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2003-01-28updated version testBrian Paul
2003-01-28move ltor computationBrian Paul
2003-01-28some casts (Evgeny Kotsuba)Brian Paul
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
Clean-up and optimize _swrast_texture_table_lookup().
2003-01-26remove bad assertion, fix minor bug in _mesa_lookup_rgba()Brian Paul
2003-01-25optimize compute_coveragef (Evgeny Kotsuba)Brian Paul
2003-01-25new texture enums (Leif Delgass)Brian Paul
2003-01-24remove unused varsBrian Paul
2003-01-24silence warningBrian Paul
2003-01-24silence some warningsBrian Paul
2003-01-24renamed dither-related preprocessor symbols (bug 536406)Brian Paul
2003-01-22push/pop color table state (Eric Plante)Brian Paul
2003-01-22improved solve_plane_chan() (Evgeny Kotsuba)Brian Paul
2003-01-22glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3Brian Paul
2003-01-21added missing break (Leif Delgass)Brian Paul
2003-01-21GL_SGI_texture_color_tableBrian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2003-01-21new X86 CPU detection code (Petr Sebor)Brian Paul
2003-01-21GL_ATI_texture_env_combine3 extensionBrian Paul
2003-01-21check for NV_fragment_program for glGetString(GL_PROGRAM_ERROR_STRING_NV)Brian Paul
2003-01-20fix an assertionBrian Paul
2003-01-20use COPY_CHAN4 macroBrian Paul
2003-01-20use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul
2003-01-20fix IBM CPP warning (Evgeny Kotsuba)Brian Paul
2003-01-19add some castsBrian Paul
2003-01-16fix for framebuffer width and height when window hasn't been realized.Alan Hourihane
2003-01-16another fix for glDrawPixels + clippingBrian Paul
2003-01-16update CurrentStack in glActiveTexture if needed (bug 669080)Brian Paul
2003-01-15fix glDrawPixels hang when clippingBrian Paul
2003-01-15 Committing in .Jouk Jansen
the latest changes were in UNIX and not VMS makefile syntax. changed to VMS syntax. Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
2003-01-15Fix SourceForge bug 664908. wglDescribePixelFormat should return theKarl Schultz
number of valid PFD's if the PFD pointer is NULL, without checking the validity of the other parameters.
2003-01-14simple GL_NV_fragment_program testBrian Paul
2003-01-14fragment program executionBrian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
2003-01-14GL_NV_fragment_programBrian Paul
2003-01-14prototype render-to-textureBrian Paul
2003-01-14initial code for render-to-textureBrian Paul
2003-01-14remove const from _mesa_strtof()Brian Paul
2003-01-14added _mesa_strtof()Brian Paul
2003-01-14OSMesa16 updates (Eric Plante), added _mesa_strtof()Brian Paul
2003-01-13fix fog stride bugs (Michel Danzer)Brian Paul
2003-01-09remove ADD_L altogetherBrian Paul
2003-01-09s/16/32/ (Josh Vanderhoof)Brian Paul
2003-01-09moved ADD_L instruction (Linus Torvalds)Brian Paul
2003-01-09added font-related symbolsBrian Paul
2003-01-08fix some float/ubyte mistakes (Daniel Borca)Brian Paul
2003-01-08move t->Image[i]->Format test (bug 659012)Brian Paul
2003-01-08fix typo in rotation code (bug 659677)Brian Paul
2003-01-08fix glCopyTexSubImage2D error checking (bug 661907)Brian Paul
2002-12-30Check that ActiveTextureARB doesn't overflow MaxTextureUnitsAlan Hourihane