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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-05
nvfx: switch to rules-ng-ng register headers
Luca Barbieri
2010-09-05
nvfx: remove remaining BEGIN_RING/eng3d uses
Luca Barbieri
2010-09-05
nvfx: pause occlusion queries during blitter usage
Luca Barbieri
2010-09-05
nvfx: properly return fogcoord.w == 1
Luca Barbieri
2010-09-05
nvfx: support saturate in vp
Luca Barbieri
2010-09-05
nvfx: add rewritten swtnl support
Luca Barbieri
2010-09-05
nvfx: use a piglit-ignored format for unknown cap message
Luca Barbieri
2010-09-05
llvmpipe: Remove some broken MinGW hacks in the sin/cos reference code.
José Fonseca
2010-09-05
glsl: Add new files to sconscript.
José Fonseca
2010-09-05
llvmpipe: Fix perspective divide interpolation.
José Fonseca
2010-09-05
util: Helper function to determined whether two formats can be memcpy'ed.
José Fonseca
2010-09-05
llvmpipe: Relax the colormask constraint on opaque.
José Fonseca
2010-09-05
util: Utility function to determine the channels that can be written in a col...
José Fonseca
2010-09-05
scons: Re-enable SSE on MinGW.
José Fonseca
2010-09-05
gallivm: Pass condition masks as an unsigned bitmask.
José Fonseca
2010-09-05
gallivm: Cope with tgsi instruction reallocation failure.
José Fonseca
2010-09-05
ir_reader: Only validate IR when a global 'debug' flag is set.
Kenneth Graunke
2010-09-05
r300g,r300c: memset the compiler struct to zeros
Marek Olšák
2010-09-04
r300/compiler: Remove stray break statement
Tom Stellard
2010-09-05
nvfx: support unlimited constants and immediates in fp
Luca Barbieri
2010-09-05
nvfx: support using blitter to copy depth/stencil resources, fix Heaven
Luca Barbieri
2010-09-05
r300/compiler: fix the instruction limit in vertex shaders
Marek Olšák
2010-09-04
nvfx: support rendering to more formats
Luca Barbieri
2010-09-04
nvfx: move 2D format selection logic to 2D code
Luca Barbieri
2010-09-04
nvfx: fix swizzling of high bpp surfaces
Luca Barbieri
2010-09-04
nvfx: fix some subrectangle copies
Luca Barbieri
2010-09-04
nvfx: fix inlinining in nv04_2d.c
Luca Barbieri
2010-09-04
nvfx: fix the temporary copying logic and add asserts
Luca Barbieri
2010-09-04
nvfx: prevent swizzled rendering into formats where it's not supported
Luca Barbieri
2010-09-04
Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...
Marek Olšák
2010-09-04
Revert "r300g: refuse to create a texture with size 0"
Marek Olšák
2010-09-04
r300g: remove unnecessary assignments
Marek Olšák
2010-09-04
r300/compiler: indent printed instructions according to the branch depth
Marek Olšák
2010-09-04
r300g: skip draw calls with no vertex elements, fixing hardlocks
Marek Olšák
2010-09-04
r300/compiler: use limits from the compiler input instead of inline constants
Marek Olšák
2010-09-04
r300/compiler: improve register allocation with indexable temporaries for VS
Marek Olšák
2010-09-04
r300/compiler: fix handling of indexed temporaries in peephole
Marek Olšák
2010-09-04
r300/compiler: disable deadcode elimination for indexed dst operands
Marek Olšák
2010-09-04
r300/compiler: allocate at least FS inputs if register allocation is disabled
Marek Olšák
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-09-04
r300/compiler: compute the final number of temporaries during translation
Marek Olšák
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
r300/compiler: use peephole and constant folding for vertex shaders too
Marek Olšák
2010-09-04
r300/compiler: remove unused enum OPCODE_REPL_ALPHA
Marek Olšák
2010-09-04
r300/compiler: refactor fragment shader compilation
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
r300/compiler: refactor vertex shader compilation
Marek Olšák
2010-09-04
r300/compiler: remove a redundant parameter in rc_pair_regalloc
Marek Olšák
2010-09-04
r300/compiler: remove a redundant parameter in rc_dataflow_deadcode
Marek Olšák
2010-09-04
r300/compiler: use null-terminated array of transformation functions
Marek Olšák
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