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AgeCommit message (Collapse)Author
2005-02-18XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz)Brian Paul
2005-02-18s/0/NULL/ (Jeff Muizelaar)Brian Paul
2005-02-18Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not ==Nicolai Haehnle
2005-02-17Fixing *lots* of warning messages, especially concerning unportableNicolai Haehnle
whitespace before preprocessor commands. Please, can you try to keep the warnings down? Try running make with make -s sometime to see just how bad an offender the current code is.
2005-02-17RADEON_DEBUG is a bitfield, so use & instead of ==.Nicolai Haehnle
Also, put the hash in preprocessor directives at the beginning of the line to fix error messages.
2005-02-17Switching to start_index32_packet.Aapo Tahkola
2005-02-17magic_1 handling...Aapo Tahkola
2005-02-17oops.Ben Skeggs
2005-02-17s/0/NULL/ (Jeff Muizelaar)Brian Paul
2005-02-17remove extern (Jeff Muizelaar)Brian Paul
2005-02-17Make immediate code do a LOAD_VBPNTR againBen Skeggs
2005-02-17fix some 0->NULLsDave Airlie
2005-02-17Cleanup formatting a little bit.Vladimir Dergachev
2005-02-16fix non-Win32 definition of GLUTAPIENTRY, remove some cruftBrian Paul
2005-02-16Support for idx buffers. Leaving it on by default as it doesnt seem to cause ↵Aapo Tahkola
any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\!
2005-02-16small cleanup, remove some warningsRune Petersen
2005-02-16fixed problems with parse_float() (fd.o bug 2520)Brian Paul
2005-02-16s/0/NULL/ (Jeff Muizelaar)Brian Paul
2005-02-16get two textures to workreist
2005-02-16Don't enable fog. It's brokenBen Skeggs
2005-02-15Share routing code between immd/vb. Fix breakage of vertex programs in vb mode.Ben Skeggs
2005-02-15Add missing texture formats for completenessDave Airlie
2005-02-15add some missing texture formats and bits from r200 docsDave Airlie
2005-02-15Added texture format table for big endian (this is a tempory hack).Jerome Glisse
2005-02-15add EnableExtension so r200 enables all its extensions, add mesa memoryDave Airlie
extension entry points
2005-02-14remove accidentally commited printf for tiling supportRoland Scheidegger
2005-02-14Simple test for GL_MESA_pack_invert.Ian Romanick
2005-02-14updated docDaniel Borca
2005-02-14removed detritusDaniel Borca
2005-02-14separated DOS GLUT from GLX GLUT.Daniel Borca
added a few FreeGLUT specific functions.
2005-02-14Support for blend color(not tested), "proper line width/point size" clamps ↵Aapo Tahkola
and fix for glxinfo problem.
2005-02-14mesa-fix-one-bit-signed-bitfield.patch from Jeff MuizelaarKeith Whitwell
2005-02-14fix some signed vs unsigned warningsDave Airlie
2005-02-14fix signed vs unsigned comparison warnings in tnl_ddDave Airlie
2005-02-14killed a few warningsDaniel Borca
2005-02-14added a bunch of const in the decoderDaniel Borca
2005-02-14`static const' instead of `const static'Daniel Borca
2005-02-14ProgramCallbackMesa must match the prototypeDaniel Borca
2005-02-14Change another usage of __AMD64__ to the standard __amd64__, and removeEric Anholt
__AMD64__ from the linux configs so it won't creep back in as easily. Fixes hang on FreeBSD on the first lock grab.
2005-02-14Don't forget to -L/usr/local/lib to grab expat.Eric Anholt
2005-02-13Typo fix.Michel Dänzer
2005-02-12initial r400 support: r400 cards are treated as RV350 for now.Rune Petersen
2005-02-12MMIO endianness fixes for Radeon drivers.Michel Dänzer
2005-02-12unlock mutex upon error return (Jeff Muizelaar)Brian Paul
2005-02-12Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.Felix Kuehling
Add missing per-primitive fallback for polygon stipple.
2005-02-12Offset LOD bias by about 0.3 to match software rendering more closely.Felix Kuehling
Another small tweak to subtile upload (mostly cosmetic).
2005-02-12Make glean's masked clear test pass.Felix Kuehling
2005-02-12Savage3D-based chips seem so use a constant tile stride of 2048 forFelix Kuehling
vertically incomplete tiles, but only if the color depth is 32bpp. Nobody said this was supposed to be logical!
2005-02-12Enabled vertex buffer mode as default.Ben Skeggs
2005-02-11Turn _via_fastrender_stage back on.Keith Whitwell