diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/state_tracker/st_cb_bufferobjects.c | 15 | ||||
| -rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 7 | 
2 files changed, 20 insertions, 2 deletions
| diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 526fc95873..2765ec24b7 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -233,14 +233,24 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,        flags |= PIPE_BUFFER_USAGE_DONTBLOCK;     map = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); -   /* FIXME: some code expects this to point to the buffer start, which means that -    * the range might not be respected in all circumstances +   /* this is expected to point to the buffer start, in order to calculate the +    * vertices offsets       */     obj->Pointer = map ? map - offset : NULL;     return map;  } +static void +st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,  +                                GLintptr offset, GLsizeiptr length, +                                struct gl_buffer_object *obj) +{ +   struct pipe_context *pipe = st_context(ctx)->pipe; +   struct st_buffer_object *st_obj = st_buffer_object(obj); + +   pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, offset, length); +}  /** @@ -268,5 +278,6 @@ st_init_bufferobject_functions(struct dd_function_table *functions)     functions->GetBufferSubData = st_bufferobj_get_subdata;     functions->MapBuffer = st_bufferobj_map;     functions->MapBufferRange = st_bufferobj_map_range; +   functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;     functions->UnmapBuffer = st_bufferobj_unmap;  } diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index b08909c76f..c85e142a5a 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -240,6 +240,13 @@ static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )     if (exec->vtx.bufferobj->Name) {        GLcontext *ctx = exec->ctx; +      GLintptr offset = exec->vtx.buffer_used; +      GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float); +       +      if(ctx->Driver.FlushMappedBufferRange) +         ctx->Driver.FlushMappedBufferRange(ctx, target, +                                            offset, length, +                                            exec->vtx.bufferobj);        exec->vtx.buffer_used += (exec->vtx.buffer_ptr -                                  exec->vtx.buffer_map) * sizeof(float); | 
