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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-10-28
glapi: regenerated API files
Brian Paul
2010-10-28
glapi: include EXT_gpu_shader4.xml
Brian Paul
2010-10-28
glapi: xml spec file for GL_EXT_gpu_shader4
Brian Paul
2010-10-28
vbo: re-indent file
Brian Paul
2010-10-28
mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
Brian Paul
2010-10-28
i965: Update the gen6 stencil ref state when stencil state changes.
Eric Anholt
2010-10-28
i965: Upload required gen6 VS push constants even when using pull constants.
Eric Anholt
2010-10-28
i965: Update gen6 SF state when point state (sprite or attenuation) changes.
Eric Anholt
2010-10-28
i965: Add user clip planes support to gen6.
Eric Anholt
2010-10-28
gallivm: Remove the EMMS opcodes.
José Fonseca
2010-10-28
gallivm: always enable LLVMAddInstructionCombiningPass()
José Fonseca
2010-10-28
gallium: Avoid using __doc__ in python scripts.
José Fonseca
2010-10-28
st/mesa: Silence uninitialized variable warning.
Vinson Lee
2010-10-27
r300/compiler: Use rc_get_readers_normal() for presubtract optimizations
Tom Stellard
2010-10-27
i965: Add bit operation support to the fragment shader backend.
Kenneth Graunke
2010-10-27
i965: Make FS uniforms be the actual type of the uniform at upload time.
Eric Anholt
2010-10-27
docs: add GL_EXT_separate_shader_objects to release notes
Ian Romanick
2010-10-27
intel: Enable GL_EXT_separate_shader_objects in Intel drivers
Ian Romanick
2010-10-27
swrast: Enable GL_EXT_separate_shader_objects in software paths
Ian Romanick
2010-10-27
Track separate programs for each stage
Ian Romanick
2010-10-27
mesa: Track an ActiveProgram distinct from CurrentProgram
Ian Romanick
2010-10-27
mesa: Add display list support for GL_EXT_separate_shader_objects functions
Ian Romanick
2010-10-27
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
mesa: Add infrastructure to track GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
glapi: Commit files changed by previous commit
Ian Romanick
2010-10-27
glapi: Add GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
Fix build on systems where "python" is python 3.
Kenneth Graunke
2010-10-27
r300g: add a default channel ordering of texture border for unhandled formats
Marek Olšák
2010-10-27
r600c: add missing radeon_prepare_render() call on evergreen
Alex Deucher
2010-10-27
r100: revalidate after radeon_update_renderbuffers
Alex Deucher
2010-10-27
swrast: Print out format on unexpected failure in _swrast_ReadPixels.
Vinson Lee
2010-10-27
egl: Remove unnecessary headers.
Vinson Lee
2010-10-27
mesa: Remove unnecessary header.
Vinson Lee
2010-10-27
st/mesa: Remove unnecessary header.
Vinson Lee
2010-10-27
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-10-27
mesa: Remove unnecessary headers.
Vinson Lee
2010-10-27
r300g: Silence uninitialized variable warning.
Vinson Lee
2010-10-27
r600g: Destroy the blitter.
Tilman Sauerbeck
2010-10-27
r600g: In radeon_bo(), call LIST_INITHEAD early.
Tilman Sauerbeck
2010-10-27
mesa: Remove unnecessary glapitable.h includes.
Chia-I Wu
2010-10-27
vbo: Use CALL_* macros.
Chia-I Wu
2010-10-27
glapi: Merge glapioffsets.h into glapidispath.h.
Chia-I Wu
2010-10-27
glapi: Do not use glapioffsets.h.
Chia-I Wu
2010-10-26
mesa: rename function to _mesa_is_format_integer_color()
Brian Paul
2010-10-26
mesa: fix bug in _mesa_is_format_integer()
Brian Paul
2010-10-27
glapi: Move glapidispatch.h to core mesa.
Chia-I Wu
2010-10-27
glapi: Do not use glapidispatch.h.
Chia-I Wu
2010-10-26
mesa: remove the unused _mesa_is_fragment_shader_active() function
Brian Paul
2010-10-26
mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
Brian Paul
2010-10-26
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Brian Paul
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