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2009-09-03nv50: move centroid, flat bits when making interp longChristoph Bumiller
Before this, just the perspective divide bit was moved in convert_to_long of the load interpolant instruction.
2009-09-03nv50: fix vbo_static_attrib method size errorChristoph Bumiller
The VTX_ATTR_3/2/1F methods also had size 4 ... a stupid copy/paste error.
2009-09-03nv50: fix draw_elements_inline_u08/16Christoph Bumiller
We've been emitting the same two indices over and over without incrementing map.
2009-09-03r300g: specify point/line/triangle have stuffed texture coordCooper Yuan
2009-09-03r600: visual depth has no meaning here.Dave Airlie
fbos get angry when this happens.
2009-09-03r600: make sure the active shader bo is re-added to persistent list.Dave Airlie
2009-09-03radeon: pass internal format into the miptree.Dave Airlie
We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times.
2009-09-03radeon/dri2: add gl20 bits for r300/r600 just like dri1 doesDave Airlie
2009-09-03tests/texcmp: glewInit in wrong placeDave Airlie
2009-09-02st/xorg: fix warningsZack Rusin
2009-09-02st/xorg: handle xrender repeat modesZack Rusin
2009-09-02st/xorg: flip the coordinate systemZack Rusin
2009-09-02st/xorg: handle solid fills in the fragment shaderZack Rusin
2009-09-02Revert "i965: Use VBOs in the VBO module on 965, now that we have ↵Eric Anholt
ARB_map_buffer_range." This reverts commit 00413d87426f14df47d90ba3c995e1889e9f88ca. Even with fixes, using ARB_map_buffer_range in the VBO module isn't showing up as a significant win, and some cases apparently regressed. Bug #23624.
2009-09-02intel: Add support for FlushMappedBufferRange for ARB_map_buffer_range.Eric Anholt
This should help for the usage by the VBO module, where we would upload the whole remaining chunk of the buffer for a series of range maps that should cover just a segment of it.
2009-09-02intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it.Eric Anholt
It's probably uncommon, but would obviously have gone wrong.
2009-09-02intel: Move MapBufferRange mesa state setting up to cover the 915 case.Eric Anholt
2009-09-02st/xorg: Guard against realy old versions of XorgJakob Bornecrantz
2009-09-02Revert "mesa: fix the non-GNU C bit-field case"Brian Paul
This reverts commit 4b08e7498230eac30eea1721f33994b30999acd4. Don't know what I was thinking there.
2009-09-02mesa: fix the non-GNU C bit-field caseBrian Paul
2009-09-02mesa: silence gcc bit-field warningGary Wong
2009-09-02mesa: replace 8 with NUM_UNITSBrian Paul
2009-09-02mesa: remove accidentally committed printfBrian Paul
2009-09-02mesa: added #ifdef __GNUC__ around GLubyte bitfield usageBrian Paul
It would be nice if there were a #pragma or something to disable the warnings: main/texenvprogram.c:87: warning: type of bit-field ‘Source’ is a GCC extension main/texenvprogram.c:88: warning: type of bit-field ‘Operand’ is a GCC extension but there doesn't appear to be a way to do that.
2009-09-02mesa: Compact state key for TexEnv program cacheChris Wilson
By rearranging the bitfields within the key we can reduce the size of the key from 644 to 196 bytes, reducing the cost of both the hashing and equality tests.
2009-09-02st/xorg: Remove code no longer support by xserver Git master.Michel Dänzer
Shouldn't be necessary with older versions either.
2009-09-02st/xorg: Add support for xserver Git master DRI2 interface.Michel Dänzer
Reorganize to handle both interfaces with common code.
2009-09-02st/dri: Slight consolidation of DRI2 buffer handling.Michel Dänzer
Always use / assume a combined depth/stencil buffer. Also update drawable formats from surfaces returned by the driver.
2009-09-02st/xorg: Add EXA UploadToScreen and DownloadFromScreen hooks.Michel Dänzer
2009-09-02i965: CS FENCE in URB_FENCE is 11-bits wideXiang, Haihao
2009-09-02i965: validate sf stateXiang, Haihao
2009-09-01mesa: Make MultiDrawElements submit multiple primitives at once.Eric Anholt
Previously, MultiDrawElements just called DrawElements a bunch of times. By sending several primitives down the pipeline at once, we avoid a bunch of validation. On my GL demo, this improves fps by 2.5% (+/- .41%) and reduces CPU usage by 70.5% (+/- 2.9%) (n=3). Reviewed by: Ian Romanick <ian.d.romanick@intel.com>
2009-09-02nv50: SWZ is the same as MOV from our perspectiveBen Skeggs
2009-09-01mesa: skip bitmap drawing code if width==0 or height==0Brian Paul
2009-09-01intel: use _mesa_expand_bitmap() to skip an intermediate bufferBrian Paul
2009-09-01st/mesa: use new _mesa_expand_bitmap() functionBrian Paul
2009-09-01mesa: new _mesa_expand_bitmap() functionBrian Paul
2009-09-01mesa: remove redundant assignmentsBrian Paul
2009-09-01mesa: more clean-upsBrian Paul
2009-09-01mesa: change conditional to match the previous oneBrian Paul
2009-09-01mesa: updated #includesBrian Paul
2009-09-01mesa: remove unused texenv_fragment_program::ctx fieldBrian Paul
2009-09-01mesa: remove unused ureg::abs fieldBrian Paul
2009-09-01mesa: remove unused ureg:negateabs fieldBrian Paul
2009-09-01mesa: more comments, clean-upsBrian Paul
2009-09-01mesa: simplify translate_tex_src_bit()Brian Paul
2009-09-01mesa: minor code clean-ups, commentsBrian Paul
2009-09-01mesa: replace 8 with MAX_TEXTURE_UNITSBrian Paul
2009-09-01dri: remove unused meta_clear_tris()Brian Paul
2009-09-01intel: use BUFFER_BITS_COLORBrian Paul