Age | Commit message (Expand) | Author |
2002-03-15 | updated comments. removed dead code. | Brian Paul |
2002-03-15 | remove a debug printf | Brian Paul |
2002-03-15 | fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures (Mich... | Brian Paul |
2002-03-14 | fixed pointer arithmetic error in glCopyPixels | Brian Paul |
2002-03-13 | added _mesa_image_image_stride() | Brian Paul |
2002-03-13 | added a comment | Brian Paul |
2002-03-13 | initial work for NV_vertex_program1_1 extension | Brian Paul |
2002-03-12 | Removed the xm_context field from XMesaBuffer. It was preventing N threads | Brian Paul |
2002-03-11 | tweak file list for tarballs | Brian Paul |
2002-03-11 | obsolete | Brian Paul |
2002-03-08 | fix some minor warnings | Brian Paul |
2002-03-08 | DOS driver updates from Daniel Borca | Brian Paul |
2002-03-08 | new DOS driver files from Daniel Borca | Brian Paul |
2002-03-08 | new assertions, use INLINE macro (Klaus Niederkrueger) | Brian Paul |
2002-03-07 | minor patches from David Dawes | Brian Paul |
2002-03-07 | syntax fixes for Solaris (David Dawes) | Brian Paul |
2002-03-01 | silence gcc warnings (Marc La France) | Brian Paul |
2002-03-01 | updated comments for CHAN_BITS=16 or 32 | Brian Paul |
2002-02-25 | use official enum values for GL_ARB_depth_texture and GL_ARB_shadow | Brian Paul |
2002-02-23 | DOS updates from Daniel Borca | Brian Paul |
2002-02-21 | Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro). | Brian Paul |
2002-02-20 | check for initialized XMesaBuffer in XMesaGarbageCollect() | Brian Paul |
2002-02-17 | Updated 1D/3D/cube mipmapping code to work like the new 2D code. | Brian Paul |
2002-02-17 | undo some debug changes mistakenly checked in earlier | Brian Paul |
2002-02-17 | Simplified fog code. | Brian Paul |
2002-02-17 | don't include s_fog.h | Brian Paul |
2002-02-17 | Lots of improvements in the 2D texture sampling code. Fewer function calls | Brian Paul |
2002-02-17 | Optimized the interpolate_texcoords() function: | Brian Paul |
2002-02-16 | removed dead code | Brian Paul |
2002-02-16 | updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient | Brian Paul |
2002-02-15 | use separate GC for SwapBuffers to avoid colormask problem | Brian Paul |
2002-02-15 | include string.h to silence warning | Brian Paul |
2002-02-15 | added new depth_texture/shadow tokens (temporary) | Brian Paul |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow | Brian Paul |
2002-02-15 | updated VERT_BIT_* definitions | Brian Paul |
2002-02-15 | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul |
2002-02-15 | GL_ARB_window_pos fog fix | Brian Paul |
2002-02-15 | finished up GL_ARB_window_pos | Brian Paul |
2002-02-15 | added a glClear() error check | Brian Paul |
2002-02-15 | fixed a multitexture MatrixMode() bug | Brian Paul |
2002-02-15 | obsolete | Brian Paul |
2002-02-15 | uniformly pass texcoords as GLfloat [4] | Brian Paul |
2002-02-15 | added alternate glBitmap code (disabled) | Brian Paul |
2002-02-15 | added SPAN_SPEC flag in smooth_multitextured_line() | Brian Paul |
2002-02-15 | fixed float->int conversion. Fix conditional for 16-bit Z buffer path | Brian Paul |
2002-02-14 | updated GL_VENDOR string | Brian Paul |
2002-02-14 | minor clean-up | Brian Paul |
2002-02-13 | Remove debug | Keith Whitwell |
2002-02-13 | now supports > 2 texture units | Brian Paul |
2002-02-13 | More suport for t&l drivers | Keith Whitwell |