Age | Commit message (Expand) | Author |
2006-11-01 | fix some bugs in interpolate_specular() | Brian Paul |
2006-11-01 | Added a few new ctx->Const. fields for shader-related limits. | Brian Paul |
2006-10-31 | make use of Parameters->StateFlags in _swrast_update_fragment_program() | Brian Paul |
2006-10-31 | minor clean-ups, simplifications and new comments | Brian Paul |
2006-10-31 | fix MINGW32 problems | Brian Paul |
2006-10-31 | We need to call _mesa_load_state_parameters() whenever a fragment program | Brian Paul |
2006-10-31 | signal _NEW_LIGHT in _tnl_copy_to_current() | Brian Paul |
2006-10-31 | In TEX instructions, use precomputed lambda only if using fragment.texcoord[k] | Brian Paul |
2006-10-31 | For TEX instructions use lambda=0. When sampling from texture unit K we | Brian Paul |
2006-10-30 | Fix bug #8799. | Ian Romanick |
2006-10-30 | Refactor mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects. | Ian Romanick |
2006-10-30 | Get DRI drawable from framebuffer object. | Ian Romanick |
2006-10-30 | code tweaks, remove old comments | Brian Paul |
2006-10-30 | fix _mesa_problem() text | Brian Paul |
2006-10-30 | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul |
2006-10-30 | remove debug code | Brian Paul |
2006-10-29 | Rather than always allocating 100 instructions, put instructions into a | Brian Paul |
2006-10-29 | New _mesa_exec_vertex_state_program() function. Start of some re-org. | Brian Paul |
2006-10-29 | fix wrong inequality | Brian Paul |
2006-10-29 | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul |
2006-10-29 | Program instructions are initialized before parsing so no need to set | Brian Paul |
2006-10-28 | Added PROGRAM_CONSTANT to get_register_pointer(). | Brian Paul |
2006-10-28 | special case END in _mesa_print_instruction() | Brian Paul |
2006-10-28 | Implement _mesa_append_fog_code() for fragment program fog options. | Brian Paul |
2006-10-26 | If DEBUG, check that all array indices really do fall in [start,end] in | Brian Paul |
2006-10-26 | remove code for inserting mvp transform into position-invariant vertex progs ... | Roland Scheidegger |
2006-10-25 | Previously, if a fragment program referenced fragment.fogcoord but the | Brian Paul |
2006-10-25 | change some bogus comments regarding the base e exponential function used for... | Roland Scheidegger |
2006-10-24 | fix (per-vertex) fog when using ARB_vp by incorporating fog factor computatio... | Roland Scheidegger |
2006-10-24 | Add missing call to glutInit. | Ian Romanick |
2006-10-24 | s/GLchan/GLubyte/ | Brian Paul |
2006-10-24 | whitespace clean-up | Brian Paul |
2006-10-23 | Emit cliprects in the userspace driver as required, rather than | Keith Whitwell |
2006-10-22 | assorted clean-ups | Brian Paul |
2006-10-22 | don't save color/z if fragment is killed | Brian Paul |
2006-10-22 | add minstall script to MAIN_FILES (bug 8720) | Brian Paul |
2006-10-22 | minor tweaks good for about 12% faster execution | Brian Paul |
2006-10-22 | silence used var warnings | Brian Paul |
2006-10-22 | Color clamping fixes. | Brian Paul |
2006-10-21 | move/improve comments, clean up code in a few places | Brian Paul |
2006-10-21 | fix another logic error in computing deferredTexture | Brian Paul |
2006-10-21 | For deferredTexture, need to check if the fragment program/shader writes | Brian Paul |
2006-10-21 | move interpolate_varying() call | Brian Paul |
2006-10-21 | don't use params passed to Clear() | Brian Paul |
2006-10-21 | Move interpolate_texcoords() and interpolate_varying() calls into shade_textu... | Brian Paul |
2006-10-19 | Consolidate some code into shade_texture_span(). | Brian Paul |
2006-10-19 | fixed Fixed/Int bug | Brian Paul |
2006-10-19 | remove temp code | Brian Paul |
2006-10-19 | remove some debug/test changes | Brian Paul |
2006-10-19 | New bin/minstall script - a minimal replacement for 'install'. | Brian Paul |