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2009-01-14intel: bump driver dateXiang, Haihao
2009-01-14glsl: fix a comment typoAlan Hourihane
2009-01-14glsl: support sampler arrays.Alan Hourihane
2009-01-13docs: #pragma now handledBrian Paul
2009-01-13glsl: add preprocessor support for #pragmaBrian Paul
Two forms are supported: Pragmas are silently ignored at this time.
2009-01-13Add language about implicit flush and command completionIan Romanick
Copied language from the glXSwapBuffers manual page about the implicit glFlush and expected command completion. This just codifies what people already expect from glXCopySubBufferMESA. The intention of this command is to work like glXSwapBuffers but on a sub-rectangle of the drawable. Acked-by: Brian Paul <brianp@vmware.com>
2009-01-13docs: fixes since 7.3-rc1Brian Paul
2009-01-13windows: try to create a context in wglCreateLayerContext()Karl Schultz
2009-01-12i965: fix glDrawPixels Z coordinate in intel_texture_drawpixels().Brian Paul
As for glBitmap, it needs to be an NDC coord in [-1,1].
2009-01-12i965: fix broken glBitmap + depth testBrian Paul
When we use the do_blit_bitmap() function, it seems the fragment Z is always 1.0. If depth testing is on, that means that bitmap fragments are often occluded by other rendering. So, the bitmap doesn't appear even if rasterpos.Z==0. The fix is to use the intel_texture_bitmap() path when depth testing is on. Also, fix the incorrect Z coordinate. It needs to be an NDC value in [-1,1].
2009-01-12i965: fix broken ARB fp fog optionsBrian Paul
Just call _mesa_append_fog_code() if the fragment program's FogOption is not GL_NONE. This allows us to remove some unnecessary i965 fog code. Note, the arbfplight.c demo can be used to test this (see DO_FRAGMENT_FOG).
2009-01-12autoconf: Only _GNU_SOURCE feature test macro needed on gnu systemsDan Nicholson
According to feature_test_macros(7), _GNU_SOURCE encompasses all the other feature macros we were setting, so we can just dispose of them.
2009-01-12mesa: match against *-gnu* instead of *-gnu in configure.acJulien Cristau
Fixes build on arm-linux-gnueabi
2009-01-12windows: updated VC8 project filesThomas Henn
2009-01-12glsl: better fix for for-loop scope issue (commit ↵Brian Paul
6333005f7aea3e5d1d86a5c47b3fa2a1ed2f3ff0)
2009-01-12windows: added new sources for 7.3 (may be more, needs testing)Brian Paul
2009-01-12mesa: add osmesa.pc.in to tarball listBrian Paul
2009-01-11Build fixes for gcc 2.95Matthieu Herrb
2009-01-11Big endian fixes.Matthieu Herrb
2009-01-11build fix on big endian OpenBSD architectures.Matthieu Herrb
2009-01-11replace nearbyint() by rint() for now.Matthieu Herrb
2009-01-11Fix build with GCC 2.95.Owain G. Ainsworth
2009-01-11__builtin_expect is a gcc 3.x feature. define it out for gcc 2.95.Matthieu Herrb
Patch suggested by miod@. Thanks.
2009-01-10mesa: require libdrm 2.4.3 in configure.acBrian
2009-01-10mesa: omit old headers from tarballBrian Paul
2009-01-10docs: document deprecated/removed headers/interfacesBrian Paul
2009-01-10mesa: remove old GLView.h header for BeOSBrian Paul
2009-01-10mesa: remove deprecated headers from Makefile.amBrian Paul
2009-01-10mesa: deprecate GL/amesa.h header (allegro driver)Brian Paul
2009-01-10mesa: deprecate the GL/fxmesa.h headerBrian Paul
2009-01-10mesa: remove the ancient include/GL/ugl*.h headersBrian Paul
2009-01-10xmesa: deprecate the "XMesa" interfaceBrian Paul
Move the include/GL/xmesa*.h files to src/mesa/drivers/x11/ so they're no longer considered public.
2009-01-10docs: prerequisite updatesBrian Paul
2009-01-10glsl: force creation of new scope for for-loop bodyBrian Paul
Fixes regression in progs/demos/convolution.c due to loop unrolling. This also allows the following to be compiled correctly: for (int i = 0; i < n; i++) { int i; ... } This fix is a bit of a hack, however. The better fix would be to change the slang_shader.syn grammar. Will revisit that...
2009-01-10glsl: replace 0/1 with GL_FALSE/GL_TRUEBrian Paul
2009-01-09swrast: Fix GL_ATI_separate_stencilIan Romanick
GL_ATI_separate_stencil is enabled by default for software rasterizers, but the extension functions weren't hooked up to the dispatch table.
2009-01-09glsl: make minimum struct size = 2, not 1Brian Paul
1-component structs such as "struct foo { float x; }" could get placed at any position within a register. This caused some trouble computing the field offset which assumed all struct objects were placed at R.x. It would be unusual to hit this case in normal shaders.
2009-01-08mesa: 7.3-rc-1 Makefile changesBrian Paul
2009-01-08mesa: latest glxext.h header, no version changeBrian Paul
2009-01-08mesa: import glext.h version 44Brian Paul
2009-01-08docs: dri2proto, libdrm tweaksBrian Paul
2009-01-08glsl: fix typo in the vec2 += operator functionBrian Paul
2009-01-08mesa: set version string to 7.3-rc1Brian Paul
2009-01-08docs: updated Cell docs, from gallium-0.2 branchBrian Paul
2009-01-08docs: more 7.3 doc updatesBrian Paul
2009-01-08docs: import 7.2 relnotes, start on 7.3 relnotesBrian Paul
2009-01-08glsl: fix broken +=, -=, *=, /= operatorsBrian Paul
These functions need to return the final computed value. Now expressions such as a = (b += c) work properly. Also, no need to use __asm intrinsics in these functions. The resulting code is the same when using ordinary arithmetic operators and is more legible.
2009-01-08mesa: fix off-by-one bug in _mesa_delete_instructions()Brian Paul
2009-01-07i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt
2009-01-07i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt
Everything now depends on either BRW_NEW_FRAGMENT_PROGRAM or BRW_NEW_VERTEX_PROGRAM.