Age | Commit message (Collapse) | Author |
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Test that modifications to a texture object in one rendering context are seen
in a second rendering context.
Press 't' to change the texture's image/colors.
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This allows us to remove most of the direct references to winsys in the state tracker.
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We shouldn't be hashing with keys that have uninitialized memory.
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Fixes duplicated text bug in progs/tests/texwrap.c
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‘enum’ types
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suitable
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Make sure we can really render to the texture surface given its format.
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Also, make sure surfaces are suitable for blitting before calling util_blit_pixels().
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Also, call glutDestroyWindow() upon exit.
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This fixes a weird conform test failure that depended on something that
happened several tests earlier. This took waaaaaay too long to find/fix.
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Change SSE_SWIZZLES #define to 0 to disable it.
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A common mistake is trying to fence user or malloc buffers. So don't let
the crash happen inside pipebuffer lib.
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