Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
doesn't exactly match OpenGL 2.0.
|
|
1. add PROGRAM_CONSTANT to switch() in src_vector().
2. use _mesa_append_fog_code() to handle fog options in i915ProgramStringNotify().
3. Re-enable some vertex attribute emit code that was previously disabled in i915ValidateFragmentProgram().
|
|
|
|
This way we no longuer have the fixed RADEON_BUFFER_SIZE.
Anyway function calling AllocDmaRegion should check if this
succeed and fail gracefuly if not (see bug 8348).
|
|
|
|
glViewport so the viewport was 0 by 0 pixels.
|
|
|
|
|
|
|
|
|
|
need to check for this condition before the later field has been computed.
Fixes logicop bug #8860.
|
|
|
|
|
|
OpenGL 2.0 function of the same name.
|
|
|
|
|
|
|
|
since the former is what's used for OpenGL 2.0.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
after locking. Next: remove the params altogether.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
notification callback through to tnl/ module, fixes glean crash.
|
|
|
|
|
|
|
|
|
|
CMPH a0, a1, a2 -> if a2 > 0.5 return a1 else return a0
Guessed by examinating LIT instruction handling of FGLRX.
|
|
notification callback through to tnl/ module, fixes glean crash.
|
|
|
|
|
|
|
|
|