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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-06-03
nv50: Remove unnecessary header.
Vinson Lee
2010-06-03
svga: Remove unnecessary header.
Vinson Lee
2010-06-03
llvmpipe: Fix uninitialized variable on non-debug builds.
Vinson Lee
2010-06-03
r600g: added code for depthtesting
Bas Nieuwenhuizen
2010-06-03
r600g: adapt to interface changes
Roland Scheidegger
2010-06-03
Merge branch 'gallium-newclear'
Roland Scheidegger
2010-06-03
gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
Roland Scheidegger
2010-06-01
gallium: Don't depend directly on staging dir in Xorg template makefile
Jakob Bornecrantz
2010-06-03
tgsi: we don't support indirect input/output registers in SSE codegen yet
Brian Paul
2010-06-03
tgsi: whitespace cleanup
Brian Paul
2010-06-03
gallium: add interpolation parameter to simple shader functions
Brian Paul
2010-06-01
gallium: Don't always copy the dri driver to the staging dir
Jakob Bornecrantz
2010-06-01
gallium: Create a Xorg driver template Makefile
Jakob Bornecrantz
2010-06-03
util/u_debug: use MAX2 macro
Brian Paul
2010-06-03
llvmpipe: Number shaders/variants for more reproducible function names in the...
José Fonseca
2010-06-03
gallivm: Register the JIT engine with oprofile on debug/profile builds.
José Fonseca
2010-06-03
gallivm: Factor out the quad derivative code into a single place. Fix ddy.
José Fonseca
2010-06-03
r300g: use util/u_debug
Joakim Sindholt
2010-06-03
gallium: silence all debug_named_value related warnings
Joakim Sindholt
2010-06-03
util/u_debug: add description field to debug_named_value
Joakim Sindholt
2010-06-03
scons: Handle Python OSError exception when missing libdrm_radeon.
Vinson Lee
2010-06-03
r300/compiler: print opcode names instead of numbers
Marek Olšák
2010-06-03
r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740
Marek Olšák
2010-06-02
dri/swrast: Remove unnecessary header.
Vinson Lee
2010-06-02
st/mesa: fix indirect addressing of input/output regs
Brian Paul
2010-06-02
gallivm: bump up LP_BUILD_FLOW_MAX_VARIABLES
Brian Paul
2010-06-02
intel: Remove a leftover DRI1/DRI2 conditional
Kristian Høgsberg
2010-06-02
glx: fix indentation and remove extraneous break
Brian Paul
2010-06-02
glx: reformat and silence unused expression warning
Brian Paul
2010-06-02
glsl: handle indirectly indexed input registers in linker
Brian Paul
2010-06-02
mesa: use BITFIELD64_BIT() macro
Brian Paul
2010-06-02
glsl: fix bad sanity-check assertion
Brian Paul
2010-06-02
mesa: whitespace and 80 column wrapping
Brian Paul
2010-06-02
shaders: Don't lose the param binding swizzle for single params.
Eric Anholt
2010-06-02
llvmpipe: Fix bad logic.
José Fonseca
2010-06-02
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-02
llvmpipe: Fix typo in assert.
José Fonseca
2010-06-02
llvmpipe: Per quad interpolation.
José Fonseca
2010-06-02
llvmpipe: Minor cleanup to the interpolator.
José Fonseca
2010-06-02
gallivm: Add a lp_build_const_elem().
José Fonseca
2010-06-02
llvmpipe: Store often used LLVM types in the lp_build_context.
José Fonseca
2010-06-02
gallivm: Zero min_lod and max_lod when only one view is selected and min/mag ...
José Fonseca
2010-06-02
gallivm: Make lp_build_sample_wrap_int usage more accurate.
José Fonseca
2010-06-02
gallivm: Don't use reciprocate in lp_build_sample_wrap_linear().
José Fonseca
2010-06-02
gallivm: Avoid fp arithmetic in lp_build_sample_wrap_nearest().
José Fonseca
2010-06-02
gallivm: Don't use lp_build_sample_wrap_nearest()
José Fonseca
2010-06-02
llvmpipe: Centralize all position interpolation in lp_bld_interp.c.
José Fonseca
2010-06-02
r300g: use the stored GEM domain in add_buffer/write_reloc
Marek Olšák
2010-06-02
r300g: store the GEM domain in buffer and texture structs
Marek Olšák
2010-06-02
r300g: use r300_buffer_domain everywhere
Marek Olšák
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