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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2007-04-19
remove invalid assertion
Brian
2007-04-19
fix crash when program has invalid structure field
Brian
2007-04-19
init A.curFuncEndLabel = NULL
Brian
2007-04-19
In _mesa_unpack_depth_span() look for special cases of GLuint->GLushort and G...
Brian
2007-04-19
Don't allow deferredTexture if using occlusion query and a frag shader.
Brian
2007-04-18
fix an uninitialized variable and a warning
Brian
2007-04-18
comments, assertions
Brian
2007-04-18
new comments
Brian
2007-04-18
record proper datatypes for uniforms/samplers
Brian
2007-04-18
added _slang_gltype_from_specifier()
Brian
2007-04-18
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
Fix some bugs related to querying active uniforms.
Brian
2007-04-18
fix error strings, add a sanity check
Brian
2007-04-19
xmesa: drop glide (FX) backend.
George Sapountzis
2007-04-18
Remove bad assertions, decrement NumShaders in _mesa_detach_shader().
Brian
2007-04-18
s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)
Brian
2007-04-18
Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().
Brian
2007-04-18
call ProgramStringNotify() after linking
Brian
2007-04-18
check _PreferPixelFog in _swrast_span_default_fog(), see bug 10669
Brian
2007-04-18
improved fog comment
Brian
2007-04-18
glean glsl test now does over 150 tests
Brian
2007-04-18
added href to shading language info
Brian
2007-04-18
prep for 6.5.3 release
Brian
2007-04-18
add progs/glsl/ to DEMO_FILES, s/pre/rc1/
Brian
2007-04-18
fig segment fault issue in TAG(triangle), (see bug 10589)
Xiang, Haihao
2007-04-17
omit the glide/svga sources from stand-alone libGL (anyone using them?)
Brian
2007-04-17
Enable texture sampling for vertex programs/shaders.
Brian
2007-04-17
In bind_inputs() set VB->EdgeFlag to NULL if it's not needed.
Brian
2007-04-17
regenerated
Brian
2007-04-17
fix/simplify some texture functions
Brian
2007-04-17
more matrix function updates
Brian
2007-04-17
don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that generates...
Brian
2007-04-17
Defer buffer pool creation to the first context creation.
Thomas Hellstrom
2007-04-17
cleanups for t_vb_program.c
Roland Scheidegger
2007-04-17
r300: r300_render.c:391: warning: unused variable 'i'
Oliver McFadden
2007-04-16
lots of changes, fixes, clean-ups
Brian
2007-04-16
just clean-ups
Brian
2007-04-16
move GL_EXT_stencil_two_side into alphabetical position
Brian
2007-04-16
Fix glActiveStencilFaceEXT dispatch problem (bug 10523).
Brian
2007-04-16
remove _tnl_arb_vertex_program_stage
Brian
2007-04-16
remove _tnl_arb_vertex_program_stage
Brian
2007-04-16
need to clamp MAD for linear fog
Brian
2007-04-16
removed unused t_vb_arbprogram stage
Brian
2007-04-16
remove t_vb_arbprogram.c
Brian
2007-04-16
unhook t_vb_arbprogram.c code - it's going away
Brian
2007-04-16
Use generic program limits instead of NV-specific ones to init program consta...
Brian
2007-04-16
Fix some assertions that could occur when an error was earlier logged.
Brian
2007-04-16
use b->display instead of b->xm_visual->display to fix some problems detected...
Brian
2007-04-16
Make sure we are locked when creating drm buffer objects.
Thomas Hellstrom
2007-04-14
illegal to set GL_TEXTURE_MAX_LEVEL w/ GL_TEXTURE_RECTANGLE_ARB
Brian
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