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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-04-08
trace: Match pipe_context::clear prototype.
José Fonseca
2009-04-08
gallium: handle the case of util_pack_z_stencil(format=PIPE_FORMAT_S8_UNORM)
Brian Paul
2009-04-08
docs: bump Gallium version number
Brian Paul
2009-04-08
docs: updated Cell driver info
Brian Paul
2009-04-08
docs: more info for 7.4 release notes
Brian Paul
2009-04-08
mesa: Don't attempt to free the dummy program.
José Fonseca
2009-04-07
st: implement glCopyTexImage() for GL_DEPTH24_STENCIL8 internal format
Brian Paul
2009-04-07
st: implement GL_DEPTH_STENCIL format for glReadPixels and DrawPixels()
Brian Paul
2009-04-07
softpipe: minor debug-help changes in softpipe_transfer_map()
Brian Paul
2009-04-07
mesa: add another special/optimized case in _mesa_unpack_depth_span()
Brian Paul
2009-04-07
swrast: fix point rendering function selection
Brian Paul
2009-04-07
mesa: fix incorrect component ordering for sRGB8 texture fetch/store
Brian Paul
2009-04-07
glsl: enable the new linear scan register allocator code
Brian Paul
2009-04-07
docs: document the MESA_GLSL env var, other misc GLSL updates
Brian Paul
2009-04-07
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
2009-04-07
swrast: restore !shader check around add_specular()
Brian Paul
2009-04-06
r300-gallium: vs: Add MAD.
Corbin Simpson
2009-04-06
r300-gallium: vs: Add MUL.
Corbin Simpson
2009-04-06
r300-gallium: Fix surface_copy too.
Corbin Simpson
2009-04-06
r300-gallium: Properly setup HW/SW TCL controls.
Corbin Simpson
2009-04-06
swrast: more texcombine clean-ups
Brian Paul
2009-04-06
swrast: asst. clean-ups in texcombine code
Brian Paul
2009-04-06
swrast: fix secondary color add for glBitmap
Brian Paul
2009-04-06
stw: Choose a color buffer format that matches the visual.
José Fonseca
2009-04-06
softpipe: clean up the buffer clear and tile cache code a little
Brian Paul
2009-04-06
swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV mode
Brian Paul
2009-04-06
st: as with swrast, interpret texture border color according to texture format
Brian Paul
2009-04-06
st: rename a helper function
Brian Paul
2009-04-06
swrast: fix texture border color interpretation
Brian Paul
2009-04-06
mesa: Fix orientation adjustment for reading stencil pixels.
José Fonseca
2009-04-06
intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls.
Eric Anholt
2009-04-06
i965: Use GTT maps when available to upload vertex arrays and system VBOs.
Eric Anholt
2009-04-06
intel: Clean up some a leftover from sedding of bufmgr context->screen move.
Eric Anholt
2009-04-06
r300-gallium: Skeleton for integrating into the python statetracker.
José Fonseca
2009-04-06
radeon: Expose a 32 bit RGBA fbconfig even when the screen depth is 16.
Michel Dänzer
2009-04-05
r300-gallium: vp: Moar.
Corbin Simpson
2009-04-05
r300-gallium: vs: Use a tab to properly set up OVM.
Corbin Simpson
2009-04-05
r300-gallium: Re-translate shaders if constants change.
Corbin Simpson
2009-04-05
r300-gallium: Properly interface with Draw for vert shaders.
Corbin Simpson
2009-04-05
r300-gallium: Update state handlers/setters for vertex shaders.
Corbin Simpson
2009-04-04
r300-gallium: vs: Moar vert shaders.
Corbin Simpson
2009-04-04
r300-gallium: vs: Expand instruction emission.
Corbin Simpson
2009-04-04
r300-gallium: Update clear() code.
Corbin Simpson
2009-04-04
cell: update clear() code to catch up to gallium changes
Brian Paul
2009-04-04
python/regress: Clean up driver clear() interface.
Michal Krol
2009-04-04
gallium: Clean up driver clear() interface.
Michel Dänzer
2009-04-04
gallium: Add utility helper for packing combined depth/stencil values.
Michel Dänzer
2009-04-04
python/regress: Remove trailing whitespace.
Michal Krol
2009-04-04
python/regress: Initial fragment shader test suite.
Michal Krol
2009-04-04
python/regress: Use X8R8G8B8 rendertarget in vertex shader test.
Michal Krol
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