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2010-05-12r300g: Immediate mode won't work with SW TCL right now.Corbin Simpson
This could be done later of course. SW TCL should have a much different threshold because it's much more worth it.
2010-05-12r300g: Fix indentation.Corbin Simpson
2010-05-12gallivm: comment out LLVMUnionTypeKind caseBrian Paul
2010-05-12gallivm: rename texel result paramBrian Paul
Be clear that this parameter returns four texel channel results.
2010-05-12gallivm: add a few commentsBrian Paul
2010-05-12gallivm/llvmpipe: add const qualifiersBrian Paul
2010-05-12gallivm: added lp_typekind_name() util functionBrian Paul
2010-05-12tgsi: also count instructions in tgsi_scan_shader()Brian Paul
2010-05-12llvmpipe: Handle PIPE_CAP_GUARD_*.José Fonseca
Without asserting.
2010-05-12llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca
2010-05-12llvmpipe: Move the opaque flag computation into the variant.José Fonseca
2010-05-12svga: Advertise shader limits.José Fonseca
2010-05-12llvmpipe: Advertise (gallivm's) shader limits.José Fonseca
2010-05-12softpipe: Adverstise (tgsi_exec's) shader limits.José Fonseca
2010-05-12mesa/st: Expose pipe driver's shader limits.José Fonseca
2010-05-12gallium: Add new fine grained PIPE_CAP_xx for shader limits.José Fonseca
PIPE_CAP_GLSL and PIPE_CAP_SM3 not removed yet, as opcode support is not yet covered.
2010-05-12gallium: Make PIPE_CAP_xxx enums.José Fonseca
2010-05-12st/egl: Link egl-apis to LLVM when enabled.Chia-I Wu
This is required when a client API (i.e. OpenGL) uses the draw module.
2010-05-12st/mesa: Do not use draw module in OpenGL ES build.Chia-I Wu
This removes references to symbols in draw module for OpenGL ES build. As OpenGL ES does not support feedback/selection mode, draw module is used in pathes that will never be reached. However, if the symbols are referenced, it will bloat the final shared libraries unnecessarily. This is serious when LLVM is enabled.
2010-05-12mesa/es: Merge back to core mesa.Chia-I Wu
With the omit list gone, there are not too many differences in building core mesa and ES overlay. Remove the mesa/es and build both of them in src/mesa/Makefile.
2010-05-12mesa/es: Remove omit list.Chia-I Wu
vbo/vbo_save* are the last members on the omit list. Test FEATURE_dlist in the sources and remove the omit list.
2010-05-12mesa: Make FEATURE_ATI_fragment_shader more modular.Chia-I Wu
This allows atifragshader.h to be used without knowing if FEATURE_ATI_fragment_shader is enabled. As a result, atifragshader.c is removed from the omit list in ES overlay.
2010-05-12mesa/es: Remove sources.mak.Chia-I Wu
All ES overlay sources have been merged into core Mesa. Not much is left in sources.mak so merge it into Makefile.
2010-05-12mesa/es: Update sources.mak and fix the build.Chia-I Wu
Remove sources that are feature-aware from the omit list. x86 -O0 build is ~12KiB smaller afther making those sources feature-aware. Also, remove get.c from the omit list as get_es[12].c have been merged to it.
2010-05-12st/mesa: Make st_cb_drawtex.h FEATURE_OES_draw_texture aware.Chia-I Wu
This change allows st_cb_drawtex.h to be used without knowing if FEATURE_OES_draw_texture is enabled.
2010-05-12mesa: Add dummy _mesa_lookup_query_object to queryobj.h.Chia-I Wu
This allows condrender.c to be compiled without FEATURE_queryobj.
2010-05-12st/mesa: Make st_cb_blit.h FEATURE_EXT_framebuffer_blit aware.Chia-I Wu
This change allows st_cb_blit.h to be used without knowing if FEATURE_EXT_framebuffer_blit is enabled.
2010-05-12st/mesa: Make st_cb_queryobj.h FEATURE_queryobj aware.Chia-I Wu
This change allows st_cb_queryobj.h to be used without knowing if FEATURE_queryobj is enabled.
2010-05-12st/mesa: Make FEATURE_feedback and FEATURE_rastpos more modular.Chia-I Wu
Make st_cb_feedback.h FEATURE_feedback aware and st_cb_rastpos.h FEATURE_rastpos aware. Move creation of selection/feedback draw context to st_init_draw.
2010-05-12st/mesa: Make st_cb_{bitmap,drawpixels}.h FEATURE_drawpix aware.Chia-I Wu
This change allows st_cb_{bitmap,drawpixels}.h to be used without knowing if FEATURE_drawpix is enabled.
2010-05-12st/mesa: Make st_cb_accum.h FEATURE_accum aware.Chia-I Wu
This change allows st_cb_accum.h to be used without knowing if FEATURE_accum is enabled.
2010-05-12mesa: Make FEATURE_EXT_transform_feedback more modular.Chia-I Wu
This allows transformfeedback.h and st_cb_xformfb.h to be included and used without knowing if FEATURE_EXT_transform_feedback is enabled. Fix build of ES overlay.
2010-05-11glapi: fix generator scripts w.r.t. GLX_USE_APPLEGLBrian Paul
Commit 80b280db883edc9550484dba03bd5c124b6a9bf9 changed the .c files instead of the .py generator scripts.
2010-05-11glapi: added GL_ARB_transform_feedback2 entrypointsBrian Paul
2010-05-11progs/tests: disable invalid 3D texture compression testsBrian Paul
2010-05-11progs/tests: fix a couple bugs in the getprocaddress.c testBrian Paul
2010-05-11mesa: fix error message stringsBrian Paul
2010-05-11progs/tests: update getprocaddress test since moving glapi filesBrian Paul
2010-05-11mesa: added glGet code for GL_ARB_transform_feedback2Brian Paul
2010-05-11mesa: remove unused headerBrian Paul
2010-05-11mesa: remove unused headerBrian Paul
2010-05-11glew: update to version 1.5.4Brian Paul
2010-05-11st/mesa: update query code for transform feedbackBrian Paul
2010-05-11docs: update GL3.txt w/ GL 3.3, 4.0 listsBrian Paul
2010-05-11mesa/st+tgsi: Provide a free callback to match with ureg_get_tokens().José Fonseca
This fixes crashes with the memory debugging routines on Windows. NOTE: This is a candidate for the 7.8 stable branch
2010-05-11autoconf: Also strip '\r' character in version scrape.Vinson Lee
Fixes autoconf GCC conftest.c test on Cygwin.
2010-05-11mesa: Optimize get.c by using a table-driven approachKristian Høgsberg
2010-05-11llvmpipe: fix texture image size calculationBrian Paul
We were allocating too much memory for linear layouts. The block_size factor is already included in the row_stride and should not be used in the img_stride calculation. This is typically a 4x savings!
2010-05-11llvmpipe: add a simple resource tracking/debug featureBrian Paul
If debug build, keep a linked list of all allocated resources (textures). The llvmipe_print_resources() function can be called from a debugger to print a list of all resources, their sizes, total size, etc.
2010-05-11llvmpipe: remove trailing whitespace, rewrap commentBrian Paul