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AgeCommit message (Expand)Author
2010-12-02i915g: assert(depth_surface->offset == 0)Daniel Vetter
2010-12-02i915g: enable x-tiling for render targetsDaniel Vetter
2010-12-02i915g: switch rendering to mipmapped textures to (x,y) offsetsDaniel Vetter
2010-12-02i915g: enable X-tiling for texturesDaniel Vetter
2010-12-02i915g: don't pot-align stride for tiled buffersDaniel Vetter
2010-12-02i915g: postpone mipmap/face offset calculationDaniel Vetter
2010-12-02i915g: implement unfenced relocs for textures using tiling bitsDaniel Vetter
2010-12-02i915g: implement unfenced color&depth buffer using tiling bitsDaniel Vetter
2010-12-02i915g: return tiling in iws->buffer_from_handleDaniel Vetter
2010-12-02i915g: prepare winsys/batchbuffer for execbuf2Daniel Vetter
2010-12-02i915g: switch to tiled allocations, kill set_fenceDaniel Vetter
2010-12-02i915g: add winsys function to create tiled buffersDaniel Vetter
2010-12-02i915g: drop alignment parameter from iws->buffer_createDaniel Vetter
2010-12-01glsl: Mark the array access for whole-array comparisons.Eric Anholt
2010-12-01i965: Add support for loops in the VS.Eric Anholt
2010-12-01i965: Enable IF statements in the VS.Eric Anholt
2010-12-01i965: Add support for gen6 CONTINUE instruction emit.Eric Anholt
2010-12-01i965: Add support for gen6 BREAK ISA emit.Eric Anholt
2010-12-01i965: Add support for gen6 DO/WHILE ISA emit.Eric Anholt
2010-12-01i965: Dump the WHILE jump distance on gen6.Eric Anholt
2010-12-01r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-onlyMarek Olšák
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák
2010-12-01i915: Correctly generate unconditional KIL instructionsIan Romanick
2010-12-01i915: Request that POW instructions be loweredIan Romanick
2010-12-01glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2Ian Romanick
2010-12-01glsl: Use M_LOG2E constant instead of calling log2Ian Romanick
2010-12-01glsl: Add comments to lower_jumps (from the commit message).Kenneth Graunke
2010-12-01glsl: Remove "discard" support from lower_jumps.Kenneth Graunke
2010-12-01glsl: Add a lowering pass to move discards out of if-statements.Kenneth Graunke
2010-12-01glsl: Add an optimization pass to simplify discards.Kenneth Graunke
2010-12-01ir_to_mesa: Add support for conditional discards.Marek Olšák
2010-12-01r600c: fix some opcodes on evergreenAlex Deucher
2010-12-01r300/compiler: implement and lower OPCODE_CLAMPMarek Olšák
2010-12-01vega: Remove extraneous ;José Fonseca
2010-12-01scons: Move MSVS_VERSION option to common module.José Fonseca
2010-12-01svga: Silence debug printf.José Fonseca
2010-12-01st/vega: Avoid unnecessary constant bufer upload.Chia-I Wu
2010-12-01st/vega: Initialize pipe states with renderer.Chia-I Wu
2010-12-01st/vega: Create drawing surface mask as needed.Chia-I Wu
2010-12-01st/vega: Delay blend texture creation until needed.Chia-I Wu
2010-12-01st/vega: Remove st_inlines.h.Chia-I Wu
2010-12-01st/vega: Simplify radial gradient.Chia-I Wu
2010-12-01st/vega: Fix degenerate paints.Chia-I Wu
2010-12-01i965: also using align1 mode for math2 on sandybridgeZhenyu Wang
2010-12-01st/vega: Fix negated logic in image_draw.Chia-I Wu
2010-12-01st/vega: Fix paint coordinates transformations.Chia-I Wu
2010-12-01st/vega: Bump version to 1.1.Chia-I Wu
2010-12-01st/vega: Add color transformation support.Chia-I Wu
2010-12-01st/vega: More flexible shader selection.Chia-I Wu
2010-12-01st/vega: Revive mask layer support.Chia-I Wu