Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-03 | rewrite some of the mat*mat, mat*vec intrinsics | Brian | |
Also, remove obsolete matrix codegen code. | |||
2008-04-03 | silence warning | Brian | |
2008-04-02 | Pick up dri2proto from the standard proto header include path. | Kristian Høgsberg | |
2008-04-02 | Initialize GLX_EXT_texture_from_pixmap attributes correctly. | Kristian Høgsberg | |
2008-04-01 | fix mistakenly set ATIFragmentShader._Enabled bit (bug 15269) | Roland Scheidegger | |
2008-04-01 | added some missing calls to _mesa_enable_x_y_extensions() | Brian | |
2008-03-31 | Use AC_CHECK_PROGS to find alternate make programs | Dan Nicholson | |
The autoconf macro AC_PATH_PROGS handles the case of searching for multiple program names already, so we don't need to open code it. Also changed the search to AC_CHECK_PROGS so that it doesn't set the full path unless the user specified. Finally, report back the found value at the end for what the user should run. | |||
2008-03-31 | fix parsing bug involving comments at the end of ARB v/f programs | Markus Amsler | |
2008-03-31 | DRI interface changes and DRI2 direct rendering support. | Kristian Høgsberg | |
Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver. | |||
2008-03-31 | mesa: Free all shader program data before deleting all | Xiang, Haihao | |
shader/shader program objects to avoid memory access error. | |||
2008-03-31 | Revert "mesa: separate shader program object from shader object." (bug#15244) | Xiang, Haihao | |
This reverts commit 3ffd11f71d021f672b9bc15b3c39c155a0e2fecb. | |||
2008-03-31 | i915: texture object's lod bias. fix bug #15192 | Xiang, Haihao | |
2008-03-30 | r300: Copy-and-paste error from the vertex program branch. | Markus Amsler | |
2008-03-30 | r300: Take PROGRAM_CONSTANT into account. | Markus Amsler | |
This bug was introduced by commit 978145a075255ae153ee05c2a037400e61558079. | |||
2008-03-29 | Merge branch 'r300-vertprog-branch' of ssh://people.freedesktop.org/~z3ro/mesa | Oliver McFadden | |
2008-03-28 | fix texture/renderbuffer mix-up in test_attachment_completeness() | Brian | |
2008-03-28 | i965: depth offset on glPolygonMode(GL_LINE/GL_POINT) | Xiang, Haihao | |
2008-03-28 | r300: finish conversion of RS_INST regs | Dave Airlie | |
2008-03-28 | r300: move to using RS_INST names | Dave Airlie | |
2008-03-27 | consolidate some parsing functions that were pretty much identical for ↵ | Brian | |
vertex/fragment programs | |||
2008-03-27 | when negating scalar src args, use NEGATE_XYZW, not NEGATE_X | Brian | |
This makes things easier on the back-end when generating GPU code. cherry-picked from gallium-0.1 | |||
2008-03-27 | Set param_var->param_binding_type = PROGRAM_CONSTANT | Brian | |
cherry-picked from gallium-0.1 | |||
2008-03-27 | Add a couple of test apps for line/unfilled polygon clipping. | Eric Anholt | |
2008-03-26 | [965] Fix massively broken state cache dirty flagging. | Michal Wajdeczko | |
It was flagging a last_bo update even when last_bo didn't change, but another part was failing to update last_bo when it should have. | |||
2008-03-26 | [intel] Use mesa texmemory functions to allocate teximage Data. | Michal Wajdeczko | |
Failure to consistently do so resulted in mismatched aligned versus unaligned alloc/free. | |||
2008-03-26 | [965] Don't let the negate flags of src0 affect 1 constants in precalc_dst/lit | Eric Anholt | |
This patch is a variant of a submission by Michal Wajdeczko to fix oglconform fpalu failures. | |||
2008-03-26 | [965] Correctly set read mask for OPCODE_SWZ in pass1. | Michal Wajdeczko | |
While OPCODE_SWZ has usually been optimized away in pass0, it may still exist if a SWZ with dst saturate was emitted in pass_fp. Fixes an error in oglconform fpalu.c. | |||
2008-03-26 | [965] Clean up whitespace and dead code from do_unfilled change. | Eric Anholt | |
2008-03-26 | r300: Indented the vertex program code... | Oliver McFadden | |
2008-03-26 | r300: Cleaned up the default vertex program code with longer lines. | Oliver McFadden | |
2008-03-26 | r300: Removed the last of the duplicate vertex program macros. | Oliver McFadden | |
2008-03-26 | r300: Added Copyright lines to the vertex program code. | Oliver McFadden | |
2008-03-26 | [i915] don't use 4x4 filter for 1D shadowmap | Zou Nan hai | |
2008-03-26 | r300: Renamed the Mesa opcode translation functions. | Oliver McFadden | |
2008-03-26 | r300: Renamed the destination-and-opcode/source macros to more appropriate ↵ | Oliver McFadden | |
names. | |||
2008-03-25 | implement glGet/BindAttribLocationARB() for display lists | Brian | |
More such shader functions are needed... | |||
2008-03-25 | updated to version 40 | Brian | |
2008-03-25 | intel: fix the issue "VBO: Cannot allocate memory for a BO" on | Xiang, Haihao | |
965 after merging intel_context.c from i915 and i965. fix bug# 15152. | |||
2008-03-24 | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file | Brian | |
2008-03-24 | fix wrong values for GL_READ/DRAW_FRAMEBUFFER_BINDING_EXT tokens | Brian | |
2008-03-24 | R300: fix typo r300 fog reg | Alex Deucher | |
Noticed by pzad on IRC | |||
2008-03-24 | r300: Merged the constant zero/one source macros. | Oliver McFadden | |
2008-03-24 | r300: Merged the Vector and Math Engine opcode macros. | Oliver McFadden | |
2008-03-22 | autoconf: Add a workaround for second AC_PROG_PATH not overwriting results. | Eric Anholt | |
2008-03-22 | use ctx->Driver.DeleteProgram() in a few more places | Brian | |
2008-03-22 | delete default programs with ctx->Driver.DeleteProgram() | Brian | |
2008-03-21 | [965] Avoid emitting dead code for DPx/math instructions. | Michal Wajdeczko | |
The pass1 optimization stage clears out writemasks and registers, but the instructions themselves are still being processed at this stage, and could have resulted in them still being emitted. | |||
2008-03-21 | [965] Improve pinterp performance by delaying reads of just-written regs. | Michal Wajdeczko | |