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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-03-31
Add glsl_type::generate_constructor_prototype
Ian Romanick
2010-03-31
Refactor parts of match_function_by_name into process_parameters and process_...
Ian Romanick
2010-03-31
Reject array constructor calls in GLSL 1.10
Ian Romanick
2010-03-31
Use ast_type_specifier::glsl_type to get the type of a constructor
Ian Romanick
2010-03-31
Move type_specifier_to_glsl_type to ast_type_specifier::glsl_type
Ian Romanick
2010-03-31
More array declaration tests
Ian Romanick
2010-03-31
Fix big dumbness in glsl_type::get_array_instance
Ian Romanick
2010-03-31
glsl_type array constructor generate a real name for the type
Ian Romanick
2010-03-31
Test that const declarations include initializers.
Eric Anholt
2010-03-31
Reject declarations with 'in' or 'out' qualifiers
Ian Romanick
2010-03-31
Add 'in' to some parameters of the function
Ian Romanick
2010-03-31
Add some variable declaration qualifier tests
Ian Romanick
2010-03-31
Fix comment bug and printf bug in previous commit
Ian Romanick
2010-03-31
Require that 'uniform' and 'varying' variables be declared at global scope
Ian Romanick
2010-03-31
Slightly refector checks for declarations that must be at global scope
Ian Romanick
2010-03-31
Implement logical operators.
Eric Anholt
2010-03-31
Test that variable names don't use the reserved gl_ prefix.
Eric Anholt
2010-03-30
Test that discard only appears in the fragment shader.
Eric Anholt
2010-03-30
Test that main doesn't take any parameters.
Eric Anholt
2010-03-30
Test that a non-void function returns a value.
Eric Anholt
2010-03-30
Test that a void function doesn't return a value.
Eric Anholt
2010-03-30
Fix unused variable warning.
Eric Anholt
2010-03-30
Forbid array comparisons in GLSL 1.10
Ian Romanick
2010-03-30
Begin handling array declarations
Ian Romanick
2010-03-30
Implement array type handling
Ian Romanick
2010-03-30
Add proper wrappers so that C++ code can use hash_table type
Ian Romanick
2010-03-30
Initial bits of constant expression evaluator
Ian Romanick
2010-03-30
Add some array declaration tests
Ian Romanick
2010-03-29
Arrays are not allowed as vertex shader inputs in GLSL 1.30 either
Ian Romanick
2010-03-29
Add several tests for vertex shader attributes
Ian Romanick
2010-03-29
Add some checking for vertex shader inputs / attributes
Ian Romanick
2010-03-29
Add parser support for texture rectangle types
Ian Romanick
2010-03-29
Use call-by-reference for apply_implicit_conversion
Ian Romanick
2010-03-29
Apply implicit conversions to ?: operator
Ian Romanick
2010-03-29
Apply implicit conversions to equality operators
Ian Romanick
2010-03-29
Apply implicit conversions to relational operators
Ian Romanick
2010-03-29
Apply implicit conversions to arithmetic operators
Ian Romanick
2010-03-29
Add glsl_type::is_array and glsl_type::is_float queries
Ian Romanick
2010-03-29
Allow single-component constructors
Ian Romanick
2010-03-29
Add tests for :? operator
Ian Romanick
2010-03-29
Implement HIR conversion for ?: operator
Ian Romanick
2010-03-29
Add generate_temporary to generate an anonymous temporary
Ian Romanick
2010-03-29
Implement HIR conversion for ast_nequal and ast_equal
Ian Romanick
2010-03-29
Add missing break-statements in ast_expression::hir
Ian Romanick
2010-03-29
Implement ir_if (for if-statments) and conversion from AST
Ian Romanick
2010-03-29
Add several simple if-statement tests
Ian Romanick
2010-03-29
Add a variable to the symbol table after processing the initializer
Ian Romanick
2010-03-29
Trivial code cleanup in ir_dereference::is_lvalue
Ian Romanick
2010-03-29
Add support for builtin radians() and degrees().
Eric Anholt
2010-03-29
Add definitions for 1.10 built-in uniforms for ff state.
Eric Anholt
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