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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2009-01-06
mesa: fix bug in evaluation of structure fields
Brian Paul
2009-01-06
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2009-01-06
mesa: better error message when running out of GLSL samplers
Brian Paul
2009-01-06
mesa: disable debug output
Brian Paul
2009-01-06
mesa: fix some GLSL array regressions
Brian Paul
2009-01-06
mesa: updated GLSL docs
Brian Paul
2009-01-06
mesa: bump glsl grammar revision
Brian Paul
2009-01-06
mesa: more re-org of variable declarations in glsl compiler
Brian Paul
2009-01-06
mesa: more comments, clean up
Brian Paul
2009-01-06
mesa: added comments, remove unused code
Brian Paul
2009-01-06
mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()
Brian Paul
2009-01-06
mesa: place glsl constant arrays in constant memory
Brian Paul
2009-01-06
mesa: remove old size=4 limit
Brian Paul
2009-01-06
mesa: code clean-up in glsl compiler
Brian Paul
2009-01-06
mesa: remove unneeded swizzle init code in glsl compiler
Brian Paul
2009-01-06
mesa: disable glsl debug output
Brian Paul
2009-01-06
mesa: remove unused varpool code in glsl compiler
Brian Paul
2009-01-06
mesa: basic array constructors work now
Brian Paul
2009-01-06
mesa: copy array_len in slang_fully_specified_type_copy()
Brian Paul
2009-01-06
mesa: remove incorrect array_len assignment
Brian Paul
2009-01-06
mesa: array size fix in _slang_typeof_operation()
Brian Paul
2009-01-06
mesa: fix some more GLSL 1.20 array things.
Brian Paul
2009-01-06
mesa: more glsl function renaming
Brian Paul
2009-01-06
mesa: use _slang_alloc()
Brian Paul
2009-01-06
mesa: glsl compiler function renaming
Brian Paul
2009-01-06
mesa: more glsl type/function movement
Brian Paul
2009-01-06
mesa: move some glsl compiler functions to different files to be more consistant
Brian Paul
2009-01-06
mesa: move _slang_locate_function() to different file
Brian Paul
2009-01-06
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2009-01-06
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2009-01-06
mesa: consolidate variable declaration initializer code for globals too
Brian Paul
2009-01-06
mesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul
2009-01-06
mesa: simplify some glsl variable declaration code
Brian Paul
2009-01-06
mesa: glsl clean-ups
Brian Paul
2009-01-06
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2009-01-06
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2009-01-06
mesa: fix conditional in save_Lightfv(), bug 18838
Brian
2009-01-06
mesa: add missing type check for function calls
Brian Paul
2009-01-06
mesa: add missing size check for assignment optimization
Brian Paul
2009-01-06
mesa: remove debug code
Brian Paul
2009-01-06
gallium: added centroid/invarient fields to declarations
Brian Paul
2009-01-06
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2009-01-06
mesa: support for GLSL 1.20 array types
Brian Paul
2009-01-06
mesa: pass shader centroid/invariant info through to the TGSI shader
Brian Paul
2009-01-06
tgsi: add tgsi_declaration fields for centroid sampling, invariant optimization
Brian Paul
2009-01-06
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2009-01-06
mesa: copy centroid/invariance/precision info in parse_init_declarator()
Brian Paul
2009-01-06
mesa: check that varying variable qualifiers agree
Brian Paul
2009-01-06
mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()
Brian Paul
2009-01-06
mesa: set flags for varying vars
Brian Paul
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