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2010-04-06draw llvm: disable printing of the LLVM irZack Rusin
2010-04-06cell: fix buildMarc Dietrich
compile fix for cell driver. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-06gallium/draw: add additional DRAW_LLVM checkBrian Paul
Fixes build breakage.
2010-04-06Merge branch 'gallium_draw_llvm'Zack Rusin
2010-04-06llvmpipe: Support S3TC when util_format_s3tc_enabled is set.José Fonseca
2010-04-06gallivm: Fallback to calling util_format_description::fetch_float for any ↵José Fonseca
format we can't code LLVM IR directly.
2010-04-06gallivm: Move the global LLVM objects (module, engine, provider, target) ↵José Fonseca
into here.
2010-04-06llvmpipe: use a define to decide whether to use draw llvm pathsZack Rusin
right now disabled by default
2010-04-06draw llvm: disable debugging outputZack Rusin
2010-04-06draw llvm: implement simple pipeline caching using variantsZack Rusin
2010-04-06draw llvm: fix iteration for larger vertex arraysZack Rusin
we were trying to store the outputs starting at the same offset we were using for the input arrays, which was writing beyond the end of the output array.
2010-04-06draw llvm: iterate with the correct stop over the outputsZack Rusin
it's whatever the var step is (4 usually) not an unconditional 1
2010-04-06util: Respect destination stride in pipe_get_tile_swizzle().Michal Krol
2010-04-06draw llvm: fix draw arraysZack Rusin
we don't index within the outputs but only within the inputs
2010-04-06util: Make half float lookup tables constant.José Fonseca
2010-04-06util: Remove the hand written SRGB format support code.José Fonseca
2010-04-06util: Support all SRGB formats.José Fonseca
Based on code from Brian Paul and Michal Krol.
2010-04-06egl_dri2: Flush before context switch and swap buffers.Chia-I Wu
DRI does not define any callback to flush the current context. GLX loader simply calls glFlush. Follow the GLX loader here.
2010-04-06st/dri: Implement DRI image extension.Chia-I Wu
2010-04-06progs/egl: Correctly check GL_OES_EGL_image.Chia-I Wu
The hack was added because GL_OES_EGL_image was not exported in the extension string.
2010-04-06mesa: Add OES_EGL_image to extension list.Chia-I Wu
2010-04-06progs/egl: Fix the blank window in pbuffer demo.Chia-I Wu
EGL requires eglSwapBuffers to be called on the current surface.
2010-04-06progs/egl: Port drawtex and torus to eglut.Chia-I Wu
This brings the demos also to KMS and removes about 400 duplicated lines of code.
2010-04-05st/mesa: reformattingBrian Paul
2010-04-05st/mesa: put fragment wpos code into separate functionBrian Paul
2010-04-06draw llvm: fix loop iteration and vertex header offsetsZack Rusin
the loop was doing a NE comparison which we could have skipped if the prim was triangles (3 verts) and our step was 4 verts. also fix offsets in conversion to aos.
2010-04-06egl: Unbind the old context in _eglBindContext.Chia-I Wu
The last commit incorrectly moved the code under an "else".
2010-04-06egl: Fix eglMakeCurrent with different surfaces.Chia-I Wu
0a82fadcdd0b6ebbc345c7c302da0e0efce40a98 seems to trigger a bug in _eglBindContext. Rework the logics yet again. It is simpler, and hopefully correct this time.
2010-04-06st/es: Remove unnedded --whole-archive.Chia-I Wu
All public functions in the archives are either directly referenced or indirectly referenced by _glapi_get_proc_address. There is no need for --whole-archive.
2010-04-05scons: Link expat in dri builds.Vinson Lee
Fixes this i915g error. i915_dri.so: undefined symbol: XML_ParserCreate
2010-04-05mesa: added Makefile.egl to GALLIUM_FILESBrian Paul
2010-04-05mesa: add missing file to GALLIUM_FILESThierry Vignaud
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-05draw llvm: when generating the vertex_header struct adjust its nameZack Rusin
change the name to not clash and accuretly represent the number of inputs we store in the data member
2010-04-05st/mesa: trivially enable GL_EXT_gpu_program_parametersMarek Olšák
2010-04-05r300g: enforce microtiled zbuffer from X serverMarek Olšák
This should be relatively safe, I think.
2010-04-05r300g: typecast using the r300_texture functionMarek Olšák
2010-04-05mesa: remove unused varBrian Paul
Fixes a coverity warnings.
2010-04-05i965g: change value of VERT_RESULT_PSIZ hack to avoid warningsBrian Paul
2010-04-05mesa: check for _NEW_BUFFERS for color read format queriesBrian Paul
2010-04-05util: added util_dl_error()Brian Paul
2010-04-04Merge branch '7.8'Ian Romanick
2010-04-04Update to final names from GLX_INTEL_swap_event specIan Romanick
Fixes bug #27454.
2010-04-05r300g: enable OpenGL 2.1 on r3xx-r4xx chipsetsMarek Olšák
2010-04-05r300g: add fallback for back stencil reference value and masks for r3xx-r4xxMarek Olšák
This splits rendering into two passes when front and back stencil reference value, value mask, or write mask don't match. The advantages of doing it in the driver instead of in st are: * SWTCL is executed just once and the resulting vertex buffer is reused in the second pass. * Lower driver overhead due to the fallback being very close to the actual draw emission with minimum state change.
2010-04-05r300g: simplify accessing screen from contextMarek Olšák
2010-04-05r300g: remove some XXXsMarek Olšák
We can't have more than 8 texcoord outputs in VS.
2010-04-05r300g: raise the number of texture units to 16 for all supported chipsetsMarek Olšák
As per Radeon 9700 Opengl Programming and Optimization Guide [1], there are 16 texture units even on the first r300 chipsets. If you think I am wrong, feel free to propose a patch. [1] Here's PDF: http://people.freedesktop.org/~mareko/
2010-04-05r300/compiler: make the max number of fragment shader temporaries adjustableMarek Olšák
2010-04-05r300g: is_npot -> uses_pitchMarek Olšák
2010-04-05r300g: enable conditional rendering also for SWTCLMarek Olšák