summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2010-10-26mesa: fix bug in _mesa_is_format_integer()Brian Paul
2010-10-26mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul
2010-10-26mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul
2010-10-26mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul
2010-10-26i965: Disable register spilling on gen6 until it's fixed.Eric Anholt
2010-10-26i965: Fix VS URB entry sizing.Eric Anholt
2010-10-26i965: Drop the eot argument to read messages, which can never be set.Eric Anholt
2010-10-26i965: Add support for constant buffer loads on gen6.Eric Anholt
2010-10-26i965: Set up the constant buffer on gen6 when it's needed.Eric Anholt
2010-10-26i965: Fix typo in comment about state flags.Eric Anholt
2010-10-26i965: Handle new ir_unop_round_even in channel expression splitting.Eric Anholt
2010-10-26i965: Add support for discard instructions on gen6.Eric Anholt
2010-10-26i965: Add disasm for the flag register.Eric Anholt
2010-10-26i965: Clear some undefined fields of g0 when using them for gen6 FB writes.Eric Anholt
2010-10-26i965: Use SENDC on the first render target write on gen6.Eric Anholt
2010-10-26i965: Clarify an XXX comment in FB writes with real info.Eric Anholt
2010-10-26i965: Add EU code for dword scattered reads (constant buffer array indexing).Eric Anholt
2010-10-26egl_dri2: Fix a typo that make glFlush be called at wrong time.Chia-I Wu
2010-10-26r600g: add assembler support for all the kcache fields.Dave Airlie
2010-10-25mesa: additional teximage error checks for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional switch cases for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional glReadPixels error checks for GL_EXT_texture_integerBrian Paul
2010-10-26r600g: fix magic 0x1 ->flat shade enaDave Airlie
2010-10-25glsl: Fix constant component count in vector constructor emitting.Kenneth Graunke
2010-10-25glsl: Fix ast-to-hir for ARB_fragment_coord_conventionsChad Versace
2010-10-25translate: remove unused prototypesBrian Paul
2010-10-25translate: use function typedefs, casts to silence warningsBrian Paul
2010-10-25st/mesa: support RGBA16 and use it for RGBA12 as wellMarek Olšák
2010-10-25rtasm: use pointer_to_func() to silence warningBrian Paul
2010-10-25util: use pointer_to_func() to silence warningBrian Paul
2010-10-25xlib: silence unused var warningBrian Paul
2010-10-25mesa: fix uninitialized var warningBrian Paul
2010-10-25mesa: silence enum comparison warningBrian Paul
2010-10-24r300g: fix texture border for 16-bits-per-channel formatsMarek Olšák
2010-10-24mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITYMarek Olšák
2010-10-24Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGSJon TURNEY
2010-10-24r600g: drop more common state handling codeDave Airlie
2010-10-24r600g: Also clear bc data when we're destroying a shader.Tilman Sauerbeck
2010-10-24r600g: Added r600_pipe_shader_destroy().Tilman Sauerbeck
2010-10-24r600g: merge more of the common r600/evergreen state handlingDave Airlie
2010-10-24r600g: Fixed r600_vertex_element leak.Tilman Sauerbeck
2010-10-23softpipe: remove >32bpp color restrictionBrian Paul
2010-10-23st/mesa: be smarter choosing texture format for glDrawPixels()Brian Paul
2010-10-23mesa: display list support for GL_EXT_texture_integerBrian Paul
2010-10-23mesa: plug in GL_EXT_texture_integer functionsBrian Paul
2010-10-23mesa: regenerated API files for GL_EXT_texture_integerBrian Paul
2010-10-23glapi: include/build EXT_texture_integer.xmlBrian Paul
2010-10-23glapi: GL_EXT_texture_integer APIBrian Paul
2010-10-23mesa: simplify target_can_be_compressed() functionBrian Paul
2010-10-23st/mesa: add format selection for signed/unsigned integer formatsBrian Paul