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2009-09-17glsl/apps: Always write out error condition.Michal Krol
2009-09-16glsl/apps: Always write out error condition.Michal Krol
2009-09-16glsl/pp: Validate numbers.Michal Krol
2009-09-16glsl/pp: Add more error messages.Michal Krol
2009-09-16slang: Propagate error messages from preprocessor.Michal Krol
2009-09-16glsl/pp: Add more error messages.Michal Krol
2009-09-16slang: Invoke the preprocessor from withing the slang compiler.Michal Krol
This allows us to validate the shader version number.
2009-09-14glsl/pp: Support GL_ARB_draw_buffers and GL_ARB_texture_rectangle.Michal Krol
2009-09-14grammar: Adapt to pp interface change.Michal Krol
2009-09-14glsl/apps: Adapt to pp interface change.Michal Krol
2009-09-14glsl/pp: Add a dictionary to a context.Michal Krol
2009-09-14Merge commit 'origin/master' into glsl-pp-rework-2Michal Krol
2009-09-14g3dvl: update tgsi_opcode in order to build g3dvl libraryCooper Yuan
2009-09-13tgsi: handle some src/dst aliasing in tgsi_sse2.cKeith Whitwell
Src/Dst aliasing (aka SOA dependencies) requires some care to ensure intermediate results do not overwrite yet-to-be read source registers. This change ensures that MOV/SWZ handle this correctly, which is poor but no worse than the current tgsi_exec.c path. Remove the fallback as there is nothing to be gained correctness-wise between the two implementations now. Fixing this properly looks like a bit of work in this code, but might be easily achieved by sending destination writes to temporary storage.
2009-09-13llvmpipe: Compute derivatives.José Fonseca
2009-09-13llvmpipe: Remove dead references to pipe_winsys.José Fonseca
2009-09-13llvmpipe: Use const keyword for input array arguments.José Fonseca
2009-09-13llvmpipe: Delay storing into the dst register to prevent clobbering the src ↵José Fonseca
registers. How I'm thankful for regular expressions -- just a couple of them were all that was needed to do this otherwise tiresome and bug prone change.
2009-09-13llvmpipe: Translate more TGSI opcodes.José Fonseca
Basically cover all low hanging fruit, and mark the still missing opcodes as "fixme" or deprecated.
2009-09-13llvmpipe: Add a few more common arithmetic functions.José Fonseca
We are relying on SSE4.1 for round/trunc/ceil/floor. We'll need to eventually find alternatives for the rest of the world.
2009-09-13llvmpipe: Rename function to free up lp_build_trunc to the usual arithmetic ↵José Fonseca
meaning.
2009-09-12tgsi: implement saturationKeith Whitwell
Fix recent performance regression.
2009-09-12tgsi: add missing implementation of constant decl changeKeith Whitwell
2009-09-13r300g: delete unused flag due to commit: 09b566e1610Cooper Yuan
2009-09-12ureg: add a mechanism to get the built tokens rather than a full shaderKeith Whitwell
Previously ureg would always call the driver's create-shader function. This allows the caller the opportunity to hold onto the tokens if it needs to reuse them, eg. to create an internal draw shader.
2009-09-12ureg: add generic emitters for tex and branch instructionsKeith Whitwell
Couldn't previously emit these except by calling the opcode-specific helper.
2009-09-12tgsi/ureg: give ureg_DECL_constant an explicit index parameterKeith Whitwell
Avoid the need to emit all constant declarations in order. Makes referring to a specific constant in the constant buffer much easier.
2009-09-12mesa: remove unused SATURATE_PLUS_MINUS_ONE flagKeith Whitwell
Never set in mesa. Remove from tgsi translation as well.
2009-09-12tgsi/ureg: VS inputs don't have any semantic tags, just an indexKeith Whitwell
Fix ureg_DECL_vs_input to reflect this and fix up all callers.
2009-09-12tgsi: free tokens on errorKeith Whitwell
2009-09-12tgsi: sanity check ureg programsKeith Whitwell
2009-09-12tgsi: add const qualifierKeith Whitwell
2009-09-12r300g: There is no such thing as "texture stride"Nicolai Hähnle
Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-09-11i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work.Eric Anholt
Previously, it was trying to mess around with the varying's WM setup data to produce a result. Along with not actually working when passed a varying, this wouldn't work if you did dFd[xy]() on a temporary. Instead, just calculate the derivative using the neighbors in the subspan.
2009-09-11r600: fix texcoords from constantsAndre Maasikas
with some minor updates from Richard.
2009-09-11Revert "r600: support tex coords from constants"Alex Deucher
This reverts commit 4099bb76148007f9ccb6c86838b2bf37ea42de56. Tex coord src has to be a GPR.
2009-09-11r300g: only allocate one BO for vertex buffers, default size is 64*1024Cooper Yuan
it can fix redbook/sceneflat, scene, scenebamb, surface, nurbs and so on
2009-09-11r600: support tex coords from constantsAlex Deucher
Fixes neverball among other things.
2009-09-11r600: enable caching of vertex programsAndre Maasikas
2009-09-11llvmpipe: set dirty_render_cache in llvmpipe_clear()José Fonseca
Based on Brian's softpipe change on commit 988db641195819c948249a1bb2d59f13577a482f. We don't use the tile cache for zsbuf though, only for color buffers.
2009-09-11llvmpipe: Update status in README and TODO/FIXME comments throughout the code.José Fonseca
2009-09-10i965: Enable loops in the VS.Eric Anholt
Passes piglit glsl-vs-loop testcase. Bug #20171
2009-09-10mesa: nicer vertex setupBrian Paul
2009-09-10st/mesa: use st_context() helperBrian Paul
2009-09-10softpipe: remove no-op softpipe_init_texture_funcs() functionBrian Paul
2009-09-10softpipe: remove unused #includes, move commentBrian Paul
2009-09-10util: remove unneeded #includesBrian Paul
2009-09-10softpipe: reformatting, clean-ups, commentsBrian Paul
2009-09-10util: minor clean-ups, reformattingBrian Paul
2009-09-10softpipe: remove unneeded #includesBrian Paul