summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2005-09-28added GL_EXT_packed_depth_stencilBrian Paul
2005-09-28added _mesa_scale_and_bias_depth()Brian Paul
2005-09-27tweak glAccum error checkingBrian Paul
2005-09-27generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the sameBrian Paul
2005-09-27Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixelsBrian Paul
2005-09-26glDraw/CopyPixels of stencil data didn't obey the stencil write mask. Fixed.Brian Paul
2005-09-26remove identity check for texgen planes (which was just plain wrong).Roland Scheidegger
2005-09-26fix projective texturing for (swtcl) texture rectangles. Fix wrong argument o...Roland Scheidegger
2005-09-26Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places insteadBrian Paul
2005-09-25Add support for texture compression to R300 driverDave Airlie
2005-09-25add link for radeon_egl.cDave Airlie
2005-09-23 Committing in .Jouk Jansen
2005-09-23remove printfBrian Paul
2005-09-23Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,Brian Paul
2005-09-23fix clipped glReadPixels bugBrian Paul
2005-09-23added XOR line optimizationBrian Paul
2005-09-23Added a fast xor_line() function. Uses XDrawLine with GXxor mode.Brian Paul
2005-09-23Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul
2005-09-23improve the test for using software alpha bufferBrian Paul
2005-09-22Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code thatIan Romanick
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
2005-09-22When testing visual attributes, use the Draw/Read buffer, not the context.Brian Paul
2005-09-22fix a debug messageBrian Paul
2005-09-22changed a renderbuffer checkBrian Paul
2005-09-21s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()Brian Paul
2005-09-21add missing scale factor in _swrast_read_depth_span_float()Brian Paul
2005-09-21Remove ACCUM_BITS.Brian Paul
2005-09-21replace GLdepth with GLuint and remove GLdepthBrian Paul
2005-09-21replace GLdepth with GLuintBrian Paul
2005-09-20s/programss/programs/Brian Paul
2005-09-20initial check-inBrian Paul
2005-09-20remove 31-bit Z buffer work-aroundBrian Paul
2005-09-20change mask[] test in put_mono_row_uint()Brian Paul
2005-09-20compute z[i] as GLuintBrian Paul
2005-09-20some improvements to _swrast_clear_depth_buffer()Brian Paul
2005-09-20remove unneeded sizeof(GLdepth) testBrian Paul
2005-09-20Change zLeft and zval to GLuint. Seems to fix 32-bit Z computationBrian Paul
2005-09-20replace STENCIL_BITS with stencilMax valueBrian Paul
2005-09-20remove STENCIL_MAXBrian Paul
2005-09-20change location of ffs() code for windowsBrian Paul
2005-09-19init a=0Brian Paul
2005-09-19s/GLchan/GLubyte/, fix error string, add commentBrian Paul
2005-09-19updated commentBrian Paul
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-19s/unsigned long/drm_handle_t/ to get compilation of fb driver to workBrian Paul
2005-09-19compilation fixes, don't know if runtime worksBrian Paul
2005-09-16Fix potential segfault when trying to read pixels outside renderbuffer bounds.Brian Paul
2005-09-16remove unused _swrast_read_depth_span()Brian Paul
2005-09-16lots of little clean-ups, improvementsBrian Paul
2005-09-16change some commentsBrian Paul