; @@ -509,24 +514,28 @@ static int match_or_expand_immediate( const float *v, } if (!found) { - if (*nr2 >= 4) + if (nr2 >= 4) { return FALSE; + } - v2[*nr2] = v[i]; - *swizzle |= *nr2 << (i * 2); - (*nr2)++; + v2[nr2] = v[i]; + *swizzle |= nr2 << (i * 2); + nr2++; } } + /* Actually expand immediate only when fully succeeded. + */ + *pnr2 = nr2; return TRUE; } - - -struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, - const float *v, - unsigned nr ) +static struct ureg_src +decl_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned nr, + unsigned type ) { unsigned i, j; unsigned swizzle; @@ -536,38 +545,82 @@ struct ureg_src ureg_DECL_immediate( struct ureg_program *ureg, */ for (i = 0; i < ureg->nr_immediates; i++) { - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + if (ureg->immediate[i].type != type) { + continue; + } + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } if (ureg->nr_immediates < UREG_MAX_IMMEDIATE) { i = ureg->nr_immediates++; - if (match_or_expand_immediate( v, - nr, - ureg->immediate[i].v, - &ureg->immediate[i].nr, - &swizzle )) + ureg->immediate[i].type = type; + if (match_or_expand_immediate(v, + nr, + ureg->immediate[i].value.u, + &ureg->immediate[i].nr, + &swizzle)) { goto out; + } } - set_bad( ureg ); + set_bad(ureg); out: /* Make sure that all referenced elements are from this immediate. * Has the effect of making size-one immediates into scalars. */ - for (j = nr; j < 4; j++) + for (j = nr; j < 4; j++) { swizzle |= (swizzle & 0x3) << (j * 2); + } + + return ureg_swizzle(ureg_src_register(TGSI_FILE_IMMEDIATE, i), + (swizzle >> 0) & 0x3, + (swizzle >> 2) & 0x3, + (swizzle >> 4) & 0x3, + (swizzle >> 6) & 0x3); +} + + +struct ureg_src +ureg_DECL_immediate( struct ureg_program *ureg, + const float *v, + unsigned nr ) +{ + union { + float f[4]; + unsigned u[4]; + } fu; + unsigned int i; + + for (i = 0; i < nr; i++) { + fu.f[i] = v[i]; + } + + return decl_immediate(ureg, fu.u, nr, TGSI_IMM_FLOAT32); +} + - return ureg_swizzle( ureg_src_register( TGSI_FILE_IMMEDIATE, i ), - (swizzle >> 0) & 0x3, - (swizzle >> 2) & 0x3, - (swizzle >> 4) & 0x3, - (swizzle >> 6) & 0x3); +struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *ureg, + const unsigned *v, + unsigned nr ) +{ + return decl_immediate(ureg, v, nr, TGSI_IMM_UINT32); +} + + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *ureg, + const int *v, + unsigned nr ) +{ + return decl_immediate(ureg, (const unsigned *)v, nr, TGSI_IMM_INT32); } @@ -955,21 +1008,23 @@ static void emit_decl_range( struct ureg_program *ureg, out[1].decl_range.Last = first + count - 1; } -static void emit_immediate( struct ureg_program *ureg, - const float *v ) +static void +emit_immediate( struct ureg_program *ureg, + const unsigned *v, + unsigned type ) { union tgsi_any_token *out = get_tokens( ureg, DOMAIN_DECL, 5 ); out[0].value = 0; out[0].imm.Type = TGSI_TOKEN_TYPE_IMMEDIATE; out[0].imm.NrTokens = 5; - out[0].imm.DataType = TGSI_IMM_FLOAT32; + out[0].imm.DataType = type; out[0].imm.Padding = 0; - out[1].imm_data.Float = v[0]; - out[2].imm_data.Float = v[1]; - out[3].imm_data.Float = v[2]; - out[4].imm_data.Float = v[3]; + out[1].imm_data.Uint = v[0]; + out[2].imm_data.Uint = v[1]; + out[3].imm_data.Uint = v[2]; + out[4].imm_data.Uint = v[3]; } @@ -1055,7 +1110,8 @@ static void emit_decls( struct ureg_program *ureg ) for (i = 0; i < ureg->nr_immediates; i++) { emit_immediate( ureg, - ureg->immediate[i].v ); + ureg->immediate[i].value.u, + ureg->immediate[i].type ); } } diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h index 7e3e7bcf1d..6f11273320 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h @@ -148,6 +148,16 @@ ureg_DECL_immediate( struct ureg_program *, unsigned nr ); struct ureg_src +ureg_DECL_immediate_uint( struct ureg_program *, + const unsigned *v, + unsigned nr ); + +struct ureg_src +ureg_DECL_immediate_int( struct ureg_program *, + const int *v, + unsigned nr ); + +struct ureg_src ureg_DECL_constant( struct ureg_program *, unsigned index ); @@ -221,6 +231,90 @@ ureg_imm1f( struct ureg_program *ureg, return ureg_DECL_immediate( ureg, v, 1 ); } +static INLINE struct ureg_src +ureg_imm4u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c, unsigned d) +{ + unsigned v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_uint( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3u( struct ureg_program *ureg, + unsigned a, unsigned b, + unsigned c) +{ + unsigned v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_uint( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2u( struct ureg_program *ureg, + unsigned a, unsigned b) +{ + unsigned v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_uint( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1u( struct ureg_program *ureg, + unsigned a) +{ + return ureg_DECL_immediate_uint( ureg, &a, 1 ); +} + +static INLINE struct ureg_src +ureg_imm4i( struct ureg_program *ureg, + int a, int b, + int c, int d) +{ + int v[4]; + v[0] = a; + v[1] = b; + v[2] = c; + v[3] = d; + return ureg_DECL_immediate_int( ureg, v, 4 ); +} + +static INLINE struct ureg_src +ureg_imm3i( struct ureg_program *ureg, + int a, int b, + int c) +{ + int v[3]; + v[0] = a; + v[1] = b; + v[2] = c; + return ureg_DECL_immediate_int( ureg, v, 3 ); +} + +static INLINE struct ureg_src +ureg_imm2i( struct ureg_program *ureg, + int a, int b) +{ + int v[2]; + v[0] = a; + v[1] = b; + return ureg_DECL_immediate_int( ureg, v, 2 ); +} + +static INLINE struct ureg_src +ureg_imm1i( struct ureg_program *ureg, + int a) +{ + return ureg_DECL_immediate_int( ureg, &a, 1 ); +} + /*********************************************************************** * Functions for patching up labels */ diff --git a/src/gallium/auxiliary/util/u_bitmask.c b/src/gallium/auxiliary/util/u_bitmask.c index 77587c07ec..23c93a3ebc 100644 --- a/src/gallium/auxiliary/util/u_bitmask.c +++ b/src/gallium/auxiliary/util/u_bitmask.c @@ -97,12 +97,12 @@ util_bitmask_resize(struct util_bitmask *bm, if(!minimum_size) return FALSE; - if(bm->size > minimum_size) + if(bm->size >= minimum_size) return TRUE; assert(bm->size % UTIL_BITMASK_BITS_PER_WORD == 0); new_size = bm->size; - while(!(new_size > minimum_size)) { + while(new_size < minimum_size) { new_size *= 2; /* Check integer overflow */ if(new_size < bm->size) @@ -136,7 +136,7 @@ util_bitmask_filled_set(struct util_bitmask *bm, unsigned index) { assert(bm->filled <= bm->size); - assert(index <= bm->size); + assert(index < bm->size); if(index == bm->filled) { ++bm->filled; @@ -149,7 +149,7 @@ util_bitmask_filled_unset(struct util_bitmask *bm, unsigned index) { assert(bm->filled <= bm->size); - assert(index <= bm->size); + assert(index < bm->size); if(index < bm->filled) bm->filled = index; @@ -182,7 +182,7 @@ util_bitmask_add(struct util_bitmask *bm) mask = 1; } found: - + /* grow the bitmask if necessary */ if(!util_bitmask_resize(bm, bm->filled)) return UTIL_BITMASK_INVALID_INDEX; @@ -198,9 +198,9 @@ unsigned util_bitmask_set(struct util_bitmask *bm, unsigned index) { - unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; - unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; - util_bitmask_word mask = 1 << bit; + unsigned word; + unsigned bit; + util_bitmask_word mask; assert(bm); @@ -208,6 +208,10 @@ util_bitmask_set(struct util_bitmask *bm, if(!util_bitmask_resize(bm, index)) return UTIL_BITMASK_INVALID_INDEX; + word = index / UTIL_BITMASK_BITS_PER_WORD; + bit = index % UTIL_BITMASK_BITS_PER_WORD; + mask = 1 << bit; + bm->words[word] |= mask; util_bitmask_filled_set(bm, index); @@ -220,15 +224,19 @@ void util_bitmask_clear(struct util_bitmask *bm, unsigned index) { - unsigned word = index / UTIL_BITMASK_BITS_PER_WORD; - unsigned bit = index % UTIL_BITMASK_BITS_PER_WORD; - util_bitmask_word mask = 1 << bit; + unsigned word; + unsigned bit; + util_bitmask_word mask; assert(bm); if(index >= bm->size) return; + word = index / UTIL_BITMASK_BITS_PER_WORD; + bit = index % UTIL_BITMASK_BITS_PER_WORD; + mask = 1 << bit; + bm->words[word] &= ~mask; util_bitmask_filled_unset(bm, index); @@ -250,7 +258,7 @@ util_bitmask_get(struct util_bitmask *bm, return TRUE; } - if(index > bm->size) + if(index >= bm->size) return FALSE; if(bm->words[word] & mask) { diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 1f794d39a1..46b4706b76 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -48,6 +48,8 @@ #include "util/u_simple_shaders.h" #include "util/u_texture.h" +#define INVALID_PTR ((void*)~0) + struct blitter_context_priv { struct blitter_context blitter; @@ -110,6 +112,11 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->pipe = pipe; /* init state objects for them to be considered invalid */ + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; ctx->blitter.saved_fb_state.nr_cbufs = ~0; ctx->blitter.saved_num_textures = ~0; ctx->blitter.saved_num_sampler_states = ~0; @@ -156,6 +163,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) rs_state.cull_mode = PIPE_WINDING_NONE; rs_state.bypass_vs_clip_and_viewport = 1; rs_state.gl_rasterization_rules = 1; + rs_state.flatshade = 1; ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state); /* fragment shaders are created on-demand */ @@ -234,11 +242,11 @@ void util_blitter_destroy(struct blitter_context *blitter) static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx) { /* make sure these CSOs have been saved */ - assert(ctx->blitter.saved_blend_state && - ctx->blitter.saved_dsa_state && - ctx->blitter.saved_rs_state && - ctx->blitter.saved_fs && - ctx->blitter.saved_vs); + assert(ctx->blitter.saved_blend_state != INVALID_PTR && + ctx->blitter.saved_dsa_state != INVALID_PTR && + ctx->blitter.saved_rs_state != INVALID_PTR && + ctx->blitter.saved_fs != INVALID_PTR && + ctx->blitter.saved_vs != INVALID_PTR); } static void blitter_restore_CSOs(struct blitter_context_priv *ctx) @@ -252,11 +260,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) pipe->bind_fs_state(pipe, ctx->blitter.saved_fs); pipe->bind_vs_state(pipe, ctx->blitter.saved_vs); - ctx->blitter.saved_blend_state = 0; - ctx->blitter.saved_dsa_state = 0; - ctx->blitter.saved_rs_state = 0; - ctx->blitter.saved_fs = 0; - ctx->blitter.saved_vs = 0; + ctx->blitter.saved_blend_state = INVALID_PTR; + ctx->blitter.saved_dsa_state = INVALID_PTR; + ctx->blitter.saved_rs_state = INVALID_PTR; + ctx->blitter.saved_fs = INVALID_PTR; + ctx->blitter.saved_vs = INVALID_PTR; /* restore the state objects which are required to be saved before copy/fill */ @@ -560,45 +568,29 @@ void util_blitter_clear(struct blitter_context *blitter, blitter_restore_CSOs(ctx); } -void util_blitter_copy(struct blitter_context *blitter, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, - unsigned width, unsigned height, - boolean ignore_stencil) +static boolean +is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2, + unsigned dx1, unsigned dx2, unsigned dy1, unsigned dy2) +{ + if (sx1 >= dx2 || sx2 <= dx1 || sy1 >= dy2 || sy2 <= dy1) { + return FALSE; + } else { + return TRUE; + } +} + +static void util_blitter_do_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean is_depth) { struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->pipe; - struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb_state; - boolean is_stencil, is_depth; - unsigned dst_tex_usage; - - /* give up if textures are not set */ - assert(dst->texture && src->texture); - if (!dst->texture || !src->texture) - return; - - is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; - is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; - dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : - PIPE_TEXTURE_USAGE_RENDER_TARGET; - /* check if we can sample from and render to the surfaces */ - /* (assuming copying a stencil buffer is not possible) */ - if ((!ignore_stencil && is_stencil) || - !screen->is_format_supported(screen, dst->format, dst->texture->target, - dst_tex_usage, 0) || - !screen->is_format_supported(screen, src->format, src->texture->target, - PIPE_TEXTURE_USAGE_SAMPLER, 0)) { - util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, - width, height); - return; - } - - /* check whether the states are properly saved */ - blitter_check_saved_CSOs(ctx); assert(blitter->saved_fb_state.nr_cbufs != ~0); assert(blitter->saved_num_textures != ~0); assert(blitter->saved_num_sampler_states != ~0); @@ -656,6 +648,108 @@ void util_blitter_copy(struct blitter_context *blitter, blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0); blitter_draw_quad(ctx); + +} + +static void util_blitter_overlap_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + + struct pipe_texture texTemp; + struct pipe_texture *texture; + struct pipe_surface *tex_surf; + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + + memset(&texTemp, 0, sizeof(texTemp)); + texTemp.target = PIPE_TEXTURE_2D; + texTemp.format = dst->texture->format; /* XXX verify supported by driver! */ + texTemp.last_level = 0; + texTemp.width0 = width; + texTemp.height0 = height; + texTemp.depth0 = 1; + + texture = screen->texture_create(screen, &texTemp); + if (!texture) + return; + + tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE); + + /* blit from the src to the temp */ + util_blitter_do_copy(blitter, tex_surf, 0, 0, + src, srcx, srcy, + width, height, + FALSE); + util_blitter_do_copy(blitter, dst, dstx, dsty, + tex_surf, 0, 0, + width, height, + FALSE); + pipe_surface_reference(&tex_surf, NULL); + pipe_texture_reference(&texture, NULL); + blitter_restore_CSOs(ctx); +} + +void util_blitter_copy(struct blitter_context *blitter, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + struct pipe_surface *src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height, + boolean ignore_stencil) +{ + struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; + struct pipe_context *pipe = ctx->pipe; + struct pipe_screen *screen = pipe->screen; + boolean is_stencil, is_depth; + unsigned dst_tex_usage; + + /* give up if textures are not set */ + assert(dst->texture && src->texture); + if (!dst->texture || !src->texture) + return; + + if (dst->texture == src->texture) { + if (is_overlap(srcx, srcx + width, srcy, srcy + height, + dstx, dstx + width, dsty, dsty + height)) { + util_blitter_overlap_copy(blitter, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + } + + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0; + dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET; + + /* check if we can sample from and render to the surfaces */ + /* (assuming copying a stencil buffer is not possible) */ + if ((!ignore_stencil && is_stencil) || + !screen->is_format_supported(screen, dst->format, dst->texture->target, + dst_tex_usage, 0) || + !screen->is_format_supported(screen, src->format, src->texture->target, + PIPE_TEXTURE_USAGE_SAMPLER, 0)) { + util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy, + width, height); + return; + } + + /* check whether the states are properly saved */ + blitter_check_saved_CSOs(ctx); + util_blitter_do_copy(blitter, + dst, dstx, dsty, + src, srcx, srcy, + width, height, is_depth); blitter_restore_CSOs(ctx); } diff --git a/src/gallium/auxiliary/util/u_debug_dump.c b/src/gallium/auxiliary/util/u_debug_dump.c index 09866880ae..61624d05c0 100644 --- a/src/gallium/auxiliary/util/u_debug_dump.c +++ b/src/gallium/auxiliary/util/u_debug_dump.c @@ -255,15 +255,13 @@ DEFINE_DEBUG_DUMP_CONTINUOUS(tex_mipfilter) static const char * debug_dump_tex_filter_names[] = { "PIPE_TEX_FILTER_NEAREST", - "PIPE_TEX_FILTER_LINEAR", - "PIPE_TEX_FILTER_ANISO" + "PIPE_TEX_FILTER_LINEAR" }; static const char * debug_dump_tex_filter_short_names[] = { "nearest", - "linear", - "aniso" + "linear" }; DEFINE_DEBUG_DUMP_CONTINUOUS(tex_filter) diff --git a/src/gallium/auxiliary/util/u_debug_memory.c b/src/gallium/auxiliary/util/u_debug_memory.c index 7623cb9398..d6484f4ad5 100644 --- a/src/gallium/auxiliary/util/u_debug_memory.c +++ b/src/gallium/auxiliary/util/u_debug_memory.c @@ -297,9 +297,9 @@ debug_memory_end(unsigned long start_no) if((start_no <= hdr->no && hdr->no < last_no) || (last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) { - debug_printf("%s:%u:%s: %u bytes at %p not freed\n", + debug_printf("%s:%u:%s: %lu bytes at %p not freed\n", hdr->file, hdr->line, hdr->function, - hdr->size, ptr); + (unsigned long) hdr->size, ptr); #if DEBUG_MEMORY_STACK debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK); #endif @@ -315,8 +315,8 @@ debug_memory_end(unsigned long start_no) } if(total_size) { - debug_printf("Total of %u KB of system memory apparently leaked\n", - (total_size + 1023)/1024); + debug_printf("Total of %lu KB of system memory apparently leaked\n", + (unsigned long) (total_size + 1023)/1024); } else { debug_printf("No memory leaks detected.\n"); diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 866b18ff16..9f16b42944 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -76,9 +76,9 @@ PIPE_FORMAT_R8G8_SNORM , array , 1, 1, sn8 , sn8 , , , xy01, PIPE_FORMAT_R8G8B8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , , xyz1, rgb PIPE_FORMAT_R8G8B8A8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyzw, rgb PIPE_FORMAT_R8G8B8X8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , xyz1, rgb -PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , zyx1, rgb -PIPE_FORMAT_A8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyxw, rgb -PIPE_FORMAT_X8B8G8R8_SNORM , arith , 1, 1, sn8 , sn8 , sn8 , sn8 , zyx1, rgb +PIPE_FORMAT_B6G5R5_SNORM , arith , 1, 1, sn5 , sn5 , sn6 , , xyz1, rgb +PIPE_FORMAT_A8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzyx, rgb +PIPE_FORMAT_X8B8G8R8_SNORM , array , 1, 1, sn8 , sn8 , sn8 , sn8 , wzy1, rgb PIPE_FORMAT_R8_SSCALED , array , 1, 1, s8 , , , , x001, rgb PIPE_FORMAT_R8G8_SSCALED , array , 1, 1, s8 , s8 , , , xy01, rgb PIPE_FORMAT_R8G8B8_SSCALED , array , 1, 1, s8 , s8 , s8 , , xyz1, rgb @@ -90,14 +90,14 @@ PIPE_FORMAT_R32G32B32_FIXED , array , 1, 1, h32 , h32 , h32 , , xyz1, PIPE_FORMAT_R32G32B32A32_FIXED , array , 1, 1, h32 , h32 , h32 , h32 , xyzw, rgb PIPE_FORMAT_L8_SRGB , arith , 1, 1, u8 , , , , xxx1, srgb PIPE_FORMAT_A8L8_SRGB , arith , 1, 1, u8 , u8 , , , xxxy, srgb -PIPE_FORMAT_R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , , xyz1, srgb -PIPE_FORMAT_R8G8B8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb -PIPE_FORMAT_R8G8B8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb -PIPE_FORMAT_A8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , wxyz, srgb -PIPE_FORMAT_X8R8G8B8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , 1xyz, srgb -PIPE_FORMAT_B8G8R8A8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb -PIPE_FORMAT_B8G8R8X8_SRGB , arith , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb -PIPE_FORMAT_X8UB8UG8SR8S_NORM , arith , 1, 1, sn8 , sn8 , un8 , x8 , 1zyx, rgb +PIPE_FORMAT_R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , , xyz1, srgb +PIPE_FORMAT_R8G8B8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyzw, srgb +PIPE_FORMAT_R8G8B8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , xyz1, srgb +PIPE_FORMAT_A8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzwx, srgb +PIPE_FORMAT_X8R8G8B8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , yzw1, srgb +PIPE_FORMAT_B8G8R8A8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyxw, srgb +PIPE_FORMAT_B8G8R8X8_SRGB , array , 1, 1, u8 , u8 , u8 , u8 , zyx1, srgb +PIPE_FORMAT_X8UB8UG8SR8S_NORM , array , 1, 1, sn8 , sn8 , un8 , x8 , wzy1, rgb PIPE_FORMAT_B6UG5SR5S_NORM , arith , 1, 1, sn5 , sn5 , un6 , , xyz1, rgb PIPE_FORMAT_DXT1_RGB , dxt , 4, 4, x64 , , , , xyz1, rgb PIPE_FORMAT_DXT1_RGBA , dxt , 4, 4, x64 , , , , xyzw, rgb diff --git a/src/gallium/auxiliary/util/u_network.c b/src/gallium/auxiliary/util/u_network.c index 9eb8f309cd..87ee0e4768 100644 --- a/src/gallium/auxiliary/util/u_network.c +++ b/src/gallium/auxiliary/util/u_network.c @@ -117,7 +117,7 @@ u_socket_connect(const char *hostname, uint16_t port) if (!host) return -1; - memcpy((char *)&sa.sin_addr,host->h_addr,host->h_length); + memcpy((char *)&sa.sin_addr,host->h_addr_list[0],host->h_length); sa.sin_family= host->h_addrtype; sa.sin_port = htons(port); diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index 298fbacecb..8479161c74 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -41,7 +41,7 @@ /** * Copy 2D rect from one place to another. * Position and sizes are in pixels. - * src_pitch may be negative to do vertical flip of pixels from source. + * src_stride may be negative to do vertical flip of pixels from source. */ void util_copy_rect(ubyte * dst, @@ -54,7 +54,7 @@ util_copy_rect(ubyte * dst, const ubyte * src, int src_stride, unsigned src_x, - int src_y) + unsigned src_y) { unsigned i; int src_stride_pos = src_stride < 0 ? -src_stride : src_stride; @@ -65,10 +65,6 @@ util_copy_rect(ubyte * dst, assert(blocksize > 0); assert(blockwidth > 0); assert(blockheight > 0); - assert(src_x >= 0); - assert(src_y >= 0); - assert(dst_x >= 0); - assert(dst_y >= 0); dst_x /= blockwidth; dst_y /= blockheight; @@ -113,8 +109,6 @@ util_fill_rect(ubyte * dst, assert(blocksize > 0); assert(blockwidth > 0); assert(blockheight > 0); - assert(dst_x >= 0); - assert(dst_y >= 0); dst_x /= blockwidth; dst_y /= blockheight; diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h index 5e444ffae2..b44d821904 100644 --- a/src/gallium/auxiliary/util/u_rect.h +++ b/src/gallium/auxiliary/util/u_rect.h @@ -45,7 +45,7 @@ extern void util_copy_rect(ubyte * dst, enum pipe_format format, unsigned dst_stride, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, const ubyte * src, - int src_stride, unsigned src_x, int src_y); + int src_stride, unsigned src_x, unsigned src_y); extern void util_fill_rect(ubyte * dst, enum pipe_format format, diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index 8172ead020..b751e29ab6 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -44,13 +44,15 @@ /** * Make simple vertex pass-through shader. + * \param num_attribs number of attributes to pass through + * \param semantic_names array of semantic names for each attribute + * \param semantic_indexes array of semantic indexes for each attribute */ void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, const uint *semantic_indexes) - { struct ureg_program *ureg; uint i; @@ -78,8 +80,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, } - - /** * Make simple fragment texture shader: * IMM {0,0,0,1} // (if writemask != 0xf) @@ -125,6 +125,12 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, return ureg_create_shader_and_destroy( ureg, pipe ); } + +/** + * Make a simple fragment shader that sets the output color to a color + * taken from a texture. + * \param tex_target one of PIPE_TEXTURE_x + */ void * util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) { @@ -133,6 +139,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target ) TGSI_WRITEMASK_XYZW ); } + /** * Make a simple fragment texture shader which reads an X component from * a texture and writes it as depth. @@ -177,6 +184,7 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe, return ureg_create_shader_and_destroy( ureg, pipe ); } + /** * Make simple fragment color pass-through shader. */ @@ -186,15 +194,19 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) return util_make_fragment_clonecolor_shader(pipe, 1); } + +/** + * Make a fragment shader that copies the input color to N output colors. + */ void * util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs) { struct ureg_program *ureg; struct ureg_src src; - struct ureg_dst dst[8]; + struct ureg_dst dst[PIPE_MAX_COLOR_BUFS]; int i; - assert(num_cbufs <= 8); + assert(num_cbufs <= PIPE_MAX_COLOR_BUFS); ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT ); if (ureg == NULL) diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index 5b8dd1abb9..1ba82bb21f 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -1155,27 +1155,6 @@ ycbcr_get_tile_rgba(const ushort *src, } -static void -fake_get_tile_rgba(const ushort *src, - unsigned w, unsigned h, - float *p, - unsigned dst_stride) -{ - unsigned i, j; - - for (i = 0; i < h; i++) { - float *pRow = p; - for (j = 0; j < w; j++, pRow += 4) { - pRow[0] = - pRow[1] = - pRow[2] = - pRow[3] = (i ^ j) & 1 ? 1.0f : 0.0f; - } - p += dst_stride; - } -} - - void pipe_tile_raw_to_rgba(enum pipe_format format, void *src, @@ -1258,8 +1237,10 @@ pipe_tile_raw_to_rgba(enum pipe_format format, ycbcr_get_tile_rgba((ushort *) src, w, h, dst, dst_stride, TRUE); break; default: - debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format)); - fake_get_tile_rgba(src, w, h, dst, dst_stride); + util_format_read_4f(format, + dst, dst_stride * sizeof(float), + src, util_format_get_stride(format, w), + 0, 0, w, h); } } diff --git a/src/gallium/docs/Makefile b/src/gallium/docs/Makefile new file mode 100644 index 0000000000..d4a5be4192 --- /dev/null +++ b/src/gallium/docs/Makefile @@ -0,0 +1,89 @@ +# Makefile for Sphinx documentation +# + +# You can set these variables from the command line. +SPHINXOPTS = +SPHINXBUILD = sphinx-build +PAPER = +BUILDDIR = build + +# Internal variables. +PAPEROPT_a4 = -D latex_paper_size=a4 +PAPEROPT_letter = -D latex_paper_size=letter +ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) source + +.PHONY: help clean html dirhtml pickle json htmlhelp qthelp latex changes linkcheck doctest + +help: + @echo "Please use \`make <target>' where <target> is one of" + @echo " html to make standalone HTML files" + @echo " dirhtml to make HTML files named index.html in directories" + @echo " pickle to make pickle files" + @echo " json to make JSON files" + @echo " htmlhelp to make HTML files and a HTML help project" + @echo " qthelp to make HTML files and a qthelp project" + @echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter" + @echo " changes to make an overview of all changed/added/deprecated items" + @echo " linkcheck to check all external links for integrity" + @echo " doctest to run all doctests embedded in the documentation (if enabled)" + +clean: + -rm -rf $(BUILDDIR)/* + +html: + $(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/html." + +dirhtml: + $(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml + @echo + @echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml." + +pickle: + $(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle + @echo + @echo "Build finished; now you can process the pickle files." + +json: + $(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json + @echo + @echo "Build finished; now you can process the JSON files." + +htmlhelp: + $(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp + @echo + @echo "Build finished; now you can run HTML Help Workshop with the" \ + ".hhp project file in $(BUILDDIR)/htmlhelp." + +qthelp: + $(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp + @echo + @echo "Build finished; now you can run "qcollectiongenerator" with the" \ + ".qhcp project file in $(BUILDDIR)/qthelp, like this:" + @echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Gallium.qhcp" + @echo "To view the help file:" + @echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Gallium.qhc" + +latex: + $(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex + @echo + @echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex." + @echo "Run \`make all-pdf' or \`make all-ps' in that directory to" \ + "run these through (pdf)latex." + +changes: + $(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes + @echo + @echo "The overview file is in $(BUILDDIR)/changes." + +linkcheck: + $(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck + @echo + @echo "Link check complete; look for any errors in the above output " \ + "or in $(BUILDDIR)/linkcheck/output.txt." + +doctest: + $(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest + @echo "Testing of doctests in the sources finished, look at the " \ + "results in $(BUILDDIR)/doctest/output.txt." diff --git a/src/gallium/docs/make.bat b/src/gallium/docs/make.bat new file mode 100644 index 0000000000..6f97e0730a --- /dev/null +++ b/src/gallium/docs/make.bat @@ -0,0 +1,113 @@ +@ECHO OFF + +REM Command file for Sphinx documentation + +set SPHINXBUILD=sphinx-build +set BUILDDIR=build +set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% source +if NOT "%PAPER%" == "" ( + set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS% +) + +if "%1" == "" goto help + +if "%1" == "help" ( + :help + echo.Please use `make ^<target^>` where ^<target^> is one of + echo. html to make standalone HTML files + echo. dirhtml to make HTML files named index.html in directories + echo. pickle to make pickle files + echo. json to make JSON files + echo. htmlhelp to make HTML files and a HTML help project + echo. qthelp to make HTML files and a qthelp project + echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter + echo. changes to make an overview over all changed/added/deprecated items + echo. linkcheck to check all external links for integrity + echo. doctest to run all doctests embedded in the documentation if enabled + goto end +) + +if "%1" == "clean" ( + for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i + del /q /s %BUILDDIR%\* + goto end +) + +if "%1" == "html" ( + %SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/html. + goto end +) + +if "%1" == "dirhtml" ( + %SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml + echo. + echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml. + goto end +) + +if "%1" == "pickle" ( + %SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle + echo. + echo.Build finished; now you can process the pickle files. + goto end +) + +if "%1" == "json" ( + %SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json + echo. + echo.Build finished; now you can process the JSON files. + goto end +) + +if "%1" == "htmlhelp" ( + %SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp + echo. + echo.Build finished; now you can run HTML Help Workshop with the ^ +.hhp project file in %BUILDDIR%/htmlhelp. + goto end +) + +if "%1" == "qthelp" ( + %SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp + echo. + echo.Build finished; now you can run "qcollectiongenerator" with the ^ +.qhcp project file in %BUILDDIR%/qthelp, like this: + echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Gallium.qhcp + echo.To view the help file: + echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Gallium.ghc + goto end +) + +if "%1" == "latex" ( + %SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex + echo. + echo.Build finished; the LaTeX files are in %BUILDDIR%/latex. + goto end +) + +if "%1" == "changes" ( + %SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes + echo. + echo.The overview file is in %BUILDDIR%/changes. + goto end +) + +if "%1" == "linkcheck" ( + %SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck + echo. + echo.Link check complete; look for any errors in the above output ^ +or in %BUILDDIR%/linkcheck/output.txt. + goto end +) + +if "%1" == "doctest" ( + %SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest + echo. + echo.Testing of doctests in the sources finished, look at the ^ +results in %BUILDDIR%/doctest/output.txt. + goto end +) + +:end diff --git a/src/gallium/docs/source/conf.py b/src/gallium/docs/source/conf.py new file mode 100644 index 0000000000..9b0c86babd --- /dev/null +++ b/src/gallium/docs/source/conf.py @@ -0,0 +1,197 @@ +# -*- coding: utf-8 -*- +# +# Gallium documentation build configuration file, created by +# sphinx-quickstart on Sun Dec 20 14:09:05 2009. +# +# This file is execfile()d with the current directory set to its containing dir. +# +# Note that not all possible configuration values are present in this +# autogenerated file. +# +# All configuration values have a default; values that are commented out +# serve to show the default. + +import sys, os + +# If extensions (or modules to document with autodoc) are in another directory, +# add these directories to sys.path here. If the directory is relative to the +# documentation root, use os.path.abspath to make it absolute, like shown here. +#sys.path.append(os.path.abspath('.')) + +# -- General configuration ----------------------------------------------------- + +# Add any Sphinx extension module names here, as strings. They can be extensions +# coming with Sphinx (named 'sphinx.ext.*') or your custom ones. +extensions = ['sphinx.ext.pngmath'] + +# Add any paths that contain templates here, relative to this directory. +templates_path = ['_templates'] + +# The suffix of source filenames. +source_suffix = '.rst' + +# The encoding of source files. +#source_encoding = 'utf-8' + +# The master toctree document. +master_doc = 'index' + +# General information about the project. +project = u'Gallium' +copyright = u'2009, VMWare, X.org, Nouveau' + +# The version info for the project you're documenting, acts as replacement for +# |version| and |release|, also used in various other places throughout the +# built documents. +# +# The short X.Y version. +version = '0.3' +# The full version, including alpha/beta/rc tags. +release = '0.3' + +# The language for content autogenerated by Sphinx. Refer to documentation +# for a list of supported languages. +#language = None + +# There are two options for replacing |today|: either, you set today to some +# non-false value, then it is used: +#today = '' +# Else, today_fmt is used as the format for a strftime call. +#today_fmt = '%B %d, %Y' + +# List of documents that shouldn't be included in the build. +#unused_docs = [] + +# List of directories, relative to source directory, that shouldn't be searched +# for source files. +exclude_trees = [] + +# The reST default role (used for this markup: `text`) to use for all documents. +#default_role = None + +# If true, '()' will be appended to :func: etc. cross-reference text. +#add_function_parentheses = True + +# If true, the current module name will be prepended to all description +# unit titles (such as .. function::). +#add_module_names = True + +# If true, sectionauthor and moduleauthor directives will be shown in the +# output. They are ignored by default. +#show_authors = False + +# The name of the Pygments (syntax highlighting) style to use. +pygments_style = 'sphinx' + +# The language for highlighting source code. +highlight_language = 'c' + +# A list of ignored prefixes for module index sorting. +#modindex_common_prefix = [] + + +# -- Options for HTML output --------------------------------------------------- + +# The theme to use for HTML and HTML Help pages. Major themes that come with +# Sphinx are currently 'default' and 'sphinxdoc'. +html_theme = 'default' + +# Theme options are theme-specific and customize the look and feel of a theme +# further. For a list of options available for each theme, see the +# documentation. +#html_theme_options = {} + +# Add any paths that contain custom themes here, relative to this directory. +#html_theme_path = [] + +# The name for this set of Sphinx documents. If None, it defaults to +# "<project> v<release> documentation". +#html_title = None + +# A shorter title for the navigation bar. Default is the same as html_title. +#html_short_title = None + +# The name of an image file (relative to this directory) to place at the top +# of the sidebar. +#html_logo = None + +# The name of an image file (within the static path) to use as favicon of the +# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32 +# pixels large. +#html_favicon = None + +# Add any paths that contain custom static files (such as style sheets) here, +# relative to this directory. They are copied after the builtin static files, +# so a file named "default.css" will overwrite the builtin "default.css". +html_static_path = ['_static'] + +# If not '', a 'Last updated on:' timestamp is inserted at every page bottom, +# using the given strftime format. +#html_last_updated_fmt = '%b %d, %Y' + +# If true, SmartyPants will be used to convert quotes and dashes to +# typographically correct entities. +#html_use_smartypants = True + +# Custom sidebar templates, maps document names to template names. +#html_sidebars = {} + +# Additional templates that should be rendered to pages, maps page names to +# template names. +#html_additional_pages = {} + +# If false, no module index is generated. +#html_use_modindex = True + +# If false, no index is generated. +#html_use_index = True + +# If true, the index is split into individual pages for each letter. +#html_split_index = False + +# If true, links to the reST sources are added to the pages. +#html_show_sourcelink = True + +# If true, an OpenSearch description file will be output, and all pages will +# contain a <link> tag referring to it. The value of this option must be the +# base URL from which the finished HTML is served. +#html_use_opensearch = '' + +# If nonempty, this is the file name suffix for HTML files (e.g. ".xhtml"). +#html_file_suffix = '' + +# Output file base name for HTML help builder. +htmlhelp_basename = 'Galliumdoc' + + +# -- Options for LaTeX output -------------------------------------------------- + +# The paper size ('letter' or 'a4'). +#latex_paper_size = 'letter' + +# The font size ('10pt', '11pt' or '12pt'). +#latex_font_size = '10pt' + +# Grouping the document tree into LaTeX files. List of tuples +# (source start file, target name, title, author, documentclass [howto/manual]). +latex_documents = [ + ('index', 'Gallium.tex', u'Gallium Documentation', + u'VMWare, X.org, Nouveau', 'manual'), +] + +# The name of an image file (relative to this directory) to place at the top of +# the title page. +#latex_logo = None + +# For "manual" documents, if this is true, then toplevel headings are parts, +# not chapters. +#latex_use_parts = False + +# Additional stuff for the LaTeX preamble. +#latex_preamble = '' + +# Documents to append as an appendix to all manuals. +#latex_appendices = [] + +# If false, no module index is generated. +#latex_use_modindex = True diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst new file mode 100644 index 0000000000..21f5f9111a --- /dev/null +++ b/src/gallium/docs/source/context.rst @@ -0,0 +1,128 @@ +Context +======= + +The context object represents the purest, most directly accessible, abilities +of the device's 3D rendering pipeline. + +Methods +------- + +CSO State +^^^^^^^^^ + +All CSO state is created, bound, and destroyed, with triplets of methods that +all follow a specific naming scheme. For example, ``create_blend_state``, +``bind_blend_state``, and ``destroy_blend_state``. + +CSO objects handled by the context object: + +* :ref:`Blend`: ``*_blend_state`` +* :ref:`Sampler`: These are special; they can be bound to either vertex or + fragment samplers, and they are bound in groups. + ``bind_fragment_sampler_states``, ``bind_vertex_sampler_states`` +* :ref:`Rasterizer`: ``*_rasterizer_state`` +* :ref:`Depth, Stencil, & Alpha`: ``*_depth_stencil_alpha_state`` +* :ref:`Shader`: These have two sets of methods. ``*_fs_state`` is for + fragment shaders, and ``*_vs_state`` is for vertex shaders. + + +Resource Binding State +^^^^^^^^^^^^^^^^^^^^^^ + +This state describes how resources in various flavours (textures, +buffers, surfaces) are bound to the driver. + + +* ``set_constant_buffer`` +* ``set_framebuffer_state`` +* ``set_fragment_sampler_textures`` +* ``set_vertex_sampler_textures`` +* ``set_vertex_buffers`` + + +Non-CSO State +^^^^^^^^^^^^^ + +These pieces of state are too small, variable, and/or trivial to have CSO +objects. They all follow simple, one-method binding calls, e.g. +``set_edgeflags``. + +* ``set_edgeflags`` +* ``set_blend_color`` +* ``set_clip_state`` +* ``set_polygon_stipple`` +* ``set_scissor_state`` +* ``set_viewport_state`` +* ``set_vertex_elements`` + + +Clearing +^^^^^^^^ + +``clear`` initializes some or all of the surfaces currently bound to +the framebuffer to particular RGBA, depth, or stencil values. + +Clear is one of the most difficult concepts to nail down to a single +interface and it seems likely that we will want to add additional +clear paths, for instance clearing surfaces not bound to the +framebuffer, or read-modify-write clears such as depth-only or +stencil-only clears of packed depth-stencil buffers. + + +Drawing +^^^^^^^ + +``draw_arrays`` + +``draw_elements`` + +``draw_range_elements`` + + +Queries +^^^^^^^ + +Queries gather some statistic from the 3D pipeline over one or more +draws. Queries may be nested, though no state tracker currently +exercises this. + +Queries can be created with ``create_query`` and deleted with +``destroy_query``. To enable a query, use ``begin_query``, and when finished, +use ``end_query`` to stop the query. Finally, ``get_query_result`` is used +to retrieve the results. + +Flushing +^^^^^^^^ + +``flush`` + + +Resource Busy Queries +^^^^^^^^^^^^^^^^^^^^^ + +``is_texture_referenced`` + +``is_buffer_referenced`` + + + +Blitting +^^^^^^^^ + +These methods emulate classic blitter controls. They are not guaranteed to be +available; if they are set to NULL, then they are not present. + +These methods operate directly on ``pipe_surface`` objects, and stand +apart from any 3D state in the context. Blitting functionality may be +moved to a separate abstraction at some point in the future. + +``surface_fill`` performs a fill operation on a section of a surface. + +``surface_copy`` blits a region of a surface to a region of another surface, +provided that both surfaces are the same format. The source and destination +may be the same surface, and overlapping blits are permitted. + +The interfaces to these calls are likely to change to make it easier +for a driver to batch multiple blits with the same source and +destination. + diff --git a/src/gallium/docs/source/cso.rst b/src/gallium/docs/source/cso.rst new file mode 100644 index 0000000000..dab1ee50f3 --- /dev/null +++ b/src/gallium/docs/source/cso.rst @@ -0,0 +1,14 @@ +CSO +=== + +CSO, Constant State Objects, are a core part of Gallium's API. + +CSO work on the principle of reusable state; they are created by filling +out a state object with the desired properties, then passing that object +to a context. The context returns an opaque context-specific handle which +can be bound at any time for the desired effect. + +.. toctree:: + :glob: + + cso/* diff --git a/src/gallium/docs/source/cso/blend.rst b/src/gallium/docs/source/cso/blend.rst new file mode 100644 index 0000000000..fd9e4a1e2d --- /dev/null +++ b/src/gallium/docs/source/cso/blend.rst @@ -0,0 +1,14 @@ +.. _blend: + +Blend +===== + +This state controls blending of the final fragments into the target rendering +buffers. + +XXX it is unresolved what behavior should result if blend_enable is off. + +Members +------- + +XXX undocumented members diff --git a/src/gallium/docs/source/cso/dsa.rst b/src/gallium/docs/source/cso/dsa.rst new file mode 100644 index 0000000000..12abaa9d6f --- /dev/null +++ b/src/gallium/docs/source/cso/dsa.rst @@ -0,0 +1,58 @@ +.. _depth,stencil,&alpha: + +Depth, Stencil, & Alpha +======================= + +These three states control the depth, stencil, and alpha tests, used to +discard fragments that have passed through the fragment shader. + +Traditionally, these three tests have been clumped together in hardware, so +they are all stored in one structure. + +During actual execution, the order of operations done on fragments is always: + +* Stencil +* Depth +* Alpha + +Depth Members +------------- + +enabled + Whether the depth test is enabled. +writemask + Whether the depth buffer receives depth writes. +func + The depth test function. One of PIPE_FUNC. + +Stencil Members +--------------- + +XXX document valuemask, writemask + +enabled + Whether the stencil test is enabled. For the second stencil, whether the + two-sided stencil is enabled. +func + The stencil test function. One of PIPE_FUNC. +ref_value + Stencil test reference value; used for certain functions. +fail_op + The operation to carry out if the stencil test fails. One of + PIPE_STENCIL_OP. +zfail_op + The operation to carry out if the stencil test passes but the depth test + fails. One of PIPE_STENCIL_OP. +zpass_op + The operation to carry out if the stencil test and depth test both pass. + One of PIPE_STENCIL_OP. + +Alpha Members +------------- + +enabled + Whether the alpha test is enabled. +func + The alpha test function. One of PIPE_FUNC. +ref_value + Alpha test reference value; used for certain functions. diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst new file mode 100644 index 0000000000..4d8e1708e7 --- /dev/null +++ b/src/gallium/docs/source/cso/rasterizer.rst @@ -0,0 +1,152 @@ +.. _rasterizer: + +Rasterizer +========== + +The rasterizer state controls the rendering of points, lines and triangles. +Attributes include polygon culling state, line width, line stipple, +multisample state, scissoring and flat/smooth shading. + + +Members +------- + +flatshade + If set, the provoking vertex of each polygon is used to determine the + color of the entire polygon. If not set, fragment colors will be + interpolated between the vertex colors. + Note that this is separate from the fragment shader input attributes + CONSTANT, LINEAR and PERSPECTIVE. We need the flatshade state at + clipping time to determine how to set the color of new vertices. + Also note that the draw module can implement flat shading by copying + the provoking vertex color to all the other vertices in the primitive. + +flatshade_first + Whether the first vertex should be the provoking vertex, for most + primitives. If not set, the last vertex is the provoking vertex. + +light_twoside + If set, there are per-vertex back-facing colors. The draw module + uses this state along with the front/back information to set the + final vertex colors prior to rasterization. + +front_winding + Indicates the window order of front-facing polygons, either + PIPE_WINDING_CW or PIPE_WINDING_CCW +cull_mode + Indicates which polygons to cull, either PIPE_WINDING_NONE (cull no + polygons), PIPE_WINDING_CW (cull clockwise-winding polygons), + PIPE_WINDING_CCW (cull counter clockwise-winding polygons), or + PIPE_WINDING_BOTH (cull all polygons). + +fill_cw + Indicates how to fill clockwise polygons, either PIPE_POLYGON_MODE_FILL, + PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. +fill_ccw + Indicates how to fill counter clockwise polygons, either + PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE or PIPE_POLYGON_MODE_POINT. + +poly_stipple_enable + Whether polygon stippling is enabled. +poly_smooth + Controls OpenGL-style polygon smoothing/antialiasing +offset_cw + If set, clockwise polygons will have polygon offset factors applied +offset_ccw + If set, counter clockwise polygons will have polygon offset factors applied +offset_units + Specifies the polygon offset bias +offset_scale + Specifies the polygon offset scale + +line_width + The width of lines. +line_smooth + Whether lines should be smoothed. Line smoothing is simply anti-aliasing. +line_stipple_enable + Whether line stippling is enabled. +line_stipple_pattern + 16-bit bitfield of on/off flags, used to pattern the line stipple. +line_stipple_factor + When drawinga stippled line, each bit in the stipple pattern is + repeated N times, where N = line_stipple_factor + 1. +line_last_pixel + Controls whether the last pixel in a line is drawn or not. OpenGL + omits the last pixel to avoid double-drawing pixels at the ends of lines + when drawing connected lines. + +point_smooth + Whether points should be smoothed. Point smoothing turns rectangular + points into circles or ovals. +point_size_per_vertex + Whether vertices have a point size element. +point_size + The size of points, if not specified per-vertex. +point_size_min + The minimum size of points. +point_size_max + The maximum size of points. +point_sprite + Whether points are drawn as sprites (textured quads) +sprite_coord_mode + Specifies how the value for each shader output should be computed when + drawing sprites. If PIPE_SPRITE_COORD_NONE, don't change the vertex + shader output. Otherwise, the four vertices of the resulting quad will + be assigned texture coordinates. For PIPE_SPRITE_COORD_LOWER_LEFT, the + lower left vertex will have coordinate (0,0,0,1). + For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have + coordinate (0,0,0,1). + This state is needed by the 'draw' module because that's where each + point vertex is converted into four quad vertices. There's no other + place to emit the new vertex texture coordinates which are required for + sprite rendering. + Note that when geometry shaders are available, this state could be + removed. A special geometry shader defined by the state tracker could + converts the incoming points into quads with the proper texture coords. + +scissor + Whether the scissor test is enabled. + +multisample + Whether :ref:`MSAA` is enabled. + +bypass_vs_clip_and_viewport + Whether the entire TCL pipeline should be bypassed. This implies that + vertices are pre-transformed for the viewport, and will not be run + through the vertex shader. Note that implementations may still clip away + vertices that are not in the viewport. + +gl_rasterization_rules + Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set, + the rasterizer will use (0, 0) for pixel centers. + + +Notes +----- + +flatshade +^^^^^^^^^ + +The actual interpolated shading algorithm is obviously +implementation-dependent, but will usually be Gourard for most hardware. + +bypass_vs_clip_and_viewport +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +When set, this implies that vertices are pre-transformed for the viewport, and +will not be run through the vertex shader. Note that implementations may still +clip away vertices that are not visible. + +flatshade_first +^^^^^^^^^^^^^^^ + +There are several important exceptions to the specification of this rule. + +* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first + vertex. If the caller wishes to change the provoking vertex, they merely + need to rotate the vertices themselves. +* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no + effect; the provoking vertex is always the last vertex. +* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the + second vertex, not the first. This permits each segment of the fan to have + a different color. diff --git a/src/gallium/docs/source/cso/sampler.rst b/src/gallium/docs/source/cso/sampler.rst new file mode 100644 index 0000000000..e3f1757f57 --- /dev/null +++ b/src/gallium/docs/source/cso/sampler.rst @@ -0,0 +1,46 @@ +.. _sampler: + +Sampler +======= + +Texture units have many options for selecting texels from loaded textures; +this state controls an individual texture unit's texel-sampling settings. + +Texture coordinates are always treated as four-dimensional, and referred to +with the traditional (S, T, R, Q) notation. + +Members +------- + +XXX undocumented compare_mode, compare_func + +wrap_s + How to wrap the S coordinate. One of PIPE_TEX_WRAP. +wrap_t + How to wrap the T coordinate. One of PIPE_TEX_WRAP. +wrap_r + How to wrap the R coordinate. One of PIPE_TEX_WRAP. +min_img_filter + The filter to use when minifying texels. One of PIPE_TEX_FILTER. +min_mip_filter + The filter to use when minifying mipmapped textures. One of + PIPE_TEX_FILTER. +mag_img_filter + The filter to use when magnifying texels. One of PIPE_TEX_FILTER. +normalized_coords + Whether the texture coordinates are normalized. If normalized, they will + always be in [0, 1]. If not, they will be in the range of each dimension + of the loaded texture. +prefilter + XXX From the Doxy, "weird sampling state exposed by some APIs." Refine. +lod_bias + The bias to apply to the level of detail. +min_lod + Minimum level of detail, used to clamp LoD after bias. +max_lod + Maximum level of detail, used to clamp LoD after bias. +border_color + RGBA color used for out-of-bounds coordinates. +max_anisotropy + Maximum filtering to apply anisotropically to textures. Setting this to + 1.0 effectively disables anisotropic filtering. diff --git a/src/gallium/docs/source/cso/shader.rst b/src/gallium/docs/source/cso/shader.rst new file mode 100644 index 0000000000..0ee42c8787 --- /dev/null +++ b/src/gallium/docs/source/cso/shader.rst @@ -0,0 +1,12 @@ +.. _shader: + +Shader +====== + +One of the two types of shaders supported by Gallium. + +Members +------- + +tokens + A list of tgsi_tokens. diff --git a/src/gallium/docs/source/distro.rst b/src/gallium/docs/source/distro.rst new file mode 100644 index 0000000000..33e846e33d --- /dev/null +++ b/src/gallium/docs/source/distro.rst @@ -0,0 +1,141 @@ +Distribution +============ + +Along with the interface definitions, the following drivers, state trackers, +and auxiliary modules are shipped in the standard Gallium distribution. + +Drivers +------- + +Cell +^^^^ + +Failover +^^^^^^^^ + +Deprecated. + +Intel i915 +^^^^^^^^^^ + +Intel i965 +^^^^^^^^^^ + +Highly experimental. + +Identity +^^^^^^^^ + +Wrapper driver. + +LLVM Softpipe +^^^^^^^^^^^^^ + +nVidia nv04 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv10 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv20 +^^^^^^^^^^^ + +Deprecated. + +nVidia nv30 +^^^^^^^^^^^ + +nVidia nv40 +^^^^^^^^^^^ + +nVidia nv50 +^^^^^^^^^^^ + +VMWare SVGA +^^^^^^^^^^^ + +ATI r300 +^^^^^^^^ + +AMD/ATI r600 +^^^^^^^^^^^^ + +Highly experimental. + +Softpipe +^^^^^^^^ + +Reference software rasterizer. + +Trace +^^^^^ + +Wrapper driver. + +State Trackers +-------------- + +Direct Rendering Infrastructure +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +EGL +^^^ + +GLX +^^^ + +MesaGL +^^^^^^ + +Python +^^^^^^ + +OpenVG +^^^^^^ + +WGL +^^^ + +Xorg XFree86 DDX +^^^^^^^^^^^^^^^^ + +Auxiliary +--------- + +CSO Cache +^^^^^^^^^ + +Draw +^^^^ + +Gallivm +^^^^^^^ + +Indices +^^^^^^^ + +Pipe Buffer Manager +^^^^^^^^^^^^^^^^^^^ + +Remote Debugger +^^^^^^^^^^^^^^^ + +Runtime Assembly Emission +^^^^^^^^^^^^^^^^^^^^^^^^^ + +Surface Context Tracker +^^^^^^^^^^^^^^^^^^^^^^^ + +TGSI +^^^^ + +Translate +^^^^^^^^^ + +Util +^^^^ + diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst new file mode 100644 index 0000000000..6a9110ce78 --- /dev/null +++ b/src/gallium/docs/source/glossary.rst @@ -0,0 +1,10 @@ +Glossary +======== + +.. glossary:: + :sorted: + + MSAA + Multi-Sampled Anti-Aliasing. A basic anti-aliasing technique that takes + multiple samples of the depth buffer, and uses this information to + smooth the edges of polygons. diff --git a/src/gallium/docs/source/index.rst b/src/gallium/docs/source/index.rst new file mode 100644 index 0000000000..54bc883fce --- /dev/null +++ b/src/gallium/docs/source/index.rst @@ -0,0 +1,28 @@ +.. Gallium documentation master file, created by + sphinx-quickstart on Sun Dec 20 14:09:05 2009. + You can adapt this file completely to your liking, but it should at least + contain the root `toctree` directive. + +Welcome to Gallium's documentation! +=================================== + +Contents: + +.. toctree:: + :maxdepth: 2 + + intro + tgsi + screen + context + cso + distro + glossary + +Indices and tables +================== + +* :ref:`genindex` +* :ref:`modindex` +* :ref:`search` + diff --git a/src/gallium/docs/source/intro.rst b/src/gallium/docs/source/intro.rst new file mode 100644 index 0000000000..1ea103840a --- /dev/null +++ b/src/gallium/docs/source/intro.rst @@ -0,0 +1,9 @@ +Introduction +============ + +What is Gallium? +---------------- + +Gallium is essentially an API for writing graphics drivers in a largely +device-agnostic fashion. It provides several objects which encapsulate the +core services of graphics hardware in a straightforward manner. diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst new file mode 100644 index 0000000000..9631e6967e --- /dev/null +++ b/src/gallium/docs/source/screen.rst @@ -0,0 +1,39 @@ +Screen +====== + +A screen is an object representing the context-independent part of a device. + +Methods +------- + +XXX moar; got bored + +get_name +^^^^^^^^ + +Returns an identifying name for the screen. + +get_vendor +^^^^^^^^^^ + +Returns the screen vendor. + +get_param +^^^^^^^^^ + +Get an integer/boolean screen parameter. + +get_paramf +^^^^^^^^^^ + +Get a floating-point screen parameter. + +is_format_supported +^^^^^^^^^^^^^^^^^^^ + +See if a format can be used in a specific manner. + +texture_create +^^^^^^^^^^^^^^ + +Given a template of texture setup, create a BO-backed texture. diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst new file mode 100644 index 0000000000..ebee4902b0 --- /dev/null +++ b/src/gallium/docs/source/tgsi.rst @@ -0,0 +1,1270 @@ +TGSI +==== + +TGSI, Tungsten Graphics Shader Infrastructure, is an intermediate language +for describing shaders. Since Gallium is inherently shaderful, shaders are +an important part of the API. TGSI is the only intermediate representation +used by all drivers. + +Instruction Set +--------------- + +From GL_NV_vertex_program +^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARL - Address Register Load + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +MOV - Move + +.. math:: + + dst.x = src.x + + dst.y = src.y + + dst.z = src.z + + dst.w = src.w + + +LIT - Light Coefficients + +.. math:: + + dst.x = 1 + + dst.y = max(src.x, 0) + + dst.z = (src.x > 0) ? max(src.y, 0)^{clamp(src.w, -128, 128))} : 0 + + dst.w = 1 + + +RCP - Reciprocal + +.. math:: + + dst.x = \frac{1}{src.x} + + dst.y = \frac{1}{src.x} + + dst.z = \frac{1}{src.x} + + dst.w = \frac{1}{src.x} + + +RSQ - Reciprocal Square Root + +.. math:: + + dst.x = \frac{1}{\sqrt{|src.x|}} + + dst.y = \frac{1}{\sqrt{|src.x|}} + + dst.z = \frac{1}{\sqrt{|src.x|}} + + dst.w = \frac{1}{\sqrt{|src.x|}} + + +EXP - Approximate Exponential Base 2 + +.. math:: + + dst.x = 2^{\lfloor src.x\rfloor} + + dst.y = src.x - \lfloor src.x\rfloor + + dst.z = 2^{src.x} + + dst.w = 1 + + +LOG - Approximate Logarithm Base 2 + +.. math:: + + dst.x = \lfloor\log_2{|src.x|}\rfloor + + dst.y = \frac{|src.x|}{2^{\lfloor\log_2{|src.x|}\rfloor}} + + dst.z = \log_2{|src.x|} + + dst.w = 1 + + +MUL - Multiply + +.. math:: + + dst.x = src0.x \times src1.x + + dst.y = src0.y \times src1.y + + dst.z = src0.z \times src1.z + + dst.w = src0.w \times src1.w + + +ADD - Add + +.. math:: + + dst.x = src0.x + src1.x + + dst.y = src0.y + src1.y + + dst.z = src0.z + src1.z + + dst.w = src0.w + src1.w + + +DP3 - 3-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + + +DP4 - 4-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w + + +DST - Distance Vector + +.. math:: + + dst.x = 1 + + dst.y = src0.y \times src1.y + + dst.z = src0.z + + dst.w = src1.w + + +MIN - Minimum + +.. math:: + + dst.x = min(src0.x, src1.x) + + dst.y = min(src0.y, src1.y) + + dst.z = min(src0.z, src1.z) + + dst.w = min(src0.w, src1.w) + + +MAX - Maximum + +.. math:: + + dst.x = max(src0.x, src1.x) + + dst.y = max(src0.y, src1.y) + + dst.z = max(src0.z, src1.z) + + dst.w = max(src0.w, src1.w) + + +SLT - Set On Less Than + +.. math:: + + dst.x = (src0.x < src1.x) ? 1 : 0 + + dst.y = (src0.y < src1.y) ? 1 : 0 + + dst.z = (src0.z < src1.z) ? 1 : 0 + + dst.w = (src0.w < src1.w) ? 1 : 0 + + +SGE - Set On Greater Equal Than + +.. math:: + + dst.x = (src0.x >= src1.x) ? 1 : 0 + + dst.y = (src0.y >= src1.y) ? 1 : 0 + + dst.z = (src0.z >= src1.z) ? 1 : 0 + + dst.w = (src0.w >= src1.w) ? 1 : 0 + + +MAD - Multiply And Add + +.. math:: + + dst.x = src0.x \times src1.x + src2.x + + dst.y = src0.y \times src1.y + src2.y + + dst.z = src0.z \times src1.z + src2.z + + dst.w = src0.w \times src1.w + src2.w + + +SUB - Subtract + +.. math:: + + dst.x = src0.x - src1.x + + dst.y = src0.y - src1.y + + dst.z = src0.z - src1.z + + dst.w = src0.w - src1.w + + +LRP - Linear Interpolate + +.. math:: + + dst.x = src0.x \times src1.x + (1 - src0.x) \times src2.x + + dst.y = src0.y \times src1.y + (1 - src0.y) \times src2.y + + dst.z = src0.z \times src1.z + (1 - src0.z) \times src2.z + + dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w + + +CND - Condition + +.. math:: + + dst.x = (src2.x > 0.5) ? src0.x : src1.x + + dst.y = (src2.y > 0.5) ? src0.y : src1.y + + dst.z = (src2.z > 0.5) ? src0.z : src1.z + + dst.w = (src2.w > 0.5) ? src0.w : src1.w + + +DP2A - 2-component Dot Product And Add + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src2.x + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x + + +FRAC - Fraction + +.. math:: + + dst.x = src.x - \lfloor src.x\rfloor + + dst.y = src.y - \lfloor src.y\rfloor + + dst.z = src.z - \lfloor src.z\rfloor + + dst.w = src.w - \lfloor src.w\rfloor + + +CLAMP - Clamp + +.. math:: + + dst.x = clamp(src0.x, src1.x, src2.x) + + dst.y = clamp(src0.y, src1.y, src2.y) + + dst.z = clamp(src0.z, src1.z, src2.z) + + dst.w = clamp(src0.w, src1.w, src2.w) + + +FLR - Floor + +This is identical to ARL. + +.. math:: + + dst.x = \lfloor src.x\rfloor + + dst.y = \lfloor src.y\rfloor + + dst.z = \lfloor src.z\rfloor + + dst.w = \lfloor src.w\rfloor + + +ROUND - Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +EX2 - Exponential Base 2 + +.. math:: + + dst.x = 2^{src.x} + + dst.y = 2^{src.x} + + dst.z = 2^{src.x} + + dst.w = 2^{src.x} + + +LG2 - Logarithm Base 2 + +.. math:: + + dst.x = \log_2{src.x} + + dst.y = \log_2{src.x} + + dst.z = \log_2{src.x} + + dst.w = \log_2{src.x} + + +POW - Power + +.. math:: + + dst.x = src0.x^{src1.x} + + dst.y = src0.x^{src1.x} + + dst.z = src0.x^{src1.x} + + dst.w = src0.x^{src1.x} + +XPD - Cross Product + +.. math:: + + dst.x = src0.y \times src1.z - src1.y \times src0.z + + dst.y = src0.z \times src1.x - src1.z \times src0.x + + dst.z = src0.x \times src1.y - src1.x \times src0.y + + dst.w = 1 + + +ABS - Absolute + +.. math:: + + dst.x = |src.x| + + dst.y = |src.y| + + dst.z = |src.z| + + dst.w = |src.w| + + +RCC - Reciprocal Clamped + +XXX cleanup on aisle three + +.. math:: + + dst.x = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.y = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.z = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020) + + +DPH - Homogeneous Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.y = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.z = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w + + +COS - Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \cos{src.x} + + dst.z = \cos{src.x} + + dst.w = \cos{src.x} + + +DDX - Derivative Relative To X + +.. math:: + + dst.x = partialx(src.x) + + dst.y = partialx(src.y) + + dst.z = partialx(src.z) + + dst.w = partialx(src.w) + + +DDY - Derivative Relative To Y + +.. math:: + + dst.x = partialy(src.x) + + dst.y = partialy(src.y) + + dst.z = partialy(src.z) + + dst.w = partialy(src.w) + + +KILP - Predicated Discard + + discard + + +PK2H - Pack Two 16-bit Floats + + TBD + + +PK2US - Pack Two Unsigned 16-bit Scalars + + TBD + + +PK4B - Pack Four Signed 8-bit Scalars + + TBD + + +PK4UB - Pack Four Unsigned 8-bit Scalars + + TBD + + +RFL - Reflection Vector + +.. math:: + + dst.x = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.x - src1.x + + dst.y = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.y - src1.y + + dst.z = 2 \times (src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z) / (src0.x \times src0.x + src0.y \times src0.y + src0.z \times src0.z) \times src0.z - src1.z + + dst.w = 1 + +Considered for removal. + + +SEQ - Set On Equal + +.. math:: + + dst.x = (src0.x == src1.x) ? 1 : 0 + dst.y = (src0.y == src1.y) ? 1 : 0 + dst.z = (src0.z == src1.z) ? 1 : 0 + dst.w = (src0.w == src1.w) ? 1 : 0 + + +SFL - Set On False + +.. math:: + + dst.x = 0 + dst.y = 0 + dst.z = 0 + dst.w = 0 + +Considered for removal. + +SGT - Set On Greater Than + +.. math:: + + dst.x = (src0.x > src1.x) ? 1 : 0 + dst.y = (src0.y > src1.y) ? 1 : 0 + dst.z = (src0.z > src1.z) ? 1 : 0 + dst.w = (src0.w > src1.w) ? 1 : 0 + + +SIN - Sine + +.. math:: + + dst.x = \sin{src.x} + + dst.y = \sin{src.x} + + dst.z = \sin{src.x} + + dst.w = \sin{src.x} + + +SLE - Set On Less Equal Than + +.. math:: + + dst.x = (src0.x <= src1.x) ? 1 : 0 + dst.y = (src0.y <= src1.y) ? 1 : 0 + dst.z = (src0.z <= src1.z) ? 1 : 0 + dst.w = (src0.w <= src1.w) ? 1 : 0 + + +SNE - Set On Not Equal + +.. math:: + + dst.x = (src0.x != src1.x) ? 1 : 0 + dst.y = (src0.y != src1.y) ? 1 : 0 + dst.z = (src0.z != src1.z) ? 1 : 0 + dst.w = (src0.w != src1.w) ? 1 : 0 + + +STR - Set On True + +.. math:: + + dst.x = 1 + dst.y = 1 + dst.z = 1 + dst.w = 1 + + +TEX - Texture Lookup + + TBD + + +TXD - Texture Lookup with Derivatives + + TBD + + +TXP - Projective Texture Lookup + + TBD + + +UP2H - Unpack Two 16-Bit Floats + + TBD + + Considered for removal. + +UP2US - Unpack Two Unsigned 16-Bit Scalars + + TBD + + Considered for removal. + +UP4B - Unpack Four Signed 8-Bit Values + + TBD + + Considered for removal. + +UP4UB - Unpack Four Unsigned 8-Bit Scalars + + TBD + + Considered for removal. + +X2D - 2D Coordinate Transformation + +.. math:: + + dst.x = src0.x + src1.x \times src2.x + src1.y \times src2.y + dst.y = src0.y + src1.x \times src2.z + src1.y \times src2.w + dst.z = src0.x + src1.x \times src2.x + src1.y \times src2.y + dst.w = src0.y + src1.x \times src2.z + src1.y \times src2.w + +Considered for removal. + + +From GL_NV_vertex_program2 +^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +ARA - Address Register Add + + TBD + + Considered for removal. + +ARR - Address Register Load With Round + +.. math:: + + dst.x = round(src.x) + + dst.y = round(src.y) + + dst.z = round(src.z) + + dst.w = round(src.w) + + +BRA - Branch + + pc = target + + Considered for removal. + +CAL - Subroutine Call + + push(pc) + pc = target + + +RET - Subroutine Call Return + + pc = pop() + + Potential restrictions: + * Only occurs at end of function. + +SSG - Set Sign + +.. math:: + + dst.x = (src.x > 0) ? 1 : (src.x < 0) ? -1 : 0 + + dst.y = (src.y > 0) ? 1 : (src.y < 0) ? -1 : 0 + + dst.z = (src.z > 0) ? 1 : (src.z < 0) ? -1 : 0 + + dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0 + + +CMP - Compare + +.. math:: + + dst.x = (src0.x < 0) ? src1.x : src2.x + + dst.y = (src0.y < 0) ? src1.y : src2.y + + dst.z = (src0.z < 0) ? src1.z : src2.z + + dst.w = (src0.w < 0) ? src1.w : src2.w + + +KIL - Conditional Discard + +.. math:: + + if (src.x < 0 || src.y < 0 || src.z < 0 || src.w < 0) + discard + endif + + +SCS - Sine Cosine + +.. math:: + + dst.x = \cos{src.x} + + dst.y = \sin{src.x} + + dst.z = 0 + + dst.y = 1 + + +TXB - Texture Lookup With Bias + + TBD + + +NRM - 3-component Vector Normalise + +.. math:: + + dst.x = src.x / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.y = src.y / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.z = src.z / (src.x \times src.x + src.y \times src.y + src.z \times src.z) + + dst.w = 1 + + +DIV - Divide + +.. math:: + + dst.x = \frac{src0.x}{src1.x} + + dst.y = \frac{src0.y}{src1.y} + + dst.z = \frac{src0.z}{src1.z} + + dst.w = \frac{src0.w}{src1.w} + + +DP2 - 2-component Dot Product + +.. math:: + + dst.x = src0.x \times src1.x + src0.y \times src1.y + + dst.y = src0.x \times src1.x + src0.y \times src1.y + + dst.z = src0.x \times src1.x + src0.y \times src1.y + + dst.w = src0.x \times src1.x + src0.y \times src1.y + + +TXL - Texture Lookup With LOD + + TBD + + +BRK - Break + + TBD + + +IF - If + + TBD + + +BGNFOR - Begin a For-Loop + + dst.x = floor(src.x) + dst.y = floor(src.y) + dst.z = floor(src.z) + + if (dst.y <= 0) + pc = [matching ENDFOR] + 1 + endif + + Note: The destination must be a loop register. + The source must be a constant register. + + Considered for cleanup / removal. + + +REP - Repeat + + TBD + + +ELSE - Else + + TBD + + +ENDIF - End If + + TBD + + +ENDFOR - End a For-Loop + + dst.x = dst.x + dst.z + dst.y = dst.y - 1.0 + + if (dst.y > 0) + pc = [matching BGNFOR instruction] + 1 + endif + + Note: The destination must be a loop register. + + Considered for cleanup / removal. + +ENDREP - End Repeat + + TBD + + +PUSHA - Push Address Register On Stack + + push(src.x) + push(src.y) + push(src.z) + push(src.w) + + Considered for cleanup / removal. + +POPA - Pop Address Register From Stack + + dst.w = pop() + dst.z = pop() + dst.y = pop() + dst.x = pop() + + Considered for cleanup / removal. + + +From GL_NV_gpu_program4 +^^^^^^^^^^^^^^^^^^^^^^^^ + +Support for these opcodes indicated by a special pipe capability bit (TBD). + +CEIL - Ceiling + +.. math:: + + dst.x = \lceil src.x\rceil + + dst.y = \lceil src.y\rceil + + dst.z = \lceil src.z\rceil + + dst.w = \lceil src.w\rceil + + +I2F - Integer To Float + +.. math:: + + dst.x = (float) src.x + + dst.y = (float) src.y + + dst.z = (float) src.z + + dst.w = (float) src.w + + +NOT - Bitwise Not + +.. math:: + + dst.x = ~src.x + + dst.y = ~src.y + + dst.z = ~src.z + + dst.w = ~src.w + + +TRUNC - Truncate + +.. math:: + + dst.x = trunc(src.x) + + dst.y = trunc(src.y) + + dst.z = trunc(src.z) + + dst.w = trunc(src.w) + + +SHL - Shift Left + +.. math:: + + dst.x = src0.x << src1.x + + dst.y = src0.y << src1.x + + dst.z = src0.z << src1.x + + dst.w = src0.w << src1.x + + +SHR - Shift Right + +.. math:: + + dst.x = src0.x >> src1.x + + dst.y = src0.y >> src1.x + + dst.z = src0.z >> src1.x + + dst.w = src0.w >> src1.x + + +AND - Bitwise And + +.. math:: + + dst.x = src0.x & src1.x + + dst.y = src0.y & src1.y + + dst.z = src0.z & src1.z + + dst.w = src0.w & src1.w + + +OR - Bitwise Or + +.. math:: + + dst.x = src0.x | src1.x + + dst.y = src0.y | src1.y + + dst.z = src0.z | src1.z + + dst.w = src0.w | src1.w + + +MOD - Modulus + +.. math:: + + dst.x = src0.x \bmod src1.x + + dst.y = src0.y \bmod src1.y + + dst.z = src0.z \bmod src1.z + + dst.w = src0.w \bmod src1.w + + +XOR - Bitwise Xor + +.. math:: + + dst.x = src0.x ^ src1.x + + dst.y = src0.y ^ src1.y + + dst.z = src0.z ^ src1.z + + dst.w = src0.w ^ src1.w + + +SAD - Sum Of Absolute Differences + +.. math:: + + dst.x = |src0.x - src1.x| + src2.x + + dst.y = |src0.y - src1.y| + src2.y + + dst.z = |src0.z - src1.z| + src2.z + + dst.w = |src0.w - src1.w| + src2.w + + +TXF - Texel Fetch + + TBD + + +TXQ - Texture Size Query + + TBD + + +CONT - Continue + + TBD + + +From GL_NV_geometry_program4 +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + + +EMIT - Emit + + TBD + + +ENDPRIM - End Primitive + + TBD + + +From GLSL +^^^^^^^^^^ + + +BGNLOOP - Begin a Loop + + TBD + + +BGNSUB - Begin Subroutine + + TBD + + +ENDLOOP - End a Loop + + TBD + + +ENDSUB - End Subroutine + + TBD + + +NOP - No Operation + + Do nothing. + + +NRM4 - 4-component Vector Normalise + +.. math:: + + dst.x = \frac{src.x}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.y = \frac{src.y}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.z = \frac{src.z}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + dst.w = \frac{src.w}{src.x \times src.x + src.y \times src.y + src.z \times src.z + src.w \times src.w} + + +ps_2_x +^^^^^^^^^^^^ + + +CALLNZ - Subroutine Call If Not Zero + + TBD + + +IFC - If + + TBD + + +BREAKC - Break Conditional + + TBD + + +Explanation of symbols used +------------------------------ + + +Functions +^^^^^^^^^^^^^^ + + + :math:`|x|` Absolute value of `x`. + + :math:`\lceil x \rceil` Ceiling of `x`. + + clamp(x,y,z) Clamp x between y and z. + (x < y) ? y : (x > z) ? z : x + + :math:`\lfloor x\rfloor` Floor of `x`. + + :math:`\log_2{x}` Logarithm of `x`, base 2. + + max(x,y) Maximum of x and y. + (x > y) ? x : y + + min(x,y) Minimum of x and y. + (x < y) ? x : y + + partialx(x) Derivative of x relative to fragment's X. + + partialy(x) Derivative of x relative to fragment's Y. + + pop() Pop from stack. + + :math:`x^y` `x` to the power `y`. + + push(x) Push x on stack. + + round(x) Round x. + + trunc(x) Truncate x, i.e. drop the fraction bits. + + +Keywords +^^^^^^^^^^^^^ + + + discard Discard fragment. + + dst First destination register. + + dst0 First destination register. + + pc Program counter. + + src First source register. + + src0 First source register. + + src1 Second source register. + + src2 Third source register. + + target Label of target instruction. + + +Other tokens +--------------- + + +Declaration Semantic +^^^^^^^^^^^^^^^^^^^^^^^^ + + + Follows Declaration token if Semantic bit is set. + + Since its purpose is to link a shader with other stages of the pipeline, + it is valid to follow only those Declaration tokens that declare a register + either in INPUT or OUTPUT file. + + SemanticName field contains the semantic name of the register being declared. + There is no default value. + + SemanticIndex is an optional subscript that can be used to distinguish + different register declarations with the same semantic name. The default value + is 0. + + The meanings of the individual semantic names are explained in the following + sections. + +TGSI_SEMANTIC_POSITION +"""""""""""""""""""""" + +Position, sometimes known as HPOS or WPOS for historical reasons, is the +location of the vertex in space, in ``(x, y, z, w)`` format. ``x``, ``y``, and ``z`` +are the Cartesian coordinates, and ``w`` is the homogenous coordinate and used +for the perspective divide, if enabled. + +As a vertex shader output, position should be scaled to the viewport. When +used in fragment shaders, position will --- + +XXX --- wait a minute. Should position be in [0,1] for x and y? + +XXX additionally, is there a way to configure the perspective divide? it's +accelerated on most chipsets AFAIK... + +Position, if not specified, usually defaults to ``(0, 0, 0, 1)``, and can +be partially specified as ``(x, y, 0, 1)`` or ``(x, y, z, 1)``. + +XXX usually? can we solidify that? + +TGSI_SEMANTIC_COLOR +""""""""""""""""""" + +Colors are used to, well, color the primitives. Colors are always in +``(r, g, b, a)`` format. + +If alpha is not specified, it defaults to 1. + +TGSI_SEMANTIC_BCOLOR +"""""""""""""""""""" + +Back-facing colors are only used for back-facing polygons, and are only valid +in vertex shader outputs. After rasterization, all polygons are front-facing +and COLOR and BCOLOR end up occupying the same slots in the fragment, so +all BCOLORs effectively become regular COLORs in the fragment shader. + +TGSI_SEMANTIC_FOG +""""""""""""""""" + +The fog coordinate historically has been used to replace the depth coordinate +for generation of fog in dedicated fog blocks. Gallium, however, does not use +dedicated fog acceleration, placing it entirely in the fragment shader +instead. + +The fog coordinate should be written in ``(f, 0, 0, 1)`` format. Only the first +component matters when writing from the vertex shader; the driver will ensure +that the coordinate is in this format when used as a fragment shader input. + +TGSI_SEMANTIC_PSIZE +""""""""""""""""""" + +PSIZE, or point size, is used to specify point sizes per-vertex. It should +be in ``(p, n, x, f)`` format, where ``p`` is the point size, ``n`` is the minimum +size, ``x`` is the maximum size, and ``f`` is the fade threshold. + +XXX this is arb_vp. is this what we actually do? should double-check... + +When using this semantic, be sure to set the appropriate state in the +:ref:`rasterizer` first. + +TGSI_SEMANTIC_GENERIC +""""""""""""""""""""" + +Generic semantics are nearly always used for texture coordinate attributes, +in ``(s, t, r, q)`` format. ``t`` and ``r`` may be unused for certain kinds +of lookups, and ``q`` is the level-of-detail bias for biased sampling. + +These attributes are called "generic" because they may be used for anything +else, including parameters, texture generation information, or anything that +can be stored inside a four-component vector. + +TGSI_SEMANTIC_NORMAL +"""""""""""""""""""" + +Vertex normal; could be used to implement per-pixel lighting for legacy APIs +that allow mixing fixed-function and programmable stages. + +TGSI_SEMANTIC_FACE +"""""""""""""""""" + +FACE is the facing bit, to store the facing information for the fragment +shader. ``(f, 0, 0, 1)`` is the format. The first component will be positive +when the fragment is front-facing, and negative when the component is +back-facing. + +TGSI_SEMANTIC_EDGEFLAG +"""""""""""""""""""""" + +XXX no clue diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 01bea0f8cc..3fa8b975d3 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -85,7 +85,7 @@ cell_unmap_constant_buffers(struct cell_context *sp) * * XXX should the element buffer be specified/bound with a separate function? */ -static boolean +static void cell_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -145,29 +145,27 @@ cell_draw_range_elements(struct pipe_context *pipe, /* Note: leave drawing surfaces mapped */ cell_unmap_constant_buffers(sp); - - return TRUE; } -static boolean +static void cell_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return cell_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + cell_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } -static boolean +static void cell_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return cell_draw_elements(pipe, NULL, 0, mode, start, count); + cell_draw_elements(pipe, NULL, 0, mode, start, count); } diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c index 5c0179d954..12b855a3db 100644 --- a/src/gallium/drivers/cell/spu/spu_command.c +++ b/src/gallium/drivers/cell/spu/spu_command.c @@ -405,8 +405,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.min_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.min_sample_texture_2d[unit] = sample_texture_2d_nearest; break; @@ -418,8 +416,6 @@ cmd_state_sampler(const struct cell_command_sampler *sampler) case PIPE_TEX_FILTER_LINEAR: spu.mag_sample_texture_2d[unit] = sample_texture_2d_bilinear; break; - case PIPE_TEX_FILTER_ANISO: - /* fall-through, for now */ case PIPE_TEX_FILTER_NEAREST: spu.mag_sample_texture_2d[unit] = sample_texture_2d_nearest; break; diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 5ed330aa6e..d86d8e09a5 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -1681,7 +1681,7 @@ exec_instruction( } break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { FETCH( &r[0], 0, chan_index ); FETCH( &r[1], 1, chan_index ); diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index 37184eac7b..46e4338d98 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -44,11 +44,19 @@ static void failover_destroy( struct pipe_context *pipe ) } +void failover_fail_over( struct failover_context *failover ) +{ + failover->dirty = TRUE; + failover->mode = FO_SW; +} + -static boolean failover_draw_elements( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned prim, unsigned start, unsigned count) +static void failover_draw_elements( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned prim, + unsigned start, + unsigned count) { struct failover_context *failover = failover_context( pipe ); @@ -62,24 +70,22 @@ static boolean failover_draw_elements( struct pipe_context *pipe, /* Try hardware: */ if (failover->mode == FO_HW) { - if (!failover->hw->draw_elements( failover->hw, - indexBuffer, - indexSize, - prim, - start, - count )) { - - failover->hw->flush( failover->hw, ~0, NULL ); - failover->mode = FO_SW; - } + failover->hw->draw_elements( failover->hw, + indexBuffer, + indexSize, + prim, + start, + count ); } /* Possibly try software: */ if (failover->mode == FO_SW) { - if (failover->dirty) + if (failover->dirty) { + failover->hw->flush( failover->hw, ~0, NULL ); failover_state_emit( failover ); + } failover->sw->draw_elements( failover->sw, indexBuffer, @@ -94,15 +100,13 @@ static boolean failover_draw_elements( struct pipe_context *pipe, */ failover->sw->flush( failover->sw, ~0, NULL ); } - - return TRUE; } -static boolean failover_draw_arrays( struct pipe_context *pipe, +static void failover_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return failover_draw_elements(pipe, NULL, 0, prim, start, count); + failover_draw_elements(pipe, NULL, 0, prim, start, count); } static unsigned int diff --git a/src/gallium/drivers/failover/fo_winsys.h b/src/gallium/drivers/failover/fo_winsys.h index a8ce997a1f..533122b69d 100644 --- a/src/gallium/drivers/failover/fo_winsys.h +++ b/src/gallium/drivers/failover/fo_winsys.h @@ -36,10 +36,13 @@ struct pipe_context; +struct failover_context; struct pipe_context *failover_create( struct pipe_context *hw, struct pipe_context *sw ); +void failover_fail_over( struct failover_context *failover ); + #endif /* FO_WINSYS_H */ diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c index 949f046350..89feeade75 100644 --- a/src/gallium/drivers/i915/i915_context.c +++ b/src/gallium/drivers/i915/i915_context.c @@ -45,7 +45,7 @@ */ -static boolean +static void i915_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -106,27 +106,25 @@ i915_draw_range_elements(struct pipe_context *pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL); } - - return TRUE; } -static boolean +static void i915_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) { - return i915_draw_range_elements(pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - prim, start, count); + i915_draw_range_elements(pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + prim, start, count); } -static boolean +static void i915_draw_arrays(struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return i915_draw_elements(pipe, NULL, 0, prim, start, count); + i915_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 1528afc859..5f5b6f8e18 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -74,8 +74,6 @@ static unsigned translate_img_filter( unsigned filter ) return FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return FILTER_ANISOTROPIC; default: assert(0); return FILTER_NEAREST; @@ -221,6 +219,9 @@ i915_create_sampler_state(struct pipe_context *pipe, minFilt = translate_img_filter( sampler->min_img_filter ); magFilt = translate_img_filter( sampler->mag_img_filter ); + if (sampler->max_anisotropy > 1.0) + minFilt = magFilt = FILTER_ANISOTROPIC; + if (sampler->max_anisotropy > 2.0) { cso->state[0] |= SS2_MAX_ANISO_4; } diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c index 852fd22982..ea8d39adaf 100644 --- a/src/gallium/drivers/i965/brw_draw.c +++ b/src/gallium/drivers/i965/brw_draw.c @@ -176,7 +176,7 @@ try_draw_range_elements(struct brw_context *brw, } -static boolean +static void brw_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, @@ -228,29 +228,27 @@ brw_draw_range_elements(struct pipe_context *pipe, ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count ); assert(ret == 0); } - - return TRUE; } -static boolean +static void brw_draw_elements(struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, unsigned mode, unsigned start, unsigned count) { - return brw_draw_range_elements( pipe, index_buffer, - index_size, - 0, 0xffffffff, - mode, - start, count ); + brw_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + mode, + start, count ); } -static boolean +static void brw_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return brw_draw_elements(pipe, NULL, 0, mode, start, count); + brw_draw_elements(pipe, NULL, 0, mode, start, count); } diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c index 4fe7b6acc1..00d8eaccbc 100644 --- a/src/gallium/drivers/i965/brw_eu_emit.c +++ b/src/gallium/drivers/i965/brw_eu_emit.c @@ -860,7 +860,7 @@ void brw_land_fwd_jump(struct brw_compile *p, jmpi = 2; assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); - assert(jmp_insn->bits1.da1.src1_reg_file = BRW_IMMEDIATE_VALUE); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); } diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c index 5ddc63f57e..81712798a5 100644 --- a/src/gallium/drivers/i965/brw_pipe_sampler.c +++ b/src/gallium/drivers/i965/brw_pipe_sampler.c @@ -48,8 +48,6 @@ static GLuint translate_img_filter( unsigned filter ) return BRW_MAPFILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return BRW_MAPFILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: - return BRW_MAPFILTER_ANISOTROPIC; default: assert(0); return BRW_MAPFILTER_NEAREST; diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c index 7e57d0306b..8f983a60ae 100644 --- a/src/gallium/drivers/i965/brw_wm_emit.c +++ b/src/gallium/drivers/i965/brw_wm_emit.c @@ -691,7 +691,7 @@ static void emit_xpd( struct brw_compile *p, { GLuint i; - assert(!(mask & BRW_WRITEMASK_W) == BRW_WRITEMASK_X); + assert((mask & BRW_WRITEMASK_W) != BRW_WRITEMASK_W); for (i = 0 ; i < 3; i++) { if (mask & (1<<i)) { diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index bdbaae5987..9f5b4e6323 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -45,7 +45,7 @@ identity_destroy(struct pipe_context *_pipe) free(id_pipe); } -static boolean +static void identity_draw_arrays(struct pipe_context *_pipe, unsigned prim, unsigned start, @@ -54,13 +54,13 @@ identity_draw_arrays(struct pipe_context *_pipe, struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - return pipe->draw_arrays(pipe, - prim, - start, - count); + pipe->draw_arrays(pipe, + prim, + start, + count); } -static boolean +static void identity_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -73,15 +73,15 @@ identity_draw_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_elements(pipe, - indexBuffer, - indexSize, - prim, - start, - count); + pipe->draw_elements(pipe, + indexBuffer, + indexSize, + prim, + start, + count); } -static boolean +static void identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -96,14 +96,14 @@ identity_draw_range_elements(struct pipe_context *_pipe, struct pipe_context *pipe = id_pipe->pipe; struct pipe_buffer *indexBuffer = id_buffer->buffer; - return pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, - minIndex, - maxIndex, - mode, - start, - count); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, + minIndex, + maxIndex, + mode, + start, + count); } static struct pipe_query * diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index e038a5229e..7c6e46006b 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -50,7 +50,6 @@ C_SOURCES = \ lp_state_vs.c \ lp_surface.c \ lp_tex_cache.c \ - lp_tex_sample_c.c \ lp_tex_sample_llvm.c \ lp_texture.c \ lp_tile_cache.c \ diff --git a/src/gallium/drivers/llvmpipe/README b/src/gallium/drivers/llvmpipe/README index 0c3f00fd58..72d9f39658 100644 --- a/src/gallium/drivers/llvmpipe/README +++ b/src/gallium/drivers/llvmpipe/README @@ -59,27 +59,16 @@ Requirements See /proc/cpuinfo to know what your CPU supports. - - LLVM 2.5 or greater. LLVM 2.6 is preferred. + - LLVM 2.6. - On Debian based distributions do: + For Linux, on a recent Debian based distribution do: aptitude install llvm-dev - There is a typo in one of the llvm 2.5 headers, that may cause compilation - errors. To fix it apply the change: - - --- /usr/include/llvm-c/Core.h.orig 2009-08-10 15:38:54.000000000 +0100 - +++ /usr/include/llvm-c/Core.h 2009-08-10 15:38:25.000000000 +0100 - @@ -831,7 +831,7 @@ - template<typename T> - inline T **unwrap(LLVMValueRef *Vals, unsigned Length) { - #if DEBUG - - for (LLVMValueRef *I = Vals, E = Vals + Length; I != E; ++I) - + for (LLVMValueRef *I = Vals, *E = Vals + Length; I != E; ++I) - cast<T>(*I); - #endif - return reinterpret_cast<T**>(Vals); - + For Windows download pre-built MSVC 9.0 or MinGW binaries from + http://people.freedesktop.org/~jrfonseca/llvm/ and set the LLVM environment + variable to the extracted path. + - scons (optional) - udis86, http://udis86.sourceforge.net/ (optional): @@ -95,9 +84,9 @@ Requirements Building ======== -To build everything invoke scons as: +To build everything on Linux invoke scons as: - scons debug=yes statetrackers=mesa drivers=llvmpipe winsys=xlib dri=false -k + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=xlib dri=false Alternatively, you can build it with GNU make, if you prefer, by invoking it as @@ -105,12 +94,15 @@ Alternatively, you can build it with GNU make, if you prefer, by invoking it as but the rest of these instructions assume that scons is used. +For windows is everything the except except the winsys: + + scons debug=yes statetrackers=mesa drivers=trace,llvmpipe winsys=gdi dri=false Using ===== -Building will create a drop-in alternative for libGL.so. To use it set the -environment variables: +On Linux, building will create a drop-in alternative for libGL.so. To use it +set the environment variables: export LD_LIBRARY_PATH=$PWD/build/linux-x86_64-debug/lib:$LD_LIBRARY_PATH @@ -121,6 +113,11 @@ or For performance evaluation pass debug=no to scons, and use the corresponding lib directory without the "-debug" suffix. +On Windows, building will create a drop-in alternative for opengl32.dll. To use +it put it in the same directory as the application. It can also be used by +replacing the native ICD driver, but it's quite an advanced usage, so if you +need to ask, don't even try it. + Unit testing ============ diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 3ca676647c..6bb545a501 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -66,7 +66,6 @@ llvmpipe = env.ConvenienceLibrary( 'lp_state_vs.c', 'lp_surface.c', 'lp_tex_cache.c', - 'lp_tex_sample_c.c', 'lp_tex_sample_llvm.c', 'lp_texture.c', 'lp_tile_cache.c', diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c index d14f468ba9..ced7b9c11d 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c @@ -142,7 +142,7 @@ lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld, enum lp_build_blend_swizzle { LP_BUILD_BLEND_SWIZZLE_RGBA = 0, - LP_BUILD_BLEND_SWIZZLE_AAAA = 1, + LP_BUILD_BLEND_SWIZZLE_AAAA = 1 }; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_flow.c b/src/gallium/drivers/llvmpipe/lp_bld_flow.c index dcc25fbff8..25c10af29f 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_flow.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_flow.c @@ -47,7 +47,7 @@ */ enum lp_build_flow_construct_kind { lP_BUILD_FLOW_SCOPE, - LP_BUILD_FLOW_SKIP, + LP_BUILD_FLOW_SKIP }; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp index d3f78c06d9..6e79438ead 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp +++ b/src/gallium/drivers/llvmpipe/lp_bld_misc.cpp @@ -59,3 +59,17 @@ LLVMInitializeNativeTarget(void) #endif + + +/* + * Hack to allow the linking of release LLVM static libraries on a debug build. + * + * See also: + * - http://social.msdn.microsoft.com/Forums/en-US/vclanguage/thread/7234ea2b-0042-42ed-b4e2-5d8644dfb57d + */ +#if defined(_MSC_VER) && defined(_DEBUG) +#include <crtdefs.h> +extern "C" { + _CRTIMP void __cdecl _invalid_parameter_noinfo(void) {} +} +#endif diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample.c b/src/gallium/drivers/llvmpipe/lp_bld_sample.c index af70ddc6ab..9003e108c1 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample.c @@ -69,8 +69,8 @@ lp_sampler_static_state(struct lp_sampler_static_state *state, state->min_img_filter = sampler->min_img_filter; state->min_mip_filter = sampler->min_mip_filter; state->mag_img_filter = sampler->mag_img_filter; - if(sampler->compare_mode) { - state->compare_mode = sampler->compare_mode; + state->compare_mode = sampler->compare_mode; + if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { state->compare_func = sampler->compare_func; } state->normalized_coords = sampler->normalized_coords; diff --git a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c index 47b68b71e2..5ee8d556a6 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_sample_soa.c @@ -488,7 +488,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, LLVMValueRef res; unsigned chan; - if(!bld->static_state->compare_mode) + if(bld->static_state->compare_mode == PIPE_TEX_COMPARE_NONE) return; /* TODO: Compare before swizzling, to avoid redundant computations */ @@ -577,7 +577,6 @@ lp_build_sample_soa(LLVMBuilderRef builder, lp_build_sample_2d_nearest_soa(&bld, s, t, width, height, stride, data_ptr, texel); break; case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: if(lp_format_is_rgba8(bld.format_desc)) lp_build_sample_2d_linear_aos(&bld, s, t, width, height, stride, data_ptr, texel); else diff --git a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c index 7cfa4cc59a..fb1eda4423 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_tgsi_soa.c @@ -361,6 +361,9 @@ emit_tex( struct lp_build_tgsi_soa_context *bld, if (projected) coords[i] = lp_build_mul(&bld->base, coords[i], oow); } + for (i = num_coords; i < 3; i++) { + coords[i] = bld->base.undef; + } bld->sampler->emit_fetch_texel(bld->sampler, bld->base.builder, @@ -1315,7 +1318,7 @@ emit_instruction( return 0; break; - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: /* deprecated? */ assert(0); return 0; diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 37587d4f79..1cc3c9227c 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -256,22 +256,6 @@ llvmpipe_create( struct pipe_screen *screen ) llvmpipe->vertex_tex_cache[i] = lp_create_tex_tile_cache(screen); - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.vert_samplers[i].processor = TGSI_PROCESSOR_VERTEX; - llvmpipe->tgsi.vert_samplers[i].cache = llvmpipe->vertex_tex_cache[i]; - llvmpipe->tgsi.vert_samplers_list[i] = &llvmpipe->tgsi.vert_samplers[i]; - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - llvmpipe->tgsi.frag_samplers[i].processor = TGSI_PROCESSOR_FRAGMENT; - llvmpipe->tgsi.frag_samplers[i].cache = llvmpipe->tex_cache[i]; - llvmpipe->tgsi.frag_samplers_list[i] = &llvmpipe->tgsi.frag_samplers[i]; - } - /* * Create drawing context and plug our rendering stage into it. */ @@ -279,10 +263,7 @@ llvmpipe_create( struct pipe_screen *screen ) if (!llvmpipe->draw) goto fail; - draw_texture_samplers(llvmpipe->draw, - PIPE_MAX_VERTEX_SAMPLERS, - (struct tgsi_sampler **) - llvmpipe->tgsi.vert_samplers_list); + /* FIXME: devise alternative to draw_texture_samplers */ if (debug_get_bool_option( "LP_NO_RAST", FALSE )) llvmpipe->no_rast = TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index cc4d5ad5fd..6411797cf5 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -115,14 +115,6 @@ struct llvmpipe_context { unsigned line_stipple_counter; - /** TGSI exec things */ - struct { - struct lp_shader_sampler vert_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *vert_samplers_list[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler frag_samplers[PIPE_MAX_SAMPLERS]; - struct lp_shader_sampler *frag_samplers_list[PIPE_MAX_SAMPLERS]; - } tgsi; - /** The primitive drawing context */ struct draw_context *draw; diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c index a96c2cad9d..c152b4413f 100644 --- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c +++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c @@ -45,11 +45,11 @@ -boolean +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); + llvmpipe_draw_elements(pipe, NULL, 0, mode, start, count); } @@ -58,7 +58,7 @@ llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, * Basically, map the vertex buffers (and drawing surfaces), then hand off * the drawing to the 'draw' module. */ -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -122,20 +122,18 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, /* Note: leave drawing surfaces mapped */ lp->dirty_render_cache = TRUE; - - return TRUE; } -boolean +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return llvmpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + llvmpipe_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index bce3baec16..4ef0783f3e 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -79,25 +79,22 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) /* struct lp_jit_context */ { - LLVMTypeRef elem_types[5]; + LLVMTypeRef elem_types[4]; LLVMTypeRef context_type; elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ - elem_types[1] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - elem_types[2] = LLVMFloatType(); /* alpha_ref_value */ - elem_types[3] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ - elem_types[4] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + elem_types[1] = LLVMFloatType(); /* alpha_ref_value */ + elem_types[2] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ + elem_types[3] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ context_type = LLVMStructType(elem_types, Elements(elem_types), 0); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants, screen->target, context_type, 0); - LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, samplers, - screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value, - screen->target, context_type, 2); + screen->target, context_type, 1); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, - screen->target, context_type, 3); + screen->target, context_type, 2); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, screen->target, context_type, LP_JIT_CONTEXT_TEXTURES_INDEX); @@ -109,24 +106,6 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) screen->context_ptr_type = LLVMPointerType(context_type, 0); } - /* fetch_texel - */ - { - LLVMTypeRef ret_type; - LLVMTypeRef arg_types[3]; - LLVMValueRef fetch_texel; - - ret_type = LLVMVoidType(); - arg_types[0] = LLVMPointerType(LLVMInt8Type(), 0); /* samplers */ - arg_types[1] = LLVMInt32Type(); /* unit */ - arg_types[2] = LLVMPointerType(LLVMVectorType(LLVMFloatType(), 4), 0); /* store */ - - fetch_texel = lp_declare_intrinsic(screen->module, "fetch_texel", - ret_type, arg_types, Elements(arg_types)); - - LLVMAddGlobalMapping(screen->engine, fetch_texel, lp_fetch_texel_soa); - } - #ifdef DEBUG LLVMDumpModule(screen->module); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 58f716ede2..277b690c02 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -41,7 +41,6 @@ #include "pipe/p_state.h" -struct tgsi_sampler; struct llvmpipe_screen; @@ -78,8 +77,6 @@ struct lp_jit_context { const float *constants; - struct tgsi_sampler **samplers; - float alpha_ref_value; /* FIXME: store (also?) in floats */ @@ -92,16 +89,13 @@ struct lp_jit_context #define lp_jit_context_constants(_builder, _ptr) \ lp_build_struct_get(_builder, _ptr, 0, "constants") -#define lp_jit_context_samplers(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 1, "samplers") - #define lp_jit_context_alpha_ref_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 2, "alpha_ref_value") + lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value") #define lp_jit_context_blend_color(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 3, "blend_color") + lp_build_struct_get(_builder, _ptr, 2, "blend_color") -#define LP_JIT_CONTEXT_TEXTURES_INDEX 4 +#define LP_JIT_CONTEXT_TEXTURES_INDEX 3 #define lp_jit_context_textures(_builder, _ptr) \ lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") @@ -118,12 +112,6 @@ typedef void void *color, void *depth); -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ); - - void lp_jit_screen_cleanup(struct llvmpipe_screen *screen); diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 5cee7bf74b..7020da145f 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -56,7 +56,6 @@ #define LP_NEW_QUERY 0x4000 -struct tgsi_sampler; struct vertex_info; struct pipe_context; struct llvmpipe_context; @@ -197,14 +196,14 @@ void llvmpipe_update_fs(struct llvmpipe_context *lp); void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ); -boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, +void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); -boolean llvmpipe_draw_elements(struct pipe_context *pipe, +void llvmpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); -boolean +void llvmpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index acfd7be5f7..6c1ef6bc42 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -192,36 +192,6 @@ compute_cliprect(struct llvmpipe_context *lp) } -static void -update_tgsi_samplers( struct llvmpipe_context *llvmpipe ) -{ - unsigned i; - - /* vertex shader samplers */ - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - llvmpipe->tgsi.vert_samplers[i].sampler = llvmpipe->vertex_samplers[i]; - llvmpipe->tgsi.vert_samplers[i].texture = llvmpipe->vertex_textures[i]; - llvmpipe->tgsi.vert_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->vertex_tex_cache[i] ); - } - - /* fragment shader samplers */ - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - llvmpipe->tgsi.frag_samplers[i].sampler = llvmpipe->sampler[i]; - llvmpipe->tgsi.frag_samplers[i].texture = llvmpipe->texture[i]; - llvmpipe->tgsi.frag_samplers[i].base.get_samples = lp_get_samples; - } - - for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] ); - } - - llvmpipe->jit_context.samplers = (struct tgsi_sampler **)llvmpipe->tgsi.frag_samplers_list; -} - /* Hopefully this will remain quite simple, otherwise need to pull in * something like the state tracker mechanism. */ @@ -237,8 +207,9 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) } if (llvmpipe->dirty & (LP_NEW_SAMPLER | - LP_NEW_TEXTURE)) - update_tgsi_samplers( llvmpipe ); + LP_NEW_TEXTURE)) { + /* TODO */ + } if (llvmpipe->dirty & (LP_NEW_RASTERIZER | LP_NEW_FS | diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index f2b8c36264..b73ca2d41e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -453,8 +453,8 @@ generate_fragment(struct llvmpipe_context *lp, debug_dump_tex_mipfilter(key->sampler[i].min_mip_filter, TRUE)); debug_printf(" .mag_img_filter = %s\n", debug_dump_tex_filter(key->sampler[i].mag_img_filter, TRUE)); - if(key->sampler[i].compare_mode) - debug_printf(" .compare_mode = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); + if(key->sampler[i].compare_mode != PIPE_TEX_COMPARE_NONE) + debug_printf(" .compare_func = %s\n", debug_dump_func(key->sampler[i].compare_func, TRUE)); debug_printf(" .normalized_coords = %u\n", key->sampler[i].normalized_coords); debug_printf(" .prefilter = %u\n", key->sampler[i].prefilter); } @@ -550,13 +550,8 @@ generate_fragment(struct llvmpipe_context *lp, a0_ptr, dadx_ptr, dady_ptr, x0, y0, 2, 0); -#if 0 - /* C texture sampling */ - sampler = lp_c_sampler_soa_create(context_ptr); -#else /* code generated texture sampling */ sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr); -#endif for(i = 0; i < num_fs; ++i) { LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c index 968c7a2d4a..faddfb9677 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_conv.c +++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c @@ -330,7 +330,7 @@ test_one(unsigned verbose, fprintf(stderr, "conv.bc written\n"); fprintf(stderr, "Invoke as \"llc -o - conv.bc\"\n"); firsttime = FALSE; - //abort(); + /* abort(); */ } } diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 9ad1bde956..cb59a94464 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -31,64 +31,11 @@ #include <llvm-c/Core.h> -#include "tgsi/tgsi_exec.h" - -struct llvmpipe_tex_tile_cache; struct lp_sampler_static_state; /** - * Subclass of tgsi_sampler - */ -struct lp_shader_sampler -{ - struct tgsi_sampler base; /**< base class */ - - unsigned processor; - - /* For lp_get_samples_2d_linear_POT: - */ - unsigned xpot; - unsigned ypot; - unsigned level; - - const struct pipe_texture *texture; - const struct pipe_sampler_state *sampler; - - struct llvmpipe_tex_tile_cache *cache; -}; - - - -static INLINE struct lp_shader_sampler * -lp_shader_sampler(const struct tgsi_sampler *sampler) -{ - return (struct lp_shader_sampler *) sampler; -} - - - -extern void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]); - - -/** - * Texture sampling code generator that just calls lp_get_samples C function - * for the actual sampling computation. - * - * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. - */ -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr); - - -/** * Pure-LLVM texture sampling code generator. * * @param context_ptr LLVM value with the pointer to the struct lp_jit_context. diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c deleted file mode 100644 index 68520fa4f0..0000000000 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_c.c +++ /dev/null @@ -1,1713 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Texture sampling - * - * Authors: - * Brian Paul - */ - -#include "lp_context.h" -#include "lp_quad.h" -#include "lp_surface.h" -#include "lp_texture.h" -#include "lp_tex_sample.h" -#include "lp_tex_cache.h" -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "util/u_math.h" -#include "util/u_memory.h" - - - -/* - * Note, the FRAC macro has to work perfectly. Otherwise you'll sometimes - * see 1-pixel bands of improperly weighted linear-filtered textures. - * The tests/texwrap.c demo is a good test. - * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0. - * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x). - */ -#define FRAC(f) ((f) - util_ifloor(f)) - - -/** - * Linear interpolation macro - */ -static INLINE float -lerp(float a, float v0, float v1) -{ - return v0 + a * (v1 - v0); -} - - -/** - * Do 2D/biliner interpolation of float values. - * v00, v10, v01 and v11 are typically four texture samples in a square/box. - * a and b are the horizontal and vertical interpolants. - * It's important that this function is inlined when compiled with - * optimization! If we find that's not true on some systems, convert - * to a macro. - */ -static INLINE float -lerp_2d(float a, float b, - float v00, float v10, float v01, float v11) -{ - const float temp0 = lerp(a, v00, v10); - const float temp1 = lerp(a, v01, v11); - return lerp(b, temp0, temp1); -} - - -/** - * As above, but 3D interpolation of 8 values. - */ -static INLINE float -lerp_3d(float a, float b, float c, - float v000, float v100, float v010, float v110, - float v001, float v101, float v011, float v111) -{ - const float temp0 = lerp_2d(a, b, v000, v100, v010, v110); - const float temp1 = lerp_2d(a, b, v001, v101, v011, v111); - return lerp(c, temp0, temp1); -} - - - -/** - * If A is a signed integer, A % B doesn't give the right value for A < 0 - * (in terms of texture repeat). Just casting to unsigned fixes that. - */ -#define REMAINDER(A, B) ((unsigned) (A) % (unsigned) (B)) - - -/** - * Apply texture coord wrapping mode and return integer texture indexes - * for a vector of four texcoords (S or T or P). - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the incoming texcoords - * \param size the texture image size - * \param icoord returns the integer texcoords - * \return integer texture index - */ -static INLINE void -nearest_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - /* s limited to [0,1) */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch] * size); - icoord[ch] = REMAINDER(i, size); - } - return; - case PIPE_TEX_WRAP_CLAMP: - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= 0.0F) - icoord[ch] = 0; - else if (s[ch] >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] < min) - icoord[ch] = 0; - else if (s[ch] > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [-1, size] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - if (s[ch] <= min) - icoord[ch] = -1; - else if (s[ch] >= max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(s[ch] * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - { - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* s limited to [0,1] */ - /* i limited to [0,size-1] */ - const float u = fabsf(s[ch]); - if (u <= 0.0F) - icoord[ch] = 0; - else if (u >= 1.0F) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = 0; - else if (u > max) - icoord[ch] = size - 1; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - const float u = fabsf(s[ch]); - if (u < min) - icoord[ch] = -1; - else if (u > max) - icoord[ch] = size; - else - icoord[ch] = util_ifloor(u * size); - } - } - return; - default: - assert(0); - } -} - - -/** - * Used to compute texel locations for linear sampling for four texcoords. - * \param wrapMode PIPE_TEX_WRAP_x - * \param s the texcoords - * \param size the texture image size - * \param icoord0 returns first texture indexes - * \param icoord1 returns second texture indexes (usually icoord0 + 1) - * \param w returns blend factor/weight between texture indexes - * \param icoord returns the computed integer texture coords - */ -static INLINE void -linear_texcoord_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - - switch (wrapMode) { - case PIPE_TEX_WRAP_REPEAT: - for (ch = 0; ch < 4; ch++) { - float u = s[ch] * size - 0.5F; - icoord0[ch] = REMAINDER(util_ifloor(u), size); - icoord1[ch] = REMAINDER(icoord0[ch] + 1, size); - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.0F, 1.0F); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], min, max); - u = u * size - 0.5f; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - for (ch = 0; ch < 4; ch++) { - const int flr = util_ifloor(s[ch]); - float u; - if (flr & 1) - u = 1.0F - (s[ch] - (float) flr); - else - u = s[ch] - (float) flr; - u = u * size - 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u >= 1.0F) - u = (float) size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord0[ch] < 0) - icoord0[ch] = 0; - if (icoord1[ch] >= (int) size) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break;; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - for (ch = 0; ch < 4; ch++) { - float u = fabsf(s[ch]); - if (u <= min) - u = min * size; - else if (u >= max) - u = max * size; - else - u *= size; - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - } - break;; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords - * Only a subset of wrap modes supported. - */ -static INLINE void -nearest_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - int i = util_ifloor(s[ch]); - icoord[ch]= CLAMP(i, 0, (int) size-1); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - icoord[ch]= util_ifloor( CLAMP(s[ch], 0.5F, (float) size - 0.5F) ); - } - return; - default: - assert(0); - } -} - - -/** - * For RECT textures / unnormalized texcoords. - * Only a subset of wrap modes supported. - */ -static INLINE void -linear_texcoord_unnorm_4(unsigned wrapMode, const float s[4], unsigned size, - int icoord0[4], int icoord1[4], float w[4]) -{ - uint ch; - switch (wrapMode) { - case PIPE_TEX_WRAP_CLAMP: - for (ch = 0; ch < 4; ch++) { - /* Not exactly what the spec says, but it matches NVIDIA output */ - float u = CLAMP(s[ch] - 0.5F, 0.0f, (float) size - 1.0f); - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - w[ch] = FRAC(u); - } - return; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - /* fall-through */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - for (ch = 0; ch < 4; ch++) { - float u = CLAMP(s[ch], 0.5F, (float) size - 0.5F); - u -= 0.5F; - icoord0[ch] = util_ifloor(u); - icoord1[ch] = icoord0[ch] + 1; - if (icoord1[ch] > (int) size - 1) - icoord1[ch] = size - 1; - w[ch] = FRAC(u); - } - break; - default: - assert(0); - } -} - - -static unsigned -choose_cube_face(float rx, float ry, float rz, float *newS, float *newT) -{ - /* - major axis - direction target sc tc ma - ---------- ------------------------------- --- --- --- - +rx TEXTURE_CUBE_MAP_POSITIVE_X_EXT -rz -ry rx - -rx TEXTURE_CUBE_MAP_NEGATIVE_X_EXT +rz -ry rx - +ry TEXTURE_CUBE_MAP_POSITIVE_Y_EXT +rx +rz ry - -ry TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT +rx -rz ry - +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz - -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz - */ - const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); - unsigned face; - float sc, tc, ma; - - if (arx > ary && arx > arz) { - if (rx >= 0.0F) { - face = PIPE_TEX_FACE_POS_X; - sc = -rz; - tc = -ry; - ma = arx; - } - else { - face = PIPE_TEX_FACE_NEG_X; - sc = rz; - tc = -ry; - ma = arx; - } - } - else if (ary > arx && ary > arz) { - if (ry >= 0.0F) { - face = PIPE_TEX_FACE_POS_Y; - sc = rx; - tc = rz; - ma = ary; - } - else { - face = PIPE_TEX_FACE_NEG_Y; - sc = rx; - tc = -rz; - ma = ary; - } - } - else { - if (rz > 0.0F) { - face = PIPE_TEX_FACE_POS_Z; - sc = rx; - tc = -ry; - ma = arz; - } - else { - face = PIPE_TEX_FACE_NEG_Z; - sc = -rx; - tc = -ry; - ma = arz; - } - } - - *newS = ( sc / ma + 1.0F ) * 0.5F; - *newT = ( tc / ma + 1.0F ) * 0.5F; - - return face; -} - - -/** - * Examine the quad's texture coordinates to compute the partial - * derivatives w.r.t X and Y, then compute lambda (level of detail). - * - * This is only done for fragment shaders, not vertex shaders. - */ -static float -compute_lambda(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - float rho, lambda; - - if (samp->processor == TGSI_PROCESSOR_VERTEX) - return lodbias; - - assert(sampler->normalized_coords); - - assert(s); - { - float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; - float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; - dsdx = fabsf(dsdx); - dsdy = fabsf(dsdy); - rho = MAX2(dsdx, dsdy) * texture->width0; - } - if (t) { - float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; - float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]; - float max; - dtdx = fabsf(dtdx); - dtdy = fabsf(dtdy); - max = MAX2(dtdx, dtdy) * texture->height0; - rho = MAX2(rho, max); - } - if (p) { - float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]; - float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]; - float max; - dpdx = fabsf(dpdx); - dpdy = fabsf(dpdy); - max = MAX2(dpdx, dpdy) * texture->depth0; - rho = MAX2(rho, max); - } - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; -} - - -/** - * Do several things here: - * 1. Compute lambda from the texcoords, if needed - * 2. Determine if we're minifying or magnifying - * 3. If minifying, choose mipmap levels - * 4. Return image filter to use within mipmap images - * \param level0 Returns first mipmap level to sample from - * \param level1 Returns second mipmap level to sample from - * \param levelBlend Returns blend factor between levels, in [0,1] - * \param imgFilter Returns either the min or mag filter, depending on lambda - */ -static void -choose_mipmap_levels(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - unsigned *level0, unsigned *level1, float *levelBlend, - unsigned *imgFilter) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - /* no mipmap selection needed */ - *level0 = *level1 = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->min_img_filter != sampler->mag_img_filter) { - /* non-mipmapped texture, but still need to determine if doing - * minification or magnification. - */ - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - if (lambda <= 0.0) { - *imgFilter = sampler->mag_img_filter; - } - else { - *imgFilter = sampler->min_img_filter; - } - } - else { - *imgFilter = sampler->mag_img_filter; - } - } - else { - float lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - - if (lambda <= 0.0) { /* XXX threshold depends on the filter */ - /* magnifying */ - *imgFilter = sampler->mag_img_filter; - *level0 = *level1 = 0; - } - else { - /* minifying */ - *imgFilter = sampler->min_img_filter; - - /* choose mipmap level(s) and compute the blend factor between them */ - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NEAREST) { - /* Nearest mipmap level */ - const int lvl = (int) (lambda + 0.5); - *level0 = - *level1 = CLAMP(lvl, 0, (int) texture->last_level); - } - else { - /* Linear interpolation between mipmap levels */ - const int lvl = (int) lambda; - *level0 = CLAMP(lvl, 0, (int) texture->last_level); - *level1 = CLAMP(lvl + 1, 0, (int) texture->last_level); - *levelBlend = FRAC(lambda); /* blending weight between levels */ - } - } - } -} - - -/** - * Get a texel from a texture, using the texture tile cache. - * - * \param face the cube face in 0..5 - * \param level the mipmap level - * \param x the x coord of texel within 2D image - * \param y the y coord of texel within 2D image - * \param z which slice of a 3D texture - * \param rgba the quad to put the texel/color into - * \param j which element of the rgba quad to write to - * - * XXX maybe move this into lp_tile_cache.c and merge with the - * lp_get_cached_tile_tex() function. Also, get 4 texels instead of 1... - */ -static void -get_texel_quad_2d(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, - const uint8_t *out[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - out[0] = &tile->color[y ][x ][0]; - out[1] = &tile->color[y ][x+1][0]; - out[2] = &tile->color[y+1][x ][0]; - out[3] = &tile->color[y+1][x+1][0]; -} - -static INLINE const uint8_t * -get_texel_2d_ptr(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - - const struct llvmpipe_cached_tex_tile *tile - = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, 0, face, level)); - - y %= TEX_TILE_SIZE; - x %= TEX_TILE_SIZE; - - return &tile->color[y][x][0]; -} - - -static void -get_texel_quad_2d_mt(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, - int x0, int y0, - int x1, int y1, - const uint8_t *out[4]) -{ - unsigned i; - - for (i = 0; i < 4; i++) { - unsigned tx = (i & 1) ? x1 : x0; - unsigned ty = (i >> 1) ? y1 : y0; - - out[i] = get_texel_2d_ptr( tgsi_sampler, face, level, tx, ty ); - } -} - -static void -get_texel(const struct tgsi_sampler *tgsi_sampler, - unsigned face, unsigned level, int x, int y, int z, - float rgba[NUM_CHANNELS][QUAD_SIZE], unsigned j) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - if (x < 0 || x >= (int) u_minify(texture->width0, level) || - y < 0 || y >= (int) u_minify(texture->height0, level) || - z < 0 || z >= (int) u_minify(texture->depth0, level)) { - rgba[0][j] = sampler->border_color[0]; - rgba[1][j] = sampler->border_color[1]; - rgba[2][j] = sampler->border_color[2]; - rgba[3][j] = sampler->border_color[3]; - } - else { - const unsigned tx = x % TEX_TILE_SIZE; - const unsigned ty = y % TEX_TILE_SIZE; - const struct llvmpipe_cached_tex_tile *tile; - - tile = lp_get_cached_tex_tile(samp->cache, - tex_tile_address(x, y, z, face, level)); - - rgba[0][j] = ubyte_to_float(tile->color[ty][tx][0]); - rgba[1][j] = ubyte_to_float(tile->color[ty][tx][1]); - rgba[2][j] = ubyte_to_float(tile->color[ty][tx][2]); - rgba[3][j] = ubyte_to_float(tile->color[ty][tx][3]); - if (0) - { - debug_printf("Get texel %f %f %f %f from %s\n", - rgba[0][j], rgba[1][j], rgba[2][j], rgba[3][j], - pf_name(texture->format)); - } - } -} - - -/** - * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' - * When we sampled the depth texture, the depth value was put into all - * RGBA channels. We look at the red channel here. - * \param rgba quad of (depth) texel values - * \param p texture 'P' components for four pixels in quad - * \param j which pixel in the quad to test [0..3] - */ -static INLINE void -shadow_compare(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE], - uint j) -{ - int k; - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k = p[j] < rgba[0][j]; - break; - case PIPE_FUNC_LEQUAL: - k = p[j] <= rgba[0][j]; - break; - case PIPE_FUNC_GREATER: - k = p[j] > rgba[0][j]; - break; - case PIPE_FUNC_GEQUAL: - k = p[j] >= rgba[0][j]; - break; - case PIPE_FUNC_EQUAL: - k = p[j] == rgba[0][j]; - break; - case PIPE_FUNC_NOTEQUAL: - k = p[j] != rgba[0][j]; - break; - case PIPE_FUNC_ALWAYS: - k = 1; - break; - case PIPE_FUNC_NEVER: - k = 0; - break; - default: - k = 0; - assert(0); - break; - } - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - rgba[0][j] = rgba[1][j] = rgba[2][j] = (float) k; - rgba[3][j] = 1.0F; -} - - -/** - * As above, but do four z/texture comparisons. - */ -static INLINE void -shadow_compare4(const struct pipe_sampler_state *sampler, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const float p[QUAD_SIZE]) -{ - int j, k0, k1, k2, k3; - float val; - - /* compare four texcoords vs. four texture samples */ - switch (sampler->compare_func) { - case PIPE_FUNC_LESS: - k0 = p[0] < rgba[0][0]; - k1 = p[1] < rgba[0][1]; - k2 = p[2] < rgba[0][2]; - k3 = p[3] < rgba[0][3]; - break; - case PIPE_FUNC_LEQUAL: - k0 = p[0] <= rgba[0][0]; - k1 = p[1] <= rgba[0][1]; - k2 = p[2] <= rgba[0][2]; - k3 = p[3] <= rgba[0][3]; - break; - case PIPE_FUNC_GREATER: - k0 = p[0] > rgba[0][0]; - k1 = p[1] > rgba[0][1]; - k2 = p[2] > rgba[0][2]; - k3 = p[3] > rgba[0][3]; - break; - case PIPE_FUNC_GEQUAL: - k0 = p[0] >= rgba[0][0]; - k1 = p[1] >= rgba[0][1]; - k2 = p[2] >= rgba[0][2]; - k3 = p[3] >= rgba[0][3]; - break; - case PIPE_FUNC_EQUAL: - k0 = p[0] == rgba[0][0]; - k1 = p[1] == rgba[0][1]; - k2 = p[2] == rgba[0][2]; - k3 = p[3] == rgba[0][3]; - break; - case PIPE_FUNC_NOTEQUAL: - k0 = p[0] != rgba[0][0]; - k1 = p[1] != rgba[0][1]; - k2 = p[2] != rgba[0][2]; - k3 = p[3] != rgba[0][3]; - break; - case PIPE_FUNC_ALWAYS: - k0 = k1 = k2 = k3 = 1; - break; - case PIPE_FUNC_NEVER: - k0 = k1 = k2 = k3 = 0; - break; - default: - k0 = k1 = k2 = k3 = 0; - assert(0); - break; - } - - /* convert four pass/fail values to an intensity in [0,1] */ - val = 0.25F * (k0 + k1 + k2 + k3); - - /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ - for (j = 0; j < 4; j++) { - rgba[0][j] = rgba[1][j] = rgba[2][j] = val; - rgba[3][j] = 1.0F; - } -} - - - -static void -lp_get_samples_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - unsigned xmax = (xpot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, xpot) - 1; */ - unsigned ymax = (ypot - 1) & (TEX_TILE_SIZE - 1); /* MIN2(TEX_TILE_SIZE, ypot) - 1; */ - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot - 0.5F; - float v = t[j] * ypot - 0.5F; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - float xw = u - (float)uflr; - float yw = v - (float)vflr; - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *tx[4]; - - - /* Can we fetch all four at once: - */ - if (x0 < xmax && y0 < ymax) - { - get_texel_quad_2d(tgsi_sampler, 0, level, x0, y0, tx); - } - else - { - unsigned x1 = (x0 + 1) & (xpot - 1); - unsigned y1 = (y0 + 1) & (ypot - 1); - get_texel_quad_2d_mt(tgsi_sampler, 0, level, - x0, y0, x1, y1, tx); - } - - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw, yw, - ubyte_to_float(tx[0][c]), ubyte_to_float(tx[1][c]), - ubyte_to_float(tx[2][c]), ubyte_to_float(tx[3][c])); - } - } -} - - -static void -lp_get_samples_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int uflr = util_ifloor(u); - int vflr = util_ifloor(v); - - int x0 = uflr & (xpot - 1); - int y0 = vflr & (ypot - 1); - - const uint8_t *out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - unsigned j; - unsigned level = samp->level; - unsigned xpot = 1 << (samp->xpot - level); - unsigned ypot = 1 << (samp->ypot - level); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - - float u = s[j] * xpot; - float v = t[j] * ypot; - - int x0, y0; - const uint8_t *out; - - x0 = util_ifloor(u); - if (x0 < 0) - x0 = 0; - else if (x0 > xpot - 1) - x0 = xpot - 1; - - y0 = util_ifloor(v); - if (y0 < 0) - y0 = 0; - else if (y0 > ypot - 1) - y0 = ypot - 1; - - out = get_texel_2d_ptr(tgsi_sampler, 0, level, x0, y0); - - for (c = 0; c < 4; c++) { - rgba[c][j] = ubyte_to_float(out[c]); - } - } -} - - -static void -lp_get_samples_2d_linear_mip_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - int level0; - float lambda; - - lambda = compute_lambda(tgsi_sampler, s, t, p, lodbias); - level0 = (int)lambda; - - if (lambda < 0.0) { - samp->level = 0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else if (level0 >= texture->last_level) { - samp->level = texture->last_level; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba ); - } - else { - float levelBlend = lambda - level0; - float rgba0[4][4]; - float rgba1[4][4]; - int c,j; - - samp->level = level0; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba0 ); - - samp->level = level0+1; - lp_get_samples_2d_linear_repeat_POT( tgsi_sampler, - s, t, p, 0, rgba1 ); - - for (j = 0; j < QUAD_SIZE; j++) { - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp(levelBlend, rgba0[c][j], rgba1[c][j]); - } - } - } -} - -/** - * Common code for sampling 1D/2D/cube textures. - * Could probably extend for 3D... - */ -static void -lp_get_samples_2d_common(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE], - const unsigned faces[4]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend = 0.0f; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, faces[j], level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x[j], y[j], 0, - rgba2, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare(sampler, rgba2, p, j); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, faces[j], level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], - tx[c][2], tx[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - - /* XXX: This is incorrect -- will often end up with (x0 - * == x1 && y0 == y1), meaning that we fetch the same - * texel four times and linearly interpolate between - * identical values. The correct approach would be to - * call linear_texcoord again for the second level. - */ - x0[j] /= 2; - y0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - get_texel(tgsi_sampler, faces[j], level1, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, faces[j], level1, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, faces[j], level1, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE){ - shadow_compare4(sampler, tx, p); - } - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static INLINE void -lp_get_samples_1d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - static const float tzero[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, tzero, NULL, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_2d(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - static const unsigned faces[4] = {0, 0, 0, 0}; - lp_get_samples_2d_common(sampler, s, t, p, - lodbias, rgba, faces); -} - - -static INLINE void -lp_get_samples_3d(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - /* get/map pipe_surfaces corresponding to 3D tex slices */ - unsigned level0, level1, j, imgFilter; - int width, height, depth; - float levelBlend = 0.0f; - const uint face = 0; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - assert(sampler->normalized_coords); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - depth = u_minify(texture->depth0, level0); - - assert(width > 0); - assert(height > 0); - assert(depth > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4], z[4]; - nearest_texcoord_4(sampler->wrap_s, s, width, x); - nearest_texcoord_4(sampler->wrap_t, t, height, y); - nearest_texcoord_4(sampler->wrap_r, p, depth, z); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], z[j], rgba, j); - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - unsigned c; - x[j] /= 2; - y[j] /= 2; - z[j] /= 2; - get_texel(tgsi_sampler, face, level1, x[j], y[j], z[j], rgba2, j); - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba2[c][j], rgba[c][j]); - } - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], x1[4], y0[4], y1[4], z0[4], z1[4]; - float xw[4], yw[4], zw[4]; /* interpolation weights */ - linear_texcoord_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_4(sampler->wrap_t, t, height, y0, y1, yw); - linear_texcoord_4(sampler->wrap_r, p, depth, z0, z1, zw); - - for (j = 0; j < QUAD_SIZE; j++) { - int c; - float tx0[4][4], tx1[4][4]; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - if (level0 != level1) { - /* get texels from second mipmap level and blend */ - float rgba2[4][4]; - x0[j] /= 2; - y0[j] /= 2; - z0[j] /= 2; - x1[j] /= 2; - y1[j] /= 2; - z1[j] /= 2; - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z0[j], tx0, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z0[j], tx0, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z0[j], tx0, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z0[j], tx0, 3); - get_texel(tgsi_sampler, face, level1, x0[j], y0[j], z1[j], tx1, 0); - get_texel(tgsi_sampler, face, level1, x1[j], y0[j], z1[j], tx1, 1); - get_texel(tgsi_sampler, face, level1, x0[j], y1[j], z1[j], tx1, 2); - get_texel(tgsi_sampler, face, level1, x1[j], y1[j], z1[j], tx1, 3); - - /* interpolate R, G, B, A */ - for (c = 0; c < 4; c++) { - rgba2[c][j] = lerp_3d(xw[j], yw[j], zw[j], - tx0[c][0], tx0[c][1], - tx0[c][2], tx0[c][3], - tx1[c][0], tx1[c][1], - tx1[c][2], tx1[c][3]); - } - - /* blend mipmap levels */ - for (c = 0; c < NUM_CHANNELS; c++) { - rgba[c][j] = lerp(levelBlend, rgba[c][j], rgba2[c][j]); - } - } - } - } - break; - default: - assert(0); - } -} - - -static void -lp_get_samples_cube(struct tgsi_sampler *sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - unsigned faces[QUAD_SIZE], j; - float ssss[4], tttt[4]; - for (j = 0; j < QUAD_SIZE; j++) { - faces[j] = choose_cube_face(s[j], t[j], p[j], ssss + j, tttt + j); - } - lp_get_samples_2d_common(sampler, ssss, tttt, NULL, - lodbias, rgba, faces); -} - - -static void -lp_get_samples_rect(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - const struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - const uint face = 0; - unsigned level0, level1, j, imgFilter; - int width, height; - float levelBlend; - - choose_mipmap_levels(tgsi_sampler, s, t, p, - lodbias, - &level0, &level1, &levelBlend, &imgFilter); - - /* texture RECTS cannot be mipmapped */ - assert(level0 == level1); - - width = u_minify(texture->width0, level0); - height = u_minify(texture->height0, level0); - - assert(width > 0); - - switch (imgFilter) { - case PIPE_TEX_FILTER_NEAREST: - { - int x[4], y[4]; - nearest_texcoord_unnorm_4(sampler->wrap_s, s, width, x); - nearest_texcoord_unnorm_4(sampler->wrap_t, t, height, y); - for (j = 0; j < QUAD_SIZE; j++) { - get_texel(tgsi_sampler, face, level0, x[j], y[j], 0, rgba, j); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare(sampler, rgba, p, j); - } - } - } - break; - case PIPE_TEX_FILTER_LINEAR: - case PIPE_TEX_FILTER_ANISO: - { - int x0[4], y0[4], x1[4], y1[4]; - float xw[4], yw[4]; /* weights */ - linear_texcoord_unnorm_4(sampler->wrap_s, s, width, x0, x1, xw); - linear_texcoord_unnorm_4(sampler->wrap_t, t, height, y0, y1, yw); - for (j = 0; j < QUAD_SIZE; j++) { - float tx[4][4]; /* texels */ - int c; - get_texel(tgsi_sampler, face, level0, x0[j], y0[j], 0, tx, 0); - get_texel(tgsi_sampler, face, level0, x1[j], y0[j], 0, tx, 1); - get_texel(tgsi_sampler, face, level0, x0[j], y1[j], 0, tx, 2); - get_texel(tgsi_sampler, face, level0, x1[j], y1[j], 0, tx, 3); - if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - shadow_compare4(sampler, tx, p); - } - for (c = 0; c < 4; c++) { - rgba[c][j] = lerp_2d(xw[j], yw[j], - tx[c][0], tx[c][1], tx[c][2], tx[c][3]); - } - } - } - break; - default: - assert(0); - } -} - - -/** - * Error condition handler - */ -static INLINE void -lp_get_samples_null(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - int i,j; - - for (i = 0; i < 4; i++) - for (j = 0; j < 4; j++) - rgba[i][j] = 1.0; -} - -/** - * Called via tgsi_sampler::get_samples() when using a sampler for the - * first time. Determine the actual sampler function, link it in and - * call it. - */ -void -lp_get_samples(struct tgsi_sampler *tgsi_sampler, - const float s[QUAD_SIZE], - const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias, - float rgba[NUM_CHANNELS][QUAD_SIZE]) -{ - struct lp_shader_sampler *samp = lp_shader_sampler(tgsi_sampler); - const struct pipe_texture *texture = samp->texture; - const struct pipe_sampler_state *sampler = samp->sampler; - - /* Default to the 'undefined' case: - */ - tgsi_sampler->get_samples = lp_get_samples_null; - - if (!texture) { - assert(0); /* is this legal?? */ - goto out; - } - - if (!sampler->normalized_coords) { - assert (texture->target == PIPE_TEXTURE_2D); - tgsi_sampler->get_samples = lp_get_samples_rect; - goto out; - } - - switch (texture->target) { - case PIPE_TEXTURE_1D: - tgsi_sampler->get_samples = lp_get_samples_1d; - break; - case PIPE_TEXTURE_2D: - tgsi_sampler->get_samples = lp_get_samples_2d; - break; - case PIPE_TEXTURE_3D: - tgsi_sampler->get_samples = lp_get_samples_3d; - break; - case PIPE_TEXTURE_CUBE: - tgsi_sampler->get_samples = lp_get_samples_cube; - break; - default: - assert(0); - break; - } - - /* Do this elsewhere: - */ - samp->xpot = util_unsigned_logbase2( samp->texture->width0 ); - samp->ypot = util_unsigned_logbase2( samp->texture->height0 ); - - /* Try to hook in a faster sampler. Ultimately we'll have to - * code-generate these. Luckily most of this looks like it is - * orthogonal state within the sampler. - */ - if (texture->target == PIPE_TEXTURE_2D && - sampler->min_img_filter == sampler->mag_img_filter && - sampler->wrap_s == sampler->wrap_t && - sampler->compare_mode == FALSE && - sampler->normalized_coords) - { - if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_NONE) { - samp->level = CLAMP((int) sampler->min_lod, - 0, (int) texture->last_level); - - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_repeat_POT; - break; - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_repeat_POT; - break; - default: - break; - } - } - else if (sampler->wrap_s == PIPE_TEX_WRAP_CLAMP) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - tgsi_sampler->get_samples = lp_get_samples_2d_nearest_clamp_POT; - break; - default: - break; - } - } - } - else if (sampler->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - if (sampler->wrap_s == PIPE_TEX_WRAP_REPEAT) { - switch (sampler->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - tgsi_sampler->get_samples = lp_get_samples_2d_linear_mip_linear_repeat_POT; - break; - default: - break; - } - } - } - } - else if (0) { - _debug_printf("target %d/%d min_mip %d/%d min_img %d/%d wrap %d/%d compare %d/%d norm %d/%d\n", - texture->target, PIPE_TEXTURE_2D, - sampler->min_mip_filter, PIPE_TEX_MIPFILTER_NONE, - sampler->min_img_filter, sampler->mag_img_filter, - sampler->wrap_s, sampler->wrap_t, - sampler->compare_mode, FALSE, - sampler->normalized_coords, TRUE); - } - -out: - tgsi_sampler->get_samples( tgsi_sampler, s, t, p, lodbias, rgba ); -} - - -void PIPE_CDECL -lp_fetch_texel_soa( struct tgsi_sampler **samplers, - uint32_t unit, - float *store ) -{ - struct tgsi_sampler *sampler = samplers[unit]; - -#if 0 - uint j; - - debug_printf("%s sampler: %p (%p) store: %p\n", - __FUNCTION__, - sampler, *sampler, - store ); - - debug_printf("lodbias %f\n", store[12]); - - for (j = 0; j < 4; j++) - debug_printf("sample %d texcoord %f %f\n", - j, - store[0+j], - store[4+j]); -#endif - - { - float rgba[NUM_CHANNELS][QUAD_SIZE]; - sampler->get_samples(sampler, - &store[0], - &store[4], - &store[8], - 0.0f, /*store[12], lodbias */ - rgba); - memcpy(store, rgba, sizeof rgba); - } - -#if 0 - for (j = 0; j < 4; j++) - debug_printf("sample %d result %f %f %f %f\n", - j, - store[0+j], - store[4+j], - store[8+j], - store[12+j]); -#endif -} - - -#include "lp_bld_type.h" -#include "lp_bld_intr.h" -#include "lp_bld_tgsi.h" - - -struct lp_c_sampler_soa -{ - struct lp_build_sampler_soa base; - - LLVMValueRef context_ptr; - - LLVMValueRef samplers_ptr; - - /** Coords/texels store */ - LLVMValueRef store_ptr; -}; - - -static void -lp_c_sampler_soa_destroy(struct lp_build_sampler_soa *sampler) -{ - FREE(sampler); -} - - -static void -lp_c_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *_sampler, - LLVMBuilderRef builder, - struct lp_type type, - unsigned unit, - unsigned num_coords, - const LLVMValueRef *coords, - LLVMValueRef lodbias, - LLVMValueRef *texel) -{ - struct lp_c_sampler_soa *sampler = (struct lp_c_sampler_soa *)_sampler; - LLVMTypeRef vec_type = LLVMTypeOf(coords[0]); - LLVMValueRef args[3]; - unsigned i; - - if(!sampler->samplers_ptr) - sampler->samplers_ptr = lp_jit_context_samplers(builder, sampler->context_ptr); - - if(!sampler->store_ptr) - sampler->store_ptr = LLVMBuildArrayAlloca(builder, - vec_type, - LLVMConstInt(LLVMInt32Type(), 4, 0), - "texel_store"); - - for (i = 0; i < num_coords; i++) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef coord_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - LLVMBuildStore(builder, coords[i], coord_ptr); - } - - args[0] = sampler->samplers_ptr; - args[1] = LLVMConstInt(LLVMInt32Type(), unit, 0); - args[2] = sampler->store_ptr; - - lp_build_intrinsic(builder, "fetch_texel", LLVMVoidType(), args, 3); - - for (i = 0; i < NUM_CHANNELS; ++i) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); - LLVMValueRef texel_ptr = LLVMBuildGEP(builder, sampler->store_ptr, &index, 1, ""); - texel[i] = LLVMBuildLoad(builder, texel_ptr, ""); - } -} - - -struct lp_build_sampler_soa * -lp_c_sampler_soa_create(LLVMValueRef context_ptr) -{ - struct lp_c_sampler_soa *sampler; - - sampler = CALLOC_STRUCT(lp_c_sampler_soa); - if(!sampler) - return NULL; - - sampler->base.destroy = lp_c_sampler_soa_destroy; - sampler->base.emit_fetch_texel = lp_c_sampler_soa_emit_fetch_texel; - sampler->context_ptr = context_ptr; - - return &sampler->base; -} - diff --git a/src/gallium/drivers/nouveau/nouveau_push.h b/src/gallium/drivers/nouveau/nouveau_push.h deleted file mode 100644 index 9c235080a5..0000000000 --- a/src/gallium/drivers/nouveau/nouveau_push.h +++ /dev/null @@ -1,93 +0,0 @@ -#ifndef __NOUVEAU_PUSH_H__ -#define __NOUVEAU_PUSH_H__ - -#include "nouveau/nouveau_winsys.h" - -#ifndef NOUVEAU_PUSH_CONTEXT -#error undefined push context -#endif - -#define OUT_RING(data) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - (*pc->base.channel->pushbuf->cur++) = (data); \ -} while(0) - -#define OUT_RINGp(src,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - memcpy(pc->base.channel->pushbuf->cur, (src), (size) * 4); \ - pc->base.channel->pushbuf->cur += (size); \ -} while(0) - -#define OUT_RINGf(data) do { \ - union { float v; uint32_t u; } c; \ - c.v = (data); \ - OUT_RING(c.u); \ -} while(0) - -#define BEGIN_RING(obj,mthd,size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RING((pc->obj->subc << 13) | ((size) << 18) | (mthd)); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#define BEGIN_RING_NI(obj,mthd,size) do { \ - BEGIN_RING(obj, (mthd) | 0x40000000, (size)); \ -} while(0) - -static inline void -DO_FIRE_RING(struct nouveau_channel *chan, struct pipe_fence_handle **fence) -{ - nouveau_pushbuf_flush(chan, 0); - if (fence) - *fence = NULL; -} - -#define FIRE_RING(fence) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - DO_FIRE_RING(pc->base.channel, fence); \ -} while(0) - -#define OUT_RELOC(bo,data,flags,vor,tor) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - nouveau_pushbuf_emit_reloc(chan, chan->pushbuf->cur++, nouveau_bo(bo), \ - (data), 0, (flags), (vor), (tor)); \ -} while(0) - -/* Raw data + flags depending on FB/TT buffer */ -#define OUT_RELOCd(bo,data,flags,vor,tor) do { \ - OUT_RELOC((bo), (data), (flags) | NOUVEAU_BO_OR, (vor), (tor)); \ -} while(0) - -/* FB/TT object handle */ -#define OUT_RELOCo(bo,flags) do { \ - OUT_RELOC((bo), 0, (flags) | NOUVEAU_BO_OR, \ - pc->base.channel->vram->handle, \ - pc->base.channel->gart->handle); \ -} while(0) - -/* Low 32-bits of offset */ -#define OUT_RELOCl(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_LOW, 0, 0); \ -} while(0) - -/* High 32-bits of offset */ -#define OUT_RELOCh(bo,delta,flags) do { \ - OUT_RELOC((bo), (delta), (flags) | NOUVEAU_BO_HIGH, 0, 0); \ -} while(0) - -/* A reloc which'll recombine into a NV_DMA_METHOD packet header */ -#define OUT_RELOCm(bo, flags, obj, mthd, size) do { \ - NOUVEAU_PUSH_CONTEXT(pc); \ - struct nouveau_channel *chan = pc->base.channel; \ - if (chan->pushbuf->remaining < ((size) + 1)) \ - nouveau_pushbuf_flush(chan, ((size) + 1)); \ - OUT_RELOCd((bo), (pc->obj->subc << 13) | ((size) << 18) | (mthd), \ - (flags), 0, 0); \ - chan->pushbuf->remaining -= ((size) + 1); \ -} while(0) - -#endif diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index 0437af3725..7ebc94ed6c 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -127,8 +127,18 @@ nouveau_screen_bo_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map(bo, nouveau_screen_map_flags(usage)); if (ret) { debug_printf("map failed: %d\n", ret); @@ -143,11 +153,22 @@ nouveau_screen_bo_map_range(struct pipe_screen *pscreen, struct pipe_buffer *pb, unsigned offset, unsigned length, unsigned usage) { struct nouveau_bo *bo = nouveau_bo(pb); + struct nouveau_screen *nscreen = nouveau_screen(pscreen); uint32_t flags = nouveau_screen_map_flags(usage); int ret; + if (nscreen->pre_pipebuffer_map_callback) { + ret = nscreen->pre_pipebuffer_map_callback(pscreen, pb, usage); + if (ret) { + debug_printf("pre_pipebuffer_map_callback failed %d\n", + ret); + return NULL; + } + } + ret = nouveau_bo_map_range(bo, offset, length, flags); if (ret) { + nouveau_bo_unmap(bo); if (!(flags & NOUVEAU_BO_NOWAIT) || ret != -EBUSY) debug_printf("map_range failed: %d\n", ret); return NULL; diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h index ebfc67ad1c..a7927d88df 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.h +++ b/src/gallium/drivers/nouveau/nouveau_screen.h @@ -5,6 +5,9 @@ struct nouveau_screen { struct pipe_screen base; struct nouveau_device *device; struct nouveau_channel *channel; + + int (*pre_pipebuffer_map_callback) (struct pipe_screen *pscreen, + struct pipe_buffer *pb, unsigned usage); }; static inline struct nouveau_screen * diff --git a/src/gallium/drivers/nouveau/nouveau_stateobj.h b/src/gallium/drivers/nouveau/nouveau_stateobj.h index 9aee9e4956..e844f6abb3 100644 --- a/src/gallium/drivers/nouveau/nouveau_stateobj.h +++ b/src/gallium/drivers/nouveau/nouveau_stateobj.h @@ -3,41 +3,95 @@ #include "util/u_debug.h" +#ifdef DEBUG +#define DEBUG_NOUVEAU_STATEOBJ +#endif /* DEBUG */ + struct nouveau_stateobj_reloc { struct nouveau_bo *bo; - unsigned offset; - unsigned packet; + struct nouveau_grobj *gr; + uint32_t push_offset; + uint32_t mthd; - unsigned data; + uint32_t data; unsigned flags; unsigned vor; unsigned tor; }; +struct nouveau_stateobj_start { + struct nouveau_grobj *gr; + uint32_t mthd; + uint32_t size; + unsigned offset; +}; + struct nouveau_stateobj { struct pipe_reference reference; - unsigned *push; + struct nouveau_stateobj_start *start; struct nouveau_stateobj_reloc *reloc; - unsigned *cur; - unsigned cur_packet; + /* Common memory pool for data. */ + uint32_t *pool; + unsigned pool_cur; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + unsigned start_alloc; + unsigned reloc_alloc; + unsigned pool_alloc; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + unsigned total; /* includes begin_ring */ + unsigned cur; /* excludes begin_ring, offset from "cur_start" */ + unsigned cur_start; unsigned cur_reloc; }; +static INLINE void +so_dump(struct nouveau_stateobj *so) +{ + unsigned i, nr, total = 0; + + for (i = 0; i < so->cur_start; i++) { + if (so->start[i].gr->subc > -1) + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | (so->start[i].gr->subc << 13) + | so->start[i].mthd); + else + debug_printf("+0x%04x: 0x%08x\n", total++, + (so->start[i].size << 18) | so->start[i].mthd); + for (nr = 0; nr < so->start[i].size; nr++, total++) + debug_printf("+0x%04x: 0x%08x\n", total, + so->pool[so->start[i].offset + nr]); + } +} + static INLINE struct nouveau_stateobj * -so_new(unsigned push, unsigned reloc) +so_new(unsigned start, unsigned push, unsigned reloc) { struct nouveau_stateobj *so; so = MALLOC(sizeof(struct nouveau_stateobj)); pipe_reference_init(&so->reference, 1); - so->push = MALLOC(sizeof(unsigned) * push); - so->reloc = MALLOC(sizeof(struct nouveau_stateobj_reloc) * reloc); + so->total = so->cur = so->cur_start = so->cur_reloc = 0; - so->cur = so->push; - so->cur_reloc = so->cur_packet = 0; +#ifdef DEBUG_NOUVEAU_STATEOBJ + so->start_alloc = start; + so->reloc_alloc = reloc; + so->pool_alloc = push; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->start = MALLOC(start * sizeof(struct nouveau_stateobj_start)); + so->reloc = MALLOC(reloc * sizeof(struct nouveau_stateobj_reloc)); + so->pool = MALLOC(push * sizeof(uint32_t)); + so->pool_cur = 0; + + if (!so->start || !so->reloc || !so->pool) { + debug_printf("malloc failed\n"); + assert(0); + } return so; } @@ -48,63 +102,128 @@ so_ref(struct nouveau_stateobj *ref, struct nouveau_stateobj **pso) struct nouveau_stateobj *so = *pso; int i; - if (pipe_reference(&(*pso)->reference, &ref->reference)) { - free(so->push); + if (pipe_reference(&(*pso)->reference, &ref->reference)) { + FREE(so->start); for (i = 0; i < so->cur_reloc; i++) nouveau_bo_ref(NULL, &so->reloc[i].bo); - free(so->reloc); - free(so); + FREE(so->reloc); + FREE(so->pool); + FREE(so); } *pso = ref; } static INLINE void -so_data(struct nouveau_stateobj *so, unsigned data) +so_data(struct nouveau_stateobj *so, uint32_t data) { - (*so->cur++) = (data); - so->cur_packet += 4; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur >= so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = data; } static INLINE void -so_datap(struct nouveau_stateobj *so, unsigned *data, unsigned size) +so_datap(struct nouveau_stateobj *so, uint32_t *data, unsigned size) { - so->cur_packet += (4 * size); +#ifdef DEBUG_NOUVEAU_STATEOBJ + if ((so->cur + size) > so->start[so->cur_start - 1].size) { + debug_printf("exceeding specified size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + while (size--) - (*so->cur++) = (*data++); + so->pool[so->start[so->cur_start - 1].offset + so->cur++] = + *data++; } static INLINE void so_method(struct nouveau_stateobj *so, struct nouveau_grobj *gr, unsigned mthd, unsigned size) { - so->cur_packet = (gr->subc << 13) | (1 << 18) | (mthd - 4); - so_data(so, (gr->subc << 13) | (size << 18) | mthd); + struct nouveau_stateobj_start *start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start_alloc <= so->cur_start) { + debug_printf("exceeding num_start size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + start = so->start; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->cur_start > 0 && start[so->cur_start - 1].size > so->cur) { + debug_printf("previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + so->start = start; + start[so->cur_start].gr = gr; + start[so->cur_start].mthd = mthd; + start[so->cur_start].size = size; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->pool_alloc < (size + so->pool_cur)) { + debug_printf("exceeding num_pool size\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + start[so->cur_start].offset = so->pool_cur; + so->pool_cur += size; + + so->cur_start++; + /* The 1 is for *this* begin_ring. */ + so->total += so->cur + 1; + so->cur = 0; } static INLINE void so_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo, unsigned data, unsigned flags, unsigned vor, unsigned tor) { - struct nouveau_stateobj_reloc *r = &so->reloc[so->cur_reloc++]; - - r->bo = NULL; - nouveau_bo_ref(bo, &r->bo); - r->offset = so->cur - so->push; - r->packet = so->cur_packet; - r->data = data; - r->flags = flags; - r->vor = vor; - r->tor = tor; + struct nouveau_stateobj_reloc *r; + +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->reloc_alloc <= so->cur_reloc) { + debug_printf("exceeding num_reloc size\n"); + assert(0); + } else +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + r = so->reloc; + + so->reloc = r; + r[so->cur_reloc].bo = NULL; + nouveau_bo_ref(bo, &(r[so->cur_reloc].bo)); + r[so->cur_reloc].gr = so->start[so->cur_start-1].gr; + r[so->cur_reloc].push_offset = so->total + so->cur; + r[so->cur_reloc].data = data; + r[so->cur_reloc].flags = flags; + r[so->cur_reloc].mthd = so->start[so->cur_start-1].mthd + + (so->cur << 2); + r[so->cur_reloc].vor = vor; + r[so->cur_reloc].tor = tor; + so_data(so, data); + so->cur_reloc++; } -static INLINE void -so_dump(struct nouveau_stateobj *so) +/* Determine if this buffer object is referenced by this state object. */ +static INLINE boolean +so_bo_is_reloc(struct nouveau_stateobj *so, struct nouveau_bo *bo) { - unsigned i, nr = so->cur - so->push; + int i; + + for (i = 0; i < so->cur_reloc; i++) + if (so->reloc[i].bo == bo) + return true; - for (i = 0; i < nr; i++) - debug_printf("+0x%04x: 0x%08x\n", i, so->push[i]); + return false; } static INLINE void @@ -114,75 +233,93 @@ so_emit(struct nouveau_channel *chan, struct nouveau_stateobj *so) unsigned nr, i; int ret = 0; - nr = so->cur - so->push; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (so->start[so->cur_start - 1].size > so->cur) { + debug_printf("emit: previous so_method was not filled\n"); + assert(0); + } +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* We cannot update total in case we so_emit again. */ + nr = so->total + so->cur; + /* This will flush if we need space. * We don't actually need the marker. */ if ((ret = nouveau_pushbuf_marker_emit(chan, nr, so->cur_reloc))) { debug_printf("so_emit failed marker emit with error %d\n", ret); - return; + assert(0); + } + + /* Submit data. This will ensure proper binding of objects. */ + for (i = 0; i < so->cur_start; i++) { + BEGIN_RING(chan, so->start[i].gr, so->start[i].mthd, so->start[i].size); + OUT_RINGp(chan, &(so->pool[so->start[i].offset]), so->start[i].size); } - pb->remaining -= nr; - memcpy(pb->cur, so->push, nr * 4); for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur + r->offset, - r->bo, r->data, 0, r->flags, - r->vor, r->tor))) { + if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur - nr + + r->push_offset, r->bo, r->data, + 0, r->flags, r->vor, r->tor))) { debug_printf("so_emit failed reloc with error %d\n", ret); - goto out; + assert(0); } } -out: - pb->cur += nr; } static INLINE void so_emit_reloc_markers(struct nouveau_channel *chan, struct nouveau_stateobj *so) { struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *gr = NULL; unsigned i; int ret = 0; if (!so) return; - i = so->cur_reloc << 1; - /* This will flush if we need space. - * We don't actually need the marker. - */ - if ((ret = nouveau_pushbuf_marker_emit(chan, i, i))) { - debug_printf("so_emit_reloc_markers failed marker emit with" \ - "error %d\n", ret); - return; - } - pb->remaining -= i; - + /* If we need to flush in flush notify, then we have a problem anyway. */ for (i = 0; i < so->cur_reloc; i++) { struct nouveau_stateobj_reloc *r = &so->reloc[i]; - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, - r->packet, 0, - (r->flags & (NOUVEAU_BO_VRAM | - NOUVEAU_BO_GART | - NOUVEAU_BO_RDWR)) | - NOUVEAU_BO_DUMMY, 0, 0))) { - debug_printf("so_emit_reloc_markers failed reloc" \ - "with error %d\n", ret); - pb->remaining += ((so->cur_reloc - i) << 1); - return; +#ifdef DEBUG_NOUVEAU_STATEOBJ + if (r->mthd & 0x40000000) { + debug_printf("error: NI mthd 0x%08X\n", r->mthd); + continue; } - if ((ret = nouveau_pushbuf_emit_reloc(chan, pb->cur++, r->bo, - r->data, 0, - r->flags | NOUVEAU_BO_DUMMY, - r->vor, r->tor))) { - debug_printf("so_emit_reloc_markers failed reloc" \ - "with error %d\n", ret); - pb->remaining += ((so->cur_reloc - i) << 1) - 1; - return; +#endif /* DEBUG_NOUVEAU_STATEOBJ */ + + /* The object needs to be bound and the system must know the + * subchannel is being used. Otherwise it will discard it. + */ + if (gr != r->gr) { + BEGIN_RING(chan, r->gr, 0x100, 1); + OUT_RING(chan, 0); + gr = r->gr; + } + + /* Some relocs really don't like to be hammered, + * NOUVEAU_BO_DUMMY makes sure it only + * happens when needed. + */ + ret = OUT_RELOC(chan, r->bo, (r->gr->subc << 13) | (1<< 18) | + r->mthd, (r->flags & (NOUVEAU_BO_VRAM | NOUVEAU_BO_GART + | NOUVEAU_BO_RDWR)) | NOUVEAU_BO_DUMMY, 0, 0); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); } + + ret = OUT_RELOC(chan, r->bo, r->data, r->flags | + NOUVEAU_BO_DUMMY, r->vor, r->tor); + if (ret) { + debug_printf("OUT_RELOC failed %d\n", ret); + assert(0); + } + + pb->remaining -= 2; } } diff --git a/src/gallium/drivers/nv04/nv04_context.c b/src/gallium/drivers/nv04/nv04_context.c index 770733a4a1..edd96859cf 100644 --- a/src/gallium/drivers/nv04/nv04_context.c +++ b/src/gallium/drivers/nv04/nv04_context.c @@ -10,10 +10,14 @@ nv04_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv04_context *nv04 = nv04_context(pipe); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv04->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -30,32 +34,36 @@ nv04_destroy(struct pipe_context *pipe) static boolean nv04_init_hwctx(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + // requires a valid handle -// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOTIFY, 1); // OUT_RING(0); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); - OUT_RING(0); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_NOP, 1); + OUT_RING(chan, 0); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(0x40182800); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, 0x40182800); // OUT_RING(1<<20/*no cull*/); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); // OUT_RING(0x24|(1<<6)|(1<<8)); - OUT_RING(0x120001a4); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); - OUT_RING(0x332213a1); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); - OUT_RING(0x11001010); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); - OUT_RING(0x0); -// BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); + OUT_RING(chan, 0x120001a4); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FORMAT, 1); + OUT_RING(chan, 0x332213a1); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FILTER, 1); + OUT_RING(chan, 0x11001010); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_COLORKEY, 1); + OUT_RING(chan, 0x0); +// BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 1); // OUT_RING(SCREEN_OFFSET); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); - OUT_RING(0xff000000); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_FOGCOLOR, 1); + OUT_RING(chan, 0xff000000); - FIRE_RING (NULL); + FIRE_RING (chan); return TRUE; } diff --git a/src/gallium/drivers/nv04/nv04_context.h b/src/gallium/drivers/nv04/nv04_context.h index 55326c787a..fe3b527423 100644 --- a/src/gallium/drivers/nv04/nv04_context.h +++ b/src/gallium/drivers/nv04/nv04_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv04_screen *ctx = nv04->screen -#include "nouveau/nouveau_push.h" - #include "nv04_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -141,9 +137,9 @@ extern void nv04_emit_hw_state(struct nv04_context *nv04); extern void nv04_state_tex_update(struct nv04_context *nv04); /* nv04_vbo.c */ -extern boolean nv04_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv04_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv04_draw_elements( struct pipe_context *pipe, +extern void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv04/nv04_prim_vbuf.c b/src/gallium/drivers/nv04/nv04_prim_vbuf.c index 25395edfd7..0b795ea243 100644 --- a/src/gallium/drivers/nv04/nv04_prim_vbuf.c +++ b/src/gallium/drivers/nv04/nv04_prim_vbuf.c @@ -93,33 +93,45 @@ nv04_vbuf_render_set_primitive( struct vbuf_render *render, static INLINE void nv04_2triangles(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3, ushort v4, ushort v5) { - BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA),49); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RINGp(buffer + VERTEX_SIZE * v4,8); - OUT_RINGp(buffer + VERTEX_SIZE * v5,8); - OUT_RING(0xFEDCBA); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xA), 49); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v4,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v5,8); + OUT_RING(chan, 0xFEDCBA); } static INLINE void nv04_1triangle(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2) { - BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD),25); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RING(0xFED); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xD), 25); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RING(chan, 0xFED); } static INLINE void nv04_1quad(struct nv04_context* nv04, unsigned char* buffer, ushort v0, ushort v1, ushort v2, ushort v3) { - BEGIN_RING(fahrenheit,NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC),33); - OUT_RINGp(buffer + VERTEX_SIZE * v0,8); - OUT_RINGp(buffer + VERTEX_SIZE * v1,8); - OUT_RINGp(buffer + VERTEX_SIZE * v2,8); - OUT_RINGp(buffer + VERTEX_SIZE * v3,8); - OUT_RING(0xFECEDC); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0xC), 33); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v0,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v1,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v2,8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * v3,8); + OUT_RING(chan, 0xFECEDC); } static void nv04_vbuf_render_triangles_elts(struct nv04_vbuf_render * render, const ushort * indices, uint nr_indices) @@ -156,7 +168,10 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con { const uint32_t striptbl[]={0x321210,0x543432,0x765654,0x987876,0xBA9A98,0xDCBCBA,0xFEDEDC}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; for(i = 0; i<nr_indices; i+=14) @@ -166,15 +181,15 @@ static void nv04_vbuf_render_tri_strip_elts(struct nv04_vbuf_render* render, con if (numvert<3) break; - BEGIN_RING( fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8 ); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), numvert*8); for(j = 0; j<numvert; j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices [i+j], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices [i+j], 8 ); - BEGIN_RING_NI( fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2 ); for(j = 0; j<numtri/2; j++ ) - OUT_RING(striptbl[j]); + OUT_RING(chan, striptbl[j]); if (numtri%2) - OUT_RING(striptbl[numtri/2]&0xFFF); + OUT_RING(chan, striptbl[numtri/2]&0xFFF); } } @@ -182,11 +197,14 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const { const uint32_t fantbl[]={0x320210,0x540430,0x760650,0x980870,0xBA0A90,0xDC0CB0,0xFE0ED0}; unsigned char* buffer = render->buffer; - struct nv04_context* nv04 = render->nv04; + struct nv04_context *nv04 = render->nv04; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; int i,j; - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); - OUT_RINGp(buffer + VERTEX_SIZE * indices[0], 8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x0), 8); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[0], 8); for(i = 1; i<nr_indices; i+=14) { @@ -195,16 +213,16 @@ static void nv04_vbuf_render_tri_fan_elts(struct nv04_vbuf_render* render, const if (numvert < 3) break; - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(0x1), numvert*8); for(j=0;j<numvert;j++) - OUT_RINGp( buffer + VERTEX_SIZE * indices[ i+j ], 8 ); + OUT_RINGp(chan, buffer + VERTEX_SIZE * indices[ i+j ], 8 ); - BEGIN_RING_NI(fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); + BEGIN_RING_NI(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(0), (numtri+1)/2); for(j = 0; j<numtri/2; j++) - OUT_RING(fantbl[j]); + OUT_RING(chan, fantbl[j]); if (numtri%2) - OUT_RING(fantbl[numtri/2]&0xFFF); + OUT_RING(chan, fantbl[numtri/2]&0xFFF); } } diff --git a/src/gallium/drivers/nv04/nv04_state_emit.c b/src/gallium/drivers/nv04/nv04_state_emit.c index bd98ae091f..b8d6dc560f 100644 --- a/src/gallium/drivers/nv04/nv04_state_emit.c +++ b/src/gallium/drivers/nv04/nv04_state_emit.c @@ -57,13 +57,19 @@ static uint32_t nv04_blend_func(uint32_t f) static void nv04_emit_control(struct nv04_context* nv04) { uint32_t control = nv04->dsa->control; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, control); } static void nv04_emit_blend(struct nv04_context* nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; uint32_t blend; blend=0x4; // texture MODULATE_ALPHA @@ -75,19 +81,23 @@ static void nv04_emit_blend(struct nv04_context* nv04) blend|=(nv04_blend_func(nv04->blend->b_src)<<24); blend|=(nv04_blend_func(nv04->blend->b_dst)<<28); - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); - OUT_RING(blend); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_BLEND, 1); + OUT_RING(chan, blend); } static void nv04_emit_sampler(struct nv04_context *nv04, int unit) { struct nv04_miptree *nv04mt = nv04->tex_miptree[unit]; struct pipe_texture *pt = &nv04mt->base; - - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING(nv04->sampler[unit]->filter); + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 3); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[unit]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING(chan, nv04->sampler[unit]->filter); } static void nv04_state_emit_framebuffer(struct nv04_context* nv04) @@ -97,6 +107,10 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv04_miptree *nv04mt = 0; + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; + struct nouveau_bo *bo; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -128,24 +142,29 @@ static void nv04_state_emit_framebuffer(struct nv04_context* nv04) assert(0); } - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(rt_format); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + OUT_RING(chan, rt_format); nv04mt = (struct nv04_miptree *)rt->base.texture; + bo = nouveau_bo(nv04mt->buffer); /* FIXME pitches have to be aligned ! */ - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt->pitch|(zeta->pitch<<16)); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt->pitch|(zeta->pitch<<16)); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (fb->zsbuf) { nv04mt = (struct nv04_miptree *)zeta->base.texture; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } } void nv04_emit_hw_state(struct nv04_context *nv04) { + struct nv04_screen *screen = nv04->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *fahrenheit = screen->fahrenheit; + struct nouveau_grobj *context_surfaces_3d = screen->context_surfaces_3d; int i; if (nv04->dirty & NV04_NEW_VERTPROG) { @@ -163,8 +182,8 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (nv04->dirty & NV04_NEW_CONTROL) { nv04->dirty &= ~NV04_NEW_CONTROL; - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); - OUT_RING(nv04->dsa->control); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_CONTROL, 1); + OUT_RING(chan, nv04->dsa->control); } if (nv04->dirty & NV04_NEW_BLEND) { @@ -205,12 +224,12 @@ nv04_emit_hw_state(struct nv04_context *nv04) unsigned rt_pitch = ((struct nv04_surface *)nv04->rt)->pitch; unsigned zeta_pitch = ((struct nv04_surface *)nv04->zeta)->pitch; - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(rt_pitch|(zeta_pitch<<16)); - OUT_RELOCl(nv04->rt, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_PITCH, 2); + OUT_RING(chan, rt_pitch|(zeta_pitch<<16)); + OUT_RELOCl(chan, nouveau_bo(nv04->rt), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv04->zeta) { - BEGIN_RING(context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); - OUT_RELOCl(nv04->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, context_surfaces_3d, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); + OUT_RELOCl(chan, nouveau_bo(nv04->zeta), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); } /* Texture images */ @@ -218,9 +237,10 @@ nv04_emit_hw_state(struct nv04_context *nv04) if (!(nv04->fp_samplers & (1 << i))) continue; struct nv04_miptree *nv04mt = nv04->tex_miptree[i]; - BEGIN_RING(fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); - OUT_RELOCl(nv04mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv04mt->buffer, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + struct nouveau_bo *bo = nouveau_bo(nv04mt->buffer); + BEGIN_RING(chan, fahrenheit, NV04_TEXTURED_TRIANGLE_OFFSET, 2); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, bo, (nv04->fragtex.format | nv04->sampler[i]->format), NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); } } diff --git a/src/gallium/drivers/nv04/nv04_vbo.c b/src/gallium/drivers/nv04/nv04_vbo.c index 099ab10043..3484771814 100644 --- a/src/gallium/drivers/nv04/nv04_vbo.c +++ b/src/gallium/drivers/nv04/nv04_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv04_draw_elements( struct pipe_context *pipe, +void nv04_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -65,15 +65,13 @@ boolean nv04_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv04_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv04_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { printf("coucou in draw arrays\n"); - return nv04_draw_elements(pipe, NULL, 0, prim, start, count); + nv04_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv10/nv10_context.c b/src/gallium/drivers/nv10/nv10_context.c index 0dadeb03dd..1ecb73d06e 100644 --- a/src/gallium/drivers/nv10/nv10_context.c +++ b/src/gallium/drivers/nv10/nv10_context.c @@ -10,10 +10,14 @@ nv10_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv10_context *nv10 = nv10_context(pipe); + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv10->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,225 +35,226 @@ static void nv10_init_hwctx(struct nv10_context *nv10) { struct nv10_screen *screen = nv10->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; float projectionmatrix[16]; - BEGIN_RING(celsius, NV10TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); - BEGIN_RING(celsius, NV10TCL_DMA_IN_MEMORY2, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); + BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0x7ff<<16)|0x800); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0x7ff<<16)|0x800); for (i=1;i<8;i++) { - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, 0x290, 1); - OUT_RING ((0x10<<16)|1); - BEGIN_RING(celsius, 0x3f4, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, 0x290, 1); + OUT_RING (chan, (0x10<<16)|1); + BEGIN_RING(chan, celsius, 0x3f4, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); if (nv10->screen->celsius->grclass != NV10TCL) { /* For nv11, nv17 */ - BEGIN_RING(celsius, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, celsius, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); /* Set state */ - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (0x207); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(0), 2); - OUT_RING (0); - OUT_RING (0); - - BEGIN_RING(celsius, NV10TCL_RC_IN_ALPHA(0), 12); - OUT_RING (0x30141010); - OUT_RING (0); - OUT_RING (0x20040000); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0x00000c00); - OUT_RING (0x18000000); - OUT_RING (0x300e0300); - OUT_RING (0x0c091c80); - - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 2); - OUT_RING (1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_SRC, 4); - OUT_RING (1); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0x8006); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 8); - OUT_RING (0xff); - OUT_RING (0x207); - OUT_RING (0); - OUT_RING (0xff); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1e00); - OUT_RING (0x1d01); - BEGIN_RING(celsius, NV10TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LIGHT_MODEL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_COLOR_CONTROL, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (0x201); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (0x1b02); - OUT_RING (0x1b02); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (0x405); - OUT_RING (0x901); - BEGIN_RING(celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_TX_GEN_S(0), 8); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(0), 12); + OUT_RING (chan, 0x30141010); + OUT_RING (chan, 0); + OUT_RING (chan, 0x20040000); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0x18000000); + OUT_RING (chan, 0x300e0300); + OUT_RING (chan, 0x0c091c80); + + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, 1); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x8006); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x207); + OUT_RING (chan, 0); + OUT_RING (chan, 0xff); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1e00); + OUT_RING (chan, 0x1d01); + BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_CONTROL, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, 0x201); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, 0x1b02); + OUT_RING (chan, 0x1b02); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, 0x405); + OUT_RING (chan, 0x901); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8); for (i=0;i<8;i++) { - OUT_RING (0); + OUT_RING (chan, 0); } - BEGIN_RING(celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RING (0x3fc00000); /* -1.50 */ - OUT_RING (0xbdb8aa0a); /* -0.09 */ - OUT_RING (0); /* 0.00 */ + BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RING (chan, 0x3fc00000); /* -1.50 */ + OUT_RING (chan, 0xbdb8aa0a); /* -0.09 */ + OUT_RING (chan, 0); /* 0.00 */ - BEGIN_RING(celsius, NV10TCL_NOP, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + OUT_RING (chan, 0); - BEGIN_RING(celsius, NV10TCL_FOG_MODE, 2); - OUT_RING (0x802); - OUT_RING (2); + BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); + OUT_RING (chan, 0x802); + OUT_RING (chan, 2); /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when * using texturing, except when using the texture matrix */ - BEGIN_RING(celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); - OUT_RING (6); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (0x01010101); + BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + OUT_RING (chan, 6); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x01010101); /* Set vertex component */ - BEGIN_RING(celsius, NV10TCL_VERTEX_COL_4F_R, 4); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_COL2_3F_R, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(celsius, NV10TCL_VERTEX_NOR_3F_X, 3); - OUT_RING (0); - OUT_RING (0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX0_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_TX1_4F_S, 4); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - BEGIN_RING(celsius, NV10TCL_VERTEX_FOG_1F, 1); - OUT_RINGf (0.0); - BEGIN_RING(celsius, NV10TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); + OUT_RINGf (chan, 0.0); + BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); memset(projectionmatrix, 0, sizeof(projectionmatrix)); - BEGIN_RING(celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 1.0; projectionmatrix[3*4+3] = 1.0; for (i=0;i<16;i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); - OUT_RING (0.0); - OUT_RINGf (16777216.0); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + OUT_RING (chan, 0.0); + OUT_RINGf (chan, 16777216.0); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (-2048.0); - OUT_RINGf (-2048.0); - OUT_RINGf (16777215.0 * 0.5); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, -2048.0); + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RING (chan, 0); - FIRE_RING (NULL); + FIRE_RING (chan); } struct pipe_context * diff --git a/src/gallium/drivers/nv10/nv10_context.h b/src/gallium/drivers/nv10/nv10_context.h index 36a6aa7a74..ab4b825487 100644 --- a/src/gallium/drivers/nv10/nv10_context.h +++ b/src/gallium/drivers/nv10/nv10_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv10_screen *ctx = nv10->screen -#include "nouveau/nouveau_push.h" - #include "nv10_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -144,9 +140,9 @@ extern void nv10_emit_hw_state(struct nv10_context *nv10); extern void nv10_state_tex_update(struct nv10_context *nv10); /* nv10_vbo.c */ -extern boolean nv10_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv10_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv10_draw_elements( struct pipe_context *pipe, +extern void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv10/nv10_fragtex.c b/src/gallium/drivers/nv10/nv10_fragtex.c index 906fdfeeb9..c1f7ccb9ab 100644 --- a/src/gallium/drivers/nv10/nv10_fragtex.c +++ b/src/gallium/drivers/nv10/nv10_fragtex.c @@ -52,6 +52,9 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) struct nv10_miptree *nv10mt = nv10->tex_miptree[unit]; struct pipe_texture *pt = &nv10mt->base; struct nv10_texture_format *tf; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; uint32_t txf, txs, txp; tf = nv10_fragtex_format(pt->format); @@ -82,15 +85,15 @@ nv10_fragtex_build(struct nv10_context *nv10, int unit) return; } - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv10mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv10mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width0 << 16) | pt->height0); - OUT_RING (ps->bcol); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv10mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv10mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv10_fragtex_bind(struct nv10_context *nv10) { #if 0 struct nv10_fragment_program *fp = nv10->fragprog.active; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; unsigned samplers, unit; samplers = nv10->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv10_fragtex_bind(struct nv10_context *nv10) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(celsius, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv10->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv10/nv10_prim_vbuf.c b/src/gallium/drivers/nv10/nv10_prim_vbuf.c index 7ba9777a22..c5dbe43dbc 100644 --- a/src/gallium/drivers/nv10/nv10_prim_vbuf.c +++ b/src/gallium/drivers/nv10/nv10_prim_vbuf.c @@ -67,12 +67,15 @@ struct nv10_vbuf_render { void nv10_vtxbuf_bind( struct nv10_context* nv10 ) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int i; for(i = 0; i < 8; i++) { - BEGIN_RING(celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv10->vtxbuf*/); - BEGIN_RING(celsius, NV10TCL_VTXFMT(i), 1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv10->vtxbuf*/); + BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); + OUT_RING(chan, 0/*XXX*/); } } @@ -163,19 +166,22 @@ nv10_vbuf_render_draw( struct vbuf_render *render, { struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render); struct nv10_context *nv10 = nv10_render->nv10; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; int push, i; nv10_emit_hw_state(nv10); - BEGIN_RING(celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv10_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv10_render->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv10_render->hwprim); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv10_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(celsius, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, celsius, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -183,16 +189,16 @@ nv10_vbuf_render_draw( struct vbuf_render *render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } diff --git a/src/gallium/drivers/nv10/nv10_screen.c b/src/gallium/drivers/nv10/nv10_screen.c index 6a39ddeaac..69a6dab866 100644 --- a/src/gallium/drivers/nv10/nv10_screen.c +++ b/src/gallium/drivers/nv10/nv10_screen.c @@ -180,7 +180,6 @@ nv10_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->celsius, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv10/nv10_state_emit.c b/src/gallium/drivers/nv10/nv10_state_emit.c index 2577ab73b5..30a596ca60 100644 --- a/src/gallium/drivers/nv10/nv10_state_emit.c +++ b/src/gallium/drivers/nv10/nv10_state_emit.c @@ -4,25 +4,32 @@ static void nv10_state_emit_blend(struct nv10_context* nv10) { struct nv10_blend_state *b = nv10->blend; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); - OUT_RING (b->b_enable); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 3); + OUT_RING (chan, b->b_enable); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(celsius, NV10TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv10_state_emit_blend_color(struct nv10_context* nv10) { struct pipe_blend_color *c = nv10->blend_color; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -31,60 +38,66 @@ static void nv10_state_emit_blend_color(struct nv10_context* nv10) static void nv10_state_emit_rast(struct nv10_context* nv10) { struct nv10_rasterizer_state *r = nv10->rast; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(celsius, NV10TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(celsius, NV10TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(celsius, NV10TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv10_state_emit_dsa(struct nv10_context* nv10) { struct nv10_depth_stencil_alpha_state *d = nv10->dsa; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; - BEGIN_RING(celsius, NV10TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); #if 0 - BEGIN_RING(celsius, NV10TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(celsius, NV10TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(celsius, NV10TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv10_state_emit_viewport(struct nv10_context* nv10) @@ -108,6 +121,10 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) int colour_format = 0, zeta_format = 0; struct nv10_miptree *nv10mt = 0; + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; colour_format = fb->cbufs[0]->format; @@ -144,11 +161,11 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) } if (zeta) { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(celsius, NV10TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, celsius, NV10TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv10mt = (struct nv10_miptree *)rt->base.texture; @@ -160,13 +177,13 @@ static void nv10_state_emit_framebuffer(struct nv10_context* nv10) nv10->zeta = nv10mt->buffer; } - BEGIN_RING(celsius, NV10TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); - OUT_RING (rt_format); - BEGIN_RING(celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0 | 0x08000800); - OUT_RING (((h - 1) << 16) | 0 | 0x08000800); + BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); + OUT_RING (chan, rt_format); + BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0 | 0x08000800); + OUT_RING (chan, ((h - 1) << 16) | 0 | 0x08000800); } static void nv10_vertex_layout(struct nv10_context *nv10) @@ -201,6 +218,10 @@ static void nv10_vertex_layout(struct nv10_context *nv10) void nv10_emit_hw_state(struct nv10_context *nv10) { + struct nv10_screen *screen = nv10->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *celsius = screen->celsius; + struct nouveau_bo *rt_bo; int i; if (nv10->dirty & NV10_NEW_VERTPROG) { @@ -269,38 +290,41 @@ nv10_emit_hw_state(struct nv10_context *nv10) */ /* Render target */ + rt_bo = nouveau_bo(nv10->rt[0]); // XXX figre out who's who for NV10TCL_DMA_* and fill accordingly -// BEGIN_RING(celsius, NV10TCL_DMA_COLOR0, 1); -// OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_COLOR0, 1); +// OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv10->zeta) { + struct nouveau_bo *zeta_bo = nouveau_bo(nv10->zeta); // XXX -// BEGIN_RING(celsius, NV10TCL_DMA_ZETA, 1); -// OUT_RELOCo(nv10->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv10->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); +// BEGIN_RING(chan, celsius, NV10TCL_DMA_ZETA, 1); +// OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv10->zeta + lma_offset);*/ +/* BEGIN_RING(chan, celsius, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv10->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(celsius, NV10TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv10->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(celsius, NV10TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv10->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, celsius, NV10TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv10->fp_samplers & (1 << i))) continue; - BEGIN_RING(celsius, NV10TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv10->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv10->tex[i].buffer); + BEGIN_RING(chan, celsius, NV10TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(celsius, NV10TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv10->tex[i].buffer, nv10->tex[i].format, + BEGIN_RING(chan, celsius, NV10TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv10->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV10TCL_TX_FORMAT_DMA0, NV10TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv10/nv10_vbo.c b/src/gallium/drivers/nv10/nv10_vbo.c index 0d26141248..9180c72c9b 100644 --- a/src/gallium/drivers/nv10/nv10_vbo.c +++ b/src/gallium/drivers/nv10/nv10_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv10_draw_elements( struct pipe_context *pipe, +void nv10_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -65,14 +65,12 @@ boolean nv10_draw_elements( struct pipe_context *pipe, pipe_buffer_unmap(pscreen, indexBuffer); draw_set_mapped_element_buffer(draw, 0, NULL); } - - return TRUE; } -boolean nv10_draw_arrays( struct pipe_context *pipe, - unsigned prim, unsigned start, unsigned count) +void nv10_draw_arrays( struct pipe_context *pipe, + unsigned prim, unsigned start, unsigned count) { - return nv10_draw_elements(pipe, NULL, 0, prim, start, count); + nv10_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv20/nv20_context.c b/src/gallium/drivers/nv20/nv20_context.c index 6a147a4159..5b80af2d22 100644 --- a/src/gallium/drivers/nv20/nv20_context.c +++ b/src/gallium/drivers/nv20/nv20_context.c @@ -10,10 +10,14 @@ nv20_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv20_context *nv20 = nv20_context(pipe); + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; draw_flush(nv20->draw); - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void @@ -31,348 +35,352 @@ static void nv20_init_hwctx(struct nv20_context *nv20) { struct nv20_screen *screen = nv20->screen; struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; float projectionmatrix[16]; - const boolean is_nv25tcl = (nv20->screen->kelvin->grclass == NV25TCL); + const boolean is_nv25tcl = (kelvin->grclass == NV25TCL); - BEGIN_RING(kelvin, NV20TCL_DMA_NOTIFY, 1); - OUT_RING (screen->sync->handle); - BEGIN_RING(kelvin, NV20TCL_DMA_TEXTURE0, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->gart->handle); /* TEXTURE1 */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 2); - OUT_RING (chan->vram->handle); - OUT_RING (chan->vram->handle); /* ZETA */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->gart->handle); /* TEXTURE1 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); /* ZETA */ - BEGIN_RING(kelvin, NV20TCL_DMA_QUERY, 1); - OUT_RING (0); /* renouveau: beef0351, unique */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1); + OUT_RING (chan, 0); /* renouveau: beef0351, unique */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING (0); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING ((0xfff << 16) | 0x0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING ((0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); + OUT_RING (chan, (0xfff << 16) | 0x0); for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x17e0, 3); - OUT_RINGf (0.0); - OUT_RINGf (0.0); - OUT_RINGf (1.0); + BEGIN_RING(chan, kelvin, 0x17e0, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); } else { - BEGIN_RING(kelvin, 0x1e68, 1); - OUT_RING (0x4b800000); /* 16777216.000000 */ - BEGIN_RING(kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (NV20TCL_TX_RCOMP_LEQUAL); + BEGIN_RING(chan, kelvin, 0x1e68, 1); + OUT_RING (chan, 0x4b800000); /* 16777216.000000 */ + BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); + OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL); } - BEGIN_RING(kelvin, 0x290, 1); - OUT_RING ((0x10 << 16) | 1); - BEGIN_RING(kelvin, 0x9fc, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x1d80, 1); - OUT_RING (1); - BEGIN_RING(kelvin, 0x9f8, 1); - OUT_RING (4); - BEGIN_RING(kelvin, 0x17ec, 3); - OUT_RINGf (0.0); - OUT_RINGf (1.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, 0x290, 1); + OUT_RING (chan, (0x10 << 16) | 1); + BEGIN_RING(chan, kelvin, 0x9fc, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x1d80, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, 0x9f8, 1); + OUT_RING (chan, 4); + BEGIN_RING(chan, kelvin, 0x17ec, 3); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 1.0); + OUT_RINGf (chan, 0.0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d88, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d88, 1); + OUT_RING (chan, 3); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY9, 1); - OUT_RING (chan->vram->handle); - BEGIN_RING(kelvin, NV25TCL_DMA_IN_MEMORY8, 1); - OUT_RING (chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1); + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1); + OUT_RING (chan, chan->vram->handle); } - BEGIN_RING(kelvin, NV20TCL_DMA_FENCE, 1); - OUT_RING (0); /* renouveau: beef1e10 */ + BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1); + OUT_RING (chan, 0); /* renouveau: beef1e10 */ - BEGIN_RING(kelvin, 0x1e98, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1e98, 1); + OUT_RING (chan, 0); #if 0 if (is_nv25tcl) { - BEGIN_RING(NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ - OUT_RING (NvDmaFB); /* renouveau: beef0201 */ + BEGIN_RING(chan, NvSub3D, NV25TCL_DMA_IN_MEMORY4, 2); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ + OUT_RING (chan, NvDmaFB); /* renouveau: beef0201 */ - BEGIN_RING(NvSub3D, NV20TCL_DMA_TEXTURE1, 1); - OUT_RING (NvDmaTT); /* renouveau: beef0202 */ + BEGIN_RING(chan, NvSub3D, NV20TCL_DMA_TEXTURE1, 1); + OUT_RING (chan, NvDmaTT); /* renouveau: beef0202 */ } #endif - BEGIN_RING(kelvin, NV20TCL_NOTIFY, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1); + OUT_RING (chan, 0); - BEGIN_RING(kelvin, 0x120, 3); - OUT_RING (0); - OUT_RING (1); - OUT_RING (2); + BEGIN_RING(chan, kelvin, 0x120, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 1); + OUT_RING (chan, 2); /* error: ILLEGAL_MTHD, PROTECTION_FAULT - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); - OUT_RINGf (512.0); - OUT_RINGf (0.0); - OUT_RINGf (0.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 512.0); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x022c, 2); - OUT_RING (0x280); - OUT_RING (0x07d28000); + BEGIN_RING(chan, kelvin, 0x022c, 2); + OUT_RING (chan, 0x280); + OUT_RING (chan, 0x07d28000); } /* * illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c2c, 1); - OUT_RING (0); */ + BEGIN_RING(chan, NvSub3D, 0x1c2c, 1); + OUT_RING (chan, 0); */ if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1da4, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, 0x1da4, 1); + OUT_RING (chan, 0); } /* * crashes with illegal method, protection fault - BEGIN_RING(NvSub3D, 0x1c18, 1); - OUT_RING (0x200); */ + BEGIN_RING(chan, NvSub3D, 0x1c18, 1); + OUT_RING (chan, 0x200); */ - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 2); - OUT_RING ((0 << 16) | 0); - OUT_RING ((0 << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + OUT_RING (chan, (0 << 16) | 0); + OUT_RING (chan, (0 << 16) | 0); /* *** Set state *** */ - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_ALPHA_FUNC_REF */ + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_ALPHA_FUNC_REF */ for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_OP, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_ALPHA(0), 4); - OUT_RING (0x30d410d0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_RGB(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING (0x00011101); - BEGIN_RING(kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING (0x130e0300); - OUT_RING (0x0c091c80); - BEGIN_RING(kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); - OUT_RING (0x00000c00); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_IN_RGB(0), 4); - OUT_RING (0x20c400c0); - OUT_RING (0); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_COLOR0, 2); - OUT_RING (0); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); - OUT_RING (0x035125a0); - OUT_RING (0); - OUT_RING (0x40002000); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); - OUT_RING (0xffff0000); - - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 4); - OUT_RING (NV20TCL_BLEND_FUNC_SRC_ONE); - OUT_RING (NV20TCL_BLEND_FUNC_DST_ZERO); - OUT_RING (0); /* NV20TCL_BLEND_COLOR */ - OUT_RING (NV20TCL_BLEND_EQUATION_FUNC_ADD); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RING (0xff); - OUT_RING (NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); - OUT_RING (0); /* NV20TCL_STENCIL_FUNC_REF */ - OUT_RING (0xff); /* NV20TCL_STENCIL_FUNC_MASK */ - OUT_RING (NV20TCL_STENCIL_OP_FAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZFAIL_KEEP); - OUT_RING (NV20TCL_STENCIL_OP_ZPASS_KEEP); - - BEGIN_RING(kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING (0); - OUT_RING (NV20TCL_COLOR_LOGIC_OP_OP_COPY); - BEGIN_RING(kelvin, 0x17cc, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4); + OUT_RING (chan, 0x30d410d0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + OUT_RING (chan, 0x00011101); + BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + OUT_RING (chan, 0x130e0300); + OUT_RING (chan, 0x0c091c80); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); + OUT_RING (chan, 0x00000c00); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4); + OUT_RING (chan, 0x20c400c0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); + OUT_RING (chan, 0x035125a0); + OUT_RING (chan, 0); + OUT_RING (chan, 0x40002000); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); + OUT_RING (chan, 0xffff0000); + + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4); + OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE); + OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO); + OUT_RING (chan, 0); /* NV20TCL_BLEND_COLOR */ + OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RING (chan, 0xff); + OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); + OUT_RING (chan, 0); /* NV20TCL_STENCIL_FUNC_REF */ + OUT_RING (chan, 0xff); /* NV20TCL_STENCIL_FUNC_MASK */ + OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP); + OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP); + + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY); + BEGIN_RING(chan, kelvin, 0x17cc, 1); + OUT_RING (chan, 0); if (is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 1); } - BEGIN_RING(kelvin, NV20TCL_LIGHTING_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_CONTROL, 1); - OUT_RING (0x00020000); - BEGIN_RING(kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_ENABLED_LIGHTS, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_NORMALIZE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), + BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_CONTROL, 1); + OUT_RING (chan, 0x00020000); + BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; ++i) { - OUT_RING(0xffffffff); + OUT_RING(chan, 0xffffffff); } - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ - OUT_RING (0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (NV20TCL_DEPTH_FUNC_LESS); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); - OUT_RINGf (0.0); - OUT_RINGf (0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_LINE_ENABLE */ + OUT_RING (chan, 0); /* NV20TCL.POLYGON_OFFSET_FILL_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 0.0); /* NV20TCL.POLYGON_OFFSET_UNITS */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); if (!is_nv25tcl) { - BEGIN_RING(kelvin, 0x1d84, 1); - OUT_RING (3); + BEGIN_RING(chan, kelvin, 0x1d84, 1); + OUT_RING (chan, 3); } - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); if (!is_nv25tcl) { - OUT_RING (8); + OUT_RING (chan, 8); } else { - OUT_RINGf (1.0); + OUT_RINGf (chan, 1.0); } if (!is_nv25tcl) { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.POINT_SMOOTH_ENABLE */ + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.POINT_SMOOTH_ENABLE */ } else { - BEGIN_RING(kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, 0x0a1c, 1); - OUT_RING (0x800); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, 0x0a1c, 1); + OUT_RING (chan, 0x800); } - BEGIN_RING(kelvin, NV20TCL_LINE_WIDTH, 1); - OUT_RING (8); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (NV20TCL_POLYGON_MODE_FRONT_FILL); - OUT_RING (NV20TCL_POLYGON_MODE_BACK_FILL); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (NV20TCL_CULL_FACE_BACK); - OUT_RING (NV20TCL_FRONT_FACE_CCW); - BEGIN_RING(kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 1); - OUT_RING (NV20TCL_SHADE_MODEL_SMOOTH); - BEGIN_RING(kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); - OUT_RING (0); - BEGIN_RING(kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1); + OUT_RING (chan, 8); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL); + OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, NV20TCL_CULL_FACE_BACK); + OUT_RING (chan, NV20TCL_FRONT_FACE_CCW); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1); + OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), 4 * NV20TCL_TX_GEN_S__SIZE); for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; ++i) { - OUT_RING(0); + OUT_RING(chan, 0); } - BEGIN_RING(kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RINGf (1.5); - OUT_RINGf (-0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ - OUT_RINGf (0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ - BEGIN_RING(kelvin, NV20TCL_FOG_MODE, 2); - OUT_RING (NV20TCL_FOG_MODE_EXP_2); - OUT_RING (NV20TCL_FOG_COORD_DIST_COORD_FOG); - BEGIN_RING(kelvin, NV20TCL_FOG_ENABLE, 2); - OUT_RING (0); - OUT_RING (0); /* NV20TCL.FOG_COLOR */ - BEGIN_RING(kelvin, NV20TCL_ENGINE, 1); - OUT_RING (NV20TCL_ENGINE_FIXED); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); + OUT_RINGf (chan, 1.5); + OUT_RINGf (chan, -0.090168); /* NV20TCL.FOG_EQUATION_LINEAR */ + OUT_RINGf (chan, 0.0); /* NV20TCL.FOG_EQUATION_QUADRATIC */ + BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2); + OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED); + OUT_RING (chan, NV20TCL_FOG_COORD_FOG); + BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2); + OUT_RING (chan, 0); + OUT_RING (chan, 0); /* NV20TCL.FOG_COLOR */ + BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1); + OUT_RING (chan, NV20TCL_ENGINE_FIXED); for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; ++i) { - BEGIN_RING(kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING (chan, 0); } - BEGIN_RING(kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); - OUT_RINGf(1.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); OUT_RINGf(1.0); - OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); OUT_RINGf(1.0); + BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); + OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 1.0); for (i = 4; i < 16; ++i) { - OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(0.0); OUT_RINGf(1.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 0.0); + OUT_RINGf(chan, 1.0); } - BEGIN_RING(kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); - OUT_RING (1); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (0x00010101); - BEGIN_RING(kelvin, NV20TCL_CLEAR_VALUE, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, 0x00010101); + BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); + OUT_RING (chan, 0); memset(projectionmatrix, 0, sizeof(projectionmatrix)); projectionmatrix[0*4+0] = 1.0; projectionmatrix[1*4+1] = 1.0; projectionmatrix[2*4+2] = 16777215.0; projectionmatrix[3*4+3] = 1.0; - BEGIN_RING(kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); for (i = 0; i < 16; i++) { - OUT_RINGf (projectionmatrix[i]); + OUT_RINGf (chan, projectionmatrix[i]); } - BEGIN_RING(kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); - OUT_RINGf (0.0); - OUT_RINGf (16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777216.0); /* [0, 1] scaled approx to [0, 2^24] */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (0.0); /* x-offset, w/2 + 1.031250 */ - OUT_RINGf (0.0); /* y-offset, h/2 + 0.030762 */ - OUT_RINGf (0.0); - OUT_RINGf (16777215.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + OUT_RINGf (chan, 0.0); /* x-offset, w/2 + 1.031250 */ + OUT_RINGf (chan, 0.0); /* y-offset, h/2 + 0.030762 */ + OUT_RINGf (chan, 0.0); + OUT_RINGf (chan, 16777215.0); - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); - OUT_RINGf (0.0); /* no effect?, w/2 */ - OUT_RINGf (0.0); /* no effect?, h/2 */ - OUT_RINGf (16777215.0 * 0.5); - OUT_RINGf (65535.0); + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); + OUT_RINGf (chan, 0.0); /* no effect?, w/2 */ + OUT_RINGf (chan, 0.0); /* no effect?, h/2 */ + OUT_RINGf (chan, 16777215.0 * 0.5); + OUT_RINGf (chan, 65535.0); - FIRE_RING (NULL); + FIRE_RING (chan); } struct pipe_context * diff --git a/src/gallium/drivers/nv20/nv20_context.h b/src/gallium/drivers/nv20/nv20_context.h index a4eaa95660..c7dfadaa31 100644 --- a/src/gallium/drivers/nv20/nv20_context.h +++ b/src/gallium/drivers/nv20/nv20_context.h @@ -15,10 +15,6 @@ #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv20_screen *ctx = nv20->screen -#include "nouveau/nouveau_push.h" - #include "nv20_state.h" #define NOUVEAU_ERR(fmt, args...) \ @@ -143,9 +139,9 @@ extern void nv20_emit_hw_state(struct nv20_context *nv20); extern void nv20_state_tex_update(struct nv20_context *nv20); /* nv20_vbo.c */ -extern boolean nv20_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv20_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv20_draw_elements( struct pipe_context *pipe, +extern void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count); diff --git a/src/gallium/drivers/nv20/nv20_fragtex.c b/src/gallium/drivers/nv20/nv20_fragtex.c index 2db4a4015a..dedbec73f3 100644 --- a/src/gallium/drivers/nv20/nv20_fragtex.c +++ b/src/gallium/drivers/nv20/nv20_fragtex.c @@ -52,6 +52,9 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) struct nv20_miptree *nv20mt = nv20->tex_miptree[unit]; struct pipe_texture *pt = &nv20mt->base; struct nv20_texture_format *tf; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t txf, txs, txp; tf = nv20_fragtex_format(pt->format); @@ -82,15 +85,15 @@ nv20_fragtex_build(struct nv20_context *nv20, int unit) return; } - BEGIN_RING(kelvin, NV10TCL_TX_OFFSET(unit), 8); - OUT_RELOCl(nv20mt->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - OUT_RELOCd(nv20mt->buffer,txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); - OUT_RING (ps->wrap); - OUT_RING (0x40000000); /* enable */ - OUT_RING (txs); - OUT_RING (ps->filt | 0x2000 /* magic */); - OUT_RING ((pt->width0 << 16) | pt->height0); - OUT_RING (ps->bcol); + BEGIN_RING(chan, kelvin, NV10TCL_TX_OFFSET(unit), 8); + OUT_RELOCl(chan, nouveau_bo(nv20mt->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); + OUT_RELOCd(chan, nouveau_bo(nv20mt->buffer),txf,NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_OR | NOUVEAU_BO_RD, 1/*VRAM*/,2/*TT*/); + OUT_RING (chan, ps->wrap); + OUT_RING (chan, 0x40000000); /* enable */ + OUT_RING (chan, txs); + OUT_RING (chan, ps->filt | 0x2000 /* magic */); + OUT_RING (chan, (pt->width0 << 16) | pt->height0); + OUT_RING (chan, ps->bcol); #endif } @@ -99,6 +102,9 @@ nv20_fragtex_bind(struct nv20_context *nv20) { #if 0 struct nv20_fragment_program *fp = nv20->fragprog.active; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; unsigned samplers, unit; samplers = nv20->fp_samplers & ~fp->samplers; @@ -106,8 +112,8 @@ nv20_fragtex_bind(struct nv20_context *nv20) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - BEGIN_RING(kelvin, NV10TCL_TX_ENABLE(unit), 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_TX_ENABLE(unit), 1); + OUT_RING (chan, 0); } samplers = nv20->dirty_samplers & fp->samplers; diff --git a/src/gallium/drivers/nv20/nv20_prim_vbuf.c b/src/gallium/drivers/nv20/nv20_prim_vbuf.c index ddfcdb8057..2e145672da 100644 --- a/src/gallium/drivers/nv20/nv20_prim_vbuf.c +++ b/src/gallium/drivers/nv20/nv20_prim_vbuf.c @@ -81,12 +81,15 @@ nv20_vbuf_render(struct vbuf_render *render) void nv20_vtxbuf_bind( struct nv20_context* nv20 ) { #if 0 + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int i; for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) { - BEGIN_RING(kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); - OUT_RING(0/*nv20->vtxbuf*/); - BEGIN_RING(kelvin, NV20TCL_VTXFMT(i) ,1); - OUT_RING(0/*XXX*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1); + OUT_RING(chan, 0/*nv20->vtxbuf*/); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i) ,1); + OUT_RING(chan, 0/*XXX*/); } #endif } @@ -202,6 +205,9 @@ nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type) static unsigned nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; uint32_t hwfmt = 0; unsigned fields; @@ -231,8 +237,8 @@ nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr) return 0; } - BEGIN_RING(kelvin, NV20TCL_VTXFMT(hwattr), 1); - OUT_RING(hwfmt); + BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(hwattr), 1); + OUT_RING(chan, hwfmt); return fields; } @@ -262,6 +268,9 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; struct vertex_info *vinfo = &nv20->vertex_info; unsigned nr_fields; int max_push; @@ -270,29 +279,29 @@ nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render, nr_fields = nv20__emit_vertex_array_format(nv20); - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); max_push = 1200 / nr_fields; while (nr_indices) { int i; int push = MIN2(nr_indices, max_push); - BEGIN_RING_NI(kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); + BEGIN_RING_NI(chan, kelvin, NV20TCL_VERTEX_DATA, push * nr_fields); for (i = 0; i < push; i++) { /* XXX: fixme to handle other than floats? */ int f = nr_fields; float *attrv = (float*)&data[indices[i] * vsz]; while (f-- > 0) - OUT_RINGf(*attrv++); + OUT_RINGf(chan, *attrv++); } nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1); - OUT_RING(NV20TCL_VERTEX_BEGIN_END_STOP); + BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); + OUT_RING(chan, NV20TCL_VERTEX_BEGIN_END_STOP); } static void @@ -301,20 +310,23 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, uint nr_indices) { struct nv20_context *nv20 = nv20_render->nv20; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; int push, i; NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n"); - BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); - OUT_RELOCl(nv20_render->pbuffer, 0, + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1); + OUT_RELOCl(chan, nouveau_bo(nv20_render->pbuffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING(nv20_render->hwprim); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING(chan, nv20_render->hwprim); if (nr_indices & 1) { - BEGIN_RING(kelvin, NV10TCL_VB_ELEMENT_U32, 1); - OUT_RING (indices[0]); + BEGIN_RING(chan, kelvin, NV10TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, indices[0]); indices++; nr_indices--; } @@ -322,16 +334,16 @@ nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render, // XXX too big/small ? check the size push = MIN2(nr_indices, 1200 * 2); - BEGIN_RING_NI(kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((indices[i+1] << 16) | indices[i]); + OUT_RING(chan, (indices[i+1] << 16) | indices[i]); nr_indices -= push; indices += push; } - BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); + OUT_RING (chan, 0); } static void diff --git a/src/gallium/drivers/nv20/nv20_screen.c b/src/gallium/drivers/nv20/nv20_screen.c index a0973f1ebd..d091335063 100644 --- a/src/gallium/drivers/nv20/nv20_screen.c +++ b/src/gallium/drivers/nv20/nv20_screen.c @@ -176,7 +176,6 @@ nv20_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->kelvin, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); diff --git a/src/gallium/drivers/nv20/nv20_state_emit.c b/src/gallium/drivers/nv20/nv20_state_emit.c index 63cba1f412..6bbd1fdae9 100644 --- a/src/gallium/drivers/nv20/nv20_state_emit.c +++ b/src/gallium/drivers/nv20/nv20_state_emit.c @@ -5,27 +5,34 @@ static void nv20_state_emit_blend(struct nv20_context* nv20) { struct nv20_blend_state *b = nv20->blend; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DITHER_ENABLE, 1); - OUT_RING (b->d_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + OUT_RING (chan, b->d_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING (b->b_enable); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + OUT_RING (chan, b->b_enable); - BEGIN_RING(kelvin, NV20TCL_BLEND_FUNC_SRC, 2); - OUT_RING (b->b_srcfunc); - OUT_RING (b->b_dstfunc); + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 2); + OUT_RING (chan, b->b_srcfunc); + OUT_RING (chan, b->b_dstfunc); - BEGIN_RING(kelvin, NV20TCL_COLOR_MASK, 1); - OUT_RING (b->c_mask); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + OUT_RING (chan, b->c_mask); } static void nv20_state_emit_blend_color(struct nv20_context* nv20) { struct pipe_blend_color *c = nv20->blend_color; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_BLEND_COLOR, 1); - OUT_RING ((float_to_ubyte(c->color[3]) << 24)| + BEGIN_RING(chan, kelvin, NV20TCL_BLEND_COLOR, 1); + OUT_RING (chan, + (float_to_ubyte(c->color[3]) << 24)| (float_to_ubyte(c->color[0]) << 16)| (float_to_ubyte(c->color[1]) << 8) | (float_to_ubyte(c->color[2]) << 0)); @@ -34,63 +41,69 @@ static void nv20_state_emit_blend_color(struct nv20_context* nv20) static void nv20_state_emit_rast(struct nv20_context* nv20) { struct nv20_rasterizer_state *r = nv20->rast; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_SHADE_MODEL, 2); - OUT_RING (r->shade_model); - OUT_RING (r->line_width); + BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 2); + OUT_RING (chan, r->shade_model); + OUT_RING (chan, r->line_width); - BEGIN_RING(kelvin, NV20TCL_POINT_SIZE, 1); - OUT_RING (r->point_size); + BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + OUT_RING (chan, r->point_size); - BEGIN_RING(kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (r->poly_mode_front); - OUT_RING (r->poly_mode_back); + BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, r->poly_mode_front); + OUT_RING (chan, r->poly_mode_back); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (r->cull_face); - OUT_RING (r->front_face); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); + OUT_RING (chan, r->cull_face); + OUT_RING (chan, r->front_face); - BEGIN_RING(kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); - OUT_RING (r->line_smooth_en); - OUT_RING (r->poly_smooth_en); + BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 2); + OUT_RING (chan, r->line_smooth_en); + OUT_RING (chan, r->poly_smooth_en); - BEGIN_RING(kelvin, NV20TCL_CULL_FACE_ENABLE, 1); - OUT_RING (r->cull_face_en); + BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + OUT_RING (chan, r->cull_face_en); } static void nv20_state_emit_dsa(struct nv20_context* nv20) { struct nv20_depth_stencil_alpha_state *d = nv20->dsa; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; - BEGIN_RING(kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (d->depth.func); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); + OUT_RING (chan, d->depth.func); - BEGIN_RING(kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING (d->depth.write_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + OUT_RING (chan, d->depth.write_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING (d->depth.test_enable); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + OUT_RING (chan, d->depth.test_enable); - BEGIN_RING(kelvin, NV20TCL_DEPTH_UNK17D8, 1); - OUT_RING (1); + BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + OUT_RING (chan, 1); #if 0 - BEGIN_RING(kelvin, NV20TCL_STENCIL_ENABLE, 1); - OUT_RING (d->stencil.enable); - BEGIN_RING(kelvin, NV20TCL_STENCIL_MASK, 7); - OUT_RINGp ((uint32_t *)&(d->stencil.wmask), 7); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + OUT_RING (chan, d->stencil.enable); + BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RINGp (chan, (uint32_t *)&(d->stencil.wmask), 7); #endif - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING (d->alpha.enabled); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + OUT_RING (chan, d->alpha.enabled); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); - OUT_RING (d->alpha.func); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 1); + OUT_RING (chan, d->alpha.func); - BEGIN_RING(kelvin, NV20TCL_ALPHA_FUNC_REF, 1); - OUT_RING (d->alpha.ref); + BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_REF, 1); + OUT_RING (chan, d->alpha.ref); } static void nv20_state_emit_viewport(struct nv20_context* nv20) @@ -101,9 +114,13 @@ static void nv20_state_emit_scissor(struct nv20_context* nv20) { /* NV20TCL_SCISSOR_* is probably a software method */ /* struct pipe_scissor_state *s = nv20->scissor; - BEGIN_RING(kelvin, NV20TCL_SCISSOR_HORIZ, 2); - OUT_RING (((s->maxx - s->minx) << 16) | s->minx); - OUT_RING (((s->maxy - s->miny) << 16) | s->miny);*/ + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + + BEGIN_RING(chan, kelvin, NV20TCL_SCISSOR_HORIZ, 2); + OUT_RING (chan, ((s->maxx - s->minx) << 16) | s->minx); + OUT_RING (chan, ((s->maxy - s->miny) << 16) | s->miny);*/ } static void nv20_state_emit_framebuffer(struct nv20_context* nv20) @@ -113,6 +130,9 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) uint32_t rt_format, w, h; int colour_format = 0, zeta_format = 0; struct nv20_miptree *nv20mt = 0; + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; w = fb->cbufs[0]->width; h = fb->cbufs[0]->height; @@ -150,11 +170,11 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) } if (zeta) { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (zeta->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (zeta->pitch << 16)); } else { - BEGIN_RING(kelvin, NV20TCL_RT_PITCH, 1); - OUT_RING (rt->pitch | (rt->pitch << 16)); + BEGIN_RING(chan, kelvin, NV20TCL_RT_PITCH, 1); + OUT_RING (chan, rt->pitch | (rt->pitch << 16)); } nv20mt = (struct nv20_miptree *)rt->base.texture; @@ -166,13 +186,13 @@ static void nv20_state_emit_framebuffer(struct nv20_context* nv20) nv20->zeta = nv20mt->buffer; } - BEGIN_RING(kelvin, NV20TCL_RT_HORIZ, 3); - OUT_RING ((w << 16) | 0); - OUT_RING ((h << 16) | 0); /*NV20TCL_RT_VERT */ - OUT_RING (rt_format); /* NV20TCL_RT_FORMAT */ - BEGIN_RING(kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); - OUT_RING (((w - 1) << 16) | 0); - OUT_RING (((h - 1) << 16) | 0); + BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 3); + OUT_RING (chan, (w << 16) | 0); + OUT_RING (chan, (h << 16) | 0); /*NV20TCL_RT_VERT */ + OUT_RING (chan, rt_format); /* NV20TCL_RT_FORMAT */ + BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 2); + OUT_RING (chan, ((w - 1) << 16) | 0); + OUT_RING (chan, ((h - 1) << 16) | 0); } static void nv20_vertex_layout(struct nv20_context *nv20) @@ -293,6 +313,10 @@ static void nv20_vertex_layout(struct nv20_context *nv20) void nv20_emit_hw_state(struct nv20_context *nv20) { + struct nv20_screen *screen = nv20->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *kelvin = screen->kelvin; + struct nouveau_bo *rt_bo; int i; if (nv20->dirty & NV20_NEW_VERTPROG) { @@ -361,36 +385,39 @@ nv20_emit_hw_state(struct nv20_context *nv20) */ /* Render target */ - BEGIN_RING(kelvin, NV20TCL_DMA_COLOR, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + rt_bo = nouveau_bo(nv20->rt[0]); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); if (nv20->zeta) { - BEGIN_RING(kelvin, NV20TCL_DMA_ZETA, 1); - OUT_RELOCo(nv20->zeta, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_ZETA_OFFSET, 1); - OUT_RELOCl(nv20->zeta, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + struct nouveau_bo *zeta_bo = nouveau_bo(nv20->zeta); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_ZETA, 1); + OUT_RELOCo(chan, zeta_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_ZETA_OFFSET, 1); + OUT_RELOCl(chan, zeta_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* XXX for when we allocate LMA on nv17 */ -/* BEGIN_RING(kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); - OUT_RELOCl(nv20->zeta + lma_offset);*/ +/* BEGIN_RING(chan, kelvin, NV10TCL_LMA_DEPTH_BUFFER_OFFSET, 1); + OUT_RELOCl(chan, nouveau_bo(nv20->zeta + lma_offset));*/ } /* Vertex buffer */ - BEGIN_RING(kelvin, NV20TCL_DMA_VTXBUF0, 1); - OUT_RELOCo(nv20->rt[0], NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); - BEGIN_RING(kelvin, NV20TCL_COLOR_OFFSET, 1); - OUT_RELOCl(nv20->rt[0], 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 1); + OUT_RELOCo(chan, rt_bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); + BEGIN_RING(chan, kelvin, NV20TCL_COLOR_OFFSET, 1); + OUT_RELOCl(chan, rt_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR); /* Texture images */ for (i = 0; i < 2; i++) { if (!(nv20->fp_samplers & (1 << i))) continue; - BEGIN_RING(kelvin, NV20TCL_TX_OFFSET(i), 1); - OUT_RELOCl(nv20->tex[i].buffer, 0, NOUVEAU_BO_VRAM | + struct nouveau_bo *bo = nouveau_bo(nv20->tex[i].buffer); + BEGIN_RING(chan, kelvin, NV20TCL_TX_OFFSET(i), 1); + OUT_RELOCl(chan, bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD); - BEGIN_RING(kelvin, NV20TCL_TX_FORMAT(i), 1); - OUT_RELOCd(nv20->tex[i].buffer, nv20->tex[i].format, + BEGIN_RING(chan, kelvin, NV20TCL_TX_FORMAT(i), 1); + OUT_RELOCd(chan, bo, nv20->tex[i].format, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_OR, NV20TCL_TX_FORMAT_DMA0, NV20TCL_TX_FORMAT_DMA1); diff --git a/src/gallium/drivers/nv20/nv20_vbo.c b/src/gallium/drivers/nv20/nv20_vbo.c index 4bf461eba9..52991a0d85 100644 --- a/src/gallium/drivers/nv20/nv20_vbo.c +++ b/src/gallium/drivers/nv20/nv20_vbo.c @@ -9,7 +9,7 @@ #include "nouveau/nouveau_channel.h" #include "nouveau/nouveau_pushbuf.h" -boolean nv20_draw_elements( struct pipe_context *pipe, +void nv20_draw_elements( struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned prim, unsigned start, unsigned count) @@ -67,13 +67,12 @@ boolean nv20_draw_elements( struct pipe_context *pipe, } draw_flush(nv20->draw); - return TRUE; } -boolean nv20_draw_arrays( struct pipe_context *pipe, +void nv20_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return nv20_draw_elements(pipe, NULL, 0, prim, start, count); + nv20_draw_elements(pipe, NULL, 0, prim, start, count); } diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index 38b39159f1..54572e9ab3 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -10,15 +10,20 @@ nv30_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(rankine, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, rankine, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void diff --git a/src/gallium/drivers/nv30/nv30_context.h b/src/gallium/drivers/nv30/nv30_context.h index 864ddaeb59..e59449287b 100644 --- a/src/gallium/drivers/nv30/nv30_context.h +++ b/src/gallium/drivers/nv30/nv30_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv30_screen *ctx = nv30->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv30_state.h" @@ -198,9 +194,9 @@ extern struct nv30_state_entry nv30_state_fragtex; extern struct nv30_state_entry nv30_state_vbo; /* nv30_vbo.c */ -extern boolean nv30_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv30_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv30_draw_elements(struct pipe_context *pipe, +extern void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv30/nv30_fragprog.c b/src/gallium/drivers/nv30/nv30_fragprog.c index d1ff18e2df..2d565cb631 100644 --- a/src/gallium/drivers/nv30/nv30_fragprog.c +++ b/src/gallium/drivers/nv30/nv30_fragprog.c @@ -837,7 +837,7 @@ nv30_fragprog_validate(struct nv30_context *nv30) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv30_fragprog_upload(nv30, fp); - so = so_new(8, 1); + so = so_new(4, 4, 1); so_method(so, nv30->screen->rankine, NV34TCL_FP_ACTIVE_PROGRAM, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | diff --git a/src/gallium/drivers/nv30/nv30_fragtex.c b/src/gallium/drivers/nv30/nv30_fragtex.c index b3293ee700..9893567891 100644 --- a/src/gallium/drivers/nv30/nv30_fragtex.c +++ b/src/gallium/drivers/nv30/nv30_fragtex.c @@ -106,7 +106,7 @@ nv30_fragtex_build(struct nv30_context *nv30, int unit) txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(1, 8, 2); so_method(so, nv30->screen->rankine, NV34TCL_TX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -135,7 +135,7 @@ nv30_fragtex_validate(struct nv30_context *nv30) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv30->screen->rankine, NV34TCL_TX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv30->state.hw[NV30_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv30/nv30_query.c b/src/gallium/drivers/nv30/nv30_query.c index 1d1c8a484e..e27e9ccbf6 100644 --- a/src/gallium/drivers/nv30/nv30_query.c +++ b/src/gallium/drivers/nv30/nv30_query.c @@ -41,6 +41,9 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_query *q = nv30_query(pq); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv30_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv30->screen->query, q->object->start); - BEGIN_RING(rankine, NV34TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(rankine, NV34TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, rankine, NV34TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -69,12 +72,15 @@ static void nv30_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv30_context *nv30 = nv30_context(pipe); + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_query *q = nv30_query(pq); - BEGIN_RING(rankine, NV34TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, rankine, NV34TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV34TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV34TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 760467f736..9ed48178dc 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -233,7 +233,6 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->rankine, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -270,7 +269,7 @@ nv30_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static rankine initialisation */ - so = so_new(128, 0); + so = so_new(36, 60, 0); so_method(so, screen->rankine, NV34TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->rankine, NV34TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index e6321b480f..a80dfb0488 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -14,7 +14,7 @@ nv30_blend_state_create(struct pipe_context *pipe, struct nv30_context *nv30 = nv30_context(pipe); struct nouveau_grobj *rankine = nv30->screen->rankine; struct nv30_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, rankine, NV34TCL_BLEND_FUNC_ENABLE, 3); @@ -300,7 +300,7 @@ nv30_rasterizer_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(9, 19, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; /*XXX: ignored: @@ -435,7 +435,7 @@ nv30_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv30_context *nv30 = nv30_context(pipe); struct nv30_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(5, 21, 0); struct nouveau_grobj *rankine = nv30->screen->rankine; so_method(so, rankine, NV34TCL_DEPTH_FUNC, 3); diff --git a/src/gallium/drivers/nv30/nv30_state_blend.c b/src/gallium/drivers/nv30/nv30_state_blend.c index 64cf9ae93a..c36d58c040 100644 --- a/src/gallium/drivers/nv30/nv30_state_blend.c +++ b/src/gallium/drivers/nv30/nv30_state_blend.c @@ -18,7 +18,7 @@ struct nv30_state_entry nv30_state_blend = { static boolean nv30_state_blend_colour_validate(struct nv30_context *nv30) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv30->blend_colour; so_method(so, nv30->screen->rankine, NV34TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv30/nv30_state_fb.c b/src/gallium/drivers/nv30/nv30_state_fb.c index 6f6d1740d6..2ed2ea55e8 100644 --- a/src/gallium/drivers/nv30/nv30_state_fb.c +++ b/src/gallium/drivers/nv30/nv30_state_fb.c @@ -10,7 +10,7 @@ nv30_state_framebuffer_validate(struct nv30_context *nv30) struct nv04_surface *rt[2], *zeta = NULL; uint32_t rt_enable = 0, rt_format = 0; int i, colour_format = 0, zeta_format = 0, depth_only = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(12, 18, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv30/nv30_state_scissor.c b/src/gallium/drivers/nv30/nv30_state_scissor.c index 3ac7a8471e..ba61a9e24a 100644 --- a/src/gallium/drivers/nv30/nv30_state_scissor.c +++ b/src/gallium/drivers/nv30/nv30_state_scissor.c @@ -12,7 +12,7 @@ nv30_state_scissor_validate(struct nv30_context *nv30) return FALSE; nv30->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv30->screen->rankine, NV34TCL_SCISSOR_HORIZ, 2); if (nv30->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv30/nv30_state_stipple.c b/src/gallium/drivers/nv30/nv30_state_stipple.c index d0c791ac08..ed520a4f43 100644 --- a/src/gallium/drivers/nv30/nv30_state_stipple.c +++ b/src/gallium/drivers/nv30/nv30_state_stipple.c @@ -14,14 +14,14 @@ nv30_state_stipple_validate(struct nv30_context *nv30) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv30->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv30/nv30_state_viewport.c b/src/gallium/drivers/nv30/nv30_state_viewport.c index c3eb413dac..2d7781292b 100644 --- a/src/gallium/drivers/nv30/nv30_state_viewport.c +++ b/src/gallium/drivers/nv30/nv30_state_viewport.c @@ -19,7 +19,7 @@ nv30_state_viewport_validate(struct nv30_context *nv30) return FALSE; nv30->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(3, 10, 0); if (!bypass) { so_method(so, nv30->screen->rankine, NV34TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c index e32b8141af..1c5db03ea2 100644 --- a/src/gallium/drivers/nv30/nv30_vbo.c +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -163,19 +163,21 @@ nv30_vbo_static_attrib(struct nv30_context *nv30, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv30_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; nv30_vbo_set_idxbuf(nv30, NULL, 0); if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } while (count) { @@ -186,17 +188,17 @@ nv30_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,15 +208,15 @@ nv30_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; @@ -228,7 +230,9 @@ static INLINE void nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(rankine, NV34TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, rankine, NV34TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(rankine, NV34TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv30_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv30_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv30_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv30_context *nv30 = nv30_context(pipe); - struct nouveau_channel *chan = nv30->screen->base.channel; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; unsigned restart = 0; while (count) { @@ -412,17 +421,17 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(rankine, NV34TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, rankine, NV34TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(rankine, NV34TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, rankine, NV34TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(rankine, NV34TCL_VERTEX_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv30_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -461,7 +468,7 @@ nv30_draw_elements(struct pipe_context *pipe, if (FORCE_SWTNL || !nv30_state_validate(nv30)) { /*return nv30_draw_elements_swtnl(pipe, NULL, 0, mode, start, count);*/ - return FALSE; + return; } if (idxbuf) { @@ -472,7 +479,6 @@ nv30_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -485,9 +491,9 @@ nv30_vbo_validate(struct nv30_context *nv30) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, rankine, NV34TCL_VTXBUF_ADDRESS(0), nv30->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, rankine, NV34TCL_VTXFMT(0), nv30->vtxelt_nr); for (hw = 0; hw < nv30->vtxelt_nr; hw++) { @@ -500,7 +506,7 @@ nv30_vbo_validate(struct nv30_context *nv30) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv30_vbo_static_attrib(nv30, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv30/nv30_vertprog.c b/src/gallium/drivers/nv30/nv30_vertprog.c index 5d60984622..e77a5be3f2 100644 --- a/src/gallium/drivers/nv30/nv30_vertprog.c +++ b/src/gallium/drivers/nv30/nv30_vertprog.c @@ -650,7 +650,9 @@ static boolean nv30_vertprog_validate(struct nv30_context *nv30) { struct pipe_screen *pscreen = nv30->pipe.screen; - struct nouveau_grobj *rankine = nv30->screen->rankine; + struct nv30_screen *screen = nv30->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *rankine = screen->rankine; struct nv30_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -684,7 +686,7 @@ nv30_vertprog_validate(struct nv30_context *nv30) assert(0); } - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, rankine, NV34TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_ref(so, &vp->so); @@ -770,9 +772,9 @@ nv30_vertprog_validate(struct nv30_context *nv30) 4 * sizeof(float)); } - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -788,11 +790,11 @@ nv30_vertprog_validate(struct nv30_context *nv30) vp->insns[i].data[2], vp->insns[i].data[3]); } #endif - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(rankine, NV34TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, rankine, NV34TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index d56c7a6b49..f79ae4db84 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -10,15 +10,20 @@ nv40_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv40_context *nv40 = nv40_context(pipe); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (2); - BEGIN_RING(curie, 0x1fd8, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, 0x1fd8, 1); + OUT_RING (chan, 1); } - FIRE_RING(fence); + FIRE_RING(chan); + if (fence) + *fence = NULL; } static void diff --git a/src/gallium/drivers/nv40/nv40_context.h b/src/gallium/drivers/nv40/nv40_context.h index 83fcf1785d..e219bb537a 100644 --- a/src/gallium/drivers/nv40/nv40_context.h +++ b/src/gallium/drivers/nv40/nv40_context.h @@ -14,10 +14,6 @@ #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" - -#define NOUVEAU_PUSH_CONTEXT(ctx) \ - struct nv40_screen *ctx = nv40->screen -#include "nouveau/nouveau_push.h" #include "nouveau/nouveau_stateobj.h" #include "nv40_state.h" @@ -183,7 +179,7 @@ extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen); /* nv40_draw.c */ extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40); -extern boolean nv40_draw_elements_swtnl(struct pipe_context *pipe, +extern void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned ib_size, unsigned mode, unsigned start, unsigned count); @@ -219,9 +215,9 @@ extern struct nv40_state_entry nv40_state_vbo; extern struct nv40_state_entry nv40_state_vtxfmt; /* nv40_vbo.c */ -extern boolean nv40_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv40_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv40_draw_elements(struct pipe_context *pipe, +extern void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index 3875bc3545..d826f8c2f5 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -31,6 +31,9 @@ nv40_render_stage(struct draw_stage *stage) static INLINE void nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) { + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned i; for (i = 0; i < nv40->swtnl.nr_attribs; i++) { @@ -41,30 +44,30 @@ nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v) case EMIT_OMIT: break; case EMIT_1F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_1F(hw), 1); - OUT_RING (fui(v->data[idx][0])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_1F(hw), 1); + OUT_RING (chan, fui(v->data[idx][0])); break; case EMIT_2F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_2F_X(hw), 2); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); break; case EMIT_3F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_3F_X(hw), 3); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); break; case EMIT_4F: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); - OUT_RING (fui(v->data[idx][0])); - OUT_RING (fui(v->data[idx][1])); - OUT_RING (fui(v->data[idx][2])); - OUT_RING (fui(v->data[idx][3])); + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4F_X(hw), 4); + OUT_RING (chan, fui(v->data[idx][0])); + OUT_RING (chan, fui(v->data[idx][1])); + OUT_RING (chan, fui(v->data[idx][2])); + OUT_RING (chan, fui(v->data[idx][3])); break; case EMIT_4UB: - BEGIN_RING(curie, NV40TCL_VTX_ATTR_4UB(hw), 1); - OUT_RING (pack_ub4(float_to_ubyte(v->data[idx][0]), + BEGIN_RING(chan, curie, NV40TCL_VTX_ATTR_4UB(hw), 1); + OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][0]), float_to_ubyte(v->data[idx][1]), float_to_ubyte(v->data[idx][2]), float_to_ubyte(v->data[idx][3]))); @@ -82,7 +85,11 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, { struct nv40_render_stage *rs = nv40_render_stage(stage); struct nv40_context *nv40 = rs->nv40; - struct nouveau_pushbuf *pb = nv40->screen->base.channel->pushbuf; + + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_pushbuf *pb = chan->pushbuf; + struct nouveau_grobj *curie = screen->curie; unsigned i; /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */ @@ -91,19 +98,19 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, NOUVEAU_ERR("AIII, missed flush\n"); assert(0); } - FIRE_RING(NULL); + FIRE_RING(chan); nv40_state_emit(nv40); } /* Switch primitive modes if necessary */ if (rs->prim != mode) { if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (mode); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, mode); rs->prim = mode; } @@ -115,8 +122,8 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, * off the primitive now. */ if (pb->remaining < ((count * 20) + 6)) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -144,10 +151,13 @@ nv40_render_flush(struct draw_stage *draw, unsigned flags) { struct nv40_render_stage *rs = nv40_render_stage(draw); struct nv40_context *nv40 = rs->nv40; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; if (rs->prim != NV40TCL_BEGIN_END_STOP) { - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (NV40TCL_BEGIN_END_STOP); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; } } @@ -226,7 +236,7 @@ nv40_draw_render_stage(struct nv40_context *nv40) return &render->stage; } -boolean +void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned idxbuf_size, unsigned mode, unsigned start, unsigned count) @@ -237,7 +247,7 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, void *map; if (!nv40_state_validate_swtnl(nv40)) - return FALSE; + return; nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF); nv40_state_emit(nv40); @@ -278,8 +288,6 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe, draw_flush(nv40->draw); pipe->flush(pipe, 0, NULL); - - return TRUE; } static INLINE void diff --git a/src/gallium/drivers/nv40/nv40_fragprog.c b/src/gallium/drivers/nv40/nv40_fragprog.c index bb9c85cc43..1237066c39 100644 --- a/src/gallium/drivers/nv40/nv40_fragprog.c +++ b/src/gallium/drivers/nv40/nv40_fragprog.c @@ -919,7 +919,7 @@ nv40_fragprog_validate(struct nv40_context *nv40) fp->buffer = pscreen->buffer_create(pscreen, 0x100, 0, fp->insn_len * 4); nv40_fragprog_upload(nv40, fp); - so = so_new(4, 1); + so = so_new(2, 2, 1); so_method(so, nv40->screen->curie, NV40TCL_FP_ADDRESS, 1); so_reloc (so, nouveau_bo(fp->buffer), 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW | diff --git a/src/gallium/drivers/nv40/nv40_fragtex.c b/src/gallium/drivers/nv40/nv40_fragtex.c index 44abc84596..aad9198210 100644 --- a/src/gallium/drivers/nv40/nv40_fragtex.c +++ b/src/gallium/drivers/nv40/nv40_fragtex.c @@ -108,7 +108,7 @@ nv40_fragtex_build(struct nv40_context *nv40, int unit) txs = tf->swizzle; - so = so_new(16, 2); + so = so_new(2, 9, 2); so_method(so, nv40->screen->curie, NV40TCL_TEX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, @@ -139,7 +139,7 @@ nv40_fragtex_validate(struct nv40_context *nv40) unit = ffs(samplers) - 1; samplers &= ~(1 << unit); - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, nv40->screen->curie, NV40TCL_TEX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nv40->state.hw[NV40_STATE_FRAGTEX0 + unit]); diff --git a/src/gallium/drivers/nv40/nv40_query.c b/src/gallium/drivers/nv40/nv40_query.c index 7874aedd42..8ed4a67dd0 100644 --- a/src/gallium/drivers/nv40/nv40_query.c +++ b/src/gallium/drivers/nv40/nv40_query.c @@ -41,6 +41,9 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; assert(q->type == PIPE_QUERY_OCCLUSION_COUNTER); @@ -57,10 +60,10 @@ nv40_query_begin(struct pipe_context *pipe, struct pipe_query *pq) assert(0); nouveau_notifier_reset(nv40->screen->query, q->object->start); - BEGIN_RING(curie, NV40TCL_QUERY_RESET, 1); - OUT_RING (1); - BEGIN_RING(curie, NV40TCL_QUERY_UNK17CC, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_RESET, 1); + OUT_RING (chan, 1); + BEGIN_RING(chan, curie, NV40TCL_QUERY_UNK17CC, 1); + OUT_RING (chan, 1); q->ready = FALSE; } @@ -70,11 +73,14 @@ nv40_query_end(struct pipe_context *pipe, struct pipe_query *pq) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_query *q = nv40_query(pq); + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; - BEGIN_RING(curie, NV40TCL_QUERY_GET, 1); - OUT_RING ((0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | + BEGIN_RING(chan, curie, NV40TCL_QUERY_GET, 1); + OUT_RING (chan, (0x01 << NV40TCL_QUERY_GET_UNK24_SHIFT) | ((q->object->start * 32) << NV40TCL_QUERY_GET_OFFSET_SHIFT)); - FIRE_RING(NULL); + FIRE_RING(chan); } static boolean diff --git a/src/gallium/drivers/nv40/nv40_screen.c b/src/gallium/drivers/nv40/nv40_screen.c index d01e712805..9e55e5a089 100644 --- a/src/gallium/drivers/nv40/nv40_screen.c +++ b/src/gallium/drivers/nv40/nv40_screen.c @@ -215,7 +215,6 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) NOUVEAU_ERR("Error creating 3D object: %d\n", ret); return FALSE; } - BIND_RING(chan, screen->curie, 7); /* 2D engine setup */ screen->eng2d = nv04_surface_2d_init(&screen->base); @@ -252,7 +251,7 @@ nv40_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static curie initialisation */ - so = so_new(128, 0); + so = so_new(16, 25, 0); so_method(so, screen->curie, NV40TCL_DMA_NOTIFY, 1); so_data (so, screen->sync->handle); so_method(so, screen->curie, NV40TCL_DMA_TEXTURE0, 2); diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index ed55d29aff..ed0ca9e02c 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -16,7 +16,7 @@ nv40_blend_state_create(struct pipe_context *pipe, struct nv40_context *nv40 = nv40_context(pipe); struct nouveau_grobj *curie = nv40->screen->curie; struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso)); - struct nouveau_stateobj *so = so_new(16, 0); + struct nouveau_stateobj *so = so_new(5, 8, 0); if (cso->blend_enable) { so_method(so, curie, NV40TCL_BLEND_ENABLE, 3); @@ -310,7 +310,7 @@ nv40_rasterizer_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(8, 18, 0); struct nouveau_grobj *curie = nv40->screen->curie; /*XXX: ignored: @@ -445,7 +445,7 @@ nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); - struct nouveau_stateobj *so = so_new(32, 0); + struct nouveau_stateobj *so = so_new(4, 21, 0); struct nouveau_grobj *curie = nv40->screen->curie; so_method(so, curie, NV40TCL_DEPTH_FUNC, 3); diff --git a/src/gallium/drivers/nv40/nv40_state_blend.c b/src/gallium/drivers/nv40/nv40_state_blend.c index 8cd05ce66e..3ff00a37f6 100644 --- a/src/gallium/drivers/nv40/nv40_state_blend.c +++ b/src/gallium/drivers/nv40/nv40_state_blend.c @@ -18,7 +18,7 @@ struct nv40_state_entry nv40_state_blend = { static boolean nv40_state_blend_colour_validate(struct nv40_context *nv40) { - struct nouveau_stateobj *so = so_new(2, 0); + struct nouveau_stateobj *so = so_new(1, 1, 0); struct pipe_blend_color *bcol = &nv40->blend_colour; so_method(so, nv40->screen->curie, NV40TCL_BLEND_COLOR, 1); diff --git a/src/gallium/drivers/nv40/nv40_state_emit.c b/src/gallium/drivers/nv40/nv40_state_emit.c index 789ed16126..13fe854915 100644 --- a/src/gallium/drivers/nv40/nv40_state_emit.c +++ b/src/gallium/drivers/nv40/nv40_state_emit.c @@ -54,9 +54,10 @@ nv40_state_do_validate(struct nv40_context *nv40, void nv40_state_emit(struct nv40_context *nv40) { - struct nouveau_channel *chan = nv40->screen->base.channel; struct nv40_state *state = &nv40->state; struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned i; uint64_t states; @@ -80,10 +81,10 @@ nv40_state_emit(struct nv40_context *nv40) if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) | (1ULL << NV40_STATE_FRAGTEX0))) { - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (2); - BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); - OUT_RING (1); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, curie, NV40TCL_TEX_CACHE_CTL, 1); + OUT_RING (chan, 1); } state->dirty = 0; diff --git a/src/gallium/drivers/nv40/nv40_state_fb.c b/src/gallium/drivers/nv40/nv40_state_fb.c index 1c7a7cd64f..a58fe9ddb1 100644 --- a/src/gallium/drivers/nv40/nv40_state_fb.c +++ b/src/gallium/drivers/nv40/nv40_state_fb.c @@ -19,7 +19,7 @@ nv40_state_framebuffer_validate(struct nv40_context *nv40) struct nv04_surface *rt[4], *zeta; uint32_t rt_enable, rt_format; int i, colour_format = 0, zeta_format = 0; - struct nouveau_stateobj *so = so_new(64, 10); + struct nouveau_stateobj *so = so_new(18, 24, 10); unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM; unsigned w = fb->width; unsigned h = fb->height; diff --git a/src/gallium/drivers/nv40/nv40_state_scissor.c b/src/gallium/drivers/nv40/nv40_state_scissor.c index cf58d33906..753a505e93 100644 --- a/src/gallium/drivers/nv40/nv40_state_scissor.c +++ b/src/gallium/drivers/nv40/nv40_state_scissor.c @@ -12,7 +12,7 @@ nv40_state_scissor_validate(struct nv40_context *nv40) return FALSE; nv40->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, nv40->screen->curie, NV40TCL_SCISSOR_HORIZ, 2); if (nv40->state.scissor_enabled) { so_data (so, ((s->maxx - s->minx) << 16) | s->minx); diff --git a/src/gallium/drivers/nv40/nv40_state_stipple.c b/src/gallium/drivers/nv40/nv40_state_stipple.c index b51024ad9b..2b371ebfec 100644 --- a/src/gallium/drivers/nv40/nv40_state_stipple.c +++ b/src/gallium/drivers/nv40/nv40_state_stipple.c @@ -14,14 +14,14 @@ nv40_state_stipple_validate(struct nv40_context *nv40) if (rast->poly_stipple_enable) { unsigned i; - so = so_new(35, 0); + so = so_new(2, 33, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 1); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, nv40->stipple[i]); } else { - so = so_new(2, 0); + so = so_new(1, 1, 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, 0); } diff --git a/src/gallium/drivers/nv40/nv40_state_viewport.c b/src/gallium/drivers/nv40/nv40_state_viewport.c index 665d2d5fca..9919ba1d0b 100644 --- a/src/gallium/drivers/nv40/nv40_state_viewport.c +++ b/src/gallium/drivers/nv40/nv40_state_viewport.c @@ -19,7 +19,7 @@ nv40_state_viewport_validate(struct nv40_context *nv40) return FALSE; nv40->state.viewport_bypass = bypass; - so = so_new(11, 0); + so = so_new(2, 9, 0); if (!bypass) { so_method(so, nv40->screen->curie, NV40TCL_VIEWPORT_TRANSLATE_X, 8); diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c index af3fcf6a34..a777898f68 100644 --- a/src/gallium/drivers/nv40/nv40_vbo.c +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -164,18 +164,21 @@ nv40_vbo_static_attrib(struct nv40_context *nv40, struct nouveau_stateobj *so, return TRUE; } -boolean +void nv40_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; nv40_vbo_set_idxbuf(nv40, NULL, 0); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } while (count) { @@ -186,17 +189,17 @@ nv40_draw_arrays(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_VERTEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_VERTEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -206,29 +209,30 @@ nv40_draw_arrays(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_VERTEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_VERTEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } pipe->flush(pipe, 0, NULL); - return TRUE; } static INLINE void nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint8_t *elts = (uint8_t *)ib + start; @@ -239,17 +243,17 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -258,16 +262,16 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -277,7 +281,9 @@ static INLINE void nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint16_t *elts = (uint16_t *)ib + start; @@ -288,17 +294,17 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); if (vc & 1) { - BEGIN_RING(curie, NV40TCL_VB_ELEMENT_U32, 1); - OUT_RING (elts[0]); + BEGIN_RING(chan, curie, NV40TCL_VB_ELEMENT_U32, 1); + OUT_RING (chan, elts[0]); elts++; vc--; } @@ -307,16 +313,16 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, push = MIN2(vc, 2047 * 2); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U16, push >> 1); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U16, push >> 1); for (i = 0; i < push; i+=2) - OUT_RING((elts[i+1] << 16) | elts[i]); + OUT_RING(chan, (elts[i+1] << 16) | elts[i]); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } @@ -326,7 +332,9 @@ static INLINE void nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, unsigned mode, unsigned start, unsigned count) { - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; while (count) { uint32_t *elts = (uint32_t *)ib + start; @@ -337,32 +345,32 @@ nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, mode, start, count, &restart); if (vc == 0) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } count -= vc; - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); while (vc) { push = MIN2(vc, 2047); - BEGIN_RING_NI(curie, NV40TCL_VB_ELEMENT_U32, push); - OUT_RINGp (elts, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_ELEMENT_U32, push); + OUT_RINGp (chan, elts, push); vc -= push; elts += push; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); start = restart; } } -static boolean +static void nv40_draw_elements_inline(struct pipe_context *pipe, struct pipe_buffer *ib, unsigned ib_size, unsigned mode, unsigned start, unsigned count) @@ -393,15 +401,16 @@ nv40_draw_elements_inline(struct pipe_context *pipe, } pipe_buffer_unmap(pscreen, ib); - return TRUE; } -static boolean +static void nv40_draw_elements_vbo(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { struct nv40_context *nv40 = nv40_context(pipe); - struct nouveau_channel *chan = nv40->screen->base.channel; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; unsigned restart; while (count) { @@ -412,17 +421,17 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, mode, start, count, &restart); if (!vc) { - FIRE_RING(NULL); + FIRE_RING(chan); continue; } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (nvgl_primitive(mode)); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, nvgl_primitive(mode)); nr = (vc & 0xff); if (nr) { - BEGIN_RING(curie, NV40TCL_VB_INDEX_BATCH, 1); - OUT_RING (((nr - 1) << 24) | start); + BEGIN_RING(chan, curie, NV40TCL_VB_INDEX_BATCH, 1); + OUT_RING (chan, ((nr - 1) << 24) | start); start += nr; } @@ -432,24 +441,22 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, nr -= push; - BEGIN_RING_NI(curie, NV40TCL_VB_INDEX_BATCH, push); + BEGIN_RING_NI(chan, curie, NV40TCL_VB_INDEX_BATCH, push); while (push--) { - OUT_RING(((0x100 - 1) << 24) | start); + OUT_RING(chan, ((0x100 - 1) << 24) | start); start += 0x100; } } - BEGIN_RING(curie, NV40TCL_BEGIN_END, 1); - OUT_RING (0); + BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); + OUT_RING (chan, 0); count -= vc; start = restart; } - - return TRUE; } -boolean +void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -459,8 +466,9 @@ nv40_draw_elements(struct pipe_context *pipe, idxbuf = nv40_vbo_set_idxbuf(nv40, indexBuffer, indexSize); if (FORCE_SWTNL || !nv40_state_validate(nv40)) { - return nv40_draw_elements_swtnl(pipe, NULL, 0, - mode, start, count); + nv40_draw_elements_swtnl(pipe, NULL, 0, + mode, start, count); + return; } if (idxbuf) { @@ -471,7 +479,6 @@ nv40_draw_elements(struct pipe_context *pipe, } pipe->flush(pipe, 0, NULL); - return TRUE; } static boolean @@ -484,9 +491,9 @@ nv40_vbo_validate(struct nv40_context *nv40) unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; int hw; - vtxbuf = so_new(20, 18); + vtxbuf = so_new(3, 17, 18); so_method(vtxbuf, curie, NV40TCL_VTXBUF_ADDRESS(0), nv40->vtxelt_nr); - vtxfmt = so_new(17, 0); + vtxfmt = so_new(1, 16, 0); so_method(vtxfmt, curie, NV40TCL_VTXFMT(0), nv40->vtxelt_nr); for (hw = 0; hw < nv40->vtxelt_nr; hw++) { @@ -499,7 +506,7 @@ nv40_vbo_validate(struct nv40_context *nv40) if (!vb->stride) { if (!sattr) - sattr = so_new(16 * 5, 0); + sattr = so_new(16, 16 * 4, 0); if (nv40_vbo_static_attrib(nv40, sattr, hw, ve, vb)) { so_data(vtxbuf, 0); diff --git a/src/gallium/drivers/nv40/nv40_vertprog.c b/src/gallium/drivers/nv40/nv40_vertprog.c index d9fc31006f..8d80fcad38 100644 --- a/src/gallium/drivers/nv40/nv40_vertprog.c +++ b/src/gallium/drivers/nv40/nv40_vertprog.c @@ -834,7 +834,9 @@ static boolean nv40_vertprog_validate(struct nv40_context *nv40) { struct pipe_screen *pscreen = nv40->pipe.screen; - struct nouveau_grobj *curie = nv40->screen->curie; + struct nv40_screen *screen = nv40->screen; + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *curie = screen->curie; struct nv40_vertex_program *vp; struct pipe_buffer *constbuf; boolean upload_code = FALSE, upload_data = FALSE; @@ -884,7 +886,7 @@ check_gpu_resources: assert(0); } - so = so_new(7, 0); + so = so_new(3, 4, 0); so_method(so, curie, NV40TCL_VP_START_FROM_ID, 1); so_data (so, vp->exec->start); so_method(so, curie, NV40TCL_VP_ATTRIB_EN, 2); @@ -974,9 +976,9 @@ check_gpu_resources: 4 * sizeof(float)); } - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); - OUT_RING (i + vp->data->start); - OUT_RINGp ((uint32_t *)vpd->value, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_CONST_ID, 5); + OUT_RING (chan, i + vp->data->start); + OUT_RINGp (chan, (uint32_t *)vpd->value, 4); } if (constbuf) @@ -993,11 +995,11 @@ check_gpu_resources: NOUVEAU_MSG("VP %d: 0x%08x\n", i, vp->insns[i].data[3]); } #endif - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); - OUT_RING (vp->exec->start); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_FROM_ID, 1); + OUT_RING (chan, vp->exec->start); for (i = 0; i < vp->nr_insns; i++) { - BEGIN_RING(curie, NV40TCL_VP_UPLOAD_INST(0), 4); - OUT_RINGp (vp->insns[i].data, 4); + BEGIN_RING(chan, curie, NV40TCL_VP_UPLOAD_INST(0), 4); + OUT_RINGp (chan, vp->insns[i].data, 4); } } diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 5578a5838f..cbd4c3ff86 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -191,9 +191,9 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst, extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); /* nv50_vbo.c */ -extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode, +extern void nv50_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); -extern boolean nv50_draw_elements(struct pipe_context *pipe, +extern void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index 2d0b1818ef..e16fa479e5 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -96,7 +96,11 @@ struct nv50_reg { #define NV50_MOD_NEG 1 #define NV50_MOD_ABS 2 +#define NV50_MOD_NEG_ABS (NV50_MOD_NEG | NV50_MOD_ABS) #define NV50_MOD_SAT 4 +#define NV50_MOD_I32 8 + +/* NV50_MOD_I32 is used to indicate integer mode for neg/abs */ /* STACK: Conditionals and loops have to use the (per warp) stack. * Stack entries consist of an entry type (divergent path, join at), @@ -134,6 +138,7 @@ struct nv50_pc { uint8_t addr_alloc; /* set bit indicates used for TGSI_FILE_ADDRESS */ struct nv50_reg *temp_temp[16]; + struct nv50_program_exec *temp_temp_exec[16]; unsigned temp_temp_nr; /* broadcast and destination replacement regs */ @@ -241,7 +246,8 @@ alloc_reg(struct nv50_pc *pc, struct nv50_reg *reg) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); } static INLINE struct nv50_reg * @@ -281,7 +287,8 @@ alloc_temp(struct nv50_pc *pc, struct nv50_reg *dst) } } - assert(0); + NOUVEAU_ERR("out of registers\n"); + abort(); return NULL; } @@ -343,23 +350,29 @@ free_temp4(struct nv50_pc *pc, struct nv50_reg *reg[4]) } static struct nv50_reg * -temp_temp(struct nv50_pc *pc) +temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { if (pc->temp_temp_nr >= 16) assert(0); pc->temp_temp[pc->temp_temp_nr] = alloc_temp(pc, NULL); + pc->temp_temp_exec[pc->temp_temp_nr] = e; return pc->temp_temp[pc->temp_temp_nr++]; } +/* This *must* be called for all nv50_program_exec that have been + * given as argument to temp_temp, or the temps will be leaked ! + */ static void -kill_temp_temp(struct nv50_pc *pc) +kill_temp_temp(struct nv50_pc *pc, struct nv50_program_exec *e) { int i; for (i = 0; i < pc->temp_temp_nr; i++) - free_temp(pc, pc->temp_temp[i]); - pc->temp_temp_nr = 0; + if (pc->temp_temp_exec[i] == e) + free_temp(pc, pc->temp_temp[i]); + if (!e) + pc->temp_temp_nr = 0; } static int @@ -421,6 +434,8 @@ emit(struct nv50_pc *pc, struct nv50_program_exec *e) p->exec_head = e; p->exec_tail = e; p->exec_size += (e->inst[0] & 1) ? 2 : 1; + + kill_temp_temp(pc, e); } static INLINE void set_long(struct nv50_pc *, struct nv50_program_exec *); @@ -776,7 +791,7 @@ set_src_0_restricted(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_reg *temp; if (src->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; } @@ -795,7 +810,7 @@ set_src_0(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) e->inst[1] |= 0x00200000; } else if (src->type == P_CONST || src->type == P_IMMD) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -811,7 +826,7 @@ static void set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) { if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -819,7 +834,7 @@ set_src_1(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) if (src->type == P_CONST || src->type == P_IMMD) { assert(!(e->inst[0] & 0x00800000)); if (e->inst[0] & 0x01000000) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -841,7 +856,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) set_long(pc, e); if (src->type == P_ATTR) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -849,7 +864,7 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) if (src->type == P_CONST || src->type == P_IMMD) { assert(!(e->inst[0] & 0x01000000)); if (e->inst[0] & 0x00800000) { - struct nv50_reg *temp = temp_temp(pc); + struct nv50_reg *temp = temp_temp(pc, e); emit_mov(pc, temp, src); src = temp; @@ -864,6 +879,26 @@ set_src_2(struct nv50_pc *pc, struct nv50_reg *src, struct nv50_program_exec *e) } static void +set_half_src(struct nv50_pc *pc, struct nv50_reg *src, int lh, + struct nv50_program_exec *e, int pos) +{ + struct nv50_reg *r = src; + + alloc_reg(pc, r); + if (r->type != P_TEMP) { + r = temp_temp(pc, e); + emit_mov(pc, r, src); + } + + if (r->hw > (NV50_SU_MAX_TEMP / 2)) { + NOUVEAU_ERR("out of low GPRs\n"); + abort(); + } + + e->inst[pos / 32] |= ((src->hw * 2) + lh) << (pos % 32); +} + +static void emit_mov_from_pred(struct nv50_pc *pc, struct nv50_reg *dst, int pred) { struct nv50_program_exec *e = exec(pc); @@ -967,6 +1002,13 @@ emit_arl(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, emit(pc, e); } +#define NV50_MAX_F32 0x880 +#define NV50_MAX_S32 0x08c +#define NV50_MAX_U32 0x084 +#define NV50_MIN_F32 0x8a0 +#define NV50_MIN_S32 0x0ac +#define NV50_MIN_U32 0x0a4 + static void emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1) @@ -974,8 +1016,8 @@ emit_minmax(struct nv50_pc *pc, unsigned sub, struct nv50_reg *dst, struct nv50_program_exec *e = exec(pc); set_long(pc, e); - e->inst[0] |= 0xb0000000; - e->inst[1] |= (sub << 29); + e->inst[0] |= 0x30000000 | ((sub & 0x800) << 20); + e->inst[1] |= (sub << 24); check_swap_src_0_1(pc, &src0, &src1); set_dst(pc, dst, e); @@ -1039,6 +1081,69 @@ emit_bitop2(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, } static void +emit_not(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0xd0000000; + e->inst[1] = 0x0402c000; + set_long(pc, e); + set_dst(pc, dst, e); + set_src_1(pc, src, e); + + emit(pc, e); +} + +static void +emit_shift(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, unsigned dir) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4000000; + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (src1->type == P_IMMD) { + e->inst[1] |= (1 << 20); + e->inst[0] |= (pc->immd_buf[src1->hw] & 0x7f) << 16; + } else + set_src_1(pc, src1, e); + + if (dir != TGSI_OPCODE_SHL) + e->inst[1] |= (1 << 29); + + if (dir == TGSI_OPCODE_ISHR) + e->inst[1] |= (1 << 27); + + emit(pc, e); +} + +static void +emit_shl_imm(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src, int s) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x30000000; + e->inst[1] = 0xc4100000; + if (s < 0) { + e->inst[1] |= 1 << 29; + s = -s; + } + e->inst[1] |= ((s & 0x7f) << 16); + + set_long(pc, e); + set_dst(pc, dst, e); + set_src_0(pc, src, e); + + emit(pc, e); +} + +static void emit_mad(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) { @@ -1142,36 +1247,41 @@ emit_precossin(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) emit(pc, e); } -#define CVTOP_RN 0x01 -#define CVTOP_FLOOR 0x03 -#define CVTOP_CEIL 0x05 -#define CVTOP_TRUNC 0x07 -#define CVTOP_SAT 0x08 -#define CVTOP_ABS 0x10 - -/* 0x04 == 32 bit dst */ -/* 0x40 == dst is float */ -/* 0x80 == src is float */ -#define CVT_F32_F32 0xc4 -#define CVT_F32_S32 0x44 -#define CVT_S32_F32 0x8c -#define CVT_S32_S32 0x0c -#define CVT_NEG 0x20 -#define CVT_RI 0x08 +#define CVT_RN (0x00 << 16) +#define CVT_FLOOR (0x02 << 16) +#define CVT_CEIL (0x04 << 16) +#define CVT_TRUNC (0x06 << 16) +#define CVT_SAT (0x08 << 16) +#define CVT_ABS (0x10 << 16) + +#define CVT_X32_X32 0x04004000 +#define CVT_X32_S32 0x04014000 +#define CVT_F32_F32 ((0xc0 << 24) | CVT_X32_X32) +#define CVT_S32_F32 ((0x88 << 24) | CVT_X32_X32) +#define CVT_U32_F32 ((0x80 << 24) | CVT_X32_X32) +#define CVT_F32_S32 ((0x40 << 24) | CVT_X32_S32) +#define CVT_F32_U32 ((0x40 << 24) | CVT_X32_X32) +#define CVT_S32_S32 ((0x08 << 24) | CVT_X32_S32) +#define CVT_S32_U32 ((0x08 << 24) | CVT_X32_X32) +#define CVT_U32_S32 ((0x00 << 24) | CVT_X32_S32) + +#define CVT_NEG 0x20000000 +#define CVT_RI 0x08000000 static void emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, - int wp, unsigned cvn, unsigned fmt) + int wp, uint32_t cvn) { struct nv50_program_exec *e; e = exec(pc); - set_long(pc, e); - e->inst[0] |= 0xa0000000; - e->inst[1] |= 0x00004000; /* 32 bit src */ - e->inst[1] |= (cvn << 16); - e->inst[1] |= (fmt << 24); + if (src->mod & NV50_MOD_NEG) cvn |= CVT_NEG; + if (src->mod & NV50_MOD_ABS) cvn |= CVT_ABS; + + e->inst[0] = 0xa0000000; + e->inst[1] = cvn; + set_long(pc, e); set_src_0(pc, src, e); if (wp >= 0) @@ -1196,10 +1306,12 @@ emit_cvt(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src, * 0x6 = GE * 0x7 = set condition code ? (used before bra.lt/le/gt/ge) * 0x8 = unordered bit (allows NaN) + * + * mode = 0x04 (u32), 0x0c (s32), 0x80 (f32) */ static void emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, - struct nv50_reg *src0, struct nv50_reg *src1) + struct nv50_reg *src0, struct nv50_reg *src1, uint8_t mode) { static const unsigned cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 }; @@ -1214,16 +1326,10 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, if (dst && dst->type != P_TEMP) dst = alloc_temp(pc, NULL); - /* set.u32 */ set_long(pc, e); - e->inst[0] |= 0xb0000000; + e->inst[0] |= 0x30000000 | (mode << 24); e->inst[1] |= 0x60000000 | (ccode << 14); - /* XXX: decuda will disasm as .u16 and use .lo/.hi regs, but - * that doesn't seem to match what the hw actually does - e->inst[1] |= 0x04000000; << breaks things, u32 by default ? - */ - if (wp >= 0) set_pred_wr(pc, 1, wp, e); if (dst) @@ -1238,33 +1344,146 @@ emit_set(struct nv50_pc *pc, unsigned ccode, struct nv50_reg *dst, int wp, emit(pc, e); - /* cvt.f32.u32/s32 (?) if we didn't only write the predicate */ - if (rdst) - emit_cvt(pc, rdst, dst, -1, CVTOP_ABS | CVTOP_RN, CVT_F32_S32); + if (rdst && mode == 0x80) /* convert to float ? */ + emit_cvt(pc, rdst, dst, -1, CVT_ABS | CVT_F32_S32); if (rdst && rdst != dst) free_temp(pc, dst); } -static INLINE unsigned -map_tgsi_setop_cc(unsigned op) +static INLINE void +map_tgsi_setop_hw(unsigned op, uint8_t *cc, uint8_t *ty) { switch (op) { - case TGSI_OPCODE_SLT: return 0x1; - case TGSI_OPCODE_SGE: return 0x6; - case TGSI_OPCODE_SEQ: return 0x2; - case TGSI_OPCODE_SGT: return 0x4; - case TGSI_OPCODE_SLE: return 0x3; - case TGSI_OPCODE_SNE: return 0xd; + case TGSI_OPCODE_SLT: *cc = 0x1; *ty = 0x80; break; + case TGSI_OPCODE_SGE: *cc = 0x6; *ty = 0x80; break; + case TGSI_OPCODE_SEQ: *cc = 0x2; *ty = 0x80; break; + case TGSI_OPCODE_SGT: *cc = 0x4; *ty = 0x80; break; + case TGSI_OPCODE_SLE: *cc = 0x3; *ty = 0x80; break; + case TGSI_OPCODE_SNE: *cc = 0xd; *ty = 0x80; break; + + case TGSI_OPCODE_ISLT: *cc = 0x1; *ty = 0x0c; break; + case TGSI_OPCODE_ISGE: *cc = 0x6; *ty = 0x0c; break; + case TGSI_OPCODE_USEQ: *cc = 0x2; *ty = 0x04; break; + case TGSI_OPCODE_USGE: *cc = 0x6; *ty = 0x04; break; + case TGSI_OPCODE_USLT: *cc = 0x1; *ty = 0x04; break; + case TGSI_OPCODE_USNE: *cc = 0x5; *ty = 0x04; break; default: assert(0); - return 0; + return; + } +} + +static void +emit_add_b32(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *rsrc1) +{ + struct nv50_program_exec *e = exec(pc); + struct nv50_reg *src1; + + e->inst[0] = 0x20000000; + + alloc_reg(pc, rsrc1); + check_swap_src_0_1(pc, &src0, &rsrc1); + + src1 = rsrc1; + if (src0->mod & rsrc1->mod & NV50_MOD_NEG) { + src1 = temp_temp(pc, e); + emit_cvt(pc, src1, rsrc1, -1, CVT_S32_S32); + } + + if (!pc->allow32 || src1->hw > 63 || + (src1->type != P_TEMP && src1->type != P_IMMD)) + set_long(pc, e); + + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + + if (is_long(e)) { + e->inst[1] |= 1 << 26; + set_src_2(pc, src1, e); + } else { + e->inst[0] |= 0x8000; + if (src1->type == P_IMMD) + set_immd(pc, src1, e); + else + set_src_1(pc, src1, e); } + + if (src0->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 28; + else + if (src1->mod & NV50_MOD_NEG) + e->inst[0] |= 1 << 22; + + emit(pc, e); +} + +static void +emit_mad_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1, + struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x60000000; + if (!pc->allow32) + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != P_TEMP) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + emit(pc, e); +} + +static void +emit_mul_u16(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, int lh_0, struct nv50_reg *src1, int lh_1) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x40000000; + set_long(pc, e); + set_dst(pc, dst, e); + + set_half_src(pc, src0, lh_0, e, 9); + set_half_src(pc, src1, lh_1, e, 16); + + emit(pc, e); +} + +static void +emit_sad(struct nv50_pc *pc, struct nv50_reg *dst, + struct nv50_reg *src0, struct nv50_reg *src1, struct nv50_reg *src2) +{ + struct nv50_program_exec *e = exec(pc); + + e->inst[0] = 0x50000000; + if (!pc->allow32) + set_long(pc, e); + check_swap_src_0_1(pc, &src0, &src1); + set_dst(pc, dst, e); + set_src_0(pc, src0, e); + set_src_1(pc, src1, e); + alloc_reg(pc, src2); + if (is_long(e) || (src2->type != dst->type) || (src2->hw != dst->hw)) + set_src_2(pc, src2, e); + + if (is_long(e)) + e->inst[1] |= 0x0c << 24; + else + e->inst[0] |= 0x81 << 8; + + emit(pc, e); } static INLINE void emit_flr(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_FLOOR, CVT_F32_F32 | CVT_RI); + emit_cvt(pc, dst, src, -1, CVT_FLOOR | CVT_F32_F32 | CVT_RI); } static void @@ -1282,15 +1501,9 @@ emit_pow(struct nv50_pc *pc, struct nv50_reg *dst, } static INLINE void -emit_abs(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_ABS, CVT_F32_F32); -} - -static INLINE void emit_sat(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) { - emit_cvt(pc, dst, src, -1, CVTOP_SAT, CVT_F32_F32); + emit_cvt(pc, dst, src, -1, CVT_SAT | CVT_F32_F32); } static void @@ -1308,18 +1521,18 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, if (mask & (3 << 1)) { tmp[0] = alloc_temp(pc, NULL); - emit_minmax(pc, 4, tmp[0], src[0], zero); + emit_minmax(pc, NV50_MAX_F32, tmp[0], src[0], zero); } if (mask & (1 << 2)) { set_pred_wr(pc, 1, 0, pc->p->exec_tail); - tmp[1] = temp_temp(pc); - emit_minmax(pc, 4, tmp[1], src[1], zero); + tmp[1] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[1], src[1], zero); - tmp[3] = temp_temp(pc); - emit_minmax(pc, 4, tmp[3], src[3], neg128); - emit_minmax(pc, 5, tmp[3], tmp[3], pos128); + tmp[3] = temp_temp(pc, NULL); + emit_minmax(pc, NV50_MAX_F32, tmp[3], src[3], neg128); + emit_minmax(pc, NV50_MIN_F32, tmp[3], tmp[3], pos128); emit_pow(pc, dst[2], tmp[1], tmp[3]); emit_mov(pc, dst[2], zero); @@ -1347,12 +1560,6 @@ emit_lit(struct nv50_pc *pc, struct nv50_reg **dst, unsigned mask, FREE(one); } -static INLINE void -emit_neg(struct nv50_pc *pc, struct nv50_reg *dst, struct nv50_reg *src) -{ - emit_cvt(pc, dst, src, -1, CVTOP_RN, CVT_F32_F32 | CVT_NEG); -} - static void emit_kil(struct nv50_pc *pc, struct nv50_reg *src) { @@ -1364,14 +1571,9 @@ emit_kil(struct nv50_pc *pc, struct nv50_reg *src) set_long(pc, e); /* sets cond code to ALWAYS */ if (src) { - unsigned cvn = CVT_F32_F32; - set_pred(pc, 0x1 /* cc = LT */, r_pred, e); - - if (src->mod & NV50_MOD_NEG) - cvn |= CVT_NEG; - /* write predicate reg */ - emit_cvt(pc, NULL, src, r_pred, CVTOP_RN, cvn); + /* write to predicate reg */ + emit_cvt(pc, NULL, src, r_pred, CVT_F32_F32); } emit(pc, e); @@ -1474,8 +1676,8 @@ load_cube_tex_coords(struct nv50_pc *pc, struct nv50_reg *t[4], src[1]->mod |= NV50_MOD_ABS; src[2]->mod |= NV50_MOD_ABS; - emit_minmax(pc, 4, t[2], src[0], src[1]); - emit_minmax(pc, 4, t[2], src[2], t[2]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[0], src[1]); + emit_minmax(pc, NV50_MAX_F32, t[2], src[2], t[2]); src[0]->mod = mod[0]; src[1]->mod = mod[1]; @@ -1778,6 +1980,21 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) q = 0x0403c000; m = 0xffff7fff; break; + case 0x2: + case 0x3: + /* ADD, SUB, SUBR b32 */ + m = ~(0x8000 | (127 << 16)); + q = ((e->inst[0] & (~m)) >> 2) | (1 << 26); + break; + case 0x5: + /* SAD */ + m = ~(0x81 << 8); + q = (0x0c << 24) | ((e->inst[0] & (0x7f << 2)) << 12); + break; + case 0x6: + /* MAD u16 */ + q = (e->inst[0] & (0x7f << 2)) << 12; + break; case 0x8: /* INTERP (move centroid, perspective and flat bits) */ m = ~0x03000100; @@ -1814,8 +2031,8 @@ convert_to_long(struct nv50_pc *pc, struct nv50_program_exec *e) } /* Some operations support an optional negation flag. */ -static boolean -negate_supported(const struct tgsi_full_instruction *insn, int i) +static int +get_supported_mods(const struct tgsi_full_instruction *insn, int i) { switch (insn->Instruction.Opcode) { case TGSI_OPCODE_ADD: @@ -1835,9 +2052,36 @@ negate_supported(const struct tgsi_full_instruction *insn, int i) case TGSI_OPCODE_SCS: case TGSI_OPCODE_SIN: case TGSI_OPCODE_SUB: - return TRUE; + return NV50_MOD_NEG; + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_MIN: + case TGSI_OPCODE_INEG: /* tgsi src sign toggle/set would be stupid */ + return NV50_MOD_ABS; + case TGSI_OPCODE_CEIL: + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_TRUNC: + return NV50_MOD_NEG | NV50_MOD_ABS; + case TGSI_OPCODE_F2I: + case TGSI_OPCODE_F2U: + case TGSI_OPCODE_I2F: + case TGSI_OPCODE_U2F: + return NV50_MOD_NEG | NV50_MOD_ABS | NV50_MOD_I32; + case TGSI_OPCODE_UADD: + return NV50_MOD_NEG | NV50_MOD_I32; + case TGSI_OPCODE_SAD: + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_IMAX: + case TGSI_OPCODE_IMIN: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_NOT: + case TGSI_OPCODE_UMAD: + case TGSI_OPCODE_UMAX: + case TGSI_OPCODE_UMIN: + case TGSI_OPCODE_UMUL: + case TGSI_OPCODE_USHR: + return NV50_MOD_I32; default: - return FALSE; + return 0; } } @@ -1944,11 +2188,11 @@ tgsi_dst(struct nv50_pc *pc, int c, const struct tgsi_full_dst_register *dst) static struct nv50_reg * tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, - boolean neg) + int mod) { struct nv50_reg *r = NULL; - struct nv50_reg *temp; - unsigned sgn, c, swz; + struct nv50_reg *temp = NULL; + unsigned sgn, c, swz, cvn; if (src->Register.File != TGSI_FILE_CONSTANT) assert(!src->Register.Indirect); @@ -1988,7 +2232,7 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, r = &pc->immd[src->Register.Index * 4 + c]; break; case TGSI_FILE_SAMPLER: - break; + return NULL; case TGSI_FILE_ADDRESS: r = pc->addr[src->Register.Index * 4 + c]; assert(r); @@ -2003,35 +2247,34 @@ tgsi_src(struct nv50_pc *pc, int chan, const struct tgsi_full_src_register *src, break; } + cvn = (mod & NV50_MOD_I32) ? CVT_S32_S32 : CVT_F32_F32; + switch (sgn) { - case TGSI_UTIL_SIGN_KEEP: - break; case TGSI_UTIL_SIGN_CLEAR: - temp = temp_temp(pc); - emit_abs(pc, temp, r); - r = temp; - break; - case TGSI_UTIL_SIGN_TOGGLE: - if (neg) - r->mod = NV50_MOD_NEG; - else { - temp = temp_temp(pc); - emit_neg(pc, temp, r); - r = temp; - } + r->mod = NV50_MOD_ABS; break; case TGSI_UTIL_SIGN_SET: - temp = temp_temp(pc); - emit_cvt(pc, temp, r, -1, CVTOP_ABS, CVT_F32_F32 | CVT_NEG); - r = temp; + r->mod = NV50_MOD_NEG_ABS; + break; + case TGSI_UTIL_SIGN_TOGGLE: + r->mod = NV50_MOD_NEG; break; default: - assert(0); + assert(!r->mod && sgn == TGSI_UTIL_SIGN_KEEP); break; } - if (r && r->acc >= 0 && r != temp) - return reg_instance(pc, r); + if ((r->mod & mod) != r->mod) { + temp = temp_temp(pc, NULL); + emit_cvt(pc, temp, r, -1, cvn); + r->mod = 0; + r = temp; + } else + r->mod |= mod & NV50_MOD_I32; + + assert(r); + if (r->acc >= 0 && r != temp) + return reg_instance(pc, r); /* will clear r->mod */ return r; } @@ -2195,22 +2438,22 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { const struct tgsi_full_src_register *fs = &inst->Src[i]; unsigned src_mask; - boolean neg_supp; + int mod_supp; src_mask = nv50_tgsi_src_mask(inst, i); - neg_supp = negate_supported(inst, i); + mod_supp = get_supported_mods(inst, i); if (fs->Register.File == TGSI_FILE_SAMPLER) unit = fs->Register.Index; for (c = 0; c < 4; c++) if (src_mask & (1 << c)) - src[i][c] = tgsi_src(pc, c, fs, neg_supp); + src[i][c] = tgsi_src(pc, c, fs, mod_supp); } brdc = temp = pc->r_brdc; if (brdc && brdc->type != P_TEMP) { - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (sat) brdc = temp; } else @@ -2219,7 +2462,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c)) || dst[c]->type == P_TEMP) continue; /* rdst[c] = dst[c]; */ /* done above */ - dst[c] = temp_temp(pc); + dst[c] = temp_temp(pc, NULL); } } @@ -2230,7 +2473,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_abs(pc, dst[c], src[0][c]); + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_ABS | CVT_F32_F32); } break; case TGSI_OPCODE_ADD: @@ -2252,8 +2496,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, break; case TGSI_OPCODE_ARL: assert(src[0][0]); - temp = temp_temp(pc); - emit_cvt(pc, temp, src[0][0], -1, CVTOP_FLOOR, CVT_S32_F32); + temp = temp_temp(pc, NULL); + emit_cvt(pc, temp, src[0][0], -1, CVT_FLOOR | CVT_S32_F32); emit_arl(pc, dst[0], temp, 4); break; case TGSI_OPCODE_BGNLOOP: @@ -2282,7 +2526,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_CEIL, CVT_F32_F32 | CVT_RI); + CVT_CEIL | CVT_F32_F32 | CVT_RI); } break; case TGSI_OPCODE_CMP: @@ -2290,7 +2534,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_cvt(pc, NULL, src[0][c], 1, CVTOP_RN, CVT_F32_F32); + emit_cvt(pc, NULL, src[0][c], 1, CVT_F32_F32); emit_mov(pc, dst[c], src[1][c]); set_pred(pc, 0x1, 1, pc->p->exec_tail); /* @SF */ emit_mov(pc, dst[c], src[2][c]); @@ -2309,7 +2553,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); emit_flop(pc, NV50_FLOP_COS, brdc, temp); @@ -2397,8 +2641,8 @@ nv50_program_tx_insn(struct nv50_pc *pc, struct nv50_reg *t[2]; assert(!temp); - t[0] = temp_temp(pc); - t[1] = temp_temp(pc); + t[0] = temp_temp(pc, NULL); + t[1] = temp_temp(pc, NULL); if (mask & 0x6) emit_mov(pc, t[0], src[0][0]); @@ -2419,6 +2663,22 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mov_immdval(pc, dst[3], 1.0f); } break; + case TGSI_OPCODE_F2I: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_S32_F32); + } + break; + case TGSI_OPCODE_F2U: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_TRUNC | CVT_U32_F32); + } + break; case TGSI_OPCODE_FLR: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) @@ -2427,7 +2687,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } break; case TGSI_OPCODE_FRC: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2435,14 +2695,42 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_sub(pc, dst[c], src[0][c], temp); } break; + case TGSI_OPCODE_I2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_S32); + } + break; case TGSI_OPCODE_IF: assert(pc->if_lvl < NV50_MAX_COND_NESTING); - emit_cvt(pc, NULL, src[0][0], 0, CVTOP_ABS | CVTOP_RN, - CVT_F32_F32); + emit_cvt(pc, NULL, src[0][0], 0, CVT_ABS | CVT_F32_F32); pc->if_join[pc->if_lvl] = emit_joinat(pc); pc->if_insn[pc->if_lvl++] = emit_branch(pc, 0, 2);; terminate_mbb(pc); break; + case TGSI_OPCODE_IMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x08c, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_IMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0ac, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_INEG: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, + CVT_S32_S32 | CVT_NEG); + } + break; case TGSI_OPCODE_KIL: assert(src[0][0] && src[0][1] && src[0][2] && src[0][3]); emit_kil(pc, src[0][0]); @@ -2463,13 +2751,13 @@ nv50_program_tx_insn(struct nv50_pc *pc, { struct nv50_reg *t[2]; - t[0] = temp_temp(pc); + t[0] = temp_temp(pc, NULL); if (mask & (1 << 1)) - t[1] = temp_temp(pc); + t[1] = temp_temp(pc, NULL); else t[1] = t[0]; - emit_abs(pc, t[0], src[0][0]); + emit_cvt(pc, t[0], src[0][0], -1, CVT_ABS | CVT_F32_F32); emit_flop(pc, NV50_FLOP_LG2, t[1], t[0]); if (mask & (1 << 2)) emit_mov(pc, dst[2], t[1]); @@ -2488,7 +2776,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } break; case TGSI_OPCODE_LRP: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; @@ -2507,14 +2795,14 @@ nv50_program_tx_insn(struct nv50_pc *pc, for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 4, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x880, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MIN: for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_minmax(pc, 5, dst[c], src[0][c], src[1][c]); + emit_minmax(pc, 0x8a0, dst[c], src[0][c], src[1][c]); } break; case TGSI_OPCODE_MOV: @@ -2531,10 +2819,19 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_mul(pc, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_NOT: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_not(pc, dst[c], src[0][c]); + } + break; case TGSI_OPCODE_POW: emit_pow(pc, brdc, src[0][0], src[1][0]); break; case TGSI_OPCODE_RCP: + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; emit_flop(pc, NV50_FLOP_RCP, brdc, src[0][0]); break; case TGSI_OPCODE_RET: @@ -2543,11 +2840,20 @@ nv50_program_tx_insn(struct nv50_pc *pc, emit_ret(pc, -1, 0); break; case TGSI_OPCODE_RSQ: + if (!sat && popcnt4(mask) == 1) + brdc = dst[ffs(mask) - 1]; src[0][0]->mod |= NV50_MOD_ABS; emit_flop(pc, NV50_FLOP_RSQ, brdc, src[0][0]); break; + case TGSI_OPCODE_SAD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_sad(pc, dst[c], src[0][c], src[1][c], src[2][c]); + } + break; case TGSI_OPCODE_SCS: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & 3) emit_precossin(pc, temp, src[0][0]); if (mask & (1 << 0)) @@ -2559,6 +2865,16 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (mask & (1 << 3)) emit_mov_immdval(pc, dst[3], 1.0); break; + case TGSI_OPCODE_SHL: + case TGSI_OPCODE_ISHR: + case TGSI_OPCODE_USHR: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_shift(pc, dst[c], src[0][c], src[1][c], + inst->Instruction.Opcode); + } + break; case TGSI_OPCODE_SIN: if (mask & 8) { emit_precossin(pc, temp, src[0][3]); @@ -2566,7 +2882,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask &= 7)) break; if (temp == dst[3]) - temp = brdc = temp_temp(pc); + temp = brdc = temp_temp(pc, NULL); } emit_precossin(pc, temp, src[0][0]); emit_flop(pc, NV50_FLOP_SIN, brdc, temp); @@ -2577,12 +2893,23 @@ nv50_program_tx_insn(struct nv50_pc *pc, case TGSI_OPCODE_SGT: case TGSI_OPCODE_SLE: case TGSI_OPCODE_SNE: - i = map_tgsi_setop_cc(inst->Instruction.Opcode); + case TGSI_OPCODE_ISLT: + case TGSI_OPCODE_ISGE: + case TGSI_OPCODE_USEQ: + case TGSI_OPCODE_USGE: + case TGSI_OPCODE_USLT: + case TGSI_OPCODE_USNE: + { + uint8_t cc, ty; + + map_tgsi_setop_hw(inst->Instruction.Opcode, &cc, &ty); + for (c = 0; c < 4; c++) { if (!(mask & (1 << c))) continue; - emit_set(pc, i, dst[c], -1, src[0][c], src[1][c]); + emit_set(pc, cc, dst[c], -1, src[0][c], src[1][c], ty); } + } break; case TGSI_OPCODE_SUB: for (c = 0; c < 4; c++) { @@ -2612,11 +2939,72 @@ nv50_program_tx_insn(struct nv50_pc *pc, if (!(mask & (1 << c))) continue; emit_cvt(pc, dst[c], src[0][c], -1, - CVTOP_TRUNC, CVT_F32_F32 | CVT_RI); + CVT_TRUNC | CVT_F32_F32 | CVT_RI); + } + break; + case TGSI_OPCODE_U2F: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_cvt(pc, dst[c], src[0][c], -1, CVT_F32_U32); + } + break; + case TGSI_OPCODE_UADD: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_add_b32(pc, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMAX: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x084, dst[c], src[0][c], src[1][c]); } break; + case TGSI_OPCODE_UMIN: + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_minmax(pc, 0x0a4, dst[c], src[0][c], src[1][c]); + } + break; + case TGSI_OPCODE_UMAD: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, temp, src[0][c], 0, src[1][c], 0, + temp); + emit_add_b32(pc, dst[c], temp, src[2][c]); + } + } + break; + case TGSI_OPCODE_UMUL: + { + assert(!temp); + temp = temp_temp(pc, NULL); + for (c = 0; c < 4; c++) { + if (!(mask & (1 << c))) + continue; + emit_mul_u16(pc, temp, src[0][c], 0, src[1][c], 1); + emit_mad_u16(pc, temp, src[0][c], 1, src[1][c], 0, + temp); + emit_shl_imm(pc, temp, temp, 16); + emit_mad_u16(pc, dst[c], src[0][c], 0, src[1][c], 0, + temp); + } + } + break; case TGSI_OPCODE_XPD: - temp = temp_temp(pc); + temp = temp_temp(pc, NULL); if (mask & (1 << 0)) { emit_mul(pc, temp, src[0][2], src[1][1]); emit_msb(pc, dst[0], src[0][1], src[1][2], temp); @@ -2670,7 +3058,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, } } - kill_temp_temp(pc); + kill_temp_temp(pc, NULL); pc->reg_instance_nr = 0; return TRUE; @@ -2679,7 +3067,7 @@ nv50_program_tx_insn(struct nv50_pc *pc, static void prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) { - struct nv50_reg *reg = NULL; + struct nv50_reg *r, *reg = NULL; const struct tgsi_full_src_register *src; const struct tgsi_dst_register *dst; unsigned i, c, k, mask; @@ -2725,7 +3113,15 @@ prep_inspect_insn(struct nv50_pc *pc, const struct tgsi_full_instruction *insn) continue; k = tgsi_util_get_full_src_register_swizzle(src, c); - reg[src->Register.Index * 4 + k].acc = pc->insn_nr; + r = ®[src->Register.Index * 4 + k]; + + /* If used before written, pre-allocate the reg, + * lest we overwrite results from a subroutine. + */ + if (!r->acc && r->type == P_TEMP) + alloc_reg(pc, r); + + r->acc = pc->insn_nr; } } } @@ -2814,7 +3210,7 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, for (i = 0; i < insn->Instruction.NumSrcRegs; i++) { unsigned chn, mask = nv50_tgsi_src_mask(insn, i); - boolean neg_supp = negate_supported(insn, i); + int ms = get_supported_mods(insn, i); fs = &insn->Src[i]; if (fs->Register.File != fd->Register.File || @@ -2832,10 +3228,12 @@ nv50_tgsi_scan_swizzle(const struct tgsi_full_instruction *insn, if (!(fd->Register.WriteMask & (1 << c))) continue; - /* no danger if src is copied to TEMP first */ - if ((s != TGSI_UTIL_SIGN_KEEP) && - (s != TGSI_UTIL_SIGN_TOGGLE || !neg_supp)) - continue; + if (s == TGSI_UTIL_SIGN_TOGGLE && !(ms & NV50_MOD_NEG)) + continue; + if (s == TGSI_UTIL_SIGN_CLEAR && !(ms & NV50_MOD_ABS)) + continue; + if ((s == TGSI_UTIL_SIGN_SET) && ((ms & 3) != 3)) + continue; rdep[c] |= nv50_tgsi_dst_revdep( insn->Instruction.Opcode, i, chn); @@ -2859,7 +3257,7 @@ nv50_tgsi_insn(struct nv50_pc *pc, const union tgsi_full_token *tok) if (is_scalar_op(insn.Instruction.Opcode)) { pc->r_brdc = tgsi_broadcast_dst(pc, fd, deqs); if (!pc->r_brdc) - pc->r_brdc = temp_temp(pc); + pc->r_brdc = temp_temp(pc, NULL); return nv50_program_tx_insn(pc, &insn); } pc->r_brdc = NULL; @@ -3579,7 +3977,7 @@ nv50_vertprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(13, 2); + so = so_new(5, 8, 2); so_method(so, tesla, NV50TCL_VP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -3615,7 +4013,7 @@ nv50_fragprog_validate(struct nv50_context *nv50) nv50_program_validate_data(nv50, p); nv50_program_validate_code(nv50, p); - so = so_new(64, 2); + so = so_new(6, 7, 2); so_method(so, tesla, NV50TCL_FP_ADDRESS_HIGH, 2); so_reloc (so, p->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); @@ -3635,12 +4033,13 @@ nv50_fragprog_validate(struct nv50_context *nv50) so_ref(NULL, &so); } -static void +static uint32_t nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) { struct nv50_program *fp = nv50->fragprog; struct nv50_program *vp = nv50->vertprog; unsigned i, c, m = base; + uint32_t origin = 0x00000010; /* XXX: this might not work correctly in all cases yet - we'll * just assume that an FP generic input that is not written in @@ -3674,7 +4073,9 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) if (mode == PIPE_SPRITE_COORD_NONE) { m += n; continue; - } + } else + if (mode == PIPE_SPRITE_COORD_LOWER_LEFT) + origin = 0; } /* this is either PointCoord or replaced by sprite coords */ @@ -3685,6 +4086,7 @@ nv50_pntc_replace(struct nv50_context *nv50, uint32_t pntc[8], unsigned base) ++m; } } + return origin; } static int @@ -3783,7 +4185,7 @@ nv50_linkage_validate(struct nv50_context *nv50) } /* now fill the stateobj */ - so = so_new(64, 0); + so = so_new(7, 57, 0); n = (m + 3) / 4; so_method(so, tesla, NV50TCL_VP_RESULT_MAP_SIZE, 1); @@ -3801,7 +4203,9 @@ nv50_linkage_validate(struct nv50_context *nv50) so_datap (so, lin, 4); if (nv50->rasterizer->pipe.point_sprite) { - nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff); + so_method(so, tesla, NV50TCL_POINT_SPRITE_CTRL, 1); + so_data (so, + nv50_pntc_replace(nv50, pcrd, (reg[4] >> 8) & 0xff)); so_method(so, tesla, NV50TCL_POINT_COORD_REPLACE_MAP(0), 8); so_datap (so, pcrd, 8); diff --git a/src/gallium/drivers/nv50/nv50_query.c b/src/gallium/drivers/nv50/nv50_query.c index 5d9e18218a..5a4ab3508b 100644 --- a/src/gallium/drivers/nv50/nv50_query.c +++ b/src/gallium/drivers/nv50/nv50_query.c @@ -111,7 +111,7 @@ nv50_query_result(struct pipe_context *pipe, struct pipe_query *pq, if (!q->ready) { ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD | - wait ? 0 : NOUVEAU_BO_NOWAIT); + (wait ? 0 : NOUVEAU_BO_NOWAIT)); if (ret) return false; q->result = ((uint32_t *)q->bo->map)[1]; diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index 7e039ea82e..28e2b35dea 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -189,6 +189,28 @@ nv50_screen_destroy(struct pipe_screen *pscreen) FREE(screen); } +static int +nv50_pre_pipebuffer_map(struct pipe_screen *pscreen, struct pipe_buffer *pb, + unsigned usage) +{ + struct nv50_screen *screen = nv50_screen(pscreen); + struct nv50_context *ctx = screen->cur_ctx; + + if (!(pb->usage & PIPE_BUFFER_USAGE_VERTEX)) + return 0; + + /* Our vtxbuf got mapped, it can no longer be considered part of current + * state, remove it to avoid emitting reloc markers. + */ + if (ctx && ctx->state.vtxbuf && so_bo_is_reloc(ctx->state.vtxbuf, + nouveau_bo(pb))) { + so_ref(NULL, &ctx->state.vtxbuf); + ctx->dirty |= NV50_NEW_ARRAYS; + } + + return 0; +} + struct pipe_screen * nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { @@ -216,6 +238,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) pscreen->get_param = nv50_screen_get_param; pscreen->get_paramf = nv50_screen_get_paramf; pscreen->is_format_supported = nv50_screen_is_format_supported; + screen->base.pre_pipebuffer_map_callback = nv50_pre_pipebuffer_map; nv50_screen_init_miptree_functions(pscreen); nv50_transfer_init_screen_functions(pscreen); @@ -228,7 +251,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->m2mf, 1); /* 2D object */ ret = nouveau_grobj_alloc(chan, 0xbeef502d, NV50_2D, &screen->eng2d); @@ -237,7 +259,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->eng2d, 2); /* 3D object */ switch (chipset & 0xf0) { @@ -273,7 +294,6 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } - BIND_RING(chan, screen->tesla, 3); /* Sync notifier */ ret = nouveau_notifier_alloc(chan, 0xbeef0301, 1, &screen->sync); @@ -284,7 +304,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static M2MF init */ - so = so_new(32, 0); + so = so_new(1, 3, 0); so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -293,7 +313,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref (NULL, &so); /* Static 2D init */ - so = so_new(64, 0); + so = so_new(4, 7, 0); so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); so_data (so, screen->sync->handle); so_data (so, chan->vram->handle); @@ -309,7 +329,7 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) so_ref(NULL, &so); /* Static tesla init */ - so = so_new(256, 20); + so = so_new(40, 84, 20); so_method(so, screen->tesla, NV50TCL_COND_MODE, 1); so_data (so, NV50TCL_COND_MODE_ALWAYS); diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index 61e24a5b57..a038a4e3c2 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -2,6 +2,7 @@ #define __NV50_SCREEN_H__ #include "nouveau/nouveau_screen.h" +#include "nv50_context.h" struct nv50_screen { struct nouveau_screen base; @@ -9,6 +10,7 @@ struct nv50_screen { struct nouveau_winsys *nvws; unsigned cur_pctx; + struct nv50_context *cur_ctx; struct nouveau_grobj *tesla; struct nouveau_grobj *eng2d; diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index 30b2b0f91b..1f67df814b 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -35,7 +35,7 @@ static void * nv50_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(5, 24, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_blend_stateobj *bso = CALLOC_STRUCT(nv50_blend_stateobj); unsigned cmask = 0, i; @@ -146,7 +146,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, (wrap_mode(cso->wrap_r) << 6)); switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MAGF_LINEAR; break; @@ -157,7 +156,6 @@ nv50_sampler_state_create(struct pipe_context *pipe, } switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_ANISO: case PIPE_TEX_FILTER_LINEAR: tsc[1] |= NV50TSC_1_1_MINF_LINEAR; break; @@ -280,7 +278,7 @@ static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(15, 21, 0); struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_rasterizer_stateobj *rso = CALLOC_STRUCT(nv50_rasterizer_stateobj); @@ -425,7 +423,7 @@ nv50_depth_stencil_alpha_state_create(struct pipe_context *pipe, { struct nouveau_grobj *tesla = nv50_context(pipe)->screen->tesla; struct nv50_zsa_stateobj *zsa = CALLOC_STRUCT(nv50_zsa_stateobj); - struct nouveau_stateobj *so = so_new(64, 0); + struct nouveau_stateobj *so = so_new(8, 22, 0); so_method(so, tesla, NV50TCL_DEPTH_WRITE_ENABLE, 1); so_data (so, cso->depth.writemask ? 1 : 0); diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index c8bdf9dc27..f83232f43c 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -33,7 +33,7 @@ static void nv50_state_validate_fb(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; - struct nouveau_stateobj *so = so_new(128, 18); + struct nouveau_stateobj *so = so_new(32, 79, 18); struct pipe_framebuffer_state *fb = &nv50->framebuffer; unsigned i, w, h, gw = 0; @@ -185,6 +185,9 @@ nv50_state_emit(struct nv50_context *nv50) struct nv50_screen *screen = nv50->screen; struct nouveau_channel *chan = screen->base.channel; + /* I don't want to copy headers from the winsys. */ + screen->cur_ctx = nv50; + if (nv50->pctx_id != screen->cur_pctx) { if (nv50->state.fb) nv50->state.dirty |= NV50_NEW_FRAMEBUFFER; @@ -296,7 +299,7 @@ nv50_state_validate(struct nv50_context *nv50) so_ref(nv50->rasterizer->so, &nv50->state.rast); if (nv50->dirty & NV50_NEW_BLEND_COLOUR) { - so = so_new(5, 0); + so = so_new(1, 4, 0); so_method(so, tesla, NV50TCL_BLEND_COLOR(0), 4); so_data (so, fui(nv50->blend_colour.color[0])); so_data (so, fui(nv50->blend_colour.color[1])); @@ -307,7 +310,7 @@ nv50_state_validate(struct nv50_context *nv50) } if (nv50->dirty & NV50_NEW_STIPPLE) { - so = so_new(33, 0); + so = so_new(1, 32, 0); so_method(so, tesla, NV50TCL_POLYGON_STIPPLE_PATTERN(0), 32); for (i = 0; i < 32; i++) so_data(so, util_bswap32(nv50->stipple.stipple[i])); @@ -324,7 +327,7 @@ nv50_state_validate(struct nv50_context *nv50) goto scissor_uptodate; nv50->state.scissor_enabled = rast->scissor; - so = so_new(3, 0); + so = so_new(1, 2, 0); so_method(so, tesla, NV50TCL_SCISSOR_HORIZ(0), 2); if (nv50->state.scissor_enabled) { so_data(so, (s->maxx << 16) | s->minx); @@ -353,7 +356,7 @@ scissor_uptodate: goto viewport_uptodate; nv50->state.viewport_bypass = bypass; - so = so_new(14, 0); + so = so_new(5, 9, 0); if (!bypass) { so_method(so, tesla, NV50TCL_VIEWPORT_TRANSLATE_X(0), 3); so_data (so, fui(nv50->viewport.translate[0])); @@ -397,7 +400,8 @@ viewport_uptodate: for (i = 0; i < PIPE_SHADER_TYPES; ++i) nr += nv50->sampler_nr[i]; - so = so_new(nr * 8 + 24 * PIPE_SHADER_TYPES + 2, 4); + so = so_new(1+ 5 * PIPE_SHADER_TYPES, 1+ 19 * PIPE_SHADER_TYPES + + nr * 8, PIPE_SHADER_TYPES * 2); nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX); nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT); diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index c4ca096d6a..bef548b728 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -199,16 +199,18 @@ nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_stateobj *so; struct nouveau_grobj *tesla = nv50->screen->tesla; - unsigned p, push, nrlc; + unsigned p, start, push, nrlc; - for (nrlc = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { + for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { + start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); nrlc += nv50->miptree_nr[p]; } - push = push * 11 + 23 * PIPE_SHADER_TYPES + 4; + start = start * 2 + 4 * PIPE_SHADER_TYPES + 2; + push = push * 9 + 19 * PIPE_SHADER_TYPES + 2; nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES; - so = so_new(push, nrlc); + so = so_new(start, push, nrlc); if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE || nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) { diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c index 602adfc50d..f2e510fba6 100644 --- a/src/gallium/drivers/nv50/nv50_vbo.c +++ b/src/gallium/drivers/nv50/nv50_vbo.c @@ -152,7 +152,7 @@ nv50_vbo_vtxelt_to_hw(struct pipe_vertex_element *ve) return (hw_type | hw_size); } -boolean +void nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { @@ -182,7 +182,9 @@ nv50_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, BEGIN_RING(chan, tesla, NV50TCL_VERTEX_END, 1); OUT_RING (chan, 0); - return ret; + /* XXX: not sure what to do if ret != TRUE: flush and retry? + */ + assert(ret); } static INLINE boolean @@ -275,7 +277,7 @@ nv50_draw_elements_inline_u32(struct nv50_context *nv50, uint32_t *map, return TRUE; } -boolean +void nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) @@ -317,8 +319,10 @@ nv50_draw_elements(struct pipe_context *pipe, OUT_RING (chan, 0); pipe_buffer_unmap(pscreen, indexBuffer); - - return ret; + + /* XXX: what to do if ret != TRUE? Flush and retry? + */ + assert(ret); } static INLINE boolean @@ -350,7 +354,7 @@ nv50_vbo_static_attrib(struct nv50_context *nv50, unsigned attrib, so = *pso; if (!so) - *pso = so = so_new(nv50->vtxelt_nr * 5, 0); + *pso = so = so_new(nv50->vtxelt_nr, nv50->vtxelt_nr * 4, 0); switch (ve->nr_components) { case 4: @@ -411,8 +415,8 @@ nv50_vbo_validate(struct nv50_context *nv50) n_ve = MAX2(nv50->vtxelt_nr, nv50->state.vtxelt_nr); vtxattr = NULL; - vtxbuf = so_new(n_ve * 7, nv50->vtxelt_nr * 4); - vtxfmt = so_new(n_ve + 1, 0); + vtxbuf = so_new(n_ve * 2, n_ve * 5, nv50->vtxelt_nr * 4); + vtxfmt = so_new(1, n_ve, 0); so_method(vtxfmt, tesla, NV50TCL_VERTEX_ARRAY_ATTRIB(0), n_ve); for (i = 0; i < nv50->vtxelt_nr; i++) { diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index ffe066d536..c14414fff6 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -27,9 +27,9 @@ static void r300_blitter_save_states(struct r300_context* r300) { - util_blitter_save_blend(r300->blitter, r300->blend_state); - util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state); - util_blitter_save_rasterizer(r300->blitter, r300->rs_state); + util_blitter_save_blend(r300->blitter, r300->blend_state.state); + util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state.state); + util_blitter_save_rasterizer(r300->blitter, r300->rs_state.state); util_blitter_save_fragment_shader(r300->blitter, r300->fs); util_blitter_save_vertex_shader(r300->blitter, r300->vs); } diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index d5c2d63d39..af95bbe789 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -30,6 +30,7 @@ #include "r300_blit.h" #include "r300_context.h" +#include "r300_emit.h" #include "r300_flush.h" #include "r300_query.h" #include "r300_render.h" @@ -69,11 +70,13 @@ static void r300_destroy_context(struct pipe_context* context) FREE(query); } - FREE(r300->blend_color_state); + FREE(r300->blend_color_state.state); + FREE(r300->clip_state.state); FREE(r300->rs_block); - FREE(r300->scissor_state); + FREE(r300->scissor_state.state); FREE(r300->vertex_info); - FREE(r300->viewport_state); + FREE(r300->viewport_state.state); + FREE(r300->ztop_state.state); FREE(r300); } @@ -107,6 +110,25 @@ static void r300_flush_cb(void *data) cs_context_copy->context.flush(&cs_context_copy->context, 0, NULL); } +#define R300_INIT_ATOM(name) \ + r300->name##_state.state = NULL; \ + r300->name##_state.emit = r300_emit_##name##_state; \ + r300->name##_state.dirty = FALSE; \ + insert_at_tail(&r300->atom_list, &r300->name##_state); + +static void r300_setup_atoms(struct r300_context* r300) +{ + make_empty_list(&r300->atom_list); + R300_INIT_ATOM(ztop); + R300_INIT_ATOM(blend); + R300_INIT_ATOM(blend_color); + R300_INIT_ATOM(clip); + R300_INIT_ATOM(dsa); + R300_INIT_ATOM(rs); + R300_INIT_ATOM(scissor); + R300_INIT_ATOM(viewport); +} + struct pipe_context* r300_create_context(struct pipe_screen* screen, struct radeon_winsys* radeon_winsys) { @@ -155,11 +177,15 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->shader_hash_table = util_hash_table_create(r300_shader_key_hash, r300_shader_key_compare); - r300->blend_color_state = CALLOC_STRUCT(r300_blend_color_state); + r300_setup_atoms(r300); + + r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state); + r300->clip_state.state = CALLOC_STRUCT(pipe_clip_state); r300->rs_block = CALLOC_STRUCT(r300_rs_block); - r300->scissor_state = CALLOC_STRUCT(r300_scissor_state); + r300->scissor_state.state = CALLOC_STRUCT(r300_scissor_state); r300->vertex_info = CALLOC_STRUCT(r300_vertex_info); - r300->viewport_state = CALLOC_STRUCT(r300_viewport_state); + r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state); + r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state); /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 232530b7dc..5937f0e2cc 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -30,9 +30,18 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" +struct r300_context; + struct r300_fragment_shader; struct r300_vertex_shader; +struct r300_atom { + struct r300_atom *prev, *next; + void* state; + void (*emit)(struct r300_context*, void*); + boolean dirty; +}; + struct r300_blend_state { uint32_t blend_control; /* R300_RB3D_CBLEND: 0x4e04 */ uint32_t alpha_blend_control; /* R300_RB3D_ABLEND: 0x4e08 */ @@ -62,11 +71,6 @@ struct r300_rs_state { /* Draw-specific rasterizer state */ struct pipe_rasterizer_state rs; - /* Whether or not to enable the VTE. This is referenced at the very - * last moment during emission of VTE state, to decide whether or not - * the VTE should be used for transformation. */ - boolean enable_vte; - uint32_t vap_control_status; /* R300_VAP_CNTL_STATUS: 0x2140 */ uint32_t point_size; /* R300_GA_POINT_SIZE: 0x421c */ uint32_t point_minmax; /* R300_GA_POINT_MINMAX: 0x4230 */ @@ -105,9 +109,6 @@ struct r300_sampler_state { struct r300_scissor_regs { uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ - - /* Whether everything is culled by scissoring. */ - boolean empty_area; }; struct r300_scissor_state { @@ -135,24 +136,17 @@ struct r300_ztop_state { uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ }; -#define R300_NEW_BLEND 0x00000001 -#define R300_NEW_BLEND_COLOR 0x00000002 -#define R300_NEW_CLIP 0x00000004 -#define R300_NEW_DSA 0x00000008 #define R300_NEW_FRAMEBUFFERS 0x00000010 #define R300_NEW_FRAGMENT_SHADER 0x00000020 #define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 -#define R300_NEW_RASTERIZER 0x00000080 #define R300_NEW_RS_BLOCK 0x00000100 #define R300_NEW_SAMPLER 0x00000200 #define R300_ANY_NEW_SAMPLERS 0x0001fe00 -#define R300_NEW_SCISSOR 0x00020000 #define R300_NEW_TEXTURE 0x00040000 #define R300_ANY_NEW_TEXTURES 0x03fc0000 #define R300_NEW_VERTEX_FORMAT 0x04000000 #define R300_NEW_VERTEX_SHADER 0x08000000 #define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 -#define R300_NEW_VIEWPORT 0x20000000 #define R300_NEW_QUERY 0x40000000 #define R300_NEW_KITCHEN_SINK 0x7fffffff @@ -273,38 +267,40 @@ struct r300_context { struct r300_vertex_info* vertex_info; /* Various CSO state objects. */ + /* Beginning of atom list. */ + struct r300_atom atom_list; /* Blend state. */ - struct r300_blend_state* blend_state; + struct r300_atom blend_state; /* Blend color state. */ - struct r300_blend_color_state* blend_color_state; + struct r300_atom blend_color_state; /* User clip planes. */ - struct pipe_clip_state clip_state; + struct r300_atom clip_state; /* Shader constants. */ struct r300_constant_buffer shader_constants[PIPE_SHADER_TYPES]; /* Depth, stencil, and alpha state. */ - struct r300_dsa_state* dsa_state; + struct r300_atom dsa_state; /* Fragment shader. */ struct r300_fragment_shader* fs; /* Framebuffer state. We currently don't need our own version of this. */ struct pipe_framebuffer_state framebuffer_state; /* Rasterizer state. */ - struct r300_rs_state* rs_state; + struct r300_atom rs_state; /* RS block state. */ struct r300_rs_block* rs_block; /* Sampler states. */ struct r300_sampler_state* sampler_states[8]; int sampler_count; /* Scissor state. */ - struct r300_scissor_state* scissor_state; + struct r300_atom scissor_state; /* Texture states. */ struct r300_texture* textures[8]; int texture_count; /* Vertex shader. */ struct r300_vertex_shader* vs; /* Viewport state. */ - struct r300_viewport_state* viewport_state; + struct r300_atom viewport_state; /* ZTOP state. */ - struct r300_ztop_state ztop_state; + struct r300_atom ztop_state; /* Vertex buffers for Gallium. */ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; @@ -317,6 +313,8 @@ struct r300_context { uint32_t dirty_state; /* Flag indicating whether or not the HW is dirty. */ uint32_t dirty_hw; + /* Whether the TCL engine should be in bypass mode. */ + boolean tcl_bypass; /** Combination of DBG_xxx flags */ unsigned debug; diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 199ce3a945..0e5533c790 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -25,6 +25,7 @@ #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_simple_list.h" #include "r300_context.h" #include "r300_cs.h" @@ -36,11 +37,12 @@ #include "r300_texture.h" #include "r300_vs.h" -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend) +void r300_emit_blend_state(struct r300_context* r300, void* state) { + struct r300_blend_state* blend = (struct r300_blend_state*)state; CS_LOCALS(r300); BEGIN_CS(8); + OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); if (r300->framebuffer_state.nr_cbufs) { OUT_CS(blend->blend_control); @@ -52,14 +54,13 @@ void r300_emit_blend_state(struct r300_context* r300, OUT_CS(0); /* XXX also disable fastfill here once it's supported */ } - OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); END_CS; } -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc) +void r300_emit_blend_color_state(struct r300_context* r300, void* state) { + struct r300_blend_color_state* bc = (struct r300_blend_color_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -76,9 +77,9 @@ void r300_emit_blend_color_state(struct r300_context* r300, } } -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip) +void r300_emit_clip_state(struct r300_context* r300, void* state) { + struct pipe_clip_state* clip = (struct pipe_clip_state*)state; int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); @@ -106,13 +107,13 @@ void r300_emit_clip_state(struct r300_context* r300, } -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa) +void r300_emit_dsa_state(struct r300_context* r300, void* state) { + struct r300_dsa_state* dsa = (struct r300_dsa_state*)state; struct r300_screen* r300screen = r300_screen(r300->context.screen); CS_LOCALS(r300); - BEGIN_CS(r300screen->caps->is_r500 ? 10 : 8); + BEGIN_CS(r300screen->caps->is_r500 ? 8 : 6); OUT_CS_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function); /* not needed since we use the 8bit alpha ref */ @@ -121,10 +122,16 @@ void r300_emit_dsa_state(struct r300_context* r300, }*/ OUT_CS_REG_SEQ(R300_ZB_CNTL, 3); - OUT_CS(dsa->z_buffer_control); - OUT_CS(dsa->z_stencil_control); + + if (r300->framebuffer_state.zsbuf) { + OUT_CS(dsa->z_buffer_control); + OUT_CS(dsa->z_stencil_control); + } else { + OUT_CS(0); + OUT_CS(0); + } + OUT_CS(dsa->stencil_ref_mask); - OUT_CS_REG(R300_ZB_ZTOP, r300->ztop_state.z_buffer_top); /* XXX it seems r3xx doesn't support STENCILREFMASK_BF */ if (r300screen->caps->is_r500) { @@ -138,6 +145,8 @@ static const float * get_shader_constant( struct rc_constant * constant, struct r300_constant_buffer * externals) { + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; struct pipe_texture *tex; @@ -160,11 +169,31 @@ static const float * get_shader_constant( /* Texture compare-fail value. */ /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient, - * this is always (0,0,0,0). */ + * this is always (0,0,0,0), right? */ case RC_STATE_SHADOW_AMBIENT: vec[3] = 0; break; + case RC_STATE_R300_VIEWPORT_SCALE: + if (r300->tcl_bypass) { + vec[0] = 1; + vec[1] = 1; + vec[2] = 1; + } else { + vec[0] = viewport->xscale; + vec[1] = viewport->yscale; + vec[2] = viewport->zscale; + } + break; + + case RC_STATE_R300_VIEWPORT_OFFSET: + if (!r300->tcl_bypass) { + vec[0] = viewport->xoffset; + vec[1] = viewport->yoffset; + vec[2] = viewport->zoffset; + } + break; + default: debug_printf("r300: Implementation error: " "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); @@ -283,6 +312,22 @@ void r300_emit_fs_constant_buffer(struct r300_context* r300, END_CS; } +static void r300_emit_fragment_depth_config(struct r300_context* r300, + struct r300_fragment_shader* fs) +{ + CS_LOCALS(r300); + + BEGIN_CS(4); + if (r300_fragment_shader_writes_depth(fs)) { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SHADER); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W24 | R300_W_SRC_US); + } else { + OUT_CS_REG(R300_FG_DEPTH_SRC, R300_FG_DEPTH_SRC_SCAN); + OUT_CS_REG(R300_US_W_FMT, R300_W_FMT_W0 | R300_W_SRC_US); + } + END_CS; +} + void r500_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code) { @@ -531,8 +576,9 @@ void r300_emit_query_end(struct r300_context* r300) r300_emit_query_finish(r300, query); } -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs) +void r300_emit_rs_state(struct r300_context* r300, void* state) { + struct r300_rs_state* rs = (struct r300_rs_state*)state; CS_LOCALS(r300); BEGIN_CS(22); @@ -607,10 +653,11 @@ static void r300_emit_scissor_regs(struct r300_context* r300, END_CS; } -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor) +void r300_emit_scissor_state(struct r300_context* r300, void* state) { - if (r300->rs_state->rs.scissor) { + struct r300_scissor_state* scissor = (struct r300_scissor_state*)state; + /* XXX argfl! */ + if (((struct r300_rs_state*)r300->rs_state.state)->rs.scissor) { r300_emit_scissor_regs(r300, &scissor->scissor); } else { r300_emit_scissor_regs(r300, &scissor->framebuffer); @@ -867,26 +914,27 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, END_CS; } -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport) +void r300_emit_viewport_state(struct r300_context* r300, void* state) { + struct r300_viewport_state* viewport = (struct r300_viewport_state*)state; CS_LOCALS(r300); - BEGIN_CS(9); - OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); - OUT_CS_32F(viewport->xscale); - OUT_CS_32F(viewport->xoffset); - OUT_CS_32F(viewport->yscale); - OUT_CS_32F(viewport->yoffset); - OUT_CS_32F(viewport->zscale); - OUT_CS_32F(viewport->zoffset); - - if (r300->rs_state->enable_vte) { - OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); - } else { + if (r300->tcl_bypass) { + BEGIN_CS(2); OUT_CS_REG(R300_VAP_VTE_CNTL, 0); + END_CS; + } else { + BEGIN_CS(9); + OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6); + OUT_CS_32F(viewport->xscale); + OUT_CS_32F(viewport->xoffset); + OUT_CS_32F(viewport->yscale); + OUT_CS_32F(viewport->yoffset); + OUT_CS_32F(viewport->zscale); + OUT_CS_32F(viewport->zoffset); + OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control); + END_CS; } - END_CS; } void r300_emit_texture_count(struct r300_context* r300) @@ -910,6 +958,16 @@ void r300_emit_texture_count(struct r300_context* r300) } +void r300_emit_ztop_state(struct r300_context* r300, void* state) +{ + struct r300_ztop_state* ztop = (struct r300_ztop_state*)state; + CS_LOCALS(r300); + + BEGIN_CS(2); + OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top); + END_CS; +} + void r300_flush_textures(struct r300_context* r300) { CS_LOCALS(r300); @@ -933,13 +991,10 @@ void r300_emit_dirty_state(struct r300_context* r300) { struct r300_screen* r300screen = r300_screen(r300->context.screen); struct r300_texture* tex; + struct r300_atom* atom; int i, dirty_tex = 0; boolean invalid = FALSE; - if (!(r300->dirty_state)) { - return; - } - /* Check size of CS. */ /* Make sure we have at least 8*1024 spare dwords. */ /* XXX It would be nice to know the number of dwords we really need to @@ -997,7 +1052,7 @@ validate: goto validate; } } else { - // debug_printf("No VBO while emitting dirty state!\n"); + /* debug_printf("No VBO while emitting dirty state!\n"); */ } if (!r300->winsys->validate(r300->winsys)) { r300->context.flush(&r300->context, 0, NULL); @@ -1015,27 +1070,15 @@ validate: r300->dirty_state &= ~R300_NEW_QUERY; } - if (r300->dirty_state & R300_NEW_BLEND) { - r300_emit_blend_state(r300, r300->blend_state); - r300->dirty_state &= ~R300_NEW_BLEND; - } - - if (r300->dirty_state & R300_NEW_BLEND_COLOR) { - r300_emit_blend_color_state(r300, r300->blend_color_state); - r300->dirty_state &= ~R300_NEW_BLEND_COLOR; - } - - if (r300->dirty_state & R300_NEW_CLIP) { - r300_emit_clip_state(r300, &r300->clip_state); - r300->dirty_state &= ~R300_NEW_CLIP; - } - - if (r300->dirty_state & R300_NEW_DSA) { - r300_emit_dsa_state(r300, r300->dsa_state); - r300->dirty_state &= ~R300_NEW_DSA; + foreach(atom, &r300->atom_list) { + if (atom->dirty) { + atom->emit(r300, atom->state); + atom->dirty = FALSE; + } } if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { + r300_emit_fragment_depth_config(r300, r300->fs); if (r300screen->caps->is_r500) { r500_emit_fragment_program_code(r300, &r300->fs->shader->code); } else { @@ -1060,21 +1103,11 @@ validate: r300->dirty_state &= ~R300_NEW_FRAMEBUFFERS; } - if (r300->dirty_state & R300_NEW_RASTERIZER) { - r300_emit_rs_state(r300, r300->rs_state); - r300->dirty_state &= ~R300_NEW_RASTERIZER; - } - if (r300->dirty_state & R300_NEW_RS_BLOCK) { r300_emit_rs_block_state(r300, r300->rs_block); r300->dirty_state &= ~R300_NEW_RS_BLOCK; } - if (r300->dirty_state & R300_NEW_SCISSOR) { - r300_emit_scissor_state(r300, r300->scissor_state); - r300->dirty_state &= ~R300_NEW_SCISSOR; - } - /* Samplers and textures are tracked separately but emitted together. */ if (r300->dirty_state & (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) { @@ -1096,11 +1129,6 @@ validate: r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES); } - if (r300->dirty_state & R300_NEW_VIEWPORT) { - r300_emit_viewport_state(r300, r300->viewport_state); - r300->dirty_state &= ~R300_NEW_VIEWPORT; - } - if (dirty_tex) { r300_flush_textures(r300); } @@ -1129,7 +1157,7 @@ validate: */ /* Finally, emit the VBO. */ - //r300_emit_vertex_buffer(r300); + /* r300_emit_vertex_buffer(r300); */ r300->dirty_hw++; } diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h index 3797d3d332..05a6bfeae8 100644 --- a/src/gallium/drivers/r300/r300_emit.h +++ b/src/gallium/drivers/r300/r300_emit.h @@ -31,17 +31,13 @@ struct r300_vertex_program_code; void r300_emit_aos(struct r300_context* r300, unsigned offset); -void r300_emit_blend_state(struct r300_context* r300, - struct r300_blend_state* blend); +void r300_emit_blend_state(struct r300_context* r300, void* state); -void r300_emit_blend_color_state(struct r300_context* r300, - struct r300_blend_color_state* bc); +void r300_emit_blend_color_state(struct r300_context* r300, void* state); -void r300_emit_clip_state(struct r300_context* r300, - struct pipe_clip_state* clip); +void r300_emit_clip_state(struct r300_context* r300, void* state); -void r300_emit_dsa_state(struct r300_context* r300, - struct r300_dsa_state* dsa); +void r300_emit_dsa_state(struct r300_context* r300, void* state); void r300_emit_fragment_program_code(struct r300_context* r300, struct rX00_fragment_program_code* generic_code); @@ -63,13 +59,12 @@ void r300_emit_query_begin(struct r300_context* r300, void r300_emit_query_end(struct r300_context* r300); -void r300_emit_rs_state(struct r300_context* r300, struct r300_rs_state* rs); +void r300_emit_rs_state(struct r300_context* r300, void* state); void r300_emit_rs_block_state(struct r300_context* r300, struct r300_rs_block* rs); -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor); +void r300_emit_scissor_state(struct r300_context* r300, void* state); void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, @@ -89,11 +84,12 @@ void r300_emit_vs_constant_buffer(struct r300_context* r300, void r300_emit_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); -void r300_emit_viewport_state(struct r300_context* r300, - struct r300_viewport_state* viewport); +void r300_emit_viewport_state(struct r300_context* r300, void* state); void r300_emit_texture_count(struct r300_context* r300); +void r300_emit_ztop_state(struct r300_context* r300, void* state); + void r300_flush_textures(struct r300_context* r300); /* Emit all dirty state. */ diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 4e1b61ca40..60ea9c171d 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -63,6 +63,11 @@ void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, fs_inputs->fog = i; break; + case TGSI_SEMANTIC_POSITION: + assert(index == 0); + fs_inputs->wpos = i; + break; + default: assert(0); } @@ -114,6 +119,9 @@ static void allocate_hardware_inputs( if (inputs->fog != ATTR_UNUSED) { allocate(mydata, inputs->fog, reg++); } + if (inputs->wpos != ATTR_UNUSED) { + allocate(mydata, inputs->wpos, reg++); + } } static void get_compare_state( @@ -144,6 +152,7 @@ static void r300_translate_fragment_shader( struct r300_fragment_shader* fs = r300->fs; struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; + int wpos = fs->inputs.wpos; /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); @@ -171,6 +180,18 @@ static void r300_translate_fragment_shader( fs->shadow_samplers = compiler.Base.Program.ShadowSamplers; + /** + * Transform the program to support WPOS. + * + * Introduce a small fragment at the start of the program that will be + * the only code that directly reads the WPOS input. + * All other code pieces that reference that input will be rewritten + * to read from a newly allocated temporary. */ + if (wpos != ATTR_UNUSED) { + /* Moving the input to some other reg is not really necessary. */ + rc_transform_fragment_wpos(&compiler.Base, wpos, wpos, TRUE); + } + /* Invoke the compiler */ r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index d8d08fbe26..034bfc15cf 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -2186,6 +2186,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3) # define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3) +# define R500_SRC_ALPHA_0_NO_READ (1 << 30) +# define R500_SRC_ALPHA_1_NO_READ (1 << 31) /* the following are shared between CBLEND and ABLEND */ # define R300_FCN_MASK (3 << 12) @@ -2638,7 +2640,7 @@ enum { VE_COND_MUX_GTE = 25, VE_SET_GREATER_THAN = 26, VE_SET_EQUAL = 27, - VE_SET_NOT_EQUAL = 28, + VE_SET_NOT_EQUAL = 28 }; enum { @@ -2672,20 +2674,20 @@ enum { ME_PRED_SET_CLR = 25, ME_PRED_SET_INV = 26, ME_PRED_SET_POP = 27, - ME_PRED_SET_RESTORE = 28, + ME_PRED_SET_RESTORE = 28 }; enum { /* R3XX */ PVS_MACRO_OP_2CLK_MADD = 0, - PVS_MACRO_OP_2CLK_M2X_ADD = 1, + PVS_MACRO_OP_2CLK_M2X_ADD = 1 }; enum { PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */ PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */ PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */ - PVS_SRC_REG_ALT_TEMPORARY = 3, /* Alternate Intermediate Storage */ + PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */ }; enum { @@ -2694,7 +2696,7 @@ enum { PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */ PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */ PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */ - PVS_DST_REG_INPUT = 5, /* Output Memory & Replicate X to all channels */ + PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */ }; enum { @@ -2703,7 +2705,7 @@ enum { PVS_SRC_SELECT_Z = 2, /* Select Z Component */ PVS_SRC_SELECT_W = 3, /* Select W Component */ PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */ - PVS_SRC_SELECT_FORCE_1 = 5, /* Force Component to 1.0 */ + PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */ }; /* PVS Opcode & Destination Operand Description */ @@ -2742,7 +2744,7 @@ enum { PVS_DST_ADDR_SEL_MASK = 0x3, PVS_DST_ADDR_SEL_SHIFT = 29, PVS_DST_ADDR_MODE_0_MASK = 0x1, - PVS_DST_ADDR_MODE_0_SHIFT = 31, + PVS_DST_ADDR_MODE_0_SHIFT = 31 }; /* PVS Source Operand Description */ @@ -2777,7 +2779,7 @@ enum { PVS_SRC_ADDR_SEL_MASK = 0x3, PVS_SRC_ADDR_SEL_SHIFT = 29, PVS_SRC_ADDR_MODE_1_MASK = 0x0, - PVS_SRC_ADDR_MODE_1_SHIFT = 32, + PVS_SRC_ADDR_MODE_1_SHIFT = 32 }; /*\}*/ diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index a89cb633e0..ee43421cdb 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -69,16 +69,11 @@ uint32_t r300_translate_primitive(unsigned prim) } } -static boolean r300_nothing_to_draw(struct r300_context *r300) -{ - return r300->rs_state->rs.scissor && - r300->scissor_state->scissor.empty_area; -} - static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, unsigned mode) { - uint32_t color_control = r300->rs_state->color_control; + struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state; + uint32_t color_control = rs->color_control; /* By default (see r300_state.c:r300_create_rs_state) color_control is * initialized to provoking the first vertex. @@ -98,7 +93,7 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, * ~ C. */ - if (r300->rs_state->rs.flatshade_first) { + if (rs->rs.flatshade_first) { switch (mode) { case PIPE_PRIM_TRIANGLE_FAN: color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND; @@ -213,7 +208,7 @@ validate: } /* This is the fast-path drawing & emission for HW TCL. */ -boolean r300_draw_range_elements(struct pipe_context* pipe, +void r300_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, unsigned minIndex, @@ -225,30 +220,29 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + /* XXX: use aux/indices functions to split this into smaller + * primitives. + */ + return; } r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { - return FALSE; + return; } if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, RADEON_GEM_DOMAIN_GTT, 0)) { - return FALSE; + return; } if (!r300->winsys->validate(r300->winsys)) { - return FALSE; + return; } r300_emit_dirty_state(r300); @@ -257,41 +251,38 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex, mode, start, count); - - return TRUE; } /* Simple helpers for context setup. Should probably be moved to util. */ -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count) +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count) { - return pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, - mode, start, count); + pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0, + mode, start, count); } -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, unsigned start, unsigned count) { struct r300_context* r300 = r300_context(pipe); if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; + return; } if (count > 65535) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + /* XXX: driver needs to handle this -- use the functions in + * aux/indices to split this into several smaller primitives. + */ + return; } r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { - return FALSE; + return; } r300_emit_dirty_state(r300); @@ -299,8 +290,6 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, r300_emit_aos(r300, start); r300_emit_draw_arrays(r300, mode, count); - - return TRUE; } /**************************************************************************** @@ -309,7 +298,7 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, ***************************************************************************/ /* SW TCL arrays, using Draw. */ -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, +void r300_swtcl_draw_arrays(struct pipe_context* pipe, unsigned mode, unsigned start, unsigned count) @@ -318,11 +307,7 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, int i; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -346,12 +331,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer); draw_set_mapped_vertex_buffer(r300->draw, i, NULL); } - - return TRUE; } /* SW TCL elements, using Draw. */ -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, unsigned indexSize, unsigned minIndex, @@ -365,11 +348,7 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, void* indices; if (!u_trim_pipe_prim(mode, &count)) { - return FALSE; - } - - if (r300_nothing_to_draw(r300)) { - return TRUE; + return; } for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -400,8 +379,6 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(r300->draw, 0, start, start + count - 1, NULL); - - return TRUE; } /* Object for rendering using Draw. */ diff --git a/src/gallium/drivers/r300/r300_render.h b/src/gallium/drivers/r300/r300_render.h index da83069083..27b5e6a963 100644 --- a/src/gallium/drivers/r300/r300_render.h +++ b/src/gallium/drivers/r300/r300_render.h @@ -25,35 +25,35 @@ uint32_t r300_translate_primitive(unsigned prim); -boolean r300_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_draw_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, unsigned mode, - unsigned start, unsigned count); - -boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, - unsigned start, unsigned count); - -boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, - unsigned mode, - unsigned start, - unsigned count); - -boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, - struct pipe_buffer* indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); +void r300_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); + +void r300_draw_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, unsigned mode, + unsigned start, unsigned count); + +void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, + unsigned start, unsigned count); + +void r300_swtcl_draw_arrays(struct pipe_context* pipe, + unsigned mode, + unsigned start, + unsigned count); + +void r300_swtcl_draw_range_elements(struct pipe_context* pipe, + struct pipe_buffer* indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); #endif /* R300_RENDER_H */ diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 2a8667d483..287664b1d2 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -83,6 +83,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + case PIPE_CAP_MAX_COMBINED_SAMPLERS: /* XXX I'm told this goes up to 16 */ return 8; case PIPE_CAP_NPOT_TEXTURES: @@ -143,9 +144,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case PIPE_CAP_SM3: - return 1; - case PIPE_CAP_MAX_COMBINED_SAMPLERS: - return 8; + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } default: debug_printf("r300: Implementation error: Bad param %d\n", param); diff --git a/src/gallium/drivers/r300/r300_shader_semantics.h b/src/gallium/drivers/r300/r300_shader_semantics.h index 85184e2cfd..6796841b29 100644 --- a/src/gallium/drivers/r300/r300_shader_semantics.h +++ b/src/gallium/drivers/r300/r300_shader_semantics.h @@ -40,6 +40,7 @@ struct r300_shader_semantics { int bcolor[ATTR_COLOR_COUNT]; int generic[ATTR_GENERIC_COUNT]; int fog; + int wpos; }; static INLINE void r300_shader_semantics_reset( @@ -50,6 +51,7 @@ static INLINE void r300_shader_semantics_reset( info->pos = ATTR_UNUSED; info->psize = ATTR_UNUSED; info->fog = ATTR_UNUSED; + info->wpos = ATTR_UNUSED; for (i = 0; i < ATTR_COLOR_COUNT; i++) { info->color[i] = ATTR_UNUSED; diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 49072462ec..78764ddc98 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,6 +42,120 @@ /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ +static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 0, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA == 1, and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (0,0,0), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_COLOR == (1,1,1), and the following state is set, the colorbuffer + * will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_0(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (0,0,0,0), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + +static boolean blend_discard_if_src_alpha_color_1(unsigned srcRGB, unsigned srcA, + unsigned dstRGB, unsigned dstA) +{ + /* If the blend equation is ADD or REVERSE_SUBTRACT, + * SRC_ALPHA_COLOR == (1,1,1,1), and the following state is set, + * the colorbuffer will not be changed. + * Notice that the dst factors are the src factors inverted. */ + return (srcRGB == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcRGB == PIPE_BLENDFACTOR_ZERO) && + (srcA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + srcA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + srcA == PIPE_BLENDFACTOR_ZERO) && + (dstRGB == PIPE_BLENDFACTOR_SRC_COLOR || + dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ONE) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ONE); +} + /* Create a new blend state based on the CSO blend state. * * This encompasses alpha blending, logic/raster ops, and blend dithering. */ @@ -66,7 +181,11 @@ static void* r300_create_blend_state(struct pipe_context* pipe, ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); - /* optimization: some operations do not require the destination color */ + /* Optimization: some operations do not require the destination color. + * + * When SRC_ALPHA_SATURATE is used, colorbuffer reads must be enabled, + * otherwise blending gives incorrect results. It seems to be + * a hardware bug. */ if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX || dstRGB != PIPE_BLENDFACTOR_ZERO || @@ -78,11 +197,81 @@ static void* r300_create_blend_state(struct pipe_context* pipe, srcA == PIPE_BLENDFACTOR_DST_COLOR || srcA == PIPE_BLENDFACTOR_DST_ALPHA || srcA == PIPE_BLENDFACTOR_INV_DST_COLOR || - srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA) + srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA || + srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) { + /* Enable reading from the colorbuffer. */ blend->blend_control |= R300_READ_ENABLE; - /* XXX implement the optimization with DISCARD_SRC_PIXELS*/ - /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */ + if (r300_screen(r300_context(pipe)->context.screen)->caps->is_r500) { + /* Optimization: Depending on incoming pixels, we can + * conditionally disable the reading in hardware... */ + if (eqRGB != PIPE_BLEND_MIN && eqA != PIPE_BLEND_MIN && + eqRGB != PIPE_BLEND_MAX && eqA != PIPE_BLEND_MAX) { + /* Disable reading if SRC_ALPHA == 0. */ + if ((dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_0_NO_READ; + } + + /* Disable reading if SRC_ALPHA == 1. */ + if ((dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstRGB == PIPE_BLENDFACTOR_ZERO) && + (dstA == PIPE_BLENDFACTOR_INV_SRC_COLOR || + dstA == PIPE_BLENDFACTOR_INV_SRC_ALPHA || + dstA == PIPE_BLENDFACTOR_ZERO)) { + blend->blend_control |= R500_SRC_ALPHA_1_NO_READ; + } + } + } + } + + /* Optimization: discard pixels which don't change the colorbuffer. + * + * The code below is non-trivial and some math is involved. + * + * Discarding pixels must be disabled when FP16 AA is enabled. + * This is a hardware bug. Also, this implementation wouldn't work + * with FP blending enabled and equation clamping disabled. + * + * Equations other than ADD are rarely used and therefore won't be + * optimized. */ + if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) && + (eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) { + /* ADD: X+Y + * REVERSE_SUBTRACT: Y-X + * + * The idea is: + * If X = src*srcFactor = 0 and Y = dst*dstFactor = 1, + * then CB will not be changed. + * + * Given the srcFactor and dstFactor variables, we can derive + * what src and dst should be equal to and discard appropriate + * pixels. + */ + if (blend_discard_if_src_alpha_0(srcRGB, srcA, dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0; + } else if (blend_discard_if_src_alpha_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1; + } else if (blend_discard_if_src_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_0; + } else if (blend_discard_if_src_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= R300_DISCARD_SRC_PIXELS_SRC_COLOR_1; + } else if (blend_discard_if_src_alpha_color_0(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0; + } else if (blend_discard_if_src_alpha_color_1(srcRGB, srcA, + dstRGB, dstA)) { + blend->blend_control |= + R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1; + } + } /* separate alpha */ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { @@ -128,8 +317,8 @@ static void r300_bind_blend_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300->blend_state = (struct r300_blend_state*)state; - r300->dirty_state |= R300_NEW_BLEND; + r300->blend_state.state = state; + r300->blend_state.dirty = TRUE; } /* Free blend state. */ @@ -151,20 +340,22 @@ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); + struct r300_blend_color_state* state = + (struct r300_blend_color_state*)r300->blend_color_state.state; union util_color uc; util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); - r300->blend_color_state->blend_color = uc.ui; + state->blend_color = uc.ui; /* XXX if FP16 blending is enabled, we should use the FP16 format */ - r300->blend_color_state->blend_color_red_alpha = + state->blend_color_red_alpha = float_to_fixed10(color->color[0]) | (float_to_fixed10(color->color[3]) << 16); - r300->blend_color_state->blend_color_green_blue = + state->blend_color_green_blue = float_to_fixed10(color->color[2]) | (float_to_fixed10(color->color[1]) << 16); - r300->dirty_state |= R300_NEW_BLEND_COLOR; + r300->blend_color_state.dirty = TRUE; } static void r300_set_clip_state(struct pipe_context* pipe, @@ -173,8 +364,8 @@ static void r300_set_clip_state(struct pipe_context* pipe, struct r300_context* r300 = r300_context(pipe); if (r300_screen(pipe->screen)->caps->has_tcl) { - r300->clip_state = *state; - r300->dirty_state |= R300_NEW_CLIP; + memcpy(r300->clip_state.state, state, sizeof(struct pipe_clip_state)); + r300->clip_state.dirty = TRUE; } else { draw_flush(r300->draw); draw_set_clip_state(r300->draw, state); @@ -272,8 +463,8 @@ static void r300_bind_dsa_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - r300->dsa_state = (struct r300_dsa_state*)state; - r300->dirty_state |= R300_NEW_DSA; + r300->dsa_state.state = state; + r300->dsa_state.dirty = TRUE; } /* Free DSA state. */ @@ -303,9 +494,6 @@ static void r300_set_scissor_regs(const struct pipe_scissor_state* state, (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); } - - scissor->empty_area = state->minx >= state->maxx || - state->miny >= state->maxy; } static void @@ -313,7 +501,9 @@ static void const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); - struct pipe_scissor_state scissor; + struct r300_scissor_state* scissor = + (struct r300_scissor_state*)r300->scissor_state.state; + struct pipe_scissor_state pscissor; if (r300->draw) { draw_flush(r300->draw); @@ -321,18 +511,19 @@ static void r300->framebuffer_state = *state; - scissor.minx = scissor.miny = 0; - scissor.maxx = state->width; - scissor.maxy = state->height; - r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer, + /* XXX Arg. This is silly. */ + pscissor.minx = pscissor.miny = 0; + pscissor.maxx = state->width; + pscissor.maxy = state->height; + r300_set_scissor_regs(&pscissor, &scissor->framebuffer, r300_screen(r300->context.screen)->caps->is_r500); /* Don't rely on the order of states being set for the first time. */ - if (!r300->rs_state || !r300->rs_state->rs.scissor) { - r300->dirty_state |= R300_NEW_SCISSOR; - } r300->dirty_state |= R300_NEW_FRAMEBUFFERS; - r300->dirty_state |= R300_NEW_BLEND; + + r300->blend_state.dirty = TRUE; + r300->dsa_state.dirty = TRUE; + r300->scissor_state.dirty = TRUE; } /* Create fragment shader state. */ @@ -367,6 +558,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) r300->fs = fs; r300_pick_fragment_shader(r300); + if (r300->vs && r300_vertex_shader_setup_wpos(r300)) { + r300->dirty_state |= R300_NEW_VERTEX_FORMAT; + } + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; } @@ -407,8 +602,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, /* Copy rasterizer state for Draw. */ rs->rs = *state; - rs->enable_vte = !state->bypass_vs_clip_and_viewport; - #ifdef PIPE_ARCH_LITTLE_ENDIAN rs->vap_control_status = R300_VC_NO_SWAP; #else @@ -524,12 +717,19 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) draw_set_rasterizer_state(r300->draw, &rs->rs); } - r300->rs_state = rs; + r300->tcl_bypass = rs->rs.bypass_vs_clip_and_viewport; + + r300->rs_state.state = rs; + r300->rs_state.dirty = TRUE; + /* XXX Why is this still needed, dammit!? */ + r300->scissor_state.dirty = TRUE; + r300->viewport_state.dirty = TRUE; + /* XXX Clean these up when we move to atom emits */ - r300->dirty_state |= R300_NEW_RASTERIZER; r300->dirty_state |= R300_NEW_RS_BLOCK; - r300->dirty_state |= R300_NEW_SCISSOR; - r300->dirty_state |= R300_NEW_VIEWPORT; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } /* Free rasterizer state. */ @@ -556,7 +756,8 @@ static void* sampler->filter0 |= r300_translate_tex_filters(state->min_img_filter, state->mag_img_filter, - state->min_mip_filter); + state->min_mip_filter, + state->max_anisotropy > 1.0); /* Unfortunately, r300-r500 don't support floating-point mipmap lods. */ /* We must pass these to the emit function to clamp them properly. */ @@ -663,50 +864,54 @@ static void r300_set_scissor_state(struct pipe_context* pipe, const struct pipe_scissor_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_scissor_state* scissor = + (struct r300_scissor_state*)r300->scissor_state.state; - r300_set_scissor_regs(state, &r300->scissor_state->scissor, + r300_set_scissor_regs(state, &scissor->scissor, r300_screen(r300->context.screen)->caps->is_r500); - /* Don't rely on the order of states being set for the first time. */ - if (!r300->rs_state || r300->rs_state->rs.scissor) { - r300->dirty_state |= R300_NEW_SCISSOR; - } + r300->scissor_state.dirty = TRUE; } static void r300_set_viewport_state(struct pipe_context* pipe, const struct pipe_viewport_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_viewport_state* viewport = + (struct r300_viewport_state*)r300->viewport_state.state; /* Do the transform in HW. */ - r300->viewport_state->vte_control = R300_VTX_W0_FMT; + viewport->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { - r300->viewport_state->xscale = state->scale[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; + viewport->xscale = state->scale[0]; + viewport->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { - r300->viewport_state->yscale = state->scale[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; + viewport->yscale = state->scale[1]; + viewport->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { - r300->viewport_state->zscale = state->scale[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; + viewport->zscale = state->scale[2]; + viewport->vte_control |= R300_VPORT_Z_SCALE_ENA; } if (state->translate[0] != 0.0f) { - r300->viewport_state->xoffset = state->translate[0]; - r300->viewport_state->vte_control |= R300_VPORT_X_OFFSET_ENA; + viewport->xoffset = state->translate[0]; + viewport->vte_control |= R300_VPORT_X_OFFSET_ENA; } if (state->translate[1] != 0.0f) { - r300->viewport_state->yoffset = state->translate[1]; - r300->viewport_state->vte_control |= R300_VPORT_Y_OFFSET_ENA; + viewport->yoffset = state->translate[1]; + viewport->vte_control |= R300_VPORT_Y_OFFSET_ENA; } if (state->translate[2] != 0.0f) { - r300->viewport_state->zoffset = state->translate[2]; - r300->viewport_state->vte_control |= R300_VPORT_Z_OFFSET_ENA; + viewport->zoffset = state->translate[2]; + viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA; } - r300->dirty_state |= R300_NEW_VIEWPORT; + r300->viewport_state.dirty = TRUE; + if (r300->fs && r300->fs->inputs.wpos != ATTR_UNUSED) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } static void r300_set_vertex_buffers(struct pipe_context* pipe, @@ -778,7 +983,13 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) } r300->vs = vs; - r300->dirty_state |= R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS; + if (r300->fs) { + r300_vertex_shader_setup_wpos(r300); + } + + r300->dirty_state |= + R300_NEW_VERTEX_SHADER | R300_NEW_VERTEX_SHADER_CONSTANTS | + R300_NEW_VERTEX_FORMAT; } else { draw_flush(r300->draw); draw_bind_vertex_shader(r300->draw, diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 727ae7ade6..192846411b 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -139,10 +139,10 @@ static void r300_vertex_psc(struct r300_context* r300) /* If TCL is bypassed, map vertex streams to equivalent VS output * locations. */ - if (r300->rs_state->enable_vte) { - stream_tab = identity; - } else { + if (r300->tcl_bypass) { stream_tab = r300->vs->stream_loc_notcl; + } else { + stream_tab = identity; } /* Vertex shaders have no semantics on their inputs, @@ -333,6 +333,8 @@ static void r300_update_rs_block(struct r300_context* r300, void (*rX00_rs_col_write)(struct r300_rs_block*, int, int); void (*rX00_rs_tex)(struct r300_rs_block*, int, int, boolean); void (*rX00_rs_tex_write)(struct r300_rs_block*, int, int); + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; if (r300_screen(r300->context.screen)->caps->is_r500) { rX00_rs_col = r500_rs_col; @@ -348,7 +350,7 @@ static void r300_update_rs_block(struct r300_context* r300, /* Rasterize colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { /* Always rasterize if it's written by the VS, * otherwise it locks up. */ rX00_rs_col(rs, col_count, i, FALSE); @@ -410,6 +412,16 @@ static void r300_update_rs_block(struct r300_context* r300, } } + /* Rasterize WPOS. */ + /* If the FS doesn't need it, it's not written by the VS. */ + if (fs_inputs->wpos != ATTR_UNUSED) { + rX00_rs_tex(rs, tex_count, tex_count, FALSE); + rX00_rs_tex_write(rs, tex_count, fp_offset); + + fp_offset++; + tex_count++; + } + /* Rasterize at least one color, or bad things happen. */ if (col_count == 0 && tex_count == 0) { rX00_rs_col(rs, 0, 0, TRUE); @@ -496,7 +508,8 @@ static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) static void r300_update_ztop(struct r300_context* r300) { - r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; + struct r300_ztop_state* ztop_state = + (struct r300_ztop_state*)r300->ztop_state.state; /* This is important enough that I felt it warranted a comment. * @@ -518,31 +531,37 @@ static void r300_update_ztop(struct r300_context* r300) * 5) Depth writes in fragment shader * 6) Outstanding occlusion queries * + * This register causes stalls all the way from SC to CB when changed, + * but it is buffered on-chip so it does not hurt to write it if it has + * not changed. + * * ~C. */ /* ZS writes */ - if (r300_dsa_writes_depth_stencil(r300->dsa_state) && - (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */ - r300->fs->info.uses_kill)) { /* (2) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->query_current) { /* (6) */ - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; + if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state.state) ||/* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else if (r300->query_current) { /* (6) */ + ztop_state->z_buffer_top = R300_ZTOP_DISABLE; + } else { + ztop_state->z_buffer_top = R300_ZTOP_ENABLE; } + + r300->ztop_state.dirty = TRUE; } void r300_update_derived_state(struct r300_context* r300) { + /* XXX */ if (r300->dirty_state & (R300_NEW_FRAGMENT_SHADER | R300_NEW_VERTEX_SHADER | - R300_NEW_VERTEX_FORMAT)) { + R300_NEW_VERTEX_FORMAT) || r300->rs_state.dirty) { r300_update_derived_shader_state(r300); } - if (r300->dirty_state & - (R300_NEW_DSA | R300_NEW_FRAGMENT_SHADER | R300_NEW_QUERY)) { - r300_update_ztop(r300); - } + r300_update_ztop(r300); } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index dbe42edd91..35be00e1b0 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -257,38 +257,37 @@ static INLINE uint32_t r300_translate_wrap(int wrap) } } -static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) +static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip, + int is_anisotropic) { uint32_t retval = 0; - switch (min) { + if (is_anisotropic) + retval |= R300_TX_MIN_FILTER_ANISO | R300_TX_MAG_FILTER_ANISO; + else { + switch (min) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MIN_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MIN_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MIN_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", min); assert(0); break; - } - switch (mag) { + } + switch (mag) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MAG_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MAG_FILTER_LINEAR; break; - case PIPE_TEX_FILTER_ANISO: - retval |= R300_TX_MAG_FILTER_ANISO; - break; default: debug_printf("r300: Unknown texture filter %d\n", mag); assert(0); break; + } } switch (mip) { case PIPE_TEX_MIPFILTER_NONE: diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index bcd4c030f9..f25f3ca217 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -43,7 +43,7 @@ void r300_emit_invariant_state(struct r300_context* r300) struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - BEGIN_CS(20 + (caps->has_tcl ? 2: 0)); + BEGIN_CS(16 + (caps->has_tcl ? 2: 0)); /*** Graphics Backend (GB) ***/ /* Various GB enables */ @@ -66,8 +66,6 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0); OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0); - OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0); - OUT_CS_REG(R300_US_W_FMT, 0x0); /*** VAP ***/ /* Sign/normalize control */ @@ -118,8 +116,8 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); if (caps->is_r500) { - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); - OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101); + OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE); } OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 096cdb20bb..a792c2cf98 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -120,7 +120,7 @@ static unsigned translate_opcode(unsigned opcode) /* case TGSI_OPCODE_NOT: return RC_OPCODE_NOT; */ /* case TGSI_OPCODE_TRUNC: return RC_OPCODE_TRUNC; */ /* case TGSI_OPCODE_SHL: return RC_OPCODE_SHL; */ - /* case TGSI_OPCODE_SHR: return RC_OPCODE_SHR; */ + /* case TGSI_OPCODE_ISHR: return RC_OPCODE_SHR; */ /* case TGSI_OPCODE_AND: return RC_OPCODE_AND; */ /* case TGSI_OPCODE_OR: return RC_OPCODE_OR; */ /* case TGSI_OPCODE_MOD: return RC_OPCODE_MOD; */ diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index c4ed0d712f..68aef70872 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -22,6 +22,7 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "r300_vs.h" +#include "r300_fs.h" #include "r300_context.h" #include "r300_screen.h" @@ -33,6 +34,8 @@ #include "radeon_compiler.h" +#include "util/u_math.h" + /* Convert info about VS output semantics into r300_shader_semantics. */ static void r300_shader_read_vs_outputs( struct tgsi_shader_info* info, @@ -88,11 +91,13 @@ static void r300_shader_read_vs_outputs( } } -static void r300_shader_vap_output_fmt( - struct r300_shader_semantics* vs_outputs, - uint* hwfmt) +static void r300_shader_vap_output_fmt(struct r300_vertex_shader* vs) { + struct r300_shader_semantics* vs_outputs = &vs->outputs; + uint32_t* hwfmt = vs->hwfmt; int i, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; /* Do the actual vertex_info setup. * @@ -119,13 +124,19 @@ static void r300_shader_vap_output_fmt( /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { hwfmt[1] |= R300_INPUT_CNTL_COLOR; hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << i; } } - /* XXX Back-face colors. */ + /* Back-face colors. */ + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + hwfmt[1] |= R300_INPUT_CNTL_COLOR; + hwfmt[2] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT << (2+i); + } + } /* Texture coordinates. */ gen_count = 0; @@ -146,6 +157,9 @@ static void r300_shader_vap_output_fmt( /* XXX magic */ assert(gen_count <= 8); + + /* WPOS. */ + vs->wpos_tex_output = gen_count; } /* Sets up stream mapping to equivalent VS outputs if TCL is bypassed @@ -155,6 +169,8 @@ static void r300_stream_locations_notcl( int* stream_loc) { int i, tabi = 0, gen_count; + boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || + vs_outputs->bcolor[1] != ATTR_UNUSED; /* Position. */ stream_loc[tabi++] = 0; @@ -166,14 +182,14 @@ static void r300_stream_locations_notcl( /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { + if (vs_outputs->color[i] != ATTR_UNUSED || any_bcolor_used) { stream_loc[tabi++] = 2 + i; } } /* Back-face colors. */ - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + if (any_bcolor_used) { + for (i = 0; i < ATTR_COLOR_COUNT; i++) { stream_loc[tabi++] = 4 + i; } } @@ -181,7 +197,7 @@ static void r300_stream_locations_notcl( /* Texture coordinates. */ gen_count = 0; for (i = 0; i < ATTR_GENERIC_COUNT; i++) { - if (vs_outputs->bcolor[i] != ATTR_UNUSED) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { assert(tabi < 16); stream_loc[tabi++] = 6 + gen_count; gen_count++; @@ -195,8 +211,12 @@ static void r300_stream_locations_notcl( gen_count++; } - /* XXX magic */ - assert(gen_count <= 8); + /* WPOS. */ + if (vs_outputs->wpos != ATTR_UNUSED) { + assert(tabi < 16); + stream_loc[tabi++] = 6 + gen_count; + gen_count++; + } for (; tabi < 16;) { stream_loc[tabi++] = -1; @@ -209,6 +229,8 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) struct r300_shader_semantics* outputs = &vs->outputs; struct tgsi_shader_info* info = &vs->info; int i, reg = 0; + boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED || + outputs->bcolor[1] != ATTR_UNUSED; /* Fill in the input mapping */ for (i = 0; i < info->num_inputs; i++) @@ -226,14 +248,30 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) c->code->outputs[outputs->psize] = reg++; } + /* If we're writing back facing colors we need to send + * four colors to make front/back face colors selection work. + * If the vertex program doesn't write all 4 colors, lets + * pretend it does by skipping output index reg so the colors + * get written into appropriate output vectors. + */ + /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { if (outputs->color[i] != ATTR_UNUSED) { c->code->outputs[outputs->color[i]] = reg++; + } else if (any_bcolor_used) { + reg++; } } - /* XXX Back-face colors. */ + /* Back-face colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (outputs->bcolor[i] != ATTR_UNUSED) { + c->code->outputs[outputs->bcolor[i]] = reg++; + } else if (any_bcolor_used) { + reg++; + } + } /* Texture coordinates. */ for (i = 0; i < ATTR_GENERIC_COUNT; i++) { @@ -246,6 +284,33 @@ static void set_vertex_inputs_outputs(struct r300_vertex_program_compiler * c) if (outputs->fog != ATTR_UNUSED) { c->code->outputs[outputs->fog] = reg++; } + + /* WPOS. */ + if (outputs->wpos != ATTR_UNUSED) { + c->code->outputs[outputs->wpos] = reg++; + } +} + +static void r300_insert_wpos(struct r300_vertex_program_compiler* c, + struct r300_shader_semantics* outputs) +{ + int i, lastOutput = 0; + + /* Find the max output index. */ + lastOutput = MAX2(lastOutput, outputs->psize); + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->color[i]); + lastOutput = MAX2(lastOutput, outputs->bcolor[i]); + } + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + lastOutput = MAX2(lastOutput, outputs->generic[i]); + } + lastOutput = MAX2(lastOutput, outputs->fog); + + /* Set WPOS after the last output. */ + lastOutput++; + rc_copy_output(&c->Base, 0, lastOutput); /* out[lastOutput] = out[0]; */ + outputs->wpos = lastOutput; } void r300_translate_vertex_shader(struct r300_context* r300, @@ -256,8 +321,6 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Initialize. */ r300_shader_read_vs_outputs(&vs->info, &vs->outputs); - r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt); - r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); /* Setup the compiler */ rc_init(&compiler.Base); @@ -277,9 +340,15 @@ void r300_translate_vertex_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, vs->state.tokens); - compiler.RequiredOutputs = ~(~0 << vs->info.num_outputs); + compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs+1)); compiler.SetHwInputOutput = &set_vertex_inputs_outputs; + /* Insert the WPOS output. */ + r300_insert_wpos(&compiler, &vs->outputs); + + r300_shader_vap_output_fmt(vs); + r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); + /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { @@ -292,3 +361,30 @@ void r300_translate_vertex_shader(struct r300_context* r300, rc_destroy(&compiler.Base); vs->translated = TRUE; } + +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300) +{ + struct r300_vertex_shader* vs = r300->vs; + int tex_output = r300->vs->wpos_tex_output; + uint32_t tex_fmt = R300_INPUT_CNTL_TC0 << tex_output; + uint32_t* hwfmt = vs->hwfmt; + + if (r300->fs->inputs.wpos != ATTR_UNUSED) { + /* Enable WPOS in VAP. */ + if (!(hwfmt[1] & tex_fmt)) { + hwfmt[1] |= tex_fmt; + hwfmt[3] |= (4 << (3 * tex_output)); + + assert(tex_output < 8); + return TRUE; + } + } else { + /* Disable WPOS in VAP. */ + if (hwfmt[1] & tex_fmt) { + hwfmt[1] &= ~tex_fmt; + hwfmt[3] &= ~(4 << (3 * tex_output)); + return TRUE; + } + } + return FALSE; +} diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 67e9db5366..18cfeee3cd 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -43,6 +43,9 @@ struct r300_vertex_shader { /* Stream locations for SWTCL or if TCL is bypassed. */ int stream_loc_notcl[16]; + /* Output stream location for WPOS. */ + int wpos_tex_output; + /* Has this shader been translated yet? */ boolean translated; @@ -53,4 +56,7 @@ struct r300_vertex_shader { void r300_translate_vertex_shader(struct r300_context* r300, struct r300_vertex_shader* vs); +/* Return TRUE if VAP (hwfmt) needs to be re-emitted. */ +boolean r300_vertex_shader_setup_wpos(struct r300_context* r300); + #endif /* R300_VS_H */ diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c index f98087deb8..5f130453c3 100644 --- a/src/gallium/drivers/softpipe/sp_clear.c +++ b/src/gallium/drivers/softpipe/sp_clear.c @@ -36,6 +36,7 @@ #include "util/u_pack_color.h" #include "sp_clear.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_tile_cache.h" @@ -55,6 +56,9 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, if (softpipe->no_rast) return; + if (!softpipe_check_render_cond(softpipe)) + return; + #if 0 softpipe_update_derived(softpipe); /* not needed?? */ #endif diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 82173a3c2a..f3ac6760db 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -176,6 +176,19 @@ softpipe_is_buffer_referenced( struct pipe_context *pipe, } +static void +softpipe_render_condition( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ) +{ + struct softpipe_context *softpipe = softpipe_context( pipe ); + + softpipe->render_cond_query = query; + softpipe->render_cond_mode = mode; +} + + + struct pipe_context * softpipe_create( struct pipe_screen *screen ) { @@ -252,6 +265,8 @@ softpipe_create( struct pipe_screen *screen ) softpipe_init_query_funcs( softpipe ); + softpipe->pipe.render_condition = softpipe_render_condition; + /* * Alloc caches for accessing drawing surfaces and textures. * Must be before quad stage setup! diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 6a89bd4b06..73fa744f9d 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -116,6 +116,10 @@ struct softpipe_context { unsigned line_stipple_counter; + /** Conditional query object and mode */ + struct pipe_query *render_cond_query; + uint render_cond_mode; + /** Software quad rendering pipeline */ struct { struct quad_stage *shade; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 9ea5d6fb9f..03d35fb3cb 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -38,6 +38,7 @@ #include "util/u_prim.h" #include "sp_context.h" +#include "sp_query.h" #include "sp_state.h" #include "draw/draw_context.h" @@ -97,11 +98,11 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) } -boolean +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) { - return softpipe_draw_elements(pipe, NULL, 0, mode, start, count); + softpipe_draw_elements(pipe, NULL, 0, mode, start, count); } @@ -110,7 +111,7 @@ softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, * Basically, map the vertex buffers (and drawing surfaces), then hand off * the drawing to the 'draw' module. */ -boolean +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -122,6 +123,9 @@ softpipe_draw_range_elements(struct pipe_context *pipe, struct draw_context *draw = sp->draw; unsigned i; + if (!softpipe_check_render_cond(sp)) + return; + sp->reduced_api_prim = u_reduced_prim(mode); if (sp->dirty) @@ -177,19 +181,17 @@ softpipe_draw_range_elements(struct pipe_context *pipe, softpipe_unmap_constant_buffers(sp); sp->dirty_render_cache = TRUE; - - return TRUE; } -boolean +void softpipe_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count) { - return softpipe_draw_range_elements( pipe, indexBuffer, - indexSize, - 0, 0xffffffff, - mode, start, count ); + softpipe_draw_range_elements( pipe, indexBuffer, + indexSize, + 0, 0xffffffff, + mode, start, count ); } diff --git a/src/gallium/drivers/softpipe/sp_query.c b/src/gallium/drivers/softpipe/sp_query.c index 379cf4ad06..4ef5d9f7b1 100644 --- a/src/gallium/drivers/softpipe/sp_query.c +++ b/src/gallium/drivers/softpipe/sp_query.c @@ -99,6 +99,32 @@ softpipe_get_query_result(struct pipe_context *pipe, } +/** + * Called by rendering function to check rendering is conditional. + * \return TRUE if we should render, FALSE if we should skip rendering + */ +boolean +softpipe_check_render_cond(struct softpipe_context *sp) +{ + struct pipe_context *pipe = &sp->pipe; + boolean b, wait; + uint64_t result; + + if (!sp->render_cond_query) { + return TRUE; /* no query predicate, draw normally */ + } + + wait = (sp->render_cond_mode == PIPE_RENDER_COND_WAIT || + sp->render_cond_mode == PIPE_RENDER_COND_BY_REGION_WAIT); + + b = pipe->get_query_result(pipe, sp->render_cond_query, wait, &result); + if (b) + return result > 0; + else + return TRUE; +} + + void softpipe_init_query_funcs(struct softpipe_context *softpipe ) { softpipe->pipe.create_query = softpipe_create_query; diff --git a/src/gallium/drivers/softpipe/sp_query.h b/src/gallium/drivers/softpipe/sp_query.h index 05060a4575..736c033897 100644 --- a/src/gallium/drivers/softpipe/sp_query.h +++ b/src/gallium/drivers/softpipe/sp_query.h @@ -32,6 +32,10 @@ #ifndef SP_QUERY_H #define SP_QUERY_H +extern boolean +softpipe_check_render_cond(struct softpipe_context *sp); + + struct softpipe_context; extern void softpipe_init_query_funcs(struct softpipe_context * ); diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 5a32d211d6..9b18dac67b 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -184,14 +184,14 @@ void softpipe_set_vertex_buffers(struct pipe_context *, void softpipe_update_derived( struct softpipe_context *softpipe ); -boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); - -boolean softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); -boolean +void softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count); + +void softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); +void softpipe_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index e26153b1d9..1ae8fecacf 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -2,7 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * Copyright 2008 VMware, Inc. All rights reserved. + * Copyright 2008-2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -514,21 +514,15 @@ static float compute_lambda_1d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; float dsdx = fabsf(s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]); float dsdy = fabsf(s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]); float rho = MAX2(dsdx, dsdy) * texture->width0; - float lambda; - - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - return lambda; + return util_fast_log2(rho); } @@ -536,8 +530,7 @@ static float compute_lambda_2d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -548,13 +541,8 @@ compute_lambda_2d(const struct sp_sampler_varient *samp, float maxx = MAX2(dsdx, dsdy) * texture->width0; float maxy = MAX2(dtdx, dtdy) * texture->height0; float rho = MAX2(maxx, maxy); - float lambda; - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } @@ -562,8 +550,7 @@ static float compute_lambda_3d(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { const struct pipe_texture *texture = samp->texture; const struct pipe_sampler_state *sampler = samp->sampler; @@ -576,31 +563,26 @@ compute_lambda_3d(const struct sp_sampler_varient *samp, float maxx = MAX2(dsdx, dsdy) * texture->width0; float maxy = MAX2(dtdx, dtdy) * texture->height0; float maxz = MAX2(dpdx, dpdy) * texture->depth0; - float rho, lambda; + float rho; rho = MAX2(maxx, maxy); rho = MAX2(rho, maxz); - lambda = util_fast_log2(rho); - lambda += lodbias + sampler->lod_bias; - lambda = CLAMP(lambda, sampler->min_lod, sampler->max_lod); - - return lambda; + return util_fast_log2(rho); } /** * Compute lambda for a vertex texture sampler. - * Since there aren't derivatives to use, just return the LOD bias. + * Since there aren't derivatives to use, just return 0. */ static float compute_lambda_vert(const struct sp_sampler_varient *samp, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias) + const float p[QUAD_SIZE]) { - return lodbias; + return 0.0f; } @@ -769,7 +751,8 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -827,7 +810,8 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -866,7 +850,8 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -914,7 +899,8 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -949,7 +935,8 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -996,7 +983,8 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1035,7 +1023,8 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1076,7 +1065,8 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1115,7 +1105,8 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1161,7 +1152,8 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1209,7 +1201,8 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1261,29 +1254,60 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler, } +/* Calculate level of detail for every fragment. + * Note that lambda has already been biased by global LOD bias. + */ +static INLINE void +compute_lod(const struct pipe_sampler_state *sampler, + const float biased_lambda, + const float lodbias[QUAD_SIZE], + float lod[QUAD_SIZE]) +{ + uint i; + + for (i = 0; i < QUAD_SIZE; i++) { + lod[i] = biased_lambda + lodbias[i]; + lod[i] = CLAMP(lod[i], sampler->min_lod, sampler->max_lod); + } +} + + static void mip_filter_linear(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else if (level0 >= texture->last_level) { samp->level = texture->last_level; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1292,10 +1316,10 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, int c,j; samp->level = level0; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba0 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba1 ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1311,23 +1335,36 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; float lambda; + float lod[QUAD_SIZE]; - lambda = samp->compute_lambda(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { samp->level = 0; - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { samp->level = (int)(lambda + 0.5) ; samp->level = MIN2(samp->level, (int)texture->last_level); - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } #if 0 @@ -1345,17 +1382,32 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); - float lambda = samp->compute_lambda(samp, s, t, p, lodbias); + float lambda; + float lod[QUAD_SIZE]; + + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; if (lambda < 0.0) { - samp->mag_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->mag_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { - samp->min_img_filter( tgsi_sampler, s, t, p, 0, rgba ); + samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } } @@ -1371,15 +1423,28 @@ mip_filter_linear_2d_linear_repeat_POT( const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_texture *texture = samp->texture; int level0; float lambda; + float lod[QUAD_SIZE]; - lambda = compute_lambda_2d(samp, s, t, p, lodbias); + if (control == tgsi_sampler_lod_bias) { + lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; + compute_lod(samp->sampler, lambda, c0, lod); + } else { + assert(control == tgsi_sampler_lod_explicit); + + memcpy(lod, c0, sizeof(lod)); + } + + /* XXX: Take into account all lod values. + */ + lambda = lod[0]; level0 = (int)lambda; /* Catches both negative and large values of level0: @@ -1390,7 +1455,7 @@ mip_filter_linear_2d_linear_repeat_POT( else samp->level = texture->last_level; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } else { float levelBlend = lambda - level0; @@ -1399,10 +1464,10 @@ mip_filter_linear_2d_linear_repeat_POT( int c,j; samp->level = level0; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba0 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba0); samp->level = level0+1; - img_filter_2d_linear_repeat_POT( tgsi_sampler, s, t, p, 0, rgba1 ); + img_filter_2d_linear_repeat_POT(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba1); for (j = 0; j < QUAD_SIZE; j++) { for (c = 0; c < 4; c++) { @@ -1422,7 +1487,8 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1430,7 +1496,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler, int j, k0, k1, k2, k3; float val; - samp->mip_filter( tgsi_sampler, s, t, p, lodbias, rgba ); + samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba); /** * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' @@ -1508,7 +1574,8 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); @@ -1589,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler, * is not active, this will point somewhere deeper into the * pipeline, eg. to mip_filter or even img_filter. */ - samp->compare(tgsi_sampler, ssss, tttt, NULL, lodbias, rgba); + samp->compare(tgsi_sampler, ssss, tttt, NULL, c0, control, rgba); } @@ -1862,7 +1929,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler, break; } - if (sampler->compare_mode != FALSE) { + if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) { samp->compare = sample_compare; } else { diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h index b0797711d3..b6e66c998a 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.h +++ b/src/gallium/drivers/softpipe/sp_tex_sample.h @@ -2,6 +2,7 @@ * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. + * Copyright 2010 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the @@ -46,14 +47,14 @@ typedef void (*wrap_linear_func)(const float s[4], typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], - const float p[QUAD_SIZE], - float lodbias); + const float p[QUAD_SIZE]); typedef void (*filter_func)(struct tgsi_sampler *tgsi_sampler, const float s[QUAD_SIZE], const float t[QUAD_SIZE], const float p[QUAD_SIZE], - float lodbias, + const float c0[QUAD_SIZE], + enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]); diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c index c3de12b4a3..af99c9de37 100644 --- a/src/gallium/drivers/svga/svga_context.c +++ b/src/gallium/drivers/svga/svga_context.c @@ -29,6 +29,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_screen.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "util/u_upload_mgr.h" #include "svga_context.h" @@ -61,6 +62,9 @@ static void svga_destroy( struct pipe_context *pipe ) u_upload_destroy( svga->upload_vb ); u_upload_destroy( svga->upload_ib ); + util_bitmask_destroy( svga->vs_bm ); + util_bitmask_destroy( svga->fs_bm ); + for(shader = 0; shader < PIPE_SHADER_TYPES; ++shader) pipe_buffer_reference( &svga->curr.cb[shader], NULL ); @@ -130,7 +134,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga = CALLOC_STRUCT(svga_context); if (svga == NULL) - goto error1; + goto no_svga; svga->pipe.winsys = screen->winsys; svga->pipe.screen = screen; @@ -142,7 +146,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->swc = svgascreen->sws->context_create(svgascreen->sws); if(!svga->swc) - goto error2; + goto no_swc; svga_init_blend_functions(svga); svga_init_blit_functions(svga); @@ -165,32 +169,40 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) svga->debug.disable_shader = debug_get_num_option("SVGA_DISABLE_SHADER", ~0); if (!svga_init_swtnl(svga)) - goto error3; + goto no_swtnl; + + svga->fs_bm = util_bitmask_create(); + if (svga->fs_bm == NULL) + goto no_fs_bm; + + svga->vs_bm = util_bitmask_create(); + if (svga->vs_bm == NULL) + goto no_vs_bm; svga->upload_ib = u_upload_create( svga->pipe.screen, 32 * 1024, 16, PIPE_BUFFER_USAGE_INDEX ); if (svga->upload_ib == NULL) - goto error4; + goto no_upload_ib; svga->upload_vb = u_upload_create( svga->pipe.screen, 128 * 1024, 16, PIPE_BUFFER_USAGE_VERTEX ); if (svga->upload_vb == NULL) - goto error5; + goto no_upload_vb; svga->hwtnl = svga_hwtnl_create( svga, svga->upload_ib, svga->swc ); if (svga->hwtnl == NULL) - goto error6; + goto no_hwtnl; ret = svga_emit_initial_state( svga ); if (ret) - goto error7; + goto no_state; /* Avoid shortcircuiting state with initial value of zero. */ @@ -209,19 +221,23 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen ) return &svga->pipe; -error7: +no_state: svga_hwtnl_destroy( svga->hwtnl ); -error6: +no_hwtnl: u_upload_destroy( svga->upload_vb ); -error5: +no_upload_vb: u_upload_destroy( svga->upload_ib ); -error4: +no_upload_ib: + util_bitmask_destroy( svga->vs_bm ); +no_vs_bm: + util_bitmask_destroy( svga->fs_bm ); +no_fs_bm: svga_destroy_swtnl(svga); -error3: +no_swtnl: svga->swc->destroy(svga->swc); -error2: +no_swc: FREE(svga); -error1: +no_svga: return NULL; } diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 0885d9ca74..66259fd010 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -41,6 +41,7 @@ struct draw_vertex_shader; struct svga_shader_result; struct SVGACmdMemory; +struct util_bitmask; struct u_upload_mgr; @@ -265,8 +266,6 @@ struct svga_hw_draw_state unsigned ts[16][TS_MAX]; float cb[PIPE_SHADER_TYPES][CB_MAX][4]; - unsigned shader_id[PIPE_SHADER_TYPES]; - struct svga_shader_result *fs; struct svga_shader_result *vs; struct svga_hw_view_state views[PIPE_MAX_SAMPLERS]; @@ -319,12 +318,14 @@ struct svga_context boolean new_vdecl; } swtnl; + /* Bitmask of used shader IDs */ + struct util_bitmask *fs_bm; + struct util_bitmask *vs_bm; + struct { unsigned dirty[4]; unsigned texture_timestamp; - unsigned next_fs_id; - unsigned next_vs_id; /* Internally generated shaders: */ diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index 8db40d0fd5..ca73cf9d5a 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -164,7 +164,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) } SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", - svga_surface(svga->curr.framebuffer.cbufs[0])->handle, + svga->curr.framebuffer.cbufs[0] ? + svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL, hwtnl->cmd.prim_count); ret = SVGA3D_BeginDrawPrimitives(swc, diff --git a/src/gallium/drivers/svga/svga_pipe_draw.c b/src/gallium/drivers/svga/svga_pipe_draw.c index 71a552862e..0f24ef4ee8 100644 --- a/src/gallium/drivers/svga/svga_pipe_draw.c +++ b/src/gallium/drivers/svga/svga_pipe_draw.c @@ -149,7 +149,7 @@ retry: -static boolean +static void svga_draw_range_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, @@ -162,7 +162,7 @@ svga_draw_range_elements( struct pipe_context *pipe, enum pipe_error ret = 0; if (!u_trim_pipe_prim( prim, &count )) - return TRUE; + return; /* * Mark currently bound target surfaces as dirty @@ -183,7 +183,7 @@ svga_draw_range_elements( struct pipe_context *pipe, #ifdef DEBUG if (svga->curr.vs->base.id == svga->debug.disable_shader || svga->curr.fs->base.id == svga->debug.disable_shader) - return 0; + return; #endif if (svga->state.sw.need_swtnl) @@ -225,31 +225,29 @@ svga_draw_range_elements( struct pipe_context *pipe, svga_hwtnl_flush_retry( svga ); svga_context_flush(svga, NULL); } - - return ret == PIPE_OK; } -static boolean +static void svga_draw_elements( struct pipe_context *pipe, struct pipe_buffer *index_buffer, unsigned index_size, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements( pipe, index_buffer, - index_size, - 0, 0xffffffff, - prim, start, count ); + svga_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + prim, start, count ); } -static boolean +static void svga_draw_arrays( struct pipe_context *pipe, unsigned prim, unsigned start, unsigned count) { - return svga_draw_range_elements(pipe, NULL, 0, - start, start + count - 1, - prim, - start, count); + svga_draw_range_elements(pipe, NULL, 0, + start, start + count - 1, + prim, + start, count); } diff --git a/src/gallium/drivers/svga/svga_pipe_fs.c b/src/gallium/drivers/svga/svga_pipe_fs.c index e3be840d92..5f1213e46a 100644 --- a/src/gallium/drivers/svga/svga_pipe_fs.c +++ b/src/gallium/drivers/svga/svga_pipe_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -107,7 +108,16 @@ void svga_delete_fs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->fs_bm, result->id ); + svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.fs) + svga->state.hw_draw.fs = NULL; } FREE((void *)fs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 78053e755e..460a101f8c 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -76,7 +76,6 @@ static INLINE unsigned translate_img_filter( unsigned filter ) switch (filter) { case PIPE_TEX_FILTER_NEAREST: return SVGA3D_TEX_FILTER_NEAREST; case PIPE_TEX_FILTER_LINEAR: return SVGA3D_TEX_FILTER_LINEAR; - case PIPE_TEX_FILTER_ANISO: return SVGA3D_TEX_FILTER_ANISOTROPIC; default: assert(0); return SVGA3D_TEX_FILTER_NEAREST; @@ -107,6 +106,8 @@ svga_create_sampler_state(struct pipe_context *pipe, cso->magfilter = translate_img_filter( sampler->mag_img_filter ); cso->minfilter = translate_img_filter( sampler->min_img_filter ); cso->aniso_level = MAX2( (unsigned) sampler->max_anisotropy, 1 ); + if(cso->aniso_level != 1) + cso->magfilter = cso->minfilter = SVGA3D_TEX_FILTER_ANISOTROPIC; cso->lod_bias = sampler->lod_bias; cso->addressu = translate_wrap_mode(sampler->wrap_s); cso->addressv = translate_wrap_mode(sampler->wrap_t); diff --git a/src/gallium/drivers/svga/svga_pipe_vs.c b/src/gallium/drivers/svga/svga_pipe_vs.c index c104c41f5f..7e6ab576ad 100644 --- a/src/gallium/drivers/svga/svga_pipe_vs.c +++ b/src/gallium/drivers/svga/svga_pipe_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_text.h" @@ -172,7 +173,16 @@ static void svga_delete_vs_state(struct pipe_context *pipe, void *shader) assert(ret == PIPE_OK); } + util_bitmask_clear( svga->vs_bm, result->id ); + svga_destroy_shader_result( result ); + + /* + * Remove stale references to this result to ensure a new result on the + * same address will be detected as a change. + */ + if(result == svga->state.hw_draw.vs) + svga->state.hw_draw.vs = NULL; } FREE((void *)vs->base.tokens); diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 6ec38ed3e4..d29f3762d2 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -26,6 +26,7 @@ #include "pipe/p_inlines.h" #include "pipe/p_defines.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "svga_context.h" #include "svga_state.h" @@ -39,8 +40,13 @@ static INLINE int compare_fs_keys( const struct svga_fs_compile_key *a, const struct svga_fs_compile_key *b ) { - unsigned keysize = svga_fs_key_size( a ); - return memcmp( a, b, keysize ); + unsigned keysize_a = svga_fs_key_size( a ); + unsigned keysize_b = svga_fs_key_size( b ); + + if (keysize_a != keysize_b) { + return (int)(keysize_a - keysize_b); + } + return memcmp( a, b, keysize_a ); } @@ -66,7 +72,7 @@ static enum pipe_error compile_fs( struct svga_context *svga, struct svga_shader_result **out_result ) { struct svga_shader_result *result; - enum pipe_error ret; + enum pipe_error ret = PIPE_ERROR; result = svga_translate_fragment_program( fs, key ); if (result == NULL) { @@ -74,9 +80,12 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->fs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) + goto fail; ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + result->id, SVGA3D_SHADERTYPE_PS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -84,14 +93,16 @@ static enum pipe_error compile_fs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_fs_id++; result->next = fs->base.results; fs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->fs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -116,7 +127,7 @@ fail: */ static int emit_white_fs( struct svga_context *svga ) { - int ret; + int ret = PIPE_ERROR; /* ps_3_0 * def c0, 1.000000, 0.000000, 0.000000, 1.000000 @@ -137,16 +148,26 @@ static int emit_white_fs( struct svga_context *svga ) 0x0000ffff, }; + assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX); + svga->state.white_fs_id = util_bitmask_add(svga->fs_bm); + if(svga->state.white_fs_id == SVGA3D_INVALID_ID) + goto no_fs_id; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_fs_id, + svga->state.white_fs_id, SVGA3D_SHADERTYPE_PS, white_tokens, sizeof(white_tokens)); if (ret) - return ret; + goto no_definition; - svga->state.white_fs_id = svga->state.next_fs_id++; return 0; + +no_definition: + util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id); + svga->state.white_fs_id = SVGA3D_INVALID_ID; +no_fs_id: + return ret; } @@ -251,15 +272,14 @@ static int emit_hw_fs( struct svga_context *svga, assert(id != SVGA3D_INVALID_ID); - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_PS, + if (result != svga->state.hw_draw.fs) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_PS, id ); if (ret) return ret; svga->dirty |= SVGA_NEW_FS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id; svga->state.hw_draw.fs = result; } diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index 44b7ceb4fa..ae1e77e7d4 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -27,6 +27,7 @@ #include "pipe/p_defines.h" #include "util/u_format.h" #include "util/u_math.h" +#include "util/u_bitmask.h" #include "translate/translate.h" #include "svga_context.h" @@ -78,8 +79,12 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; } + result->id = util_bitmask_add(svga->vs_bm); + if(result->id == UTIL_BITMASK_INVALID_INDEX) + goto fail; + ret = SVGA3D_DefineShader(svga->swc, - svga->state.next_vs_id, + result->id, SVGA3D_SHADERTYPE_VS, result->tokens, result->nr_tokens * sizeof result->tokens[0]); @@ -87,14 +92,16 @@ static enum pipe_error compile_vs( struct svga_context *svga, goto fail; *out_result = result; - result->id = svga->state.next_vs_id++; result->next = vs->base.results; vs->base.results = result; return PIPE_OK; fail: - if (result) + if (result) { + if (result->id != UTIL_BITMASK_INVALID_INDEX) + util_bitmask_clear( svga->vs_bm, result->id ); svga_destroy_shader_result( result ); + } return ret; } @@ -142,15 +149,14 @@ static int emit_hw_vs( struct svga_context *svga, id = result->id; } - if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX]) { - ret = SVGA3D_SetShader(svga->swc, - SVGA3D_SHADERTYPE_VS, + if (result != svga->state.hw_draw.vs) { + ret = SVGA3D_SetShader(svga->swc, + SVGA3D_SHADERTYPE_VS, id ); if (ret) return ret; svga->dirty |= SVGA_NEW_VS_RESULT; - svga->state.hw_draw.shader_id[PIPE_SHADER_VERTEX] = id; svga->state.hw_draw.vs = result; } diff --git a/src/gallium/drivers/svga/svga_tgsi.c b/src/gallium/drivers/svga/svga_tgsi.c index b8ef137c01..0cd620189b 100644 --- a/src/gallium/drivers/svga/svga_tgsi.c +++ b/src/gallium/drivers/svga/svga_tgsi.c @@ -31,6 +31,7 @@ #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_scan.h" #include "util/u_memory.h" +#include "util/u_bitmask.h" #include "svgadump/svga_shader_dump.h" @@ -221,6 +222,7 @@ svga_tgsi_translate( const struct svga_shader *shader, result->tokens = (const unsigned *)emit.buf; result->nr_tokens = (emit.ptr - emit.buf) / sizeof(unsigned); memcpy(&result->key, &key, sizeof key); + result->id = UTIL_BITMASK_INVALID_INDEX; if (SVGA_DEBUG & DEBUG_TGSI) { diff --git a/src/gallium/drivers/svga/svga_tgsi.h b/src/gallium/drivers/svga/svga_tgsi.h index 896c90a89a..737a2213af 100644 --- a/src/gallium/drivers/svga/svga_tgsi.h +++ b/src/gallium/drivers/svga/svga_tgsi.h @@ -39,26 +39,24 @@ struct tgsi_token; struct svga_vs_compile_key { - ubyte need_prescale:1; - ubyte allow_psiz:1; unsigned zero_stride_vertex_elements; - ubyte num_zero_stride_vertex_elements:6; + unsigned need_prescale:1; + unsigned allow_psiz:1; + unsigned num_zero_stride_vertex_elements:6; }; struct svga_fs_compile_key { - boolean light_twoside:1; - boolean front_cw:1; - ubyte num_textures; - ubyte num_unnormalized_coords; + unsigned light_twoside:1; + unsigned front_cw:1; + unsigned num_textures:8; + unsigned num_unnormalized_coords:8; struct { - ubyte compare_mode : 1; - ubyte compare_func : 3; - ubyte unnormalized : 1; - - ubyte width_height_idx : 7; - - ubyte texture_target; + unsigned compare_mode:1; + unsigned compare_func:3; + unsigned unnormalized:1; + unsigned width_height_idx:7; + unsigned texture_target:8; } tex[PIPE_MAX_SAMPLERS]; }; @@ -121,8 +119,7 @@ static INLINE unsigned svga_vs_key_size( const struct svga_vs_compile_key *key ) static INLINE unsigned svga_fs_key_size( const struct svga_fs_compile_key *key ) { - return (const char *)&key->tex[key->num_textures].texture_target - - (const char *)key; + return (const char *)&key->tex[key->num_textures] - (const char *)key; } struct svga_shader_result * diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c index 1670da8bfa..dc5eb8fc60 100644 --- a/src/gallium/drivers/svga/svga_tgsi_insn.c +++ b/src/gallium/drivers/svga/svga_tgsi_insn.c @@ -2109,7 +2109,7 @@ static boolean svga_emit_instruction( struct svga_shader_emitter *emit, case TGSI_OPCODE_I2F: case TGSI_OPCODE_NOT: case TGSI_OPCODE_SHL: - case TGSI_OPCODE_SHR: + case TGSI_OPCODE_ISHR: case TGSI_OPCODE_XOR: return FALSE; diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index ad47a56fba..075e4f9a0b 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -161,16 +161,15 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) pipe_mutex_unlock(tr_ctx->draw_mutex); } -static INLINE boolean +static INLINE void trace_context_draw_arrays(struct pipe_context *_pipe, unsigned mode, unsigned start, unsigned count) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -181,19 +180,15 @@ trace_context_draw_arrays(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_arrays(pipe, mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_arrays(pipe, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -203,10 +198,9 @@ trace_context_draw_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -221,19 +215,15 @@ trace_context_draw_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_elements(pipe, indexBuffer, indexSize, mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } -static INLINE boolean +static INLINE void trace_context_draw_range_elements(struct pipe_context *_pipe, struct pipe_buffer *_indexBuffer, unsigned indexSize, @@ -247,10 +237,9 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, struct trace_buffer *tr_buf = trace_buffer(_indexBuffer); struct pipe_context *pipe = tr_ctx->pipe; struct pipe_buffer *indexBuffer = tr_buf->buffer; - boolean result; if (tr_ctx->curr.fs->disabled || tr_ctx->curr.vs->disabled) - return 0; + return; trace_context_draw_block(tr_ctx, 1); @@ -267,18 +256,14 @@ trace_context_draw_range_elements(struct pipe_context *_pipe, trace_dump_arg(uint, start); trace_dump_arg(uint, count); - result = pipe->draw_range_elements(pipe, - indexBuffer, - indexSize, minIndex, maxIndex, - mode, start, count); - - trace_dump_ret(bool, result); + pipe->draw_range_elements(pipe, + indexBuffer, + indexSize, minIndex, maxIndex, + mode, start, count); trace_dump_call_end(); trace_context_draw_block(tr_ctx, 2); - - return result; } diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index 0102cc1876..86237e03bc 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -409,7 +409,7 @@ void trace_dump_sampler_state(const struct pipe_sampler_state *state) trace_dump_member(uint, state, min_img_filter); trace_dump_member(uint, state, min_mip_filter); trace_dump_member(uint, state, mag_img_filter); - trace_dump_member(bool, state, compare_mode); + trace_dump_member(uint, state, compare_mode); trace_dump_member(uint, state, compare_func); trace_dump_member(bool, state, normalized_coords); trace_dump_member(uint, state, prefilter); diff --git a/src/gallium/drivers/trace/tr_state.h b/src/gallium/drivers/trace/tr_state.h index 1c16042ee5..e2f981d051 100644 --- a/src/gallium/drivers/trace/tr_state.h +++ b/src/gallium/drivers/trace/tr_state.h @@ -32,7 +32,7 @@ struct tgsi_token; enum trace_shader_type { TRACE_SHADER_FRAGMENT = 0, TRACE_SHADER_VERTEX = 1, - TRACE_SHADER_GEOMETRY = 2, + TRACE_SHADER_GEOMETRY = 2 }; struct trace_shader diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h index f7368bb95b..26a940593f 100644 --- a/src/gallium/include/pipe/p_compiler.h +++ b/src/gallium/include/pipe/p_compiler.h @@ -52,45 +52,15 @@ #endif /* _MSC_VER */ -#if defined(_MSC_VER) - -typedef __int8 int8_t; -typedef unsigned __int8 uint8_t; -typedef __int16 int16_t; -typedef unsigned __int16 uint16_t; -#ifndef __eglplatform_h_ -typedef __int32 int32_t; -#endif -typedef unsigned __int32 uint32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; - -#if defined(_WIN64) -typedef __int64 intptr_t; -typedef unsigned __int64 uintptr_t; -#else -typedef __int32 intptr_t; -typedef unsigned __int32 uintptr_t; -#endif - -#define INT64_C(__val) __val##i64 -#define UINT64_C(__val) __val##ui64 - -#ifndef __cplusplus -#define false 0 -#define true 1 -#define bool _Bool -typedef int _Bool; -#define __bool_true_false_are_defined 1 -#endif /* !__cplusplus */ - -#else +/* + * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for + * systems that lack it. + */ #ifndef __STDC_LIMIT_MACROS #define __STDC_LIMIT_MACROS 1 #endif #include <stdint.h> #include <stdbool.h> -#endif #ifndef __HAIKU__ @@ -99,11 +69,7 @@ typedef unsigned short ushort; #endif typedef unsigned char ubyte; -#if 0 -#define boolean bool -#else typedef unsigned char boolean; -#endif #ifndef TRUE #define TRUE true #endif @@ -135,6 +101,17 @@ typedef unsigned char boolean; # endif #endif + +/* Function visibility */ +#ifndef PUBLIC +# if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 +# define PUBLIC __attribute__((visibility("default"))) +# else +# define PUBLIC +# endif +#endif + + /* The __FUNCTION__ gcc variable is generally only used for debugging. * If we're not using gcc, define __FUNCTION__ as a cpp symbol here. */ diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 6c06fb9027..d2f8085b42 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -61,29 +61,37 @@ struct pipe_context { * VBO drawing (return false on fallbacks (temporary??)) */ /*@{*/ - boolean (*draw_arrays)( struct pipe_context *pipe, - unsigned mode, unsigned start, unsigned count); + void (*draw_arrays)( struct pipe_context *pipe, + unsigned mode, unsigned start, unsigned count); - boolean (*draw_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); + void (*draw_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); /* XXX: this is (probably) a temporary entrypoint, as the range * information should be available from the vertex_buffer state. * Using this to quickly evaluate a specialized path in the draw * module. */ - boolean (*draw_range_elements)( struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned minIndex, - unsigned maxIndex, - unsigned mode, - unsigned start, - unsigned count); + void (*draw_range_elements)( struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned minIndex, + unsigned maxIndex, + unsigned mode, + unsigned start, + unsigned count); /*@}*/ + /** + * Predicate subsequent rendering on occlusion query result + * \param query the query predicate, or NULL if no predicate + * \param mode one of PIPE_COND_RENDER_x + */ + void (*render_condition)( struct pipe_context *pipe, + struct pipe_query *query, + uint mode ); /** * Query objects diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 2cda408fec..35f3830ebc 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -171,8 +171,6 @@ enum pipe_texture_target { */ #define PIPE_TEX_FILTER_NEAREST 0 #define PIPE_TEX_FILTER_LINEAR 1 -#define PIPE_TEX_FILTER_ANISO 2 - #define PIPE_TEX_COMPARE_NONE 0 #define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 @@ -355,6 +353,15 @@ enum pipe_transfer_usage { /** + * Conditional rendering modes + */ +#define PIPE_RENDER_COND_WAIT 0 +#define PIPE_RENDER_COND_NO_WAIT 1 +#define PIPE_RENDER_COND_BY_REGION_WAIT 2 +#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3 + + +/** * Point sprite coord modes */ #define PIPE_SPRITE_COORD_NONE 0 diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index f0a4de5df3..b8e001a6b0 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -266,6 +266,11 @@ struct pipe_screen { void (*video_surface_destroy)( struct pipe_video_surface *vsfc ); + /** + * Do any special operations to ensure buffer size is correct + */ + void (*update_buffer)( struct pipe_screen *ws, + void *context_private ); /** * Do any special operations to ensure frontbuffer contents are diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 7b19364b97..550e2abc32 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -141,6 +141,8 @@ struct tgsi_declaration_semantic }; #define TGSI_IMM_FLOAT32 0 +#define TGSI_IMM_UINT32 1 +#define TGSI_IMM_INT32 2 struct tgsi_immediate { @@ -153,6 +155,8 @@ struct tgsi_immediate union tgsi_immediate_data { float Float; + unsigned Uint; + int Int; }; #define TGSI_PROPERTY_GS_INPUT_PRIM 0 @@ -264,7 +268,7 @@ struct tgsi_property_data { #define TGSI_OPCODE_NOT 85 #define TGSI_OPCODE_TRUNC 86 #define TGSI_OPCODE_SHL 87 -#define TGSI_OPCODE_SHR 88 + /* gap */ #define TGSI_OPCODE_AND 89 #define TGSI_OPCODE_OR 90 #define TGSI_OPCODE_MOD 91 @@ -289,7 +293,33 @@ struct tgsi_property_data { #define TGSI_OPCODE_KIL 116 /* conditional kill */ #define TGSI_OPCODE_END 117 /* aka HALT */ /* gap */ -#define TGSI_OPCODE_LAST 119 +#define TGSI_OPCODE_F2I 119 +#define TGSI_OPCODE_IDIV 120 +#define TGSI_OPCODE_IMAX 121 +#define TGSI_OPCODE_IMIN 122 +#define TGSI_OPCODE_INEG 123 +#define TGSI_OPCODE_ISGE 124 +#define TGSI_OPCODE_ISHR 125 +#define TGSI_OPCODE_ISLT 126 +#define TGSI_OPCODE_F2U 127 +#define TGSI_OPCODE_U2F 128 +#define TGSI_OPCODE_UADD 129 +#define TGSI_OPCODE_UDIV 130 +#define TGSI_OPCODE_UMAD 131 +#define TGSI_OPCODE_UMAX 132 +#define TGSI_OPCODE_UMIN 133 +#define TGSI_OPCODE_UMOD 134 +#define TGSI_OPCODE_UMUL 135 +#define TGSI_OPCODE_USEQ 136 +#define TGSI_OPCODE_USGE 137 +#define TGSI_OPCODE_USHR 138 +#define TGSI_OPCODE_USLT 139 +#define TGSI_OPCODE_USNE 140 +#define TGSI_OPCODE_SWITCH 141 +#define TGSI_OPCODE_CASE 142 +#define TGSI_OPCODE_DEFAULT 143 +#define TGSI_OPCODE_ENDSWITCH 144 +#define TGSI_OPCODE_LAST 145 #define TGSI_SAT_NONE 0 /* do not saturate */ #define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */ diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/dri_context.c index 8819936fca..f2e5f3fb23 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/dri_context.c @@ -44,9 +44,9 @@ GLboolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * cPriv, void *sharedContextPrivate) + __DRIcontext * cPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = cPriv->driScreenPriv; + __DRIscreen *sPriv = cPriv->driScreenPriv; struct dri_screen *screen = dri_screen(sPriv); struct dri_context *ctx = NULL; struct st_context *st_share = NULL; @@ -97,7 +97,7 @@ dri_create_context(const __GLcontextModes * visual, } void -dri_destroy_context(__DRIcontextPrivate * cPriv) +dri_destroy_context(__DRIcontext * cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -116,7 +116,7 @@ dri_destroy_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_unbind_context(__DRIcontextPrivate * cPriv) +dri_unbind_context(__DRIcontext * cPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); @@ -133,9 +133,9 @@ dri_unbind_context(__DRIcontextPrivate * cPriv) } GLboolean -dri_make_current(__DRIcontextPrivate * cPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +dri_make_current(__DRIcontext * cPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (cPriv) { struct dri_context *ctx = dri_context(cPriv); diff --git a/src/gallium/state_trackers/dri/dri_context.h b/src/gallium/state_trackers/dri/dri_context.h index 4650178734..13f497462f 100644 --- a/src/gallium/state_trackers/dri/dri_context.h +++ b/src/gallium/state_trackers/dri/dri_context.h @@ -44,10 +44,10 @@ struct dri_drawable; struct dri_context { /* dri */ - __DRIscreenPrivate *sPriv; - __DRIcontextPrivate *cPriv; - __DRIdrawablePrivate *dPriv; - __DRIdrawablePrivate *rPriv; + __DRIscreen *sPriv; + __DRIcontext *cPriv; + __DRIdrawable *dPriv; + __DRIdrawable *rPriv; driOptionCache optionCache; @@ -67,7 +67,7 @@ struct dri_context }; static INLINE struct dri_context * -dri_context(__DRIcontextPrivate * driContextPriv) +dri_context(__DRIcontext * driContextPriv) { return (struct dri_context *)driContextPriv->driverPrivate; } @@ -99,18 +99,18 @@ dri_unlock(struct dri_context *ctx) */ extern struct dri1_api_lock_funcs dri1_lf; -void dri_destroy_context(__DRIcontextPrivate * driContextPriv); +void dri_destroy_context(__DRIcontext * driContextPriv); -boolean dri_unbind_context(__DRIcontextPrivate * driContextPriv); +boolean dri_unbind_context(__DRIcontext * driContextPriv); boolean -dri_make_current(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +dri_make_current(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); boolean dri_create_context(const __GLcontextModes * visual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /*********************************************************************** diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index 4b12243ddf..f131e77ac5 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -118,7 +118,7 @@ dri2_check_if_pixmap(__DRIbuffer *buffers, int count) * This will be called a drawable is known to have been resized. */ void -dri_get_buffers(__DRIdrawablePrivate * dPriv) +dri_get_buffers(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); @@ -268,6 +268,14 @@ void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, } void +dri_update_buffer(struct pipe_screen *screen, void *context_private) +{ + struct dri_context *ctx = (struct dri_context *)context_private; + + dri_get_buffers(ctx->dPriv); +} + +void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private) { @@ -299,8 +307,8 @@ dri_flush_frontbuffer(struct pipe_screen *screen, * This is called when we need to set up GL rendering to a new X window. */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap) { struct dri_screen *screen = sPriv->private; @@ -416,7 +424,7 @@ dri_swap_fences_push_back(struct dri_drawable *draw, } void -dri_destroy_buffer(__DRIdrawablePrivate * dPriv) +dri_destroy_buffer(__DRIdrawable * dPriv) { struct dri_drawable *drawable = dri_drawable(dPriv); struct pipe_fence_handle *fence; @@ -434,8 +442,8 @@ dri_destroy_buffer(__DRIdrawablePrivate * dPriv) static void dri1_update_drawables_locked(struct dri_context *ctx, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { if (ctx->stLostLock) { ctx->stLostLock = FALSE; @@ -458,8 +466,8 @@ dri1_update_drawables_locked(struct dri_context *ctx, static void dri1_propagate_drawable_change(struct dri_context *ctx) { - __DRIdrawablePrivate *dPriv = ctx->dPriv; - __DRIdrawablePrivate *rPriv = ctx->rPriv; + __DRIdrawable *dPriv = ctx->dPriv; + __DRIdrawable *rPriv = ctx->rPriv; boolean flushed = FALSE; if (dPriv && ctx->d_stamp != dPriv->lastStamp) { @@ -532,7 +540,7 @@ static void dri1_swap_copy(struct dri_context *ctx, struct pipe_surface *dst, struct pipe_surface *src, - __DRIdrawablePrivate * dPriv, const struct drm_clip_rect *bbox) + __DRIdrawable * dPriv, const struct drm_clip_rect *bbox) { struct pipe_context *pipe = ctx->pipe; struct drm_clip_rect clip; @@ -563,7 +571,7 @@ dri1_swap_copy(struct dri_context *ctx, static void dri1_copy_to_front(struct dri_context *ctx, struct pipe_surface *surf, - __DRIdrawablePrivate * dPriv, + __DRIdrawable * dPriv, const struct drm_clip_rect *sub_box, struct pipe_fence_handle **fence) { @@ -636,7 +644,7 @@ dri1_flush_frontbuffer(struct pipe_screen *screen, } void -dri_swap_buffers(__DRIdrawablePrivate * dPriv) +dri_swap_buffers(__DRIdrawable * dPriv) { struct dri_context *ctx; struct pipe_surface *back_surf; @@ -668,7 +676,7 @@ dri_swap_buffers(__DRIdrawablePrivate * dPriv) } void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h) { struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen; struct drm_clip_rect sub_bbox; diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/dri_drawable.h index b910930db4..8bc59cb4c3 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.h +++ b/src/gallium/state_trackers/dri/dri_drawable.h @@ -41,8 +41,8 @@ struct dri_context; struct dri_drawable { /* dri */ - __DRIdrawablePrivate *dPriv; - __DRIscreenPrivate *sPriv; + __DRIdrawable *dPriv; + __DRIscreen *sPriv; unsigned attachments[8]; unsigned num_attachments; @@ -67,7 +67,7 @@ struct dri_drawable }; static INLINE struct dri_drawable * -dri_drawable(__DRIdrawablePrivate * driDrawPriv) +dri_drawable(__DRIdrawable * driDrawPriv) { return (struct dri_drawable *)driDrawPriv->driverPrivate; } @@ -76,22 +76,25 @@ dri_drawable(__DRIdrawablePrivate * driDrawPriv) * dri_drawable.c */ boolean -dri_create_buffer(__DRIscreenPrivate * sPriv, - __DRIdrawablePrivate * dPriv, +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap); void +dri_update_buffer(struct pipe_screen *screen, void *context_private); + +void dri_flush_frontbuffer(struct pipe_screen *screen, struct pipe_surface *surf, void *context_private); -void dri_swap_buffers(__DRIdrawablePrivate * dPriv); +void dri_swap_buffers(__DRIdrawable * dPriv); void -dri_copy_sub_buffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h); -void dri_get_buffers(__DRIdrawablePrivate * dPriv); +void dri_get_buffers(__DRIdrawable * dPriv); -void dri_destroy_buffer(__DRIdrawablePrivate * dPriv); +void dri_destroy_buffer(__DRIdrawable * dPriv); void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv); diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index cb864d45d5..793db087ee 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -202,7 +202,7 @@ dri_fill_in_modes(struct dri_screen *screen, * Get information about previous buffer swaps. */ static int -dri_get_swap_info(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo) { if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL) return -1; @@ -220,7 +220,7 @@ dri_copy_version(struct dri1_api_version *dst, } static const __DRIconfig ** -dri_init_screen(__DRIscreenPrivate * sPriv) +dri_init_screen(__DRIscreen * sPriv) { struct dri_screen *screen; const __DRIconfig **configs; @@ -285,7 +285,7 @@ dri_init_screen(__DRIscreenPrivate * sPriv) * Returns the __GLcontextModes supported by this driver. */ static const __DRIconfig ** -dri_init_screen2(__DRIscreenPrivate * sPriv) +dri_init_screen2(__DRIscreen * sPriv) { struct dri_screen *screen; struct drm_create_screen_arg arg; @@ -308,6 +308,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) } /* We need to hook in here */ + screen->pipe_screen->update_buffer = dri_update_buffer; screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer; driParseOptionInfo(&screen->optionCache, @@ -319,7 +320,7 @@ dri_init_screen2(__DRIscreenPrivate * sPriv) } static void -dri_destroy_screen(__DRIscreenPrivate * sPriv) +dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); @@ -346,4 +347,12 @@ PUBLIC const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = dri_init_screen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; + /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/dri_screen.h index f6c56d0f0c..03387a0e81 100644 --- a/src/gallium/state_trackers/dri/dri_screen.h +++ b/src/gallium/state_trackers/dri/dri_screen.h @@ -42,7 +42,7 @@ struct dri_screen { /* dri */ - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; /** * Configuration cache with default values for all contexts @@ -63,7 +63,7 @@ struct dri_screen /** cast wrapper */ static INLINE struct dri_screen * -dri_screen(__DRIscreenPrivate * sPriv) +dri_screen(__DRIscreen * sPriv) { return (struct dri_screen *)sPriv->private; } diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index 228ac9a20e..3caf56e924 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -1007,7 +1007,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) } -XVisualInfo * +PUBLIC XVisualInfo * glXChooseVisual( Display *dpy, int screen, int *list ) { XMesaVisual xmvis; @@ -1029,7 +1029,7 @@ glXChooseVisual( Display *dpy, int screen, int *list ) } -GLXContext +PUBLIC GLXContext glXCreateContext( Display *dpy, XVisualInfo *visinfo, GLXContext share_list, Bool direct ) { @@ -1084,7 +1084,7 @@ static XMesaBuffer MakeCurrent_PrevReadBuffer = 0; /* GLX 1.3 and later */ -Bool +PUBLIC Bool glXMakeContextCurrent( Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx ) { @@ -1180,21 +1180,21 @@ glXMakeContextCurrent( Display *dpy, GLXDrawable draw, } -Bool +PUBLIC Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) { return glXMakeContextCurrent( dpy, drawable, drawable, ctx ); } -GLXContext +PUBLIC GLXContext glXGetCurrentContext(void) { return GetCurrentContext(); } -Display * +PUBLIC Display * glXGetCurrentDisplay(void) { GLXContext glxCtx = glXGetCurrentContext(); @@ -1203,14 +1203,14 @@ glXGetCurrentDisplay(void) } -Display * +PUBLIC Display * glXGetCurrentDisplayEXT(void) { return glXGetCurrentDisplay(); } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1218,7 +1218,7 @@ glXGetCurrentDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawable(void) { GLXContext gc = glXGetCurrentContext(); @@ -1226,14 +1226,14 @@ glXGetCurrentReadDrawable(void) } -GLXDrawable +PUBLIC GLXDrawable glXGetCurrentReadDrawableSGI(void) { return glXGetCurrentReadDrawable(); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) { XMesaVisual v; @@ -1258,7 +1258,7 @@ glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) /*** GLX_MESA_pixmap_colormap ***/ -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap, Colormap cmap ) { @@ -1282,7 +1282,7 @@ glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, pixmap); @@ -1295,7 +1295,7 @@ glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap ) } -void +PUBLIC void glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, unsigned long mask ) { @@ -1309,7 +1309,7 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, } -Bool +PUBLIC Bool glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) { int op, ev, err; @@ -1324,7 +1324,7 @@ glXQueryExtension( Display *dpy, int *errorBase, int *eventBase ) } -void +PUBLIC void glXDestroyContext( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1340,7 +1340,7 @@ glXDestroyContext( Display *dpy, GLXContext ctx ) } -Bool +PUBLIC Bool glXIsDirect( Display *dpy, GLXContext ctx ) { GLXContext glxCtx = ctx; @@ -1350,7 +1350,7 @@ glXIsDirect( Display *dpy, GLXContext ctx ) -void +PUBLIC void glXSwapBuffers( Display *dpy, GLXDrawable drawable ) { XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable ); @@ -1377,7 +1377,7 @@ glXSwapBuffers( Display *dpy, GLXDrawable drawable ) /*** GLX_MESA_copy_sub_buffer ***/ -void +PUBLIC void glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, int x, int y, int width, int height ) { @@ -1391,7 +1391,7 @@ glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable, } -Bool +PUBLIC Bool glXQueryVersion( Display *dpy, int *maj, int *min ) { (void) dpy; @@ -1608,7 +1608,7 @@ get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig ) } -int +PUBLIC int glXGetConfig( Display *dpy, XVisualInfo *visinfo, int attrib, int *value ) { @@ -1638,7 +1638,7 @@ glXGetConfig( Display *dpy, XVisualInfo *visinfo, } -void +PUBLIC void glXWaitGL( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1647,7 +1647,7 @@ glXWaitGL( void ) -void +PUBLIC void glXWaitX( void ) { XMesaContext xmesa = XMesaGetCurrentContext(); @@ -1664,7 +1664,7 @@ get_extensions( void ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryExtensionsString( Display *dpy, int screen ) { (void) dpy; @@ -1675,7 +1675,7 @@ glXQueryExtensionsString( Display *dpy, int screen ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXQueryServerString( Display *dpy, int screen, int name ) { static char version[1000]; @@ -1700,7 +1700,7 @@ glXQueryServerString( Display *dpy, int screen, int name ) /* GLX 1.1 and later */ -const char * +PUBLIC const char * glXGetClientString( Display *dpy, int name ) { static char version[1000]; @@ -1728,7 +1728,7 @@ glXGetClientString( Display *dpy, int name ) */ -int +PUBLIC int glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, int attribute, int *value ) { @@ -1743,7 +1743,7 @@ glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config, } -GLXFBConfig * +PUBLIC GLXFBConfig * glXGetFBConfigs( Display *dpy, int screen, int *nelements ) { XVisualInfo *visuals, visTemplate; @@ -1769,7 +1769,7 @@ glXGetFBConfigs( Display *dpy, int screen, int *nelements ) } -GLXFBConfig * +PUBLIC GLXFBConfig * glXChooseFBConfig( Display *dpy, int screen, const int *attribList, int *nitems ) { @@ -1798,7 +1798,7 @@ glXChooseFBConfig( Display *dpy, int screen, } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) { if (dpy && config) { @@ -1820,7 +1820,7 @@ glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) } -GLXWindow +PUBLIC GLXWindow glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, const int *attribList ) { @@ -1840,7 +1840,7 @@ glXCreateWindow( Display *dpy, GLXFBConfig config, Window win, } -void +PUBLIC void glXDestroyWindow( Display *dpy, GLXWindow window ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable) window); @@ -1851,7 +1851,7 @@ glXDestroyWindow( Display *dpy, GLXWindow window ) /* XXX untested */ -GLXPixmap +PUBLIC GLXPixmap glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attribList ) { @@ -1961,7 +1961,7 @@ glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap, } -void +PUBLIC void glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) { XMesaBuffer b = XMesaFindBuffer(dpy, (Drawable)pixmap); @@ -1971,7 +1971,7 @@ glXDestroyPixmap( Display *dpy, GLXPixmap pixmap ) } -GLXPbuffer +PUBLIC GLXPbuffer glXCreatePbuffer( Display *dpy, GLXFBConfig config, const int *attribList ) { @@ -2034,7 +2034,7 @@ glXCreatePbuffer( Display *dpy, GLXFBConfig config, } -void +PUBLIC void glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) { XMesaBuffer b = XMesaFindBuffer(dpy, pbuf); @@ -2044,7 +2044,7 @@ glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf ) } -void +PUBLIC void glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value ) { @@ -2090,7 +2090,7 @@ glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute, } -GLXContext +PUBLIC GLXContext glXCreateNewContext( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct ) { @@ -2124,7 +2124,7 @@ glXCreateNewContext( Display *dpy, GLXFBConfig config, } -int +PUBLIC int glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) { GLXContext glxCtx = ctx; @@ -2153,7 +2153,7 @@ glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) } -void +PUBLIC void glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2162,7 +2162,7 @@ glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask ) } -void +PUBLIC void glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, unsigned long *mask ) { @@ -2177,7 +2177,7 @@ glXGetSelectedEvent( Display *dpy, GLXDrawable drawable, /*** GLX_SGI_swap_control ***/ -int +PUBLIC int glXSwapIntervalSGI(int interval) { (void) interval; @@ -2190,7 +2190,7 @@ glXSwapIntervalSGI(int interval) static unsigned int FrameCounter = 0; -int +PUBLIC int glXGetVideoSyncSGI(unsigned int *count) { /* this is a bogus implementation */ @@ -2198,7 +2198,7 @@ glXGetVideoSyncSGI(unsigned int *count) return 0; } -int +PUBLIC int glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) { if (divisor <= 0 || remainder < 0) @@ -2215,7 +2215,7 @@ glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count) /*** GLX_SGI_make_current_read ***/ -Bool +PUBLIC Bool glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx) { return glXMakeContextCurrent( dpy, draw, read, ctx ); @@ -2233,7 +2233,7 @@ glXGetCurrentReadDrawableSGI(void) /*** GLX_SGIX_video_source ***/ #if defined(_VL_H) -GLXVideoSourceSGIX +PUBLIC GLXVideoSourceSGIX glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode) { (void) dpy; @@ -2245,7 +2245,7 @@ glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath pa return 0; } -void +PUBLIC void glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) { (void) dpy; @@ -2257,21 +2257,21 @@ glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src) /*** GLX_EXT_import_context ***/ -void +PUBLIC void glXFreeContextEXT(Display *dpy, GLXContext context) { (void) dpy; (void) context; } -GLXContextID +PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext context) { (void) context; return 0; } -GLXContext +PUBLIC GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID) { (void) dpy; @@ -2279,7 +2279,7 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID) return 0; } -int +PUBLIC int glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value) { (void) dpy; @@ -2293,20 +2293,20 @@ glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *val /*** GLX_SGIX_fbconfig ***/ -int +PUBLIC int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value) { return glXGetFBConfigAttrib(dpy, config, attribute, value); } -GLXFBConfigSGIX * +PUBLIC GLXFBConfigSGIX * glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements) { return (GLXFBConfig *) glXChooseFBConfig(dpy, screen, attrib_list, nelements); } -GLXPixmap +PUBLIC GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2315,7 +2315,7 @@ glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pi } -GLXContext +PUBLIC GLXContext glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct) { XMesaVisual xmvis = (XMesaVisual) config; @@ -2344,14 +2344,14 @@ glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_ } -XVisualInfo * +PUBLIC XVisualInfo * glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config) { return glXGetVisualFromFBConfig(dpy, config); } -GLXFBConfigSGIX +PUBLIC GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) { XMesaVisual xmvis = find_glx_visual(dpy, vis); @@ -2367,7 +2367,7 @@ glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis) /*** GLX_SGIX_pbuffer ***/ -GLXPbufferSGIX +PUBLIC GLXPbufferSGIX glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attribList) @@ -2406,7 +2406,7 @@ glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, } -void +PUBLIC void glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2416,7 +2416,7 @@ glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf) } -int +PUBLIC int glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value) { const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf); @@ -2449,7 +2449,7 @@ glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigne } -void +PUBLIC void glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2460,7 +2460,7 @@ glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask) } -void +PUBLIC void glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) { XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable); @@ -2476,7 +2476,7 @@ glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask) /*** GLX_SGI_cushion ***/ -void +PUBLIC void glXCushionSGI(Display *dpy, Window win, float cushion) { (void) dpy; @@ -2488,7 +2488,7 @@ glXCushionSGI(Display *dpy, Window win, float cushion) /*** GLX_SGIX_video_resize ***/ -int +PUBLIC int glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window) { (void) dpy; @@ -2498,7 +2498,7 @@ glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window return 0; } -int +PUBLIC int glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h) { (void) dpy; @@ -2511,7 +2511,7 @@ glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, i return 0; } -int +PUBLIC int glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h) { (void) dpy; @@ -2524,7 +2524,7 @@ glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, i return 0; } -int +PUBLIC int glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh) { (void) dpy; @@ -2537,7 +2537,7 @@ glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *d return 0; } -int +PUBLIC int glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) { (void) dpy; @@ -2552,7 +2552,7 @@ glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype) /*** GLX_SGIX_dmbuffer **/ #if defined(_DM_BUFFER_H_) -Bool +PUBLIC Bool glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer) { (void) dpy; @@ -2566,7 +2566,7 @@ glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params /*** GLX_SGIX_swap_group ***/ -void +PUBLIC void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) { (void) dpy; @@ -2578,7 +2578,7 @@ glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member) /*** GLX_SGIX_swap_barrier ***/ -void +PUBLIC void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) { (void) dpy; @@ -2586,7 +2586,7 @@ glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier) (void) barrier; } -Bool +PUBLIC Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) { (void) dpy; @@ -2599,7 +2599,7 @@ glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max) /*** GLX_SUN_get_transparent_index ***/ -Status +PUBLIC Status glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent) { (void) dpy; @@ -2617,7 +2617,7 @@ glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *p * Release the depth, stencil, accum buffers attached to a GLXDrawable * (a window or pixmap) prior to destroying the GLXDrawable. */ -Bool +PUBLIC Bool glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) { XMesaBuffer b = XMesaFindBuffer(dpy, d); @@ -2630,7 +2630,7 @@ glXReleaseBuffersMESA( Display *dpy, GLXDrawable d ) /*** GLX_EXT_texture_from_pixmap ***/ -void +PUBLIC void glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { @@ -2639,7 +2639,7 @@ glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, XMesaBindTexImage(dpy, b, buffer, attrib_list); } -void +PUBLIC void glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) { XMesaBuffer b = XMesaFindBuffer(dpy, drawable); diff --git a/src/gallium/state_trackers/glx/xlib/glx_getproc.c b/src/gallium/state_trackers/glx/xlib/glx_getproc.c index ca7d88c922..84d47b12ed 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_getproc.c +++ b/src/gallium/state_trackers/glx/xlib/glx_getproc.c @@ -34,6 +34,7 @@ #include <string.h> #include "GL/glx.h" #include "glapi/glapi.h" +#include "pipe/p_compiler.h" struct name_address_pair { @@ -208,6 +209,7 @@ glXGetProcAddressARB(const GLubyte *procName) /* GLX 1.4 */ +PUBLIC void (*glXGetProcAddress(const GLubyte *procName))() { return glXGetProcAddressARB(procName); diff --git a/src/gallium/state_trackers/glx/xlib/glx_usefont.c b/src/gallium/state_trackers/glx/xlib/glx_usefont.c index acc64df62b..16e5ce642f 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_usefont.c +++ b/src/gallium/state_trackers/glx/xlib/glx_usefont.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/imports.h" #include <GL/glx.h> +#include "pipe/p_compiler.h" /* Some debugging info. */ @@ -210,7 +211,7 @@ isvalid(XFontStruct * fs, unsigned int which) } -void +PUBLIC void glXUseXFont(Font font, int first, int count, int listbase) { Display *dpy; diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript index d4fdd43688..8498a90812 100644 --- a/src/gallium/state_trackers/python/SConscript +++ b/src/gallium/state_trackers/python/SConscript @@ -28,14 +28,27 @@ if 'python' in env['statetrackers']: 'X11', ]) + sources = [ + 'gallium.i', + 'st_device.c', + 'st_sample.c', + ] + + drivers = [ + trace + ] + + if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + sources += ['st_llvmpipe_winsys.c'] + drivers += [llvmpipe] + else: + sources += ['st_softpipe_winsys.c'] + drivers += [softpipe] + pyst = env.ConvenienceLibrary( target = 'pyst', - source = [ - 'gallium.i', - 'st_device.c', - 'st_sample.c', - 'st_softpipe_winsys.c', - ], + source = sources, ) env['no_import_lib'] = 1 @@ -45,5 +58,5 @@ if 'python' in env['statetrackers']: source = [ 'st_hardpipe_winsys.c', ], - LIBS = [pyst, softpipe, trace] + gallium + env['LIBS'], + LIBS = [pyst] + drivers + gallium + env['LIBS'], ) diff --git a/src/gallium/state_trackers/python/p_device.i b/src/gallium/state_trackers/python/p_device.i index 2dc995adb0..0eba488a07 100644 --- a/src/gallium/state_trackers/python/p_device.i +++ b/src/gallium/state_trackers/python/p_device.i @@ -87,6 +87,10 @@ struct st_device { enum pipe_texture_target target, unsigned tex_usage, unsigned geom_flags ) { + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + return $self->screen->is_format_supported( $self->screen, format, target, @@ -110,6 +114,11 @@ struct st_device { unsigned tex_usage = 0 ) { struct pipe_texture templat; + + /* We can't really display surfaces with the python statetracker so mask + * out that usage */ + tex_usage &= ~PIPE_TEXTURE_USAGE_DISPLAY_TARGET; + memset(&templat, 0, sizeof(templat)); templat.format = format; templat.width0 = width; @@ -118,6 +127,7 @@ struct st_device { templat.last_level = last_level; templat.target = target; templat.tex_usage = tex_usage; + return $self->screen->texture_create($self->screen, &templat); } diff --git a/src/gallium/state_trackers/python/samples/gs.py b/src/gallium/state_trackers/python/samples/gs.py index 1ceead5f17..a07cf557f2 100644 --- a/src/gallium/state_trackers/python/samples/gs.py +++ b/src/gallium/state_trackers/python/samples/gs.py @@ -136,10 +136,10 @@ def test(dev): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() zbuf = dev.texture_create( - PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_Z32_UNORM, width, height, tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, ).get_surface() diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py index af80426dc6..e5e168bdc8 100644 --- a/src/gallium/state_trackers/python/samples/tri.py +++ b/src/gallium/state_trackers/python/samples/tri.py @@ -136,10 +136,10 @@ def test(dev): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() zbuf = dev.texture_create( - PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_Z32_UNORM, width, height, tex_usage=PIPE_TEXTURE_USAGE_DEPTH_STENCIL, ).get_surface() diff --git a/src/gallium/state_trackers/python/st_llvmpipe_winsys.c b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c new file mode 100644 index 0000000000..0096b18c99 --- /dev/null +++ b/src/gallium/state_trackers/python/st_llvmpipe_winsys.c @@ -0,0 +1,148 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ + +/** + * @file + * Llvmpipe support. + * + * @author Jose Fonseca + */ + + +#include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_inlines.h" +#include "util/u_math.h" +#include "util/u_memory.h" +#include "llvmpipe/lp_winsys.h" +#include "st_winsys.h" + + +static boolean +llvmpipe_ws_is_displaytarget_format_supported( struct llvmpipe_winsys *ws, + enum pipe_format format ) +{ + return FALSE; +} + + +static void * +llvmpipe_ws_displaytarget_map(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt, + unsigned flags ) +{ + assert(0); + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_unmap(struct llvmpipe_winsys *ws, + struct llvmpipe_displaytarget *dt ) +{ + assert(0); +} + + +static void +llvmpipe_ws_displaytarget_destroy(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt) +{ + assert(0); +} + + +static struct llvmpipe_displaytarget * +llvmpipe_ws_displaytarget_create(struct llvmpipe_winsys *winsys, + enum pipe_format format, + unsigned width, unsigned height, + unsigned alignment, + unsigned *stride) +{ + return NULL; +} + + +static void +llvmpipe_ws_displaytarget_display(struct llvmpipe_winsys *winsys, + struct llvmpipe_displaytarget *dt, + void *context_private) +{ + assert(0); +} + + +static void +llvmpipe_ws_destroy(struct llvmpipe_winsys *winsys) +{ + FREE(winsys); +} + + +static struct pipe_screen * +st_llvmpipe_screen_create(void) +{ + static struct llvmpipe_winsys *winsys; + struct pipe_screen *screen; + + winsys = CALLOC_STRUCT(llvmpipe_winsys); + if (!winsys) + goto no_winsys; + + winsys->destroy = llvmpipe_ws_destroy; + winsys->is_displaytarget_format_supported = llvmpipe_ws_is_displaytarget_format_supported; + winsys->displaytarget_create = llvmpipe_ws_displaytarget_create; + winsys->displaytarget_map = llvmpipe_ws_displaytarget_map; + winsys->displaytarget_unmap = llvmpipe_ws_displaytarget_unmap; + winsys->displaytarget_display = llvmpipe_ws_displaytarget_display; + winsys->displaytarget_destroy = llvmpipe_ws_displaytarget_destroy; + + screen = llvmpipe_create_screen(winsys); + if (!screen) + goto no_screen; + + return screen; + +no_screen: + FREE(winsys); +no_winsys: + return NULL; +} + + +static struct pipe_context * +st_llvmpipe_context_create(struct pipe_screen *screen) +{ + return llvmpipe_create(screen); +} + + +const struct st_winsys st_softpipe_winsys = { + &st_llvmpipe_screen_create, + &st_llvmpipe_context_create, +}; diff --git a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py index eed6cdd1e6..8d3bf9d4d7 100644 --- a/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/fragment-shader/fragment-shader.py @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py index 41bebd0604..01bf5a3210 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py @@ -114,7 +114,7 @@ def test(dev, name): cbuf = dev.texture_create( PIPE_FORMAT_X8R8G8B8_UNORM, width, height, - tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, + tex_usage=PIPE_TEXTURE_USAGE_RENDER_TARGET, ).get_surface() fb = Framebuffer() fb.width = width diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index 278ba6d46e..1112ad9839 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -644,7 +644,7 @@ VGint image_sampler_filter(struct vg_context *ctx) return PIPE_TEX_FILTER_NEAREST; break; case VG_IMAGE_QUALITY_BETTER: - /*return PIPE_TEX_FILTER_ANISO;*/ + /* possibly use anisotropic filtering */ return PIPE_TEX_FILTER_LINEAR; break; default: diff --git a/src/gallium/state_trackers/vega/vg_tracker.h b/src/gallium/state_trackers/vega/vg_tracker.h index 5457631106..0f0c27f455 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.h +++ b/src/gallium/state_trackers/vega/vg_tracker.h @@ -45,15 +45,19 @@ struct pipe_fence_handle; struct pipe_surface; +PUBLIC struct vg_context *st_create_context(struct pipe_context *pipe, const void *visual, struct vg_context *share); +PUBLIC void st_destroy_context( struct vg_context *st ); +PUBLIC void st_copy_context_state(struct vg_context *dst, struct vg_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer(const void *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -61,47 +65,63 @@ struct st_framebuffer *st_create_framebuffer(const void *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer(struct st_framebuffer *stfb, uint width, uint height); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surf); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **tex); +PUBLIC void *st_framebuffer_private(struct st_framebuffer *stfb); +PUBLIC void st_unreference_framebuffer(struct st_framebuffer *stfb); +PUBLIC void st_make_current(struct vg_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +PUBLIC struct vg_context *st_get_current(void); +PUBLIC void st_flush(struct vg_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence); +PUBLIC void st_finish(struct vg_context *st); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); #endif diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c index e390ce29ae..650d2c0d1d 100644 --- a/src/gallium/state_trackers/xorg/xorg_crtc.c +++ b/src/gallium/state_trackers/xorg/xorg_crtc.c @@ -123,7 +123,8 @@ crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode, drm_mode.vrefresh = mode->VRefresh; if (!mode->name) xf86SetModeDefaultName(mode); - strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN); + strncpy(drm_mode.name, mode->name, DRM_DISPLAY_MODE_LEN - 1); + drm_mode.name[DRM_DISPLAY_MODE_LEN - 1] = '\0'; ret = drmModeSetCrtc(ms->fd, drm_crtc->crtc_id, ms->fb_id, x, y, &drm_connector->connector_id, 1, &drm_mode); diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c index 4d169a1d14..b02fe68f31 100644 --- a/src/gallium/state_trackers/xorg/xorg_driver.c +++ b/src/gallium/state_trackers/xorg/xorg_driver.c @@ -181,8 +181,7 @@ drv_crtc_resize(ScrnInfoPtr pScrn, int width, int height) if (!pScreen->ModifyPixmapHeader(rootPixmap, width, height, -1, -1, -1, NULL)) return FALSE; - /* HW dependent - FIXME */ - pScrn->displayWidth = pScrn->virtualX; + pScrn->displayWidth = rootPixmap->devKind / (rootPixmap->drawable.bitsPerPixel / 8); /* now create new frontbuffer */ return ms->create_front_buffer(pScrn) && ms->bind_front_buffer(pScrn); diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index aa68570b9c..d9432babf1 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -811,34 +811,7 @@ xorg_exa_set_shared_usage(PixmapPtr pPixmap) return 0; } -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out) -{ - ScreenPtr pScreen = pPixmap->drawable.pScreen; - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - modesettingPtr ms = modesettingPTR(pScrn); - struct exa_pixmap_priv *priv; - unsigned handle; - unsigned stride; - if (!ms->exa) { - FatalError("NO MS->EXA\n"); - return 0; - } - - priv = exaGetPixmapDriverPrivate(pPixmap); - - if (!priv) { - FatalError("NO PIXMAP PRIVATE\n"); - return 0; - } - - ms->api->local_handle_from_texture(ms->api, ms->screen, priv->tex, &stride, &handle); - if (stride_out) - *stride_out = stride; - - return handle; -} static Bool size_match( int width, int tex_width ) diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h index c0cfbe6061..4d5d4780dc 100644 --- a/src/gallium/state_trackers/xorg/xorg_tracker.h +++ b/src/gallium/state_trackers/xorg/xorg_tracker.h @@ -135,9 +135,6 @@ typedef struct _modesettingRec struct pipe_texture * xorg_exa_get_texture(PixmapPtr pPixmap); -unsigned -xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride); - int xorg_exa_set_displayed_usage(PixmapPtr pPixmap); diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c index 7106a06492..e5912ef77f 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c @@ -87,6 +87,7 @@ nouveau_drm_create_screen(struct drm_api *api, int fd, case 0x60: init = nv40_screen_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: @@ -164,6 +165,7 @@ nouveau_drm_create_context(struct drm_api *api, struct pipe_screen *pscreen) case 0x60: init = nv40_create; break; + case 0x50: case 0x80: case 0x90: case 0xa0: diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c index d2367b245a..385fa857b5 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c @@ -146,16 +146,17 @@ static void *radeon_buffer_map(struct pipe_winsys *ws, (struct radeon_pipe_buffer*)buffer; int write = 0; - if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { - priv->flush_cb(priv->flush_data); - } - if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { uint32_t domain; if (radeon_bo_is_busy(radeon_buffer->bo, &domain)) return NULL; } + + if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { + priv->flush_cb(priv->flush_data); + } + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { write = 1; } @@ -280,58 +281,3 @@ struct radeon_winsys* radeon_pipe_winsys(int fd) return radeon_ws; } -#if 0 -static struct pipe_buffer *radeon_buffer_from_handle(struct radeon_screen *radeon_screen, - uint32_t handle) -{ - struct radeon_pipe_buffer *radeon_buffer; - struct radeon_bo *bo = NULL; - - bo = radeon_bo_open(radeon_screen->bom, handle, 0, 0, 0, 0); - if (bo == NULL) { - return NULL; - } - radeon_buffer = calloc(1, sizeof(struct radeon_pipe_buffer)); - if (radeon_buffer == NULL) { - radeon_bo_unref(bo); - return NULL; - } - pipe_reference_init(&radeon_buffer->base.reference, 1); - radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; - radeon_buffer->bo = bo; - return &radeon_buffer->base; -} - -struct pipe_surface *radeon_surface_from_handle(struct radeon_context *radeon_context, - uint32_t handle, - enum pipe_format format, - int w, int h, int pitch) -{ - struct pipe_screen *pipe_screen = radeon_context->pipe_screen; - struct pipe_winsys *pipe_winsys = radeon_context->pipe_winsys; - struct pipe_texture tmpl; - struct pipe_surface *ps; - struct pipe_texture *pt; - struct pipe_buffer *pb; - - pb = radeon_buffer_from_handle(radeon_context->radeon_screen, handle); - if (pb == NULL) { - return NULL; - } - memset(&tmpl, 0, sizeof(tmpl)); - tmpl.tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET; - tmpl.target = PIPE_TEXTURE_2D; - tmpl.width0 = w; - tmpl.height0 = h; - tmpl.depth0 = 1; - tmpl.format = format; - - pt = pipe_screen->texture_blanket(pipe_screen, &tmpl, &pitch, pb); - if (pt == NULL) { - pipe_buffer_reference(&pb, NULL); - } - ps = pipe_screen->get_tex_surface(pipe_screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_WRITE); - return ps; -} -#endif diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/winsys/drm/vmware/xorg/SConscript index f7ce400a7a..1e5d8ff7fe 100644 --- a/src/gallium/winsys/drm/vmware/xorg/SConscript +++ b/src/gallium/winsys/drm/vmware/xorg/SConscript @@ -44,6 +44,7 @@ if env['platform'] == 'linux': sources = [ 'vmw_ioctl.c', 'vmw_screen.c', + 'vmw_video.c', 'vmw_xorg.c', ] diff --git a/src/gallium/winsys/egl_xlib/egl_xlib.c b/src/gallium/winsys/egl_xlib/egl_xlib.c index 599973ce12..420dccc92c 100644 --- a/src/gallium/winsys/egl_xlib/egl_xlib.c +++ b/src/gallium/winsys/egl_xlib/egl_xlib.c @@ -751,24 +751,18 @@ xlib_eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface, static EGLBoolean xlib_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *draw) { - /* error checking step: */ - if (!_eglSwapBuffers(drv, dpy, draw)) - return EGL_FALSE; - - { - struct xlib_egl_surface *xsurf = lookup_surface(draw); - struct pipe_winsys *pws = xsurf->winsys; - struct pipe_surface *psurf; + struct xlib_egl_surface *xsurf = lookup_surface(draw); + struct pipe_winsys *pws = xsurf->winsys; + struct pipe_surface *psurf; - st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, - &psurf); + st_get_framebuffer_surface(xsurf->Framebuffer, ST_SURFACE_BACK_LEFT, + &psurf); - st_notify_swapbuffers(xsurf->Framebuffer); + st_notify_swapbuffers(xsurf->Framebuffer); - display_surface(pws, psurf, xsurf); + display_surface(pws, psurf, xsurf); - check_and_update_buffer_size(xsurf); - } + check_and_update_buffer_size(xsurf); return EGL_TRUE; } diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index 713841aeb1..a4dabb7804 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -3,50 +3,66 @@ Import('*') -if env['platform'] == 'linux' \ - and 'mesa' in env['statetrackers'] \ - and set(('softpipe', 'llvmpipe', 'i915', 'trace')).intersection(env['drivers']) \ - and not env['dri']: - - env = env.Clone() - - env.Append(CPPPATH = [ - '#/src/mesa', - '#/src/mesa/main', - '#src/gallium/state_trackers/glx/xlib', - ]) - - env.Append(CPPDEFINES = ['USE_XSHM']) - - sources = [ - 'xlib.c', - ] - - drivers = [trace] - - if 'softpipe' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - sources += ['xlib_softpipe.c'] - drivers += [softpipe] - - if 'llvmpipe' in env['drivers']: - env.Tool('llvm') - if 'LLVM_VERSION' in env: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Tool('udis86') - sources += ['xlib_llvmpipe.c'] - drivers += [llvmpipe] - - if 'cell' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_CELL') - sources += ['xlib_cell.c'] - drivers += [cell] - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - libgl = env.SharedLibrary( - target ='GL', - source = sources, - LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'], - ) +if env['platform'] != 'linux': + Return() +if 'mesa' not in env['statetrackers']: + print 'warning: Mesa state tracker disabled: skipping build of xlib libGL.so' + Return() + +if env['dri']: + print 'warning: DRI enabled: skipping build of xlib libGL.so' + Return() + +if 'trace' not in env['drivers']: + print 'warning: trace pipe driver disabled: skipping build of xlib libGL.so' + Return() + +if not set(('softpipe', 'llvmpipe', 'trace')).intersection(env['drivers']): + print 'warning: no supported pipe driver: skipping build of xlib libGL.so' + Return() + +env = env.Clone() + +env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/mesa/main', + '#src/gallium/state_trackers/glx/xlib', +]) + +env.Append(CPPDEFINES = ['USE_XSHM']) + +sources = [ + 'xlib.c', +] + +drivers = [trace] + +if 'softpipe' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') + sources += ['xlib_softpipe.c'] + drivers += [softpipe] + +if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Tool('udis86') + sources += ['xlib_llvmpipe.c'] + drivers += [llvmpipe] + +if 'cell' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_CELL') + sources += ['xlib_cell.c'] + drivers += [cell] + +# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions +libgl = env.SharedLibrary( + target ='GL', + source = sources, + LIBS = st_xlib + glapi + mesa + glsl + drivers + gallium + env['LIBS'], +) + +if not env['dri']: + # Only install this libGL.so if DRI not enabled env.InstallSharedLibrary(libgl, version=(1, 5)) diff --git a/src/glew/SConscript b/src/glew/SConscript index 1d7dbb9b78..ce6e71e157 100644 --- a/src/glew/SConscript +++ b/src/glew/SConscript @@ -26,7 +26,6 @@ lib_env = env.Clone() lib_env.Append(CPPDEFINES = [ 'GLEW_BUILD', - #'GLEW_STATIC', #'GLEW_MX', # Multiple Rendering Contexts support ]) @@ -35,17 +34,18 @@ if lib_env['platform'] == 'windows': else: target = 'GLEW' -glew = lib_env.SharedLibrary( - target = target, - source = [ - 'glew.c', - ], -) - -env.InstallSharedLibrary(glew, version=(1, 5)) +source = [ + 'glew.c', +] if lib_env['platform'] == 'windows': + glew = lib_env.SharedLibrary(target = target, source = source) + env.InstallSharedLibrary(glew, version=(1, 5, 2)) glew = lib_env.FindIxes(glew, 'LIBPREFIX', 'LIBSUFFIX') +else: + # Use static library on Unices to avoid binary compatability issues + lib_env.Append(CPPDEFINES = ['GLEW_STATIC']) + glew = lib_env.StaticLibrary(target = target, source = source) # Program specific environment settings prog_env = env.Clone() diff --git a/src/glew/glew.c b/src/glew/glew.c index aa2278f6c0..624222f9fb 100644 --- a/src/glew/glew.c +++ b/src/glew/glew.c @@ -66,9 +66,26 @@ #endif /* GLEW_MX */ #if defined(__APPLE__) -#include <mach-o/dyld.h> #include <stdlib.h> #include <string.h> +#include <AvailabilityMacros.h> + +#ifdef MAC_OS_X_VERSION_10_3 + +#include <dlfcn.h> + +void* NSGLGetProcAddress (const GLubyte *name) +{ + static void* image = NULL; + if (NULL == image) + { + image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); + } + return image ? dlsym(image, (const char*)name) : NULL; +} +#else + +#include <mach-o/dyld.h> void* NSGLGetProcAddress (const GLubyte *name) { @@ -90,6 +107,7 @@ void* NSGLGetProcAddress (const GLubyte *name) free(symbolName); return symbol ? NSAddressOfSymbol(symbol) : NULL; } +#endif /* MAC_OS_X_VERSION_10_3 */ #endif /* __APPLE__ */ #if defined(__sgi) || defined (__sun) @@ -444,8 +462,6 @@ PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL; PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL; PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL; -PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; -PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL; PFNGLCLAMPCOLORPROC __glewClampColor = NULL; PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL; @@ -459,7 +475,6 @@ PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL; PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL; PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL; PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL; -PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; PFNGLGETSTRINGIPROC __glewGetStringi = NULL; PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL; PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL; @@ -501,8 +516,37 @@ PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL; PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL; PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL; +PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL; +PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL; +PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL; +PFNGLTEXBUFFERPROC __glewTexBuffer = NULL; + +PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL; +PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL; +PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL; + PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL; +PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL; +PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL; +PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL; +PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL; + +PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL; +PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL; +PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL; +PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL; +PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL; +PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL; +PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL; +PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL; +PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL; +PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL; + +PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL; +PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL; + PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL; PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL; PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL; @@ -521,6 +565,10 @@ PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL; PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL; PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL; +PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL; +PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL; +PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL; + PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL; PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL; @@ -533,10 +581,30 @@ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL; PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL; PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL; +PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL; +PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL; +PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL; +PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL; + PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL; +PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL; + PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL; +PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL; +PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL; +PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL; +PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL; + +PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL; +PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL; +PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL; +PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL; + PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL; PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL; @@ -547,10 +615,10 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL; PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL; PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL; PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL; -PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL; PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL; PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL; +PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL; PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL; PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL; PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL; @@ -659,6 +727,10 @@ PFNGLISQUERYARBPROC __glewIsQueryARB = NULL; PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL; PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL; +PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL; + +PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL; + PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL; PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL; PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL; @@ -699,6 +771,14 @@ PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL; PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL; PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL; +PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL; +PFNGLDELETESYNCPROC __glewDeleteSync = NULL; +PFNGLFENCESYNCPROC __glewFenceSync = NULL; +PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL; +PFNGLGETSYNCIVPROC __glewGetSynciv = NULL; +PFNGLISSYNCPROC __glewIsSync = NULL; +PFNGLWAITSYNCPROC __glewWaitSync = NULL; + PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL; PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL; @@ -709,11 +789,27 @@ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL; PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL; +PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL; +PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL; +PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL; +PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL; + PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL; PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL; PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL; PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL; +PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL; +PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL; +PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL; +PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL; +PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL; +PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL; +PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL; +PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL; +PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL; +PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL; + PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL; PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL; PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL; @@ -988,7 +1084,14 @@ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL; PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL; +PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL; +PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL; +PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL; PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL; +PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL; +PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL; +PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL; +PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL; PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL; @@ -997,7 +1100,9 @@ PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL; PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL; PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL; PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL; +PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL; PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL; +PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL; PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL; PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL; PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL; @@ -1023,6 +1128,7 @@ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL; PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL; PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL; +PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL; PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL; @@ -1030,7 +1136,12 @@ PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL; PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL; PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL; PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL; +PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL; +PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL; PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL; +PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL; PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL; PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL; PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL; @@ -1077,6 +1188,7 @@ PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL; PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL; PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL; PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL; +PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL; PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL; @@ -1148,6 +1260,17 @@ PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL; PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL; PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL; PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL; +PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL; +PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL; +PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL; +PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL; +PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL; +PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL; +PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL; PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL; PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL; @@ -1293,6 +1416,8 @@ PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL; PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL; +PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL; + PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL; PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL; @@ -1314,6 +1439,10 @@ PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL; PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL; PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL; +PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL; +PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL; +PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL; + PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL; PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL; @@ -1475,6 +1604,8 @@ PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL; PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL; PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL; +PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL; + PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL; PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL; PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL; @@ -1596,7 +1727,6 @@ PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL; PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL; PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL; PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL; -PFNGLVIDEOPARAMETERIVNVPROC __glewVideoParameterivNV = NULL; PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL; PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL; @@ -1618,6 +1748,23 @@ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameter PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL; PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL; +PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL; +PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL; +PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL; +PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL; +PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL; +PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL; +PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL; +PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL; +PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL; +PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL; +PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL; +PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL; +PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL; +PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL; + +PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL; + PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL; PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL; PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL; @@ -1630,9 +1777,30 @@ PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL; PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL; +PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL; +PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL; +PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL; +PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL; +PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL; +PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL; +PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL; + PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL; PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL; +PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL; +PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL; +PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL; +PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL; +PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL; +PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL; +PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL; +PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL; +PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL; +PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL; +PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL; +PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL; + PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL; PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL; PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL; @@ -1849,26 +2017,43 @@ GLboolean __GLEW_VERSION_1_5 = GL_FALSE; GLboolean __GLEW_VERSION_2_0 = GL_FALSE; GLboolean __GLEW_VERSION_2_1 = GL_FALSE; GLboolean __GLEW_VERSION_3_0 = GL_FALSE; +GLboolean __GLEW_VERSION_3_1 = GL_FALSE; +GLboolean __GLEW_VERSION_3_2 = GL_FALSE; GLboolean __GLEW_3DFX_multisample = GL_FALSE; GLboolean __GLEW_3DFX_tbuffer = GL_FALSE; GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE; +GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_AMD_performance_monitor = GL_FALSE; +GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE; +GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE; +GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE; GLboolean __GLEW_APPLE_client_storage = GL_FALSE; GLboolean __GLEW_APPLE_element_array = GL_FALSE; GLboolean __GLEW_APPLE_fence = GL_FALSE; GLboolean __GLEW_APPLE_float_pixels = GL_FALSE; GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE; +GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE; GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE; +GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE; +GLboolean __GLEW_APPLE_row_bytes = GL_FALSE; GLboolean __GLEW_APPLE_specular_vector = GL_FALSE; GLboolean __GLEW_APPLE_texture_range = GL_FALSE; GLboolean __GLEW_APPLE_transform_hint = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE; GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE; +GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE; GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE; GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_compatibility = GL_FALSE; +GLboolean __GLEW_ARB_copy_buffer = GL_FALSE; GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE; +GLboolean __GLEW_ARB_depth_clamp = GL_FALSE; GLboolean __GLEW_ARB_depth_texture = GL_FALSE; GLboolean __GLEW_ARB_draw_buffers = GL_FALSE; +GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE; +GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE; GLboolean __GLEW_ARB_draw_instanced = GL_FALSE; +GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE; GLboolean __GLEW_ARB_fragment_program = GL_FALSE; GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE; GLboolean __GLEW_ARB_fragment_shader = GL_FALSE; @@ -1887,25 +2072,36 @@ GLboolean __GLEW_ARB_occlusion_query = GL_FALSE; GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_point_parameters = GL_FALSE; GLboolean __GLEW_ARB_point_sprite = GL_FALSE; +GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE; +GLboolean __GLEW_ARB_sample_shading = GL_FALSE; +GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE; GLboolean __GLEW_ARB_shader_objects = GL_FALSE; +GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE; GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE; GLboolean __GLEW_ARB_shadow = GL_FALSE; GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE; +GLboolean __GLEW_ARB_sync = GL_FALSE; GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE; GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE; GLboolean __GLEW_ARB_texture_compression = GL_FALSE; GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE; GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE; +GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE; GLboolean __GLEW_ARB_texture_env_add = GL_FALSE; GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE; GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE; GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE; GLboolean __GLEW_ARB_texture_float = GL_FALSE; +GLboolean __GLEW_ARB_texture_gather = GL_FALSE; GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE; +GLboolean __GLEW_ARB_texture_multisample = GL_FALSE; GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE; +GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE; GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE; GLboolean __GLEW_ARB_texture_rg = GL_FALSE; GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE; +GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE; +GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE; GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE; GLboolean __GLEW_ARB_vertex_blend = GL_FALSE; GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE; @@ -1921,6 +2117,7 @@ GLboolean __GLEW_ATI_element_array = GL_FALSE; GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE; GLboolean __GLEW_ATI_fragment_shader = GL_FALSE; GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE; +GLboolean __GLEW_ATI_meminfo = GL_FALSE; GLboolean __GLEW_ATI_pn_triangles = GL_FALSE; GLboolean __GLEW_ATI_separate_stencil = GL_FALSE; GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE; @@ -1983,9 +2180,11 @@ GLboolean __GLEW_EXT_pixel_transform = GL_FALSE; GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE; GLboolean __GLEW_EXT_point_parameters = GL_FALSE; GLboolean __GLEW_EXT_polygon_offset = GL_FALSE; +GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE; GLboolean __GLEW_EXT_rescale_normal = GL_FALSE; GLboolean __GLEW_EXT_scene_marker = GL_FALSE; GLboolean __GLEW_EXT_secondary_color = GL_FALSE; +GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE; GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE; GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE; GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE; @@ -2016,6 +2215,7 @@ GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE; GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE; GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE; GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE; +GLboolean __GLEW_EXT_texture_snorm = GL_FALSE; GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE; GLboolean __GLEW_EXT_timer_query = GL_FALSE; GLboolean __GLEW_EXT_transform_feedback = GL_FALSE; @@ -2048,6 +2248,7 @@ GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE; GLboolean __GLEW_NV_blend_square = GL_FALSE; GLboolean __GLEW_NV_conditional_render = GL_FALSE; GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE; +GLboolean __GLEW_NV_copy_image = GL_FALSE; GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE; GLboolean __GLEW_NV_depth_clamp = GL_FALSE; GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE; @@ -2070,14 +2271,17 @@ GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE; GLboolean __GLEW_NV_occlusion_query = GL_FALSE; GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE; GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE; +GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE; GLboolean __GLEW_NV_pixel_data_range = GL_FALSE; GLboolean __GLEW_NV_point_sprite = GL_FALSE; GLboolean __GLEW_NV_present_video = GL_FALSE; GLboolean __GLEW_NV_primitive_restart = GL_FALSE; GLboolean __GLEW_NV_register_combiners = GL_FALSE; GLboolean __GLEW_NV_register_combiners2 = GL_FALSE; +GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE; GLboolean __GLEW_NV_texgen_emboss = GL_FALSE; GLboolean __GLEW_NV_texgen_reflection = GL_FALSE; +GLboolean __GLEW_NV_texture_barrier = GL_FALSE; GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE; GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE; GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE; @@ -2086,8 +2290,10 @@ GLboolean __GLEW_NV_texture_shader = GL_FALSE; GLboolean __GLEW_NV_texture_shader2 = GL_FALSE; GLboolean __GLEW_NV_texture_shader3 = GL_FALSE; GLboolean __GLEW_NV_transform_feedback = GL_FALSE; +GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range = GL_FALSE; GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE; +GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE; GLboolean __GLEW_NV_vertex_program = GL_FALSE; GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE; GLboolean __GLEW_NV_vertex_program2 = GL_FALSE; @@ -2463,8 +2669,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r; r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r; - r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; - r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r; r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r; r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r; @@ -2478,7 +2682,6 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r; r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r; r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r; - r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r; r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r; r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r; @@ -2525,6 +2728,37 @@ static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r; + r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r; + r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r; + r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r; + r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r; + r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r; + + return r; +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample #endif /* GL_3DFX_multisample */ @@ -2546,6 +2780,67 @@ static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r; + r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r; + r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r; + r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r; + r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r; + r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r; + r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r; + r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r; + r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r; + r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r; + r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r; + + return r; +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage #endif /* GL_APPLE_client_storage */ @@ -2605,10 +2900,33 @@ static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r; + r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r; + r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector #endif /* GL_APPLE_specular_vector */ @@ -2662,6 +2980,25 @@ static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INI #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r; + r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r; + r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r; + r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r; + + return r; +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 #endif /* GL_APPLE_ycbcr_422 */ @@ -2679,10 +3016,31 @@ static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture #endif /* GL_ARB_depth_texture */ @@ -2700,6 +3058,38 @@ static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r; + r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r; + r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r; + r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r; + r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r; + r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r; + r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) @@ -2714,6 +3104,10 @@ static GLboolean _glewInit_GL_ARB_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program #endif /* GL_ARB_fragment_program */ @@ -2739,10 +3133,10 @@ static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r; r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r; r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r; - r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r; r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r; r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r; + r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r; r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r; r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r; r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r; @@ -2976,6 +3370,36 @@ static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3027,6 +3451,10 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 #endif /* GL_ARB_shading_language_100 */ @@ -3039,6 +3467,25 @@ static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r; + r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r; + r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r; + r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r; + r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r; + r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r; + r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp #endif /* GL_ARB_texture_border_clamp */ @@ -3083,6 +3530,10 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add #endif /* GL_ARB_texture_env_add */ @@ -3103,14 +3554,38 @@ static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r; + r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r; + r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r; + r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle #endif /* GL_ARB_texture_rectangle */ @@ -3135,6 +3610,32 @@ static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r; + r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r; + r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r; + r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r; + r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r; + r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r; + r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r; + r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r; + r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r; + r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r; + + return r; +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3413,6 +3914,10 @@ static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT) @@ -3795,7 +4300,14 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r; r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r; r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r; + r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r; + r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r; + r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r; r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r; + r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r; + r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r; + r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r; + r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r; r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r; r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r; r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r; @@ -3804,7 +4316,9 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r; r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r; r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r; + r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r; r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r; + r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r; r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r; r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r; r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r; @@ -3830,6 +4344,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r; r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r; r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r; + r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r; r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r; r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r; r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r; @@ -3837,7 +4352,12 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r; r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r; r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r; + r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r; + r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r; r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r; + r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r; r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r; r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r; r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r; @@ -3884,6 +4404,7 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r; r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r; r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r; + r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r; r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r; r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r; r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r; @@ -3955,6 +4476,17 @@ static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r; r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r; r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r; + r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r; + r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r; + r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r; + r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r; + r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r; + r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r; return r; } @@ -4372,6 +4904,19 @@ static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal #endif /* GL_EXT_rescale_normal */ @@ -4419,6 +4964,21 @@ static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r; + r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r; + r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r; + + return r; +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color #endif /* GL_EXT_separate_specular_color */ @@ -4614,6 +5174,10 @@ static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle #endif /* GL_EXT_texture_swizzle */ @@ -4989,6 +5553,19 @@ static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5263,6 +5840,10 @@ static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_I #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5303,7 +5884,6 @@ static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT) r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r; r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r; r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r; - r = ((glVideoParameterivNV = (PFNGLVIDEOPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoParameterivNV")) == NULL) || r; return r; } @@ -5363,6 +5943,32 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r; + r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r; + r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r; + r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r; + r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r; + r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r; + r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r; + r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r; + r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r; + r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r; + r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r; + r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r; + r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss #endif /* GL_NV_texgen_emboss */ @@ -5371,6 +5977,19 @@ static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc #endif /* GL_NV_texture_compression_vtc */ @@ -5422,6 +6041,25 @@ static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r; + r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r; + r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r; + r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r; + r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r; + r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r; + r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) @@ -5440,6 +6078,30 @@ static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r; + r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r; + r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r; + r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r; + r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r; + r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r; + r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r; + r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r; + r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r; + r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r; + r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r; + r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r; + + return r; +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT) @@ -6153,81 +6815,37 @@ static GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) { const GLubyte* s; - GLuint dot, major, minor; + GLuint dot; + GLint major, minor; /* query opengl version */ s = glGetString(GL_VERSION); dot = _glewStrCLen(s, '.'); - major = dot-1; - minor = dot+1; - if (dot == 0 || s[minor] == '\0') + if (dot == 0) + return GLEW_ERROR_NO_GL_VERSION; + + major = s[dot-1]-'0'; + minor = s[dot+1]-'0'; + + if (minor < 0 || minor > 9) + minor = 0; + if (major<0 || major>9) return GLEW_ERROR_NO_GL_VERSION; - if (s[major] == '1' && s[minor] == '0') + + + if (major == 1 && minor == 0) { - return GLEW_ERROR_GL_VERSION_10_ONLY; + return GLEW_ERROR_GL_VERSION_10_ONLY; } else { - CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE; - if (s[major] >= '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE; - if (s[minor] >= '1') - { - CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE; - } - } - else - { - if (s[minor] >= '5') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '4') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '3') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] == '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - if (s[minor] < '2') - { - CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE; - CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE; - CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE; - } - } + CONST_CAST(GLEW_VERSION_3_0) = ( major >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_2_0) = GLEW_VERSION_2_1 == GL_TRUE || ( major == 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_5) = GLEW_VERSION_2_0 == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_4) = GLEW_VERSION_1_5 == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_3) = GLEW_VERSION_1_4 == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_2) = GLEW_VERSION_1_3 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE; + CONST_CAST(GLEW_VERSION_1_1) = GLEW_VERSION_1_2 == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; } /* initialize extensions */ #ifdef GL_VERSION_1_2 @@ -6251,6 +6869,12 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_VERSION_3_0 if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample"); #endif /* GL_3DFX_multisample */ @@ -6261,6 +6885,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_3DFX_texture_compression_FXT1 CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1"); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + CONST_CAST(GLEW_AMD_draw_buffers_blend) = glewGetExtension("GL_AMD_draw_buffers_blend"); + if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + CONST_CAST(GLEW_AMD_performance_monitor) = glewGetExtension("GL_AMD_performance_monitor"); + if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + CONST_CAST(GLEW_AMD_texture_texture4) = glewGetExtension("GL_AMD_texture_texture4"); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = glewGetExtension("GL_AMD_vertex_shader_tessellator"); + if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + CONST_CAST(GLEW_APPLE_aux_depth_stencil) = glewGetExtension("GL_APPLE_aux_depth_stencil"); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage"); #endif /* GL_APPLE_client_storage */ @@ -6279,9 +6921,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_flush_buffer_range) = glewGetExtension("GL_APPLE_flush_buffer_range"); if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + CONST_CAST(GLEW_APPLE_object_purgeable) = glewGetExtension("GL_APPLE_object_purgeable"); + if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer"); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + CONST_CAST(GLEW_APPLE_rgb_422) = glewGetExtension("GL_APPLE_rgb_422"); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + CONST_CAST(GLEW_APPLE_row_bytes) = glewGetExtension("GL_APPLE_row_bytes"); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector"); #endif /* GL_APPLE_specular_vector */ @@ -6300,6 +6952,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range"); if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = glewGetExtension("GL_APPLE_vertex_program_evaluators"); + if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422"); #endif /* GL_APPLE_ycbcr_422 */ @@ -6307,9 +6963,19 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float"); if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + CONST_CAST(GLEW_ARB_compatibility) = glewGetExtension("GL_ARB_compatibility"); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + CONST_CAST(GLEW_ARB_copy_buffer) = glewGetExtension("GL_ARB_copy_buffer"); + if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float CONST_CAST(GLEW_ARB_depth_buffer_float) = glewGetExtension("GL_ARB_depth_buffer_float"); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + CONST_CAST(GLEW_ARB_depth_clamp) = glewGetExtension("GL_ARB_depth_clamp"); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture"); #endif /* GL_ARB_depth_texture */ @@ -6317,10 +6983,21 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers"); if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + CONST_CAST(GLEW_ARB_draw_buffers_blend) = glewGetExtension("GL_ARB_draw_buffers_blend"); + if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = glewGetExtension("GL_ARB_draw_elements_base_vertex"); + if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced CONST_CAST(GLEW_ARB_draw_instanced) = glewGetExtension("GL_ARB_draw_instanced"); if (glewExperimental || GLEW_ARB_draw_instanced) CONST_CAST(GLEW_ARB_draw_instanced) = !_glewInit_GL_ARB_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + CONST_CAST(GLEW_ARB_fragment_coord_conventions) = glewGetExtension("GL_ARB_fragment_coord_conventions"); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program"); #endif /* GL_ARB_fragment_program */ @@ -6385,10 +7062,24 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_point_sprite CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite"); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + CONST_CAST(GLEW_ARB_provoking_vertex) = glewGetExtension("GL_ARB_provoking_vertex"); + if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + CONST_CAST(GLEW_ARB_sample_shading) = glewGetExtension("GL_ARB_sample_shading"); + if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + CONST_CAST(GLEW_ARB_seamless_cube_map) = glewGetExtension("GL_ARB_seamless_cube_map"); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects"); if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + CONST_CAST(GLEW_ARB_shader_texture_lod) = glewGetExtension("GL_ARB_shader_texture_lod"); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100"); #endif /* GL_ARB_shading_language_100 */ @@ -6398,6 +7089,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_shadow_ambient CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient"); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + CONST_CAST(GLEW_ARB_sync) = glewGetExtension("GL_ARB_sync"); + if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp"); #endif /* GL_ARB_texture_border_clamp */ @@ -6415,6 +7110,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_cube_map CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map"); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + CONST_CAST(GLEW_ARB_texture_cube_map_array) = glewGetExtension("GL_ARB_texture_cube_map_array"); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add"); #endif /* GL_ARB_texture_env_add */ @@ -6430,12 +7128,22 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_ARB_texture_float CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float"); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + CONST_CAST(GLEW_ARB_texture_gather) = glewGetExtension("GL_ARB_texture_gather"); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat"); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + CONST_CAST(GLEW_ARB_texture_multisample) = glewGetExtension("GL_ARB_texture_multisample"); + if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two"); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + CONST_CAST(GLEW_ARB_texture_query_lod) = glewGetExtension("GL_ARB_texture_query_lod"); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle"); #endif /* GL_ARB_texture_rectangle */ @@ -6446,6 +7154,13 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix"); if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + CONST_CAST(GLEW_ARB_uniform_buffer_object) = glewGetExtension("GL_ARB_uniform_buffer_object"); + if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + CONST_CAST(GLEW_ARB_vertex_array_bgra) = glewGetExtension("GL_ARB_vertex_array_bgra"); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object CONST_CAST(GLEW_ARB_vertex_array_object) = glewGetExtension("GL_ARB_vertex_array_object"); if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6502,6 +7217,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer"); if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + CONST_CAST(GLEW_ATI_meminfo) = glewGetExtension("GL_ATI_meminfo"); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles"); if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT); @@ -6727,6 +7445,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset"); if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + CONST_CAST(GLEW_EXT_provoking_vertex) = glewGetExtension("GL_EXT_provoking_vertex"); + if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal"); #endif /* GL_EXT_rescale_normal */ @@ -6738,6 +7460,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color"); if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + CONST_CAST(GLEW_EXT_separate_shader_objects) = glewGetExtension("GL_EXT_separate_shader_objects"); + if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color"); #endif /* GL_EXT_separate_specular_color */ @@ -6835,6 +7561,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_EXT_texture_shared_exponent CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent"); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + CONST_CAST(GLEW_EXT_texture_snorm) = glewGetExtension("GL_EXT_texture_snorm"); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle CONST_CAST(GLEW_EXT_texture_swizzle) = glewGetExtension("GL_EXT_texture_swizzle"); #endif /* GL_EXT_texture_swizzle */ @@ -6947,6 +7676,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_copy_depth_to_color CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color"); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + CONST_CAST(GLEW_NV_copy_image) = glewGetExtension("GL_NV_copy_image"); + if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float"); if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7024,6 +7757,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object"); if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + CONST_CAST(GLEW_NV_parameter_buffer_object2) = glewGetExtension("GL_NV_parameter_buffer_object2"); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range"); if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7048,12 +7784,20 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2"); if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + CONST_CAST(GLEW_NV_shader_buffer_load) = glewGetExtension("GL_NV_shader_buffer_load"); + if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss"); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection"); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + CONST_CAST(GLEW_NV_texture_barrier) = glewGetExtension("GL_NV_texture_barrier"); + if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc"); #endif /* GL_NV_texture_compression_vtc */ @@ -7079,6 +7823,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback"); if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + CONST_CAST(GLEW_NV_transform_feedback2) = glewGetExtension("GL_NV_transform_feedback2"); + if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range"); if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7086,6 +7834,10 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) #ifdef GL_NV_vertex_array_range2 CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2"); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = glewGetExtension("GL_NV_vertex_buffer_unified_memory"); + if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program"); if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); @@ -7352,6 +8104,16 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL; +PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL; +PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL; +PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL; +PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL; +PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL; +PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL; +PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL; +PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL; + PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL; PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL; PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL; @@ -7437,6 +8199,8 @@ PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL; PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL; PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL; +PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL; + PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL; PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL; PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL; @@ -7472,8 +8236,10 @@ PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL; PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL; GLboolean __WGLEW_3DFX_multisample = GL_FALSE; GLboolean __WGLEW_3DL_stereo_control = GL_FALSE; +GLboolean __WGLEW_AMD_gpu_association = GL_FALSE; GLboolean __WGLEW_ARB_buffer_region = GL_FALSE; GLboolean __WGLEW_ARB_create_context = GL_FALSE; +GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE; GLboolean __WGLEW_ARB_extensions_string = GL_FALSE; GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __WGLEW_ARB_make_current_read = GL_FALSE; @@ -7500,6 +8266,7 @@ GLboolean __WGLEW_I3D_genlock = GL_FALSE; GLboolean __WGLEW_I3D_image_buffer = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE; GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE; +GLboolean __WGLEW_NV_copy_image = GL_FALSE; GLboolean __WGLEW_NV_float_buffer = GL_FALSE; GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE; GLboolean __WGLEW_NV_present_video = GL_FALSE; @@ -7529,6 +8296,27 @@ static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r; + r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r; + r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r; + r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r; + r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r; + r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r; + r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r; + r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r; + + return r; +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7558,6 +8346,10 @@ static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT) @@ -7859,6 +8651,19 @@ static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer #endif /* WGL_NV_float_buffer */ @@ -8014,6 +8819,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control"); if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + CONST_CAST(WGLEW_AMD_gpu_association) = wglewGetExtension("WGL_AMD_gpu_association"); + if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region"); if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8022,6 +8831,9 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_ARB_create_context) = wglewGetExtension("WGL_ARB_create_context"); if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + CONST_CAST(WGLEW_ARB_create_context_profile) = wglewGetExtension("WGL_ARB_create_context_profile"); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string"); if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8117,6 +8929,10 @@ GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage"); if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + CONST_CAST(WGLEW_NV_copy_image) = wglewGetExtension("WGL_NV_copy_image"); + if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer"); #endif /* WGL_NV_float_buffer */ @@ -8187,6 +9003,8 @@ PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL; PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL; PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL; +PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL; + PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL; PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL; @@ -8200,6 +9018,8 @@ PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL; PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL; +PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL; + PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL; PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL; @@ -8285,6 +9105,7 @@ GLboolean __GLXEW_VERSION_1_3 = GL_FALSE; GLboolean __GLXEW_VERSION_1_4 = GL_FALSE; GLboolean __GLXEW_3DFX_multisample = GL_FALSE; GLboolean __GLXEW_ARB_create_context = GL_FALSE; +GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE; GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE; GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE; @@ -8295,6 +9116,7 @@ GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE; GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE; GLboolean __GLXEW_EXT_import_context = GL_FALSE; GLboolean __GLXEW_EXT_scene_marker = GL_FALSE; +GLboolean __GLXEW_EXT_swap_control = GL_FALSE; GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE; GLboolean __GLXEW_EXT_visual_info = GL_FALSE; GLboolean __GLXEW_EXT_visual_rating = GL_FALSE; @@ -8303,6 +9125,7 @@ GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE; GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE; GLboolean __GLXEW_MESA_release_buffers = GL_FALSE; GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE; +GLboolean __GLXEW_NV_copy_image = GL_FALSE; GLboolean __GLXEW_NV_float_buffer = GL_FALSE; GLboolean __GLXEW_NV_present_video = GL_FALSE; GLboolean __GLXEW_NV_swap_group = GL_FALSE; @@ -8395,6 +9218,10 @@ static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float #endif /* GLX_ARB_fbconfig_float */ @@ -8458,6 +9285,19 @@ static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r; + + return r; +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT) @@ -8545,6 +9385,19 @@ static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT) +{ + GLboolean r = GL_FALSE; + + r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r; + + return r; +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer #endif /* GLX_NV_float_buffer */ @@ -8841,10 +9694,10 @@ GLboolean glxewGetExtension (const char* name) { GLubyte* p; GLubyte* end; - GLuint len = _glewStrLen((const GLubyte*)name); -/* if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */ -/* p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */ - if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; + GLuint len; + + if (glXGetCurrentDisplay == NULL) return GL_FALSE; + len = _glewStrLen((const GLubyte*)name); p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS); if (0 == p) return GL_FALSE; end = p + _glewStrLen(p); @@ -8897,6 +9750,9 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_ARB_create_context) = glxewGetExtension("GLX_ARB_create_context"); if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + CONST_CAST(GLXEW_ARB_create_context_profile) = glxewGetExtension("GLX_ARB_create_context_profile"); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float"); #endif /* GLX_ARB_fbconfig_float */ @@ -8929,6 +9785,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) #ifdef GLX_EXT_scene_marker CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker"); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + CONST_CAST(GLXEW_EXT_swap_control) = glxewGetExtension("GLX_EXT_swap_control"); + if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap CONST_CAST(GLXEW_EXT_texture_from_pixmap) = glxewGetExtension("GLX_EXT_texture_from_pixmap"); if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT); @@ -8959,6 +9819,10 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode"); if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + CONST_CAST(GLXEW_NV_copy_image) = glxewGetExtension("GLX_NV_copy_image"); + if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer"); #endif /* GLX_NV_float_buffer */ @@ -9076,10 +9940,10 @@ const GLubyte* glewGetString (GLenum name) static const GLubyte* _glewString[] = { (const GLubyte*)NULL, - (const GLubyte*)"1.5.1", + (const GLubyte*)"1.5.2", (const GLubyte*)"1", (const GLubyte*)"5", - (const GLubyte*)"1" + (const GLubyte*)"2" }; const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1; return _glewString[(int)name > max_string ? 0 : (int)name]; @@ -9175,6 +10039,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_VERSION_3_1 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3)) + { + ret = GLEW_VERSION_3_1; + continue; + } +#endif +#ifdef GL_VERSION_3_2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3)) + { + ret = GLEW_VERSION_3_2; + continue; + } +#endif } if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5)) { @@ -9200,8 +10078,46 @@ GLboolean glewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef GL_AMD_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_AMD_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_AMD_performance_monitor + if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19)) + { + ret = GLEW_AMD_performance_monitor; + continue; + } +#endif +#ifdef GL_AMD_texture_texture4 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16)) + { + ret = GLEW_AMD_texture_texture4; + continue; + } +#endif +#ifdef GL_AMD_vertex_shader_tessellator + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25)) + { + ret = GLEW_AMD_vertex_shader_tessellator; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6)) { +#ifdef GL_APPLE_aux_depth_stencil + if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17)) + { + ret = GLEW_APPLE_aux_depth_stencil; + continue; + } +#endif #ifdef GL_APPLE_client_storage if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14)) { @@ -9237,6 +10153,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_object_purgeable + if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16)) + { + ret = GLEW_APPLE_object_purgeable; + continue; + } +#endif #ifdef GL_APPLE_pixel_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12)) { @@ -9244,6 +10167,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_rgb_422 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7)) + { + ret = GLEW_APPLE_rgb_422; + continue; + } +#endif +#ifdef GL_APPLE_row_bytes + if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9)) + { + ret = GLEW_APPLE_row_bytes; + continue; + } +#endif #ifdef GL_APPLE_specular_vector if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15)) { @@ -9279,6 +10216,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_APPLE_vertex_program_evaluators + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25)) + { + ret = GLEW_APPLE_vertex_program_evaluators; + continue; + } +#endif #ifdef GL_APPLE_ycbcr_422 if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9)) { @@ -9296,6 +10240,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_compatibility + if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13)) + { + ret = GLEW_ARB_compatibility; + continue; + } +#endif +#ifdef GL_ARB_copy_buffer + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11)) + { + ret = GLEW_ARB_copy_buffer; + continue; + } +#endif #ifdef GL_ARB_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -9303,6 +10261,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_depth_clamp + if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11)) + { + ret = GLEW_ARB_depth_clamp; + continue; + } +#endif #ifdef GL_ARB_depth_texture if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13)) { @@ -9317,6 +10282,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_draw_buffers_blend + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18)) + { + ret = GLEW_ARB_draw_buffers_blend; + continue; + } +#endif +#ifdef GL_ARB_draw_elements_base_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25)) + { + ret = GLEW_ARB_draw_elements_base_vertex; + continue; + } +#endif #ifdef GL_ARB_draw_instanced if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14)) { @@ -9324,6 +10303,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_fragment_coord_conventions + if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26)) + { + ret = GLEW_ARB_fragment_coord_conventions; + continue; + } +#endif #ifdef GL_ARB_fragment_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16)) { @@ -9450,6 +10436,27 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_ARB_provoking_vertex; + continue; + } +#endif +#ifdef GL_ARB_sample_shading + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14)) + { + ret = GLEW_ARB_sample_shading; + continue; + } +#endif +#ifdef GL_ARB_seamless_cube_map + if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17)) + { + ret = GLEW_ARB_seamless_cube_map; + continue; + } +#endif #ifdef GL_ARB_shader_objects if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14)) { @@ -9457,6 +10464,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_shader_texture_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18)) + { + ret = GLEW_ARB_shader_texture_lod; + continue; + } +#endif #ifdef GL_ARB_shading_language_100 if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20)) { @@ -9478,6 +10492,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_sync + if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4)) + { + ret = GLEW_ARB_sync; + continue; + } +#endif #ifdef GL_ARB_texture_border_clamp if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20)) { @@ -9513,6 +10534,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_cube_map_array + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22)) + { + ret = GLEW_ARB_texture_cube_map_array; + continue; + } +#endif #ifdef GL_ARB_texture_env_add if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15)) { @@ -9548,6 +10576,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_gather + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14)) + { + ret = GLEW_ARB_texture_gather; + continue; + } +#endif #ifdef GL_ARB_texture_mirrored_repeat if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23)) { @@ -9555,6 +10590,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_multisample + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19)) + { + ret = GLEW_ARB_texture_multisample; + continue; + } +#endif #ifdef GL_ARB_texture_non_power_of_two if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24)) { @@ -9562,6 +10604,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_texture_query_lod + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17)) + { + ret = GLEW_ARB_texture_query_lod; + continue; + } +#endif #ifdef GL_ARB_texture_rectangle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17)) { @@ -9583,6 +10632,20 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ARB_uniform_buffer_object + if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21)) + { + ret = GLEW_ARB_uniform_buffer_object; + continue; + } +#endif +#ifdef GL_ARB_vertex_array_bgra + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17)) + { + ret = GLEW_ARB_vertex_array_bgra; + continue; + } +#endif #ifdef GL_ARB_vertex_array_object if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19)) { @@ -9694,6 +10757,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_ATI_meminfo + if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7)) + { + ret = GLEW_ATI_meminfo; + continue; + } +#endif #ifdef GL_ATI_pn_triangles if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12)) { @@ -10131,6 +11201,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_provoking_vertex + if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16)) + { + ret = GLEW_EXT_provoking_vertex; + continue; + } +#endif #ifdef GL_EXT_rescale_normal if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14)) { @@ -10152,6 +11229,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_separate_shader_objects + if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23)) + { + ret = GLEW_EXT_separate_shader_objects; + continue; + } +#endif #ifdef GL_EXT_separate_specular_color if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23)) { @@ -10362,6 +11446,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_EXT_texture_snorm + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13)) + { + ret = GLEW_EXT_texture_snorm; + continue; + } +#endif #ifdef GL_EXT_texture_swizzle if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15)) { @@ -10613,6 +11704,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLEW_NV_copy_image; + continue; + } +#endif #ifdef GL_NV_depth_buffer_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18)) { @@ -10767,6 +11865,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_parameter_buffer_object2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24)) + { + ret = GLEW_NV_parameter_buffer_object2; + continue; + } +#endif #ifdef GL_NV_pixel_data_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16)) { @@ -10809,6 +11914,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_shader_buffer_load + if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18)) + { + ret = GLEW_NV_shader_buffer_load; + continue; + } +#endif #ifdef GL_NV_texgen_emboss if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13)) { @@ -10823,6 +11935,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_texture_barrier + if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15)) + { + ret = GLEW_NV_texture_barrier; + continue; + } +#endif #ifdef GL_NV_texture_compression_vtc if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23)) { @@ -10879,6 +11998,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_transform_feedback2 + if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19)) + { + ret = GLEW_NV_transform_feedback2; + continue; + } +#endif #ifdef GL_NV_vertex_array_range if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18)) { @@ -10893,6 +12019,13 @@ GLboolean glewIsSupported (const char* name) continue; } #endif +#ifdef GL_NV_vertex_buffer_unified_memory + if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28)) + { + ret = GLEW_NV_vertex_buffer_unified_memory; + continue; + } +#endif #ifdef GL_NV_vertex_program if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14)) { @@ -11507,6 +12640,16 @@ GLboolean wglewIsSupported (const char* name) } #endif } + if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4)) + { +#ifdef WGL_AMD_gpu_association + if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15)) + { + ret = WGLEW_AMD_gpu_association; + continue; + } +#endif + } if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4)) { #ifdef WGL_ARB_buffer_region @@ -11523,6 +12666,13 @@ GLboolean wglewIsSupported (const char* name) continue; } #endif +#ifdef WGL_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = WGLEW_ARB_create_context_profile; + continue; + } +#endif #ifdef WGL_ARB_extensions_string if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17)) { @@ -11717,6 +12867,13 @@ GLboolean wglewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef WGL_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = WGLEW_NV_copy_image; + continue; + } +#endif #ifdef WGL_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { @@ -11848,6 +13005,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_ARB_create_context_profile + if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22)) + { + ret = GLXEW_ARB_create_context_profile; + continue; + } +#endif #ifdef GLX_ARB_fbconfig_float if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14)) { @@ -11924,6 +13088,13 @@ GLboolean glxewIsSupported (const char* name) continue; } #endif +#ifdef GLX_EXT_swap_control + if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12)) + { + ret = GLXEW_EXT_swap_control; + continue; + } +#endif #ifdef GLX_EXT_texture_from_pixmap if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19)) { @@ -11986,6 +13157,13 @@ GLboolean glxewIsSupported (const char* name) } if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3)) { +#ifdef GLX_NV_copy_image + if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10)) + { + ret = GLXEW_NV_copy_image; + continue; + } +#endif #ifdef GLX_NV_float_buffer if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12)) { diff --git a/src/glew/glewinfo.c b/src/glew/glewinfo.c index da2b241dea..6847cbb865 100644 --- a/src/glew/glewinfo.c +++ b/src/glew/glewinfo.c @@ -389,8 +389,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glBeginConditionalRender", glBeginConditionalRender == NULL); glewInfoFunc("glBeginTransformFeedback", glBeginTransformFeedback == NULL); - glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); - glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); glewInfoFunc("glBindFragDataLocation", glBindFragDataLocation == NULL); glewInfoFunc("glClampColor", glClampColor == NULL); glewInfoFunc("glClearBufferfi", glClearBufferfi == NULL); @@ -404,7 +402,6 @@ static void _glewInfo_GL_VERSION_3_0 (void) glewInfoFunc("glEndTransformFeedback", glEndTransformFeedback == NULL); glewInfoFunc("glGetBooleani_v", glGetBooleani_v == NULL); glewInfoFunc("glGetFragDataLocation", glGetFragDataLocation == NULL); - glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); glewInfoFunc("glGetStringi", glGetStringi == NULL); glewInfoFunc("glGetTexParameterIiv", glGetTexParameterIiv == NULL); glewInfoFunc("glGetTexParameterIuiv", glGetTexParameterIuiv == NULL); @@ -449,6 +446,33 @@ static void _glewInfo_GL_VERSION_3_0 (void) #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + +static void _glewInfo_GL_VERSION_3_1 (void) +{ + glewPrintExt("GL_VERSION_3_1", GLEW_VERSION_3_1, GLEW_VERSION_3_1, GLEW_VERSION_3_1); + + glewInfoFunc("glDrawArraysInstanced", glDrawArraysInstanced == NULL); + glewInfoFunc("glDrawElementsInstanced", glDrawElementsInstanced == NULL); + glewInfoFunc("glPrimitiveRestartIndex", glPrimitiveRestartIndex == NULL); + glewInfoFunc("glTexBuffer", glTexBuffer == NULL); +} + +#endif /* GL_VERSION_3_1 */ + +#ifdef GL_VERSION_3_2 + +static void _glewInfo_GL_VERSION_3_2 (void) +{ + glewPrintExt("GL_VERSION_3_2", GLEW_VERSION_3_2, GLEW_VERSION_3_2, GLEW_VERSION_3_2); + + glewInfoFunc("glFramebufferTexture", glFramebufferTexture == NULL); + glewInfoFunc("glGetBufferParameteri64v", glGetBufferParameteri64v == NULL); + glewInfoFunc("glGetInteger64i_v", glGetInteger64i_v == NULL); +} + +#endif /* GL_VERSION_3_2 */ + #ifdef GL_3DFX_multisample static void _glewInfo_GL_3DFX_multisample (void) @@ -478,6 +502,71 @@ static void _glewInfo_GL_3DFX_texture_compression_FXT1 (void) #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + +static void _glewInfo_GL_AMD_draw_buffers_blend (void) +{ + glewPrintExt("GL_AMD_draw_buffers_blend", GLEW_AMD_draw_buffers_blend, glewIsSupported("GL_AMD_draw_buffers_blend"), glewGetExtension("GL_AMD_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationIndexedAMD", glBlendEquationIndexedAMD == NULL); + glewInfoFunc("glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD == NULL); + glewInfoFunc("glBlendFuncIndexedAMD", glBlendFuncIndexedAMD == NULL); + glewInfoFunc("glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD == NULL); +} + +#endif /* GL_AMD_draw_buffers_blend */ + +#ifdef GL_AMD_performance_monitor + +static void _glewInfo_GL_AMD_performance_monitor (void) +{ + glewPrintExt("GL_AMD_performance_monitor", GLEW_AMD_performance_monitor, glewIsSupported("GL_AMD_performance_monitor"), glewGetExtension("GL_AMD_performance_monitor")); + + glewInfoFunc("glBeginPerfMonitorAMD", glBeginPerfMonitorAMD == NULL); + glewInfoFunc("glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD == NULL); + glewInfoFunc("glEndPerfMonitorAMD", glEndPerfMonitorAMD == NULL); + glewInfoFunc("glGenPerfMonitorsAMD", glGenPerfMonitorsAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD == NULL); + glewInfoFunc("glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD == NULL); + glewInfoFunc("glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD == NULL); + glewInfoFunc("glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD == NULL); +} + +#endif /* GL_AMD_performance_monitor */ + +#ifdef GL_AMD_texture_texture4 + +static void _glewInfo_GL_AMD_texture_texture4 (void) +{ + glewPrintExt("GL_AMD_texture_texture4", GLEW_AMD_texture_texture4, glewIsSupported("GL_AMD_texture_texture4"), glewGetExtension("GL_AMD_texture_texture4")); +} + +#endif /* GL_AMD_texture_texture4 */ + +#ifdef GL_AMD_vertex_shader_tessellator + +static void _glewInfo_GL_AMD_vertex_shader_tessellator (void) +{ + glewPrintExt("GL_AMD_vertex_shader_tessellator", GLEW_AMD_vertex_shader_tessellator, glewIsSupported("GL_AMD_vertex_shader_tessellator"), glewGetExtension("GL_AMD_vertex_shader_tessellator")); + + glewInfoFunc("glTessellationFactorAMD", glTessellationFactorAMD == NULL); + glewInfoFunc("glTessellationModeAMD", glTessellationModeAMD == NULL); +} + +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifdef GL_APPLE_aux_depth_stencil + +static void _glewInfo_GL_APPLE_aux_depth_stencil (void) +{ + glewPrintExt("GL_APPLE_aux_depth_stencil", GLEW_APPLE_aux_depth_stencil, glewIsSupported("GL_APPLE_aux_depth_stencil"), glewGetExtension("GL_APPLE_aux_depth_stencil")); +} + +#endif /* GL_APPLE_aux_depth_stencil */ + #ifdef GL_APPLE_client_storage static void _glewInfo_GL_APPLE_client_storage (void) @@ -541,6 +630,19 @@ static void _glewInfo_GL_APPLE_flush_buffer_range (void) #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + +static void _glewInfo_GL_APPLE_object_purgeable (void) +{ + glewPrintExt("GL_APPLE_object_purgeable", GLEW_APPLE_object_purgeable, glewIsSupported("GL_APPLE_object_purgeable"), glewGetExtension("GL_APPLE_object_purgeable")); + + glewInfoFunc("glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE == NULL); + glewInfoFunc("glObjectPurgeableAPPLE", glObjectPurgeableAPPLE == NULL); + glewInfoFunc("glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE == NULL); +} + +#endif /* GL_APPLE_object_purgeable */ + #ifdef GL_APPLE_pixel_buffer static void _glewInfo_GL_APPLE_pixel_buffer (void) @@ -550,6 +652,24 @@ static void _glewInfo_GL_APPLE_pixel_buffer (void) #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + +static void _glewInfo_GL_APPLE_rgb_422 (void) +{ + glewPrintExt("GL_APPLE_rgb_422", GLEW_APPLE_rgb_422, glewIsSupported("GL_APPLE_rgb_422"), glewGetExtension("GL_APPLE_rgb_422")); +} + +#endif /* GL_APPLE_rgb_422 */ + +#ifdef GL_APPLE_row_bytes + +static void _glewInfo_GL_APPLE_row_bytes (void) +{ + glewPrintExt("GL_APPLE_row_bytes", GLEW_APPLE_row_bytes, glewIsSupported("GL_APPLE_row_bytes"), glewGetExtension("GL_APPLE_row_bytes")); +} + +#endif /* GL_APPLE_row_bytes */ + #ifdef GL_APPLE_specular_vector static void _glewInfo_GL_APPLE_specular_vector (void) @@ -607,6 +727,23 @@ static void _glewInfo_GL_APPLE_vertex_array_range (void) #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + +static void _glewInfo_GL_APPLE_vertex_program_evaluators (void) +{ + glewPrintExt("GL_APPLE_vertex_program_evaluators", GLEW_APPLE_vertex_program_evaluators, glewIsSupported("GL_APPLE_vertex_program_evaluators"), glewGetExtension("GL_APPLE_vertex_program_evaluators")); + + glewInfoFunc("glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE == NULL); + glewInfoFunc("glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE == NULL); + glewInfoFunc("glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE == NULL); + glewInfoFunc("glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE == NULL); +} + +#endif /* GL_APPLE_vertex_program_evaluators */ + #ifdef GL_APPLE_ycbcr_422 static void _glewInfo_GL_APPLE_ycbcr_422 (void) @@ -627,6 +764,26 @@ static void _glewInfo_GL_ARB_color_buffer_float (void) #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + +static void _glewInfo_GL_ARB_compatibility (void) +{ + glewPrintExt("GL_ARB_compatibility", GLEW_ARB_compatibility, glewIsSupported("GL_ARB_compatibility"), glewGetExtension("GL_ARB_compatibility")); +} + +#endif /* GL_ARB_compatibility */ + +#ifdef GL_ARB_copy_buffer + +static void _glewInfo_GL_ARB_copy_buffer (void) +{ + glewPrintExt("GL_ARB_copy_buffer", GLEW_ARB_copy_buffer, glewIsSupported("GL_ARB_copy_buffer"), glewGetExtension("GL_ARB_copy_buffer")); + + glewInfoFunc("glCopyBufferSubData", glCopyBufferSubData == NULL); +} + +#endif /* GL_ARB_copy_buffer */ + #ifdef GL_ARB_depth_buffer_float static void _glewInfo_GL_ARB_depth_buffer_float (void) @@ -636,6 +793,15 @@ static void _glewInfo_GL_ARB_depth_buffer_float (void) #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + +static void _glewInfo_GL_ARB_depth_clamp (void) +{ + glewPrintExt("GL_ARB_depth_clamp", GLEW_ARB_depth_clamp, glewIsSupported("GL_ARB_depth_clamp"), glewGetExtension("GL_ARB_depth_clamp")); +} + +#endif /* GL_ARB_depth_clamp */ + #ifdef GL_ARB_depth_texture static void _glewInfo_GL_ARB_depth_texture (void) @@ -656,6 +822,34 @@ static void _glewInfo_GL_ARB_draw_buffers (void) #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + +static void _glewInfo_GL_ARB_draw_buffers_blend (void) +{ + glewPrintExt("GL_ARB_draw_buffers_blend", GLEW_ARB_draw_buffers_blend, glewIsSupported("GL_ARB_draw_buffers_blend"), glewGetExtension("GL_ARB_draw_buffers_blend")); + + glewInfoFunc("glBlendEquationSeparateiARB", glBlendEquationSeparateiARB == NULL); + glewInfoFunc("glBlendEquationiARB", glBlendEquationiARB == NULL); + glewInfoFunc("glBlendFuncSeparateiARB", glBlendFuncSeparateiARB == NULL); + glewInfoFunc("glBlendFunciARB", glBlendFunciARB == NULL); +} + +#endif /* GL_ARB_draw_buffers_blend */ + +#ifdef GL_ARB_draw_elements_base_vertex + +static void _glewInfo_GL_ARB_draw_elements_base_vertex (void) +{ + glewPrintExt("GL_ARB_draw_elements_base_vertex", GLEW_ARB_draw_elements_base_vertex, glewIsSupported("GL_ARB_draw_elements_base_vertex"), glewGetExtension("GL_ARB_draw_elements_base_vertex")); + + glewInfoFunc("glDrawElementsBaseVertex", glDrawElementsBaseVertex == NULL); + glewInfoFunc("glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex == NULL); + glewInfoFunc("glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex == NULL); + glewInfoFunc("glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex == NULL); +} + +#endif /* GL_ARB_draw_elements_base_vertex */ + #ifdef GL_ARB_draw_instanced static void _glewInfo_GL_ARB_draw_instanced (void) @@ -668,6 +862,15 @@ static void _glewInfo_GL_ARB_draw_instanced (void) #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + +static void _glewInfo_GL_ARB_fragment_coord_conventions (void) +{ + glewPrintExt("GL_ARB_fragment_coord_conventions", GLEW_ARB_fragment_coord_conventions, glewIsSupported("GL_ARB_fragment_coord_conventions"), glewGetExtension("GL_ARB_fragment_coord_conventions")); +} + +#endif /* GL_ARB_fragment_coord_conventions */ + #ifdef GL_ARB_fragment_program static void _glewInfo_GL_ARB_fragment_program (void) @@ -708,10 +911,10 @@ static void _glewInfo_GL_ARB_framebuffer_object (void) glewInfoFunc("glDeleteFramebuffers", glDeleteFramebuffers == NULL); glewInfoFunc("glDeleteRenderbuffers", glDeleteRenderbuffers == NULL); glewInfoFunc("glFramebufferRenderbuffer", glFramebufferRenderbuffer == NULL); - glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glFramebufferTexture1D", glFramebufferTexture1D == NULL); glewInfoFunc("glFramebufferTexture2D", glFramebufferTexture2D == NULL); glewInfoFunc("glFramebufferTexture3D", glFramebufferTexture3D == NULL); + glewInfoFunc("glFramebufferTextureLayer", glFramebufferTextureLayer == NULL); glewInfoFunc("glGenFramebuffers", glGenFramebuffers == NULL); glewInfoFunc("glGenRenderbuffers", glGenRenderbuffers == NULL); glewInfoFunc("glGenerateMipmap", glGenerateMipmap == NULL); @@ -950,6 +1153,37 @@ static void _glewInfo_GL_ARB_point_sprite (void) #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + +static void _glewInfo_GL_ARB_provoking_vertex (void) +{ + glewPrintExt("GL_ARB_provoking_vertex", GLEW_ARB_provoking_vertex, glewIsSupported("GL_ARB_provoking_vertex"), glewGetExtension("GL_ARB_provoking_vertex")); + + glewInfoFunc("glProvokingVertex", glProvokingVertex == NULL); +} + +#endif /* GL_ARB_provoking_vertex */ + +#ifdef GL_ARB_sample_shading + +static void _glewInfo_GL_ARB_sample_shading (void) +{ + glewPrintExt("GL_ARB_sample_shading", GLEW_ARB_sample_shading, glewIsSupported("GL_ARB_sample_shading"), glewGetExtension("GL_ARB_sample_shading")); + + glewInfoFunc("glMinSampleShadingARB", glMinSampleShadingARB == NULL); +} + +#endif /* GL_ARB_sample_shading */ + +#ifdef GL_ARB_seamless_cube_map + +static void _glewInfo_GL_ARB_seamless_cube_map (void) +{ + glewPrintExt("GL_ARB_seamless_cube_map", GLEW_ARB_seamless_cube_map, glewIsSupported("GL_ARB_seamless_cube_map"), glewGetExtension("GL_ARB_seamless_cube_map")); +} + +#endif /* GL_ARB_seamless_cube_map */ + #ifdef GL_ARB_shader_objects static void _glewInfo_GL_ARB_shader_objects (void) @@ -999,6 +1233,15 @@ static void _glewInfo_GL_ARB_shader_objects (void) #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + +static void _glewInfo_GL_ARB_shader_texture_lod (void) +{ + glewPrintExt("GL_ARB_shader_texture_lod", GLEW_ARB_shader_texture_lod, glewIsSupported("GL_ARB_shader_texture_lod"), glewGetExtension("GL_ARB_shader_texture_lod")); +} + +#endif /* GL_ARB_shader_texture_lod */ + #ifdef GL_ARB_shading_language_100 static void _glewInfo_GL_ARB_shading_language_100 (void) @@ -1026,6 +1269,23 @@ static void _glewInfo_GL_ARB_shadow_ambient (void) #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + +static void _glewInfo_GL_ARB_sync (void) +{ + glewPrintExt("GL_ARB_sync", GLEW_ARB_sync, glewIsSupported("GL_ARB_sync"), glewGetExtension("GL_ARB_sync")); + + glewInfoFunc("glClientWaitSync", glClientWaitSync == NULL); + glewInfoFunc("glDeleteSync", glDeleteSync == NULL); + glewInfoFunc("glFenceSync", glFenceSync == NULL); + glewInfoFunc("glGetInteger64v", glGetInteger64v == NULL); + glewInfoFunc("glGetSynciv", glGetSynciv == NULL); + glewInfoFunc("glIsSync", glIsSync == NULL); + glewInfoFunc("glWaitSync", glWaitSync == NULL); +} + +#endif /* GL_ARB_sync */ + #ifdef GL_ARB_texture_border_clamp static void _glewInfo_GL_ARB_texture_border_clamp (void) @@ -1081,6 +1341,15 @@ static void _glewInfo_GL_ARB_texture_cube_map (void) #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + +static void _glewInfo_GL_ARB_texture_cube_map_array (void) +{ + glewPrintExt("GL_ARB_texture_cube_map_array", GLEW_ARB_texture_cube_map_array, glewIsSupported("GL_ARB_texture_cube_map_array"), glewGetExtension("GL_ARB_texture_cube_map_array")); +} + +#endif /* GL_ARB_texture_cube_map_array */ + #ifdef GL_ARB_texture_env_add static void _glewInfo_GL_ARB_texture_env_add (void) @@ -1126,6 +1395,15 @@ static void _glewInfo_GL_ARB_texture_float (void) #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + +static void _glewInfo_GL_ARB_texture_gather (void) +{ + glewPrintExt("GL_ARB_texture_gather", GLEW_ARB_texture_gather, glewIsSupported("GL_ARB_texture_gather"), glewGetExtension("GL_ARB_texture_gather")); +} + +#endif /* GL_ARB_texture_gather */ + #ifdef GL_ARB_texture_mirrored_repeat static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) @@ -1135,6 +1413,20 @@ static void _glewInfo_GL_ARB_texture_mirrored_repeat (void) #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + +static void _glewInfo_GL_ARB_texture_multisample (void) +{ + glewPrintExt("GL_ARB_texture_multisample", GLEW_ARB_texture_multisample, glewIsSupported("GL_ARB_texture_multisample"), glewGetExtension("GL_ARB_texture_multisample")); + + glewInfoFunc("glGetMultisamplefv", glGetMultisamplefv == NULL); + glewInfoFunc("glSampleMaski", glSampleMaski == NULL); + glewInfoFunc("glTexImage2DMultisample", glTexImage2DMultisample == NULL); + glewInfoFunc("glTexImage3DMultisample", glTexImage3DMultisample == NULL); +} + +#endif /* GL_ARB_texture_multisample */ + #ifdef GL_ARB_texture_non_power_of_two static void _glewInfo_GL_ARB_texture_non_power_of_two (void) @@ -1144,6 +1436,15 @@ static void _glewInfo_GL_ARB_texture_non_power_of_two (void) #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + +static void _glewInfo_GL_ARB_texture_query_lod (void) +{ + glewPrintExt("GL_ARB_texture_query_lod", GLEW_ARB_texture_query_lod, glewIsSupported("GL_ARB_texture_query_lod"), glewGetExtension("GL_ARB_texture_query_lod")); +} + +#endif /* GL_ARB_texture_query_lod */ + #ifdef GL_ARB_texture_rectangle static void _glewInfo_GL_ARB_texture_rectangle (void) @@ -1176,6 +1477,35 @@ static void _glewInfo_GL_ARB_transpose_matrix (void) #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + +static void _glewInfo_GL_ARB_uniform_buffer_object (void) +{ + glewPrintExt("GL_ARB_uniform_buffer_object", GLEW_ARB_uniform_buffer_object, glewIsSupported("GL_ARB_uniform_buffer_object"), glewGetExtension("GL_ARB_uniform_buffer_object")); + + glewInfoFunc("glBindBufferBase", glBindBufferBase == NULL); + glewInfoFunc("glBindBufferRange", glBindBufferRange == NULL); + glewInfoFunc("glGetActiveUniformBlockName", glGetActiveUniformBlockName == NULL); + glewInfoFunc("glGetActiveUniformBlockiv", glGetActiveUniformBlockiv == NULL); + glewInfoFunc("glGetActiveUniformName", glGetActiveUniformName == NULL); + glewInfoFunc("glGetActiveUniformsiv", glGetActiveUniformsiv == NULL); + glewInfoFunc("glGetIntegeri_v", glGetIntegeri_v == NULL); + glewInfoFunc("glGetUniformBlockIndex", glGetUniformBlockIndex == NULL); + glewInfoFunc("glGetUniformIndices", glGetUniformIndices == NULL); + glewInfoFunc("glUniformBlockBinding", glUniformBlockBinding == NULL); +} + +#endif /* GL_ARB_uniform_buffer_object */ + +#ifdef GL_ARB_vertex_array_bgra + +static void _glewInfo_GL_ARB_vertex_array_bgra (void) +{ + glewPrintExt("GL_ARB_vertex_array_bgra", GLEW_ARB_vertex_array_bgra, glewIsSupported("GL_ARB_vertex_array_bgra"), glewGetExtension("GL_ARB_vertex_array_bgra")); +} + +#endif /* GL_ARB_vertex_array_bgra */ + #ifdef GL_ARB_vertex_array_object static void _glewInfo_GL_ARB_vertex_array_object (void) @@ -1452,6 +1782,15 @@ static void _glewInfo_GL_ATI_map_object_buffer (void) #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + +static void _glewInfo_GL_ATI_meminfo (void) +{ + glewPrintExt("GL_ATI_meminfo", GLEW_ATI_meminfo, glewIsSupported("GL_ATI_meminfo"), glewGetExtension("GL_ATI_meminfo")); +} + +#endif /* GL_ATI_meminfo */ + #ifdef GL_ATI_pn_triangles static void _glewInfo_GL_ATI_pn_triangles (void) @@ -1870,7 +2209,14 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT == NULL); glewInfoFunc("glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT == NULL); glewInfoFunc("glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT == NULL); + glewInfoFunc("glDisableClientStateiEXT", glDisableClientStateiEXT == NULL); + glewInfoFunc("glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT == NULL); + glewInfoFunc("glDisableVertexArrayEXT", glDisableVertexArrayEXT == NULL); glewInfoFunc("glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT == NULL); + glewInfoFunc("glEnableClientStateiEXT", glEnableClientStateiEXT == NULL); + glewInfoFunc("glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT == NULL); + glewInfoFunc("glEnableVertexArrayEXT", glEnableVertexArrayEXT == NULL); + glewInfoFunc("glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT == NULL); glewInfoFunc("glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT == NULL); glewInfoFunc("glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT == NULL); glewInfoFunc("glFramebufferReadBufferEXT", glFramebufferReadBufferEXT == NULL); @@ -1879,7 +2225,9 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT == NULL); glewInfoFunc("glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT == NULL); glewInfoFunc("glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT == NULL); + glewInfoFunc("glGetDoublei_vEXT", glGetDoublei_vEXT == NULL); glewInfoFunc("glGetFloatIndexedvEXT", glGetFloatIndexedvEXT == NULL); + glewInfoFunc("glGetFloati_vEXT", glGetFloati_vEXT == NULL); glewInfoFunc("glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT == NULL); glewInfoFunc("glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT == NULL); glewInfoFunc("glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT == NULL); @@ -1905,6 +2253,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetNamedProgramivEXT", glGetNamedProgramivEXT == NULL); glewInfoFunc("glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT == NULL); glewInfoFunc("glGetPointerIndexedvEXT", glGetPointerIndexedvEXT == NULL); + glewInfoFunc("glGetPointeri_vEXT", glGetPointeri_vEXT == NULL); glewInfoFunc("glGetTextureImageEXT", glGetTextureImageEXT == NULL); glewInfoFunc("glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT == NULL); glewInfoFunc("glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT == NULL); @@ -1912,7 +2261,12 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT == NULL); glewInfoFunc("glGetTextureParameterfvEXT", glGetTextureParameterfvEXT == NULL); glewInfoFunc("glGetTextureParameterivEXT", glGetTextureParameterivEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT == NULL); + glewInfoFunc("glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT == NULL); + glewInfoFunc("glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT == NULL); glewInfoFunc("glMapNamedBufferEXT", glMapNamedBufferEXT == NULL); + glewInfoFunc("glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT == NULL); glewInfoFunc("glMatrixFrustumEXT", glMatrixFrustumEXT == NULL); glewInfoFunc("glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT == NULL); glewInfoFunc("glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT == NULL); @@ -1959,6 +2313,7 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT == NULL); glewInfoFunc("glNamedBufferDataEXT", glNamedBufferDataEXT == NULL); glewInfoFunc("glNamedBufferSubDataEXT", glNamedBufferSubDataEXT == NULL); + glewInfoFunc("glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT == NULL); glewInfoFunc("glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT == NULL); glewInfoFunc("glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT == NULL); glewInfoFunc("glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT == NULL); @@ -2030,6 +2385,17 @@ static void _glewInfo_GL_EXT_direct_state_access (void) glewInfoFunc("glTextureSubImage2DEXT", glTextureSubImage2DEXT == NULL); glewInfoFunc("glTextureSubImage3DEXT", glTextureSubImage3DEXT == NULL); glewInfoFunc("glUnmapNamedBufferEXT", glUnmapNamedBufferEXT == NULL); + glewInfoFunc("glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT == NULL); + glewInfoFunc("glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT == NULL); + glewInfoFunc("glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT == NULL); + glewInfoFunc("glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT == NULL); + glewInfoFunc("glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT == NULL); + glewInfoFunc("glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT == NULL); } #endif /* GL_EXT_direct_state_access */ @@ -2448,6 +2814,17 @@ static void _glewInfo_GL_EXT_polygon_offset (void) #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + +static void _glewInfo_GL_EXT_provoking_vertex (void) +{ + glewPrintExt("GL_EXT_provoking_vertex", GLEW_EXT_provoking_vertex, glewIsSupported("GL_EXT_provoking_vertex"), glewGetExtension("GL_EXT_provoking_vertex")); + + glewInfoFunc("glProvokingVertexEXT", glProvokingVertexEXT == NULL); +} + +#endif /* GL_EXT_provoking_vertex */ + #ifdef GL_EXT_rescale_normal static void _glewInfo_GL_EXT_rescale_normal (void) @@ -2496,6 +2873,19 @@ static void _glewInfo_GL_EXT_secondary_color (void) #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + +static void _glewInfo_GL_EXT_separate_shader_objects (void) +{ + glewPrintExt("GL_EXT_separate_shader_objects", GLEW_EXT_separate_shader_objects, glewIsSupported("GL_EXT_separate_shader_objects"), glewGetExtension("GL_EXT_separate_shader_objects")); + + glewInfoFunc("glActiveProgramEXT", glActiveProgramEXT == NULL); + glewInfoFunc("glCreateShaderProgramEXT", glCreateShaderProgramEXT == NULL); + glewInfoFunc("glUseShaderProgramEXT", glUseShaderProgramEXT == NULL); +} + +#endif /* GL_EXT_separate_shader_objects */ + #ifdef GL_EXT_separate_specular_color static void _glewInfo_GL_EXT_separate_specular_color (void) @@ -2792,6 +3182,15 @@ static void _glewInfo_GL_EXT_texture_shared_exponent (void) #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + +static void _glewInfo_GL_EXT_texture_snorm (void) +{ + glewPrintExt("GL_EXT_texture_snorm", GLEW_EXT_texture_snorm, glewIsSupported("GL_EXT_texture_snorm"), glewGetExtension("GL_EXT_texture_snorm")); +} + +#endif /* GL_EXT_texture_snorm */ + #ifdef GL_EXT_texture_swizzle static void _glewInfo_GL_EXT_texture_swizzle (void) @@ -3215,6 +3614,17 @@ static void _glewInfo_GL_NV_copy_depth_to_color (void) #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + +static void _glewInfo_GL_NV_copy_image (void) +{ + glewPrintExt("GL_NV_copy_image", GLEW_NV_copy_image, glewIsSupported("GL_NV_copy_image"), glewGetExtension("GL_NV_copy_image")); + + glewInfoFunc("glCopyImageSubDataNV", glCopyImageSubDataNV == NULL); +} + +#endif /* GL_NV_copy_image */ + #ifdef GL_NV_depth_buffer_float static void _glewInfo_GL_NV_depth_buffer_float (void) @@ -3522,6 +3932,15 @@ static void _glewInfo_GL_NV_parameter_buffer_object (void) #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + +static void _glewInfo_GL_NV_parameter_buffer_object2 (void) +{ + glewPrintExt("GL_NV_parameter_buffer_object2", GLEW_NV_parameter_buffer_object2, glewIsSupported("GL_NV_parameter_buffer_object2"), glewGetExtension("GL_NV_parameter_buffer_object2")); +} + +#endif /* GL_NV_parameter_buffer_object2 */ + #ifdef GL_NV_pixel_data_range static void _glewInfo_GL_NV_pixel_data_range (void) @@ -3558,7 +3977,6 @@ static void _glewInfo_GL_NV_present_video (void) glewInfoFunc("glGetVideouivNV", glGetVideouivNV == NULL); glewInfoFunc("glPresentFrameDualFillNV", glPresentFrameDualFillNV == NULL); glewInfoFunc("glPresentFrameKeyedNV", glPresentFrameKeyedNV == NULL); - glewInfoFunc("glVideoParameterivNV", glVideoParameterivNV == NULL); } #endif /* GL_NV_present_video */ @@ -3610,6 +4028,30 @@ static void _glewInfo_GL_NV_register_combiners2 (void) #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + +static void _glewInfo_GL_NV_shader_buffer_load (void) +{ + glewPrintExt("GL_NV_shader_buffer_load", GLEW_NV_shader_buffer_load, glewIsSupported("GL_NV_shader_buffer_load"), glewGetExtension("GL_NV_shader_buffer_load")); + + glewInfoFunc("glGetBufferParameterui64vNV", glGetBufferParameterui64vNV == NULL); + glewInfoFunc("glGetIntegerui64vNV", glGetIntegerui64vNV == NULL); + glewInfoFunc("glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV == NULL); + glewInfoFunc("glGetUniformui64vNV", glGetUniformui64vNV == NULL); + glewInfoFunc("glIsBufferResidentNV", glIsBufferResidentNV == NULL); + glewInfoFunc("glIsNamedBufferResidentNV", glIsNamedBufferResidentNV == NULL); + glewInfoFunc("glMakeBufferNonResidentNV", glMakeBufferNonResidentNV == NULL); + glewInfoFunc("glMakeBufferResidentNV", glMakeBufferResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV == NULL); + glewInfoFunc("glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV == NULL); + glewInfoFunc("glProgramUniformui64NV", glProgramUniformui64NV == NULL); + glewInfoFunc("glProgramUniformui64vNV", glProgramUniformui64vNV == NULL); + glewInfoFunc("glUniformui64NV", glUniformui64NV == NULL); + glewInfoFunc("glUniformui64vNV", glUniformui64vNV == NULL); +} + +#endif /* GL_NV_shader_buffer_load */ + #ifdef GL_NV_texgen_emboss static void _glewInfo_GL_NV_texgen_emboss (void) @@ -3628,6 +4070,17 @@ static void _glewInfo_GL_NV_texgen_reflection (void) #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + +static void _glewInfo_GL_NV_texture_barrier (void) +{ + glewPrintExt("GL_NV_texture_barrier", GLEW_NV_texture_barrier, glewIsSupported("GL_NV_texture_barrier"), glewGetExtension("GL_NV_texture_barrier")); + + glewInfoFunc("glTextureBarrierNV", glTextureBarrierNV == NULL); +} + +#endif /* GL_NV_texture_barrier */ + #ifdef GL_NV_texture_compression_vtc static void _glewInfo_GL_NV_texture_compression_vtc (void) @@ -3712,6 +4165,23 @@ static void _glewInfo_GL_NV_transform_feedback (void) #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + +static void _glewInfo_GL_NV_transform_feedback2 (void) +{ + glewPrintExt("GL_NV_transform_feedback2", GLEW_NV_transform_feedback2, glewIsSupported("GL_NV_transform_feedback2"), glewGetExtension("GL_NV_transform_feedback2")); + + glewInfoFunc("glBindTransformFeedbackNV", glBindTransformFeedbackNV == NULL); + glewInfoFunc("glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV == NULL); + glewInfoFunc("glDrawTransformFeedbackNV", glDrawTransformFeedbackNV == NULL); + glewInfoFunc("glGenTransformFeedbacksNV", glGenTransformFeedbacksNV == NULL); + glewInfoFunc("glIsTransformFeedbackNV", glIsTransformFeedbackNV == NULL); + glewInfoFunc("glPauseTransformFeedbackNV", glPauseTransformFeedbackNV == NULL); + glewInfoFunc("glResumeTransformFeedbackNV", glResumeTransformFeedbackNV == NULL); +} + +#endif /* GL_NV_transform_feedback2 */ + #ifdef GL_NV_vertex_array_range static void _glewInfo_GL_NV_vertex_array_range (void) @@ -3733,6 +4203,28 @@ static void _glewInfo_GL_NV_vertex_array_range2 (void) #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + +static void _glewInfo_GL_NV_vertex_buffer_unified_memory (void) +{ + glewPrintExt("GL_NV_vertex_buffer_unified_memory", GLEW_NV_vertex_buffer_unified_memory, glewIsSupported("GL_NV_vertex_buffer_unified_memory"), glewGetExtension("GL_NV_vertex_buffer_unified_memory")); + + glewInfoFunc("glBufferAddressRangeNV", glBufferAddressRangeNV == NULL); + glewInfoFunc("glColorFormatNV", glColorFormatNV == NULL); + glewInfoFunc("glEdgeFlagFormatNV", glEdgeFlagFormatNV == NULL); + glewInfoFunc("glFogCoordFormatNV", glFogCoordFormatNV == NULL); + glewInfoFunc("glGetIntegerui64i_vNV", glGetIntegerui64i_vNV == NULL); + glewInfoFunc("glIndexFormatNV", glIndexFormatNV == NULL); + glewInfoFunc("glNormalFormatNV", glNormalFormatNV == NULL); + glewInfoFunc("glSecondaryColorFormatNV", glSecondaryColorFormatNV == NULL); + glewInfoFunc("glTexCoordFormatNV", glTexCoordFormatNV == NULL); + glewInfoFunc("glVertexAttribFormatNV", glVertexAttribFormatNV == NULL); + glewInfoFunc("glVertexAttribIFormatNV", glVertexAttribIFormatNV == NULL); + glewInfoFunc("glVertexFormatNV", glVertexFormatNV == NULL); +} + +#endif /* GL_NV_vertex_buffer_unified_memory */ + #ifdef GL_NV_vertex_program static void _glewInfo_GL_NV_vertex_program (void) @@ -4652,6 +5144,25 @@ static void _glewInfo_WGL_3DL_stereo_control (void) #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + +static void _glewInfo_WGL_AMD_gpu_association (void) +{ + glewPrintExt("WGL_AMD_gpu_association", WGLEW_AMD_gpu_association, wglewIsSupported("WGL_AMD_gpu_association"), wglewGetExtension("WGL_AMD_gpu_association")); + + glewInfoFunc("wglBlitContextFramebufferAMD", wglBlitContextFramebufferAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAMD", wglCreateAssociatedContextAMD == NULL); + glewInfoFunc("wglCreateAssociatedContextAttribsAMD", wglCreateAssociatedContextAttribsAMD == NULL); + glewInfoFunc("wglDeleteAssociatedContextAMD", wglDeleteAssociatedContextAMD == NULL); + glewInfoFunc("wglGetContextGPUIDAMD", wglGetContextGPUIDAMD == NULL); + glewInfoFunc("wglGetCurrentAssociatedContextAMD", wglGetCurrentAssociatedContextAMD == NULL); + glewInfoFunc("wglGetGPUIDsAMD", wglGetGPUIDsAMD == NULL); + glewInfoFunc("wglGetGPUInfoAMD", wglGetGPUInfoAMD == NULL); + glewInfoFunc("wglMakeAssociatedContextCurrentAMD", wglMakeAssociatedContextCurrentAMD == NULL); +} + +#endif /* WGL_AMD_gpu_association */ + #ifdef WGL_ARB_buffer_region static void _glewInfo_WGL_ARB_buffer_region (void) @@ -4677,6 +5188,15 @@ static void _glewInfo_WGL_ARB_create_context (void) #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + +static void _glewInfo_WGL_ARB_create_context_profile (void) +{ + glewPrintExt("WGL_ARB_create_context_profile", WGLEW_ARB_create_context_profile, wglewIsSupported("WGL_ARB_create_context_profile"), wglewGetExtension("WGL_ARB_create_context_profile")); +} + +#endif /* WGL_ARB_create_context_profile */ + #ifdef WGL_ARB_extensions_string static void _glewInfo_WGL_ARB_extensions_string (void) @@ -4989,6 +5509,17 @@ static void _glewInfo_WGL_I3D_swap_frame_usage (void) #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + +static void _glewInfo_WGL_NV_copy_image (void) +{ + glewPrintExt("WGL_NV_copy_image", WGLEW_NV_copy_image, wglewIsSupported("WGL_NV_copy_image"), wglewGetExtension("WGL_NV_copy_image")); + + glewInfoFunc("wglCopyImageSubDataNV", wglCopyImageSubDataNV == NULL); +} + +#endif /* WGL_NV_copy_image */ + #ifdef WGL_NV_float_buffer static void _glewInfo_WGL_NV_float_buffer (void) @@ -5173,6 +5704,15 @@ static void _glewInfo_GLX_ARB_create_context (void) #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + +static void _glewInfo_GLX_ARB_create_context_profile (void) +{ + glewPrintExt("GLX_ARB_create_context_profile", GLXEW_ARB_create_context_profile, glxewIsSupported("GLX_ARB_create_context_profile"), glxewGetExtension("GLX_ARB_create_context_profile")); +} + +#endif /* GLX_ARB_create_context_profile */ + #ifdef GLX_ARB_fbconfig_float static void _glewInfo_GLX_ARB_fbconfig_float (void) @@ -5272,6 +5812,17 @@ static void _glewInfo_GLX_EXT_scene_marker (void) #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + +static void _glewInfo_GLX_EXT_swap_control (void) +{ + glewPrintExt("GLX_EXT_swap_control", GLXEW_EXT_swap_control, glxewIsSupported("GLX_EXT_swap_control"), glxewGetExtension("GLX_EXT_swap_control")); + + glewInfoFunc("glXSwapIntervalEXT", glXSwapIntervalEXT == NULL); +} + +#endif /* GLX_EXT_swap_control */ + #ifdef GLX_EXT_texture_from_pixmap static void _glewInfo_GLX_EXT_texture_from_pixmap (void) @@ -5357,6 +5908,17 @@ static void _glewInfo_GLX_MESA_set_3dfx_mode (void) #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + +static void _glewInfo_GLX_NV_copy_image (void) +{ + glewPrintExt("GLX_NV_copy_image", GLXEW_NV_copy_image, glxewIsSupported("GLX_NV_copy_image"), glxewGetExtension("GLX_NV_copy_image")); + + glewInfoFunc("glXCopyImageSubDataNV", glXCopyImageSubDataNV == NULL); +} + +#endif /* GLX_NV_copy_image */ + #ifdef GLX_NV_float_buffer static void _glewInfo_GLX_NV_float_buffer (void) @@ -5678,6 +6240,12 @@ static void glewInfo (void) #ifdef GL_VERSION_3_0 _glewInfo_GL_VERSION_3_0(); #endif /* GL_VERSION_3_0 */ +#ifdef GL_VERSION_3_1 + _glewInfo_GL_VERSION_3_1(); +#endif /* GL_VERSION_3_1 */ +#ifdef GL_VERSION_3_2 + _glewInfo_GL_VERSION_3_2(); +#endif /* GL_VERSION_3_2 */ #ifdef GL_3DFX_multisample _glewInfo_GL_3DFX_multisample(); #endif /* GL_3DFX_multisample */ @@ -5687,6 +6255,21 @@ static void glewInfo (void) #ifdef GL_3DFX_texture_compression_FXT1 _glewInfo_GL_3DFX_texture_compression_FXT1(); #endif /* GL_3DFX_texture_compression_FXT1 */ +#ifdef GL_AMD_draw_buffers_blend + _glewInfo_GL_AMD_draw_buffers_blend(); +#endif /* GL_AMD_draw_buffers_blend */ +#ifdef GL_AMD_performance_monitor + _glewInfo_GL_AMD_performance_monitor(); +#endif /* GL_AMD_performance_monitor */ +#ifdef GL_AMD_texture_texture4 + _glewInfo_GL_AMD_texture_texture4(); +#endif /* GL_AMD_texture_texture4 */ +#ifdef GL_AMD_vertex_shader_tessellator + _glewInfo_GL_AMD_vertex_shader_tessellator(); +#endif /* GL_AMD_vertex_shader_tessellator */ +#ifdef GL_APPLE_aux_depth_stencil + _glewInfo_GL_APPLE_aux_depth_stencil(); +#endif /* GL_APPLE_aux_depth_stencil */ #ifdef GL_APPLE_client_storage _glewInfo_GL_APPLE_client_storage(); #endif /* GL_APPLE_client_storage */ @@ -5702,9 +6285,18 @@ static void glewInfo (void) #ifdef GL_APPLE_flush_buffer_range _glewInfo_GL_APPLE_flush_buffer_range(); #endif /* GL_APPLE_flush_buffer_range */ +#ifdef GL_APPLE_object_purgeable + _glewInfo_GL_APPLE_object_purgeable(); +#endif /* GL_APPLE_object_purgeable */ #ifdef GL_APPLE_pixel_buffer _glewInfo_GL_APPLE_pixel_buffer(); #endif /* GL_APPLE_pixel_buffer */ +#ifdef GL_APPLE_rgb_422 + _glewInfo_GL_APPLE_rgb_422(); +#endif /* GL_APPLE_rgb_422 */ +#ifdef GL_APPLE_row_bytes + _glewInfo_GL_APPLE_row_bytes(); +#endif /* GL_APPLE_row_bytes */ #ifdef GL_APPLE_specular_vector _glewInfo_GL_APPLE_specular_vector(); #endif /* GL_APPLE_specular_vector */ @@ -5720,24 +6312,45 @@ static void glewInfo (void) #ifdef GL_APPLE_vertex_array_range _glewInfo_GL_APPLE_vertex_array_range(); #endif /* GL_APPLE_vertex_array_range */ +#ifdef GL_APPLE_vertex_program_evaluators + _glewInfo_GL_APPLE_vertex_program_evaluators(); +#endif /* GL_APPLE_vertex_program_evaluators */ #ifdef GL_APPLE_ycbcr_422 _glewInfo_GL_APPLE_ycbcr_422(); #endif /* GL_APPLE_ycbcr_422 */ #ifdef GL_ARB_color_buffer_float _glewInfo_GL_ARB_color_buffer_float(); #endif /* GL_ARB_color_buffer_float */ +#ifdef GL_ARB_compatibility + _glewInfo_GL_ARB_compatibility(); +#endif /* GL_ARB_compatibility */ +#ifdef GL_ARB_copy_buffer + _glewInfo_GL_ARB_copy_buffer(); +#endif /* GL_ARB_copy_buffer */ #ifdef GL_ARB_depth_buffer_float _glewInfo_GL_ARB_depth_buffer_float(); #endif /* GL_ARB_depth_buffer_float */ +#ifdef GL_ARB_depth_clamp + _glewInfo_GL_ARB_depth_clamp(); +#endif /* GL_ARB_depth_clamp */ #ifdef GL_ARB_depth_texture _glewInfo_GL_ARB_depth_texture(); #endif /* GL_ARB_depth_texture */ #ifdef GL_ARB_draw_buffers _glewInfo_GL_ARB_draw_buffers(); #endif /* GL_ARB_draw_buffers */ +#ifdef GL_ARB_draw_buffers_blend + _glewInfo_GL_ARB_draw_buffers_blend(); +#endif /* GL_ARB_draw_buffers_blend */ +#ifdef GL_ARB_draw_elements_base_vertex + _glewInfo_GL_ARB_draw_elements_base_vertex(); +#endif /* GL_ARB_draw_elements_base_vertex */ #ifdef GL_ARB_draw_instanced _glewInfo_GL_ARB_draw_instanced(); #endif /* GL_ARB_draw_instanced */ +#ifdef GL_ARB_fragment_coord_conventions + _glewInfo_GL_ARB_fragment_coord_conventions(); +#endif /* GL_ARB_fragment_coord_conventions */ #ifdef GL_ARB_fragment_program _glewInfo_GL_ARB_fragment_program(); #endif /* GL_ARB_fragment_program */ @@ -5792,9 +6405,21 @@ static void glewInfo (void) #ifdef GL_ARB_point_sprite _glewInfo_GL_ARB_point_sprite(); #endif /* GL_ARB_point_sprite */ +#ifdef GL_ARB_provoking_vertex + _glewInfo_GL_ARB_provoking_vertex(); +#endif /* GL_ARB_provoking_vertex */ +#ifdef GL_ARB_sample_shading + _glewInfo_GL_ARB_sample_shading(); +#endif /* GL_ARB_sample_shading */ +#ifdef GL_ARB_seamless_cube_map + _glewInfo_GL_ARB_seamless_cube_map(); +#endif /* GL_ARB_seamless_cube_map */ #ifdef GL_ARB_shader_objects _glewInfo_GL_ARB_shader_objects(); #endif /* GL_ARB_shader_objects */ +#ifdef GL_ARB_shader_texture_lod + _glewInfo_GL_ARB_shader_texture_lod(); +#endif /* GL_ARB_shader_texture_lod */ #ifdef GL_ARB_shading_language_100 _glewInfo_GL_ARB_shading_language_100(); #endif /* GL_ARB_shading_language_100 */ @@ -5804,6 +6429,9 @@ static void glewInfo (void) #ifdef GL_ARB_shadow_ambient _glewInfo_GL_ARB_shadow_ambient(); #endif /* GL_ARB_shadow_ambient */ +#ifdef GL_ARB_sync + _glewInfo_GL_ARB_sync(); +#endif /* GL_ARB_sync */ #ifdef GL_ARB_texture_border_clamp _glewInfo_GL_ARB_texture_border_clamp(); #endif /* GL_ARB_texture_border_clamp */ @@ -5819,6 +6447,9 @@ static void glewInfo (void) #ifdef GL_ARB_texture_cube_map _glewInfo_GL_ARB_texture_cube_map(); #endif /* GL_ARB_texture_cube_map */ +#ifdef GL_ARB_texture_cube_map_array + _glewInfo_GL_ARB_texture_cube_map_array(); +#endif /* GL_ARB_texture_cube_map_array */ #ifdef GL_ARB_texture_env_add _glewInfo_GL_ARB_texture_env_add(); #endif /* GL_ARB_texture_env_add */ @@ -5834,12 +6465,21 @@ static void glewInfo (void) #ifdef GL_ARB_texture_float _glewInfo_GL_ARB_texture_float(); #endif /* GL_ARB_texture_float */ +#ifdef GL_ARB_texture_gather + _glewInfo_GL_ARB_texture_gather(); +#endif /* GL_ARB_texture_gather */ #ifdef GL_ARB_texture_mirrored_repeat _glewInfo_GL_ARB_texture_mirrored_repeat(); #endif /* GL_ARB_texture_mirrored_repeat */ +#ifdef GL_ARB_texture_multisample + _glewInfo_GL_ARB_texture_multisample(); +#endif /* GL_ARB_texture_multisample */ #ifdef GL_ARB_texture_non_power_of_two _glewInfo_GL_ARB_texture_non_power_of_two(); #endif /* GL_ARB_texture_non_power_of_two */ +#ifdef GL_ARB_texture_query_lod + _glewInfo_GL_ARB_texture_query_lod(); +#endif /* GL_ARB_texture_query_lod */ #ifdef GL_ARB_texture_rectangle _glewInfo_GL_ARB_texture_rectangle(); #endif /* GL_ARB_texture_rectangle */ @@ -5849,6 +6489,12 @@ static void glewInfo (void) #ifdef GL_ARB_transpose_matrix _glewInfo_GL_ARB_transpose_matrix(); #endif /* GL_ARB_transpose_matrix */ +#ifdef GL_ARB_uniform_buffer_object + _glewInfo_GL_ARB_uniform_buffer_object(); +#endif /* GL_ARB_uniform_buffer_object */ +#ifdef GL_ARB_vertex_array_bgra + _glewInfo_GL_ARB_vertex_array_bgra(); +#endif /* GL_ARB_vertex_array_bgra */ #ifdef GL_ARB_vertex_array_object _glewInfo_GL_ARB_vertex_array_object(); #endif /* GL_ARB_vertex_array_object */ @@ -5894,6 +6540,9 @@ static void glewInfo (void) #ifdef GL_ATI_map_object_buffer _glewInfo_GL_ATI_map_object_buffer(); #endif /* GL_ATI_map_object_buffer */ +#ifdef GL_ATI_meminfo + _glewInfo_GL_ATI_meminfo(); +#endif /* GL_ATI_meminfo */ #ifdef GL_ATI_pn_triangles _glewInfo_GL_ATI_pn_triangles(); #endif /* GL_ATI_pn_triangles */ @@ -6080,6 +6729,9 @@ static void glewInfo (void) #ifdef GL_EXT_polygon_offset _glewInfo_GL_EXT_polygon_offset(); #endif /* GL_EXT_polygon_offset */ +#ifdef GL_EXT_provoking_vertex + _glewInfo_GL_EXT_provoking_vertex(); +#endif /* GL_EXT_provoking_vertex */ #ifdef GL_EXT_rescale_normal _glewInfo_GL_EXT_rescale_normal(); #endif /* GL_EXT_rescale_normal */ @@ -6089,6 +6741,9 @@ static void glewInfo (void) #ifdef GL_EXT_secondary_color _glewInfo_GL_EXT_secondary_color(); #endif /* GL_EXT_secondary_color */ +#ifdef GL_EXT_separate_shader_objects + _glewInfo_GL_EXT_separate_shader_objects(); +#endif /* GL_EXT_separate_shader_objects */ #ifdef GL_EXT_separate_specular_color _glewInfo_GL_EXT_separate_specular_color(); #endif /* GL_EXT_separate_specular_color */ @@ -6179,6 +6834,9 @@ static void glewInfo (void) #ifdef GL_EXT_texture_shared_exponent _glewInfo_GL_EXT_texture_shared_exponent(); #endif /* GL_EXT_texture_shared_exponent */ +#ifdef GL_EXT_texture_snorm + _glewInfo_GL_EXT_texture_snorm(); +#endif /* GL_EXT_texture_snorm */ #ifdef GL_EXT_texture_swizzle _glewInfo_GL_EXT_texture_swizzle(); #endif /* GL_EXT_texture_swizzle */ @@ -6275,6 +6933,9 @@ static void glewInfo (void) #ifdef GL_NV_copy_depth_to_color _glewInfo_GL_NV_copy_depth_to_color(); #endif /* GL_NV_copy_depth_to_color */ +#ifdef GL_NV_copy_image + _glewInfo_GL_NV_copy_image(); +#endif /* GL_NV_copy_image */ #ifdef GL_NV_depth_buffer_float _glewInfo_GL_NV_depth_buffer_float(); #endif /* GL_NV_depth_buffer_float */ @@ -6341,6 +7002,9 @@ static void glewInfo (void) #ifdef GL_NV_parameter_buffer_object _glewInfo_GL_NV_parameter_buffer_object(); #endif /* GL_NV_parameter_buffer_object */ +#ifdef GL_NV_parameter_buffer_object2 + _glewInfo_GL_NV_parameter_buffer_object2(); +#endif /* GL_NV_parameter_buffer_object2 */ #ifdef GL_NV_pixel_data_range _glewInfo_GL_NV_pixel_data_range(); #endif /* GL_NV_pixel_data_range */ @@ -6359,12 +7023,18 @@ static void glewInfo (void) #ifdef GL_NV_register_combiners2 _glewInfo_GL_NV_register_combiners2(); #endif /* GL_NV_register_combiners2 */ +#ifdef GL_NV_shader_buffer_load + _glewInfo_GL_NV_shader_buffer_load(); +#endif /* GL_NV_shader_buffer_load */ #ifdef GL_NV_texgen_emboss _glewInfo_GL_NV_texgen_emboss(); #endif /* GL_NV_texgen_emboss */ #ifdef GL_NV_texgen_reflection _glewInfo_GL_NV_texgen_reflection(); #endif /* GL_NV_texgen_reflection */ +#ifdef GL_NV_texture_barrier + _glewInfo_GL_NV_texture_barrier(); +#endif /* GL_NV_texture_barrier */ #ifdef GL_NV_texture_compression_vtc _glewInfo_GL_NV_texture_compression_vtc(); #endif /* GL_NV_texture_compression_vtc */ @@ -6389,12 +7059,18 @@ static void glewInfo (void) #ifdef GL_NV_transform_feedback _glewInfo_GL_NV_transform_feedback(); #endif /* GL_NV_transform_feedback */ +#ifdef GL_NV_transform_feedback2 + _glewInfo_GL_NV_transform_feedback2(); +#endif /* GL_NV_transform_feedback2 */ #ifdef GL_NV_vertex_array_range _glewInfo_GL_NV_vertex_array_range(); #endif /* GL_NV_vertex_array_range */ #ifdef GL_NV_vertex_array_range2 _glewInfo_GL_NV_vertex_array_range2(); #endif /* GL_NV_vertex_array_range2 */ +#ifdef GL_NV_vertex_buffer_unified_memory + _glewInfo_GL_NV_vertex_buffer_unified_memory(); +#endif /* GL_NV_vertex_buffer_unified_memory */ #ifdef GL_NV_vertex_program _glewInfo_GL_NV_vertex_program(); #endif /* GL_NV_vertex_program */ @@ -6640,12 +7316,18 @@ static void wglewInfo () #ifdef WGL_3DL_stereo_control _glewInfo_WGL_3DL_stereo_control(); #endif /* WGL_3DL_stereo_control */ +#ifdef WGL_AMD_gpu_association + _glewInfo_WGL_AMD_gpu_association(); +#endif /* WGL_AMD_gpu_association */ #ifdef WGL_ARB_buffer_region _glewInfo_WGL_ARB_buffer_region(); #endif /* WGL_ARB_buffer_region */ #ifdef WGL_ARB_create_context _glewInfo_WGL_ARB_create_context(); #endif /* WGL_ARB_create_context */ +#ifdef WGL_ARB_create_context_profile + _glewInfo_WGL_ARB_create_context_profile(); +#endif /* WGL_ARB_create_context_profile */ #ifdef WGL_ARB_extensions_string _glewInfo_WGL_ARB_extensions_string(); #endif /* WGL_ARB_extensions_string */ @@ -6724,6 +7406,9 @@ static void wglewInfo () #ifdef WGL_I3D_swap_frame_usage _glewInfo_WGL_I3D_swap_frame_usage(); #endif /* WGL_I3D_swap_frame_usage */ +#ifdef WGL_NV_copy_image + _glewInfo_WGL_NV_copy_image(); +#endif /* WGL_NV_copy_image */ #ifdef WGL_NV_float_buffer _glewInfo_WGL_NV_float_buffer(); #endif /* WGL_NV_float_buffer */ @@ -6772,6 +7457,9 @@ static void glxewInfo () #ifdef GLX_ARB_create_context _glewInfo_GLX_ARB_create_context(); #endif /* GLX_ARB_create_context */ +#ifdef GLX_ARB_create_context_profile + _glewInfo_GLX_ARB_create_context_profile(); +#endif /* GLX_ARB_create_context_profile */ #ifdef GLX_ARB_fbconfig_float _glewInfo_GLX_ARB_fbconfig_float(); #endif /* GLX_ARB_fbconfig_float */ @@ -6802,6 +7490,9 @@ static void glxewInfo () #ifdef GLX_EXT_scene_marker _glewInfo_GLX_EXT_scene_marker(); #endif /* GLX_EXT_scene_marker */ +#ifdef GLX_EXT_swap_control + _glewInfo_GLX_EXT_swap_control(); +#endif /* GLX_EXT_swap_control */ #ifdef GLX_EXT_texture_from_pixmap _glewInfo_GLX_EXT_texture_from_pixmap(); #endif /* GLX_EXT_texture_from_pixmap */ @@ -6826,6 +7517,9 @@ static void glxewInfo () #ifdef GLX_MESA_set_3dfx_mode _glewInfo_GLX_MESA_set_3dfx_mode(); #endif /* GLX_MESA_set_3dfx_mode */ +#ifdef GLX_NV_copy_image + _glewInfo_GLX_NV_copy_image(); +#endif /* GLX_NV_copy_image */ #ifdef GLX_NV_float_buffer _glewInfo_GLX_NV_float_buffer(); #endif /* GLX_NV_float_buffer */ @@ -7071,7 +7765,7 @@ GLboolean glewCreateContext (int* pixelformat) void glewDestroyContext () { if (NULL != rc) wglMakeCurrent(NULL, NULL); - if (NULL != rc) wglDeleteContext(wglGetCurrentContext()); + if (NULL != rc) wglDeleteContext(rc); if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc); if (NULL != wnd) DestroyWindow(wnd); UnregisterClass("GLEW", GetModuleHandle(NULL)); @@ -7100,7 +7794,7 @@ GLboolean glewCreateContext () aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glew/visualinfo.c b/src/glew/visualinfo.c index 384313df22..f3ae91f2b4 100644 --- a/src/glew/visualinfo.c +++ b/src/glew/visualinfo.c @@ -1056,7 +1056,7 @@ GLboolean CreateContext (GLContext* ctx) aglDestroyPixelFormat(pf); /*aglSetDrawable(ctx, GetWindowPort(wnd));*/ ctx->octx = aglGetCurrentContext(); - if (NULL == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; + if (GL_FALSE == aglSetCurrentContext(ctx->ctx)) return GL_TRUE; return GL_FALSE; } diff --git a/src/glu/sgi/libnurbs/internals/displaylist.h b/src/glu/sgi/libnurbs/internals/displaylist.h index 22cbec3787..d009a42513 100644 --- a/src/glu/sgi/libnurbs/internals/displaylist.h +++ b/src/glu/sgi/libnurbs/internals/displaylist.h @@ -59,6 +59,7 @@ Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup ) work = _work; arg = _arg; cleanup = _cleanup; + next = 0; } class DisplayList { diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc index 9eb5cbace9..dcbf0067d8 100644 --- a/src/glu/sgi/libnurbs/internals/knotvector.cc +++ b/src/glu/sgi/libnurbs/internals/knotvector.cc @@ -61,6 +61,9 @@ void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knot Knotvector::Knotvector( void ) { + knotcount = 0; + stride = 0; + order = 0; knotlist = 0; } diff --git a/src/glu/sgi/libnurbs/internals/reader.h b/src/glu/sgi/libnurbs/internals/reader.h index 3f259c777b..cae6cada46 100644 --- a/src/glu/sgi/libnurbs/internals/reader.h +++ b/src/glu/sgi/libnurbs/internals/reader.h @@ -64,7 +64,7 @@ struct O_curve : public PooledObj { int save; /* 1 if in display list */ long nuid; O_curve() { next = 0; used = 0; owner = 0; - curve.o_pwlcurve = 0; } + curve.o_pwlcurve = 0; curvetype = ct_none; save = 0; nuid = 0; } }; struct O_nurbscurve : public PooledObj { @@ -77,7 +77,7 @@ struct O_nurbscurve : public PooledObj { int save; /* 1 if in display list */ O_curve * owner; /* owning curve */ O_nurbscurve( long _type ) - { type = _type; owner = 0; next = 0; used = 0; } + { bezier_curves = 0; type = _type; tesselation = 0; method = 0; next = 0; used = 0; save = 0; owner = 0; } }; class O_pwlcurve : public PooledObj { @@ -95,7 +95,7 @@ struct O_trim : public PooledObj { O_curve *o_curve; /* closed trim loop */ O_trim * next; /* next loop along trim */ int save; /* 1 if in display list */ - O_trim() { next = 0; o_curve = 0; } + O_trim() { next = 0; o_curve = 0; save = 0; } }; struct O_nurbssurface : public PooledObj { @@ -114,7 +114,7 @@ struct O_surface : public PooledObj { O_trim * o_trim; /* list of trim loops */ int save; /* 1 if in display list */ long nuid; - O_surface() { o_trim = 0; o_nurbssurface = 0; } + O_surface() { o_trim = 0; o_nurbssurface = 0; save = 0; nuid = 0; } }; struct Property : public PooledObj { @@ -123,9 +123,9 @@ struct Property : public PooledObj { REAL value; int save; /* 1 if in display list */ Property( long _type, long _tag, INREAL _value ) - { type = _type; tag = _tag; value = (REAL) _value; } + { type = _type; tag = _tag; value = (REAL) _value; save = 0; } Property( long _tag, INREAL _value ) - { type = 0; tag = _tag; value = (REAL) _value; } + { type = 0; tag = _tag; value = (REAL) _value; save = 0; } }; class NurbsTessellator; diff --git a/src/glut/glx/win32_menu.c b/src/glut/glx/win32_menu.c index 5ce264dcdb..d8e336ceed 100644 --- a/src/glut/glx/win32_menu.c +++ b/src/glut/glx/win32_menu.c @@ -97,7 +97,7 @@ static void mapMenu(GLUTmenu * menu, int x, int y) { TrackPopupMenu((HMENU) menu->win, TPM_LEFTALIGN | - (__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON, + ((__glutMenuButton == TPM_RIGHTBUTTON) ? TPM_RIGHTBUTTON : TPM_LEFTBUTTON), x, y, 0, __glutCurrentWindow->win, NULL); } diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c index 874b88bc49..e9a10b4ac7 100644 --- a/src/glx/mini/miniglx.c +++ b/src/glx/mini/miniglx.c @@ -2278,14 +2278,14 @@ __glXCreateContextWithConfig(__DRInativeDisplay *dpy, int screen, int fbconfigID, void *contextID, drm_context_t *hHWContext) { __DRIscreen *pDRIScreen; - __DRIscreenPrivate *psp; + __DRIscreen *psp; pDRIScreen = __glXFindDRIScreen(dpy, screen); if ( (pDRIScreen == NULL) || (pDRIScreen->private == NULL) ) { return GL_FALSE; } - psp = (__DRIscreenPrivate *) pDRIScreen->private; + psp = (__DRIscreen *) pDRIScreen->private; if (psp->fd) { if (drmCreateContext(psp->fd, hHWContext)) { @@ -2310,9 +2310,9 @@ __glXGetDrawableInfo(__DRInativeDisplay *dpy, int scrn, GLXDrawable drawable = (GLXDrawable) draw; drm_clip_rect_t * cliprect; Display* display = (Display*)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; - __DRIcontextPrivate *pcp = (__DRIcontextPrivate *)CurrentContext->driContext.private; - __DRIdrawablePrivate *pdp = pcp->driDrawablePriv; + __DRIscreen *psp = display->driScreen.private; + __DRIcontext *pcp = (__DRIcontext *)CurrentContext->driContext.private; + __DRIdrawable *pdp = pcp->driDrawablePriv; if (drawable == 0) { return GL_FALSE; } @@ -2357,7 +2357,7 @@ xf86DRI_CreateDrawable(__DRInativeDisplay *dpy, int screen, __DRIid drawable, { Display *display = (Display *)dpy; - __DRIscreenPrivate *psp = display->driScreen.private; + __DRIscreen *psp = display->driScreen.private; int ret; ret = drmCreateDrawable(psp->fd, hHWDrawable); diff --git a/src/glx/x11/dri_glx.c b/src/glx/x11/dri_glx.c index 42cb25304e..e658644eca 100644 --- a/src/glx/x11/dri_glx.c +++ b/src/glx/x11/dri_glx.c @@ -280,8 +280,6 @@ static const __DRIextension *loader_extensions[] = { NULL }; -#ifndef GLX_USE_APPLEGL - /** * Perform the required libGL-side initialization and call the client-side * driver's \c __driCreateNewScreen function. @@ -292,7 +290,7 @@ static const __DRIextension *loader_extensions[] = { * \param driDpy DRI display information. * \param createNewScreen Pointer to the client-side driver's * \c __driCreateNewScreen function. - * \returns A pointer to the \c __DRIscreenPrivate structure returned by + * \returns A pointer to the \c __DRIscreen structure returned by * the client-side driver on success, or \c NULL on failure. */ static void * @@ -475,17 +473,6 @@ CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, return NULL; } -#else /* !GLX_USE_APPLEGL */ - -static void * -CallCreateNewScreen(Display * dpy, int scrn, __GLXscreenConfigs * psc, - __GLXDRIdisplayPrivate * driDpy) -{ - return NULL; -} - -#endif /* !GLX_USE_APPLEGL */ - static void driDestroyContext(__GLXDRIcontext * context, __GLXscreenConfigs * psc, Display * dpy) diff --git a/src/glx/x11/glxcmds.c b/src/glx/x11/glxcmds.c index fefdd99f55..c3be974ea9 100644 --- a/src/glx/x11/glxcmds.c +++ b/src/glx/x11/glxcmds.c @@ -2619,7 +2619,7 @@ glXAllocateMemoryMESA(Display * dpy, int scrn, (void) readFreq; (void) writeFreq; (void) priority; -#endif /* GLX_DIRECT_RENDERING */ +#endif /* __DRI_ALLOCATE */ return NULL; } @@ -2638,7 +2638,7 @@ glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer) (void) dpy; (void) scrn; (void) pointer; -#endif /* GLX_DIRECT_RENDERING */ +#endif /* __DRI_ALLOCATE */ } diff --git a/src/glx/x11/glxcurrent.c b/src/glx/x11/glxcurrent.c index f1e3e161be..fae1bd9fa6 100644 --- a/src/glx/x11/glxcurrent.c +++ b/src/glx/x11/glxcurrent.c @@ -475,13 +475,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw, IndirectAPI = __glXNewIndirectAPI(); _glapi_set_dispatch(IndirectAPI); -#ifdef GLX_USE_APPLEGL - do { - extern void XAppleDRIUseIndirectDispatch(void); - XAppleDRIUseIndirectDispatch(); - } while (0); -#endif - state = (__GLXattribute *) (gc->client_state_private); gc->currentContextTag = reply.contextTag; diff --git a/src/mesa/Makefile b/src/mesa/Makefile index a815f46b4a..f845d93fbd 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -42,7 +42,7 @@ libglapi.a: $(GLAPI_OBJECTS) ###################################################################### # Device drivers -driver_subdirs: libmesa.a libglapi.a +driver_subdirs: libmesa.a libglapi.a libmesagallium.a @ (cd drivers && $(MAKE)) diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 7035bdc634..bdcfffed4b 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -104,6 +104,7 @@ if env['platform'] != 'winddk': 'main/texstate.c', 'main/texstore.c', 'main/varray.c', + 'main/version.c', 'main/viewport.c', 'main/vtxfmt.c', ] @@ -162,6 +163,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_blit.c', 'state_tracker/st_cb_bufferobjects.c', 'state_tracker/st_cb_clear.c', + 'state_tracker/st_cb_condrender.c', 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index c4dbfa6d7d..e500359bb7 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -510,9 +510,9 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) _mesa_LoadIdentity(); _mesa_MatrixMode(GL_PROJECTION); _mesa_LoadIdentity(); - _mesa_Ortho(0.0F, ctx->DrawBuffer->Width, - 0.0F, ctx->DrawBuffer->Height, - -1.0F, 1.0F); + _mesa_Ortho(0.0, ctx->DrawBuffer->Width, + 0.0, ctx->DrawBuffer->Height, + -1.0, 1.0); save->ClipPlanesEnabled = ctx->Transform.ClipPlanesEnabled; if (ctx->Transform.ClipPlanesEnabled) { GLuint i; @@ -2321,6 +2321,26 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, _mesa_set_enable(ctx, target, GL_TRUE); + /* setup vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = 1.0F; + verts[1].y = 0.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = 0.0F; + verts[3].y = 1.0F; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* setup projection matrix */ + _mesa_MatrixMode(GL_PROJECTION); + _mesa_LoadIdentity(); + _mesa_Ortho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0); + /* texture is already locked, unlock now */ _mesa_unlock_texture(ctx, texObj); @@ -2387,21 +2407,6 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, } } - /* setup vertex positions */ - { - verts[0].x = 0.0F; - verts[0].y = 0.0F; - verts[1].x = (GLfloat) dstWidth; - verts[1].y = 0.0F; - verts[2].x = (GLfloat) dstWidth; - verts[2].y = (GLfloat) dstHeight; - verts[3].x = 0.0F; - verts[3].y = (GLfloat) dstHeight; - - /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); - } - /* limit sampling to src level */ _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); @@ -2440,6 +2445,12 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + assert(dstWidth == ctx->DrawBuffer->Width); + assert(dstHeight == ctx->DrawBuffer->Height); + + /* setup viewport */ + _mesa_set_viewport(ctx, 0, 0, dstWidth, dstHeight); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index cd271ede09..3649c29666 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -97,7 +97,7 @@ driIntersectArea( drm_clip_rect_t rect1, drm_clip_rect_t rect2 ) * * \internal * This function calls __DriverAPIRec::UnbindContext, and then decrements - * __DRIdrawablePrivateRec::refcount which must be non-zero for a successful + * __DRIdrawableRec::refcount which must be non-zero for a successful * return. * * While casting the opaque private pointers associated with the parameters @@ -167,7 +167,7 @@ static int driBindContext(__DRIcontext *pcp, __DRIdrawable *pdp, __DRIdrawable *prp) { - __DRIscreenPrivate *psp = NULL; + __DRIscreen *psp = NULL; /* Bind the drawable to the context */ @@ -220,7 +220,7 @@ static int driBindContext(__DRIcontext *pcp, * * \param pdp pointer to the private drawable information to update. * - * This function basically updates the __DRIdrawablePrivate struct's + * This function basically updates the __DRIdrawable struct's * cliprect information by calling \c __DRIinterfaceMethods::getDrawableInfo. * This is usually called by the DRI_VALIDATE_DRAWABLE_INFO macro which * compares the __DRIdrwablePrivate pStamp and lastStamp values. If @@ -228,10 +228,10 @@ static int driBindContext(__DRIcontext *pcp, * info. */ void -__driUtilUpdateDrawableInfo(__DRIdrawablePrivate *pdp) +__driUtilUpdateDrawableInfo(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp = pdp->driScreenPriv; - __DRIcontextPrivate *pcp = pdp->driContextPriv; + __DRIscreen *psp = pdp->driScreenPriv; + __DRIcontext *pcp = pdp->driContextPriv; if (!pcp || ((pdp != pcp->driDrawablePriv) && (pdp != pcp->driReadablePriv))) { @@ -309,7 +309,7 @@ static void driReportDamage(__DRIdrawable *pdp, * \param drawablePrivate opaque pointer to the per-drawable private info. * * \internal - * This function calls __DRIdrawablePrivate::swapBuffers. + * This function calls __DRIdrawable::swapBuffers. * * Is called directly from glXSwapBuffers(). */ @@ -498,7 +498,7 @@ static void dri_get_drawable(__DRIdrawable *pdp) static void dri_put_drawable(__DRIdrawable *pdp) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (pdp) { pdp->refcount--; @@ -561,7 +561,7 @@ driDestroyContext(__DRIcontext *pcp) * success, or \c NULL on failure. * * \internal - * This function allocates and fills a __DRIcontextPrivateRec structure. It + * This function allocates and fills a __DRIcontextRec structure. It * performs some device independent initialization and passes all the * relevent information to __DriverAPIRec::CreateContext to create the * context. @@ -842,7 +842,7 @@ const __DRIlegacyExtension driLegacyExtension = { driCreateNewContext, }; -/** Legacy DRI interface */ +/** DRI2 interface */ const __DRIdri2Extension driDRI2Extension = { { __DRI_DRI2, __DRI_DRI2_VERSION }, dri2CreateNewScreen, @@ -850,14 +850,6 @@ const __DRIdri2Extension driDRI2Extension = { dri2CreateNewContext, }; -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - &driDRI2Extension.base, - NULL -}; - static int driFrameTracking(__DRIdrawable *drawable, GLboolean enable) { @@ -872,7 +864,7 @@ driQueryFrameTracking(__DRIdrawable *dpriv, __DRIswapInfo sInfo; int status; int64_t ust; - __DRIscreenPrivate *psp = dpriv->driScreenPriv; + __DRIscreen *psp = dpriv->driScreenPriv; status = dpriv->driScreenPriv->DriverAPI.GetSwapInfo( dpriv, & sInfo ); if ( status == 0 ) { @@ -922,14 +914,14 @@ const __DRIframeTrackingExtension driFrameTrackingExtension = { * be possible to cache the sync rate? */ float -driCalculateSwapUsage( __DRIdrawablePrivate *dPriv, int64_t last_swap_ust, +driCalculateSwapUsage( __DRIdrawable *dPriv, int64_t last_swap_ust, int64_t current_ust ) { int32_t n; int32_t d; int interval; float usage = 1.0; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if ( (*psp->systemTime->getMSCRate)(dPriv, &n, &d, dPriv->loaderPrivate) ) { interval = (dPriv->swap_interval != 0) ? dPriv->swap_interval : 1; diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index c3046d6b18..95df702f1a 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -59,16 +59,12 @@ typedef struct __DRIswapInfoRec __DRIswapInfo; -/* Typedefs to avoid rewriting the world. */ -typedef struct __DRIscreenRec __DRIscreenPrivate; -typedef struct __DRIdrawableRec __DRIdrawablePrivate; -typedef struct __DRIcontextRec __DRIcontextPrivate; - /** * Extensions. */ extern const __DRIlegacyExtension driLegacyExtension; extern const __DRIcoreExtension driCoreExtension; +extern const __DRIdri2Extension driDRI2Extension; extern const __DRIextension driReadDrawableExtension; extern const __DRIcopySubBufferExtension driCopySubBufferExtension; extern const __DRIswapControlExtension driSwapControlExtension; diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 4e7e92c82b..3126ea8476 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -56,7 +56,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { driRenderbuffer *drb; @@ -196,7 +196,7 @@ driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped) * gl_framebuffer object. */ void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv) +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv) { struct gl_framebuffer *fb = (struct gl_framebuffer *) dPriv->driverPrivate; if (fb && (dPriv->w != fb->Width || dPriv->h != fb->Height)) { diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index 3a5cbcdaac..677511334d 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -43,10 +43,10 @@ typedef struct { GLint flippedPitch; GLvoid *flippedData; /* mmap'd address of buffer memory, if used */ - /* Pointer to corresponding __DRIdrawablePrivate. This is used to compute + /* Pointer to corresponding __DRIdrawable. This is used to compute * the window's position within the framebuffer. */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; /* XXX this is for radeon/r200 only. We should really create a new * r200Renderbuffer class, derived from this class... not a huge deal. @@ -66,14 +66,14 @@ typedef struct { extern driRenderbuffer * driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, - __DRIdrawablePrivate *dPriv); + __DRIdrawable *dPriv); extern void driFlipRenderbuffers(struct gl_framebuffer *fb, GLboolean flipped); extern void -driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawablePrivate *dPriv); +driUpdateFramebufferSize(GLcontext *ctx, const __DRIdrawable *dPriv); #endif /* DRIRENDERBUFFER_H */ diff --git a/src/mesa/drivers/dri/common/vblank.c b/src/mesa/drivers/dri/common/vblank.c index 12aeaa108f..49b22a2dc7 100644 --- a/src/mesa/drivers/dri/common/vblank.c +++ b/src/mesa/drivers/dri/common/vblank.c @@ -34,12 +34,12 @@ #include "vblank.h" #include "xmlpool.h" -static unsigned int msc_to_vblank(__DRIdrawablePrivate * dPriv, int64_t msc) +static unsigned int msc_to_vblank(__DRIdrawable * dPriv, int64_t msc) { return (unsigned int)(msc - dPriv->msc_base + dPriv->vblank_base); } -static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) +static int64_t vblank_to_msc(__DRIdrawable * dPriv, unsigned int vblank) { return (int64_t)(vblank - dPriv->vblank_base + dPriv->msc_base); } @@ -64,8 +64,8 @@ static int64_t vblank_to_msc(__DRIdrawablePrivate * dPriv, unsigned int vblank) * \return Zero is returned on success. A negative errno value * is returned on failure. */ -int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * dPriv, +int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * dPriv, int64_t * count) { drmVBlank vbl; @@ -122,7 +122,7 @@ int driDrawableGetMSC32( __DRIscreenPrivate * priv, * \return Zero on success or \c GLX_BAD_CONTEXT on failure. */ -int driWaitForMSC32( __DRIdrawablePrivate *priv, +int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ) { @@ -278,7 +278,7 @@ static int do_wait( drmVBlank * vbl, GLuint * vbl_seq, int fd ) */ static unsigned -driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetDefaultVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & (VBLANK_FLAG_THROTTLE | VBLANK_FLAG_SYNC)) != 0 ) { return 1; @@ -295,7 +295,7 @@ driGetDefaultVBlankInterval( const __DRIdrawablePrivate *priv ) * direct rendering context. */ -void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) +void driDrawableInitVBlank( __DRIdrawable *priv ) { if ( priv->swap_interval == (unsigned)-1 && !( priv->vblFlags & VBLANK_FLAG_NO_IRQ ) ) { @@ -320,7 +320,7 @@ void driDrawableInitVBlank( __DRIdrawablePrivate *priv ) */ unsigned -driGetVBlankInterval( const __DRIdrawablePrivate *priv ) +driGetVBlankInterval( const __DRIdrawable *priv ) { if ( (priv->vblFlags & VBLANK_FLAG_INTERVAL) != 0 ) { /* this must have been initialized when the drawable was first bound @@ -340,7 +340,7 @@ driGetVBlankInterval( const __DRIdrawablePrivate *priv ) */ void -driGetCurrentVBlank( __DRIdrawablePrivate *priv ) +driGetCurrentVBlank( __DRIdrawable *priv ) { drmVBlank vbl; @@ -366,7 +366,7 @@ driGetCurrentVBlank( __DRIdrawablePrivate *priv ) */ int -driWaitForVBlank( __DRIdrawablePrivate *priv, GLboolean * missed_deadline ) +driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ) { drmVBlank vbl; unsigned original_seq; diff --git a/src/mesa/drivers/dri/common/vblank.h b/src/mesa/drivers/dri/common/vblank.h index 8b2c761a11..29d1ad8003 100644 --- a/src/mesa/drivers/dri/common/vblank.h +++ b/src/mesa/drivers/dri/common/vblank.h @@ -44,17 +44,17 @@ #define VBLANK_FLAG_SECONDARY (1U << 8) /* Wait for secondary vblank. */ -extern int driGetMSC32( __DRIscreenPrivate * priv, int64_t * count ); -extern int driDrawableGetMSC32( __DRIscreenPrivate * priv, - __DRIdrawablePrivate * drawablePrivate, +extern int driGetMSC32( __DRIscreen * priv, int64_t * count ); +extern int driDrawableGetMSC32( __DRIscreen * priv, + __DRIdrawable * drawablePrivate, int64_t * count); -extern int driWaitForMSC32( __DRIdrawablePrivate *priv, +extern int driWaitForMSC32( __DRIdrawable *priv, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t * msc ); extern GLuint driGetDefaultVBlankFlags( const driOptionCache *optionCache ); -extern void driDrawableInitVBlank ( __DRIdrawablePrivate *priv ); -extern unsigned driGetVBlankInterval( const __DRIdrawablePrivate *priv ); -extern void driGetCurrentVBlank( __DRIdrawablePrivate *priv ); -extern int driWaitForVBlank( __DRIdrawablePrivate *priv, +extern void driDrawableInitVBlank ( __DRIdrawable *priv ); +extern unsigned driGetVBlankInterval( const __DRIdrawable *priv ); +extern void driGetCurrentVBlank( __DRIdrawable *priv ); +extern int driWaitForVBlank( __DRIdrawable *priv, GLboolean * missed_deadline ); #undef usleep diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index fd869b2fe7..f37241dd69 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -64,9 +64,9 @@ typedef struct { GLcontext *glCtx; /* Mesa context */ struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; @@ -313,14 +313,14 @@ fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) /* Initialize the driver specific screen private data. */ static GLboolean -fbInitDriver( __DRIscreenPrivate *sPriv ) +fbInitDriver( __DRIscreen *sPriv ) { sPriv->private = NULL; return GL_TRUE; } static void -fbDestroyScreen( __DRIscreenPrivate *sPriv ) +fbDestroyScreen( __DRIscreen *sPriv ) { } @@ -329,7 +329,7 @@ fbDestroyScreen( __DRIscreenPrivate *sPriv ) */ static GLboolean fbCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { fbContextPtr fbmesa; @@ -384,7 +384,7 @@ fbCreateContext( const __GLcontextModes *glVisual, static void -fbDestroyContext( __DRIcontextPrivate *driContextPriv ) +fbDestroyContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate; @@ -415,8 +415,8 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv ) * data. */ static GLboolean -fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +fbCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -478,7 +478,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +fbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -488,7 +488,7 @@ fbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* If the backbuffer is on a videocard, this is extraordinarily slow! */ static void -fbSwapBuffers( __DRIdrawablePrivate *dPriv ) +fbSwapBuffers( __DRIdrawable *dPriv ) { struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate; struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; @@ -532,9 +532,9 @@ fbSwapBuffers( __DRIdrawablePrivate *dPriv ) * buffer `b'. */ static GLboolean -fbMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +fbMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { fbContextPtr newFbCtx = @@ -556,7 +556,7 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ static GLboolean -fbUnbindContext( __DRIcontextPrivate *driContextPriv ) +fbUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -657,7 +657,7 @@ struct DRIDriverRec __driDriver = { }; static __GLcontextModes * -fbFillInModes( __DRIscreenPrivate *psp, +fbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -745,7 +745,7 @@ fbFillInModes( __DRIscreenPrivate *psp, * with the \c __GLcontextModes that the driver can support for windows or * pbuffers. * - * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on + * \return A pointer to a \c __DRIscreen on success, or \c NULL on * failure. */ PUBLIC @@ -759,7 +759,7 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc int internal_api_version, __GLcontextModes ** driver_modes ) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 5, 0 }; @@ -785,3 +785,10 @@ void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index eb7adf8224..02e44bb8ee 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -84,9 +84,9 @@ typedef struct fb_context _EGLContext Base; /* base class/object */ GLcontext *glCtx; struct { - __DRIcontextPrivate *context; - __DRIscreenPrivate *screen; - __DRIdrawablePrivate *drawable; /* drawable bound to this ctx */ + __DRIcontext *context; + __DRIscreen *screen; + __DRIdrawable *drawable; /* drawable bound to this ctx */ } dri; } fbContext, *fbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c index f89c0412df..611afddfaf 100644 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c +++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c @@ -46,7 +46,7 @@ ffb_bitmap(GLcontext *ctx, GLint px, GLint py, { ffbContextPtr fmesa = FFB_CONTEXT(ctx); ffb_fbcPtr ffb = fmesa->regs; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int ppc, pixel; GLint row, col, row_stride; const GLubyte *src; diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c index 776fb487f8..dfe60f36f2 100644 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ b/src/mesa/drivers/dri/ffb/ffb_clear.c @@ -123,7 +123,7 @@ CreatorComputePageFillFixups(struct ff_fixups *fixups, } static void -ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) +ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv; @@ -252,7 +252,7 @@ ffb_do_clear(GLcontext *ctx, __DRIdrawablePrivate *dPriv) void ffbDDClear(GLcontext *ctx, GLbitfield mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; unsigned int stcmask = BUFFER_BIT_STENCIL; #ifdef CLEAR_TRACE diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h index 77f87d41c3..4d1d53ff59 100644 --- a/src/mesa/drivers/dri/ffb/ffb_context.h +++ b/src/mesa/drivers/dri/ffb/ffb_context.h @@ -273,8 +273,8 @@ do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \ unsigned int setupnewinputs; unsigned int new_gl_state; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; ffbScreenPrivate *ffbScreen; ffb_dri_state_t *ffb_sarea; } ffbContextRec, *ffbContextPtr; diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c index 71f204d21e..5d509ff696 100644 --- a/src/mesa/drivers/dri/ffb/ffb_depth.c +++ b/src/mesa/drivers/dri/ffb/ffb_depth.c @@ -49,7 +49,7 @@ static void FFBWriteDepthSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -110,7 +110,7 @@ static void FFBWriteDepthPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -153,7 +153,7 @@ static void FFBReadDepthSpan( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -194,7 +194,7 @@ static void FFBReadDepthPixels( GLcontext *ctx, { GLuint *depth = (GLuint *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c index 0d3d604095..8ec33a11bc 100644 --- a/src/mesa/drivers/dri/ffb/ffb_span.c +++ b/src/mesa/drivers/dri/ffb/ffb_span.c @@ -45,7 +45,7 @@ UNLOCK_HARDWARE(fmesa); \ #define LOCAL_VARS \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ GLuint height = dPriv->h; \ GLuint p; \ char *buf; \ diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index 5eb8f417ff..6f8a46d1fc 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -384,7 +384,7 @@ ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, static void ffbCalcViewportRegs(GLcontext *ctx) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint xmin, xmax, ymin, ymax, zmin, zmax; unsigned int vcmin, vcmax; @@ -430,7 +430,7 @@ void ffbCalcViewport(GLcontext *ctx) ffbContextPtr fmesa = FFB_CONTEXT(ctx); const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = fmesa->hw_viewport; - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; m[MAT_SX] = v[MAT_SX]; m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X; @@ -762,7 +762,7 @@ static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern) void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; int i, lines, xoff; lines = 0; diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c index 921a83d274..ce8ef43c91 100644 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.c +++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c @@ -48,7 +48,7 @@ static void FFBWriteStencilSpan( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -93,7 +93,7 @@ static void FFBWriteStencilPixels( GLcontext *ctx, #endif if (ctx->Depth.Mask) { ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; @@ -136,7 +136,7 @@ static void FFBReadStencilSpan( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; GLuint *zptr; GLuint i; @@ -176,7 +176,7 @@ static void FFBReadStencilPixels( GLcontext *ctx, { GLubyte *stencil = (GLubyte *) values; ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; + __DRIdrawable *dPriv = fmesa->driDrawable; char *zbase; GLuint i; diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c index e7dd960ba1..8bf5ae498f 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ b/src/mesa/drivers/dri/ffb/ffb_tris.c @@ -351,7 +351,7 @@ static struct { #define LOCAL_VARS(n) \ ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; \ + __DRIdrawable *dPriv = fmesa->driDrawable; \ ffb_color color[n] = { { 0 } }; \ (void) color; (void) dPriv; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 09cc26d09e..88285f454e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -62,7 +62,7 @@ #include "drirenderbuffer.h" static GLboolean -ffbInitDriver(__DRIscreenPrivate *sPriv) +ffbInitDriver(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -154,7 +154,7 @@ ffbInitDriver(__DRIscreenPrivate *sPriv) static void -ffbDestroyScreen(__DRIscreenPrivate *sPriv) +ffbDestroyScreen(__DRIscreen *sPriv) { ffbScreenPrivate *ffbScreen = sPriv->private; FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; @@ -183,12 +183,12 @@ static const struct tnl_pipeline_stage *ffb_pipeline[] = { /* Create and initialize the Mesa and driver specific context data */ static GLboolean ffbCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { ffbContextPtr fmesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffbScreenPrivate *ffbScreen; char *debug; struct dd_function_table functions; @@ -306,7 +306,7 @@ ffbCreateContext(const __GLcontextModes *mesaVis, } static void -ffbDestroyContext(__DRIcontextPrivate *driContextPriv) +ffbDestroyContext(__DRIcontext *driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -328,8 +328,8 @@ ffbDestroyContext(__DRIcontextPrivate *driContextPriv) /* Create and initialize the Mesa and driver specific pixmap buffer data */ static GLboolean -ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +ffbCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -392,7 +392,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +ffbDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -401,7 +401,7 @@ ffbDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) #define USE_FAST_SWAP static void -ffbSwapBuffers( __DRIdrawablePrivate *dPriv ) +ffbSwapBuffers( __DRIdrawable *dPriv ) { ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate; unsigned int fbc, wid, wid_reg_val, dac_db_bit; @@ -532,9 +532,9 @@ static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid) /* Force the context `c' to be the current context and associate with it buffer `b' */ static GLboolean -ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +ffbMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; @@ -581,15 +581,15 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer */ static GLboolean -ffbUnbindContext(__DRIcontextPrivate *driContextPriv) +ffbUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } void ffbXMesaUpdateState(ffbContextPtr fmesa) { - __DRIdrawablePrivate *dPriv = fmesa->driDrawable; - __DRIscreenPrivate *sPriv = fmesa->driScreen; + __DRIdrawable *dPriv = fmesa->driDrawable; + __DRIscreen *sPriv = fmesa->driScreen; int stamp = dPriv->lastStamp; DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); @@ -607,7 +607,7 @@ void ffbXMesaUpdateState(ffbContextPtr fmesa) } static const __DRIconfig ** -ffbFillInModes( __DRIscreenPrivate *psp, +ffbFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -722,3 +722,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h index 255da4c5f8..2b1740d221 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.h @@ -11,7 +11,7 @@ #include "ffb_fifo.h" typedef struct { - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; ffb_fbcPtr regs; ffb_dacPtr dac; volatile char *sfb8r; diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c index b0ac299daa..bab5b69a8e 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ b/src/mesa/drivers/dri/gamma/gamma_context.c @@ -68,11 +68,11 @@ static const struct tnl_pipeline_stage *gamma_pipeline[] = { }; GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; gammaContextPtr gmesa; gammaScreenPtr gammascrn; GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+ diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index a32ccb6007..c386aa3007 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -58,10 +58,10 @@ typedef union { #define MAX_TEXTURE_STACK 2 extern void gammaDDUpdateHWState(GLcontext *ctx); -extern gammaScreenPtr gammaCreateScreen(__DRIscreenPrivate *sPriv); -extern void gammaDestroyScreen(__DRIscreenPrivate *sPriv); +extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv); +extern void gammaDestroyScreen(__DRIscreen *sPriv); extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); #define GAMMA_UPLOAD_ALL 0xffffffff @@ -230,9 +230,9 @@ typedef void (*gamma_point_func)( gammaContextPtr, struct gamma_context { GLcontext *glCtx; /* Mesa context */ - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; + __DRIcontext *driContext; + __DRIscreen *driScreen; + __DRIdrawable *driDrawable; GLuint new_gl_state; GLuint new_state; diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c index 8f2d01688c..cd4acef24d 100644 --- a/src/mesa/drivers/dri/gamma/gamma_lock.c +++ b/src/mesa/drivers/dri/gamma/gamma_lock.c @@ -19,8 +19,8 @@ int prevLockLine = 0; */ void gammaGetLock( gammaContextPtr gmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; - __DRIscreenPrivate *sPriv = gmesa->driScreen; + __DRIdrawable *dPriv = gmesa->driDrawable; + __DRIscreen *sPriv = gmesa->driScreen; drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h index c15483b770..d962dcdb56 100644 --- a/src/mesa/drivers/dri/gamma/gamma_macros.h +++ b/src/mesa/drivers/dri/gamma/gamma_macros.h @@ -245,8 +245,8 @@ do { \ #ifdef DO_VALIDATE #define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \ do { \ - /*__DRIscreenPrivate *psp = gcp->driScreen;*/ \ - __DRIdrawablePrivate *pdp = gcp->driDrawable; \ + /*__DRIscreen *psp = gcp->driScreen;*/ \ + __DRIdrawable *pdp = gcp->driDrawable; \ \ if (*(pdp->pStamp) != pdp->lastStamp) { \ int old_index = pdp->index; \ @@ -301,7 +301,7 @@ do { \ #define VALIDATE_DRAWABLE_INFO(gcp) \ do { \ - __DRIscreenPrivate *psp = gcp->driScreen; \ + __DRIscreen *psp = gcp->driScreen; \ if (gcp->driDrawable) { \ DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \ diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c index f899ebec96..f72a4a5696 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.c +++ b/src/mesa/drivers/dri/gamma/gamma_screen.c @@ -29,7 +29,7 @@ #include "main/imports.h" -gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) +gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv; @@ -129,7 +129,7 @@ gammaScreenPtr gammaCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ -void gammaDestroyScreen( __DRIscreenPrivate *sPriv ) +void gammaDestroyScreen( __DRIscreen *sPriv ) { gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private; diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h index 7f0ed6f80e..c716ea89c2 100644 --- a/src/mesa/drivers/dri/gamma/gamma_screen.h +++ b/src/mesa/drivers/dri/gamma/gamma_screen.h @@ -11,7 +11,7 @@ typedef struct { drmBufMapPtr bufs; /* Map of DMA buffers */ - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ + __DRIscreen *driScreen; /* Back pointer to DRI screen */ int cpp; int frontPitch; diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index cdaaac3f3a..3f0b81800c 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -10,8 +10,8 @@ #define LOCAL_VARS \ gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -24,8 +24,8 @@ /* FIXME! Depth/Stencil read/writes don't work ! */ #define LOCAL_DEPTH_VARS \ gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; \ - __DRIscreenPrivate *sPriv = gmesa->driScreen; \ + __DRIdrawable *dPriv = gmesa->driDrawable; \ + __DRIscreen *sPriv = gmesa->driScreen; \ GLuint pitch = gammascrn->depthPitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index bdd1c86ab7..47df37466d 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -1070,7 +1070,7 @@ static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode ) void gammaUpdateWindow( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1109,7 +1109,7 @@ static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval, void gammaUpdateViewportOffset( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = gmesa->driDrawable; + __DRIdrawable *dPriv = gmesa->driDrawable; GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0dad250e4d..694e5eba5b 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target, gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); } } diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c index 7b5b53589c..e49ab5bae3 100644 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ b/src/mesa/drivers/dri/gamma/gamma_xmesa.c @@ -36,7 +36,7 @@ #include "vbo/vbo.h" static GLboolean -gammaInitDriver(__DRIscreenPrivate *sPriv) +gammaInitDriver(__DRIscreen *sPriv) { sPriv->private = (void *) gammaCreateScreen( sPriv ); @@ -49,7 +49,7 @@ gammaInitDriver(__DRIscreenPrivate *sPriv) } static void -gammaDestroyContext(__DRIcontextPrivate *driContextPriv) +gammaDestroyContext(__DRIcontext *driContextPriv) { gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate; @@ -72,8 +72,8 @@ gammaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +gammaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -94,17 +94,17 @@ gammaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -gammaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +gammaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) +gammaSwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { gammaContextPtr gmesa; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; GLcontext *ctx; gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate; @@ -127,7 +127,7 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) int i; int nRect = dPriv->numClipRects; drm_clip_rect_t *pRect = dPriv->pClipRects; - __DRIscreenPrivate *driScrnPriv = gmesa->driScreen; + __DRIscreen *driScrnPriv = gmesa->driScreen; GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv; CHECK_DMA_BUFFER(gmesa, 2); @@ -193,9 +193,9 @@ gammaSwapBuffers( __DRIdrawablePrivate *dPriv ) } static GLboolean -gammaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +gammaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { GET_CURRENT_CONTEXT(ctx); @@ -232,7 +232,7 @@ newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */ static GLboolean -gammaUnbindContext( __DRIcontextPrivate *driContextPriv ) +gammaUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } @@ -254,12 +254,19 @@ const struct __DriverAPIRec driDriverAPI = { /* * This is the bootstrap function for the driver. * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreenPrivate. + * Return: pointer to a __DRIscreen. */ void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, int numConfigs, __GLXvisualConfig *config) { - __DRIscreenPrivate *psp; + __DRIscreen *psp; psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI); return (void *) psp; } + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 7311b2e765..bd9cfe5c0f 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -170,12 +170,12 @@ static const struct dri_debug_control debug_control[] = GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; i810ContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; I810SAREAPtr saPriv = (I810SAREAPtr) (((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset); @@ -337,7 +337,7 @@ i810CreateContext( const __GLcontextModes *mesaVis, } void -i810DestroyContext(__DRIcontextPrivate *driContextPriv) +i810DestroyContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -378,7 +378,7 @@ i810DestroyContext(__DRIcontextPrivate *driContextPriv) void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; imesa->numClipRects = dPriv->numClipRects; imesa->pClipRects = dPriv->pClipRects; @@ -392,7 +392,7 @@ void i810XMesaSetFrontClipRects( i810ContextPtr imesa ) void i810XMesaSetBackClipRects( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) { @@ -430,7 +430,7 @@ static void i810XMesaWindowMoved( i810ContextPtr imesa ) GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv) +i810UnbindContext(__DRIcontext *driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; if (imesa) { @@ -444,9 +444,9 @@ i810UnbindContext(__DRIcontextPrivate *driContextPriv) GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate; @@ -504,8 +504,8 @@ i810UpdatePageFlipping( i810ContextPtr imesa ) void i810GetLock( i810ContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *dPriv = imesa->driDrawable; + __DRIscreen *sPriv = imesa->driScreen; I810SAREAPtr sarea = imesa->sarea; int me = imesa->hHWContext; unsigned i; @@ -551,7 +551,7 @@ void i810GetLock( i810ContextPtr imesa, GLuint flags ) void -i810SwapBuffers( __DRIdrawablePrivate *dPriv ) +i810SwapBuffers( __DRIdrawable *dPriv ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { i810ContextPtr imesa; diff --git a/src/mesa/drivers/dri/i810/i810context.h b/src/mesa/drivers/dri/i810/i810context.h index 4b8c71d7c6..19529db020 100644 --- a/src/mesa/drivers/dri/i810/i810context.h +++ b/src/mesa/drivers/dri/i810/i810context.h @@ -170,8 +170,8 @@ struct i810_context_t { drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIscreenPrivate *driScreen; + __DRIdrawable *driDrawable; + __DRIscreen *driScreen; i810ScreenPrivate *i810Screen; I810SAREAPtr sarea; }; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c index 3df9c2ac47..c631543d93 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.c +++ b/src/mesa/drivers/dri/i810/i810ioctl.c @@ -50,8 +50,8 @@ static drmBufPtr i810_get_buffer_ioctl( i810ContextPtr imesa ) static void i810Clear( GLcontext *ctx, GLbitfield mask ) { i810ContextPtr imesa = I810_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = imesa->driDrawable; - const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); + __DRIdrawable *dPriv = imesa->driDrawable; + const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask[0]); drmI810Clear clear; unsigned int i; @@ -149,7 +149,7 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) +void i810CopyBuffer( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; drm_clip_rect_t *pbox; @@ -197,7 +197,7 @@ void i810CopyBuffer( const __DRIdrawablePrivate *dPriv ) /* * XXX implement when full-screen extension is done. */ -void i810PageFlip( const __DRIdrawablePrivate *dPriv ) +void i810PageFlip( const __DRIdrawable *dPriv ) { i810ContextPtr imesa; int tmp, ret; diff --git a/src/mesa/drivers/dri/i810/i810ioctl.h b/src/mesa/drivers/dri/i810/i810ioctl.h index dfd6e21088..926e38ce51 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.h +++ b/src/mesa/drivers/dri/i810/i810ioctl.h @@ -14,8 +14,8 @@ void i810WaitAge( i810ContextPtr imesa, int age ); void i810DmaFinish( i810ContextPtr imesa ); void i810RegetLockQuiescent( i810ContextPtr imesa ); void i810InitIoctlFuncs( struct dd_function_table *functions ); -void i810CopyBuffer( const __DRIdrawablePrivate *dpriv ); -void i810PageFlip( const __DRIdrawablePrivate *dpriv ); +void i810CopyBuffer( const __DRIdrawable *dpriv ); +void i810PageFlip( const __DRIdrawable *dpriv ); int i810_check_copy(int fd); #define I810_STATECHANGE(imesa, flag) \ diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 2f6b8631ff..2a30782afd 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -54,7 +54,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" static const __DRIconfig ** -i810FillInModes( __DRIscreenPrivate *psp, +i810FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -255,7 +255,7 @@ i810InitScreen(__DRIscreen *sPriv) } static void -i810DestroyScreen(__DRIscreenPrivate *sPriv) +i810DestroyScreen(__DRIscreen *sPriv) { i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private; @@ -274,8 +274,8 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv) * Create a buffer which corresponds to the window. */ static GLboolean -i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +i810CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -335,7 +335,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -i810DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +i810DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -356,3 +356,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/i810/i810screen.h b/src/mesa/drivers/dri/i810/i810screen.h index b29937665a..734e2fb002 100644 --- a/src/mesa/drivers/dri/i810/i810screen.h +++ b/src/mesa/drivers/dri/i810/i810screen.h @@ -71,7 +71,7 @@ typedef struct { int textureSize; int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sarea_priv_offset; } i810ScreenPrivate; @@ -79,21 +79,21 @@ typedef struct { extern GLboolean i810CreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -i810DestroyContext(__DRIcontextPrivate *driContextPriv); +i810DestroyContext(__DRIcontext *driContextPriv); extern GLboolean -i810UnbindContext(__DRIcontextPrivate *driContextPriv); +i810UnbindContext(__DRIcontext *driContextPriv); extern GLboolean -i810MakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +i810MakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -i810SwapBuffers(__DRIdrawablePrivate *driDrawPriv); +i810SwapBuffers(__DRIdrawable *driDrawPriv); #endif diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c index 510723f445..6576f6745e 100644 --- a/src/mesa/drivers/dri/i810/i810span.c +++ b/src/mesa/drivers/dri/i810/i810span.c @@ -15,7 +15,7 @@ #define LOCAL_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -27,7 +27,7 @@ #define LOCAL_DEPTH_VARS \ i810ContextPtr imesa = I810_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = imesa->driDrawable; \ + __DRIdrawable *dPriv = imesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 1e7a6cfe47..642245c61c 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -641,7 +641,7 @@ static void i810Enable(GLcontext *ctx, GLenum cap, GLboolean state) void i810EmitDrawingRectangle( i810ContextPtr imesa ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; i810ScreenPrivate *i810Screen = imesa->i810Screen; int x0 = imesa->drawX; int y0 = imesa->drawY; diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index 2f6978f5aa..e764644a6c 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj ) i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT ); /*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/ i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias ); - i810SetTexBorderColor( t, texObj->BorderColor ); + i810SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - i810SetTexBorderColor( t, tObj->BorderColor ); + i810SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/i810/i810tex.h b/src/mesa/drivers/dri/i810/i810tex.h index d980927030..28958dcb4b 100644 --- a/src/mesa/drivers/dri/i810/i810tex.h +++ b/src/mesa/drivers/dri/i810/i810tex.h @@ -29,7 +29,6 @@ #include "main/mtypes.h" #include "main/mm.h" -#include "i810context.h" #include "i810_3d_reg.h" #include "texmem.h" diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 37f15aa767..cf32476f40 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -34,7 +34,6 @@ DRIVER_SOURCES = \ intel_pixel_read.c \ intel_buffers.c \ intel_blit.c \ - intel_swapbuffers.c \ i915_tex_layout.c \ i915_texstate.c \ i915_context.c \ @@ -64,7 +63,8 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \ $(shell pkg-config libdrm --atleast-version=2.3.1 \ && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c index 840946f908..4cb6305988 100644 --- a/src/mesa/drivers/dri/i915/i830_context.c +++ b/src/mesa/drivers/dri/i915/i830_context.c @@ -53,7 +53,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index f73cbbf88b..592ae53976 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -178,7 +178,7 @@ i830_state_draw_region(struct intel_context *intel, */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); /* i830_tex.c, i830_texstate.c diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 27c5aa1e08..7525f9f2e0 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -304,10 +304,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], border[0], diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 1e3c8301d8..4471ca2bbb 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -298,7 +298,7 @@ i830_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(29, IGNORE_CLIPRECTS); + BEGIN_BATCH(29); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); @@ -366,7 +366,7 @@ i830_emit_invarient_state(struct intel_context *intel) #define emit( intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size ) static GLuint get_dirty(struct i830_hw_state *state) @@ -429,13 +429,9 @@ i830_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -491,17 +487,14 @@ i830_emit_state(struct intel_context *intel) } if (dirty & I830_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; DBG("I830_UPLOAD_BUFFERS:\n"); if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -523,15 +516,13 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_SR1]); OUT_BATCH(state->Buffer[I830_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I830_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I830_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -544,7 +535,7 @@ i830_emit_state(struct intel_context *intel) if ((dirty & I830_UPLOAD_TEX(i))) { DBG("I830_UPLOAD_TEX(%d):\n", i); - BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1, IGNORE_CLIPRECTS); + BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1); OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]); if (state->tex_buffer[i]) { @@ -673,23 +664,14 @@ i830_state_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I830_DESTREG_DRAWRECT1] = 0; - state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I830_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I830_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I830_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I830_DESTREG_DRAWRECT1] = 0; + state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I830_DESTREG_DRAWRECT5] = 0; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 0485be2cc1..7c7711da09 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -100,7 +100,7 @@ extern const struct tnl_pipeline_stage *intel_pipeline[]; GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 25418d5f7a..f55b551139 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -318,7 +318,7 @@ do { \ * i915_context.c */ extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 221bf03332..3ee4c8653a 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -197,10 +197,11 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) state[I915_TEXREG_MS3] |= MS3_TILE_WALK; } - /* We get one field with fraction bits to cover the maximum addressable (smallest - * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD. + /* We get one field with fraction bits for the maximum addressable + * (lowest resolution) LOD. Use it to cover both MAX_LEVEL and + * MAX_LOD. */ - maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel); + maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel); state[I915_TEXREG_MS4] = ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | @@ -347,10 +348,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { /* GL specs that border color for depth textures is taken from the diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 9f7635a953..266e6848c3 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -174,7 +174,7 @@ i915_emit_invarient_state(struct intel_context *intel) { BATCH_LOCALS; - BEGIN_BATCH(17, IGNORE_CLIPRECTS); + BEGIN_BATCH(17); OUT_BATCH(_3DSTATE_AA_CMD | AA_LINE_ECAAR_WIDTH_ENABLE | @@ -220,7 +220,7 @@ i915_emit_invarient_state(struct intel_context *intel) #define emit(intel, state, size ) \ - intel_batchbuffer_data(intel->batch, state, size, IGNORE_CLIPRECTS ) + intel_batchbuffer_data(intel->batch, state, size) static GLuint get_dirty(struct i915_hw_state *state) @@ -301,13 +301,9 @@ i915_emit_state(struct intel_context *intel) * It might be better to talk about explicit places where * scheduling is allowed, rather than assume that it is whenever a * batchbuffer fills up. - * - * Set the space as LOOP_CLIPRECTS now, since that's what our primitives - * will be emitted under. */ intel_batchbuffer_require_space(intel->batch, - get_state_size(state) + INTEL_PRIM_EMIT_SIZE, - LOOP_CLIPRECTS); + get_state_size(state) + INTEL_PRIM_EMIT_SIZE); count = 0; again: aper_count = 0; @@ -373,7 +369,7 @@ i915_emit_state(struct intel_context *intel) } if (dirty & I915_UPLOAD_BUFFERS) { - GLuint count = 9; + GLuint count = 15; if (INTEL_DEBUG & DEBUG_STATE) fprintf(stderr, "I915_UPLOAD_BUFFERS:\n"); @@ -381,10 +377,7 @@ i915_emit_state(struct intel_context *intel) if (state->depth_region) count += 3; - if (intel->constant_cliprect) - count += 6; - - BEGIN_BATCH(count, IGNORE_CLIPRECTS); + BEGIN_BATCH(count); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, @@ -406,15 +399,13 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_SR1]); OUT_BATCH(state->Buffer[I915_DESTREG_SR2]); - if (intel->constant_cliprect) { - assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); - OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); - } + assert(state->Buffer[I915_DESTREG_DRAWRECT0] != MI_NOOP); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT0]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT1]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT2]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT3]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT4]); + OUT_BATCH(state->Buffer[I915_DESTREG_DRAWRECT5]); ADVANCE_BATCH(); } @@ -441,7 +432,7 @@ i915_emit_state(struct intel_context *intel) if (dirty & I915_UPLOAD_TEX(i)) nr++; - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_MAP_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -465,7 +456,7 @@ i915_emit_state(struct intel_context *intel) } ADVANCE_BATCH(); - BEGIN_BATCH(2 + nr * 3, IGNORE_CLIPRECTS); + BEGIN_BATCH(2 + nr * 3); OUT_BATCH(_3DSTATE_SAMPLER_STATE | (3 * nr)); OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT); for (i = 0; i < I915_TEX_UNITS; i++) @@ -623,23 +614,14 @@ i915_state_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; - if (intel->constant_cliprect) { - state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I915_DESTREG_DRAWRECT1] = 0; - state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I915_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I915_DESTREG_DRAWRECT5] = 0; - } else { - state->Buffer[I915_DESTREG_DRAWRECT0] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT1] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT2] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT3] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT4] = MI_NOOP; - state->Buffer[I915_DESTREG_DRAWRECT5] = MI_NOOP; - } + state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT1] = 0; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I915_DESTREG_DRAWRECT3] = + (ctx->DrawBuffer->Width & 0xffff) | + (ctx->DrawBuffer->Height << 16); + state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ + state->Buffer[I915_DESTREG_DRAWRECT5] = 0; I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i915/intel_swapbuffers.c b/src/mesa/drivers/dri/i915/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa..0000000000 --- a/src/mesa/drivers/dri/i915/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 63c5ae96dc..e99baf8e0e 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -89,7 +89,6 @@ intel_flush_inline_primitive(struct intel_context *intel) static void intel_start_inline(struct intel_context *intel, uint32_t prim) { - uint32_t batch_flags = LOOP_CLIPRECTS; BATCH_LOCALS; intel->vtbl.emit_state(intel); @@ -101,7 +100,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) /* Emit a slot which will be filled with the inline primitive * command later. */ - BEGIN_BATCH(2, batch_flags); + BEGIN_BATCH(2); OUT_BATCH(0); assert((intel->batch->dirty_state & (1<<1)) == 0); @@ -252,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel) #endif if (intel->gen >= 3) { - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); assert((offset & !S0_VB_OFFSET_MASK) == 0); @@ -270,7 +269,7 @@ void intel_flush_prim(struct intel_context *intel) } else { struct i830_context *i830 = i830_context(&intel->ctx); - BEGIN_BATCH(5, LOOP_CLIPRECTS); + BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(2) | 1); /* S0 */ diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 7a55333e89..7758a792fd 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -24,7 +24,6 @@ DRIVER_SOURCES = \ intel_pixel_draw.c \ intel_pixel_read.c \ intel_state.c \ - intel_swapbuffers.c \ intel_syncobj.c \ intel_tex.c \ intel_tex_copy.c \ @@ -96,7 +95,8 @@ ASM_SOURCES = DRIVER_DEFINES = -I../intel -I../intel/server -DRI_LIB_DEPS += -ldrm_intel +INCLUDES += $(INTEL_CFLAGS) +DRI_LIB_DEPS += $(INTEL_LIBS) include ../Makefile.template diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index d8af2c512b..7bb15956b5 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -77,7 +77,7 @@ static void brwInitDriverFunctions( struct dd_function_table *functions ) } GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { struct dd_function_table functions; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index ea5503e2fe..0dd3087143 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -679,7 +679,7 @@ void brwInitVtbl( struct brw_context *brw ); * brw_context.c */ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); /*====================================================================== diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index aadcfbe2da..190310afbb 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -340,7 +340,7 @@ static void emit_constant_buffer(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLuint sz = brw->curbe.total_size; - BEGIN_BATCH(2, IGNORE_CLIPRECTS); + BEGIN_BATCH(2); if (sz == 0) { OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 7ad860898f..df281b27d5 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -157,7 +157,7 @@ static void brw_emit_prim(struct brw_context *brw, } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, - sizeof(prim_packet), LOOP_CLIPRECTS); + sizeof(prim_packet)); } if (intel->always_flush_cache) { intel_batchbuffer_emit_mi_flush(intel->batch); @@ -339,13 +339,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * so can't access it earlier. */ - LOCK_HARDWARE(intel); - - if (!intel->constant_cliprect && intel->driDrawable->numClipRects == 0) { - UNLOCK_HARDWARE(intel); - return GL_TRUE; - } - for (i = 0; i < nr_prims; i++) { uint32_t hw_prim; @@ -356,8 +349,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, * an upper bound of how much we might emit in a single * brw_try_draw_prims(). */ - intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4, - LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4); hw_prim = brw_set_prim(brw, prim[i].mode); @@ -404,7 +396,6 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx, if (intel->always_flush_batch) intel_batchbuffer_flush(intel->batch); out: - UNLOCK_HARDWARE(intel); brw_state_cache_check_size(brw); diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 2c9902c90f..c773b71507 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -494,7 +494,7 @@ static void brw_emit_vertices(struct brw_context *brw) * a VE loads from them. */ if (brw->vb.nr_enabled == 0) { - BEGIN_BATCH(3, IGNORE_CLIPRECTS); + BEGIN_BATCH(3); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | BRW_VE0_VALID | @@ -514,7 +514,7 @@ static void brw_emit_vertices(struct brw_context *brw) * are interleaved or from the same VBO. TBD if this makes a * performance difference. */ - BEGIN_BATCH(1 + brw->vb.nr_enabled * 4, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 4); OUT_BATCH((CMD_VERTEX_BUFFER << 16) | ((1 + brw->vb.nr_enabled * 4) - 2)); @@ -537,7 +537,7 @@ static void brw_emit_vertices(struct brw_context *brw) } ADVANCE_BATCH(); - BEGIN_BATCH(1 + brw->vb.nr_enabled * 2, IGNORE_CLIPRECTS); + BEGIN_BATCH(1 + brw->vb.nr_enabled * 2); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + brw->vb.nr_enabled * 2) - 2)); for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; @@ -704,7 +704,7 @@ static void brw_emit_index_buffer(struct brw_context *brw) ib.header.bits.index_format = get_index_type(index_buffer->type); ib.header.bits.cut_index_enable = 0; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH( ib.header.dword ); OUT_RELOC(brw->ib.bo, I915_GEM_DOMAIN_VERTEX, 0, diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index d437b1e030..7b70f787b7 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -78,10 +78,7 @@ static void upload_drawing_rect(struct brw_context *brw) struct intel_context *intel = &brw->intel; GLcontext *ctx = &intel->ctx; - if (!intel->constant_cliprect) - return; - - BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); OUT_BATCH(0); /* xmin, ymin */ OUT_BATCH(((ctx->DrawBuffer->Width - 1) & 0xffff) | @@ -116,7 +113,7 @@ static void upload_binding_table_pointers(struct brw_context *brw) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); if (brw->vs.bind_bo != NULL) OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ @@ -150,7 +147,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) { struct intel_context *intel = &brw->intel; - BEGIN_BATCH(7, IGNORE_CLIPRECTS); + BEGIN_BATCH(7); OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); OUT_RELOC(brw->vs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); if (brw->gs.prog_active) @@ -215,7 +212,7 @@ static void emit_depthbuffer(struct brw_context *brw) unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5; if (region == NULL) { - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | (BRW_SURFACE_NULL << 29)); @@ -247,7 +244,7 @@ static void emit_depthbuffer(struct brw_context *brw) assert(region->tiling != I915_TILING_X); - BEGIN_BATCH(len, IGNORE_CLIPRECTS); + BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH(((region->pitch * region->cpp) - 1) | (format << 18) | @@ -330,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = { static void upload_polygon_stipple_offset(struct brw_context *brw) { - __DRIdrawablePrivate *dPriv = brw->intel.driDrawable; + __DRIdrawable *dPriv = brw->intel.driDrawable; struct brw_polygon_stipple_offset bpso; memset(&bpso, 0, sizeof(bpso)); @@ -513,7 +510,7 @@ static void upload_state_base_address( struct brw_context *brw ) * batchbuffer, so we can emit relocations inline. */ if (intel->is_ironlake) { - BEGIN_BATCH(8, IGNORE_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ @@ -524,7 +521,7 @@ static void upload_state_base_address( struct brw_context *brw ) OUT_BATCH(1); /* Instruction access upper bound */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(6, IGNORE_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); OUT_BATCH(1); /* General state base address */ OUT_BATCH(1); /* Surface state base address */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index a195bc32b0..5399a74244 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -188,7 +188,7 @@ brw_emit_query_begin(struct brw_context *brw) if (brw->query.active || is_empty_list(&brw->query.active_head)) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); @@ -227,7 +227,7 @@ brw_emit_query_end(struct brw_context *brw) if (!brw->query.active) return; - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 14d5319796..9c9d145c4b 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -151,7 +151,7 @@ void brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo); /*********************************************************************** * brw_state_batch.c */ -#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS) +#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s))) #define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) GLboolean brw_cached_batch_struct( struct brw_context *brw, diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index 7821898cf9..ed8120d617 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, struct header *newheader = (struct header *)data; if (brw->emit_state_always) { - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } @@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, emit: memcpy(item->header, newheader, sz); - intel_batchbuffer_data(brw->intel.batch, data, sz, IGNORE_CLIPRECTS); + intel_batchbuffer_data(brw->intel.batch, data, sz); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index cc1052f757..f316e0cda4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -692,7 +692,7 @@ void emit_xpd(struct brw_compile *p, { GLuint i; - assert(!(mask & WRITEMASK_W) == WRITEMASK_X); + assert((mask & WRITEMASK_W) != WRITEMASK_W); for (i = 0 ; i < 3; i++) { if (mask & (1<<i)) { diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index aa2e519588..ad267a4e6a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw, dri_bo_unreference(brw->wm.sdc_bo[unit]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { float bordercolor[4] = { - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0] + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0] }; /* GL specs that border color for depth textures is taken from the * R channel, while the hardware uses A. Spam R into all the @@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor); } else { brw->wm.sdc_bo[unit] = upload_default_color(brw, - texObj->BorderColor); + texObj->BorderColor.f); } key->sampler_count = unit + 1; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 7aca3aac8e..f26cfabb7d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -511,7 +511,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, unsigned int unit) { - GLcontext *ctx = &brw->intel.ctx; + struct intel_context *intel = &brw->intel;; + GLcontext *ctx = &intel->ctx; dri_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); struct intel_region *region = irb ? irb->region : NULL; @@ -522,7 +523,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, GLubyte color_mask[4]; GLboolean color_blend; uint32_t tiling; - uint32_t draw_offset; + uint32_t draw_x; + uint32_t draw_y; } key; memset(&key, 0, sizeof(key)); @@ -564,7 +566,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, } key.pitch = region->pitch; key.cpp = region->cpp; - key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ + key.draw_x = region->draw_x; + key.draw_y = region->draw_y; } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; @@ -572,7 +575,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.width = 1; key.height = 1; key.cpp = 4; - key.draw_offset = 0; + key.draw_x = 0; + key.draw_y = 0; } /* _NEW_COLOR */ memcpy(key.color_mask, ctx->Color.ColorMask[0], @@ -602,26 +606,32 @@ brw_update_renderbuffer_surface(struct brw_context *brw, surf.ss0.surface_format = key.surface_format; surf.ss0.surface_type = key.surface_type; if (key.tiling == I915_TILING_NONE) { - surf.ss1.base_addr = key.draw_offset; + surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp; } else { - uint32_t tile_offset = key.draw_offset % 4096; - - surf.ss1.base_addr = key.draw_offset - tile_offset; - - if (brw->has_surface_tile_offset) { - if (key.tiling == I915_TILING_X) { - /* Note that the low bits of these fields are missing, so - * there's the possibility of getting in trouble. - */ - surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 512 / 2; - } else { - surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4; - surf.ss5.y_offset = tile_offset / 128 / 2; - } + uint32_t tile_base, tile_x, tile_y; + uint32_t pitch = key.pitch * key.cpp; + + if (key.tiling == I915_TILING_X) { + tile_x = key.draw_x % (512 / key.cpp); + tile_y = key.draw_y % 8; + tile_base = ((key.draw_y / 8) * (8 * pitch)); + tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096; } else { - assert(tile_offset == 0); + /* Y */ + tile_x = key.draw_x % (128 / key.cpp); + tile_y = key.draw_y % 32; + tile_base = ((key.draw_y / 32) * (32 * pitch)); + tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096; } + assert(intel->is_g4x || (tile_x == 0 && tile_y == 0)); + assert(tile_x % 4 == 0); + assert(tile_y % 2 == 0); + /* Note that the low bits of these fields are missing, so + * there's the possibility of getting in trouble. + */ + surf.ss1.base_addr = tile_base; + surf.ss5.x_offset = tile_x / 4; + surf.ss5.y_offset = tile_y / 2; } if (region_bo != NULL) surf.ss1.base_addr += region_bo->offset; /* reloc */ diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c deleted file mode 120000 index 148d5215aa..0000000000 --- a/src/mesa/drivers/dri/i965/intel_swapbuffers.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_swapbuffers.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 2eae9b66d8..3a4b21a844 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -94,7 +94,6 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->dirty_state = ~0; - batch->cliprect_mode = IGNORE_CLIPRECTS; } struct intel_batchbuffer * @@ -129,13 +128,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch) /* TODO: Push this whole function into bufmgr. */ static void -do_flush_locked(struct intel_batchbuffer *batch, - GLuint used, GLboolean allow_unlock) +do_flush_locked(struct intel_batchbuffer *batch, GLuint used) { struct intel_context *intel = batch->intel; int ret = 0; - unsigned int num_cliprects = 0; - struct drm_clip_rect *cliprects = NULL; int x_off = 0, y_off = 0; if (batch->buffer) @@ -146,31 +142,7 @@ do_flush_locked(struct intel_batchbuffer *batch, batch->map = NULL; batch->ptr = NULL; - - if (batch->cliprect_mode == LOOP_CLIPRECTS) { - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); - } - /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects). - * Can't short-circuit like this once we have hardware contexts, but we - * should always be in DRI2 mode by then anyway. - */ - if ((batch->cliprect_mode != LOOP_CLIPRECTS || - num_cliprects != 0) && !intel->no_hw) { - dri_bo_exec(batch->buf, used, cliprects, num_cliprects, - (x_off & 0xffff) | (y_off << 16)); - } - - if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) { - if (allow_unlock) { - /* If we are not doing any actual user-visible rendering, - * do a sched_yield to keep the app from pegging the cpu while - * achieving nothing. - */ - UNLOCK_HARDWARE(intel); - sched_yield(); - LOCK_HARDWARE(intel); - } - } + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); @@ -183,7 +155,6 @@ do_flush_locked(struct intel_batchbuffer *batch, } if (ret != 0) { - UNLOCK_HARDWARE(intel); exit(1); } intel->vtbl.new_batch(intel); @@ -201,10 +172,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (used == 0) { - batch->cliprect_mode = IGNORE_CLIPRECTS; + if (used == 0) return; - } if (INTEL_DEBUG & DEBUG_BATCH) fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, @@ -252,9 +221,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ - LOCK_HARDWARE(intel); - do_flush_locked(batch, used, GL_FALSE); - UNLOCK_HARDWARE(intel); + do_flush_locked(batch, used); if (INTEL_DEBUG & DEBUG_SYNC) { fprintf(stderr, "waiting for idle\n"); @@ -296,11 +263,10 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode) + const void *data, GLuint bytes) { assert((bytes & 3) == 0); - intel_batchbuffer_require_space(batch, bytes, cliprect_mode); + intel_batchbuffer_require_space(batch, bytes); __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } @@ -317,7 +283,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) struct intel_context *intel = batch->intel; if (intel->gen >= 4) { - BEGIN_BATCH(4, IGNORE_CLIPRECTS); + BEGIN_BATCH(4); OUT_BATCH(_3DSTATE_PIPE_CONTROL | PIPE_CONTROL_INSTRUCTION_FLUSH | PIPE_CONTROL_WRITE_FLUSH | @@ -327,7 +293,7 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) OUT_BATCH(0); /* write data */ ADVANCE_BATCH(); } else { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); + BEGIN_BATCH(1); OUT_BATCH(MI_FLUSH); ADVANCE_BATCH(); } diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index d4a94454dd..b052b724d8 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -10,35 +10,6 @@ #define BATCH_SZ 16384 #define BATCH_RESERVED 16 -enum cliprect_mode { - /** - * Batchbuffer contents may be looped over per cliprect, but do not - * require it. - */ - IGNORE_CLIPRECTS, - /** - * Batchbuffer contents require looping over per cliprect at batch submit - * time. - * - * This will be upgraded to NO_LOOP_CLIPRECTS when there's a single - * constant cliprect, as in DRI2 or FBO rendering. - */ - LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that should not be executed multiple - * times. - */ - NO_LOOP_CLIPRECTS, - /** - * Batchbuffer contents contain drawing that already handles cliprects, such - * as 2D drawing to front/back/depth that doesn't respect DRAWING_RECTANGLE. - * - * Equivalent behavior to NO_LOOP_CLIPRECTS, but may not persist in batch - * outside of LOCK/UNLOCK. This is upgraded to just NO_LOOP_CLIPRECTS when - * there's a constant cliprect, as in DRI2 or FBO rendering. - */ - REFERENCES_CLIPRECTS -}; struct intel_batchbuffer { @@ -51,8 +22,6 @@ struct intel_batchbuffer GLubyte *map; GLubyte *ptr; - enum cliprect_mode cliprect_mode; - GLuint size; /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */ @@ -85,8 +54,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch); * intel_buffer_dword() calls. */ void intel_batchbuffer_data(struct intel_batchbuffer *batch, - const void *data, GLuint bytes, - enum cliprect_mode cliprect_mode); + const void *data, GLuint bytes); void intel_batchbuffer_release_space(struct intel_batchbuffer *batch, GLuint bytes); @@ -121,36 +89,19 @@ intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) static INLINE void intel_batchbuffer_require_space(struct intel_batchbuffer *batch, - GLuint sz, - enum cliprect_mode cliprect_mode) + GLuint sz) { assert(sz < batch->size - 8); if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); - - if ((cliprect_mode == LOOP_CLIPRECTS || - cliprect_mode == REFERENCES_CLIPRECTS) && - batch->intel->constant_cliprect) - cliprect_mode = NO_LOOP_CLIPRECTS; - - if (cliprect_mode != IGNORE_CLIPRECTS) { - if (batch->cliprect_mode == IGNORE_CLIPRECTS) { - batch->cliprect_mode = cliprect_mode; - } else { - if (batch->cliprect_mode != cliprect_mode) { - intel_batchbuffer_flush(batch); - batch->cliprect_mode = cliprect_mode; - } - } - } } /* Here are the crusty old macros, to be removed: */ #define BATCH_LOCALS -#define BEGIN_BATCH(n, cliprect_mode) do { \ - intel_batchbuffer_require_space(intel->batch, (n)*4, cliprect_mode); \ +#define BEGIN_BATCH(n) do { \ + intel_batchbuffer_require_space(intel->batch, (n)*4); \ assert(intel->batch->emit.start_ptr == NULL); \ intel->batch->emit.total = (n) * 4; \ intel->batch->emit.start_ptr = intel->batch->ptr; \ diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index da9beba030..55bee0084c 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -42,134 +42,6 @@ #define FILE_DEBUG_FLAG DEBUG_BLIT -/** - * Copy the back color buffer to the front color buffer. - * Used for SwapBuffers(). - */ -void -intelCopyBuffer(const __DRIdrawablePrivate * dPriv, - const drm_clip_rect_t * rect) -{ - - struct intel_context *intel; - - DBG("%s\n", __FUNCTION__); - - assert(dPriv); - - intel = intelScreenContext(dPriv->driScreenPriv->private); - if (!intel) - return; - - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - - if (dPriv && dPriv->numClipRects) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - struct intel_region *src, *dst; - int nbox = dPriv->numClipRects; - drm_clip_rect_t *pbox = dPriv->pClipRects; - int cpp; - int src_pitch, dst_pitch; - unsigned short src_x, src_y; - int BR13, CMD; - int i; - dri_bo *aper_array[3]; - - src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); - dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); - - src_pitch = src->pitch * src->cpp; - dst_pitch = dst->pitch * dst->cpp; - - cpp = src->cpp; - - ASSERT(intel_fb); - ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ - ASSERT(src); - ASSERT(dst); - ASSERT(src->cpp == dst->cpp); - - if (cpp == 2) { - BR13 = (0xCC << 16) | BR13_565; - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (0xCC << 16) | BR13_8888; - CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; - } - - assert(src->tiling != I915_TILING_Y); - assert(dst->tiling != I915_TILING_Y); -#ifndef I915 - if (src->tiling != I915_TILING_NONE) { - CMD |= XY_SRC_TILED; - src_pitch /= 4; - } - if (dst->tiling != I915_TILING_NONE) { - CMD |= XY_DST_TILED; - dst_pitch /= 4; - } -#endif - /* do space/cliprects check before going any further */ - intel_batchbuffer_require_space(intel->batch, 8 * 4, - REFERENCES_CLIPRECTS); - again: - aper_array[0] = intel->batch->buf; - aper_array[1] = dst->buffer; - aper_array[2] = src->buffer; - - if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { - intel_batchbuffer_flush(intel->batch); - goto again; - } - - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box = *pbox; - - if (rect) { - if (!intel_intersect_cliprects(&box, &box, rect)) - continue; - } - - if (box.x1 >= box.x2 || - box.y1 >= box.y2) - continue; - - assert(box.x1 < box.x2); - assert(box.y1 < box.y2); - src_x = box.x1 - dPriv->x + dPriv->backX; - src_y = box.y1 - dPriv->y + dPriv->backY; - - BEGIN_BATCH(8, REFERENCES_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13 | dst_pitch); - OUT_BATCH((box.y1 << 16) | box.x1); - OUT_BATCH((box.y2 << 16) | box.x2); - - OUT_RELOC(dst->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); - OUT_BATCH((src_y << 16) | src_x); - OUT_BATCH(src_pitch); - OUT_RELOC(src->buffer, - I915_GEM_DOMAIN_RENDER, 0, - 0); - ADVANCE_BATCH(); - } - - /* Flush the rendering and the batch so that the results all land on the - * screen in a timely fashion. - */ - intel_batchbuffer_emit_mi_flush(intel->batch); - intel_batchbuffer_flush(intel->batch); - } - - UNLOCK_HARDWARE(intel); -} - static GLuint translate_raster_op(GLenum logicop) { switch(logicop) { @@ -245,7 +117,6 @@ intelEmitCopyBlit(struct intel_context *intel, } while (pass < 2); if (pass >= 2) { - LOCK_HARDWARE(intel); dri_bo_map(dst_buffer, GL_TRUE); dri_bo_map(src_buffer, GL_FALSE); _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, @@ -259,12 +130,11 @@ intelEmitCopyBlit(struct intel_context *intel, dri_bo_unmap(src_buffer); dri_bo_unmap(dst_buffer); - UNLOCK_HARDWARE(intel); return GL_TRUE; } - intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS); + intel_batchbuffer_require_space(intel->batch, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, @@ -309,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel, assert(dst_x < dst_x2); assert(dst_y < dst_y2); - BEGIN_BATCH(8, NO_LOOP_CLIPRECTS); + BEGIN_BATCH(8); OUT_BATCH(CMD); OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); @@ -367,8 +237,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) skipBuffers = BUFFER_BIT_STENCIL; } - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects) { GLint cx, cy, cw, ch; @@ -525,7 +393,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) assert(x1 < x2); assert(y1 < y2); - BEGIN_BATCH(6, REFERENCES_CLIPRECTS); + BEGIN_BATCH(6); OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); @@ -540,8 +408,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) } } } - - UNLOCK_HARDWARE(intel); } GLboolean @@ -583,8 +449,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_require_space( intel->batch, (8 * 4) + (3 * 4) + - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); opcode = XY_SETUP_BLT_CMD; if (cpp == 4) @@ -606,7 +471,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, if (dst_tiling != I915_TILING_NONE) blit_cmd |= XY_DST_TILED; - BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS); + BEGIN_BATCH(8 + 3); OUT_BATCH(opcode); OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ @@ -625,8 +490,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, intel_batchbuffer_data( intel->batch, src_bits, - dwords * 4, - REFERENCES_CLIPRECTS ); + dwords * 4 ); intel_batchbuffer_emit_mi_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h index 240cb7cd1b..eb66fe0481 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.h +++ b/src/mesa/drivers/dri/intel/intel_blit.h @@ -30,7 +30,7 @@ #include "intel_context.h" -extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv, +extern void intelCopyBuffer(const __DRIdrawable * dpriv, const drm_clip_rect_t * rect); extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask); diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 97d56e4e67..7c4b79f743 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -102,33 +102,15 @@ intel_get_cliprects(struct intel_context *intel, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = intel->driDrawable; - - if (intel->constant_cliprect) { - /* FBO or DRI2 rendering, which can just use the fb's size. */ - intel->fboRect.x1 = 0; - intel->fboRect.y1 = 0; - intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; - intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; - - *cliprects = &intel->fboRect; - *num_cliprects = 1; - *x_off = 0; - *y_off = 0; - } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) { - /* use the front clip rects */ - *cliprects = dPriv->pClipRects; - *num_cliprects = dPriv->numClipRects; - *x_off = dPriv->x; - *y_off = dPriv->y; - } - else { - /* use the back clip rects */ - *num_cliprects = dPriv->numBackClipRects; - *cliprects = dPriv->pBackClipRects; - *x_off = dPriv->backX; - *y_off = dPriv->backY; - } + intel->fboRect.x1 = 0; + intel->fboRect.y1 = 0; + intel->fboRect.x2 = intel->ctx.DrawBuffer->Width; + intel->fboRect.y2 = intel->ctx.DrawBuffer->Height; + + *cliprects = &intel->fboRect; + *num_cliprects = 1; + *x_off = 0; + *y_off = 0; } @@ -202,7 +184,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) || (fb->_NumColorDrawBuffers == 0)) { /* writing to 0 */ colorRegions[0] = NULL; - intel->constant_cliprect = GL_TRUE; } else if (fb->_NumColorDrawBuffers > 1) { int i; @@ -212,34 +193,23 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]); colorRegions[i] = irb ? irb->region : NULL; } - intel->constant_cliprect = GL_TRUE; } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's a DRI1 window front buffer. + * into. */ if (fb->Name == 0) { - intel->constant_cliprect = intel->driScreen->dri2.enabled; /* drawing to window system buffer */ - if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { - if (!intel->constant_cliprect && !intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_TRUE; + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - } - else { - if (!intel->constant_cliprect && intel->front_cliprects) - intel_batchbuffer_flush(intel->batch); - intel->front_cliprects = GL_FALSE; + else colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); - } } else { /* drawing to user-created FBO */ struct intel_renderbuffer *irb; irb = intel_renderbuffer(fb->_ColorDrawBuffers[0]); colorRegions[0] = (irb && irb->region) ? irb->region : NULL; - intel->constant_cliprect = GL_TRUE; } } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a3c828027f..3f6634c65a 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -55,10 +55,8 @@ #include "intel_decode.h" #include "intel_bufmgr.h" #include "intel_screen.h" -#include "intel_swapbuffers.h" #include "drirenderbuffer.h" -#include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ @@ -191,10 +189,11 @@ intel_bits_per_pixel(const struct intel_renderbuffer *rb) void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { - struct intel_framebuffer *intel_fb = drawable->driverPrivate; + struct gl_framebuffer *fb = drawable->driverPrivate; struct intel_renderbuffer *rb; struct intel_region *region, *depth_region; struct intel_context *intel = context->driverPrivate; + struct intel_renderbuffer *front_rb, *back_rb, *depth_rb, *stencil_rb; __DRIbuffer *buffers = NULL; __DRIscreen *screen; int i, count; @@ -210,26 +209,25 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (screen->dri2.loader && (screen->dri2.loader->base.version > 2) && (screen->dri2.loader->getBuffersWithFormat != NULL)) { - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; + + front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); + back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); + depth_rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); + stencil_rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); i = 0; if ((intel->is_front_buffer_rendering || intel->is_front_buffer_reading || - !intel_fb->color_rb[1]) - && intel_fb->color_rb[0]) { + !back_rb) && front_rb) { attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]); + attachments[i++] = intel_bits_per_pixel(front_rb); } - if (intel_fb->color_rb[1]) { + if (back_rb) { attachments[i++] = __DRI_BUFFER_BACK_LEFT; - attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[1]); + attachments[i++] = intel_bits_per_pixel(back_rb); } - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if ((depth_rb != NULL) && (stencil_rb != NULL)) { attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; attachments[i++] = intel_bits_per_pixel(depth_rb); @@ -250,13 +248,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) drawable->loaderPrivate); } else if (screen->dri2.loader) { i = 0; - if (intel_fb->color_rb[0]) + if (intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT)) attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (intel_fb->color_rb[1]) + if (intel_get_renderbuffer(fb, BUFFER_BACK_LEFT)) attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH)) + if (intel_get_renderbuffer(fb, BUFFER_DEPTH)) attachments[i++] = __DRI_BUFFER_DEPTH; - if (intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL)) + if (intel_get_renderbuffer(fb, BUFFER_STENCIL)) attachments[i++] = __DRI_BUFFER_STENCIL; buffers = (*screen->dri2.loader->getBuffers)(drawable, @@ -289,32 +287,32 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) for (i = 0; i < count; i++) { switch (buffers[i].attachment) { case __DRI_BUFFER_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 front buffer"; break; case __DRI_BUFFER_FAKE_FRONT_LEFT: - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); region_name = "dri2 fake front buffer"; break; case __DRI_BUFFER_BACK_LEFT: - rb = intel_fb->color_rb[1]; + rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); region_name = "dri2 back buffer"; break; case __DRI_BUFFER_DEPTH: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth buffer"; break; case __DRI_BUFFER_DEPTH_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); + rb = intel_get_renderbuffer(fb, BUFFER_DEPTH); region_name = "dri2 depth / stencil buffer"; break; case __DRI_BUFFER_STENCIL: - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); region_name = "dri2 stencil buffer"; break; @@ -361,7 +359,7 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) intel_region_release(®ion); if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) { - rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); + rb = intel_get_renderbuffer(fb, BUFFER_STENCIL); if (rb != NULL) { struct intel_region *stencil_region = NULL; @@ -390,9 +388,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) void (*old_viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); - if (!driContext->driScreenPriv->dri2.enabled) - return; - if (!intel->meta.internal_viewport_call && ctx->DrawBuffer->Name == 0) { /* If we're rendering to the fake front buffer, make sure all the pending * drawing has landed on the real front buffer. Otherwise when we @@ -411,7 +406,6 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) old_viewport = ctx->Driver.Viewport; ctx->Driver.Viewport = NULL; intel->driDrawable = driContext->driDrawablePriv; - intelWindowMoved(intel); intel_draw_buffer(ctx, intel->ctx.DrawBuffer); ctx->Driver.Viewport = old_viewport; } @@ -477,13 +471,6 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->gen < 4) INTEL_FIREVERTICES(intel); - /* Emit a flush so that any frontbuffer rendering that might have occurred - * lands onscreen in a timely manner, even if the X Server doesn't trigger - * a flush for us. - */ - if (!intel->driScreen->dri2.enabled && needs_mi_flush) - intel_batchbuffer_emit_mi_flush(intel->batch); - if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); @@ -589,13 +576,13 @@ intelInitDriverFunctions(struct dd_function_table *functions) GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions) { GLcontext *ctx = &intel->ctx; GLcontext *shareCtx = (GLcontext *) sharedContextPrivate; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; int bo_reuse_mode; @@ -608,8 +595,8 @@ intelInitContext(struct intel_context *intel, driContextPriv->driverPrivate = intel; intel->intelScreen = intelScreen; intel->driScreen = sPriv; - intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + intel->driFd = sPriv->fd; if (IS_965(intel->intelScreen->deviceID)) { intel->gen = 4; @@ -631,11 +618,6 @@ intelInitContext(struct intel_context *intel, intel->is_g4x = GL_TRUE; } - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = sPriv->lock; - driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, (intel->gen >= 4) ? "i965" : "i915"); @@ -749,9 +731,6 @@ intelInitContext(struct intel_context *intel, if (INTEL_DEBUG & DEBUG_BUFMGR) dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE); - if (!sPriv->dri2.enabled) - intel_recreate_static_regions(intel); - intel->batch = intel_batchbuffer_alloc(intel); intel_fbo_init(intel); @@ -800,7 +779,7 @@ intelInitContext(struct intel_context *intel, } void -intelDestroyContext(__DRIcontextPrivate * driContextPriv) +intelDestroyContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -847,57 +826,6 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) */ } - /* XXX In intelMakeCurrent() below, the context's static regions are - * referenced inside the frame buffer; it's listed as a hack, - * with a comment of "XXX FBO temporary fix-ups!", but - * as long as it's there, we should release the regions here. - * The do/while loop around the block is used to allow the - * "continue" statements inside the block to exit the block, - * to avoid many layers of "if" constructs. - */ - do { - __DRIdrawablePrivate * driDrawPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb; - struct intel_renderbuffer *irbDepth, *irbStencil; - if (!driDrawPriv) { - /* We're already detached from the drawable; exit this block. */ - continue; - } - intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate; - if (!intel_fb) { - /* The frame buffer is already gone; exit this block. */ - continue; - } - irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - /* If the regions of the frame buffer still match the regions - * of the context, release them. If they've changed somehow, - * leave them alone. - */ - if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - if (irbDepth && irbDepth->region == intel->depth_region) { - intel_renderbuffer_set_region(irbDepth, NULL); - } - /* Usually, the stencil buffer is the same as the depth buffer; - * but they're handled separately in MakeCurrent, so we'll - * handle them separately here. - */ - if (irbStencil && irbStencil->region == intel->depth_region) { - intel_renderbuffer_set_region(irbStencil, NULL); - } - } while (0); - - intel_region_release(&intel->front_region); - intel_region_release(&intel->back_region); - intel_region_release(&intel->depth_region); - driDestroyOptionCache(&intel->optionCache); /* free the Mesa context */ @@ -909,7 +837,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelUnbindContext(__DRIcontextPrivate * driContextPriv) +intelUnbindContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; @@ -923,11 +851,10 @@ intelUnbindContext(__DRIcontextPrivate * driContextPriv) } GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { - __DRIscreenPrivate *psp = driDrawPriv->driScreenPriv; struct intel_context *intel; GET_CURRENT_CONTEXT(curCtx); @@ -945,37 +872,12 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } if (driContextPriv) { - struct intel_framebuffer *intel_fb = - (struct intel_framebuffer *) driDrawPriv->driverPrivate; - GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + struct gl_framebuffer *readFb = driReadPriv->driverPrivate; - if (!driContextPriv->driScreenPriv->dri2.enabled) { - /* XXX FBO temporary fix-ups! These are released in - * intelDextroyContext(), above. Changes here should be - * reflected there. - */ - /* if the renderbuffers don't have regions, init them from the context */ - struct intel_renderbuffer *irbDepth - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - struct intel_renderbuffer *irbStencil - = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], - intel->front_region); - } - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], - intel->back_region); - } - - if (irbDepth) { - intel_renderbuffer_set_region(irbDepth, intel->depth_region); - } - if (irbStencil) { - intel_renderbuffer_set_region(irbStencil, intel->depth_region); - } - } + intel_update_renderbuffers(driContextPriv, driDrawPriv); + if (driDrawPriv != driReadPriv) + intel_update_renderbuffers(driContextPriv, driReadPriv); /* set GLframebuffer size to match window, if needed */ driUpdateFramebufferSize(&intel->ctx, driDrawPriv); @@ -984,37 +886,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, driUpdateFramebufferSize(&intel->ctx, driReadPriv); } - _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); - + _mesa_make_current(&intel->ctx, fb, readFb); intel->driReadDrawable = driReadPriv; - - if (intel->driDrawable != driDrawPriv) { - if (driDrawPriv->swap_interval == (unsigned)-1) { - int i; - - driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - - /* Prevent error printf if one crtc is disabled, this will - * be properly calculated in intelWindowMoved() next. - */ - driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv); - - (*psp->systemTime->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv); - intel_fb->vbl_waited = driDrawPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq; - } - } - intel->driDrawable = driDrawPriv; - intelWindowMoved(intel); - } - - intel_draw_buffer(&intel->ctx, &intel_fb->Base); + intel->driDrawable = driDrawPriv; + intel_draw_buffer(&intel->ctx, fb); } else { _mesa_make_current(NULL, NULL, NULL); @@ -1022,132 +897,3 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, return GL_TRUE; } - -static void -intelContendedLock(struct intel_context *intel, GLuint flags) -{ - __DRIdrawablePrivate *dPriv = intel->driDrawable; - __DRIscreenPrivate *sPriv = intel->driScreen; - volatile drm_i915_sarea_t *sarea = intel->sarea; - int me = intel->hHWContext; - - drmGetLock(intel->driFd, intel->hHWContext, flags); - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - got contended lock\n", __progname); - - /* If the window moved, may need to set a new cliprect now. - * - * NOTE: This releases and regains the hw lock, so all state - * checking must be done *after* this call: - */ - if (dPriv) - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (sarea && sarea->ctxOwner != me) { - if (INTEL_DEBUG & DEBUG_BUFMGR) { - fprintf(stderr, "Lost Context: sarea->ctxOwner %x me %x\n", - sarea->ctxOwner, me); - } - sarea->ctxOwner = me; - } - - /* Drawable changed? - */ - if (dPriv && intel->lastStamp != dPriv->lastStamp) { - intelWindowMoved(intel); - intel->lastStamp = dPriv->lastStamp; - } -} - - -_glthread_DECLARE_STATIC_MUTEX(lockMutex); - -/* Lock the hardware and validate our state. - */ -void LOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIdrawable *dPriv = intel->driDrawable; - __DRIscreen *sPriv = intel->driScreen; - char __ret = 0; - struct intel_framebuffer *intel_fb = NULL; - struct intel_renderbuffer *intel_rb = NULL; - - intel->locked++; - if (intel->locked >= 2) - return; - - if (!sPriv->dri2.enabled) - _glthread_LOCK_MUTEX(lockMutex); - - if (intel->driDrawable) { - intel_fb = intel->driDrawable->driverPrivate; - - if (!intel->driDrawable->validBuffers) - intel_update_renderbuffers(intel->driContext, - intel->driDrawable); - - if (intel_fb) - intel_rb = - intel_get_renderbuffer(&intel_fb->Base, - intel_fb->Base._ColorDrawBufferIndexes[0]); - } - - if (intel_rb && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) && - (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { - drmVBlank vbl; - - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - vbl.request.sequence = intel_rb->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - intel_fb->vbl_waited = vbl.reply.sequence; - } - - if (!sPriv->dri2.enabled) { - DRM_CAS(intel->driHwLock, intel->hHWContext, - (DRM_LOCK_HELD|intel->hHWContext), __ret); - - if (__ret) - intelContendedLock( intel, 0 ); - } - - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - locked\n", __progname); -} - - -/* Unlock the hardware using the global current context - */ -void UNLOCK_HARDWARE( struct intel_context *intel ) -{ - __DRIscreen *sPriv = intel->driScreen; - - intel->locked--; - if (intel->locked > 0) - return; - - assert(intel->locked == 0); - - if (!sPriv->dri2.enabled) { - DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - _glthread_UNLOCK_MUTEX(lockMutex); - } - - if (INTEL_DEBUG & DEBUG_LOCK) - _mesa_printf("%s - unlocked\n", __progname); - - /** - * Nothing should be left in batch outside of LOCK/UNLOCK which references - * cliprects. - */ - if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS) - intel_batchbuffer_flush(intel->batch); -} - diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 61d0be3a5b..07207bfbec 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -184,10 +184,6 @@ struct intel_context int urb_size; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *depth_region; - struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; @@ -252,19 +248,6 @@ struct intel_context intel_tri_func draw_tri; /** - * Set to true if a single constant cliprect should be used in the - * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer - * flush time while the lock is held. - */ - GLboolean constant_cliprect; - - /** - * In !constant_cliprect mode, set to true if the front cliprects should be - * used instead of back. - */ - GLboolean front_cliprects; - - /** * Set if rendering has occured to the drawable's front buffer. * * This is used in the DRI2 case to detect that glFlush should also copy @@ -295,36 +278,20 @@ struct intel_context drm_clip_rect_t draw_rect; drm_clip_rect_t scissor_rect; - drm_context_t hHWContext; - drmLock *driHwLock; int driFd; - __DRIcontextPrivate *driContext; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadDrawable; - __DRIscreenPrivate *driScreen; + __DRIcontext *driContext; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadDrawable; + __DRIscreen *driScreen; intelScreenPrivate *intelScreen; - volatile drm_i915_sarea_t *sarea; - - GLuint lastStamp; /** * Configuration cache */ driOptionCache optionCache; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; }; -/* These are functions now: - */ -void LOCK_HARDWARE( struct intel_context *intel ); -void UNLOCK_HARDWARE( struct intel_context *intel ); - extern char *__progname; @@ -439,12 +406,10 @@ extern int INTEL_DEBUG; extern GLboolean intelInitContext(struct intel_context *intel, const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate, struct dd_function_table *functions); -extern void intelGetLock(struct intel_context *intel, GLuint flags); - extern void intelFinish(GLcontext * ctx); extern void intelFlush(GLcontext * ctx); extern void intel_flush(GLcontext * ctx, GLboolean needs_mi_flush); diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 32c43ae185..d58ffd95fa 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -222,7 +222,6 @@ static void intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint width, GLuint height) { - struct intel_framebuffer *intel_fb = (struct intel_framebuffer*)fb; int i; _mesa_resize_framebuffer(ctx, fb, width, height); @@ -233,9 +232,10 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, return; } + /* Make sure all window system renderbuffers are up to date */ - for (i = 0; i < 2; i++) { - struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base; + for (i = BUFFER_FRONT_LEFT; i <= BUFFER_BACK_RIGHT; i++) { + struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; /* only resize if size is changing */ if (rb && (rb->Width != width || rb->Height != height)) { diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index fa43077d6a..586dbbbb25 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -34,27 +34,6 @@ struct intel_context; /** - * Intel framebuffer, derived from gl_framebuffer. - */ -struct intel_framebuffer -{ - struct gl_framebuffer Base; - - struct intel_renderbuffer *color_rb[2]; - - /* VBI - */ - GLuint vbl_waited; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; -}; - - -/** * Intel renderbuffer, derived from gl_renderbuffer. */ struct intel_renderbuffer @@ -62,8 +41,6 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - GLuint vbl_pending; /**< vblank sequence number of pending flip */ - uint8_t *span_cache; unsigned long span_cache_offset; }; @@ -121,7 +98,7 @@ intel_fbo_init(struct intel_context *intel); extern void -intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); +intel_flip_renderbuffers(struct gl_framebuffer *fb); static INLINE struct intel_region * diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index f23f94f35e..85e5ad2cdd 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -236,8 +236,6 @@ do_blit_bitmap( GLcontext *ctx, if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F)) return GL_FALSE; - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLuint i; @@ -325,7 +323,6 @@ do_blit_bitmap( GLcontext *ctx, } } out: - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 689a00cb00..e002516cdd 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -35,28 +35,33 @@ #include "intel_buffers.h" #include "intel_regions.h" #include "intel_pixel.h" +#include "intel_fbo.h" #define FILE_DEBUG_FLAG DEBUG_PIXEL static struct intel_region * copypix_src_region(struct intel_context *intel, GLenum type) { + struct intel_renderbuffer *depth; + + depth = (struct intel_renderbuffer *) + &intel->ctx.DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + switch (type) { case GL_COLOR: return intel_readbuf_region(intel); case GL_DEPTH: - /* Don't think this is really possible execpt at 16bpp, when we have no stencil. - */ - if (intel->depth_region && intel->depth_region->cpp == 2) - return intel->depth_region; + /* Don't think this is really possible execpt at 16bpp, when we + * have no stencil. */ + if (depth && depth->region->cpp == 2) + return depth->region; case GL_STENCIL: - /* Don't think this is really possible. - */ + /* Don't think this is really possible. */ break; case GL_DEPTH_STENCIL_EXT: /* Does it matter whether it is stencil/depth or depth/stencil? */ - return intel->depth_region; + return depth->region; default: break; } @@ -134,8 +139,6 @@ do_blit_copypixels(GLcontext * ctx, intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); - intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); if (num_cliprects != 0) { GLint delta_x; @@ -214,13 +217,11 @@ do_blit_copypixels(GLcontext * ctx, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY)) { DBG("%s: blit failure\n", __FUNCTION__); - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } out: - UNLOCK_HARDWARE(intel); intel_check_front_buffer_rendering(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index 20424e2e58..9c0fdc6067 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -77,7 +77,7 @@ do_texture_readpixels(GLcontext * ctx, struct intel_context *intel = intel_context(ctx); intelScreenPrivate *screen = intel->intelScreen; GLint pitch = pack->RowLength ? pack->RowLength : width; - __DRIdrawablePrivate *dPriv = intel->driDrawable; + __DRIdrawable *dPriv = intel->driDrawable; int textureFormat; GLenum glTextureFormat; int destFormat, depthFormat, destPitch; @@ -105,15 +105,12 @@ do_texture_readpixels(GLcontext * ctx, return GL_FALSE; } - LOCK_HARDWARE(intel); - if (intel->driDrawable->numClipRects) { intel->vtbl.install_meta_state(intel); intel->vtbl.meta_no_depth_write(intel); intel->vtbl.meta_no_stencil_write(intel); if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) { - UNLOCK_HARDWARE(intel); SET_STATE(i830, state); if (INTEL_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__); @@ -150,7 +147,6 @@ do_texture_readpixels(GLcontext * ctx, intel->vtbl.leave_meta_state(intel); } - UNLOCK_HARDWARE(intel); intel_region_wait_fence(ctx, dest_region); /* required by GL */ return GL_TRUE; @@ -224,7 +220,6 @@ do_blit_readpixels(GLcontext * ctx, * fire with lock held to guarentee cliprects are correct. */ intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); if (intel->driReadDrawable->numClipRects) { GLboolean all = (width * height * src->cpp == dst->Base.Size && @@ -233,7 +228,7 @@ do_blit_readpixels(GLcontext * ctx, dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); - __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + __DRIdrawable *dPriv = intel->driReadDrawable; int nbox = dPriv->numClipRects; drm_clip_rect_t *box = dPriv->pClipRects; drm_clip_rect_t rect; @@ -261,12 +256,10 @@ do_blit_readpixels(GLcontext * ctx, rect.y2 - src_rect.y2, rect.x2 - rect.x1, rect.y2 - rect.y1, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } } - UNLOCK_HARDWARE(intel); if (INTEL_DEBUG & DEBUG_PIXEL) _mesa_printf("%s - DONE\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index d6b9dc4446..61aefa01b8 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -362,14 +362,12 @@ intel_region_data(struct intel_context *intel, intel_region_cow(intel, dst); } - LOCK_HARDWARE(intel); _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); intel_region_unmap(intel, dst); - UNLOCK_HARDWARE(intel); } /* Copy rectangular sub-regions. Need better logic about when to @@ -485,7 +483,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) /* Now blit from the texture buffer to the new buffer: */ - LOCK_HARDWARE(intel); ok = intelEmitCopyBlit(intel, region->cpp, region->pitch, pbo->buffer, 0, region->tiling, @@ -494,7 +491,6 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region) region->pitch, region->height, GL_COPY); assert(ok); - UNLOCK_HARDWARE(intel); } dri_bo * @@ -510,88 +506,3 @@ intel_region_buffer(struct intel_context *intel, return region->buffer; } - -static struct intel_region * -intel_recreate_static(struct intel_context *intel, - const char *name, - struct intel_region *region, - intelRegion *region_desc) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - int ret; - - if (region == NULL) { - region = calloc(sizeof(*region), 1); - region->refcount = 1; - _DBG("%s creating new region %p\n", __FUNCTION__, region); - } - else { - _DBG("%s %p\n", __FUNCTION__, region); - } - - if (intel->ctx.Visual.rgbBits == 24) - region->cpp = 4; - else - region->cpp = intel->ctx.Visual.rgbBits / 8; - region->pitch = intelScreen->pitch; - region->width = intelScreen->width; - region->height = intelScreen->height; - - if (region->buffer != NULL) { - dri_bo_unreference(region->buffer); - region->buffer = NULL; - } - - assert(region_desc->bo_handle != -1); - region->buffer = intel_bo_gem_create_from_name(intel->bufmgr, - name, - region_desc->bo_handle); - - ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); - if (ret != 0) { - fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", - region_desc->bo_handle, name, strerror(-ret)); - intel_region_release(®ion); - return NULL; - } - - assert(region->buffer != NULL); - - return region; -} - -/** - * Create intel_region structs to describe the static front, back, and depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front buffer will remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -void -intel_recreate_static_regions(struct intel_context *intel) -{ - intelScreenPrivate *intelScreen = intel->intelScreen; - - intel->front_region = - intel_recreate_static(intel, "front", - intel->front_region, - &intelScreen->front); - - intel->back_region = - intel_recreate_static(intel, "back", - intel->back_region, - &intelScreen->back); - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intel->depth_region = - intel_recreate_static(intel, "depth", - intel->depth_region, - &intelScreen->depth); -} diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 8251e91ace..e240957197 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -31,7 +31,6 @@ #include "main/renderbuffer.h" #include "utils.h" -#include "vblank.h" #include "xmlpool.h" #include "intel_batchbuffer.h" @@ -41,7 +40,6 @@ #include "intel_extensions.h" #include "intel_fbo.h" #include "intel_regions.h" -#include "intel_swapbuffers.h" #include "intel_screen.h" #include "intel_span.h" #include "intel_tex.h" @@ -104,127 +102,6 @@ const GLuint __driNConfigOptions = 11; static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; #endif /*USE_NEW_INTERFACE */ -/** - * Map all the memory regions described by the screen. - * \return GL_TRUE if success, GL_FALSE if error. - */ -GLboolean -intelMapScreenRegions(__DRIscreenPrivate * sPriv) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - - if (0) - _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); - if (intelScreen->tex.size != 0) { - if (drmMap(sPriv->fd, - intelScreen->tex.handle, - intelScreen->tex.size, - (drmAddress *) & intelScreen->tex.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - return GL_TRUE; -} - -void -intelUnmapScreenRegions(intelScreenPrivate * intelScreen) -{ - if (intelScreen->tex.map) { - drmUnmap(intelScreen->tex.map, intelScreen->tex.size); - intelScreen->tex.map = NULL; - } -} - - -static void -intelPrintDRIInfo(intelScreenPrivate * intelScreen, - __DRIscreenPrivate * sPriv, I830DRIPtr gDRIPriv) -{ - fprintf(stderr, "*** Front size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->front.size, intelScreen->front.offset, - intelScreen->pitch); - fprintf(stderr, "*** Back size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->back.size, intelScreen->back.offset, - intelScreen->pitch); - fprintf(stderr, "*** Depth size: 0x%x offset: 0x%x pitch: %d\n", - intelScreen->depth.size, intelScreen->depth.offset, - intelScreen->pitch); - fprintf(stderr, "*** Texture size: 0x%x offset: 0x%x\n", - intelScreen->tex.size, intelScreen->tex.offset); - fprintf(stderr, "*** Memory : 0x%x\n", gDRIPriv->mem); -} - - -static void -intelPrintSAREA(const drm_i915_sarea_t * sarea) -{ - fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width, - sarea->height); - fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch); - fprintf(stderr, - "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->front_offset, sarea->front_size, - (unsigned) sarea->front_handle, sarea->front_tiled); - fprintf(stderr, - "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->back_offset, sarea->back_size, - (unsigned) sarea->back_handle, sarea->back_tiled); - fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n", - sarea->depth_offset, sarea->depth_size, - (unsigned) sarea->depth_handle, sarea->depth_tiled); - fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n", - sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle); -} - - -/** - * A number of the screen parameters are obtained/computed from - * information in the SAREA. This function updates those parameters. - */ -static void -intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, - drm_i915_sarea_t * sarea) -{ - intelScreen->width = sarea->width; - intelScreen->height = sarea->height; - intelScreen->pitch = sarea->pitch; - - intelScreen->front.offset = sarea->front_offset; - intelScreen->front.handle = sarea->front_handle; - intelScreen->front.size = sarea->front_size; - intelScreen->front.tiled = sarea->front_tiled; - - intelScreen->back.offset = sarea->back_offset; - intelScreen->back.handle = sarea->back_handle; - intelScreen->back.size = sarea->back_size; - intelScreen->back.tiled = sarea->back_tiled; - - intelScreen->depth.offset = sarea->depth_offset; - intelScreen->depth.handle = sarea->depth_handle; - intelScreen->depth.size = sarea->depth_size; - intelScreen->depth.tiled = sarea->depth_tiled; - - if (intelScreen->driScrnPriv->ddx_version.minor >= 9) { - intelScreen->front.bo_handle = sarea->front_bo_handle; - intelScreen->back.bo_handle = sarea->back_bo_handle; - intelScreen->depth.bo_handle = sarea->depth_bo_handle; - } else { - intelScreen->front.bo_handle = -1; - intelScreen->back.bo_handle = -1; - intelScreen->depth.bo_handle = -1; - } - - intelScreen->tex.offset = sarea->tex_offset; - intelScreen->logTextureGranularity = sarea->log_tex_granularity; - intelScreen->tex.handle = sarea->tex_handle; - intelScreen->tex.size = sarea->tex_size; - - if (0) - intelPrintSAREA(sarea); -} - static const __DRItexOffsetExtension intelTexOffsetExtension = { { __DRI_TEX_OFFSET }, intelSetTexOffset, @@ -263,10 +140,6 @@ static const struct __DRI2flushExtensionRec intelFlushExtension = { static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, &intelTexOffsetExtension.base, &intelTexBufferExtension.base, &intelFlushExtension.base, @@ -274,7 +147,7 @@ static const __DRIextension *intelScreenExtensions[] = { }; static GLboolean -intel_get_param(__DRIscreenPrivate *psp, int param, int *value) +intel_get_param(__DRIscreen *psp, int param, int *value) { int ret; struct drm_i915_getparam gp; @@ -291,68 +164,12 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value) return GL_TRUE; } -static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) -{ - intelScreenPrivate *intelScreen; - I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv; - drm_i915_sarea_t *sarea; - - if (sPriv->devPrivSize != sizeof(I830DRIRec)) { - fprintf(stderr, - "\nERROR! sizeof(I830DRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); - if (!intelScreen) { - fprintf(stderr, "\nERROR! Allocating private area failed\n"); - return GL_FALSE; - } - /* parse information in __driConfigOptions */ - driParseOptionInfo(&intelScreen->optionCache, - __driConfigOptions, __driNConfigOptions); - - intelScreen->driScrnPriv = sPriv; - sPriv->private = (void *) intelScreen; - sarea = (drm_i915_sarea_t *) - (((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset); - intelScreen->sarea = sarea; - - intelScreen->deviceID = gDRIPriv->deviceID; - - intelUpdateScreenFromSAREA(intelScreen, sarea); - - if (!intelMapScreenRegions(sPriv)) { - fprintf(stderr, "\nERROR! mapping regions\n"); - _mesa_free(intelScreen); - sPriv->private = NULL; - return GL_FALSE; - } - - if (0) - intelPrintDRIInfo(intelScreen, sPriv, gDRIPriv); - - intelScreen->drmMinor = sPriv->drm_version.minor; - - /* Determine if IRQs are active? */ - if (!intel_get_param(sPriv, I915_PARAM_IRQ_ACTIVE, - &intelScreen->irq_active)) - return GL_FALSE; - - sPriv->extensions = intelScreenExtensions; - - return GL_TRUE; -} - - static void -intelDestroyScreen(__DRIscreenPrivate * sPriv) +intelDestroyScreen(__DRIscreen * sPriv) { intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; dri_bufmgr_destroy(intelScreen->bufmgr); - intelUnmapScreenRegions(intelScreen); driDestroyOptionInfo(&intelScreen->optionCache); FREE(intelScreen); @@ -364,10 +181,12 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) * This is called when we need to set up GL rendering to a new X window. */ static GLboolean -intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, - __DRIdrawablePrivate * driDrawPriv, +intelCreateBuffer(__DRIscreen * driScrnPriv, + __DRIdrawable * driDrawPriv, const __GLcontextModes * mesaVis, GLboolean isPixmap) { + struct intel_renderbuffer *rb; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -376,12 +195,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, mesaVis->depthBits != 24); gl_format rgbFormat; - struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); + struct gl_framebuffer *fb = CALLOC_STRUCT(gl_framebuffer); - if (!intel_fb) + if (!fb) return GL_FALSE; - _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); + _mesa_initialize_framebuffer(fb, mesaVis); if (mesaVis->redBits == 5) rgbFormat = MESA_FORMAT_RGB565; @@ -391,16 +210,12 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ - intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, - &intel_fb->color_rb[0]->Base); + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base); if (mesaVis->doubleBufferMode) { - intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); - - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, - &intel_fb->color_rb[1]->Base); - + rb = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base); } if (mesaVis->depthBits == 24) { @@ -409,115 +224,63 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, struct intel_renderbuffer *depthStencilRb = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthStencilRb->Base); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, - &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, - &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb = intel_create_renderbuffer(MESA_FORMAT_Z16); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(&intel_fb->Base, + _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ GL_FALSE, /* never sw depth */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ GL_FALSE /* never sw aux */ ); - driDrawPriv->driverPrivate = (void *) intel_fb; + driDrawPriv->driverPrivate = fb; return GL_TRUE; } } static void -intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) -{ - struct intel_framebuffer *intel_fb = driDrawPriv->driverPrivate; - struct intel_renderbuffer *depth_rb; - struct intel_renderbuffer *stencil_rb; - - if (intel_fb) { - if (intel_fb->color_rb[0]) { - intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL); - } - - if (intel_fb->color_rb[1]) { - intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL); - } - - depth_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); - if (depth_rb) { - intel_renderbuffer_set_region(depth_rb, NULL); - } - - stencil_rb = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if (stencil_rb) { - intel_renderbuffer_set_region(stencil_rb, NULL); - } - } - - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - -/** - * Get information about previous buffer swaps. - */ -static int -intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) +intelDestroyBuffer(__DRIdrawable * driDrawPriv) { - struct intel_framebuffer *intel_fb; - - if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) - || (sInfo == NULL)) { - return -1; - } - - intel_fb = dPriv->driverPrivate; - sInfo->swap_count = intel_fb->swap_count; - sInfo->swap_ust = intel_fb->swap_ust; - sInfo->swap_missed_count = intel_fb->swap_missed_count; - - sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) - : 0.0; - - return 0; + struct gl_framebuffer *fb = driDrawPriv->driverPrivate; + + _mesa_reference_framebuffer(&fb, NULL); } - /* There are probably better ways to do this, such as an * init-designated function to register chipids and createcontext * functions. */ extern GLboolean i830CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean i915CreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern GLboolean brwCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); static GLboolean intelCreateContext(const __GLcontextModes * mesaVis, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; #ifdef I915 @@ -538,118 +301,14 @@ intelCreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; } - -static __DRIconfig ** -intelFillInModes(__DRIscreenPrivate *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - int i; - - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, - GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - if (depth_bits == 24) - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if (pixel_bits == 16) { - configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - } - else { - __DRIconfig **configs_a8r8g8b8; - __DRIconfig **configs_x8r8g8b8; - - configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, - depth_bits_array, - stencil_bits_array, - depth_buffer_factor, - back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1); - configs = driConcatConfigs(configs_a8r8g8b8, configs_x8r8g8b8); - } - - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return configs; -} - static GLboolean intel_init_bufmgr(intelScreenPrivate *intelScreen) { - int gem_kernel = 0; - struct drm_i915_getparam gp; - __DRIscreenPrivate *spriv = intelScreen->driScrnPriv; + __DRIscreen *spriv = intelScreen->driScrnPriv; int num_fences = 0; intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL; - gp.param = I915_PARAM_HAS_GEM; - gp.value = &gem_kernel; - - (void) drmCommandWriteRead(spriv->fd, DRM_I915_GETPARAM, &gp, sizeof(gp)); - - /* If we've got a new enough DDX that's initializing GEM and giving us - * object handles for the shared buffers, use that. - */ - if (!intelScreen->driScrnPriv->dri2.enabled && - intelScreen->driScrnPriv->ddx_version.minor < 9) { - fprintf(stderr, "[%s:%u] Error initializing GEM.\n", - __func__, __LINE__); - return GL_FALSE; - } - intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ); /* Otherwise, use the classic buffer manager. */ if (intelScreen->bufmgr == NULL) { @@ -668,69 +327,12 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) /** * This is the driver specific part of the createNewScreen entry point. - * Called when using legacy DRI. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) -{ - intelScreenPrivate *intelScreen; -#ifdef I915 - static const __DRIversion ddx_expected = { 1, 5, 0 }; -#else - static const __DRIversion ddx_expected = { 1, 6, 0 }; -#endif - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - I830DRIPtr dri_priv = (I830DRIPtr) psp->pDevPriv; - - if (!driCheckDriDdxDrmVersions2("i915", - &psp->dri_version, &dri_expected, - &psp->ddx_version, &ddx_expected, - &psp->drm_version, &drm_expected)) { - return NULL; - } - - if (!intelInitDriver(psp)) - return NULL; - - psp->extensions = intelScreenExtensions; - - intelScreen = psp->private; - if (!intel_init_bufmgr(intelScreen)) - return GL_FALSE; - - return (const __DRIconfig **) - intelFillInModes(psp, dri_priv->cpp * 8, - (dri_priv->cpp == 2) ? 16 : 24, - (dri_priv->cpp == 2) ? 0 : 8, 1); -} - -struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen) -{ - /* - * This should probably change to have the screen allocate a dummy - * context at screen creation. For now just use the current context. - */ - - GET_CURRENT_CONTEXT(ctx); - if (ctx == NULL) { - _mesa_problem(NULL, "No current context in intelScreenContext\n"); - return NULL; - } - return intel_context(ctx); -} - -/** - * This is the driver specific part of the createNewScreen entry point. * Called when using DRI2. * * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **intelInitScreen2(__DRIscreen *psp) { intelScreenPrivate *intelScreen; GLenum fb_format[3]; @@ -838,19 +440,19 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) } const struct __DriverAPIRec driDriverAPI = { - .InitScreen = intelInitScreen, .DestroyScreen = intelDestroyScreen, .CreateContext = intelCreateContext, .DestroyContext = intelDestroyContext, .CreateBuffer = intelCreateBuffer, .DestroyBuffer = intelDestroyBuffer, - .SwapBuffers = intelSwapBuffers, .MakeCurrent = intelMakeCurrent, .UnbindContext = intelUnbindContext, - .GetSwapInfo = intelGetSwapInfo, - .GetDrawableMSC = driDrawableGetMSC32, - .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = intelCopySubBuffer, - .InitScreen2 = intelInitScreen2, }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 14ca0903b6..e87e306d86 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -66,7 +66,7 @@ typedef struct int logTextureGranularity; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; volatile drm_i915_sarea_t *sarea; @@ -88,18 +88,18 @@ typedef struct -extern GLboolean intelMapScreenRegions(__DRIscreenPrivate * sPriv); +extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv); extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); -extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv); +extern void intelDestroyContext(__DRIcontext * driContextPriv); -extern GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv); +extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv); extern GLboolean -intelMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); +intelMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index d1681e9088..605734d8e5 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -517,7 +517,6 @@ intelSpanRenderStart(GLcontext * ctx) GLuint i; intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { @@ -553,8 +552,6 @@ intelSpanRenderFinish(GLcontext * ctx) intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE); if (ctx->ReadBuffer != ctx->DrawBuffer) intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE); - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.c b/src/mesa/drivers/dri/intel/intel_swapbuffers.c deleted file mode 100644 index 5ae1240718..0000000000 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.c +++ /dev/null @@ -1,248 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "intel_blit.h" -#include "intel_buffers.h" -#include "intel_swapbuffers.h" -#include "intel_fbo.h" -#include "intel_batchbuffer.h" -#include "drirenderbuffer.h" -#include "vblank.h" -#include "i915_drm.h" - - - -/* - * Correct a drawablePrivate's set of vblank flags WRT the current context. - * When considering multiple crtcs. - */ -GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv) -{ - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - volatile drm_i915_sarea_t *sarea = intel->sarea; - drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, - .y1 = dPriv->y, .y2 = dPriv->y + dPriv->h }; - drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y, - .x2 = sarea->planeA_x + sarea->planeA_w, - .y2 = sarea->planeA_y + sarea->planeA_h }; - drm_clip_rect_t planeB_rect = { .x1 = sarea->planeB_x, .y1 = sarea->planeB_y, - .x2 = sarea->planeB_x + sarea->planeB_w, - .y2 = sarea->planeB_y + sarea->planeB_h }; - GLint areaA = driIntersectArea( drw_rect, planeA_rect ); - GLint areaB = driIntersectArea( drw_rect, planeB_rect ); - GLuint flags; - - /* Update vblank info - */ - if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - /* Do the stupid test: Is one of them actually disabled? - */ - if (sarea->planeA_w == 0 || sarea->planeA_h == 0) { - flags = dPriv->vblFlags | VBLANK_FLAG_SECONDARY; - } else if (sarea->planeB_w == 0 || sarea->planeB_h == 0) { - flags = dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } - - return flags; - } else { - return dPriv->vblFlags & ~VBLANK_FLAG_SECONDARY; - } -} - - -/** - * Called from driSwapBuffers() - */ -void -intelSwapBuffers(__DRIdrawablePrivate * dPriv) -{ - __DRIscreenPrivate *psp = dPriv->driScreenPriv; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - GET_CURRENT_CONTEXT(ctx); - struct intel_context *intel; - - if (ctx == NULL) - return; - - intel = intel_context(ctx); - - if (ctx->Visual.doubleBufferMode) { - GLboolean missed_target; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - int64_t ust; - - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - - /* - * The old swapping ioctl was incredibly racy, just wait for vblank - * and do the swap ourselves. - */ - driWaitForVBlank(dPriv, &missed_target); - - /* - * Update each buffer's vbl_pending so we don't get too out of - * sync - */ - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq; - intel_get_renderbuffer(&intel_fb->Base, - BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq; - - intelCopyBuffer(dPriv, NULL); - - intel_fb->swap_count++; - (*psp->systemTime->getUST) (&ust); - if (missed_target) { - intel_fb->swap_missed_count++; - intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; - } - - intel_fb->swap_ust = ust; - } - drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE); - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * Called from driCopySubBuffer() - */ -void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - struct intel_context *intel = - (struct intel_context *) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = &intel->ctx; - - if (ctx->Visual.doubleBufferMode) { - drm_clip_rect_t rect; - rect.x1 = x + dPriv->x; - rect.y1 = (dPriv->h - y - h) + dPriv->y; - rect.x2 = rect.x1 + w; - rect.y2 = rect.y1 + h; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - intelCopyBuffer(dPriv, &rect); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - fprintf(stderr, "%s: drawable has no context!\n", __FUNCTION__); - } -} - - -/** - * This will be called whenever the currently bound window is moved/resized. - * XXX: actually, it seems to NOT be called when the window is only moved (BP). - */ -void -intelWindowMoved(struct intel_context *intel) -{ - GLcontext *ctx = &intel->ctx; - __DRIdrawablePrivate *dPriv = intel->driDrawable; - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; - - if (!intel->intelScreen->driScrnPriv->dri2.enabled && - intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) { - GLuint flags = intelFixupVblank(intel, dPriv); - - /* Check to see if we changed pipes */ - if (flags != dPriv->vblFlags && dPriv->vblFlags && - !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ)) { - int64_t count; - drmVBlank vbl; - int i; - - /* - * Deal with page flipping - */ - vbl.request.type = DRM_VBLANK_ABSOLUTE; - - if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) { - vbl.request.type |= DRM_VBLANK_SECONDARY; - } - - for (i = 0; i < 2; i++) { - if (!intel_fb->color_rb[i] || - (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= - (1<<23)) - continue; - - vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; - drmWaitVBlank(intel->driFd, &vbl); - } - - /* - * Update msc_base from old pipe - */ - driDrawableGetMSC32(dPriv->driScreenPriv, dPriv, &count); - dPriv->msc_base = count; - /* - * Then get new vblank_base and vblSeq values - */ - dPriv->vblFlags = flags; - driGetCurrentVBlank(dPriv); - dPriv->vblank_base = dPriv->vblSeq; - - intel_fb->vbl_waited = dPriv->vblSeq; - - for (i = 0; i < 2; i++) { - if (intel_fb->color_rb[i]) - intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; - } - } - } else { - dPriv->vblFlags &= ~VBLANK_FLAG_SECONDARY; - } - - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ - - /* Update hardware scissor */ - if (ctx->Driver.Scissor != NULL) { - ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - } - - /* Re-calculate viewport related state */ - if (ctx->Driver.DepthRange != NULL) - ctx->Driver.DepthRange( ctx, ctx->Viewport.Near, ctx->Viewport.Far ); -} diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index ee953cfbe7..d8e71093c4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -110,7 +110,6 @@ do_copy_texsubimage(struct intel_context *intel, } /* intelFlush(ctx); */ - LOCK_HARDWARE(intel); { drm_intel_bo *dst_bo = intel_region_buffer(intel, intelImage->mt->region, @@ -132,13 +131,12 @@ do_copy_texsubimage(struct intel_context *intel, /* Can't blit to tiled buffers with non-tile-aligned offset. */ if (intelImage->mt->region->tiling == I915_TILING_Y) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } if (ctx->ReadBuffer->Name == 0) { /* reading from a window, adjust x, y */ - const __DRIdrawablePrivate *dPriv = intel->driReadDrawable; + const __DRIdrawable *dPriv = intel->driReadDrawable; y = dPriv->y + (dPriv->h - (y + height)); x += dPriv->x; @@ -160,22 +158,20 @@ do_copy_texsubimage(struct intel_context *intel, intelImage->mt->cpp, src_pitch, src->buffer, - src->draw_offset, + 0, src->tiling, intelImage->mt->pitch, dst_bo, 0, intelImage->mt->region->tiling, - x, y, image_x + dstx, image_y + dsty, + src->draw_x + x, src->draw_y + y, + image_x + dstx, image_y + dsty, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index a8f7e6c456..6f41eafd0e 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -235,7 +235,6 @@ try_pbo_upload(struct intel_context *intel, if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) intelFlush(&intel->ctx); - LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); @@ -245,11 +244,9 @@ try_pbo_upload(struct intel_context *intel, dst_stride, dst_buffer, 0, GL_FALSE, 0, 0, dst_x, dst_y, width, height, GL_COPY)) { - UNLOCK_HARDWARE(intel); return GL_FALSE; } } - UNLOCK_HARDWARE(intel); return GL_TRUE; } @@ -469,8 +466,6 @@ intelTexImage(GLcontext * ctx, pixels, unpack, "glTexImage"); } - LOCK_HARDWARE(intel); - if (intelImage->mt) { if (pixels != NULL) { /* Flush any queued rendering with the texture before mapping. */ @@ -551,8 +546,6 @@ intelTexImage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } @@ -732,7 +725,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv) { - struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + struct gl_framebuffer *fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; @@ -752,7 +745,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (!dPriv->validBuffers) intel_update_renderbuffers(pDRICtx, dPriv); - rb = intel_fb->color_rb[0]; + rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); /* If the region isn't set, then intel_update_renderbuffers was unable * to get the buffers for the drawable. */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 1f68208266..7f1dc89022 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -72,8 +72,6 @@ intelTexSubimage(GLcontext * ctx, if (!pixels) return; - LOCK_HARDWARE(intel); - /* Map buffer if necessary. Need to lock to prevent other contexts * from uploading the buffer under us. */ @@ -129,8 +127,6 @@ intelTexSubimage(GLcontext * ctx, intel_miptree_image_unmap(intel, intelImage->mt); texImage->Data = NULL; } - - UNLOCK_HARDWARE(intel); } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 2bca293b3c..3b4ef7ffd8 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -89,11 +89,11 @@ static const struct dri_extension card_extensions[] = /* Create the device specific context. */ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *driScreen = driContextPriv->driScreenPriv; + __DRIscreen *driScreen = driContextPriv->driScreenPriv; struct dd_function_table functions; mach64ContextPtr mmesa; mach64ScreenPtr mach64Screen; @@ -260,7 +260,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) +void mach64DestroyContext( __DRIcontext *driContextPriv ) { mach64ContextPtr mmesa = (mach64ContextPtr) driContextPriv->driverPrivate; @@ -307,9 +307,9 @@ void mach64DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -352,7 +352,7 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -mach64UnbindContext( __DRIcontextPrivate *driContextPriv ) +mach64UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h index 854751626d..18fc859d01 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.h +++ b/src/mesa/drivers/dri/mach64/mach64_context.h @@ -232,9 +232,9 @@ struct mach64_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -274,16 +274,16 @@ struct mach64_context { extern GLboolean mach64CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void mach64DestroyContext( __DRIcontextPrivate * ); +extern void mach64DestroyContext( __DRIcontext * ); -extern GLboolean mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean mach64MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean mach64UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Byte ordering diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c index ef5c0625c3..03587c44fd 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c @@ -279,7 +279,7 @@ static int mach64WaitForFrameCompletion( mach64ContextPtr mmesa ) /* Copy the back color buffer to the front color buffer. */ -void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ) +void mach64CopyBuffer( __DRIdrawable *dPriv ) { mach64ContextPtr mmesa; GLint nbox, i, ret; @@ -668,7 +668,7 @@ void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ) static void mach64DDClear( GLcontext *ctx, GLbitfield mask ) { mach64ContextPtr mmesa = MACH64_CONTEXT( ctx ); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mach64_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.h b/src/mesa/drivers/dri/mach64/mach64_ioctl.h index 6ef9bc0bca..1ffda1932f 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.h +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.h @@ -78,7 +78,7 @@ extern void mach64FireBlitLocked( mach64ContextPtr mmesa, void *buffer, GLint offset, GLint pitch, GLint format, GLint x, GLint y, GLint width, GLint height ); -extern void mach64CopyBuffer( __DRIdrawablePrivate *dPriv ); +extern void mach64CopyBuffer( __DRIdrawable *dPriv ); #if ENABLE_PERF_BOXES extern void mach64PerformanceCounters( mach64ContextPtr mmesa ); extern void mach64PerformanceBoxesLocked( mach64ContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c index d018ba4174..8653c77da5 100644 --- a/src/mesa/drivers/dri/mach64/mach64_lock.c +++ b/src/mesa/drivers/dri/mach64/mach64_lock.c @@ -51,8 +51,8 @@ int prevLockLine = 0; */ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; - __DRIscreenPrivate *sPriv = mmesa->driScreen; + __DRIdrawable *dPriv = mmesa->driDrawable; + __DRIscreen *sPriv = mmesa->driScreen; drm_mach64_sarea_t *sarea = mmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 3b19cf5333..1ed3b0b70e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -68,7 +68,7 @@ static const GLuint __driNConfigOptions = 2; #endif static const __DRIconfig ** -mach64FillInModes( __DRIscreenPrivate *psp, +mach64FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -144,7 +144,7 @@ mach64FillInModes( __DRIscreenPrivate *psp, /* Create the device specific screen private data struct. */ static mach64ScreenRec * -mach64CreateScreen( __DRIscreenPrivate *sPriv ) +mach64CreateScreen( __DRIscreen *sPriv ) { mach64ScreenPtr mach64Screen; ATIDRIPtr serverInfo = (ATIDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ mach64CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -mach64DestroyScreen( __DRIscreenPrivate *driScreen ) +mach64DestroyScreen( __DRIscreen *driScreen ) { mach64ScreenRec *mach64Screen = (mach64ScreenRec *) driScreen->private; @@ -299,8 +299,8 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen ) * data. */ static GLboolean -mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mach64CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -370,7 +370,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mach64DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -378,7 +378,7 @@ mach64DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -mach64SwapBuffers(__DRIdrawablePrivate *dPriv) +mach64SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mach64ContextPtr mmesa; @@ -400,7 +400,7 @@ mach64SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -mach64InitDriver( __DRIscreenPrivate *driScreen ) +mach64InitDriver( __DRIscreen *driScreen ) { driScreen->private = (void *) mach64CreateScreen( driScreen ); @@ -420,7 +420,7 @@ mach64InitDriver( __DRIscreenPrivate *driScreen ) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -mach64InitScreen(__DRIscreenPrivate *psp) +mach64InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 6, 4, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -457,3 +457,9 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.h b/src/mesa/drivers/dri/mach64/mach64_screen.h index be5e29a3e5..1966809c03 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.h +++ b/src/mesa/drivers/dri/mach64/mach64_screen.h @@ -70,7 +70,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; driOptionCache optionCache; diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 500319e0e3..b4ba2a41c9 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -40,8 +40,8 @@ #define LOCAL_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIscreen *sPriv = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLushort p; \ @@ -49,8 +49,8 @@ #define LOCAL_DEPTH_VARS \ mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ - __DRIscreenPrivate *driScreen = mmesa->driScreen; \ + __DRIdrawable *dPriv = mmesa->driDrawable; \ + __DRIscreen *driScreen = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ char *buf = (char *)(driScreen->pFB + drb->offset + \ diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index 902905de71..df7cbc8670 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -388,7 +388,7 @@ static void mach64UpdateClipping( GLcontext *ctx ) mach64ScreenPtr mach64Screen = mmesa->mach64Screen; if ( mmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = mmesa->driDrawable; + __DRIdrawable *drawable = mmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; @@ -689,7 +689,7 @@ static void mach64DDLogicOpCode( GLcontext *ctx, GLenum opcode ) void mach64SetCliprects( GLcontext *ctx, GLenum mode ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; switch ( mode ) { case GL_FRONT_LEFT: diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 72917ee13b..6627d3c38a 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT ); mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - mach64SetTexBorderColor( t, texObj->BorderColor ); + mach64SetTexBorderColor( t, texObj->BorderColor.f ); return t; } @@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( mmesa ); - mach64SetTexBorderColor( t, tObj->BorderColor ); + mach64SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 2c7f50c498..f835cb8bd6 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -108,7 +108,7 @@ int MGA_DEBUG = 0; #endif static const __DRIconfig ** -mgaFillInModes( __DRIscreenPrivate *psp, +mgaFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -190,7 +190,7 @@ const __DRIextension *mgaScreenExtensions[] = { }; static GLboolean -mgaInitDriver(__DRIscreenPrivate *sPriv) +mgaInitDriver(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen; MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv; @@ -332,7 +332,7 @@ mgaInitDriver(__DRIscreenPrivate *sPriv) static void -mgaDestroyScreen(__DRIscreenPrivate *sPriv) +mgaDestroyScreen(__DRIscreen *sPriv) { mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private; @@ -426,14 +426,14 @@ static const struct dri_debug_control debug_control[] = static GLboolean mgaCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { int i; unsigned maxlevels; GLcontext *ctx, *shareCtx; mgaContextPtr mmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private; drm_mga_sarea_t *saPriv = (drm_mga_sarea_t *)(((char*)sPriv->pSAREA)+ mgaScreen->sarea_priv_offset); @@ -645,7 +645,7 @@ mgaCreateContext( const __GLcontextModes *mesaVis, } static void -mgaDestroyContext(__DRIcontextPrivate *driContextPriv) +mgaDestroyContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -697,8 +697,8 @@ mgaDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +mgaCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -814,13 +814,13 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +mgaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -mgaSwapBuffers(__DRIdrawablePrivate *dPriv) +mgaSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { mgaContextPtr mmesa; @@ -839,7 +839,7 @@ mgaSwapBuffers(__DRIdrawablePrivate *dPriv) } static GLboolean -mgaUnbindContext(__DRIcontextPrivate *driContextPriv) +mgaUnbindContext(__DRIcontext *driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; if (mmesa) @@ -855,9 +855,9 @@ mgaUnbindContext(__DRIcontextPrivate *driContextPriv) * But why are we doing context initialization here??? */ static GLboolean -mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +mgaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate; @@ -892,7 +892,7 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, void mgaGetLock( mgaContextPtr mmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_mga_sarea_t *sarea = mmesa->sarea; int me = mmesa->hHWContext; int i; @@ -960,7 +960,7 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { mgaContextPtr mmesa; @@ -998,3 +998,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index 07c22bd596..aee146090c 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -67,7 +67,7 @@ typedef struct mga_screen_private_s { char *texVirtual[MGA_NR_TEX_HEAPS]; - __DRIscreenPrivate *sPriv; + __DRIscreen *sPriv; drmBufMapPtr bufs; drmRegion mmio; diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h index 30640a29b3..4141565931 100644 --- a/src/mesa/drivers/dri/mga/mgacontext.h +++ b/src/mesa/drivers/dri/mga/mgacontext.h @@ -294,10 +294,10 @@ struct mga_context_t { drm_context_t hHWContext; drm_hw_lock_t *driHwLock; int driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; struct mga_screen_private_s *mgaScreen; drm_mga_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c index 4438bad920..8ce5d802ab 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.c +++ b/src/mesa/drivers/dri/mga/mgaioctl.c @@ -207,7 +207,7 @@ static void mgaClear( GLcontext *ctx, GLbitfield mask ) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; GLuint flags = 0; GLuint clear_color = mmesa->ClearColor; GLuint clear_depth = 0; @@ -409,7 +409,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa ) /* * Copy the back buffer to the front buffer. */ -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) +void mgaCopyBuffer( __DRIdrawable *dPriv ) { mgaContextPtr mmesa; drm_clip_rect_t *pbox; @@ -417,7 +417,7 @@ void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ) GLint ret; GLint i; GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; assert(dPriv); assert(dPriv->driContextPriv); diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h index dbc823de80..7a8660d203 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.h +++ b/src/mesa/drivers/dri/mga/mgaioctl.h @@ -32,7 +32,7 @@ #include "mgacontext.h" #include "mga_xmesa.h" -void mgaCopyBuffer( __DRIdrawablePrivate *dPriv ); +void mgaCopyBuffer( __DRIdrawable *dPriv ); void mgaWaitForVBlank( mgaContextPtr mmesa ); void mgaGetILoadBufferLocked( mgaContextPtr mmesa ); diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c index 05b30ba61e..69415f8a83 100644 --- a/src/mesa/drivers/dri/mga/mgapixel.c +++ b/src/mesa/drivers/dri/mga/mgapixel.c @@ -299,7 +299,7 @@ mgaTryReadPixels( GLcontext *ctx, #if 0 { - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; int nbox, retcode, i; UPDATE_LOCK( mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); @@ -399,7 +399,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 mgaContextPtr mmesa = MGA_CONTEXT(ctx); drmMGABlit blit; - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; + __DRIdrawable *dPriv = mmesa->driDrawable; drm_clip_rect_t pbox = dPriv->pClipRects; int nbox = dPriv->numClipRects; int retcode, i; diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 2ff1cac8e2..10606c152c 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -36,9 +36,9 @@ #define LOCAL_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ @@ -52,9 +52,9 @@ #define LOCAL_DEPTH_VARS \ mgaContextPtr mmesa = MGA_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = mmesa->driScreen; \ + __DRIscreen *sPriv = mmesa->driScreen; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - const __DRIdrawablePrivate *dPriv = drb->dPriv; \ + const __DRIdrawable *dPriv = drb->dPriv; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 1e51057534..0253044761 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -746,7 +746,7 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode ) static void mga_set_cliprects(mgaContextPtr mmesa) { - __DRIdrawablePrivate *driDrawable = mmesa->driDrawable; + __DRIdrawable *driDrawable = mmesa->driDrawable; if ((mmesa->draw_buffer != MGA_FRONT) || (driDrawable->numBackClipRects == 0)) { @@ -774,8 +774,8 @@ static void mga_set_cliprects(mgaContextPtr mmesa) void mgaUpdateRects( mgaContextPtr mmesa, GLuint buffers ) { - __DRIdrawablePrivate *const driDrawable = mmesa->driDrawable; - __DRIdrawablePrivate *const driReadable = mmesa->driReadable; + __DRIdrawable *const driDrawable = mmesa->driDrawable; + __DRIdrawable *const driReadable = mmesa->driReadable; mmesa->dirty_cliprects = 0; diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 9163371b33..62a9317cd4 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj ) mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); - mgaSetTexBorderColor( t, tObj->BorderColor ); + mgaSetTexBorderColor( t, tObj->BorderColor.f ); } return( t ); @@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: FLUSH_BATCH(mmesa); - mgaSetTexBorderColor(t, tObj->BorderColor); + mgaSetTexBorderColor(t, tObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 0b250876c5..e389e1c87b 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -101,11 +101,11 @@ static const struct dri_debug_control debug_control[] = /* Create the device specific context. */ GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; r128ContextPtr rmesa; r128ScreenPtr r128scrn; @@ -274,7 +274,7 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual, /* Destroy the device specific context. */ -void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r128DestroyContext( __DRIcontext *driContextPriv ) { r128ContextPtr rmesa = (r128ContextPtr) driContextPriv->driverPrivate; @@ -325,9 +325,9 @@ void r128DestroyContext( __DRIcontextPrivate *driContextPriv ) * buffer `b'. */ GLboolean -r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -364,7 +364,7 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv, /* Force the context `c' to be unbound from its buffer. */ GLboolean -r128UnbindContext( __DRIcontextPrivate *driContextPriv ) +r128UnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r128/r128_context.h b/src/mesa/drivers/dri/r128/r128_context.h index 0e10209a6a..65f845c115 100644 --- a/src/mesa/drivers/dri/r128/r128_context.h +++ b/src/mesa/drivers/dri/r128/r128_context.h @@ -186,9 +186,9 @@ struct r128_context { /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -225,16 +225,16 @@ struct r128_context { extern GLboolean r128CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void r128DestroyContext( __DRIcontextPrivate * ); +extern void r128DestroyContext( __DRIcontext * ); -extern GLboolean r128MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean r128MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean r128UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r128UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 84ac3d9f79..56758d971c 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -248,7 +248,7 @@ static int r128WaitForFrameCompletion( r128ContextPtr rmesa ) /* Copy the back color buffer to the front color buffer. */ -void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) +void r128CopyBuffer( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint nbox, i, ret; @@ -327,7 +327,7 @@ void r128CopyBuffer( __DRIdrawablePrivate *dPriv ) #endif } -void r128PageFlip( __DRIdrawablePrivate *dPriv ) +void r128PageFlip( __DRIdrawable *dPriv ) { r128ContextPtr rmesa; GLint ret; @@ -401,7 +401,7 @@ void r128PageFlip( __DRIdrawablePrivate *dPriv ) static void r128Clear( GLcontext *ctx, GLbitfield mask ) { r128ContextPtr rmesa = R128_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; + __DRIdrawable *dPriv = rmesa->driDrawable; drm_r128_clear_t clear; GLuint flags = 0; GLint i; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.h b/src/mesa/drivers/dri/r128/r128_ioctl.h index 4b0c9cdc7f..84ace900ee 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.h +++ b/src/mesa/drivers/dri/r128/r128_ioctl.h @@ -85,8 +85,8 @@ extern void r128ReadDepthSpanLocked( r128ContextPtr rmesa, extern void r128ReadDepthPixelsLocked( r128ContextPtr rmesa, GLuint n, const GLint x[], const GLint y[] ); -extern void r128CopyBuffer( __DRIdrawablePrivate *dPriv ); -extern void r128PageFlip( __DRIdrawablePrivate *dPriv ); +extern void r128CopyBuffer( __DRIdrawable *dPriv ); +extern void r128PageFlip( __DRIdrawable *dPriv ); void r128WaitForVBlank( r128ContextPtr rmesa ); extern void r128WaitForIdleLocked( r128ContextPtr rmesa ); diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c index 81488a2742..9bc3515b5a 100644 --- a/src/mesa/drivers/dri/r128/r128_lock.c +++ b/src/mesa/drivers/dri/r128/r128_lock.c @@ -68,8 +68,8 @@ r128UpdatePageFlipping( r128ContextPtr rmesa ) */ void r128GetLock( r128ContextPtr rmesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; - __DRIscreenPrivate *sPriv = rmesa->driScreen; + __DRIdrawable *dPriv = rmesa->driDrawable; + __DRIscreen *sPriv = rmesa->driScreen; drm_r128_sarea_t *sarea = rmesa->sarea; int i; diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 9da3b5fb73..80b265811e 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -91,7 +91,7 @@ static const GLuint __driNConfigOptions = 3; /* Create the device specific screen private data struct. */ static r128ScreenPtr -r128CreateScreen( __DRIscreenPrivate *sPriv ) +r128CreateScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen; R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv; @@ -236,7 +236,7 @@ r128CreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -r128DestroyScreen( __DRIscreenPrivate *sPriv ) +r128DestroyScreen( __DRIscreen *sPriv ) { r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private; @@ -262,8 +262,8 @@ r128DestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +r128CreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -349,7 +349,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +r128DestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } @@ -357,7 +357,7 @@ r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv) /* Copy the back color buffer to the front color buffer */ static void -r128SwapBuffers(__DRIdrawablePrivate *dPriv) +r128SwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { r128ContextPtr rmesa; @@ -384,7 +384,7 @@ r128SwapBuffers(__DRIdrawablePrivate *dPriv) /* Initialize the driver specific screen private data. */ static GLboolean -r128InitDriver( __DRIscreenPrivate *sPriv ) +r128InitDriver( __DRIscreen *sPriv ) { sPriv->private = (void *) r128CreateScreen( sPriv ); @@ -397,7 +397,7 @@ r128InitDriver( __DRIscreenPrivate *sPriv ) } static const __DRIconfig ** -r128FillInModes( __DRIscreenPrivate *psp, +r128FillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -478,7 +478,7 @@ r128FillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -r128InitScreen(__DRIscreenPrivate *psp) +r128InitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 4, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -517,3 +517,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/r128/r128_screen.h b/src/mesa/drivers/dri/r128/r128_screen.h index e2fa1677c9..8d450adff3 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.h +++ b/src/mesa/drivers/dri/r128/r128_screen.h @@ -71,7 +71,7 @@ typedef struct { drmBufMapPtr buffers; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index d238cc3c94..0413e5b4f1 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -50,8 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ GLuint height = dPriv->h; \ GLuint p; \ @@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ r128ContextPtr rmesa = R128_CONTEXT(ctx); \ r128ScreenPtr r128scrn = rmesa->r128Screen; \ - __DRIscreenPrivate *sPriv = rmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = rmesa->driDrawable; \ + __DRIscreen *sPriv = rmesa->driScreen; \ + __DRIdrawable *dPriv = rmesa->driDrawable; \ GLuint height = dPriv->h; \ (void) r128scrn; (void) sPriv; (void) height diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index ac175d59ec..2254a7a4ff 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -572,7 +572,7 @@ static void r128UpdateClipping( GLcontext *ctx ) r128ContextPtr rmesa = R128_CONTEXT(ctx); if ( rmesa->driDrawable ) { - __DRIdrawablePrivate *drawable = rmesa->driDrawable; + __DRIdrawable *drawable = rmesa->driDrawable; int x1 = 0; int y1 = 0; int x2 = drawable->w - 1; diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0a1207fb89..f1be7cc1c4 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->BorderColor ); + r128SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->BorderColor ); + r128SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 5f985d624d..f34e319222 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -274,10 +274,10 @@ static void r200_init_vtbl(radeonContextPtr radeon) /* Create the device specific rendering context. */ GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r200ContextPtr rmesa; @@ -496,7 +496,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, } -void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) +void r200DestroyContext( __DRIcontext *driContextPriv ) { int i; r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate; diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 246f98c6dc..17e4d8962e 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -636,14 +636,14 @@ struct r200_context { #define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx)) -extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv ); +extern void r200DestroyContext( __DRIcontext *driContextPriv ); extern GLboolean r200CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); -extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); -extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean r200MakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); +extern GLboolean r200UnbindContext( __DRIcontext *driContextPriv ); /* ================================================================ * Debugging: diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index b238adb972..66c5d3655a 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -61,7 +61,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. static void r200KernelClear(GLcontext *ctx, GLuint flags) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLint cx, cy, cw, ch, ret; GLuint i; @@ -185,7 +185,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) static void r200Clear( GLcontext *ctx, GLbitfield mask ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 94e43c7d66..bfb7e2a2ed 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -214,7 +214,7 @@ r200TryReadPixels( GLcontext *ctx, } { - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; + __DRIdrawable *dPriv = rmesa->radeon.dri.drawable; driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer; int nbox = dPriv->numClipRects; int src_offset = drb->offset @@ -298,7 +298,7 @@ static void do_draw_pix( GLcontext *ctx, #if 0 r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_clip_rect_t *box = dPriv->pClipRects; struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0]; driRenderbuffer *drb = (driRenderbuffer *) rb; diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 529cb62264..7fe482fe15 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -1585,7 +1585,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) void r200UpdateWindow( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1665,7 +1665,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval, void r200UpdateViewportOffset( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index a417721553..5b87ba6ccd 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r200SetTexBorderColor( t, texObj->BorderColor ); + r200SetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR ); r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter); - r200SetTexBorderColor(t, t->base.BorderColor); + r200SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r300/compiler/memory_pool.c b/src/mesa/drivers/dri/r300/compiler/memory_pool.c index 37aa2b6579..76c7c60d8f 100644 --- a/src/mesa/drivers/dri/r300/compiler/memory_pool.c +++ b/src/mesa/drivers/dri/r300/compiler/memory_pool.c @@ -71,12 +71,14 @@ static void refill_pool(struct memory_pool * pool) void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes) { if (bytes < POOL_LARGE_ALLOC) { + void * ptr; + if (pool->head + bytes > pool->end) refill_pool(pool); assert(pool->head + bytes <= pool->end); - void * ptr = pool->head; + ptr = pool->head; pool->head += bytes; pool->head = (unsigned char*)(((unsigned long)pool->head + POOL_ALIGN - 1) & ~(POOL_ALIGN - 1)); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c index 1a3d8bb641..853b2becd1 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c @@ -143,7 +143,8 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da for(index = 0; index < c->Count; ++index) { if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { - for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) { + unsigned comp; + for(comp = 0; comp < c->Constants[index].Size; ++comp) { if (c->Constants[index].u.Immediate[comp] == data) { *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return index; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 902b7cfa53..6d979bbaec 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -59,7 +59,9 @@ enum { RC_STATE_SHADOW_AMBIENT = 0, RC_STATE_R300_WINDOW_DIMENSION, - RC_STATE_R300_TEXRECT_FACTOR + RC_STATE_R300_TEXRECT_FACTOR, + RC_STATE_R300_VIEWPORT_SCALE, + RC_STATE_R300_VIEWPORT_OFFSET }; struct rc_constant { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c index c0e7a7f7a0..272f9072d4 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -229,15 +229,20 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou /** * Introduce standard code fragment to deal with fragment.position. */ -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input) +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform) { unsigned tempregi = rc_find_free_temporary(c); + struct rc_instruction * inst_rcp; + struct rc_instruction * inst_mul; + struct rc_instruction * inst_mad; + struct rc_instruction * inst; c->Program.InputsRead &= ~(1 << wpos); c->Program.InputsRead |= 1 << new_input; /* perspective divide */ - struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); + inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); inst_rcp->U.I.Opcode = RC_OPCODE_RCP; inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -248,7 +253,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_rcp->U.I.SrcReg[0].Index = new_input; inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; - struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp); + inst_mul = rc_insert_new_instruction(c, inst_rcp); inst_mul->U.I.Opcode = RC_OPCODE_MUL; inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -263,7 +268,7 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; /* viewport transformation */ - struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul); + inst_mad = rc_insert_new_instruction(c, inst_mul); inst_mad->U.I.Opcode = RC_OPCODE_MAD; inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; @@ -275,14 +280,19 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT; - inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index; inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - struct rc_instruction * inst; + if (full_vtransform) { + inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_SCALE, 0); + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_VIEWPORT_OFFSET, 0); + } else { + inst_mad->U.I.SrcReg[1].Index = + inst_mad->U.I.SrcReg[2].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + } + for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index 87a732cd90..731adc1af2 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -73,7 +73,8 @@ void rc_calculate_inputs_outputs(struct radeon_compiler * c); void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); -void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); +void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input, + int full_vtransform); struct r300_fragment_program_compiler { struct radeon_compiler Base; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c index 828d0c8e28..b2fe7f76b2 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c @@ -49,7 +49,7 @@ struct register_info { unsigned int Used:1; unsigned int Allocated:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c index 0dbc5380bb..a3c41d7bd4 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c @@ -94,10 +94,11 @@ unsigned int rc_find_free_temporary(struct radeon_compiler * c) { char used[RC_REGISTER_MAX_INDEX]; unsigned int i; + struct rc_instruction * rcinst; memset(used, 0, sizeof(used)); - for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { + for (rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { const struct rc_sub_instruction *inst = &rcinst->U.I; const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode); unsigned int k; @@ -168,8 +169,9 @@ void rc_remove_instruction(struct rc_instruction * inst) unsigned int rc_recompute_ips(struct radeon_compiler * c) { unsigned int ip = 0; + struct rc_instruction * inst; - for(struct rc_instruction * inst = c->Program.Instructions.Next; + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { inst->IP = ip++; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 03592884eb..e318867696 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -39,7 +39,7 @@ struct radeon_compiler; struct rc_src_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -55,7 +55,7 @@ struct rc_src_register { }; struct rc_dst_register { - rc_register_file File:3; + unsigned int File:3; /** Negative values may be used for relative addressing. */ signed int Index:(RC_REGISTER_INDEX_BITS+1); @@ -79,20 +79,20 @@ struct rc_sub_instruction { /** * Opcode of this instruction, according to \ref rc_opcode enums. */ - rc_opcode Opcode:8; + unsigned int Opcode:8; /** * Saturate each value of the result to the range [0,1] or [-1,1], * according to \ref rc_saturate_mode enums. */ - rc_saturate_mode SaturateMode:2; + unsigned int SaturateMode:2; /** * Writing to the special register RC_SPECIAL_ALU_RESULT */ /*@{*/ - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; /*@}*/ /** @@ -103,7 +103,7 @@ struct rc_sub_instruction { unsigned int TexSrcUnit:5; /** Source texture target, one of the \ref rc_texture_target enums */ - rc_texture_target TexSrcTarget:3; + unsigned int TexSrcTarget:3; /** True if tex instruction should do shadow comparison */ unsigned int TexShadow:1; diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index ced66af1eb..b5c08aea49 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -267,9 +267,9 @@ static void transform_LIT(struct radeon_compiler* c, temp = inst->U.I.DstReg.Index; srctemp = srcreg(RC_FILE_TEMPORARY, temp); - // tmp.x = max(0.0, Src.x); - // tmp.y = max(0.0, Src.y); - // tmp.w = clamp(Src.z, -128+eps, 128-eps); + /* tmp.x = max(0.0, Src.x); */ + /* tmp.y = max(0.0, Src.y); */ + /* tmp.w = clamp(Src.z, -128+eps, 128-eps); */ emit2(c, inst->Prev, RC_OPCODE_MAX, 0, dstregtmpmask(temp, RC_MASK_XYW), inst->U.I.SrcReg[0], @@ -280,7 +280,7 @@ static void transform_LIT(struct radeon_compiler* c, swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle))); - // tmp.w = Pow(tmp.y, tmp.w) + /* tmp.w = Pow(tmp.y, tmp.w) */ emit1(c, inst->Prev, RC_OPCODE_LG2, 0, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); @@ -292,14 +292,14 @@ static void transform_LIT(struct radeon_compiler* c, dstregtmpmask(temp, RC_MASK_W), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); - // tmp.z = (tmp.x > 0) ? tmp.w : 0.0 + /* tmp.z = (tmp.x > 0) ? tmp.w : 0.0 */ emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_Z), negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), builtin_zero); - // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 + /* tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 */ emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, dstregtmpmask(temp, RC_MASK_XYW), swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE)); @@ -533,16 +533,16 @@ static void sincos_constants(struct radeon_compiler* c, unsigned int *constants) { static const float SinCosConsts[2][4] = { { - 1.273239545, // 4/PI - -0.405284735, // -4/(PI*PI) - 3.141592654, // PI - 0.2225 // weight + 1.273239545, /* 4/PI */ + -0.405284735, /* -4/(PI*PI) */ + 3.141592654, /* PI */ + 0.2225 /* weight */ }, { 0.75, 0.5, - 0.159154943, // 1/(2*PI) - 6.283185307 // 2*PI + 0.159154943, /* 1/(2*PI) */ + 6.283185307 /* 2*PI */ } }; int i; @@ -602,9 +602,9 @@ int radeonTransformTrigSimple(struct radeon_compiler* c, sincos_constants(c, constants); if (inst->U.I.Opcode == RC_OPCODE_COS) { - // MAD tmp.x, src, 1/(2*PI), 0.75 - // FRC tmp.x, tmp.x - // MAD tmp.z, tmp.x, 2*PI, -PI + /* MAD tmp.x, src, 1/(2*PI), 0.75 */ + /* FRC tmp.x, tmp.x */ + /* MAD tmp.z, tmp.x, 2*PI, -PI */ emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index 1600598428..6685ade3ea 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -52,12 +52,12 @@ struct r300_fragment_program_compiler; struct radeon_pair_instruction_source { unsigned int Used:1; - rc_register_file File:3; + unsigned int File:3; unsigned int Index:RC_REGISTER_INDEX_BITS; }; struct radeon_pair_instruction_rgb { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:3; unsigned int OutputWriteMask:3; @@ -74,7 +74,7 @@ struct radeon_pair_instruction_rgb { }; struct radeon_pair_instruction_alpha { - rc_opcode Opcode:8; + unsigned int Opcode:8; unsigned int DestIndex:RC_REGISTER_INDEX_BITS; unsigned int WriteMask:1; unsigned int OutputWriteMask:1; @@ -95,8 +95,8 @@ struct rc_pair_instruction { struct radeon_pair_instruction_rgb RGB; struct radeon_pair_instruction_alpha Alpha; - rc_write_aluresult WriteALUResult:2; - rc_compare_func ALUResultCompare:3; + unsigned int WriteALUResult:2; + unsigned int ALUResultCompare:3; }; diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c index ea626d942d..2eec27e900 100644 --- a/src/mesa/drivers/dri/r300/r300_blit.c +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -181,8 +181,6 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) { switch(mesa_format) { - case MESA_FORMAT_S8_Z24: - case MESA_FORMAT_X8_Z24: case MESA_FORMAT_RGBA8888: // x return EASY_US_FORMAT(R500_OUT_FMT_C4_8, A, B, G, R, 0); case MESA_FORMAT_RGB565: // x @@ -216,7 +214,8 @@ static uint32_t mesa_format_to_us_format(gl_format mesa_format) return EASY_US_FORMAT(R500_OUT_FMT_C4_16, R, G, B, A, 0xf); default: - assert(!"Invalid format for US output\n"); + fprintf(stderr, "Unsupported format %s for US output\n", _mesa_get_format_name(mesa_format)); + assert(0); return 0; } } @@ -541,6 +540,19 @@ GLboolean r300_blit(struct r300_context *r300, unsigned reg_height, unsigned flip_y) { + if (_mesa_get_format_bits(src_mesaformat, GL_DEPTH_BITS) > 0) + return GL_FALSE; + + /* Make sure that colorbuffer has even width - hw limitation */ + if (dst_pitch % 2 > 0) + ++dst_pitch; + + /* Rendering to small buffer doesn't work. + * Looks like a hw limitation. + */ + if (dst_pitch < 32) + return GL_FALSE; + /* Need to clamp the region size to make sure * we don't read outside of the source buffer * or write outside of the destination buffer. @@ -562,7 +574,7 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "src: size [%d x %d], pitch %d, " "offset [%d x %d], format %s, bo %p\n", src_width, src_height, src_pitch, - src_offset, src_y_offset, + src_x_offset, src_y_offset, _mesa_get_format_name(src_mesaformat), src_bo); fprintf(stderr, "dst: pitch %d, offset[%d x %d], format %s, bo %p\n", @@ -571,6 +583,9 @@ GLboolean r300_blit(struct r300_context *r300, fprintf(stderr, "region: %d x %d\n", reg_width, reg_height); } + /* Flush is needed to make sure that source buffer has correct data */ + radeonFlush(r300->radeon.glCtx); + if (!validate_buffers(r300, src_bo, dst_bo)) return GL_FALSE; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 3c6ec2a34a..1f6ccf6ddc 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -463,10 +463,10 @@ static void r300InitIoctlFuncs(struct dd_function_table *functions) /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; r300ContextPtr r300; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 54a92a2e44..546cd8ddde 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -543,9 +543,9 @@ struct r300_context { #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx)) -extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv); +extern void r300DestroyContext(__DRIcontext * driContextPriv); extern GLboolean r300CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); extern void r300InitShaderFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 267ee81a7a..2933d31136 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -120,7 +120,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, return; } - rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr); + rc_transform_fragment_wpos(&compiler->Base, FRAG_ATTRIB_WPOS, fp->wpos_attr, GL_FALSE); } /** diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index f90bfd4f4f..c51285aad9 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -997,7 +997,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, static void r300UpdateWindow(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1050,7 +1050,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) void r300UpdateViewportOffset(GLcontext * ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -2040,7 +2040,7 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx, GLuint index, } case RC_STATE_R300_WINDOW_DIMENSION: { - __DRIdrawablePrivate * drawable = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable * drawable = radeon_get_drawable(&rmesa->radeon); buffer[0] = drawable->w * 0.5f; /* width*0.5 */ buffer[1] = drawable->h * 0.5f; /* height*0.5 */ buffer[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */ diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index ac3d5b1bec..963f648cb1 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -215,7 +215,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r300SetTexBorderColor(t, texObj->BorderColor); + r300SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -307,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, /* Initialize hardware state */ r300UpdateTexWrap(t); r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r300SetTexBorderColor(t, t->base.BorderColor); + r300SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 45bbc3c071..cb549497f5 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -99,6 +99,7 @@ static const struct dri_extension card_extensions[] = { {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_fragment_program_shadow", NULL}, {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, @@ -163,6 +164,7 @@ static const struct dri_extension gl_20_extension[] = { #else {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, #endif /* R600_ENABLE_GLSL_TEST */ + {NULL, NULL} }; static const struct tnl_pipeline_stage *r600_pipeline[] = { @@ -345,10 +347,10 @@ static void r600InitGLExtensions(GLcontext *ctx) /* Create the device specific rendering context. */ GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); struct dd_function_table functions; context_t *r600; diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index 94662ab547..a1b4af715e 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -154,7 +154,7 @@ struct r600_context { #define GL_CONTEXT(context) ((GLcontext *)(context->radeon.glCtx)) extern GLboolean r600CreateContext(const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); #define R700_CONTEXT_STATES(context) ((R700_CHIP_CONTEXT *)(&context->hw)) diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 9d83a64e22..f745fe3e8a 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r600SetTexBorderColor(t, texObj->BorderColor); + r600SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -391,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, r600SetTexDefaultState(t); r600UpdateTexWrap(t); r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r600SetTexBorderColor(t, t->base.BorderColor); + r600SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 2a4a6e6ee1..b8466bdd75 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -91,7 +91,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, - FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask); + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); @@ -357,37 +357,37 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGBA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */ SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -396,11 +396,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); @@ -461,26 +461,26 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16_16_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); - SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, - SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */ @@ -626,6 +626,31 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa return GL_TRUE; } +static GLuint r600_translate_shadow_func(GLenum func) +{ + switch (func) { + case GL_NEVER: + return SQ_TEX_DEPTH_COMPARE_NEVER; + case GL_LESS: + return SQ_TEX_DEPTH_COMPARE_LESS; + case GL_LEQUAL: + return SQ_TEX_DEPTH_COMPARE_LESSEQUAL; + case GL_GREATER: + return SQ_TEX_DEPTH_COMPARE_GREATER; + case GL_GEQUAL: + return SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; + case GL_NOTEQUAL: + return SQ_TEX_DEPTH_COMPARE_NOTEQUAL; + case GL_EQUAL: + return SQ_TEX_DEPTH_COMPARE_EQUAL; + case GL_ALWAYS: + return SQ_TEX_DEPTH_COMPARE_ALWAYS; + default: + WARN_ONCE("Unknown shadow compare function! %d", func); + return 0; + } +} + void r600SetDepthTexMode(struct gl_texture_object *tObj) { radeonTexObjPtr t; @@ -706,11 +731,22 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); + t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256; + if ((t->maxLod - t->minLod) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256; SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } + if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) + { + SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask); + } + else + { + CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask); + } + } /** diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 1ff89e18ea..0ff16b4ddd 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -4397,7 +4397,10 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; break; default: - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_C; + else + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; } pAsm->is_tex = GL_TRUE; @@ -4443,11 +4446,46 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) pAsm->S[0].src.swizzlew = SQ_SEL_Y; } + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* compare value goes to w chan ? */ + pAsm->S[0].src.swizzlew = SQ_SEL_Z; + } + if ( GL_FALSE == next_ins(pAsm) ) { return GL_FALSE; } + /* add ARB shadow ambient but clamp to 0..1 */ + if(pAsm->pILInst[pAsm->uiCurInst].TexShadow == 1) + { + /* ADD_SAT dst, dst, ambient[texunit] */ + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + pAsm->D2.dst2.SaturateMode = 1; + + pAsm->S[0].src.rtype = pAsm->D.dst.rtype; + pAsm->S[0].src.reg = pAsm->D.dst.reg; + noswizzle_PVSSRC(&(pAsm->S[0].src)); + noneg_PVSSRC(&(pAsm->S[0].src)); + + pAsm->S[1].src.rtype = SRC_REG_CONSTANT; + pAsm->S[1].src.reg = pAsm->shadow_regs[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit]; + noswizzle_PVSSRC(&(pAsm->S[1].src)); + noneg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 86342b814f..56baf5b0d9 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -487,6 +487,8 @@ typedef struct r700_AssemblerBase GLuint unVetTexBits; + GLuint shadow_regs[R700_MAX_TEXTURE_UNITS]; + } r700_AssemblerBase; //Internal use diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index c124e02184..3bc2d2ba02 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -57,14 +57,11 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; - uint32_t offset; if (t) { if (!t->image_override) { bo = t->mt->bo; - offset = get_base_teximage_offset(t); } else { bo = t->bo; - offset = 0; } if (bo) { @@ -93,7 +90,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - offset, + r700->textures[i]->SQ_TEX_RESOURCE2, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index c0ac54a844..98bfdd0937 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -49,7 +49,7 @@ static GLboolean r700ClearFast(context_t *context, GLbitfield mask) void r700Clear(GLcontext * ctx, GLbitfield mask) { context_t *context = R700_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield swrast_mask = 0, tri_mask = 0; int i; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index ce2d9fdf79..84d51e6606 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -362,8 +362,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, { GLuint number_of_colors_exported; GLboolean z_enabled = GL_FALSE; - GLuint unBit; + GLuint unBit, shadow_unit; int i; + struct prog_instruction *inst; + gl_state_index shadow_ambient[STATE_LENGTH] + = { STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}; //Init_Program Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) ); @@ -373,6 +376,23 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp, insert_wpos_code(ctx, mesa_fp); } + /* add/map consts for ARB_shadow_ambient */ + if(mesa_fp->Base.ShadowSamplers) + { + inst = mesa_fp->Base.Instructions; + for (i = 0; i < mesa_fp->Base.NumInstructions; i++) + { + if(inst->TexShadow == 1) + { + shadow_unit = inst->TexSrcUnit; + shadow_ambient[2] = shadow_unit; + fp->r700AsmCode.shadow_regs[shadow_unit] = + _mesa_add_state_reference(mesa_fp->Base.Parameters, shadow_ambient); + } + inst++; + } + } + Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx); if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) ) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index fc6fb29fd6..3c8cb579f9 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -85,7 +85,7 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------ { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = (GLfloat) dPriv->x; GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1071,7 +1071,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- { context_t *context = R700_CONTEXT(ctx); R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&context->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index c0b3165dda..e0b853bc97 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -137,7 +137,7 @@ void radeon_get_cliprects(radeonContextPtr radeon, unsigned int *num_cliprects, int *x_off, int *y_off) { - __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon); + __DRIdrawable *dPriv = radeon_get_drawable(radeon); struct radeon_framebuffer *rfb = dPriv->driverPrivate; if (radeon->constant_cliprect) { @@ -169,8 +169,8 @@ void radeon_get_cliprects(radeonContextPtr radeon, */ void radeonSetCliprects(radeonContextPtr radeon) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon); - __DRIdrawablePrivate *const readable = radeon_get_readable(radeon); + __DRIdrawable *const drawable = radeon_get_drawable(radeon); + __DRIdrawable *const readable = radeon_get_readable(radeon); struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate; struct radeon_framebuffer *const read_rfb = readable->driverPrivate; int x_off, y_off; @@ -229,7 +229,7 @@ void radeonUpdateScissor( GLcontext *ctx ) } if (!rmesa->radeonScreen->kernel_mm) { /* Fix scissors for dri 1 */ - __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa); + __DRIdrawable *dPriv = radeon_get_drawable(rmesa); x1 += dPriv->x; x2 += dPriv->x + 1; min_x += dPriv->x; @@ -428,7 +428,7 @@ static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb) /* Copy the back color buffer to the front color buffer. */ -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect) { radeonContextPtr rmesa; @@ -496,7 +496,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, UNLOCK_HARDWARE( rmesa ); } -static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target) +static int radeonScheduleSwap(__DRIdrawable *dPriv, GLboolean *missed_target) { radeonContextPtr rmesa; @@ -519,11 +519,11 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar return 0; } -static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) +static GLboolean radeonPageFlip( __DRIdrawable *dPriv ) { radeonContextPtr radeon; GLint ret; - __DRIscreenPrivate *psp; + __DRIscreen *psp; struct radeon_renderbuffer *rrb; struct radeon_framebuffer *rfb; @@ -571,10 +571,10 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv ) /** * Swap front and back buffer. */ -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) +void radeonSwapBuffers(__DRIdrawable * dPriv) { int64_t ust; - __DRIscreenPrivate *psp; + __DRIscreen *psp; if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { radeonContextPtr radeon; @@ -615,7 +615,7 @@ void radeonSwapBuffers(__DRIdrawablePrivate * dPriv) } } -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { @@ -1130,7 +1130,7 @@ flush_front: if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL)) { - __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon); + __DRIdrawable * drawable = radeon_get_drawable(radeon); (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index faad145cc4..f31f08edf3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -13,10 +13,10 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); -void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, +void radeonCopyBuffer( __DRIdrawable *dPriv, const drm_clip_rect_t *rect); -void radeonSwapBuffers(__DRIdrawablePrivate * dPriv); -void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv, +void radeonSwapBuffers(__DRIdrawable * dPriv); +void radeonCopySubBuffer(__DRIdrawable * dPriv, int x, int y, int w, int h ); void radeonUpdatePageFlipping(radeonContextPtr rmesa); @@ -42,7 +42,7 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv); void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 5c68bf5df6..b9c29b937e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -181,10 +181,10 @@ static void radeonInitDriverFuncs(struct dd_function_table *functions) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private); GLcontext* ctx; GLcontext* shareCtx; @@ -291,7 +291,7 @@ static void radeon_destroy_atom_list(radeonContextPtr radeon) * Cleanup common context fields. * Called by r200DestroyContext/r300DestroyContext */ -void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) +void radeonDestroyContext(__DRIcontext *driContextPriv ) { #ifdef RADEON_BO_TRACK FILE *track; @@ -355,7 +355,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv ) /* Force the context `c' to be unbound from its buffer. */ -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv) +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv) { radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate; @@ -720,9 +720,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, /* Force the context `c' to be the current context and associate with it * buffer `b'. */ -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv) +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) { radeonContextPtr radeon; struct radeon_framebuffer *drfb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0739496e03..ab79d2dc0f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -92,7 +92,7 @@ struct radeon_renderbuffer GLuint pf_pending; /**< sequence number of pending flip */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; struct radeon_framebuffer @@ -381,8 +381,8 @@ struct radeon_store { }; struct radeon_dri_mirror { - __DRIcontextPrivate *context; /* DRI context */ - __DRIscreenPrivate *screen; /* DRI screen */ + __DRIcontext *context; /* DRI context */ + __DRIscreen *screen; /* DRI screen */ drm_context_t hwContext; drm_hw_lock_t *hwLock; @@ -523,12 +523,12 @@ struct radeon_context { #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) -static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_drawable(radeonContextPtr radeon) { return radeon->dri.context->driDrawablePriv; } -static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon) +static inline __DRIdrawable* radeon_get_readable(radeonContextPtr radeon) { return radeon->dri.context->driReadablePriv; } @@ -581,16 +581,16 @@ static INLINE uint32_t radeonPackFloat24(float f) GLboolean radeonInitContext(radeonContextPtr radeon, struct dd_function_table* functions, const __GLcontextModes * glVisual, - __DRIcontextPrivate * driContextPriv, + __DRIcontext * driContextPriv, void *sharedContextPrivate); void radeonCleanupContext(radeonContextPtr radeon); -GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonUnbindContext(__DRIcontext * driContextPriv); void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, GLboolean front_only); -GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, - __DRIdrawablePrivate * driDrawPriv, - __DRIdrawablePrivate * driReadPriv); -extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv); +GLboolean radeonMakeCurrent(__DRIcontext * driContextPriv, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv); +extern void radeonDestroyContext(__DRIcontext * driContextPriv); #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 5e700be4a5..3cd305b0a2 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -208,10 +208,10 @@ static void r100_init_vtbl(radeonContextPtr radeon) */ GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private); struct dd_function_table functions; r100ContextPtr rmesa; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 12ab33a009..dfedc38bfd 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -451,7 +451,7 @@ struct r100_context { #define RADEON_OLD_PACKETS 1 extern GLboolean r100CreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c index 45b608a1b9..bf46eb8aab 100644 --- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c +++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c @@ -182,7 +182,7 @@ static int cs_begin(struct radeon_cs_int *cs, uint32_t tmp, *ptr; int num = (ndw > 0x3FF) ? ndw : 0x3FF; - tmp = (cs->cdw + 1 + num) & (~num); + tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff); ptr = (uint32_t*)realloc(cs->packets, 4 * tmp); if (ptr == NULL) { return -ENOMEM; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index a536436d55..7b1f84a715 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -247,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, * Not used for user-created renderbuffers. */ struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv) { struct radeon_renderbuffer *rrb; diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 13fd6f9971..a9d50c5d07 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -449,7 +449,7 @@ void radeonEmitAOS( r100ContextPtr rmesa, static void radeonKernelClear(GLcontext *ctx, GLuint flags) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); drm_radeon_sarea_t *sarea = rmesa->radeon.sarea; uint32_t clear; GLint ret, i; @@ -570,7 +570,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) static void radeonClear( GLcontext *ctx, GLbitfield mask ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLuint flags = 0; GLuint color_mask = 0; GLuint orig_mask = mask; diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 7ad781ba61..9dee691938 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -58,9 +58,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ void radeonGetLock(radeonContextPtr rmesa, GLuint flags) { - __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa); - __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa); - __DRIscreenPrivate *sPriv = rmesa->dri.screen; + __DRIdrawable *const drawable = radeon_get_drawable(rmesa); + __DRIdrawable *const readable = radeon_get_readable(rmesa); + __DRIscreen *sPriv = rmesa->dri.screen; drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index be2d8365ef..3080a0fcd0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -214,10 +214,10 @@ static const GLuint __driNConfigOptions = 17; #endif -static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); +static int getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ); static int -radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) +radeonGetParam(__DRIscreen *sPriv, int param, void *value) { int ret; drm_radeon_getparam_t gp = { 0 }; @@ -249,7 +249,7 @@ radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value) } static const __DRIconfig ** -radeonFillInModes( __DRIscreenPrivate *psp, +radeonFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -911,7 +911,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) /* Create the device specific screen private data struct. */ static radeonScreenPtr -radeonCreateScreen( __DRIscreenPrivate *sPriv ) +radeonCreateScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen; RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv; @@ -1250,7 +1250,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) } static radeonScreenPtr -radeonCreateScreen2(__DRIscreenPrivate *sPriv) +radeonCreateScreen2(__DRIscreen *sPriv) { radeonScreenPtr screen; int i; @@ -1401,7 +1401,7 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) /* Destroy the device specific screen private data struct. */ static void -radeonDestroyScreen( __DRIscreenPrivate *sPriv ) +radeonDestroyScreen( __DRIscreen *sPriv ) { radeonScreenPtr screen = (radeonScreenPtr)sPriv->private; @@ -1435,7 +1435,7 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv ) /* Initialize the driver specific screen private data. */ static GLboolean -radeonInitDriver( __DRIscreenPrivate *sPriv ) +radeonInitDriver( __DRIscreen *sPriv ) { if (sPriv->dri2.enabled) { sPriv->private = (void *) radeonCreateScreen2( sPriv ); @@ -1459,8 +1459,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv ) * pbuffers. */ static GLboolean -radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +radeonCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -1559,7 +1559,7 @@ static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb) } void -radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +radeonDestroyBuffer(__DRIdrawable *driDrawPriv) { struct radeon_framebuffer *rfb; if (!driDrawPriv) @@ -1581,7 +1581,7 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -radeonInitScreen(__DRIscreenPrivate *psp) +radeonInitScreen(__DRIscreen *psp) { #if defined(RADEON_R100) static const char *driver_name = "Radeon"; @@ -1631,7 +1631,7 @@ radeonInitScreen(__DRIscreenPrivate *psp) * \return the __GLcontextModes supported by this driver */ static const -__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) +__DRIconfig **radeonInitScreen2(__DRIscreen *psp) { GLenum fb_format[3]; GLenum fb_type[3]; @@ -1698,7 +1698,7 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct radeon_framebuffer *rfb; @@ -1751,3 +1751,10 @@ const struct __DriverAPIRec driDriverAPI = { .InitScreen2 = radeonInitScreen2, }; +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index 15744e8828..5e6d432e11 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -86,7 +86,7 @@ typedef struct radeon_screen { __volatile__ uint32_t *scratch; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; unsigned int gart_buffer_offset; /* offset in card memory space */ unsigned int gart_texture_offset; /* offset in card memory space */ @@ -123,5 +123,5 @@ typedef struct radeon_screen { #define IS_R600_CLASS(screen) \ ((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R600) -extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv); +extern void radeonDestroyBuffer(__DRIdrawable *driDrawPriv); #endif /* __RADEON_SCREEN_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 1fcb545204..1c9ec36dae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -1400,7 +1400,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) void radeonUpdateWindow( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0; GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -1455,7 +1455,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval, void radeonUpdateViewportOffset( GLcontext *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon); + __DRIdrawable *dPriv = radeon_get_drawable(&rmesa->radeon); GLfloat xoffset = (GLfloat)dPriv->x; GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h; const GLfloat *v = ctx->Viewport._WindowMap.m; diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index b334ea05e5..cd02bfbcf5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -412,6 +412,7 @@ static GLuint radeonEnsureEmitSize( GLcontext * ctx , GLuint inputs ) space_required += vbuf; else space_required += index + elts; + space_required += VB->Primitive[i].count * 3; space_required += AOS_BUFSZ(nr_aos); } space_required += SCISSOR_BUFSZ; diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 749ab75f20..14163f13af 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - radeonSetTexBorderColor( t, texObj->BorderColor ); + radeonSetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -428,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT ); radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter ); - radeonSetTexBorderColor( t, t->base.BorderColor ); + radeonSetTexBorderColor( t, t->base.BorderColor.f ); return &t->base; } diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h index abb8440fc4..bfd3077d70 100644 --- a/src/mesa/drivers/dri/savage/savage_init.h +++ b/src/mesa/drivers/dri/savage/savage_init.h @@ -66,7 +66,7 @@ typedef struct { unsigned int logTextureGranularity[SAVAGE_NR_TEX_HEAPS]; drmAddress texVirtual[SAVAGE_NR_TEX_HEAPS]; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; savageRegion aperture; savageRegion agpTextures; diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index d307b81e8e..8e879ca41c 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -168,7 +168,7 @@ PUBLIC const __DRIextension *savageScreenExtensions[] = { }; static GLboolean -savageInitDriver(__DRIscreenPrivate *sPriv) +savageInitDriver(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen; SAVAGEDRIPtr gDRIPriv = (SAVAGEDRIPtr)sPriv->pDevPriv; @@ -272,7 +272,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) /* Accessed by dlsym from dri_mesa_init.c */ static void -savageDestroyScreen(__DRIscreenPrivate *sPriv) +savageDestroyScreen(__DRIscreen *sPriv) { savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; @@ -288,12 +288,12 @@ savageDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean savageCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; savageContextPtr imesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; struct dd_function_table functions; savageScreenPrivate *savageScreen = (savageScreenPrivate *)sPriv->private; drm_savage_sarea_t *saPriv=(drm_savage_sarea_t *)(((char*)sPriv->pSAREA)+ @@ -546,7 +546,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, } static void -savageDestroyContext(__DRIcontextPrivate *driContextPriv) +savageDestroyContext(__DRIcontext *driContextPriv) { savageContextPtr imesa = (savageContextPtr) driContextPriv->driverPrivate; GLuint i; @@ -580,8 +580,8 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) static GLboolean -savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +savageCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -675,13 +675,13 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } static void -savageDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +savageDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } #if 0 -void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) +void XMesaSwapBuffers(__DRIdrawable *driDrawPriv) { /* XXX should do swap according to the buffer, not the context! */ savageContextPtr imesa = savageCtx; @@ -694,7 +694,7 @@ void XMesaSwapBuffers(__DRIdrawablePrivate *driDrawPriv) void savageXMesaSetClipRects(savageContextPtr imesa) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if ((dPriv->numBackClipRects == 0) || (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) { @@ -715,8 +715,8 @@ void savageXMesaSetClipRects(savageContextPtr imesa) static void savageXMesaWindowMoved( savageContextPtr imesa ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; if (0) fprintf(stderr, "savageXMesaWindowMoved\n\n"); @@ -731,7 +731,7 @@ static void savageXMesaWindowMoved( savageContextPtr imesa ) static GLboolean -savageUnbindContext(__DRIcontextPrivate *driContextPriv) +savageUnbindContext(__DRIcontext *driContextPriv) { savageContextPtr savage = (savageContextPtr) driContextPriv->driverPrivate; if (savage) @@ -742,7 +742,7 @@ savageUnbindContext(__DRIcontextPrivate *driContextPriv) #if 0 static GLboolean -savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) +savageOpenFullScreen(__DRIcontext *driContextPriv) { @@ -761,7 +761,7 @@ savageOpenFullScreen(__DRIcontextPrivate *driContextPriv) } static GLboolean -savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) +savageCloseFullScreen(__DRIcontext *driContextPriv) { if (driContextPriv) { @@ -777,9 +777,9 @@ savageCloseFullScreen(__DRIcontextPrivate *driContextPriv) #endif static GLboolean -savageMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +savageMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (driContextPriv) { savageContextPtr imesa @@ -816,9 +816,9 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv, void savageGetLock( savageContextPtr imesa, GLuint flags ) { - __DRIdrawablePrivate *const drawable = imesa->driDrawable; - __DRIdrawablePrivate *const readable = imesa->driReadable; - __DRIscreenPrivate *sPriv = imesa->driScreen; + __DRIdrawable *const drawable = imesa->driDrawable; + __DRIdrawable *const readable = imesa->driReadable; + __DRIscreen *sPriv = imesa->driScreen; drm_savage_sarea_t *sarea = imesa->sarea; int me = imesa->hHWContext; int stamp = drawable->lastStamp; @@ -883,7 +883,7 @@ void savageGetLock( savageContextPtr imesa, GLuint flags ) } static const __DRIconfig ** -savageFillInModes( __DRIscreenPrivate *psp, +savageFillInModes( __DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer ) { @@ -967,7 +967,7 @@ savageFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -savageInitScreen(__DRIscreenPrivate *psp) +savageInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { 2, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -1001,3 +1001,10 @@ const struct __DriverAPIRec driDriverAPI = { savageMakeCurrent, savageUnbindContext }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 53a37db1cb..ba1e6e1e1a 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -271,10 +271,10 @@ struct savage_context_t { drm_hw_lock_t *driHwLock; GLuint driFd; - __DRIdrawablePrivate *driDrawable; - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driDrawable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; savageScreenPrivate *savageScreen; drm_savage_sarea_t *sarea; diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index 706fc97935..d0b64e801a 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -433,7 +433,7 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask ) /* * Copy the back buffer to the front buffer. */ -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ) +void savageSwapBuffers( __DRIdrawable *dPriv ) { savageContextPtr imesa; @@ -537,7 +537,7 @@ void savageFlushVertices( savageContextPtr imesa ) void savageFlushCmdBufLocked( savageContextPtr imesa, GLboolean discard ) { - __DRIdrawablePrivate *dPriv = imesa->driDrawable; + __DRIdrawable *dPriv = imesa->driDrawable; if (!imesa->dmaVtxBuf.total) discard = GL_FALSE; diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index 639605cc51..e7e80816c1 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -39,7 +39,7 @@ void savageFlushCmdBuf( savageContextPtr imesa, GLboolean discard ); void savageDDInitIoctlFuncs( GLcontext *ctx ); -void savageSwapBuffers( __DRIdrawablePrivate *dPriv ); +void savageSwapBuffers( __DRIdrawable *dPriv ); #define WAIT_IDLE_EMPTY(imesa) do { \ if (SAVAGE_DEBUG & DEBUG_VERBOSE_MSG) \ diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 3bb6fbcc63..792e166d9c 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -34,7 +34,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint cpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ @@ -44,7 +44,7 @@ #define LOCAL_DEPTH_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint zpp = drb->cpp; \ GLuint pitch = drb->pitch; \ GLuint height = dPriv->h; \ diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 6c97bb6c70..97598f599e 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj ) savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT); savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter); - savageSetTexBorderColor(t,texObj->BorderColor); + savageSetTexBorderColor(t,texObj->BorderColor.f); } return t; @@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - savageSetTexBorderColor(t,tObj->BorderColor); + savageSetTexBorderColor(t,tObj->BorderColor.f); break; default: diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index f501e7ad2e..0944f4d8b4 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -83,6 +83,7 @@ static struct dri_extension card_extensions[] = { NULL, NULL } }; +#if 0 static struct dri_extension card_extensions_6326[] = { /*{ "GL_ARB_texture_border_clamp", NULL },*/ @@ -90,6 +91,7 @@ static struct dri_extension card_extensions_6326[] = /*{ "GL_MESA_ycbcr_texture", NULL },*/ { NULL, NULL } }; +#endif static const struct dri_debug_control debug_control[] = { @@ -160,11 +162,11 @@ void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; sisContextPtr smesa; sisScreenPtr sisScreen; int i; @@ -337,7 +339,7 @@ sisCreateContext( const __GLcontextModes *glVisual, } void -sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) +sisDestroyContext ( __DRIcontext *driContextPriv ) { sisContextPtr smesa = (sisContextPtr)driContextPriv->driverPrivate; @@ -365,9 +367,9 @@ sisDestroyContext ( __DRIcontextPrivate *driContextPriv ) } GLboolean -sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( driContextPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +398,7 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv, } GLboolean -sisUnbindContext( __DRIcontextPrivate *driContextPriv ) +sisUnbindContext( __DRIcontext *driContextPriv ) { return GL_TRUE; } diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h index bc53cb5efa..4179ee081a 100644 --- a/src/mesa/drivers/dri/sis/sis_context.h +++ b/src/mesa/drivers/dri/sis/sis_context.h @@ -359,9 +359,9 @@ struct sis_context /* Mirrors of some DRI state */ - __DRIcontextPrivate *driContext; /* DRI context */ - __DRIscreenPrivate *driScreen; /* DRI screen */ - __DRIdrawablePrivate *driDrawable; /* DRI drawable bound to this ctx */ + __DRIcontext *driContext; /* DRI context */ + __DRIscreen *driScreen; /* DRI screen */ + __DRIdrawable *driDrawable; /* DRI drawable bound to this ctx */ unsigned int lastStamp; /* mirror driDrawable->lastStamp */ @@ -439,18 +439,18 @@ enum _sis_verbose { }; extern GLboolean sisCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); -extern void sisDestroyContext( __DRIcontextPrivate * ); +extern void sisDestroyContext( __DRIcontext * ); void sisReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLuint width, GLuint height); -extern GLboolean sisMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); -extern GLboolean sisUnbindContext( __DRIcontextPrivate *driContextPriv ); +extern GLboolean sisUnbindContext( __DRIcontext *driContextPriv ); void WaitEngIdle (sisContextPtr smesa); void Wait2DEngIdle (sisContextPtr smesa); diff --git a/src/mesa/drivers/dri/sis/sis_lock.c b/src/mesa/drivers/dri/sis/sis_lock.c index 806110cad4..b8ff4e31e2 100644 --- a/src/mesa/drivers/dri/sis/sis_lock.c +++ b/src/mesa/drivers/dri/sis/sis_lock.c @@ -46,8 +46,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. void sisGetLock( sisContextPtr smesa, GLuint flags ) { - __DRIdrawablePrivate *dPriv = smesa->driDrawable; - __DRIscreenPrivate *sPriv = smesa->driScreen; + __DRIdrawable *dPriv = smesa->driDrawable; + __DRIscreen *sPriv = smesa->driScreen; SISSAREAPrivPtr sarea = smesa->sarea; drmGetLock( smesa->driFd, smesa->hHWContext, flags ); diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index fec9158236..d38b93ec9b 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -65,7 +65,7 @@ static const GLuint __driNConfigOptions = 3; extern const struct dri_extension card_extensions[]; static const __DRIconfig ** -sisFillInModes(__DRIscreenPrivate *psp, int bpp) +sisFillInModes(__DRIscreen *psp, int bpp) { __DRIconfig **configs; unsigned depth_buffer_factor; @@ -117,7 +117,7 @@ sisFillInModes(__DRIscreenPrivate *psp, int bpp) /* Create the device specific screen private data struct. */ static sisScreenPtr -sisCreateScreen( __DRIscreenPrivate *sPriv ) +sisCreateScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen; SISDRIPtr sisDRIPriv = (SISDRIPtr)sPriv->pDevPriv; @@ -172,7 +172,7 @@ sisCreateScreen( __DRIscreenPrivate *sPriv ) /* Destroy the device specific screen private data struct. */ static void -sisDestroyScreen( __DRIscreenPrivate *sPriv ) +sisDestroyScreen( __DRIscreen *sPriv ) { sisScreenPtr sisScreen = (sisScreenPtr)sPriv->private; @@ -192,8 +192,8 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv ) * data. */ static GLboolean -sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +sisCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -219,12 +219,12 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -sisDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +sisDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } -static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) +static void sisCopyBuffer( __DRIdrawable *dPriv ) { sisContextPtr smesa = (sisContextPtr)dPriv->driContextPriv->driverPrivate; int i; @@ -259,7 +259,7 @@ static void sisCopyBuffer( __DRIdrawablePrivate *dPriv ) /* Copy the back color buffer to the front color buffer */ static void -sisSwapBuffers(__DRIdrawablePrivate *dPriv) +sisSwapBuffers(__DRIdrawable *dPriv) { if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate; @@ -284,7 +284,7 @@ sisSwapBuffers(__DRIdrawablePrivate *dPriv) * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -sisInitScreen(__DRIscreenPrivate *psp) +sisInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = {0, 8, 0}; static const __DRIversion dri_expected = {4, 0, 0}; @@ -325,3 +325,10 @@ const struct __DriverAPIRec driDriverAPI = { .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/sis/sis_screen.h b/src/mesa/drivers/dri/sis/sis_screen.h index 07c29cfa09..8009fecc31 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.h +++ b/src/mesa/drivers/dri/sis/sis_screen.h @@ -50,7 +50,7 @@ typedef struct { int cpp; unsigned int screenX, screenY; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index cfbb51007d..008b00160e 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -42,7 +42,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ GLuint pitch = srb->pitch; \ char *buf = srb->map; \ @@ -52,7 +52,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define LOCAL_DEPTH_VARS \ sisContextPtr smesa = SIS_CONTEXT(ctx); \ - __DRIdrawablePrivate *dPriv = smesa->driDrawable; \ + __DRIdrawable *dPriv = smesa->driDrawable; \ struct sis_renderbuffer *srb = (struct sis_renderbuffer *) rb; \ char *buf = srb->map; diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index a507173b21..4c22a10cf7 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, { GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]); current->texture[hw_unit].hwTextureBorderColor = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index e742d414a5..edb1875f76 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -165,12 +165,12 @@ static const struct dri_debug_control debug_control[] = }; GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ) { tdfxContextPtr fxMesa; GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) ((char *) sPriv->pSAREA + sizeof(drm_sarea_t)); @@ -441,7 +441,7 @@ static GLboolean tdfxInitVertexFormats( tdfxContextPtr fxMesa ) * Initialize the state in an tdfxContextPtr struct. */ static GLboolean -tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) +tdfxInitContext( __DRIdrawable *driDrawPriv, tdfxContextPtr fxMesa ) { /* KW: Would be nice to make one of these a member of the other. */ @@ -563,7 +563,7 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa ) void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) +tdfxDestroyContext( __DRIcontext *driContextPriv ) { tdfxContextPtr fxMesa = (tdfxContextPtr) driContextPriv->driverPrivate; @@ -607,7 +607,7 @@ tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) +tdfxUnbindContext( __DRIcontext *driContextPriv ) { GET_CURRENT_CONTEXT(ctx); tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); @@ -626,9 +626,9 @@ tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ) GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ) +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)driContextPriv ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h index 3bcb545119..6e25cac301 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h @@ -892,18 +892,18 @@ struct tdfx_context { char rendererString[100]; /* stuff added for DRI */ - __DRIscreenPrivate *driScreen; - __DRIcontextPrivate *driContext; + __DRIscreen *driScreen; + __DRIcontext *driContext; /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; drm_context_t hHWContext; drm_hw_lock_t *driHwLock; @@ -938,19 +938,19 @@ struct tdfx_context { extern GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate ); extern void -tdfxDestroyContext( __DRIcontextPrivate *driContextPriv ); +tdfxDestroyContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxUnbindContext( __DRIcontextPrivate *driContextPriv ); +tdfxUnbindContext( __DRIcontext *driContextPriv ); extern GLboolean -tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv ); +tdfxMakeCurrent( __DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv ); extern GLboolean tdfxInitGlide( tdfxContextPtr tmesa ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c index 8472df607a..ed8a331549 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c @@ -91,7 +91,7 @@ static const GLubyte *tdfxDDGetString( GLcontext *ctx, GLenum name ) else { /* unexpected result: replace spaces with hyphens */ int i; - for (i = 0; hardware[i] && (i < sizeof(hardware)); i++) { + for (i = 0; i < sizeof(hardware) && hardware[i]; i++) { if (hardware[i] == ' ' || hardware[i] == '\t') { hardware[i] = '-'; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c index 17cdc51ee1..4f84240104 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c @@ -45,10 +45,10 @@ void tdfxGetLock( tdfxContextPtr fxMesa ) { - __DRIcontextPrivate *cPriv = fxMesa->driContext; - __DRIdrawablePrivate *const drawable = cPriv->driDrawablePriv; - __DRIdrawablePrivate *const readable = cPriv->driReadablePriv; - __DRIscreenPrivate *sPriv = drawable->driScreenPriv; + __DRIcontext *cPriv = fxMesa->driContext; + __DRIdrawable *const drawable = cPriv->driDrawablePriv; + __DRIdrawable *const readable = cPriv->driReadablePriv; + __DRIscreen *sPriv = drawable->driScreenPriv; TDFXSAREAPriv *saPriv = (TDFXSAREAPriv *) (((char *) sPriv->pSAREA) + fxMesa->fxScreen->sarea_priv_offset); unsigned int stamp = drawable->lastStamp; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index a3b1775e90..65f0464f8a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -495,7 +495,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; @@ -553,7 +553,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; - __DRIdrawablePrivate *const readable = fxMesa->driReadable; + __DRIdrawable *const readable = fxMesa->driReadable; const GLint winX = readable->x; const GLint winY = readable->y + readable->h - 1; const GLint scrX = winX + x; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c index 79d63f72ac..979bcd4514 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_render.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c @@ -556,7 +556,7 @@ static void uploadTextureImages( tdfxContextPtr fxMesa ) */ void tdfxUploadClipping( tdfxContextPtr fxMesa ) { - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; assert(dPriv); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 2eb0024d40..4422b5dec4 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -70,7 +70,7 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; static GLboolean -tdfxCreateScreen( __DRIscreenPrivate *sPriv ) +tdfxCreateScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen; TDFXDRIPtr fxDRIPriv = (TDFXDRIPtr) sPriv->pDevPriv; @@ -121,7 +121,7 @@ tdfxCreateScreen( __DRIscreenPrivate *sPriv ) static void -tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) +tdfxDestroyScreen( __DRIscreen *sPriv ) { tdfxScreenPrivate *fxScreen = (tdfxScreenPrivate *) sPriv->private; @@ -139,7 +139,7 @@ tdfxDestroyScreen( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxInitDriver( __DRIscreenPrivate *sPriv ) +tdfxInitDriver( __DRIscreen *sPriv ) { if ( TDFX_DEBUG & DEBUG_VERBOSE_DRI ) { fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *)sPriv ); @@ -155,8 +155,8 @@ tdfxInitDriver( __DRIscreenPrivate *sPriv ) static GLboolean -tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +tdfxCreateBuffer( __DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { @@ -227,14 +227,14 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, static void -tdfxDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +tdfxDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static void -tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) +tdfxSwapBuffers( __DRIdrawable *driDrawPriv ) { GET_CURRENT_CONTEXT(ctx); @@ -253,7 +253,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) * we have to do a glFinish (per the GLX spec). */ if ( ctx ) { - __DRIdrawablePrivate *curDrawPriv; + __DRIdrawable *curDrawPriv; fxMesa = TDFX_CONTEXT(ctx); curDrawPriv = fxMesa->driContext->driDrawablePriv; @@ -341,7 +341,7 @@ tdfxSwapBuffers( __DRIdrawablePrivate *driDrawPriv ) } static const __DRIconfig ** -tdfxFillInModes(__DRIscreenPrivate *psp, +tdfxFillInModes(__DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, @@ -440,3 +440,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.h b/src/mesa/drivers/dri/tdfx/tdfx_screen.h index 5a68898b36..6aa42e8667 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.h @@ -61,7 +61,7 @@ typedef struct { int textureOffset; int textureSize; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; unsigned int sarea_priv_offset; /* Configuration cache with default values for all contexts */ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c index 6b38fa5a01..a17bcd952a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c @@ -47,7 +47,7 @@ #define LOCAL_VARS \ driRenderbuffer *drb = (driRenderbuffer *) rb; \ - __DRIdrawablePrivate *const dPriv = drb->dPriv; \ + __DRIdrawable *const dPriv = drb->dPriv; \ GLuint pitch = drb->backBuffer ? info.strideInBytes \ : (drb->pitch * drb->cpp); \ const GLuint bottom = dPriv->h - 1; \ @@ -104,7 +104,7 @@ #define HW_READ_CLIPLOOP() \ do { \ - const __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; \ + const __DRIdrawable *dPriv = fxMesa->driDrawable; \ drm_clip_rect_t *rect = dPriv->pClipRects; \ int _nc = dPriv->numClipRects; \ while (_nc--) { \ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index cf2712720f..cdb61a0ce0 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -621,7 +621,7 @@ static int intersect_rect( drm_clip_rect_t *out, void tdfxUpdateClipping( GLcontext *ctx ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = fxMesa->driDrawable; + __DRIdrawable *dPriv = fxMesa->driDrawable; if ( TDFX_DEBUG & DEBUG_VERBOSE_API ) { fprintf( stderr, "%s()\n", __FUNCTION__ ); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c index bbd2c8cfee..3f737878ed 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c @@ -1314,7 +1314,7 @@ SetupDoubleTexEnvVoodoo3(GLcontext *ctx, int tmu0, fxMesa->TexCombine[0].InvertRGB = FXFALSE; fxMesa->TexCombine[0].InvertAlpha = FXFALSE; - if ((baseFormat0 == GL_RGB) && (baseFormat0 == GL_LUMINANCE)) { + if ((baseFormat0 == GL_RGB) || (baseFormat0 == GL_LUMINANCE)) { fxMesa->AlphaCombine.Function = GR_COMBINE_FUNCTION_LOCAL; fxMesa->AlphaCombine.Factor = GR_COMBINE_FACTOR_NONE; fxMesa->AlphaCombine.Local = locala; diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 0524becf3e..d17a160271 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -148,7 +148,7 @@ viaRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, static void viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const GLuint name = 0; struct gl_renderbuffer *rb = & vrb->Base; @@ -207,7 +207,7 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, static GLboolean calculate_buffer_parameters(struct via_context *vmesa, struct gl_framebuffer *fb, - __DRIdrawablePrivate *dPriv) + __DRIdrawable *dPriv) { const unsigned shift = vmesa->viaScreen->bitsPerPixel / 16; const unsigned extra = 32; @@ -460,12 +460,12 @@ FreeBuffer(struct via_context *vmesa) GLboolean viaCreateContext(const __GLcontextModes *visual, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate) { GLcontext *ctx, *shareCtx; struct via_context *vmesa; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + __DRIscreen *sPriv = driContextPriv->driScreenPriv; viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; drm_via_sarea_t *saPriv = (drm_via_sarea_t *) (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); @@ -679,7 +679,7 @@ viaCreateContext(const __GLcontextModes *visual, } void -viaDestroyContext(__DRIcontextPrivate *driContextPriv) +viaDestroyContext(__DRIcontext *driContextPriv) { GET_CURRENT_CONTEXT(ctx); struct via_context *vmesa = @@ -729,8 +729,8 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) void viaXMesaWindowMoved(struct via_context *vmesa) { - __DRIdrawablePrivate *const drawable = vmesa->driDrawable; - __DRIdrawablePrivate *const readable = vmesa->driReadable; + __DRIdrawable *const drawable = vmesa->driDrawable; + __DRIdrawable *const readable = vmesa->driReadable; struct via_renderbuffer * draw_buffer; struct via_renderbuffer * read_buffer; GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; @@ -813,15 +813,15 @@ void viaXMesaWindowMoved(struct via_context *vmesa) } GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv) +viaUnbindContext(__DRIcontext *driContextPriv) { return GL_TRUE; } GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv) { if (VIA_DEBUG & DEBUG_DRI) { fprintf(stderr, "driContextPriv = %016lx\n", (unsigned long)driContextPriv); @@ -897,8 +897,8 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, void viaGetLock(struct via_context *vmesa, GLuint flags) { - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - __DRIscreenPrivate *sPriv = vmesa->driScreen; + __DRIdrawable *dPriv = vmesa->driDrawable; + __DRIscreen *sPriv = vmesa->driScreen; drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); @@ -928,9 +928,9 @@ void viaGetLock(struct via_context *vmesa, GLuint flags) void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +viaSwapBuffers(__DRIdrawable *drawablePrivate) { - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; + __DRIdrawable *dPriv = (__DRIdrawable *)drawablePrivate; if (dPriv && dPriv->driContextPriv && diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 4cc9e475c2..4e1ab3a6ca 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -105,7 +105,7 @@ struct via_renderbuffer { int drawW; int drawH; - __DRIdrawablePrivate *dPriv; + __DRIdrawable *dPriv; }; @@ -294,14 +294,14 @@ struct via_context { /** * DRI drawable bound to this context for drawing. */ - __DRIdrawablePrivate *driDrawable; + __DRIdrawable *driDrawable; /** * DRI drawable bound to this context for reading. */ - __DRIdrawablePrivate *driReadable; + __DRIdrawable *driReadable; - __DRIscreenPrivate *driScreen; + __DRIscreen *driScreen; viaScreenPrivate *viaScreen; drm_via_sarea_t *sarea; volatile GLuint* regMMIOBase; diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index 91c94fa377..8d4edfa305 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -205,7 +205,7 @@ static void viaFillBuffer(struct via_context *vmesa, static void viaClear(GLcontext *ctx, GLbitfield mask) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; int flag = 0; @@ -507,12 +507,12 @@ void viaWaitIdleLocked( struct via_context *vmesa, GLboolean light ) * except that WAIT_IDLE() will spin the CPU polling, while this is * IRQ driven. */ -static void viaWaitIdleVBlank( __DRIdrawablePrivate *dPriv, +static void viaWaitIdleVBlank( __DRIdrawable *dPriv, struct via_context *vmesa, GLuint value ) { GLboolean missed_target; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); @@ -591,11 +591,11 @@ void viaResetPageFlippingLocked(struct via_context *vmesa) /* * Copy the back buffer to the front buffer. */ -void viaCopyBuffer(__DRIdrawablePrivate *dPriv) +void viaCopyBuffer(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; if (VIA_DEBUG & DEBUG_IOCTL) fprintf(stderr, @@ -635,12 +635,12 @@ void viaCopyBuffer(__DRIdrawablePrivate *dPriv) } -void viaPageFlip(__DRIdrawablePrivate *dPriv) +void viaPageFlip(__DRIdrawable *dPriv) { struct via_context *vmesa = (struct via_context *)dPriv->driContextPriv->driverPrivate; struct via_renderbuffer buffer_tmp; - __DRIscreenPrivate *psp = dPriv->driScreenPriv; + __DRIscreen *psp = dPriv->driScreenPriv; VIA_FLUSH_DMA(vmesa); if (dPriv->vblFlags == VBLANK_FLAG_SYNC && diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h index 14a833a97d..c6b32cf085 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.h +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -33,8 +33,8 @@ void viaFlushDma(struct via_context *vmesa); void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags); void viaInitIoctlFuncs(GLcontext *ctx); -void viaCopyBuffer(__DRIdrawablePrivate *dpriv); -void viaPageFlip(__DRIdrawablePrivate *dpriv); +void viaCopyBuffer(__DRIdrawable *dpriv); +void viaPageFlip(__DRIdrawable *dpriv); void viaCheckDma(struct via_context *vmesa, GLuint bytes); void viaResetPageFlippingLocked(struct via_context *vmesa); void viaWaitIdle(struct via_context *vmesa, GLboolean light); diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index e0bf58ca9a..2cfb98317d 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -90,7 +90,7 @@ static void via_free_empty_buffers( drmBufMapPtr bufs ) static GLboolean -viaInitDriver(__DRIscreenPrivate *sPriv) +viaInitDriver(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -184,7 +184,7 @@ viaInitDriver(__DRIscreenPrivate *sPriv) } static void -viaDestroyScreen(__DRIscreenPrivate *sPriv) +viaDestroyScreen(__DRIscreen *sPriv) { viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; @@ -203,8 +203,8 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv) static GLboolean -viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, +viaCreateBuffer(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { @@ -314,13 +314,13 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, static void -viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +viaDestroyBuffer(__DRIdrawable *driDrawPriv) { _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); } static const __DRIconfig ** -viaFillInModes( __DRIscreenPrivate *psp, +viaFillInModes( __DRIscreen *psp, unsigned pixel_bits, GLboolean have_back_buffer ) { __DRIconfig **configs; @@ -377,7 +377,7 @@ viaFillInModes( __DRIscreenPrivate *psp, * \return the __GLcontextModes supported by this driver */ static const __DRIconfig ** -viaInitScreen(__DRIscreenPrivate *psp) +viaInitScreen(__DRIscreen *psp) { static const __DRIversion ddx_expected = { VIA_DRIDDX_VERSION_MAJOR, VIA_DRIDDX_VERSION_MINOR, @@ -405,7 +405,7 @@ viaInitScreen(__DRIscreenPrivate *psp) * Get information about previous buffer swaps. */ static int -getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) +getSwapInfo( __DRIdrawable *dPriv, __DRIswapInfo * sInfo ) { struct via_context *vmesa; @@ -443,3 +443,10 @@ const struct __DriverAPIRec driDriverAPI = { .WaitForSBC = NULL, .SwapBuffersMSC = NULL }; + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + NULL +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h index c3ef722ff0..aa662e01c0 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.h +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -61,7 +61,7 @@ typedef struct { drmAddress agpLinearStart; GLuint agpBase; - __DRIscreenPrivate *driScrnPriv; + __DRIscreen *driScrnPriv; drmBufMapPtr bufs; unsigned int sareaPrivOffset; /*=* John Sheng [2003.12.9] Tuxracer & VQ *=*/ @@ -77,21 +77,21 @@ typedef struct { extern GLboolean viaCreateContext(const __GLcontextModes *mesaVis, - __DRIcontextPrivate *driContextPriv, + __DRIcontext *driContextPriv, void *sharedContextPrivate); extern void -viaDestroyContext(__DRIcontextPrivate *driContextPriv); +viaDestroyContext(__DRIcontext *driContextPriv); extern GLboolean -viaUnbindContext(__DRIcontextPrivate *driContextPriv); +viaUnbindContext(__DRIcontext *driContextPriv); extern GLboolean -viaMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv); +viaMakeCurrent(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); extern void -viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); +viaSwapBuffers(__DRIdrawable *drawablePrivate); #endif diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index e847164cd0..fa3cbf7a79 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -43,7 +43,7 @@ #undef LOCAL_VARS #define LOCAL_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint pitch = vrb->pitch; \ GLuint height = dPriv->h; \ GLint p = 0; \ @@ -80,7 +80,7 @@ */ #define LOCAL_DEPTH_VARS \ struct via_renderbuffer *vrb = (struct via_renderbuffer *) rb; \ - __DRIdrawablePrivate *dPriv = vrb->dPriv; \ + __DRIdrawable *dPriv = vrb->dPriv; \ GLuint depth_pitch = vrb->pitch; \ GLuint height = dPriv->h; \ char *buf = (char *)(vrb->map) diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index a9db6c45f7..e6e5526d34 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -476,7 +476,7 @@ void viaEmitState(struct via_context *vmesa) */ if (ctx->Polygon.StippleFlag) { GLuint *stipple = &ctx->PolygonStipple[0]; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; GLint i; @@ -722,7 +722,7 @@ static void viaColorMask(GLcontext *ctx, void viaCalcViewport(GLcontext *ctx) { struct via_context *vmesa = VIA_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIdrawable *dPriv = vmesa->driDrawable; struct via_renderbuffer *const vrb = (struct via_renderbuffer *) dPriv->driverPrivate; const GLfloat *v = ctx->Viewport._WindowMap.m; @@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[0] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } if (texUnit0->LodBias != 0.0f) { @@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[1] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } diff --git a/src/mesa/glapi/ARB_sync.xml b/src/mesa/glapi/ARB_sync.xml index 37f474980c..4e4eebac32 100644 --- a/src/mesa/glapi/ARB_sync.xml +++ b/src/mesa/glapi/ARB_sync.xml @@ -33,8 +33,10 @@ <enum name="WAIT_FAILED" value="0x911D"/> <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/> - <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + <!-- Not really an enum: + <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + --> <function name="FenceSync" offset="assign"> diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index f5b77e82a9..0641b98b3b 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -835,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); @@ -1077,22 +1077,39 @@ _mesa_PopAttrib(void) _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); for (i = 0; i < ctx->Const.MaxLights; i++) { - const struct gl_light *l = &light->Light[i]; + const struct gl_light *l = &light->Light[i]; _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); - _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); - _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); - _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); - _mesa_light(ctx, i, GL_POSITION, l->EyePosition); - _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); - _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent); - _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff); - _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, - &l->ConstantAttenuation); - _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, - &l->LinearAttenuation); - _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, - &l->QuadraticAttenuation); - } + _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); + _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); + _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); + _mesa_light(ctx, i, GL_POSITION, l->EyePosition); + _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotExponent; + _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotCutoff; + _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->ConstantAttenuation; + _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->LinearAttenuation; + _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->QuadraticAttenuation; + _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); + } + } /* light model */ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, light->Model.Ambient); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 5c20ce017f..320c59068c 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1015,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); + if (ctx->VersionString) + _mesa_free(ctx->VersionString); + /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { _mesa_make_current(NULL, NULL, NULL); @@ -1374,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + check_context_limits(newCtx); /* We can use this to help debug user's problems. Tell them to set diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 97d213e8e1..eb0d1ff8a7 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -37,8 +37,6 @@ * \author Brian Paul <brian@precisioninsight.com> */ -#ifndef GLX_USE_APPLEGL - #include "main/glheader.h" #include "main/compiler.h" #include "glapi/glapi.h" @@ -92,5 +90,3 @@ #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ - -#endif /* !GLX_USE_APPLEGL */ diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 73d6e6af3e..2273138d23 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1791,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" "GL_TIMEOUT_EXPIRED\0" - "GL_TIMEOUT_IGNORED\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" @@ -1923,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1885] = +static const enum_elt all_enums[1884] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3680,147 +3679,146 @@ static const enum_elt all_enums[1885] = { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37835, 0xFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37854, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37874, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37893, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37922, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37939, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37965, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37995, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 38027, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 38057, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 38091, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 38107, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38138, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38173, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38201, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38233, 0x00000004 }, /* GL_TRIANGLES */ - { 38246, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38262, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38283, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38301, 0x00000001 }, /* GL_TRUE */ - { 38309, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38329, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38352, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38372, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38393, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38415, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38437, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38457, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38478, 0x00009118 }, /* GL_UNSIGNALED */ - { 38492, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38509, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38536, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38559, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38575, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38602, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38623, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38648, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38672, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38703, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38727, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38755, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38778, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38796, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38826, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38852, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38882, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38908, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38932, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38960, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38988, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 39015, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 39047, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 39078, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 39092, 0x00002A20 }, /* GL_V2F */ - { 39099, 0x00002A21 }, /* GL_V3F */ - { 39106, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39125, 0x00001F00 }, /* GL_VENDOR */ - { 39135, 0x00001F02 }, /* GL_VERSION */ - { 39146, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39162, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39186, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39216, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39247, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39282, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39306, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39327, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39350, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39371, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39398, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39426, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39454, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39482, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39510, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39538, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39566, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39593, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39620, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39647, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39674, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39701, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39728, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39755, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39782, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39809, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39847, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39889, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39920, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39955, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39989, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 40027, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 40058, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 40093, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40121, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40153, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40183, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40217, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40245, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40277, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40297, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40319, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40348, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40369, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40398, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40431, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40463, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40490, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40521, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40551, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40568, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40589, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40616, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40628, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40644, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40659, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40679, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40710, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40745, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40773, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40798, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40825, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40850, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40874, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40893, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40907, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40925, 0x00001506 }, /* GL_XOR */ - { 40932, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40951, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40965, 0x00000000 }, /* GL_ZERO */ - { 40973, 0x00000D16 }, /* GL_ZOOM_X */ - { 40983, 0x00000D17 }, /* GL_ZOOM_Y */ + { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38214, 0x00000004 }, /* GL_TRIANGLES */ + { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38282, 0x00000001 }, /* GL_TRUE */ + { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38459, 0x00009118 }, /* GL_UNSIGNALED */ + { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39073, 0x00002A20 }, /* GL_V2F */ + { 39080, 0x00002A21 }, /* GL_V3F */ + { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39106, 0x00001F00 }, /* GL_VENDOR */ + { 39116, 0x00001F02 }, /* GL_VERSION */ + { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40597, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40625, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40906, 0x00001506 }, /* GL_XOR */ + { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40932, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40946, 0x00000000 }, /* GL_ZERO */ + { 40954, 0x00000D16 }, /* GL_ZOOM_X */ + { 40964, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1351] = +static const unsigned reduced_enums[1350] = { 479, /* GL_FALSE */ 701, /* GL_LINES */ 703, /* GL_LINE_LOOP */ 710, /* GL_LINE_STRIP */ - 1770, /* GL_TRIANGLES */ - 1773, /* GL_TRIANGLE_STRIP */ - 1771, /* GL_TRIANGLE_FAN */ + 1769, /* GL_TRIANGLES */ + 1772, /* GL_TRIANGLE_STRIP */ + 1770, /* GL_TRIANGLE_FAN */ 1285, /* GL_QUADS */ 1289, /* GL_QUAD_STRIP */ 1171, /* GL_POLYGON */ @@ -3954,7 +3952,7 @@ static const unsigned reduced_enums[1351] = 1537, /* GL_STENCIL_WRITEMASK */ 853, /* GL_MATRIX_MODE */ 1025, /* GL_NORMALIZE */ - 1865, /* GL_VIEWPORT */ + 1864, /* GL_VIEWPORT */ 999, /* GL_MODELVIEW_STACK_DEPTH */ 1263, /* GL_PROJECTION_STACK_DEPTH */ 1744, /* GL_TEXTURE_STACK_DEPTH */ @@ -4016,12 +4014,12 @@ static const unsigned reduced_enums[1351] = 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1782, /* GL_UNPACK_SWAP_BYTES */ - 1777, /* GL_UNPACK_LSB_FIRST */ - 1778, /* GL_UNPACK_ROW_LENGTH */ - 1781, /* GL_UNPACK_SKIP_ROWS */ - 1780, /* GL_UNPACK_SKIP_PIXELS */ - 1775, /* GL_UNPACK_ALIGNMENT */ + 1781, /* GL_UNPACK_SWAP_BYTES */ + 1776, /* GL_UNPACK_LSB_FIRST */ + 1777, /* GL_UNPACK_ROW_LENGTH */ + 1780, /* GL_UNPACK_SKIP_ROWS */ + 1779, /* GL_UNPACK_SKIP_PIXELS */ + 1774, /* GL_UNPACK_ALIGNMENT */ 1099, /* GL_PACK_SWAP_BYTES */ 1094, /* GL_PACK_LSB_FIRST */ 1095, /* GL_PACK_ROW_LENGTH */ @@ -4034,8 +4032,8 @@ static const unsigned reduced_enums[1351] = 641, /* GL_INDEX_OFFSET */ 1317, /* GL_RED_SCALE */ 1315, /* GL_RED_BIAS */ - 1883, /* GL_ZOOM_X */ - 1884, /* GL_ZOOM_Y */ + 1882, /* GL_ZOOM_X */ + 1883, /* GL_ZOOM_Y */ 603, /* GL_GREEN_SCALE */ 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ @@ -4120,11 +4118,11 @@ static const unsigned reduced_enums[1351] = 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1784, /* GL_UNSIGNED_BYTE */ + 1783, /* GL_UNSIGNED_BYTE */ 1441, /* GL_SHORT */ - 1796, /* GL_UNSIGNED_SHORT */ + 1795, /* GL_UNSIGNED_SHORT */ 645, /* GL_INT */ - 1787, /* GL_UNSIGNED_INT */ + 1786, /* GL_UNSIGNED_INT */ 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -4136,7 +4134,7 @@ static const unsigned reduced_enums[1351] = 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ 1023, /* GL_NOOP */ - 1879, /* GL_XOR */ + 1878, /* GL_XOR */ 1086, /* GL_OR */ 1024, /* GL_NOR */ 470, /* GL_EQUIV */ @@ -4180,9 +4178,9 @@ static const unsigned reduced_enums[1351] = 1343, /* GL_REPLACE */ 627, /* GL_INCR */ 342, /* GL_DECR */ - 1811, /* GL_VENDOR */ + 1810, /* GL_VENDOR */ 1340, /* GL_RENDERER */ - 1812, /* GL_VERSION */ + 1811, /* GL_VERSION */ 474, /* GL_EXTENSIONS */ 1391, /* GL_S */ 1557, /* GL_T */ @@ -4215,8 +4213,8 @@ static const unsigned reduced_enums[1351] = 1178, /* GL_POLYGON_OFFSET_POINT */ 1177, /* GL_POLYGON_OFFSET_LINE */ 1301, /* GL_R3_G3_B2 */ - 1808, /* GL_V2F */ - 1809, /* GL_V3F */ + 1807, /* GL_V2F */ + 1808, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ @@ -4289,11 +4287,11 @@ static const unsigned reduced_enums[1351] = 951, /* GL_MINMAX_FORMAT */ 953, /* GL_MINMAX_SINK */ 1565, /* GL_TABLE_TOO_LARGE_EXT */ - 1786, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1798, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1800, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1793, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1788, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1785, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1792, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1787, /* GL_UNSIGNED_INT_10_10_10_2 */ 1176, /* GL_POLYGON_OFFSET_FILL */ 1175, /* GL_POLYGON_OFFSET_FACTOR */ 1174, /* GL_POLYGON_OFFSET_BIAS */ @@ -4348,22 +4346,22 @@ static const unsigned reduced_enums[1351] = 1643, /* GL_TEXTURE_BINDING_3D */ 1096, /* GL_PACK_SKIP_IMAGES */ 1092, /* GL_PACK_IMAGE_HEIGHT */ - 1779, /* GL_UNPACK_SKIP_IMAGES */ - 1776, /* GL_UNPACK_IMAGE_HEIGHT */ + 1778, /* GL_UNPACK_SKIP_IMAGES */ + 1775, /* GL_UNPACK_IMAGE_HEIGHT */ 1635, /* GL_TEXTURE_3D */ 1277, /* GL_PROXY_TEXTURE_3D */ 1698, /* GL_TEXTURE_DEPTH */ 1751, /* GL_TEXTURE_WRAP_R */ 856, /* GL_MAX_3D_TEXTURE_SIZE */ - 1813, /* GL_VERTEX_ARRAY */ + 1812, /* GL_VERTEX_ARRAY */ 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ 631, /* GL_INDEX_ARRAY */ 1676, /* GL_TEXTURE_COORD_ARRAY */ 459, /* GL_EDGE_FLAG_ARRAY */ - 1819, /* GL_VERTEX_ARRAY_SIZE */ - 1821, /* GL_VERTEX_ARRAY_TYPE */ - 1820, /* GL_VERTEX_ARRAY_STRIDE */ + 1818, /* GL_VERTEX_ARRAY_SIZE */ + 1820, /* GL_VERTEX_ARRAY_TYPE */ + 1819, /* GL_VERTEX_ARRAY_STRIDE */ 1031, /* GL_NORMAL_ARRAY_TYPE */ 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ @@ -4375,7 +4373,7 @@ static const unsigned reduced_enums[1351] = 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */ 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1818, /* GL_VERTEX_ARRAY_POINTER */ + 1817, /* GL_VERTEX_ARRAY_POINTER */ 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ 634, /* GL_INDEX_ARRAY_POINTER */ @@ -4475,7 +4473,7 @@ static const unsigned reduced_enums[1351] = 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1876, /* GL_WRAP_BORDER_SUN */ + 1875, /* GL_WRAP_BORDER_SUN */ 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ 1444, /* GL_SINGLE_COLOR */ @@ -4493,13 +4491,13 @@ static const unsigned reduced_enums[1351] = 580, /* GL_FRAMEBUFFER_UNDEFINED */ 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ 630, /* GL_INDEX */ - 1785, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1801, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1802, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1799, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1797, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1794, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1792, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1800, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */ 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ @@ -4570,10 +4568,10 @@ static const unsigned reduced_enums[1351] = 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ 934, /* GL_MAX_TEXTURE_UNITS */ - 1763, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1766, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1768, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1760, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1759, /* GL_TRANSPOSE_COLOR_MATRIX */ 1549, /* GL_SUBTRACT */ 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ @@ -4588,7 +4586,7 @@ static const unsigned reduced_enums[1351] = 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 372, /* GL_DEPTH_STENCIL */ - 1789, /* GL_UNSIGNED_INT_24_8 */ + 1788, /* GL_UNSIGNED_INT_24_8 */ 930, /* GL_MAX_TEXTURE_LOD_BIAS */ 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ @@ -4641,32 +4639,32 @@ static const unsigned reduced_enums[1351] = 1072, /* GL_OPERAND1_ALPHA */ 1078, /* GL_OPERAND2_ALPHA */ 1084, /* GL_OPERAND3_ALPHA_NV */ - 1814, /* GL_VERTEX_ARRAY_BINDING */ + 1813, /* GL_VERTEX_ARRAY_BINDING */ 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1880, /* GL_YCBCR_422_APPLE */ - 1803, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1805, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1879, /* GL_YCBCR_422_APPLE */ + 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */ 1540, /* GL_STORAGE_PRIVATE_APPLE */ 1539, /* GL_STORAGE_CACHED_APPLE */ 1541, /* GL_STORAGE_SHARED_APPLE */ 1446, /* GL_SLICE_ACCUM_SUN */ 1288, /* GL_QUAD_MESH_SUN */ - 1772, /* GL_TRIANGLE_MESH_SUN */ - 1853, /* GL_VERTEX_PROGRAM_ARB */ - 1864, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1840, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1846, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1848, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1850, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1771, /* GL_TRIANGLE_MESH_SUN */ + 1852, /* GL_VERTEX_PROGRAM_ARB */ + 1863, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ 1240, /* GL_PROGRAM_LENGTH_ARB */ 1254, /* GL_PROGRAM_STRING_ARB */ 998, /* GL_MODELVIEW_PROJECTION_NV */ 623, /* GL_IDENTITY_NV */ 670, /* GL_INVERSE_NV */ - 1765, /* GL_TRANSPOSE_NV */ + 1764, /* GL_TRANSPOSE_NV */ 671, /* GL_INVERSE_TRANSPOSE_NV */ 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ @@ -4680,33 +4678,33 @@ static const unsigned reduced_enums[1351] = 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1856, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1859, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1252, /* GL_PROGRAM_PARAMETER_NV */ - 1844, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1256, /* GL_PROGRAM_TARGET_NV */ 1253, /* GL_PROGRAM_RESIDENT_NV */ - 1757, /* GL_TRACK_MATRIX_NV */ - 1758, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1854, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1756, /* GL_TRACK_MATRIX_NV */ + 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ 356, /* GL_DEPTH_CLAMP */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1834, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1835, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1836, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1837, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -4745,14 +4743,14 @@ static const unsigned reduced_enums[1351] = 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1875, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1852, /* GL_VERTEX_BLEND_ARB */ + 1874, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1851, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1874, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1873, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1872, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1871, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1868, /* GL_WEIGHT_ARRAY_ARB */ + 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1867, /* GL_WEIGHT_ARRAY_ARB */ 386, /* GL_DOT3_RGB */ 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ @@ -4797,7 +4795,7 @@ static const unsigned reduced_enums[1351] = 1001, /* GL_MODULATE_ADD_ATI */ 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ 1003, /* GL_MODULATE_SUBTRACT_ATI */ - 1881, /* GL_YCBCR_MESA */ + 1880, /* GL_YCBCR_MESA */ 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ @@ -4870,7 +4868,7 @@ static const unsigned reduced_enums[1351] = 1295, /* GL_QUERY_RESULT */ 1297, /* GL_QUERY_RESULT_AVAILABLE */ 940, /* GL_MAX_VERTEX_ATTRIBS */ - 1842, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 926, /* GL_MAX_TEXTURE_COORDS */ @@ -4885,7 +4883,7 @@ static const unsigned reduced_enums[1351] = 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1816, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ @@ -4893,8 +4891,8 @@ static const unsigned reduced_enums[1351] = 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1869, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1838, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ @@ -4918,14 +4916,14 @@ static const unsigned reduced_enums[1351] = 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1762, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ 1308, /* GL_READ_ONLY */ - 1877, /* GL_WRITE_ONLY */ + 1876, /* GL_WRITE_ONLY */ 1310, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1756, /* GL_TIME_ELAPSED_EXT */ + 1755, /* GL_TIME_ELAPSED_EXT */ 808, /* GL_MATRIX0_ARB */ 820, /* GL_MATRIX1_ARB */ 832, /* GL_MATRIX2_ARB */ @@ -4986,7 +4984,7 @@ static const unsigned reduced_enums[1351] = 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ 537, /* GL_FRAGMENT_SHADER */ - 1862, /* GL_VERTEX_SHADER */ + 1861, /* GL_VERTEX_SHADER */ 1250, /* GL_PROGRAM_OBJECT_ARB */ 1433, /* GL_SHADER_OBJECT_ARB */ 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ @@ -5024,7 +5022,7 @@ static const unsigned reduced_enums[1351] = 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ 715, /* GL_LINK_STATUS */ - 1810, /* GL_VALIDATE_STATUS */ + 1809, /* GL_VALIDATE_STATUS */ 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ @@ -5047,7 +5045,7 @@ static const unsigned reduced_enums[1351] = 1106, /* GL_PALETTE8_RGB5_A1_OES */ 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1795, /* GL_UNSIGNED_NORMALIZED */ + 1794, /* GL_UNSIGNED_NORMALIZED */ 1632, /* GL_TEXTURE_1D_ARRAY_EXT */ 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ 1634, /* GL_TEXTURE_2D_ARRAY_EXT */ @@ -5068,7 +5066,7 @@ static const unsigned reduced_enums[1351] = 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ 723, /* GL_LOWER_LEFT */ - 1807, /* GL_UPPER_LEFT */ + 1806, /* GL_UPPER_LEFT */ 1513, /* GL_STENCIL_BACK_REF */ 1514, /* GL_STENCIL_BACK_VALUE_MASK */ 1515, /* GL_STENCIL_BACK_WRITEMASK */ @@ -5150,12 +5148,12 @@ static const unsigned reduced_enums[1351] = 1553, /* GL_SYNC_FLAGS */ 1552, /* GL_SYNC_FENCE */ 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1783, /* GL_UNSIGNALED */ + 1782, /* GL_UNSIGNALED */ 1442, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ 1754, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1867, /* GL_WAIT_FAILED */ + 1866, /* GL_WAIT_FAILED */ 471, /* GL_EVAL_BIT */ 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 717, /* GL_LIST_BIT */ @@ -5164,7 +5162,6 @@ static const unsigned reduced_enums[1351] = 29, /* GL_ALL_ATTRIB_BITS */ 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1755, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 618b5411cc..22cf75f79d 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1902,6 +1902,12 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_NUM_EXTENSIONS: params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx)); break; + case GL_MAJOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -3740,6 +3746,12 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) case GL_NUM_EXTENSIONS: params[0] = (GLfloat)(_mesa_get_extension_count(ctx)); break; + case GL_MAJOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -5578,6 +5590,12 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) case GL_NUM_EXTENSIONS: params[0] = _mesa_get_extension_count(ctx); break; + case GL_MAJOR_VERSION: + params[0] = ctx->VersionMajor; + break; + case GL_MINOR_VERSION: + params[0] = ctx->VersionMinor; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -7417,6 +7435,12 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) case GL_NUM_EXTENSIONS: params[0] = (GLint64)(_mesa_get_extension_count(ctx)); break; + case GL_MAJOR_VERSION: + params[0] = (GLint64)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLint64)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 7540661187..b0beb59207 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1033,6 +1033,8 @@ StateVars = [ # GL3 ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ), + ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ), + ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None ) ] diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index cac5eef1cb..e76a790d0a 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -33,85 +33,6 @@ /** - * Examine enabled GL extensions to determine GL version. - * \return version string - */ -static const char * -compute_version(const GLcontext *ctx) -{ - static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING; - static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING; - static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING; - static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING; - static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING; - static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.ARB_shading_language_120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - if (ver_2_1) - return version_2_1; - if (ver_2_0) - return version_2_0; - if (ver_1_5) - return version_1_5; - if (ver_1_4) - return version_1_4; - if (ver_1_3) - return version_1_3; - return version_1_2; -} - - - -/** * Query string-valued state. The return value should _not_ be freed by * the caller. * @@ -149,7 +70,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: - return (const GLubyte *) compute_version(ctx); + return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: if (!ctx->Extensions.String) ctx->Extensions.String = _mesa_make_extension_string(ctx); diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 139e56a96b..fc278bb8af 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -33,6 +33,7 @@ #include "glheader.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || @@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DU8DV8_ATI: case GL_DUDV_ATI: redIndex = 0; greenIndex = 1; @@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], stride = 2; break; default: - _mesa_problem(NULL, "bad srcFormat in extract float data"); + _mesa_problem(NULL, "bad srcFormat %s in extract float data", + _mesa_lookup_enum_by_nr(srcFormat)); return; } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a7f70a1875..5227565f87 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1217,7 +1217,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ @@ -2860,6 +2864,10 @@ struct __GLcontextRec /** Extension information */ struct gl_extensions Extensions; + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + /** \name State attribute stack (for glPush/PopAttrib) */ /*@{*/ GLuint AttribStackDepth; diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 09fe7b85ba..7f0a246025 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index db4c7a5eda..d917e21e74 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. - * Return NULL if any error. + * Return NULL if any error (and record the error). * Note that this is different from _mesa_select_tex_object() in that proxy * targets are not accepted. + * Only the glGetTexLevelParameter() functions accept proxy targets. */ static struct gl_texture_object * -get_texobj(GLcontext *ctx, GLenum target) +get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; } @@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target) ; } - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sTexParameter(target)", get ? "Get" : ""); return NULL; } @@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + texObj->BorderColor.f[RCOMP] = params[0]; + texObj->BorderColor.f[GCOMP] = params[1]; + texObj->BorderColor.f[BCOMP] = params[2]; + texObj->BorderColor.f[ACOMP] = params[3]; return GL_TRUE; default: @@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -577,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -635,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -679,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -728,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) } +/** + * Set tex parameter to integer value(s). Primarily intended to set + * integer-valued texture border color (for integer-valued textures). + * New in GL 3.0. + */ +void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the integer-valued border color */ + COPY_4V(texObj->BorderColor.i, params); + break; + default: + _mesa_TexParameteriv(target, pname, params); + break; + } + /* XXX no driver hook for TexParameterIiv() yet */ +} + + +/** + * Set tex parameter to unsigned integer value(s). Primarily intended to set + * uint-valued texture border color (for integer-valued textures). + * New in GL 3.0 + */ +void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the unsigned integer-valued border color */ + COPY_4V(texObj->BorderColor.ui, params); + break; + default: + _mesa_TexParameteriv(target, pname, (const GLint *) params); + break; + } + /* XXX no driver hook for TexParameterIuiv() yet */ +} + + + + void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) @@ -978,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) return; - } _mesa_lock_texture(ctx, obj); switch (pname) { @@ -1016,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1145,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) + return; + _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: *params = (GLint) obj->MagFilter; @@ -1184,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1315,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_unlock_texture(ctx, obj); } + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + _mesa_GetTexParameteriv(target, pname, params); + } +} + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + { + GLint ip[4]; + _mesa_GetTexParameteriv(target, pname, ip); + params[0] = ip[0]; + if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || + pname == GL_TEXTURE_CROP_RECT_OES) { + params[1] = ip[1]; + params[2] = ip[2]; + params[3] = ip[3]; + } + } + } +} diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h index 454b96350e..19b4116c0b 100644 --- a/src/mesa/main/texparam.h +++ b/src/mesa/main/texparam.h @@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); +extern void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY @@ -60,4 +65,11 @@ extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); +extern void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); + +extern void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); + + #endif /* TEXPARAM_H */ diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c new file mode 100644 index 0000000000..9d23c577bd --- /dev/null +++ b/src/mesa/main/version.c @@ -0,0 +1,130 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "context.h" +#include "version.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor) +{ + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_multi_draw_arrays && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias && + ctx->Extensions.SGIS_generate_mipmap); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Extensions.ARB_shading_language_120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + if (ver_2_1) { + *major = 2; + *minor = 1; + } + else if (ver_2_0) { + *major = 2; + *minor = 0; + } + else if (ver_1_5) { + *major = 1; + *minor = 5; + } + else if (ver_1_4) { + *major = 1; + *minor = 4; + } + else if (ver_1_3) { + *major = 1; + *minor = 3; + } + else { + *major = 1; + *minor = 2; + } +} + + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization. + */ +void +_mesa_compute_version(GLcontext *ctx) +{ + static const int max = 100; + + compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); + + ctx->VersionString = (char *) _mesa_malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, + ctx->VersionMajor, ctx->VersionMinor); + } +} diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index dc55cb7ccc..d521569f8d 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -28,6 +28,9 @@ #define VERSION_H +#include "mtypes.h" + + /* Mesa version */ #define MESA_MAJOR 7 #define MESA_MINOR 8 @@ -50,4 +53,8 @@ #define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH) +extern void +_mesa_compute_version(GLcontext *ctx); + + #endif /* VERSION_H */ diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index b739a6aa07..8ee7c93062 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -642,7 +642,7 @@ Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) else { /* 4-component swizzle (vector) */ GLint k; - for (k = 0; token[k] && k < 4; k++) { + for (k = 0; k < 4 && token[k]; k++) { if (token[k] == 'x') swizzle[k] = 0; else if (token[k] == 'y') diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 83d119e031..ce411731b2 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -577,7 +577,7 @@ _mesa_remove_extra_moves(struct gl_program *prog) /* get pointer to previous instruction */ prevI = i - 1; - while (removeInst[prevI] && prevI > 0) + while (prevI > 0 && removeInst[prevI]) prevI--; prevInst = prog->Instructions + prevI; diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index f22492e029..5822510701 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -230,9 +230,8 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList, * Add a new unnamed constant to the parameter list. This will be used * when a fragment/vertex program contains something like this: * MOV r, { 0, 1, 2, 3 }; - * We'll search the parameter list for an existing instance of the - * constant. If swizzleOut is non-null, we'll try swizzling when - * looking for a match. + * If swizzleOut is non-null we'll search the parameter list for an + * existing instance of the constant which matches with a swizzle. * * \param paramList the parameter list * \param values four float values @@ -248,7 +247,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, ASSERT(size >= 1); ASSERT(size <= 4); - if (_mesa_lookup_parameter_constant(paramList, values, + if (swizzleOut && + _mesa_lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) { return pos; } diff --git a/src/mesa/shader/prog_parameter_layout.c b/src/mesa/shader/prog_parameter_layout.c index 1c37b3a7a5..a888573832 100644 --- a/src/mesa/shader/prog_parameter_layout.c +++ b/src/mesa/shader/prog_parameter_layout.c @@ -72,14 +72,11 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, unsigned first, unsigned count) { const int base = dst->NumParameters; - unsigned i; - unsigned j; - + unsigned i, j; for (i = first; i < (first + count); i++) { struct gl_program_parameter *curr = & src->Parameters[i]; - if (curr->Type == PROGRAM_CONSTANT) { j = dst->NumParameters; } else { @@ -93,10 +90,15 @@ copy_indirect_accessed_array(struct gl_program_parameter_list *src, assert(j == dst->NumParameters); + /* copy src parameter [i] to dest parameter [j] */ memcpy(& dst->Parameters[j], curr, sizeof(dst->Parameters[j])); memcpy(dst->ParameterValues[j], src->ParameterValues[i], sizeof(GLfloat) * 4); + + /* Pointer to the string name was copied. Null-out src param name + * to prevent double free later. + */ curr->Name = NULL; dst->NumParameters++; @@ -117,11 +119,9 @@ _mesa_layout_parameters(struct asm_parser_state *state) struct asm_instruction *inst; unsigned i; - layout = _mesa_new_parameter_list_sized(state->prog->Parameters->NumParameters); - /* PASS 1: Move any parameters that are accessed indirectly from the * original parameter list to the new parameter list. */ @@ -155,7 +155,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - /* PASS 2: Move any parameters that are not accessed indirectly from the * original parameter list to the new parameter list. */ @@ -165,7 +164,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) const int idx = inst->SrcReg[i].Base.Index; unsigned swizzle = SWIZZLE_NOOP; - /* All relative addressed operands were processed on the first * pass. Just skip them here. */ @@ -173,7 +171,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) continue; } - if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING ) || (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) { continue; @@ -209,7 +206,6 @@ _mesa_layout_parameters(struct asm_parser_state *state) } } - _mesa_free_parameter_list(state->prog->Parameters); state->prog->Parameters = layout; diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index a1e69b8450..b12dcee9df 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -123,7 +123,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -188,7 +189,7 @@ static struct asm_instruction *asm_instruction_copy_ctor( /* Line 189 of yacc.c */ -#line 192 "program_parse.tab.c" +#line 193 "program_parse.tab.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -330,7 +331,7 @@ typedef union YYSTYPE { /* Line 214 of yacc.c */ -#line 125 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -359,7 +360,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 363 "program_parse.tab.c" +#line 364 "program_parse.tab.c" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -383,14 +384,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ /* Line 264 of yacc.c */ -#line 270 "program_parse.y" +#line 271 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 264 of yacc.c */ -#line 394 "program_parse.tab.c" +#line 395 "program_parse.tab.c" #ifdef short # undef short @@ -791,35 +792,35 @@ static const yytype_int16 yyrhs[] = /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 277, 277, 280, 288, 300, 301, 304, 328, 329, - 332, 347, 350, 355, 362, 363, 364, 365, 366, 367, - 368, 371, 372, 373, 376, 382, 388, 394, 401, 407, - 414, 458, 463, 473, 517, 523, 524, 525, 526, 527, - 528, 529, 530, 531, 532, 533, 534, 537, 549, 557, - 574, 581, 600, 611, 631, 656, 663, 696, 703, 718, - 773, 816, 825, 846, 856, 860, 889, 908, 908, 910, - 917, 929, 930, 931, 934, 948, 962, 982, 993, 1005, - 1007, 1008, 1009, 1010, 1013, 1013, 1013, 1013, 1014, 1017, - 1021, 1026, 1033, 1040, 1047, 1070, 1093, 1094, 1095, 1096, - 1097, 1098, 1101, 1120, 1124, 1130, 1134, 1138, 1142, 1151, - 1160, 1164, 1169, 1175, 1186, 1186, 1187, 1189, 1193, 1197, - 1201, 1207, 1207, 1209, 1227, 1253, 1256, 1267, 1273, 1279, - 1280, 1287, 1293, 1299, 1307, 1313, 1319, 1327, 1333, 1339, - 1347, 1348, 1351, 1352, 1353, 1354, 1355, 1356, 1357, 1358, - 1359, 1360, 1361, 1364, 1373, 1377, 1381, 1387, 1396, 1400, - 1404, 1413, 1417, 1423, 1429, 1436, 1441, 1449, 1459, 1461, - 1469, 1475, 1479, 1483, 1489, 1500, 1509, 1513, 1518, 1522, - 1526, 1530, 1536, 1543, 1547, 1553, 1561, 1572, 1579, 1583, - 1589, 1599, 1610, 1614, 1632, 1641, 1644, 1650, 1654, 1658, - 1664, 1675, 1680, 1685, 1690, 1695, 1700, 1708, 1711, 1716, - 1729, 1737, 1748, 1756, 1756, 1758, 1758, 1760, 1770, 1775, - 1782, 1792, 1801, 1806, 1813, 1823, 1833, 1845, 1845, 1846, - 1846, 1848, 1858, 1866, 1876, 1884, 1892, 1901, 1912, 1916, - 1922, 1923, 1924, 1927, 1927, 1930, 1965, 1969, 1969, 1972, - 1979, 1988, 2002, 2011, 2020, 2024, 2033, 2042, 2053, 2060, - 2065, 2074, 2086, 2089, 2098, 2109, 2110, 2111, 2114, 2115, - 2116, 2119, 2120, 2123, 2124, 2127, 2128, 2131, 2142, 2153, - 2164, 2190, 2191 + 0, 278, 278, 281, 289, 301, 302, 305, 329, 330, + 333, 348, 351, 356, 363, 364, 365, 366, 367, 368, + 369, 372, 373, 374, 377, 383, 389, 395, 402, 408, + 415, 459, 464, 474, 518, 524, 525, 526, 527, 528, + 529, 530, 531, 532, 533, 534, 535, 538, 550, 558, + 575, 582, 601, 612, 632, 657, 664, 697, 704, 719, + 774, 817, 826, 847, 857, 861, 890, 909, 909, 911, + 918, 930, 931, 932, 935, 949, 963, 983, 994, 1006, + 1008, 1009, 1010, 1011, 1014, 1014, 1014, 1014, 1015, 1018, + 1022, 1027, 1034, 1041, 1048, 1071, 1094, 1095, 1096, 1097, + 1098, 1099, 1102, 1121, 1125, 1131, 1135, 1139, 1143, 1152, + 1161, 1165, 1170, 1176, 1187, 1187, 1188, 1190, 1194, 1198, + 1202, 1208, 1208, 1210, 1228, 1254, 1257, 1268, 1274, 1280, + 1281, 1288, 1294, 1300, 1308, 1314, 1320, 1328, 1334, 1340, + 1348, 1349, 1352, 1353, 1354, 1355, 1356, 1357, 1358, 1359, + 1360, 1361, 1362, 1365, 1374, 1378, 1382, 1388, 1397, 1401, + 1405, 1414, 1418, 1424, 1430, 1437, 1442, 1450, 1460, 1462, + 1470, 1476, 1480, 1484, 1490, 1501, 1510, 1514, 1519, 1523, + 1527, 1531, 1537, 1544, 1548, 1554, 1562, 1573, 1580, 1584, + 1590, 1600, 1611, 1615, 1633, 1642, 1645, 1651, 1655, 1659, + 1665, 1676, 1681, 1686, 1691, 1696, 1701, 1709, 1712, 1717, + 1730, 1738, 1749, 1757, 1757, 1759, 1759, 1761, 1771, 1776, + 1783, 1793, 1802, 1807, 1814, 1824, 1834, 1846, 1846, 1847, + 1847, 1849, 1859, 1867, 1877, 1885, 1893, 1902, 1913, 1917, + 1923, 1924, 1925, 1928, 1928, 1931, 1966, 1970, 1970, 1973, + 1980, 1989, 2003, 2012, 2021, 2025, 2034, 2043, 2054, 2061, + 2066, 2075, 2087, 2090, 2099, 2110, 2111, 2112, 2115, 2116, + 2117, 2120, 2121, 2124, 2125, 2128, 2129, 2132, 2143, 2154, + 2165, 2191, 2192 }; #endif @@ -2128,7 +2129,7 @@ yyreduce: case 3: /* Line 1455 of yacc.c */ -#line 281 "program_parse.y" +#line 282 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2141,7 +2142,7 @@ yyreduce: case 4: /* Line 1455 of yacc.c */ -#line 289 "program_parse.y" +#line 290 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2156,7 +2157,7 @@ yyreduce: case 7: /* Line 1455 of yacc.c */ -#line 305 "program_parse.y" +#line 306 "program_parse.y" { int valid = 0; @@ -2183,7 +2184,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 333 "program_parse.y" +#line 334 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2203,7 +2204,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 351 "program_parse.y" +#line 352 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2213,7 +2214,7 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 356 "program_parse.y" +#line 357 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; @@ -2223,7 +2224,7 @@ yyreduce: case 24: /* Line 1455 of yacc.c */ -#line 377 "program_parse.y" +#line 378 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2232,7 +2233,7 @@ yyreduce: case 25: /* Line 1455 of yacc.c */ -#line 383 "program_parse.y" +#line 384 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2241,7 +2242,7 @@ yyreduce: case 26: /* Line 1455 of yacc.c */ -#line 389 "program_parse.y" +#line 390 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} @@ -2250,7 +2251,7 @@ yyreduce: case 27: /* Line 1455 of yacc.c */ -#line 395 "program_parse.y" +#line 396 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2259,7 +2260,7 @@ yyreduce: case 28: /* Line 1455 of yacc.c */ -#line 402 "program_parse.y" +#line 403 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} @@ -2268,7 +2269,7 @@ yyreduce: case 29: /* Line 1455 of yacc.c */ -#line 409 "program_parse.y" +#line 410 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} @@ -2277,7 +2278,7 @@ yyreduce: case 30: /* Line 1455 of yacc.c */ -#line 415 "program_parse.y" +#line 416 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { @@ -2324,7 +2325,7 @@ yyreduce: case 31: /* Line 1455 of yacc.c */ -#line 459 "program_parse.y" +#line 460 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; @@ -2334,7 +2335,7 @@ yyreduce: case 32: /* Line 1455 of yacc.c */ -#line 464 "program_parse.y" +#line 465 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; @@ -2347,7 +2348,7 @@ yyreduce: case 33: /* Line 1455 of yacc.c */ -#line 474 "program_parse.y" +#line 475 "program_parse.y" { (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); if ((yyval.inst) != NULL) { @@ -2394,7 +2395,7 @@ yyreduce: case 34: /* Line 1455 of yacc.c */ -#line 518 "program_parse.y" +#line 519 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -2403,91 +2404,91 @@ yyreduce: case 35: /* Line 1455 of yacc.c */ -#line 523 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; case 36: /* Line 1455 of yacc.c */ -#line 524 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; case 37: /* Line 1455 of yacc.c */ -#line 525 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; case 38: /* Line 1455 of yacc.c */ -#line 526 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; case 39: /* Line 1455 of yacc.c */ -#line 527 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; case 40: /* Line 1455 of yacc.c */ -#line 528 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; case 41: /* Line 1455 of yacc.c */ -#line 529 "program_parse.y" +#line 530 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; case 42: /* Line 1455 of yacc.c */ -#line 530 "program_parse.y" +#line 531 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; case 43: /* Line 1455 of yacc.c */ -#line 531 "program_parse.y" +#line 532 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; case 44: /* Line 1455 of yacc.c */ -#line 532 "program_parse.y" +#line 533 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; case 45: /* Line 1455 of yacc.c */ -#line 533 "program_parse.y" +#line 534 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; case 46: /* Line 1455 of yacc.c */ -#line 534 "program_parse.y" +#line 535 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; case 47: /* Line 1455 of yacc.c */ -#line 538 "program_parse.y" +#line 539 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2502,7 +2503,7 @@ yyreduce: case 48: /* Line 1455 of yacc.c */ -#line 550 "program_parse.y" +#line 551 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); @@ -2515,7 +2516,7 @@ yyreduce: case 49: /* Line 1455 of yacc.c */ -#line 558 "program_parse.y" +#line 559 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); @@ -2535,7 +2536,7 @@ yyreduce: case 50: /* Line 1455 of yacc.c */ -#line 575 "program_parse.y" +#line 576 "program_parse.y" { (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); @@ -2547,7 +2548,7 @@ yyreduce: case 51: /* Line 1455 of yacc.c */ -#line 582 "program_parse.y" +#line 583 "program_parse.y" { struct asm_symbol temp_sym; @@ -2558,7 +2559,7 @@ yyreduce: memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector), GL_TRUE); set_src_reg_swz(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin, @@ -2569,7 +2570,7 @@ yyreduce: case 52: /* Line 1455 of yacc.c */ -#line 601 "program_parse.y" +#line 602 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2585,7 +2586,7 @@ yyreduce: case 53: /* Line 1455 of yacc.c */ -#line 612 "program_parse.y" +#line 613 "program_parse.y" { (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); @@ -2607,7 +2608,7 @@ yyreduce: case 54: /* Line 1455 of yacc.c */ -#line 632 "program_parse.y" +#line 633 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; @@ -2635,7 +2636,7 @@ yyreduce: case 55: /* Line 1455 of yacc.c */ -#line 657 "program_parse.y" +#line 658 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; @@ -2645,7 +2646,7 @@ yyreduce: case 56: /* Line 1455 of yacc.c */ -#line 664 "program_parse.y" +#line 665 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2681,7 +2682,7 @@ yyreduce: case 57: /* Line 1455 of yacc.c */ -#line 697 "program_parse.y" +#line 698 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; @@ -2691,7 +2692,7 @@ yyreduce: case 58: /* Line 1455 of yacc.c */ -#line 704 "program_parse.y" +#line 705 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2711,7 +2712,7 @@ yyreduce: case 59: /* Line 1455 of yacc.c */ -#line 719 "program_parse.y" +#line 720 "program_parse.y" { char s; @@ -2769,7 +2770,7 @@ yyreduce: case 60: /* Line 1455 of yacc.c */ -#line 774 "program_parse.y" +#line 775 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2817,7 +2818,7 @@ yyreduce: case 61: /* Line 1455 of yacc.c */ -#line 817 "program_parse.y" +#line 818 "program_parse.y" { set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); @@ -2831,7 +2832,7 @@ yyreduce: case 62: /* Line 1455 of yacc.c */ -#line 826 "program_parse.y" +#line 827 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2857,7 +2858,7 @@ yyreduce: case 63: /* Line 1455 of yacc.c */ -#line 847 "program_parse.y" +#line 848 "program_parse.y" { gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type @@ -2870,7 +2871,7 @@ yyreduce: case 64: /* Line 1455 of yacc.c */ -#line 857 "program_parse.y" +#line 858 "program_parse.y" { set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} @@ -2879,7 +2880,7 @@ yyreduce: case 65: /* Line 1455 of yacc.c */ -#line 861 "program_parse.y" +#line 862 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2911,7 +2912,7 @@ yyreduce: case 66: /* Line 1455 of yacc.c */ -#line 890 "program_parse.y" +#line 891 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2933,7 +2934,7 @@ yyreduce: case 69: /* Line 1455 of yacc.c */ -#line 911 "program_parse.y" +#line 912 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); @@ -2943,7 +2944,7 @@ yyreduce: case 70: /* Line 1455 of yacc.c */ -#line 918 "program_parse.y" +#line 919 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2958,28 +2959,28 @@ yyreduce: case 71: /* Line 1455 of yacc.c */ -#line 929 "program_parse.y" +#line 930 "program_parse.y" { (yyval.integer) = 0; ;} break; case 72: /* Line 1455 of yacc.c */ -#line 930 "program_parse.y" +#line 931 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 73: /* Line 1455 of yacc.c */ -#line 931 "program_parse.y" +#line 932 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; case 74: /* Line 1455 of yacc.c */ -#line 935 "program_parse.y" +#line 936 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { char s[100]; @@ -2996,7 +2997,7 @@ yyreduce: case 75: /* Line 1455 of yacc.c */ -#line 949 "program_parse.y" +#line 950 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { char s[100]; @@ -3013,7 +3014,7 @@ yyreduce: case 76: /* Line 1455 of yacc.c */ -#line 963 "program_parse.y" +#line 964 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -3036,7 +3037,7 @@ yyreduce: case 77: /* Line 1455 of yacc.c */ -#line 983 "program_parse.y" +#line 984 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -3050,7 +3051,7 @@ yyreduce: case 78: /* Line 1455 of yacc.c */ -#line 994 "program_parse.y" +#line 995 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -3065,21 +3066,21 @@ yyreduce: case 83: /* Line 1455 of yacc.c */ -#line 1010 "program_parse.y" +#line 1011 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 88: /* Line 1455 of yacc.c */ -#line 1014 "program_parse.y" +#line 1015 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; case 89: /* Line 1455 of yacc.c */ -#line 1018 "program_parse.y" +#line 1019 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3088,7 +3089,7 @@ yyreduce: case 90: /* Line 1455 of yacc.c */ -#line 1022 "program_parse.y" +#line 1023 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); ;} @@ -3097,7 +3098,7 @@ yyreduce: case 91: /* Line 1455 of yacc.c */ -#line 1026 "program_parse.y" +#line 1027 "program_parse.y" { (yyval.dst_reg).CondMask = COND_TR; (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; @@ -3108,7 +3109,7 @@ yyreduce: case 92: /* Line 1455 of yacc.c */ -#line 1034 "program_parse.y" +#line 1035 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3118,7 +3119,7 @@ yyreduce: case 93: /* Line 1455 of yacc.c */ -#line 1041 "program_parse.y" +#line 1042 "program_parse.y" { (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; @@ -3128,7 +3129,7 @@ yyreduce: case 94: /* Line 1455 of yacc.c */ -#line 1048 "program_parse.y" +#line 1049 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3154,7 +3155,7 @@ yyreduce: case 95: /* Line 1455 of yacc.c */ -#line 1071 "program_parse.y" +#line 1072 "program_parse.y" { const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { @@ -3180,7 +3181,7 @@ yyreduce: case 102: /* Line 1455 of yacc.c */ -#line 1102 "program_parse.y" +#line 1103 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); @@ -3202,7 +3203,7 @@ yyreduce: case 103: /* Line 1455 of yacc.c */ -#line 1121 "program_parse.y" +#line 1122 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3211,7 +3212,7 @@ yyreduce: case 104: /* Line 1455 of yacc.c */ -#line 1125 "program_parse.y" +#line 1126 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} @@ -3220,7 +3221,7 @@ yyreduce: case 105: /* Line 1455 of yacc.c */ -#line 1131 "program_parse.y" +#line 1132 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} @@ -3229,7 +3230,7 @@ yyreduce: case 106: /* Line 1455 of yacc.c */ -#line 1135 "program_parse.y" +#line 1136 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} @@ -3238,7 +3239,7 @@ yyreduce: case 107: /* Line 1455 of yacc.c */ -#line 1139 "program_parse.y" +#line 1140 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} @@ -3247,7 +3248,7 @@ yyreduce: case 108: /* Line 1455 of yacc.c */ -#line 1143 "program_parse.y" +#line 1144 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -3261,7 +3262,7 @@ yyreduce: case 109: /* Line 1455 of yacc.c */ -#line 1152 "program_parse.y" +#line 1153 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -3275,7 +3276,7 @@ yyreduce: case 110: /* Line 1455 of yacc.c */ -#line 1161 "program_parse.y" +#line 1162 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3284,7 +3285,7 @@ yyreduce: case 111: /* Line 1455 of yacc.c */ -#line 1165 "program_parse.y" +#line 1166 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -3294,7 +3295,7 @@ yyreduce: case 112: /* Line 1455 of yacc.c */ -#line 1170 "program_parse.y" +#line 1171 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} @@ -3303,7 +3304,7 @@ yyreduce: case 113: /* Line 1455 of yacc.c */ -#line 1176 "program_parse.y" +#line 1177 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3317,7 +3318,7 @@ yyreduce: case 117: /* Line 1455 of yacc.c */ -#line 1190 "program_parse.y" +#line 1191 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} @@ -3326,7 +3327,7 @@ yyreduce: case 118: /* Line 1455 of yacc.c */ -#line 1194 "program_parse.y" +#line 1195 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} @@ -3335,7 +3336,7 @@ yyreduce: case 119: /* Line 1455 of yacc.c */ -#line 1198 "program_parse.y" +#line 1199 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} @@ -3344,7 +3345,7 @@ yyreduce: case 120: /* Line 1455 of yacc.c */ -#line 1202 "program_parse.y" +#line 1203 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} @@ -3353,7 +3354,7 @@ yyreduce: case 123: /* Line 1455 of yacc.c */ -#line 1210 "program_parse.y" +#line 1211 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); @@ -3374,7 +3375,7 @@ yyreduce: case 124: /* Line 1455 of yacc.c */ -#line 1228 "program_parse.y" +#line 1229 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { free((yyvsp[(2) - (6)].string)); @@ -3402,7 +3403,7 @@ yyreduce: case 125: /* Line 1455 of yacc.c */ -#line 1253 "program_parse.y" +#line 1254 "program_parse.y" { (yyval.integer) = 0; ;} @@ -3411,7 +3412,7 @@ yyreduce: case 126: /* Line 1455 of yacc.c */ -#line 1257 "program_parse.y" +#line 1258 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3425,7 +3426,7 @@ yyreduce: case 127: /* Line 1455 of yacc.c */ -#line 1268 "program_parse.y" +#line 1269 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} @@ -3434,7 +3435,7 @@ yyreduce: case 128: /* Line 1455 of yacc.c */ -#line 1274 "program_parse.y" +#line 1275 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} @@ -3443,7 +3444,7 @@ yyreduce: case 130: /* Line 1455 of yacc.c */ -#line 1281 "program_parse.y" +#line 1282 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); @@ -3453,7 +3454,7 @@ yyreduce: case 131: /* Line 1455 of yacc.c */ -#line 1288 "program_parse.y" +#line 1289 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3464,7 +3465,7 @@ yyreduce: case 132: /* Line 1455 of yacc.c */ -#line 1294 "program_parse.y" +#line 1295 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3475,18 +3476,18 @@ yyreduce: case 133: /* Line 1455 of yacc.c */ -#line 1300 "program_parse.y" +#line 1301 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 134: /* Line 1455 of yacc.c */ -#line 1308 "program_parse.y" +#line 1309 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3497,7 +3498,7 @@ yyreduce: case 135: /* Line 1455 of yacc.c */ -#line 1314 "program_parse.y" +#line 1315 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3508,18 +3509,18 @@ yyreduce: case 136: /* Line 1455 of yacc.c */ -#line 1320 "program_parse.y" +#line 1321 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_TRUE); ;} break; case 137: /* Line 1455 of yacc.c */ -#line 1328 "program_parse.y" +#line 1329 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3530,7 +3531,7 @@ yyreduce: case 138: /* Line 1455 of yacc.c */ -#line 1334 "program_parse.y" +#line 1335 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3541,109 +3542,109 @@ yyreduce: case 139: /* Line 1455 of yacc.c */ -#line 1340 "program_parse.y" +#line 1341 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector)); + initialize_symbol_from_const(state->prog, & (yyval.temp_sym), & (yyvsp[(1) - (1)].vector), GL_FALSE); ;} break; case 140: /* Line 1455 of yacc.c */ -#line 1347 "program_parse.y" +#line 1348 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; case 141: /* Line 1455 of yacc.c */ -#line 1348 "program_parse.y" +#line 1349 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 142: /* Line 1455 of yacc.c */ -#line 1351 "program_parse.y" +#line 1352 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 143: /* Line 1455 of yacc.c */ -#line 1352 "program_parse.y" +#line 1353 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 144: /* Line 1455 of yacc.c */ -#line 1353 "program_parse.y" +#line 1354 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 145: /* Line 1455 of yacc.c */ -#line 1354 "program_parse.y" +#line 1355 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 146: /* Line 1455 of yacc.c */ -#line 1355 "program_parse.y" +#line 1356 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 147: /* Line 1455 of yacc.c */ -#line 1356 "program_parse.y" +#line 1357 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 148: /* Line 1455 of yacc.c */ -#line 1357 "program_parse.y" +#line 1358 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 149: /* Line 1455 of yacc.c */ -#line 1358 "program_parse.y" +#line 1359 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 150: /* Line 1455 of yacc.c */ -#line 1359 "program_parse.y" +#line 1360 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 151: /* Line 1455 of yacc.c */ -#line 1360 "program_parse.y" +#line 1361 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 152: /* Line 1455 of yacc.c */ -#line 1361 "program_parse.y" +#line 1362 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; case 153: /* Line 1455 of yacc.c */ -#line 1365 "program_parse.y" +#line 1366 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3655,7 +3656,7 @@ yyreduce: case 154: /* Line 1455 of yacc.c */ -#line 1374 "program_parse.y" +#line 1375 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3664,7 +3665,7 @@ yyreduce: case 155: /* Line 1455 of yacc.c */ -#line 1378 "program_parse.y" +#line 1379 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} @@ -3673,7 +3674,7 @@ yyreduce: case 156: /* Line 1455 of yacc.c */ -#line 1382 "program_parse.y" +#line 1383 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} @@ -3682,7 +3683,7 @@ yyreduce: case 157: /* Line 1455 of yacc.c */ -#line 1388 "program_parse.y" +#line 1389 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3694,7 +3695,7 @@ yyreduce: case 158: /* Line 1455 of yacc.c */ -#line 1397 "program_parse.y" +#line 1398 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -3703,7 +3704,7 @@ yyreduce: case 159: /* Line 1455 of yacc.c */ -#line 1401 "program_parse.y" +#line 1402 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} @@ -3712,7 +3713,7 @@ yyreduce: case 160: /* Line 1455 of yacc.c */ -#line 1405 "program_parse.y" +#line 1406 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3726,7 +3727,7 @@ yyreduce: case 161: /* Line 1455 of yacc.c */ -#line 1414 "program_parse.y" +#line 1415 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} @@ -3735,7 +3736,7 @@ yyreduce: case 162: /* Line 1455 of yacc.c */ -#line 1418 "program_parse.y" +#line 1419 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} @@ -3744,7 +3745,7 @@ yyreduce: case 163: /* Line 1455 of yacc.c */ -#line 1424 "program_parse.y" +#line 1425 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} @@ -3753,7 +3754,7 @@ yyreduce: case 164: /* Line 1455 of yacc.c */ -#line 1430 "program_parse.y" +#line 1431 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; @@ -3763,7 +3764,7 @@ yyreduce: case 165: /* Line 1455 of yacc.c */ -#line 1437 "program_parse.y" +#line 1438 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; @@ -3773,7 +3774,7 @@ yyreduce: case 166: /* Line 1455 of yacc.c */ -#line 1442 "program_parse.y" +#line 1443 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3784,7 +3785,7 @@ yyreduce: case 167: /* Line 1455 of yacc.c */ -#line 1450 "program_parse.y" +#line 1451 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3797,7 +3798,7 @@ yyreduce: case 169: /* Line 1455 of yacc.c */ -#line 1462 "program_parse.y" +#line 1463 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3808,7 +3809,7 @@ yyreduce: case 170: /* Line 1455 of yacc.c */ -#line 1470 "program_parse.y" +#line 1471 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} @@ -3817,7 +3818,7 @@ yyreduce: case 171: /* Line 1455 of yacc.c */ -#line 1476 "program_parse.y" +#line 1477 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} @@ -3826,7 +3827,7 @@ yyreduce: case 172: /* Line 1455 of yacc.c */ -#line 1480 "program_parse.y" +#line 1481 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} @@ -3835,7 +3836,7 @@ yyreduce: case 173: /* Line 1455 of yacc.c */ -#line 1484 "program_parse.y" +#line 1485 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} @@ -3844,7 +3845,7 @@ yyreduce: case 174: /* Line 1455 of yacc.c */ -#line 1490 "program_parse.y" +#line 1491 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3858,7 +3859,7 @@ yyreduce: case 175: /* Line 1455 of yacc.c */ -#line 1501 "program_parse.y" +#line 1502 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3870,7 +3871,7 @@ yyreduce: case 176: /* Line 1455 of yacc.c */ -#line 1510 "program_parse.y" +#line 1511 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} @@ -3879,7 +3880,7 @@ yyreduce: case 177: /* Line 1455 of yacc.c */ -#line 1514 "program_parse.y" +#line 1515 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} @@ -3888,7 +3889,7 @@ yyreduce: case 178: /* Line 1455 of yacc.c */ -#line 1519 "program_parse.y" +#line 1520 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} @@ -3897,7 +3898,7 @@ yyreduce: case 179: /* Line 1455 of yacc.c */ -#line 1523 "program_parse.y" +#line 1524 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} @@ -3906,7 +3907,7 @@ yyreduce: case 180: /* Line 1455 of yacc.c */ -#line 1527 "program_parse.y" +#line 1528 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} @@ -3915,7 +3916,7 @@ yyreduce: case 181: /* Line 1455 of yacc.c */ -#line 1531 "program_parse.y" +#line 1532 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} @@ -3924,7 +3925,7 @@ yyreduce: case 182: /* Line 1455 of yacc.c */ -#line 1537 "program_parse.y" +#line 1538 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3934,7 +3935,7 @@ yyreduce: case 183: /* Line 1455 of yacc.c */ -#line 1544 "program_parse.y" +#line 1545 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} @@ -3943,7 +3944,7 @@ yyreduce: case 184: /* Line 1455 of yacc.c */ -#line 1548 "program_parse.y" +#line 1549 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} @@ -3952,7 +3953,7 @@ yyreduce: case 185: /* Line 1455 of yacc.c */ -#line 1554 "program_parse.y" +#line 1555 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3963,7 +3964,7 @@ yyreduce: case 186: /* Line 1455 of yacc.c */ -#line 1562 "program_parse.y" +#line 1563 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3977,7 +3978,7 @@ yyreduce: case 187: /* Line 1455 of yacc.c */ -#line 1573 "program_parse.y" +#line 1574 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); @@ -3987,7 +3988,7 @@ yyreduce: case 188: /* Line 1455 of yacc.c */ -#line 1580 "program_parse.y" +#line 1581 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} @@ -3996,7 +3997,7 @@ yyreduce: case 189: /* Line 1455 of yacc.c */ -#line 1584 "program_parse.y" +#line 1585 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} @@ -4005,7 +4006,7 @@ yyreduce: case 190: /* Line 1455 of yacc.c */ -#line 1590 "program_parse.y" +#line 1591 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -4018,7 +4019,7 @@ yyreduce: case 191: /* Line 1455 of yacc.c */ -#line 1600 "program_parse.y" +#line 1601 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -4031,7 +4032,7 @@ yyreduce: case 192: /* Line 1455 of yacc.c */ -#line 1610 "program_parse.y" +#line 1611 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; @@ -4041,7 +4042,7 @@ yyreduce: case 193: /* Line 1455 of yacc.c */ -#line 1615 "program_parse.y" +#line 1616 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -4062,7 +4063,7 @@ yyreduce: case 194: /* Line 1455 of yacc.c */ -#line 1633 "program_parse.y" +#line 1634 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -4073,7 +4074,7 @@ yyreduce: case 195: /* Line 1455 of yacc.c */ -#line 1641 "program_parse.y" +#line 1642 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4082,7 +4083,7 @@ yyreduce: case 196: /* Line 1455 of yacc.c */ -#line 1645 "program_parse.y" +#line 1646 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} @@ -4091,7 +4092,7 @@ yyreduce: case 197: /* Line 1455 of yacc.c */ -#line 1651 "program_parse.y" +#line 1652 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} @@ -4100,7 +4101,7 @@ yyreduce: case 198: /* Line 1455 of yacc.c */ -#line 1655 "program_parse.y" +#line 1656 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} @@ -4109,7 +4110,7 @@ yyreduce: case 199: /* Line 1455 of yacc.c */ -#line 1659 "program_parse.y" +#line 1660 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} @@ -4118,7 +4119,7 @@ yyreduce: case 200: /* Line 1455 of yacc.c */ -#line 1665 "program_parse.y" +#line 1666 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -4132,7 +4133,7 @@ yyreduce: case 201: /* Line 1455 of yacc.c */ -#line 1676 "program_parse.y" +#line 1677 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4142,7 +4143,7 @@ yyreduce: case 202: /* Line 1455 of yacc.c */ -#line 1681 "program_parse.y" +#line 1682 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; @@ -4152,7 +4153,7 @@ yyreduce: case 203: /* Line 1455 of yacc.c */ -#line 1686 "program_parse.y" +#line 1687 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; @@ -4162,7 +4163,7 @@ yyreduce: case 204: /* Line 1455 of yacc.c */ -#line 1691 "program_parse.y" +#line 1692 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); @@ -4172,7 +4173,7 @@ yyreduce: case 205: /* Line 1455 of yacc.c */ -#line 1696 "program_parse.y" +#line 1697 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; @@ -4182,7 +4183,7 @@ yyreduce: case 206: /* Line 1455 of yacc.c */ -#line 1701 "program_parse.y" +#line 1702 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); @@ -4192,7 +4193,7 @@ yyreduce: case 207: /* Line 1455 of yacc.c */ -#line 1708 "program_parse.y" +#line 1709 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4201,7 +4202,7 @@ yyreduce: case 208: /* Line 1455 of yacc.c */ -#line 1712 "program_parse.y" +#line 1713 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} @@ -4210,7 +4211,7 @@ yyreduce: case 209: /* Line 1455 of yacc.c */ -#line 1717 "program_parse.y" +#line 1718 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -4227,7 +4228,7 @@ yyreduce: case 210: /* Line 1455 of yacc.c */ -#line 1730 "program_parse.y" +#line 1731 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -4239,7 +4240,7 @@ yyreduce: case 211: /* Line 1455 of yacc.c */ -#line 1738 "program_parse.y" +#line 1739 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -4253,7 +4254,7 @@ yyreduce: case 212: /* Line 1455 of yacc.c */ -#line 1749 "program_parse.y" +#line 1750 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; @@ -4263,7 +4264,7 @@ yyreduce: case 217: /* Line 1455 of yacc.c */ -#line 1761 "program_parse.y" +#line 1762 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4276,7 +4277,7 @@ yyreduce: case 218: /* Line 1455 of yacc.c */ -#line 1771 "program_parse.y" +#line 1772 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4286,7 +4287,7 @@ yyreduce: case 219: /* Line 1455 of yacc.c */ -#line 1776 "program_parse.y" +#line 1777 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4296,7 +4297,7 @@ yyreduce: case 220: /* Line 1455 of yacc.c */ -#line 1783 "program_parse.y" +#line 1784 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4309,7 +4310,7 @@ yyreduce: case 221: /* Line 1455 of yacc.c */ -#line 1793 "program_parse.y" +#line 1794 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4322,7 +4323,7 @@ yyreduce: case 222: /* Line 1455 of yacc.c */ -#line 1802 "program_parse.y" +#line 1803 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); @@ -4332,7 +4333,7 @@ yyreduce: case 223: /* Line 1455 of yacc.c */ -#line 1807 "program_parse.y" +#line 1808 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); @@ -4342,7 +4343,7 @@ yyreduce: case 224: /* Line 1455 of yacc.c */ -#line 1814 "program_parse.y" +#line 1815 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4355,7 +4356,7 @@ yyreduce: case 225: /* Line 1455 of yacc.c */ -#line 1824 "program_parse.y" +#line 1825 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4368,7 +4369,7 @@ yyreduce: case 226: /* Line 1455 of yacc.c */ -#line 1834 "program_parse.y" +#line 1835 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4381,7 +4382,7 @@ yyreduce: case 231: /* Line 1455 of yacc.c */ -#line 1849 "program_parse.y" +#line 1850 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4394,7 +4395,7 @@ yyreduce: case 232: /* Line 1455 of yacc.c */ -#line 1859 "program_parse.y" +#line 1860 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4407,7 +4408,7 @@ yyreduce: case 233: /* Line 1455 of yacc.c */ -#line 1867 "program_parse.y" +#line 1868 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4420,7 +4421,7 @@ yyreduce: case 234: /* Line 1455 of yacc.c */ -#line 1877 "program_parse.y" +#line 1878 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4433,7 +4434,7 @@ yyreduce: case 235: /* Line 1455 of yacc.c */ -#line 1885 "program_parse.y" +#line 1886 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4446,7 +4447,7 @@ yyreduce: case 236: /* Line 1455 of yacc.c */ -#line 1894 "program_parse.y" +#line 1895 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4459,7 +4460,7 @@ yyreduce: case 237: /* Line 1455 of yacc.c */ -#line 1903 "program_parse.y" +#line 1904 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4472,7 +4473,7 @@ yyreduce: case 238: /* Line 1455 of yacc.c */ -#line 1913 "program_parse.y" +#line 1914 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} @@ -4481,7 +4482,7 @@ yyreduce: case 239: /* Line 1455 of yacc.c */ -#line 1917 "program_parse.y" +#line 1918 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} @@ -4490,35 +4491,35 @@ yyreduce: case 240: /* Line 1455 of yacc.c */ -#line 1922 "program_parse.y" +#line 1923 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 241: /* Line 1455 of yacc.c */ -#line 1923 "program_parse.y" +#line 1924 "program_parse.y" { (yyval.negate) = TRUE; ;} break; case 242: /* Line 1455 of yacc.c */ -#line 1924 "program_parse.y" +#line 1925 "program_parse.y" { (yyval.negate) = FALSE; ;} break; case 243: /* Line 1455 of yacc.c */ -#line 1927 "program_parse.y" +#line 1928 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; case 245: /* Line 1455 of yacc.c */ -#line 1931 "program_parse.y" +#line 1932 "program_parse.y" { /* NV_fragment_program_option defines the size qualifiers in a * fairly broken way. "SHORT" or "LONG" can optionally be used @@ -4557,7 +4558,7 @@ yyreduce: case 246: /* Line 1455 of yacc.c */ -#line 1965 "program_parse.y" +#line 1966 "program_parse.y" { ;} break; @@ -4565,14 +4566,14 @@ yyreduce: case 247: /* Line 1455 of yacc.c */ -#line 1969 "program_parse.y" +#line 1970 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; case 249: /* Line 1455 of yacc.c */ -#line 1973 "program_parse.y" +#line 1974 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { free((yyvsp[(3) - (3)].string)); @@ -4584,7 +4585,7 @@ yyreduce: case 250: /* Line 1455 of yacc.c */ -#line 1980 "program_parse.y" +#line 1981 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { free((yyvsp[(1) - (1)].string)); @@ -4596,7 +4597,7 @@ yyreduce: case 251: /* Line 1455 of yacc.c */ -#line 1989 "program_parse.y" +#line 1990 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); @@ -4613,7 +4614,7 @@ yyreduce: case 252: /* Line 1455 of yacc.c */ -#line 2003 "program_parse.y" +#line 2004 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4627,7 +4628,7 @@ yyreduce: case 253: /* Line 1455 of yacc.c */ -#line 2012 "program_parse.y" +#line 2013 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4641,7 +4642,7 @@ yyreduce: case 254: /* Line 1455 of yacc.c */ -#line 2021 "program_parse.y" +#line 2022 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} @@ -4650,7 +4651,7 @@ yyreduce: case 255: /* Line 1455 of yacc.c */ -#line 2025 "program_parse.y" +#line 2026 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4664,7 +4665,7 @@ yyreduce: case 256: /* Line 1455 of yacc.c */ -#line 2034 "program_parse.y" +#line 2035 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4678,7 +4679,7 @@ yyreduce: case 257: /* Line 1455 of yacc.c */ -#line 2043 "program_parse.y" +#line 2044 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4692,7 +4693,7 @@ yyreduce: case 258: /* Line 1455 of yacc.c */ -#line 2054 "program_parse.y" +#line 2055 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} @@ -4701,7 +4702,7 @@ yyreduce: case 259: /* Line 1455 of yacc.c */ -#line 2060 "program_parse.y" +#line 2061 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4712,7 +4713,7 @@ yyreduce: case 260: /* Line 1455 of yacc.c */ -#line 2066 "program_parse.y" +#line 2067 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4726,7 +4727,7 @@ yyreduce: case 261: /* Line 1455 of yacc.c */ -#line 2075 "program_parse.y" +#line 2076 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4740,7 +4741,7 @@ yyreduce: case 262: /* Line 1455 of yacc.c */ -#line 2086 "program_parse.y" +#line 2087 "program_parse.y" { (yyval.integer) = 0; ;} @@ -4749,7 +4750,7 @@ yyreduce: case 263: /* Line 1455 of yacc.c */ -#line 2090 "program_parse.y" +#line 2091 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4763,7 +4764,7 @@ yyreduce: case 264: /* Line 1455 of yacc.c */ -#line 2099 "program_parse.y" +#line 2100 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4777,91 +4778,91 @@ yyreduce: case 265: /* Line 1455 of yacc.c */ -#line 2109 "program_parse.y" +#line 2110 "program_parse.y" { (yyval.integer) = 0; ;} break; case 266: /* Line 1455 of yacc.c */ -#line 2110 "program_parse.y" +#line 2111 "program_parse.y" { (yyval.integer) = 0; ;} break; case 267: /* Line 1455 of yacc.c */ -#line 2111 "program_parse.y" +#line 2112 "program_parse.y" { (yyval.integer) = 1; ;} break; case 268: /* Line 1455 of yacc.c */ -#line 2114 "program_parse.y" +#line 2115 "program_parse.y" { (yyval.integer) = 0; ;} break; case 269: /* Line 1455 of yacc.c */ -#line 2115 "program_parse.y" +#line 2116 "program_parse.y" { (yyval.integer) = 0; ;} break; case 270: /* Line 1455 of yacc.c */ -#line 2116 "program_parse.y" +#line 2117 "program_parse.y" { (yyval.integer) = 1; ;} break; case 271: /* Line 1455 of yacc.c */ -#line 2119 "program_parse.y" +#line 2120 "program_parse.y" { (yyval.integer) = 0; ;} break; case 272: /* Line 1455 of yacc.c */ -#line 2120 "program_parse.y" +#line 2121 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 273: /* Line 1455 of yacc.c */ -#line 2123 "program_parse.y" +#line 2124 "program_parse.y" { (yyval.integer) = 0; ;} break; case 274: /* Line 1455 of yacc.c */ -#line 2124 "program_parse.y" +#line 2125 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 275: /* Line 1455 of yacc.c */ -#line 2127 "program_parse.y" +#line 2128 "program_parse.y" { (yyval.integer) = 0; ;} break; case 276: /* Line 1455 of yacc.c */ -#line 2128 "program_parse.y" +#line 2129 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; case 277: /* Line 1455 of yacc.c */ -#line 2132 "program_parse.y" +#line 2133 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4875,7 +4876,7 @@ yyreduce: case 278: /* Line 1455 of yacc.c */ -#line 2143 "program_parse.y" +#line 2144 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4889,7 +4890,7 @@ yyreduce: case 279: /* Line 1455 of yacc.c */ -#line 2154 "program_parse.y" +#line 2155 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4903,7 +4904,7 @@ yyreduce: case 280: /* Line 1455 of yacc.c */ -#line 2165 "program_parse.y" +#line 2166 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); @@ -4932,7 +4933,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4936 "program_parse.tab.c" +#line 4937 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -5151,7 +5152,7 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 2194 "program_parse.y" +#line 2195 "program_parse.y" void @@ -5258,7 +5259,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -5299,7 +5302,9 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, const GLint minIndex = -(1 << INST_INDEX_BITS); ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; @@ -5472,9 +5477,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -5513,23 +5521,28 @@ initialize_symbol_from_param(struct gl_program *prog, * \param param_var returns info about the parameter/constant's location, * binding, type, etc. * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. * \return index of the constant in the parameter list. */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { unsigned swizzle; const int idx = _mesa_add_unnamed_constant(prog->Parameters, - vec->data, vec->count, &swizzle); + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; - param_var->param_binding_swizzle = swizzle; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; } param_var->param_binding_length++; diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index d8712b7268..045241d9e7 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -154,7 +154,7 @@ typedef union YYSTYPE { /* Line 1676 of yacc.c */ -#line 125 "program_parse.y" +#line 126 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index 3f1a350c24..5c5d8d7590 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -52,7 +52,8 @@ static int initialize_symbol_from_param(struct gl_program *prog, struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]); static int initialize_symbol_from_const(struct gl_program *prog, - struct asm_symbol *param_var, const struct asm_vector *vec); + struct asm_symbol *param_var, const struct asm_vector *vec, + GLboolean allowSwizzle); static int yyparse(struct asm_parser_state *state); @@ -589,7 +590,7 @@ scalarUse: srcReg scalarSuffix memset(& temp_sym, 0, sizeof(temp_sym)); temp_sym.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & temp_sym, & $1); + initialize_symbol_from_const(state->prog, & temp_sym, & $1, GL_TRUE); set_src_reg_swz(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin, @@ -1300,7 +1301,7 @@ paramSingleItemDecl: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1320,7 +1321,7 @@ paramSingleItemUse: stateSingleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_TRUE); } ; @@ -1340,7 +1341,7 @@ paramMultipleItem: stateMultipleItem { memset(& $$, 0, sizeof($$)); $$.param_binding_begin = ~0; - initialize_symbol_from_const(state->prog, & $$, & $1); + initialize_symbol_from_const(state->prog, & $$, & $1, GL_FALSE); } ; @@ -2297,7 +2298,9 @@ set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) const GLint maxIndex = 1 << INST_INDEX_BITS; const GLint minIndex = 0; ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; ASSERT(file == PROGRAM_TEMPORARY || file == PROGRAM_ADDRESS || file == PROGRAM_OUTPUT); @@ -2338,7 +2341,9 @@ set_src_reg_swz(struct asm_src_register *r, gl_register_file file, GLint index, const GLint minIndex = -(1 << INST_INDEX_BITS); ASSERT(file < PROGRAM_FILE_MAX); ASSERT(index >= minIndex); + (void) minIndex; ASSERT(index <= maxIndex); + (void) maxIndex; memset(r, 0, sizeof(*r)); r->Base.File = file; r->Base.Index = index; @@ -2511,9 +2516,12 @@ initialize_symbol_from_param(struct gl_program *prog, assert((state_tokens[1] == STATE_ENV) || (state_tokens[1] == STATE_LOCAL)); + /* + * The param type is STATE_VAR. The program parameter entry will + * effectively be a pointer into the LOCAL or ENV parameter array. + */ param_var->type = at_param; - param_var->param_binding_type = (state_tokens[1] == STATE_ENV) - ? PROGRAM_ENV_PARAM : PROGRAM_LOCAL_PARAM; + param_var->param_binding_type = PROGRAM_STATE_VAR; /* If we are adding a STATE_ENV or STATE_LOCAL that has multiple elements, * we need to unroll it and call add_state_reference() for each row @@ -2552,23 +2560,28 @@ initialize_symbol_from_param(struct gl_program *prog, * \param param_var returns info about the parameter/constant's location, * binding, type, etc. * \param vec the vector/constant to add + * \param allowSwizzle if true, try to consolidate constants which only differ + * by a swizzle. We don't want to do this when building + * arrays of constants that may be indexed indirectly. * \return index of the constant in the parameter list. */ int initialize_symbol_from_const(struct gl_program *prog, struct asm_symbol *param_var, - const struct asm_vector *vec) + const struct asm_vector *vec, + GLboolean allowSwizzle) { unsigned swizzle; const int idx = _mesa_add_unnamed_constant(prog->Parameters, - vec->data, vec->count, &swizzle); + vec->data, vec->count, + allowSwizzle ? &swizzle : NULL); param_var->type = at_param; param_var->param_binding_type = PROGRAM_CONSTANT; if (param_var->param_binding_begin == ~0U) { param_var->param_binding_begin = idx; - param_var->param_binding_swizzle = swizzle; + param_var->param_binding_swizzle = allowSwizzle ? swizzle : SWIZZLE_XYZW; } param_var->param_binding_length++; diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index b62cfc36af..372a9acdd0 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -4249,14 +4249,15 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) if (oper->children[0].type == SLANG_OPER_IDENTIFIER) { /* Check that var is writeable */ + const char *varName = (char *) oper->children[0].a_id; slang_variable *var = _slang_variable_locate(oper->children[0].locals, oper->children[0].a_id, GL_TRUE); if (!var) { - slang_info_log_error(A->log, "undefined variable '%s'", - (char *) oper->children[0].a_id); + slang_info_log_error(A->log, "undefined variable '%s'", varName); return NULL; } + if (var->type.qualifier == SLANG_QUAL_CONST || var->type.qualifier == SLANG_QUAL_ATTRIBUTE || var->type.qualifier == SLANG_QUAL_UNIFORM || @@ -4264,7 +4265,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper) A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) { slang_info_log_error(A->log, "illegal assignment to read-only variable '%s'", - (char *) oper->children[0].a_id); + varName); return NULL; } diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index ba56df5418..c42f61af5e 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -81,6 +81,7 @@ MAIN_SOURCES = \ main/texstate.c \ main/texstore.c \ main/varray.c \ + main/version.c \ main/viewport.c \ main/vtxfmt.c @@ -191,6 +192,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_blit.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ + state_tracker/st_cb_condrender.c \ state_tracker/st_cb_flush.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index d6e3a3e561..7b84a86ba4 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -208,15 +208,11 @@ update_samplers(struct st_context *st) assert(sampler->min_lod <= sampler->max_lod); } - xlate_border_color(texobj->BorderColor, + xlate_border_color(texobj->BorderColor.f, teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; - if (sampler->max_anisotropy > 1.0) { - sampler->min_img_filter = PIPE_TEX_FILTER_ANISO; - sampler->mag_img_filter = PIPE_TEX_FILTER_ANISO; - } /* only care about ARB_shadow, not SGI shadow */ if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 494a3a99c8..0102d8a6f7 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -103,6 +103,17 @@ st_bufferobj_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + + /* + * According to ARB_vertex_buffer_object specification, if data is null, + * then the contents of the buffer object's data store is undefined. We just + * ignore, and leave it unchanged. + */ + if (!data) + return; + st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -125,6 +136,9 @@ st_bufferobj_get_subdata(GLcontext *ctx, ASSERT(size >= 0); ASSERT(offset + size <= obj->Size); + if (!size) + return; + st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer, offset, size, data); } @@ -223,6 +237,13 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, /** + * Dummy data whose's pointer is used for zero length ranges. + */ +static long +st_bufferobj_zero_length_range = 0; + + +/** * Called via glMapBufferRange(). */ static void * @@ -257,14 +278,26 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, assert(offset < obj->Size); assert(offset + length <= obj->Size); - obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + /* + * We go out of way here to hide the degenerate yet valid case of zero + * length range from the pipe driver. + */ + if (!length) { + obj->Pointer = &st_bufferobj_zero_length_range; + } + else { + obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + if (obj->Pointer) { + obj->Pointer = (ubyte *) obj->Pointer + offset; + } + } + if (obj->Pointer) { - obj->Pointer = (ubyte *) obj->Pointer + offset; obj->Offset = offset; obj->Length = length; obj->AccessFlags = access; } - + return obj->Pointer; } @@ -282,6 +315,9 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, assert(length >= 0); assert(offset + length <= obj->Length); + if (!length) + return; + pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, obj->Offset + offset, length); } @@ -296,7 +332,9 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - pipe_buffer_unmap(pipe->screen, st_obj->buffer); + if(obj->Length) + pipe_buffer_unmap(pipe->screen, st_obj->buffer); + obj->Pointer = NULL; obj->Offset = 0; obj->Length = 0; @@ -319,6 +357,9 @@ st_copy_buffer_subdata(GLcontext *ctx, struct st_buffer_object *dstObj = st_buffer_object(dst); ubyte *srcPtr, *dstPtr; + if(!size) + return; + /* buffer should not already be mapped */ assert(!src->Pointer); assert(!dst->Pointer); diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c new file mode 100644 index 0000000000..780b40c206 --- /dev/null +++ b/src/mesa/state_tracker/st_cb_condrender.c @@ -0,0 +1,95 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * glBegin/EndCondtionalRender functions + * + * \author Brian Paul + */ + + +#include "main/imports.h" +#include "main/context.h" + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "st_context.h" +#include "st_cb_queryobj.h" +#include "st_cb_condrender.h" + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q, + GLenum mode) +{ + struct st_query_object *stq = st_query_object(q); + struct pipe_context *pipe = ctx->st->pipe; + uint m; + + switch (mode) { + case GL_QUERY_WAIT: + m = PIPE_RENDER_COND_WAIT; + break; + case GL_QUERY_NO_WAIT: + m = PIPE_RENDER_COND_NO_WAIT; + break; + case GL_QUERY_BY_REGION_WAIT: + m = PIPE_RENDER_COND_BY_REGION_WAIT; + break; + case GL_QUERY_BY_REGION_NO_WAIT: + m = PIPE_RENDER_COND_BY_REGION_NO_WAIT; + break; + default: + assert(0 && "bad mode in st_BeginConditionalRender"); + } + + pipe->render_condition(pipe, stq->pq, m); +} + + +/** + * Called via ctx->Driver.BeginConditionalRender() + */ +static void +st_EndConditionalRender(GLcontext *ctx, struct gl_query_object *q) +{ + struct pipe_context *pipe = ctx->st->pipe; + (void) q; + pipe->render_condition(pipe, NULL, 0); +} + + + +void st_init_cond_render_functions(struct dd_function_table *functions) +{ + functions->BeginConditionalRender = st_BeginConditionalRender; + functions->EndConditionalRender = st_EndConditionalRender; +} diff --git a/src/mesa/drivers/dri/intel/intel_swapbuffers.h b/src/mesa/state_tracker/st_cb_condrender.h index 75bb6242ff..891f1cbcd8 100644 --- a/src/mesa/drivers/dri/intel/intel_swapbuffers.h +++ b/src/mesa/state_tracker/st_cb_condrender.h @@ -1,7 +1,6 @@ - /************************************************************************** * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -19,34 +18,18 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -#ifndef INTEL_SWAPBUFFERS_H -#define INTEL_SWAPBUFFERS_H - -#include "dri_util.h" -#include "drm.h" - -struct intel_context; -struct intel_framebuffer; - - -extern void -intelSwapBuffers(__DRIdrawablePrivate * dPriv); - -extern void -intelCopySubBuffer(__DRIdrawablePrivate * dPriv, int x, int y, int w, int h); +#ifndef ST_CB_CONDRENDER_H +#define ST_CB_CONDRENDER_H -extern GLuint -intelFixupVblank(struct intel_context *intel, __DRIdrawablePrivate *dPriv); -extern void -intelWindowMoved(struct intel_context *intel); +extern void st_init_cond_render_functions(struct dd_function_table *functions); -#endif /* INTEL_SWAPBUFFERS_H */ +#endif diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index dcf4c38eb6..10629e9225 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -44,23 +44,6 @@ #include "st_public.h" -struct st_query_object -{ - struct gl_query_object base; - struct pipe_query *pq; -}; - - -/** - * Cast wrapper - */ -static struct st_query_object * -st_query_object(struct gl_query_object *q) -{ - return (struct st_query_object *) q; -} - - static struct gl_query_object * st_NewQueryObject(GLcontext *ctx, GLuint id) { diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h index 9220a212b6..fa256b7182 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.h +++ b/src/mesa/state_tracker/st_cb_queryobj.h @@ -29,6 +29,27 @@ #define ST_CB_QUERYOBJ_H +/** + * Subclass of gl_query_object + */ +struct st_query_object +{ + struct gl_query_object base; + struct pipe_query *pq; +}; + + +/** + * Cast wrapper + */ +static INLINE struct st_query_object * +st_query_object(struct gl_query_object *q) +{ + return (struct st_query_object *) q; +} + + + extern void st_init_query_functions(struct dd_function_table *functions); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 6e1ecb1c50..f01053cdac 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -680,7 +680,22 @@ st_TexImage(GLcontext * ctx, * conversion and copy: */ if (compressed_src) { - memcpy(texImage->Data, pixels, imageSize); + const GLuint srcImageStride = _mesa_format_row_stride(texImage->TexFormat, width); + if(dstRowStride == srcImageStride) + memcpy(texImage->Data, pixels, imageSize); + else + { + char *dst = texImage->Data; + const char *src = pixels; + int i; + + for(i = 0; i < height; ++i) + { + memcpy(dst, src, srcImageStride); + dst += dstRowStride; + src += srcImageStride; + } + } } else { const GLuint srcImageStride = @@ -1090,7 +1105,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, done: _mesa_unmap_teximage_pbo(ctx, packing); - if (stImage->pt) { + if (stImage->pt && texImage->Data) { st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c index 75b0a219ce..ab11c5b4fe 100644 --- a/src/mesa/state_tracker/st_cb_viewport.c +++ b/src/mesa/state_tracker/st_cb_viewport.c @@ -42,8 +42,8 @@ static void st_viewport(GLcontext * ctx, GLint x, GLint y, { struct st_context *st = ctx->st; - if (st->pipe->winsys && st->pipe->winsys->update_buffer) - st->pipe->winsys->update_buffer( st->pipe->winsys, + if (st->pipe->screen && st->pipe->screen->update_buffer) + st->pipe->screen->update_buffer( st->pipe->screen, st->pipe->priv ); } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index d18a25ab51..e4f18c842c 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -43,6 +43,7 @@ #include "st_cb_blit.h" #include "st_cb_bufferobjects.h" #include "st_cb_clear.h" +#include "st_cb_condrender.h" #if FEATURE_drawpix #include "st_cb_drawpixels.h" #include "st_cb_rasterpos.h" @@ -337,6 +338,7 @@ void st_init_driver_functions(struct dd_function_table *functions) #if FEATURE_queryobj st_init_query_functions(functions); #endif + st_init_cond_render_functions(functions); st_init_readpixels_functions(functions); st_init_texture_functions(functions); st_init_flush_functions(functions); diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index ef3cbc53ee..35e08749df 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -306,4 +306,8 @@ void st_init_extensions(struct st_context *st) /* we support always support GL_EXT_framebuffer_blit */ ctx->Extensions.ARB_framebuffer_object = GL_TRUE; } + + if (st->pipe->render_condition) { + ctx->Extensions.NV_conditional_render = GL_TRUE; + } } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 5c9be46a77..e788008dfe 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -160,13 +160,14 @@ dst_register( struct st_translate *t, static struct ureg_src src_register( struct st_translate *t, gl_register_file file, - GLuint index ) + GLint index ) { switch( file ) { case PROGRAM_UNDEFINED: return ureg_src_undef(); case PROGRAM_TEMPORARY: + ASSERT(index >= 0); if (ureg_dst_is_undef(t->temps[index])) t->temps[index] = ureg_DECL_temporary( t->ureg ); return ureg_src(t->temps[index]); @@ -174,9 +175,15 @@ src_register( struct st_translate *t, case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_UNIFORM: - case PROGRAM_CONSTANT: /* ie, immediate */ + ASSERT(index >= 0); return t->constants[index]; + case PROGRAM_CONSTANT: /* ie, immediate */ + if (index < 0) + return ureg_DECL_constant( t->ureg, 0 ); + else + return t->constants[index]; case PROGRAM_INPUT: return t->inputs[t->inputMapping[index]]; @@ -263,9 +270,14 @@ translate_src( struct st_translate *t, if (SrcReg->Abs) src = ureg_abs(src); - if (SrcReg->RelAddr) + if (SrcReg->RelAddr) { src = ureg_src_indirect( src, ureg_src(t->address[0])); - + /* If SrcReg->Index was negative, it was set to zero in + * src_register(). Reassign it now. + */ + src.Index = SrcReg->Index; + } + return src; } @@ -859,6 +871,7 @@ st_translate_mesa_program( for (i = 0; i < program->Parameters->NumParameters; i++) { switch (program->Parameters->Parameters[i].Type) { case PROGRAM_ENV_PARAM: + case PROGRAM_LOCAL_PARAM: case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index a5fdac32d1..98c19817c8 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -56,15 +56,19 @@ struct pipe_surface; struct pipe_texture; +PUBLIC struct st_context *st_create_context(struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share); +PUBLIC void st_destroy_context( struct st_context *st ); +PUBLIC void st_copy_context_state(struct st_context *dst, struct st_context *src, uint mask); +PUBLIC struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, @@ -72,50 +76,67 @@ struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual, uint width, uint height, void *privateData); +PUBLIC void st_resize_framebuffer( struct st_framebuffer *stfb, uint width, uint height ); +PUBLIC void st_set_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf); +PUBLIC void st_get_framebuffer_dimensions( struct st_framebuffer *stfb, uint *width, uint *height); +PUBLIC int st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface); +PUBLIC int st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture); +PUBLIC void *st_framebuffer_private( struct st_framebuffer *stfb ); +PUBLIC void st_unreference_framebuffer( struct st_framebuffer *stfb ); +PUBLIC GLboolean st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); +PUBLIC struct st_context *st_get_current(void); +PUBLIC void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ); +PUBLIC void st_finish( struct st_context *st ); +PUBLIC void st_notify_swapbuffers(struct st_framebuffer *stfb); +PUBLIC void st_swapbuffers(struct st_framebuffer *stfb, struct pipe_surface **front_left, struct pipe_surface **front_right); +PUBLIC int st_bind_texture_surface(struct pipe_surface *ps, int target, int level, enum pipe_format format); +PUBLIC int st_unbind_texture_surface(struct pipe_surface *ps, int target, int level); /** Redirect rendering into stfb's surface to a texture image */ +PUBLIC int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); /** Undo surface-to-texture binding */ +PUBLIC int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, int target, int format, int level); @@ -123,6 +144,7 @@ int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, /** Generic function type */ typedef void (*st_proc)(); +PUBLIC st_proc st_get_proc_address(const char *procname); diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index 2d8c361e5d..0e0876efcb 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -436,10 +436,6 @@ accum_return(GLcontext *ctx, GLfloat value, struct gl_renderbuffer *accumRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; const GLboolean directAccess = (accumRb->GetPointer(ctx, accumRb, 0, 0) != NULL); - const GLboolean masking = (!ctx->Color.ColorMask[RCOMP] || - !ctx->Color.ColorMask[GCOMP] || - !ctx->Color.ColorMask[BCOMP] || - !ctx->Color.ColorMask[ACOMP]); static GLchan multTable[32768]; static GLfloat prevMult = 0.0; @@ -527,6 +523,10 @@ accum_return(GLcontext *ctx, GLfloat value, /* store colors */ for (buffer = 0; buffer < fb->_NumColorDrawBuffers; buffer++) { struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buffer]; + const GLboolean masking = (!ctx->Color.ColorMask[buffer][RCOMP] || + !ctx->Color.ColorMask[buffer][GCOMP] || + !ctx->Color.ColorMask[buffer][BCOMP] || + !ctx->Color.ColorMask[buffer][ACOMP]); if (masking) { _swrast_mask_rgba_span(ctx, rb, &span, buffer); } diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 0bb988e3ef..76b65cc755 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor[0]; - rgba[1] = tObj->BorderColor[1]; - rgba[2] = tObj->BorderColor[2]; + rgba[0] = tObj->BorderColor.f[0]; + rgba[1] = tObj->BorderColor.f[1]; + rgba[2] = tObj->BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor[3]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; - rgba[3] = tObj->BorderColor[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } } @@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx, array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } else { if (img->Border) { @@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor[0]; + depthSample = tObj->BorderColor.f[0]; } result = shadow_compare(function, texcoords[i][compare_coord], @@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor[0]; - depth01 = tObj->BorderColor[0]; - depth10 = tObj->BorderColor[0]; - depth11 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; + depth01 = tObj->BorderColor.f[0]; + depth10 = tObj->BorderColor.f[0]; + depth11 = tObj->BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor[0]; + depth10 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor[0]; + depth01 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor[0]; + depth11 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index c289cdfbaa..15a8a67b91 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -390,6 +390,13 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) #endif COPY_4V(store->results[attr].data[i], machine.Outputs[attr]); } + + /* FOGC is a special case. Fragment shader expects (f,0,0,1) */ + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) { + store->results[VERT_RESULT_FOGC].data[i][1] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][2] = 0.0; + store->results[VERT_RESULT_FOGC].data[i][3] = 1.0; + } #ifdef NAN_CHECK ASSERT(machine.Outputs[0][3] != 0.0F); #endif diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 0d7e0f1f98..14cfa910aa 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -61,21 +61,11 @@ do { \ printf( "\n" ); \ } while (0) -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define OFFSET( s, t, m ) \ - printf( "#define %s\t%ld\n", s, offsetof( t, m ) ); -#else -#define OFFSET( s, t, m ) \ - printf( "#define %s\t%d\n", s, offsetof( t, m ) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) offsetof( t, m ) ); -#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) -#define SIZEOF( s, t ) \ - printf( "#define %s\t%ld\n", s, sizeof(t) ); -#else #define SIZEOF( s, t ) \ - printf( "#define %s\t%d\n", s, sizeof(t) ); -#endif + printf( "#define %s\t%lu\n", s, (unsigned long) sizeof(t) ); #define DEFINE( s, d ) \ printf( "#define %s\t0x%x\n", s, d ); |