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AgeCommit message (Expand)Author
2008-07-09nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: update nouveau_class.hPatrice Mandin
2008-07-08nv10: use the gallium alloc/free wrappers.Stephane Marchesin
2008-07-08nv04: use FREE/MALLOC like a good gallium boy should.Stephane Marchesin
2008-07-08Merge branch 'gallium-0.1' of git+ssh://marcheu@git.freedesktop.org/git/nouve...Stephane Marchesin
2008-07-08nv30: use native instructions.Stephane Marchesin
2008-07-08nv50: make use of nouveau drm 0.0.11 to get 3d goingBen Skeggs
2008-07-08nv10: there are no 3D textures.Stephane Marchesin
2008-07-08nv04: Hook the lib into the build.Stephane Marchesin
2008-07-08nv04: use BEGIN_RING_NIStephane Marchesin
2008-07-08nv04.Stephane Marchesin
2008-07-06g3dvl: IDCT part 1.Younes Manton
2008-07-06g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton
2008-07-04nv30: Emit sampler state using state objectsPatrice Mandin
2008-07-05Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs
2008-07-04scons: Enable gcc SSE2 intrinsics on x86.José Fonseca
2008-07-03mesa: added _vbo_VertexAttrib4f()Brian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03gallium: added a4r4g4b4_put_tile_rgba()Brian Paul
2008-07-03mesa: added case for fixed ptBrian Paul
2008-07-03gallium: increase TGSI interpreter's number of temp registers to 64Brian Paul
2008-07-03gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul
2008-07-03gallium: increase TGSI_EXEC_MAX_COND_NESTING, etcBrian Paul
2008-07-03nv30: Reemit state when changing contextPatrice Mandin
2008-07-03nv30: Emit viewport state using state objectsPatrice Mandin
2008-07-03nv30: Emit polygon stipple state using state objectsPatrice Mandin
2008-07-03nv30: Emit scissor state using state objectsPatrice Mandin
2008-07-03nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin
2008-07-03nv30: Emit rasterizer state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend color state using state objectsPatrice Mandin
2008-07-03nv30: Emit framebuffer state using state objectsPatrice Mandin
2008-07-03gallium: fix surface memleak in bitmap codeBrian Paul
2008-07-03pipebuffer: Silent warnings.José Fonseca
2008-07-03Support conversion of YUV surfaces.José Fonseca
2008-07-03gallium: Don't forget to get overllaping blits working again.José Fonseca
2008-07-03i915: EGL almost works againJakob Bornecrantz
2008-07-03egl: Fix demodriverJakob Bornecrantz
2008-07-03gallium: Use surface_copy for 1:1 blits.José Fonseca
2008-07-03scons: Add a env.CodeGenerate method to simplify code generation via python s...José Fonseca
2008-07-02mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul
2008-07-02gallium: replace an assertion with "if (!texobj) continue"Brian Paul