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2005-06-08Remove ARL opcode from interpreter.Keith Whitwell
Revert SEL opcode to MSK. Split out t_vb_arbprogram.h header file.
2005-06-08new fileKeith Whitwell
2005-06-08regenerate for latest glext.hBrian Paul
2005-06-08fix some renderbuffer problems for Xserver build (Dave Reveman)Brian Paul
2005-06-08check for double-buffered buffer in XMesaDestroyBuffer() (Dave Reveman)Brian Paul
2005-06-07updates from Paul GarceauDaniel Borca
2005-06-07added GL libs to APP_LIB_DEPS (bug 3485)Brian Paul
2005-06-07fix error in OSMESA_LIB_NAME lineBrian Paul
2005-06-07fix GL_ALPHA render-to-texture problem (Jon Smirl)Brian Paul
2005-06-07Initialize some variables.Keith Whitwell
2005-06-07Add new runtime assembly files.Keith Whitwell
2005-06-07Split out runtime assembly functions.Keith Whitwell
2005-06-07New files - split off runtime assembly functions fromKeith Whitwell
t_vertex_sse.c.
2005-06-07Simplify interpreted language:Keith Whitwell
- Expand operand argument specifiers so that all registers and parameters can be referenced directly. Remove old PAR/PRL instructions. - No 3 operand instructions, translate MAD -> MUL, ADD. (No room for 3 full operands in instruction struct). - Translate SWZ instructions into 1 or 2 reduced swizzles at compile time. - Add hardwired code for moving input and output values to/from the register file. Drop old INx, OUT instructions.
2005-06-07Add a VP_MAX_OPCODE entry to allow engines with internal opcodes toKeith Whitwell
place them sensibly.
2005-06-07updates from Paul GarceauDaniel Borca
2005-06-07Add SetBuffer to egl driver tooJon Smirl
2005-06-06Add a NULL SetBuffer function to the fbdev driverJon Smirl
2005-06-06this is auto-generatedBrian Paul
2005-06-06TEX to outputBen Skeggs
2005-06-05Fix xyz/w interaction (needs a cleanup still..)Ben Skeggs
Use SRC0A instead of WZY/XXX combination for W in XYZ positions. Remove dodgy hack from POW opcode, now works correctly without it
2005-06-05Make install install GLES tooJon Smirl
2005-06-04set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵Brian Paul
removing that
2005-06-04remove old span functions from swrast_device_driver structBrian Paul
2005-06-04remove old span codeBrian Paul
2005-06-04fix an assertionBrian Paul
2005-06-04remove old span codeBrian Paul
2005-06-04added commentBrian Paul
2005-06-03Fixup file lists for tarball/zip file creation.Karl Schultz
- Adjust for recent changes to Windows build files. - Add in at least some of the new slang files - enough to build on Windows, but some of the other slang-related files may still need to be added. (Will probably get corrected just prior to next release, if needed)
2005-06-02Updates for new Windows build system.Karl Schultz
2005-06-02Remove last of the old span code.Brian Paul
2005-06-02oops, undo previous changeBrian Paul
2005-06-02start removing old (pre-renderbuffer) span codeBrian Paul
2005-06-01 Committing in .Jouk Jansen
OpenVMS makefile added Added Files: Mesa/src/mesa/shader/grammar/descrip.mms ----------------------------------------------------------------------
2005-06-01 Committing in .Jouk Jansen
Update OpneVMS compilesupport Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_storage.c Mesa/src/mesa/shader/slang/slang_storage.h ----------------------------------------------------------------------
2005-06-01Move fallback and other debugging under TDFX_DEBUG using the same mechanismEric Anholt
as other drivers.
2005-06-01Add no_rast option.Eric Anholt
2005-06-01Add a mode to test flat shading + separate specular.Keith Whitwell
2005-06-01Fix the 3dfx driver by correcting what appears to be a typo GL_RGBA8 insteadEric Anholt
of GL_RGBA in driNewRenderbuffer of the backbuffer.
2005-06-01added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT errorBrian Paul
2005-05-31add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querieBrian Paul
2005-05-31remove temporary GL_EXT_framebuffer_object infoBrian Paul
2005-05-31updated to version 28Brian Paul
2005-05-31Bugzilla #2708: Disable the fallback on GL_SPHERE_MAP. It appears to hurt moreEric Anholt
than it helps, and we seem to have a handle on how to fix it.
2005-05-31Add Intel(R) 945G support (Keith Whitwell, Tungsten Graphics)Alan Hourihane
2005-05-31Causes lockups on some rare cases.Aapo Tahkola
2005-05-31Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also doEric Anholt
some cleanups on the span macros. This does not deal with the brokenness of depth spans, but makes the code more readable.
2005-05-31Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, andEric Anholt
remove those descriptions and the corresponding bits on r200, where they're no longer used.
2005-05-31Remove unused CTX_ARG2 define.Eric Anholt
2005-05-31Bugzilla #2195: Convert the radeon driver to the t_vertex interface. This cutsEric Anholt
about 200 lines from the code and 25k from the binary, while matching other drivers more closely. In the worst case (tcl_mode=0) it appears to have a performance cost of 4.4% +/- 0.3% on quake3 (800x600 demofours, 1ghz p3, rv200). Tested on ut2004, ut, q3, projtex. Submitted by: Andreas Stenglein <a.stenglein@gmx.net>