Age | Commit message (Expand) | Author |
2010-09-09 | r600: handle LIT writemask | Andre Maasikas |
2010-09-09 | r600: fix rsq from negative input | Andre Maasikas |
2010-09-09 | docs: Update egl.html. | Chia-I Wu |
2010-09-08 | glsl: add several EmitNo* options, and MaxUnrollIterations | Luca Barbieri |
2010-09-08 | glsl: make compiler options per-target | Luca Barbieri |
2010-09-08 | mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2) | Luca Barbieri |
2010-09-08 | glsl: Add info about talloc and optimization passes to the README. | Eric Anholt |
2010-09-08 | glsl: Update README talking about multi-instruction operations. | Eric Anholt |
2010-09-08 | glx: Destroy pixmap after destroying glx and dri drawables | Kristian Høgsberg |
2010-09-08 | configure: Enable -fvisibility=hidden for g++ as well | Kristian Høgsberg |
2010-09-08 | glsl/builtins: Set the API in the fake context. | Kenneth Graunke |
2010-09-08 | glsl2: Clear out profile pointers in _mesa_glsl_release_functions | Ian Romanick |
2010-09-08 | mesa: Refactor parameter processing in set_combiner_(operand|source) | Ian Romanick |
2010-09-08 | mesa: Fix handling of texenv operands for EXT vs ARB version | Ian Romanick |
2010-09-08 | glx: Ignore DRI2 event for drawables we've destroyed | Kristian Høgsberg |
2010-09-08 | glx: Fix use after free problem | Kristian Høgsberg |
2010-09-08 | glsl: Fix for scalar float built-in definitions. | Kenneth Graunke |
2010-09-08 | glsl: regenerate builtins | Eric Anholt |
2010-09-08 | glsl: Fix typo in builtin step() using a wrong channel. | Eric Anholt |
2010-09-08 | ir_validate: Ensure ir_binop_dot is only used on vector types. | Kenneth Graunke |
2010-09-08 | glsl: Refresh automatically generated file builtin_function.cpp. | Kenneth Graunke |
2010-09-08 | glsl/builtins: Don't use ir_binop_dot on floating point values. | Kenneth Graunke |
2010-09-08 | glsl/builtins: Simplify degenerate scalar float cases. | Kenneth Graunke |
2010-09-08 | glsl2: Make sure _mesa_glsl_parse_state constructor gets a context | Ian Romanick |
2010-09-08 | glx: Drop broken drawable garbage collection | Kristian Høgsberg |
2010-09-08 | dri: Unset current context and dispatch table when unbinding | Kristian Høgsberg |
2010-09-08 | glsl: Support GLSL ES in the standalone compile. | Chia-I Wu |
2010-09-08 | glsl: Require a context in _mesa_glsl_parse_state. | Chia-I Wu |
2010-09-08 | st/dri: Call dri_init_extensions only for API_OPENGL. | Chia-I Wu |
2010-09-08 | st/dri: Use enum st_api_type internally. | Chia-I Wu |
2010-09-08 | st/dri: Add multi-api support | nobled |
2010-09-08 | st/dri: Make clear which API's are supported | nobled |
2010-09-08 | r600g: add initial bank swizzle support. | Dave Airlie |
2010-09-07 | glcpp: Fix build on non-GCC compilers. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Mark arrays as lvalues in GLSL ES, but prohibit assignment. | Kenneth Graunke |
2010-09-07 | glsl: Allow overloading of built-ins without hiding in GLSL ES. | Kenneth Graunke |
2010-09-07 | glsl: Move is_builtin flag back to ir_function_signature. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Reject embedded structure definitions in GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Reject unsized array declarations in GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | ast_to_hir: Allow matrix-from-matrix constructors in GLSL ES. | Kenneth Graunke |
2010-09-07 | i965: Enable EXT_framebuffer_blit internally. | Kenneth Graunke |
2010-09-07 | mesa: Enable GL_MAX_VERTEX_ATTRIBS in ES2. | Kenneth Graunke |
2010-09-07 | linker: Fix assertion and cross-version checks for version 100. | Kenneth Graunke |
2010-09-07 | glsl: Add built-in function profiles for GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | glsl: Add built-in variables for GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | glsl: Split out types that are in 1.10 but not GLSL ES 1.00. | Kenneth Graunke |
2010-09-07 | glsl: Recognize GLSL ES 1.00 keywords. | Kenneth Graunke |
2010-09-07 | glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0. | Kenneth Graunke |
2010-09-07 | glsl: Accept language version 100 and make it the default on ES2. | Kenneth Graunke |
2010-09-07 | glsl: Set default language version in mesa_glsl_parse_state constructor. | Kenneth Graunke |