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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-03-09
draw: cope with binding NULL vertex shader (on context delete, for instance)
Keith Whitwell
2008-03-09
cso: fix line endings
Keith Whitwell
2008-03-09
cso: Use MALLOC
Keith Whitwell
2008-03-09
cso: add a higher-level interface which does all pipe interactions to set a g...
Keith Whitwell
2008-03-09
gallium: add some commonly implemented bits of hw state
Keith Whitwell
2008-03-09
scons: Ensure the paths to the WINDDK's executables are found before the MSVC...
José Fonseca
2008-03-08
gallium: Document debug_printf usage.
José Fonseca
2008-03-06
gallium: Surround externs with extern "C".
Michal Krol
2008-03-05
gallium: michel's patch to rework texture/sampler binding interface
Keith Whitwell
2008-03-05
gallium: Use custom vsnprintf in WINDDK.
José Fonseca
2008-03-05
scons: Preliminary code for quieting command lines.
José Fonseca
2008-03-04
draw: dont' compute clipmask or apply viewport when not clipping (rename bypa...
Keith Whitwell
2008-03-04
gallium: Add missing file for scons build.
Michel Dänzer
2008-03-04
gallium: Fix scons condition for building the xlib winsys.
Michel Dänzer
2008-03-04
gallium: Make scons build gallivm before other auxiliary modules.
Michel Dänzer
2008-03-04
gallium: Only use C++ compiler for linking when using LLVM.
Michel Dänzer
2008-03-04
scons: Force C++ linkage.
José Fonseca
2008-03-03
scons: Make command line arguments effective again.
José Fonseca
2008-03-03
win32: don't prepend all debug with gallium3d
Keith Whitwell
2008-03-03
draw: add fetch for bgra ubyte surfaces
Keith Whitwell
2008-03-03
gallium: remove obsolete comment
Keith Whitwell
2008-03-03
gallium: document user_buffer_create a little
Keith Whitwell
2008-03-01
refactor code calling builtins and implement dp4
Zack Rusin
2008-03-01
make the first builtin work (dp3)
Zack Rusin
2008-03-01
start implementing start of bultins
Zack Rusin
2008-02-29
gallium: change st->state.sampler_texture[] to store pipe_texture pointers
Brian Paul
2008-02-29
gallium: fix update_textures() bug in pipe_texture binding logic
Brian Paul
2008-02-29
gallium: fix line emit order for unfilled tris
Brian Paul
2008-02-29
gallium: point rast coord tweak
Brian Paul
2008-02-29
gallium: need precalc_flat=1 for wide lines
Brian Paul
2008-02-29
scons: List sp_screen.c.
Michal Krol
2008-02-29
gallium: tweak coords for wide lines
Brian Paul
2008-02-29
gallium: fix glCopyPixels(GL_DEPTH) when Z format conversion is needed
Brian Paul
2008-02-29
gallium: added pipe_get/put_tile_z() functions
Brian Paul
2008-02-29
gallium: remove the ugly pipe->draw stage lookup code in aaline/point/pstippl...
Brian
2008-02-28
cell: convert all points/lines to tris for the time being
Brian
2008-02-28
cell: remove obsolete texture field
Brian
2008-02-28
Added calibrate_rast.c program
Brian
2008-02-28
gallium: new wide point/line stages (missed in prev commit)
Brian Paul
2008-02-28
gallium: split draw_wide_prim stage into separate point/line stages.
Brian Paul
2008-02-28
gallium: fix surface/texture format conversion in st_CopyPixels
Brian Paul
2008-02-28
gallium: added a texture format sanity check/assertion in st_texture_create()
Brian Paul
2008-02-28
galliums: s/uint/enum pipe_format/
Brian Paul
2008-02-28
gallium: in GL_SELECT mode, update hitflag in rasterpos
Brian Paul
2008-02-28
gallium: Fix MSVC warnings.
José Fonseca
2008-02-28
Make sure struct pipe_screen is declared.
Michel Dänzer
2008-02-28
gallium: State tracker cleanups wrt clears.
Keith Whitwell
2008-02-28
Convert crlf->lf line endings.
José Fonseca
2008-02-28
Disable autocrlf on Visual Studio project files.
José Fonseca
2008-02-28
gallium: Remove extra level of indirecttion.
José Fonseca
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