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AgeCommit message (Expand)Author
2007-01-17rewrite matrix constructorsBrian
2007-01-17handle var size > 4 in _slang_pop_var_table()Brian
2007-01-17minor fprintf() changeBrian
2007-01-17Rewrite a bunch of constructors. It's now important that the firstBrian
2007-01-17_slang_gen_function_call_name() now tries to adapt function calls (expandBrian
2007-01-17New _slang_adapt_call() function.Brian
2007-01-17code clean-up, re-org. Added IR_F_TO_I support.Brian
2007-01-17added IR_F_TO_I, update commentsBrian
2007-01-17Added OPCODE_INT to convert 4 floats to 4 ints.Brian
2007-01-17add texturing, other optionsBrian
2007-01-17Fix/clean-up a number of things related to variable/temporary allocation.Brian
2007-01-16Implement codegen for the selection operator ( b ? x : y )Brian
2007-01-16fix typoBrian
2007-01-16draw a box, press 'a' to animateBrian
2007-01-16added some VerteAttrib funcsBrian
2007-01-16Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...Brian
2007-01-16when automatically binding vertex attributes, start with attrib 1, not 0Brian
2007-01-16 remove dead codeBrian
2007-01-16commentsBrian
2007-01-16implement logical or, xor, notBrian
2007-01-16some additional vector constructorsBrian
2007-01-16fix _slang_gen_subscript() for the case when a simple vector is accessed as a...Brian
2007-01-15Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian
2007-01-15Added new directory of GL shading language demos: glslBrian
2007-01-15Reimplement the post-increment/decrement functions.Brian
2007-01-15Implement the ++var and --var operators, improve some constructors.Brian
2007-01-15added vec3 constructor codeBrian
2007-01-15added IR_ELEMENTBrian
2007-01-15checkpoint: ++, -- and && operatorsBrian
2007-01-15Redo the way array indexes are handled. Resolve storage location at code emi...Brian
2007-01-15remove old globalsBrian
2007-01-15commentsBrian
2007-01-15Move some global vars into slang_assemble_ctx.Brian
2007-01-15fix the subassig, mulassign and divassign casesBrian
2007-01-15clean-up slang_allocate_storage()Brian
2007-01-13added glUniform1fv_func, glUniform2fv_funcBrian
2007-01-13Rework code related to temp register allocation, both for user variablesBrian
2007-01-13slang_variable_scope now stores array of pointers to slang_variables.Brian
2007-01-13added another vec4 constructor, updated += operatorBrian
2007-01-11Fix a problem with inlined "return" statements. Make some attempt to free te...Brian
2007-01-11disable some code that'll eventually go awayBrian
2007-01-11new vec3 constructor, replace float_add w/ vec4_addBrian
2007-01-11tweak outputBrian
2007-01-10checkpoint: codegen for global vars/constants now workingBrian
2007-01-10checkpoint: codegen for global vars w/ initializersBrian
2007-01-10assorted code clean-upsBrian
2007-01-10fix size bug in _mesa_add_attribute()Brian
2007-01-10simplify _mesa_add_state_reference()Brian
2007-01-10Update _save_VertexAttrib() functions for non-aliasing behaviour.Brian
2007-01-09get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIBBrian