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-rw-r--r--windows/VC6/progs/glut/glut.dsp333
-rw-r--r--windows/VC7/mesa/mesa/mesa.vcproj43
-rw-r--r--windows/VC8/mesa/mesa/mesa.vcproj28
3 files changed, 6 insertions, 398 deletions
diff --git a/windows/VC6/progs/glut/glut.dsp b/windows/VC6/progs/glut/glut.dsp
deleted file mode 100644
index 0a67689d78..0000000000
--- a/windows/VC6/progs/glut/glut.dsp
+++ /dev/null
@@ -1,333 +0,0 @@
-# Microsoft Developer Studio Project File - Name="glut" - Package Owner=<4>
-# Microsoft Developer Studio Generated Build File, Format Version 6.00
-# ** DO NOT EDIT **
-
-# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
-
-CFG=glut - Win32 Debug
-!MESSAGE This is not a valid makefile. To build this project using NMAKE,
-!MESSAGE use the Export Makefile command and run
-!MESSAGE
-!MESSAGE NMAKE /f "glut.mak".
-!MESSAGE
-!MESSAGE You can specify a configuration when running NMAKE
-!MESSAGE by defining the macro CFG on the command line. For example:
-!MESSAGE
-!MESSAGE NMAKE /f "glut.mak" CFG="glut - Win32 Debug"
-!MESSAGE
-!MESSAGE Possible choices for configuration are:
-!MESSAGE
-!MESSAGE "glut - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE "glut - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
-!MESSAGE
-
-# Begin Project
-# PROP AllowPerConfigDependencies 0
-# PROP Scc_ProjName ""
-# PROP Scc_LocalPath ""
-CPP=cl.exe
-MTL=midl.exe
-RSC=rc.exe
-
-!IF "$(CFG)" == "glut - Win32 Release"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 0
-# PROP BASE Output_Dir "Release"
-# PROP BASE Intermediate_Dir "Release"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "Release"
-# PROP Intermediate_Dir "Release"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FD /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG"
-# ADD RSC /l 0x409 /d "NDEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 opengl32.lib glu32.lib winmm.lib msvcrt.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/GLUT32.DLL" /libpath:"../../mesa/Release"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Release\GLUT32.LIB ..\..\..\..\lib copy Release\GLUT32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Release\GLUT32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ELSEIF "$(CFG)" == "glut - Win32 Debug"
-
-# PROP BASE Use_MFC 0
-# PROP BASE Use_Debug_Libraries 1
-# PROP BASE Output_Dir "Debug"
-# PROP BASE Intermediate_Dir "Debug"
-# PROP BASE Target_Dir ""
-# PROP Use_MFC 0
-# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "Debug"
-# PROP Intermediate_Dir "Debug"
-# PROP Ignore_Export_Lib 0
-# PROP Target_Dir ""
-# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "GLUT_EXPORTS" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "../../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_DLL" /D "_USRDLL" /D "GLUT_EXPORTS" /D "MESA" /D "BUILD_GL32" /FD /GZ /c
-# SUBTRACT CPP /YX
-# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG"
-# ADD RSC /l 0x409 /d "_DEBUG"
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-LINK32=link.exe
-# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 winmm.lib msvcrtd.lib oldnames.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib /nologo /dll /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug/GLUT32.DLL" /pdbtype:sept /libpath:"../../mesa/Debug"
-# Begin Special Build Tool
-SOURCE="$(InputPath)"
-PostBuild_Cmds=if not exist ..\..\..\..\lib md ..\..\..\..\lib copy Debug\GLUT32.LIB ..\..\..\..\lib copy Debug\GLUT32.DLL ..\..\..\..\lib if exist ..\..\..\..\progs\demos copy Debug\GLUT32.DLL ..\..\..\..\progs\demos
-# End Special Build Tool
-
-!ENDIF
-
-# Begin Target
-
-# Name "glut - Win32 Release"
-# Name "glut - Win32 Debug"
-# Begin Group "Source Files"
-
-# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_8x13.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_9x15.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_bitmap.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_bwidth.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_cindex.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_cmap.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_cursor.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_dials.c
-# End Source File
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_dstr.c
-# End Source File
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_event.c
-# End Source File
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_ext.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_fcb.c
-# End Source File
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_fullscrn.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_gamemode.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_get.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_hel10.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_hel12.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_hel18.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_init.c
-# End Source File
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_input.c
-# End Source File
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_joy.c
-# End Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_key.c
-# End Source File
-# Begin Source File
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-SOURCE=..\..\..\..\src\glut\glx\glut_keyctrl.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glut\glx\glut_keyup.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glut\glx\glut_mesa.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glut\glx\glut_modifier.c
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glut\glx\glut_mroman.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_overlay.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_roman.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_shapes.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_swap.c
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-SOURCE=..\..\..\..\src\glut\glx\glut_swidth.c
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-SOURCE=..\..\..\..\src\glut\glx\win32_winproc.c
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-SOURCE=..\..\..\..\src\glut\glx\glutbitmap.h
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-SOURCE=..\..\..\..\src\glut\glx\glutint.h
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-SOURCE=..\..\..\..\src\glut\glx\glutstroke.h
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-SOURCE=..\..\..\..\src\glut\glx\glutwin32.h
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-# Begin Source File
-
-SOURCE=..\..\..\..\src\glut\glx\stroke.h
-# End Source File
-# Begin Source File
-
-SOURCE=..\..\..\..\src\glut\glx\win32_glx.h
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-SOURCE=..\..\..\..\src\glut\glx\win32_x11.h
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diff --git a/windows/VC7/mesa/mesa/mesa.vcproj b/windows/VC7/mesa/mesa/mesa.vcproj
index 3a93544b03..caee6c0ca6 100644
--- a/windows/VC7/mesa/mesa/mesa.vcproj
+++ b/windows/VC7/mesa/mesa/mesa.vcproj
@@ -22,7 +22,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,_DLL,BUILD_GL32,MESA_MINWARN"
StringPooling="TRUE"
RuntimeLibrary="4"
@@ -74,7 +74,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,_DLL,BUILD_GL32,MESA_MINWARN"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
@@ -230,33 +230,6 @@
RelativePath="..\..\..\..\src\mesa\glapi\glthread.c">
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar.c">
- <FileConfiguration
- Name="Release|Win32"
- ExcludedFromBuild="TRUE">
- <Tool
- Name="VCCLCompilerTool"/>
- </FileConfiguration>
- <FileConfiguration
- Name="Debug|Win32"
- ExcludedFromBuild="TRUE">
- <Tool
- Name="VCCLCompilerTool"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_crt.c">
- <FileConfiguration
- Name="Debug|Win32"
- ExcludedFromBuild="TRUE">
- <Tool
- Name="VCCLCompilerTool"/>
- </FileConfiguration>
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c">
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\hash.c">
</File>
<File
@@ -810,18 +783,6 @@
RelativePath="..\..\..\..\src\mesa\glapi\glthread.h">
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar.h">
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_crt.h">
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h">
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_syn.h">
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\hash.h">
</File>
<File
diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj
index 993c28ddc1..05bf7d2ea0 100644
--- a/windows/VC8/mesa/mesa/mesa.vcproj
+++ b/windows/VC8/mesa/mesa/mesa.vcproj
@@ -43,7 +43,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="2"
@@ -114,7 +114,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_DLL;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -185,7 +185,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
Optimization="0"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -256,7 +256,7 @@
Name="VCCLCompilerTool"
AdditionalOptions="/Zm1000 "
InlineFunctionExpansion="1"
- AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang,../../../../src/mesa/shader/grammar"
+ AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/glapi,../../../../src/mesa/main,../../../../src/mesa/shader,../../../../src/mesa/shader/slang"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;BUILD_GL32;MESA_MINWARN;_CRT_SECURE_NO_DEPRECATE"
StringPooling="true"
RuntimeLibrary="0"
@@ -475,10 +475,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\hash.c"
>
</File>
@@ -1360,22 +1356,6 @@
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_crt.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_mesa.h"
- >
- </File>
- <File
- RelativePath="..\..\..\..\src\mesa\shader\grammar\grammar_syn.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\hash.h"
>
</File>