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AgeCommit message (Expand)Author
2010-10-14i965: Add a pass to the FS to split virtual GRFs to float channels.Eric Anholt
2010-10-14i965: Update the live interval when coalescing regs.Eric Anholt
2010-10-14i965: Set class_sizes[] for the aligned reg pair class.Eric Anholt
2010-10-14llvmpipe: don't try to emit non-existent color outputsKeith Whitwell
2010-10-14Drop the "neutral" tnl moduleKristian Høgsberg
2010-10-14st/egl: Do not finish a fence that is NULL.Chia-I Wu
2010-10-14st/egl: Access _EGLConfig directly.Chia-I Wu
2010-10-14egl: Access config attributes directly.Chia-I Wu
2010-10-14egl: Use attribute names as the _EGLConfig member names.Chia-I Wu
2010-10-14r600g: select linear interpolate if tgsi input requests itDave Airlie
2010-10-14r600g: fixup typo in macro nameDave Airlie
2010-10-14r600g: fixup pos/face ena/address properlyDave Airlie
2010-10-14r600g: only pick centroid coordinate when asked.Dave Airlie
2010-10-14Revert "i965: fallback lineloop on sandybridge for now"Zhenyu Wang
2010-10-14i965: Fix GS hang on SandybridgeZhenyu Wang
2010-10-13i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new FS.Eric Anholt
2010-10-14r600g: Fix texture sampling with swizzled coordsFredrik Höglund
2010-10-14r600g: drop unused context membersDave Airlie
2010-10-13mesa: Clean up various 'unused parameter' warnings in shaderapiIan Romanick
2010-10-13mesa: Clean up two 'comparison between signed and unsigned' warningsIan Romanick
2010-10-13mesa: Refactor validation of shader targetsIan Romanick
2010-10-13mesa: Silence unused variable warningIan Romanick
2010-10-13linker: Reject shaders that have unresolved function callsIan Romanick
2010-10-13glsl: Initialize variable in ir_derefence_array::constant_expression_valueVinson Lee
2010-10-13llvmpipe: Generalize the x8z24 fast path to all depth formats.José Fonseca
2010-10-13gallivm: More accurate float -> 24bit & 32bit unorm conversion.José Fonseca
2010-10-13gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8Brian Paul
2010-10-13gallivm: Remove unnecessary header.Vinson Lee
2010-10-13x11: fix breakage from gl_config::visualType removalBrian Paul
2010-10-13llvmpipe: Unbreak Z32_FLOAT.José Fonseca
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-13Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg
2010-10-13Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg
2010-10-13gl: Remove unused GLcontextModes fieldsKristian Høgsberg
2010-10-13Get rid of GL/internal/glcore.hKristian Høgsberg
2010-10-13gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2Roland Scheidegger
2010-10-13r600g: fix stencil export for evergreen harderDave Airlie
2010-10-13r600g: fix relative addressing when splitting constant accessesStephan Schmid
2010-10-13r600g: add missing eg reg definitionDave Airlie
2010-10-13r600g: evergreen add stencil export bitDave Airlie
2010-10-13r600g: use blitter for hw copy regionDave Airlie
2010-10-13r600g: drop all use of unsigned longDave Airlie
2010-10-13r600g: fix transfer stride.Dave Airlie
2010-10-13r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie
2010-10-13r600g: rename pitch in texture to pitch_in_bytesDave Airlie
2010-10-13r600g: use common texture object create functionDave Airlie
2010-10-13r600g: split out miptree setup like r300gDave Airlie
2010-10-13r600g: add copy into tiled textureDave Airlie
2010-10-13r600g: the vs/ps const arrays weren't actually being used.Dave Airlie
2010-10-13r600g: reduce size of context structure.Dave Airlie