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AgeCommit message (Expand)Author
2005-02-03Looks like we need at least one instruction for pixel shader.Vladimir Dergachev
2005-02-03Get vertex programs supplied by the user work properly with immediate mode - ...Vladimir Dergachev
2005-02-03Since high bits can be used for flags, mask them out.Vladimir Dergachev
2005-02-03Remove redundant instructions from fixed pipelines, looks like they do not do...Vladimir Dergachev
2005-02-03Mark ZBIAS definitions.Vladimir Dergachev
2005-02-03This was too optimistic sorry - all that register does is something weird wit...Vladimir Dergachev
2005-02-03Get Polygon offset fill to work.Vladimir Dergachev
2005-02-03Added a bunch of extensions that were previously supported but weren'tIan Romanick
2005-02-02Check for heap == NULL before driSetTextureSwapCounterLocation.Felix Kuehling
2005-02-02Don't try to kick textures from a NULL tex heap.Felix Kuehling
2005-02-02Fixed flushing of client-side vertex buffers.Felix Kuehling
2005-02-02Fixed some debug output that was unconditionally enabled.Felix Kuehling
2005-02-02clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDT...Brian Paul
2005-02-02Changed parts of r300_setup_routing to use WARN_ONCE.Aapo Tahkola
2005-02-02Small refactor. Add glXFunctionIterator, which derrives fromIan Romanick
2005-02-01Add a missing break and a reminder.Aapo Tahkola
2005-02-01Implement appropriate src checks for attribs/params.Aapo Tahkola
2005-02-01Implemented bunch of ops.Aapo Tahkola
2005-02-01Vertex programs work now with some restrictions. I expect arbvptorus to workAapo Tahkola
2005-02-01Make WARN_ONCE messages more informative.Vladimir Dergachev
2005-02-01Reduce noiseness of the driver.Vladimir Dergachev
2005-02-01Get alpha in textures to work properly.Vladimir Dergachev
2005-02-01Properly set ABLEND and CBLEND registers. The older code worked, but by accid...Vladimir Dergachev
2005-02-01Looks like we can define FIRE_VERTICES correctly.Vladimir Dergachev
2005-02-01It helps to print actual values instead of random ones.Vladimir Dergachev
2005-02-01Small refactor. Move several utility functions from glX_XML.py toIan Romanick
2005-02-01Add GlxProto::createEnumFunction and add a 'context' parameter to theIan Romanick
2005-01-31Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson
2005-01-31makefile update (readtex, showbuffer)Daniel Borca
2005-01-31Add magic sequence to prevent ClearBuffer from locking up.Vladimir Dergachev
2005-01-31Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).Vladimir Dergachev
2005-01-30My bad, the old code works fine if updated to newer Mesa tree.Vladimir Dergachev
2005-01-30struct ati_fragment_shader was not defined anywhere, define it to get r300_ve...Vladimir Dergachev
2005-01-30fix max viewport queryBrian Paul
2005-01-30Fix for compiler warnings.Aapo Tahkola
2005-01-30add number of passes count to ati_fragment_shaderDave Airlie
2005-01-29* Fixed uploading of textures of certain sizes.Felix Kuehling
2005-01-29Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NPhmarson
2005-01-29Beginings of program generation. This code havent been tested nor hooked up.Aapo Tahkola
2005-01-29remove stray span.y++Brian Paul
2005-01-29added osmesa16 stuffBrian Paul
2005-01-29assorted fixesBrian Paul
2005-01-29fix initial viewport size bugBrian Paul
2005-01-29added missing glFinish()Brian Paul
2005-01-29Cleaning up.Aapo Tahkola
2005-01-28Refactor the code to emit multiple-inclusion protection toIan Romanick
2005-01-28move fileMichal Krol
2005-01-28Properly annotate variable-length output parameters. Make sure that theIan Romanick
2005-01-28Fix some get / set errors with COLOR_TABLE_*. SCALE and BIAS can beIan Romanick
2005-01-28Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.Ian Romanick