Age | Commit message (Collapse) | Author |
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projtex_mask is only an 8bit field, and wm.input_size_masks includes
other attributes' information, therefore right shift is needed.
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compressed texture
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Pull apart some key packets into individual fields and print sanely.
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which make small textures(4x4,2x2,1x1) work well.
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I missed this in the original migration.
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Finally let DRI build for nouveau.
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Also added an assertion to check that NR_MAT_ATTRIBS == MAT_ATTRIB_MAX.
In the unlikely event this ever changes, maybe restore the code.
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glPolygonMode with point sprite on i965
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