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2010-06-24ir_to_mesa: Add logic_or and logic_and to get CorrectFunction1.vert working.Eric Anholt
2010-06-24ir_to_mesa: add logic_xor to get CorrectParse2.vert working.Eric Anholt
2010-06-24ir_to_mesa: add logic_not and f2b to get CorrectParse2.frag working.Eric Anholt
2010-06-24ir_to_mesa: Add support for ir_if.Eric Anholt
2010-06-24ir_to_mesa: Add support for comparison operations.Eric Anholt
2010-06-24ir_to_mesa: Introduce shorthand for common Mesa IR emit patterns.Eric Anholt
2010-06-24ir_to_mesa: Add ir_unop_f2i -> OPCODE_TRUNC.Eric Anholt
2010-06-24ir_to_mesa: Add codegen for rsq expression operation.Eric Anholt
2010-06-24ir_to_mesa: Add exp/log expression operations.Eric Anholt
2010-06-24ir_to_mesa: Add (almost) the rest of the builtin varyings.Eric Anholt
2010-06-24ir_to_mesa: Support gl_Position output.Eric Anholt
2010-06-24ir_to_mesa: Support gl_FragData[] output.Eric Anholt
2010-06-24ir_to_mesa: Support gl_FragData[] output.Eric Anholt
2010-06-24ir_to_mesa: Start doing some int support.Eric Anholt
2010-06-24ir_to_mesa: Fix bugs in swizzle handling for scalar operations.Eric Anholt
Looking at a vec2 / float codegen, the writemasks on the RCPs were wrong and the swizzle on the multiply by the RCP results was wrong.
2010-06-24ir_to_mesa: Fix copy'n'paste bug where divide multiplied left by 1/left.Eric Anholt
Multiply left by 1/right, please.
2010-06-24ir_to_mesa: Emit more reduced writemasks for ops on small types.Eric Anholt
This should help prevent Mesa from having to be smart to give channel-wise drivers better information.
2010-06-24ir_to_mesa: Handle swizzles on LHS of assignment (writemasks).Eric Anholt
2010-06-24ir_to_mesa: Produce multiple scalar ops when required to produce vec4s.Eric Anholt
Fixes the code emitted in a test shader for vec2 texcoord / vec2 tex_size.
2010-06-24ir_to_mesa: Get temps allocated at the right times.Eric Anholt
The alloced_vec4/vec4 distinction was an experiment to expose the cost of temps to the codegen. But the problem is that the temporary production rule gets called after the emit rule that was using the temp. We could have the args to emit_op be pointers to where the temp would get allocated later, but that seems overly hard while just trying to bring this thing up. Besides, the temps used in expressions bear only the vaguest relation to how many temps will be used after register allocation.
2010-06-24ir_to_mesa: Make the first temp index we use 1 to show off bugs.Eric Anholt
Regs aren't allocated at the right times yet, so we see TEMP[0] a lot.
2010-06-24ir_to_mesa: Fix up the assign rule to use left and right correctly.Eric Anholt
The destination of assign is in left, not in the node itself.
2010-06-24ir_to_mesa: Do my best to explain how the codegen rules work.Eric Anholt
2010-06-24ir_to_mesa: Print out the ir along with the Mesa IR.Eric Anholt
Ideally this would be hooked up by ir_print_visitor dumping into a string that we could include as prog_instruction->Comment when in debug mode, and not try keeping ir_instruction trees around after conversion to Mesa. The ir_print_visitor isn't set up to do that for us today.
2010-06-24ir_to_mesa: Fix up src reg swizzling.Eric Anholt
2010-06-24ir_to_mesa: Remove dead code from when this was an ARB_fp printer.Eric Anholt
2010-06-24ir_to_mesa: Fill in more bits of dest resg.Eric Anholt
2010-06-24ir_to_mesa: Print out the resulting program.Eric Anholt
2010-06-24Add missing dist file.Eric Anholt
2010-06-24Ignore the generated codegen files for now.Eric Anholt
Later we'll throw them in revision control.
2010-06-24ir_to_mesa: Start building GLSL IR to Mesa IR conversion.Eric Anholt
There are major missing pieces here. Most operations aren't supported. Matrices need to be broken down to vector ops before we get here. Scalar operations (RSQ, RCP) are handled incorrectly. Arrays and structures are not even considered.
2010-06-24Make inlined function variables auto, not in/out.Eric Anholt
2010-06-24Make sure that symbols aren't multiply defined in the same scope.Ian Romanick
The assembly parser is already checking this, but we're relying on the symbol table handling it in glsl2.
2010-06-24Attach a pointer to variable names in LIR dumping.Eric Anholt
Since variable names are not unique, and we like to make lots of __retvals and assignment_tmps and a,b,c,d this helps in debugging.
2010-06-24Quiet unused arg warning for ir_constant cloning.Eric Anholt
2010-06-24Move ir_constant cloning alongside the other cloning functions.Eric Anholt
2010-06-24Don't forget to add the declaration of our temporary variable for assigns.Eric Anholt
Otherwise, dead code elimination gets confused since it relies on seeing decls.
2010-06-24ir_function_inlining: Re-add the "s/return/retval =/" functionality.Eric Anholt
I ripped it out with the cloning changes yesterday, and should have tested and noticed that there were now returns all over.
2010-06-24Fix variable remapping in function cloning.Eric Anholt
It's (ht, data, key) not (ht, key, data).
2010-06-23glsl2 main: Switch from realloc to talloc_realloc to construct program source.Carl Worth
This closes 1 leak in the glsl-orangebook-ch06-bump.frag test leaving 4 to go, (all of which are inside hash_table.c).
2010-06-23glsl_type: Add a talloc-based newCarl Worth
And hook it up at the two sites it's called. Note that with this change we still don't use glsl_type* objects as talloc contexts, (see things like get_array_instance that accept both a talloc 'ctx' as well as a glsl_type*). The reason for this is that the code is still using many instance of glsl_type objects not created with new. This closes 3 leaks in the glsl-orangebook-ch06-bump.frag test: total heap usage: 55,623 allocs, 55,618 Leaving only 5 leaks to go.
2010-06-23Close memory leaks in glsl_type (constructor and get_array_instance)Carl Worth
Add a talloc ctx to both get_array_instance and the glsl_type constructor in order to be able to call talloc_size instead of malloc. This fix now makes glsl-orangebook-ch06-bump.frag 99.99% leak free: total heap usage: 55,623 allocs, 55,615 Only 8 missing frees now.
2010-06-23Close memory leak in lexer.Carl Worth
Simply call talloc_strdup rather than strdup, (using the talloc_parent of our 'state' object, (known here as yyextra). This fix now makes glsl-orangebook-ch06-bump.frag 99.97% leak free: total heap usage: 55,623 allocs, 55,609 frees Only 14 missing frees now.
2010-06-23main: Close memory leak of shader string from load_text_file.Carl Worth
Could have just added a call to free() to main, but since we're using talloc everywhere else, we might as well just use it here too. So pass a new 'ctx' argument to load_text_file. This removes a single memory leak from all invocations of the standalone glsl compiler.
2010-06-23s_symbol: Close memory leak of symbol name.Carl Worth
Easily done now that s_expression is allocated with talloc. Simply switch from new to talloc_strdup and the job is done. This closes the great majority (11263) of the remaining leaks in the glsl-orangebook-ch06-bump.frag test: total heap usage: 55,623 allocs, 55,546 frees (was 44,283 frees) This test is now 99.86% leak-free.
2010-06-23Close memory leak in ir_call::get_error_instruction.Carl Worth
By propagating a 'ctx' parameter through these calls. This fix happens to have no impact on glsl-orangebook-ch06-bump.frag, (since it doesn't trigger any errors).
2010-06-23Close memory leaks from generate_constructor_introCarl Worth
By simply propagating a 'ctx' parameter through these function calls. (We do this because these function are otherwise only receiving an exec_list, which is not a valid talloc context.) This closes 1611 leaks in the glsl-orangebook-ch06-bump.frag test: total heap usage: 55,623 allocs, 44,283 frees (was 42,672 frees)
2010-06-23exec_node: Add new talloc-based new()Carl Worth
And fix all callers to use the tallbac-based new for exec_node construction. We make ready use of talloc_parent in order to get valid, (and appropriate) talloc owners for everything we construct without having to add new 'ctx' parameters up and down all the call trees. This closes the majority of the memory leaks in the glsl-orangebook-ch06-bump.frag test: total heap usage: 55,623 allocs, 42,672 frees (was 14,533 frees) Now 76.7% leak-free. Woo-hoo!
2010-06-23ast_node: Add new talloc-based new()Carl Worth
And use the talloc-based new for all of the ast objects created by the parser. This closes a lot of memory leaks, and will allow us to use these ast objects as talloc parents in the future, (for things like exec_nodes, etc.). This closes 164 leaks in the glsl-orangebook-ch06-bump.frag test: total heap usage: 55,623 allocs, 14,553 frees (was 14,389 frees)
2010-06-23exec_node: Remove destructor from exec_node and all descendants.Carl Worth
Two of these destructors are non-empty, (s_symbol and s_list), so this commit could potentially introduce memory leaks, (though, no additional leaks are found in glsl-orangebook-ch06-bump.frag at least---perhaps the current code is never calling delete on these classes?). Going forward, we will switch to talloc for exec_node so we won't need explicit destrcutors to free up any memory used.