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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-04-08
i915: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
gallium: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
gallium: Fix overzealous assert.
José Fonseca
2008-04-08
gallium: Fix up scons build.
Michel Dänzer
2008-04-07
gallium: get rid of bufloop quad stage
Brian
2008-04-07
gallium: begin reworking quad stages for multiple color outputs
Brian
2008-04-08
gallium: Allow to debug memory leaks in nested scopes.
José Fonseca
2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-07
gallium: fix the texture case in default_deep_rgba_format()
Brian Paul
2008-04-07
gallium: slightly improved accum clear/mad operations
Brian Paul
2008-04-07
gallium: accum buffer fixes
Brian Paul
2008-04-07
gallium: remove stray comment
Brian Paul
2008-04-07
gallium: clean-up in st_renderbuffer_alloc_storage()
Brian Paul
2008-04-07
mesa: call _mesa_remove_varying_reads() after compiling vertex shaders
Brian
2008-04-07
mesa: new _mesa_remove_varying_reads() function
Brian
2008-04-07
mesa: added _mesa_insert_instructions()
Brian
2008-04-07
mesa: added _mesa_free_instructions()
Brian
2008-04-07
draw: strip edgeflags out of fetch-emit path
Keith Whitwell
2008-04-06
draw: fix edgeflag handling on the pt paths
Keith Whitwell
2008-04-05
draw: Use debug_printf().
Michal Krol
2008-04-05
gallium: Keep fenced buffers list ordered.
José Fonseca
2008-04-05
gallium: Fix typo.
José Fonseca
2008-04-05
gallium: Use the custom snprintf implementation everywhere (for Win32).
José Fonseca
2008-04-04
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
mesa: new functions for managing list/index of uniforms
Brian
2008-04-04
mesa: test code to exercise more GLSL functions
Brian
2008-04-04
mesa: added more ext funcs (from Mesa/master)
Brian
2008-04-04
gallium: always pass size=4 to make_immediate()
Brian
2008-04-04
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
2008-04-04
mesa: add missing glPush/PopMatrix() calls
Brian
2008-04-04
mesa: add missing glPush/PopMatrix() calls
Brian
2008-04-04
gallium: state tracker fixes for compressed textures
Roland Scheidegger
2008-04-04
gallium: add new call to st_flush_bitmap_cache() to fix recent regression
Brian Paul
2008-04-04
gallium: new debug code, disabled
Brian Paul
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-04
gallium: Handle client-supplied edgeflags.
Keith Whitwell
2008-04-04
gallium: Revert st_gl_flush() changes from when the **fence argument was added.
Michel Dänzer
2008-04-04
gallium: Call st_flush() instead of st_gl_flush() in st_finish().
Michel Dänzer
2008-04-04
draw: move code to run pipeline from pt to new file
Keith Whitwell
2008-04-04
Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2008-04-04
test glStencilFuncSeparateATI()
Brian
2008-04-04
Finish up ATI_separate_stencil
Brian
2008-04-04
add missing _mesa_StencilFuncSeparateATI function
Roland Scheidegger
2008-04-04
gallium: fix two-side stencil handling
Roland Scheidegger
2008-04-04
gallium: make msvc less unhappy
Keith Whitwell
2008-04-04
gallium: Always allocate new const buffers instead of modifying existing ones.
Michel Dänzer
2008-04-03
cell: added some comments/ideas about better texture sampling
Brian
2008-04-03
cell: minor texture improvements
Brian
2008-04-03
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...
Brian
2008-04-03
gallium: implement ycbcr->rgba tile conversion
Brian
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