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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-08-04
ir_to_mesa: Clean up the mapping of samplers to Mesa's sampler uniforms.
Eric Anholt
2010-08-04
mesa: Don't null deref looking for Mesa IR code at compile time.
Eric Anholt
2010-08-04
glsl2: Skip talloc_parent in constant_expression of non-constant arrays.
Eric Anholt
2010-08-04
glsl2: Make the clone() method take a talloc context.
Eric Anholt
2010-08-04
glsl2: Set ir_discard::ir_type when cloning it
Aras Pranckevicius
2010-08-03
glsl2: Fix ir_validate validating null variable names.
Eric Anholt
2010-08-03
glsl2: No need to strdup the name passed in to ir_variable constructor.
Eric Anholt
2010-08-02
glsl2: Fix typo in clamp() constant builtin using uint instead of int.
Eric Anholt
2010-08-02
ir_to_mesa: Add support for 1.20 uniform initializers.
Eric Anholt
2010-08-02
glsl2: Don't consider uniform initializers as constant expressions.
Eric Anholt
2010-08-02
Initialize a couple of HasIndex2 fields on Mesa IR src regs.
Eric Anholt
2010-08-02
ir_to_mesa: Support for struct uniforms.
Eric Anholt
2010-08-02
ir_to_mesa: Add a constructor for ir_to_mesa_src_reg.
Eric Anholt
2010-08-02
glsl2: Use talloc_zero_size instead of talloc_size to allocate ast_node objects.
Carl Worth
2010-08-02
glsl_type: Use string key for array type hash
Ian Romanick
2010-08-02
Keep a local copy of the symbol name in the symbol table
Ian Romanick
2010-08-02
glsl2: Clean-up two 'unused variable' warnings
Ian Romanick
2010-08-02
glsl2: Make glsl_types::ctx private again
Ian Romanick
2010-08-02
glsl2: Fix expression type in builtin tan().
Eric Anholt
2010-08-02
glsl2: Add validation that talloc ownership of ir_* names is right.
Eric Anholt
2010-08-02
glsl2: Fix validation for ir_unop_not.
Eric Anholt
2010-08-02
glsl2: Add support for floating constants like "1f".
Eric Anholt
2010-08-02
glsl2: Initialize the ARB_fcc fields of ir_variable.
Eric Anholt
2010-08-02
glsl2: Also initialize the identifier field of parameter_declarator.
Eric Anholt
2010-08-02
glsl2: Fix spelling of "precision" in error output.
Eric Anholt
2010-08-02
glsl2: Don't add mesa/program/ as an include dir. Let includes say program/.
Eric Anholt
2010-08-02
glsl2: Give the path within src/mesa/ for headers instead of relying on -I.
Aras Pranckevicius
2010-08-02
glsl2: initialize is_array and array_size of ast_parameter_declarator
Aras Pranckevicius
2010-08-01
glsl2: Make non-square matrix keywords not keywords pre-120.
Eric Anholt
2010-08-01
ir_to_mesa: Add support for MESA_GLSL=log.
Eric Anholt
2010-08-01
glcpp: Add a testcase for the failure in compiling xonotic's shader.
Eric Anholt
2010-07-31
glsl2: Do algebraic optimizations after linking as well.
Eric Anholt
2010-07-31
glsl2: Add new tree grafting optimization pass.
Eric Anholt
2010-07-31
glsl2: Factor out the variable refcounting part of ir_dead_code.cpp.
Eric Anholt
2010-07-31
glsl2: Fix stack smash when ternary selection is used.
Aras Pranckevicius
2010-07-30
glsl2: Fix the implementation of atan(y, x).
Eric Anholt
2010-07-30
ast: Initialize location data in constructor of all ast_node objects.
Carl Worth
2010-07-30
ir_to_mesa: Add the function name as a comment to BGNSUB and ENDSUB.
Eric Anholt
2010-07-30
glsl2: Update the callee pointer of calls to newly-linked-in functions.
Eric Anholt
2010-07-30
glsl2: Initialize ir_function_signature::is_built_in.
Kenneth Graunke
2010-07-30
glcpp: Don't look for backslashes before the beginning of the string.
Kenneth Graunke
2010-07-29
glsl2: Do ir_if_return on the way out, not the way in.
Eric Anholt
2010-07-29
glsl2: Make sure functions end with a return before doing ir_if_return.
Eric Anholt
2010-07-29
glsl2: Make ir_if_return handle if () { return } else { not return }
Eric Anholt
2010-07-29
glsl2: Refactor a bit of ir_if_return for the next changes.
Eric Anholt
2010-07-29
ir_to_mesa: Don't emit a duplicate return at the end of a function.
Eric Anholt
2010-07-29
glsl2: Allow use of _mesa_print_ir without a parse state on hand.
Eric Anholt
2010-07-29
ir_constant_variable: Don't mark variable from outside our scope as constant.
Eric Anholt
2010-07-29
glsl2: When dumping IR for debug, indent nested blocks.
Eric Anholt
2010-07-29
glsl2: When dumping IR for debug, skip all the empty builtin prototypes.
Eric Anholt
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