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2010-12-08r300/compiler: don't terminate regalloc if we surpass max temps limitMarek Olšák
The same check is already in a later pass (translate_vertex_program).
2010-12-07i965: Don't try to store gen6 (float) blend constant color in bytes.Eric Anholt
Fixes glean/blendFunc
2010-12-07linker: Fix regressions caused by previous commitIan Romanick
That's what I get for not running piglit before pushing. Don't try to patch types of unsized arrays when linking fails. Don't try to patch types of unsized arrays that are shared between shader stages.
2010-12-07linker: Ensure that unsized arrays have a size after linkingIan Romanick
Fixes piglit test case glsl-vec-array (bugzilla #31908). NOTE: This bug does not affect 7.9, but I think this patch is a candiate for the 7.9 branch anyway.
2010-12-07i965: Fix flipped value of the not-embedded-in-if on gen6.Eric Anholt
Fixes: glean/glsl1-! (not) operator (1, fail) glean/glsl1-! (not) operator (1, pass)
2010-12-07glsl: Inherrit type of declared variable from initializerIan Romanick
Types of declared variables and their initializer must match excatly except for unsized arrays. Previously the type inherritance for unsized arrays happened implicitly in the emitted assignment. However, this assignment is never emitted for uniforms. Now that type is explicitly copied unconditionally. Fixes piglit test array-compare-04.vert (bugzilla #32035) and glsl-array-uniform-length (bugzilla #31985). NOTE: This is a candidate for the 7.9 branch.
2010-12-07i965: Work around gen6 ignoring source modifiers on math instructions.Eric Anholt
With the change of extended math from having the arguments moved into mrfs and handed off through message passing to being directly hooked up to the EU, it looks like the piece for doing source modifiers (negate and abs) was left out. Fixes: fog-modes glean/fp1-ARB_fog_exp test glean/fp1-ARB_fog_exp2 test glean/fp1-Computed fog exp test glean/fp1-Computed fog exp2 test ext_fog_coord-modes
2010-12-07i965: Add disabled debug code for dumping out the WM constant payload.Eric Anholt
This can significantly ease thinking about the asm.
2010-12-07i965: Correctly emit constants for aggregate types (array, matrix, struct)Ian Romanick
Previously the code only handled scalars and vectors. This new code is modeled somewhat after similar code in ir_to_mesa. Reviewed-by: Eric Anholt <eric@anholt.net>
2010-12-07r600g: fix userspace fence against lastest kernelJerome Glisse
R6XX GPU doesn't like to have two partial flush writting back to memory in row without a prior flush of the pipeline. Add PS_PARTIAL_FLUSH to flush all work between the CP and the ES, GS, VS, PS shaders. Thanks a lot to Alban Browaeys (prahal on irc) for investigating this issue. Signed-off-by: Alban Browaeys <prahal@yahoo.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-07r600g: remove dead codeJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-07i965: Always hand the absolute value to RSQ.Eric Anholt
gen6 builtin RSQ apparently clamps negative values to 0 instead of returning the RSQ of the absolute value like ARB_fragment_program desires and pre-gen6 apparently does. Fixes: glean/fp1-RSQ test 2 (reciprocal square root of negative value) glean/vp1-RSQ test 2 (reciprocal square root of negative value)
2010-12-07glsl: Ensure that equality comparisons don't return a NULL IR treeIan Romanick
This fixes bugzilla #32035 and piglit test case array-compare-01 and array-compare-02. NOTE: This is a candidate for the 7.9 branch.
2010-12-07i965: Handle saturates on gen6 math instructions.Eric Anholt
We get saturate as an argument to brw_math() instead of as compile state, since that's how the pre-gen6 send instructions work. Fixes fp-ex2-sat.
2010-12-07i965: Fix comment about gen6_wm_constants.Eric Anholt
This is the push constant buffer, not the pull constants.
2010-12-07Refresh autogenerated glcpp parser.Kenneth Graunke
2010-12-07glcpp: Don't emit SPACE tokens in conditional_tokens production.Kenneth Graunke
Fixes glslparsertest defined-01.vert. Reported-by: José Fonseca <jfonseca@vmware.com> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Carl Worth <cworth@cworth.org>
2010-12-07r300g: also revalidate the SWTCL vertex buffer after its reallocationMarek Olšák
2010-12-07i965: upload WM state for _NEW_POLYGON on sandybridgeZhenyu Wang
Be sure polygon stipple mode is updated. This fixes 'gamma' demo.
2010-12-07r200: Silence uninitialized variable warning.Vinson Lee
Fixes this GCC warning. r200_maos_arrays.c: In function 'r200EmitArrays': r200_maos_arrays.c:113: warning: 'emitsize' may be used uninitialized in this function
2010-12-07i965: set minimum/maximum Point Width on SandybridgeXiang, Haihao
It is used for point width on vertex. This fixes mesa demo spriteblast and pointblast.
2010-12-07mesa: Clean up header file inclusion in viewport.h.Vinson Lee
2010-12-07mesa: Clean up header file inclusion in varray.h.Vinson Lee
2010-12-07mesa: Clean up header file inclusion in transformfeedback.h.Vinson Lee
2010-12-07mesa: Clean up header file inclusion in texrender.h.Vinson Lee
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák
This prevents needless buffer validation (CS space checking).
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák
It's not always possible to preprocess the content of 3D_LOAD_VBPNTR in a command buffer, because the offset to all vertex buffers (which the packet depends on) is derived from the "start" parameter of draw_arrays and the "indexBias" parameter of draw_elements, but we can at least lazily make a command buffer for the case when offset == 0, which should occur most of the time.
2010-12-07u_blitter: use util_is_format_compatible in the assertMarek Olšák
2010-12-06mesa: consolidate glTexImage1/2/3D() codeBrian Paul
Something similar could be done for glCopyTex[Sub]Image() and the compressed texture image functions as well.
2010-12-06mesa: set gl_texture_object::_Complete=FALSE in incomplete()Brian Paul
2010-12-06mesa: test for cube map completeness in glGenerateMipmap()Brian Paul
The texture is not cube complete if the base level images aren't of the same size and format. NOTE: This is a candidate for the 7.9 branch.
2010-12-06glsl: Properly add functions during lazy built-in prototype importing.Kenneth Graunke
The original lazy built-in importing patch did not add the newly created function to the symbol table, nor actually emit it into the IR stream. Adding it to the symbol table is non-trivial since importing occurs when generating some ir_call in a nested scope. A new add_global_function method, backed by new symbol_table code in the previous patch, handles this. Fixes bug #32030.
2010-12-06symbol_table: Add support for adding a symbol at top-level/global scope.Kenneth Graunke
2010-12-06glsl: Factor out code which emits a new function into the IR stream.Kenneth Graunke
A future commit will use the newly created function in a second place.
2010-12-06st/mesa: Unbind all constant buffersJakob Bornecrantz
2010-12-06r600g: remove useless flush mapJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-06r600g: avoid useless shader rebuild at draw callJerome Glisse
Avoid rebuilding constant shader state at each draw call, factor out spi update that might change at each draw call. Best would be to update spi only when revealent states change (likely only flat shading & sprite point). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-06r600g: build fetch shader from vertex elementsJerome Glisse
Vertex elements change are less frequent than draw call, those to avoid rebuilding fetch shader to often build the fetch shader along vertex elements. This also allow to move vertex buffer setup out of draw path and make update to it less frequent. Shader update can still be improved to only update SPI regs (based on some rasterizer state like flat shading or point sprite ...). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-12-06mesa: Bump the number of bits in the register index.José Fonseca
More than 1023 temporaries were being used for a Cinebench shader before doing temporary optimization, causing the index value to wrap around to -1024.
2010-12-06st/mesa: fix mipmap generation bugBrian Paul
In st_finalize_texture() we were looking at the st_texture_object:: lastLevel field instead of the pipe_resource::last_level field to determine which resource to store the mipmap in. Then, in st_generate_mipmap() we need to call st_finalize_texture() to make sure the destination resource is properly allocated. These changes fix the broken piglit fbo-generatemipmap-formats test.
2010-12-06mesa/llvm: use llvm-config --cppflagsBrian Paul
Use --cppflags instead of --cflags so that we get the -I and -D flags we want, but not compiler options like -O3. A similar change should probably be made for autoconf.
2010-12-06gallium/util: minor formatting fixesBrian Paul
2010-12-06mesa: add error margin to clip mask debug/check codeBrian Paul
When X or Y or Z is close to W the outcome of the floating point clip test comparision may be different between the C and x86 asm paths. That's OK; don't report an error. See fd.o bug 32093
2010-12-06i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.cEric Anholt
2010-12-06i965: Nuke brw_wm_glsl.c.Eric Anholt
It was only used for gen6 fragment programs (not GLSL shaders) at this point, and it was clearly unsuited to the task -- missing opcodes, corrupted texturing, and assertion failures hit various applications of all sorts. It was easier to patch up the non-glsl for remaining gen6 changes than to make brw_wm_glsl.c complete. Bug #30530
2010-12-06i965: Add support for the instruction compression bits on gen6.Eric Anholt
Since the 8-wide first-quarter and 16-wide first-half have the same bit encoding, we now need to track "do you want instruction compression" in the compile state.
2010-12-06i965: Align gen6 push constant size to dispatch width.Eric Anholt
The FS backend is fine with register level granularity. But for the brw_wm_emit.c backend, it expects pairs of regs to be used for the constants, because the whole world is pairs of regs. If an odd number got used, we went looking for interpolation in the wrong place.
2010-12-06i965: Make the sampler's implied move on gen6 be a raw move.Eric Anholt
We were accidentally doing a float-to-uint conversion.
2010-12-06i965: Fix up gen6 samplers for their usage by brw_wm_emit.cEric Anholt
We were trying to do the implied move even when we'd already manually moved the real header in place.
2010-12-06i965: Fix gen6 interpolation setup for 16-wide.Eric Anholt
In the SF and brw_fs.cpp fixes to set up interpolation sanely on gen6, the setup for 16-wide interpolation was left behind. This brings relative sanity to that path too.