Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-07 | Eat whitespace while in the PP state | Ian Romanick | |
2010-04-07 | Partially fix comment handling in preprocessor directives. | Ian Romanick | |
Multi-line /* */ comments are still broken. I think this will wait to be fixed until we have a real preprocessor. | |||
2010-04-07 | Add support for bool to ir_equal and ir_nequal constant handling | Ian Romanick | |
2010-04-07 | Add gl_ClipDistance in fragment shader | Ian Romanick | |
2010-04-07 | Generate correct IR for do-while loops | Ian Romanick | |
Previously the same code was generated for a while loop and a do-while loop. This pulls the code that generates the conditional break into a separate method. This method is called either at the beginning or the end depending on the loop type. Reported-by: Kenneth Graunke <kenneth@whitecape.org> | |||
2010-04-07 | Process ast_jump_statement into ir_loop_jump | Ian Romanick | |
Specifically, handle 'break' and 'continue' inside loops. This causes the following tests to pass: glslparsertest/shaders/break.frag glslparsertest/shaders/continue.frag | |||
2010-04-07 | Add dynamic cast for ir_loop | Ian Romanick | |
2010-04-07 | Begin tracking the nesting of loops and switch-statements | Ian Romanick | |
2010-04-07 | Use switch based on mode in ast_jump_statement::hir | Ian Romanick | |
2010-04-07 | Add some newlines when printing ir_loop instructions | Ian Romanick | |
2010-04-07 | Process ast_iteration_statement into ir_loop | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/dowhile.frag glslparsertest/shaders/while.frag glslparsertest/shaders/while1.frag glslparsertest/shaders/while2.frag | |||
2010-04-07 | Add ir_loop_jump to represent 'break' and 'continue' in loops | Ian Romanick | |
2010-04-07 | Add ir_loop to represent loops | Ian Romanick | |
This touches a lot of files because everything derived from ir_visitor has to be updated. This is the primary disadvantage of the visitor pattern. | |||
2010-04-06 | Add some linebreaks in the ir_print_visitor of if statement bodies. | Eric Anholt | |
2010-04-06 | Make constant folding descend into if statements. | Eric Anholt | |
2010-04-06 | Descend down the tree in more locations in constant folding. | Eric Anholt | |
2010-04-06 | Perform constant folding on array indices. | Eric Anholt | |
Replaces a constant var deref with a constant value in CorrectParse1.frag. | |||
2010-04-06 | Add float/int conversion to ir_constant_expression.cpp. | Eric Anholt | |
Gives CorrectParse2.frag one more constant folding. | |||
2010-04-06 | Handle constant expressions using derefs of const values. | Eric Anholt | |
Fixes CorrectParse1.frag and makes for a ton of folding in CorrectParse2.frag. | |||
2010-04-06 | Fold constant expressions in if conditionals. | Eric Anholt | |
Fixes up 3 more expressions in CorrectParse2.frag. | |||
2010-04-06 | Add support for =, != to ir_constant_expresion.cpp | Eric Anholt | |
This results in constant folding of one more expression in CorrectParse2.frag. | |||
2010-04-06 | Add ir_constant_expression.cpp support for <, >, <=, >=. | Eric Anholt | |
This results in folding one more constant expression in CorrectParse2.frag. | |||
2010-04-06 | Add a constant folding optimization pass. | Eric Anholt | |
2010-04-05 | Add definition of gl_ClipDistance[] | Eric Anholt | |
2010-04-05 | Set lower bound on size implied by whole-array assignment | Ian Romanick | |
When an unsized array is accessed with a constant extension index this sets a lower bound on the allowable sizes. When the unsized array gets a size set due to a whole-array assignment, this size must be at least as large as the implied lower bound. This causes the following tests to pass: glslparsertest/glsl2/array-16.vert | |||
2010-04-05 | Allow dereference of vectors and matrices with [] | Ian Romanick | |
This causes the following tests to pass: glslparsertest/glsl2/matrix-11.vert glslparsertest/glsl2/matrix-12.vert glslparsertest/shaders/CorrectParse2.vert glslparsertest/shaders/CorrectSwizzle2.frag | |||
2010-04-05 | Set correct type for ir_dereference of a matrix or a vector | Ian Romanick | |
2010-04-02 | Propagate sizes when assigning a whole array to an unsized array | Ian Romanick | |
2010-04-02 | Track whether whole-arrays are assignable | Ian Romanick | |
In GLSL 1.10 this was not allowed, but in GLSL 1.20 and later it is. This causes the following tests to pass: glslparsertest/glsl2/array-09.vert glslparsertest/glsl2/array-13.vert | |||
2010-04-02 | Whole structures are assignable | Ian Romanick | |
Whole arrays are assignable in GLSL 1.20 and later, but it's not clear how to handle that within the IR because the IR is supposed to be shading language version agnostic. | |||
2010-04-02 | Use glsl_type::element_type to get the type of array elements | Ian Romanick | |
2010-04-02 | Ensure that 'in' and 'inout' formal parameters are valid lvalues | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/function10.frag | |||
2010-04-02 | Additional void parameter checks | Ian Romanick | |
If there is a void parameter it must not have a name, and it must be the only parameter. | |||
2010-04-02 | Require that function formal parameters have names | Ian Romanick | |
2010-04-02 | Make built-in gl_TexCoord available in vertex and fragment shaders | Ian Romanick | |
2010-04-02 | Fix matching of integer function parameters | Ian Romanick | |
This causes the following tests to pass: glslparsertest/shaders/function10.frag | |||
2010-04-02 | Add bool/int conversion as IR operations. | Eric Anholt | |
Fixes constructor-09.glsl and CorrectParse2.frag. | |||
2010-04-02 | Add conversion of bool to float as an IR operation to match int to float. | Eric Anholt | |
2010-04-02 | Add PASS / FAIL annotations to tests missing them. | Eric Anholt | |
This tricked my import of the tests into piglit. | |||
2010-04-02 | Test that invalid quailfiers aren't used on variables in GLSL 1.10. | Eric Anholt | |
2010-04-02 | Allow array dereferences to be considered as lvalues. | Eric Anholt | |
Fixes glsl-vs-arrays.vert and glsl-vs-mov-after-deref.vert. Regresses parser3.frag which was failing for the wrong reason. | |||
2010-04-02 | Test for the type being different in parameter_lists_match. | Eric Anholt | |
Fixes CorrectFuncOverload.frag. | |||
2010-04-02 | Add some more operations to ir_constant_expression.cpp. | Eric Anholt | |
2010-04-02 | Make ir_constant_expression.cpp support multi-component types. | Eric Anholt | |
2010-04-02 | Simplify ir_constant_expression.cpp by factoring operand computation out. | Eric Anholt | |
2010-04-02 | Reject non-float varyings. | Eric Anholt | |
Fixes varying2.frag. | |||
2010-04-02 | Remove fake ir_binop_logic_not. I think you meant ir_unop_logic_not. | Eric Anholt | |
2010-04-02 | Handle logic not in constant expression evaluation. | Eric Anholt | |
2010-04-02 | Fix error handling of logic operators. | Eric Anholt | |
They were always throwing a type error because type wasn't being set. | |||
2010-04-02 | Emit errors for unfinished ast_to_hir expression operations. | Eric Anholt | |