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2010-12-06i965: fix for flat shading on SandybridgeXiang, Haihao
use constant interpolation instead of linear interpolation for attributes COL0,COL1 if GL_FLAT is used. This fixes mesa demo bounce.
2010-12-05r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().Henri Verbeet
2010-12-05r600g: Cleanup block bo references in r600_context_fini().Henri Verbeet
2010-12-05st/mesa: initialize key in st_vp_varientMarek Olšák
This fixes endless vertex shader recompilations in find_translated_vp if the shader contains an edge flag output. NOTE: This is a candidate for the 7.9 branch. Signed-off-by Brian Paul <brianp@vmware.com>
2010-12-05gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_viewsXavier Chantry
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Reviewed-by: Jakob Bornecrantz <wallbraker at gmail.com> Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-12-05init ps->context with util_surfaces_get and do_getXavier Chantry
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Reviewed-by: Jakob Bornecrantz <wallbraker at gmail.com> Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-12-05nvfx: fixes after array textures mergeXavier Chantry
Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-12-05r300g: optimize looping over atomsMarek Olšák
This also removes DBG_STATS (the stats can be obtained with valgrind instead).
2010-12-05r300g: cleanup winsysMarek Olšák
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie
Finished up by Marek Olšák. We can set the constant space to use a different area per-call to the shader, we can avoid flushing the PVS as often as we do by spreading out the constants across the whole constant space. Signed-off-by: Marek Olšák <maraeo@gmail.com>
2010-12-05r300g: do not use the index parameter in set_constant_bufferMarek Olšák
It appears to be a constant buffer index (in case there are more constant buffers explicitly used by a shader), i.e. something that Gallium currently does not use. We treated it incorrectly as the offset to a constant buffer.
2010-12-04gallium/noop: Add prototype for noop_init_state_functions.Vinson Lee
Silences this GCC warning. noop_state.c:247: warning: no previous prototype for 'noop_init_state_functions'
2010-12-04i965: Fix compile warning about missing opcodes.Eric Anholt
2010-12-04i965: Update gen6 SF state on fragment program change too.Eric Anholt
SF state depends on what inputs there are to the fragment program, not just the outputs of the VS.
2010-12-04i965: Update gen6 WM state on compiled program change, not just FP change.Eric Anholt
2010-12-04intel: Add an env var override to execute for a different GPU revision.Eric Anholt
Sometimes I'm on the train and want to just read what's generated under INTEL_DEBUG=vs,wm for some code on another generation. Or, for the next gen enablement we'll want to dump aub files before we have the actual hardware. This will let us do that.
2010-12-04st/vega: Fix pipe blend state for various blend modes.Chia-I Wu
rgb_src_factor and rgb_dst_factor should be PIPE_BLENDFACTOR_ONE for VG_BLEND_SRC_IN and VG_BLEND_DST_IN respectively. VG_BLEND_SRC_OVER can be supported only when the fb has no alpha channel. VG_BLEND_DST_OVER and VG_BLEND_ADDITIVE have to be supported with a shader. Note that Porter-Duff blending rules assume premultiplied alpha.
2010-12-04st/vega: Add blend shaders for all blend modes.Chia-I Wu
2010-12-04st/vega: Fix VG_BLEND_MULTIPLY.Chia-I Wu
TEMP[1].w will be needed for OUT.w just below. Use TEMP[0] to store the intermediate value.
2010-12-04mesa: Clean up header file inclusion in texobj.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texgetimage.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texformat.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texenvprogram.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee
2010-12-04st/vega: Silence uninitialized variable warning.Vinson Lee
Fixes this GCC warning. api_filters.c: In function 'execute_filter': api_filters.c:184: warning: 'tex_wrap' may be used uninitialized in this function
2010-12-04mesa: Clean up header file inclusion in texcompress.h.Vinson Lee
2010-12-04st/vega: Blending should use premultiplied alpha.Chia-I Wu
Convert color values to and back from premultiplied form for blending. Finally the rendering result of the blend demo looks much closer to that of the reference implementation.
2010-12-04st/vega: Add support for per-channel alpha.Chia-I Wu
Drawing an image in VG_DRAW_IMAGE_STENCIL mode produces per-channel alpha for use in blending. Add a new shader stage to produce and save it in TEMP[1]. For other modes that do not need per-channel alpha, the stage does MOV TEMP[1], TEMP[0].wwww
2010-12-04st/vega: Move masking after blending.Chia-I Wu
Masking should happen after blending. The shader is not entirely correct, but leave it as is for now.
2010-12-04st/vega: Refactor blend shaders.Chia-I Wu
Add a helper function, blend_generic, that supports all blend modes and per-channel alpha. Make other blend generators a wrapper to it. Both the old and new code expects premultiplied colors, yet the input is non-premultiplied. Per-channel alpha is also not used for stencil image. They still need to be fixed.
2010-12-04st/vega: Add some comments to pipeline shaders.Chia-I Wu
2010-12-03st/mesa: new comment about updating state varsBrian Paul
2010-12-03mesa: update comments, remove dead codeBrian Paul
2010-12-03mesa: remove unneeded castBrian Paul
2010-12-03mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUMBrian Paul
In find_value() check if we've hit the 0th/invalid entry before checking if the pname matches. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31987 NOTE: This is a candidate for the 7.9 branch.
2010-12-03swrast: restructure some glReadPixels() codeBrian Paul
2010-12-03swrast: accept GL_RG in glReadPixels()Brian Paul
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32088
2010-12-03ir_print_visitor: Print out constant structure values.Kenneth Graunke
In the form (constant type ((field1 value) (field2 value) ...))
2010-12-03swrast: fix indentationBrian Paul
2010-12-03swrast: allow GL_RG format in glDrawPixels()Brian Paul
Restructure the switch statement to avoid having to add additional color formats in the future. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32086
2010-12-03mesa: consolidate some compiler -D flagsBrian Paul
-D__STDC_CONSTANT_MACROS and -D__STDC_LIMIT_MACROS are only needed for LLVM build.
2010-12-03r300g: one more r500_index_bias_supported leftoverMarek Olšák
2010-12-03r300g: add capability bit index_bias_supportedMarek Olšák
.. instead of calling r500_index_bias_supported(..) every draw call.
2010-12-03r600g: more indentation fix + warning silencing + dead code removalJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-03r600g: indentation fixJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-03r600g: update polygon offset only when rasterizer or zbuffer changeJerome Glisse
Aim is to build as little state as possible in draw functions. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-03llvmpipe: fix broken stencil writemaskBrian Paul
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32070
2010-12-03r600g: set address of pop instructions to next instructionFabian Bieler
2010-12-03r600g: dump raw shader output for debuggingJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-03mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment typeBrian Paul
If querying the default/window-system FBO's attachment type, return GL_FRAMEBUFFER_DEFAULT (per the GL_ARB_framebuffer_object spec). See http://bugs.freedesktop.org/show_bug.cgi?id=31947 NOTE: This is a candidate for the 7.9 branch.