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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-01
st/vega: Avoid unnecessary constant bufer upload.
Chia-I Wu
2010-12-01
st/vega: Initialize pipe states with renderer.
Chia-I Wu
2010-12-01
st/vega: Create drawing surface mask as needed.
Chia-I Wu
2010-12-01
st/vega: Delay blend texture creation until needed.
Chia-I Wu
2010-12-01
st/vega: Remove st_inlines.h.
Chia-I Wu
2010-12-01
st/vega: Simplify radial gradient.
Chia-I Wu
2010-12-01
st/vega: Fix degenerate paints.
Chia-I Wu
2010-12-01
i965: also using align1 mode for math2 on sandybridge
Zhenyu Wang
2010-12-01
st/vega: Fix negated logic in image_draw.
Chia-I Wu
2010-12-01
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
st/vega: Revive mask layer support.
Chia-I Wu
2010-12-01
st/vega: Add primitive text support.
Chia-I Wu
2010-12-01
st/vega: Make image_draw take a matrix.
Chia-I Wu
2010-12-01
st/vega: Make path_render and path_stroke take a matrix.
Chia-I Wu
2010-12-01
st/vega: Fix image sampler views for alpha-only formats.
Chia-I Wu
2010-12-01
st/vega: Update to latest headers.
Chia-I Wu
2010-12-01
st/vega: Get rid of renderer_copy_texture.
Chia-I Wu
2010-12-01
st/vega: vg_copy_texture and vg_copy_surface should share code.
Chia-I Wu
2010-12-01
st/vega: Clean up renderer fields and functions.
Chia-I Wu
2010-12-01
st/vega: Clean up vg_context fields and functions.
Chia-I Wu
2010-12-01
st/vega: vg_manager should care about only the color buffer.
Chia-I Wu
2010-12-01
st/vega: Make shader_bind call into the renderer.
Chia-I Wu
2010-12-01
st/vega: Move g3d states to renderer.
Chia-I Wu
2010-12-01
st/vega: Use st_framebuffer for fb width/height.
Chia-I Wu
2010-12-01
st/vega: Delay fb state update to vg_validate_state.
Chia-I Wu
2010-12-01
st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.
Chia-I Wu
2010-12-01
st/vega: Use the renderer for vgMask.
Chia-I Wu
2010-12-01
st/vega: Add FILTER renderer state for image filtering.
Chia-I Wu
2010-12-01
st/vega: Add CLEAR renderer state for vgClear.
Chia-I Wu
2010-12-01
st/vega: Add SCISSOR renderer state.
Chia-I Wu
2010-12-01
st/vega: Add DRAWTEX renderer state.
Chia-I Wu
2010-12-01
st/vega: Overhaul renderer with renderer states.
Chia-I Wu
2010-12-01
llvmpipe: Fix build errors on x86.
Chia-I Wu
2010-11-30
docs: Fix MESA_drm_image typo
Kristian Høgsberg
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-11-30
r300g: fix texture border color once again
Marek Olšák
2010-11-30
glsl/linker: Free any IR discarded by optimization passes.
Kenneth Graunke
2010-11-30
glsl: Remove anti-built-in hacks from the print visitor.
Kenneth Graunke
2010-11-30
glsl: Lazily import built-in function prototypes.
Kenneth Graunke
2010-11-30
glsl: Refactor out cloning of function prototypes.
Kenneth Graunke
2010-11-30
glsl: fix matrix type check in ir_algebraic
Aras Pranckevicius
2010-11-30
glsl: Quiet unreachable no-return-from-function warning.
Eric Anholt
2010-11-30
scons: add alias for identity
Zack Rusin
2010-11-30
glsl: Fix structure and array comparisions.
Eric Anholt
2010-11-30
glsl: Add a helper constructor for expressions that works out result type.
Eric Anholt
2010-11-30
llvmpipe: shortcircuit some calls to set_scene_state
Keith Whitwell
2010-11-30
llvmpipe: remove misleading debug string
Keith Whitwell
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