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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2005-01-17
2005-oct-19 3dlabs slang compiler, tweaked a little bit
Michal Krol
2005-01-17
slang to mesa compatibility, tested only under Windows
Michal Krol
2005-01-17
add 3dlabs_shhandle interface
Michal Krol
2005-01-17
add [.slang] to INCDIR, fix comma in OBJECTS
Michal Krol
2005-01-17
add src/mesa/shader/slang to INCLUDE_DIRS
Michal Krol
2005-01-17
cleaned up warnings
Daniel Borca
2005-01-17
allow more internalFormat/format combinations (i hope i got it right)
Daniel Borca
2005-01-17
fix compilation error for fx/Mesa
Daniel Borca
2005-01-17
since we've already messed up this one, let we do it further and make it look...
Daniel Borca
2005-01-17
remove trailing slash from TOP definition
Daniel Borca
2005-01-17
silence warning
Brian Paul
2005-01-17
clean up gl2 structs
Brian Paul
2005-01-17
silence a bunch of warnings
Brian Paul
2005-01-17
fix a few warnings
Brian Paul
2005-01-16
added getstring.c
Brian Paul
2005-01-16
added a few OpenGL 2.0 tokens (temporary)
Brian Paul
2005-01-16
_mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new
Brian Paul
2005-01-16
make tnl_clipspace_attr->insert field const, to silence warning
Brian Paul
2005-01-16
This fixes it but why mipmaps still work?
Aapo Tahkola
2005-01-16
I was wrong...
Aapo Tahkola
2005-01-16
Looks like masking masking t->filter isnt needed anymore.
Aapo Tahkola
2005-01-16
Added a fast path for emitting unclipped primitives directly to a
Felix Kuehling
2005-01-15
On the way to getting stencil working.
Vladimir Dergachev
2005-01-15
On the way to getting stencil and texture formats working.
Vladimir Dergachev
2005-01-15
Converted to use spantmp2.h.
Felix Kuehling
2005-01-15
Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read
Felix Kuehling
2005-01-15
Use symbolic constants to describe pixel shader ALU instructions.
Vladimir Dergachev
2005-01-14
Added fixes for filter modes and support for anisotropy filters.
Aapo Tahkola
2005-01-14
Enable line stippling.
Alan Hourihane
2005-01-14
Fix previously un-noticed issue with flat-shaded points.
Keith Whitwell
2005-01-14
silence a warning
Alan Hourihane
2005-01-14
Get PolygonStipple working.. (or seemingly too). It seems to do the right
Alan Hourihane
2005-01-14
16bpp doesn't support masked clears, so fallback when they're enabled.
Alan Hourihane
2005-01-14
Populate WriteMonoDepthSpan in 24/8 modes.
Keith Whitwell
2005-01-14
changed coding style. made `glutTimerFunc' less accurate, but far more relia...
Daniel Borca
2005-01-14
changed coding style. added possibility to use default timer instead of PC/H...
Daniel Borca
2005-01-14
changed coding style. added a NULL pointer check.
Daniel Borca
2005-01-14
changed coding style
Daniel Borca
2005-01-14
doc update
Daniel Borca
2005-01-14
Remove redundant register.
Vladimir Dergachev
2005-01-14
Reduce amount of stderr output.
Vladimir Dergachev
2005-01-14
Incorporate latest data from Wladimir van der Laan.
Vladimir Dergachev
2005-01-13
Sync with master copy.
Vladimir Dergachev
2005-01-13
add -DUSE_EXTERNAL_DXTN_LIB=1 so compressed textures are enabled for solo
Dave Airlie
2005-01-13
remove some dead texture code
Alan Hourihane
2005-01-13
Make sure DMA buffers are released in savageDestroyContext. Usually
Felix Kuehling
2005-01-13
Fix loop for quads-as-triangles.
Keith Whitwell
2005-01-13
Rename via_fastrender_* to avoid confusion with similar functions in
Keith Whitwell
2005-01-13
Simplify viaChooseVertexState slightly.
Keith Whitwell
2005-01-13
Remove misleading comment.
Keith Whitwell
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