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AgeCommit message (Expand)Author
2008-08-15draw a tristrip ring instead of a single quadBrian Paul
2008-08-15don't need to use LOD version of texture2D() funcsBrian Paul
2008-08-14intel: remove unneeded mem type and argsDave Airlie
2008-08-14r300: Fix 3D texture support.Michel Dänzer
2008-08-13mesa: fix a swrast state validation bugBrian Paul
2008-08-13mesa: added new glsl/pointcoord.c testBrian Paul
2008-08-13mesa: clear the unused upper-left region to black instead of leaving it undef...Brian Paul
2008-08-12Removed broken/unsupported darwin-static configsJeremy Huddleston
2008-08-12Fixed 'make install' for darwinJeremy Huddleston
2008-08-12Apple: More cleanup of the darwin config in 7.1Jeremy Huddleston
2008-08-11mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul
2008-08-11version 41 of glext.hBrian Paul
2008-08-11version 20 of glxext.hBrian Paul
2008-08-11mesa: added comment about gl_PointCoordBrian Paul
2008-08-11Apple: Cleaned up some linking and dylib ids issuesJeremy Huddleston
2008-08-09dri: fix crash in driGetConfigAttribIndexDave Miller
2008-08-08Merge branch 'drm-gem'Eric Anholt
2008-08-08intel-gem: Update to new check_aperture API for classic mode.Eric Anholt
2008-08-08965: cleanups to state emission from aperture checking and state ordering.Eric Anholt
2008-08-08mesa: fix out-of-bounds memory reads in swizzle_copy()Brian Paul
2008-08-08glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protectionJeremy Huddleston
2008-08-08glx/x11: Fix missing __GL_EXT_BYTES declarationJeremy Huddleston
2008-08-08Apple: Some changes to fix compilation problems on OSXJeremy Huddleston
2008-08-07mesa: fix glBindTexture error string (bug 17005)Brian Paul
2008-08-06disable debug code accidentally enabled by prev commitBrian Paul
2008-08-06mesa: glsl: count number of temp regs usedHaihao Xiang
2008-08-06mesa: fix comment about texture targets (bug 17005)Brian Paul
2008-08-06fix some FBO/texture queries (bug 15296)Brian Paul
2008-08-06i965: update TexSrcUnit for OPCODE_TXBXiang, Haihao
2008-08-05dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646Xiang, Haihao
2008-08-05i965: Use program->SamplerUnits[] to get the appropriate texture unit.Xiang, Haihao
2008-08-04Drop unused 'entries' field from __glxHashTable.Adam Jackson
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-07-31intel-gem: Always build GEM execbuffer code.Eric Anholt
2008-07-31intel: sync to vblank by defaultJesse Barnes
2008-07-30intel-gem: Use new getparam to detect kernel GEM support.Eric Anholt
2008-07-30Always pass CFLAGS when compiling or linking demosGuillaume Melquiond
2008-07-29updated GLSL bug fixesBrian Paul
2008-07-29mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul
2008-07-29mesa: disable debug codeBrian Paul
2008-07-29mesa: regenerated filesBrian Paul
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: cast to fix warningBrian Paul
2008-07-29mesa: fix bug/failure in recursive function inliningBrian Paul
2008-07-29mesa: glsl: silence warning (s/int/GLuint)Brian Paul
2008-07-29mesa: remove stray debug codeBrian Paul
2008-07-29mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
2008-07-29mesa: glsl: re-order some constructorsBrian Paul
2008-07-29mesa: glsl: remove unneeded operatorsBrian Paul
2008-07-29mesa: glsl: added null ptr checkBrian Paul