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2007-09-18Implementing a better hash, removing state_tracker dependency from the cache.Zack Rusin
Replacing mesa's main hash with one that handles collisions, moving state_tracker related caching to the state tracker to keep cso cache independent of it. Cleanups.
2007-09-18First stab at immutable state objects (create/bind/delete)Zack Rusin
We want our state objects to be immutable, handled via the create/bind/delete calls instead of struct propagation. Only implementing the blend state to see how it would look like and work.
2007-09-17Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*Brian
Must have missed this a while back. This fixes cube mapping.
2007-09-17Plug in selection/feedback code.Brian
Not quite finished yet. Selection/feedback are done with a private instance of the 'draw' module in the state tracker. Not quite all the draw context's state is set yet, namely vertex format info. Hold off on that for a bit...
2007-09-17selection/feedback supportBrian
2007-09-17s/bugmgr/bufgr/Brian
2007-09-17Merge branch 'softpipe_0_1_branch' of ↵Brian
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-09-17Remove non-meaningful region_idle() interfaceKeith Whitwell
This is already handled by the semanics of map(), etc.
2007-09-17silence warningBrian
2007-09-17update begin/end_query() functionsBrian
2007-09-17Fix linux-dri-x86 build.Michel Dänzer
2007-09-14intel_winsys: Fix intel_buffer_reference.Michel Daenzer
Correctly clear the pointer to the old buffer (not sure how this could build at all before...) and only reference the new one when its pointer is non-NULL.
2007-09-14intel_winsys: Adapt to recent drm changes (s/pipes/planes/).Michel Daenzer
2007-09-11Implement query object interface.Brian
This replaces the temporary occlusion counter functions we had before. Added new ctx->Driver.WaitQuery() function which should block until the result is ready. Sketch out some code for vertex transformation feedback counters.
2007-09-10vertex feedback functionsBrian
2007-09-10merge buffer_unreference(), buffer_reference()Brian
2007-09-10clean-ups, commentsBrian
2007-09-10s/xm_softpipe.c/xm_winsys.c/Brian
2007-09-10RenameBrian
2007-09-10More work on vertex feedback / glRasterPos. Basic rasterpos works now.Brian
2007-09-10added st_cb_rasterpos.cBrian
2007-09-10plug in rasterpos/feedback codeBrian
2007-09-10glRasterPos functionBrian
2007-09-10move FLUSH_CURRENTBrian
2007-09-06Initial work for post-transformed vertex feedback buffers.Brian
This will be used for: GL_NV_transform_feedback, or similar GL3 functionality glRasterPos GL selection/feedback modes
2007-09-06Initial work for post-transform vertex feedback buffers.Brian
This will be used for: GL_NV_transform_feedback, or GL3 equivalent. RasterPos GL select/feedback modes
2007-09-06Move guts of glRasterPos down into T&L module.Brian
2007-09-06Move guts of glRasterPos into tnl module, called via new ↵Brian
ctx->Driver.RasterPos() function.
2007-08-31move some protos from draw_vertex.h to draw_private.hBrian
2007-08-31Define attrib_format and interp_mode enum typedefs and use where appropriate.Brian
2007-08-30Consolidate vertex-related code in new draw_vertex.cBrian
A few functions which were basically duplicated between softpipe and the i915 driver are now re-used: draw_emit_vertex_attr() draw_compute_vertex_size()
2007-08-30Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.cBrian
Added a new draw_set_twoside_attributes() function for specifying which vertex attributes are to be copied/replaced when a polygon is back-facing.
2007-08-30fix breakage from prev commitBrian
2007-08-30fix unhandled switch/case warningBrian
2007-08-30more usage infoBrian
2007-08-30test flat shading w/ clippingBrian
2007-08-30In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors ↵Brian
to cpy. One less dependency on the TGSI_ATTRIB_x flags. This requires setting the vertex_info->interp_mode[] values in the i915 driver and passing them to draw_set_vertex_attributes().
2007-08-30Fix lost edge flags problem when clipping.Brian
In emit_poly() we need to compute header.edgeflags from the vertex edge flags. Also need to set header.det so later stages can determine front/back orientation.
2007-08-30Sketch out per-vertex point size.Brian
The code is all in place, but mostly disabled for now: In t_vp_build.c, write the VERT_RESULT_PSIZE register In sp_state_derived.c, need to emit vertex point size if drawing points. In setup_point() use the point size from the vertex.
2007-08-29Add p_compiler.h.michal
2007-08-29Break GL dependencies.michal
2007-08-29Break GL dependencies.michal
2007-08-29Break GL dependencies.michal
2007-08-29Break GL dependencies.michal
2007-08-29Fix ffs().michal
2007-08-27Split out vertex shader/cache/fetch functionality from draw_prim.cKeith Whitwell
2007-08-25add missing fileskeithw
2007-08-25fix frag vs vertex typokeithw
2007-08-25add names to tracked state atoms to improve debugkeithw
2007-08-25checkpoint in constant tracking reworkKeith Whitwell