Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-04 | docs: links to the Mesa demos git repo | Brian Paul | |
2010-06-04 | mesa: remove PROGRAM_DIRS from config files | Brian Paul | |
2010-06-04 | mesa: remove old references to demo files and progs subdir | Brian Paul | |
2010-06-04 | progs: remove rbug subdir | Brian Paul | |
2010-06-04 | demos: remove fbdev subdir | Brian Paul | |
2010-06-04 | progs: remove beos subdir | Brian Paul | |
2010-06-04 | progs: remove tools subdir | Brian Paul | |
2010-06-04 | progs: remove slang subdir | Brian Paul | |
2010-06-04 | vbo: misc clean-ups | Brian Paul | |
2010-06-04 | i915g: Rename winsys c file. | Vinson Lee | |
This was missed in commit e7f0f6bb72c63fd6e6ddcb7a815be68682f1764c. Fixes i915g SCons build. | |||
2010-06-04 | llvmpipe: new -s option to run single test | Brian Paul | |
Put specific test code in the test_single() function and pass -s to execute that code. | |||
2010-06-04 | i915: Don't use XRGB8888 on 830 and 845. | Eric Anholt | |
The support for XRGB8888 appeared in the 855 and 865, and this format is reserved on 830/845. This should fix a regression from b4a6169412819cc3a027c6a118f0537911145a30 that caused hangs in etracer on 845s. Bug #26557. | |||
2010-06-04 | i915: Clamp minimum lod to maximum texture level too. | Eric Anholt | |
Otherwise, we'd run into minlod > maxlod, and the sampler would give us the undefined we asked for. Bug #24846. Fixes OGLC texlod.c. | |||
2010-06-04 | intel: Fix intel_compressed_num_bytes for FXT1 after I broke it. | Eric Anholt | |
Fixes piglit fxt1-teximage since 7554b83a21bd62b20df5a7327b69f08108ac9ab6, and also OGLC tests that hit FXT1 with a million other things. Bug #28184. | |||
2010-06-04 | glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabled | Kristian Høgsberg | |
2010-06-04 | llvmpipe: Do unswizzling in parallel when flushing for transfers. | José Fonseca | |
2010-06-04 | progs: Remove forked/dead files. | José Fonseca | |
2010-06-04 | st/egl: Fix compiler warnings. | Chia-I Wu | |
Forgot to stage this chunk in last commit. | |||
2010-06-04 | st/egl: Move sw screen creation to native helper. | Chia-I Wu | |
The code is shared by ximage and gdi backend. | |||
2010-06-03 | scons: Add cygwin to list of accepted platforms. | Vinson Lee | |
2010-06-04 | r600g: implement clear_{render_target, depth_stencil}, resource_copy_region | Marek Olšák | |
resource_copy_region uses a software fallback because it relies on texture samplers which haven't been implemented yet. | |||
2010-06-04 | r600g: make blit functions static (private) | Marek Olšák | |
2010-06-04 | r600g: use cast wrappers | Marek Olšák | |
2010-06-03 | r600g: Move declaration before code. | Vinson Lee | |
Fixes SCons build. | |||
2010-06-03 | util: Remove unnecessary header. | Vinson Lee | |
2010-06-03 | nv50: Remove unnecessary header. | Vinson Lee | |
2010-06-03 | svga: Remove unnecessary header. | Vinson Lee | |
2010-06-03 | llvmpipe: Fix uninitialized variable on non-debug builds. | Vinson Lee | |
2010-06-03 | r600g: added code for depthtesting | Bas Nieuwenhuizen | |
- added code to configure the depth buffer and to set up depth testing. | |||
2010-06-03 | r600g: adapt to interface changes | Roland Scheidegger | |
r600g should be able to handle separate depth stencil clears as well. Also adapt surface_fill/copy stubs to new interface (not that it matters). | |||
2010-06-03 | Merge branch 'gallium-newclear' | Roland Scheidegger | |
Conflicts: src/gallium/state_trackers/python/p_context.i | |||
2010-06-03 | gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil | Roland Scheidegger | |
more consistent with rest of gallium naming conventions. Also rename driver-internal names for these the same. | |||
2010-06-01 | gallium: Don't depend directly on staging dir in Xorg template makefile | Jakob Bornecrantz | |
2010-06-03 | tgsi: we don't support indirect input/output registers in SSE codegen yet | Brian Paul | |
Extend the check for indirect addressing of temp regs to include input/output regs. Fixes failure with piglit glsl-texcoord-array.shader_test test when using SSE codegen. | |||
2010-06-03 | tgsi: whitespace cleanup | Brian Paul | |
2010-06-03 | gallium: add interpolation parameter to simple shader functions | Brian Paul | |
This lets us specify linear interpolation instead of perspective interpolation for blit operations. Might be a bit faster. | |||
2010-06-01 | gallium: Don't always copy the dri driver to the staging dir | Jakob Bornecrantz | |
So something in the build keept updating the timestamp on the staging directory causing us to always copy the library to it. | |||
2010-06-01 | gallium: Create a Xorg driver template Makefile | Jakob Bornecrantz | |
2010-06-03 | util/u_debug: use MAX2 macro | Brian Paul | |
2010-06-03 | llvmpipe: Number shaders/variants for more reproducible function names in ↵ | José Fonseca | |
the IR. | |||
2010-06-03 | gallivm: Register the JIT engine with oprofile on debug/profile builds. | José Fonseca | |
2010-06-03 | gallivm: Factor out the quad derivative code into a single place. Fix ddy. | José Fonseca | |
For ddy it should be (bottom - top). | |||
2010-06-03 | r300g: use util/u_debug | Joakim Sindholt | |
2010-06-03 | gallium: silence all debug_named_value related warnings | Joakim Sindholt | |
2010-06-03 | util/u_debug: add description field to debug_named_value | Joakim Sindholt | |
2010-06-03 | scons: Handle Python OSError exception when missing libdrm_radeon. | Vinson Lee | |
Instead of crashing when libdrm_radeon is unavailable, the SCons build just does not build r600g. | |||
2010-06-03 | r300/compiler: print opcode names instead of numbers | Marek Olšák | |
2010-06-03 | r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740 | Marek Olšák | |
I hope I've done it right. No way to test it here... | |||
2010-06-02 | dri/swrast: Remove unnecessary header. | Vinson Lee | |
2010-06-02 | st/mesa: fix indirect addressing of input/output regs | Brian Paul | |
This fixes an issue that was missed with commit 9f544394c1d059ce09c8bb2b5e11f5e871c7915f. Fixes piglit glsl-texcoord-array.shader_test |