Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-28 | comment about byteswapping in _mesa_unpack_depth_span() | Brian Paul | |
2006-03-27 | make allow_large_textures 1 by default for radeon and r200, and consequently ↵ | Roland Scheidegger | |
enable all texture units by default on those cards (3 for radeon, 6 for r200). Fix the usually forgotten DRIVER_DATE accordingly. | |||
2006-03-27 | remove unnecessary typedefs causing compiler warnings | Roland Scheidegger | |
2006-03-27 | Disable `hidden' attribute for DJGPP | Daniel Borca | |
2006-03-27 | PutRowRGB was not initialized for OSMESA_RGB_565 | Daniel Borca | |
2006-03-27 | Fixup makefile for solo non-egl | Dave Airlie | |
2006-03-26 | merge from texman branch | Brian Paul | |
2006-03-26 | fix some PFNGL* typedefs | Brian Paul | |
2006-03-25 | remove carriage returns | Brian Paul | |
2006-03-25 | fix issue in _mesa_free_framebuffer_data() | Brian Paul | |
2006-03-25 | check for incomplete FBO in _mesa_Clear() | Brian Paul | |
2006-03-24 | Clean up the recent code related to texture_override(). Pass params in a | Brian Paul | |
more logical order. Remove a mess of stray ^M chars. Fix a bug when checking if the texture object's format is GL_COLOR_INDEX or GL_DEPTH_COMPONENT. This fixes a segfault when GL_TEXTURE_BASE_LEVEL!=0. | |||
2006-03-24 | lots of debug options, some code movement, etc | Brian Paul | |
2006-03-24 | added some missing formats in _mesa_source/dest_buffer_exists() | Brian Paul | |
2006-03-24 | Make ARB_vp backends happy with nv arl | Aapo Tahkola | |
2006-03-24 | secondary color fixes. | Aapo Tahkola | |
2006-03-23 | Added -l option for explicit locking around Xlib and GLX calls in | Brian Paul | |
threaded code. Seems to improve reliability quite a bit. | |||
2006-03-23 | Added -p option to create a display connection per thread. | Brian Paul | |
This seems more stabile than using one display connection for all threads. Still get an occasional Xlib: unexpected async reply error, unfortunately. | |||
2006-03-23 | make solo build complete | Dave Airlie | |
2006-03-23 | fix coverity 1107: use after free | Dave Airlie | |
2006-03-23 | fix coverity 926: use before NULL check | Dave Airlie | |
2006-03-22 | Need to check for new state and do readpixels/drawpixels clipping after | Brian Paul | |
we call RENDER_START since that may involve validating the drawable and updating its dimensions. | |||
2006-03-22 | implement arl and enable hw nv_vp. | Aapo Tahkola | |
2006-03-22 | ARL dst idx was undefined. | Aapo Tahkola | |
2006-03-21 | GL_EXT_packed_depth_stencil should be off by default | Brian Paul | |
2006-03-21 | Silencium gcc warnings. | Michal Krol | |
2006-03-21 | GLSL fixes: | Michal Krol | |
- generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg; | |||
2006-03-20 | Lots of changes/fixes for rendering to framebuffer objects. | Brian Paul | |
- When deleting texture objects, unbind from FBOs if necessary. - Changed driver hooks for starting/ending render to texture. - Now properly handle case where gl[Copy]TexImage() is called after glFramebufferTexture[123]D(). That didn't work before. | |||
2006-03-20 | additional assertions and debug code for testing FBO completeness | Brian Paul | |
2006-03-20 | additional error checking to be sure source renderbuffer exists for ↵ | Brian Paul | |
glCopyTex[Sub]Image() | |||
2006-03-20 | use new _mesa_sourc/dest_buffer_exists() functions | Brian Paul | |
2006-03-20 | added _mesa_source/dest_buffer_exists() function to easily test if ↵ | Brian Paul | |
particular renderbuffers are present | |||
2006-03-20 | fix some buffer binding tests in _mesa_make_current() | Brian Paul | |
2006-03-20 | slightly improved error message | Brian Paul | |
2006-03-20 | Fix texrect upload conflicts. | Aapo Tahkola | |
2006-03-19 | Disable tnl programs when doing software vertex programs. compiz with its ↵ | Aapo Tahkola | |
texrect and lighting needs was broken because of this. | |||
2006-03-19 | minor clean-ups | Brian Paul | |
2006-03-19 | -fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.) | Aapo Tahkola | |
-struct vertex_buffer to struct radeon_vertex_buffer conversion -vertex attrib arrays did not supersede conventinal arrays when enabled | |||
2006-03-19 | Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning the | Brian Paul | |
pre-GL_EXT_framebuffer_object state. Now return the read/draw state stored in the framebuffer objects. | |||
2006-03-18 | Don't call Driver->Bitmap() if no image to render | Brian Paul | |
2006-03-17 | Committing in . | Jouk Jansen | |
Mesa/src/mesa/main/imports.h : removed <CR> Mesa/src/mesa/shader/slang/descrip.mms : added new sources Modified Files: Mesa/src/mesa/main/imports.h Mesa/src/mesa/shader/slang/descrip.mms ---------------------------------------------------------------------- | |||
2006-03-17 | Init FogCoordFuncs[0..5] too, remove some unneeded #includes | Brian Paul | |
2006-03-17 | remove another test for IN_DRI_DRIVER | Brian Paul | |
2006-03-17 | Don't use glx_ansic.h functions (__glXMemset). | Kristian Høgsberg | |
2006-03-16 | added #undef GET_DISPATCH | Brian Paul | |
2006-03-16 | Moved _glapi_check_multithread() call into drivers, instead of in | Brian Paul | |
_mesa_make_current(). This removes an ugly #if !defined(IN_DRI_DRIVER) from core Mesa. | |||
2006-03-16 | finish up some loose ends in _mesa_texstore_z24_s8() | Brian Paul | |
2006-03-15 | assorted code clean-ups, comments, etc. | Brian Paul | |
2006-03-15 | remove invalid assertion in _glapi_get_dispatch(), fixes additional thread ↵ | Brian Paul | |
safety problem | |||
2006-03-15 | Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT | Brian Paul | |
is properly defined. Fixes long-standing, but unnoticed thread safety failure. Also, updated comments. |