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AgeCommit message (Expand)Author
2010-08-13linker: Assign attrib location 0 if gl_Vertex is not usedIan Romanick
2010-08-13st/dri: make dri_drawable_validate_att staticGeorge Sapountzis
2010-08-13st/dri: move TFP code to dri_drawable.cGeorge Sapountzis
2010-08-13st/dri: Fix segmentation fault in sw driversnobled
2010-08-13st/dri: dri_drawable_get_format is shared between DRI2 and DRISWGeorge Sapountzis
2010-08-13glsl2: Include string.h in preprocessorJakob Bornecrantz
2010-08-13glsl2: Commit generated files changed by previous two commitsIan Romanick
2010-08-13glsl2: Avoid token name collisions with names used by Windows header filesIan Romanick
2010-08-13glsl2: Eliminate tokens for square matrix short namesIan Romanick
2010-08-13scons: Build the new glsl2 code.José Fonseca
2010-08-13talloc: Make it compile with MSVC, MinGW, and Xcode/gcc4.0.José Fonseca
2010-08-13talloc: Import 2.0.1 code.José Fonseca
2010-08-13mesa: Clean up header file inclusion in vf.h.Vinson Lee
2010-08-13swrast: Clean up header file inclusion in ss_vb.h.Vinson Lee
2010-08-12swrast: Clean up header file inclusion in ss_triangle.h.Vinson Lee
2010-08-12swrast: Clean up header file inclusion in ss_context.h.Vinson Lee
2010-08-12mesa: Include missing header in programopt.h.Vinson Lee
2010-08-13r300g: do not support separate depth/stencil clear in the driverMarek Olšák
2010-08-13r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák
2010-08-13r600g: update shader capsMarek Olšák
2010-08-12glsl2: Use MIN2 from macros.h instead of open coding itIan Romanick
2010-08-13r300g: disable depth clamp for nowMarek Olšák
2010-08-12mesa: fpclassify is available with MinGW.Vinson Lee
2010-08-13r600g: fix warning in the winsysDave Airlie
2010-08-13r600g: fix memory leaks running gears.Dave Airlie
2010-08-12translate_test: Fix compilation with MSVC.Vinson Lee
2010-08-12scons: Add main/querymatrix.c to SCons build.Vinson Lee
2010-08-12glsl2: Use Elements from main/compiler.h instead of open-codingIan Romanick
2010-08-12glsl: print to stderr like other program printing codeBrian Paul
2010-08-12mesa: check for null shader->InfoLog before printingBrian Paul
2010-08-12mesa: Fix FreeBSD build with llvm enabled.Vinson Lee
2010-08-12translate_test: fix compilation on non-POSIX platformsLuca Barbieri
2010-08-12glsl2: Commit generated file changed by previous commitIan Romanick
2010-08-12glsl2: Add missing include of string.hIan Romanick
2010-08-12translate_test: improveLuca Barbieri
2010-08-12gallium: Link DRI drivers with g++ and test with CXXJakob Bornecrantz
2010-08-12Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"Marek Olšák
2010-08-12r600: add support for draw_elements_base_vertexAndre Maasikas
2010-08-12mesa: Clean up header file inclusion in prog_uniform.h.Vinson Lee
2010-08-12mesa: Include missing headers in prog_print.h.Vinson Lee
2010-08-12mesa: Include missing header in prog_optimize.h.Vinson Lee
2010-08-12r600g: fix typo in stencil translate.Dave Airlie
2010-08-12r600g: fix provoking-vertex piglit test.Dave Airlie
2010-08-12r600g: improve texture format checker.Dave Airlie
2010-08-12u_blitter: unify clear_depth_stencil and flush_depth_stencilMarek Olšák
2010-08-11scons: Fix freebsd8 build.Vinson Lee
2010-08-11scons: Add freebsd8 to list of accepted platforms.Vinson Lee
2010-08-11glsl2: Change command line options passed to flexIan Romanick
2010-08-11glsl2: Commit generated files changed by previous commitIan Romanick
2010-08-11glsl2: Use bison command line option to set prefixIan Romanick