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2009-05-08intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps.Eric Anholt
In addition to being HW accelerated, it avoids the incorrect (black) rendering of the mipmaps that SW was doing in fbo-generatemipmap. Improves the performance of the mipmap generation and drawing in fbo-generatemipmap by 30%.
2009-05-08intel: Put the constant texcoords used in metaops into a vbo.Eric Anholt
Make this be its own function for setup/teardown of the binding of these texcoords. No performance difference in the engine demo (I just felt dirty not using a VBO for this), and I think it should be more resilient to interference from current GL state.
2009-05-08i965: const qualifiersBrian Paul
2009-05-08mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
16 is the limit for now because of various 32-bit bitfields.
2009-05-08mesa: assertions to check for too many vertex outputs or fragment inputsBrian Paul
2009-05-08glsl: check number of varying variables against the limitBrian Paul
Link fails if too many varying vars.
2009-05-08mesa: issue warning for out of bounds array indexesBrian Paul
2009-05-08i965: don't use GRF regs 126,127 for WM programsBrian Paul
They seem to be used for something else and using them for shader temps seems to lead to GPU lock-ups. Call _mesa_warning() when we run out of temps. Also, clean up some debug code.
2009-05-08glsl: set vertex/fragment program Ids to aid with debuggingBrian Paul
2009-05-08mesa: more shader debug code (disabled)Brian Paul
2009-05-08mesa/st: keep surface_copy arguments positiveKeith Whitwell
The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down.
2009-05-08mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell
Rendering should already have been flushed, any synchronization will be done by the driver or memory manager.
2009-05-08wgl: Export pixelformats with accumulation bits.José Fonseca
2009-05-08mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell
Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case.
2009-05-08util/upload: catch failures to map_range and return errorKeith Whitwell
Caller may be able to do something about this - eg flush and retry.
2009-05-08scons: mingw is broken with -O1 and higherKeith Whitwell
2009-05-08stw: fix potential uninitialized use of curctxKeith Whitwell
2009-05-08wgl: Enforce a minimum 1x1 framebuffer size.José Fonseca
2009-05-08wgl: Add assertion for missing function.José Fonseca
2009-05-08wgl: Remove unused variable.José Fonseca
2009-05-08mesa: Make _mesa_share_state thread safe.José Fonseca
2009-05-08wgl: Implement ShareLists.José Fonseca
2009-05-08nouveau: respect GALLIUM_STATE_TRACKERS_DIRSBen Skeggs
2009-05-08nouveau: remove dri1 code now we're using the dri state trackerBen Skeggs
2009-05-08nouveau: use dri state tracker for dri1Ben Skeggs
2009-05-07mesa: make the array object save/remove functions staticBrian Paul
2009-05-07mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
Don't really delete vertex array objects until the refcount hits zero. At that time, unbind any pointers to VBOs.
2009-05-07demos: delete vertex array objects upon exitBrian Paul
2009-05-07mesa: reference counting for gl_array_objectBrian Paul
Every kind of object that can be shared by multiple contexts should be refcounted.
2009-05-07mesa: array object commentsBrian Paul
2009-05-07mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul
Since shared array objects may point to the null/default buffer object, the null/default buffer object should be part of the shared state.
2009-05-07mesa: fix comments, s/texture/buffer/Brian Paul
2009-05-07vbo: in glDraw[Range]Element() code, check for out of bounds indexesBrian Paul
No-op the bad drawing command rather than go out of bounds and render garbage. Print a warning to alert the developer to the bad drawing call.
2009-05-07mesa: remove unused gl_buffer_object::OnCard fieldBrian Paul
2009-05-07mesa: added gl_buffer_object::Written flag (for debug purposes)Brian Paul
The flag is set when we data has been written into the buffer object.
2009-05-07mesa: Compute gl_client_array->_MaxElement during array validationBrian Paul
Used to be done in the glVertex/Normal/Color/etc/Pointer() calls but if the VBO was reallocated the size could change. New _NEW_BUFFER_OBJECT state flag.
2009-05-07mesa: GLvector4f:: flags is a GLbitfield, update comments too.Brian Paul
2009-05-07mesa: add storage_count field to GLvector4f. Useful for debugging.Brian Paul
2009-05-07mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObjBrian Paul
No difference, but a little more understandable.
2009-05-07mesa: added _ElementSize field to gl_client_arrayBrian Paul
Will be handy for bounds checking later...
2009-05-07mesa: use local var to make code a bit more conciseBrian Paul
2009-05-07mesa: fix/add commentsBrian Paul
2009-05-07mesa: use _mesa_sizeof_type() in vbo split codeBrian Paul
2009-05-07mesa: vbo code reformatting, clean-up, commentsBrian Paul
2009-05-07mesa: add GL_DOUBLE case in _mesa_sizeof_type()Brian Paul
2009-05-07mesa: in vbo split code, map buffers read-only, not write-onlyBrian Paul
And use GL_ELEMENT_ARRAY_BUFFER where appropriate.
2009-05-07mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXTBrian Paul
2009-05-07 tnl: added some clip debug/print code (disabled)Brian Paul
2009-05-07mesa: reformatting, updated comments, const-correctnessBrian Paul
2009-05-07tnl: replace 0x3f with CILP_FRUSTUM_BITSBrian Paul